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Videogamer.com's Street Fighter 2 browser edition Retrospective
Street Fighter 2 HD designer speaks out on 'struggle' - Super Street Fighter II Turbo HD Remix for Xbox 360 News - VideoGamer.com
Quote:
The whole reason HD Remix is even worth the glitches and bugs is because Rebalanced Mode justifies the product's existence. I'm not entirely surprised the bottom line tried to win the day here, but I definitely want to know more and I'm sure a lot of folks here would as well. |
Yeah, it's fairly obvious that a shit-ton of passion and thought has gone into this on Sirlin's part (especially if you read his write ups of what they did to rebalance the game and each character), but like you I was under the impression that Backbone also shared that passion. I guess this goes someway towards explaining why Sirlin and Backbone have split now.
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Yep, really looking forward to the interview. I'm definitely glad Sirlin persevered, as he added at least another decade and a half of longevity to a classic game. It would have been cool to play without the rebalancing, but the rebalancing absolutely added much more depth to it. I'm very confident Sirlin will be back on his feet.
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EXCLUSIVE: Rebalancing Street Fighter 2 HD Remix - VideoGamer.com
Part one of the interview. I'm not surprised that Capcom wanted to do Alpha 3 online instead of Alpha 2. Alpha 3 is a very popular title as far as pubic opinion is concerned just for the features it offers. Alpha 2 is considered to be the better game to play competitively though, which was why Sirlin wanted it instead of Alpha 3. |
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