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Taiko no Tatsujin (Taiko Drum Master) DS - now with Dual Styluses
URL="http://blog.wired.com/games/2007/04/taiko_drum_mast.html"]Original Article[/URL]
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http://blog.wired.com/games/images/2...taikodshai.jpg No release date for the US yet, but it comes out in Japan on July 26. |
Sounds awesome. Can't wait for it to be released in Japan. Thanks for the heads up. :)
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Ah, so that's how they're dealing with the blue and red notes. I always wondered how that would come about since with a real Taiko drum (for the PS2/Arcade) you have to tap the top sides of the drum for blue notes.
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Wow, this game looks pretty cool. I'd definitely buy it if it came out over here, but I'm not sure if I'd spend the money to import it.
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http://gonintendo.com/wp-content/pho...x_jp_1_2_3.jpg
Super Mario theme? Well that pretty much guarantees it'll be a million seller in Japan within four seconds of its launch. Seems like it'd be an absolute nightmare to play on the train or something. But challenges are fun! |
lol that cover is worth the money itself-
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I finally had a chance to look at the video. It looks good, but easy. A lot of Taiko's problem is that it's too damn easy. The PSP versions were a lot of fun, despite the lack of drum. Turns out pushing buttons to Taiko is actually quite enjoyable (much like someone I know who plays Pop'n Music on a dualshock).
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You guys do know that the styluses don't matter?
You can just use one stylus, or hit blue notes with the red one or whatever, the only thing that distinguishes between the notes is hitting the corner / middle of the screen. This game seems way too easy/boring compared to DS-centric stuff like Ouendan/EBA. |
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I saw this on Kotaku yesterday, and it looks like the method for the bottom screen isnt a secret anymore like the top article says. I also agree with the ease of Taiko, so they better present lots of challenging patterns. If they can make it harder than Genji and the Heike Clans or Ridge Racer was on Oni, then that would be fun. None of the songs in this lineup interest me so far although the styli are pretty cute! It'd also be sick if 4p multiplayer meant 4p wifi!
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This is awesome! I loved the arcade version of the game... I played until I developed blisters on my hands... :(
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This is fucking awesome. It definitely has the SMB theme, because I just heard it. What it doesn't tell you is it also has Go My Way!! from iDOLM@STER, along with an 8 bit remix and a bunch of others. I've heard a couple (one's from Daigasso) but I can't name them.
I'm importing this tomorrow. It's too much fun. Edit:
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This game is awesome, though kind of frustrating because I lost one of my styluses (styli?) a while ago. I've been playing using the d-pad/a/b/x/y and L/R buttons, but it can quickly turn into a mess.
In the song selection screen, I know the bottom center option means difficulty. Selecting that gives you two more options, of which the top option is a choice between easy, normal, and hard. I have no clue what the bottom option is, though -- anyone know? |
Um.. bottom center option has has easy/normal/hard, bottom right is オプション which is "Option", pressing that, the first selection brings up different sounds you're going to be making during the song.
ドラム - Drum タンバリン - Tambourine Triangle Farting noises Classic drums As the the bottom menu, オート (auto) plays the game for you (used for studying the songs, I guess) the rest are speed modifiers. And, uh, well, the game's fun and all, but I really don't like how you can easily rack up points using the dpad over using the stylus. The DS can't recognize two inputs at once, so I'm not sure how large notes are meant to be taken. |
Large notes are covered in the tutorial. For the red ones, hit the taiko right in the center. For the blue ones, hit around the rim of the taiko (not in the corners or anything). Unless you mean something else?
Right now I'm using one finger on the dpad combined with the stylus for blue notes. It seems to work okay for those alternating hits, but I'm boudn to run into trouble at higher difficulties. |
Nah, that's what I meant. Right now I'm using the stylus for red notes, L for blue.
So you won't need to use L + the rim of the Taiko for the bigger blue notes.. right? |
Hitting a button counts for both small and large hit marks, so there's no need to double up.
If you just use the stylus, then yeah, you need to kind of watch where you're aiming at (but if you always hit the center of the taiko or the rim of the taiko then you're fine anyway). |
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