Exploding Garrmondo Weiner Interactive Swiss Army Penis

Exploding Garrmondo Weiner Interactive Swiss Army Penis (http://www.gamingforce.org/forums/index.php)
-   Behind the Music (http://www.gamingforce.org/forums/forumdisplay.php?f=19)
-   -   PSP Music and Ripping? (http://www.gamingforce.org/forums/showthread.php?t=21079)

L-Sama_no_Miko Apr 23, 2007 10:44 PM

PSP Music and Ripping?
 
I've been looking around here for awhile, and I found one lonely topic on ripping PSP games to your computer... but is there anything particular that you'll need to do after that to rip music from the game?

I'm interested in a few PSP soundtracks that don't have a CD release, and want to possibly try to rip them, and any help would be greatly appreciated. :D

Thank you!

Rimo Apr 24, 2007 07:24 AM

There are at least two known ways to rip PSP music so far. Alas, they don't work all of the time, yet from my experience, I've been lucky with the majority of the few attempts I've tried.

1. Download and install Sony's ATRAC3 codec. This will allow you to open the PSP games' *.at3 music files and convert them.

2. Another method is described here: http://forums.minidisc.org/index.php?showtopic=6087
You'll have to download Sony's Sonicstage and HIMDRENDERER. Follow the steps and you should be able to convert the *.at3 files.

If one method doesn't work with a certain game, try the other. If it still doesn't work, tough luck! There might be other ways, but that's all the knowledge I've gathered so far.

Basil Apr 24, 2007 10:53 AM

Quote:

Originally Posted by Rimo (Post 428299)
If one method doesn't work with a certain game, try the other. If it still doesn't work, tough luck! There might be other ways, but that's all the knowledge I've gathered so far.

There is the standard line-in method of ripping, isn't there? Or does the PSP even have a headphone jack? :/

Rimo Apr 24, 2007 11:40 AM

Indeed, I didn't mention this method since it's always possible (or almost; you need an output from the system and that the audio isn't protected), but it's good you've put it in place here, correcting me. :)

And yes, the PSP has an headphone jack.

L-Sama_no_Miko Apr 24, 2007 11:23 PM

And I'm interested in snagging the music from an RPG that has a big soundtrack. So... XD;;

That might take a little longer than I really want to use. *laughs*

But thanks for the help, guys! :D

Killy May 23, 2007 06:42 AM

Most RPGs for the PSP seem to have their own proprietary formats, and so they're not always easy to detect if they're stored in archives. VAG is a commonly used format for Playstation games in general and there is a possiblity that you might encounter this format. If you do, there's always PSound - it should be able to decode the VAGs. Best of luck!

Servbot#42 May 24, 2007 01:16 PM

I think that it would be possible to make a PSF-like format for PSP. That is provided that the different sound file formats on the PSP discs are not too specialized.

Killy May 24, 2007 05:56 PM

Quote:

That is provided that the different sound file formats on the PSP discs are not too specialized.
Which they are, mostly. Besides, I don't think we'll be seeing a PSF-like format when there's VAG and AT3 in use, among others.

cubed May 24, 2007 06:22 PM

Quote:

Originally Posted by Blue_Kirby2 (Post 428367)
There is the standard line-in method of ripping, isn't there? Or does the PSP even have a headphone jack? :/

I did my Exit, Kingdom of Paradise and Rengoku's gamerips via the headphone jack, you know ._.

Keero May 24, 2007 11:00 PM

Quote:

Originally Posted by cubed (Post 439161)
I did my Exit, Kingdom of Paradise and Rengoku's gamerips via the headphone jack, you know ._.

yea thats the only way to do it really. I use my IRIVER PMP-130 for recording and such. Just get a line in cord and plug it from your psp to your computer. If you don't have a mp3 recording device that is. Get a sound ripper.

http://www.download.com/Streaming-Au...0-21684-0.html

Servbot#42 May 25, 2007 08:34 PM

Quote:

Originally Posted by Killy (Post 439148)
Which they are, mostly. Besides, I don't think we'll be seeing a PSF-like format when there's VAG and AT3 in use, among others.

I guess that isn't really anything new for the Playstation. I know that there are Playstation games that can't have PSFs ripped because they use some type of alternate music format. I miss the simplicity of consoles that just use a standard, easy to rip music format.

Walleye Nov 24, 2007 10:30 PM

I realise this is an old thread, but I just cannot find answers anywhere.

I want to rip some music from my PSP games, and I have read about the "line-in" method via the headphone jack.

What do I need, specificly, to be able to use this method to rip music from my games?

Thanks in advance,
Walleye.

cubed Nov 25, 2007 02:09 PM

This one is a start.

... But this one's better.


EDIT:
I know the latter is 100ft, but I didn't find any 6ft gold on radioshack. Anyway you got the point that gold is better.

Walleye Nov 25, 2007 05:53 PM

Thanks cubed. I had a look around, turns out I had a working cable lol. I've started to record some music now. Quality is excellant.

QuentinT Apr 14, 2008 05:08 PM

For the majority of my PSP rips i use Rimo's method, however some games have there at3 files stored in bigfiles. You can scan these with nova extractor or dragon unpacker, it will show up as WAV though because at3 has a RIFF header in them, but it still is at3, rename the extensions to at3 and it should decode with HI-MD renderer.


All times are GMT -5. The time now is 01:39 PM.

Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2025, vBulletin Solutions, Inc.