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-   -   [PS2] Xenosaga III: Also Sprach Zarathustra (http://www.gamingforce.org/forums/showthread.php?t=96)

Peter Mar 2, 2006 03:16 PM

Xenosaga III: Also Sprach Zarathustra
 
During the downtime, some new info has been released:

Quote:

New Xenosaga Epsiode III Details Revealed
02.26.06 - 1:40 AM

Namco has revealed some more details regarding its PlayStation 2 RPG Xenosaga Episode III: Also Sprach Zarathustra (Thus Spoke Zarathustra). In addition to Shion, KOS-MOS, Jr., MOMO, Chaos and Ziggy, U.R.T.V. creator Dimitri Yuriev, U-TIC scientist Sellers, the Godwin sisters Shelly and Mary and the white-clad member of Testament have been confirmed to make returing appearances in Epiosde III.

Among the new locations the protagonists will venture to, is a strange splitter of land that has suddenly appeared in outer space. To investigate this strange floating structure, Yuri Mizrahi is sending Jr. and company. The floating structure however is guarded by an unknown E.S. To make things worse, when the party tries to reach the structure, it starts emitting a glowing light. Other dramatic scenes will take place aboard the Durandal, as Dimtri invades the ship and releases the Zohar emulators. Dimitri is apparently conspiring with his former colleague and current U-TIC scientist Sellers. Furthermore, judging from screenshots released today, Episode III will follow the example of its prequels in being heavy on flashbacks. The main means of transportation, the spaceship Elsa, has also been confirmed to return in Episode III. Its enlarged hangar now offers space for up to four E.S. units.

System-wise, Jr. will come equipped with a new special technique known as Red Dragon. Related to Jr.'s history as an U.R.T.V., this move is said to be the most powerful special technique in the entire game.

The development team at Monolith Soft decided to bring back the good old E.V.S. simulators, dungeon traps and Segment Addresses. Traps however can now be set where ever the player wishes. If an enemy gets caught in a trap, he will not only be at a disadvantage at the beginning of the battle, but your party will also be treated to a boost bonus. When a party member approaches a NPC in a city or town, a conversation window will automatically open.

In response to criticism directed at Episode II, the development has also significantly increased the size of the game's scenario. After being left out of Episode II, shops allowing for the purchase of weapons, accessories and healing items will be implemented in Episode III. In addition to shops located in cities and towns, many shops will also be accessible from plates standing next to yellow-colored savespots.

Xenosaga Episode III: Also sprach Zarathustra has yet to receive an official release date.
Source: RPG fan

RPGamer also offers a bunch of new screenshots.

Some general rules:
-Any new info containing spoilers for the older games should be placed in spoiler tags.
-don't ask for release dates, since general RPG sites much better for that information.
-stay on topic

vertigo Mar 2, 2006 03:54 PM

http://www.famitsu.com/sp/xeno3/

Canaan is apparently playable now as well =o

Has anyone seen Chaos in battle at all? If not perhaps he is an npc in this game =O (that would be unfortunate =/).

Tequila Mar 2, 2006 03:58 PM

Whee, Canaan! And uhm... chaos WAS in battle in the first trailer. So yes, he is playable.

Peter Mar 2, 2006 04:02 PM

Concerning Chaos:
Spoiler:
From the trailer I remember a confrontation between chaos and Shion near a coffin, so he'll be unplayable at some point. There have been some screens of chaos in battle though (check out the link in my first post), so you'll be able to use him. Maybe Canaan will replace him when he leaves, since I don't think that he'll be in your team for the entire game. It's more likely that he'll be going of alone at some point, to confront Wilhelm about his plan, or to play a role in KOS-MOS's awakening.

vertigo Mar 2, 2006 04:10 PM

I guess it's not out of possibilty that they just increased the number of playable characters.

soulsteelgray Mar 2, 2006 05:59 PM

Quote:

Originally Posted by vertigo
http://www.famitsu.com/sp/xeno3/

Canaan is apparently playable now as well =o

That's awesome to hear. He was just there in XSII and didn't really do anything.

Casaubon Mar 2, 2006 06:37 PM

I like how they are adding stuff that actually seems fun. If this truly is the last Xeno game they are making at least it seems like they are going out with a blast. There is one thing thats bothering me though...
http://img331.imageshack.us/img331/7...aga31336yk.jpg

Can someone tell me why he's shooting a pile of dirt. Also chaos is obviously in the turn-icons thing so yes he's still playable.

Mercury Mar 2, 2006 06:41 PM

Yes! They are bringing grown-up Citrine to the stage...

This game is promising.

http://www.rpgamer.com/games/xeno/xe...nosaga3149.jpg

midais Mar 2, 2006 08:31 PM

whoa, this looks promising, with characters such as Canaan and Allen playable in battle. And the return of money and shops is definitely great, and hopefully they've gotten rid of those annoying fetch quests, at least not to do them to get important skills and for battle.

B.K. Mar 3, 2006 01:41 AM

They finally announced a release date. It comes out July 6. There is going to be a playable demo too. Famitsu is giving away 10,000 copies of the demo to people that register for it.

Peter Mar 3, 2006 04:24 AM

July 6! I'll probably get the demo somewhere of the net, just to check out the battle system.

Casaubon, the pile looks like some kind of spell effect, with the chains and all. I think one of the stronger ether attacks had it, but I can always be confusing it with another game.

And I don't know what to think about Junior's new outfit, I mean, I liked the long jacket, but this is also pretty cool, and somehow makes him look more like an adult.

aku Mar 3, 2006 03:46 PM

WAIT A SECOND... o.O
http://img.photobucket.com/albums/v4...0120zeno03.jpg
http://img.photobucket.com/albums/v4...cam/wonfei.jpg
Does anybody else say they look WAY to much alike to not be eachother o.O
Dont get me wrong, i acaulyt havent played any of the games...i was guna wait till i owned them all. to bad they arnt going to make 5 and are going stop at 3....T_T oh well less money i have to pay :p

Casaubon Mar 3, 2006 03:57 PM

You aren't too smart, are you?

soulsteelgray Mar 3, 2006 06:33 PM

Quote:

Originally Posted by aku
WAIT A SECOND... o.O
http://img.photobucket.com/albums/v4...0120zeno03.jpg
http://img.photobucket.com/albums/v4...cam/wonfei.jpg
Does anybody else say they look WAY to much alike to not be eachother o.O
Dont get me wrong, i acaulyt havent played any of the games...i was guna wait till i owned them all. to bad they arnt going to make 5 and are going stop at 3....T_T oh well less money i have to pay :p

...

Do some research and come back later once you've made the connection.

Peter Mar 3, 2006 06:55 PM

Why don't you read the gamefaq boards for a while aku, they seem to be more on your level. They can also help you with the connections between the games.

RYU Mar 6, 2006 10:49 AM

off topic:
composer will be is Kajiura Yuki on Xenosaga III?

Peter Mar 6, 2006 11:25 AM

Hasn't been confirmed yet, as far as I know. I really hope so, since her Episode II soundtrack is just <3.

soulsteelgray Mar 6, 2006 07:33 PM

Quote:

Originally Posted by RYU
off topic:
composer will be is Kajiura Yuki on Xenosaga III?

I believe so. They wouldn't be using her XSII songs for the XSIII trailers if they were trying to ditch her as a composer.

Rydia Mar 6, 2006 07:52 PM

I just hope Kajiura changes her formula a bit for Episode III. I did find a majority of her tracks on Episode II good, but after hearing Mai Otome and others, I seem to recognize similarities in most of her work.

LS Mar 7, 2006 01:08 AM

That Fei picture was just orgasmic~ anywho I love this news about the whole release date, i have been a fan of xenosaga since i saw Xenosaga 2 trailer after that i started the first one and finished the second one also, as far as i know this is one of the most dramatic games ever, people complain about the game but storywise its superb.

I just hope in Xenosaga 3 they wrap things up and make it at least three disc oh haha and Yuki Kajiura = Communication Breakdown = <3

Peter Mar 7, 2006 05:20 AM

Rydia, that's the main complaint people have about Kaijiura's work, too repetitive. I don't really care, since I only listen to her work for anime/games that I've actually seen/played, so it's limited to Hack and Xenosaga.

Kensaki Mar 7, 2006 06:45 AM

I demand Yasunori Mitsuda and London Symphony Orchestra back! -.-

Ashton Mar 7, 2006 08:23 AM

I demand a remake of XS2 while you're at it

B.K. Mar 7, 2006 09:45 PM

Quote:

Originally Posted by Ashton
I demand a remake of XS2 while you're at it

That's what Xenosaga I&II is for.

Episode III is supposedly in Famitsu this week. It supposedly reveals
Spoiler:
Albedo
as the white Testament and
Spoiler:
Kevin
as the red Testament.

ZealPath Mar 7, 2006 10:10 PM

I think Xeno III has got to be my most anticipated console RPG at the moment. An odd statement perhaps, with FFXII also looming, but I've really enjoyed the first 2 games and unlike many it would seem, I enjoy the long cutscenes (go figure).

I'm also a lot more hesitant to spoil things in Xeno III since I care that much about enjoying the story...

Well in any case, it's nice to see that it looks like there will be more playable characters, but I hope Jin is still around, he was definitely one of my favorite characters from 2 (I guess I just like Katanas).

It's also nice to see that the UI looks like it might be a little larger, it took me a bit to get used to the Xeno2 UI since it was just... so small sometimes.

B.K. Mar 7, 2006 10:14 PM

Quote:

Originally Posted by ZealPath
Well in any case, it's nice to see that it looks like there will be more playable characters, but I hope Jin is still around, he was definitely one of my favorite characters from 2 (I guess I just like Katanas).

So far, the playable characters we've seen are:

Shion
chaos
Jin
MOMO
Jr.
Ziggy
KOS-MOS
Allen
Canaan

Allen and Canaan are most likely temporary. Jin gets his own mech in the game too. It's called E.S. Rueben. It weilds two katanas as its weapon.

iamamoogle Mar 8, 2006 12:03 AM

I just hope that the out of cutscene music will be better this time around. I mean some of the tracks from XSII were alright, but they just didn't fit in comparison to the rest of the music or even the whole Xenosaga/gears feel as a whole.

I'm glad that money and shops will make a return... but I hope that there will also be a return of cool mini games. I thought Xenocard was fun for a while... the casino was fun to buy the artwork and all... the AGWS game was alright... but AGWS didn't really have much use... but the E.S. units on the other hand....

I think its cool that Allen is playable, even if he looks really inept in battle... which is really fitting and will probably add to some fun.

I just hope it goes back to the overall story. I mean All Xenosaga II was mostly more backstory for MOMO and Jr. I kind of felt that alot of the other characters didn't get their fair share of screen time. I mean they didn't really do a whole lot with KOS-MOS, Shion (aside from her relationship with Jin), and especially Ziggy (whose backstory is all in Pied Piper). The gnosis and Zohar were also a lot less prevailing as I had hoped.

Plus I want to know more about Abel's Ark and such... that's the second time that the game ended with it... and again without much insight.

I know that Xenosaga doesn't "technically" relate to Xenogears anymore, but I can't wait for more tie-ins.

Peter Mar 8, 2006 05:22 AM

I' m wondering how hyped the game is in Japan. I've heard that the sales for the first two games where below expectations, and that the main reason for continuation was because it did rather good in the US. I don't know about any Japanese reviews though, so it's unsure how hyped that community will be.

vertigo Mar 8, 2006 11:52 AM

Newest trailer has been released.

WARNING MAJOR PLOT SPOILERS FORMOST BEING ABOUT THE TESTIMENTS

http://files.filefront.com/Xenosaga3.../fileinfo.html

Spoiler:

-Actually most of us have guessed correctly at who the testiments were, this has just confirmed it.

-Citrine kicks Cannan's ass woooo

-Still don't know who the girl is who kosmos is based off of

-zomg fei talks

-ect.

B.K. Mar 8, 2006 03:39 PM

Quote:

Originally Posted by vertigo
Spoiler:


-Still don't know who the girl is who kosmos is based off of


Most likely,
Spoiler:
Mary Magdalene.

vertigo Mar 8, 2006 04:06 PM

Quote:

Originally Posted by B.K.
Most likely,
Spoiler:
Mary Magdalene.

Yea....that probably makes sence.

Tequila Mar 8, 2006 04:54 PM

Very nice trailer - hope they replaced Shinji Hosoe in the sound department. =)
One complaint though - even though the release is still quite a bit away, they already spoiled a few important things. Pretty silly, if you ask me. =o

soulsteelgray Mar 8, 2006 05:59 PM

I think the revelation of the identity of the two other Testaments wasn't needed in a trailer. It didn't seem very well-planned out.

I'm loving the music, though. The second piece of music reminds me strongly of communication breakdown.

Reveirg Mar 8, 2006 07:13 PM

Second piece of music actually takes the melody of "Bitter" from the Xenosaga II Movie Scene Soundtrack.

I do hope Kajiura will be responsible for the in-game music too this time around. Hosoe's OST wasn't horrible, it even had a few gems in it, but it doesn't compare to Kajiura's work.

I also hope they'll do a better job at using Kajiura's soundtrack as they did in XSII. I remember getting very angry when I realized they used Communication Breakdown only once. We couldn't hear much because the sound effects were louder, and they cut the choir part. Ridiculous. Other songs were simply left out: Jr., Jr. #4, Bitter, etc.

Even the awesome Fatal Fight (Jin & Margulis) wasn't even used in the fight scene it was destined to, for whatever reason.

XSI had also suffered from strange music usage, they changed their methods in the 2nd (they actually put background music for dungeons that time around, and boss battle themes), but they failed again for the cutscene musics.

I'm really hoping that this improves in Xenosaga III, as I actually really enjoy the other aspects of the series (story, gameplay).


And that trailer: awesome! Love the music.

soulsteelgray Mar 8, 2006 07:31 PM

Quote:

Originally Posted by Reveirg
Second piece of music actually takes the melody of "Bitter" from the Xenosaga II Movie Scene Soundtrack.

It's the vocal part that reminds me of communication breakdown, really.

Quote:

Originally Posted by Reveirg
I also hope they'll do a better job at using Kajiura's soundtrack as they did in XSII. I remember getting very angry when I realized they used Communication Breakdown only once. We couldn't hear much because the sound effects were louder, and they cut the choir part. Ridiculous. Other songs were simply left out: Jr., Jr. #4, Bitter, etc.

If I remember correctly, communication breakdown was used twice, once during MOMO's checkup-thing and the second time at the end of the game during Abel Ark's appearance.

ZealPath Mar 8, 2006 10:34 PM

I also hope that the music is a little more consistent, XSII's soundtrack felt like there were basically 2 soundtracks, cutscene and normal game. The cutscene music was the orchestral stuff we all know and love, and the "running around" music was very FFX-2 eseque, upbeat songs for the most part which sounded a little out of place even though I liked most of them.

If they'd just use more of the orchestral stuff for combat, especially when it's fitting (you'd think it would be a no-brainer to use Fatal Fight in the Margulis fights for example, but did they? nope..), I'll be a lot happier. The same of course can be said for the numerous combat-appropriate cutscene songs in XS1 which also never appeared in combat, but at least they finally pulled a unique final boss song out of their hat for the final boss.

Soldier Mar 9, 2006 02:38 AM

Goddamit, that trailer had to go and hook me all over again. And this game probably won't hit the US until summer 2007, if we're lucky.

Anyway, EPIII sure does show a lot of promise. It's established that we will definetely have most of the major questions answered (like you, I'm a bit letdown that they revealed two of the Testaments in this trailer, even though it's obvious who they were. Still, I couldn't help but throw a fanboy smile when they showed
Spoiler:
Albedo. Looks like he's still insane, even as a Testament, although he did sound somewhat more clear-headed. Hard to say.
, and there's some overall really cool looking scenes up ahead. I'm still not too happy at the sudden need to add cleavage to the androids, but whatever.

But still, I have serious concerns about Episode III. Again, I'm certain we'll get all the major questions answered, but I'm worried about the pacing that the game will take to answer these questions. The first two games have been notoriously short considering the extensive content of the story, and if EPIII is no better, then we might be treated to a sloppy fastforward of one plot-twist after another, with no breathing room inbetween or character development.

The latter is what I fear the most; I adore XS' cast of characters, and if this is their last hurrah, I would absolutely hate to see them get the short end of the character development stick because Monolith is too busy making sure that all the loopholes get filled. Likewise, I don't want certain characters to get little screentime in order to make room to focus on characters like Shion and KOS-MOS. I don't want MOMO, Ziggy, Jr, or anyone else to take a backseat, especially in their final game. I want everyone to get the same amount of screentime and development.

Scenes like the crew enjoying a relaxing holographic beach, or when Shion took the time to comfort MOMO in the Durandel park ranked among my favorite moments in the game. They took the time to add in these scenes to have you actually care about the characters, which in turn made the more dramatic scenes (a certain psycho probing an unfortunate Realien) more heartbreaking. I want to make sure that amist all the chaos that will soon occur, we'll still have moments like the ones previously listed to re-establish the family aspect of the characters. It will only make things more dramatic should any of them meet an unfortunate fate in EPIII (and the odds are good).

But all this will be impossible to accomplish if EPIII still has a short playtime. It doesn't help that none of the characters have had a real resolution in their story either. Jr still has to deal with his other brother, Ziggy has yet to reveal the story of his wife and kid (for those of us who didn't play Pied Piper, and there's a lot of us), and we still don't know the true nature of MOMO's Y Data (why did Shion and KOS-MOS appear in there?) or how/if she can actually become human.

The only way we can get a balance of both the major revelations and a suitable resolution for each character is if EPIII ends up being over 50 hours, and even that is stretching things. I truly hope Monolith can pull off what I'm saying, because I'm too hooked to give up on the story now.

Tyr Mar 9, 2006 02:53 AM

Considering it seems they are putting in content that got edited out of Episode 2 into Episode 3 we are almost going to be getting 1 1/2 games as it is. I really hope as well they don't take any shortcuts with the plot and character development to wrap the story arc up in this single game. Its always possible they could continue on DS if the other ports did well. Someone was speculating that the scenario writer(don't remember his name off the top of my head) has been given the green light to put in the material that didn't make it in the PS2 versions. Its possible even that it will be very different from what we've played so far. Makes me almost want a DS for that possibility along with them going back to the anime style from Episode 1 i actually preferred over the realistic and growingly sleasy character designs.

I am tempted to see the trailer but having read a few of the recent posts i can see already they are letting too many beans out and spoiling moments I would rather experience having not seen it. Though the identity of the Testaments are hardly any shock. I almost prefer the old days when all we knew of games were the few screenshots magazines would have. They had a much bigger sense of mystery than now with all the trailers and 300 screenshot galleries. A double edged sword i suppose. But everything looks and sounds great. Something to look forward to along with Valkyrie Profile:Silmeria and (crossed fingers) Tales of the Abyss after Final Fantasy XII hits the fan.

Peter Mar 9, 2006 04:22 AM

You can't really have anymore relaxing scenes like the one on the beach when there's a rather big war going on with you almost at the center of it.Don't forget that the family mood wasn't really there anymore in XS2, and there will be bound to be some conflicts (Shion and Jin, Chaos). I doubt that we'll see Ziggy's story, since it's explained in Pied Piper. Maybe a quick scene when he confronts Voyager ("why did you kill them?!" or other blabla).

The trailer excited me to no ends, Dimitri and Citrine, Canaan, getting his ass kicked, a flashback of Joachim Mizrahi in all his madness, and the confrontation between KOS-MOS and the other android (who's not Pellegri as said before). This has really gotten me too damn excited. There are a lot of different conflicts left to be resolved, and this game'd better make it worth it.

I'll probably be importing a game for the first time with this one.

(also, lol at the garbled Shakespeare quote).

Soldier Mar 9, 2006 04:57 AM

Well, I don't literally mean they need to include scenes like the beach bit, just scenes of dialogue that still re-establish the characters' personalities and relationships. Just don't have them run around most of the time, too busy fighting to even talk to each other. I don't want a fast paced RPG, I want them to take their time before they end things for good.

vertigo Mar 9, 2006 11:56 AM

If they have the time to lounge on a beach in this episode while the universe is going to pot I would laugh.

Soldier Mar 9, 2006 03:32 PM

Learn to read.

Also, funny enough, there IS a picture of Shion in what appears to be a beach. :rolleyes:

Motsy Mar 9, 2006 03:37 PM

I hope MOMO and Jr. DO take a backseat to things this time. They had their time to shine in I and especially II. Give me more Shion and MORE ZIGGY!

Rydia Mar 9, 2006 04:17 PM

Quote:

Originally Posted by SOLDIER
Well, I don't literally mean they need to include scenes like the beach bit, just scenes of dialogue that still re-establish the characters' personalities and relationships. Just don't have them run around most of the time, too busy fighting to even talk to each other. I don't want a fast paced RPG, I want them to take their time before they end things for good.

I rather like those character interaction scenes as well. The one I remember most from Episode II was early in the game when chaos, Jr., and Shion were at the pub.

I thought the first two games felt short, so since this is going to be the last one in the series (?), then I agree with at least taking their time here.

vertigo Mar 9, 2006 06:16 PM

Quote:

Originally Posted by SOLDIER
Learn to read.

Also, funny enough, there IS a picture of Shion in what appears to be a beach. :rolleyes:

blood 'ell!:p

You are correct. I am sad.

B.K. Mar 9, 2006 10:19 PM

Quote:

Originally Posted by SOLDIER
L
Also, funny enough, there IS a picture of Shion in what appears to be a beach. :rolleyes:

It looks like the Beach of Nothingness.

http://www.watch.impress.co.jp/game/...127/ep3_24.jpg

ragnarokesper Mar 10, 2006 03:03 AM

Wow, after watching the trailer, this really does want me to get the game when it comes out, in the US. I'm excitied to see everything that has been developing so far, with all the characters. It's good that there are fan translations of Pied Piper, but without any Japanese knowledge, I can't see myself enjoying an import version of XS:III. I'll just have to wait until it is decided that they will put the games on US shelves, whenever that may be.

Peter Mar 11, 2006 06:17 AM

Was it ever said what the "Beach of Nothingness" exactly was? I do't really recall it anywhere else but during the Cherenkov scene.

I'm also glad that we finally get to see some Gnosis posing a threat again, since their abscence in II was disappointing (except for a few Encephalon missions).

Reveirg Mar 11, 2006 11:40 AM

Quote:

Originally Posted by soulsteelgray
It's the vocal part that reminds me of communication breakdown, really.
If I remember correctly, communication breakdown was used twice, once during MOMO's checkup-thing and the second time at the end of the game during Abel Ark's appearance.

Right about the vocal part, right about communication breakdown's appearance at the end too. I still hope they would've used it more than that, especially since it wasn't played in its whole once.

Cyantre Mar 12, 2006 10:37 AM

I'm interested to see the story conclude in Xenosaga III. I played the other two, so now I'm just waiting for III to answer all of the questions left by I and II.

B.K. Mar 12, 2006 05:30 PM

I don't think Episode III will answer everything. Xenosaga I&II is supposed to answer some of the questions and it appears that Episode III is following the story of it instead of the PS2 games. Hopefully Namco will release it in America too.

Cirno Mar 12, 2006 09:45 PM

The only thing this game has going for it is a non-loli M.O.M.O with black hose. I lost interest when the creators went back on their plans for a changing cast with each episode. Sure Albedo's cool, but he alone can't save a game or the series.

Where the hell is "Grahf." These Testaments are poor replacements.

B.K. Mar 13, 2006 12:58 AM

Who said that there was going to be a different cast each episode? The current story was always going to take at least two games.

Peter Mar 13, 2006 03:53 AM

I don't really care about the Xenogears comparison, since I didn't play it until after I finished XSII. I like the Testaments a lot more than Grahf, who was a rather disappointing character imo, except for a few scenes (Solaris mainly). It seems that the testaments will get a lot more background, with Voyager starring in a seperate game, white being covered before, Virgil also seems to be worked out pretty well, and it hasn't ended yet. Red is the only mystery as to what his motivations are, especially since he seems to be second in command in the whole Zarathustra thing.

In the Trailer, there's a glimpse of an Omega weapon attacking. Was it ever explained what it was exactly, or who developed it (I really can't remember)?

Cirno Mar 13, 2006 12:20 PM

Quote:

Originally Posted by B.K.
Who said that there was going to be a different cast each episode? The current story was always going to take at least two games.

Early articles reported that each chapter would have a different cast, excluding KOS-MOS and chaos. They would be the reoccurring party members as the story progressed.

Luceid Mar 14, 2006 06:51 PM

Quote:

Originally Posted by Rydia
I just hope Kajiura changes her formula a bit for Episode III. I did find a majority of her tracks on Episode II good, but after hearing Mai Otome and others, I seem to recognize similarities in most of her work.

And I thought Yuki only did music for anime... This sure is a pleasant surprise.

Cyantre Mar 14, 2006 07:01 PM

I'm a little glad that they are ending with episode III on PS2. I like the series, but if it did continue it would probably have jumped to PS3 by episode IV.

B.K. Mar 14, 2006 09:20 PM

Quote:

Originally Posted by Emmanuel Lewis
Early articles reported that each chapter would have a different cast, excluding KOS-MOS and chaos. They would be the reoccurring party members as the story progressed.

Which wasn't true. The original Episode I was supposed to be Episode I and II combined. Episode III is the real Episode II. There was an interview a long time ago where Takahshi said that the series would take place in three time periods. If that was true and there were originally going to be six games, then they would do two games in each time period.

MrSatan Mar 14, 2006 10:18 PM

Quote:

Originally Posted by Kensaki
I demand Yasunori Mitsuda and London Symphony Orchestra back! -.-

amen to that!

Soldier Mar 14, 2006 11:29 PM

I'd prefer if they at least got back the original english cast. Who the fuck decided to replace Sherry Lynn? What kind of sick, tone deaf fool replaces one of the premiere female talents in the english dub pool? It doesn't matter that they kept Crispin Freeman, it meant that the glass was only half full.

Mana Dragon Mar 16, 2006 03:34 AM

The trailer looked impressive to me, and they bring back the gnosis. It seemed that ep. 2 all but failed to mention them. Honestly, I hope this isn't the end of the line for the series, the storyline is too good to have it cut to three games.

All and all looks like this is a must get for me this year, can't wait for July 19th now.

Mackey Hiromu Mar 16, 2006 10:41 PM

I think it'd really be a shame to end it at three, the story seemed like it was starting to pick up momentum. I was hoping to get much more story in XSII though seeing as it was two discs but I was kind of let down. I really would like to see more games that tied Saga to Gears though, maybe on PS3?

Hantei Mar 16, 2006 10:49 PM

Has Kajiura made any new compositions for the series yet (I haven't kept up with the trailers)? I'm aching to hear some of the new themes she writing for this installment.

Motsy Mar 17, 2006 03:58 PM

The last two trailers had new remixes of her themes.

B.K. Mar 17, 2006 10:17 PM

A new playable character has been revealed. This time,
Spoiler:
Miyuki
is playable.

Winter Storm Mar 18, 2006 07:33 AM

Quote:

Originally Posted by Mackey Hiromu
I think it'd really be a shame to end it at three, the story seemed like it was starting to pick up momentum. I was hoping to get much more story in XSII though seeing as it was two discs but I was kind of let down. I really would like to see more games that tied Saga to Gears though, maybe on PS3?

You know it could be that they had to pack all those cut scenes in disc 1 and ran out of memory. Or maybe it was just for the hell of it. "Yea lets have disc 1 only last 2 hours".

I put Shion up there with Aya Brea and Claire Redfield on my list of outstanding female protagonists.

B.K. Mar 18, 2006 10:11 PM

Quote:

Originally Posted by Mackey Hiromu
I think it'd really be a shame to end it at three, the story seemed like it was starting to pick up momentum. I was hoping to get much more story in XSII though seeing as it was two discs but I was kind of let down. I really would like to see more games that tied Saga to Gears though, maybe on PS3?

There was supposed to be much more story in Episode II. Monolithsoft cut quite a bit from Takahashi's script.



1. Soraya noted "Soraya has quit this series. No questions please." in very small fonts on her job history page in this site January 1st, 2005. She used the word "quit" for "to depart from", but not for "to abandon". It was simply her current job status.

2. January 19, 2005 morning (JST), Soraya received some threatening E-mails from upset people. Mails accused Soraya as if she were the traitor, deserter deserved to die.

3. Soraya wondered how the situation suddenly happend. An E-mail from North America has kindly let her know that several game-news sites reported her leaving. Some of those sites brought somewhat misleading views, without any confirmation of the facts.

4. Soraya decided to give answers to most frequently questions. The following are the summary of answers.

* Leaving was not Soraya's decision. Soraya was said goodbye same as in the case of other Episode I artists including Mr. Yasunori Mitsuda, Mr. Kunihiko Tanaka, and the Mr. you-know-who. (Please do not ask Soraya who he is.)

* Soraya is a freelance artist.

* There was no particular reason behind the displacement of old artists. The new director of Xenosaga II/III just wants the saga all new.

* The official advertisement says the new saga will have new sounds, new designs (as seen in Epsode II) and more easier story to read (as seen in the disc 2 of the Episode II).

* Soraya and Tetsuya Takahashi were marginally involved in the Episode II by contributing the first version of the script. (It was not a plot outline but a complete script including actual characters' lines.)

* Soraya's last contribution to the saga was the first version of the script for the Episode II and rewrites of The Pied Piper. (The game for Vodafone sold in Japan 2004)

* The shortened/adapted script of the Episode II is by Monolithsoft.

* You can see Soraya's mark she left to the Episode II in:

o The conversation between Juli and Ziggy

o Momo Encephalon (In first version, It was not Juli's idea of destroying Momo's memory, but a subcommitteeman's. Juli hesitated.)

o The story about U.R.T.V. (with the exception of the chapters after Momo Encephalon and young Albedo's verbal abuse/violent acts against Sakura. They were added by Monolithsoft.)

o Albedo's short speech about the higher dimension. (His last words "You look like you lost your sweetheart ... anyway I hate you both" were added by Monolithsoft.)

* Soraya doesn't know what the story of the Episode III will be like. The new writer of the Episode III will write a new story in his style. (The chapters after Momo Encephalon and Disc 2 are his style.)

* The new team has the right to change or ignore Takahashi's plot outline.

* Soraya wrote approximately half of of the script for the Episode I. She is responsible for:

o Ziggy and his family, Voyager, Momo, Mizrahis, Godwins, Yuriev, U.R.T.V.s, and the part of Shion during her stay in Durandal and the Kookai Foundation

* Soraya is not an expensive artist.

* Soraya has created no delay.

* The parent company is not responsible to the changeover.

* The first version of the script by Soraya and Takahashi was not religiously or politically sensitive. It had just harmless chapters like:
o Ziggy's past history (as seen in The Pied Piper)

o U.R.T.V.'s past history (as seen in the Episode II)

o Shion's past history with Febronia (removed)

o Jr's rapid growing (removed)

o Both juvenile and grown-up Jr. available in the battle (removed)

o The ghost of the old Miltia (removed)

o The death of Sakura (removed)

o Brief reunion with grown-up Citrine (removed)

o Gaignun vs Zohar emulators (removed)

o Jr.'s transformation/overdrive (removed)

o Jr. & Albedo vs U-DO vs KOS-MOS 3rd armament (removed)

o Shion's spiritual seeking/witnessing/awakening (removed)

o The truth about KOS-MOS (removed)

o Conversation between chaos and the red cloak man (removed)

o Conversation between Nephilim and the boy with the blocks (removed)

o An antimatter annihilation of Albedo (removed)

* Soraya has no intention of playing for attention. No one has to pay attention to this.

* Soraya has no option to come back. And she knows well the saga no longer needs Saga.

A message from Soraya
Thank you all who sent us heartwarming messages. I loved the Xeno universe and its wonderful fan base, that's what I'll miss the most. Forget about good old days and enjoy whole new saga.

Best wishes.

Kensaki Mar 19, 2006 11:01 AM

Oh how I love that they crap out an series because the story is to politically/religious sensetive and plot to hard to understand for some dumb ass kid.

May monolith soft go bankrupt and never be heard from again.

Peter Mar 20, 2006 06:06 AM

Why the hell do they keep adding some nobodies as playable characters? What good can those Vector people do? Aside from that, I personally am a bit disappointed with all the removals that were made from the original script; but it looks like some of these things will still be in the final game, which makes me anticipate it even more. Also, I'd be surprised if there would be people who had recognized this woman's touch in those few scenes.

LS Mar 20, 2006 06:35 AM

They can thinker with the A.G.W.S? or something i dont know =p

But yeah ending it at Episode 3 is really disappointing since i love xenosaga 2, heck the story was nice.

SouthJag Mar 20, 2006 12:40 PM

Well you can imagine if Miyuki's playable, she'll probably end up playing exactly like Shion, and in those instances it probably means that she'll be a replacement party member while Shion is gone for some unknown reason.

YamiRuss Mar 26, 2006 11:47 PM

I love Xenogears. It is my favorite video game of all time. The story is so long and involved, and nothing scores higher on a game for me than a really cool, complex story. That is why I thought Xenosaga would rock.

And it does for the most part. Xenosaga is nowhere near the level of Xenogears, but it is definitely a worthwhile series, and it got even better with the sequel. I liked the battle system more overall, and I really liked the rise of the E.S. in importance (since the A.G.W.S. was pretty useless). The only thing I really didn't like was the Good Samaritan stuff. It's nice to do sidequests for moves and items, but not so frickin' many of them.

I do miss Yasunori Mitsuda as composer, but Yuki Kajiura has some shining spots. Fatal Fight was my favorite tune from XS II, and for a while, I listened to it nonstop. However, some of the music is not so enjoyable and really wears on me after a while.

Of all things I really want out of Episode III, I really want to know more about chaos. The first episode raised a plethora of questions, and the second episode almost seemed to ignore him. I would really like more details on him and his history. More information about Ziggy would be nice, too. I heard about the extra game he had, but I never played nor had access to it, so I'd really appreciate some of that spilling over.

Like Citan Uzuki, Jin hasn't done anything yet that makes him truly intriguing as a character, but I'm just waiting for them to spring something weird, unexpected, but totally cool about him. I think he's got a lot of potential to be a great character if they get him a little more involved story-wise. Especially if we're going to have more showdowns with Margulis.

And I do miss the Grahf quality of evil, but Albedo is a fascinating character. I enjoy his level of psychosis. He seems confident, pure evil at times, but then at others, he seems lonely and upset. It would be cool to get some more information on him without putting too much of the game on him and Rubedo.


I'm looking forward to this game.

B.K. Mar 27, 2006 12:11 AM

Quote:

Originally Posted by YamiRuss
I heard about the extra game he had, but I never played nor had access to it, so I'd really appreciate some of that spilling over.

You can read a translation of the entire script of Xenosaga: Pied Piper at the following site.

http://zarathustra.kaisho.org/

Peter Apr 10, 2006 04:34 PM

Just on a random note, according to the Wikipedia page on Ep III, it seems that Yuki Kajiura will be the sole composer for this episode, which is the most exciting news, if it is true that is. I really loved her songs for Ep II, and I really want to see how she'll handle battle themes. The remixes for the trailers don't disappoint either.

On a random note, does anyone know more about Scientia? In the first info released for III, it was stated that it was some kind of rebel organization against Vector, but it seems to have existed before that, working against the UMN dominating the world (as read in the Pied Piper script, which is an excellent read for more info on Yuriev, maybe I'll post thoughts later). Was Vector the driving force behind the UMN or what?

Peter Apr 13, 2006 05:25 PM

American release CONFIRMED, thanks to RPGfan.

Quote:

Namco Bandai today announced that the third and final chapter of its epic RPG series Xenosaga, Xenosaga Episode III: Also sprach Zarathustra (Thus spoke Zarathustra) for PlayStation 2 will be released on this side of Pacific sometime this fall. The game will be available in Japan on July 6th.

To get an idea of what to expect from the conclusion of Xenosaga, keep your eyes peeled for RPGFan's upcoming preview of the game.

Soldier Apr 13, 2006 05:33 PM

Wait...it's actually coming this year? We won't have to wait a full year after the release like we did for the last 2 games?

If it's true, then Namco USA finally got it right. Now if only they would hire back the original dub cast...

Also, I believe it was also confirmed that the DS game was coming over as well.

SouthJag Apr 13, 2006 10:37 PM

If the DS game does make it over, I'll finally have a reason to buy one.

Black Mage Apr 13, 2006 10:49 PM

Aside from all the other great games, yeah.

SouthJag Apr 13, 2006 11:05 PM

If you knew me well enough, you'd know that I don't think too highly of the DS -- no games I wanna play on it.

Anyway, Soldier I gotta ask -- is it coming out in the States this year, or is that a Japanese release? If memory serves me, the Japanese version of Xenosaga 2 came out a good while before the US version.

Soldier Apr 13, 2006 11:44 PM

Seems to be coming to America this fall.

http://1up.com/do/newsStory?cId=3149583

Assuming that it doesn't get delayed, this news is quite exciting.

Mercury Apr 14, 2006 10:58 AM

Whew, already!? Oh yes, this is good... :)

On a side note, 3 hours of cut-scenes to conclude all of this, do you think it will be enough?

Soldier Apr 14, 2006 01:00 PM

Well let's see, what was the total amount of cutscenes for EPI again? Wasn't it something like 5 hours? It was a lot more then 3. I'm hoping that 3 hours deal isn't official, because that already spells bad news.

Peter Apr 14, 2006 01:03 PM

Episode II had just a little under 5 hours, if I have all the movie rips, and I think it would be impossible to put the entire finale in 3 hours, perhaps 3 hours of CG? (wishful thinking)

Motsy Apr 14, 2006 03:24 PM

First English screens:
http://img130.imagevenue.com/loc126/...osagaIII_4.jpg
http://i10.photobucket.com/albums/a1...osagaIII_2.jpg

Soldier Apr 14, 2006 03:32 PM

I'm impressed; they're actually working on it pretty fast. Take notes, Square.

Quote:

Episode II had just a little under 5 hours, if I have all the movie rips, and I think it would be impossible to put the entire finale in 3 hours, perhaps 3 hours of CG?
Hold on, so you're saying EPIII has even less cutscenes than EPII? I doubt EPII had 5 hours cutscenes total.

Can't believe MOMO has breasts now. :edgartpg:

Sepharite Apr 14, 2006 03:52 PM

Kinda off topic, but I stopped playing XSII after I faced that huge castle thingy (too hard). Approx how many hours do I have left in the game?

Peter Apr 14, 2006 05:59 PM

I downloaded nearly every cutscene that appeared in the game, and it was something 4 hours and 45 minutes, that is if I got all of them, because I think I'm still missing some, like the maintenance Yuli Mizrahi performs on Ziggy before the Y-data extraction attempt.

Seraphite, iirc, Cathedral, if that is the boss you're referring to is a boss in Proto Omega, correct? If that's so, you're right before the ending.

Mercury Apr 14, 2006 07:22 PM

Hmm, interresting, where could I download all the cutscenes from XSII?

Alors, if there is only 3 hours in Episode III and there was 4h45 in Episode II, that's gonna be very condensed... I hope there are just speculating...

Peter Apr 15, 2006 06:53 AM

A new trailer has been revealed, mostly gameplay footage but also some cutscenes. Some info I could get out of it:

Spoiler:
The first two movies deal with Shion, Miyuki and Canaan infiltrating a Vector division. They are there to make a back up of some data, what it exactly is, is unclear to me, but it seems to have something to do with Vector wanting to use the power of the UMN.

They are attacked by a Gnosis, and we see the first footage of battle. Overall impression is that it moves a lot more fluent than in EP II, character switching works fine, but it does look like you have a lot of commands at your disposal. Battle theme's nice, but not as good as the one from EP I. Miyuki also seems to fight the exact same way as Shion, same weapon and all. After the fight, more Gnosis show up and the party escapes in ES. The unknown pilot says "This way, REALIAN", I wonder who she means with that? During the escape, Shion has some vision of Abel, she receives some sort of warning, and she tells Miyuki to disconnect. Does this mean that they are in the Encephalon?

The third movie is the most interesting. The first scene is Shion trying to convince Kevin to stop doing something. After that, we see more footage of Yuriev (one of my favourites), but I can't hear what he says because of the pretty good music.

The next scene is pretty important I think, but I don't understand everything. I THINK that T-Elos says that not Shion is the child of Maria, maybe she's the marienkind that the zohar refers to? After that, we see another fight with Voyager, I think it's a different one since I don't see the device he activates in the second trailer. Next is a short scene futuring Yuli Mizrahi, Shion and Abel. It looks to me as if Shion doesn't know him, but Yuli is familiar with him.

Another scene wit T-ELOS, who seems to be searching for the "thirteenth key", in order to awaken (not sure if she means her awakening or KOS-MOS). And finally, we see more battle footage, like Jin-Margulis in ES, and the party against T-Elos.


The trailer can be found here. The password is xeno.

B.K. Apr 15, 2006 11:49 AM

I assume the three hours is just for regular cutscenes and not counting the text boxes. I played the demo last night. There were quite a few text boxes in it.

The loading is MUCH better this time. It's almost instantaneous. No more 3-5 second waits like in Episode II. The only loading that I saw was right before the final boss of the demo, but that was only a second or two.

I really like how the traps are handled. They're actually going to be useful now that you can set them where you want.

One of the best improvements of the battle system is that a character can Boost on their turn. No more waiting for the next character to go before you can Boost. Boost is actually more useful now too. Each character special attacks. These attacks use Boost and are stronger than normal attacks. Characters also have Arts attacks that they can use with EP. It appears that Arts and Ether are gained by raising levels.

DRAKO Apr 16, 2006 01:38 PM

and...
somebody will try the xIII demo?
in japanese off course..

Peter Apr 16, 2006 04:54 PM

I'm downloading it as we speak. Expect comments here in a few days.

Soldier Apr 16, 2006 05:11 PM

I just finished downloading it from BlackCats. I should be able to give the demo a good run either later today or tommorow.

Tsunade Apr 20, 2006 11:29 PM

I just downloaded the Xenosaga III Japanese Demo... and in the beginning (behind the "new game screen") I could swear I saw someone who looked EXACTLY like Fei Wong (from Xenogears)... it was much like a shadow really... I wonder... who knows it might just look like him and nothing more

I'll go take a look again tomorrow morning to confirm this... anyone know though if the new game behind the scenes "movie" can be found on the net... will be easier for me to check this out...


Did anyone get the demo or can confirm this?

Radius-86 Apr 21, 2006 04:35 AM

Does XS for DS have a lot to do with the story? Basically I'm wondering if several key events of the XS story can be missed if you do not play that game in the series.

Sepharite Apr 21, 2006 04:05 PM

Quote:

I could swear I saw someone who looked EXACTLY like Fei Wong
That kid was already shown in the amazing XSI ending. And obviously since it's the same team, he'll be similar - not only in physical traits.

edit: Awesome. I just beat XSII. Did the trailers show who the guy in the white robe is? Albedo?

Tsunade Apr 21, 2006 08:49 PM

That kid is Abel >.<

Dang, got to excited!

Sepharite Apr 21, 2006 09:19 PM

After finishing XSII,

Spoiler:
So, is Albedo good or something? Negrido is the bad one? Just picked the last boss up after a few months - forgot the whole plot ._.

vertigo Apr 21, 2006 10:32 PM

Quote:

Originally Posted by Sepharite
After finishing XSII,

Spoiler:
So, is Albedo good or something? Negrido is the bad one? Just picked the last boss up after a few months - forgot the whole plot ._.

Spoiler:


Here's the short version:

Well Negrido is good, but we learn that Yeriev(the father guy of the urtvs) has locked his personality inside Negrido. Thus, Negrido => Yeriev at the end of XSII and we do not know yet if Yeriev is acting to aid shion and pals.

Albedo is Jr's other half and friend, but he's still messed up and will still be fighting on the side of the "circle of zarathustra" = cloaked guys + whiehelm

(forgive my spelling XD)

Peter Apr 22, 2006 06:28 AM

Spoiler:
I'm curious about Nigredo's role as a URTV. He is referred to as an executioner, and he managed to blow of Albedo's arm by nothing but psychic powers. I don't think he himself is evil though

As for Yuriev's role, he won't be helping Shion & co, I think. His only interest is the zohar and U-DO. He also poses a threat to Wilhelm and the circle, according to the Pied Piper script. In the first trailer, I think, we see Yuriev activating the zohar and the emulators, and the party storms in to stop him. For me, he's easily one of the most interesting characters, even better than Albedo imo.

SouthJag Apr 22, 2006 07:50 AM

After reading all these spoilers, I really need to go back and play Xenosaga II to completion. Might as well restart the game though, as I've completely forgotten the story save for what refresher spoilers I've read here.

B.K. Apr 22, 2006 08:13 PM

Quote:

Originally Posted by Sepharite
edit: Awesome. I just beat XSII. Did the trailers show who the guy in the white robe is? Albedo?

Yes, it did. It revealed the red and white Testaments.

http://i14.photobucket.com/albums/a3...ic/Albedo2.jpg

http://i14.photobucket.com/albums/a3...lic/Kevin2.jpg

B.K. Apr 23, 2006 10:29 PM

Quote:

Originally Posted by Yamamanama
Spoiler:

He does pilot Simeon, after all. The other ones have ES's too. There's Dan, a rather cool loooking black one (Voyager's), Naphtali, a blue one (Virgil's), and an unnamed red one (just guess). Wilhelm has one too. I'm going to guess its name is Jacob.

Spoiler:
Wilhelm's mech isn't an E.S.. All 12 have been accounted for. Ormus has 4, the party has 4, and the Testaments have 4. The only ones we don't know about are Levi and Judah and they belong to Margulis and Kevin. We just don't know who gets which yet. It breaks down like this:

Ormus:

E.S. Issachar - Pellegri
E.S. Gad - Most likely Richard
E.S. Joseph - Most likely Hermann
E.S. Judah or Levi - Margulis

Party:

E.S. Asher - Jr. and chaos
E.S. Dinah - KOS-MOS and Shion
E.S. Rueben - Jin
E.S. Zebulun - MOMO and Ziggy

Testaments:

E.S. Dan - Voyager
E.S. Naphtali - Virgil
E.S. Simeon - Albedo
E.S. Judah or Levi -Kevin

As for where the information came from, in I&II, Pellegri said that Ormus had four E.S.: Issachar, Gad, Joseph, and one that she doesn't name. She also mentions that the Anima from Gad and Joseph are installed into Plium and Scutum where the two are being restored.

Sepharite Apr 25, 2006 06:30 PM

Are each E.S. special or are they simply their individual fighting crafts built by their company? Cause I'm thinking of Relics from Xenogears...

But thanks for the images. Btw, was Kevin (Kelvin? Shion's BF) killed?

B.K. Apr 25, 2006 08:48 PM

The E.S. are special because they're equipped with the Vessels of Anima.
Spoiler:
The Anima were discovered on Lost Jerusalem at the same time as the Original Zohar. In Xenosaga I&II, Wilhelm says that all of them originally belonged to chaos. chaos was their commander. Evenutally, the pilots of each E.S. were absorbed by each craft's Anima.


Yes, Kevin died. In Episode I, you saw that the KOS-MOS archetype killed him when it went out of control when Cherenkov tried to steal it.

Sepharite Apr 25, 2006 09:00 PM

Oh. I was thinking of A.G.W.S. So, some sort of spinal alienesque body is in there? Like Evangelion?

And KOS-MOS - has it been annouced that that's not the same KOS-MOS as the one that "killed" Kevin?

Btw, KOS-MOS is Shion's mom?

B.K. Apr 25, 2006 10:14 PM

The Anima Vessels are the spine things in the game's logo. We still don't know anything about them.

We don't know what happened to the Archetype. It's never said if the current KOS-MOS is an upgraded version of it or a completely new body.

No, KOS-MOS is not Shion's mother.

Soldier Apr 29, 2006 04:01 AM

Some impressions from IGN have appeared.

http://ps2.ign.com/articles/703/703523p1.html

Nothing too notable, aside from them mentioning that the total number of cutscenes is "over 8 hours". That's a far cry more than the previously mentioned 3 hours. I hope IGN is right on this one.

Peter Apr 29, 2006 06:01 AM

I think that the three hours mentioned are the actual cutscenes, where as the 8 hours include the cutscenes that als use textboxes, Famitsu mentioned this iirc.

Mercury Apr 29, 2006 10:53 AM

8 hours of spoken dialogue would quite nice :)

That would much more reasonable than only 3 to conclude all those plot twists.

Sepharite Apr 29, 2006 04:47 PM

http://youtube.com/watch?v=th_EMZez78c&search=xenosaga

Kevin and his mother(?)... on some bizarre planet. o_O

B.K. Apr 29, 2006 08:39 PM

Spoiler:
That's Kevin's homeworld. In Xenosaga I&II, Kevin tells Shion that his mother and sister died when the Gnosis attacked his world. That's why he was so determined to make KOS-MOS.

Motsy Apr 29, 2006 09:53 PM

Poor Misato...uh, I mean Kevin.

vertigo May 3, 2006 06:38 PM

This in unconfirmed whether the following informaiton is a hoax or not.

Some snooping was done on the XenoIII demo CD and some sploilerific material was found. Here's the post about some of the material:

Spoiler:

All thanx to Kouli from gamefaqs who readed the demo database and revealed all these!

WARNING!!!!!! the following post contains MAJOR spoilers of the Xenosaga mysteries (e.g. chaos, nephilim)so if you don't want to ruin the fun DON'T READ IT!!
However I know spoilers are as sweet as a deal with the devil (Albedo said that xD) so it's up to you.

.


.



.


.


.


.


.


.

1. Heinlein IS Wilhelm
2. The cut-scene with little Kevin and his mother is taken place in Michtam. Her mother is one of the people of Zohar.
3. chaos, exists when the universe was born, with the power of the Anima to form the body with a human's shape and consciousness, holds the power of the dimensional failsafe of the universe. Release of the failsafe is basically annihilation, so back in those times, the power was divided by another existence, Maria the Animus. That's the basic jist of it. When he regains his power, he will make a dimensional shift to LJ/Earth.
4. KOS MOS will be awakened to be Maria, when she defeats Telos. But, some special changes with Maria's memories, yes, she is Maria, but she's no the real Maria, a new personality was created. The DataBase suggested Sakura and MOMO as example.
5. Just above the E.S, they will explain back to chaos/Anima, and Maria/Animus. E.S is basically half of chaos and when Maria divided that power for chaos, her half of the Anima was spreaded out through the UMN. And a quick recap of the E.S:

Asher, chaos and Jr
Issachar, Pellegri
Gad, Richard
Simeon, Albedo (note here, White Testament got a different body but it's the same as Simeon)
Zebulun, Ziggy and Momo
Dan, Voyager
Dinah, KOS MOS
Naphatali, Virgil
Judah, Kevin
Joseph, Hermann
Ruben, Jin
Levi, Margulis

For other potential cool mech, there are:

Omega Id, Omega Universitas, Omega Metempsychosis, Omega Res Novae, Erde Kaiser, Erde Kaiser Alpha, Erde Kaiser Fury...etc

6. Nephilim and Abel, hmph, I see words on Nephilim which is a human born in LJ/Earth. Basically, that Grimore programmer and Vector, they were doing this Lemegeton program, which is control the Zohar. When the test fails, Nephilim was the first one to disappear, so yeah, back in all those time, she was technically the first to disappear. And the odd thing is, when Nephilim disappears, Abel shows up. Which seems to be they can't co-exist or they have the 'because then therefore' effect going on.

Abel, he is the supposed pilot of Omega and uses the Zohar as main energy source. He's got the autism state going on, so normal communication is impossible. So, they were using the UMN support system to try to communicate with him. His real identity is to act as the side sustance of the lowend domain's observation terminal of, UDO. You can say that UDO picked Abel as a physical form. Yuriev will try to use Abel to obtain Omega, as the weapon to defy God. Abel's conscious side is basically the Ark itself. I'll rewrite this bit tomorrow, all that high end and lowend stuff of UDO is fuzzy.

As for Maria no Miko, maiden of Maria or daughter of Maria, whatever you want, both work with the context. That's Shion's early incarnation.
.


.


.


.


.


.


.

That is all for now. You've been warned. More to come....
(Personally I didn't read anything).


References:
http://www.xenolegacy.com/forum/viewtopic.php?t=3085
http://boards.gamefaqs.com/gfaqs/gen...topic=27901846

Note:
I only read the first line of the spoiler material before I had to stop and just blindly copy the whole post for here. So don't ask me for any hints because I haven't read it XD

soulsteelgray May 12, 2006 10:23 PM

A camcorder recording of the English Xenosaga Episode III trailer from E3 is posted at the bottom of this site. The audio quality is pretty shoddy and therefore the voices don't sound as clear as I'd like them to be, but it's a definite that Brianne Siddall is back as Jr. and it even sounds like Lia Sargent is back as Shion.

Even better? The last line at the end sounds like it's spoken either by Bridget Hoffman/Ruby Marlowe/Ellen Wilkinson or a very good Hoffman/Marlowe/Wilkinson impersonator. I can't tell if the line originates from KOS-MOS or T-elos, but the line definitely belongs to one of the two. The dub sounds like it's going to turn out quite well.

EDIT: Uploaded the trailer here.

Klondike May 18, 2006 08:44 AM

I do *not* want Mitsuda and the London Symphony Orchestra back. He wastedthat orchestra's time in Xenosaga Ep I, and I was thrilled with the life Shinji Hosoe breathed into Xenosaga II with his music. Great, great stuff. Episode I's soundtrack was so freaking lifeless it killed me. And I love Mitsuda's other work (Chrono, Xeno, Tsugunai) to tears, which made it even more painful.

I'm not sure why you guys are talking about Kaijura Yuki in Episode II. Did she do the cinematic tracks? The meat of the game's actual songs, the ones you heard in towns and dungeons and battles, was all Shinji Hosoe.

Peter May 18, 2006 09:41 AM

Kajiura was responsible for the music during the cutscenes, and she did a terrific job at it (the OST is one of my personal favourites), and Hosoe did the town and battle music, as some other themes. I can't imagine why anyone thinks that he did a better job than Mitsuda or Kajiura. Monolith apparently thought the same, and now Kajiura's responsible for the entire OST.

Klondike May 18, 2006 10:27 AM

Hosoe did a better job than Mitsuda and Kaijura because he put some actual energy into his work. I can go watch pretty much any Hollywood movie if I want to hear grand sweeping string sections that wash over me and leave me dry. Hosoe's town and area songs were all totally electronic and yet still managed to sound much more human and dramatic than anything in the cutscenes. The theme to Second Miltia is my favorite song from the game. It's the most simplistic song Hosoe wrote for the game, and yet it also has a really soulful melody on top of a killer rhythm.

His work is vastly more interesting than anythg Mitsuda or Kaijura did. It only sucks that they didn't release an album for anything but the cutscenes. However, I am hosting the Xenosaga II Gamerip on my FTP, linked in my sig, if anyone's interested in seeing what I'm talking about.

Zeta26 May 22, 2006 12:37 AM

Along with X.S Episode III releasing in Japan (July), the soundtrack will be releasing on the 11th of July. So Klondike, you should learn to like Kajiura's works. Because after all, she's also doing the orchestration soundtrack for this finale.

B.K. May 22, 2006 10:03 PM

Quote:

Originally Posted by Yamamanama
On the E.S.:
Spoiler:
Are Gad and Josef the same thing as Pilum and Scutum or did Hermann and Richard get some new ES's?

Spoiler:
In Xenosaga I&II, it's said that Plium and Scutum are borrowing the Animas from E.S. Gad and Joseph while the two are under restoration. It looks like Plium and Scutum were modeled after them.

http://i14.photobucket.com/albums/a3...ublic/0690.jpg E.S. Gad.

http://i14.photobucket.com/albums/a3...ublic/0696.jpg E.S. Joseph

http://i14.photobucket.com/albums/a3...ublic/0691.jpg That's the remodeled E.S. Simeon.

http://i14.photobucket.com/albums/a3...ublic/0412.jpg This is Wilhelm's mech, Joshua.

Hiro May 27, 2006 05:23 AM

Hi, sorry for going off-topic, but does anyone know of any website that is selling Xenosaga III? Amazon.co.jp does not wish to ship overseas, so I am seeking alternate options.

Edit: A friend linked me to play-asia.com and it seems that they have it, so I guess this isn't a problem after all. Of course, if someone knows a place with better prices, do let me know. ;)

Klonoa May 27, 2006 07:10 AM

I hate Xenosaga IIs soundtrack to bits, I much prefered the soundtrack in I, and am deeply sad they didn't bring Mitsuda back for this one. x.x I want the amazing Xenosaga I battle theme back! >_>

B.K. May 27, 2006 09:55 PM

Quote:

Originally Posted by Klonoa
am deeply sad they didn't bring Mitsuda back for this one.

Mitsuda said he won't work with Monolithsoft ever again.

Inhert May 27, 2006 10:26 PM

Is it true that he didn't make the xenosaga 2 soundtrack because he didn't like the "new look" of it?

Soldier May 27, 2006 11:07 PM

I read he refused to compose the next episode because he felt he was losing his touch.

Kuhazan May 28, 2006 01:09 AM

Am I the only one who feels that maybe just maybe Shion is just a machine like Kos-Mos? I just smell that plot twist coming up!!! :biggrin:

vertigo May 28, 2006 09:30 AM

Has anyone heard anymore about the spoiler leak on the demo cd?
|
|
V

Quote:

Originally Posted by vertigo
This in unconfirmed whether the following informaiton is a hoax or not.

Some snooping was done on the XenoIII demo CD and some sploilerific material was found. Here's the post about some of the material:

Spoiler:

All thanx to Kouli from gamefaqs who readed the demo database and revealed all these!

WARNING!!!!!! the following post contains MAJOR spoilers of the Xenosaga mysteries (e.g. chaos, nephilim)so if you don't want to ruin the fun DON'T READ IT!!
However I know spoilers are as sweet as a deal with the devil (Albedo said that xD) so it's up to you.

.


.



.


.


.


.


.


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1. Heinlein IS Wilhelm
2. The cut-scene with little Kevin and his mother is taken place in Michtam. Her mother is one of the people of Zohar.
3. chaos, exists when the universe was born, with the power of the Anima to form the body with a human's shape and consciousness, holds the power of the dimensional failsafe of the universe. Release of the failsafe is basically annihilation, so back in those times, the power was divided by another existence, Maria the Animus. That's the basic jist of it. When he regains his power, he will make a dimensional shift to LJ/Earth.
4. KOS MOS will be awakened to be Maria, when she defeats Telos. But, some special changes with Maria's memories, yes, she is Maria, but she's no the real Maria, a new personality was created. The DataBase suggested Sakura and MOMO as example.
5. Just above the E.S, they will explain back to chaos/Anima, and Maria/Animus. E.S is basically half of chaos and when Maria divided that power for chaos, her half of the Anima was spreaded out through the UMN. And a quick recap of the E.S:

Asher, chaos and Jr
Issachar, Pellegri
Gad, Richard
Simeon, Albedo (note here, White Testament got a different body but it's the same as Simeon)
Zebulun, Ziggy and Momo
Dan, Voyager
Dinah, KOS MOS
Naphatali, Virgil
Judah, Kevin
Joseph, Hermann
Ruben, Jin
Levi, Margulis

For other potential cool mech, there are:

Omega Id, Omega Universitas, Omega Metempsychosis, Omega Res Novae, Erde Kaiser, Erde Kaiser Alpha, Erde Kaiser Fury...etc

6. Nephilim and Abel, hmph, I see words on Nephilim which is a human born in LJ/Earth. Basically, that Grimore programmer and Vector, they were doing this Lemegeton program, which is control the Zohar. When the test fails, Nephilim was the first one to disappear, so yeah, back in all those time, she was technically the first to disappear. And the odd thing is, when Nephilim disappears, Abel shows up. Which seems to be they can't co-exist or they have the 'because then therefore' effect going on.

Abel, he is the supposed pilot of Omega and uses the Zohar as main energy source. He's got the autism state going on, so normal communication is impossible. So, they were using the UMN support system to try to communicate with him. His real identity is to act as the side sustance of the lowend domain's observation terminal of, UDO. You can say that UDO picked Abel as a physical form. Yuriev will try to use Abel to obtain Omega, as the weapon to defy God. Abel's conscious side is basically the Ark itself. I'll rewrite this bit tomorrow, all that high end and lowend stuff of UDO is fuzzy.

As for Maria no Miko, maiden of Maria or daughter of Maria, whatever you want, both work with the context. That's Shion's early incarnation.
.


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That is all for now. You've been warned. More to come....
(Personally I didn't read anything).


References:
http://www.xenolegacy.com/forum/viewtopic.php?t=3085
http://boards.gamefaqs.com/gfaqs/gen...topic=27901846

Note:
I only read the first line of the spoiler material before I had to stop and just blindly copy the whole post for here. So don't ask me for any hints because I haven't read it XD


vertigo May 29, 2006 11:03 AM

The year between episode II and III is being told at the following site:

http://www.xenosaga.jp/xenosaga3/download/missing.html

Here's the address for the current english translations

http://www.labyrinthos.org/jinx/changelog.html

Peter May 30, 2006 12:32 PM

I've also seen Kouli's spoilers, but I managed to resist. I quickly read over the text, picking up some terms here and there, but nothing to significant, except for the first line in your spoiler box, which only confirmed something that I was expecting.

As for the "Missing Year":
Spoiler:
This is the first thing I hear about someone actually controlling the Gnosis, I wonder how they'll implement this in the story with the previous events taken into account.

Apparently, this "Grimoire Verum" is the main guy behind the Zohar project back in the days of Lost Jerusalem. It seems that the gnosis aren't a new phenomenon, but that they showed up around the same time as the Zohar. It seems that the research, called Lemegeton (katakana) is also responsible for the disappearance of Lost Jerusalem.

Vecto took this Lemegeton with him, and Joachim placed it in some special realian (perhaps even something related to it in momo since Wilhelm says that there's still something beyond the Y-data?).

The story focuses around Grimoire's daughter who was supposedly used in the experiments. The girl refers to herself as Nephilim, could it be the same one as Shion knows?

I'm glad to see that the gnosis threat isn't being neglected, since it was very disappointing in Episode II. Although I'm a little sceptic to see how they'll implement this new villain, I'm curious, although it wouldn't be surprised if it's also Wilhelm.

B.K. Jun 1, 2006 06:47 PM

Here are a couple magazine scans. It covers Wilhelm, the red, blue, and white Testaments, E.S. Simeon, E.S. Judah, and E.S. Naphtali. If you haven't seen the promo trailers that show the Testaments' identities, you might want to skip these.

http://img469.imageshack.us/img469/8...ni225052jn.jpg

http://img356.imageshack.us/img356/1...ni225060qx.jpg

Cetra Jun 1, 2006 10:02 PM

Hum, this game seems to have fallen off of my radar. Have any, ideally non-spoiler, trailers been released where one can get a sample of the battle and exploration music for this episode?

Also, from what I understand Lia Sargent is back to play Shion (awesome), and Bridget Hoffman will be doing KOS-MOS once again (double awesome.) Unfortunately, Joshua Seth (Ep.2 chaos) will be back. Still up in the air about Sherry Lynn coming back to do Momo, however reports say she's been spotted around the Bandai recording studio working on something. Guess we'll find out soon enough, but I'd be very happy if she made a comeback.

Soldier Jun 1, 2006 11:09 PM

I really hope so. Lynn was excellent as MOMO, to the point that I felt she did a better job with her than Sasami. She was the one voice change that I regretted the most.

I kind of prefer EPII chaos to the original, though. Has a darker feel to it, which might be necessary once his true origin is revealed.

Cobalt Katze Jun 2, 2006 07:51 PM

Shiny E3 2k6 Trailer is hyah (here): http://www.gamespot.com/ps2/rpg/xeno...de3/media.html

In english~

B.K. Jun 22, 2006 04:12 PM

The first review of the game is out. Dengeki scored it this week. Don't know what each reviewer said about it yet though.

Xenosaga Episode III: Zarathustra wa Kaku Katariki (PS2, Bandai Namco): 80 / 75 / 85 / 85

SouthJag Jun 22, 2006 04:14 PM

EB and GameStop have this on their pre-order lists now -- reseved mine a few days ago.

Motsy Jun 23, 2006 12:51 AM

Quote:

Originally Posted by Cobalt Katze
Shiny E3 2k6 Trailer is hyah (here): http://www.gamespot.com/ps2/rpg/xeno...de3/media.html

In english~

Great to hear the original voices for Shion and KOS-MOS are back.

And the soundtrack sounds fucking awesome.

Inhert Jun 23, 2006 02:30 AM

ok if epidose III come with a dvd of all the cut-scene and story of Episode II i'm sold!

it's seem that they learn they lesson with the episode and the episode 3 really do start to interest me, but I really doN,t want to play through the episode II >.<

SouthJag Jun 23, 2006 11:22 AM

Quote:

Originally Posted by Motsy
Great to hear the original voices for Shion and KOS-MOS are back.

And the soundtrack sounds fucking awesome.

Shion yes, but I didn't hear KOS-MOS's voice in that trailer. I heard T-Elos's voice, and it sounded a lot like the original KOS-MOS, so maybe that VA is voicing both characters. It's a good possibility if that really is her doing T-Elos's voice.

B.K. Jun 23, 2006 03:30 PM

Here's more of the review.

Xenosaga Episode III

80/75/85/85

Pros:

- Battle engine has good pace, there's some strategy involved, and the balance between character and mecha battles is good.

- The minigame "GeMix!?" is so indepth and expansive that it goes far and beyond what a bonus game normally is.

- The game systems are pretty simple (in a good way), and the story is advanced in a good pace.

- There are many movie sequences that do a good job of showing off the story. The worldview is very refined and is up there with the best.

Cons:

- If you've never played the previous games in the series, you'll be completely lost. Although there is a story review of the previous games available, it only merely summarizes the core details.

- Although you can see the enemy encounters on the maps, unfortunately the camera is fixed. If only the minimap showed enemy positions as well...

- While the battles have been simplified, it's also very hard to get much money.

Cetra Jun 23, 2006 08:51 PM

Man, game reviews these days don't even help. I'd really like to know if the game-to-story sequences flow better. The thing that has always bothered me about Xenosaga I/II is you spend 15 minutes in a story sequence then 30 minutes in a gameplay sequence that offers no story advancement the entire time. Gameplay is pretty much get from point A to point B before you can advance the story.

Cobalt Katze Jun 23, 2006 10:34 PM

I'm personally interested in more details about this "GeMix!?" minigame that the review mentioned. Is it an elaboration on the card game? Or something completely new?

Zeta26 Jun 23, 2006 11:57 PM

Quote:

Originally Posted by Cetra
Man, game reviews these days don't even help. I'd really like to know if the game-to-story sequences flow better. The thing that has always bothered me about Xenosaga I/II is you spend 15 minutes in a story sequence then 30 minutes in a gameplay sequence that offers no story advancement the entire time. Gameplay is pretty much get from point A to point B before you can advance the story.

Well, it seems the final chapter of X.S offers something from both "worlds" whether it's from the story or game side. And, it's true that the reviewers sometimes may be crap. Games like these, you just need to play to judge for yourself whether it's good or bad.

Cetra Jun 24, 2006 01:08 AM

Quote:

Originally Posted by Cobalt Katze
I'm personally interested in more details about this "GeMix!?" minigame that the review mentioned. Is it an elaboration on the card game? Or something completely new?

It's sort of like an alternate world puzzle game. If you ever have played Wild Arms 2, GeMix is actually very similar to the Millennium Puzzles that you have to complete with Lilka. Basically you have to push blocks and use tools to get from the start of the puzzle to the end.

Quote:

Well, it seems the final chapter of X.S offers something from both "worlds" whether it's from the story or game side
Well maybe I should have been more clear. I don't dislike the long story sequences, or the amount of gameplay in the last two games, I just dislike how they are basically separated. There is no gameplay during the story and no story during the gameplay, if that makes sense. They really need to integrate the two better like most other RPGs do. I do have some hopes for this game though, if anything the mechas having an "Anima Awakening" choice in the menu has me excited about the storyline prospect in this one. I really liked the focus on the Gears in Xenogears and have been really disappointed with their roles in Xenosaga thus far. It seems that will change with the final chapter though.

KNanakase Jun 24, 2006 11:33 AM

Ign has two new english battle videos.

I can't post the link though since I apparently don't have enough posts.

Nisym Jun 24, 2006 03:44 PM

Thanks for the information KNanakase

Zeta26 Jun 25, 2006 05:54 PM

There is, it's the three against one and boss battle

http://media.ps2.ign.com/media/757/757372/vids_1.html ^^

Inhert Jun 25, 2006 06:25 PM

oh god I really don't like that >.< now it's just a simple rpg battle system with special ability and magic and everything like... most rpg out there.... I really miss the combo system of the first one ; ;

but those gear battle really look better and funnier too...

B.K. Jun 25, 2006 07:01 PM

Quote:

Originally Posted by Inhert
oh god I really don't like that >.< now it's just a simple rpg battle system with special ability and magic and everything like... most rpg out there.... I really miss the combo system of the first one ; ;

It's not as bad as it looks. It's really a pretty good system. It's A LOT better than the battle system in Episode II.

Inhert Jun 25, 2006 08:28 PM

I know that it will still be somewhat good because they stick with the basic rpg battle system, you can't really go wrong with that... it's just not really innovative to just keep the basic. Note that on the video it looked really basic maybe in game it will be different and will have mor variety that we have seen... the gears battle had something interesting with those anima lv or something.

but they should have keep a combo system like in epI it was really fun. and in xenogears too it was like that and I think that they should have took this system as a basis for battle system for the series (with each episode adding somthing new to this and not change it completely)

Zeta26 Jun 26, 2006 02:33 PM

Quote:

Originally Posted by B.K.
It's not as bad as it looks. It's really a pretty good system. It's A LOT better than the battle system in Episode II.

Don't worry what they say. There'll always be those type of people that will have those kind of comments. It's just best to play the game as it is and enjoy to it's fullest. So what if there's these people that think ill of this battle system. That won't stop you from playing the game.

B.K. Jun 28, 2006 09:59 AM

Famitsu gave the game 9/9/8/7.

soulsteelgray Jul 2, 2006 07:00 PM

This is a great find.

All of the Japanese Xenosaga Episode III trailers can be found subtitled and in HQ here: http://tsukinikawatte.gametrailers.c...og&id=4562&c=1

There's some that are still being worked on, but the real gem here is "trailer 14." Trailer 14 is actually a bunch of scenes from the English localization of the game. For those of you missing Lia Sargent, have fun with trailer 14.

Sir VG Jul 6, 2006 11:34 PM

Game is out and showing up on eBay. But I haven't been able to find anything about the Premium box. Even Namco's site doesn't list anything about it. Did they forgo the idea this time around? ;_;

And what's this I see?

Xenosaga Episode III: Also Sprach Zarathustra Namco Bandai Games America 08/29/06 US

Holy shit man. I'm so going hyper over all this.

(I am getting the Japanese special DVD, if anybody's curious.)

Angel of Light Jul 7, 2006 03:38 AM

I for one am a big fan of the Xenogears/Xenosaga series and my copy for the game has already been pre-ordered from the moment it became available for pre-order.

If Famitsu (who are known as being some the harshest video game critics of all time) scored an overall score of 33/40 for this game, I would think that is pretty good in terms of famitsu standards.

In response to some of the things that have been said about the series in itself and about the first two games in general I would like to share my opinion about it.

I understand and respect the fact that both Xenogears and Xenosaga are two completely different games that follow different storylines, I do disagree with what someone had to say on this forum that Xenosaga has no relevance to Xenogears whatsoever. The slight similarities that both games have are irrelevant to a point but if it wasn't for the success and the following of Xenogears we wouldn't of probably had the Xenosaga series to enjoy in the first place.

I personally think that Xenosaga has one of the most detailed plots and controversial religious oriented themes any rpg series has ever seen. I appreciate a detailed story and character development more than anything else.

I think its kind of unfortunate that the series is ending after this game, because it kind of adds an extra worry to myself that I hope they can tie up all the loose ends and all the extra questions within this one game. I personally think that they will or at least try their best.

To me, I enjoyed the first Xenosaga game much better than the second one. There are many reasons for this. I didn't really appreciate the second one because they changed many of the voice actors from the original. I thought the voice acting from the first game was perfect especially chaos's voice who was done by Derek Stephen Prince. I wasn't nescessarily a fan of the armor break battle system either. Even though Kajiura Yuki did a good job of composing the music for the second game, for me it just doesn't match up to Yasanori Mitsuda did for the first game. It just seems like to me the ending song for any Xeno game should of had the vocals done by Joanne Hogg of Iona because she did beautiful vocals for the ending songs of both Xenogears and Xenosaga Episode 1.

I've heard all the complaints of a lot of my friends who aren't particularly fond of the series because its more of a movie than a game in itself. I just loved everything from the first game; the battle system, the music especially the battle theme, the character voices and even the mini-games especially the xeno-card game.

I've read all the stories concerning people who were with this project and had abandoned it because of conflicts of interest and its kind of unfortunate this series could of had the potential of doing great things for a fairly long time.

Overall, I can't wait for it to come later on this summer, and I hope I enjoy it to the exent of other games in general, and even if this is the last xenosaga game I hope it goes out with a bang.

soulsteelgray Jul 8, 2006 10:10 PM

Quote:

Originally Posted by Sir VG
And what's this I see?

Xenosaga Episode III: Also Sprach Zarathustra Namco Bandai Games America 08/29/06 US

Holy shit man. I'm so going hyper over all this.

http://www.namco.com/forums/viewtopi...8cb01cb#136622

Yep. It's been confirmed by an insider at Namco. The date has a possibility of moving up or down two weeks, but there it is.

Sir VG Jul 8, 2006 10:13 PM

I was looking over Namco JP's site, and I see absolutely no mention of a premium box this time around. I'm upset. I wanted a trilogy of boxes!

Oh well. Got the Japanese game and DVD coming. I wonder what the DVD will include for a bonus extra this time around.

soulsteelgray Jul 14, 2006 01:14 PM

http://xenosaga3.namco.com/

Namco did something funny to the E3 trailer. They replaced all of the voices. I'm not sure why they did such a thing (especially when the recording should be finished), but eh. It's amusing to hear Allen sound like a foreign old fart. (And Jr.'s gone through puberty!)

Soldier Jul 14, 2006 05:41 PM

I grew a cold sweat reading your post. I don't have a clue what that means, and I'm too afraid to go look for myself. You might think the chances of all the voices being recast in the last minute to be impossible, even absurd, but this series hasn't had the greatest luck so far. Check my journal entry for further info.

Cobalt Katze Jul 14, 2006 06:40 PM

I'm kind of frightened by the trailer deal... but... I can't seem to get it to play. I click play, and it shows a black screen. Nothing happens, or loads. Tried in both IE and Firefox. Hmm.

soulsteelgray Jul 14, 2006 07:36 PM

Quote:

Originally Posted by SOLDIER
I grew a cold sweat reading your post. I don't have a clue what that means, and I'm too afraid to go look for myself. You might think the chances of all the voices being recast in the last minute to be impossible, even absurd, but this series hasn't had the greatest luck so far. Check my journal entry for further info.

No, really. There's very, very little possibility for the entire cast to be chucked out at this point in the game. I mean, IGN's got footage up with Lia Sargent Shion-ing it up. The Shion voice in the trailer is not Lia Sargent, I guarantee you.

As for the foreign-sounding Allen, seriously, you need to listen to the trailer yourself. There no way they would let Allen have a 60-year old Mexican voice.

EDIT: A breakthrough!

Quote:

Some light has been shed on the trailer on the site: Apparently, it was a test trailer done by second string VAs for timing purposes, and was never meant to see the light of day, but someone accidentally threw it up with the preview site. The real trailer, the E3 one, will go up with the full site.

Sir VG Jul 14, 2006 08:28 PM

I managed to get my copy of Xenosaga III and the special DVD. If the special DVD for the US release is like the Japanese version, expect it to be MUCH different than the one that came with Xenosaga II.

No Xenosaga II scene compilation. A bunch of trailers, scenes from big release dates in the history of the series, and some other factoids. However for Mitsuda fans, the man does show up on the DVD. He doesn't look like I expected him to look. Cool to watch him work though.

The other big disappointment is that in a misc section about the other games (Xenosaga Freaks and Pied Piper) they have a video about Freaks, but for some reason they seemed to have goofed and instead of covering Pied Piper, there's another XSII video. :(

The DVD wasn't even region coded. SL DVD even. >_>;;

If anybody wants like the trailers or wants to see the cool video with Mitsuda, let me know and I'll encode.

Sepharite Jul 14, 2006 08:44 PM

A video of Mitsuda taking a shit, I don't care... it's MITSUDA! I WANT!.... Please and thank you =)

Sir VG Jul 14, 2006 09:45 PM

I'll work on encoding that later. Encoding done: http://files.filefront.com/Xenosaga_.../fileinfo.html

As for the game itself, I've played the first section and I will alleviate some fears.

Battle sequences are MUCH MUCH IMPROVED from XSII. They're fast. You're not waiting 30 seconds for the battle to load. Battles themselves are fast as well.

Graphics are fantastic. Big expansive levels and much brighter than some of the gloomy levels in XS II.

The battle system has changed a bit. It's now one list of commands and also a "break" bar has been added. When your bar (or the enemies) hits full, you (or they) become dizzy, disabling them for a bit. Enemies also have a meter when you select them giving you a rough idea of how much HP they have left (if you've been keeping mental track of what you've done).

Battle music is hardly noticable this time around. It's there, but it's really faded into the background. Doesn't bother me though.

So far I'm liking this better than XSII.

B.K. Jul 15, 2006 09:29 PM

Quote:

Originally Posted by Sir VG
[strike] Battles themselves are fast as well.

Until you get later in the game. In the last few chapters, battles usually lasted me three or four minutes each.

SouthJag Jul 15, 2006 11:55 PM

In an unrelated note. Browsed IGN for a bit and saw that Xenosaga I & II for the DS still has not gotten a US release date, and I couldn't find any word of that actually having been confirmed for the US either. How's about an update on that, if anyone has one?

Casaubon Jul 16, 2006 12:55 AM

It's not coming to the US, which is stupid since it's supposed to be the "official" story that they are following.

soulsteelgray Jul 16, 2006 10:11 AM

Quote:

Originally Posted by SouthJag
I couldn't find any word of that actually having been confirmed for the US either. How's about an update on that, if anyone has one?

A friend of mine sent me a scan of a Nintendo Power issue which mentioned that I & II would get a fall 2006 release in the US, but that doesn't seem very likely at the moment.

Sir VG Jul 16, 2006 02:59 PM

Quote:

Originally Posted by B.K.
Until you get later in the game. In the last few chapters, battles usually lasted me three or four minutes each.

I didn't mean that battles are over in a short time, but loading, and actions are fast paced.

Remember how long loading times were in XSII? Cut that in about 1/10th.


I also find it interesting (thinking in regards to battles at the beginning) that Miyuki was using Shion's XSI MWS. ^^;;

Hantei Jul 17, 2006 04:46 AM

Was doing some shopping on YesAsia and stumbled upon these, Xenosaga trading figures. They're called Xenosaga Legend, looks like the star of the set 01 is Kos Mos (appears to be all variants of costumes from the games), with T-elos included. Anyway looks pretty cool, might import me a set (want an X2 Kos Mos).

http://img90.imageshack.us/img90/784...smoseo0.th.jpg

http://us.yesasia.com/en/PrdDept.asp...id-1004464411/
http://animenewsi.com/index.php?itemid=9605

BTW, is there any sort of pre-order bonus for the NA version of X3? If not I might just wait till it drops in price before picking it up. As I still need to beat X2.

Hiro Jul 17, 2006 06:57 AM

Quote:

Originally Posted by Casaubon
It's not coming to the US, which is stupid since it's supposed to be the "official" story that they are following.

Oh, really? Wow, I was not aware of this. I just beat it yesterday. I liked it, there were quite a few difference when compared with the PlayStation 2's versions. Regrettably, the game got a bit too easy at the end. :/ There was also no Kajiura. :(

Quote:

Originally Posted by Hantei
Was doing some shopping on YesAsia and stumbled upon these, Xenosaga trading figures. They're called Xenosaga Legend, looks like the star of the set 01 is Kos Mos (appears to be all variants of costumes from the games), with T-elos included. Anyway looks pretty cool, might import me a set (want an X2 Kos Mos).

Ugh, they don't look really good in my opinion. :tpg:

Sir VG Jul 17, 2006 07:53 AM

Quote:

Originally Posted by Hiro
Oh, really? Wow, I was not aware of this. I just beat it yesterday. I liked it, there were quite a few difference when compared with the PlayStation 2's versions. Regrettably, the game got a bit too easy at the end. :/ There was also no Kajiura. :(

Well, it kinda became the official story after they kicked off everybody from the XS1 team. As for the music in the DS game, I'm not sure who composed it now, considering it was Mitsuda in XS1 and it certainly isn't him now (if it is, he must have wrote it in 15 seconds. :tpg: )

Hiro Jul 17, 2006 08:04 AM

Quote:

Originally Posted by Sir VG
Well, it kinda became the official story after they kicked off everybody from the XS1 team.

Yeah, I was aware of the "kicking", but...they're still out, right? Or did you just mean that Monolith placed the story that the original writers wrote into I & II instead of their "variant" that was in PlayStation 2's?

Quote:

As for the music in the DS game, I'm not sure who composed it now, considering it was Mitsuda in XS1 and it certainly isn't him now (if it is, he must have wrote it in 15 seconds. :tpg: )
The music's by the fellow that did the anime's music, Yamashita Kousuke.

Soldier Jul 17, 2006 01:09 PM

Quote:

Yeah, I was aware of the "kicking", but...they're still out, right? Or did you just mean that Monolith placed the story that the original writers wrote into I & II instead of their "variant" that was in PlayStation 2's?
My theory is that they still followed the storyplans that Takahashi layed out before they canned him, but because they had no idea what other ideas he was going to produce, they had to stick primarily to what they had on hand, and thin out the small plotline for the next 2 games. This is the only explanation I can think of for EPIII's pitiful running time.

If you didn't check my journal entry, I've been given impressions from a guy who knows a guy, stating that EPIII's total running time is 30 hours, and almost more than half of that time is due to ridiculously long dungeons (the final dungeon is reportedly 10 hours long. That's a 1/3 of the goddamn game) and battles. The story comes together nicely with the few cutscenes they show, but I'm sure it will confirm my earlier fears in that the story will run on fast-forward, avoiding any additional character development or small touches to hastily tie up all remaining loose ends.

I'm really hoping the information I was given proves inaccurate, but that doesn't seem to be the case. Just thinking about how this promising series quickly stumbled is too painful. :edgartpg:

Cetra Jul 17, 2006 01:20 PM

Quote:

Originally Posted by SOLDIER
My theory is that they still followed the storyplans that Takahashi layed out before they canned him, but because they had no idea what other ideas he was going to produce, they had to stick primarily to what they had on hand, and thin out the small plotline for the next 2 games. This is the only explanation I can think of for EPIII's pitiful running time.

If you didn't check my journal entry, I've been given impressions from a guy who knows a guy, stating that EPIII's total running time is 30 hours, and almost more than half of that time is due to ridiculously long dungeons (the final dungeon is reportedly 10 hours long. That's a 1/3 of the goddamn game) and battles. The story comes together nicely with the few cutscenes they show, but I'm sure it will confirm my earlier fears in that the story will run on fast-forward, avoiding any additional character development or small touches to hastily tie up all remaining loose ends.

I'm really hoping the information I was given proves inaccurate, but that doesn't seem to be the case. Just thinking about how this promising series quickly stumbled is too painful. :edgartpg:


I've been hearing quotes of 30-40 hours the main story from Namco US internal play testers and up to 60 hours of gameplay if you do all of the sidequests(there are a ton) and minigames. I really don't know how valid these claims are though.

B.K. Jul 17, 2006 06:33 PM

Quote:

Originally Posted by Cetra
I've been hearing quotes of 30-40 hours the main story from Namco US internal play testers and up to 60 hours of gameplay if you do all of the sidequests(there are a ton) and minigames. I really don't know how valid these claims are though.

My clear file was right at 32 hours. I didn't do any sidequests.

Sir VG Jul 19, 2006 08:03 AM

Never trust any company's claims. What did they say for XSI? 80 hrs?

And some Japanese guy beat it in about 6. :tpg:

Kensaki Jul 19, 2006 08:25 AM

Quote:

Originally Posted by Sir VG
Never trust any company's claims. What did they say for XSI? 80 hrs?

And some Japanese guy beat it in about 6. :tpg:

And completely rounding the game with all extras?

Inhert Jul 19, 2006 03:27 PM

I don't think 6h is possible even if you skip all cutscene, there's problem a 0 missiong in there (like 60)

Firefly Jul 19, 2006 11:42 PM

Interesting tidbit: the enemy soldiers with the trenchcoats and white/black color scheme are very reminiscent of Killzone's Helghast or Dead to Right's GACs (both of which were apparently inspired by Jin-Roh's 'Panzer Cops'). Pretty cool coincidence, that... and for bonus points, one particular category of these chaps weilds a weapon very similar in appearance to the SPAS-12 (reference).

vertigo Jul 25, 2006 06:45 PM

http://www.xenosaga.jp/xenosaga3/dow...chapter06.html

GOD FINALLY, someone slapped some sence into Shion's endless crying rampage.

Jin +1 , Shion -20325393950

Vash Jul 25, 2006 07:51 PM

Is anyone planning on ripping the in-game music? (Obviously not the cutscene music that was recently released)

soulsteelgray Jul 25, 2006 08:28 PM

Quote:

Originally Posted by Vash
Is anyone planning on ripping the in-game music? (Obviously not the cutscene music that was recently released)

Actually, the soundtrack that was just released is a combination of the cutscene and in-game tracks. For instance, the battle of your soul is one of the songs that play during a boss fight. So is testament.

B.K. Jul 25, 2006 10:43 PM

Quote:

Originally Posted by soulsteelgray
Actually, the soundtrack that was just released is a combination of the cutscene and in-game tracks. For instance, the battle of your soul is one of the songs that play during a boss fight. So is testament.

It's not all of the soundtrack though. There are a lot of songs left out. That's why it's a Best Sound Tracks.

soulsteelgray Jul 25, 2006 11:12 PM

Quote:

Originally Posted by B.K.
It's not all of the soundtrack though. There are a lot of songs left out. That's why it's a Best Sound Tracks.

I know, but I'm just saying that there's still a handful of non-cutscene songs on the album.

B.K. Jul 26, 2006 12:34 AM

Here's a RAR with 91 songs ripped from the game that aren't on the OST.

http://files.filefront.com/Xeno3unra.../fileinfo.html

Kensaki Jul 26, 2006 04:21 AM

Great find B.K.

Also I've looked at some of the cutscenes from this game and it has a few surprises and confirmations.

Has spoilers from end of game ect:

Spoiler:
Was surprised they actually showed Jesus in a flash back, Kos-Mos being Mary Magdalena was almost confirmed before the game and spoiled in the first trailer when T-elos says "Maria no miko" which would translate to maiden Maria or priestess Maria.

I was surprised how like Ellyham van Hooten Nephiliem was. And yes when Juriev that seems to be possessed by Udo links with the Omega it looks just like Deus. I still hold my opinion that the three Xenosaga games are infact chapter two as told in perfect works. Also Kos-Mos rocks after fully awakening as Maria.

garthvadr3 Jul 26, 2006 09:24 AM

I am very interested to see how this series ends. I am wondering a few things though, I do not want to know any spoilers, for those who have finished it. Is it final? Does it actually seem like it ends? And finally, is there any linkage at all to Xenogears plot? I thought maybe there were a few things that were starting to make sense in reference to Xenogears in EpII especially as far as religeous references go, but nothing solid. Is all of the plot linking vague, or is there some solid references happening toward the end? Please don't include any spoiler info because I love to be surprized.

Kensaki Jul 26, 2006 09:54 AM

I can't ansver that without spoiling it. I suggest you wait. And yes III is the final episode.

garthvadr3 Jul 26, 2006 10:48 AM

lol oh well, I was just looking for a yes or a no. Does it link in someway or does it not. Yes or no will do if thats possible. But if not I will wait :)

Oh and thanks for the rip by the way. I love the EP III ost far better than any of the other Saga OSTs. It
s nice to hear all the in game music. I just hope Namco releases a full OST.

Kensaki Jul 26, 2006 11:07 AM

I'd say a loose connection is there.

B.K. Jul 26, 2006 11:10 AM

Quote:

Originally Posted by Kensaki
Spoiler:
I still hold my opinion that the three Xenosaga games are infact chapter two as told in perfect works.

Xenosaga is
Spoiler:
a very warped version of Xenogears Episode I. Xenosaga's story is similar to Xenogears Episode I, but there are still a lot of differences. For example:
Spoiler:
the Zohar Emulators are gone. The Original is the only one left. The Anima are gone. Abel never made contact with the Zohar. There is no Deus or Kadomony. That means there can't be a Miang, Emperor Cain, or Gazel Ministry.

Kensaki Jul 26, 2006 11:18 AM

Spoiler:
Actually it's episode two. One is the establishment of the government and happen several hundred years before Xenosaga. But I see your point. But whatever they can't touch Xenogears or perfect works cause SE had to turn into such bitches and deny continuing the series thus the creation of monolith and their affiliation with Namco.

B.K. Jul 26, 2006 11:27 AM

No, it's
Spoiler:
Episode I. Xenogears Episode I covered everything from the discovery of the Zohar on Earth in 2001, the creation of Deus in T.C. 4767 to end the Interstellar War, and the Eldridge crash. Xenogears Episode II was about Abel after the Eldridge crash.

Kensaki Jul 26, 2006 02:16 PM

Spoiler:
Actually Abel after Eldridge is chapter 3. But this is irrelevant since Xenosaga isn't Xenogears nor Perfect Works.

B.K. Jul 26, 2006 02:59 PM

No it isn't.
Spoiler:
Xenogears Episode III is the Zeboim Civilization. Here's the episode list straight from Perfect Works:

============
EPISODE I
============
PERIOD OF THE INTERSTELLAR WAR
15,000 Years ago

Episode I is set against the Earth of 15,000 years ago and it is at this time that mankind has begun its search for a new home. Eventually, man finds a habitable home amidst the M24 Star Cluster of Sagittarius and from thereafter, this planet comes to be known as "Neo Jerusalem." However, even after colonizing this planet, mankind continued to aim for the heart of the universe and after 5,000 years (10,000 years ago), humanity had conquered most of the Milky Way. Eventually, The Interstellar War breaks out and afterward gradually intensifies; Episode I focuses on both the outbreak and intensification of this war. However, while this is going on, other events take place, such as the development of the Deus System.

============
EPISODE II
============
THE ORIGINS OF A NEW ERA
10,000 Years ago

Intellectual life forms have begun to increase on the planet where Fei shall live. Also, Emperor Cain becomes the founder of a new generation of mankind and is venerated as a god. Abel, the sole survivor of the Eldridge crash, is repulsed by this belief and seeks a new way of life. At this point in time, the story progresses to Episode II, with Cain continuing to abide by his mission-the revivification of Deus; Cain never intended to "liberate humanity" as seen in Episode V.

=============
EPISODE III
=============
THE ZEBOIM CIVILIZATION
4,000 Years ago

Episode III takes place at an age where a scientific civilization achieves a level of technological advancement similar to our own. A majority of these people are rendered unable to bear children thanks to a genetic deficiency that began to manifest itself as they achieved the technological zenith. Kim (Abel's first transmigration) attempted to overcome this obstacle with nanotechnology, but fails thanks to Miang's Plans. Emeralda is also born durin this era and nanotechnology is later revived by Taura, one of the Three Sages of Shevat.

============
EPISODE IV
============
THE SOLARIS CAMPAIGN
500 Years ago

The Ignas continent of about 500 years thence is the backdrop of Episode IV. Emperor Cain decides that human evolution has reached its final stage and thus founds Solaris. Emperor Cain makes an attempt at immediate ground-rule, but is met with conflict as the artificial humans of this era have harnessed the use of Ether. This conflict, or war, breaks out between the "Land Dwellers" and the "Solarians," and is generally known as the "great war of 500 years ago." But the war was ended prematurely by "The Day of Collapse."

===========
EPISODE V
===========
XENOGEARS
Present

Fei takes on the role of protagonist in this episode, set in the year 9999, Fei leads his early life in the peaceful village of Lahan. The Deus Restoration Program is also nearing completion at present time. Fei was not born in Lahan Village, however. He was, in fact, carried to Chief Lee's house in Lahan Village, three years ago by a Masked Man. At the time, Fei was so injured, both mentally and physically, that he lost all memory of his life prior to that point. After the attack on Lahan Village, though, he is "reawakened" and once again embarks on the road of fate.

============
EPISODE VI
============
FUTURE

Although not much is known about this episode, it appears as though it is set shortly after Episode V. Information about Episode VI will remain undisclosed until future notice as it is the last point on the Xenogears timeline.

Kensaki Jul 26, 2006 04:49 PM

Spoiler:
I stand corrected but Xenosaga is not in that timeline at all so your point is really void which I have trying to tell you in what 3 posts now?

Xenosaga is an alternate story line set in the same universe as Xenogears. It has less to do with Xenogears than Smallville has with the original superman series. uses some of the same characters and one of the enemy crafts has an uncanny resemblence too Deus.

B.K. Jul 26, 2006 11:18 PM

It's not void. I was tying to say that Xenosaga is a retelling of Xenogears Episode I and you didn't even know what happened in Xenogears Episode I. I was just trying to get everything straight.

Cobalt Katze Jul 27, 2006 12:33 AM

Actually, according to the Perfect Works storyline, Xenosaga would be Episode II. Episode I is the prologue, where they discover Zohar on Earth etc.

(I didn't click on the spoiler tags and I don't intend to, just commenting on the last post here.)

Kensaki Jul 27, 2006 03:19 AM

Spoiler:
Xenosaga is not chapter I because it ends the story without the prerequisits for chapter II. To boot Monolith themselves have said that drawing lines between perfect works time line and Xenosaga wont work as they follow their own timeline that is quite different from Perfect Works timeline.

the end.

Hiro Jul 28, 2006 08:46 AM

Here's my spoiler-free review of Xenosaga III: Also sprach Zarathustra. I don't usually write reviews, so this may be awful (in terms of covering what should be covered), so read this post at your own discretion (as it may be a waste of your time).

Before I begin, I'll tell you a little about my experiences with the series so you can gauge this review's bias level.
-watched the animation before playing any of the games
-purchased Episodes I and II so that I could play it on my cousin's PlayStation 2
-purchased a Japanese PlayStation 2 for the sole purpose of being able to play Episode III in Japanese (I and II were in English)
-all three games were played with walkthroughs since I only care about the story
-did not play Xenogears

Gameplay:
For the most part, I liked the gameplay and enjoyed the skills. The system wasn't as open as Episode II's, but it was straightforward. ;) Some of the boss battles were rather tough, but that's probably because I did not spend any time pondering over where to go next (which would in effect cause me to bump into enemies that would net me some experience). The battle system is decent, but I liked II's better personally. Players should be wary of the break gauge and try to make use of it whilst fighting bosses, although I must admit I rarely managed to break the boss before killing them.

E.S. battles were a lot of fun, but that may be because they were easier than the character battles. By the end of the game, I'd always use an ether that would break all of my enemies at the start of the battle to move things a little faster. Final encounters could last about 45 to 120 seconds depending on whether the enemy uses Medica or not.

Load times are good, but it's been a while since I played I and II, so I can't really compare. There were occasional jolts, but the longest it'd be is probably three or four seconds? This usually happens after an FMV sequence or voiced sequences.

Money is back as you may know, which I didn't really enjoy as that'd mean I'd have to use money and gauge who to upgrade and all that. This is probably a personal annoyance since as aforementioned, I only care about the story and only want to move on.

Music:
I am biased towards Kajiura Yuki, so I don't really have anything to say here. Just go download the Best Tracks Selection from gamemp3s if you want a listen, or check out the rips from a couple of posts above. In terms of comparing this work with her other works, there is a distinct change in style and she's actually using a little bit of brass for once.

Story:
My knowledge of Japanese is at an okay level, I speak and read Chinese, and have taken four years of Japanese in high school, but that's not really enough to understand everything that's going on. It seems a little rushed at times since you're wrapping up one loose end after another without much pausing. Things are answered for the most part in my opinion.

Length:
I started playing on Monday night or so, and pretty much kept playing all day on Tuesday, Wednesday, and finished on Thursday night. My play time is like 27 or 28 hours, and I was at level 57 before the final boss. This should serve as a helpful reference for those that are wondering what level they need to be to beat the last boss. Again, I used a walkthrough for the game, but the tips for the boss fights were non-existent, so I had to rely on my own for the most part, so it is probably possible to beat it at a lower level with luck, skill, and some cheap tricks (maybe)?

SouthJag Jul 28, 2006 10:05 PM

I've a somewhat odd question for you then, Hiro. You say you liked Episode II & III's battle system, but you didn't mention Ep. I.

I didn't like the battle system in Ep. II, but I loved I's. Knowing that, would someone like me enjoy the battle system from III or not so much?

Hiro Jul 29, 2006 10:55 AM

Quote:

Originally Posted by SouthJag
I've a somewhat odd question for you then, Hiro. You say you liked Episode II & III's battle system, but you didn't mention Ep. I.

Well, I have nothing against Episode I's battle system, it's just that I happened to find II's cooler with the "hit spots" or whatever they were called.

Quote:

I didn't like the battle system in Ep. II, but I loved I's. Knowing that, would someone like me enjoy the battle system from III or not so much?
Well, I don't know how much of III's system you understand, but the whole "storing" of "action points" (or whatever they were called) is non-existent. To use a deathblow, you need to use your boost gauge's boost, so that alone is a rather major change (in my opinion) which may or may not be to your liking. I haven't really read any complaints about III's battle system, so it should at least be "okay" for you.

Soldier Aug 14, 2006 05:16 PM

Quote:

News - Namco Bandai discusses future of Xenosaga series
Posted by Ash Paulsen at 12:29:27 AM EST on 8.14.2006.

Xenosaga series developer Namco Bandai recently discussed the past, present, and future of its epic but controversial sci-fi RPG series in a recent interview.

Of course, the main topic at hand was the series' upcoming third (and reportedly final) chapter, Xenosaga Episode III: Also Sprach Zarathustra. According to the company, what Xenosaga III has ultimately turned out to be is a careful mix of both the fans' requests and the creators' intent, resulting in what Namco Bandai feels is the quintessential handling of the game and story.

Here's where things get a bit interesting. Namco Bandai did once again confirm that Xenosaga III is indeed the end of main character Shion Uzuki's story arc, but was less outspoken about the question of Xenosaga III actually bringing the series to a close, as has been previously announced to be the case.

The series was originally planned to take place over a vast six installments, but this number was recently cut in half to three after poor sales of the first two games in the series, as well as internal destruction of the series' original design team.

Now, however, Namco Bandai doesn't seem to be quite as certain about the series receiving a premature end with Episode III, saying that the series' fate ultimately rests with the fans (read: sales), saying that "if reactions are good - who knows!"

The interview wasn't only about the Episode III and the future of the series, however. Regarding a stateside release of the (so far) Japan-only Xenosaga: Pied Piper, Xenosaga Freaks, and Xenosaga I & II (DS), the company only said, "this has not been decided at this time." The company does, however, hope to create an English version of a movie on the official Japanese Xenosaga site that sheds light on the events that take place during the year between Xenosaga II and Xenosaga III.

The interview then jumps back to Xenosaga III, talking about its volume of cutscenes, which are overall more than what Xenosaga II had, yet still less than the super-heavy Xenosaga I. Namco Bandai says that striking this middle ground has allowed them to use the ideal pacing to balance story and gameplay.

That's all for now, although GAF will be sure to keep you updated on any more news regarding the future of the series. If nothing else, though, American fans don't have to wait too much longer to continue the story themselves, as Xenosaga Episode III hits stores in just a couple of weeks, on August 29.
I don't think there has ever been a videogame series that has claimed to have a "final game" and stick with that promise, so it wouldn't be the biggest shock if Xenosaga continues after EPIII. A part of me is leary about the series going even further downhill (and further away from Takahashi's original vision), while another part of me is excited by the concept of a PS3 series that starts over, and gets things right from the start (no more fucking around with Takahashi's story).

Motsy Aug 14, 2006 06:36 PM

Yeah, that article (and presumeably interview) screams, "IF XSIII DOES GREAT IN THE US AGAIN, WE'LL PROBABLY CONTINUE IT". It also looks like the US will get Missing Year.

I'm curious, what are the numbers for the JP version?

B.K. Aug 14, 2006 10:10 PM

Probably around 150,000-155,000. Episode III is the worst selling game in the series, not counting I&II for DS. It's too bad too. It's the best in the series.

Winter Storm Aug 14, 2006 10:48 PM

It's the curse of episode II the most horrible game in the series. III will sell more when people get wind of it being a better game. Fat chance of it meaning "IV". If that annoying ass battle system from epII is present, EpIII will flop in america, end of story.

Elrasiel Aug 20, 2006 09:46 PM

There are a whole lot games out there which where more sucessfull outside japan so I'm not worried about that.

Soldier Aug 29, 2006 12:52 PM

Is this game really out today? You wouldn't know it with the lack of discussion or hype.

I'm not that much excited for it, either. Sure, the general opinion says this is a far improved sequel, but I didn't like the criticisms that I heard either (1/2 the game dedicated to dungeon crawling, not all questions answered).

I just find myself depressed over the Xenosaga series in general. I keep thinking of all the great potential this series had, and how quickly it hit rock bottom in just the second entry. It's not that EPII was terrible, but the story was pathetically short, and they turned Shion from a kind, naive scientist to a major bitch in jeans (I still can't believe she downlplayed the Albedo situation, which involved the destruction of the entire universe, as "a typical spat between brothers.")

Well anway, I'll be torrenting this one, since as I mentioned with DoC, I'm on a budget until November. I'm just setting myself up for any likely disappointment regarding the final closure on these characters that grew on me.

At least tell me if Sherry Lynn is back as MOMO.

Spatula Aug 29, 2006 01:14 PM

Unfortunately, it was poor reviews that made me basically stay clear from XSII. The first game I played through and it wasn't anything worth going bananas for, but at least it was worth my time (watching cutscenes, basically). After fighting the gnosis, I really didn't have much of an interest in seeing the continuation and conclusion, so when XSII bombed, then I folded that series, as a matter of fact I think I did trade in XSI. I honestly can't care less that this game is out.

Quote:

Originally Posted by Merv Burger
XENOSAGA EPISODE III: ALSO FUCKING FAIL!

LMAO.

Cobalt Katze Aug 29, 2006 06:47 PM

Eh, I loved Ep II, and I have Ep III shipping today. Should arrive tomorrow.

Kensaki Aug 29, 2006 06:57 PM

Getting XSIII next week hopefully. I hope they have ditched the VA for Chaos in ep. II.

Also Spatula GTFO with Merv.

Spatula Aug 29, 2006 06:59 PM

;________;

Alright just let me see when more reviews come in... maybe I'll change my mind. Is there some sort of cutscene disc with XSIII so I can see what happened in ep 2? As long as I can get some sort of idea what happened, plus my memory is foggy from the last time I played ep 1.

Motsy Aug 29, 2006 07:55 PM

Quote:

Originally Posted by SOLDIER
At least tell me if Sherry Lynn is back as MOMO.

Nope.

I'm actually pretty excited for Episode III, which is a little odd considering how much I loathed Episode II.

SouthJag Aug 29, 2006 08:27 PM

Quote:

Originally Posted by Spatula
;________;

Alright just let me see when more reviews come in... maybe I'll change my mind. Is there some sort of cutscene disc with XSIII so I can see what happened in ep 2? As long as I can get some sort of idea what happened, plus my memory is foggy from the last time I played ep 1.

No featurette disc, but supposedly there's a huge dictionary and reference menu in XS3 that chronicles the story and characters up to this point.

Spatula Aug 29, 2006 09:18 PM

Would there be an online reference of basically what happened in a nut shell for XSII besides 1) online reviews, since they generally are spoiler free 2) something besides XSIII encyclopedia since I'd actually have to buy it first - an I'm not too too keen.

Perhaps I'll take another look at Gamefaqs to see any "summary" plots.

Gameplay aside, don't mean to be derailing this, but did XSII's story help with progressing the plot left at the end of the first episode? I keep reading from reviews that it actually detracted from the main story and went on it's own little route to expand on other mini plots. [/Idunnoguy]

Jurassic Park Chocolate Raptor Aug 29, 2006 09:24 PM

Read up on it in Wikipedia. They have some pretty good articles on each of the various characters and plot points. It'll also fill you in on the gist of Pied Piper and the Missing Year.

Inhert Aug 29, 2006 10:24 PM

it would be fun if someone rip all cutscene of XSII, because playing the game is a real torture >.>

anyway for some reason I also reallly think epIII seem a lot better et pretty good, but I really want all the story in epII before buying it...

Freddy Krueger Aug 30, 2006 12:11 AM

haha I am your savior http://www.datorrents.com/download.a...scenes.torrent I just started getting it yesterday myself cause I wanna play 3 but didnt play 2.

JazzFlight Aug 30, 2006 01:47 AM

Quote:

Originally Posted by Freddy Krueger
haha I am your savior http://www.datorrents.com/download.a...scenes.torrent I just started getting it yesterday myself cause I wanna play 3 but didnt play 2.

Well, those cutscenes look to be just the short CG ones, meaning you'll get absolutely no storyline from that, really.

I agree that XS2 is horrible. I'm "playing" through it now (about half-way through), and unless I'm still missing how to play it properly (although I am stocking, breaking, and boosting), each battle is a long chore and I absolutely hate it. I just want a simple generic battle system where you can xp grind away if you're not doing that well and then smash through the rest of the fights.

Soldier Aug 30, 2006 02:14 AM

Quote:

Originally Posted by Motsy
Nope.

What's the freaking point then? It's not like voicing a Tachikoma is eating up Lynn's time.

So now EPIII is going to be a hearing game to figure out which voices return from EPI, which ones remain from EPII, and which ones are all new altogether.

Fail, Namco.

And where's the torrent for this game already? :/

Freddy Krueger Aug 30, 2006 02:35 AM

Quote:

Originally Posted by JazzFlight
Well, those cutscenes look to be just the short CG ones, meaning you'll get absolutely no storyline from that, really.

I agree that XS2 is horrible. I'm "playing" through it now (about half-way through), and unless I'm still missing how to play it properly (although I am stocking, breaking, and boosting), each battle is a long chore and I absolutely hate it. I just want a simple generic battle system where you can xp grind away if you're not doing that well and then smash through the rest of the fights.

I don't think so, once cutscene I checked out wasn't CG and was like 5 minutes long. Plus XS3 will have a database which explains stuff from XS2. I am also awaiting the torrent for the game and Disgaea 2 hehe.

Cetra Aug 30, 2006 04:14 AM

Who the heck is the English voice actor for MOMO in XSIII? I can't even dig up any information about it on the Internet.

SouthJag Aug 30, 2006 07:52 AM

You said Soldier -- Namco, you fail at LIFE. I admit, I'm very, very cautious about picking this up today. Shion looks like a whore, KOS-MOS, an ANDROID, looks like a whore, T-Elos looks like a whore and the voices are not entirely back to their original cast.

This would've been a much better trilogy if they had stuck with the same formula from the first game, no question. Ah well.

I do still plan to pick it up, if only to say "Hey I own all three." However, I don't plan on starting it until much later, as Okami comes out next Wednesday and I am WAY more excited for its release than Xenosaga 3's.

Jujubee Aug 30, 2006 10:14 AM

Quote:

Originally Posted by Freddy Krueger
haha I am your savior http://www.datorrents.com/download.a...scenes.torrent I just started getting it yesterday myself cause I wanna play 3 but didnt play 2.

I've been watching Xenosaga: The Animation while I wait for Episode 3 to come in. I like the anime, its very nostalgic and makes me want to play Episode 1 again. But to be honest, I don't want to spend another 20-40 hours replaying either 1 or 2 right now. Didn't someone rip all the cutscenes from Episode 1 a while back? I can't seem to find a torrent for them.

EDIT: Just got Episode 3. It looks and sounds alot better than Episode 2 thats for sure. The database is pretty detailed and it even has a summery of 'A Missing Year.' If you still have your Clear Data from Episode 2, it'll unlock Shion's Vector Uniform from Episode 1. It's nice to have the old Shion back . :) Her new outfits look pretty slutty for a 'scientist' to be wearing.

Soldier Aug 30, 2006 06:02 PM

It'll be nicer if she gets her old attitude back. She was such a bitch in EPII. :(

Blackcats has the torrent up now, a whopping 6.52 GB. I'll be downloading Disgaea 2 first, then this afterwards (zero seeders right now, so it'll take a while).

I'll start reading the online reviews to see what I'm getting into. But what would help most of all is if you tell me straight up which characters get proper screentime and resolutions, and which ones get left in the dust, forever.

speculative Aug 30, 2006 06:23 PM

One of the girls at Gamestop was dressed up as the main female character from this series and she was not bad lookin' I tell ya. :superhappy:

Jujubee Aug 30, 2006 06:28 PM

Quote:

Originally Posted by speculative
One of the girls at Gamestop was dressed up as the main female character from this series and she was not bad lookin' I tell ya. :superhappy:

LOL. I'd have asked to have my picture taken with her. To commemorate the day my favorite game series came to an end.

Quote:

She was such a bitch in EPII.
And she's still a bitch, even more so. It's like Miyuki is the new Allen. -.-

SouthJag Aug 31, 2006 12:45 AM

Well, I've had my 3-hour sit down of the game. And I gotta say, if nothing else, this is one hell of a beautiful game to look at.

The visuals are absolutely top-notch. Pedea Island is incredibly attractive -- the environment has been designed by someone who has a very clear vision of what the perfect island would look like. I can't even begin to describe the detail. If something like this appeared on the PS3...I could die a happy gamer. I've never been one to put graphics over gameplay, but I gotta say when a game looks this good, you almost forget you're even playing a video game! It's worth mentioning that Namco through in a bit of bragging rights -- there's a cave you can walk through, and at the exit is a cliff you stand on and the camera shifts to give the player that long-distance view over the ocean. Yeah, they knew what they were doin'.

Also, the First Business District in Fifth Jerusalem -- more specific, the park. At the very top, there's another overhang. The park itself isn't really anything to woo yourself over, but the view is. You get to see nearly the entire city in all its splendor, and it's truly an amazing sight. Just seeing the visuals in this game make my inner gamer burst with joy and sincerely pray that a Xenosaga is made for the PS3. I would LOVE to see something like this done on the PS3's power.

My memory's a bit rusty, but it does sound like the majority of the original cast has returned, although MOMO's voice is in fact brand new (doesn't sound like Ep. 2's, but I could be mistaken. Either way it's not Sherry Lynn) and chaos's VA from Ep. 2 returns as well. Miyuki's migh tbe different, but for such a minor role throughout the trilogy, it doesn't matter. Her VA is pretty good though, so concern should be minor.

It's good to hear Shion back to her old self though, I'll admit. I've yet to hear KOS-MOS....I just pray her Ep. 1 actress is back in full-form.

So, on to the burning question -- does the battle system suck? No, actually. It's much more reminiscent of Ep. 1's than 2's, thank God, visually as well as mechanically. With the exception of the two ES battle's I was put in, the battles came and went with no load times, but the game itself does contain a few, though nothing harsh. This time, your characters' special attacks consume Boost -- Shion, to this point, is the only one able to use a Special Attack, and hers requires 2 Boost. Boost is acquired by attacking the enemy. ES's have "limit break" style attacks. When they receive damage, their Anima gauge fills up, and they can activate the Anima and use Special Attacks from there.

I noticed something odd in the ES battles though -- occasionally, my other party members would join in on my attack. Now, I'm not complaining, but I've yet to determine is this is a random occurrence, or if it's controllable. Also, the game's tutorial says that so long as your Energy Gauge isn't empty, you can attack "consecutively." When I battled, it was just like a regular fight though. I never saw the Energy gauge actually go down, either. So I don't know what to think. Two battles wasn't enough to get everything together.

The battle system is much easier though, that's for sure. At least compared to Episode 2. If Okami weren't coming out next Wednesday, I'd continue playing this for sure.

As for my own opinion on the game as a whole...I think the Xenosaga trilogy, to date, would have succeeded to a much greater degree if it followed one of two paths -- sticking to the first game's design all the way through, or using the third game's design all the way two. Most people I've spoken with agree that Episode 2 is inherently flawed, but this game is not. It doesn't have that charming quality that Episode 1 had, but it's certainly much better than it's predecessor. This is what Xenosaga 2 should've been, in my opinion.

JazzFlight Aug 31, 2006 01:02 AM

Quote:

Originally Posted by SouthJag
The battle system is much easier though, that's for sure. At least compared to Episode 2. If Okami weren't coming out next Wednesday, I'd continue playing this for sure.

Well, you're in luck, since it's not coming out until the 19th. ;_;

Cetra Aug 31, 2006 02:04 AM

I have to say, it's a damn shame this is going to be the last Xenosaga we'll see. They finally got so much right. Lots of excellent, emotional music, and high quality voice acting once again on the audio side. As SouthJag mentioned, there are next to no load times for most battles, though if there is a direct transition to a battle from a cutscene rather than on the field there is a load time, however it's nothing close to how bad XSII was and this type of transition isn't common.

They also fixed my biggest pet peeve I have with the Xenosaga series. Exploration areas FINALLY have some dialog and plot advancement mixed in making everything flow much better. No more plot ->Start at point A, get to point B ->Plot -> repeat formula for the entire game. Expect to be rewarded with some critical plot information while exploring in XSIII.

Battles are also extremely fast paced and character growth is handled much better where each person has a good set of unique abilities setting them apart in more than just aesthetics.

The real highlight for me is the ES battles. What a vast improvement in every aspect from style down to battle mechanics. The best way to describe the style of these battles is to think of a turned based ZoE2 game. The clunky Xenosaga mechs are gone, replaced by Anima equipped ES units that are finally on par with the Gears/Omnigears found in Xenogears.

I've only played the first few hours, but this is really feeling like the game Xenogears fans were looking for from the start. The strict sci-fi atmosphere has been replaced by one that feels a bit more like Xenogears while the ES units seem to be a critical plot device like the Gears in Xenogears were. Highly recommended to those Xenogears fans that have nearly given up on the Xenosaga series just as I did. You'll enjoy this one for sure.

Dobby Aug 31, 2006 03:57 AM

That tutorial ES battle. My god, it made me feel like it was xenogears all over again with the flow and all <333333333

I freaked out for a moment when i saw the gauge to the left, I thought it was the fuel meter once again, but it wasnt.

The visuals and scenery, HOLY SMOKES... like SouthJag said, the view from the park was so incredible, the island was beautiful, ahhh...

But question though, is it just me, or does it lag and slow down during some cutscenes? Ive had it happen to me a few times...

Peter Aug 31, 2006 04:12 AM

Well, I finished the Japanese version a couple of weeks ago, and I'd like to post some of my (I have to admit, very longwinded)thoughts. Note that they are based on the Japanese version, so there coul be some useless parts, like voice acting.

Spoiler:
Those who’ve read my previous review, know that I wasn’t too happy with the state of affairs in Episode II. Still, despite knowing better, I couldn’t help but getting more and more excited for Episode III, after seeing the few trailers that were released. Even though I knew that it could be a disappointment, I still couldn’t wait to get my hands on the game. After playing through it, I’d like to present to you my final conclusions. Please note that this review will contain inevitable spoilers for the previous two games.

Storyline
The story was one of the weakest points of the second game, but it was still one of the most awesome stories I’ve seen in an RPG in a while. The main criticism that I had was the lack of real story advancement, since the game mostly focused on background for Jr. and Albedo, Momo to a certain extent. After the announcement that this would be the last episode, I was a bit disappointed, since I feared that it would be a rush job. I’ve been proven both right and wrong in this point. Episode III starts one year after Episode II. The crew has been spread around, and it seems like everything has return to normal. Shion is still looking for answers, concerning KOS-MOS and the gnosis phenomenon. She has quit Vector, and has joined an anti-UMN organization, Scientia. Soon, she’ll realize that nothing has ended with Albedo’s death, and that the real plans have only just been set in motion.

For those who’ve played the previous games, you know that there are A LOT of questions to be answered, concerning nearly all the characters. The first disc starts out nice and slowly, as we are introduced to some new characters. After a lengthy introduction, we go through a long segment finally giving some more insight in Shion’s past. I was really pleased with the events up until the events at the end of the first disc, since it’s obvious that a lot of the characters get some (much-needed) development. The second disc, however, is still good, but doesn’t really live up to my expectations. Don’t get me wrong, there’s nothing wrong with the story which is still simply incredible, but the execution is a bit lacking. Since there are so many loose ends that need to be tied up, you’ll soon be fighting antagonist after antagonist, giving little room for their development. This also makes the game lose that epic feeling that it had on the first disc, making the final battle of the entire series lose some power, even though it’s still a pretty cool fight.

Most of this can be blamed on the cancellation of the rest of the series. It seems to me that the overall story was supposed to be a lot more wider, as is also shown with A Missing Year, a flash movie on the official website that ties the events from XS II to the ones of this game. Because of this there is quite a lot of new information to digest at the start of the game, which can be rather confusing. But once you are in the game for a few hours, you’ll know what’s going on, mostly thanks to the magnificent Database (more on this later). Still, it’s a bit annoying that you are kinda thrown into the deep. The cancellation also shows itself in the ending, even though it answers most questions, you feel like you are missing some essential background stuff. Luckily, there’s a final update on the database that gives some much needed background, but it still would have been nice if they had the time to develop this during the course of the game.

There are some fans who will disagree with me on what I’ll be saying next, but you have to look at the entire game in context. You can’t just ask “Is the final instalment a worthy ending?”, just like that, but you have to ask “Given the cancellation of the series, have they managed to create a worthy ending for this saga?”. I personally can say yes, since most of the questions have been answered, almost everything has been resolved, but they still left some room for a sequel. Even though it felt rushed, the ending still managed to strike an emotional cord with me. Of course, some aspects could have been handled better, but there has never been a game where I didn’t have complaints regarding the overall story (except Vagrant Story, maybe)

Characters
Character development is a bit unbalanced. Some characters have received sufficient development in previous games, namely Jr. and Ziggy (Pied Piper), and Momo to a certain extent. The character development in this game is almost entirely focused on Shion, who had, at least for me, the most interesting background to explore. Unfortunately, some of the most enigmatic party members, namely chaos and KOS-MOS don’t get nearly enough attention until the very end, but at time it’s a bit too late, in my opinion. KOS-MOS has one of the most interesting stories, and has been one of the main points that drew people into the saga, but her back story feels rushed, and could have been far more interesting if only they took the time to focus on it a bit more. The same can be said about chaos, and only if they paid a bit more attention to his development over the game, he would have had a major impact

The villains suffer from the same problem, even though some of them have a magnificent role, namely the Blue Testament and Dimitri Yuriev (you didn’t really think that he would be on your side), and for me personally they are the most interesting villains in the game. The rest of the Testaments get sufficient development, (especially White gets a memorable moment to shine), but the main antagonist, the one who has been pulling strings behind the scenes for three games gets not nearly enough light shed upon. He really had the potential to be one of the better characters that I’ve encountered in an RPG, but they just didn’t seem to find the time for some development. I was pretty disappointed with this, but then again, when looking at it with the cancellation in mind, it’s an understandable problem, although this doesn’t make up for it.

Once again, character designs have undergone some changes, not as radical as the differences between Episode I and II, but still serious enough for me to comment on. Several characters now have a better look, especially KOS-MOS, who looks pretty awesome in her upgraded outfit, but Jin has also changed out of his kimono, which actually bothered me quite a bit since it’s a bit too unrealistic to keep on battling in an outfit like that, and he now wears something that Xenogears fans will surely recognize as the Citan Uzuki outfit. Two designs disappointed me, namely Shion and Jr. Shion’s outfit in the second game was perfectly acceptable to me, but this time she looks a bit… cheap and skanky to me. Jr. hasn’t had a nice outfit since the first game, and they are really turning him into a cowboy-wannabe in this game, which disappoints me.

Graphics
Those who have read my review for Xenosaga Episode II, will remember how disappointed I was with the environmental graphics, which were bland and unoriginal. Luckily, the third episode gives us some of the most beautiful environments that I’ve seen in a PS2 game. From the huge city that is Fifth Jerusalem, where I immensely enjoyed myself by just looking at the landscapes, to the desolate Limestone Cave, all the environments are detailed, and have enough variation, unlike other RPG’s where most dungeons all look the same. I’m really glad that they made some improvements here, since it gives the whole game a rather majestic feel. As for battle effects, they aren’t better or worse than in the previous games, and since I didn’t have a problem with them then, I don’t see a need to complain now. The ES battles deserve a special mentioning, since they are just awesome. The regular attacks are already cool, but the real fun starts when you unleash your Anima attacks, which are visually astonishing. There’s nothing better to look at than your party battling some uber-mech.

Music
As for music, I was a huge fan of the Episode II Movie soundtrack, composed by Yuki Kajiura, and I was disappointed in the other themes composed by Hosoe. Knowing this, it can’t be a surprise if I say that I was excited when it became known that Yuki Kajiura would be responsible for the entire Episode III soundtrack. A comparison to Episode II’s music is inevitable, and the first thing that can be noted is that Episode III’s music has a darker, more subdued feeling than the previous OST, which could have been expected seeing what serious issues are coming up in this episode. The trailers released before the game already confirmed this, and the tracks used to accompany those can be considered some of the highlights of the game.

There are some incredibly powerful compositions in this game, that can easily rival with “Communication Breakdown”, or “Lamentation”. Some of my personal favourites are “Godsibb”, coincidentally the only track that doesn’t seem to be composed by Kajiura, “Promised Pain”, which is one of the best battle themes I heard in a long time, and “Hepathica”, the theme for KOS-MOS in this game. There are also some remixed versions of tracks that we heard in the second episode, like “Here She Comes”, or “Fatal Flight”, that are nice, but they essentially don’t add anything new.

One of the biggest fears that fans had was that Kajiura would screw up background music, for towns and dungeons. I’m glad to say that this is not the case, especially compared to the previous games (no background music in towns in Episode I, boring and repetitive tunes in II). The tunes are nice to listen to, they don’t linger in your head until they annoy the hell out of you, and they accompany the long treks through the dungeons or towns nicely. The battle themes are also a strong point, even though the general battle theme is a bit boring, this is easily overlooked as soon as you enter a boss battle with “Battle of your soul”, or even better, “Promised Pain”. Overall, I’m really pleased with this soundtrack, and it’s one of the strongest points of the game, just as it was one of the best aspects of the second episode.

Voice Acting
I consider voice acting one of the most important parts of a game with a story like this, especially since it can either really enhance certain scenes, or make them bland and boring, no matter how interesting the content is. Luckily, the Japanese cast does a stellar job, especially the various antagonists that your party encounters. Of course, we all know what Albedo sounds like now, so there’s no questioning his skills, but the real surprise had to be Red Testament, who does one of the best jobs I’ve heard in a long time. Dimitri Yuriev’s a personal favourite, just like Margulis, who both just sound deliciously evil. The only voices that bothered me a bit was Miyuki, who can sound a bit too whiny and childish, even though it fits her character, and Hammer, because he has the incredibly annoying habit of adding “su” to every goddamn sentence, but that shouldn’t bother the fans of the US version. But the rest of the cast, as we already know them is just excellent.

One thing that should be noted about the sound is that there is no option to turn off the background noise. During the entire game, the sound of footsteps and shooting will have the same volume as the background music, which can be a bit bothering during the dungeon crawling, but it gets really irritating during the battles. It really got on my nerves at times, when you are fighting a boss battle with a cool tune playing, and all of a sudden the boss uses a big attack with a lot of noise, and you can’t hear the music anymore. In the beginning this isn’t so bad, but there were moments later on where I got mad at the game for not having an option for volume control.

Battle System
When you ask someone why they didn’t like the second episode, they will most likely say that they were annoyed by the battle system. I’d have to agree with them, because even though there where plenty of different attacks available, the system was flawed so that normal attacks where the only useful ones. Luckily, it seems like Monolith has listened to it’s fans, and they have returned to a more traditional system combining various elements from the first two episodes.

From episode I, we see the return of the use of ether and arts. While they were useless in Episode II, they will be your main attack in the game. Ether attacks are divided into 4 different elements, fire, ice, thunder and beam, so you’ll have to check out an enemy’s weaknesses in order to successfully defeat it. Aside from the obligatory healing ethers, most of the ether skills can be divided into these categories, and almost everyone in your party possesses these same skills. It isn’t until the end of the game that there will be some character-specific ether skills, which are most likely the most skills that you’ll use

Arts are unique for each character, and have various uses. For example, KOS-MOS has a wide range of attacks, that can be used against a specific enemy (biological, machines and gnosis), while Ziggy’s attacks are most effective when used against humans. Although this may sound like you’ll be switching characters constantly in order to effectively exploit an enemy’s weak points, this is not the case, since you’ll combat is rather easy, and it isn’t until the end of the game that you’ll be switching characters, because enemy HP will be so high that you’d want to exploit enemy weaknesses to speed up combat.

A character can learn new ether or arts by levelling up, or by using the Styleline. After each combat, a character will earn style points, that can be used to buy new skills on the Styleling. This system is reminiscent of the skill tree in the first game, and it’s specific for each character. It’s not really a tree this time, since you only have two branches, each with slightly different focuses. The ether skills that everyone can learn are all the same, as I’ve said before, but the character skills are unique, although they can have the same effect. Aside from that, both branches offer various stat boosts (HP+100, Strength+2, …), and some passive skills, like counter skills or critical hits. Overall, it’s a pretty basic system, but it’s nice to have at least some customization for your character. It’s unfortunate that XSIII seems to suffer from the same problem that FFX had; near the end of the game, you’ll have so many skill points, that you will most likely turn the characters into cardboard copies of the rest, even though they still have some unique skills.

Another element that has survived since the first episode is the boost gauge. Every attack will fill up this gauge little by little, and you can use the gauge to get an extra turn, to heal or to obliterate the enemy before he gets a chance to attack. But there’s more; each character possesses so-called deathblows (I think that’ll be the English translation), which don’t consume any ether points, but it will consume the boost gauge. These are some of the more powerful attacks in the game, and as they level up the more you use them, the more powerful they’ll get. But that’s not their only use; if you kill an enemy using a deathblow, you’ll have performed a “Finishing Strike”, and you’ll get more experience, more style points, and more money, so it’s a rather good thing if you can use deathblows effectively.

There is only one element that hasn’t been present since the first game, and that’s the Break gauge, although it’s simplified compared to the second episode. Every time you attack an enemy or one of your characters get attacked, this gauge will fill up slowly, and when it’s full, the character will go in “Break” status, and he won’t be able to act for a couple of turns, and he’ll be more likely to receive critical hits. Now, this sounds nice, and you’d think that it would be useful during boss battles, but there are some flaws. First of all, the enemy’s gauge fills up real slow, and you’ll most likely have killed him before he breaks. There are some skills that can speed this up, but it’s till a bit too slow for me. Second, your characters will have a small break gauge, which means that they can be broken rather easy, making the whole system only a nuisance for you. A little bit more thought behind this would have been nice.

ES Battles
Now that I’ve discussed normal combat, it’s time to move on to ES battles, something that I really liked in the second game. The system has been simplified, and some of the flaws that were present in the second game have been taken care of. Each ES has it’s specific pilots, so no more switching like in episode II. Since equipment made a return (more on this further on), you can customize the various ES to a certain extent, but each suit will have it’s advantages and disadvantages. For example, Dinah (Shion and KOS-MOS) will have more beam attacks, while Reuben (Jin) can only carry one weapon, but he has a lot more power. In battle, there are most of the time 2 or 3 attacks to choose from. Each of these attacks will consume a certain amount of energy, and you can choose to put all the energy you have in one attack, or you can spread it and unleash 3 or 4 smaller, less powerful attacks.

That’s the basis of ES combat, but there’s more. Every time you attack, the anima gauge will fill up slowly. When the gauge’s filled up, you can awaken the Anima Vessel installed in your ES, which allows you to use an ES deathblow, or it gives you the option to use normal attacks for a lower energy cost. Just like character deathblows, the ES deathblows function as Finishing Strikes, giving you bonuses after the battle. The ES deathblows can be obscenely powerful, dealing more than 100000 damage, and what’s more, they can chain with other characters normal attacks, making an ES a very powerful weapon. Overall, I really enjoyed ES combat, more than character battles, and I only wished that there were more ES dungeons in the game. A minor point of criticism is that ES battles can take a bit too long near the end of the game, because the HP of certain enemies can be way too high.

Other Gameplay
Aside from the battle system, there have been some changes in the rest of the gameplay. For example, shops have made a welcome return, and you finally have the option to put equipment on your characters. It’s standard RPG equipping, nothing new, but it’s still a lot better than the painful absence in the second episode. I’ve heard people complaining about the lack of money, but I never had any problems buying what I wanted, until the end of the game when I made some purchases that weren’t needed.

There are some gamers who will be disappointed by the lack of towns to explore, since there are only two in the entire game, but I personally didn’t really bothered with it, since the dungeons are pretty awesome this time around. In episode II, they sent you from one end of the dungeon to another a few times, and combined with the lack of decent puzzles, and the painful battle system, dungeons where boring as hell. This time, dungeons are still huge, but at least you make some progress, and you don’t have to do a lot of backtracking. Most of the stuff’s straightforward, but I really didn’t mind it, since the designs were neat, and I loved spending my time looking at the environments.

Speaking of dungeons, traps have also made a comeback, and they are actually useful this time around. You have to purchase them from shops, and when they hit an enemy, you often get a pre-emptive attack, and a boost bonus (or anima gauge bonus when in an ES), so you have to take advantage of them. The only downside is that you can only have 10 with you, and since dungeons are huge, you’ll run out of them too quickly.

Optional Stuff
As for sidequests, they got rid of the Good Samaritan Campaign, a loss that I don’t regret. The Segment addresses make a return, which is nice because it was some of the coolest side quests in the first game. Not much has changed here, and you’ll still be using the EVS plate to go back to old dungeons. There is a rather big sub event in the cities, but it’s missable, and unfortunately, I missed it, so no comments on that. There are a few sidequests right for the final dungeon, mostly getting the ultimate weapons for your characters, but there are also a few optional bosses to fight, and they pose a nice challenge for you.

There is one more sidequest during the game, namely Ge-Mix. I haven’t really bothered that much with it, since the instructions are a bit confusing, but you can compare it to Lemmings, some old NES game, where you have to get your character from point A to point B, and you can only change the environment in order to get them there safe.

One of the most welcome returns is the return of the Database, an option that I really missed in the second game. It’s even bigger than the one in the first game, and it gives details on every aspect of the game. From the characters to the various organizations, to the most meaningless technical term, everything gets explained. There are several categories, and you if there’s a term that you don’t understand, you can quickly link to an explanation. I spent hours reading this, because of the interesting stories, but of course also because it’s filled with way too many kanji ^^. Aside from the database, there’s also a data option on the start screen. You can view past event movies, if you need a quick recap, but there are also options for character and enemy 3D models, which is a very nice addition if you want a close look at some of the ES for example. The further you get in the game, the more movies and models get unlocked, so it’s a really nice future.

Overall, is Episode III a worthy ending for a saga spanning 5 years? Given the circumstances, I’d have to say yes, but I still can’t help but wonder what it would look like if the original planning had been followed. I don’t think that there are many XS fans who will be disappointed with the overall story or the gameplay (best that the series has seen since its debut), but I think that they will share my disappointment whenever I think that there could have been more.


Also Southjag, characters will randomly assist eachother in ES battles, you can't control it, or improve the rate at what they'll do it.

Soldier Aug 31, 2006 04:15 AM

Quote:

And she's still a bitch, even more so. It's like Miyuki is the new Allen. -.-
Well, Shion always did seem to be openly bitchty toward Miyuki. Supposedly Miyuki likes to take advantage of Shion's friendship by using her as a lab rat for her crazy inventions. You know, the usual anime cliche.

Quote:

My memory's a bit rusty, but it does sound like the majority of the original cast has returned, although MOMO's voice is in fact brand new (doesn't sound like Ep. 2's, but I could be mistaken. Either way it's not Sherry Lynn)
So it's 3 voice changes in a row. MOMO is the new Daisaku.

Maybe by the time I download and finish the torrent, I'll be able to get hyped up for this, but right now my expectations are so low it's shocking. Maybe I'm just depressed that this is the finale (at least for Shion and company), and I worry that they'll be able to wrap everything up on time without making it look like two stories crammed into one and played on fast forward (see X-Men 3).

Cobalt Katze Aug 31, 2006 04:34 AM

Well considering that I just played for about 6 hours straight, with some copious Database reading, and I just arrived at the first non-tutorial dungeon, I'd say they certainly aren't rushing the storyline :D

I'm really enjoying the hell out of it so far. Agreed on most of the first impressions thus far. I'll add my own Good/Bads:

Negatives:
- Sample rate on voices is low, mainly because there's a TON. So, "ess"es get smudgy, but it's made up by their quality acting.
- However, a few new antagonistic characters have awkward voices - one's a bit too arch in his snideness, the other just has a really bad voice.
- "Facetime" cutscenes aren't as immersive as the directed/lipsynched scenes of the past, but given the sheer quantity of them it's forgivable.
- The gap between Episodes II and III is pretty vague without the flash animations from the JP website, but it's summarized well in several sources both ingame and in the database.

Positives:
- Graphics are vastly improved from the previous two titles. Environments in particular are amazing
- Dungeon design is top notch.
- Battle system is one of the most enjoyable RPG systems I've played in a while. Plus, there is NO loadtime. The transition between field and battle is quite literally instantaneous. (With a few exceptions, but it's nothing to complain about.)
- Music is hardfuckingcore, with really nice orchestral battle themes - a FAR cry from Mr. Riiiiidge Racerrrr's Episode II battles. (Just my opinion!) Also, for various BGM, there's some really nice jazz tunes. First dungeon is a great upbeat tune, and several interior locations have some nice downbeat tunes.
- Voice acting in general is very solid. Ep. I Shion & KOS-MOS = Happiness. Plus, I liked Ep II's chaos better than I's, so I'm glad he's back too.
- Storyline is progressing very well, probably even better in its method of storytelling than the previous two games. And according to IGN, the game has a very explosive and powerful ending. Hence, me literally glued to the screen and forcing myself to put it down to sleep tonight. Can't wait.

---

Is there a music rip from this game floating around anywhere? I've come across so many tracks ingame so far that aren't anywhere on the released OST, especially the piano pieces and most non-dungeon BGMs.

SouthJag Aug 31, 2006 11:48 AM

I didn't think about it until after Cetra posted it, but walking around in towns is certainly not a mundane task anymore.

I really like the fact that conversation boxes appear, and that NPCs will speak to each other -- pressing Square when it appears lets Shion butt in on the conversation. Really, it's handled quite nicely. I'd almost say that I've liked checking out the environments and listening to the people more than any other aspect of the game thus far.

Cetra Aug 31, 2006 11:54 AM

On MOMOs voice actor:

After loading up XSII to check, I'm almost positive her XSII and XSIII voice actor is the same person. I think she actually just took some acting classes between recording the two games.

Freddy Krueger Aug 31, 2006 03:37 PM

Well I'm loving the game so far, the ES battles are really cool as well as the regular on foot battles. The graphics are really nice and the music is good too, I can tell I will like this one the most outa all 3 so far.

Cobalt Katze Aug 31, 2006 03:50 PM

Holy crap. Has anyone played the minigame HaKox very much at all yet? It's insane, and incredibly addicting. I just wasted 2 hours on it haha :D It's like... Lemmings... combined with Chu Chu Rocket... but with blocks, movable things, and lots of death if you aren't careful.

SouthJag Aug 31, 2006 08:42 PM

Yeah, I played in the Merkabah museum. I'm not really too fond of it though. It's fun and all, but it's easy to see that at the harder levels, this is gonna bring frustration-a-plenty.

Spoiler:
According to the strategy guide, you must be the hardest level to get either Jr.'s or Ziggy's ultimate weapon. In fact, several of the levels have rewards similar to that.

Soldier Sep 1, 2006 04:07 AM

Like I need anymore bad news with this game.

Quote:

Worst, the game is heavily censored. Namco Bandai, in its efforts to get a T rating, has sucked all of the blood out of the game. Normally it wouldn't much matter, but major plot points of this game center around brutal violence - including the climactic scene in which the biggest twist in the plot of the entire series is revealed. It's an insult to the fans that have tread the rocky path this series has taken.
That is goddamn bullshit. I was neutral with the whole Albedo thing in EPI, and the other Albedo thing in EPII, but now bloodless deaths? AND the "biggest twist" is going to suffer because of this?

I'm glad this is the final episode.

Jujubee Sep 1, 2006 12:03 PM

Quote:

Originally Posted by SOLDIER
Like I need anymore bad news with this game.

Quote:

Worst, the game is heavily censored. Namco Bandai, in its efforts to get a T rating, has sucked all of the blood out of the game. Normally it wouldn't much matter, but major plot points of this game center around brutal violence - including the climactic scene in which the biggest twist in the plot of the entire series is revealed. It's an insult to the fans that have tread the rocky path this series has taken.
That is goddamn bullshit. I was neutral with the whole Albedo thing in EPI, and the other Albedo thing in EPII, but now bloodless deaths? AND the "biggest twist" is going to suffer because of this?

I'm glad this is the final episode.

That's a shame, really. I honestly didn't know about the game's censorship until now. It'd have been better to find after I finished to game, but whatever. For once I'm not going to bash the game or the company for something like 'censorship.' At least they got everything else right with the gameplay, graphics, music and voice acting. I was upset enough when I found out this was the last game in the series. Frankly, that was the worse news I'd ever heard about Xenosaga and the censorship isn't much by comparison. Once I beat the game I'll just go to YouTube, I'm sure they already have all the take-out scenes up by now. The way I see it, Xenosaga Episodes III - VI have all been 'censored' into one game anyway. It shows in Episode 3 how alot of things were cramed togather by revealing so many plot elements at once.

The series came to a very premature end, which is as bad as it gets. But if you're a real fan you won't let something like a little censorship keep you from playing this last game. It's still damn good.

Cetra Sep 1, 2006 12:20 PM

Not that I'm exactly happy about the censorship, but I hear the press is blowing the issue way out of proportion similar to the Xenosaga censorship. The scenes basically went from "blood fountains" to just "blood" in the censored version.

B.K. Sep 1, 2006 05:37 PM

Quote:

Originally Posted by Cetra
The scenes basically went from "blood fountains" to just "blood" in the censored version.

No they didn't. The scenes went from blood to no blood. All the blood in the game is gone.

Inhert Sep 1, 2006 09:25 PM

yeah they realy took ALL the blood from the game here's some screenshot that shows the JP and NA version

(some may be spoiler so look at your own risk)


Cetra Sep 1, 2006 09:40 PM

I'm not going to look at the screens as I'd like to avoid spoilers so I'll take your word on it. I was going off of a friend who supposedly has played though both the JP version and was mostly though the English version. Obviously he's mistaken or lying.

Speaking of spoilers. Don't read the damned database as soon as you get new stuff! Jesus, that thing contains plot spoiler information before it happens in the game. When the Abel information is first unlocked is a fine example of this.

B.K. Sep 1, 2006 09:58 PM


I was wondering why my Photobucket stats said I already had 5000 hits for the month. ;)

Inhert Sep 1, 2006 10:07 PM

oh sorry I din't know, I found them on gamefaqs actually :\ I can remove them if you want...

kainlightwind Sep 2, 2006 09:56 AM

Quote:

Originally Posted by SOLDIER
Like I need anymore bad news with this game.



That is goddamn bullshit. I was neutral with the whole Albedo thing in EPI, and the other Albedo thing in EPII, but now bloodless deaths? AND the "biggest twist" is going to suffer because of this?

I'm glad this is the final episode.

Um. Remind me again in private about the Albedo thing or could anyone explain this again? Silly me, this is the first I have ever heard of all this censorship nonesence.

Motsy Sep 2, 2006 11:59 AM

About the changes:

Spoiler:
In Episode I, when Albedo goes digging inside MOMO for the Y Data he actually sticks his hand into her chest and starts feeling around. This was changed to him holding his hand above her head and visibly extracting data for the US version.

In Episode II, when young Albedo is showing Rubedo and Nigerdo his ability to regenerate body parts he shoots himself in the head with a gun in the JP version. For the US release, he conjures a ball of energy and blows his head up.


Both of those edits made some sense, but removing ALL blood from Episode III is just stupid -- particularly when Episodes I and II had more than there share of it. Were the scenes edited really heavy on the red stuff, moreso than I and II?

kainlightwind Sep 2, 2006 12:06 PM

Quote:

Originally Posted by Motsy
About the changes:

Spoiler:
In Episode I, when Albedo goes digging inside MOMO for the Y Data he actually sticks his hand into her chest and starts feeling around. This was changed to him holding his hand above her head and visibly extracting data for the US version.

In Episode II, when young Albedo is showing Rubedo and Nigerdo his ability to regenerate body parts he shoots himself in the head with a gun in the JP version. For the US release, he conjures a ball of energy and blows his head up.


Both of those edits made some sense, but removing ALL blood from Episode III is just stupid -- particularly when Episodes I and II had more than there share of it. Were the scenes edited really heavy on the red stuff, moreso than I and II?

And yet get games like GTA or Dead Rise that's far worse than what Xenosaga offers. Go fig.

SouthJag Sep 2, 2006 12:08 PM

Spoiler alerts a-plenty would've nice, Motsy. Not really for me, but for some.

I imagine that the Bandai half of Namco-Bandai had something to do with all this censorship. Namco, as a solitary company, might've changed the methods in which they showed such content, but they still showed it. The censorship is that much greater in Episode III though, and I don't think it's merely coincidence that Bandai's a part of the team now.

Sepharite Sep 2, 2006 12:20 PM

http://youtube.com/watch?v=uMRZOSalyQE

Here's the video of that touching scene with Albedo and Momo. Enjoy.

Soldier Sep 2, 2006 12:21 PM

Maybe they just didn't feel like putting the effort to merely lower the blood count, when it's much easier to remove it entirely.

Quote:

Originally Posted by Motsy
Spoiler:
In Episode I, when Albedo goes digging inside MOMO for the Y Data he actually sticks his hand into her chest and starts feeling around. This was changed to him holding his hand above her head and visibly extracting data for the US version.

Spoiler:
You left out when he uses a knife instead of his hands to tear out his arm and head. Oh, and when he snaps the Kirchwasser's arm in two different places. Oh, and his orgasmic expression when he was digging inside MOMO.


:(

Motsy Sep 2, 2006 12:36 PM

I'd actually say that him ripping his arm and twisiting his head off is worse than cutting them off with a knife. And they left his little joygasm in: "Mmm, ahh! This is nice! Don't you want to give it a try?"

Soldier Sep 2, 2006 12:46 PM

I aggree. Also, I was talking about the expression he makes (where he slowly blinks his eyes, just before Jr loses it) during the.....the "climax"...of the scene. >< In the NA version, his head is cut off halfway.

Ironically, his decapitated head is shown in full in the NA version, while the Japanese version blocked most of it with a shadow. I can't believe they've pussied out now and removed all blood.

It's going to take another 3-4 days at this rate to finish the download. Stupid Blackcats seeders.

Rydia Sep 2, 2006 01:14 PM

Added spoiler tags to Motsy's original post and all other posts that quoted the original.

Soldier Sep 2, 2006 02:11 PM

Normally I'm a stickler for spoiler tags, but I thought this board had a statute of limitations for games over 1-2 years old.

Adamgian Sep 4, 2006 06:40 AM

Awkward question, but has anyone here tried emulating this game on a PC? I'm away from home for school and unfortunately can't bring my PS2 along, so I'm going to have to find another way to play this.

Inhert Sep 4, 2006 11:14 AM

there's no ps2 emulation, well I'm pretty sure that it doesn't exist... or they aren't really good...

Kensaki Sep 4, 2006 02:01 PM

Christ they ruined both the scenes with this. -.- Those scenes don't make no sense without blood. -.-

petmoi Sep 5, 2006 03:45 AM

Actually there are PS2-emulators out there, not very good ones though.. I tried playing Kingdom Hearts yesterday with PCSX2, and it kinda worked.. cutscenes were slow, and control was sluggish, and it froze just after you beat that big dude in the beginning of the game. The emulator still has a long way to go.

Cobalt Katze Sep 5, 2006 11:25 AM

Just a bit of a testimonial here ;)

I beat the game last night, around 55 hours or so logged, though I have yet to do the sidequests. Missing about 4% on Unknown in the Database, but other'n that pretty complete. Absolutely loved it. All the storyline threads get concluded, character arcs complete, and an ending that
Spoiler:
leads BOTH into Xenogears, but also more potential stories from our surviving characters.


Regarding the blood issues, only one scene made no sense without blood, and I agree that since it was key to the scene should have been left in. The other instances didn't bother me as much, though I'm still not certain why they were cut out considering the ammount of blood that was in Episode I. It's moot at this point, and I'm wondering what happened to the "animated blood" that's allowed to be in Teen games.

Regarding the ending:
Spoiler:
I thought the scenes with Jin were a really meaningful way to not only finally explore the bond he had with his sister, but to also tie him together with Citan in Xenogears. The whole thread regarding Nephilim and Abel played out a lot differently than I expected, but also made total sense to me. This is my interpretation on how that event leads into Xenogears...

The gnosis, a.k.a. the peoples' wills who wish for rebirth, all gather at Zarathustra. chaos uses his powers of Anima to bring everything located in that area of space into the physical (out of imaginary space). The idea is that considering that all gnosis were once physical objects, when they're brought back into normal space, they once again take shape. Therefore, Abel's Ark becomes the Eldridge, which literally is the Ark of humanity for those traveling to Lost Jerusalem. Abel becomes corporeal on the ship, as does the Omega System which becomes what we know as Deus. Omega Universitas is Weltall/Xenogears, and the various gnosis that you fight in the Ark become their respective omnigears (assuming that the ones you don't fight also exist somewhere within the Ark).

One could also assume that this event of corporealizing the Eldridge and its contents also resulted in the trapping of Xenogears's Wave Existance within Zohar. Why would it not be U-DO? For one, U-DO is represented as red, and the WE is turqoise. Secondly, because Abel (U-DO in physical form) contacts the WE to set off the creation of the new world, they have to be separate entities.

Then, of course, according to Perfect Works lore, the Eldridge which is en route to Lost Jerusalem, is suddenly attacked from the inside by Deus/Omega and crash-lands on the planet that is to become Xenogears' world. Abel makes contact with the Wave Existance and thinks of Nephilim to create the Mother. All the wills of the people follow this and are eventually born into the humans born on the world. Hence, Jin's consciousness becomes born into Hyuuga/Citan. Mai's consciousness becomes born into Maria, etc. And of course Abel and Nephilim become continually reborn as we know the story to go. However, the simple fact that Abel is the physical manifestation of U-DO brings to light exactly why his reincarnations have such power, all of which revolving around the color red. Grahf, one of the reincarnations gone awry, grants people with power with his "divine fist" - literally so, his fist glowing with red energy, the same as which U-DO manifested. Fei with his unstable mind, regresses into Id, a being that not only has flaming red hair but also glows red and manifests all the powers that a god would have.

Anyways, that's all I've got for now :D End spoilery cut.


As a final note, I also wanted to glow about the boss battles. Extremely challenging, but not impossible if you put your mind to it. I loved how possible they could be if you figured out exactly what to do, rather than just solving the problem by grinding out levels. Can't say enough good things about how enjoyable the fights were once I finally won after many frustrating defeats :D

Freddy Krueger Sep 5, 2006 12:22 PM

Yeah I beat this sunday and I must say I was suprsiingly in love with this game.I mean 1 and 2 were GOOD but this one was amazing, I was playing 10 hours a day if not more because I couldn't put the game down. Definitly one of my favorites.

Casaubon Sep 5, 2006 08:04 PM

Quote:

Originally Posted by Cobalt Katze
around 55 hours or so logged

How the hell could you have a 55 hour playtime? I got 100% on everything, pretty sure I got all ultimate weapons etc.. and I my end playtime was only 32 hours.

The tied up all the loose ends, but the amount of characters that get completely ignored or just very little screen time is absurd. That's not to say the story or character development was bad, it's just a lot of characters got pretty much nothing(such as MOMO, who had one, insignificant scene). The Testaments were done well aside from White, who got like 5 minutes which is just ridiculous, but then again, I'm a fanboy so it might just be me.

Most of the scenes were done well though, and I wish they had more real cutscenes, since they seemed to last about 2 minutes, excluding the finale.

The only thing that really kept me going on a marathon was the battle system. It's so standard it isn't even funny, but it's fun as hell. The E.S. battles are epic since you do like 12 billion damage, and it's easy to just kill everything in one hit with traps and such. None of the bosses gave me any real trouble, which I consider a downside. The final boss was a joke. Other than that it was great.

I'd probably have to jump on the bandwagon and say it's the best of the XS games, but still fell short because of several shortcomings on favorite characters.

Cobalt Katze Sep 5, 2006 11:50 PM

Quote:

Originally Posted by Casaubon
How the hell could you have a 55 hour playtime?

Sorry, it was actually more like 50... Time was 48h at the final savepoint. My characters were 55, not the time spent. But regardless, yeah, that's a bit longer than you spent.

Not sure exactly. I took my time, read through the entire database as things were updated, and had instances of extremely lengthy boss battles. Majority of the 2nd disc battles lasted around 15-30 mins each for me. Final boss was even longer... definately not a joke as per your experience, though my criteria for cakewalk = brainless fight. The fight kept you on your toes, and was doable if you know what to pull off, but going in blind makes you adapt on the fly and keeps you shifting your strategy. Unless I'm just wailing away without a challenge (like many battles in Ep II), I wouldn't consider a fight easy per se :)

Not sure if you used a guide for anything, but I pretty much went in cold hence why I missed a few things and didn't finish all the optinal such-and-such. Oh well :D

Jujubee Sep 6, 2006 01:29 PM

I just beat the game today at around 48 hours playtime. The database is still at 98% but I skipped a lot of sidequests. I prefer to beat the game first then go back for the optional bosses later. The database is a huge help to understanding this game's story, which in my opinion surpasses Xenogears by a long shot. However, I feel there was only one thing left unexplained after beating the game.

Spoiler:
What/Who exactly is Wilhelm? Beyond being the mastermind behind civilization itself, where did he come from? The history behind chaos, Abel, Nephilim, and everyone else over a thousand years old was explained, but not his. Honestly, I was hoping he would be the final boss, because he basically triggered all the events Xenosaga's story. My theory, and I know this may be far fetched, is that Wilhelm is in fact the Anti-Christ, both in appearance and personality. There was a lot of talk about God in the game, I was shocked when I saw the name Jesus [that was a bold move], but they never mentioned anything about The Devil. If you think about it, Wilhelm is the most characteristic figure of Satan. He seduces people with power (The Testaments), he defied and betrayed God (Using Zarathustra), he's the genius behind civilization (Vector Inc = Humanity's Tree of Knowledge). Wilhelm is like the snake that offered the apple. In The Bible it describes the Anti-Christ as a handsome, persuasive individual with immense political power. Wilhelm has all these factors.

I was quite disappointed how he practically did nothing to stop Kevin from opposing him. Wilhelm created the Testaments, so he must have an insane amount of power, at least enough to neutralize or kill one at the snap of a finger. It would have made more sense had he been the final boss, and not an E.S. Junkyard. Anyway, as The Devil [metaphorically] I guess he couldn't stop Kevin because he can't force anyone to do as he pleases, they need to have the 'will' to do it, thus he only has the power of influence. He couldn't force Shion to give him her pendant either; he had to seduce her with a vision of Kevin. Well that’s my theory. But sense there is no absolute good or evil in Xenosaga, Wilhelm isn’t exactly the Anti-Christ but a reference to the biblical figure.

Also, I think he get's reincarnated as Krelian. Both characters have very similar goals.

Peter Sep 6, 2006 03:28 PM

Spoiler:
Wilhelm is not the anti-christ or a reference to it, I think that he's just a guardian of the Zarathustra. The Zarathustra was a device developed by the so-called ancients (the game never gives more details on this), and they wanted to use it to defy the gods (U-DO). Wilhelm didn't agree with this, since he didn't find meaning in their objective. He was more interested in the 永延回帰 (eternal return, don't know what it's called in English), in the hope that mankind would finally "mature". In the DS version he tells Chaos that he wants to do "that" again, meaning that he wants to reset the universe, which is not defying the gods.

I do agree with you that he really isn't that powerful, he can't do anything about Kevin or Maria/KOS-MOS betraying him, nor can he just walk up to Shion and take the pendant from her. He also doesn't seem to have full control over the Zarathustra, since he can't stop it from going out of control.

But what is Wilhelm exactly? A theory that was rather popular when the spoilers from the database were leaked, was that he is a part of chaos. We know that chaos doubted his destiny during the ages, and Wilhelm is most likely the part that cared about humanity to give them enough chances, but he didn't had the faith that mankind was powerful enough to do it without his help.

Also, chaos is NOT Jesus. We can clearly see him in the audience listening to Christ. Some guy over at gamefaqs had a rather interesting explanation of this, but I'm too lazy to search for it. There's also the matter of the Lemegeton Words, Ormus was established to protect these. It is mentioned that Ormus had been around long before the Messiah, and Wilhelm also says that "that man" (Jesus) doesn't know the meaning of those words. chaos has also been around since the beginning of the universe, so why would he wait until that exact moment to try and guide humanity, and why didn't he ever tried it again afterwards?

B4-Hunter Sep 7, 2006 11:47 AM

I know that I may sound shallow but when I saw Xenosaga III and compare it to FF XII or VP2: Silmeria it was rather like Xeno wouldn't evolved even a bit in graphic design.

I know that it's not the most important part in RPG but since they are releasing it on PS2 that already shown how great the graphic can be on it why do they don't boost it a little? Anyway need to finish Xeno II and then I can start Xeno III.

Peter Sep 7, 2006 04:03 PM

Well, if you've been following the news about the game, you'll know that the rest of the series has been cancelled, meaning that they don't really have a large budget to work with for this game. Besides, I suggest that you should play the game and base your opinion on that, instead of the screens and movies, since there are some terrific looking sceneries in the game.

Soldier Sep 7, 2006 04:29 PM

On the contrary. For a series that has turned little profit, XS's graphics are quite impressive. The character models look a bit out of date (especially the bear-sized hands), but everything else is near-SE quality.

Well, better late than never. I finally finished downloading the game and gave it a whirl today. Impressions will be added as I venture forward.

Voices:

Good: Lia Seargent is back; returning voices from EP II (Jin, chaos) do a far better job this time, thanks to the lack of ackward pauses between every line.

Bad: It's a listening game to see which EPI voices are back (Shion, Virgil), which ones remain from EPII (chaos, Pellegri, Mary, MOMO?), and which ones are entirely new (Canaan, Kevin, Wilhelm). I'm a stickler for consistency between stories, so this is very annoying, and stupid.

The decision on which voices to keep and which ones to replace are sporadic as well. Canaan, for example, is now played by Steven Blum, who as Causabon put it, sounds like he's angry 24/7. This is especially jarring since Canaan is supposed to have supressed emotions. I preferred his Episode II VA.

Also, the Testaments lack that cool filter voice they had in the previous episodes. This makes it extremely obvious who Red is, even to newbies who are playing this entry before the others.

By contrast, the best voices are the ones who have stuck with the characters in all 3 episodes. Margulis, Jr, Ziggy and Gaignun (and you know who by default) have fully immersed themselves into the role. Returning VA's like Shion do a great job too, but they don't sound quite as relaxed as the ones who have remained.

Battle:

Good: So yeah, everything loads fast. Ultra fast. Even saving, loading, zone switching, just about everything in general is fast, fast, fast. I still can't let go how retarded the lag was in Episode II, though. That's a stench that will never wash out (even the most basic budget RPGs knew how to load battles properly).

It's also good that they removed everything from EPII's battle system and stuck with the basics. The break system is a nice touch too, giving you incentive to protect party members before they get dizzy.

Also, the battle music is one of the best tracks I've ever heard. It fixes the complaint I've had with RPG battle themes in general; it keeps things subtle.

It was always an annoying habit to create big, overplayed music with every random battle, even if the enemy is nothing more than a rabbit or something. But the battle theme in Ep III is not too loud and not too soft. This along with the speedy battles makes fighting a smooth process instead of a chore.

Bad: All the battle speech is insanely loud and echoing, to the point that it's hard to make out some lines. This was a problem in Ep I, but it was fixed in Ep II. I guess they wanted to bring back the flaws of the original battle system as well. :/

Canaan: "NOTACHALLENGE!"

It wouldn't have hurt to have a minimap in dungeons, either.

Mech Battles:

Good: Well I'll be damned. It took 3 games to do it, but they've finally found a way to make the robots in Xenosaga both important and fun to use. It's pretty much an exact imitation of the mech battles in Xenogears, and that's a good thing. Plus they finally figured out the obvious; Space Battles=Fun.

The robot love extends to cutscenes. The only thing cooler than a sword battle between two rivals is a ROBOT sword battle between two rivals. In space. And there's actual dialogue during the boss fights. Another plus.

And Elly's Aerods live on. Zebulon is still the best ES (and not as pink).

Bad: Nothing yet, but the one problem the previous games had was that there were barely any mech battles to begin with. It'd be nice if you could switch from character to mech at any time like in XG, but I doubt that'll happen.

Story:

Good: Things are starting out nice and slow so far, with Shion at least getting some good development time. I was surprised hearing before that she left Vector (and KOS-MOS), but the game did a good job at conveying her reasons and emotions upon doing so. Even though she's still a bit harsh with Miyuki, she's a lot less bitchy, mostly thanks to Sargent's reprised role. And Jr still kicks ass as usual.

Bad: Talking heads. I don't like them. For one thing, it feels like the clearest proof that the game has had its budget cut. Even though they're fully voiced, and at least the characters do some sort of animation during these scenes, it's still lame. Even though they're dialogue scenes, bits like the one with Margulis and Pellegri, or conversations in the Durandel would've looked cool if given the full cutscene look.

The actual cutscenes, while of course pretty, haven't quite excited me the way the cutscenes in EPI and II have. But of course things are just starting, so we'll see.

Small Notes:

I don't get why MOMO is still fighting with Jr and the others. You'd think after moving in with Juli, she'd settle into a quiet life. Or at least the others would protest if she wanted to continue helping. Maybe it's because only she can use Zebulon's full power, but Zebulon was never given a story to begin with (they just bypassed all that and before you knew it, MOMO had a pink shiny mech in the next scene).

I don't see the urgency in the first dungeon. If it's a virtual network, how can you die? Must be a Matrix thing.

Doctus bugs me, and I have no idea why. Maybe it's the "oh ho ho ho!" thing, or the fact that any new characters introduced now will take away time from the previous cast.

Merkabah: A pretty big XG reference. If there's one thing I'll be looking forward to, it's if the ending will finally answer whether or not this series is a part of Xenogears' continuity.

And don't you dare answer that.

Cobalt Katze Sep 7, 2006 05:26 PM

Actually, the full voice cast is listed in the end credits. If anyone has screen capture abilities, that would be pretty rockin'.

I didn't like the talking heads at first either, but you get used to them as the game goes on, since there's lots of dialogue. It starts to feel like a voiced-over Xenogears after a while what with the dialogue boxes and portraits.

Agreed that the battle music is very effective. It gets even better as you proceed, with special boss musics for all sorts of encounters.

Jujubee Sep 7, 2006 05:56 PM

Very Minor Spoiler: It's just the ending credits.



Very Major Spoiler: This scene almost made me cry. ,_,


Motsy Sep 7, 2006 07:27 PM

Played about 4-5 hours. Not gonna go into any detail because I'm *gasp* addicted. I'm honestly shocked at how well this game's turned out thus far. Bravo, Monolith.

More detailed impressions and a full review coming whenever I finish it (should be sometime soon -- just got Yakuza and Okami's on the way).

LS Sep 7, 2006 07:37 PM

i find the enviroment awesome, especially in the first city man looking at that city makes me happy.

B4-Hunter Sep 7, 2006 07:47 PM

Quote:

Originally Posted by Enkidu
I suggest that you should play the game and base your opinion on that, instead of the screens and movies, since there are some terrific looking sceneries in the game.

I have the game already and really sweeping between those 3 games really show how big difference is in quality. Beside 45h? It's an RPG or Racing game? Ehh FF XII gave you 80 for fast finish game. I just finish Grandia III with 35h on timer. Doh games are shorter and shorter =(.

LS Sep 7, 2006 11:11 PM

Dont compare it to Final Fantasy XII, something this great doesnt need to be compared with something crappy.

Soldier Sep 7, 2006 11:38 PM

.....Wow.

Anyway, more pluses.

+ The dialogue system for NPCs. Now you don't have to click every character to get a dialogue window. Instead they start talking as you pass by, and if you want to hear more information, just press Square.

This is a great idea, and it could be further implemented for next-gen RPGs by having NPCs talk with realtime voicechat. I hope to see this feature become a standard for future games.

+ Towns are finally, finally, finally interesting and bustling with effects (speeding trains).

+ I don't believe it....the game has a cutscene viewer. Fans have been requesting this since the first game, but I thought Namco would never actually listen (at least for NA editions).

+ A legitimate reason for Shion leaving Vector.

- More talking heads. It works fine for a sprite-based game like Xenogears, but these are detailed 3D models with a full range of expressions. Take the first conversation involving Togashi and the other Vector members. In the original game, the standard dialogue was enhanced with the amusing expressions and manerisms of the characters. But now it's just typical RPG dialogue.

Also, Margulis' scar shifts from his right eye to his left according to the position of his portrait. Lame.

- I wish the whole "Gnosis Terrorism" story wasn't limited to some online story (and in Japanese). It would've served better as a bonus movie or something. Too many details (such as the mysterious Realien) demanded more visual data.

LS Sep 8, 2006 12:20 AM

+ Towns are finally, finally, finally interesting and bustling with effects (speeding trains).

True, i really loved First District, My only complain for now is the fact that its still feels like a dungeon crawler, everytime a good story unfolds you'll be thrown on a dungeon.

Kuhazan Sep 8, 2006 01:42 AM

I only have one question for this game :
Does it have any replay value? And is the replay value worthwhile or just a bunch of pointlessness?

Jujubee Sep 8, 2006 01:52 AM

Am I the only one feeling a little remorseful about this being the last game in the series? Xenogears was my favorite game of all time and I remember how upset I was when I found out about Disc 2. What happened to Xenosaga was even worse, prematurely ending the series by three episodes. But at least they did a good job on this last one. There doesn't seem to be much talk about the Episode 3 so I guess it didn't sell many copies. We can thank Episode 2 for that. We probably won't see anymore games except for the already existing prequals.

Anyway, today I finished up all the optional stuff, Omega, Erde Kaiser, 100% database, swimsuits etc. For some reason I want to keep playing but theres nothing left to do besides reading the database. I hate it when you only get to fight optional bosses once and they leave you with some uber item but nothing worth using it on. I really wish developers would stop with the one time only sidequests. It's a shame X3 doesn't have a New Game+ feature.

Also, Xenosaga makes Final Fantasy look like a fairy tale. Trying to compare the two is like comparing The Bible with a coloring book.

Quote:

I only have one question for this game :
Does it have any replay value? And is the replay value worthwhile or just a bunch of pointlessness?
Since you can already watch all the cutscenes, go back to any dungeon without replaying the game, and theres only a few missible items [not including the ones you have to steal from bosses], the replay value is pretty low. Unless you want to revisit certain cities that won't be accessable later in the game. I'm going to replay it because I missed a chain of sidequests which unlocks better items in the shops [skill upgrades etc], I'm also missing one key item. But the first play through is a good enough reason to buy the game.

Motsy Sep 8, 2006 02:58 AM

Is it just me or is HaKox the greatest RPG minigame ever?

SouthJag Sep 8, 2006 11:38 AM

Honestly, I don't like HaKox all that much. However, one of the levels -- and perhaps all of them -- had music from Episode 2 playing in the background.

Zeta26 Sep 8, 2006 08:53 PM

Quote:

Originally Posted by Kuhazan
I only have one question for this game :
Does it have any replay value? And is the replay value worthwhile or just a bunch of pointlessness?

*sighs* This' why I get mad. And yes, it really has good replay value. The whole game got good reviews.

Enter User Name Sep 9, 2006 10:56 AM

Spoiler:
The thing about this game that I thought sucks, is how it ended in such a cliff hanger. For the first time, the game actually tied itself to Xenogears in a big way, but now the series is over apparantly. I'm more excited about Xenosaga 4 way more then any other Xenosaga game, but there won't even be a Xenosaga 4.

The game could have been longer too. 25 hours is very short.

Casaubon Sep 9, 2006 11:53 AM

Quote:

Originally Posted by Zeta26
*sighs* This' why I get mad. And yes, it really has good replay value. The whole game got good reviews.

The only replay value this game has is watching cutscenes with swimsuits on. This' why I get mad. There's absolutely no reason to play the game over, since you can watch the cutscenes with the viewer thing.

Vash Sep 9, 2006 01:49 PM

Well, I thought Namco/Bandai said they MIGHT continue the series, should Xeno3 sell well and get fan praise or something. They just said "We'll see". I'd personally like to see it continue on the PS3, the game's beauty would be portrayed 10 times better.

I loved the VAs for this game, I'm glad they brought Shion and KOS-MOS's Xeno1 VAs back. The guy who played chaos in Xeno2 is back, I hated his voice in Xeno2 but this time he is quite good, along with MOMO (who is also voiced my her Xeno2 actress -who I wasn't all that impressed with in Xeno2, but the actors seem to have improved their skills since then). The story is top notch,
Spoiler:
and the scene right before you fight the Red Testament's second form is just heart-wrenching!


Yuki Kaijura's music is also amazing, not quite Yasunori Mitsuda amazing, but it comes pretty close. Very dramatic and epic in some places. I've also come to love the in-game tracks since I've played the game (I'm at the last boss btw, w00t!), and I'm bummed that no one has ripped a higher quality version (like that of Xeno2's gamerip, which was freakin' amazing) of them.

In all of the non text/voice cutscenes, the visuals are great...but it would have been nicer if they used those as the in-game graphics and a better engine for cutscenes, like they did in Xeno1 and 2.

Overall, amazing game. Doesn't seem like it has too much replay value unless you loved it so much you just want to play it again, but DEFINATELY worth the buy.

P.S.
Spoiler:
Just wondering, KOS-MOS is Mary Magdalene, chaos seems to be Jesus (could be wrong there but "Yeshua" is, I think, Aramaic for "Christ" or something), and Wilhelm seems to be...Satan? If anyone knows, let me know.


P.S.S.
Spoiler:
I could use some tips on smashing Zarathustra, my front line is Jin, chaos, and KOS-MOS and Jin is level 57, chaos is level 56, and KOS-MOS is level 55. It gets challenging when he activates Chaos and becomes immune to physical attacks, and none of my guys are major magic users (Jr. has all the Beam and Fire spells but I haven't used him since the end of disc 1, he just can't hold up to damage as well as my front liners.

Casaubon Sep 9, 2006 02:15 PM

chaos:
I don't think chaos is Jesus, since he's obviously standing, watching Jesus in one of the few flashback scenes. I don't really know what he could be, though.


As for the final boss, just cast Best Ally or that other auto-revive spell and he should be easy.

Cobalt Katze Sep 9, 2006 02:50 PM

regarding chaos:
From the Database: The form of Anima, having assumed human shape and consciousness.

"He is the human incarnation of Anima, a power derived from the collective unconscious and present since the beginning of the universe in this dimension. His powers act as a failsafe for all of dimensional space.

As the release of his powers would mean the destruction of dimensional space, his powers were divided up into parts by his antithesis, Mary Magdalene (Animus) in the distant past.

chaos regained his former powers through KOS-MOS's awakening, and left the possibility of a future in the hands of Abel-- U-DO that chose to remain in this lower dimension. chaos unleashed the power of Anima, performing a dimensional shift with Nephilim, the recipient of Mary's power, leading the consciousness of mankind to Lost Jerusalem."

So in other words, he's the harbinger of the end of the world once humanity resonates with the will of self-destruction. Wilhelm chose to avert this by keeping the universe in a cycle of eternal recurrance. But the heroes defy this, instead creating a rebirth for the members of humanity that resonated with this will (gnosis), which goes on to become Xenogears' world.


regarding Wilhelm:
I don't think he's a reference to satan, but instead is a long-lasting member of humanity that chooses to defy fate/god. He was jenseits von gut und bose, beyond good and evil, and had his own agenda, der wille zur macht, the will to power, and the means for attempting to save the world from destruction, zarathustra.

Vash Sep 9, 2006 09:10 PM

I see, makes sense

Spoiler:
Oh ya, forgot that flashback with Jesus preaching to the crowd (with chaos and Mary)

SailorV Sep 9, 2006 10:02 PM

Quote:

Originally Posted by Motsy
Is it just me or is HaKox the greatest RPG minigame ever?

....no :P I hated it and still havent beat the second stage ;/:biggrin:

Jujubee Sep 9, 2006 11:33 PM

Blitzball gets my vote for best minigame. Followed by the Fairy Colony system from the Breath of Fire series. HaKox reminds me of The Sims.

Kuhazan Sep 9, 2006 11:56 PM

Shenmue's multiple mini-games that were made up of gambling, playing classic Sega games and Lucky Hit wins for me... and to this day Shenmue 1 and 2 are my most overplayed RPG styled games... Star Ocean : Till the end of Time as a close second.

Soldier Sep 10, 2006 02:34 AM

Quote:

Yuki Kaijura's music is also amazing, not quite Yasunori Mitsuda amazing, but it comes pretty close.
Seconded. Kaijura can never do any wrong, but this time they let her compose the entire soundtrack. As a result, this is probably the best XS soundtrack of the three, even though I did find Mitsuda's biblical music more fitting.

The one scene that really stood out thanks to the music so far is the first conversation with chaos and Nephilim. They play this really haunting violin piece that makes things very foreboding, a sign that the end is coming.

Anyway, it's been a good 4 hours since the first dungeon, but now I finally made it to the second dungeon. Looks like they still have a problem balancing the cutscene to gameplay ratio. By a lot. :edgartpg:

Just like that you have over 5 party members in your disposal. On the plus side, they all have some really cool special moves (favorite goes to Ziggy's enormous handcannon; looks like something the Major used in GITS).

I also found a more major negative than the talking heads; MOMO's role, or lack of, so far. Her prescence so far is so unimportant she might as well not be there. Even when Shion reunites with all the other characters for the first time, MOMO is the ONLY one who doesn't say anything. Would it have been too much to toss in a "Hi, Shion!"?

It's good that Shion is finally getting some real development (especially with Allen), but this was never just her story; leaving characters like MOMO with no story, or even dialogue in the final story is just unforgivable.

"Miyuki! You screwed up again, didn't you!?"

So mean. :edgartpg:

Jujubee Sep 10, 2006 10:41 AM

I just remembered something regarding censorship.

Spoiler:
Was the first battle between KOS-MOS and T-Elos edited? At the end of the fight, T-Elos has a scar on her face but it never showed where it came from. It was probably KOS-MOS' gatlin gun attack but I wonder if there was actually blood in that scene. While I was playing the game I disregarded it and figured I'd find out later, to avoid spoilers.


YouTube doesn't have any out takes from the Japanese version, all I see is a bunch of game trailers.

Cobalt Katze Sep 10, 2006 10:47 AM

Another part I was wondering around censorship...

from chapter 8:
is when Yuriev shoots Mary. It mainly just makes a sound, but it isn't clear how badly she's wounded. At the time I was sad because I thought he killed her, but then she recovered and was instead mainly emotionally traumatized.

Motsy Sep 10, 2006 01:43 PM

Quote:

Originally Posted by SOLDIER
I also found a more major negative than the talking heads; MOMO's role, or lack of, so far. Her prescence so far is so unimportant she might as well not be there. Even when Shion reunites with all the other characters for the first time, MOMO is the ONLY one who doesn't say anything. Would it have been too much to toss in a "Hi, Shion!"?

It's good that Shion is finally getting some real development (especially with Allen), but this was never just her story; leaving characters like MOMO with no story, or even dialogue in the final story is just unforgivable.

Uh, MOMO (and Jr.) were pretty much the focus of things for the first two episodes. I'm glad their finally taking a backseat and Shion, KOS-MOS and Ziggy are taking center stage.

Cirno Sep 10, 2006 01:51 PM

So, I'm gonna burn a rented copy of this today. Since I didn't play Xenosaga 2, will I still be able to 'enjoy' numero 3? I figure I can just read up on some story FAQs on Gamefaqs or something.

Soldier Sep 10, 2006 02:09 PM

Quote:

Originally Posted by Motsy
Uh, MOMO (and Jr.) were pretty much the focus of things for the first two episodes. I'm glad their finally taking a backseat and Shion, KOS-MOS and Ziggy are taking center stage.

While it's good to hear Ziggy will get some screentime, I still don't approve with MOMO's lack of a role here. I'm not saying she needed to be the center stage, but they could at least make an effort to remind us she's still in the party.

This problem goes back to Xenogears (and most RPGs in general). You shouldn't have to subtract one character's screentime to focus on another. You need to balance them all out.

Peter Sep 10, 2006 06:30 PM

Guest: It was from the gatling gun attack

Cobalt: that scene wasn't censored, it's the same in the JP version, only the blood was edited out in the crappiest way possible.

Kurado: Reading the database will get you fully up to date of all the events that happened in the previous games, and if you still think that you are in the dark about certain things, blue laguna has all the cutscenes from episode II.

I was rather glad that Momo didn't get enough attention, since her story was pretty much ended in the previous games. She still gets one scene in the first disc, but after that there isn't a lot of room to develop her character even more, unless you want her going into emo-mode or something. Soldier, continue the bloody game before making your judgements will ya?

Winter Storm Sep 11, 2006 10:53 AM

This is quite easily the best RPG I've played in 10 years, and you know when was the last. I am so addicted to this game, I play it everyday...all day. A bit dissappointing that this only came about because there was a lot of complaints about episode II.

Cobalt Katze Sep 11, 2006 11:48 AM

Agreed. On the second point that is. My main complaint post-mortum is that there wasn't more E.S. combat. I could've probably played an entire game using that system :)

I'd be tempted to say I enjoyed it much more than Xenogears' gear combat, if only because you didn't have to worry about Fuel constantly... But of course there needed to be a much wider variety of ES and weaponry. Most all of the normal attacks were either Physical, Fire, or Beam. So when bosses put up elemental resistances, there wasn't much to go with for working around that aside from Anima attacks. So yeah, there could've been a bit more depth, but in general very fun combat system versus the big bads.

LS Sep 13, 2006 02:22 AM

I like how i forgot to use spoilers, anywho Yeah the Scene before Chapter 9, was awesome ::radgame:: and lol at those bosses

Jujubee Sep 13, 2006 03:03 AM

Spoiler:
You thought the scene with Shion, Allen and Kevin was awesome? Awesome how, seriously? I thought it was unnecessarily moderated, like practically every love scene in video games these days. No one ever just says 'I love you,' and gets it over with. For me, the scene was a little funny but mostly frustrating because once again, love is overshadowed by friendship, a less mature theme. I hate it when games are toned down. Would it have killed them to make that scene just a little more intimate? Being a type of person who likes a romance, I was quite disappointed with how it turned out. Allen took the beating of his life for Shion and she didn't even embrace him with a hug.


And yeah, that boss fight was hilarious.

LS Sep 13, 2006 03:04 AM

By scene before chapter 9 i mean the one with JR and the gang.

Winter Storm Sep 14, 2006 09:41 AM

Quote:

Originally Posted by Guest
Spoiler:
You thought the scene with Shion, Allen and Kevin was awesome? Awesome how, seriously? I thought it was unnecessarily moderated, like practically every love scene in video games these days. No one ever just says 'I love you,' and gets it over with. For me, the scene was a little funny but mostly frustrating because once again, love is overshadowed by friendship, a less mature theme. I hate it when games are toned down. Would it have killed them to make that scene just a little more intimate? Being a type of person who likes a romance, I was quite disappointed with how it turned out. Allen took the beating of his life for Shion and she didn't even embrace him with a hug.


And yeah, that boss fight was hilarious.

I do agree with this, it has been a long time since such a game used the L word in full. He got shafted big time and it's a shame because he developed pretty well as a character in this game.

LS Sep 14, 2006 05:51 PM

Aka Shion is such a bitch, I seriouly loathe her character at times, Its just awesome how she's not a stereotypical "goody goody" lets face it, she's a bitch.

kainlightwind Sep 14, 2006 10:55 PM

Does anyone agree that the ending sort of opens up more of the Xenosaga universe? I seriuosly would love to see Xenosaga go to the next gen of rpg's. Dear lord. We'll go from 8 - 10 of fmv to 18 - 20 hours if we see it come to the PS3 and the Blue Ray disc.

Jujubee Sep 14, 2006 11:45 PM

I for one hope they continue the series more than anything. Before saga was announced, I was so desperate for a Xenogears sequel that I read almost every fanfic on the net. 'The Real Ricdeau' and 'Circles' were the best ones I came across, especially Circles. I haven't read a fanfic in years, but thanks to the way Episode 3 ended, my old hobby will be back in full effect. It'll be interesting to see how some people will tie in Episode 3's ending with Xenogears and make a hybrid, alternative timeline.

If the developers would harness some of those ideas theres no reason to not continue the series. They only said Episode III was the end of Shion's Ark, I want to see one entirely dedicated to KOS-MOS. :D

Soldier Sep 15, 2006 03:32 AM

Ah, ha ha ha.

Spoiler:
Kudos for the Maria reference.

Double Kudos for the Chrono Trigger reference (Maria's grandfather was Balthasar, and this one's granpa is Magus. Coincidence? I think not).

prays for an Emeralda reference next.

Motsy Sep 15, 2006 12:38 PM

Finally finished disc 1 the other night (32 hours on the clock). Holy SHIT, this game's awesome.

"I have to put it back.."

Vash Sep 16, 2006 06:22 PM

Just beat it last night. The ending scenes were so moving and powerful
Spoiler:
Why did Jin have to die??!! I didn't like the censorship, I mean come on! He got stabbed twice and his clothes never got torn and not one drop of blood! That took away from the drama, IMO.

Spoiler:
To me, it seemed like the game ended on a strange note. I mean, how will we ever find out how Shion and friends get to Earth/Lost Jerusalem? Will KOS-MOS and chaos come back? Will Jin become the Green Testament (or some other kind/color of Testament or some other enigmatic being)? Would the fourth game star only Shion, Allen, and Jr.? Lots of things left open-ended. It seems Bandai-Namco did that on purpose in case they got enough positive feedback to continue the series, which I really hope they do, only this time for the PS3 and with less censorship -_-

Anyone have anything to add onto this?

Cobalt Katze Sep 16, 2006 07:26 PM

Quote:

Originally Posted by Vash
Spoiler:
Will Jin become the Green Testament (or some other kind/color of Testament or some other enigmatic being)?

Spoiler:
Jin's consciousness joins those of the other gnosis gathered in Abel's Ark and eventually is reborn as Hyuuga a.k.a. Citan. To have him go back and fight to the death along with chaos, KOS-MOS and the gang, is to justify his likeness in the new world that results from Abel and Nephilim's saving of the universe that in the long-term results in Xenogears' world. So no, everyone in Abel's Ark at the time of its remanifestation is no longer really part of the Xenosaga timeline.

Which does lead to the question of what Shion, Jr. and company would find if they did find Lost Jerusalem. Considering that even in Xenogears' storyline, that place hadn't been revisited. One could also take the ending as a metaphore for the surviving characters' unwillingness to settle down and let things be. They're always on their search for the next horizon. The Xenosaga team did say comfortably in an interview that this game ends Shion's arc in the overall storyline.

If any new series of games popped up regarding the Xeno universe, my bet would be on them covering Episode VI (Post-Xenogears) in the Perfect Works timeline since that's the only unknown at this point.

Vash Sep 16, 2006 10:38 PM

I see :/ I never played Xenogears, though I've heard nothing but good things about it, and also listened to the OST (which was quite nice).
Spoiler:
But I'm bummed about Shion's story ending (since it would be her story that lead to Lost Jerusalem and could have probably lasted one more game/episode). Oh well, it was great while it lasted. Kudos, Bandai-Namco :)

Jujubee Sep 16, 2006 11:41 PM

Quote:

Originally Posted by Vash
Spoiler:
To me, it seemed like the game ended on a strange note. I mean, how will we ever find out how Shion and friends get to Earth/Lost Jerusalem? Will KOS-MOS and chaos come back? Will Jin become the Green Testament (or some other kind/color of Testament or some other enigmatic being)? Would the fourth game star only Shion, Allen, and Jr.? Lots of things left open-ended. It seems Bandai-Namco did that on purpose in case they got enough positive feedback to continue the series, which I really hope they do, only this time for the PS3 and with less censorship -_-

Anyone have anything to add onto this?

Spoiler:
I doubt Jin, or anyone else will become a Testament after what happened to Wilhelm and Zarathustra. I believe if Xenosaga is continued, it will be like an alternate universe of Xenogears. Jin gets reincarnated as Citan, thats a given. KOS-MOS will be the first one the land on Lost Jerusalem, what else could that planet she was drifting towards have been? I'm going to go with an old theory in that KOS-MOS becomes Deus/Maing, somehow. Most likely the residents of Lost Jerusalem will discover her dilapidated body and collect data about humanity's past/future. Abel will become Kim/Lacan/Grahf/Fei/Id and either Nephilim or Mary become Elly. Chaos will probably be the Wave Existance. I don't know what will happen to the people on the Elsa, my guess is they'll never find Lost Jerusalem.

Vash Sep 16, 2006 11:55 PM

I was looking on Wikipedia about Xenogears, stumbled across this:
Spoiler:
Abel - As a young boy living in the Cosmic War era, Abel came into contact with Zohar when he accidentally stumbled upon a facility housing a Deus/Zohar connection experiment. The Wave Existence gave Abel its power so one day he could destroy Zohar, which would free the Existence to ascend back to the higher dimension. Abel had been searching for his mother when he made contact, and his desire to be with her imparted the Existence with a mother's will when he made contact. It constructed a woman using the biological computer Kadomony, a component of the Deus system, to be with Abel, but Deus transformed the woman into the original Miang. Abel was the only human survivor of the Eldridge crash. Together with Elhaym, or Elly as he had come to call her he lived during the first years of life on the Xenogears planet. When Cain, Miang and the Gazel Ministry began laying down the foundations of what would be all their various control mechanisms in the developing human culture, Abel and Elly, now grown adults stepped forward and challenged them. Abel, having known the real truth of the matter and being the only true human on the planet was able to see through Cain's lies and called him on them in front of the whole world. Cain responded by murdering both him and Elly, however they would return eventually. Both Abel and Elly were continuously reincarnated through the Zohar until 9999 years later when Fei Fong Wong and Elhaym Van Houten were born. Fei is the last incarnation of Abel and the -Contact- who breaks Deus' hold on humanity and frees the Wave Existence.

Now I'm starting to see the connection between stories, but can anyone clarify?

Cobalt Katze Sep 17, 2006 12:02 AM

Quote:

Originally Posted by Guest
Spoiler:
I'm going to go with an old theory in that KOS-MOS becomes Deus/Maing, somehow.

Spoiler:
I was under the impression that the Omega System is Deus, almost exactly. Zohar-powered, Merkabah as the chariot, the 4 coloured spheres, Omega's mutated self looking exactly like final-boss Deus. It was created to end the war, blew up a planet, etc. just like it says in Perfect Works. The Y-Data being the Raziel dealy that your party descovers on the Eldridge ruins. Since it never left Abel's Ark, it still remains capable of waking up and beginning the storyline of Xenogears.

Jujubee Sep 17, 2006 12:37 AM

Spoiler:
That's also true about the Omegas System being Deus. It makes more sense than KOS-MOS being Deus to be honest. But IIRC wasn't Maing part of Deus? She was the system's fail-safe, as The Mother. Maing is the woman we see after the Eldridge crashed on the Xenogears planet [Lost Jerusalem], she was 'activated' by Deus at the time of its destruction. Her mission as The Mother was to give birth to more humans that would later be used to rebuild Merkaba/Deus. I can definitely see T-Elos being Maing because they have the same type of personality and unlike KOS-MOS, T-Elos is made of flesh and blood, Mary's flesh and blood. When KOS-MOS absorbed T-Elos and awakened, she may have acquired her genetic make up. But If KOS-MOS became real flesh and blood I don't understand how her body could survive in space, so thats a different story. I'm willing to bet that somehow KOS-MOS will be The Mother in the next game. And for the love of God please let there be a next game!


Also heres another idea.

Spoiler:
Actually, The Real Mother wasn't Maing, it was Maing and Elly combined. This happened close to the ending of Xenogears when Ramsus killed Maing, she transmigrated into Elly and The Real Mother awakened. I just had another idea, what if KOS-MOS's 'awakened' personality [KOS-MOS Quote: I am Mary, but at the same time, I am not Mary] becomes Elly and the part of T-Elos she absorbed becomes Maing? So if T-Elos becomes Maing, Mary becomes Elly, that leaves Nephilim to become either The Wave Existance or something else. If she's The Wave Existance, chaos would be another mystery character. The Testaments would also be perfect for the Gazel Ministry, but since theres only one of them left.. Theres so many directions Monolith can go with this.

Kuhazan Sep 17, 2006 12:51 AM

Ok I just started playing this today... I thought the beginning was kind of slow and boring... but I'm going to keep playing to see if it gets me interested like Episode 1 and 2 did.... I just feel it's a step forward with the battle engine and a step back with the amount of gameplay I'm not getting right now...

And that first dungeon you go through is absolutely poorly deisnged... way too much pointless walking around with too few enemies....

MTGNecro Sep 17, 2006 01:07 AM

A question out there, I am not going to be able to get/play the game for awhile, but after seeing it come out, before I get it, will someone please answer one question for me?

Spoiler:
Will someone tell me what happens to Albedo in episode III? Ever since the scene in Episode I where he kidnaps MOMO and does the entire laughing-while-ripping-my-head-off thing, and the final scenes of Episode II, I really began to like the guy above all other characters save Chaos...

Jurassic Park Chocolate Raptor Sep 17, 2006 01:19 AM

This should clarify shit for you people trying to figure out if there is a direct connection between the two stories.

Which there isn't.

Spoiler:
You guys do realize that Saga and gears are not releated, right? This has been said time and time again. By the series creators, even. Jin is NOT Citan, chaos is definitely not the Wave Existance, KOS-MOS is not Miang, Deus is not Omega.

KOS-MOS as Miang has more problems with it than you can imagine. Miang was created after the Eldridge crash, and was a daughter of the first mother, created by Deus's Kadamony system. KOS-MOS being Miang makes little to no sense whatsoever. KOS-MOS doesn't actually fit into the Gears timeline whatsoever, actually. There is no character you can really compare her to.

chaos is in no way the Wave Existance. U-DO is. chaos is the physical representation of Anima, remember? The ending and database went over this if you were paying attention.

Abel is also not the same Abel from Gears. Abel here in Saga is a manifestation of U-DO, the wave existance. Abel in gears came into contact with the Wave Existance and it gave him the ability to destroy to the Zohar (in which the Wave Existance was trapped). So Abel is a Contact in Gears, while here is he actually a manifestation of U-DO as an observer. So no, not the same Abel. ABel just looks that was as, *gasp* fanservice. Just like Jin.

Lost Jerusalem is also not the Gears planet. This makes no sense.

Neph and (And definetely not Mary. Dunno why you even mention her) can't be Elly either. The first Elly was born to the original Mother, along with Cain and the Gazel Ministry. Abel (the only human survivor the Eldridge crash who wasn't given birth to by Kadamony) and Elly were killed by Cain and the Ministry after they defied them. They were given recurring lives though so they could eventualyl free the Wave Existance. Neph's appearance is merely done as a nod to gears fans.

Jin just looks like Citan as a nod to Gears fans. Just like the four spheres thing in the Ark was a nod to the end of Gears, and how each of the bosses in those spheres looked like an Omnigear. Michtam, Abel, Neph's transition at the end there. It's neat to speculate but it's not the same timeline. It's a rough retelling of the events of Episode 1, sure. But it's not the same and it would NEVER lead to Gears without some serious rewriting going on.

Deus is a bloody biological weapon. He's not a "Relic of God" like the Omega System was. Deus has a core called Omega-1 and was powered by the Zohar, this is truth. Merkava was a component of Deus though. The container/superweapon part. It's just a name thing here. Omega and Deus are not the same system. Similar broad activites but the specifics don't match.

Razael's Tree makes the most sense of all the comparisons made above. The Y-Data is not really "the knowledge of everything" that was found in Mahanon in Gears. The Tree was basically used as a device to let everyone know what Deus was about in Gears. He wasn't God, he was using people for spare parts. The Y-Data contains stuff like the location of Lost Jerrsulem and stuff, and I suppose the Tree would have that in there if people knew where it was at that time (unlikely), but it's not the same thing. The Y-Data has no mention of Deus because the Deus system does not exist in Saga. So no. That doesn't match up EITHER.

Holy crap that was long. Hopefully everyone understands now that they aren't connected though, that there will be NO WAY to connect them using the current stories of both games, and that the stuff in Saga that's rather obvious (like the character designs) is just fanservice. Jin doesn't reincarnate as Hyuga, sorry. As cool as that sounds, it's a no go.

Vash Sep 17, 2006 12:13 PM

Huh...that's pretty interesting. So Xenosaga's story might have a chance to continue after all! I'm keepin' my fingers crossed.

Jurassic Park Chocolate Raptor Sep 17, 2006 12:42 PM

Oh, it was left open ended enough that it could go on. I just don't think it'll turn into Xenogears if it does. Besides the immense amount of rewriting that has to happen and the rather large time gap that has to be covered, Monolith wouldn't be able to do it anyway.

And, to be honest:
Spoiler:
I'd rather have the series end on this extremely high note. We don't need to know what happens what happens to Shion and crew. It's an extremely poignant ending as is. I'd much rather be left with the pleasant feelings and thoughts that they might make it to Lost Jerusalem instead of actually having more bad stuff happening to them. This was a fantastic ending, and I think that if they did write another chapter after this, it would have to be extremely well done to not lessen the emotional impact we got from this episodes ending sequence.

Cobalt Katze Sep 17, 2006 03:13 PM

Fair enough, Mr. Skills :) It's just fun trying to put pieces together, even if they don't fit.

Yeah, lots of re-writing would have to occur, but you do have to wonder what exactly they were going to go for in a 6-episode Xenosaga rather than what we got in 3.

vertigo Sep 17, 2006 08:24 PM

Spoiler:

I started to believed that, as was mentioned above, that Xenosaga and Xenogears were never designed to be part of the same story, but the ending of xenosaga III really screws things up.

To many dialogues ended with the hope that "oh, we will find/see each other again!". While I could just take this as filler for a happy ending, it's desturbingly open ended. Add to this the fact that a large part of Shion's gang is still around and looking for Earth AND Kos-Mos/Chaos still exist. While the plot did wrap up, there are many questions left to be answered.

These questions are obviously left there to be a spark point for any future iteration of the mythos of Xenosaga to be continued. But I wish they had just ended everything! That would have been the final stake in the coffin of all the Xenosaga references being more then Fanservice!

God, now we can't say anything at all because there is more to be told. >_<

Lunar Seal Sep 17, 2006 08:53 PM

Quote:

Originally Posted by Vash
Huh...that's pretty interesting. So Xenosaga's story might have a chance to continue after all! I'm keepin' my fingers crossed.

I believe they have to see how sales do for episode 3. And, if they do end up making any sort of sequel, it won't be "Xenosaga".
At first, there were supposed to be 6 episodes, but with the horrible review of episode 2, and the fact that the budget and time limit were severely overdue, I guess they decided to only make 3 episodes.

It doesn't make sense, though. The ending of episode 3 still left so many questions unanswered. Besides that, all the talk about "seeing eachother again" kind of left it open for another game.

The one thing that really bothered me about this game was how much they shoved into it in so little time. Granted, I love this game more than the previous 2, I just feel like things were rushed, especially at the end.
I had the same problem with episode 2. Why on earth is it 2 discs long when you could seriously beat that game in 1 day (if you didn't complete the sidequests, anyway)?

I just don't feel like they delved into the past of some of the key characters enough. Shion, yes. Jr, yes. Momo, yes.
But chaos, Mary, and Ziggy all got the shit end of the stick. I realize why they're important but you never got enough of their past lives.
Especially chaos.
You only got to see him in that one scene

Spoiler:
where hes with Mary in the past listening to the messiah/Jesus speak before crucifiction


Furthermore, they lead you to believe that chaos IS Jesus because his real name is Yeshua.

Seriously, as much as I loved episode 3, I'm still a little confused about everything and I wish they would've spent more time developing the characters more.

What I also find strange is how T-elos seemed really important in the very beginning, but then you only see her in one major part at the very end.

I feel like I spent a majority of this game taking on bullshit quests that did nothing to further develop the story.

B.K. Sep 17, 2006 09:44 PM

You got to see plenty of Ziggy's past in Pied Piper.

Vash Sep 17, 2006 11:32 PM

Wasn't that only a Japanese text based cell phone game?

vertigo Sep 17, 2006 11:32 PM

Quote:

Originally Posted by B.K.
You got to see plenty of Ziggy's past in Pied Piper.


Yes, just go and read the transcripts and summaries of Pied Piper. Just that little bit of backstory goes a long way in Episode III ( the same goes for Xenosaga: The Missing Year transcripts ).

Jurassic Park Chocolate Raptor Sep 18, 2006 12:21 AM

Quote:

Originally Posted by Cobalt Katze
Fair enough, Mr. Skills :) It's just fun trying to put pieces together, even if they don't fit.

Oh, it would be absolutely mindblowing and and completely badass if they linked together like that. One of the greatest (if the the greatest RPG stories ever told, in that case. It's too bad that it doesn't though, and that people wish it did so badly that they either ignore or just forget about the specifics that make it impossible.

Quote:

Yeah, lots of re-writing would have to occur, but you do have to wonder what exactly they were going to go for in a 6-episode Xenosaga rather than what we got in 3.
Alas, we'll probably never a know. And that makes me sad. :( :( :(

Quote:

Originally Posted by Lunar Seal
I feel like I spent a majority of this game taking on bullshit quests that did nothing to further develop the story.

Were you even paying attention?

Lunar Seal Sep 18, 2006 09:34 AM

Quote:

Originally Posted by B.K.
You got to see plenty of Ziggy's past in Pied Piper.

haven't played it, because i don't own the system ;-;

Jujubee Sep 18, 2006 10:07 AM

If you can't play it, read it! ... And let me know how it turns out, because I haven't yet.. I'm not a big fan of Ziggy.

Cobalt Katze Sep 18, 2006 10:59 AM

It's actually a pretty cool story :) Deals with much more than just Jan.

soulsteelgray Sep 18, 2006 04:42 PM

Quote:

Originally Posted by Cobalt Katze
It's actually a pretty cool story :) Deals with much more than just Jan.

Spoiler:
Oh, Wilhelm. You are so funny.

And hey, Melisse/Melis started up Scientia, and she's in Pied Piper, so yeah.

Soldier Sep 18, 2006 05:30 PM

Did anyone else laugh at the appearance of

Spoiler:
Weltall as a boss? Not only does he use the same moves as before, but once you beat him, he attempts to activate System-Id, only to run out of juice and fly away. Awesome. :D

Winter Storm Sep 18, 2006 07:22 PM

I didn't laugh, but I went "OH HELL YEAH THIS IS GONNA BE A KICK-ASS BOSS FIGHT". I was real hyped with it's appearence. Fucking nostalgically ingenious. I wish I saved at the part so I can replay it over and over again.

Kuhazan Sep 18, 2006 10:05 PM

This is off topic but... Anyone know the name of the regular battle music in Xenosaga Episode II? Too lazy to rip it myself... haha

Cobalt Katze Sep 18, 2006 10:13 PM

Don't think it has a name, since the battle music was never part of a released/named OST.

Vash Sep 18, 2006 10:17 PM

ya, i just put it as "Battle" lol

Kuhazan Sep 18, 2006 11:52 PM

anyone got it?

Jujubee Sep 19, 2006 01:16 AM

I have almost everything related to Xenogears and Xenosaga. Only thing I'm missing are the cutscenes from Episode 1. I wish there was a torrent with them or something, Blue Laguna's download method sucks..

Soldier Sep 19, 2006 01:58 AM

Speaking of music, does anyone know the trackname of the ominous cello/violin song playing during chaos and Nephilim's first conversation?

If that song isn't included in the Best Collection, are there plans to release a complete soundtrack?

Just finished Disc 1 today, which ended in a very epic bang. I love it when things come full circle, finally bringing meaning to the cutscenes from Episode I. Although I'm most concerned with Shion's lack of common sense, and I'm told she's going to get far, far stupider. :(

Motsy Sep 19, 2006 09:48 AM

Quote:

Originally Posted by SOLDIER
Did anyone else laugh at the appearance of

Spoiler:
Weltall as a boss? Not only does he use the same moves as before, but once you beat him, he attempts to activate System-Id, only to run out of juice and fly away. Awesome. :D

Wait'll you get further into Disc 2.

On my way to the final area -- after stopping to get a few characters' ultimate weapons. Might try and take on Omega-Id and Erde Kaiser Sigma, too. I hope to beat it tonight since Okami arrives tomorrow. Can't wait to see how it all ends.

Edit: Just fought both battles. EKS was a joke, but Id was INTENSE -- best fight in the game. Onto the end.

Cetra Sep 23, 2006 06:04 PM

I just finished the game and I wanted to throw my two sense in about the Xenogears-Xenosaga connections because I think the connections are obvious and more coherent than most seem to think. This could get long to bear with me:

Spoiler:

First off, as pointed out already I understand some specifics don't match, but it doesn't matter much when you consider the idea is still basically the same. Abel being U-DO in Xenosaga and Abel only being a contact of the Wave-Existence in Xenogears for example have different specifics, but the concept is still exactly the same. He has a relation to an upper dimensional being which gives him certain abilities which are virtually identical in both cases. With that said here are some things I've noticed.


First off, I agree that KOS-MOS and chaos have no direct connection to Xenogears. I don't even believe they are meant to be referenced in any way because both of them have returned to Earth during the Xenogears timeline. They simply are not part of the Xenogears story because of this. If I had to guess, they would show up in Episode VI which was to be when humankind returns to Earth and these two would be waiting there.

U-DO is the wave existence, not chaos. By his very nature chaos cannot be a higher dimensional wave existence as he is basically the anti-existence to such beings.

Abel and Nephilim ARE the Abel and 'Elly' from Xenogears. There are so many clues to this which far outweigh some of the specifics which don't match. First off, some of the obvious things are they share the same appearances. Secondly, the database specifically states that Abel is the anti-existence to Nephilim, the same exact situation Abel/Fei and Elly share in Xenogears where Fei is the Contact and Elly is his anti-existence(Antitype). Third, the scene at the end where Nephilim merges with Mary and Abel as a child looks upon here in awe is scene that is also in Xenogears.

As for Nephilim being Elly even though Elly was created by Deus, the information still fits. First Nephilim is simply a consciousness that exists in the UNM along with pretty much every other consciousness that isn't already linked to a physical body. So remember, the physical existence of Elly was first created by the Wave-Existence out of Abel's need for a mother. It's completely possible Nephilim's consciousness was simply given physical form.

Another supporting aspect that Nephilim and Elly are the same person is their respective roles. Mary is basically a guide to salvation. Elly grows into the exact same personally late in the Xenogears storyline while in her previous life as Sophia she again served as a spiritual figurehead which helped lead people to their salvation.

As for the Jin-Citan thing, again I think it is possible. The database specifics that Jins consciousness still exists in the UNM. Considering how both MOMO and KOS-MOS came to be, I think Deus did the exact same thing when creating the first humans in Xenogears. Physical bodies were created then consciousness from the UNM are infused into those bodies. This concept also makes me believe that Cain in Xenogears may very well be Wilhelm reborn while the Gazel ministry may be other major figureheads reborn from Xenosaga who would be aware of Lost Jerusalem.


Finally, I do also believe the Omega system is Deus. Consider a few things first. Everyone that actually knows of the true purpose of the Omega system is dead or not present. A group of humans come upon the thing and realize it is a system that has a tremendous amount of energy output. Obviously it would be easy enough to adapt the system to be some type of planet buster weapon thus the concept of Deus is born from the Omega system. Also, a few supporting ideas from Xenosaga include the fact that the Omega core in Abel's Ark has the exact same four floating orbs of energy that the Deus core has at the end of Xenogears. Not only that but the final form of Omega, Omega Metempsychosis looks very similar to the final form of Deus down having two small gears on each side of it.


Okay, deep breath:

Spoiler:

So with that background this is my take on what happens from here and how Xenosaga and Xenogears are linked. I understand some things might be sketchy because I may be trying to directly link things. But small rewrites in a Xenogears remake would fix a lot of things.

First, chaos returns to Earth along with 80%+ of human population in the Universe. KOS-MOS also finds her way there floating in space which is somewhat sported by the ending. So basically these two are out of the storyline from this point. The Elsa crew also started their long journey to Earth so all of them are also out of the picture at this point.

So what we are left with is a handful of human survivors scattered around the galaxy and a non-functioning UNM which was pretty much the basis for a lot of human technology and advancement at the time. Time passes and the other main characters left over from Xenosaga slowly fade into history.

So humans are basically milling around for a while and due to the lack of the UNM possibly even slowly regressing in technology. Little by little the major 'relics of mankind are gathered,' the Merkabah, the ESes, Omega Universitas, even the Zohar and then the Omega system. Omega and the Zohar are eventually redeveloped into a weapon which threatens to destroy what little is left of humanity.

So on the verge of total destruction the humans decide to ban together and put all their resources into building the Eldridge, the final hope of humankind. Every piece of human collected history is integrated into it and the Omega system along with the Zohar are decided to be the power source for the huge ship being is the most powerful thing known to exist at the time. After it is done, the small amount of remaining humans are loaded up onto the thing and among them is Abel who is perhaps some type of reincarnation or even the original thrust out of phase by some event that also removes Omega and the Zohar from the same phase space.

Again some more milling around is done on the ship until eventually Abel finds his way into the core room making direct contact with both the Zohar and the Omega system. Due to his past relationship with both, crazy things start to happen such as U-DO (Wave-Existence) realizing Abel's will and bring Nephilim(Mary) into physical being. All the while the Omega system is also being effected by Abel's present and eventually becomes self aware.

And from there we are into the opening FMV in Xenogears and we all know what happens after that.

Just some extras thoughts to add not already mentioned: At the end of Xenogears Deus actually resurrects Abel's Ark, hence why the angel type Gnosis show up in both Xenogears and Xenosaga as well as to why the cores in the two games look similar.

I would say the only thing that really bothers me is the Anima relics. I can't really think of possible reason as to why they would show up again in Xenogears if they had already been reintegrated into chaos at the end of Xenosaga.

Peter Sep 24, 2006 03:21 AM

There is another flaw:

Spoiler:
In gears, the Zohar is "occupied" with the Wave existence, which has been trapped in there for god knows how long. but in Saga, U-DO's just there, he doesn't really do anything, and he has no desire of being freed at the end of the machinations of his plans. Almost all of the events in Gears where orchestrated by the WE for that sole purpose. U-DO however, is not trapped,, he exists on a higher level, and the Zohar merely serves as a way for him to connect with mankind.

The ES would also be useless, since their main power source, the anima vessels, is gone. Even if they develop a new engine like they did for Asher, they still won't have the same power as the omnigears.

Jurassic Park Chocolate Raptor Sep 24, 2006 10:32 AM

Yes, Cetra, all those similarities are there because the stories are similar, have similar themes, and there are numerous cameo appearances and other fanservice and nods to Gears fans. But the writers and devs have said time and time again that the stories are NOT linked. They can't continue the story. Saga is not meant to be a prequel to Gears. I really don't know how many times people have to say this. It's fun to draw conclusions, sure. But it's just not the case. You're filling in blanks in various places and making wild assumptions here to boot.

Besides, there are too many inconsistenancies like I've previously mentioned, and to link them you need to make many iffy connections that were never there in the games or design materials, and every single theory I've seen has the people making it making wild assumptions and just guessing about things.

I will repeat for good measure. THEY ARE NOT THE SAME TIMELINE. IT COULD NOT EVEN WORK. The writers even say so. Yeesh.

Cetra Sep 24, 2006 12:57 PM

Quote:

Originally Posted by Colonel Skills
Yes, Cetra, all those similarities are there because the stories are similar, have similar themes, and there are numerous cameo appearances and other fanservice and nods to Gears fans. But the writers and devs have said time and time again that the stories are NOT linked. They can't continue the story. Saga is not meant to be a prequel to Gears. I really don't know how many times people have to say this. It's fun to draw conclusions, sure. But it's just not the case. You're filling in blanks in various places and making wild assumptions here to boot.

Besides, there are too many inconsistenancies like I've previously mentioned, and to link them you need to make many iffy connections that were never there in the games or design materials, and every single theory I've seen has the people making it making wild assumptions and just guessing about things.

I will repeat for good measure. THEY ARE NOT THE SAME TIMELINE. IT COULD NOT EVEN WORK. The writers even say so. Yeesh.

I'm not really making any wild assumptions. Most are supported by in game events from both games. I personally think the wild assumption is completely dismissing the obvious connections because some things don't work. Look at the facts I presented. There is more supporting information FOR the link between the two games than missing pieces.

Let's take a nice example here:

Spoiler:

U-DO is a higher dimensional existence in a wave universe. It uses observation terminals to observe the dimensional Universe. It specifically states to Shion that it exists as it is observed.

The Wave Existence is a higher dimensional existence in a wave universe. It uses observation terminals to observe the dimensional Universe. It specifically states to Abel that it exists as it is observed.

Conclusion: They aren't the same because U-DO isn't trapped in the Zohar at the time.

Wait, what? Which one here is a wild assumption based on presented facts again?


The writers only said Xenosaga isn't a direct prequel to the actual Xenogears game. That is, they were free to make changes as they wanted to in attempts to make a better story. But that doesn't change the fact that the basics of Xenogears were not draw upon and linked upon in Xenosaga. They were planning on REWRITING Xenogears from the beginning. A rewrite still reuses basic plot points. They never said the stories were not linked, not once.

Jurassic Park Chocolate Raptor Sep 24, 2006 01:22 PM

No, you're wrong.

Quote:

TT: Now that we are under a different company, we figured we should start everything from scratch all over again. Though there are familiar faces that serve as important characters in Xenosaga, others are more like self-parodies, so we don't really want Xenogears fans to overreact. Like movies, sometimes you have the director of the movie or friend of the leading actor appearing as cameos, so it's similar to that.
If that's not a flat out denial that the stories are not directly linked, I don't know what is.

And Gears would never once confirmed to be rewritten. It was left out there as a potential maybe, and then the idea was shortly abandoned afterwards, but it was never confirmed that they were going to redo Fei's story. If you read that article I linked you'll see that they say they might do it but don't really confirm it or anything.

And yes, I'd say some of your theories about
Spoiler:
Abel for example, are rather "wild" in the smallest sense of the word. Abel in Gears is a human boy. The only one who survives the Eldridge Crash and is killed later on by Cain. He's given eternal life through reincarnation by the Zohar. Abel being a regular human tasked with freeing the WE and Abel being a MANIFESTATION of the WE is too different to just connect like that, yes.

And most of your entire second spoiler block is speculation. There isn't enough data from either game to draw those conclusions. The same goes for the UMN link to Deus and how Citan ended up looking like he did. Citan wouldn't have parents if he was created by Kadamony directly and based off of Jin's conciousness, (assuming if your theory was true.) It just doesn't hold up based on what's confirmed in either story.

Cetra Sep 24, 2006 01:41 PM

Quote:

Originally Posted by Colonel Skills
If that's not a flat out denial that the stories are not directly linked, I don't know what is.

No actually, you know what that tells me? Exactly what I said. They wanted to cover their asses and be free to make changes to the story if they found it necessary. This is no way denies the links aren't intentional.

Or let us break that quote down just a bit more to make you happy:
Quote:

Though there are familiar faces that serve as important characters in Xenosaga, others are more like self-parodies
Spoiler:
So "familiar faces that serve as important characters in Xenosaga" can translate to Nephilim, Abel, Jin, and "others are more like self-parodies" can translate into Hammer, that general with the X face paint and Big Joe.



Quote:

And yes, I'd say some of your theories about

Spoiler:
Abel for example, are rather "wild" in the smallest sense of the word. Abel in Gears is a human boy. The only one who survives the Eldridge Crash and is killed later on by Cain. He's given eternal life through reincarnation by the Zohar. Abel being a regular human tasked with freeing the WE and Abel being a MANIFESTATION of the WE is too different to just connect like that, yes.

Spoiler:

Nope, in Xenogears it states the reason Abel survived the crash was because of the power he inherited from the WE. He was already beyond human before the crash.

And I find it funny that you dismiss all of the other connections because you can't replace "Abel was enhanced by the WE" with "Abel was given life by the WE." Really, exactly how much impact would this small change make? If U-DO somehow becomes trapped in the Zohar, would it not make sense to give his lower dimensional observation terminal the task of freeing it?


Quote:

Spoiler:
And most of your entire second spoiler block is speculation. There isn't enough data from either game to draw those conclusions. The same goes for the UMN link to Deus and how Citan ended up looking like he did. Citan wouldn't have parents if he was created by Kadamony directly and based off of Jin's conciousness, (assuming if your theory was true.) It just doesn't hold up based on what's confirmed in either story.

Spoiler:
That's assuming he was born normally and his parents were foster parents. Or that his bloodline isn't capable of passing down certain traits like many other important figures in Xenogears. Of course either way would be 'wild speculation', but not any more than assuming he was born normally since it was never stated.

Jurassic Park Chocolate Raptor Sep 24, 2006 03:04 PM

These quote/spoiler boxes are going to look like hell when all is said and done here. :(

Quote:

Originally Posted by Cetra
No actually, you know what that tells me? Exactly what I said. They wanted to cover their asses and be free to make changes to the story if they found it necessary. This is no way denies the links aren't intentional.

I never meant to imply that the links weren't intential. They are. However, it's also obvious by the rather numerous inconsistencies and various quotes by Monolith that they are not the same timeline. I said it before, and I'll say it again, it is ALL in the details. With rewriting, like oyu're doing here, it could fit. But as it stands, it's too much to just assume "this is that" and go with it.

Quote:

Spoiler:
So "familiar faces that serve as important characters in Xenosaga" can translate to Nephilim, Abel, Jin, and "others are more like self-parodies" can translate into Hammer, that general with the X face paint and Big Joe.

I'll agree than the quote is anbigious in how one can interpret it, but when I read that all it says to me is that there is plenty of fanservice but the game isn't a direct prequel.

Quote:

Spoiler:

Nope, in Xenogears it states the reason Abel survived the crash was because of the power he inherited from the WE. He was already beyond human before the crash.

And I find it funny that you dismiss all of the other connections because you can't replace "Abel was enhanced by the WE" with "Abel was given life by the WE." Really, exactly how much impact would this small change make? If U-DO somehow becomes trapped in the Zohar, would it not make sense to give his lower dimensional observation terminal the task of freeing it?

Spoiler:
This depends on your interpretation of the pregame events. Abel came into contact with the Zohar (in the Gears timeline at least) right before the Eldridge got taken over by Deus. That's when he got his extra powers so he could survive the Crash. To assume the chain of events you laid out for it, Abel just has to be hanging out on the Eldridge for whatever reason. I suppose this could be explained by that the Wave Existance being trapped during the initial Deus test summoned Abel in some way to get on board and go meet up with it right before Deus flipped out. I'll admit that that is the best connection between the two games that I'e seen, but the way the Perfect Works read to me was that Abel was just a boy on the cruiser at the time. So this is an interpretation thing. I still don't think the wave existance would have to bestow powers upon it's own physical manifestation though, hence why I still don't think this connection makes compelte sense.

And I find it funny that you don't realize you're filling in blanks with information you're pulling out of nowhere. I already said multiple times that it would take a rewrite to link Gears up. As it stands though, the inconsistencies prevent it from matching up perfectly like that. That's all. I am refusing to replace parts of the story to make everything fit magically together, this is true. You can change your interpretation of things though if you'd like. It's just not something I'm going to do.


Quote:

Spoiler:
That's assuming he was born normally and his parents were foster parents. Or that his bloodline isn't capable of passing down certain traits like many other important figures in Xenogears. Of course either way would be 'wild speculation', but not any more than assuming he was born normally since it was never stated.


Spoiler:
I'm sorry, I find it hard to say that assuming someone was born normally and assuming someone has special traits can both be classified as wild speculation. You're filling in blanks to make it so that Citan is at least somewhat related to Jin. Considering Gears did a pretty good job of telling us what was special about each character, you think it would let us know if something was interesting about Citan. But you're right, it doesn't. So I guess I'm free to think that because it's not explained, he's normal, and you're free to think that because it's not explained, he's got a ton of all-the-sudden very convient traits that were never brought up before.

Winter Storm Sep 24, 2006 03:15 PM

I have finished the game.

The only thing I failed to do was defeat Erde Kaiser Sigma without having all three Erdes. About 15% HP left and he used this attack that wiped us all out. I can't beat Omega ID so..whatever.

The final boss wasn't too hard, but he wasn't easy either. The key to my victory was keeping up Defensive, Quick and Balance, using Shion, KOS-MOS, and Jin, and switching in MOMO for nuking.

The boss before the final was way too easy and I made some of the most silly mistakes ever. Mistakes that would normally get you killed. He absorbs fire damage but I didn't know this until I used KOS-MOS's final teck attack, healing him for 5000 points, oops.

Allen owned Kevin hahahaha.

Guess I'm going to shoot for lvl99 and get payback against Sigma.

I want to add that if
Spoiler:
there was one thing in the game that I could have had done, it would have been to create a scenario in Labrynthos to stop those 27-series Asura's from making Aoi into a human shishkabob.
Shion can keep the rest of her past, good and bad, but that is one memory I would not allow to exist.

My respect for both Kevin and Jin went up during the final moments of game.

Cetra Sep 25, 2006 12:48 AM

Colonel Skills: I believe we both made our points and I'd rather not argue/discuss it anymore. I just want you to know I do understand and respect your viewpoint.

Winter Storm:

Erde Kaiser Sigma

Spoiler:
I actually beat Erde Kaiser Sigma at level 41 without any of the other Erde Kaisers. The key to victory for me was 1/2 fire damage bracelets on all and keeping Safety up on as many people in the party as possible at all times. Shion was my healer, MOMO was the attacker keeping Blood Dancer up as much as possible. I used KOS-MOS in the final spot as a backup healer and Safety caster. When Sigma cycled to being vulnerable to fire I tore him apart with Blood Dancer boosted NEMESIS and D-TENERITAS attacks.


Omega Id

Spoiler:
As for Omega-Id, its actually really easy as well. Buy lots of Half Repairs and Medium Nano repairs. Basically have at least someone heal each round. If one person needs HP just use the single items, if more than one use the half repairs. Keep everyone at high HP at all times. Naturally the best person to heal would be someone who's attacks would be nulled on their turn.

Keep at least one persons Anima gage below 1 at all times after he hits half health. If he uses that power up attack (sorry I forgot the name) just have everyone guard/charge that round and it will be impossible for him to kill anyone even with two attack rounds. I had one ES with one of those 1/2 guard damage things on and he usually did a pitiful 6000 dmg max while guarding.

Winter Storm Sep 26, 2006 08:08 PM

Now that's very clever. I was level 67 when I fought Sigma. My strat was very much in disarray. He goes into uber mode when he's at half health. It turned into everyone of us having to cast Revert almost every round until only KOS-MOS was left -.-. I will try what you advised above. For ID, I have like 40 All repairs from that insane leveling fest I did on the Merkabah lol and like 99 halfs and mediums :D.

vertigo Sep 26, 2006 11:08 PM

Simple question on the Xenogears tie-ins:

Spoiler:

If they didn't intend Xenosaga to be a prequel to xenogears, then why the bloody hell did they leave the story line at the end of Episode III so friggen open ended >_<.

Even if the intention wasn't there, you could write any thing you wanted to after Episode III to make it seem like the games were connected =/

If the game really was ment to be it's own story, why does it leave such a gapping hole at the end of it?

(ok so I repeated my question a few times...)

Casaubon Sep 27, 2006 01:46 AM

Quote:

Originally Posted by vertigo
Simple question on the Xenogears tie-ins:

Spoiler:

If they didn't intend Xenosaga to be a prequel to xenogears, then why the bloody hell did they leave the story line at the end of Episode III so friggen open ended >_<.

Even if the intention wasn't there, you could write any thing you wanted to after Episode III to make it seem like the games were connected =/

If the game really was ment to be it's own story, why does it leave such a gapping hole at the end of it?

(ok so I repeated my question a few times...)

That's stupid. Why leave anything open-ended? What about the countless movies that are open-ended? What about FF7?

Open-ended endings =/= a reason to tie it together. It's open-ended because the ending would have been fucking lame and lost the whole meaning and feel to it if they just spelled out every single thing to you.

Motsy Sep 27, 2006 11:14 AM

Plus Takahashi made it pretty damn clear from the get-go that XS != XG.

blackbird862000 Sep 30, 2006 04:01 AM

Is it just me or did they make wilhelm not as powerful as he was set up to be?

Winter Storm Sep 30, 2006 07:38 AM

LOL, oh Wilhelm is powerful. The way he used his power at the end was to match his personality no less. I mean damn, nothing really bothered this guy and he shows no anger(mildly at the end).

Spoiler:
Mary. What you are doing?
You fool.


lol

He really had no impact at the end though.

Jujubee Sep 30, 2006 09:29 AM

He really should have been the final boss.

Spoiler:
I wish I knew what makes developers think out of the blue, super hideously deformed, monstrosity final bosses that have nothing to do with the plot are always a good idea. It's getting very cliche these days, and the whole 'Zarathustra' thing was a big disappointment. It was like they deliberately waited to throw that in at the last minute. But at least the music was awesome, Yuki FTW! I personally would have rathered seen Wilhelm do something, anything, even if it was ridiculous like morphing into the rainbow testament.


...

What?

blackbird862000 Sep 30, 2006 01:18 PM

wilhelm is great an all but
Spoiler:
i hate the way he was "killed off".. it was great how he just looked at kevin when his arm was cut off


but other then that i love the music also, my favorite being the one when you enter the ruins in the cave of the floating landmass..of course i like others too..

Cetra Sep 30, 2006 08:13 PM

Quote:

Originally Posted by blackbird862000
wilhelm is great an all but
Spoiler:
i hate the way he was "killed off".. it was great how he just looked at kevin when his arm was cut off


but other then that i love the music also, my favorite being the one when you enter the ruins in the cave of the floating landmass..of course i like others too..

Spoiler:
So true. I couldn't believe that there wasn't a final ES fight between Joshua and the party. He was pretty much like "oh look I guess I lost, good bye" .......

Rydia Sep 30, 2006 10:45 PM

I managed to finish the game earlier this afternoon.

Just a few thoughts about the final battle and the game in general:

Spoiler:
I didn't know who the final boss was, but I sensed that I was near the end of the game after I defeated Kevin's second form. The final boss itself wasn't too difficult at all, and I was Level 57 when I attempted it. I was a little surprised that it only took me one try to beat the final boss this time since Episode I and II's bosses took me a little longer.


Overall, the game was enjoyable. It seemed that the difficulty in this one decreased compared to the previous two though. Oh, and I also thought the unlocked features after completing the game were a nice addition.

Soldier Oct 6, 2006 08:02 PM

I started on Disc 2 this week, and I currently just finished the battle with Black. Things are progressing well, but I have some dissappointments that I'll get into when I finish. But I will say right now my biggest dissapointment by far.

Spoiler:
I was told in advance that Albedo's screentime was short, but I didn't expect that they would completely ruin the character. After the big teaser in EPII and the awesome potential of him wrecking havoc as a Testament, it all turns out that Albedo just wanted to play nice with Jr and end up together again in one body.

I have a serious problem with this because it completely strips Albedo of his previous evilness. Suddenly all is forgiven for his sadistic torturing of MOMO and her sisters, the supposed murder of Sakura (according to XS DS), and any other innocent people he might've butchered along the way.

They should have left things as they were in EPII. In the end they added some sympathy with Albedo in his final moments, but at least he went down as a power-hungry villain. It was an even trade in that case, but in EPIII they just wanted to wipe his record clean. I know the writers probably intended from the beginning to make Albedo a sympathetic character, but he performed the role of a villain so well, this feels like a big disservice.


Edit: Just wanted to mention that "Godsibb" is currently my favorite song in the OST. Nobody beats Kajiura when it comes to dramatic battle themes. This game is full of some of the best fight tracks I've heard anywhere. It's nice to see her being used correctly, unlike the previous episode. It'd be reason enough to continue the series just to hear her compose more tracks.

Marina Oct 7, 2006 08:36 AM

I don't have the game yet,but the OST is really really great! It's the best of the Xenosaga.
It's ashame I want to see the co-work between Yasunori&Yuji in the last episode. When the beginning and endinng work together :)

Soldier Oct 9, 2006 02:05 AM

I just finished the game a few minutes ago. Big post coming up, so be ready.

The ending was beautifully well done, in both length and emotion. I'm not exaggerating when I say that I nearly cried when
Spoiler:
Jin and Shion parted ways, followed by Jin's death.


That being said, I'm afraid to say that I'm still very dissapointed by much of the story. Two things in particular nearly ruined it for me.

For one, I hate Shion now. Well not really, but I've seriously lost a lot of my admiration for the character. She was a real bitch in EPII, and while she's less bitchy in this one, her inexcusable stupidty didn't help redeem her.

In the first disc, she constantly responds to the villains' comments with "What do you mean? I don't understand!". Then there's her bullshit decision in the 2nd disc.

Spoiler:
So she learns in advance that Kevin has been using her since before they met, as well as the fact that he was somewhat responsible for the death of both her parents. Despite all this, she still decides to go with him, and backstabs all her friends. She does all this whining about always being alone and that no one understands her. Okay, so KOS-MOS, Allen, MOMO and the rest don't matter, huh bitch.

Even though she wised up, it took Allen's near-death to do it. This was a lame attempt to add some drama. Maybe if Shion and Kevin's relationship got more focus (like say, Fei and Elly. Now those two definetely loved each other.), I would understand how she'd be willing to throw everything away to be with him.


At least on the upside, Allen has risen high above my list as a real hero. Then again he was always likeable, but it was still fun to watch him grow while his stubborn love interest only got worse.

Then there's my second beef with this game; the lack of any real interaction. Pretty much all the supporting characters got shit for dialog, and none of them ever interacted with each other. The reason I've always loved MOMO as a character is the way she seamlessly established a close relationship with all the other characters; Ziggy's like a father, Jr is her love interest, Shion's like her older sister. But these relationships are completely, utterly ignored in this game. MOMO and everyone else only says plot-relavent dialogue, and never anything personal or unique.

This becomes a major problem for the major moments in this game. For example,
Spoiler:
losing Gaignan should've been utterly tragic for Jr. He shows enough sadness during the cutscene, but no one interjects during the scene. In fact, no one else even appears. Than afterwards, Jr never mentions anything about Gaignun afterwards. Blink and you would've missed it. Same thing applies to Canaan's death.


Basically, things were rushed. It's understandable thanks to EPII's piss-short runtime and the smaller budget, but that doesn't justify things. There are some great scenes here, but they would have benefited much more with extra exposition and dialogue.

Well in short, the Xenosaga series was very good in the end, but it had the potential to be fantastic. I feel cheated seeing my favorite characters getting screwed out of the spotlight just because they had to make room for Shion (and it's even worse if you don't like Shion). It's just bad design to cast aside the supporting characters like that, ignoring the relationships and personalities they established. Although despite the apocalyptic finale, there is room for a sequel. I just don't think I'm willing to get my hopes up all over again. I'd prefer if Takahashi started fresh with a new series or setting, and get things right from the start. But even so, I'll always wonder what could've been.

And speaking of the possible connection between Xenosaga and Xenogears...

Spoiler:
looks like it does and doesn't connect. It basically happened the way I always expected, rewriting the continuity, but still keeping the basic idea. Nephilim becomes "Elly" (grows up) and travels to Earth along with Abel, as well as the souls of the Gnosis and humans who died. I especially liked the touch of Jin joining them, since his death will lead him to be reborn as you-know-who. I suppose the next episode would be a "New Xenogears", if it ever happened.

I'm not sure if I approve that Shion is still around though, since she was fated to die. And it's especially silly that she left to find Lost Jerusalem, since she'd probably die before she was even 1/4 of the way there. Well I suppose there's always the plot twist where she finds a shortcut or something. So there is a chance Shion, Jr and the others could return for a sequel, it sort of leaves out MOMO, and I seriously don't approve of that. :edgartpg:


And finally, regarding the big, big revelation on who KOS-MOS finally is...

Spoiler:
I was pretty shocked myself. XG was thought to have crossed the line back then with its religious content, but most of it was made up. Xenosaga, however, actually went and showed a rendered Jesus Christ, followed by Mary Magdeline. I kind of felt uncomfortable over that, and the song played (hepatica) really enhanced things. While again, this would've benefited with more exposure and information, it was still well done, and it was nice to finally see KOS-MOS with a personality.

Casaubon Oct 9, 2006 02:38 AM

Quote:

Originally Posted by SOLDIER
I'd prefer if Takahashi started fresh with a new series or setting, and get things right from the start. But even so, I'll always wonder what could've been.

They already did that, it's called Xenosaga. Xenosaga was already a fresh start, and Episode I did do things right from the start. Takahashi's ideas are just too ambitious for his own good. I'd prefer if he just gives up, because his vision will just get raped and left for the hounds just like it always is.

Soldier Oct 9, 2006 02:41 AM

Yeah, that's certainly the major problem with XS; it was just too big for its own good. I found the database in EPI nice and informing, but I just sighed sadly in the database in EPIII. It was basically all the leftoever ideas that never came to pass.

Should've stuck with anime.

But still, if he sets his sights smaller, and makes sure to make the next game longer, there's a chance he could get things right. Xenogears was unfinished, and that still kicked ass.

EDIT: I also forgot to mention that MOMO's Swordfish is the funniest special move I've seen in a while. I know she's a Realien, but damn.

Spoiler:
I like how she stomps her feet on the ground like Akuma. :tpg:


EDIT2: I also just read the post-game database, which sort of hints (or maybe just gives a final resolution) what the characters will do after. MOMO's made me ill.

Spoiler:
So basically she can body hop when she's old enough, essentially growing into an adult. And she can have babies? What the freaking hell? On the one hand, it gives hope to her and Jr settling down for real, but I don't think it's something I want to see.

Motsy Oct 9, 2006 02:51 PM

Quote:

For one, I hate Shion now. Well not really, but I've seriously lost a lot of my admiration for the character. She was a real bitch in EPII, and while she's less bitchy in this one, her inexcusable stupidty didn't help redeem her.

In the first disc, she constantly responds to the villains' comments with "What do you mean? I don't understand!". Then there's her bullshit decision in the 2nd disc.
I didn't much care for Shion in Episode I, and outright hated her in II ("Jr., calm down! Don't you want to make peace with your brother?" Ugh, shut the fuck up.), but I actually found her tolerable for the most part in III, despite fits of idiocy -- the ones you listed, plus her refusal to listen to KOS-MOS whenever she was trying to protect her.
Spoiler:
I thought the reintroduction of Kevin into her life was handled pretty well, and added some depth to her character (until the whole flip-flop sequence),


I actually found Allen's final scenes to be pretty damn laughable ("I'M GONNA PROTECT SHION RRRAAARRGGGHHHH!"). We all knew it was coming, but the way it was handled was embarrassing. From zero to hero in under 2 minutes? Come on...

Quote:

Then there's my second beef with this game; the lack of any real interaction. Pretty much all the supporting characters got shit for dialog, and none of them ever interacted with each other. The reason I've always loved MOMO as a character is the way she seamlessly established a close relationship with all the other characters; Ziggy's like a father, Jr is her love interest, Shion's like her older sister. But these relationships are completely, utterly ignored in this game. MOMO and everyone else only says plot-relavent dialogue, and never anything personal or unique.
That's because they really didn't need to focus on Jr. or MOMO anymore. Jr. especially was... overexposed this entire series -- I actually dreaded when the focus briefly shifted to him on disc 2, if only because I was sick of him (still, his part of the story WAS awesome, I'll admit). MOMO's little scene with Mizrahi was actually quite touching, but it was enough for her. She's really nothing more than a secondary character with a cliched character arc, and is only really around for the loli factor.

The only character I felt got royally screwed was Ziggy, having most of his story relegated to a damn cellphone game. And from what little we see of it in XSIII, it looked pretty damn awesome.

Overall though, I enjoyed the hell out of XSIII and can easily say it's the best of the series. Hell, Xenosaga as a whole >>>>>>>>> Xenogears, despite Episode II being one of the worst RPGs ever.

Soldier Oct 9, 2006 03:18 PM

Quote:

"Jr., calm down! Don't you want to make peace with your brother?"
MOMO: "Do ANY of you remember what he did to me!?" :tpg:

Quote:

I actually found Allen's final scenes to be pretty damn laughable ("I'M GONNA PROTECT SHION RRRAAARRGGGHHHH!"). We all knew it was coming, but the way it was handled was embarrassing. From zero to hero in under 2 minutes? Come on...
It's not like Allen busted out the Ether and took out Red. It was a battle of who had the stronger love, and his won. I was mostly watching the whole thing intently because
Spoiler:
I thought he would die. I honestly wouldn't hold back the tears if that happened. :(


The scene during the ending sequence was much more embarrasing, but I still laughed.

Quote:

That's because they really didn't need to focus on Jr. or MOMO anymore. Jr. especially was... overexposed this entire series -- I actually dreaded when the focus briefly shifted to him on disc 2, if only because I was sick of him (still, his part of the story WAS awesome, I'll admit). MOMO's little scene with Mizrahi was actually quite touching, but it was enough for her. She's really nothing more than a secondary character with a cliched character arc, and is only really around for the loli factor.
But that's the thing, just because the characters aren't important to the grand scheme of the story anymore doesn't mean you have to chuck them aside. It didn't matter to me how important MOMO's role was (even though none of this would've happened without the Y Data), but the fact that she does little to no interaction at all is what bothered me. Come on, she doesn't say a damn thing in either Jr or Ziggy's character-specific scenes, and the same applies to the other characters.

Nobody talks to anybody here, aside from anything plot-related, or just to tell Shion to calm the fuck down.

And aside from the whole "nonhuman longing to be human" angle, I found MOMO's to be one of the best stories in the series, but again because of how she forms a deep connection with the other characters. I didn't much care for Shion's faux-lesbian pining over KOS-MOS, but I always liked the way she would care for MOMO, such as the scene in the Durandal park in EPI. But oh well, none of that exists in this game.

It was obvious with the Albedo scene in the first game that they intended MOMO's role to be darker and more serious. But I think somewhere halfway some tightwad put a stop to it, so instead she's put out of harm's way and gets together with her estranged mother. Freaking boo.

Quote:

The only character I felt got royally screwed was Ziggy, having most of his story relegated to a damn cellphone game. And from what little we see of it in XSIII, it looked pretty damn awesome.
I pretty much aggree. The scenes with Ziggy and Voyager were cool and all, but they deserved far more attention and closure than it got. In the end, they focused more on the sudden surprise connection with Ziggy and another character, and anyone who didn't play Pied Piper wouldn't have a clue about it. I love Ziggy, but I was hoping he'd suicide explode Voyager; it would've been cool (but the way EPIII was going, one or two characters would cry about it, then forget all about him when the cutscene ends).

I still found the ending spectacular, but after some thought I'm also disappointed with it. I thought this would give a clear, 100% final story for Shion and company, but instead it leaves room for multiple spinoffs.

Spoiler:
They could do a game in Lost Jerusalem, focusing on the resurrected Jin and other characters. This part I call "New Xenogears".

They could also focus on Shion and Jr's rather hopeless journey to find Lost Jerusalem.

And they could also focus on MOMO and Ziggy as they stay behind to create a new network. Maybe later on they'll have the awakened (and thus adult) Jr reuniting with MOMO, who is now in her adult body. I'm half interested and half leary in seeing that happen.


It seems there's a few patents, such as Xenosaga X. Wouldn't surprise me if it happens, but it remains whether I'll be suckered in for the third time.

Motsy Oct 9, 2006 03:46 PM

Quote:

MOMO: "Do ANY of you remember what he did to me!?"
No, no, the worst was in the ending:
Spoiler:
MOMO: "Hey, um, will you be sure to say hi to Albedo for me when he wakes up?"
Jr.: "Sure, but he's pretty lazy so I don't know when that'll be."
MOMO: lolz
Me: UM.
Quote:

The scene during the ending sequence was much more embarrasing, but I still laughed.
Yeah, that's what I meant. The first scene was pretty well done.
Quote:

But that's the thing, just because the characters aren't important to the grand scheme of the story anymore doesn't mean you have to chuck them aside.
True, but I can't quite blame XSIII for focusing less on the secondary characters because it had a TON of story to tell -- I'll blame Episode II for not focusing on anything (one more reason to hate that awful drek).
Quote:

I still found the ending spectacular, but after some thought I'm also disappointed with it. I thought this would give a clear, 100% final story for Shion and company, but instead it leaves room for multiple spinoffs.
The thing is, I thought the story actually did wrap itself up quite nicely.
Spoiler:
Sure, it'd be fun to continue the story on Lost Jerusalem, but I think it ended nicely enough as is.

Soldier Oct 9, 2006 04:17 PM

Quote:

No, no, the worst was in the ending:
I had that same conversation with someone the other day who also hated that line. I on the other hand didn't find it too horrible.

Spoiler:
It's no secret that MOMO is the forgiving type. It was gay when Jr decided to look at Albedo with a sympathetic light. It was also gay when Albedo decided to live in Jr's body. Therefore, the two gays sort of canceled themselves out when MOMO just went along with the whole "Hey, let's forgive Albedo now" schtick.

Of course, the scene would've worked better if Albedo said something to MOMO before he vanished, something like "Please forgive me, ma belle peche." Would've been sincere and creepy at the same time.

Whatever happened with those Kirschwassers? Oh, I guess he killed them all. No big. :edgartpg:


Quote:

True, but I can't quite blame XSIII for focusing less on the secondary characters because it had a TON of story to tell -- I'll blame Episode II for not focusing on anything (one more reason to hate that awful drek).
I can blame them for not taking the time to make EPIII longer. I don't know how tight the schedule was, but adding an extra hour or two just so the other characters give some individual, non-derivative dialogue couldn't have been too hard.

To take an example, Rico's screentime in XG pretty much petered out, but they still made sure his dialogue was unique to him ("I've come this far, so there's no point bitchin' about it.")

Marina Oct 11, 2006 07:38 AM

So what's the relationship between Shion and Feb?
I still don't get it.:p

Soldier Oct 11, 2006 02:36 PM

Basically, Feb was like a surrogate mother to little Shion while her real mother was being treated in the hospital (and her dad tending to her). Of course, this would've been more meaningful had it not taken three episodes to explain this simple relationship.

I really wonder how many
Spoiler:
people survived by the end of the game. It looked to me like every freaking planet and person was being vaporized or turned into Gnosis, so I wonder just how much of humanity is left. And of course it bugs me how the characters weren't nearly horrified once they got the news.

"Little Master, it's horrible! 80% of mankind has vanished! Everyone is DYING!!"

"Ok, thanks."


Anyone know where I can download scans (scanlated if possible) of the XS manga? All I've seen concerning it were a few covers, but it sounds interesting from this wiki article.

Quote:

n 2004, an official Japanese manga adaptation for the series was written by Atsushi Baba and published by Zero Sum Comics. As of 2006, Baba has finished development of Episode I's adaptation and is currently working on Episode II. It is believed that the manga will focus more closely on character development rather than scientific, religious jargon and mysterious shadow games much like with the Neon Genesis Evangelion manga.

Motsy Oct 11, 2006 05:11 PM

Damn, that does sound interesting....

Soldier Oct 12, 2006 01:39 AM

Because I'm sure we're all tired of religious jargon. I know I've been tired of it for years now. It's nice when characters, you know, talk to each other.

It's very hard to find any images of this manga, though. The best I could do is here.

http://www.akadotretail.com/product_...86&cPath=27_7#

There's a chance it could get licensed here like Disgaea and Kingdom Hearts, but who knows. I'd love to read it now if it's available. I'd especially like to see how that infamous scene with Albedo was handled.

On that note, I also wondered how that scene was handled in the DS version.

B.K. Oct 14, 2006 12:48 AM

Quote:

Originally Posted by SOLDIER
I'd especially like to see how that infamous scene with Albedo was handled.

On that note, I also wondered how that scene was handled in the DS version.

The same way it was in the English version and Xenosaga I: Reloaded, but with DS graphics.

But it's a bit different after that. In Xenosaga I&II, the Song of Nephilim and Proto Merkabah are one dungeon. You get MOMO back and then fight Virgil. Albedo runs off deeper into the dungeon. You find him and fight him. Then, you have to fight E.S. Simeon. You can't win it. It's impossible. It kills with one hit. When your party is dead, Canaan shows up in E.S. Asher and holds E.S. Simeon back while you go fight Sophie Peithos.

Jujubee Oct 14, 2006 10:01 PM

Whoa.. I just saw The Da Vinci Code and it hit me like a ton of bricks.


Spoiler:
I bet the developer's really liked Dan Brown's novel. I'm surprised no one mentioned the similarities between Episode III and that movie. Of course, it doesn't come until the end of the game, when we find out about KOS-MOS's origin. I remember T-Elos saying Mary Magdalene was the partner of The Messiah, but I don't think she meant Jesus. It was obviously chaos since they had that kind of relationship. I'm more curious about Shion's role as Mary's 'maiden', a rather insignificant relationship which I believe deserved alot more detail. It'd have been much more interesting if they connected her to an actual person, with a real name.


Urge to replay Xenosaga III has increased by 72%.

B.K. Oct 15, 2006 12:23 AM

Quote:

Originally Posted by Guest
Whoa.. I just saw The Da Vinci Code and it hit me like a ton of bricks.


Spoiler:
I bet the developer's really liked Dan Brown's novel. I'm surprised no one mentioned the similarities between Episode III and that movie. Of course, it doesn't come until the end of the game, when we find out about KOS-MOS's origin
.

Spoiler:
Not really. The fact that KOS-MOS is Mary Magdalene was around long before The Da Vinci Code. The Da Vinci Code was published in 2003. Back in 2001 or 2002, whenever Xenosaga was first announced, there was a trailer with keywords from the series in it. The words Mary Magdalene and Rennes-le-Chateau were in it then. It was also said that KOS-MOS was Mary Magdalene in the leaked information before Episode II was released, so the idea that KOS-MOS is Mary Magdalene has been around for a long time.

EliJaH Oct 24, 2006 11:20 PM

I'm new here, and I just finished Xenosaga Ep. III!

Spoiler:
@ the idea that Xenosaga was inspired by The Da Vinci Code. As B.K. said, The storyline of Xenosaga was created before The Da Vinci Code came out.


Spoiler:
BUT I do think the storyline and basis of philosophy in Xenosaga was largely inspired by Friedrich Nietzsche. As the Sub-Titles of all 3 Xenosaga's are from the Titles of some of Nietzsche's books, I.E. Ep. 3 "Thus Spoke Zarathustra", and Ep. 2 "Beyond good and Evil" (<--- iirc?) (I can't remember the first one...). Anyways, it's apparent that lots of the idea's of Friedrich Nietzsche were in Xenosaga, The biggest example is the Übermensch and how Wilhelm (which by the way is Nietzsche's Christian Middle name [I don't think it was a coinsidence]) wanted to create a new breed of humans, or in other words restart humanity (only containing the superior humans). Which in a sense is the same concept as the Übermensch, which is the idea of how the Apes evolved into the Humans, the Humans will evolve into the Übermensch (or Superman). Also the last boss, Zarathustra, is the main character in "Thus Spoke Zarathustra".


Spoiler:
While I was looking up Hebrew names for my own Story, I found out the meaning of several of the names that are in Xenosaga Ep. III. One of the main one's being "Yeshua" (chaos' name), which means Jesus. So it could be possible that (in that flashback scene) Mary and chaos were in fact listening to another person rather than Jesus (and that chaos was Jesus). This would also support chaos' and Mary's relationship with each other. BUT this could be completely wrong and they could have just used the name for fun. Some other one's include the Dark Testament's E.S. "Dan", which in Hebrew Daniel mean's "Him Whom God Strengthens" (or something like that). Which would work becouse of the Anima Relic, and it being part of the power of God.


Anyways, aside from all that. I liked Ep. III a lot. Although some of the Script was kind of lame (maybe due to English Version?) and the reactions were kind of unrealistic, but that wasn't horrible (Wilhelm was excellent in this case). The Music was Brilliant (Great Job By Kajiura for it being one of her first RPG sound tracks, it was good aside from that too). The art and story-line were excellent as well.

soulsteelgray Oct 24, 2006 11:36 PM

Quote:

Originally Posted by EliJaH
Spoiler:
Some other one's include the Dark Testament's E.S. "Dan", which in Hebrew Daniel mean's "Him Whom God Strengthens" (or something like that). Which would work becouse of the Anima Relic, and it being part of the power of God.

I suppose it wouldn't be too spoilery to just say that the E.S.s are named after twelve of Jacob's children (Dinah was used instead of Benjamin).

Soldier Oct 24, 2006 11:49 PM

I'm still interested in checking the manga out. I was hoping B.K. would have some info on it, but if he can't find it, no one will. :(

Kuhazan Oct 28, 2006 12:47 AM

I thought the ending was kind of weak... it still left a feeling of incompleteness...

I get the feeling by "this is the last episode of Xenosaga!!" they meant with the next one we're just gonna drop the Saga part off the Xeno and come up with a different name... or maybe they can make an extended version that comes packaged with remakes of Episode 1 and 2 :) Xenosaga Complete Special Edition Plus!!! hahaha

Sepharite Oct 29, 2006 08:09 PM

What's the difference between the revive (forgot what it's called) that costs 600 and the seven moons which cost 300 (heals all the HP/EP), while the other one only heals a majority of the HP.

ctu Oct 31, 2006 06:09 PM

Quote:

Originally Posted by Kuhazan
I thought the ending was kind of weak... it still left a feeling of incompleteness...

I get the feeling by "this is the last episode of Xenosaga!!" they meant with the next one we're just gonna drop the Saga part off the Xeno and come up with a different name... or maybe they can make an extended version that comes packaged with remakes of Episode 1 and 2 :) Xenosaga Complete Special Edition Plus!!! hahaha

they might do that, but only release it in japan :(

Xellos Nov 10, 2006 11:54 AM

I've been experimenting a bit with making a rip for the music that wasn't on the OST. Unless someone else is already making a decent quality one, I might do it.

I however need some opinions. Does this quality satisfy you people?

Lionking-Cyan Nov 19, 2006 07:05 AM

What about the ost? Are the song present in miltia from episode 2 ost? Actually i've got all the ost, but somehow i find the miltian song of ep2 a bit different from ep3 ones in miltia. Maybe it's because after each battle the song would restart, and avoid the later boring part of that music. Can you give me some info regarding this? I really loved that music.

soulsteelgray Nov 19, 2006 11:25 AM

Quote:

Originally Posted by Lionking-Cyan
What about the ost? Are the song present in miltia from episode 2 ost? Actually i've got all the ost, but somehow i find the miltian song of ep2 a bit different from ep3 ones in miltia. Maybe it's because after each battle the song would restart, and avoid the later boring part of that music. Can you give me some info regarding this? I really loved that music.

Shinji Hosoe's music is not present at all in XSIII. XSIII's entire soundtrack was composed by Yuki Kajiura, the same composer responsible for the cutscene music in XSII.

Elrasiel Dec 2, 2006 06:43 PM

Does anyone know how many hours of cutscenes Episode II is feauturing? Cant get any infos on that.

B.K. Dec 8, 2006 01:53 AM

I believe Monolithsoft said that Episode II had roughly six hours of cutscenes. Fans complained about how many there were in Episode I, so Monolithsoft said for Episode II, they would have less of them.

Marina Dec 25, 2006 11:28 PM

I've just started playing it 8 hours and I love it!
The story made me chilled and the music is the greatest things in the game itself (May be the greatest in the series as well,...well except Xenogears)

The battle song is the same one in ost "Battle of your soul",isn't it?
It's work really great in game.;)

Would you guys mind telling me what does Also Sprach Zarathustra mean? :)

Lionking-Cyan Dec 26, 2006 06:35 AM

Quote:

Originally Posted by Yamamanama
bible parody by Friedrich Nietzsche.


Especially this unfortunately.

Jujubee Dec 26, 2006 12:33 PM

Also Sprach Zarathustra = Thus Spoke Zarathustra.

Xenosaga III is my personal game of the year. Out of everything else I played this year, it was the least frustrating and most entertaining.

Marina Dec 27, 2006 06:21 AM

Quote:

Originally Posted by Yamamanama
Battle of Your Soul is for semi-major boss battles. Fallout is the regular battle theme. The normal boss battle isn't on the OST, but I can get it for you.

That would be great!
Thanks a lot. : )

Sepharite Dec 28, 2006 06:05 PM

NOOO! My PS2 froze right at the ending... and it took me 45 minutes to beat the last boss. FACK. ;_;

Does anyone know where I could get a rip of the ending? I tried Youtube, there's only one or two short clips.

EliJaH Dec 28, 2006 06:36 PM

Quote:

Originally Posted by Sepharite (Post 352722)
NOOO! My PS2 froze right at the ending... and it took me 45 minutes to beat the last boss. FACK. ;_;

Does anyone know where I could get a rip of the ending? I tried Youtube, there's only one or two short clips.

Umm, a great FMV site I know of is http://bluelaguna.net/ , it's there, and it has decent download speeds. (I think it's complete, haven't watched it there...)

I actually read some of Thus Spoke Zarathustra for an english class, and found it pretty interesting. It was fun to see the correlation between the themes and concepts. The biggest 'plot' problem was the direct relation to Christianity, I'd rather it be a little more subtle, although, the original idea's were amazing, and the overall story still blows me away.

Anyways, Xenosaga ep. III, was probably the best game I played this year, that came out this year :-P

Sepharite Dec 28, 2006 06:38 PM

Thanks, but it's in Japanese .___.'' Subtitle files anywhere?

Lionking-Cyan Dec 29, 2006 06:22 AM

Personally, i found xenosaga 1 much better, and maybe one of my favourite rpg. When i begun it, i understood there was something incredibly much bigger behind what i saw. I could understand the plot would have folded in such a fantastic way. Yet, it didn't offend me. We could say that it took some Christian elements as inspiration, but nothing that would offend us Christians. Maybe something was bad, but not much. Then, when i played xenosaga 2, i was really offended...of course i had already spent 40 euros for the first 2 episodes, and so i bought the third one too. So, little by little, the game didn't give me anymore the episode one sensation. The story was no more so great, as it was just concentrating in ridiculize Christianity.

EliJaH Dec 29, 2006 11:56 AM

Quote:

Originally Posted by Lionking-Cyan (Post 353073)
Personally, i found xenosaga 1 much better, and maybe one of my favourite rpg. When i begun it, i understood there was something incredibly much bigger behind what i saw. I could understand the plot would have folded in such a fantastic way. Yet, it didn't offend me. We could say that it took some Christian elements as inspiration, but nothing that would offend us Christians. Maybe something was bad, but not much. Then, when i played xenosaga 2, i was really offended...of course i had already spent 40 euros for the first 2 episodes, and so i bought the third one too. So, little by little, the game didn't give me anymore the episode one sensation. The story was no more so great, as it was just concentrating in ridiculize Christianity.

Yeah, I agree, but the Characterization (or the characters in general I guess), and some of the events in Ep. 1 bugged me. I think the reason for the sudden focus on "Christian" subjects was more of an attempt to possibly get more sales or something (as this kind of thing is popular it seems) and the fact that they had to make the series a trilogy (wasn't the 'Shion' story only supposed to be like the first 2 or so games in the series or something? I can't remember).

I wouldn't necessarily say Xenosaga was simply bashing Christianity. It is based Friedrich Nietzsche's books. He has lots of beliefs that go against christian beliefs, and he clearly does not like the Christian religion (he did write "The Anti-Christ"), but Xenosaga tended to take the more 'Original' concepts from his books (Biggest example: "The Super-man" or "Over-man", like Evolution). I would have to replay the series again to see the actual flow between the games.

Oh well, whatever...

MOLD Jan 8, 2007 01:32 PM

Do any of yall know the name of the theme playing when....

Jin and the others (in E.S-es) finally finish off Pellegri once and for all in Michtam (in the Archon Spaceport). There's a flute playing. Sad... sad... (not really)

MrSatan Jan 9, 2007 10:57 AM

Quote:

Originally Posted by Sepharite (Post 302903)
What's the difference between the revive (forgot what it's called) that costs 600 and the seven moons which cost 300 (heals all the HP/EP), while the other one only heals a majority of the HP.

i was wondering the same thing, and to my knowledge, seven moons is BETTER then revive, cause its cheaper, and restore hp/mp.
the only thing is that you can buy it only on miltia.
i guess that probably the designers of the game thought that miltia was accessible only one time, and then they change it.
that is my best guess about that.:katamari:

Sepharite Jan 9, 2007 11:06 AM

Quote:

Originally Posted by MrSatan (Post 360295)
i was wondering the same thing, and to my knowledge, seven moons is BETTER then revive, cause its cheaper, and restore hp/mp.
the only thing is that you can buy it only on miltia.
i guess that probably the designers of the game thought that miltia was accessible only one time, and then they change it.
that is my best guess about that.:katamari:

That's exactly what I thought... until after Miltia. The after effects are hideous. If you use it to revive a character, they automatically turn to stone and is immediately removed from the battle. So, I suggest doing the Seven Moons sidequest instead.

MOLD Jan 9, 2007 05:46 PM

Wha...? There's a Seven Moons sidequest? I remember I used Seven Moons after Miltia and nothing happened to my people...

Leknaat Jan 10, 2007 05:27 AM

Quote:

Originally Posted by Guest (Post 289167)
Whoa.. I just saw The Da Vinci Code and it hit me like a ton of bricks.


Spoiler:
I bet the developer's really liked Dan Brown's novel. I'm surprised no one mentioned the similarities between Episode III and that movie. Of course, it doesn't come until the end of the game, when we find out about KOS-MOS's origin. I remember T-Elos saying Mary Magdalene was the partner of The Messiah, but I don't think she meant Jesus. It was obviously chaos since they had that kind of relationship. I'm more curious about Shion's role as Mary's 'maiden', a rather insignificant relationship which I believe deserved alot more detail. It'd have been much more interesting if they connected her to an actual person, with a real name.


Urge to replay Xenosaga III has increased by 72%.

(I just got the game, so that's why the late entry)

I'll do it as a spoiler just in case there are those--like me--who couldn't get it until now.

Spoiler:
I read the DaVinci Code before the movie came out, and the theories used in it are CENTURIES old. I had heard the theories myself and wanted to see how Brown had presented them to his readers. He did a fairly decent job--although bits of the story were contrived for entertainment purposes....

Wilhelm calls chaos "Yeshua"--which means Jesus. And Mary Magdalene was the companion of Jesus. And KOSMOS translates into order and chaos...well...chaos. So, who was everyone watching in Lost Jerusalem? Remember, Margulis was told they had worshiped a man they THOUGHT was the Messiah.

The person they were watching could have been nothing more than a man spreading the word of God--you know, a preacher. And since chaos was there, he could have helped the man along by performing those miracles that we know about.

Just something to ponder...


As for the ending. I thought it was a rather neat "trick" by the company. Think about it. People have been speculating about the Xenogears/Xenosaga character connections (not to mention certain building similarities *wink wink*), and reincarnation kept popping up. Living a life over and over and over....So, we can just go back to the beginning and keep playing over and over and over....

And, one last thought. About Allen:

About damn time!

MOLD Jan 10, 2007 04:11 PM

Quote:

Originally Posted by Leknaat (Post 361034)
And, one last thought. About Allen:

About damn time!

Hahaha! I know, right!?

The ending was quite sad... Why did (blank) have to die?!!! (though it looked pretty cheezy without the blood... -_-) Agh! Of all people... Now I really wish the company would come out with a fourth episode... that'd be... so awesome!

Leknaat Jan 10, 2007 05:25 PM

I don't know how many people don't know about that part of the game (although I knew before I even bought the game), so spoiler tags might be good.

And how else were they going to explain the similarities to Xenogears with the characters? If you think back to what was said during that time, it all makes sense.

MOLD Jan 12, 2007 09:23 PM

Ok... not really sure what Xenogears is so...

Well, I wouldn't be surprised there were similarities. I mean, just look at the names. Just from that, I know there has to be some relationship.

Leknaat Jan 13, 2007 01:53 AM

Okay....

So you do know what Xenogears is?

MOLD Jan 14, 2007 11:41 AM

Ermm..... no... heheh... Heard of it. But never actually made sure I knew what it was. Feel free to explain. ^^;

ZealPath Jan 14, 2007 04:46 PM

So who here would pay for a standalone HaKox game with a ton of new levels, featuers, etc?

I totally would, but the opinions on this mini-game seem to vary.

Leknaat Jan 15, 2007 04:13 AM

Quote:

Originally Posted by MOLD (Post 364682)
Ermm..... no... heheh... Heard of it. But never actually made sure I knew what it was. Feel free to explain. ^^;

Go here and look at it, and tell me if there's a familiar-looking image on the front page. :)


http://www.square-enix-usa.com/games/xenogears/

MOLD Jan 18, 2007 05:35 PM

Wha?! There's a Citan Uzuki?? He reminds me of Jin...

And on the front page... well there's this robot-thing that looks like an E.S.

B.K. Jan 18, 2007 10:18 PM

There are a lot of Xenogears cameos in Xenosaga. Xenosaga itself is just a retelling of Xenogears Episode I. If you read Xenogears: Perfect Works, you see a lot of things that are similar.

Leknaat Jan 19, 2007 12:38 AM

BK--huh, wha? What do you mean "retelling?"

MOLD: You found the connection. That's why Jin was where he was at the end of the game. :)

B.K. Jan 19, 2007 01:05 AM

I meant what I said. Xenosaga is a retelling of Xenogears Episode I. Obviously, they aren't the same. It's a retelling in the way some animes do retellings of stories from previous seasons/series. The very basic story is based off of Xenogears Episode I, but there are a lot of alterations to it that it becomes its own story.

Leknaat Jan 19, 2007 07:57 AM

Okay. I see what you mean now. More of a "based on" approach than an actual retelling.

Marina Jan 22, 2007 12:49 AM

Thanks a lot Yamamanama,it's really great song :)
I'm quite disappoint the way they use "KOSMOS~Hepatica", the song itself is really really great but didn't work in battle scene... I really enjoyed it on OST.

About Shion and KOSMOS relation
Spoiler:
Nephilim said that Mary was Shion's other half? But the rest said that she is the maiden of Mary...so what does that mean? She is the same person(The part of Mary that died when used sealing power and the will is KOSMOS? ) or ....

B.K. Jan 22, 2007 01:42 AM

Quote:

Originally Posted by Marina (Post 370591)
About Shion and KOSMOS relation
Spoiler:
Nephilim said that Mary was Shion's other half? But the rest said that she is the maiden of Mary...so what does that mean? She is the same person(The part of Mary that died when used sealing power and the will is KOSMOS? ) or ....

From the Xenosaga Episode III: Perfect Guide:

Spoiler:
17. What is the Maiden of Maria?
Shion's previous existence, the Maiden of Maria-- what kind of person was it? In the era of ancient Lost Jerusalem, the Maiden of Maria existed at what kind of position? And what kind of ability did she possess?

{captions}
1) Maria, as the actualized existence of the power of Animus in the real-number domain. She was the partner of the Messiah in the era of ancient Lost Jerusalem. (EPIII)
2,3) The graveyard of Rennes-le-Chateau. In the era of ancient Lost Jerusalem, Maria died when she divided the power of Anima into the Vessels of Anima, and this is where her body was laid to rest. (EPIII)
4,6) From the sealed Lost Jerusalem, only the land in the vicinity of Rennes-le-Chateau appeared in real-number domain space. (EPIII)
5) The hypersphere that surrounded Rennes-le-Chateau. (EPIII)


<<The "Apostles">>
    "Apostle" means a person who devoutly endeavors in holy work. In the era of ancient Lost Jerusalem, there were 12 Apostles for the man who was called the Messiah. Because this number of people was used also in connection with later eras' religious authorities, nowadays after thousands of years have passed, it is difficult to confirm the exact number of people or exact members. There also existed many people around the Messiah who were similar to the Apostles.
    Among the people such as that who encircled the Messiah, was Maria. She was the partner of the Messiah, and her existence, the same as chaos, was someone extremely close to the Messiah.
    And then, in order to use that power of Animus in Maria, there was an existence that was also called Maria's Apostle. That was the Maiden of Maria-- Shion's previous existence.
[Refer to section: 15, 32]

<<Maria's Death>>
    If the Maiden of Maria is necessary in order to use the power of Animus-- Maria's real form-- when the power of Anima was divided, the Maiden of Maria probably used that power.
    The ability of the Maiden of Maria is the ignition that allows the release of the power of Animus, and it is also the released power's control. By that meaning, the manifestation of the power of Animus requires both Maria and the Maiden.
    At that time, the power of Animus scattered throughout the UMN, and Maria's real-number domain existence died. Her body was buried at Rennes-le-Chateau.
    Ages afterward, Maria's consciousness was revived in Kos-mos, and she spoke that long ago she ended up allowing the Maiden to die. Does this indicate that the Maiden of Maria also died along with Maria at that time? Or did Maria die, leaving the Maiden behind, and afterwards, the Maiden fell into a situation that lead to death? Either way, it is perhaps that the death of Maria and the death of the Maiden are not unrelated.
[Refer to section: 15, 25]

<<The Maiden's Death>>
    Before the death of Maria. Shion's previous existence, the Maiden of Maria, met with death. But it is unclear what kind of event it was. However, the consciousness of Maria that had awakened in Kos-mos regretted that she was not able to protect Shion who was once the Maiden. In other words, it is thought that after chaos' power was divided, in the interval until Maria died, Maria lost the power of Animus, and right before her eyes, Shion's previous existence, due to some sort of incident, met with death.
[Refer to section: 25]

<<Apostle and Maiden>>
    The Maiden of Maria constantly accompanied Maria. It was just like how the Messiah's Apostles accompanied him.
    In other words, just as the Apostles were present where the Messiah was present, so too was the Maiden where Maria was present. If an image of those times had been left behind, maybe a figure of the Maiden of Maria could have been confirmed.
[Refer to section: none]

Leknaat Jan 22, 2007 03:57 AM

Quote:

Originally Posted by B.K. (Post 370624)
From the Xenosaga Episode III: Perfect Guide:

Spoiler:
17. What is the Maiden of Maria?
Shion's previous existence, the Maiden of Maria-- what kind of person was it? In the era of ancient Lost Jerusalem, the Maiden of Maria existed at what kind of position? And what kind of ability did she possess?

{captions}
1) Maria, as the actualized existence of the power of Animus in the real-number domain. She was the partner of the Messiah in the era of ancient Lost Jerusalem. (EPIII)
2,3) The graveyard of Rennes-le-Chateau. In the era of ancient Lost Jerusalem, Maria died when she divided the power of Anima into the Vessels of Anima, and this is where her body was laid to rest. (EPIII)
4,6) From the sealed Lost Jerusalem, only the land in the vicinity of Rennes-le-Chateau appeared in real-number domain space. (EPIII)
5) The hypersphere that surrounded Rennes-le-Chateau. (EPIII)


<<The "Apostles">>
    "Apostle" means a person who devoutly endeavors in holy work. In the era of ancient Lost Jerusalem, there were 12 Apostles for the man who was called the Messiah. Because this number of people was used also in connection with later eras' religious authorities, nowadays after thousands of years have passed, it is difficult to confirm the exact number of people or exact members. There also existed many people around the Messiah who were similar to the Apostles.
    Among the people such as that who encircled the Messiah, was Maria. She was the partner of the Messiah, and her existence, the same as chaos, was someone extremely close to the Messiah.
    And then, in order to use that power of Animus in Maria, there was an existence that was also called Maria's Apostle. That was the Maiden of Maria-- Shion's previous existence.
[Refer to section: 15, 32]

<<Maria's Death>>
    If the Maiden of Maria is necessary in order to use the power of Animus-- Maria's real form-- when the power of Anima was divided, the Maiden of Maria probably used that power.
    The ability of the Maiden of Maria is the ignition that allows the release of the power of Animus, and it is also the released power's control. By that meaning, the manifestation of the power of Animus requires both Maria and the Maiden.
    At that time, the power of Animus scattered throughout the UMN, and Maria's real-number domain existence died. Her body was buried at Rennes-le-Chateau.
    Ages afterward, Maria's consciousness was revived in Kos-mos, and she spoke that long ago she ended up allowing the Maiden to die. Does this indicate that the Maiden of Maria also died along with Maria at that time? Or did Maria die, leaving the Maiden behind, and afterwards, the Maiden fell into a situation that lead to death? Either way, it is perhaps that the death of Maria and the death of the Maiden are not unrelated.
[Refer to section: 15, 25]

<<The Maiden's Death>>
    Before the death of Maria. Shion's previous existence, the Maiden of Maria, met with death. But it is unclear what kind of event it was. However, the consciousness of Maria that had awakened in Kos-mos regretted that she was not able to protect Shion who was once the Maiden. In other words, it is thought that after chaos' power was divided, in the interval until Maria died, Maria lost the power of Animus, and right before her eyes, Shion's previous existence, due to some sort of incident, met with death.
[Refer to section: 25]

<<Apostle and Maiden>>
    The Maiden of Maria constantly accompanied Maria. It was just like how the Messiah's Apostles accompanied him.
    In other words, just as the Apostles were present where the Messiah was present, so too was the Maiden where Maria was present. If an image of those times had been left behind, maybe a figure of the Maiden of Maria could have been confirmed.
[Refer to section: none]

Thank you. That confirms what I thought.

Spoiler:
KOS-MOS' eyes always turned blue when she used her power to help Shion--Mary protecting her Maiden. This is why Shion was necessary to awaken Mary. Remember in Episode II--Shion (and Allen) were put in danger just so KOS-MOS would awaken and go after Shion. The more Shion was in trouble, the more times Mary would emerge until complete. (At least that's what they hoped).

MOLD Jan 26, 2007 08:00 PM

Quote:

Originally Posted by Leknaat (Post 367782)
BK--huh, wha? What do you mean "retelling?"

MOLD: You found the connection. That's why Jin was where he was at the end of the game. :)

But... what was the connection between those two? I know they look similar, but how does it connect with the ending?

Sepharite Jan 26, 2007 08:13 PM

You really have to play Xenogears to really get it. Seriously, us telling you will just ruin it if you're thinking of playing it. But don't think - play it now! Grr.

B.K. Jan 27, 2007 01:14 AM

Quote:

Originally Posted by MOLD (Post 373814)
But... what was the connection between those two? I know they look similar, but how does it connect with the ending?

There is no connection between the two. Xenosaga and Xenogears don't connect. Events in Episode III make it impossible for Xenogears to ever happen.

Leknaat Jan 27, 2007 09:38 PM

Maybe no direct connection, but in reading the database, the creators sure are hinting at something.

And let me clarify this--I thought about this after I typed the above.

Bandai/Namco/Monolith really CAN'T do a direct connection--since Square owns the rights to the Xenogears story. However, they can hint as much as they want--unless Square says: "Hey, let's do a crossover thing."

Then the story will be re-written.....(which has already been done. Kevin was wearing the pendant when he died in Episode I, so how did he give it to Shion?)

wvlfpvp Jan 30, 2007 11:52 PM

I finished it and just one question:
Spoiler:
is chaos dispersed throughout the universe, or is he just living on in KOS-MOS?

B.K. Jan 31, 2007 12:23 AM

Quote:

Originally Posted by wvlfpvp (Post 377332)
I finished it and just one question:
Spoiler:
is chaos dispersed throughout the universe, or is he just living on in KOS-MOS?

Spoiler:
chaos lost his physical body during the dimension shift. I assume his conscious still exists in the Unus Mundus. Wilhelm still exists too. He lost his physical body, but his consciousness still exists.

Lionking-Cyan Jan 31, 2007 09:27 AM

Guys, am i wrong, or the perfect work is different from what we've seen till now?
Chapter 1, as is described in perfect works, should be strictly linked to xenogears, but xenosaga (all the 3 chapters), where totally different as described.

B.K. Jan 31, 2007 12:37 PM

Xenosaga is not Xenogears.

Leknaat Jan 31, 2007 12:41 PM

Quote:

Originally Posted by B.K. (Post 377354)
Spoiler:
chaos lost his physical body during the dimension shift. I assume his conscious still exists in the Unus Mundus. Wilhelm still exists too. He lost his physical body, but his consciousness still exists.

Spoiler:
Which, of course, can give Wilhelm what he wanted. That eternal repetition he was talking about. Reliving the lives over and over, which Shion told U-DO she wanted to do....

Winter Storm Jan 31, 2007 02:11 PM

Quote:

(which has already been done. Kevin was wearing the pendant when he died in Episode I, so how did he give it to Shion?)
Your memory fails you I think. This was already explained in episode III during a cutscene. Before his death, way before actually, him and Shion sat out in thier living room and had a "moment" together. This is where Kevin gave her the pendant.

Lionking-Cyan Jan 31, 2007 03:07 PM

Quote:

Originally Posted by B.K. (Post 377655)
Xenosaga is not Xenogears.

Perfect works should describe all the chapters. And xenosaga (1,2,3), should be the chapter 1 in perfect works.

Jurassic Park Chocolate Raptor Jan 31, 2007 03:11 PM

Quote:

Originally Posted by Lionking-Cyan (Post 377733)
Perfect works should describe all the chapters. And xenosaga (1,2,3), should be the chapter 1 in perfect works.


You are fucking stupid.

No, it's not. Listen to B.K. He's smarter than you.

Lionking-Cyan Jan 31, 2007 03:13 PM

This is what i've heard. Please explain more, and don't get hungry for nothing, as THAT is stupid.

Jurassic Park Chocolate Raptor Jan 31, 2007 03:18 PM

You heard wrong.

Quote:

Originally Posted by Wikipedia
The Xenosaga series serves as a spiritual successor to the game Xenogears, which was released in 1998 for the PlayStation by Square (now Square Enix). Outside of allusions, stylistic connections, and design similarities, there is no relationship between the two storylines. The creator of both Xenogears and Xenosaga is Tetsuya Takahashi, who left Squaresoft in 1998 along with Hirohide Sugiura. Using funds from Namco, they started Monolith Soft and the Xenosaga project.

That's the gist of it. There is tonnes of information on this subject if you google it. I suggest you do.

Lionking-Cyan Jan 31, 2007 03:34 PM

Tons of people told me that way.
So it's normal i wouldn't look out for info on google, or that i wouldn't know this.

Leknaat Jan 31, 2007 04:38 PM

Quote:

Originally Posted by Winter Storm (Post 377711)
Your memory fails you I think. This was already explained in episode III during a cutscene. Before his death, way before actually, him and Shion sat out in thier living room and had a "moment" together. This is where Kevin gave her the pendant.

Ah, no. YOUR memory is failing you. I played Episode I just a week ago, and during the cutscene where Shion is holding Kevin's body, the pendant is around his neck.

I'll have to find a picture of it.

Winter Storm Jan 31, 2007 05:02 PM

I said Episode III, not episode I @_@. The scene is epIII is a flashback she had before his death.


Ohhhh wait. I understand what you're saying now. My bad.

Inhert Jan 31, 2007 05:49 PM

ok someone tell me if I'm wrong but what I heard about the whole thing of Xenosaga vs Xenogears is that Square-Enix still own the right of xenogears and perfect work so Tetsuya Takahashi can't really use them to make the Xenosaga series. He did another story close to that one but it's not the same thing...

that's what I heard, maybe someone can clarified this or tell me that this wrong XD

Leknaat Jan 31, 2007 10:29 PM

Quote:

Originally Posted by Winter Storm (Post 377807)
Ohhhh wait. I understand what you're saying now. My bad.

My point was the story's already changed. In Episode I, Kevin was wearing the pendant, so seeing Shion with it in the game made her either a thief or it was willed to her. The whole idea of Kevin actually giving it to her made the whole story more poignant.

Inhert--that's the problem right there. Square owns the rights to the story, and unless someone buys it from them, they can't do anything directly with it. That's why the Xenosaga series is riddled with "hints" and "clues." It's not a direct connection, but the makers aren't letting anyone forget the work done on Xenogears, either.

Now, if Square would re-do Xenogears, so I can actually PLAY disc 2, I'd be very happy.

wvlfpvp Jan 31, 2007 11:09 PM

Quote:

Originally Posted by Leknaat (Post 378053)
My point was the story's already changed. In Episode I, Kevin was wearing the pendant, so seeing Shion with it in the game made her either a thief or it was willed to her. The whole idea of Kevin actually giving it to her made the whole story more poignant.

Why don't we just call it retconning?

B.K. Feb 1, 2007 12:54 AM

Quote:

Originally Posted by wvlfpvp (Post 378092)
Why don't we just call it retconning?

I believe that they retconned it in Xenosaga I&II too. It's been a while since I played it, but I believe Kevin gave her the pendant before he died in it too.

I liked how they completely redid Episode II in Xenosaga I&II. ;)

MOLD Feb 1, 2007 04:53 PM

Omg... everyone's contradicting themselves... But, I'm afraid I'm not psyched enough to play Xenogears, so I guess I don't have to know this stuff.

So... but I AM planning on playing Xenosaga II. (yeah, I'm playing it backwards). So... how was it? Is the fighting much different from Xenosaga III?

Inhert Feb 1, 2007 05:04 PM

xenosaga EpII is horrible in all possible way >.>

Jurassic Park Chocolate Raptor Feb 1, 2007 05:12 PM

So is your English.

It's the weakest of the three episodes, sure, but it's not horrible. The battle system is radically different though and it's a pure love it or hate it kinda thing. It's slow, so random encounters can actually drag on because of it, but I enjoyed it significantly. I am not unbaised though, but I'd recommend checking out some battle vids somewhere first to see if it would be your kind of thing or not.

wvlfpvp Feb 2, 2007 03:43 PM

I enjoyed the battle system in II immensely, actually. Part of is was the fact that you can completely cheese the system and totally pwn enemies FAST if you're paying attention.


*knocks some enemies up and down, then shoots them with MOMO*

Leknaat Feb 4, 2007 05:46 AM

I always thought I and II should have been one game, but I can understand why they were split up.

I enjoyed II's battle system myself, since the skills you attached made them super strong in many battles (and forget MOMO--use KOSMOS). Don't use Shion, unless you plan on using the combo with Jin......

Anyway, that was another thing I enjoyed--you could also customize the ESes (?) in the game--depending on the co-pilot. That was a nice touch.

B.K. Feb 4, 2007 09:17 PM

Quote:

Originally Posted by Leknaat (Post 380460)
I always thought I and II should have been one game, but I can understand why they were split up.

Judging from the old Episode I trailer, they were supposed to be one game. It showed stuff that was near the end of Episode II, such as
Spoiler:
Jin and Margulis's battle at Labyrinthos and Proto Omega.

MOLD Feb 6, 2007 05:46 PM

Oh sweet! Combos! Well, atleast I know now that it even has combos. I "tried" to play the first game after I played the last and it was... not as fun... I'm just hoping II would be somewhat like the third. By the way, is Jin useful as he always is? He ownt in the third game!

Yeah, maybe I will watch some battle videos if I can... Gah! Slow internet!!

Leknaat Feb 6, 2007 10:40 PM

In II, Jin is very useful. Since he doesn't have an ES in II, he's a co-pilot, and some of the combined attacks with others are POWERFUL.

B.K.: That's what I thought even before I saw the trailer. Don't forget, it also shows

Spoiler:
Jin and chaos' conversation at the Uzuki residence.


So, here's two questions for those who have played all 3 games:

Do you think Episodes I and II would have worked better as one game?

And do you think the "events" described as happening 6 months prior to the events in Episode III should have been made part of the game?

wvlfpvp Feb 6, 2007 11:03 PM

I & II worked fine as two games. Yes, the story ending in I was abrupt, at the same time, the arc to the story fit well. And yes, those events should have been playable. Now if only Namco US could get off its ass and deliver the promised "missing time" stories that were on the Japanese XS III website, we could at least get an introduction to Doctus, among other things. I was all like "WHO THE HELL IS THIS BITCH AND WHY IS SHE ONLY IN THE GAME FOR LIKE, 10 MINUTES?"

B.K. Feb 7, 2007 12:30 AM

Quote:

Originally Posted by Leknaat (Post 383415)
So, here's two questions for those who have played all 3 games:

Do you think Episodes I and II would have worked better as one game?

I've played both games back to back a couple times. They work much better back to back, so I think it would have been even better as one game. Playing them back to back, the pacing of Episode II is much better.

Of course, what I really want is an English version of Xenosaga I&II. I managed to stumble through the Japanese version. There are a lot of interesting changes in the Episode II part of the game.

Quote:

Originally Posted by wvlfpvp (Post 383440)
we could at least get an introduction to Doctus, among other things. I was all like "WHO THE HELL IS THIS BITCH AND WHY IS SHE ONLY IN THE GAME FOR LIKE, 10 MINUTES?"

Doctus had a few interesting scenes in Missing Year. Here she is kicking KOS-MOS's ass. ;)

http://i14.photobucket.com/albums/a3...Public/dvk.jpg

Winter Storm Feb 7, 2007 11:38 AM

LOL! Doctus much be extremely powerful to be able to do that to V4 KOS-MOS. Hmm, yea Missing Year told the story behind a lot of people that is left otherwise vague in XSIII.

I have to say though, the best scene to me is when
Spoiler:
Allen was telling off Kevin, all out of the true love for shion
Awesome awesome. To think he annoyed me much in the first 2 games.

Leknaat I think EPII should have never been made if that counts. :)

Ok seriously I think it would have been better if the first 2 were all one game. For one thing, EPII was short lol. Albedo's role in EPI would have synched VERY WELL with his role in EPII. He's a great villain but doing that would possibly put him to the top of all villains in the RPG universe ;).

Leknaat Feb 7, 2007 05:06 PM

Quote:

Originally Posted by Winter Storm (Post 383970)
LOL! Doctus much be extremely powerful to be able to do that to V4 KOS-MOS.

Well...the body WAS an android, you know. SO, of course she'd be pretty strong. I don't think they ever reveal who she really is, do they?

Quote:

I have to say though, the best scene to me is when
Spoiler:
Allen was telling off Kevin, all out of the true love for shion
Awesome awesome. To think he annoyed me much in the first 2 games.
I agree wholeheartedly! The words "About damn time!" came out of my mouth more than once. And how about
Spoiler:
Allen proving that yes, he can protect Shion, when he jumped on that Gnosis and beat it down? (Although, ironically, he had a machine gun in Episode I and protected her then against a Gnosis, too.)


Quote:

Leknaat I think EPII should have never been made if that counts. :)
No--doesn't count. :p

Quote:

Ok seriously I think it would have been better if the first 2 were all one game. For one thing, EPII was short lol. Albedo's role in EPI would have synched VERY WELL with his role in EPII. He's a great villain but doing that would possibly put him to the top of all villains in the RPG universe ;).
Oh, no--we can't have anyone top Sephiroth, now can we? :rolleyes: But, as B.K. said, playing the first two games back to back helps. I did that when II first came out--to remind me of events, of course--but when I realized that after the intro, the game picked up EXACTLY where EP I left off--that's when I felt they should have been one game.

Or all three could have been one game split into Episodes. How many of us have played games with "3 months later" popping up on the screen? It could have been done.

wvlfpvp Feb 7, 2007 05:27 PM

Quote:

Originally Posted by Leknaat (Post 384234)
I agree wholeheartedly! The words "About damn time!" came out of my mouth more than once. And how about
Spoiler:
Allen proving that yes, he can protect Shion, when he jumped on that Gnosis and beat it down? (Although, ironically, he had a machine gun in Episode I and protected her then against a Gnosis, too.)

Spoiler:
Is it bad that I sat there and went "IT'S A DAMN GUN, YOU IDIOT, JUST SHOOT IT!" and then he did and I felt vindicated.

B.K. Feb 7, 2007 05:47 PM

Quote:

Originally Posted by Winter Storm (Post 383970)
LOL! Doctus much be extremely powerful to be able to do that to V4 KOS-MOS.

That's not Ver. 4. That's KOS-MOS Ver. 1.1.

http://img114.imageshack.us/img114/2...2scan12wx9.jpg

Leknaat Feb 7, 2007 05:53 PM

THIS is version 4:

http://img152.imageshack.us/img152/6...os015qrmr1.jpg

Winter Storm Feb 8, 2007 12:15 PM

Well my bad, it sure looked like version 4 to me.

As for who Doctus is, her name is mentioned in EPIII database, but who knows, could be just another 'code name'.

rpgcrazied Aug 15, 2007 05:34 PM

Im replaying II, man I remember how much I hate II's battle system.. but I really liked the GS Compaigns.. I wish III had them.. I think i was almost done with 3.. had 28hours at abels ark, I guess id have beaten it in 30ish hours.

One thing, anyone else have problems with III's cutscenes? Some of them stutter quite abit. Could be my ps2 though

Syndrome Aug 15, 2007 05:45 PM

Cool, a thread on XS3.

I'm new in this whole Xenosaga-business, and I'm about three hours into XS3 (thought I might try out the series). I don't know, so far, the game only like a long dialogue, and I don't understand half of what's going on (empires here, armadas there). Jeez.

Inhert Aug 15, 2007 05:59 PM

wow you are playing episode 3 without having played the first 2 and you are complaining about not understanding anything that is going on?

rpgcrazied Aug 15, 2007 06:00 PM

hehe, you might want to pick up the first 2.

The first one is only like 9dollars.. 2nd one is about 15 or so. :P

rpgcrazied Aug 18, 2007 08:30 PM

anyone download fmvs from
BLUE LAGUNA?

Im playing xeno2.. and the cathedral boss is just kill me . . i want to just see the rest of the cutscenes so i can move to 3 again. I got 29-33, but the 34 video says file not found :/

Jujubee Aug 18, 2007 08:43 PM

Quote:

Cool, a thread on XS3.

I'm new in this whole Xenosaga-business, and I'm about three hours into XS3 (thought I might try out the series). I don't know, so far, the game only like a long dialogue, and I don't understand half of what's going on (empires here, armadas there). Jeez.
Xenosaga is by far the best game series in the history of mankind. (fact) If you value your sanity, start with Episode 1 and 2, otherwise 3 will steamroll your brain with confusion. You won't understand anything until you're done playing and unlock the whole in-game encyclopedia. But why spend time reading about what happened in the last two games, plus the third when you can just play them and have fun? The saga itself was supposed to be 6 games, but due to problems with staff and development it got cut in half. As a result, Episode 3 does in one game what should have spanned 3, thats alot of information to process, and the best way to prepare yourself is by playing its predecessors.

Sepharite Aug 18, 2007 08:58 PM

Quote:

Originally Posted by rpgcrazied (Post 491825)
anyone download fmvs from
BLUE LAGUNA?

Im playing xeno2.. and the cathedral boss is just kill me . . i want to just see the rest of the cutscenes so i can move to 3 again. I got 29-33, but the 34 video says file not found :/

http://delta.bluelaguna.net/fmvs/xs2...to%20Omega.avi

It works for me.

rpgcrazied Aug 18, 2007 09:00 PM

its obviously having issues.. ive tried all 3 severs like 15 times.. all i got was file not found.. now the 2nd mirror is available.. wtf

Leknaat Aug 19, 2007 03:40 AM

Quote:

Originally Posted by Syndrome (Post 490031)
Cool, a thread on XS3.

I'm new in this whole Xenosaga-business, and I'm about three hours into XS3 (thought I might try out the series). I don't know, so far, the game only like a long dialogue, and I don't understand half of what's going on (empires here, armadas there). Jeez.

Actually, to update you on what Guest said:

XenoGEARS was made by Squaresoft at the same time that FF8 was in production. But, Square said--"No more money for Gears! We're giving it to FF8!" So, the second disc of Gears was full of narration with only a few playable parts. At the end of the game, you see: Chapter V.

Well, we got no more XenoGears, but the people who had worked on it at Square had left and formed Monolith--the people who bring you XenoSAGA. As Guest said, it was supposed to be longer, but due to money issues, and personnel changes (one of the main writers went bye-bye), they decided to stop at 3. (I remember speculation that XS3 was actually going to be for the PS3).

Now, legally, they can't call the game XenoGEARS since Square owns the rights to it, nor can they come out and outright say: Yes, they ARE connected--again, for legal issues. But, they can leave hints lying around leaving people to come to their own conclusions.

But, you TRULY need to have some familiarity with the first two games. There are too many references in 3 that don't make sense without it.

rpgcrazied Aug 19, 2007 08:00 AM

anyone know other than blue laguna, where i can get the cutscenes from Xeno2? I cannot seem to download anymore from that site.. all i get is 404 - file not found now.

Leknaat Aug 19, 2007 02:24 PM

Try now. It's working for me, too.

Sepharite Aug 19, 2007 05:54 PM

It might not be what you're looking for, but if you're desperate: http://www.youtube.com/user/shokkuweibu Youtube ftw!

Jurassic Park Chocolate Raptor Aug 20, 2007 01:25 AM

http://www.play-asia.com/paOS-13-71-...5sh-43-9k.html

So is anyone else buying this or what?

I've got the first Alter KOS-MOS figure, and it's pretty fantastic. This will hopefully be the same way.

Jujubee Aug 20, 2007 01:44 AM

Wow, thats an awesome looking toy. But as much as I love KOS-MOS I never buy anything more than the game itself. I don't even buy strategy guides anymore, thanks to GameFAQs. Maybe if they made a fully functional, life-size model of KOS-MOS.. I could think of some ways to play with her and buy one. >_>

Leknaat Aug 20, 2007 08:56 AM

Why only KOS-MOS? T-ELOS would be cool, too. Not life-size or fully functional, but cool, anyway.

rpgcrazied Aug 20, 2007 09:57 AM

ya, after pulling my hair out trying to get them from blue laguna.. i just watched them on youtube.. sure the quality wasnt as good.. but least i can start 3 lol

wvlfpvp Aug 20, 2007 11:30 AM

WOULD SHE BE FULLY FUNCTIONAL AND ANATOMICALLY CORRECT?


sexy data tango

Jurassic Park Chocolate Raptor Aug 20, 2007 01:06 PM

Quote:

Originally Posted by Leknaat (Post 492465)
Why only KOS-MOS? T-ELOS would be cool, too. Not life-size or fully functional, but cool, anyway.

There *is* a T-ELOS figure, but it's made by Bandai and is only about 6 inches tall. Unfortunately, it's a trading figure, so it was available only through randomness by buying the Xenosaga Legends trading figure series, which was basically Shion, T-ELOS, and multiple versions of KOS-MOS.

The Alter figures are both of a much higher quality and quite a bit larger, but also quite a bit more expensive. so 'eh. I really like the V1 KOS-MOS I bought 7 or so months ago and this should be similarily awesome.

Jurassic Park Chocolate Raptor Sep 1, 2007 12:37 AM

Apparently someone listens to Lek's suggestions.

Alter is also doing a T-ELOS figure

Hurrah, for those of you nerdy enough to buy them. Like me

Leknaat Sep 1, 2007 02:41 AM

Heh. I actually like that figure. I might get it myself. It would look so nice in between Auron and my singing hamster.....

Seriously, I do like it...

ctu Sep 1, 2007 03:51 AM

Quote:

Originally Posted by 2401 Penitent Tangent (Post 497811)
Apparently someone listens to Lek's suggestions.

Alter is also doing a T-ELOS figure

Hurrah, for those of you nerdy enough to buy them. Like me

I don't think here has been any VG figure I wanted as much as this....if I had the money I would soooooo get it :(

Dizzy Sep 5, 2007 05:14 PM

Since this thread was revived, I want to ask you people something.

I've been a total Xenogears freak since it came out. I absolutely adore that game.

My main reason why I bought a Ps2 was because of Xenosaga. I was able to buy all the games (including Freaks) a few months ago.

Now, I'm half way Episode 2 and I don't see the story developing that much (a lot of character development though). I overhyped this saga sooo much and I'm starting to think this is not going to be as good as Gears (not better obviously, but at least on the same level).

So far, I've enjoyed the games. I'm having mixed feelings about Xenosaga II though. It's nice to see the graphics updated and the story of Rubedo and Albedo is ok, but the game itself looks like fan-service and unpolished.

So, for you guys who have already played all the games, what do you think of Xenosaga's story as a whole? Is it really that deep as Gears or is it just a few plot twist here and there?

I'm not loosing the faith to the saga though. I just hope that it gets better.

Leknaat Sep 6, 2007 05:17 AM

We discussed this on the previous page, but I personally feel that I and II should have been one game. The second game picks up where the first one leaves off, so there's no gap. That's why there's little story development in II, and more character development.

In III, however, it all makes sense. I would stay with playing Episode II and then go on to III.

As for the depth of the story....Let me know when you finish, and I'll talk to you about my impressions of the story then. (It's not a cop-out, I just don't want to give anything away.)

Dizzy Sep 6, 2007 03:00 PM

Quote:

Originally Posted by Leknaat (Post 500020)
We discussed this on the previous page

Yeah, probably. But since this is a thread dedicated to Episode III, I didn't want to read it because of the spoilers.

Quote:

Originally Posted by Leknaat (Post 500020)
As for the depth of the story....Let me know when you finish, and I'll talk to you about my impressions of the story then. (It's not a cop-out, I just don't want to give anything away.)

Sure. As soon as I finish I'll come back here again.

Senorita Preved Mar 22, 2008 10:46 PM

Holy Christ.

We just finished Xenosaga iii and I haven't enjoyed an RPG that much for fucking years.

Episode 2 was a bit of a dissapointment, I would even recommend people skip it (Episode 3 has a pretty extensive synopsis in the database), although it made me appreciate episode 3 even more <3.

Having just played Star Ocean: Till the end of time and Rogue Galaxy (ugh worst ending ever jesus fucking christ) the ending to episode 3 was especially satisfying and nice <3


I don't understand how xenogears ties into all of this shit but whatever ;(


MOMO 4 LIEFFFFFFFFFFFFFFFF

Tsunade May 25, 2008 04:11 AM

^EDITING: Yeah Rogue Galaxy had the "MOST ORIGINAL" story EVER.... and such an amazing ending... made me think I should have sold the game on eBay instead of opening it up... but there's one thing I really liked about that game and it's the factory mini-game!



Heya,

Haven't played this game in ages... I loved this game - but seeing this thread reminded me of something that kinda confused me

Spoiler:
In Xeno 3 when Shion made Abel's Ark descent down to the number realm - why did everything start to disappear? I have a theory - kinda thinking the subconscious of the living (including planets) "freaked" out (remember how people would die after excessive exposure to U-DO) or something... What happened to 80% of the federation after that? This whole UMN thing is somewhat confusing


I'm actually thinking of replaying the saga - after I finish FFVI, Chrono Cross and Xenogears (yeah going for older games recently) LOL... so that's in a while

It's just I got a "jolt" of curiosity all of a sudden now... heck I had a lot more questions... just can't remember them now


BTW another thing - can someone recommend me games with deep or controversial stories somewhat like Xeno 3? I'm kinda game-starved and none of the games I'm playing recently are really satisfying.

Grilled Carrots May 25, 2008 03:15 PM

Since the thread is alive,

This has to be one of my favorite RPGs of all time: the combat, music, story, characters... everything was enjoyed.

Sadly, nothing is perfect. And this game ended in a way I didn't expected:

Spoiler:

Ok, nicely done but completely open (almost begging) for a sequel/spin-off, whatever you want to call it. An open ending isn't the problem, the problem is that there is little to no chance to see it happening. (Unless you guys have read something different)

In another note, Voyager story was pure quality and yet, was treated too lightly. (Cell phone game's fault)


I guess all I want is another game in the Xenosaga universe with Kosmos.

wvlfpvp May 25, 2008 06:56 PM

Quote:

Originally Posted by Tafer (Post 608552)
I guess all I want is another game in the Xenosaga universe with MOK-KOS.

Made it better.

B.K. May 28, 2008 12:47 AM

Quote:

Originally Posted by Senorita Preved (Post 586506)
I don't understand how xenogears ties into all of this shit but whatever ;(

It doesn't. Xenosaga is a reimagining of Xenogears Episode I. They don't directly connect.

If anyone's interested, there's a group translating the Episode I Drama CDs and making a series of Flash movies out of them.

Xenosaga OUTER FILE ~ Home

Grilled Carrots May 28, 2008 11:47 PM

Quote:

Originally Posted by B.K. (Post 609816)
It doesn't. Xenosaga is a reimagining of Xenogears Episode I. They don't directly connect.

If anyone's interested, there's a group translating the Episode I Drama CDs and making a series of Flash movies out of them.

Xenosaga OUTER FILE ~ Home

Awesome link!, I hope they'll complete the series soon.

Now all I need is a translated version of this "missing year" stuff to be happy.

B.K. May 29, 2008 11:42 PM

I won't be happy until Missing Year and Xenosaga I&II are both translated.

Grilled Carrots May 29, 2008 11:45 PM

2 questions:
1. Any dates for that? (I know I'm dreaming)
2. Something new and worthy in Xenosaga I&II?

Leknaat May 29, 2008 11:54 PM

Quote:

Originally Posted by B.K. (Post 609816)
It doesn't. Xenosaga is a reimagining of Xenogears Episode I. They don't directly connect.

If anyone's interested, there's a group translating the Episode I Drama CDs and making a series of Flash movies out of them.

Xenosaga OUTER FILE ~ Home

"Testers: Moonstone and B.K."

Hmmm. Any relation?

Tsunade May 30, 2008 01:48 AM

Hmm that CD sounds interesting... I felt like there is a lot I missed out on - so this may help? Though I do plan on playing the game again... in a while....

BTW anyone know the answer to my spoil-ful question? Thanks

B.K. Jun 20, 2008 09:31 PM

Quote:

Originally Posted by Tafer (Post 610793)
2. Something new and worthy in Xenosaga I&II?

There's a group doing a romhack of Xenosaga I&II.

http://img385.imageshack.us/img385/3715/xs2fn5hq4.png

The Romhacking Aerie

Grilled Carrots Jun 20, 2008 10:39 PM

BK, thanks for the update...

I'll keep an eye for that stuff. (Since an official release seems impossible)


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