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Nintendo 3DS announced - 3D DS requires no glasses
http://www.nintendo.co.jp/ir/pdf/2010/100323e.pdf
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- 3D Stick - vibration pack - tilt sensor under decision - wireless connection speed up - battery life up - smaller than 4" screen Inteeeeeeeeeeeeresting, not what I was expecting. If it actually works well that's pretty neat though. |
I am skeptical on who wants to strain their eyes by staring at tiny 3D screens. But I guess we'll see.
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I am interested to see if the Virtual Boy will be fully realized as it should have been. Would Gunpei Yokoi be proud?
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More rumored details from Nikkei (credit to neo2046 for the translation):
- 3D Stick - vibration pack - tilt sensor under decision - wireless connection speed up - battery life up - smaller than 4" screen |
Well this just made the DSi XL even more pointless to get. I'm curious to see how this is going to work without 3D glasses.
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Kotaku posted this as a possible idea for what the 3D could be:
This is a DSiWare game out in Japan that uses motion tracking with the camera. I adore the idea of 3D being done this way as opposed to completely popping out at you, so I'd be very curious to see what Nintendo brings to the table. |
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I know that i occasionally try to move my head to see things in a game when the camera isn't responding like i want it to. it would be downright freaky if it actually worked.
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Sounds like a headache waiting to happen. It is a bit surprising though. Didn't think it would get a push for portable gaming so soon.
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What is a 3D Joystick, and how can this buzzword make it any different from a standard analog joystick?
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Maybe a pressure sensitive joystick? Kind of like how the Dual Shock has the pressure sensitivity on the normal face buttons and whatnot.
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You are all thinking too low tech, it's clearly holograms.
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I think "3D joystick" just meant that it'd have an analogue stick (presumably PSP style, I dunno).
Screens will be parallax barrier displays — think lenticular movie posters. It'll work beautifully because you don't need to worry about people viewing the screen at extreme angles when you're talking about a handheld. |
Aren't cell phones with different kinds of 3D well underway also? I don't know what type of 3D technology the 3DS will sport, but my guess is the cheapest. So they can make moar money!
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Holograms? Psh!
It'll be stereoscopic, y'all: http://imgur.com/0w1A8.jpg Finally a use for that skill! |
That works better for porn.
So I've been told... |
Had to dig up this thread, but aside from Phoenix Wright vs Professor Layton the greatest idea since oxygen, I've been meaning to post this for a couple weeks, but they're remaking the now second-greatest game ever to the greatest platform ever:
Cave Story 3D Coming to 3DS - Nintendo 3DS News at IGN Cave Story 3DS, bitches. |
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Also, Term, there's been no talk about Layton vs. Wright since the last Capcom fan poll. What's this all about, now? |
Ask Capcom, Mo0.
Luke, did NIS really take the reins on bringing it statewide? Skills, just following up on what Luke mentioned, that's all. |
Capcom wants you to join their fansites and spam tons of stuff if you want hope that the game will ever see American soil.
They haven't even started on the fourth game yet. I can't comment on whether or not it would come over, but they would prefer people join Capcom Unity and discuss the possibilities! Similar situations going on with SSF4 AE and MvC3 DLC. |
Lace is exactly correct.
SSF4 Arcade though....haven't they gone on record for saying that's fuck all at this point? Quote:
Still no idea what you're talking about re: Layton x Gyakuten though because there's been no word on that. |
Cave Story 3DS looks pretty ass-tastic at this point though. I hope they severely change up the character design they showed off in the trailer.
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I joined Unity to vote in the MML3 character design poll.
Why anyone would want to see AE on a console I'll never understand. Wasting two character additions to mugen original do not steal recolors is just plain insulting. |
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