I've been playing on PVE to pass the time, I got my hunter to level 40 within a week. ._.; And that was between raids and etc.
Trust me, PVP is the most fun thing, it might be somewhat annoying but it's fun though and it makes it more realistic. |
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Oh, joy. Well, so much for getting any changes done to Elemental (unless they do it between this patch and BC).
And to make things worse, according to reports from beta testers, shamans are more or less free HKs in the expansion. Doesn't surprise me much, either, since in terms of PVP both Elemental and Enhancement are more or less going into the expansion with the pre-expansion talent trees as far as usefulness is concerned. *sigh* At least the fire elemental isn't UTTERLY terrible... |
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I know the problem from what you speak off but I think truely that you are over exggerating from the usefullness of them in PVP whatever spec they are. But that's jsut me... And I like how hunters need two seconds to drop traps and etc. It's about damn time. And as well with thrown weapons being able to be repaired, now i don't have to keep farming for those blue hatchets you can get as thrown weapons. ^.^ Been farming them for BC. |
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But it's pretty much obvious that when you play a level 70 game with what is effectively level 60 talent trees, you're not gonna be as strong as you were at 60. =\ |
What are you talking about? Everyone's tree is almost the same. I think your just being pessmistic.
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Elemental:
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Restoration:
Of the new talents we received, the only ones that are of more than questionable or situational use in PVP are in the Restoration tree (Earth Shield, apparently, is amazing). Our Fire Elemental is okay, but runs out of mana insanely quick (as in 10-15 seconds), and our Earth Elemental is questionable at best. Bloodlust hasn't been tested much, but has been confirmed as dispellable. Wrath of Air conflicts with Grounding Totem, and Water Shield is a mana regen spell, which is useless in PVP. It's not pessimism when you can put two and two together. |
Earth shield is going to get nerfed...
And I can call it that because sometimes people pull out theories and etc. You can test and do many things but in the long run it works. That's like saying Mace rogues suck or non-undead rogues suck. Or that going feral as a druid sucks or whatever. I don't know, I just don't see many shammies in my guild ever complain save for the elemental spec is worthless in PVE that's all. |
I dunno, but you can't deny that shammies aren't going to be as strong as they are in live, especially with the new stamina scaling. =\
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Err is earth shield a joke? that seems pretty overpowered? With healing gear we're talking what, 500 per hit? times 10? Surely there's something that it only works once every 3 seconds or something?
Fucking blizzard. Shamans get a 6% hit for free. Rogues get 5% for free, why don't they give warriors a talent that gives 5% hit, sigh. |
Xellos what do you mean for free, you mean the +hit skill? I thought warriors had something in like arms tree since you are 'arming' yourself. No pun intended.
And Earth shield is a joke, they are going to nerf it hopefully cause someone was posting on the forums about it and that with a shit load of +healing gear. Shammies were able to just sit there spam that ability, and take out like 65 elites. And what stamina scailing? |
There's no talent that gives a warrior +hit. Not sure if they ever plan to give us such a talent.
Yeah seems quite easy to nerf that talent by making it cost 2k mana or like works once every 5 seconds. The way it's now, it's unbalanced as hell. |
It DOES only work once every few seconds. The only difference between Earth Shield and Lightning Shield is the number of charges and the effect.
Also, it's more of a support spell than anything. It's targetable, so you can cast it on the tank. Surprisingly, all you really need in a 5-man is a competent tank, Earth Shield, and the occasional Chain Heal to be a good healer. I never thought I'd say this, but Earth Shield is seriously making me reconsider my stance on speccing Restoration. |
http://www.worldofraids.com/forum/vi...t=1264&start=0
T5 Gear. Guess it's slated to fall in the 25 mans. |
From my experience in the beta so far the dungeons are very easy and pretty boring like most five mans. This of course isn't on hard mode, but I was expecting the normal mode to at least be somewhat challenging. They feel more like disneyland rides than dungeons.
Hopefully the 10 and 25 mans can recapture the fun of the 40 man raids or I won't have any reason to pick up the expansion. :( |
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It is a support spell, with no cooldown and I think it even has rank up where you can go up rank 3 and with a shitload of +healing. I could crit you for 2000 but yet if unlucky you heal for 2000+? That's bullshit. |
hey guys :)
I'm living in egypt and i play wow on US servers i was wondering if there is anyone who is in europe or in a closer time zone cos i've been having a hard time with raids and the time zone differences i currently play on Khadgar (pve) and blackwing lair (pvp) (the pvp character is still a low lvl character though) i'd appreciate server suggestions or guild suggestions on the given server with people who are in a closer time zone (GMT or GMT+1/+2) thank you :) |
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The effect doesn't discriminate based on how much damage you do. Save that 5-point CB + Eviscerate for AFTER the healing effect goes off. Also, you're really exaggerating there. Beta reports that the MAX it heals for is 500-ish with decked-out healing gear. =\ Priests, Shamans, Warlocks with a Felhunter out (and what warlock not using FD to summon a Succubus to fight off a melee class DOESN'T have a felpup out?), and Warriors with Shield Slam (lol) can dispel it. Mages can steal the buff off you, as well (and immediately get it purged, so it basically counts as a dispel). So... basically around half the classes in the game have the potential to dispel it. Hunters can also silence you once Earth Shield runs out, preventing you from recasting it (but that requires that they don't spec The Beast Within... which even after the nerf to it is utterly stupid). So, that leaves Rogues, Pallies, and Druids with no method of at least COUNTERING Earth Shield. Also keep in mind that if you get Earth Shield, you more or less sacrifice most of your damage-dealing capacity. No Elemental Mastery. No improved Windfury. No Lightning Mastery. No Stormstrike. No dual-wielding. No Elemental Fury. Considering the sacrifices in damage you'd take to get Earth Shield, I'd say that the survivability it gives should damn well better be good. I actually wouldn't mind much of a PVP nerf to Earth Shield if it weren't for the fact that Earth Shield is the ONLY good PVP spec we have in TBC, literally. Elemental can't frontload enough burst damage to overcome the new stamina scaling - in fact, we hit as hard in live as we do in Beta, and we use the same spells, the same playstyle. Nothing at all has changed for Elemental. Enhancement lacks the utility and anti-CC measures in order to get close enough to do any damage. They're basically Warriors with a choice between either an AOE hamstring that can be dispelled with a wand, or a ranged hamstring that falls under diminishing returns, and no charge/intercept. |
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Second the only nerf I was thinking was 2 min cooldown. Yanno? Maybe even one minute. Yanno? Just something so you just don't spam it. |
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The only reason they did do that ot prevent buffing to everyone was cause you could buff the whole raid, and hey you wouldn't have to heal the rogues anymore. It's still bullshit both PVE and PVP. A one to two minute cooldown would be fair enough cause a lot can change within that minute or two. Hell you know what? You might not even expand all the charges within a min or two in cooldown, hell there will be MORE then one shammy buffing that main tank. Thus either way a cooldown wouldn't harm you one bit. Besides, I thought all shammies were gimped to going resto anyway.:rolleyes: |
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Also, "2 shammies buffing lolol" doesn't work in 25-man raids. MAYBE in 40-mans, but in 25-mans you can't afford to have two shammies Resto without sacrificing another class or a different-specced shammy. I also have to wonder where the hell this crap about buffing the whole raid came from. I never made a single mention of that in my post. Quote:
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And I say again, you think it's major and the shammy is weak. I have yet to see it at all. Shammies do very well both PVE and PVP. |
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