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-   -   [Multiplatform] New Half-Life Bundle (Ep 2/Portal/TF2) (http://www.gamingforce.org/forums/showthread.php?t=9324)

pompadork Jul 18, 2006 08:06 PM

New Half-Life Bundle (Ep 2/Portal/TF2)
 
Alright I got Q-Chan (thx) to change the thread title to reflect the new Valve bundle coming out for PC/PS3/360. It will contain Half-Life 2, Episode 1, Episode 2, Portal, and Team Fortress 2.


Portal:
Move over Gravity Gun

http://www.gamevideos.com/video/id/4650
or
http://www.gametrailers.com/player.p...pe=wmv&pl=game

Christ, could this look anymore awesome?


Team Fortress 2

http://www.youtube.com/watch?v=KsTB6N8RuxI

Source Engine cartoony TF2? Agh! Looks like its worth the wait (I have a December 2000 PC gamer with a preview for TFC2 :\/)

Golly, what a bundle.

Vampiro Jul 18, 2006 08:34 PM

No, I don't think it possibly could. The puzzles look insane, and the very definition of mind-bending. It somehow puts the gravity gun to shame. AND this game comes with Episode 2. Valve rocks so hard right now.

Kaleb.G Jul 18, 2006 08:35 PM

It's coming with Half-Life 2: Episode 2 and Team Fortress 2. Apparently, it's also set in the Half-Life universe.

But to get to the point, it looks awesome.

While Prey made nice use of portals, this will take full advantage of the concept, and should provide for lots of excellent (and hilarious) moments.

galen Jul 18, 2006 08:39 PM

Holy crap.

EDIT: BTW if you have Steam, do yourself a favor and download the high-resolution version from their media delivery system. Amazing.

Gechmir Jul 18, 2006 08:43 PM

Link is being retarded... :(

pompadork Jul 18, 2006 08:43 PM

HD version is also available on gametrailers.com and stuff.

I have steam and all but its for HL1 and mods. When you purchase episode two, will TF2 come with it? Coming with TF2 / Portals seems like quite the rad package.

Vampiro Jul 18, 2006 08:45 PM

Quote:

Originally Posted by of pom
HD version is also available on gametrailers.com and stuff.

I have steam and all but its for HL1 and mods. When you purchase episode two, will TF2 come with it? Coming with TF2 / Portals seems like quite the rad package.

Yeah, all three. 360/PS3 version comes with HL2 and Eps. 1 also.

Gechmir Jul 18, 2006 08:50 PM

Holy crap. I just messed my pants.

No pun intended there.
But damn. This looks insane...

Skexis Jul 18, 2006 08:54 PM

I wasn't that excited about episode one after I heard about the 7 hour max play time, but with TF2 rising from the grave, and this bunch of badassery coming out of nowhere, I'm sure to get episode 2.

I imagine that the price will go up, at least a little bit, though.

ShinBojack Jul 18, 2006 10:25 PM

Indeed this game is looking awesome. Perhaps it's not the word :biggrin:

I know that some people complained of motion sickness in Prey, and Prey looks like a kiddie ride compared to this monster.

So get your barf bags ready, if you need one that is.

Though, I find the use of motion-blur to be interesting. It looks great of course, but does that mean that Portal will not be running at 60FPS? Correct me if I'm wrong, but I don't think motion-blur can be achieved at that framerate.

It's a moot issue, but it is a contrast from the silky-smooth framerate of Half-Life 2.

Vampiro Jul 18, 2006 11:08 PM

It won't matter much if the frames are 30 or 60. As long as it's locked and never dips below the number, I don't see why anyone would care to take issue with it. They're just nitpicking at that point. Though, console users will probably be the only ones who have to "suffer" with 30 frames.

But it looks like there's more than just motion blur. Selective focus is also visible, from what I could see.

galen Jul 19, 2006 03:24 AM

Eh, well...see if you raise the framerate you eliminate the motion blur because you're taking more "pictures" of the scene. Although I don't know if this would be the case in games since all motion blur is faked.

Vampiro Jul 19, 2006 03:27 AM

Actually, if I recall correctly, when using motion blur a higher framerate, like 60 frames, is more desirable. At least with video games.

... Unless I'm remembering that backwards, though I don't think so.

Skexis Jul 19, 2006 03:42 AM

So I wonder whether and when valve will release utilities for people to make their own portal levels. I can easily see this turning into its own small corner of the internet given enough support.

Grawl Jul 19, 2006 05:10 AM

I wonder how they got this idea.

Kilroy Jul 19, 2006 05:11 AM

It really looks amazing. Just imagine all the great puzzles they can make. Or, if incorporated into a "proper" game, the possibilities! Trapping an enemy in such a never ending row of portals, luring him into a portal, which leads into a pit of fire... Just wow!

What really floats my boat, however, is that Portal gets released on PS3 and Xbox 360 too. Yes!

Infernal Monkey Jul 19, 2006 05:47 AM

Wow, that was great. Especially the endless falling bit. "THIS NEXT TEST IS IMPOSSIBLE". Nice use of motion blur, too!

ApOcaLyPSe_1985 Jul 19, 2006 07:08 AM

Damn this game looks awesome! I'm secretly hoping this will motivate other developers to create more puzzle genred games since mindcrackers like this are fun. I guess it will never become as good like back in the 90s but who knows, maybe things will change :)

Dopefish Jul 19, 2006 09:53 AM

Needs to be used with deathmatch. I can imagine sending people to their doom by making them fall into a pit, or something.

Gechmir Jul 19, 2006 11:51 AM

This'd be fucking badass if folks got around to modding and making their own maps (which I'm sure will happen, knowing how Valve thinks). *ENDLESS* ;D

YeOldeButchere Jul 19, 2006 12:11 PM

Anyone knows if there's a multiplayer portion to that game? I sure as hell hope so, but then I suppose that the physics simulations and even just rendering the world, could get somewhat complicated with 16 portals at once. I guess it all depends on how they code their engine; if they use various shortcut and make the one possible portal a special case or if they actually take their time to make the portals no different from any other object. Since we're talking about Valve here, and they usually deliver quality, not to mention make their stuff as easy to mod as possible, I'd lean toward the second option.

Still, that's absolutely amazing, and the gun apparently seems to be able to pick up stuff as the gravity gun can. Reminds me of something I once wanted to try; building a level with impossible geometry in Unreal Tournament, since the engine sorta supports portals. I guess I just might get the chance. Even better, I'll be able to do it in Worldcraft, which I've already used, unlike Unreal's map editor.

Vampiro Jul 19, 2006 02:47 PM

Quote:

I wonder how they got this idea.
A small university has been developing this game for over ten years. Longer than Prey. I believe it was only released a couple years ago as Narbacular Drop. Valve most likely saw this, hired some of the original team, and decided to make a "sequel" of sorts.

Quote:

Anyone knows if there's a multiplayer portion to that game?
TF2 will probably be the only multiplayer portion of the package.

surasshu Jul 19, 2006 03:32 PM

Let's hope they resolve my Steam bug issue that means I haven't been able to buy/download anything they've released since the Lost Coast. Looks gorgeous, though!

YeOldeButchere Jul 19, 2006 03:47 PM

Quote:

Originally Posted by Vampiro
TF2 will probably be the only multiplayer portion of the package.

I really hope you're wrong. It would be incredible in multiplayer. Especially with teams, where you could open a portal, then have someone else use his portal gun through your own to... well, do shit. I wonder what firing directly at someone else would do.

Mojougwe Jul 19, 2006 04:24 PM

Quote:

Originally Posted by of pom
Move over Gravity Gun

http://www.gamevideos.com/video/id/4650
or
http://www.gametrailers.com/player.p...pe=wmv&pl=game

Christ, could this look anymore awesome?

How incorrect you are! The video clearly tells you it's a "...handheld portal device....!" The gun certainly functions like a HL2 Gravity Gun, but this isn't HL2 that's being released here, no no no. Gravity Gun stays with HL2, Portal Device stays with Portal!

Anyway, the videos of this game's gameplay are a reminder of HL2's graphic engine at work. But the idea of how this game is played is quite impressive. It's yet another puzzle game slapped onto the face of this earth for us to tinker with, but ingeniously done. I'm looking forward to getting this game as I've grown immensly tired of playing FFXI....

Vampiro Jul 19, 2006 04:31 PM

Quote:

Originally Posted by YeOldeButchere
I really hope you're wrong. It would be incredible in multiplayer. Especially with teams, where you could open a portal, then have someone else use his portal gun through your own to... well, do shit. I wonder what firing directly at someone else would do.

Yeah, it would definitely be interesting to play as a multiplayer game. But, I don't think I'm wrong. If it were to be multiplayer, I'd image they Valve will wait until a second version is released, or a stand-alone sequel hits the shelves.

Or, maybe it just doesn't work as a multiplayer weapon. I can imagine how incredibly annoying it would be to have someone through me in an infinite loop.

Mojougwe Jul 19, 2006 04:47 PM

Quote:

Originally Posted by Vampiro
Yeah, it would definitely be interesting to play as a multiplayer game. But, I don't think I'm wrong. If it were to be multiplayer, I'd image they Valve will wait until a second version is released, or a stand-alone sequel hits the shelves.

Or, maybe it just doesn't work as a multiplayer weapon. I can imagine how incredibly annoying it would be to have someone through me in an infinite loop.

As a multiplayer game, the only annoying thing I could think of is having people constantly set you up with a portal. They'll shoot at a spot infront of you and you simply walk right into it. Next thing you know, you've been portaled into a room full of sentry guns.

But if it were co-op, it may be some what interesting. Valve could even create more complex puzzles that would require simultaneous portal usage from multiple users.

pompadork Jul 19, 2006 06:48 PM

Updated first post to include TF2 info, but heres a link for the trailer (made using Source engine ~)

http://www.youtube.com/watch?v=KsTB6N8RuxI

Looks so rad.

Skexis Jul 19, 2006 06:59 PM

Here's hoping the level design lives up to the look of the game, too. I wonder if they'll still implement the spy being able to intercept radio transmissions from the other team. =o

pompadork Jul 19, 2006 07:05 PM

I'm sure there will be that and THEN SOME.

Vampiro Jul 19, 2006 07:20 PM

It should be a good change of pace from all of these Halo-ish multiplayer games.

Firefly Jul 19, 2006 10:38 PM

Surely I'm not the only one who thinks the TF2 visual style is highly reminiscent of The Incredibles... hey, I'm not complaining; they seem to make it work. Just for fun, I wonder if each class has a 'taunt' animation (the medic, I think, would adjust his gloves like you see in the montage while saying, "This may sting a little.")

Vampiro Jul 19, 2006 11:50 PM

The Incredible thing isn't anything bad though, is it? It fits the type of gameplay without looking overly dumb. But yeah, I actually like the idea of taunting. I think it would fit pretty well and add to the humour.

dusk Jul 19, 2006 11:56 PM

I actually get a sense of No One Lives Forever from the TF2 trailer.

Awesome, nonetheless. God, it's been so long since I played TFC. I miss it so. The only multiplayer FPS I ever really loved.

YeOldeButchere Jul 20, 2006 12:26 AM

Hahaha, just watched the TF2 trailer. This is either going to be awesome or the biggest disappointment I've had in a long time. But hey, out of Episode 2 proper, Portal and TF2, at least one of them is bound to be really fun, right? Beside, it's Valve, and I don't remember them ever disappointing me before. Then again they release games about as often as Blizzard does.

surasshu Jul 20, 2006 08:58 AM

I just played the Narbacular Drop (I got it from here since their official site is well overloaded), which is like a prelude to Portal, and it's pretty confusing, but ultra-fun! I'm really excited! From what I can see in the Portal trailer, the concept is going to be taken even further than in Narb. Placing portals while flying about is pretty tough though, I don't know if I could do that successfully like the guy in the video does.

Vampiro Jul 20, 2006 12:53 PM

It can't be any more difficult than shooting a guy while jumping. You just don't have to be as accurate while placing a portal. Then again, you usually don't have to adjust to your surroundings, wondering how you're orientated and where you just shot out of, when you're jumping.

So who knows.

surasshu Jul 20, 2006 01:17 PM

Quote:

Originally Posted by Vampiro
It can't be any more difficult than shooting a guy while jumping. You just don't have to be as accurate while placing a portal. Then again, you usually don't have to adjust to your surroundings, wondering how you're orientated and where you just shot out of, when you're jumping.

So who knows.

Yeah, it's definitely tough in Narb, but Narb's controls are a bit funky anyway. Placing a portal is kind of an iffy business altogether. I'm imagining these are the kind of things that get tightened for the Steam release and all.

BIGWORM Jul 23, 2006 06:07 AM

Wow. I thought Portal was going to be a standalone release. Boy I couldn't be any more wrong. PLUS TF2...I can't wait.

skankcore Jul 23, 2006 12:03 PM

the campy style of tf2 definitely screams nolf, it looks so much fun. i'm sure the gameplay will feel a lot like tfc. but oh so creamy looking :yum: (gay?) the depth of field and motion blur stuff is rendered in the source engine but will not be in game. they've been doing stuff like this for DoD:S trailers for a while now. maybe with dx10 source? crysis has it goin on...

oh and portal will totally trip us all out. i haven't been more excited for a first person game since... hl2. forget episode 2... :)

Foshi Jul 23, 2006 12:48 PM

Even more reason for me to buy a PS3. My computer could barely handle Ep.1 so I doubt I will buying anymore PC games.

Portal looks truly innovative. Can't wait.

Syphex Jul 23, 2006 07:13 PM

Half-Life 2: Episode 2 Extended Teaser (High Definition)

Look at the physics on that bridge! Amazing =D

Vampiro Jul 23, 2006 11:45 PM

Yeah, that was probably the best part. Not saying the rest of lame, but the whole bridge thing looks really, really good.

Mojougwe Jul 24, 2006 06:21 PM

Just noticed the thread title had been changed. But, as for TF2.... I don't expect a whole lot of good things from it. There were plans back around 1999-ish for this projects development. Though, it was cancelled for whatever reasons. WTG Valve, trying to impress us with your lateness. TF2 was then, they should be making something like TFS, Team Fortress Source.

Kamui Jul 24, 2006 07:46 PM

Quote:

Originally Posted by Mojougwe
Just noticed the thread title had been changed. But, as for TF2.... I don't expect a whole lot of good things from it. There were plans back around 1999-ish for this projects development. Though, it was cancelled for whatever reasons. WTG Valve, trying to impress us with your lateness. TF2 was then, they should be making something like TFS, Team Fortress Source.


There's Fortress Forever for that. Check them out, looks like an awesome job.

Xellos Jul 26, 2006 09:57 AM

Jesus that portal game looks awesome! The insane puzzles you can make with that...oh yeah.

Im truly impressed once again by valve and their sick engine.

Dark Nation Jul 31, 2006 02:43 AM

Oh darn, and here I had bothered to buy HL2:Ep1 in the stand alone package (Granted it came with DM and DM: Source, but still).

If they have Episode 2, Portal and TF2 in one package (Without Half-Life 2), then I'm sold. Portal I'm wanting the most to get right now. The inclusion of Gravity Gun physics on it (The Portal Device) makes it SUPERIOR to the GG.

Then again, maybe I'll just buy them in a package on Steam :tpg:

Trigunnerz Aug 1, 2006 02:48 AM

Anyone remember dustbowl in TFC? Wow, I spent so many hours playing that, instead of Counter Strike.

Is that clip just a trailer or actual game footage? I would really love to see how the in-game looks like.

amhso Aug 4, 2006 12:50 PM

i don't like TF2. It's certainly different and will be fun. But following the realistic theme that hl2 and source have, take a look at Fortress Forever. TF2 really looks interesting though. I imagine the gameplay will be a bit awkward without more real looking characters walking around.

FatsDomino Aug 7, 2006 12:20 PM

Okay Portal is fucking awesome and TF2 looks like fun. I hope it oozes of humor. =)

Does anyone know when this bundle comes out? =o

Arainach Aug 7, 2006 01:12 PM

Three...Good....Games? Packaged as one? OK, Valve, you win. I'll give you a little bit more money. EP1 wasn't worth paying for (and so I didn't), but this bundle, hell yes.

Mojougwe Aug 8, 2006 11:50 AM

Didn't know there was a trailer link up. But after seeing that youtube video, that is definately not TF2..... Valve seems to have totally revised the design to TF2 from Jungle Camo suits to wacky cartoon adventure. At least all the classes are in there. Though, the Medic kinda looks somewhat un-fun to play. But there'll be some people who'll work on making custom skins and stuff, looking forward to that.

Adamgian Aug 16, 2006 05:13 PM

I just watched the Portal video, and the game definately looks like it could be a lot of fun. Eternal portal loops, haha.

As for TF2, it seems very good. After all the serious games Valve has come out with, a comic one wouldn't be bad at all. It also looks like it could be a lot of fun to play.

Kamui Aug 16, 2006 06:30 PM

I wonder if they'll keep all of the old tactics like Rocket Jump, Concussion Jump and etc...

UltimateWeapon Aug 18, 2006 12:42 PM

awsome game !!!


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