Exploding Garrmondo Weiner Interactive Swiss Army Penis

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Meth Oct 11, 2007 03:16 PM

2D to 3D
 
So I've been doing a lot of 3d modeling lately and wanted to practice working from other people's concepts. If you post a drawling in here, I'll do my best (time permitting) to build a 3d model out of the character or whatever. Here's an example of something that I've been working on.

http://img.photobucket.com/albums/v1...gs/turdmen.jpg
and
http://img.photobucket.com/albums/v1...turdmenwip.jpg

Not perfectly accurate, but you get the idea. I don't know how many I'll be able to do, but whatever. Post some drawlings if you're interested.

Magi Oct 12, 2007 03:52 AM

I think its pretty accurate. :3 The guy on the left mouth's opening is a bit more dramatic in the original, and there was that toilet thingy. The rendering looks really awesome, by the way. Where is Ulysses when you need him? I'd post drawing, but I don't think it is particularly good for modeling in Zbrush. I am guessing its probably much better for something that is more organic.

Meth Oct 12, 2007 11:47 AM

Hey, depending on time, I'll see what I can do. I've seen some amazing metalwork armor stuff done in zbrush, so there's no reason why I shouldn't be able to figure it out.

Gumby Oct 31, 2007 04:41 PM

What format can that program put the 3d models in? XML or DXF?

I can use both of those formats to generate tool path for my CNC mill to make 3d models of the draws (ie like a little statue). I can also use regular image files to generate 2D art in metal/wood/plastic/etc.


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