![]() |
Xbox Live Arcade games being released to the retail real world
Xbox Live Arcade Retail Surprise
>> From next-gen.biz: Quote:
Makes sense to me. I like the downloadable stuff, but I also like having a case and instruction manual in addition to the ability to play the game on whatever console I want and let whoever play it that I want. I'd bet that they'll cost more if you buy them in stores though. |
It makes sense really. Ever since they released those downloadable maps for Halo 2 into stores it showed they wanted to make stuff like that available to gamers offline.
If they're sensible they'll not charge too much for these. The price Nintendo thinks it can get away with for "Arcade classics" on the DS is laughable. |
I agree that this is definitely a clever move by MS. Plus, some people don't want to buy the MS point cards either and just want certain games (like me).
|
Quote:
That would be interesting to see how Microsoft does this. I am sure it would have to cost less than 10 bucks. Also, does this mean you can install on to multiple consoles? Or what happens if I say logged my profile on to someone elses xbox. Could I redownload what I already paid for else where? |
Quote:
|
Sounds like a great idea, but I think buying these off of retail will kind of defeat one of the main points of the game, which is to upload your high scores online and compare to the rest of the world.
Yes, you can still enjoy the games offline, but I do enjoy seeing my score when compared to the rest of the leaderboards. Though perhaps it may be for the better, as the majority of high scores on the leaderboards are nothing but a blow to the ego, and make your score look measly by comparison =p |
As far as uploading and comparing scores online, both the downloadable and retail-purchasable versions will be exactly the same. What the fuck are you talking about. Either you're connected to XBL or you're not; which version you buy doesn't matter.
|
He means that a significant amount of the charm of the games is lost when you don't have internet leaderboards. One assumes that people who buy the game in a store won't have leaderboards because if they actually had XBOX Live they'd just download it.
|
Yea, that's what I was aiming at ieatjackets.
Apparently, Tube took it upon himself to just get hostile and not read what I posted thoroughly. Thanks for further explaining it though. |
I have an Xbox Live account and I'd still buy them in the store over downloading them if the option were available. So you still aren't making sense by saying it's safe to assume that you only buy them at retail if you don't have XBL.
|
Still, wouldn't you agree that most people that opt to buy it in a store (probably for more money) probably don't have XBL?
Yeah speaking of which, there is no way they're selling it for $5 in stores. Just not cost efficent considering they have to press discs and then distribute them. Most likely they'll do bundles of some sort with multiple games and sell them for $20. That's my guess. |
Quote:
|
In this post, there is gigantic box art revealed!
http://image.com.com/gamespot/images...7461_front.jpg |
Quote:
For those with XBL, it's most likely easier downloading the game from a service they already subscribe to rather than trekking all the way to the store and picking up the game, probably with a premium attached to the price due to its tangability. Sometimes one has to look beyond their own personal situation and use some educated guessing to draw generalized conclusions. |
Sweet sweet, Geometry Wars...I really wanna get that game but I have no Microsoft points *harumph*
This makes me happy. |
Quote:
You say that it's not relevant that it is quicker, but I think it is. Which would you rather do--drive 10 miles to the next city to buy some milk or buy some for the same price down the block, although you have to use a credit card? This is pretty much the issue, here. I'm going to say the majority would just bite the minor bullet of using a credit card and just go down the block. If you dispute this there isn't much I can say that will change your mind. I have a feeling that you're weighing your personal aversion to credit cards far too heavily in this issue. Most people have no problem using their credit cards as it is actually more convenient than cash as evidenced by the growing number of credit transactions and the decreasing number of cash ones (in the USA in general). |
Quote:
Quote:
Double Post: And we still haven't even gotten into the issue of having a hardware failure of some sort. Let's say your hard drive gets toasted for one reason or another. While you're sitting there re-downloading your games, I'm quickly loading mine off this handy disc I foolishly bought at the store, you know, that day when I made my customary weekly stop at my local Gamestop during my lunch break. |
This thread has taught me that everybody who owns an Xbox 360 automatically has broadband. Microsoft you're so silly! Releasing games in shops. What is this, 2005?
|
If you download arcade games off of XBL, you're restricted to using it on one console. If you ever want to play it on a different console, you'd have to transport your whole XBL account to it too and sign in every time anyone wants to play it. I have this feeling that eventually my 360 will die and I'll have to get a new one and deal with all the restrictions of playing my arcade games on a console other than the one they were first downloaded to, even though I paid for them.
If I buy it at retail, I can bring it to a friend's house, let someone borrow it, not waste hard drive space (20 GB is tiny, and a bunch of 50mb games will add up by time there are like 50-100 out). Plus, I enjoy having additional game cases to compliment my DVD/game library. Downloadable digital games is a good idea, but with all the restrictions it comes with to prevent Microsoft from losing a couple bucks, it's actually all a failed concept and I'd rather just have a physical disc instead. The extra price would be worth it to me to avoid the many annoyances of downloading the games, and only a fucking moron would really just assume that the vast majority of people buying a game at retail don't have XBL. And you know the games will come with a free trial to XBL, which means even a good number of people who buy it without XBL will have it shortly after anyway. |
Random posts deleted for STFU. Seriously, what the fuck is the point of arguing what you think people will or won't buy? I didn't know you guys worked for Microsoft's marketing division. :rolleyes:
|
I've never once had a game disc ever had any problems due to scratches, ever since games started coming out on CDs over a decade ago. Also,
Quote:
|
All times are GMT -5. The time now is 08:26 AM. |
Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2025, vBulletin Solutions, Inc.