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-   -   [General Discussion] Chance of Encounter: 0.0000042% (http://www.gamingforce.org/forums/showthread.php?t=19303)

Omnislash124 Feb 25, 2007 09:09 PM

Chance of Encounter: 0.0000042%
 
I'm making this thread because of the current rage I am in in trying to find an Iron Golem in Final Fantasy I. Seriously, I've been looking for the past 4 hours to find an Iron Golem in order to complete my Beastiary. Like, it's not a problem for those who don't intend to master a game, but for those who do, do you guys get really pissed off when you can't find something because the game designers thought it'd be cute setting the encounter chance to some miniscule number that has you running around in circles for 2 hours before you find what you're looking for? This is just infuriating. I've leveled up about 13 times looking for this thing and I still haven't found it yet. And considering the time it takes to level in this game, this has gone on just too long.

So, any stories of finding the impossible?

valiant Feb 25, 2007 09:16 PM

Earthbound...

Ah yes, trying to get all of Poo's equipment then trying to get the special bat in Ness's dream (killing those krakens then resetting when you killed them all and have yet to obtain it). Very very tedious...ended up never picking it up.

The Plane Is A Tiger Feb 25, 2007 09:34 PM

I spent an hour or two fighting goblins in FF IV Advance trying to get the Goblin summon. I ended up resetting since it was towards the beginning of the game and I didn't want to be that over-levelled. Despite playing through FF IV several times before then, I'd never heard about those normal monsters that drop summons. I gave up eventually, and then by pure luck obtained the Cockatrice summon from a random battle during Rydia's trial in the Cave of Trials. Never managed to get any of the others though.

Omnislash124 Feb 25, 2007 10:14 PM

HA! Finally found that bitch! Ugh....that took way too long to find one monster. But at least now all I have to do to master the game is to kick Chaos's ass, which shouldn't be too hard since I leveled up to the maximum level before finding the Iron Golem.

Dark Nation Feb 25, 2007 10:45 PM

Ok, I had a small encounter of that sort.

Midway through FFXII, I was searching for a mark, the guy specifically said (and it was in yellow to showcase its importance) that the mark (The beast) was to be found in the Highlands of an area, but upon inspecting a FAQ, it was actually at the bottom-most portion of the area :mad:

Rydia Feb 25, 2007 10:59 PM

I remember trying to complete the Monster Arena in Final Fantasy X, and I couldn't find the last Tonberry that I needed. I think I ran in circles in the same cave for at least two hours before finally finding one and finishing that side quest.

Spatula Feb 25, 2007 11:03 PM

Quote:

Originally Posted by Dark Nation (Post 400515)
Ok, I had a small encounter of that sort.

Midway through FFXII, I was searching for a mark, the guy specifically said (and it was in yellow to showcase its importance) that the mark (The beast) was to be found in the Highlands of an area, but upon inspecting a FAQ, it was actually at the bottom-most portion of the area :mad:

Was this the Behemoth or something, yeah he was a pain to find, especially when you had to kill all the other monsters before they respawned. I also didn't like the fog, seriously.

speculative Feb 25, 2007 11:32 PM

I never could defeat the 99 Devil Kings in the last dungeon of Might & Magic II. Heard there was a "glitch" that let you defeat them if you did a certain thing in a certain order, etc. I had extremely high-powered end-game characters. That was the only RPG I had for Apple IIgs, and this was before I had my SNES so the Apple was my lone gaming system. So, I put about 2 years/500 hours into the game easy. And I could only ever wipe out about 9 of the 99 before being utterly destroyed.

Dark Nation Feb 25, 2007 11:51 PM

Quote:

Originally Posted by Scratch and Sniff (Post 400528)
Was this the Behemoth or something, yeah he was a pain to find, especially when you had to kill all the other monsters before they respawned. I also didn't like the fog, seriously.

I forget the exact name, but it was a giant ass dragon, the kind
with the rings around the neck. Seriously, motherfucker was HUEG.

Metal Sphere Feb 25, 2007 11:54 PM

Quote:

Originally Posted by Dark Nation (Post 400554)
I forget the exact name, but it was a giant ass dragon, the kind
with the rings around the neck. Seriously, motherfucker was HUEG.

It's the fucking Lindwyrm. That getting that thing to appear thing was fhorrible, since you had to zone completely the fuck out of Tchita Uplands. When you came back in, you had to have cloudy weather and hope it stayed that way while you headed for the map it spawns on.

Oh, as for nearly impossible, the Larvae Eater is ridiculous. And if you don't have the guide book or access to the internet, you'd miss the Wild Snake completely.

Borg1982 Feb 26, 2007 12:10 AM

Where did you end up finding the Golem? I grew up with FF1 and was 7 when it came out. Immediately when I saw this post I thought.. "that enemy can probably be found in the waterfall or in the final dungeon after the first couple floors".

Megavolt Feb 26, 2007 12:53 AM

Quote:

Originally Posted by valiant (Post 400464)
Earthbound...

Ah yes, trying to get all of Poo's equipment then trying to get the special bat in Ness's dream (killing those krakens then resetting when you killed them all and have yet to obtain it). Very very tedious...ended up never picking it up.

I tried for it many times as well only to discover by chance that the Player's Guide was wrong. It's the Bionic Krakens in the final dungeon of the game that drop the Gutsy Bat and not the Krakens in Magicant.

Speaking of Earthbound, I tried for a very long time to get the Star Pendant that the Major Psychic Psycho supposedly drops and never got it. Same goes for the Goddess Ribbon, though I did get that one by chance on one file when I wasn't trying for it.

Omnislash124 Feb 26, 2007 07:05 AM

Quote:

Originally Posted by Borg1982 (Post 400575)
Where did you end up finding the Golem? I grew up with FF1 and was 7 when it came out. Immediately when I saw this post I thought.. "that enemy can probably be found in the waterfall or in the final dungeon after the first couple floors".

The Iron Golem can be found on in the Temple of Chaos, B4 Floor. This is supposedly the ONLY place it appears and it occupies the rarest encounter on the floor (like 1 / 255 I think)

Razikain Feb 26, 2007 08:30 AM

The Excalibur from Vagrant Story. So many hours spent in the Iron Maiden...

By extension, the Zodiak Spear from FFXII (the one in the Henne mines). Talk about ridiculous odds.

NeoBelhelmel Feb 26, 2007 09:52 AM

Even more annoying to me than rare monsters were the rare monsters that you had to break a specific part off of in Valkyrie Profile 2. You want that rare item? You have to find some random bad guy in the middle of a giant cave, then break off his left bracelet that's way above your head. That kind of thing's pretty troublesome; if it's not too hard for you to struggle to hit it, you're too powerful and flatout kill the baddie before you can break it off.

Leknaat Feb 26, 2007 01:53 PM

In Suikoden I, you have to fight an enemy called a Holly Fairy in order to get an item called a "Nameless Urn." You need this item to recruit an appraiser into your 108 Stars of Destiny. They only appear in certain green areas on the world map, and if I remember correctly, there has to be a certain number of them in the party.

I got tired running around--although leveling up was fun.....

CelticWhisper Feb 26, 2007 02:30 PM

Historical File #1: The final dungeon of Phantasy Star IV contained enemies based on the DARKFALZ boss of the original PS game. They coughed up an obscene amount of XP when slain and, all things considered, weren't even that hard to put down. Pretty sweet deal. Problem is, they only appeared in the last screen (or 2 maybe) of the dungeon and at that, appeared quite rarely. So you have a combination of having to wander in circles forever to find one, and the added danger of accidentally wandering too far while on a simple level-grinding quest and winding up fighting the last boss instead.

Historical File #2: Castlevania AoS/DoS. "Peeping Eye" soul. Do I really have to explain this one?

Soluzar Feb 26, 2007 04:08 PM

Quote:

Originally Posted by CelticWhisper (Post 400970)
Historical File #2: Castlevania AoS/DoS. "Peeping Eye" soul. Do I really have to explain this one?

That was going to be my answer to this topic. I'm sure I must have spent nearly two hours fighting Peeping Eyes before one of those bastards finally dropped a soul. The 'best' part is that you don't even get anything for 100% souls in AoS. Other than the sense of achievement...

Redfield Feb 26, 2007 04:36 PM

Quote:

Originally Posted by Leknaat (Post 400944)
In Suikoden I, you have to fight an enemy called a Holly Fairy in order to get an item called a "Nameless Urn." You need this item to recruit an appraiser into your 108 Stars of Destiny. They only appear in certain green areas on the world map, and if I remember correctly, there has to be a certain number of them in the party.

I got tired running around--although leveling up was fun.....

I had that same problem. I started Suikoden back in 2003, and managed to get that urn after 2 battles. I later quit, and decided to play again in 2006, so I started a new game, and got to that point, and spent 2 days trying to get that goddamn urn.

Jabba can burn in hell.

jb1234 Feb 26, 2007 06:46 PM

Quote:

I had that same problem. I started Suikoden back in 2003, and managed to get that urn after 2 battles. I later quit, and decided to play again in 2006, so I started a new game, and got to that point, and spent 2 days trying to get that goddamn urn.
I actually replayed Suikoden about a week ago and I got the urn within three battles. And then I got a SECOND one just a few minutes later. That was pretty painless. ;)

Too bad the game doesn't really hold up. I'm surprised at how shallow and undeveloped the plot and characters are. Thankfully, they fixed that in the sequel (which I replayed just a few weeks ago).

Redfield Feb 26, 2007 07:40 PM

Quote:

Originally Posted by jb1234 (Post 401169)
Too bad the game doesn't really hold up. I'm surprised at how shallow and undeveloped the plot and characters are. Thankfully, they fixed that in the sequel (which I replayed just a few weeks ago).

I much prefer the first Suikoden to the second. Plus, Suikoden 1 has the superior protagonist (and rune).

Megavolt Feb 26, 2007 08:22 PM

Quote:

Originally Posted by Wilhelm (Post 401224)
Suikoden 1 has the superior protagonist (and rune).

I agree. The improvements of the second Suikoden over the first are greatly exaggerated. The first game has the superior soundtrack and I found the characters more likeable than anime girl Nanami and emo Jowy. I don't know why most Suikoden fans underrate the first game and overrate the second game like they do. More shallow characters? Not really. Flik for example is actually a more dynamic character in the first game than in the second.

WolfDemon Feb 26, 2007 10:58 PM

Finding the goddamn Crissaegrim in Castlevania SOTN took so long I could've started a new game and finished it faster. I must've killed about 4 billion Schmoos before I finally found one.

jb1234 Feb 27, 2007 12:25 AM

Quote:

Originally Posted by Megavolt (Post 401264)
I agree. The improvements of the second Suikoden over the first are greatly exaggerated. The first game has the superior soundtrack and I found the characters more likeable than anime girl Nanami and emo Jowy. I don't know why most Suikoden fans underrate the first game and overrate the second game like they do. More shallow characters? Not really. Flik for example is actually a more dynamic character in the first game than in the second.

I guess if you don't buy into the relationship between the hero and Jowy, you'll probably find the game less engaging. I personally found the story very moving. It just resonates more with me. I suppose the first game is supposed to be about a son surpassing his father but the theme is underdeveloped (like most of the game).

(And I prefer the score to the second game. It has all those great emotional and battle tracks)

Kloak Feb 27, 2007 01:51 AM

Quote:

Originally Posted by WolfDemon (Post 401438)
Finding the goddamn Crissaegrim in Castlevania SOTN took so long I could've started a new game and finished it faster. I must've killed about 4 billion Schmoos before I finally found one.

I think the Crissaegrim was alot easier to get then that damn Ring Of Varda. Only thing that held it was the Golden Skeleton and its drop rate was brain damaging...even with the Lapis Luzil it took some time for that item to come out :(...but its well worth it once you get it ;)


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