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-   -   [DS] Super Dodge Ball Brawlers. Would you like to be smacked by our balls today? (http://www.gamingforce.org/forums/showthread.php?t=32016)

Josiah May 22, 2008 07:48 PM

Super Dodge Ball Brawlers. Would you like to be smacked by our balls today?
 
Source

Quote:

FOR IMMEDIATE RELEASE

Aksys Games announces SUPER DODGEBALL BRAWLERS
for release exclusively on theNINTENDO DS IN SPRING 2008

The playground favorite returns with a twist!

Torrance, CA (October 19, 2007) – Aksys Games, a publisher of interactive entertainment software has announced Super Dodgeball Brawlers for the Nintendo DS™ for release in the spring of 2008. Based on the classic Super Dodgeball released on the Nintendo Entertainment System, Super Dodgeball Brawlers brings back the old-school Kunio characters with an all new arsenal of super throws and attacks in an all-out war for playground supremacy.

"Super Dodgeball Brawlers maintains the great pick up and play feel of the classic Dodgeball series while adding in over 100 new super throws, as well as melee combat--a first for the series," said Akibo Shieh, President, Aksys Games. "Fans of the original will be pleased that the fantastic versus mode of the original game has returned along with an all new 8 player ‘Brawl’ mode. If you’re a fan of the old-school Super Dodgeball, you have a lot to look forward to in Brawlers."

Key Features:

* Over 100 ball-busting special attacks!
Dish out a variety of pain with over 100 special attacks with their own special animations and effects, like the Cactus Attack, Panda Shot and Spear.

* Finally, an open season for violence!
There are some new rules on the playground this time around. If the old-fashioned way doesn't work for you, you can now use punches, kicks, and even weapons against the opposing team.

* Introducing the Super Gauge System!
Activate a “Team Upgrade Attack” with the Touch Screen when your Super Gauge reaches its maximum level. Boost a team member’s status or unleash an “Instant Kill” special attack to turn the tide of battle.

* Create-a-character mode!
Create and customize your own dodgeball dream team.

* The perfect game for multiplayer mayhem!
Compete in a traditional game of dodgeball against a friend or take part in a multiplayer street brawl with up to 8 players.

Super Dodgeball Brawlers has not yet been rated by the ESRB and has an MSRP of $29.99.
Now I don't know about the rest of you, but I loved Super Dodge Ball on the NES. If it weren't for deciding to pay a long-overdue visit to the OCRemix site, this game might have almost completely slipped under the radar for me.

Personally, I think the idea of an 8-player Bean Ball would be insane. And fun. A little more looking around on the site gives us this Tuesday for a release date. Anyone else excited about giving this game a try?

K_ Takahashi May 22, 2008 07:50 PM

I thought the the "other" brawl thread got renamed again.

Well this mentioned game here better have WFC play.

Josiah May 27, 2008 03:04 PM

Apparently today was the ship date, not necessarily a release date per se according to two Gamestops. Now that's misleading if I ever heard it. Though it seems true since Wal-Mart and the Target I work at didn't have it either, and I probably would have seen it at Target before it went on the shelves if it had come in that day.

I was told it would probably be available tomorrow, though I was hoping to at least have a look at the box to see if and what wifi capabilities the game might have. No dice, of course.

Josiah May 28, 2008 09:56 PM

Bump with an update: I had a look at it at Gamestop today and I couldn't see the Nintendo WFC icon on the box anywhere. It does mention being able to play with a friend, but does that mean also being able to play with a friend through the Nintendo WFC? I'm guessing no.

A letdown that may be, but it is tempting nonetheless. I don't know of many DS games that can support up to 8 players off a single game card. It does sound like a great option if you have a good-sized gathering of DSers wanting to play.

Josiah Jun 6, 2008 02:35 AM

Another bump with some to talk about gameplay since it finally arrived in the mail. The single player is more or less like it was in the original on the NES, but with the additions like items or punching/kicking (if you choose to have them), it adds quite the spin on the game, especially in Bean Ball. For example, at the start of the match, my front guy sprints for the ball like the CPU's does, but instead of picking up the ball, I give him a boot to the head and then pick up the ball if it stops on my side. With additions like this, Bean Ball isn't so much just "run from the guy who has the ball" anymore. I don't think punches/kicks actually take away healther, but they will make the person drop the ball (or whatever they're carrying). The nice thing too is, if you feel like you'd rather it be more like the old classic, you can turn the punches/kicks as well as the items off.

Seriously, 8 players with this game would just be utter mayhem. And while it is disappointing that there's no Wifi capability, I think this would make a great DS party game. Even better is that only one person has to have the game to do that.

Zephyrin Jun 6, 2008 08:45 AM

You mean it doesn't have online play?

Josiah Jun 6, 2008 12:54 PM

No, sadly. The only multiplayer capability is just wireless with people/friends nearby.

ApOkwARG Jun 7, 2008 09:20 PM

What's up with these great games not getting online multiplayer anyways? It really sucks, just look at Mario Party DS and now this. I looked forward into clobbering some ppl online with Dodgeball but I guess I have to wait until some pro hobbyist coding team creates a tunneling app.
I do remember some talk between Nintendo and Gamespy about possible tunneling but that was a long time ago and things are still very quiet. Come on Nintendo, online is the way to go.

BIGWORM Jun 11, 2008 05:58 AM

Quote:

Originally Posted by Josiah (Post 613749)
No, sadly. The only multiplayer capability is just wireless with people/friends nearby.

I'm pretty sure a tunneling program like Xlink will come in handy.


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