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Good PC RPG?
I've played all the Baldur's Gate/Icewind Dale/Knights of the Old Republic/Planescape/Diablo/Arcanum/Vampires games and I'm looking for something else that fits into that genre. Any suggestions would be appreciated.
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Elder Scrolls IV: Oblivion, although not a dice rolling game. Best game you could get. Need the best computer and graphics card out now though.
Divine Divinity I know you would enjoy since its a mix of Diablo and Baldur Gate. Oh and Neverwinter Nights was supposed to be good. Bioware++ |
Have you looked into Baldur's Gate 1 and 2 mods?
There are so many great mods out there that are on the same level as the original works.... and it can really double the amount of the original games! [aka BGT/Tutu mods that combine Baldur's Gate 1 and 2 into the BG2 engine; then add mods like BG1NPC and you get the same kind of interactive party that you had in BG2; add Big Picture mod and you'll get incredible AI, encounters and years of work; I could go on and on but maybe you already know about this? If not here are some links to get you started, if interested~] http://modlist.pocketplane.net/index...b=97&cat_id=97 - A huge pretty comprehensive list of BG1,BG2, IWD, IWD2, and even Planescape mods~ http://www.spellholdstudios.net/ http://www.blackwyrmlair.net/ http://www.gibberlings3.net/ http://www.pocketplane.net/mambo/ - some of the big names in modding |
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If you like Diablo and RPGs with a dark/chilling/bleak atmosphere, you might want to check out Ultima VIII: Pagan.
You play the role of the Avatar, the fabled hero of many past Ultima games. But unlike previous Ultimas, your adventure in U8 is purely solo and takes place in a foreign world wrapped in eternal twilight. The game combines the familiar adventure elements of Ultima with real-time hack and slash action. In fact, you might even find U8's isometric view and graphics engine to be very reminiscent of Diablo. Catch is U8 came out some years earlier in 1994. True to Ultima tradition, you can interact with many things in U8 (like moving crates etc.) and practically all the NPCs follow some sort of daily schedule, something I've always liked about Ultima. In U8, you don't gain experience by killing monsters. Rather, you grow stronger by executing actions that would utilize one of your core attributes. So jumping more often would improve your character's dexterity for instance. Incidentally, your strength dicates how much equipment you can carry. Another thing about U8 is that the Avatar is classless. Spell casting in U8 is a bit more troublesome than most games as you need certain reagents/ingredients in hand before most spells can be cast. One major flaw of U8 are the jumping puzzles. There are alot of them and the slightest mistake can, more often than not, end your adventure prematurely. But if you can overlook that, the tedious spellcasting and the lack of an experience system, U8 is quite a unique RPG (for its time, at least). It's very challenging and sometimes, fighting your way through isn't always the best solution. The game is very dark and a bit disturbing. Even in town (there's only one in U8, by the way, but it's fairly big), all is not safe and well as you might stumble into "haunted" areas where zombies crawl out relentlessly from the ground to strike at you. The plot is very, very interesting and the characters you'll meet are interesting and believable. Although many die-hard Ultima fans have canned U8 for deviating too much from the spirit of the Ultima series, and yet others criticize the game for being a failed Zelda/Mario wannabe, U8 is an underrated gem for the patient and open-minded. |
I'd have to second Fallout/Fallout 2. It's kinda like a traditional type RPG game that's turn-based action, but takes place in a post-apocolyptic world. Pretty bloody depending on what weapons you use. (Alternatively, just choose Bloody Mess for your character, and it will always be gruesome).
Oblivion is also a fun game. At contrary to popular belief, you don't need a truly HIGH-END PC to do this. My PC with a GeForce 6600GT runs it fine. |
There's also Nox, Dungeon Siege, Dungeon Siege: Legends of Aranna, and Dungeon Siege 2. All have the "Diablo" style play. As well, X-Men Legends and Fable: The Lost Chapters are great games as well.
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Sacred and Spellforce are also good games. Spellforce has a kinda weird mix of MMORPG and RTS. Strange, but effective. Sacred is a more "Diablo" game.
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Ah, forgot about Sacred. Yes, it works too, good call.
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Have you tried Black Isles' Fallout series? They are probably the best RPG games I have ever played.
You can get more info about those games on No Mutants Allowed website. http://www.nma-fallout.com/ Of course, then there is Origin's Ultima series... especially I'd recommend Ultima IV, V and VII. And if you own Dungeon Siege and its expansion pack then you should get Ultima V: Lazarus. |
Nethack is great
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Dragonshard is also said to be pretty good. I haven't played it myself, but it was popular among some friends.
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I'll probably give the first two Fallout games a shot, seeing as Black Isle is possibly the greatest CRPG maker of all time.
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Hm, if you're into Final Fantasy type games and want a fresh, unusual storyline, then try Septerra Core. Dunno if you can still buy it, but Blackcats has a torrent of it that is pretty active and gives good download speed.
Well, the game has quite some flaws, but the story is really good. It is probably my favourite PC RPG to date, even if it's around seven years old. |
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Fallout 2 features great character customability, tons of weapons and secrets, virtual freedom concerning what you want to do and how you want to do. Another highlight for me was the authentic psychology they applied to the game. The seperation of good and evil is everything but strict in this from a nuclear disaster devastated world. There isn't anything like the perfect decision for both sides in this game. For a shorter RPG, I recommend giving Silver a shot. They have funny british conversation and a uncommon way of level-up, in that you level up according to events and not slaying random enemies. It was a satisfactory game. |
I supposed I can't recommend Fallout any more than previous posters have. It's my favorite RP franchise of all time and what I hold as the standard that all CRPGs should try to live up to. To specify, though, the original Fallout had a much better story and a tighter scope, which made the world more believable. Fallout 2, on the other hand has a lot of gamespace and NPC interactions, though fans of the original Fallout try their hardest to forget New Reno.
One unmentioned title you should take a stab at is definitely Arcanum: Of Steamwork and Magick Obscura. The roleplaying element is top-notch, and the gameworld is HUGE. It's also one of the most complex gameworlds, and the dichotomy between technology and magick is fascinating, if a bit imbalanced. It's really a shame that a sequel was never made for it. What holds the game back from greatness, though, is so-so combat that tried to strike balance between the simultaneous inclusion of real-time and turn-based systems, and a level 50 levelling cap that applies to everybody in your party, not just the player character. To be more specific, once the player character reaches level 50, XP acquisition is meaningless, regardless of the level of your NPC party members. I also can't recommend Neverwinter Nights at all. Sure, apologists will mention the user mods, but are you looking to buy a game bundled with a developmer's kit, or a developer's kit bundled with a game? Seriously, the Bioware-made NW game made me want to vomit, and I never finished it. Then again, Bioware never really has made a good Roleplaying game in my opinion. Bioware, it seems makes a lot of technically impressive RPGs while needing former Black Isle teams to make interesting sequels that are worth playing. |
A little unheard of RPG that I enjoyed thoroughly is Anachronox. It's old and it's obscure, but maybe you can find a torrent of it or something. Not only was it humorous, but it had a pretty good storyline.
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whoops Cal should regain the habit of reading OPs Word to the wise, in aspects both technical and aesthetic, Divine Divinity has to be the most conventional, boring and uninspired RPG I've ever come across. |
One I belive you guys didn't mentions was the PC port of Grandia II.
A great game, I haven't finished it myself but I played a lot of it and it is really good. |
Yeah Divine Divinity and its standalone expansion were both great diablo style clones (combat style, not the lack of storyline ^^). Also some of those DC RPG ports were great as Yuna mentioned I really enjoyed Grandia II, really good character/storyline in this game.
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