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Eternity's Child - Morbid, Apocalyptic, Cartoony!? [Wii, DS]
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http://img251.imageshack.us/img251/8056/ecwiinv7.jpg http://img251.imageshack.us/img251/3...9cd5dm1.th.jpghttp://img251.imageshack.us/img251/6...affdes6.th.jpg Quote:
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Yeah, I'm hoping for more details on the gameplay also. If it is an adventure game, then the story at least sounds interesting. I'm sure this will be cataloged in the "games as art" list sooner or later.
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So they moved this project from a XBL download to the Wii? So yet another hand drawn 2D game that would have looked stunning at 720p is being dropped down to 480p? Sigh.....
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Wow, if you're really dissapointed in 480p, fix it yourself. Jesus christ, this flamming has gotten horrible.
I can't wait to play this game. I liked what I've seen so far, anyway. |
Better 480p than dropped altogether because of XBL size restrictions. Although honestly if it were that big they could have got it published for 360 but perhaps they figured it wasn't the right audience.
I hope this turns out to be awesome and that the songs don't suck because that could really ruin it. |
That looks really cute, and I found myself staring and these screens far longer than I should've. This has definitely got me hoping for some gameplay videos soon enough to see this in motion.
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The game looks pretty cool, though. I like the style, and yeah if it looks good in motion I'll be sold. Cause who needs gameplay! Also, is it just me or does this whole thing reek of incredible pretentiousness? I mean: Quote:
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Uh.
Gameplay details plz. |
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Oh hey there's a gameplay video here. I'm all for 2D platformers, but this just seems pretty off so far. Like a flash game or something. :] Maybe it's his weird jumping animation. Maybe it's. Maybe. Something. Maybe. |
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I dunno, neither 480p nor 720p make the game look stunning. Maybe it just doesn't look all that stunning to begin with. =( |
Oh I see, it's not legitimate complaint that upscaled 480p looking horrible compared to native HD on any HDTV? When did gamers become so accepting of inferior products?
Rather than work with Microsoft on the XBL Market Place limitations like other developers have done this company decided to just cut some of the games assets and put it on a less demanding piece of hardware. I can't believe anyone here can't see the long-term issue with this type of developer activity. Rock: It would help if you had a clean 720p source to compare it with. |
Oh god, static images with tweens and shit. This is a fucking flash game in terms of animation. I dig the painted look but good god would it kill him to give some life to it? And wow the jumping animation reminds me of the retarded shit my friend and I used to make back in the day using The Games Factory. ='D
Also, Cetra, go eat a dick. Bye! =DDD |
Aside from being a little floaty and the main character looking like a retard, this actually looks like it could have potential. I'm all for "Modern" 2D platformers. Music's not too bad either.
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Judging from the gameplay footage, the hammer the protagonist uses looks like it has very limited range considering how punishing the game is for colliding with an enemy. The character is only bumped back a tiny bit, and there appears to be no invincibility time after the collision.
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This looks to me like a very early build. Although I don't know when this game will launch, it really shows a lot of the symptoms that I see on early builds whenever I work on projects (and that's the reason why most companies don't show them, too!). The animation frames are not done yet, there's clear gameplay issues... There aren't even any sound effects it seems. Although I'm not saying this game will be good (I'm pretty skeptical in fact), I'd say that this video might not be representative of the final product. At least it shouldn't be, cause it looks bloody awful!
I don't like the music much, it sounds hackneyed to me. Cheap cliché Elfman ripoff that's in lots of kids shows and stuff, I don't really need it. I don't think it fits the tone of the level either. But maybe this song doesn't actually go with this level, it could be the theme song for all I know. |
I love the concept, but wow. Call me when there's some footage of a later build to see. That game is way too early in development to be showing more than just screenshots.
Also lol at the wingfic. |
Heh, the idea does sound a bit fanficy... But its visually captivating to me.
Also, if you guys thought this is angsty, wait till you read "The Rose Princess". Its so f-ing twisted. Indie Games: Luc Bernard's The Rose Princess - Kotaku Quote:
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Boy oh boy... This kid seriously needs to humble down. "Chef d'oeuvre", indeed. Leave it to the French to introduce a pretentious designer in the games industry, we didn't have one of those yet. I bet he goes around saying "I'm a genius! A GENIUS!!"
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Actually he's from the UK... :P So its more like "leave it to the pompous Brits"...
I still say Mr. Cuddles is one of the most insane and coolest ideas I've seen in games recently. But to each their own. Maybe we should actually learn more or at least have a demo before we judge the pretensiousness of the developer though... Aside from the two Kotaku posts, we know nothing about him or his other works. |
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MY WORLD IS CRUMBLING!!!!... :( Anyway, from everything that's been posted here, I can't shake the feeling that I got. I mean seriously, who makes his masterpiece at age 21? Buuut at the same time, I was initially somewhat intruiged by the whole thing, so I'll keep an eye on it. In a way, having a tempered expectation helps in judging the game on its merits. :D Either way, I sure do hope the game turns out good, because there's a very fragile revival of 2D games going on right now. I feel like a number of bad, high budget 2D games might blow that whole renaissance thing out of the water! |
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