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Schoolbus Apr 8, 2006 03:39 AM

HOW TO: rip music, sound effects, or movies from PS1 & PS2 games
 
3 Attachment(s)
If you are trying to rip music, sound effects, or movies from PS1 games I hope I can help you here.

First, music get PsxMC here: http://homepage2.nifty.com/~mkb/ It's best for getting music, sence you can change the freq. to 44.1k for the .wav files. (there is a password out there somewhere for the non-free version...but it was lost with my last how to thread). You can also try PSMplay (here: http://segu.psxemu.com/ ) , there are 2 versions of this program, both the old and new versions have +/-. Last is PSound here: http://snailrush.online.fr/ It scans through all sounds on the disc, meaning you can listen to sound efx's and sample's from PSF! You can't make PSF's with it, just listen to each individual instrument. You can also get these programs here: http://www.zophar.net/utilities/psxutil.html

If you get PSMplay working you should be able to rip the .str movies easily, thus I provide the STR decoder for TMPGEnc so you can convert them stright to an mpg movie like they were origenaly encoded, if you don't want to make .avi files. Put it in your TMPGEnc directory.

You could also just use EAC for getting redbook audio stright from the game (Like JetMoto or Wipeout games) . Also use Lame for converting your new wav's to mp3 =) (see moguta's faq).

Ripping from PS2 games...is a little bit more involved.
You'll want to get the files I will upload, but you'll need to read this to use them or the links I provide. O_O

First get GiGaHeRz's FMV Search & Extract Tool aka FMV Tool Beta 05 from here: http://www.ngemu.com/forums/showthread.php?t=55165 . Installing it and getting it working I will not go into because I got an error or to that were just crazy and I don't know how I fixed them myself but anyway, read that thread for info and any help you might need.
With this program you will be able to find most hidden PSS files that were "locked" inside of .pak files and such, unfourchantly Kingdom Hearts and The Bouncer have special square made formats that have not been cracked yet (though I paln to record the movies of kingdom hearts with my capture card some day soon watch on hongfire for them XD ). You can get the hidden videos from games like Xenosaga with this prog =) I will provide the games I have scanned already for you guys to use.

I will provide CubeMediaPlayer 2 Here =). With this and finding videos I use it to get the ADX vids that you find in games like Tales of Symphonia. Put your CD/DVD into your rom drive, then when you search I find best luck if I just search for video otherwise it seems to take a day or 2 for it to finish searching for files....to convert or save the files save the CRI videos and then use a newer version of TMPGEnc so you can convet them to a useable file format such as MPEG which is basicly what CRI video is...high quality MPEG-1 video and Mp2 audio.

Next you'll need PssDemux, It's better the PssPlex in many ways and it's much smaller, to split the video and audio from PSS files into an MPEG-2 stream and a .Wav file. One good thing about PSS files unlike PS2 games the videos themselfs are progressive scan video which is great except for games like DMC because they record the cinamas from the ingame engine which is interlaced as pss files =(, so they look like crap enstead of say, the FFX-2 videos...

Now you need a program like TMPGEnc to mix the video and audio stream into an mpeg video (I do Mpeg-2 movie rips myself), or you can do xvid or whatever you like with them.

My Settings for TMPGEnc are: Audio: MP2> tooLAME> 256k or Better. Go to Options> Environmental setting> sound to "install" your audio codecs. I wouldn't use any other MP2 encoder and mp3's don't work well with MPEG-2 video. So unless you can do dolby or THX encodes...you woun't really get much better, that I know of at least. Video: Go to Settings, in the Video tab after you drag and drop the mpeg-2 and wav files onto the TMPGEnc main screen, (just exit out of the first menu that comes up), under the video tab the aspect ratio maybe may need to be changed but 1:1 (VGA) 50% of the time works fine. Rate Control Mode: I use Automatic VBR (CQ_VBR) then in the settings tab next to it Quality 100, Max bitrate: 10,000 (or so I change it judging from the quality of the video to begin with) Min bitrate: 3000. VBV Buffer I leave at 0 (auto). Profile Level: Main Profile & Main Level is what you want if you want to make a DVD from these vids otherwise you will get errors. Encode mode should be non-interlace. DC Component precision I put to the highest I can get. Motion Search Presision: Highest Quality.
On the Advanced Tab I don't have to do anything to 99% of the time so..
GOP structure: Make sure Detect Scene Change is checked.
Quantize Matrix: Click on the pull down box, change it to CG/animation. Then check No motion search by half pixel.
Audio: Mpeg-1 audio layer II frequency is normally 44100 or 48000, Stereo, bitrate whatever you want, the higher the better.
System: Stream Type, should be MPEG-2 Program (VBR)

Now for Audio ripping, you have 2 choices afaik, that work at least 40% of the time.

PSound again, it doesn't "see" DVD's but it can still read audio.dat files and similar types. I used this program to get the music and voices from Bloodryane. It doesn't alway get the interleve right though so audio can sound messed up.

Cube Media Player can do the same as PSound but it's slow...thought you can guess what the interleave and offset are untill you get it right (good luck though XD).

Alright testing my old save of this I'll try to clean it up...
:~swoosh: :~swoosh: :~swoosh: :~swoosh: :~swoosh:

Schoolbus Apr 8, 2006 03:40 AM

Save this one please...sorry about that

Sonic 3 Apr 10, 2006 01:10 PM

So wait......the FMV extractor, also extracts music, right? Because your thread title does say how to rip music movies from ps1 OR ps2 games.....

~EDIT just downloaded it.....but it says it cannot find any suitable CDVD plugin......?

Schoolbus Apr 13, 2006 03:55 PM

Go read the thread I linked too, it'll tell you more about how to get it set up right.

No, it looks for hidden .pss and mpeg-2 files. You'll need to use PSound or Cubed Media Player for music.

Jeffito123 Apr 23, 2006 10:04 PM

EDIT...I actually read the post :P NVM

deanaugust1 May 12, 2006 09:53 PM

do you know how to fix the interlace-like problem for Australian PAL Version Final Fantasy X-2?

AtomX May 21, 2006 03:13 PM

Anybody have a good source to download Cube Media Player? The main site is down. I googled and all I'm getting are all kinds of keygens and cracks but nobody with the actual application.

Schoolbus May 27, 2006 10:57 PM

1 Attachment(s)
deanaugust1-Sorry don't know how to help you with that..

AtomX I'll upload it I guess? (the guy that made CMP said he was going to make it freeware? dunno been away from the internet for a while)

Iczer-One May 29, 2006 05:03 PM

I can't download PSound from the official site, it seems to be down... does anyone can upload it, please?

Bodomi May 30, 2006 04:37 AM

You can download it here:
http://www.zophar.net/utilities/psxutil.html

No idea if it's the latest version, though.

Iczer-One May 30, 2006 04:52 AM

Thank you, but the download link redirect me on the official site :\

Bodomi May 30, 2006 05:02 AM

That was the link to the site, not the download link.
Try the link that says v1.33, just right from the link you tried. :)

Iczer-One May 30, 2006 09:21 AM

Yes... (/me baka)

btw... I'm trying to use Cube Media Player...

I have been able to extract one of the audio tracks in the dvd of .hack//Infection...

I don't understand how to set the interleave... 16? 32? 64? 128? ...? (I tried to put "32", but i really don't know what it is...) And start offset?? What is??

Here is a screen and here is the file...

Does anyone can download it and tell me if the compression is ok? I think there is too noise in background... and... a "metallic" sound... hmmm... :\

EDIT:

Hmm.. it seems with interleave = 16 the sound is better... Test 2

Double Post:
Strange... i found only this audio track in the dvd... I think the others are hidden in some .bin files in "Stream" folder but can't open it with Cube nor with Isobuster, WinIso, WinImage, Alcohol 120% and UltraIso...

What software can I use to open this .bin files? :\

Iczer-One Jun 6, 2006 06:50 PM

Finally I have been able to open this .bin files.. (with WinRar, WinZip, PKZip...)

Inside there is a .ccs file (4GB) but when I try to extract it I get a CRC32 error message and the operation breaks...

Does anyone can help me or i must give up?

zazo Nov 1, 2006 07:56 PM

the serial number for Cube Media Player isn't working :(, i cannot convert files in cube media player

I need correct serial number
thanks

kmaster78 Nov 14, 2006 11:34 PM

I am trying to use Cube Media Player to extract the pss files from the Dance Dance Revolution games. But I keep getting error messages when it checks the mpeg2 flags. Do i need a different program to extract pss files from DDR games?

Bloggs Nov 22, 2006 07:44 AM

I'm requesting a working serial code for cubemediaplayer 2 please. Thanks in advance.

zazo Nov 23, 2006 01:45 AM

1 Attachment(s)
i got keygen of cube media player. it's works with me 100%
copy the "Licensed" from cube media and paste it in keygen user, then you got correct serial number

here you go.

Bloggs Nov 23, 2006 04:53 PM

Thanks, zazo. :)

monagle Nov 25, 2006 01:25 AM

tag for later viewing

elliotm Jan 23, 2007 08:47 AM

I've used Cube Media Player to scan my Zone of Enders 2 disc (ZOE2\VOX.DAT) but the results sound garbled.

When I use PSound, the only sounds it finds are the voice over actor recordings.

Any tips?

I think the last time I attempted this I think I learned the MGS and ZOE game had something unusual about them.

ifrittt Jan 30, 2007 06:48 PM

These programs arent working here. I cant find my CD-ROM drive. I already tryed "show more". Anyone can help me?

Thanks

Drakken Feb 8, 2007 01:16 AM

I just got Cube Media Player. So far, I've tried searching Worms Armageddon and DDRMAX for audio files. It found the Worms songs, and they played fine. They were .xa files, iirc.

As for DDRMAX, it didn't recognize that a disc was in the drive. So, I had to search the files on the disc itself. I found a file under the data/sound folder that contains all the 15-sec samples you hear when choosing a song as well as a few other music files. They are all ADPCM files. Unfortunately, they don't play properly. I can tell what song they're supposed to be, but it's kind of garbled and stuttery. I've tried changing the interleave and improved it just a bit, but it's still pretty messed up.

Any tips?

kuttlas Feb 8, 2007 02:14 AM

Keep raising the interleave by the 10,000s until you get to a part where it sounds somewhat better then start raising it by the 1,000s until it sounds almost accurate, then by the 100s until it sounds almost good. Stop when it starts sounding worse. If there's a preset interleave close to where you're at then use it. If not then type in multiples of 16. If the left and right audio channels are playing perfectly synchronously but there's skippage (meaning brief intervals of silence every few seconds or so) either raise the number of channels and find the new interleave or manually edit the silence out (I recommend method #1).

Bloggs Feb 8, 2007 07:25 AM

Quote:

Originally Posted by Drakken (Post 384536)
I just got Cube Media Player. So far, I've tried searching Worms Armageddon and DDRMAX for audio files. It found the Worms songs, and they played fine. They were .xa files, iirc.

As for DDRMAX, it didn't recognize that a disc was in the drive. So, I had to search the files on the disc itself. I found a file under the data/sound folder that contains all the 15-sec samples you hear when choosing a song as well as a few other music files. They are all ADPCM files. Unfortunately, they don't play properly. I can tell what song they're supposed to be, but it's kind of garbled and stuttery. I've tried changing the interleave and improved it just a bit, but it's still pretty messed up.

Any tips?

In most cases it's probably due to the audio being of multi-channel and no audio ripper ( To my knowledge ) can handle those kind of files. You could however try PSound as that handles ADPCM files quite well.

KuraiNeko Feb 23, 2007 06:49 AM

Anyone here familiar with the .IMC audio files on PS2 discs

I'm assuming this is a multichannel file.

found one on a Gitarooman Disc i was trying to rip the audio from, but i guess it aint gunna happen, managed to run and rip the PSS's though

kuttlas Jul 5, 2007 08:22 PM

I'm trying to extract the music from Nano Breaker and I keep getting little clicks and pops, is there any solution for this? I get the same problem with Ruff Trigger, every other game I've tested works fine.

Also, is there any news on PS3 extraction yet? Is there even a way to mount blu ray discs?

Jaboon Jul 16, 2007 08:17 PM

Thanks for posting this. I've wanted to rip the music from "Summoner" on the PS2 for a long time.

I'm still a little confused though. Could someone just give me general directions on how to rip the music from Summoner.

Such as..

Step 1 Download this
Step 2 convert
Step 3 whatever

You don't need to be specific, I just need some general directions. I'll figure the rest out on my own. Thanks again.

Kimkalisto Jul 25, 2007 10:51 PM

Hey guys im trying to rip the UMD of at worlds end on PSP and it works just like a PS2 disc, i guess because its sony, So now i have to set the interleave stuff for the music.

Okay guys my PSP game is sounding pretty good with cube media player as the files are ADPCM but im still getting a little bit of static in the left channel.

ezra Oct 10, 2007 10:49 AM

hey i used fmv tool gigahersz but when i try to play the .mpg file... it can't!
(i used the k-lite codec pack..)does it need the new codec?

lengleng Nov 12, 2007 02:44 PM

have any riped sound effect from KH?

Killy Nov 12, 2007 03:06 PM

Quote:

Originally Posted by lengleng (Post 531254)
have any riped sound effect from KH?

Have any fucking taught you any English?

CGardiner Dec 4, 2007 10:03 AM

could someone attach cube media player as mines dosent work and i cant download it ive already got the key so just the Program is fine

SpinNewYasha Dec 12, 2007 03:51 AM

Ripping Music from Dance Summit 2001
 
I'm trying to rip the audio (sfx, narrator dialogue, and music/BGM) from the following game: SLPM 62029, Bust a Move: Dance Summit 2001 (a.k.a. the Japan-only Bust a Groove 3).

Most of the sfx + narrator dialogue that I have found on the disc are stored in *.vb files, and can be scanned with PSound. However, after conversion, they needed to be speed corrected because they were in slow-mo/half speed.

My main trouble is with the BGM. The files of each individual song (including the remixes) are in *.IVB format, which is apparently the first encountered in any PS2 game?? PSound does not recognize *.IVBs. They could be scanned and played in both MFAudio and Cube Media Player as Raw Compressed ADPCMs, but on playback and conversion, the songs are stuttery and distorted. I have found no ideal interleave and/or offset value to make them sound normal.

I am mainly ripping the remix versions, as the OST with the regular versions is available on CD. Any help is appreciated. Thank you for your time.

Rew Dec 12, 2007 08:34 PM

I'm not trying to rip music or do anything fancy--all I'm trying to do is to listen to the audio files on a certain PS2 game (Mega Man X8). I inserted the disc into my laptop and used Cube Media Player to scan it, and it came up with a bunch of audio files. When I tried to play one, however, an entire log of error messages showed up. So I guess my question is, how do I simply play the audio files? (I also tried reading the first post in this thread but honestly couldn't make much sense of it. =P) Thanks!

kuttlas Dec 16, 2007 05:00 AM

Quote:

Originally Posted by Rew (Post 550372)
I'm not trying to rip music or do anything fancy--all I'm trying to do is to listen to the audio files on a certain PS2 game (Mega Man X8). I inserted the disc into my laptop and used Cube Media Player to scan it, and it came up with a bunch of audio files. When I tried to play one, however, an entire log of error messages showed up. So I guess my question is, how do I simply play the audio files? (I also tried reading the first post in this thread but honestly couldn't make much sense of it. =P) Thanks!

If you get nothing but error messages and don't hear anything then it probably doesn't work with Cube. There might be a solution but fuck if I find it, I don't have the game. Though if I recall, someone ripped it back when it came out with PSound, you might try using that instead. Or you could, uh, download the MMX8 OST and save yourself the trouble.

gtagamer Dec 16, 2007 01:37 PM

I am trying to rip music from The fast and The Furious and I have no idea whats going wrong, I insert the cd in my comp load up cube, have it scan and then it tell me to "insert disk"? :/ what am I doing wrong?

Rew Dec 16, 2007 04:14 PM

Quote:

Originally Posted by kuttlas (Post 552294)
If you get nothing but error messages and don't hear anything then it probably doesn't work with Cube. There might be a solution but fuck if I find it, I don't have the game. Though if I recall, someone ripped it back when it came out with PSound, you might try using that instead. Or you could, uh, download the MMX8 OST and save yourself the trouble.

Yup, already have the OST downloaded! Trouble is, Capcom (in contrast to X4 and X7) didn't bother to include the music from the FMV cutscenes--unfortunate, since the music in X8's FMVs is vastly superior to any other FMV music in the series. What I was trying to do was to dig into the game to see if by chance the music in the FMVs was at all separate from the sound effects, voice over, etc.

Would you happen to know where that PSound rip of X8 is (if he/she included the FMV music in the rip)?

kuttlas Dec 16, 2007 10:19 PM

Quote:

Originally Posted by Rew (Post 552489)
Yup, already have the OST downloaded! Trouble is, Capcom (in contrast to X4 and X7) didn't bother to include the music from the FMV cutscenes--unfortunate, since the music in X8's FMVs is vastly superior to any other FMV music in the series. What I was trying to do was to dig into the game to see if by chance the music in the FMVs was at all separate from the sound effects, voice over, etc.

Would you happen to know where that PSound rip of X8 is (if he/she included the FMV music in the rip)?

I don't have the rip, but if I remember correctly, it only had the level themes (I could very well be wrong though). PS2 movies are usually in PSS format which you can simply drag and drop into cube, and it is a standard format so there shouldn't be any problems. Although I doubt you'll be able to find them without vocals, developers tend to leave them attached to the background music for some reason. The only other video format I've seen on PS2 is bink which you can open with bink media player.
Quote:

Originally Posted by gtagamer (Post 552424)
I am trying to rip music from The fast and The Furious and I have no idea whats going wrong, I insert the cd in my comp load up cube, have it scan and then it tell me to "insert disk"? :/ what am I doing wrong?

Time to get a new drive.

Rew Jan 8, 2008 07:56 PM

Quote:

Originally Posted by kuttlas (Post 552658)
Time to get a new drive.

Actually, I'm now experiencing the same problem he was. I have the disc in my drive, and Cube Media Player only tells me "Please insert disc." Yet the laptop computer I'm using is quite new--only a few months old--along with the disc drive. And I know there's nothing wrong with the drive. In fact, earlier tonight I was looking at files from this same disc. Now all of a sudden it's just not registering. Has CMP messed up the drive somehow?

Also, I tried to use CMP to open some files, but when I highlighted the disc drive (which did indeed come up the first time), everything grayed out. Now the drive doesn't come up at all.

Anyone know what's wrong with my copy of CMP?? :(


EDIT: Since I'm having nothing but trouble with CMP (and since any online help through the service itself is out of the question since the CMP site no longer exists--or at least only exists in Japanese, which I don't speak), is there another program I can use to extract audio from PS2 discs? Thanks!

Prime Blue Jan 9, 2008 02:14 PM

Post the file structure here, either take a screenshot of the disc's contents or write them down.
Also, what error messages did you get? MPEG2 flag errors? Buffer stuff?

It's a lot harder to figure out what the problem is when we have next to no information.

Rew Jan 10, 2008 10:55 AM

Quote:

Originally Posted by Prime Blue (Post 564792)
Post the file structure here, either take a screenshot of the disc's contents or write them down.
Also, what error messages did you get? MPEG2 flag errors? Buffer stuff?

It's a lot harder to figure out what the problem is when we have next to no information.

(You sound annoyed.)

At any rate, I resolved the particular problems of two nights ago by downloading PSS Plex. The thing worked like a dream! So I was able to demultiplex the PSS files (i.e. the movie files) into sound and video. I was able to do that on X Collection, X7, and X8. (Sadly, my hunch on X8 was confirmed: In the audio for the movies, there is no separation at all between music, voices, and SFX. :()

Now I'm trying to move on to other sound file types and am running into other issues. Basically, in the Mega Man X Collection for PS2, all of the games in the collection, as well as the launcher and other things, are subdivided by folder. In the folder for each game and the launcher is a folder for sound (sometimes abbreviated "SND"), with two of the following files: "X_BGM.BIN" and "X_SE.BIN"--in other words the background music and sound effects for that game. I want to open the .BIN files for the BGM. I could go into great detail on all the problems I've run into, but before I do that, does anyone have any recommendations for how they normally open these kinds of .BIN files?

I first tried Daemon, which from what I hear is supposed to "trick" your computer into thinking the .bin file is another drive on the computer once it's mounted onto Daemon. Well, I mounted it, but nothing doing. The error message I received when I tried to open the "drive" was "Windows cannot access this disc drive." (Maybe it's because I have Vista?) Next up was PAKthis from hcs's site, but I couldn't even get the thing to install. (I double-clicked the .exe file, and something came up for a split-second then disappeared. That was it.)

Then I turned to MagicISO. But it couldn't do anything with the .bin. I tried extracting it, but all that did was to put the file in another place on my computer, but it was still an unusable .bin file. My attempts at actually opening the .bin file was met with an error message that said, "Can't find the file or file isn't CD image file!"

So either I'm using the programs wrong or I'm using the wrong programs. I'll provide more detail or even screenshots if needed, but I guess what I'm wondering is how some of you go about opening such files when you encounter them? (Note: There were no .cue files on the X Collection disc that I could see.) Thanks.

Prime Blue Jan 10, 2008 11:42 AM

Quote:

Originally Posted by Rew (Post 565292)
(You sound annoyed.)

Nah, I was not. It was just the complete absence of emoticons that made it seem that way.
:dovel: Peace to you. :dover:
(no one uses that shit, they have my sympathies)

Quote:

Originally Posted by Rew (Post 565292)
Now I'm trying to move on to other sound file types and am running into other issues. Basically, in the Mega Man X Collection for PS2, all of the games in the collection, as well as the launcher and other things, are subdivided by folder. In the folder for each game and the launcher is a folder for sound (sometimes abbreviated "SND"), with two of the following files: "X_BGM.BIN" and "X_SE.BIN"--in other words the background music and sound effects for that game. I want to open the .BIN files for the BGM. I could go into great detail on all the problems I've run into, but before I do that, does anyone have any recommendations for how they normally open these kinds of .BIN files?

Chances are that those are archives in which the individual instruments and sound effects are packed. It could be that the X_BGM.BIN are streamed files (also packed or renamed), and if it was developed by Capcom, it could be ADXs. In any case, use PSound for analysis.

Quote:

Originally Posted by Rew (Post 565292)
I first tried Daemon, which from what I hear is supposed to "trick" your computer into thinking the .bin file is another drive on the computer once it's mounted onto Daemon. Well, I mounted it, but nothing doing. The error message I received when I tried to open the "drive" was "Windows cannot access this disc drive." (Maybe it's because I have Vista?) Next up was PAKthis from hcs's site, but I couldn't even get the thing to install. (I double-clicked the .exe file, and something came up for a split-second then disappeared. That was it.)

Then I turned to MagicISO. But it couldn't do anything with the .bin. I tried extracting it, but all that did was to put the file in another place on my computer, but it was still an unusable .bin file. My attempts at actually opening the .bin file was met with an error message that said, "Can't find the file or file isn't CD image file!"

So either I'm using the programs wrong or I'm using the wrong programs. I'll provide more detail or even screenshots if needed, but I guess what I'm wondering is how some of you go about opening such files when you encounter them? (Note: There were no .cue files on the X Collection disc that I could see.) Thanks.

You're using the wrong programs. As suggested above, the BIN files are no ISOs but rather archives, so a virtual drive will not help you there, because it can't read the file structure.

Mmh... Maybe you don't know: ISOs or CD/DVD images are ... Wikipedia can explain that better.
BIN is a file extension commonly used for a lot of different purpose, among them, also disk images. But you will of course not find any disk images on your disc - that would be...a disc on a disc, thus redundant. I hope you understand the explanation, as it's not very easy to make it clear to non-technophiles.

Bottom line: Use PSound. My guess is you'll find instruments.
If you want to see if music is streamed (e.g. MP3) or sequenced (e.g. MIDI), open the disc drive of your console while the game plays the song. If it's sequenced, the music will keep playing. If it's streamed (or an FMV) the music will stop and you'll probably see a message to put the disc back in (that's because streamed data is steadily read from the disc).

Rew Jan 10, 2008 06:16 PM

(Wow, I think that's the first time I've seen those two "emoticons" used--and a very good usage they were too!)

But anyway, this is getting very interesting! PSound worked in that it finally cracked open the .BIN file for the music and let me listen to each piece. The interesting part, though, is that each track was duplicated (I'm assuming one for the right speaker, one for the left speaker) and the music quality was not what it is in the actual game--it's much slower, has a deeper pitch, and sounds like it's being played in a tin can.

Any way to fix that? (I played around with it a bit in Audacity after converting a couple tracks to WAV format, but I couldn't get far in there.)

But aren't you glad, Prime, that I'm finally learning this stuff on my own instead of pestering people to rip stuff for me all the time? ;)

EDIT: Actually, I found out bitrate was the problem. So I adjusted the bitrate in PSound, and now it's playing at the right speed. However, it still sounds like it's playing in a tin can. So to resolve that, I opened both track duplicates up in Audacity on top of each other, set one all the way to the left, the other all the way to the right. It's sounding good so far! :D

Prime Blue Jan 10, 2008 09:54 PM

Quote:

Originally Posted by Rew (Post 565469)
EDIT: Actually, I found out bitrate was the problem. So I adjusted the bitrate in PSound, and now it's playing at the right speed. However, it still sounds like it's playing in a tin can. So to resolve that, I opened both track duplicates up in Audacity on top of each other, set one all the way to the left, the other all the way to the right. It's sounding good so far! :D

Copy and paste the BIN file on your harddrive. Scan this single file with CubeMediaPlayer. Check ADPCM, SS2 and ADX, though I think it's probably ADX.

Also, post a sample file. Or maybe the whole BIN.

SpinNewYasha Jan 14, 2008 11:03 PM

I have a somewhat stupid question, and I'd be grateful to anyone who knows the answer: Is there a definite difference between a sound with the interleave set too low and the interleave set too high?

This question applies to either MFAudio or Cube Media Player.

If I had this information, I could at least set a bearing as to the correct interleave value for the PS2 music I'm trying to extract.

gingiejames Oct 23, 2008 03:25 AM

right, can i just point out u all seem to be able play the sound through a media player of some sort correct?

why not just record the sound playing through the media player using a program called "Audacity"???

DigitalGyspy Oct 26, 2009 07:29 PM

Same Problem
 
I've got the same problem.
I've got a couple games that has music that I'm quite fond of.

Tak and the Power of Juju
Tak 2 staff of Dream
Tak 3 the great Juju Challenge
Dark Angel Vampire Apocolypse

I've been looking for a way to get the music for a long time. Please help.

VividDistortion Nov 24, 2009 02:09 PM

SBR???
 
I was trying to rip the music from the game just like you said, but all the files are in "sbr" format... I've never even heard of that, nor do I know any way to convert it... does anyone else?

Slegiar Nov 29, 2009 01:19 AM

hello all, i've been trying to rip the sound effects from Dawn of Mana. partially succeded, in that with PSound i got a list of somwhere over 8000 files out of the .bin files. problem is almost none of those files are over 3 seconds at the most. i also ran the disk through cube media, and while finding the video files, i can't figure out how to export them, and as i expected, got the mpeg errors. so to run a long story short, i'll cut to the quick. what should i do next? again, i'm trying to get sound effects like menu sounds, battle sounds, etc.

EDIT: forgot to mention. for the sound files i've gotten, most of what they consist of are clicks, beeps, and various other infintesimally small segments of a sound

EDIT 2: okay, figured out how to export video, but no sound. any tips?

Alpha23 Jan 24, 2010 06:04 AM

Quote:

Originally Posted by KuraiNeko (Post 398290)
Anyone here familiar with the .IMC audio files on PS2 discs

I'm assuming this is a multichannel file.

found one on a Gitarooman Disc i was trying to rip the audio from, but i guess it aint gunna happen, managed to run and rip the PSS's though

Just upload two or three of the files and I'll take a look at them. Use sendspace, megaupload or filefront please.

Additional Spam:
Quote:

Originally Posted by Kimkalisto (Post 478920)
Hey guys im trying to rip the UMD of at worlds end on PSP and it works just like a PS2 disc, i guess because its sony, So now i have to set the interleave stuff for the music.

Okay guys my PSP game is sounding pretty good with cube media player as the files are ADPCM but im still getting a little bit of static in the left channel.

Hm, which format do the files have? I suggest you shortly switch to PC with the game to take a look at them, maybe via HEX.

Muirniar Feb 1, 2010 01:15 AM

HOW TO: rip music, sound effects, or movies from PS1 & PS2 games
 
I downloaded some movie clips from website given below and I...a free program that can distinguish music from sound effects and voices and rip the music to a separate file.










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Sound Effects

Muirniar Feb 5, 2010 03:09 AM

HOW TO: rip music, sound effects, or movies from PS1 & PS2 games
 
I downloaded some movie clips from youtube and I...a free program that can distinguish music from sound effects and voices and rip the music to a separate file.

Torjuz Jul 21, 2011 07:06 PM

Trying to rip Jumping Flash 1 and 2 music. None of the programs I've tried, works.
And The JF2 is XAI files, which isn't openable on Win7. Any ideas how to get them to work?

itoikenza May 1, 2012 08:23 AM

anyone know how to rip tekken tag & tk 5 sound effects?

RP94 Jan 11, 2013 10:17 PM

I know this thread is as old as youtube, but thanks for providing PSXMC Key

JDash10 Apr 28, 2013 01:05 PM

Hello everyone,
This is my first post here. Sorry for bumping but it has to be said, this has been the most helpful place for getting PSX MC running. I found out about it today and have been through absolute hell getting it to work, downloading FrogASPI and so on... and I finally got it working.

This is literally the only place on the entire internet that's managed to be of help, I registered to thank you all for this.

dream3 May 8, 2014 01:55 PM

Guys, sorry for the bump but I too have been through hell trying to convert a soundtrack to .wav or .mp3, except I didn't manage to success.

I downloaded both PSXMC323 and PSXMC253 and they both alert me that they are missing plugins.

I'm trying to extract audio from a .bin/cue file which has the track I want. I can play it just fine on ePSXe. I also have the .VAB/SEQ files which are inside the image file.

No matter which one I drag and drop in PSXMC, it says missing plugin.

Any ideas?

Nalackien Mar 9, 2015 07:53 PM

Bump!
I'm in a war against Digimon World 3, they don't released an OST cd of the game and I'm trying to extract it for myself... I tried all the ways but always failed doing it... Did someone had success extracting the music of this game?!

Fluffykitten McGrundlepuss Mar 10, 2015 01:11 PM

Digimon World 3 OST is all over Youtube, either listen to it there or use a YouTube ripper if you want an offline version.

Nalackien Mar 11, 2015 06:54 PM

Quote:

Originally Posted by Fluffykitten McGrundlepuss (Post 825509)
Digimon World 3 OST is all over Youtube, either listen to it there or use a YouTube ripper if you want an offline version.

But I want it in a lossless format.
250kbps sucks. ;_; :(

Fluffykitten McGrundlepuss Mar 12, 2015 05:20 PM

Listen to it through a bad quality sound system, you won't be able to hear the difference.


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