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-   -   [Wii] Super Smash Bros. Brawl. Ver. 214. Gobble Gobble Gobble, Slurp Slurp Slurp (http://www.gamingforce.org/forums/showthread.php?t=29246)

Jurassic Park Chocolate Raptor Feb 15, 2008 09:00 PM

Super Smash Bros. Brawl. Ver. 214. Gobble Gobble Gobble, Slurp Slurp Slurp
 
HOLY SHIT IT'S A LIST OF EVERYONE'S FRIEND CODES

Ok, assholes. Heads up.

http://www.gamingforce.org/forums/vi...ros-brawl.html

^ There's your old train wreck. It was terrible. Horrible. Awful. It made me want to kill your parents just because they were unfortunate enough to spawn you.

Soooooooooooooo, let's try this again.

Keep discussion NON-RETARDED, if possible. It shouldn't be too hard. Talk about the game, but for the love of god, don't beat the endless stupid issues into the gorund again. WE KNOW. WE'VE DONE IT BEFORE.

So there, have fun and such.

NovaX Feb 15, 2008 09:08 PM

No Smash Brothers thread is safe from stupid discussion. At least we've gotten past the "This character would be awesome" phase.

Matt Feb 15, 2008 11:08 PM

Quote:

Originally Posted by NovaX (Post 569691)
At least we've gotten past the "This character would be awesome" phase.

Did we?

I mean, seriously...wouldn't Megatron be an awesome ass character to play as? And then his clone could be Starscream!

Hellscythe Feb 15, 2008 11:51 PM

Aside from all that, I still have one question about unlocking the characters in the game, which I surprisingly couldn't find the answer to online. For each of the spoilers on the brawl official site, it lists three requierments to unlock. My guess is that you only have to do one of the requirements, as well as beat the hidden character. However, I have seen some people say that you need to do all three. This has caused some doubt on my end. So which is it really?

Buizel Feb 16, 2008 12:20 AM

You only need to do one of the requirement. I unlocked all the character by doing vs Brawl in the Japanese version. When the US version comes out I'm planning to unlocking them via SSE.

FatsDomino Feb 16, 2008 12:33 AM

Yeah, you can do a custom match of 1 second and just keep repeating that match over and over for like I dunno 3 hours or something and unlock every character. You still have to face the character you unlock in combat.

Sin Ansem Feb 16, 2008 12:58 AM

Stage6 · Super Smash Bros Brawl Video Premier Trailer.-.Video and Download.·.bdcool187

American version trailer transferring here of course!

Krelian Feb 16, 2008 08:10 AM

I played some more Brawl at a friend's house earlier this week and noticed something subtle in the Electroplankton stage. When you pause and look closely at the characters/items/etc, you'll notice that they're all rendered without any depth, and just look like sprites. I'm thinking it's probably the same for classic Mario Bros, Donkey Kong and Flatzone, too.

immp Feb 16, 2008 09:43 AM

Quote:

Originally Posted by KrelEN (Post 569908)
I played some more Brawl at a friend's house earlier this week and noticed something subtle in the Electroplankton stage. When you pause and look closely at the characters/items/etc, you'll notice that they're all rendered without any depth, and just look like sprites. I'm thinking it's probably the same for classic Mario Bros, Donkey Kong and Flatzone, too.

I believe it was like that for the original flatzone aswell...pretty hard to tell though since when you puased it the camera was fixed at one angle. So now you can actually enjoy the delicious flatness?! Mmmmmmm....

chaofan Feb 16, 2008 09:45 AM

I've been having a blast with the Stage Creator. It's really limited, as many sites have also reported, but gawd some of the stages I've created are LOL kind of arenas :D .

Here's some of my meaningless rambling about the third party characters, should they be relevant or not. Oh my, spoiler tags are back!

Spoiler:
I attempted to play as Sonic today, and I have to say: I'm not touching him with a ten-foot pole. Sure, he's crazy in terms of racking up damage, but he's virtually got no knock-out kind of attacks (unless your opponent is on MASSIVE DAMAGE). I suppose the more I play as him, the better he'll become but Sonic just feels too light.

SuperSonic's gonna quote and write a rebuttal to that paragraph, I can tell :D . Or not.

As for Snake, he's actually quite powerful, with some nice powerful moves, but with that comes poor agility and god-awful recovery. Snake can run around some, and his Smash moves are sluggish, but powerful. His specials are useful. His jumps are horrid, however and trying to use his Up+B move feels like trying to control a cow. Still, out of the third party guys, I'd choose Snake.


Oh, and Spectator Mode (the one where you watch online matches) gets very addictive, especially when bonus items are at stake. Gamble, gamble!

Conan-the-3rd Feb 16, 2008 09:46 AM

So you meen flatness can be delicious for things other than boobs now?

Quote:

Originally Posted by chaofan (Post 569934)
I've been having a blast with the Stage Creator. It's really limited, as many sites have also reported, but gawd some of the stages I've created are LOL kind of arenas .

Yeah, I remember people making Tetris Based stages and stages that are more or less made of falling blocks.

good times had by all by the looks of things.

Kagosin Feb 16, 2008 02:23 PM

Quote:

Originally Posted by AcerBandit (Post 569816)
Yeah, you can do a custom match of 1 second and just keep repeating that match over and over for like I dunno 3 hours or something and unlock every character. You still have to face the character you unlock in combat.

But what would be the fun in that? :gonk:


Quote:

Originally Posted by Colonel Skills (Post 569685)
Ok, assholes. Heads up.
There's your old train wreck. It was terrible. Horrible. Awful. It made me want to kill your parents just because they were unfortunate enough to spawn you.

And yet as always with a train wreck, you can't turn away. :p

FatsDomino Feb 16, 2008 03:06 PM

Quote:

Originally Posted by Kagosin (Post 569991)
But what would be the fun in that? :gonk:

It isn't any fun but it's the fastest way to get all the characters. Never said that I recommend it. SSE is going to be too awesome to pass up.

Dark Nation Feb 16, 2008 04:13 PM

Quote:

Originally Posted by AcerBandit (Post 570003)
It isn't any fun but it's the fastest way to get all the characters. Never said that I recommend it. SSE is going to be too awesome to pass up.

Yeah it seems a bit more entertaining to see "NEWCOMER: ______!" in SSE, rather than "YOU'VE PLAYED 100 1-SECOND MATCHES, HERE'S _______!"

Kagosin Feb 16, 2008 04:29 PM

Quote:

Originally Posted by Dark Nation (Post 570040)
Yeah it seems a bit more entertaining to see "NEWCOMER: ______!" in SSE, rather than "YOU'VE PLAYED 100 1-SECOND MATCHES, HERE'S _______!"

At the end of the 2nd one, there should be some sort of insult.

FatsDomino Feb 16, 2008 04:32 PM

1 second matches are still legitimate matches to the game. *shrug*

chato Feb 16, 2008 07:00 PM

Quote:

Originally Posted by Sin Ansem (Post 569829)

I notice that they removed the trophy of that character from Ooendan and placed Commander Kain (EB Agents) as a lousy sticker =/. Not like they were going to be playable but still..

value tart Feb 16, 2008 07:17 PM

I swear, the first person I see in here complain about the lack of wave dashing or l-cancelling is going to be busticketted off the planet. I was SO GLAD to hear that those two tricks were removed, because nothing was more infuriating than playing SSBM against people that weren't my brother or sister because it seemed like EVERYONE was fucking using that glitch.

Kimchi Feb 16, 2008 07:59 PM

Probably new tricks are going to be found soon enough.

No game is 100% glitch proof =/

immp Feb 16, 2008 11:40 PM

So far they have "Moonwalking" which isnt really a glitch. Its just a way to abuse the back air attack which seems to have been buffed all around.

Also SSBB Glitches

Sin Ansem Feb 17, 2008 12:12 PM

Quote:

Originally Posted by chaofan (Post 569934)
Spoiler:
I attempted to play as Sonic today, and I have to say: I'm not touching him with a ten-foot pole. Sure, he's crazy in terms of racking up damage, but he's virtually got no knock-out kind of attacks (unless your opponent is on MASSIVE DAMAGE). I suppose the more I play as him, the better he'll become but Sonic just feels too light.

SuperSonic's gonna quote and write a rebuttal to that paragraph, I can tell :D . Or not.

As for Snake, he's actually quite powerful, with some nice powerful moves, but with that comes poor agility and god-awful recovery. Snake can run around some, and his Smash moves are sluggish, but powerful. His specials are useful. His jumps are horrid, however and trying to use his Up+B move feels like trying to control a cow. Still, out of the third party guys, I'd choose Snake.

Whut.

Why are we hiding things behind spoilers again?

Spoiler:
From what I played, Sonic lacks the strong knockout attack because he's more suited to smacking foes off the stage and then continuously smacking them until their recovery is screwed. Hell, Sakurai mentions using sonic's spindash to chase foes off the stage and smack them before going back! It baffles me why nobody tries this, because I was HELLA more successful with Sonic when I started doing that.

I do admit he's a pain to get his attacks to actually HIT.

Kimchi Feb 17, 2008 02:29 PM

Oh is it me... or SSBB is going to end up with more glitch at this rate?

SuperSonic Feb 17, 2008 02:43 PM

Quote:

Originally Posted by chaofan (Post 569934)
Spoiler:
I attempted to play as Sonic today, and I have to say: I'm not touching him with a ten-foot pole. Sure, he's crazy in terms of racking up damage, but he's virtually got no knock-out kind of attacks (unless your opponent is on MASSIVE DAMAGE). I suppose the more I play as him, the better he'll become but Sonic just feels too light.

SuperSonic's gonna quote and write a rebuttal to that paragraph, I can tell :D . Or not.

Awwwww, chaofan. You give me too much credit. Actually, I haven't had a chance to play as the blue blur yet, or even the damn game for that matter, so I can't begin a rebuttal.

By the way, what is this wavedashing thing that everyone is talking about? I never really used the shield or dodge tactics back in Melee, I just kicked some ass and maybe ran away a bit. It's much more fun that way.

immp Feb 17, 2008 03:48 PM

Quote:

Originally Posted by Kimchi (Post 570554)
Oh is it me... or SSBB is going to end up with more glitch at this rate?

Luckily most of those didnt seem like the glitches in SSBM where it became core gameplay for tournyfags. They dont look like people will get much use out of them.

Quote:

Originally Posted by SuperSonic (Post 570560)
By the way, what is this wavedashing thing that everyone is talking about? I never really used the shield or dodge tactics back in Melee, I just kicked some ass and maybe ran away a bit. It's much more fun that way.

Wavedashing is a way to use non-dash intiated attacks while moving, staying on the defensive while moving and making some of the characters travel faster than they could otherwise. Its done by doing the short jump and immediately doing an air dodge on a forward diagonal. If you do it fast enough it makes you look like you're crouching and standing really fast while sliding across the platform.
I tried doing it once with Luigi, it made luigi slide even further than he normally does and I could Down smash while he flew at the enemy.

The other thing is L-canceling. I actually use this a lot because I play Ylink all the time. Basically its just pressing your shield right before you hit the ground with Down A. Link has that terribly long recovery of pulling his sword out of the ground. If you "L-cancel" it makes the animation for that go super quick or just not show up at all. So my friends cant kick my ass when I accidentally miss with it :(

Monkey King Feb 18, 2008 12:33 AM

I'm kind of surprised people consider exploiting Smash Bros glitches to be fair play at all. A fair number of people sneer at roll cancelling in Capcom vs SNK 2, and infinite combos are generally verbotten in any game. There's a pretty big difference between clever tricks and things that clearly shouldn't be happening in the first place.

It's a big problem at any rate - playing in person, you can just tell the other guy to go fuck off if he starts abusing that infinite Falco blaster, but there's not much you can do in netplay. The best you could do is make sure you only play 4-way games against strangers and hope the two other players will help gang up on the offender.


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