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-   -   [DS] Contra 4 (http://www.gamingforce.org/forums/showthread.php?t=22391)

Infernal Monkey Jun 20, 2007 10:30 AM

Contra 4
 
Hur hur press release thread (excite!)

Quote:

Konami Digital Entertainment, Inc., today announced Contra 4 (working title) for the Nintendo DS™. Marking the 20th anniversary of the quintessential action franchise, the game pushes 2D side-scrolling action in an all-new direction with gunplay that spans two full screens, original gameplay mechanics that grant players deadlier abilities than ever before, and frantic multiplayer functionality.

Contra 4 takes place two years after the events of Contra III: The Alien Wars. After saving earth from invasion by Red Falcon, Bill Rizer and Lance Bean are confronted with a new extraterrestrial menace: the terrifying Black Viper. Joined by hard-boiled mercenaries Mad Dog and Scorpion, the warriors must once again wage war against an entire army of invaders.

Refining the 2D side-scrolling genre the series established 20 years ago, Contra 4 delivers pure action at a fever pitch as players jump, shoot, and dodge oncoming hazards. Utilizing a new dual screen presentation, the action spans both screens of the Nintendo DS, giving players the opportunity to battle across expansive environments in which death can come from any direction. The use of both screens for the game’s core action also allows for massive boss battles as players try to seek and destroy the weak points of sky-high enemies. A first for the series, Contra 4 introduces a grappling hook accessory that lets players grab onto elements of the environment directly above them. Whether using it to avoid oncoming dangers or attack from a strategic vantage point, the grappling hook allows for new combat situations and dramatic set pieces that underscore the game’s adrenaline-soaked pedigree.

Continuing the multiplayer tradition of previous games in the series, Contra 4 lets two players battle together against Black Viper’s army of vile alien forces and reclaim Earth for mankind.

Developed by WayForward Technologies, Contra 4 is planned for release on the Nintendo DS in 2007. For more information on the game and the Contra franchise, please visit: www.konami.com.
Oh ho, WayForward is a pretty out there choice of developer. They made uh, Sigma Star Saga, which I kinda enjoyed. They've also made a big sloppy bag of licensed games such as 2006 GOTY 'Barbie and the 12 Dancing Princesses'. In my dreams Konami will go back to replacing the people with funky robots for Europe and calling it Probotector. :3:

internet.

Slayer X Jun 20, 2007 10:39 AM

Awe man... when I saw the thread I was hoping that it would be for the PS3 or X360. Or heck, even a digital title for the said consoles. But for it to be on the DS... this was MADE for widescreen, common... go PSP.

Ah well, still a 98% chance that I'll buy it even if it is on the DS I guess ;)

surasshu Jun 20, 2007 10:41 AM

Sigma Star Saga was actually pretty awesome. They also did Shantae, arguably by far the best gameboy colour game ever. I guess there's not much else to say about this except I really hope virt is doing the music for this. That would rock.

I'm gonna be buying this no matter what. and yeah probotector whats up with that

map car man words telling me to do things Jun 20, 2007 12:00 PM

GIVE US PROBOTECTOR, YES


WEAAUWWGH

The Super Probotector death noises were the best.
BEHOLD THE POWER OF MY METAL ARMOR ::throws himself off a bridge at the touch of a finger:: WEAAOUUWWG


More Contra/Probotector will be awesome, but I kinda wish they'd keep it pure and not feel compelled to implement "Quick! Rub the screen and draw silly letters and characters in order to change weapons and tap twice to jump!" kind of touch screen complications. Wifi multiplayer co-op (and not just haw haw pointless deathmatch and touch screen minigames) would be grand.

Freelance Jun 20, 2007 12:06 PM

OMG MY DREAM HAS COME TRUE

Well okay, I still don't have a compliation pack, but oh well, this is just as good...hopfully...

No screenshots?

surasshu Jun 20, 2007 12:10 PM

Oh now I remember what I was going to put in my post, but in the interest of making this thread look more active, I'll make a separate post. This grappling hook thing, it reminds me of Bionic Commando. That game was cool too, but I'm not sure if Bionic Probotector is such a good idea. Anyway, yeah!

I'm not sure if they're gonna implement any touch screen stuff, but yeah I hope not. Castlevania PoR had no touch screen stuff at all (at least in-game, you could still select stuff in the menu with it) and it was excellent, so I'm hoping that's the model they're going for.

THE POWER OF WATER Jun 20, 2007 01:00 PM

Quote:

Originally Posted by surasshu (Post 455500)
Castlevania PoR had no touch screen stuff at all (at least in-game, you could still select stuff in the menu with it)

It actually did, but I guess you never used it! If you have both characters on the screen at the same time and touch somewhere on the screen, your partner (the one you're not controlling) will move to that place.

I've never used it either. :\

surasshu Jun 20, 2007 01:17 PM

Quote:

Originally Posted by CHz (Post 455528)
It actually did, but I guess you never used it! If you have both characters on the screen at the same time and touch somewhere on the screen, your partner (the one you're not controlling) will move to that place.

I've never used it either. :\

Oh crap, I forgot all about that! But yeah, I never used it. :D If they put in something like that--that is, something that is in no way necessary to enjoy the game, it will work for me just fine. I mean heck, if they figure out a way to make the touch screen work within the platform setting, I wouldn't mind that either.

I'm just not interested in a "Master of Disguise"-type travesty. D:

Forsety Jun 20, 2007 02:13 PM

^ Also the two sisters in the extra character mode could only be controlled via the stylus.

Rock Jun 20, 2007 02:34 PM

Gameboy Probotector was one of those games that played a major role during my childhood. Too bad it was way too hard for me to beat at that time. Still, it was inspiring enough for me to build a huuuuuge Lego submarine with missile pods.

Childhood memory engage:

http://img.photobucket.com/albums/v7...r-gb_front.jpg

Oh yeah, and I will totally get this DS game. Even more so if they decide to name it Probotector for nostalgia's sake.

Torte Jun 20, 2007 04:27 PM

It was probotector only in Europe, right? Something about guerillas ticking the authorities off or something. And cyborgs happened to be the rage at the time lol. Imagine, Castlevania with robots... omg. It's like.. Rockman!

Monkey King Jun 20, 2007 04:50 PM

Quote:

Originally Posted by Slayer X (Post 455443)
Awe man... when I saw the thread I was hoping that it would be for the PS3 or X360. Or heck, even a digital title for the said consoles. But for it to be on the DS... this was MADE for widescreen, common... go PSP.

Ah well, still a 98% chance that I'll buy it even if it is on the DS I guess ;)

Get with the times, man. You're not allowed to make 2D games on modern consoles anymore. If that shit doesn't have meticulously bump-mapped models so real you can count the beads of sweat on their skin, you are NOT HARDCORE ENOUGH for this generation. Only kiddy games aren't realistic. gb2nintendo noob lolz

map car man words telling me to do things Jun 20, 2007 06:08 PM

Quote:

Originally Posted by Rock (Post 455582)
Gameboy Probotector was one of those games that played a major role during my childhood. Too bad it was way too hard for me to beat at that time. Still, it was inspiring enough for me to build a huuuuuge Lego submarine with missile pods.

Childhood memory engage:

http://img.photobucket.com/albums/v7...r-gb_front.jpg

Oh yeah, and I will totally get this DS game. Even more so if they decide to name it Probotector for nostalgia's sake.

My god Nintendo game covers were so cool (except Mega Man).

http://i199.photobucket.com/albums/a.../boite_pal.jpg

I doubt they'll go back to Probotector, since they've already released three recent Contra games as Contra here :(

Gechmir Jun 20, 2007 06:11 PM

The fact that this article referred to Contra III makes me feel giddy.

Contra III is the essence of AWESOME. There were "bastard" sequels for the PS1 (or was it PS2?) that sucked horribly. Referring to the next installment as Contra IV is proper. And good.

Looking forward to it! Glad to see they're keeping it 2D.

Also, Contra 1 is 20 years old? Fuck. I feel old =(

RainMan Jun 20, 2007 06:16 PM

^^^Agreed all around. I like the fact that Konami hasn't forgotten what a pivotal game Contra III was. I can only hope that the new contra is as groundbreaking and amazing as III was.

Infernal Monkey Jun 21, 2007 12:08 AM

Quote:

Originally Posted by Rock (Post 455582)

Quote:

Originally Posted by Qwarky

So awesome. <3 The cover art kinda fell over when it made its way to THE SEGA. Still rad, buuuut..

http://img341.imageshack.us/img341/7...ancewhaqe8.jpg

Oh yeah no screens yet, but the new mutated version of E3 is right around the corner. MAYBE MAGIC WILL FLY OUT!

Dubble Jun 21, 2007 12:51 AM

Holy shit - this is an AUTOMATIC INSTANT PURCHASE

WolfDemon Jun 21, 2007 03:36 AM

Quote:

Originally Posted by Gechmir (Post 455726)
Contra III is the essence of AWESOME.

I still get chills watching the metal skeleton boss rip through the wall on the 3rd level. :D

I like the grappler hook idea, but I want to at least see some screenshots!

Freelance Jun 21, 2007 07:38 AM

Quote:

Originally Posted by WolfDemon (Post 456036)
I still get chills watching the metal skeleton boss rip through the wall on the 3rd level. :D

http://i17.photobucket.com/albums/b8...ra/Contra3.jpg

It's the tortoise/turtle for me. It was great seeing it again in Shattered Soldier.
http://i17.photobucket.com/albums/b8...rs_snes_02.png

Contra III is still my favourite Contra game. Seeing as it's a direct sequel to this game, I hope to dear god it will be just as good and not another Contra Force. I understand they just slapped the Contra title on a completely different game, but still. Also, online co-op mode would be ubersweet!

P.S. I never played any of the 3D Contras...

Oh hey, this boss looks awfully familiar. Was it in the very first Contra game? I can't remember.
http://i17.photobucket.com/albums/b8...a/c3_alien.gif

Andrew Evenstar Jun 21, 2007 02:06 PM

I can't wait for this! I love contra games, and the DS owns!!

Hotobu Jun 21, 2007 03:00 PM

Quote:

Originally Posted by Freelance Wolf (Post 456100)


Oh hey, this boss looks awfully familiar. Was it in the very first Contra game? I can't remember.
http://i17.photobucket.com/albums/b8...a/c3_alien.gif

It looks very similar to the final form of the Stage 6 boss from Super C on NES. I'd upload a picture, but I don't feel like doing the work.

surasshu Jun 21, 2007 03:32 PM

It reminds me of the first big boss of Contra on the NES. I think that's the first boss anyway, it sort of depends I guess.

http://i9.tinypic.com/62p5j6d.gif

RainMan Jun 21, 2007 03:35 PM

Vile Red Falcon Commander has appeared in various incarnations during the Contra series. In the first Contra game, you battle his heart. His appearance in Contra III is the most terrifyingly awesome, though an honorable mention goes to the Skeleton Alien.

Here's a recent speedrun through that level, complete with the skeleton boss getting dismantled rather quickly!

http://www.youtube.com/watch?v=F6a12b2s7rk

Now that I think about it, the Contra III port to GameBoyAdvance was awful. I hope that Konami doesn't merely put Contra IV out without first realizing the steps that will need to be taken to improve upon its nearly flawless predecessor.

Freelance Jun 21, 2007 03:45 PM

Ah, I thought that boss looked familiar! Thanks for the help.

Although I don't like to brag, I feel that winning Contra without losing a single life is a cause for celebration.

My cousin and I in our youths had played Contra many times, and after we won, we'd play again from the beginning in a loop several times over. Those were the fun days.

I can't view the video right now, but I will later.

Gechmir Jun 21, 2007 05:17 PM

I hope they don't try to whore the stylus in to this game. Maybe I'm old-fashioned, but I'd prefer for it to be all raw D-pad & four buttons. No stylus plz =(


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