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dagget Mar 2, 2006 03:12 PM

Silent Hill movie
 
official site: http://www.welcometosilenthill.com/

trailers: http://www.comingsoon.net/films.php?id=9348

Movie based on the game.

here's a set visit from Comingsoon.net

Quote:

On July 18, 2005, ComingSoon.net had the opportunity to pay the cast and crew of Silent Hill a visit on set in Toronto, Ontario. The city was hotter than Georgia asphalt, but the heat did nothing to diminish the spirits of producer Samuel Hadida (The Rules of Attraction) and director Christophe Gans (Brotherhood of the Wolf). In fact, it seemed nothing could bring them down. The funny thing is that Hadida and Gans genuinely seem excited about the film they are making… something you don't see too much these days.

Gans is a hopelessly addicted gamer, and knows what it is like to see a crappy movie get made on the back of a great video game, and he was hell-bent to make sure that "Silent Hill" gets treated as a self-supported majestically dark film that holds true to the game's aesthetics and not go the way of dismal-beyond-imagination catastrophe that was Super Mario Bros. Judging by the set they were filming in that scorching day, there is little doubt that they achieved their goals.

The set ComingSoon.net was privileged enough to view was possibly the creepiest hospital ever designed. In fact, it looks as though instead of being a place created for caring for and healing the sick, this hospital looks as if it were used solely as a fecal matter storage facility for the last one hundred years. That by no means is to suggest that the set design looks crappy, because it was clearly a very well thought, but you don't want to tough the walls. From experience acquired from years of working as an art director in the film industry, this writer can assure you that's a pretty hard thing to achieve and it shows just how skilled Silent Hill's production designer Carol Spier (Mimic, Blade II, eXistenZ) truly is. What's more, the overall production design is reminiscent of a Rothko painting. Throughout the story, the sets --which this hospital is somewhere around the second act-- get darker and more decrepit from scene to scene as the characters go deeper into the darkness.

What could have come off as campy truly does look frightening, and in a time where suspense and horror are tag lines used to justify poorly crafted splatter flick remakes targeted at teenagers who wouldn't know sh*t from good chocolate, Silent Hill looks like it may have the vision and clarity that created films like The Changeling or The Shining.

Of course, that's a hefty thing to say when one considers that the statement is made after only a few hours of talking to the cast and crew and seeing one especially creepy scene develop. But really, faceless nurses clad in skin tight vinyl costumes slinking around in the dark as if they were marionettes being guided by a puppeteer above the set is one hell of a disturbing visual.

"Christophe has a really interesting take on the concept of the video game. And you do have a sense of what it must feel like to be stuck in this chase," says Radha Mitchell (Phone Booth), who plays Rose, a distraught mother looking for her daughter who is lost in the darkness that is Silent Hill. "Since we've been making the film, we see the vision and the script come alive. It's a very visual piece so when [reading the script] you won't necessarily understand what it is but every day has just been an assault on the senses."

One of the things that a lot of modern horror films lack is suspense. It's all about establishing characters as briefly as you can and then putting them in situations that will make you either jump or groan. Gans' idea for Silent Hill is to slowly take you down into the darkness. With each passing minute, Silent Hill is intended to make you feel like the situation is going from truly bad to incredibly hopeless. All the while he is keeping a strong focus on character's appearances and motivations to insure that they are not unlike those in the game.

"Cybil is a woman who grew up in a small town outside of Silent Hill. She's a bit of a lone wolf, in the sense that her mom died when she was thirteen and there was never really a father around." Says Laurie Holden (The Majestic, The X-Files) of her character. "It was a very religious community, so I think that because [Cybil's] mother was such a woman of faith and she passed away in a really painful way, it really scarred [her]. And she's really kind of denounced any sort of religion just because of what happened. Because of that she's been a bit of an outsider, doesn't have a lot of friends. But that's okay for Cybil because she's found her calling and that is to serve and protect. And, really, she wants to save children. She wants to be kind of like the mother of saving the children."

Much to Holden's dismay, Gans' quest for accuracy also cost the actress a little bit more. "I had hair before this movie. They chopped it all off for Cybil."

Hair wasn't the only thing done to establish character traits from the video game though. Some characters, like Dahlia Gillespie played by Deborah Unger (The Game), are an equal mixture of special effects and artistic design geared to translate what you see in the game to the silver screen.

"Dahlia's been extraordinary. To Christophe's credit, he's really captured the essence of her and then extended her into the psychological nightmare that would capture the imaginations of the gaming fans. So it was a much deeper exploration than I anticipated." Says Unger, "With Dahlia it's been an extraordinary psychological journey for me, as an actor, to embrace this walker between worlds. And, as a mad and slightly cryptic prophet, akin to obviously the essence of the game, [she] has been just a delight to play."

As a stark contrast, the character of Chris Dasilva, played by Sean Bean ("The Lord of the Rings") is very much a real world character that is "sort of a successful businessman. They live in a nice house. Things seem to be going well, apart from the child. But he's a good guy, a regular sort of guy with bit of money, wears nice clothes and drives a BMW." For those not familiar with the game, this character is married to Mitchell's Rose character, and both of them are independently looking for their daughter.

"It has the nostalgia," Mitchell reflects, "their relationship does, as is in the game in that they're sort of separating in different dimensions. And they're kind of passing each other by often in the movie. They don't actually connect. So it's kind of, I guess, like the average relationship…"

A young Canadian actress named Jodelle Ferland, who according to Mitchell is amazing to work with, plays their daughter. "She has a sort of adult concentration and patience and yet, obviously, the charming innocence of a little girl. So it's been fun playing [her] mom."

Silent Hill does still follow in the footsteps of stories already told, but at least from the perspective of Holden, unlike the remakes we've seen over the last few years, this film seems to be going in a more interesting direction.

"I think of this more as a nightmare fairytale. It is elegant and I think of this as kind of a cross between 'Alice in Wonderland' meets 'Dante's Inferno'. It's very high art and frightening and violent and sexy and elegant all at the same time. Which I think is Christophe's genius."

Going to a traditional style of story telling does mean a lot of practical sets and people in monster costumes. But being a film of the 21st century, CGI will still play a part on how the terror of Silent Hill unfolds.

"A lot of the time we're reacting to things that are not necessarily in front of us and we've got to imagine them at the same time." Says Mitchell, "So we've constantly encouraged the first AD to make loud noises for us so we can all, you know... be scared."

It is impossible to say whether the film can deliver what Gans hopes it will, but considering its solid cast and Spier's production design, chances are good we're in for one heck of a dark suspenseful ride that will give its viewers the willies. As Mitchell herself put it, "Christophe has made sort of clear decisions to make sure it's not cheesy. So there's none of that kind of, you know, action movie kind of stuff we've seen in a lot of American films. There's no inside humor in the film, like winking at the audience. If you're into horror I would say this is the movie to watch because it's elegant horror. That's my understanding of it."

Silent Hill hits theaters on April 21. Click here to watch the trailer, view photos and learn more about the anticipated film
Begin discussion again of this movie. :P

Mana Dragon Mar 2, 2006 03:18 PM

Well, from what I have seen and judged, I think this could turn out to be good, but I know that it could also not be so hot. I guess I will need to wait and see it. Being a die hard Silent Hill fan, I would want nothing more than a movie that lived up to the games standards, so I hope it won't dissappoint.

Come April 21st, I will see it most assuredly, and since it is based on the 1st game more than the others, I would like to see how it unfolds.

Simo Mar 2, 2006 03:25 PM

Some stuff that was posted during the downtime...
http://img488.imageshack.us/img488/5...ead27sc.th.jpg

http://img109.imageshack.us/img109/1766/o06vx18mi.jpg

http://img316.imageshack.us/img316/1209/o06ujk3gi.jpg

WonderCon Exclusive Footage Description:
Spoiler:
There is some dialogue between Rose and Dahlia Gillespie. Rose says she has seen Alessa and she asks why Alessa looks exactly like her own daughter Sharon. It was hard to hear the dialogue clearly as it wasn't loud enough and I was sitting toward the back of the room.

The entire time the air raid siren is going in the background and people are running up the steps. One of them (a younger woman) stops and shouts something at Dahlia (it was hard to hear) and then the ground and everything around them starts to turn black. Rose runs up the steps and she and Cybil start to enter the school. Dahlia points at the younger woman and as Rose and Cybil enter the school, Pyramid Head makes it to the top of the stairs. He grabs the young woman by the neck, holds her up in the air, with a single pull tears her clothes off. Then he grabs the skin of her chest and twists it and then rips the skin off of her entire body. As Rose and Cybil slam the school doors shut, he throws the skin at them and it splatters against the door, with blood seeping underneath it.

There was an effect where some of it splatters on the camera as it splats against the door.


EGM Interview with Christophe Gans and Akira Yamaoka:
Quote:

SILENT FILM

Konami’s Silent Hill fogs up the big screen

So you’ve be come understandable wary when it comes to big-screen adaptations of your favorite games. From Super Mario Bros. to Doom, nearly every motion picture inspired by our industry has royally stunk up the multiplex. (The continually fecal torrent of flicks like House of the Dead and Alone in the Dark by German director Uwe Boll certainly doesn’t help matters, either). But one upcoming game-to-film project actually shows promise- Sony Pictures’ Silent Hill (opening April 21). Shortly after an impressive trailer ignited positive buzz among the fan community, EGM sat down with director Christophe Gans (Brotherhood of the Wolf) and composer Akira Yamaoka (director of the Silent Hill games) to discuss their fog drenched horror flick
- Shane Bettenhausen


EGM: Did the stigma of working on a videogame-based film deter you?

Christophe Gans: Of course it w as challenging, but it was impossible for me to do Silent Hill and not be serious about it. It’s much easier to adapt Doom, even if it turns out to be a disaster- as we’ve seen (recently)- then to adapt Silent Hill. If you want to adapt Silent Hill, you must be ready to face all of the complexity of the story. For a lazy director, like the one who directed Doom, Silent Hill would be too big of a piece to swallow. I dreamed of adapting this game when I first started playing the first one six years ago. I prepared for this for years, knowing that every fan in the world would wait for me with an ax. I will be sniped when I go to buy my games at my favorite store if I do a bad job. And I understand that. I’m a fan of the games myself-I admire the work of Akira and his friends, and I feel like someone who joined the group and tried to transport that amazing piece of art into a different medium. I love the fandom, and I understand these people and how tense they get when they hear, “Your favorite game is going to be adapted by some French guy.” (Laughs)

EGM: It’s impressive that you actually tackled the mythology of the games rather than creating a simpler story…was that something you intended from the project’s outset?

CG: Yes. Although, when we first decided to do Silent Hill, we wanted to base it on the second game. It was very natural, since that game is the favorite of every fan, and it’s the one with the most beautiful world, and it’s the most emotional on of all four. Ever gamer who finished the game knows what I’m talking about…it’s a very tragic and romantic game, and it’s a beautiful adaptation of the myth of Orpheus- going to hell to bring back his love, Eurydice. It was not a real Silent Hill, though; the town serves as the background to the story, but it’s not really about the mythology. So, when we decided to do the film, we realized that it was impossible to talk about Silent Hill and not talk about why this town is like that. So we realized that we had to adapt the first one.

Of course, we were facing the fact that the characters that we love so much were designed for games, and not to be played by real actors. It became readily apparent when we began to write the script and had to deal with the (main) characters, Harry Mason. We realized after two weeks in the writing process that Harry was actually motivated by feminine, almost maternal feelings. It’s not that he’s effeminate, but he’s acting like a woman. So, if we wanted to keep the character, we would have to change other aspects of him…so to be true to the character, we changed Harry into Rose. Essentially, all the people who love Silent Hill are more interested in seeing the mood and atmosphere of the games rather then if a certain character is wearing pants or a dress.

Also when we decided to adapt the characters of Cybil and Dahlia, we found it difficult, mainly because they appear only sparsely in the game. When you have to create a narrative arc for these characters, you have to work really hard to make them work on the big screen. I didn’t want to do what they did with Resident Evil: Apocalypse when they put Jill Valentine onscreen. I mean, that’s a perfect example: I love Jill Valentine…in the game, but not onscreen. I mean, I’m sorry, but just dressing a girl like her doesn’t make her the character.

EGM: Did you feel a need to clearly explain the Silent Hill mythology to the audience?

CG: It’s a delicate balance, because in the game we are basically following one character, and this character is more or less finding little clues that tell a backstory. In a film, we can change the perspective when we want. We can show what Silent Hill was like before it became a ghost town. We can show precisely what Silent Hill is like in reality- we’ve never seen that before. In the game, there are two Silent Hills: the Silent Hill of darkness and the Silent Hill of fog. But when you have to tell a story about something that happened 30 years ago in a town, and that town suddenly became like the Bermuda Triangle, you have to add two more dimensions: the reality and Silent Hill from 30 years ago. So basically, we had to deal with four dimensions, and jump between them at will. It makes the concept very exciting; it’s very compelling to juggle the story between those different incarnations of the same place.

EGM: Akria, what do you think of the additions Christophe has made to Silent Hill world?

Akira Yamaoka: After seeing the film, I think that Christophe has really expressed the core elements of Silent Hill, and he’s really kept the themes alive in this new medium. Silent Hill is not just a horror game; there is human drama rotted very deeply in the story, and I feel that he expressed that very well with the visuals, sounds, and atmosphere in the film. By watching the film, I Fell that you’ll get a clearer and deeper understanding of the world of Silent Hill, more so than by simply playing the games.

EGM: Christophe, given your fandom, have you considered directing a game?

CG: Yes, I’d like to try that one day. Because as a director who is also a gamer, I think that there are two different ways to tell a story, and sometimes it can be like a dialogue between a film and a game. I’d like to think that, like, a 40-year-old woman might enjoy the film and than realize that it’s an adaptation of a video game. Now, I don’t expect her to play the game, but for her to realize that the games are important and that they deal with human emotions, not only carnage. Most of the people have a very caricatured vision of videogamers, and actually, gamers are very intelligent.

Games are a form of art. I realized that when I played through Silent Hill. Of course, I was a big fan of (Mario creator Shigeru) Miyamoto’s work, and I consider him a true artist. Playing through The Legend of Zelda, for example, was a beautiful, poetic moment for me. Playing through Silent Hill is very serious-and adult, of course- and that was the moment that I realized that gaming would become an important medium for storytelling. The quality of immersion is very difficult to reach with cinema. And I feel that it’s extremely stupid for films like Doom to come out and reflect poorly on games.

EGM: IT doesn’t help when a critic like Roger Ebert says that games are not art…

CG: F*** him. You know, I will say to this guy that he only has to read the critiques against cinema that the beginning of the 20th century. It was seen as a degenerate version of live stage musicals. And this was a time when visionary directors like Griffith were working. That means that Ebert is wrong. It’s simple. Most people who despise a new medium are simply afraid to die, so they express their arrogance and fear like this. He will realize that he is wrong on his deathbed. Human beings are stupid, and we often become a**holes when we get old. Each time a new medium appears, I feel that it’s important to respect it, even if it appears primitive or naïve at first, simply because some people are finding value in it. If you have one guy in the world who thinks that Silent Hill or Zelda is a beautiful, poetic work, then that game means something.


EGM: How did you tackle the concept of evil in Silent Hill?

CG: Because Silent Hill comes from a part of the world where the line between good and evil is blurred more so than in the West, it’s very interesting to deal with that. Since you haven’t seen the film, I don’t want to go too deeply into that, but I will say that for me, it was interesting to define what exactly is evil in the world of today. I think it’s an important question to raise. Until five years ago, we were living in a world that was a product of the Second World War. It was very clear that we were on the good side. But many things have happened in the last few years, and now people aren’t so sure about that.

In Silent Hill, I don’t attempt to answer these questions, but I do try to illustrate them. And I think it’s one of the most important objectives of the horror genre, to ask the right questions. Horror is actually a very political genre. Silent Hill is a very disturbing game, because you’re not just alone physically, but also alone morally. That’s the world of today. Each day, we’re forced to reevaluate our own morality.

EGM: You seem so passionate about this project…do you hope to helm a sequel?

CG: OF course, I would love to come back. And of course, Silent Hill 3 is a direct continuation of the first game’s plot…I think that it would be very possible to do a sequel to this film. As I said, Silent Hill is a complete mythology, and I did what I could in two hours, but I would love to tell much more about the Red Nurse, Claudia, and the Doctor. Plus, there is a fifth dimension of Silent Hill-how it existed in the 18th century, during the Salem witch-hunts. It’s so big and so interesting, and I would love to jump back on the horse.

EGM: Akira, what has the whole Silent Hill movie project meant to you?

AY: I never dreamed in my wildest dreams that Silent Hill would ever become a feature film, so I must say that I’m extremely grateful for the chance to work on this incredible project. The approach that we took when making the games was not typical- we were heavily influenced by films, and really wanted to touch the users’ emotions. We wanted to touch their hearts deeply. That kind of emotional potential was generally reserved for other forms of art, but I think that we were able to succeed. And now, to see these filmmakers take inspiration from our game, that was a very emotional moment for me.
Winning Poster in the "Poster Contest"...
http://img513.imageshack.us/img513/6637/onesheet6dp.jpg

stormshadow Mar 2, 2006 03:28 PM

I am defnitely looking forward to this movie. Out of all the games in this vein, Fatal Frame, RE, and the like Silent Hill is hands down my favorite of the genre.

DarthSavior Mar 2, 2006 03:31 PM

I saw the trailer for this movie, and I was pretty damn impressed with it. I really don't have any comparision expectations for this movie, as I have never played any of the games.

dagget Mar 2, 2006 03:34 PM

Quote:

Spoiler:

The entire time the air raid siren is going in the background and people are running up the steps. One of them (a younger woman) stops and shouts something at Dahlia (it was hard to hear) and then the ground and everything around them starts to turn black. Rose runs up the steps and she and Cybil start to enter the school. Dahlia points at the younger woman and as Rose and Cybil enter the school, Pyramid Head makes it to the top of the stairs. He grabs the young woman by the neck, holds her up in the air, with a single pull tears her clothes off. Then he grabs the skin of her chest and twists it and then rips the skin off of her entire body. As Rose and Cybil slam the school doors shut, he throws the skin at them and it splatters against the door, with blood seeping underneath it.

Holy shit. WHAT THE FUCK. Uh yeah. Rated R.

Servilonus Mar 2, 2006 03:46 PM

Quote:

Originally Posted by dagget
Holy shit. WHAT THE FUCK. Uh yeah. Rated R.

Holy Shit indeed. I guess that would explain what this is all about. Actually, I'm in the process of making a 2x3 foot painting of that very image. From the sounds of it, this is going to be very good. April 21st couldn't come soon enough.

Simo Mar 2, 2006 03:47 PM

Quote:

Originally Posted by dagget
Holy shit. WHAT THE FUCK. Uh yeah. Rated R.

Heh, no doubt about it. At least we know what's going on in this scene now..
http://img471.imageshack.us/img471/1...midhead6dj.gif

Agent Olive Mar 2, 2006 03:47 PM

I love Silent Hill, and this doesn't look like it will disappoint.

soulsteelgray Mar 2, 2006 05:40 PM

Quote:

Originally Posted by Simo
Heh, no doubt about it. At least we know what's going on in this scene now..
http://img471.imageshack.us/img471/1...midhead6dj.gif

Actually, I never linked the WonderCon scene description to that scene in the teaser teaser.

Since it hasn't been posted yet, here's a clear image of Pyramid Head.

http://mitglied.lycos.de/nacktiv/phead_movie.jpg

OmagnusPrime Mar 2, 2006 06:07 PM

Some interesting news that appeared in the downtime I'd not seen. This looks like it has the potential to rock. I'm fearful of getting my hopes up those as no game to film conversion has gone that well yet. We'll see I guess.

Eleo Mar 2, 2006 06:31 PM

Quote:

Originally Posted by Simo
Heh, no doubt about it. At least we know what's going on in this scene now..
http://img471.imageshack.us/img471/1...midhead6dj.gif

I don't get what's going on in this image.

soulsteelgray Mar 2, 2006 06:33 PM

Quote:

Originally Posted by Legato
I don't get what's going on in this image.

It's in the spoiler-tagged part of Simo's post.

Eleo Mar 2, 2006 06:58 PM

Christ, that is pretty fucking disturbing.

I hope they give adequate purpose to Pyramid Head's action (punishment, like it was in Silent Hill 2) and don't just make him a baddy for the sake of being bad. I want him to do brutal things for a reason! Even if his punishment is more violent than one would think the sin warrants.

Hantei Mar 2, 2006 11:05 PM

Damn! I was skeptical at first, but after seeing that trailer and reading the footage description I am really looking forward to this movie now.

Just damn! By the way, was it mentioned whether that Akira Yamaoka will be composing the OST as well? I'd assume so, seeing as how he compositions from the games were used (and the fact that he's apart of the project).

Simo Mar 2, 2006 11:09 PM

Quote:

Originally Posted by Hantei
By the way, was it mentioned whether that Akira Yamaoka will be composing the OST as well? I'd assume so, seeing as how he compositions from the games were used (and the fact that he's apart of the project).

Yep. An all new score too that'll mesh with the games perfectly. :)

JazzFlight Mar 2, 2006 11:12 PM

Quote:

Originally Posted by Simo
Yep. An all new score too that'll mesh with the games perfectly. :)

Um. You've got your story a bit wrong here.

Jeff Danna is going to compose the soundtrack, taking influence/tracks from Yamaoka. To be clear, Akira Yamaoka is not going to be doing new work on this movie's soundtrack.

Simo Mar 2, 2006 11:16 PM

Quote:

Originally Posted by Jazzflight
Um. You've got your story a bit wrong here.

Jeff Danna is going to compose the soundtrack, taking influence/tracks from Yamaoka. To be clear, Akira Yamaoka is not going to be doing new work on this movie's soundtrack.

From the new EGM interview:
Quote:

EGM: How does the score for the film compare to that of the games?
AY: I didn't really want to change the style too much, I wanted the game and the film to mesh.

EGM: Any vocal tracks for the film?
AY: There may be some vocal tracks, but I don't want them to interfere with the atmosphere of the film--instrumental score provides a better balance.

EGM: What was the process like for composing the film's score?
AY: Actually, I'm just starting now--and by seeing the film I got immediate inspiration for how certain tracks would fit into the film. I'm actually really inspired after seeing Christophe's film.
I was aware of the Jeff Danna news and whatnot but it looks like Yamaoka will be producing new music while Danna will help with the timing/editing/intergrating his stuff into the movie like he was going to do before.

Servilonus Mar 2, 2006 11:34 PM

Quote:

Originally Posted by Legato
Christ, that is pretty fucking disturbing.

I hope they give adequate purpose to Pyramid Head's action (punishment, like it was in Silent Hill 2) and don't just make him a baddy for the sake of being bad. I want him to do brutal things for a reason! Even if his punishment is more violent than one would think the sin warrants.

http://translatedmemories.com/bookpgs/Pg84-85.jpg

Lil' bit of SH3 spoilers. If you read this (and have played all the games), according to the creators, Pyramid Head is Vatiel himself, which makes sense after you read it. This would make putting PH into the movie closer to canon, instead of "oh, he's cool, let's include him".

Eleo Mar 3, 2006 12:00 AM

I think that book is dumb. I've read parts of it before, and it pretty much sucks a lot of mystery out of SH. It takes what is ambiguous and makes it incredibly literal, this destroying part of the fun that is subjective interpretation of a world which I always felt was meant to be figurative and metaphysical.

Nevertheless, I don't see it anywhere in there that Valtiel and Pyramid Head are the same.

Pyramid Head was just a mock of the executioners of Silent Hill's past; he was a mental demon that haunted "sinners" or the guilty. He destroyed himself at the end of Silent Hill 2, not because he was physically beaten but because he no longer has purpose in James' life. (Not to say that when he killed himself he died for good, he just died for James).

Valtiel was just God's bitch. He existed to see to it that Heather take the path that was to give birth to God. That's why he would drag you off early in the game, presumably to resurrect you. There's also a specific room in Silent Hill 3 that contains 3 paintings. Just three. One of them is obviously Heather/Cheryl, the other one depicts a supposed saint who was an expert doctor/surgeon (I forgot exactly what it said.) If you asked me, it was a direct allusion to the fact that Valtiel is simply there to make sure God is birthed, and therefore to make sure its mother is alive. (The man depicted in the painting is never mentioned anywhere else in the game, and is never seen.)

They're similar beings; they both serve God. However, I get the impression Valtiel is sent directly by God, and Pyramid Head is simply a human creation serving in God's name.

So I say, I don't want to see Pyramid Head just killing shit just because it's there.

Living Legend Mar 3, 2006 12:36 AM

I think the movie looks quite amazing.

I was never the biggest fan of the games, but I really did enjoy Silent Hill 2. I thought it was one of the best horror games I had ever played.

After being such a huge Resident Evil fan, and watching the horrible movies I can't wait to see an actual good horrie game movie.. Silent Hill actually looks a bit promising since it actually has to do with the game. Pyrmid head looks great and just from that little image in the middle of the page with the skin and the screenshot with the corpse looks amazing to me.

I hope it grosses the hell out of me. Can't wait to see it in theater.

Wall Feces Mar 3, 2006 01:16 AM

I can't believe how fucking piss-poor that poster contest winner is. He literally took 2 of the stock photos, blended them together, and added a Times New Roman tagline. It's complete ass. Then again, so were most of the entries, but seriously, that one is just god-awful.

Anyway, this movie is going to probably rock large balls. It's got the look down pat, and Pyramid Head is even scarier looking than he was in the game. When that image surfaced, I almost cried.

galen Mar 3, 2006 02:51 AM

I dunno. In motion, he looks great, but that still image kind of gives me a really big "meh." I've always thought that Pyramid Head should be a lot more twisted, a more grotesque mutation of life, than he is/was.

Wall Feces Mar 3, 2006 02:56 AM

That's not grotesque enough for you?? I don't want to look inside your imagination ;)

Maybe it's just that much more powerful for me because when I first saw Pyramid Head, it was the first time I was actually afraid in a video game. Not jump scares like Resident Evil, I'm talking actually afraid of something. It was a mindfuck seeing him just standing there behind that gate, motionless. I just sat there in awe of how insanely scary he was.

It's also reassuring to see that they're not doing a half-assed adaptation. Seeing P-Head looking like that gives me lots of faith in this flick.

Claliel Mar 3, 2006 02:59 AM

Maybe they'll pull off a lot of trippy stop-motion stuff like they did in The Ring.

But I mean like... good.

Simo Mar 3, 2006 03:37 AM

Quote:

Originally Posted by sprouticus
I can't believe how fucking piss-poor that poster contest winner is. He literally took 2 of the stock photos, blended them together, and added a Times New Roman tagline. It's complete ass. Then again, so were most of the entries, but seriously, that one is just god-awful.

The contest was a complete waste of time, not to mention all the loopholes. I mean you could submit your entry, vote for it and then wipe your cookies and then vote for your entry again without the 24 hour time limit. Rinse and repeat.

It's no wonder the finalists were a load of crap.

Soldier Mar 3, 2006 04:54 AM

Oh my God, Pyramid Head has his great knife.

I have no more doubts about this movie. The two most anticipated films for me, and they're both landing in April. Good times.

I read that spoiler scene in aint it cool. Suffice to say, that's more than he ever did in the actual game. I hope there's more where that came from.

avanent Mar 5, 2006 09:08 PM

Quote:

Originally Posted by Simo
The contest was a complete waste of time, not to mention all the loopholes. I mean you could submit your entry, vote for it and then wipe your cookies and then vote for your entry again without the 24 hour time limit. Rinse and repeat.

It's no wonder the finalists were a load of crap.

Is that the reason? Still, Sony was suppose to sort the top 50 in house and choose the top 5. Halfway through, they changed the description of the contest to imply this was no longer the case. This one getting through is their lazy-ass fault.

Eleo Mar 5, 2006 10:05 PM

Are they even going to use that poster? I thought I read a disclaimer that basically said, "We will not necessarily use your poster if it wins" which was sort of covering their ass.

I hope they use a better poster. In all honesty, no poster can do the movie justice. Or rather, no poster can get you as excited as you should be, thus is really doesn't matter what's in it because people will just glance at it as they walk movie theater corridors and think, "another horror movie, who cares".

joshi Mar 5, 2006 10:54 PM

I was a bit wary at first, but seeing this trailer really made me want to see the movie. I'm still a little miffed at the needless sex-change of the main character, but... well, Pyramid Head!

Eleo Mar 5, 2006 11:17 PM

Female lead means more men see it. It's not a needless change, if you want to a movie to sell.

And let's face it, women freak out at horrific stuff way more than a man believably could.

Simo Mar 6, 2006 02:42 AM

Here's the WonderCon PH clip that was also shown at a Fangoria Con this weekend. The quality is shit but if you want to check it out....
http://home.wi.rr.com/rdmrdm/Movie.wmv

It's not all of the clip though and ends just as
Spoiler:
PH is about to twist and rip off the woman's skin and throw it towards Rose and Cybil as they close the church doors.


Credit to Savral at S.H.F!

dagget Mar 6, 2006 12:57 PM

I'll wait for someone to get it and put it on a hosting place. 4k/s is too long for me to wait for that clip. :\

Eleo Mar 6, 2006 01:00 PM

I hope Pyramid Head does some better stuff during the movie. I usually like spoilers, but I'm totally pissed at myself for ruining that part.

Simo Mar 6, 2006 01:00 PM

Quote:

Originally Posted by dagget
I'll wait for someone to get it and put it on a hosting place. 4k/s is too long for me to wait for that clip. :\

Will yousendit do?

EDIT: http://s54.yousendit.com/d.aspx?id=0...I0MFGNFY9IAEZ1

Cirno Mar 6, 2006 02:12 PM

I'm glad this video was in poor quality. Seeing it on the big screen will probably be just as, if not more, exciting this way. I really enjoyed the clip and it was nice to see...

Spoiler:
Pyramid Head takin' bitches names. The way he grabbed that woman looked really painful.


With each interview, media blurb and release of footage, my faith in this movie increases. I like to go into things with low expectations, but Gans and his team's really making it tough.

dagget Mar 6, 2006 03:28 PM

Quote:

Originally Posted by Simo

Perfect. Downloading now!:guitarist:

Eleo Mar 6, 2006 04:34 PM

WHY DID IT CUT OFF RIGHT BEFORE HE ACTUALLY DID WHAT HE WAS GOING TO DO. WHAT BASTARD RECORDED THIS.

Motsy Mar 6, 2006 04:43 PM

Crappy quality, and it cuts off right at the good part. :\

All things considered though...HOLY SHIT!

jouhou Mar 6, 2006 04:43 PM

Spoiler:
holy crap, you see the skin being twisted off!!

This movie is gonna be so sick!

galen Mar 6, 2006 04:49 PM

Yikes.

I'm not really one for the gore. I mean...I hope it has more of the sort of "ambient terror" that the games have, and not a lot of splatter shit.

Eleo Mar 6, 2006 05:25 PM

The games could have done with some good splatter.

Dr. Uzuki Mar 6, 2006 05:28 PM

The games have always been very graphic while at the same time not. Not a lot of gratuitousness I guess is what I'm trying to say. It's a fine line to walk particularly in film, I'm sure a lot of people are going to be unhappy with whatever the level of violence will be.

Megalith Mar 6, 2006 05:38 PM

Wow, I thought that was awful.

The generic Silent Hill "this music is supposed to disturb you, but in reality, it's just annoying you like scratching nails across a chalkboard" music track that accompanies the crowd running up the stairs makes it feel more like a comedy than anything.

Amanda Mar 6, 2006 05:51 PM

Mmm, grainy barely-visible SH movie clip...

Despite having to crank the gamma up just to see anything that was going on, that clip was a nice little treat. Too bad it cut away right before the gore.

soulsteelgray Mar 6, 2006 07:49 PM

Sure, you can't see what's going on, but holy shit.

Where are you, April 21?

*AkirA* Mar 6, 2006 09:43 PM

It looks simply amazing. It managed to avoid all the stereotypes of a typical game to movie conversion in its trailer.

I think this could be the first really good game to movie translation in history.

soulsteelgray Mar 7, 2006 10:44 PM

I don't know how the storyboard for the WonderCon clip found its way online, but it's online.

Here's a GIF of the storyboard frames. It continues past the end of the leaked clip.

I can only imagine what the rest of it looked like in motion.

JazzFlight Mar 7, 2006 11:01 PM

Quote:

Originally Posted by soulsteelgray
I don't know how the storyboard for the WonderCon clip found its way online, but it's online.

Here's a GIF of the storyboard frames. It continues past the end of the leaked clip.

I can only imagine what the rest of it looked like in motion.

That's just some guy's drawings of what he heard the Wondercon trailer was like. He didn't see the footage.

Simo Mar 7, 2006 11:04 PM

Quote:

Originally Posted by soulsteelgray
I don't know how the storyboard for the WonderCon clip found its way online, but it's online.

Here's a GIF of the storyboard frames. It continues past the end of the leaked clip.

I can only imagine what the rest of it looked like in motion.

It's fanmade. Somebody over at S.H.F made it based on the various descriptions of the WonderCon clip.

Here's some monster details that was posted at S.H.F courtesy of Fangoria:
Spoiler:


Originally Posted by Fangoria:
The featured fiends derived from the games includes SILENT HILL 2's Red Pyramid Head, the Dark Nurses, the Armless Thing (sometimes called the Demon Patient), the Grey Children (a.k.a. the Mumblers) and of course the Boss. Gans also came up with a new beast to add to the existing world. "His name is the Janitor," he says. "And Akira Yamaoka thanked me for doing that. He is my personal addition to SILENT HILL, and he's a sick thing."


I believe we've already seen the latter creature in the trailer and it looks like this...
*Spoilers*
http://img513.imageshack.us/img513/5118/371gv.jpg

Finally Christophe Gans updated his production blog with some answers to a few submitted questions:
http://www.sonypictures.com/movies/s...iary/index.php

soulsteelgray Mar 7, 2006 11:12 PM

Quote:

Originally Posted by JazzFlight
That's just some guy's drawings of what he heard the Wondercon trailer was like. He didn't see the footage.

Ah. I see, I see. I usually don't hang around SH sites or anything of that sort, so most of everything I hear about is from non-SH-based sites.

makura Mar 8, 2006 12:53 AM

here's another really short animated gif floating around..

Spoiler:
I think it's a back shot of PH ripping the skin off "the poor girl." you can see the two characters in the way background at the doors.
http://img375.imageshack.us/img375/6...midhead7dh.gif

Simo Mar 8, 2006 01:08 AM

Quote:

Originally Posted by striped phantom
here's another really short animated gif floating around..

Spoiler:
I think it's a back shot of PH ripping the skin off "the poor girl." you can see the two characters in the way background at the doors.
http://img375.imageshack.us/img375/6...midhead7dh.gif

It's from the internet teaser and pretty much shows the finale of the WonderCon clip.

Double Post:
From Ain't It Cool News...
http://img223.imageshack.us/img223/9...vesh2ys7cu.jpg

chato Mar 8, 2006 06:11 AM

my bro showed me this clip of some convention where the lucky bastards were able to see the movie.. one of them was ..

Spoiler:
where cybil and that other chick are walking up to this building(quality was soo so.. buuut.) cause of the pyramid head is going after them. as soon as they were going to enter..it appeared with an innocent girl being held by him. he ripped off her clothes then squeezed the living shit out them then it stopped from there..my only guess is he probably ripped her tits off lol. but damn u.u....this is going to be a good movie [excuse me if im typing like this >=p]


did anyone catch that clip?

xSummonerYUnax Mar 8, 2006 06:24 AM

Quote:

Originally Posted by chato
my bro showed me this clip of some convention where the lucky bastards were able to see the movie.. one of them was ..

Spoiler:
where cybil and that other chick are walking up to this building(quality was soo so.. buuut.) cause of the pyramid head is going after them. as soon as they were going to enter..it appeared with an innocent girl being held by him. he ripped off her clothes then squeezed the living shit out them then it stopped from there..my only guess is he probably ripped her tits off lol. but damn u.u....this is going to be a good movie [excuse me if im typing like this >=p]


did anyone catch that clip?

No, but that's pretty disturbing. >_<

SenorKaffee Mar 8, 2006 07:11 AM

For me it will be April 1st, since they show it a the Fantasy Filmfest Nights #4 in a cinema in Bochum. ^^

http://www.fantasyfilmfest.com/fanta...me/silent.html

dagget Mar 8, 2006 08:51 AM

Quote:

Originally Posted by chato
my bro showed me this clip of some convention where the lucky bastards were able to see the movie.. one of them was ..

Spoiler:
where cybil and that other chick are walking up to this building(quality was soo so.. buuut.) cause of the pyramid head is going after them. as soon as they were going to enter..it appeared with an innocent girl being held by him. he ripped off her clothes then squeezed the living shit out them then it stopped from there..my only guess is he probably ripped her tits off lol. but damn u.u....this is going to be a good movie [excuse me if im typing like this >=p]


did anyone catch that clip?

yeah... that was clip that was linked on the second page of this thread. :P

and

Spoiler:
he doesn't rip her tits off, just her whole skin :P

jouhou Mar 8, 2006 10:04 AM

Spoiler:
hahah, this would be one strange ass movie if only the tits were ripped off.

wvlfpvp Mar 8, 2006 10:45 AM

Quote:

Originally Posted by galen
Yikes.

I'm not really one for the gore. I mean...I hope it has more of the sort of "ambient terror" that the games have, and not a lot of splatter shit.

The games were SO fucking splat. Seriously, the nasty implied/definite sex and realistically/overly gory violence (I mean that while the gore and blood level from the combat was over-the-top, it's a lot more realistic than, say, Resident Evil's gore content) are hallmarks of splat. I mean, jesus christ, each time you see Maria's dead body/watch her die, there's gore galore.

Let's also not forget Lisa's "transformation" at the end of SH1.

WolfDemon Mar 8, 2006 11:26 AM

This movie looks like it's gonna rock hardcore. I should probably borrow Silent Hill 1 from my cousin and beat it so that I can really appreciate the movie. Pyramid Head looks freakin amazing. I absolutely love it, as you can all see from my new theme.

Simo Mar 8, 2006 03:32 PM

Another new image courtesy of CHUD:
http://img315.imageshack.us/img315/4...ill01sm3bq.jpg

http://img322.imageshack.us/img322/7...clusive0ir.jpg

xSummonerYUnax Mar 8, 2006 05:08 PM

What's that in the posters? They don't look familiar...

Dr. Uzuki Mar 8, 2006 05:22 PM

I still am blown away by how the textile and rust washed art style of the game has seemed to even been enhanced from some images released of this movie. If it looks that surreal in motion, the movie will be worth it just for that.

Simo Mar 8, 2006 05:24 PM

Quote:

Originally Posted by xSummonerYUnax
What's that in the posters? They don't look familiar...

The first one is...
Spoiler:
...a new creature called "The Janitor".


Not sure on the official name for the second one but it kind of reminds me of the Insane Cancers from SH3. The last image looks like the miners from some of the earlier stills.

Soldier Mar 8, 2006 06:29 PM

http://img223.imageshack.us/img223/9...vesh2ys7cu.jpg

I totally support the "Janitor" design from the poster, but I do not support this, whatever it is. The appeal of SH's monsters is how they never have any distinct human features (eyes, nose, mouth, etc). This thing, on the other hand, looks more like a monster from The Suffering, or some other Rob Zombie type horror movie. It doesn't really fit for Silent Hill.

Eleo Mar 8, 2006 07:29 PM

Looks like one of those creatures crawling within the walls during the final parts of Silent Hill 3, to me. I don't think it's meant to be a monster; not the kind you'd have to fight.

Simo Mar 8, 2006 07:33 PM

Quote:

Originally Posted by SOLDIER
http://img223.imageshack.us/img223/9...vesh2ys7cu.jpg

I totally support the "Janitor" design from the poster, but I do not support this, whatever it is. The appeal of SH's monsters is how they never have any distinct human features (eyes, nose, mouth, etc). This thing, on the other hand, looks more like a monster from The Suffering, or some other Rob Zombie type horror movie. It doesn't really fit for Silent Hill.

Wait, what? You support the "Janitor" design but at the same time you don't?

As for SH creatures lacking "eyes, noses and mouths", well that's not true...
http://img437.imageshack.us/img437/1161/sh4168ph.jpg

Even some of SH1's creatures had full human faces including the puppet nurses and doctors. Gans isn't breaking any kind of rule or tradition, especially when Yamaoka fully approves of the design.

xSummonerYUnax Mar 8, 2006 08:29 PM

Quote:

Originally Posted by SOLDIER
http://img223.imageshack.us/img223/9...vesh2ys7cu.jpg

I totally support the "Janitor" design from the poster, but I do not support this, whatever it is. The appeal of SH's monsters is how they never have any distinct human features (eyes, nose, mouth, etc). This thing, on the other hand, looks more like a monster from The Suffering, or some other Rob Zombie type horror movie. It doesn't really fit for Silent Hill.

I agree. Despite its grotesque appearence, this thing just looks too 'normal' to be considered something that appears in SH. Although the Twin Victim has human features such as the face and hands, they are completely deformed. I'm not saying that this design isn't twisted enough. Maybe it'll fit more if it lost the face or the arms and legs. The Janitor's mouth kinda reminds me of Cynthia's mouth in SH4 minus the teeth.

This movie needs Robbie the Rabbit! Speaking of Robbie, here's a site that actually sells SH plushies.

http://www.setsunakou.com/ufo/silenthill.html

Eleo Mar 8, 2006 09:28 PM

Robbie the Rabbit is little more than a mere mascot.

galen Mar 8, 2006 09:34 PM

Quote:

Originally Posted by xSummonerYUnax
I agree. Despite its grotesque appearence, this thing just looks too 'normal' to be considered something that appears in SH.

Uhhh...

http://img230.imageshack.us/img230/4...ill49sf.th.jpg

http://img230.imageshack.us/img230/8...ps259pg.th.jpg

I think it looks fine. I'm trying to imagine the way it moves, as the pose it's in implies it doesn't exactly saunter along.

EDIT: To Wvlf: Yes, the games had blood and such but there is a difference between seeing a bloody mangled corpse and watching that person being mangled and bloodied and killed right before your very eyes. (There's also a significant difference between watching it happen to a 3D animated character and to a "person" regardless if it's "just a movie" or not.) It's hard for me to watch that sort of thing, whereas a dead body with guts hanging out isn't as difficult to look at.

Soldier Mar 8, 2006 09:48 PM

Quote:

Wait, what? You support the "Janitor" design but at the same time you don't?
Whoops, my mistake. I thought this thing here was the Janitor.

http://img315.imageshack.us/img315/4...ill01sm3bq.jpg

Anyway, like someone mentioned, the problem with the creature is that he looks TOO human. Heck, he could actually be human, just decked out in some freaky BDSM gear.

wvlfpvp Mar 8, 2006 10:19 PM

Quote:

Originally Posted by galen
EDIT: To Wvlf: Yes, the games had blood and such but there is a difference between seeing a bloody mangled corpse and watching that person being mangled and bloodied and killed right before your very eyes. (There's also a significant difference between watching it happen to a 3D animated character and to a "person" regardless if it's "just a movie" or not.) It's hard for me to watch that sort of thing, whereas a dead body with guts hanging out isn't as difficult to look at.

Ah. I guess that's part of my "disconnect," where if it's fake and I know it's fake, I can handle just about anything, but show me real blood and I can't deal with it. That's part of why I love gore and shit in movies. It can be extremely fucking gross, but I can handle it because there's a part of my mind that knows it's not real. Discovery channel surgery, on the other hand, is a no-no.

Cyrus XIII Mar 9, 2006 01:05 AM

Any news on the composer issue? I'm listening to some Yamaoka right now and the thought of having someone to work on the movie's score who was involved with Resident Evil Apcalypse makes me feel nauseous. (I still need to climb a hill and bark/cry at the moon for the Castlevania movie.)

Freddy Krueger Mar 9, 2006 01:08 AM

I belive Yamaoka is doing the score.

Simo Mar 9, 2006 02:00 AM

Quote:

Originally Posted by Cyrus XIII
Any news on the composer issue? I'm listening to some Yamaoka right now and the thought of having someone to work on the movie's score who was involved with Resident Evil Apcalypse makes me feel nauseous. (I still need to climb a hill and bark/cry at the moon for the Castlevania movie.)

Despite previous reports Yamaoka himself said that he is working on some new material for the film in the new issue of EGM...
Quote:

EGM: How does the score for the film compare to that of the games?
AY: I didn't really want to change the style too much, I wanted the game and the film to mesh.

EGM: Any vocal tracks for the film?
AY: There may be some vocal tracks, but I don't want them to interfere with the atmosphere of the film--instrumental score provides a better balance.

EGM: What was the process like for composing the film's score?
AY: Actually, I'm just starting now--and by seeing the film I got immediate inspiration for how certain tracks would fit into the film. I'm actually really inspired after seeing Christophe's film.
From UGO..
http://img55.imageshack.us/img55/854...thill213xr.jpg

Eleo Mar 9, 2006 02:15 AM

Quote:

Originally Posted by SOLDIER
Anyway, like someone mentioned, the problem with the creature is that he looks TOO human. Heck, he could actually be human, just decked out in some freaky BDSM gear.

I'm trying to say, I think that was the intention. It's not actually supposed to be a monster along the lines of, say, a nurse. Kind of like that figure you see in Pyramid Head's hand in that one pic - it's not actually a monster but a disfigured human - althought not the kind you'd want to run into during a stroll down the block.

In Silent Hill 3 there were "creatures" crawling inside of the walls during the final stages in the Church. They weren't really monsters - they seemed to be more like humans who had given themselves to the "order of God". You didn't fight them, and they couldn't attack you.

These human-like "monsters" strike me the same way. They're not actually monsters, they're humans who have willfully given themselves or have been unwillfully taken.

Tellurian Mar 9, 2006 03:36 AM

Sure that's a monster and not just some "scenery victim"?
Looks more like the latter to me.

Eleo Mar 9, 2006 03:41 AM

What?

Tellurian Mar 9, 2006 04:42 AM

What we now call "the janitor" looks to me like it's part of the scenery rather than a monster. It looks more like one of the random discarded and mutilated bodies...
Plus it's on a poster. oô*

Soldier Mar 9, 2006 05:07 AM

Yeah, I think that's the point you're trying to make. It isn't some monster that goes and attacks Rose, but rather a tortured soul who's writhing around in the background (like say, this woman that Valtiel is smacking against the wall in SH3). If that's the case, then the Janitor works. Gans called it a monster, though, didn't he? Hmm.

xSummonerYUnax Mar 9, 2006 07:05 AM

Got me there galen. The ghosts are connected to the SH4 storyline, but the movie itself seems to be weaved with SH1 and SH2 elements so maybe that's why I thought the designs didn't really fit.

Cyrus XIII Mar 9, 2006 12:43 PM

Quote:

Originally Posted by Simo
Despite previous reports Yamaoka himself said that he is working on some new material for the film in the new issue of EGM...

Yep, I read that part and it got my hopes up again. Just wanted to know wether this was still the latest status on the issue.

Tellurian Mar 9, 2006 04:50 PM

Quote:

Originally Posted by xSummonerYUnax
Got me there galen. The ghosts are connected to the SH4 storyline, but the movie itself seems to be weaved with SH1 and SH2 elements so maybe that's why I thought the designs didn't really fit.

Silent Hill 4 is as much Silent Hill as Alien Resurrection is an Alien movie.
Meaning it's more an "inspired by..." thing. Not the real thing.

jouhou Mar 9, 2006 06:00 PM

Quote:

EGM: Any vocal tracks for the film?
AY: There may be some vocal tracks, but I don't want them to interfere with the atmosphere of the film--instrumental score provides a better balance.
EGM as Electronic Gaming Monthly?? And they had a fool ask a question like that... Do they hire people who actually know about games or just random morons? The only type of vocal track remotely allowed for a Silent Hill movie would be some sort of chant.

Motsy Mar 9, 2006 09:38 PM

Uhh... what's wrong with the question; a lot of people want to know if Mary McGlynn and/or Joe Romersa are doing vocal themes.

Cyrus XIII Mar 9, 2006 10:06 PM

Quote:

Originally Posted by Tellurian
Silent Hill 4 is as much Silent Hill as Alien Resurrection is an Alien movie.
Meaning it's more an "inspired by..." thing. Not the real thing.

Hm, not quite, but I know what you mean.
While Ressurection was intended to be the Alien3 sequel from the get-go (how much it succeeded at that is a different story, I found it to be very entertaining still but not quite as inspiring as the other movies), The Room was originally intended to start a new franchise with no ties to Silent Hill whatsoever. But some shady executive had to play it save as ever so often...

Motsy Mar 10, 2006 10:05 PM

http://ffmedia.ign.com/filmforce/ima...545536-000.jpg

Rape time.

soulsteelgray Mar 10, 2006 10:16 PM

Quote:

Originally Posted by Motsy

The sound you are now hearing is the sound of fanboys all across the country creaming their pants.

Eleo Mar 10, 2006 10:34 PM

Well, I know I just did.

He's pretty strong for such a skinny dude.

jouhou Mar 10, 2006 10:45 PM

His helmet is tilted. Is his head turned or is it foreshadowing that we'll see his helmet come off?

soulsteelgray Mar 10, 2006 10:47 PM

Quote:

Originally Posted by jouhou
His helmet is tilted. Is his head turned or is it foreshadowing that we'll see his helmet come off?

I think his head's just turned.

Eleo Mar 10, 2006 10:49 PM

Yeah I thought that was fairly apparent based on the pose of his entire body.

Kojiro Mar 10, 2006 11:28 PM

http://www.sonypictures.com/movies/s...iary/index.php

Christophe updated again.

He has a couple of pretty interesting things to say about the 'Janitor' creature, as well as the film's influence of SH4.

Cyrus XIII Mar 11, 2006 12:41 AM

From what I'm reading in that diary, there is a lot of respect for the original material, along with tight supervision from the initial creators. Now I'm really looking forward to this one.

Spoiler:
And that bit about the Janitor thing "deserving" to become a monster sounds especially true to the crime & punishment notion of the games.

Tellurian Mar 11, 2006 02:54 AM

Kudos to the creature designer, but why oh why do they have to be "spoiled" away on the posters?
OK. Most SH fans know what Mr. Head looks like... But still... oô*

Cyrus XIII Mar 11, 2006 07:06 AM

Agreed, that's pretty lame. That poster featured in the movie's Wikipedia article is rather explicit as well, but also pretty stylish and I think that's as much as they should have given away beforehand. Remember P-Head's 1st entrance in the game? I was terrified, not just because of what it was doing but that otherworldy design gave the whole experience an immense boost. Why leave the audience time to let it sink in even before the lights go out in the cinema?

jouhou Mar 11, 2006 09:48 AM

Quote:

Originally Posted by Eleo
Yeah I thought that was fairly apparent based on the pose of his entire body.

uh, let me rephrase.
He can turn his head?? Does that mean the hemlet might come off? His stomach looks kinda disgusting so his face would be disgusting too.

Tellurian Mar 11, 2006 11:02 AM

Er...
Helmet? What helmet? This CREATURES name is Pyramid Head for a reason.

I never thought there might be anything under that thing. This is its form. He won't take it off when his shift is over or something.

jouhou Mar 11, 2006 02:04 PM

Is it void in that metal head? Mucus, guts, eyeballs, something has gotta be in there. I think it's deformed head under that "helmet".

Tellurian Mar 11, 2006 03:02 PM

It would be even more insanely terrifying if there was nothing in there, now wouldn't it?
At least that's what I think. These things defy our reality. They don't need eyes or ears or guts or mucus. That's what makes them so sickly diffrent and terrifying. If Mr. Head suddenly pulled a Vader... no... That wouldn't fit.

xSummonerYUnax Mar 11, 2006 05:01 PM

I hope that helmet stays on. Pyramid Head is suppose to resemble executioners and executioner's heads aren't revealed.

Although it would be rather cool to see nothing under the helmet. ^^

Furby Mar 12, 2006 12:44 AM

It's based on the game but is it based on the storyline from the game? Because I'm pretty damn sure that the 1st and 2nd game, the main character was a guy, wasn't it?

Casaubon Mar 12, 2006 12:48 AM

It's supposed to be based on SH1, they changed Harry into a girl because his actions were too 'feminine'. Of course the add elements from 2/3/4.

Eleo Mar 12, 2006 12:50 AM

I don't get what you mean "changed" Harry? I thought that this story could theoretically work in parallel to the video game's?

JazzFlight Mar 12, 2006 01:01 AM

Quote:

Originally Posted by Eleo
I don't get what you mean "changed" Harry? I thought that this story could theoretically work in parallel to the video game's?

No.

No way it could.

Spoiler:
It has Dahlia and Cybil and the storyline is the first game, where the daughter is related to the girl the cult created to become their god, etc...

Eleo Mar 12, 2006 01:56 AM

Aw nuts. I don't like that :(

Double Post:
Are they going to go through with the whole Daughter of God, Mother of God plotline? I can't say I really like this idea. I'd rather they create a totally different plot or a plot that works in paralell but uses similar ideas.

I guess if it's a good movie, it's not to bad, but I wanted the movie to count almost as canon, I guess :(

Grundlefield Earth Mar 12, 2006 02:56 AM

How could you not want the storyline of SH1. I mean come on it was brilliant. Not to mention we haven't got a videogame yet that basically followed one game.

Eleo Mar 12, 2006 03:07 AM

I guess I mean to say I want it entirely or something different; not a bastardization of the plot simply because Harry was super effeminate.

Up until now I thought that the plot simply worked in parallel to the events of Silent Hill 1, not that it was the Silent Hill 1 plot but with a woman replacing Harry.

James was pretty faggy too, to be honest. The only thing that saved him was the fact that he obviously liked attractive women. (Henry was a non-character, so I won't even consider him.) Are we just going to disclude men from the Silent Hill movies because none of them are super manly?

Da Joker Mar 12, 2006 03:21 AM

Basically, Gans (director) & Akira Yamoka did an interview basically saying this movie was part 1, though they made changes so that it could be a coherent movie. They did this so that the backstory of Silent Hill could be introduced in film, opening up the possiblity for movies based on the other games, even completely original stories, in the series.

Also, if they nd up making The Room into a movie, it'll most likely have a male lead. So, along with James, that makes 2 possible male leads. Well, if Silent Hill makes any money.

jouhou Mar 12, 2006 09:49 AM

Quote:

Originally Posted by Da Joker
Also, if they nd up making The Room into a movie, it'll most likely have a male lead. So, along with James, that makes 2 possible male leads. Well, if Silent Hill makes any money.

Oh, I think it'll make plenty of money. Most gamers already know about this movie and will most likely watch it. Non-gamers who don't know will hear about it from their gamer friends, tv trailers (non yet) and theater trailers (it's the same one on the website. Resident Evil, which was ok IMO, made a lot of money and they have a sequal. According to the ending there's going to be a third movie.

avanent Mar 12, 2006 09:51 PM

ooo, that reveal spoiler button is nifty!!

I think it'll make money. It doesnt really look like a video game movie... Alot of people (whom are not into games) don't know what SH is, and thus wont instantly decide its just another VG movie... and most fans are actually supporting the movie so far.

xSummonerYUnax Mar 12, 2006 09:55 PM

I'm sure the theaters will be full on April 21st. =D

Simo Mar 12, 2006 11:23 PM

The new Fangoria magazine on store shelves now has plenty of details on the film but one of the big pieces of information is that Konami is planning a re-release/remake of the original Silent Hill in the near future. Apparently Yamaoka and Team Silent liked the change of Harry Mason to a female lead so much that the re-release will incorporate the same change.

Other info in the mag includes Konami having already approached Gans with another one of their properties to be adapted to the big screen, Gans having agreed to do a sequel if the first film proves successful and some spoiler plot information.

Eleo Mar 12, 2006 11:39 PM

Re-release of the game for which console(s)? That sounds interesting. If the game features the same character from the movie, then I'll take the sex change of the main character far more seriously.

That's actually pretty exciting news.

Da Joker Mar 13, 2006 02:17 AM

I wonder what other property they offered to Gans. Maybe MGS, or better yet a epic dark fantasy Castlevania!

Simo Mar 13, 2006 03:14 AM

Quote:

Originally Posted by Da Joker
I wonder what other property they offered to Gans. Maybe MGS, or better yet a epic dark fantasy Castlevania!

Paul W.S Anderson is working on Castlevania so it ain't that. I doubt it's MGS either since Hideo Kojima has been pretty vocal that no director, especially Dr. Boll, has been approached nor are there any plans for a feature film at this time.

Megalith Mar 13, 2006 03:25 AM

It's Rumble Roses. Why lie.

Paco Mar 13, 2006 03:29 AM

Quote:

Originally Posted by Simo
I doubt it's MGS either since Hideo Kojima has been pretty vocal that no director, especially Dr. Boll, has been approached nor are there any plans for a feature film at this time.

I honestly hope that situation remains like this because the MGS series has always had astronomical cinematic quality in and of itself. I highly doubt a movie (unless a truly great director is at the helm) could possibly improve upon those production values.

Put Balls Mar 13, 2006 03:40 AM

I think they'll cancel the distribution of this movie on April 2nd. Just my luck. :(

Eleo Mar 13, 2006 04:06 AM

Quote:

Originally Posted by Encephalon
I honestly hope that situation remains like this because the MGS series has always had astronomical cinematic quality in and of itself. I highly doubt a movie (unless a truly great director is at the helm) could possibly improve upon those production values.

I disagree. I don't think the production values are so great that they cannot be reproduced or improved upon.

Nevertheless, there are some games that can be shortened to a two hour span and there are some that cannot. When people say stuff like, "zomg, Final Fantasy X should be a movie" I go, what? How can you cram 40 hours of game into such a small timeslot.

That said, Metal Gear games are too lengthy to try to accurately depict on the big screen.

Although I've always felt that certain games would make interesting live-action, one-season series. (I don't think this would work with Silent Hill.) That's just a random idea though. I doubt it will ever happen.

Put Balls Mar 13, 2006 04:12 AM

Quote:

Originally Posted by Eleo
When people say stuff like, "zomg, Final Fantasy X should be a movie" I go, what? How can you cram 40 hours of game into such a small timeslot.

That said, Metal Gear games are too lengthy to try to accurately depict on the big screen.

I disagree. A lot longer storylines have been told in under two hours. Games just divide out their story into a longer duration, because, you know, there's something else besides story in them.

Eleo Mar 13, 2006 04:16 AM

Like what storylines?

Honestly, you think Snake can fight Revolver Ocelot, Psycho Mantis, Vulcan Raven (twice!), Sniper Wolf, Cyborg Ninja, Metal Gear, and Liquid Snake in a two hour timespan? Or what, are they just going throw away half the bosses?

Double Post:
Oh yeah, and a Hind D.

dagget Mar 13, 2006 04:31 AM

Quote:

Originally Posted by Megalith
It's Rumble Roses. Why lie.

I'd see that other than that DoA shit.

Come on, you guys know what it is:

http://contrarnold.ytmnd.com/

wvlfpvp Mar 13, 2006 09:05 AM

Quote:

Originally Posted by Megalith
It's Rumble Roses. Why lie.

No, you idiot.









DDR. Duh.

Keero Mar 13, 2006 10:22 AM

The movie needs to stay to the storyline with a really scary flare. The pictures of Pyramid Head scares me :(

Simo Mar 14, 2006 05:50 PM

The Nurses...
http://img204.imageshack.us/img204/9665/nurse4yo.jpg

galen Mar 14, 2006 05:53 PM

Nice. From the trailer it looks like they just have blank faces, which is pretty creepy itself, but this "twisted organic mass in place of the face" is much better.

Grundlefield Earth Mar 14, 2006 05:56 PM

Yeah they look good, and of course of they have nice tits if you ignore the veins/scars and the paleness. And of course are just focusing on them.

Faust 72 Mar 14, 2006 06:18 PM

Quote:

Originally Posted by dagget


That is something I'd pay to see:biggrin:

Megalith Mar 14, 2006 06:23 PM

http://www.n64gamer.com/game_endings.../contra3-8.gif

GET TO DA CHOPPAH

Soldier Mar 14, 2006 07:01 PM

Jesus! They look even freakier than they did in the game. They look like they had chunks of their faces blown off with a shotgun. Nicely done.

Faust 72 Mar 14, 2006 07:14 PM

nice rack btw :D

jouhou Mar 14, 2006 07:56 PM

so.............. you guys are saying... it doesn't matter if they're on monsters.... nice tits is nice tits......... yeah, it looks like the second one from the back is showing more cleavage......... damn you bastards for tricking me into staring at monster's titties!!

Little Brenty Brent Brent Mar 14, 2006 08:01 PM

You guys need to meet some chicks.

Eleo Mar 14, 2006 10:22 PM

Quote:

Originally Posted by Bahamut Zero
Yeah they look good, and of course of they have nice tits if you ignore the veins/scars and the paleness. And of course are just focusing on them.

Now I'd think, on this vast Internet of ours - this great and endless Information Superhighway, this World Wide Web, as it were - that'd you be able to find your way to some adequate porn so that this type of thing would never have to be said.

Motsy Mar 14, 2006 10:43 PM

Helloooo, Nurse!

Soldier Mar 14, 2006 11:26 PM

Quote:

Now I'd think, on this vast Internet of ours - this great and endless Information Superhighway, this World Wide Web, as it were - that'd you be able to find your way to some adequate porn so that this type of thing would never have to be said.
Maybe it's their fetish....

Oh, and to comment on the "what's under Pyramid Head's....head.", I'd prefer if they never reveal a face under there, unless it was a brief flash of something horrific (a zombified baby face would do it for me).

Or, if they wanted to toss in a creepy nod to the fans....

Spoiler:
have James be under the helmet. It would sure get fans talking....;)

evergreen Mar 14, 2006 11:54 PM

If they had an adequate explanation as to why, that would be a neat touch.

Jeff135 Mar 15, 2006 12:02 AM

Personally I would rather they NEVER reveal Pyramid Head's face. To me he has always been a great mystery, and perhaps this mystery is one thing that has made him so popular.

Tellurian Mar 15, 2006 02:35 AM

Pyramid Heads face is well known to everyone.
It is *drumroll* the pyramid.

Great Diesel, I want to see this movie!
*runs off to play some silent hill again*

Grundlefield Earth Mar 15, 2006 03:06 AM

I only said that to reiterate the point that it doesnt matter what a person or thing looks like, but they must have good breasts regardless in a movie/videogame even though they are clearly not necessary. In this case, the nurses. DUH.

Zephos Mar 15, 2006 03:07 AM

Pyramid Head should be like Doctor Claw. Never show his face.

SketchTheArtist Mar 15, 2006 03:39 AM

Quote:

Originally Posted by Da Joker
I wonder what other property they offered to Gans. Maybe MGS, or better yet a epic dark fantasy Castlevania!

He said in an interview that the 'Game to Movie' project he was offered was NOT from Konami and that it's very 'Japanese'. Whatever that means. :edgartpg:

randomwab Mar 15, 2006 08:22 AM

If you think about it Pyramid Head is just Valtiel with the helmet, true story

wvlfpvp Mar 15, 2006 08:46 AM

Quote:

Originally Posted by SketchTheArtist
He said in an interview that the 'Game to Movie' project he was offered was NOT from Konami and that it's very 'Japanese'. Whatever that means. :edgartpg:

Katamari.

Megalith Mar 15, 2006 08:50 AM

http://images-jp.amazon.com/images/P...9.LZZZZZZZ.jpg

randomwab Mar 15, 2006 09:20 AM

Your a genius Megalith

Zephos Mar 16, 2006 01:18 AM

Oooh, that'd be awesome. Though I've actually only played "Crimson Butterfly", it scared the shit outta me. The shibido are not nice.

JazzFlight Mar 16, 2006 01:20 AM

Quote:

Originally Posted by Zephos
Oooh, that'd be awesome. Though I've actually only played "Crimson Butterfly", it scared the shit outta me. The shibido are not nice.

Are you thinking of Fatal Frame, or do you really mean Siren?

Zephos Mar 16, 2006 01:48 AM

Oh, yeah, Crimson Butterfly's the second Frame game. My mistake. It was called "Forbidden Siren", so whether that's the original with a different name I don't know. Anyways, I only played it for a few days but that was enough to scare me.

BluencoolX Mar 16, 2006 02:43 AM

It will be nice if the DVD Special Edition of the Silent Hill movie is released together with clips of other possible endings like the original game, such as the UFO ending. That will really be staying true to the original game. :)

Oh! My first post in GFF (Not). Previously known as bluencool, now as BluencoolX since I unwittingly deleted my confirmation mail for the new bluencool account. :( Oh well, hi everyone~ :D

jouhou Mar 16, 2006 01:51 PM

Speaking of fatal frame, there's gonna be a movie of that too.
Quote:

Originally Posted by BluencoolX
It will be nice if the DVD Special Edition of the Silent Hill movie is released together with clips of other possible endings like the original game, such as the UFO ending. That will really be staying true to the original game. :)

That's not a bad idea at all. Gamers would probably enjoy it but other audiences won't understand the UFO ending.

My_Lo Mar 16, 2006 03:12 PM

Mostly, I'm scared from game-based movies, but this one seems to be great... I can't wait. I hope the OST will be as good as in the games ....

Motsy Mar 16, 2006 04:22 PM

Quote:

Originally Posted by Megalith

Ugh, sure hope not.

BluencoolX Mar 17, 2006 12:34 PM

I don't think it is possible to make a Siren movie. The game is played such that you have the ability to see what your enemies (zombies) are seeing and hence make decisions on your next move based on these visions. Imagine constantly switching among zombies A, B, C's vision and that of the heroes (there are more than 1 playable characters in the game). It will be very confusing for the movie audience and probably bore them.

Servilonus Mar 17, 2006 12:57 PM

I think the idea of having James under the pyramid head would be intriguing, but not in the context of the SH1 story, with the chronology and all, it wouldn't make any sense. (SH2 occuring awhile after 1)

I'd like to see a straight up Silent Hill 2 movie version. When I saw Saw (no pun intended), I thought Cary Elwes looked AND sounded exactly like James. Philip Seymour Hoffman would be good as Eddie. The story does well just to stand alone, so I think it would make a good film. It'd be interesting if they actually made some more SH films that took place perhaps in the past, civil war era, that actually stands as canon to the series (like the Halo novels).

Because they're incorporation Pyramid Head, I wonder if they're going to try to incorporate Vatiel as well.

kupomog Mar 17, 2006 10:00 PM

Quote:

Originally Posted by BluencoolX
I don't think it is possible to make a Siren movie. The game is played such that you have the ability to see what your enemies (zombies) are seeing and hence make decisions on your next move based on these visions. Imagine constantly switching among zombies A, B, C's vision and that of the heroes (there are more than 1 playable characters in the game). It will be very confusing for the movie audience and probably bore them.

Maybe they just won't deal with that? I don't know how the second Siren game turned out (all I know is you can apparently sightjack animals now), but I know the Japanese already made a movie based on it (box office hit, apparently) and that there's a dog in it named after the boy in The Sixth Sense... I can't get any of the videos on the official site to work, but there's one on youtube. I haven't heard any opinions on it either...except for someone on GameFAQs that said it reminds them of Silent Hill in terms of how they presented it as a psychological thriller... I haven't heard much about Sam Raimi's version since he bought the rights, either.

But um...woo Silent Hill! I uh...liked how PH twisted that chick's chest flesh.

galen Mar 17, 2006 11:10 PM

So that's what gets the ol' meat moving, eh? A little torture?

Simo Mar 18, 2006 04:10 AM

http://www.sonypictures.com/movies/s..._thenurses.jpg

http://www.sonypictures.com/movies/s...ter_dahlia.jpg

I guess the official name for this is "The Gray Child"...
http://www.sonypictures.com/movies/s...egraychild.jpg

More here plus desktops and the like:
http://www.sonypictures.com/movies/s...ll/characters/

Inhert Mar 18, 2006 07:01 AM

I so love those art! they are awesome! can't wait to seen that in the movie ^^

xSummonerYUnax Mar 18, 2006 07:50 PM

I think Dahlia looks scarier in the game.

Ryuu Mar 18, 2006 09:11 PM

Quote:

Originally Posted by Jeff135
Personally I would rather they NEVER reveal Pyramid Head's face. To me he has always been a great mystery, and perhaps this mystery is one thing that has made him so popular.

Indeed. That was what made me really love the end to V for Vendetta
Spoiler:
(I loved the movie, but not showing V's face made everything even more better).

Cirno Mar 18, 2006 10:29 PM

Why does everybody think Pyramid Head's wearing a mask?

Motsy Mar 18, 2006 10:43 PM

http://img82.imageshack.us/img82/296...midhead7fu.jpg

Servilonus Mar 18, 2006 11:35 PM

Quote:

Originally Posted by Emmanuel Lewis
Why does everybody think Pyramid Head's wearing a mask?

In a literal sense, it IS a mask, as he is based upon the real life executioners from ancient Silent Hill. But what's behind the helmet means absolutely nothing, especially in the context of SH1 (as opposed to SH2, where he's a figment of James' personality. I could see it being James' face in SH2, but it's inconsequential either way)

Besides, it's not as if Rose and Cybil are going to tie Pyramid Head up, demask him, find out it's "crazy old Ernest", and have him tell them how he would have gotten away with it if it wasn't for those meddling women.

valiant Mar 18, 2006 11:42 PM

WOW I LOVE THOSE POSTERS! (All about the nurses)

Tellurian Mar 19, 2006 03:56 AM

Boo! These posters reveal WAY too much.
I hate it when they do that. o_o

galen Mar 19, 2006 04:22 AM

How do they reveal anything but what a few monsters look like?

Not exactly major plot points being given away.

Tellurian Mar 19, 2006 04:47 AM

They reveal what the monsters look like before the movie has even started.
In my book of horror movies, that's kind of a faux pas. ;)

galen Mar 19, 2006 04:50 AM

Oh.

Well maybe you shouldn't be browsing threads dedicated to horror movies you haven't seen as there will probably be pictures or other spoilers in them?

Tellurian Mar 19, 2006 04:53 AM

Sheesh. I shouldn't watch a movie based on one of my favourite games then as well.
I think horror is better when the audience does not really know WHAT there is lurking in the shadows...
But, well, Silent Hill isn't all about monsters, so...
It's just a faux pas.

evergreen Mar 19, 2006 05:46 PM

Quote:

Originally Posted by Ryuu
Indeed. That was what made me really love the end to V for Vendetta (I loved the movie, but not showing V's face made everything even more better).

SPOILER!

Motsy Mar 19, 2006 05:58 PM

Quote:

Originally Posted by Ryuu
Indeed. That was what made me really love the end to V for Vendetta
Spoiler:
(I loved the movie, but not showing V's face made everything even more better).

Thanks for spoiling a completely unrelated movie that a lot of people haven't seen yet, buddy!

Ryuu Mar 19, 2006 06:01 PM

I don't really think it's much of a spoiler, but whatever - I edited it and evergreen, you might as well edit your post to match.

Oh and no problem. http://www.gamingforce.com/forums/im...ons/icon14.gif

Zephos Mar 19, 2006 06:16 PM

Quote:

Originally Posted by Tellurian
Sheesh. I shouldn't watch a movie based on one of my favourite games then as well.
I think horror is better when the audience does not really know WHAT there is lurking in the shadows...
But, well, Silent Hill isn't all about monsters, so...
It's just a faux pas.

But do they know what's lurking in the shadows, even if they've "seen" it? What the hell is Pyramid Head? What's the deal with the mannequins? And the nurses? If they've seen it, it won't change that they have no idea what the hell is stalking the people in the film, or what they can do.

Terran Gell Mar 19, 2006 07:02 PM

This whole discussion of Pyramid Head's mask, if they did reveal what was behind it I have a feeling it would be disappointing like when people finally saw Darth Vader.

Anyways, I can't wait to see this movie. Everything I've heard suggests that they are sticking with the story line. Good times.

Oh, and the poster contest, total BS. Mine was a hundred times better than the one that won. Hell if you look at the poster entry page the 1st one on the left with the shadow at the top of those stairs is the best of the 5, so how did that other piece of crap win? Sigh...oh well..

xSummonerYUnax Mar 19, 2006 08:45 PM

What was your poster? And I agree. The one with the stairs is the best..

galen Mar 19, 2006 11:22 PM

Quote:

Originally Posted by Terran Gell
This whole discussion of Pyramid Head's mask, if they did reveal what was behind it I have a feeling it would be disappointing like when people finally saw Darth Vader.

Are you speaking from personal experience, or are you basing this off of some "I Love the 70's" rerun on VH1?

evergreen Mar 20, 2006 12:51 AM

Quote:

Originally Posted by galen
Are you speaking from personal experience, or are you basing this off of some "I Love the 70's" rerun on VH1?

Empire came out in 1980.

It'd be from I Love the 80's.

Goggles Mar 20, 2006 01:25 AM

I loved Resident Evil, and after Anderson's perversion of a great series on the big screen I had lost all hope for game-based movies. This movie is starting to renew my hope, the director and cast really seem to know what they are doing. I intend to go see this the day it comes out.

Scottie Wolfe Mar 20, 2006 02:53 AM

Man I'm so glad to see that this movie actually keeps the creep-factor high, or at least seems to thanks to the trailer.

I was so psyched when the Silent Hill opening song played at the end of the trailer! Can't wait! :D

Da Joker Mar 20, 2006 03:14 AM

Yeah, hearing songs from the games was a really nice surprise in the trailers. I can't wait for the movie Score.

galen Mar 20, 2006 03:30 AM

Quote:

Originally Posted by evergreen
Empire came out in 1980.

It'd be from I Love the 80's.

And the unveiling wasn't even until ROTJ so you're only HALF right.

But my point was this: Kid doesn't know what the fuck he's talking about.

Terran Gell Mar 20, 2006 05:47 PM

1 Attachment(s)
Whatever, we're each entitled to our own opinion.

Anyways, I've attached my poster Yuna. I only found out about the contest 3 days before the deadline so I kind of slapped it together but I think it's definately beter than the poster that won.

xSummonerYUnax Mar 20, 2006 05:53 PM

I agree. It's not bad at all, considering you only had 3 days.

Goggles Mar 21, 2006 01:22 AM

Yeah, the poster that won was not that bad at all, but your poster is better. And it creeps me out more compared to the one second shock effect of the winner.

Dr. Uzuki Mar 21, 2006 04:16 AM

Quote:

Originally Posted by evergreen
Empire came out in 1980.

It'd be from I Love the 80's.

The scene in question would be from Return of the Jedi.

avanent Mar 21, 2006 09:04 AM

Quote:

Originally Posted by Goggles
Yeah, the poster that won was not that bad at all, but your poster is better. And it creeps me out more compared to the one second shock effect of the winner.

Ya, it wasn't _that_ bad... but they really didn't do anything to it. Its near identical to one of the pieces of source material.

Wall Feces Mar 21, 2006 09:44 AM

They literally took 2 stock images, put them together, and then added their own tagline in times new roman. It's fucking disgraceful.

Now, the Stay Alive poster contest, that's a different story. Lots of great entries and the winner was also great.

evergreen Mar 22, 2006 05:14 AM

Quote:

Originally Posted by sprouticus
They literally took 2 stock images, put them together, and then added their own tagline in times new roman. It's fucking disgraceful.

Now, the Stay Alive poster contest, that's a different story. Lots of great entries and the winner was also great.

Ironically enough, it's that movie that's crap.

Ryuto Mar 22, 2006 02:39 PM

Being a great fan of the game series and seeing the Trailer, which I find quite amazing, I'm really looking forward to this movie. Luckily I can see it in the german Fantasy Film Fest which is on the April the 9th.

Cirno Mar 22, 2006 02:55 PM

http://www.obelus.com/SH/SH-Trailer.mpg

TV trailer. Supposedly airing now on ... uh...television.

dagget Mar 22, 2006 05:11 PM

If it's the one I saw during Saturday Night's Main Event, then it's the same trailer that was the first theatrical trailer (not the teaser). The one that has the silent hill music playing in during it.

After watching it, I stand corrected. New Silent Hill footage is always a good thing. <3 Thanks dood.

Also:

Silent Hill... rated R. <3 <3 <3

Eleo Mar 22, 2006 05:18 PM

Why do roaches like Pyramid Head so much?

Cirno Mar 22, 2006 05:28 PM

In Soviet Russia, Pyramid Head likes you.

wvlfpvp Mar 22, 2006 06:35 PM

dammit, why does everything have to have little girls talking in creepy man voices?



Although that line is fucked up.

avanent Mar 22, 2006 08:21 PM

Quote:

Originally Posted by wvlfpvp
Although that line is fucked up.

What did she say? I cant understand the last word... reborn? is that what she said??

JazzFlight Mar 22, 2006 08:27 PM

Either:

I am the reaper. (lame-ish)
I am the rebirth. (cool!)

Unfortunately, it's probably the first one.

Motsy Mar 22, 2006 09:32 PM

Yeah, it sounds like Reaper. :\

Read the Fangoria article -- in it, Gans mentions there are 3 variations of the little girl. If Sharon and Alessa are the first two, I guess the Reaper is the third.

Amanda Mar 22, 2006 11:23 PM

Sounded like "Reaper" to me at a first listen, but it could be "Rebirth". Maybe. *hoping for "Rebirth"*

In any case, nice to see a trailer with a little new footage, even if the voice-over makes it sound like typical horror cheese. The shot of Pyramid Head was sweet, inexplicable cockroach posse and all.

Eleo Mar 23, 2006 02:38 PM

"I am the reaper" sounds seriously cliche and not very Silent Hill at all. I hope there aren't a lot of lines like that. That kind of hurt. So do the scenes that take places out of Silent Hill.

But it's obvious that a compromise between cliche American horror films and Silent Hill had to be made; the movie has to appeal to the average movie goer and not just video game fans.

Cirno Mar 23, 2006 03:23 PM

Rebirth makes more sense within the context of the story. Also, she may not even be done speaking. You know how evil deities always like giving themselves different titles.

"I AM THE WICKED.
I AM THE REAPER.
I AM THE REBIRTH!"

or some shit.

Amanda Mar 23, 2006 03:29 PM

Quote:

Originally Posted by Eleo
But it's obvious that a compromise between cliche American horror films and Silent Hill had to be made; the movie has to appeal to the average movie goer and not just video game fans.

You don't know the half of it. Have you checked out the blog on the movie's main website? It has some answers to various questions, and one of them is this little gem about why they swapped Harry for a female lead.

Quote:

It quickly became clear however Harry never acted like a masculine character. He was constantly dizzy, fainting, talking to himself, screaming and in fact was very vulnerable. We didn't want to betray the nature of the game by changing the character's feelings and motivations, so we felt it was better to change to a female protagonist and retain all those important qualities.
I'll say here what I said about it in my journal: Fuck, aren't we past this stereotyping shit yet? Apparently in American horror movies, only women are allowed to be afraid. God forbid male characters express anything resembling human emotion or show any sign of vulnerability when a mannequin-raping demon with a giant knife wants to skin them alive.

If that's their criteria for a male lead, we should all hope they DON'T get to make Silent Hill 2 into a movie. Oh noes, James shows EMOTION from time to time! Holy shit, quick, give him tits and a vagina so the American movie-going public doesn't have to feel uncomfortable about a male expressing emotional pain!

Terran Gell Mar 23, 2006 04:24 PM

I have to disagree there. There was a real difference between Harry and James. Harry was rather weak, for lack of a better word. I mean if I were looking for my only child in a town filled with demons I would be kicking ass and taking names. James however had been through alot. He had reason to be distraut but he did approach the town with a sort of strength. After all, he chose to be there to search for a dead spouse. That takes balls and he could have left the way he came in at any time.

James did show emotion from time to time but at least it was appropriate. Harry jumped at his shadow a bit to often. If they do make a sequal I believe they will keep the lead role male. In this case however, I can understand how they might see it as nessessary.

PUG1911 Mar 23, 2006 06:28 PM

Quote:

Originally Posted by Amanda
You don't know the half of it. Have you checked out the blog on the movie's main website? It has some answers to various questions, and one of them is this little gem about why they swapped Harry for a female lead.



I'll say here what I said about it in my journal: Fuck, aren't we past this stereotyping shit yet? Apparently in American horror movies, only women are allowed to be afraid. God forbid male characters express anything resembling human emotion or show any sign of vulnerability when a mannequin-raping demon with a giant knife wants to skin them alive.

If that's their criteria for a male lead, we should all hope they DON'T get to make Silent Hill 2 into a movie. Oh noes, James shows EMOTION from time to time! Holy shit, quick, give him tits and a vagina so the American movie-going public doesn't have to feel uncomfortable about a male expressing emotional pain!

That sort of stereotyping is precisely the reason why a male lead which is vulnerable and afraid is perfect. People expect the male lead to be strong, and therefore if they are out of their mind with fear there has got to be a damned good reason.

We are inclined to feel the stakes are higher if the stereotypicaly strong lead can't face up to them.

Inhert Mar 24, 2006 07:35 AM

she said: "I am the Rebirth" which is totally true with the story ^^

and I think it was better to take a female role beside then to jsut do harry, because like someone said Harry (male lead) didn't really add something more then a Mother would have done with her daughter and for me it feel just more natural to see a Female main character for the story of SH1, but if they ever do a movie with the story of SH2 they better stick with James XD

Zurc Mar 24, 2006 09:53 AM

http://users.hanson.net/KrwlngNMieSkin/ph.jpg

Pyramid Head actor.

chato Mar 24, 2006 09:55 AM

i wonder how he feels wearing that. i know i'd be happy to act as pyramid head. lucky ass...

Eleo Mar 24, 2006 01:48 PM

Quote:

Originally Posted by Amanda
You don't know the half of it. Have you checked out the blog on the movie's main website? It has some answers to various questions, and one of them is this little gem about why they swapped Harry for a female lead.

Yeah I have read bits and pieces of it. Apparently it was difficult for a script to even be approved; apparently he wanted it so that there was little talking at all. I would have been fine with that.

Quote:

Originally Posted by Terran Gell
I mean if I were looking for my only child in a town filled with demons I would be kicking ass and taking names.

You say this now, but I don't think you know what it means.

In real life, if reality were flipped on me entirely and I'm going toe-to-toe with demons while armed with steel pipes and handguns, I'd freak out. I'd have the resolve to shave save my own children, but that doesn't mean I wouldn't be freaking out.

CelticWhisper Mar 24, 2006 08:02 PM

Quote:

Originally Posted by Eleo
I'd have the resolve to shave my own children

Laffo.


Part of the female-protagonist issue might be that SH hasn't had the best luck with male leads. Henry was a walking plank of wood, and Harry, while not bad for his time, was still kind of a dolt. James was the best male lead the series has had, and personally I found Heather to be a more believable, more human character. Not that James was necessarily bad, but Heather was the best the series has had so far. The correct amount of freaking out mixed with just enough taste for revenge (spoilers I won't go into).

And it's been mentioned that SH is full of maternal themes. It at least makes as much sense to have a female lead as a male one, even if it's taking liberties with the plot.

Either way, women are under-represented as far as SH main characters go. It'll be nice to see another good female lead, if Mitchell can pull off the Rose role.

Eleo Mar 24, 2006 09:22 PM

Aw man, owned by humorous typo :(

Terran Gell Mar 24, 2006 10:11 PM

Quote:

Originally Posted by Eleo
You say this now, but I don't think you know what it means.

In real life, if reality were flipped on me entirely and I'm going toe-to-toe with demons while armed with steel pipes and handguns, I'd freak out. I'd have the resolve to shave save my own children, but that doesn't mean I wouldn't be freaking out.


I'd be scared, yes, but I would still kick some major ass. People just react differently I guess.

galen Mar 24, 2006 10:56 PM

But, the thing is, you don't know that.

We'd all like to think that with it comes down to it we have the shit to do what it takes, but the reality is much much different.

Nintendonomicon Mar 24, 2006 10:58 PM

I won't lie to you. I would leave my poor human larvas to die.

But then, I would probably be consumed by guilt and be summoned to Silent Hill anyway [sighs, then goes after the damn child].

Cirno Mar 24, 2006 11:13 PM

I can guarantee that I'd have plenty of difficulty moving around in my pants, being that they'd be plenty marinated in a generous blend of urine and fecal matter. That said, I can't say I'd be much help to my kid. I'd honestly try to keep my cool, if only to keep Emmanuel Jr. from freaking out.

Now if I were alone, that'd be a different story. It all really depends on what kind of freaky stuff I'd be seeing, and whether or not I had the means necessary to defend myself. A steel pipe and a single hand gun wouldn't do it for me, but if I had an AK, some grenades, and a brick my confidence would more than likely swell.

Ideally.

Manny Biggz Mar 24, 2006 11:32 PM

You would take a brick over a steel pipe!? O_o

Cirno Mar 25, 2006 12:00 AM

I've found bricks far more intimidating than long, slender pieces of polished steel.

jouhou Mar 25, 2006 10:22 AM

Quote:

Originally Posted by Emmanuel Lewis
I can guarantee that I'd have plenty of difficulty moving around in my pants, being that they'd be plenty marinated in a generous blend of urine and fecal matter.

Hahah, that would be everyone on this board. But I think everyone would try their best to avoid a battle with unknown creatures. You don't know what they're capable of.
In the game it's different, you can run around and fight all you want because life is expendable. Infinite life = do whatever you want, go ahead, take a piss on pyramid head as he's about to slice you, you'll just come back at the previous save point. But in real life.. well, who'd be dumb enough to do what I just said.:lolsign:

Jeff135 Mar 26, 2006 01:21 AM

One thing I'm afraid of for this movie is that it will be too bright. That was the same mistake that Silent Hill 4 which really ruined the Silent Hillesque atmosphere that was so prevalent in all the other games.

Zurc Mar 26, 2006 10:05 AM

I don't know if you guys have noticed this, but the Silent Hill website is different: http://www.konami.com/silenthill/

First there was Harry's picture, now James'. What will be next, Heather's, Henry's? Silent Hill 5 character pic? God I wish so. That or a Silent Hill remake. Ç__Ç

jouhou Mar 26, 2006 10:44 AM

Quote:

Originally Posted by Zurc
I don't know if you guys have noticed this, but the Silent Hill website is different: http://www.konami.com/silenthill/

First there was Harry's picture, now Jame's. What will be next, Heather's, Henry's? Silent Hill 5 character pic? God I wish so. That or a Silent Hill remake. Ç__Ç

So first they had Harry in the tv? If so then they'll probably do what you say but is that all there is to the site? just the tv and those two pictures?

Zurc Mar 26, 2006 11:43 AM

Quote:

Originally Posted by jouhou
So first they had Harry in the tv? If so then they'll probably do what you say but is that all there is to the site? just the tv and those two pictures?

Before the James' picture and SH2's clip on TV there was only Harry's pic in the center (where James is now) and a clip from SH1 (on TV). And yeah, that's all in the site. But when there was only SH1 stuff, there was this code in the background: 33596. Not sure what it means. Oh, and the quote "Now it is too late for me, this town will eventually take me..." (which is taken from the Silent Hill 3 song "Hometown") was below the TV.

EDIT: I just noticed that right now there's the code 38496 (or is it 33496?) in the background. :confused:

jouhou Mar 26, 2006 07:12 PM

oh wow, you have good eyes.
The numbers blended in so I didn't realize, it's 38496.
There's also some Kanji next to the middle picture.

daxy Mar 26, 2006 07:14 PM

I'm definatly going to see this movie.

Ow and could someone post the tv trailer again?
It doesn't seem to work.
It might be my computer of course

Simo Mar 27, 2006 04:07 AM

Quote:

Originally Posted by Zurc
I don't know if you guys have noticed this, but the Silent Hill website is different: http://www.konami.com/silenthill/

First there was Harry's picture, now James'. What will be next, Heather's, Henry's? Silent Hill 5 character pic? God I wish so. That or a Silent Hill remake. Ç__Ç

Supposebly it's for a Silent Hill re-release packaged titled "The Silent Hill Collection" for the PS2 that'll contain Silent Hill 2: Restless Dreams, Silent Hill 3 and Silent Hill 4: The Room all in one package:
http://images-eu.amazon.com/images/P...2.LZZZZZZZ.jpg

jouhou Mar 27, 2006 08:53 AM

Quote:

Originally Posted by Simo
Supposebly it's for a Silent Hill re-release packaged titled "The Silent Hill Collection" for the PS2 that'll contain Silent Hill 2: Restless Dreams, Silent Hill 3 and Silent Hill 4: The Room all in one package:
http://images-eu.amazon.com/images/P...2.LZZZZZZZ.jpg

That's cool, but no SH1? Well this pack is perfect for me. I hope there's a NTSC version. I have SH1 and beat it but I don't have 2, 3, nor 4. I've only play 2 hours into SH3 and a demo of SH4.

Zurc Mar 27, 2006 11:10 AM

Quote:

Originally Posted by Simo
Supposebly it's for a Silent Hill re-release packaged titled "The Silent Hill Collection" for the PS2 that'll contain Silent Hill 2: Restless Dreams, Silent Hill 3 and Silent Hill 4: The Room all in one package:
http://images-eu.amazon.com/images/P...2.LZZZZZZZ.jpg

Well, I don't think so, since Harry is on the website and The Silent Hill Collection doesn't contain the first game.

avanent Mar 27, 2006 03:44 PM

Quote:

Originally Posted by Zurc
Well, I don't think so, since Harry is on the website and The Silent Hill Collection doesn't contain the first game.

ironic, considering the 1st one is the only one thats a bitch to find

Syphex Mar 27, 2006 07:27 PM

Quote:

Well, I don't think so, since Harry is on the website and The Silent Hill Collection doesn't contain the first game.
Something to do with the fact that it's a PS1 game, I presume. No other reason to leave it out. Maybe it would have been hard to package it in since most likely they're going to make a box for 2, 3, and 4?

Simo Mar 27, 2006 07:56 PM

Quote:

Originally Posted by Zurc
Well, I don't think so, since Harry is on the website and The Silent Hill Collection doesn't contain the first game.

Well the contents aren't finalised either so SH1 may be packaged with the set. That or they'll skip it entirely if they're working on a SH1 remake which I'd imagine they'd try and make it conincide with the film's DVD release.

BluencoolX Mar 27, 2006 08:36 PM

Just remembered one of the more tragic characters in the SH1 game, Lisa. Will she be in the movie? If so, I hope that mutation scene was done nicely, meaning not just focusing on the gore but also the emotional aspect... ya, that CG scene left me kinda sad. :(

daxy Mar 27, 2006 09:36 PM

I think she is in there. Because I heard the name: The red nurse, somewhere.

And lisa was the red nurse.

BluencoolX Mar 27, 2006 09:47 PM

I see. Now that is something extra to look forward to in the movie! :D

dagget Mar 27, 2006 10:32 PM

Quote:

Originally Posted by BluencoolX
Just remembered one of the more tragic characters in the SH1 game, Lisa. Will she be in the movie? If so, I hope that mutation scene was done nicely, meaning not just focusing on the gore but also the emotional aspect... ya, that CG scene left me kinda sad. :(


There was a very early set shot that had Lisa sitting with her back to the camera. Well, I don't think it was confirmed it was Lisa, but pretty much assumed since she looked just about exactly like her. :P

Inhert Mar 29, 2006 03:11 AM

yeah in this image you can see her

http://www.moviesonline.ca/movie-gal...l061205-35.jpg

don't know if they kept this scene ...

evergreen Mar 29, 2006 04:20 AM

Looks like Lisa alright. On the other hand, it could be just a fan service reference to the game.

daxy Mar 29, 2006 07:13 AM

Could be but since the movie is majorly based on SH1, I'm guessing that is lisa.

Ow and I'm sorry but I can't find the tv-commercial for silent hill anywhere,
and that link didn't work.

So does anyone have it?

Misogynyst Gynecologist Mar 29, 2006 09:13 AM

I'm sorry - but they need to get off their asses and give us a SH1 "remake" game. Not that they need to change stuff around like they did with Resident Evil 1 for GC, but they could update the graphics and control system.

I loved the shit out of that game - to have them deny us that game is enough to make me want to put their kids in a goddamned car fire.

Seris Mar 30, 2006 12:07 AM

If the producers of the movie really want to do some SH fanservice, they should include the infamous radio line as spoken (poorly) by Harry.


Radio? What's going on with that, radio?

kekekeke~

evergreen Mar 30, 2006 12:21 AM

They could always play it in reverse and put it in the score as some sort of static. Those elaborate homages always get the most mileage from its intended demographics: diehard fans.

Zurc Apr 5, 2006 09:05 AM

Ok, so the website was about the Silent Hill series overall, after all.

Anyways, not the best topic to post, but a new Silent Hill game was announced for PSP. Man, I'm really disappointed. I just really hope it won't be a Silent Hill game like SH1~4, but something like Play Novel. Completely kills the atmosphere on PSP.

Source: http://pspupdates.qj.net/New-Silent-...g/49/aid/13294

Mobius One Apr 5, 2006 12:17 PM

Is this the same thing as The Silent Hill Experience for PSP?

http://psp.ign.com/objects/801/801059.html

It's not really a game, but a digital interactive comic book in the style of the Metal Gear Digital Graphic Novel, and features a few movies and SH music. I think it uses the SH comics that have already been done, it's not a new comic.

JazzFlight Apr 5, 2006 01:24 PM

Quote:

Originally Posted by Mobius One
Is this the same thing as The Silent Hill Experience for PSP?

http://psp.ign.com/objects/801/801059.html

It's not really a game, but a digital interactive comic book in the style of the Metal Gear Digital Graphic Novel, and features a few movies and SH music. I think it uses the SH comics that have already been done, it's not a new comic.

If you read the link, you would see that it said it was a different thing than the SH Experience.

Zurc Apr 5, 2006 06:15 PM

Quote:

Originally Posted by Mobius One
Is this the same thing as The Silent Hill Experience for PSP?

http://psp.ign.com/objects/801/801059.html

It's not really a game, but a digital interactive comic book in the style of the Metal Gear Digital Graphic Novel, and features a few movies and SH music. I think it uses the SH comics that have already been done, it's not a new comic.

No, read the link.

Hopefully it won't be called Silent Hill 5: Gun Survivor.

wtran168 Apr 7, 2006 04:37 AM

Really pissed that the release date for Australia will be in August. Looks like they just lost a few people since I'll be either downloading it or buying it (depends if my patience can last) before it even sees the light in here.

evergreen Apr 7, 2006 04:43 AM

I don't know if it's been said but what ending do you hope they go with from SH1? I'm hoping for the
Spoiler:
parent really died in the car crash
ending.

xSummonerYUnax Apr 7, 2006 05:41 AM

Quote:

Originally Posted by evergreen
I don't know if it's been said but what ending do you hope they go with from SH1? I'm hoping for the
Spoiler:
parent really died in the car crash
ending.

The UFO or Good ending, but they will probably make an entirely new ending for the movie.

Amanda Apr 7, 2006 09:05 AM

I stand by the idea that they DVD should have multiple endings on it (if they filmed any), including a UFO ending. SH1's UFO ending looks like it was thrown together by high and/or sleep-deprived programmers at 2AM. It's not as if it requires much in the way of time or effort to splice a few voice clips together, throw together some synthasized sci-fi music, and choppily edit some scenes to have aliens (or just screw that and draw some goofy illustrations for the scene instead). Even if the movie somehow ends up sucking, I think I'd still have to buy the DVD if it had a UFO ending.

Zurc Apr 7, 2006 09:57 AM

http://img82.imageshack.us/img82/7461/873xg.jpg

Gans! Our hero!

Simo Apr 7, 2006 02:29 PM

Starz On Set video. Plenty of good footage both behind the scenes and finished scenes. Some minor spoilers.
http://uploadfile.putfile.com/videos/9607273976.wmv

2 weeks....

Cirno Apr 7, 2006 02:49 PM

Rose's daughter says that she has many names in the scene from the second trailer (the TV spot). So, like some of you have said before, there's a possibility that she might include "rebirth" or some shit.

I'm glad to see that the monsters still retain their "jerky/spastic" animations. The more I see of this movie the higher my expectations rise, which is kind if depressing. I like going into most everything with abysmally low expectations, so as to be better surprised.

Thanks for the link, Simo!

Soldier Apr 7, 2006 03:39 PM

I'm not a fan at all of the "I am the Reaper" trailer. It makes the movie look like a generic "distraught mother tries to find her creepy daughter" horror movie (and sadly, it could end up that way). Anyone who isn't knowledgable of Silent Hill won't be impressed from this commercial.

The other commercial, though, is a far better effort, and closer to the feel of the series. I especially like the last bit with Pyramid Head's great knife slicing through a door.

I'm still nervous about this movie, though. I'm truly hoping it can break both the bad videogame movie curse AND the bad horror movie curse. As nice as most of the trailers and commercials have been, I'm still hoping that we've only been given a small, almost misleading glimpse of the final movie's quality.

How long until the first reviews start coming in?

Syphex Apr 7, 2006 03:47 PM

Quote:

I'm not a fan at all of the "I am the Reaper" trailer.
I am absolutely POSITIVE she said "I am the Rebirth" because I saw that trailer (or, perhaps another trailer--can't remember, but she definately said the line) in a commercial on TV. Her voice was quite clear.

Soldier Apr 7, 2006 03:49 PM

I've seen the commercial plenty of times this week. I'm pretty positive it's Reaper, and I tried to force my ears into hearing "Rebirth". No such luck. :(

JazzFlight Apr 7, 2006 03:53 PM

There is no way you can convince me it's a CLEAR "rebirth."

There is absolutely no -th at the end of the word, and it's hard to tell whether she says "b" or "p."

Plus, why would they put it in the trailer unless it was a standard creepy phrase like "I am the reaper." It would make sense in the story to be "rebirth," but not to the average viewer who's just seeing the trailer.

avanent Apr 7, 2006 05:18 PM

the comerical snippet they're playing here is a bit different than the one online...

shes clearing saying reaper in it :/

Soldier Apr 7, 2006 05:34 PM

Maybe it's part of a line, taken out of context. It could either be "I am the angel, I am the reaper" for instance, or it could be a splicing of the entire line, like "I am the giver of life, the reaper of souls."

It's a common practice in movie commercials.

Grundlefield Earth Apr 7, 2006 05:40 PM

It doesn't even sound like Rebirth. God it is not hard to hear. Anyways, disregarding that I can't wait to go see this on opening day. I haven't done that in a long long while.

SketchTheArtist Apr 7, 2006 05:45 PM

Yeah, I've watched it this afternoon and I came to the conclusion that this movie CANNOT fail. It has to, simply. Nothing seems overplayed, everything seems just right.

I like the fact that she just breaks down at one point, she just can't take anymore input but his still forced to continue, not by love, but by fear.

makura Apr 7, 2006 07:56 PM

Quote:

Originally Posted by BZ
It doesn't even sound like Rebirth.

I agree with everyone else on it being "Reaper." All you have to do is read her lips. Get a mirror and pay attention to your lips when you say both words. See which matches her lips more..

Eleo Apr 7, 2006 08:01 PM

Quote:

Originally Posted by Syphex
I am absolutely POSITIVE she said "I am the Rebirth" because I saw that trailer (or, perhaps another trailer--can't remember, but she definately said the line) in a commercial on TV. Her voice was quite clear.

Dude, look at her lips. That is a P she's making with her lips, not a B. If you don't believe me look at the mirror and say it. Furthermore there is no TH sound at the end of the word, which is audible and once again visible by her lips (her tongue does not touch her teeth.)

Inhert Apr 7, 2006 09:08 PM

oh and who cares it's not one line that will convince everyone to not go see this movie >.>

Kaleb.G Apr 7, 2006 09:16 PM

Seriously, you guys are nerds. One little cliche line isn't going to ruin the movie. That 10 minute clip I just watched is excellent. I think this will be a good film.

JazzFlight Apr 7, 2006 10:02 PM

Quote:

Originally Posted by Kaleb.G
Seriously, you guys are nerds. One little cliche line isn't going to ruin the movie. That 10 minute clip I just watched is excellent. I think this will be a good film.

You are correct.

That 10 minute behind-the-scenes just blew me away.

I cannot see this movie being bad in any way. Perfection. It's what Sin City did for comics.

Soldier Apr 7, 2006 10:08 PM

10 minute behind-the-scenes? When and where was that?

I probably won't watch it though, those previews tend to give too much of the movie away. I'm just going to wait until the first reviews pop up. But let it be known, if the reviews are favorable, I'm watching this within the first day or two that it's out. This is the ONLY movie in theaters that I care about at all this year.

JazzFlight Apr 7, 2006 10:10 PM

Quote:

Originally Posted by SOLDIER
10 minute behind-the-scenes? When and where was that?

I probably won't watch it though, those previews tend to give too much of the movie away. I'm just going to wait until the first reviews pop up. But let it be known, if the reviews are favorable, I'm watching this within the first day or two that it's out. This is the ONLY movie in theaters that I care about at all this year.

It's just one page back in the thread.
http://uploadfile.putfile.com/videos/9607273976.wmv

You can watch it if you've played SH1. Essentially same story.

Only addition is pretty well known by now:
Spoiler:
Sean Bean's character visits SH but can't see/hear his wife or the bad versions of the town.

Motsy Apr 7, 2006 10:27 PM

Quote:

Originally Posted by SOLDIER
I'm just going to wait until the first reviews pop up. But let it be known, if the reviews are favorable, I'm watching this within the first day or two that it's out. This is the ONLY movie in theaters that I care about at all this year.

Then prepare to not see the movie on day one. Sony pulled all prescreenings, which means no reviews until at least opening day, possibly the day after.

And she very obviously says, "I am the REAPER." Stop fishing for a way to validate one cheesy line, people.

Soldier Apr 8, 2006 01:45 AM

Oh no. Don't tell me it's going to be one of those "not screened in time for reviews" movies. That almost always spells instant doom. What the hell are they thinking? :(

Casaubon Apr 8, 2006 01:52 AM

Who the hell listens to critics for horror movies anyways.

Simo Apr 8, 2006 01:54 AM

Quote:

Originally Posted by SOLDIER
Oh no. Don't tell me it's going to be one of those "not screened in time for reviews" movies. That almost always spells instant doom. What the hell are they thinking? :(

I'd imagine Gans is more concerned in finishing the film rather than screening an unfinished product to critics and the like. Besides, whatever happened to forming your own opinion rather than listening and going by somebody elses?

Soldier Apr 8, 2006 02:46 AM

Honestly, I can't think of too many movies that decided to avoid an early review and still end up commercially successful. The recent Ultraviolet comes to mind.

Look at Batman Begins. I'm sure many people still had fears if the movie would be a success, but then came Roger Ebert's review where he praised the crap out of it.

If the movie really is top-quality, a film critic who's never heard of the series and has no real love for the horror genre should still be able to judge it without bias. Sin City got rave reviews, and I'm sure most of the critics never even read the book.

Faust 72 Apr 8, 2006 06:55 AM

This movie definitely won't be release in my country do to the censorship :(

jouhou Apr 8, 2006 08:25 AM

Quote:

Originally Posted by Kaleb.G
Seriously, you guys are nerds. One little cliche line isn't going to ruin the movie. That 10 minute clip I just watched is excellent. I think this will be a good film.

For me, I'm going to be a nerd about her name... It's Cheryl.. not Sharon... blah blah yadda yadda yadda wtf??.....
The name is Cheryl dumb jack ass producers!!

avanent Apr 8, 2006 08:29 AM

Who listens to the critics? I seem to disagree with them as much as I agree with them. If it looks like a good movie, go see it. Don't let some ass clown form your opinion for you.

Oh wow, that 10 min clip is amazing. I can't watch all of it, I want to save something till I see the movie.

Motsy Apr 8, 2006 02:56 PM

Quote:

Originally Posted by SOLDIER
Look at Batman Begins. I'm sure many people still had fears if the movie would be a success, but then came Roger Ebert's review where he praised the crap out of it.

Batman Begins' success was the result of positive word of mouth. It followed Pirates of the Caribbean's success formula: Started out slow, but once it started getting positive word of mouth, it flourished.

And Casaubon's right, don't even bother with critics. Horror movies almost never garner favorable reviews, and I expect Silent Hill will be no different.

Mobius One Apr 8, 2006 03:07 PM

Oh my God, that 10 minute clip blew me away. The Patient Demon is awesome. Pyramid Head = total badass. They really nailed it I think. That clip removed all doubts I had. It's amazing how good they got the sets and demons to look without CGI. I was worried that they wouldn't look good, you can't really tell from the TV spot. The only real CGI in the movie seems to be the transitions into the otherworld. Now I can't wait for this movie!

Motsy Apr 8, 2006 03:30 PM

Extended, higher quality clip.

soulsteelgray Apr 8, 2006 04:26 PM

I put off watching the making-of until a higher quality version got put out, and lo and behold, Motsy linked to one.

I only have to say one thing: holy shit.

Motsy Apr 8, 2006 05:17 PM

Apparently FX will also show a Making of doc on Tuesday @ 7:30 PM. Don't know if it'll be the same or a new one.

Soldier Apr 8, 2006 05:21 PM

I dunno, I want to see that link, but I'm still worried it might give away too much of the story.

Motsy Apr 8, 2006 05:31 PM

You've played SH1, haven't you? The movie's almost a complete retelling of that story.

Soldier Apr 8, 2006 06:16 PM

Well yeah, but part of the fun is wondering what was altered, removed, or kept fully intact.

xSummonerYUnax Apr 8, 2006 07:26 PM

Quote:

Originally Posted by SOLDIER
I dunno, I want to see that link, but I'm still worried it might give away too much of the story.

I just watched it. It doesn't give much away. It's nothing you haven't seen in the game already. ^^

Soldier Apr 8, 2006 09:08 PM

There was a new commercial that aired during tonight's America's Most Wanted. Well actually I'm not sure if it was new, but it did have a lot more monsters in it. My fears are slowly fading away.

I think I will give that link a look later, lights off and all.

Mobius One Apr 8, 2006 09:53 PM

Here are some links to download some even better quality versions of Starz on the set, "the making of Silent Hill".

This first one is 147 mb .divx version from some guy's mac homepage:
http://homepage.mac.com/matthewvern/FileSharing10.html


This one is a .avi version compressed from the first version to 96 mb, still the same resolution and still very good quality. Here are the Rapidshare and Megaupload links depending on which one you prefer using (both are annoying):

-Rapidshare: http://rapidshare.de/files/17526779/...ncode.avi.html

-Megaupload: http://www.megaupload.com/?d=38BJDHDH




This is a cool SH music video someone made from SH1-3:
http://www.youtube.com/w/Silent-Asyl...page=1&t=t&f=b
I like that song, does anyone have it?

Motsy Apr 8, 2006 11:31 PM

Damn cool music video there.

Soldier Apr 9, 2006 01:39 AM

You can find a downloadable version at AMV (animemusicvideos.org).

And yes, the 10 minute behind-the-scenes was good stuff. I'm still a bit iffy about the bits involving Rose's husband (showing anything from the "real" world just takes away some of the mystery and dread of the series), but the parts with Pyramid Head made me all giddy.

I also like how every single piece of music is from the games, and I could recall every single track and what game they're from.

I sort of wish they didn't give away the secret about the roaches though. That was creepy up close. :D

Mobius One Apr 9, 2006 02:11 AM

Time to flood the internet with SH animated gifs!

http://img83.imageshack.us/img83/922...writhe28wa.gif

http://img105.imageshack.us/img105/1...entrun27aa.gif

Spoiler:
http://img45.imageshack.us/img45/8143/phstairssm1fh.gif
You can see the string! LOL. If you showed this to someone that didn't know it wasn't final they would think SH is going to be crap.

Larger 624 kb version here

I had to apply some Lossy to reduce the file sizes, and it just made them look more like Silent Hill! If you beat the internet you can unlock a hidden "remove noise" option!

Here's a Jacob's Ladder one I did a few months ago just for comparison:
http://img139.imageshack.us/img139/9...sladder8sx.gif

Soldier Apr 9, 2006 02:24 AM

I seriously need to see that movie. I always hear how similar it is to the SH series, and that gif is like a mirror image. It's not an easy movie to find though, my Blockbuster certainly doesn't have it.

Amanda Apr 9, 2006 02:39 AM

That's your problem right there: you went to Blockbuster. Blockbuster won't have Jacob's Ladder. If it's not on DVD and widely distributed, they don't want it. When I went looking for Jacob's Ladder, I eventually found it on VHS at Jumbo Video. A few of the older local-owned rental stores also had it on video. So my advice would be to stop by a few of those and hope for a stroke of luck.

Mobius One Apr 9, 2006 03:35 AM

I found it at my Blockbuster AND on DVD. That's where I was able to rip the scene that Mr. shakey head was in. That's the best scene in the movie, and it's ALOT like SH. The rest of the movie isn't so much like Silent Hill in terms of visual style. Really memorable part:

Spoiler:

(Fastened to operating table)
Jacob: "Get me outa here"
Doctor: "Where do you want to go?"
"Home"
"This is your home. You're dead"
"I'm not dead"
"What are you then?"
"I'm ALIVE!"
*NEEDLE!*


Infact I still have that scene. I'll upload it to Rapidshare for anyone that's interested:

Jacob's Ladder insane hospital scene

(sorry for the long file name, I converted it in a program that gave it a long name. It's a 50 mb quicktime .mov)
It's just the insane hospital scene. If you haven't seen the movie it may or may not be considered a spoiler. It's not so much a plot spoiler as you will have no idea what's going on (and everything leading up to it has nothing to do with it), but it's a sort of spoiler in the sense that it's the best part of the movie and the rest of the movie might seem a little boring or mild in comparison.

Terran Gell Apr 9, 2006 04:44 AM

Ok, so what I've seen so far I can come up with this list of enemies:

Janitor
Grey Child
Red Pyramid (Pyramid Head)
Bubblehead Nurse
Roaches
(and from what I can detemine from above) Patient Demons

Have I missed anything or got anything wrong so far? I wonder if we'll see anymore of our fav monsters from the games.

xSummonerYUnax Apr 9, 2006 06:08 AM

I watched Jacob's Ladder on VHS. Were there any special features/deleted scenes on the dvd?

Jay Apr 9, 2006 07:37 AM

Quote:

Originally Posted by xSummonerYUnax
I watched Jacob's Ladder on VHS. Were there any special features/deleted scenes on the dvd?

I imported the movie from the UK and my version only contains 1 extra, a trailer.
Not sure about other versions though.

Amanda Apr 9, 2006 11:06 AM

Quote:

Originally Posted by Mobius One
I found it at my Blockbuster AND on DVD. That's where I was able to rip the scene that Mr. shakey head was in.

Really? Either your Blockbuster sucks less than mine, or the DVD has gotten much more distribution in the years since I've watched it.

The crazy shaking thing makes for cool gif. The whole hospital scene was all kinds of awesome, easily the highlight of the movie.

avanent Apr 9, 2006 12:16 PM

got mine at best buy for 10$ :P

Cirno Apr 9, 2006 01:39 PM

The Blockbuster I worked at had a copy of Jacob's Ladder to rent. I recall recommending it to a few older customers (and once a teenaged punk rock couple who wanted something kind of different). I was surprised that every single one of them came back very pleased with the movie. Some even told me they would never have rented the movie otherwise.

But yeah, Amanda's right. Blockbuster wouldn't carry the movie for purchase. In fact, most wouldn't carry it for rental purposes either. It's not a very popular movie, and for that reason Blockbuster would sooner remove it to make room for a more popular title.

Mobius One, diggin' the SH gifs. Also glad to see a gif from Jacob's Ladder. You wouldn't happen to have one of the creep in the car near the beginning?

SketchTheArtist Apr 9, 2006 02:01 PM

Quote:

Originally Posted by Mobius One
I found it at my Blockbuster AND on DVD. That's where I was able to rip the scene that Mr. shakey head was in. That's the best scene in the movie, and it's ALOT like SH. The rest of the movie isn't so much like Silent Hill in terms of visual style. Really memorable part:

(Fastened to operating table)
Jacob: "Get me outa here"
Doctor: "Where do you want to go?"
"Home"
"This is your home. You're dead"
"I'm not dead"
"What are you then?"
"I'm ALIVE!"
*NEEDLE!*

Infact I still have that scene. I'll upload it to Rapidshare for anyone that's interested:

Jacob's Ladder insane hospital scene

(sorry for the long file name, I converted it in a program that gave it a long name. It's a 50 mb quicktime .mov)
It's just the insane hospital scene. If you haven't seen the movie it may or may not be considered a spoiler. It's not so much a plot spoiler as you will have no idea what's going on (and everything leading up to it has nothing to do with it), but it's a sort of spoiler in the sense that it's the best part of the movie and the rest of the movie might seem a little boring or mild in comparison.


Could you spoiler that? This is the main surprise of the movie.

And I rented that movie at my Blockbuster a few years ago.

avanent Apr 9, 2006 06:09 PM

Quote:

Originally Posted by Emmanuel Lewis
The Blockbuster I worked at had a copy of Jacob's Ladder to rent. I recall recommending it to a few older customers (and once a teenaged punk rock couple who wanted something kind of different). I was surprised that every single one of them came back very pleased with the movie. Some even told me they would never have rented the movie otherwise.

Someone on gff a few years ago recomended the movie to me shortly after I saw donny darko. Its a great movie, and I also wouldn't have watched it otherwise.

Quote:

Originally Posted by SketchTheArtist
Could you spoiler that? This is the main surprise of the movie.

agreed, spoiler tags are great and should be used as needed :P

Casual_Otaku Apr 9, 2006 06:47 PM

Now that I've found out there's very little CGI in this film and that it's mostly make-up and prosthetics, my expectations have increased ten fold! Anyone know what the running length for this thing is? I'm hoping that it's around about the two hour mark...

Acacia Apr 9, 2006 11:53 PM

Quote:

Originally Posted by xSummonerYUnax
I watched Jacob's Ladder on VHS. Were there any special features/deleted scenes on the dvd?

The DVD that I watched (Region 1) had a trailer, and several deleted scenes (I think four...?) Off the top of my heaed, I remember that some of the scenes had extra character interaction between Jezebel and Jacob, and a deleted scene in the subway. They were nice tidbits, although I could see why the director would want to delete 'em.

Anyways, I heard about this movie last year or so, and I excitement for this film hasn't decreased at all. I'm steering clear from most trailers and video clips (except for three ;__; ), since I want to be pleasantly surprised when I watch this movie in the big screen.

OMG eleven more daysssssssssssSSSS

SketchTheArtist Apr 10, 2006 12:50 AM

Quote:

Originally Posted by Casual_Otaku
Now that I've found out there's very little CGI in this film and that it's mostly make-up and prosthetics, my expectations have increased ten fold! Anyone know what the running length for this thing is? I'm hoping that it's around about the two hour mark...

Two hours and five minutes if I recall. Also, Gans has said that there won't be any Director's Cut since the movie is exactly what he wanted. Tristar is happy with it and since the movie will be rated R, the nazis...I mean, the MPAA won't cut anything out.

Soldier Apr 10, 2006 02:56 AM

That's too bad, I'm always a sucker for Director's Cuts. It gives you insentive to rewatch the movie again, aside from liking it enough. Heck I'd just love a 3 hour Director's Cut with extra scenes taken from the game.

Glad to know it hit the 2 hour mark anyway.

Mobius One Apr 11, 2006 01:54 AM

No directors cut? Oh well, at least I know it'll be safe to buy on DVD when it first comes out. None of this initial release then wait 'till Christmas and *bam* expensive Special Edition crap.

May I present rape: the emoticon: http://img138.imageshack.us/img138/6...conanim0mn.gif

evergreen Apr 11, 2006 05:03 AM

Quote:

Originally Posted by Acacia
Off the top of my heaed, I remember that some of the scenes had extra character interaction between Jezebel and Jacob...

Specifically
Spoiler:
Jezebel's transformation!

daxy Apr 11, 2006 11:20 AM

I still wonder quite a bit about the music, because all I seem to hear is the music from the games.

Sexninja Apr 11, 2006 12:56 PM

http://www.megaupload.com/?d=BLIR1R3N

Nice quality rip of the making.
Snatch it!

Simo Apr 11, 2006 01:42 PM

New-ish clip. It's basically some of the WonderCon clip only it features something we haven't seen in either the Starz footage or the leaked WonderCon CAM recording:
http://dustfungo.com/shm/shmovie/mov...ie-Extract.avi

'Direct Feed' too so you also get to sample some of the sound design of the finished product.

SketchTheArtist Apr 11, 2006 01:54 PM

For those who played the first game...

Spoiler:
It was a theory which was never really explained but it seems it will FINALLY be real in the movie. Most of the 'Hell-ish' version of Silent Hill with monsters is part of Cheryl / Alessa / Sharon's depiction of her own private hell. So that's pretty good news.

It's from a badly translated French interview.

Amanda Apr 12, 2006 12:58 PM

http://www.nydailynews.com/entertain...p-345559c.html

Hey, any publicity is good publicity. *snicker*

SketchTheArtist Apr 12, 2006 02:24 PM

Yeah, I saw of them on another site. I think it's hilarious! :edgartpg:

Mobius One Apr 12, 2006 02:48 PM

http://img330.imageshack.us/img330/8...rmouths4zg.gif

Amy-Chan Apr 12, 2006 02:59 PM

So far so good....Sooooo goood
 
The Silent Hill movie looks excelent and I think it is really going to change what most people think about game movies. I still like most game movies, but to most are a bit cheesy sometimes.

When Doom came out on dvd. I had a lot of customers that were excited to see it, but one again were dissapointed because the content from the game was changed, but I have been informing customers that Silent Hill will be a well deserved awesome game movie. ^_^ I will deffinetly be at the movie theater the day it opens!

Mobius One Apr 12, 2006 03:06 PM

It's not just the fact that content from the game was changed, Doom just plain sucked as a movie. Looking at it as a movie goer and as a player of the games, there was nothing I liked about Doom from either perspective. It was just an aweful movie. Silent Hill on the other hand looks like it will be an enjoyable film for those that have never played the games, which is exactly what a videogame movie should do.

SketchTheArtist Apr 12, 2006 03:35 PM

I liked DOOM, effective and fun.

jouhou Apr 13, 2006 12:25 AM

Quote:

Originally Posted by Amanda
http://www.nydailynews.com/entertain...p-345559c.html

Hey, any publicity is good publicity. *snicker*

Damn New Yorkers... oh wait, I'm a New Yorker... well, I guess I might as well join the fun.

Cirno Apr 13, 2006 12:30 AM

Quote:

Originally Posted by SketchTheArtist
I liked DOOM, effective and fun.

The only thing Doom had going for it was The Rock. Fortunately he delivered with the line "SEMPER FI MOTHER ... FUCKER."

Other than that, and this is coming from a guy who loves a good bad movie, there wasn't much else Doom had to offer. My friends and I were left feeling like we'd wasted a good hour and a half of our day off.

JazzFlight Apr 13, 2006 12:35 AM

Quote:

Originally Posted by Emmanuel Lewis
The only thing Doom had going for it was The Rock. Fortunately he delivered with the line "SEMPER FI MOTHER ... FUCKER."

More like the only thing Doom had going for it was...

the FPS sequence.

If the whole movie was in 1st-person, it'd be a much better movie.

Cirno Apr 13, 2006 12:38 AM

That scene felt so unnatural to me. It was definitely interesting and actually kind of cool (the generic but somehow fun metal blasting in the background probably helped), but I don't know. It felt like good sex, but with a hamster.

Servilonus Apr 13, 2006 06:14 PM

A new video clip was released on AOL, here on youtube. I was informed that perhaps the men in the gasmaks were miners, due to the canary cage".

Zurc Apr 13, 2006 07:14 PM

Looks awesome. I can't wait for this movie. Too bad it will take some time to be released here in Portugal. :\

Cirno Apr 13, 2006 07:54 PM

Just watched this clip. I'm looking forward to this movie all the more, especially with the "school" music playing at the end.

SketchTheArtist Apr 13, 2006 09:10 PM

The fact that they are using canaries to announce the coming of the dark side is just fantastic! Next Thursday can't come any faster!!

kupomog Apr 13, 2006 09:16 PM

eeeeeee Killed By Death + Don't Cry...I love. Man, the music really is pretty atmospheric. Then again, it scared the crap out of me the very first time I played SH so that goes without saying. Clip makes me happy. And yeah, the gas mask dude are miners, that's what they're called in Sony's SH character downloads section.

SketchTheArtist Apr 13, 2006 09:18 PM

Also, I heard that Yamaoka only composed one new track for the movie, the rest will be taken from the other OSTs. Well, no complaints there. ;-)

Inhert Apr 13, 2006 09:21 PM

I love the fact that she use a key to lock the door, you know when you always need to find some key to open some door?

and I thought of something:
Spoiler:
do you think that those two gasmask man could be Rose husband and the detective trying to find her? but because she's in foggy or dark silent hill, she see them as a treat?

SketchTheArtist Apr 13, 2006 09:32 PM

That'd be a good idea, but they're probably Cult Members or simply monsters dressed as miners, since this was a mining town.

Also, there were three of them.

evergreen Apr 13, 2006 09:38 PM

Quote:

Originally Posted by Inhert
I love the fact that she use a key to lock the door, you know when you always need to find some key to open some door?

and I thought of something:
Spoiler:
do you think that those two gasmask man could be Rose husband and the detective trying to find her? but because she's in foggy or dark silent hill, she see them as a treat?

Not sure precisely what you mean, but the Starz thing alludes to the two men being separate from Rose for at least most of the film. Also, as far as I know, those Miners seem pretty malevolent. I don't think a twist involving them being the two men is viable.

Amanda Apr 13, 2006 09:45 PM

Quote:

Originally Posted by Inhert
and I thought of something:
Spoiler:
do you think that those two gasmask man could be Rose husband and the detective trying to find her? but because she's in foggy or dark silent hill, she see them as a treat?

It's possible, but...
Spoiler:
...if you watch the 14-minute "Making Of" thing that was linked a few pages back, you'll see that there are some scenes where Rose and her husband are in the exact same place at the exact same time, but they don't see each other because they're in different dimensions (Rose is in dark or foggy Silent Hill while her husband is in the real-world "ghost town" Silent Hill). I won't dismiss the miner possibility just yet, though. It'd make wonderful use of that that good ol' "They look like monsters to you?" line from SH3. Maybe all the different "layers" of Silent Hill start to melt together at some point in the movie, and that's how Rose sees her husband and Gucci when that starts to happen. Speculation! We'll know next week. :)

jouhou Apr 14, 2006 09:42 AM

Before we found out that they were miners, I originally thought they were investigators from out of silent hill and then became victims of the town.
I was thinking, "damn, those scientist/swat sure have crappy ass biohazard suits."

Sian Apr 15, 2006 10:28 AM

I remember playing the first game and I kept on having to switch it off because obviously you have to play it at night with the lights off and the sound blasting out which makes it 10 times scarier. I never did get through it all, I was such a wimp.

But even though I don't play the games I'm still intrigued with this movie and I already have a brief understanding of the storyline from the games and I can't wait for this film. At first when I heard the news ages ago about the film I was thinking it would be crap, but after reading stuff in this thread and watching clips it does look like it'll be a good film.

I try not to have expectations of a film but I can't help it with this one, I really hope it's good because i've been watching out for this one long enough =p

jouhou Apr 15, 2006 05:30 PM

Quote:

Originally Posted by a_brit
I remember playing the first game and I kept on having to switch it off because obviously you have to play it at night with the lights off and the sound blasting out which makes it 10 times scarier. I never did get through it all, I was such a wimp.

But even though I don't play the games I'm still intrigued with this movie and I already have a brief understanding of the storyline from the games and I can't wait for this film. At first when I heard the news ages ago about the film I was thinking it would be crap, but after reading stuff in this thread and watching clips it does look like it'll be a good film.

I try not to have expectations of a film but I can't help it with this one, I really hope it's good because i've been watching out for this one long enough =p

The first time I played the first silent hill was when i was in jhs. i played in broad daylight; there was so much sun pouring into my living room that it was like a purified zone and i still got scared from the stuff in the game so i couldn't continue (i was in jhs back then) but i finished game 1 last year.

Who here is planning to watch it next friday or saturday or will you wait a few days after the debut?

avanent Apr 15, 2006 06:59 PM

Seeing it opening night with a girl, my best firend and his girl.

It seems my little brother, and a gang of his friends, are planning on seeing it opening night as well.

valiant Apr 15, 2006 07:26 PM

Oh I hope to do so as well!

Eleo Apr 15, 2006 07:37 PM

Seeing it at a movie theater with perhaps other people in it. Going to buy a ticket and popcorn and a soda and then have my ticket ripped in half and given back the stub and then I'm going to walk down the corridor to the theater room and wait and watch ads while people come in and take seats. Then previews are going to start and I might be amused at one or two of them. Then the movie will stat, and I will watch it with my eyes. Then credits will come on and people will begin to leave. I will sit there until the credits are over just to avoid a crowd. Then I will get up and exit the theater corridor and leave the theater and begin to walk back home on the sidewalk and streets.

Soldier Apr 15, 2006 09:59 PM

I'm definetely planning to see it within the first 2 or 3 days of its release, if not the launch day itself. I want to watch it as quickly as possible so I can focus on AC the week after.

Has there been any word on the release of the official Soundtrack? Also, has it been confirmed yet whether Yamaoka is:

A) composing any new music

B) the movie will use some existing SH music (surely the main theme...)

or C) the soundtrack is entirely new.

Motsy Apr 15, 2006 10:04 PM

The movie uses music from all 4 soundtracks, plus unused music. Gans commented on how Jeff Danna was brought in to help Yamaoka remix/adapt the original pieces for a film score and mix them in 5.1 sound.

As for an actual soundtrack release, there aren't any plans for one yet. Yet.

Wall Feces Apr 15, 2006 11:51 PM

My film professor does reviews for a radio show, so he gets to sneak movies on Thursday night, so hopefully that's when I'll see it :biggrin:

Mobius One Apr 16, 2006 12:02 AM

Quote:

Originally Posted by a_gerontophile
Seeing it at a movie theater with perhaps other people in it. Going to buy a ticket and popcorn and a soda and then have my ticket ripped in half and given back the stub and then I'm going to walk down the corridor to the theater room and wait and watch ads while people come in and take seats. Then previews are going to start and I might be amused at one or two of them. Then the movie will stat, and I will watch it with my eyes. Then credits will come on and people will begin to leave. I will sit there until the credits are over just to avoid a crowd. Then I will get up and exit the theater corridor and leave the theater and begin to walk back home on the sidewalk and streets.

And then you will be alone on the sidewalk and you will not be able to see anybody. And then it will get foggy and you will begin seeing things in the fog and hearing strange noises. Then you will hear a siren and the world will go black. You will wake up in the theater alone and will watch the movie again. When you try to leave a second time, you will find that all the roads leaving are blocked. You will not be able to leave the theater. And that's when you find a lead pipe...

(popcorn SketchTheArtist)

Amanda Apr 16, 2006 12:11 AM

Quote:

Originally Posted by Motsy
As for an actual soundtrack release, there aren't any plans for one yet. Yet.

If the making-of thing and the trailers are any indication, a movie soundtrack would feel kinda like a Silent Hill "Best Of" album.

Going to see the movie opening night, with one or two friends. One of whom has a homemade Pyramid Head costume (he scared the crap out of some little kids with it last Halloween, heh), and I'll be spending this week jokingly pestering him to wear it to the movie.

Soldier Apr 16, 2006 01:58 AM

Quote:

The movie uses music from all 4 soundtracks, plus unused music. Gans commented on how Jeff Danna was brought in to help Yamaoka remix/adapt the original pieces for a film score and mix them in 5.1 sound.
Wow, really? I thought it was established that the music would be all new, with Yamaoka supervising. So the movie will have new recordings of existing songs, or will they actually take the existing tracks in their original quality?

Quote:

If the making-of thing and the trailers are any indication, a movie soundtrack would feel kinda like a Silent Hill "Best Of" album.
Not if the soundtrack consists of new recordings, and not just re-used music taken straight from the games.

I just hope they use "Esperandote" in the credits. That would be awesome.

It just occured to me that I never mentioned my favorite moment in the history of the series. It was in the first game, shortly after you enter the unoccupied house (and after you get the three keys necessary to open the door in the back).

Once you unlock the backdoor and step back outside, the sky has suddenly gone pitch black. You're in this backyard, and it's completely dark, with some very eerie music playing.

This scene, which continues when you step out of the yard and take the long road into the school, is the defining moment in the series for me. When I was younger, I always found myself afraid of my backyard during the night. There was something creepy about seeing a bunch of tall trees swaying back and forth in the dark, like hulking creatures. This moment in the game recaptured that fear. It was the combination of audio and visual aesthetics to create this delightfully creepy moment, and it never gets old no matter how many times I replay it.

I really hope this part makes it in the movie.

Eleo Apr 16, 2006 02:00 AM

Quote:

Originally Posted by Mobius One
And then you will be alone on the sidewalk and you will not be able to see anybody. And then it will get foggy and you will begin seeing things in the fog and hearing strange noises. Then you will hear a siren and the world will go black. You will wake up in the theater alone and will watch the movie again. When you try to leave a second time, you will find that all the roads leaving are blocked. You will not be able to leave the theater. And that's when you find a lead pipe...

(popcorn SketchTheArtist)

Well, my last name is "Mason" after all.

Inhert Apr 16, 2006 02:52 AM

well aparantly there is only 1 new music and the rest are all from the game soundtrack... I doN,t really care because I love the music from the game.

dagget Apr 16, 2006 03:45 AM

I plan on catching this next Sunday. I hardly watch movies opening night anymore and with Sunday I can always catch an afternoon matinee. (cheap ftw!~) So I'll probably stay out of this thread after Thursday to keep myself from being spoiled too much. :P

valiant Apr 16, 2006 04:12 AM

noon on friday for me wahaha

kupomog Apr 16, 2006 04:26 AM

My birthday's on Friday, so I've basically forced my boyfriend into going with me opening night. Parents are also coming because they will be paying and treating it like my present :x

The music being remixed/adapted from the soundtracks makes me happy. More than happy. Now I don't have to worry about some lame, random numetal sounding crap being used during "action" scenes, or whatever.

xSummonerYUnax Apr 16, 2006 07:16 AM

I'm going to watch it a few days after the debut. Although I REALLY want to see it, I hate being in a crowded theater. I prefer having the entire room to myself or with a couple of other people only.

Motsy Apr 16, 2006 02:59 PM

Lots of new clips here. See if you can spot the various SH tracks.

soulsteelgray Apr 16, 2006 03:43 PM

Quote:

Originally Posted by Motsy
Lots of new clips here. See if you can spot the various SH tracks.

...

If the rest of movie has the feel that those clips do, then...

...

I'm at a loss for words, and in a good way.

Mobius One Apr 16, 2006 05:14 PM

Very nice. Yeah, this movie is looking better all the time.

vuigun Apr 16, 2006 05:25 PM

Wow, this movie has actually caught my interest.

I have never played Silent Hill but this doesn't seem like just another cheaply made Video Game Movie.

I might have to check it out.

Soldier Apr 16, 2006 05:46 PM

I won't be looking at any of those clips (movie's less than a week away), but I am glad to hear that the opionions have been favorable.

But now I'm wondering if including the original music from the games and putting them in the movie is the greatest idea. Don't get me wrong, the music in SH 2-4 can easily pass in a film, but the problem is the songs themselves. Practically all the music in the SH series is context-sensitive to the games they were made for. The song used in the trailers, for example works great at the situation it was originally intended for (the piano melody played when you meet Angela in the hotel), but the question is whether it can work in a totally seperate story and situation.

I was all for Yamaoka's music being used, but to have the entire soundtrack consist of previous music? It almost feels like a way to save money. I would have preferred a whole new soundtrack composed by Yamaoka.

DCII764II00 Apr 16, 2006 06:38 PM

Any movie/show with Tanya Allen in it.. Is gonna have great acting in it..She is extremely talented in my opinion..

It's sad though, I don't like horror movies.. Yet this is one of her big time movements in her career.. Sux that I wont watch it. Unless of course I find a date that wants to go.. Cuz that's always a score..Otherwise I'm probably not gonna be motivated to go.

.dc

Dr. Uzuki Apr 16, 2006 06:47 PM

Clips look good, but
Spoiler:
I dislike the way the cult members talk. It's laid on a little too thick from what's shown, no subtle creepiness.

Simo Apr 16, 2006 09:43 PM

Quote:

Originally Posted by a_nal
I won't be looking at any of those clips (movie's less than a week away), but I am glad to hear that the opionions have been favorable.

But now I'm wondering if including the original music from the games and putting them in the movie is the greatest idea. Don't get me wrong, the music in SH 2-4 can easily pass in a film, but the problem is the songs themselves. Practically all the music in the SH series is context-sensitive to the games they were made for. The song used in the trailers, for example works great at the situation it was originally intended for (the piano melody played when you meet Angela in the hotel), but the question is whether it can work in a totally seperate story and situation.

I was all for Yamaoka's music being used, but to have the entire soundtrack consist of previous music? It almost feels like a way to save money. I would have preferred a whole new soundtrack composed by Yamaoka.

Well earlier in production Gans said they were taking 200 tracks that Yamaoka had composed for the SH series that includes not only music that was included in the games but also alot of unused tracks too. So in that regard there will be some "new" material from Yamaoka in the film while Jeff Danna has also provided some additional cues to compliment Yamaoka's tracks as well as edit Yamaoka's work for the film.

Besides, having Akira Yamaoka's music remixed to 5.1 isn't too shabby either.:)

Syphex Apr 16, 2006 10:07 PM

Quote:

But now I'm wondering if including the original music from the games and putting them in the movie is the greatest idea. Don't get me wrong, the music in SH 2-4 can easily pass in a film, but the problem is the songs themselves. Practically all the music in the SH series is context-sensitive to the games they were made for. The song used in the trailers, for example works great at the situation it was originally intended for (the piano melody played when you meet Angela in the hotel), but the question is whether it can work in a totally seperate story and situation.
You're right, but I think you might be a little pessimistic about this. I mean, I didn't really like promise (reprise) used in the TV trailer (Reminded me too much of Angela) But I think they can definately pull it off. i.e. One of the movie clips featured the piano part of "Innocent Moon" during a conversation between 2 characters, and another clip actually played "Letter ~ From the Lost Days" in the car! (If you've played SH3, you'd know that this played in a car with Heather & Douglas)

So I personally think they'll do a great job with music. (Pray they'll put in "betrayal" for PH, that would kick ass)

Quote:

I was all for Yamaoka's music being used, but to have the entire soundtrack consist of previous music? It almost feels like a way to save money. I would have preferred a whole new soundtrack composed by Yamaoka.
Hmm, I actually really like it like this, cheap way out or not. It's very nostalgic for me when I hear that.. (I've definately smiled when Black Fairy was played for a few seconds in a trailer)

This movie couldn't come any sooner. =D

Soldier Apr 19, 2006 04:05 PM

Someone linked me a quote from a SA member, claiming that he's been working on a site or blog for one of the actresses. He said that, due to the inside info that she's been sharing with him, that this movie is going to be quite graphic, to the point that there may be some last minute censorship. He said it's even possible the movie will be banned in certain places.

I'd link to the post, but SA hasn't been working for me lately. What do you think if this proves true? I never considered the SH series too graphic, as it gets most of its disturbances from the imaginations conjured up from the freaky, hard to make out images. Perhaps most of the graphic content mentioned has to do with the freaky background objects, and not actual gore.

Anyone know how soon before some early impressions or reviews come in? I'm all set to watch this as soon as it comes out, but I'd like to hear some positive feedback to dispell any fears I have left.

Jessykins Apr 19, 2006 04:07 PM

Quote:

Originally Posted by a_nal
I was all for Yamaoka's music being used, but to have the entire soundtrack consist of previous music? It almost feels like a way to save money. I would have preferred a whole new soundtrack composed by Yamaoka.

I am glad they are using old music. To be honest, I think he's been getting progressively worse since SH2.

Soldier Apr 19, 2006 04:25 PM

Personally, I think he's getting better. From SH2 to 3, his style of music for the series has been less psychedelic horror and more modern, MTV style music. But with SH4, he mixed the two genres together, making the music more dark and depressing. Room of Angel is the perfect example of this fusion.

Talbain Apr 19, 2006 06:11 PM

I heard there's a pretty graphic scene in the film from a previous interview.

Gore hounds should be pleased, it said.

Spoiler:
It described a scene where a crowd is running from monsters at a point in the film, and a child falls behind and suffers a gruesome death. No details, but I can imagine what that would look like.

Megalith Apr 19, 2006 06:19 PM

Anyone know what trailers will be attached, or what.

Soldier Apr 19, 2006 06:21 PM

I'm guessing the Omen remake. Other than that, nothing too notable I guess.

PiccoloNamek Apr 19, 2006 06:43 PM

Quote:

Personally, I think he's getting better. From SH2 to 3, his style of music for the series has been less psychedelic horror and more modern, MTV style music.
And that's a good thing? Although I did like room of angel.

But in my opinion, we need more dissonance, and less music. Like this track from SH3. The first time I heard it I was caught in a narrow hallway with a slurper and a split head dog and I nearly pissed my fucking pants. They came out of nowhere and this track started playing immediately. The sounds are what made it so scary.

Soldier Apr 19, 2006 06:48 PM

Quote:

And that's a good thing?
It is and it isn't. I was saying that with the first two sequels, it seemed he was leaning too much toward modern music and not so much on pure noisy horror. But with SH4, I feel he achieved a good middleground.

Wall Feces Apr 19, 2006 07:00 PM

According to Coming-Soon.net, they're not screening it early for critics :(

That's always a bad sign, but I'm not giving up hope. I pray it has to do with the last minute censorship like you mentioned, but who knows. Regardless, I'm catching it early tomorrow night with my film professor, so hopefully I'll be home in ample time to tell you all how it is!

Motsy Apr 19, 2006 07:10 PM

Could be to protect a twist. Early impression that are leaking to SH-forums and SA from non-fans are glowing.

Wall Feces Apr 19, 2006 07:35 PM

Badass. Have any examples or links?

LizardSC Apr 19, 2006 07:52 PM

Quote:

Originally Posted by Talbain
I heard there's a pretty graphic scene in the film from a previous interview.

Gore hounds should be pleased, it said.

Spoiler:
It described a scene where a crowd is running from monsters at a point in the film, and a child falls behind and suffers a gruesome death. No details, but I can imagine what that would look like.


I heard about one scene where:

Spoiler:
A young girl catches fire and is completely immolated. Apparantely the makeup for her burns is really realistic and disgusting. Don't know if that's the same scene.


The only Silent Hill I've played is the second one, and this movie looks absolutely amazing. As far as video game movies tend to be.

Motsy Apr 19, 2006 07:53 PM

A couple choice quotes:
Quote:

My husband and I went to Seattle today and, amongst other celebratory measures taken to ensure the proper historical notation of our 22 consecutive years of conjugal joy, observed a trade screening of the movie Silent Hill, based (and I have no idea how loosely) on the video game of the same name. The movie is also somewhat riveting, at least it was to me, and my husband (who is possibly a more discerning viewer than I) agreed.

The movie's plot revolves around a young girl who does dangerous things when she sleepwalks, her adoptive parents, and an eerie ghost town whose name she whispers in her sleep. This mysterious town, where coal mines still burn underground, is awash in the ashes of the past, and the little girl carries a dark secret that takes her mother deep into a labyrinth seething with lost souls wandering terrible hallways of buildings that seem to turn on the hinges of more than one plane of existence.

Here you can never be completely sure if what you see is occuring now, or is some hideous replay of events that occured 30 years prior. Are people themselves, or hellish reincarnations of these tormented creatures whose ignorant choices made a lifetime ago continue to perpetuate a wrong that can never be made right? How far out does the circle extend? Where are the lines, and when have you crossed them?

The movie is frustrating in some aspects. Its backstory is somewhat vague, and the ending makes you start wondering aloud after you kick it around for a while. What are we seeing, exactly? Who is dead and who is alive? When did they die? My husband and I tossed these questions around, and wound up deciding we would need to see the movie again and look for clues we might have missed, or misunderstood, the first time around.

The movie is more creepy than spooky, with some disturbing images and a few over the top gore shots near the end, but all in all, I think it's worth a couple of hours of your time. The acting is decent, and the atmosphere is properly set with dramatic weather shifts to accompany scene changes. It's a bit choppy, and a little over-dramatic, but aren't all horror movies, to some extent? I would recommend it over some of the sludge that slops around this time of year, when the blockbusters haven't been hauled out into the bright summer sunshine yet, and the indie snootfests have mostly worn out their welcome.

I mean, it ain't no Ice Age 2, but, you know, not EVERY movie can have a couple of wooly mammoths, a sloth, a sabre-toothed tiger AND two opossums.

It's probably just as well. I don't think this movie would have known what to do with the opossums.
Quote:

(...) we won't be seeing any reviews until Friday, apparently, because Sony has it on hardcore lockdown. BUT, I can give you this quote that came straight from my friend's mouth.

"The few people in the tiny theater I saw it in had to sign agreements not to talk about it until the release date. I'll tell you this though. It'll blow your f---ing mind. Easily the greatest video game adaptation ever made and one of the better films so far this year. Better than the Underworld or Resident Evil dreck Sony has been putting out"

They did also tell me not to hope for something as completely majestic as Brotherhood of the Wolf in terms of character development, but to expect to want to see it 300 times in theaters.

I might want to share that this is also coming from a person who has never even heard much let alone played the games...but this is a very critical person in the horror genre and I trust they're telling me the truth and it's going to be a lot of fun.

Oh yeah, those scenes Gans talked about where Rose is wandering around just like in the video game? I'm not quoting here but expect a lot of slow parts and a lot of super speedy parts. And when I brought up the fact that there's scenes of this video game wandering around collecting stuff and solving puzzles, they said that it doesn't take away from how great the film is.
And just because:

http://www.sique.net/graphics/corner...head_img_3.jpg

PiccoloNamek Apr 19, 2006 08:18 PM

Wow.

I want that costume.

Inhert Apr 19, 2006 11:25 PM

Quote:

Originally Posted by a_nal
Personally, I think he's getting better. From SH2 to 3, his style of music for the series has been less psychedelic horror and more modern, MTV style music. But with SH4, he mixed the two genres together, making the music more dark and depressing. Room of Angel is the perfect example of this fusion.

for me I think SH3 OST is the perfect one, because even if I love all the singing track, it still a silent hill OST so we still need some weird and really "intense" music. SH4 for me it's like final fantasy Tactic (or crystal chronicle) they should have only called it SHL the room and continue with silent hill 4 on ps3. I don't know how to called that but he was kind of different.

I still want to hear Melissa Williamson (or any other names she may have now) because I love her song in the SH 3 and 4 OST but still keep the other track like the ones in SH2 or 3 ^^

SketchTheArtist Apr 19, 2006 11:32 PM

New and fun interview with ROGER AVARY, Silent Hill's main writer!

JoBlo's interview with ROGER AVARY

Well, gotta sleep soon so I can get all my energy up for the Silent Hill Advance Screening tomorrow! :biggrin:

Robo Jesus Apr 20, 2006 01:53 AM

I just bought the first SH video game yesterday. I'm going to watch the movie friday, then play the game saturday. I might get myself a sandwhich inbetween now and then as well.

SketchTheArtist Apr 20, 2006 02:44 AM

Don't expect the game to be filled with answers since it wasn't tought-out to be a series at this point. Also, the movie's scenario is compromised of the the 'Questions' from the first game and the 'Answers' from the third game.

Living Legend Apr 20, 2006 02:50 AM

I just got back from seeing the movie, and I was surprised with how good of a movie it was.

I was expecting NOTHING good going into it (much like I did with Resident Evil movies) but the movie had a lot to offer, and with it being something over 2 hours long, it was great to sit through.

The deaths were great to see, finally a movie where I just sat and watched and said "Dude, that is some fucked up shit!" to myself. With the most brutal deaths. The movie did great with sound and how it is used, much like the game, I liked how they pretty much used subject matter from all the games within the movie.

I don't want to give much away, so I will end what I saw with this, but it was a good solid video game movie. The ending, I hope when someone else see's it can explain it to me, because I didn't understand the ending AT ALL.

EditJust saw the review a few posts up, and they pretty much hit the nail on the head and I agree with most of it. There were a lot of parts which were very overdramatic (mostly what I saw between the girl and the mother in the beginning). There were a few other things, but I didn't notice as much as that.

Soldier Apr 20, 2006 03:09 AM

Can you post those reviews, if they're spoiler-free?

Aside from brutal, was it scary? That's the most important thing.

Living Legend Apr 20, 2006 03:21 AM

Quote:

Can you post those reviews, if they're spoiler-free?

Aside from brutal, was it scary? That's the most important thing.
I am not good at writing interesting reviews, so I might if I edit this post tonight, but not sure how likely that will be.

I can't say the movie was that scary, it had a few jumps here and there. The gore was good, that was overdone as well in most parts. The sound and how they used it was great, but never really scary, but most moments I was wondering "What is going to happen next?".

I guess I can say this, but I don't want to give it away, but it's not really a spoiler, but just incase
Spoiler:
The main character is never put into enough danger to get scary, it quickly jumps from one (scary scene, quick/random escape, next scene)


The games were never scary to me, just had a lot of disturbing images and a few jumping parts, which is exactly what the movie offered.

Misogynyst Gynecologist Apr 20, 2006 08:27 AM

My dad is pratically begging me to see this movie with him. He's been on a horror movie kick the last year or so - watching basically anything.

I must admit, its going to be weird going to a horror movie with my dad.

Wall Feces Apr 20, 2006 10:43 AM

http://www.horrorchannel.com/index.p...content&id=902

First "official" review of the movie up on The Horror Channel. 4.5 out of 5 is not too bad :)

So fucking pumped to see it tonight!

SketchTheArtist Apr 20, 2006 12:48 PM

Quote:

Originally Posted by sprouticus

So fucking pumped to see it tonight!

You think YOU'RE the only one excited about tonight?! Man, feel those nipples! :edgartpg:

Inhert Apr 20, 2006 12:55 PM

damn I have to wait till saturday night ; ; I guess till sunday I'll try not to come here XD

Soldier Apr 20, 2006 12:55 PM

4.5 out of 5 is "not too bad"? :rolleyes:

I may be able to see it early tommorow, hopefully.

SketchTheArtist Apr 20, 2006 01:02 PM

Stop worrying about the reviews, man. Most of them are biased. There's one that came out from an England newspaper and the woman gave it two stars saying she didn't understand the story because 'there were too many plot-holes'. ;-)

Soldier Apr 20, 2006 01:05 PM

I'm not concerned at all about reviews from critics. What I'm looking for is opinions from people who are fans of the games. They'll be the real judges of this film.

randomwab Apr 20, 2006 03:54 PM

No midnight previews or anything tonight :( So i'm going to see it tomorrow about 1.30, early as I can get to as I have a dentist appointment...ugh!

Motsy Apr 20, 2006 04:00 PM

My friends and I got our tickets for the 10:45 show tomorrow night. Seriously can't wait to see it -- I've been replaying all 4 games over the past 4 nights in anticipation.

Soldier Apr 20, 2006 05:56 PM

A poster from Bloody-Disgusting gives a favorable review.

Quote:

I just had the privelage of seeing Silent Hill. I was blown away on levels I cant even begin to describe. I am a HUGE SH fan and this movie did not disappoint at all. The story is mainly the SH story with a few tweaks and differences, but it all came together into a modern masterpiece. The whole mood of the movie brings the game to life better then any video game/movie translation has ever even come close to. The back story is slightly vauge though so knowing the games story is a definite plus but if youve never played the games dont worry, you will understand what is going on just fine. Im excited just typing this cause Im remembering so many cool things that I wont spoil for anyone. It was so good Ill be going again tomorrow night. Just thought you all should know!!!
The post sounds a bit fanboyish, but it's a good start.

The Plane Is A Tiger Apr 20, 2006 06:16 PM

I've been following the news on this movie for a long while, and I can't wait to see it. It may be a bit masochistic since I'm a huge wuss with horror movies and will no doubt be scared pantsless, but that's the fun of it. Sadly, it'll be a week or two before I can thanks to end of semester school work, but it sounds like it'll be well worth the wait.

Could someone give me an overview of how the first game ends though? I played it, but before I could beat it the US postal service ripped my memory card out of its envelope and destroyed it. Partially my fault for mailing it during the time when they were all paranoid about anthrax and lumpy packages. :( I have SH2 as well, but I still plan to finish that someday.

SketchTheArtist Apr 20, 2006 11:08 PM

Hey there!

Just came back from my screening of Silent Hill! I'm pretty speechless right now since this is one of the first Horror movie in a long time that doesn't take the viewer for dumb-bells.

I must warn EVERYONE who's planning on watching it that they need to understand the mythology of the town of Silent Hill to understand the movie and ESPECIALLY the ending (which, by the way, has nothing to do with the many endings of the original game). I'm a hardcore SH fan and even I had to pop the pieces back together during the amazing credits.

So, if you have ANY questions, fire away!

Wall Feces Apr 21, 2006 12:45 AM

Quote:

Originally Posted by SketchTheArtist
I must warn EVERYONE who's planning on watching it that they need to understand the mythology of the town of Silent Hill to understand the movie and ESPECIALLY the ending (which, by the way, has nothing to do with the many endings of the original game). I'm a hardcore SH fan and even I had to pop the pieces back together during the amazing credits.

Yes, seriously plan on not liking it if you don't know the mythology. This movie was made for us fans, and people who haven't played SH 1 or 3 will hate it.

The people I were with absolutely hated it. They also didn't understand the mythology behind it. Me? I felt neutral about it. I was EXTREMELY impressed on many levels, and on others, disappointed. I give it a 6 out of 10.

Pros -

1. INCREDIBLE visuals. Production value is through the roof. Best production design I've seen in any horror movie, PERIOD. It is spot-on to the game, and aside from that, it just looks amazing on it's own.

2. Great soundtrack made up of previous SH music. Fits it perfectly

3. Awesome gore when it happens

4. PYRAMID HEAD!!

Cons-

1. Story is way too convoluted and very poorly delivered, even for us who know what's going on.

2. Not enough scariness.

3. Placement of creatures is too spotty

4. Not enough Pyramid Head :(


Overall, the atmosphere is what makes this movie work. Visually and aurally, it's unrivaled in horror. It's just as fucked up as the games, the story is just not as tight or as well-delivered. The mythology is just too much to handle in a 2 hour flick. Give me a movie based on SH 2 and we have a winner. That story could easily work in a 2 hour time frame AND be kick ass.

Still, a damn good video game adaptation none the less.

Eleo Apr 21, 2006 12:55 AM

Although to be honest I do not recall the story for any of the games being in-your-face obvious. A lot of it was ambiguous and metaphorical and to understand it you had to think through it, read around, talk about it, etc. I didn't understand Silent Hill 3 at first and Silent Hill 4 is still confusing to me. Silent Hill 2 has to be the most straightforward of all the games, but even then there are aspects which take some time to think through.

Since I've never really played through Silent Hill, I will go in there somewhat "cold" (but not entirely, since Silent Hill 3 alludes to the original a lot) so to speak and I'll see if I can make sense of the plot.

If the story truly is convoluted, I feel the movie will be lost to the critics unless all the other aspects greatly make up for this.

Wall Feces Apr 21, 2006 01:00 AM

It simply doesn't deliver it as well as the game does. It does a decent job at getting it across in 2 hours, but for a story THAT deep you really need a full 10+ hour game to do it.

The Plane Is A Tiger Apr 21, 2006 01:12 AM

Again, could someone fill me in on what is the basic gist of the end of Silent Hill 1 (or link me to somewhere with a good explanation of the mythos)? I'd like to go into the movie knowing at least that, since I only got about halfway through the game before my memory card was destroyed by the postal service.

Wall Feces Apr 21, 2006 01:19 AM

http://db.gamefaqs.com/console/psx/f...ill_plot_b.txt

Check that out for all your SH 1 plot info.

The more I think about it, the more I think that the movie should have seriously been a game.

And also, as it flows through my head more, the character of Dahlia is much different that in the game. You'll understand when you see everything unfold.

Soldier Apr 21, 2006 01:43 AM

Your review disappoints me greatly. :(

Well, I'm still set to see this around noon tommorow, so hopefully I'll enjoy it moreso.

Mobius One Apr 21, 2006 02:07 AM

Quote:

Originally Posted by Tritoch
Again, could someone fill me in on what is the basic gist of the end of Silent Hill 1

I just found this:
http://www.absolute-playstation.com/...walkshill6.htm

I just beat the first SH game for the first time tonight, and I found that I barely knew anything in that analyis. Where is all that information coming from? Surely we're not supposed to infer all that about the cult and the demons from the story of the game, which barely tells us anything. Did I miss some chunks of story somewhere, or is this information coming from other official outside sources?

Soldier Apr 21, 2006 02:14 AM

Did you play Silent Hill 2-4?

Also, much of it is speculation.

Eleo Apr 21, 2006 02:25 AM

Quote:

Originally Posted by sprouticus
It simply doesn't deliver it as well as the game does. It does a decent job at getting it across in 2 hours, but for a story THAT deep you really need a full 10+ hour game to do it.

See, I think this is true with a lot of games, but I have to say I feel that this is not true with Silent Hill. The depth comes from the little things, but the actual plot in my opinion is pretty concise so much that you can sum it up well enough in a paragraph.

I guess I mean to say, the plot doesn't have to be convoluted. Stick with the basics first and develop as much as possible.

Freddy Krueger Apr 21, 2006 05:47 AM

Man this movie was great, me and 5 friends went but we never played the 1st game and yet we all loved it. Could someone explain the ending though plz?

rossbarney2003 Apr 21, 2006 06:09 AM

I'm going to the 6.20 show. Im running home, getting changed, walking into town, buying snacks then going to watch it.

I have been reading opinions and the seem to be mixed. I suppose you will just have to see it for youself.

I have been waiting so long for this so i'm hoping it will be good. I'm a big fan of Silent Hill games. I have 1 to 4 but i haven't played 1 yet, i just never have time. I hope it won't mean I won't enjoy the movie as much, although i do kinda know the basics.

dagget Apr 21, 2006 07:49 AM

I might see this later today depending on weather, although it's looking like a possible Sunday/Monday showing for me.

Been seeing user reviews pop up and of course as I expected, there are people at Rotten Tomatoes giving it the ol' heave ho. Sometimes I wonder if people bitch about how lame a movie is just to be "cool" and "different" and just trash popular stuff.

Also, ComingSoon.net had interviews with both Christopher Gans and Radha Mitchell about the movie:

Quote:

Maybe the name Christophe Gans won't be immediately familiar, but anyone who saw his 2002 period horror piece Brotherhood of the Wolf won't forget that experience any time soon, because it was a truly original take on the horror film.

Since then, Gans has been working on a movie version of the video game Silent Hill, something he's been wanting to make since he first played the game years before making "Brotherhood". After years of hard work and months of CG touch-ups, the movie is finally ready to be seen by avid gaming enthusiasts, and ComingSoon.net had a chance to speak to the director, speaking to us from Toronto, where he was putting the final touches to the DVD and television versions, before returning home to France after almost two years in Canada working on the movie.

ComingSoon.net: You're still up in Toronto working on this movie?
Christophe Gans: We finished the movie just exactly eight days ago, because we have a lot of special effects hoping that everything will be perfect. It's always something with special effects movies. Eight days ago, I saw the film for the first time in one piece, and it was like, "Wow!"

CS: The last time we heard from you was with "Brotherhood of the Wolf", which came out in the States four years ago. Were you working on "Silent Hill" this whole time?
Gans: Actually, I played "Silent Hill" just one year before I did "Brotherhood of the Wolf," and I was talking with my producer, also the producer of "Brotherhood of the Wolf," about the idea of adapting this game on the big screen. For a long time, I wanted to make a horror movie, but it's difficult to come up with something really original. When I played "Silent Hill 1," I had the feeling that it was actually something that I didn't see before on the big screen. It was completely original.

CS: Was it hard to get the rights to it?
Gans: Yes, it was extremely difficult, because the game is Japanese, and the Japanese people aren't always willing to make deals. Sometimes, they can wait months, and in many cases, they wait years on these games. We were chasing the rights since the beginning, and we had no answer. We were sending tons of messages, Emails, and letters and no answer. And then, the second game came, and I played it and I was blown away, and again, I asked for the rights, and no answer. I knew that Miramax was also chasing the rights, Paramount, Sam Raimi, even the company of Tom Cruise was chasing the rights, and no one got answers. So I decided maybe it was not who was asking, but the way we were asking for the rights. Basically, I did a note of intention in video. I shot myself speaking to the camera, explaining why I wanted to do so badly this game on the big screen, and it was 37 minutes. I put Japanese subtitles, and I sent it to Tokyo; two months after, we had the rights.

CS: Did your previous experience in Japan, adapting "Crying Freeman," help your position in getting this adaptation?
Gans: Yeah, I know Japanese people, and I know that for them, politeness is very important. I think that's why we got the rights, because I showed some respect, and that's what they wanted. They also didn't want to sell the rights of the game have no involvement into the project. We didn't want to see the movie be completely disrespectful to the game. They wanted to find somebody who showed some big respect, and basically, I was that person. They were happy to work with us.

CS: Obviously, the second and maybe third game came out before you started this, so did you try to incorporate them into the movie or did you stick pretty closely to the first game?
Gans: When we started to think about the adaptation, we were very attracted by the idea to adapt the second game, because that's the best of the series. In the second game, there's a problem, because the town Silent Hill is just a background. It has nothing to do with the story. We realized it was impossible to tell that story and not explain why Silent Hill is this "Twilight Zone," that bizarre zone where different dimensions can cross. So we decided to go back to the first one, because in the first game, we have the explanation of why Silent Hill became that strange zone. But of course, we decided we will adapt the first game, but taking some things from the second game, using some of the narrative element of the third game, which is a sequel of the first one. I also wanted to use the way they were moving the camera from the fourth one, so basically, I decided to tell the story of the first one, but invite as much as possible the beautiful esthetic of the three other games.

CS: So the time it took you to get the rights actually ended up being a good thing, since it gave you more stuff to work from?
Gans: Oh, absolutely. Each time you're taking some time to do something, it's for the better. At the moment when you decide to do it, I think it's important to live on the energy. This film has been done like one straight line. When we decided when it was the moment to do it. It was July 2004 when we started talking about it, and in December 2004, I came to Toronto and I started shooting in April 2005. I finished shooting in July 2005, and the movie's going to be released now. It's less than two years to just do the job, and I think that's interesting to live on the energy. Especially for a game like that, I think it was good to mature it and just think about it. When I decided to do the film, I didn't necessarily play the game again. Sometime, I was just playing a little, but I didn't try to play again, because I just wanted to make the movie with all the memories that I brought back from the game. When I showed the film the first time to the creator of the series, Akira Yamooka, he was blown away by the precision of each detail. He asked if I played the game again, and I said, "No, I didn't have to because playing your game is like going to a foreign country and bringing back so many memories about each detail." Adapting a game is not like adapting a book. When you're adapting a book, you're building your adaptation on the feeling you had while you were reading the book, but when you're adapting a game, you're talking about your own experience into a virtual world. You're talking about your memories, about life experience. It was very different.

CS: Roger Avary did some rewrites on "Crying Freeman" and he also wrote this script. Did you bring him onto the project?
Gans: Yes, because I've known Roger Avary for a long time. He's a very good friend, a very talented screenwriter, and he's also a really obsessive gamer. I think it was important to get as many gamers as we can to adapt this film, and we had three working on the script: Roger, a friend of mine who was also a director in France and also a big gamer, and myself. We were basically three screenwriters, three directors and three gamers trying to adapt "Silent Hill." Why? Because we tried to find a collective way to describe that journey in Silent Hill. For each of us, it was a different journey, even though we went to the same place, and we brought back some very precise memories about it. We tried to compare these different memories, to try to find a collective way to tell this story. When you want to do the adaptation of a game, you have to figure that each gamer has a different version of the game in his mind. It's a subjective experience, so if you want to make something which actually can satisfy these gamers, you have to find a collective way to tell this story.

CS: How much gameplay is incorporated into the movie, and what is there to offer gamers and make them want to go see a game they've played on the big screen?
Gans: "Silent Hill" is a good example of a game which is not a big gameplay experience. Basically, you have to walk or run, and you have to find clues to find your way out of the town. It's not like a game based on reflex; it's much more the feeling you have and the way you dive into the atmosphere of the game. Actually, "Silent Hill" is one of the games that you can really adapt well, because it's not only about the gameplay. I'll say that a good gameplay is one that can invite the imagination and the intelligence of the gamer. What is important in Silent Hill is that constantly you're trying to imagine what happens, and the game is constantly playing with your imagination, and a good movie can do that also. Hitchcock was working before video game existed, but when you're seeing his film and the way he's playing with the intelligence of the audience, he's doing something attractive. I don't think that cinema and game are so completely different, and I think it's stupid to think that the game is only a way to move your fingers on the joypad. I think that games are a much more noble experience than that. Of course, when you're playing a shooting game, it's only about your reflex, and I think it would be difficult to adapt a shooting game, but with "Silent Hill" is not a problem.

CS: I read that you did most of the creatures practically on the set rather than CG.
Gans: Except the bugs. It's difficult to have [people dressed like] bugs. All the creatures are on the set played by dancers. For each creature, we tried to figure a different kind of movement. Of course, we were basing the concept of the creatures on what we could see in the game. For example, one of the creatures is played by a hip-hop dancer, another one is played by a very small Japanese dancer, and another is played by the choreographer himself. We tried to invent for each creature, a different type of movement. For me, it's important because the creatures in "Silent Hill" are disturbing. You enter into a room and you have something in the middle of the room, naked and screaming, and it's so disturbing. If you want to achieve that on screen, it's impossible to go CG. It was important to have the monsters on the set, so the actors could see and play with the monster.

CS: Was this in response to "Brotherhood of the Wolf" where the monster was mostly CG and some people didn't think it looked very real?
Gans: When we did the monster of "Brotherhood of the Wolf," we were very inexperienced. It's crazy to say, but it was the first monster movie made in France, and we learned a lot from our mistakes, and I realized if you want to have something interesting, first you must have something on the set in front of the actor. You must have an actor or a dancer playing the monster, and then you must enhance it in post-production. That's basically what we did. It's true that I learned a lot about how to do a monster from the mistakes I did on "Brotherhood of the Wolf."

CS: Which was the most challenging creature to bring to life?
Gans: Ah, ha ha. I think the most challenging is the armless monster that the fans call "straightjacket." It's a guy trapped in his own skin, like in a straightjacket. We did that with a costume, and it was played by the hip hop dancer, and then in postproduction, we stretched him, we slightly changed the proportion of his legs and torso, and I think it's quite amazing to see the result on the screen. Actually, each monster was a challenge, because each monster is very different. I also like very much the nurses, they're super-buxom nurses with no faces. That was also very interesting. We used lap dancers and jazz dancers to achieve that, and it was quite difficult.

CS: I noticed that there are a lot of women in "Silent Hill." Was there something symbolic about that?
Gans: Actually, when we decided to adapt the first game, we decided to have the hero of the first game, a guy named Harry Mason, but when we put him on the paper and tried to be very close to the original character of the game, we noticed that he was almost never acting like a man, but much more like a woman. When we decided to make him a woman, we realized that all the game was filled with women. It was almost like a complete feminine world, so then we realized that it was very interesting that "Silent Hill" was dealing with such issues as motherhood, sisterhood, immaculate conception, and we realized that was a good angle to make the film. It started as a convenient thing, making the character female, but then it became the structure of the project, and we realized that "Silent Hill" was a feminine dimension.

CS: Were there any requests to try to make this a PG-13 movie?
Gans: No, no, no. I said that I'd do the film only if the movie is R-rated. If you try to make me do a PG-13 than I will not do the film, because I knew that it would be impossible to deal with PG-13, simply because of the story of the little girl who created Silent Hill. We know that this little girl had been horribly tortured, so I knew that issue would make the movie a R-rated experience.

CS: One of the big things in the news these days is how studios aren't screening genre movies for critics or journalists anymore. Do you have any thoughts about this because you spent so much time working on this, and you obviously want people to see your work?
Gans: I have to say something that maybe you don't know about me. I was a journalist myself. I was a film critic before I became a director. What's happening today is very complicated, because of the Web. In this case, we finished the film very late, but it's true that most of the studios are concerned by the fact that they can't control the information on the Web. I think that it's going to be more and more a problem in the next few years.

CS: I've talked to a few other horror directors in the last few months who are pretty upset that their movies aren't being shown to the genre journalists who might actually appreciate their work.
Gans: Simply because it's adapted from Silent Hill, it's very original. At the same time, Sony Tristar Pictures can do what they want. They have put one third of the budget, and their way to market the film is their way, and I have to respect that, and that's all. In France, just a few days ago, we have shown the film to the critics and there was no problem, and I know that today, they're showing the film to the critics in UK. It's not a problem, but simply, in America, the way to market a movie is very different from the rest of the world, and I have to respect that.

CS: Speaking of marketing, one of the things that has really been amazing is the poster, which has become a popular target for graffiti artists. Have you seen any of that?
Gans: Yeah, it's cool! I love that! The first person who was blown away by that was Jodelle Ferland, who played the little girl in the film. She went through New York and she saw all the graffiti on her face. She's ten, and for her, it was amazing. That's a movie from an interactive medium, and I think it's important to think that what we're doing exists on different media. "Silent Hill" is a multimedia creation. Today, it's a movie, but tomorrow it's going to be a cartoon, and then it will be a new game. We are working on multimedia ground and we have to play with that.

CS: If "Silent Hill" beats "Scary Movie 4" this weekend, do you think your movie will be spoofed in "Scary Movie 5"?
Gans: Oh, absolutely! I hope so. I think it's legitimate to think that if "Silent Hill" is a success, I will see some interesting parody in the next "Scary Movie." As I say, it's a multimedia experience, so why not parody? I have nothing against it, just that it's treated with respect and intelligence, that's all that we hope.

CS: Any idea what you're doing next?
Gans: I'm working on an adaptation of another game, which is very different atmosphere. It's going to be so different from "Silent Hill." (He wouldn't say which game it was, as much as I tried to coax him to tell.)

CS: But are you just writing that or will you direct it as well?
Gans: Yeah, I will have to direct it very soon. They want me to start the shoot next March, because they also want that I do the sequel of "Silent Hill" if this movie is very successful. But it's okay, I'm very happy to work.

CS: Why do you think so many other French directors have had problems breaking into Hollywood here?
Gans: It depends on the project. In the glorious days of the old Hollywood, in the '30s, there were plenty of French and German directors working very successfully in Hollywood, because they were working on good films. If you're coming with a formulaic movie, I don't think you can enjoy success, but if you're coming with something really different, I think that people will notice, especially in genre. I think that "Silent Hill" is expected, because people know that it's an original movie. I can say that simply because I have not created the original concept, so I'm something like the illustrator of this concept, but everybody knows that the concept in the game was so absolutely original that it's interesting. That's what I hope.

CS: Where do you see your place in French cinema these days?
Gans: Oh, I have no place in French cinema. I'm an outsider. I'm not working in my own language. I did one film in French, "Brotherhood of the Wolf," and I could not do another movie in France, even if that was a huge success everywhere in the world, including in France of course, it was impossible for me to build another movie after this one. I'm working in English, so that's why it's difficult for me to think that I have any place in French cinema, because for me, everything is about the language.

CS: Were you surprised by how well "Brotherhood of the Wolf" was received here in the States?
Gans: I was intrigued and at the same time, I was pleased. Basically, "Brotherhood of the Wolf" was a little like a Hong Kong film, like an exotic experience, and I understand why people are so fond of this film. I like that, because myself, I like to watch Hong Kong films and movies from India, and what I enjoy is the experience of the exoticism.

CS: I originally saw "Brotherhood" at the Ziegfield in New York on a weekday afternoon. I was in that huge theatre with less than 20 people, and it was amazing experience seeing it on that big screen.
Gans: When I'm doing a movie, I hope people will come and dive into the sound and the color. I was born in 1960, and I remember very well how it was to go to films, when you were enjoying James Bond and the latest big war movie or Western from Hollywood. Basically, the cinema must be an experience. I showed "Silent Hill" to a bunch of people five days ago, and I know that they were pretty amazed, but it was difficult for them to find the words. Some of them were pretty shocked and fascinated. I think it's important that we don't see a movie that we can rationalize after the film's finished. That's what I tried to do with "Brotherhood of the Wolf" and with "Silent Hill," and I hope that people will feel like that.

And Mitchell's:

Quote:

This Friday, TriStar Pictures brings Silent Hill to the big screen. The video game adaptation takes place in an eerie deserted community with a brooding past. Rose Da Silva (Radha Mitchell) and her young daughter, Sharon (Jodelle Ferland), get caught up in its disturbing dark secret after arriving in town. The two cross into another dimension that sends them on a journey where they face horrific creatures in a fog of uncertainty and mystery. It becomes a frightening trip as they try to get back to the real world and the life they once knew.

The movie script was so scary that Radha Mitchell couldn't finish reading it the first time she picked it up. It didn't take her long to realize the story had already made a lasting impression on her.

She said, "The script itself was very disturbing. I started reading it and I had to put it down. It was too creepy for me to get through it at night. I picked up the script and finished it the next day. Images in the story stayed in my mind. Over the next week I would sort of have a flash of one of the monsters from the film when I was cleaning my teeth. The fact that it haunted me in that way made me know that there was something in that script that was going to affect people. It was an important story."

Another reason Mitchell decided to act in the film was because the character she plays allows the viewers to get a glimpse of the powerful bond between a mother and child. Da Silva is portrayed as a woman with a strong determination to overcome horrific circumstances she faces to save her daughter. It is an unyielding role that is respected universally.

Some of the stunts she performed in the movie were a little unnerving to the talented actress. There was one particular scene that required Mitchell to make a precarious jump to reach safety. She had to land on metal planks to keep from falling a great distance to the ground. A harness she wore provided her with a degree of safety.

"It was a huge drop below me and there was no rehearsal for that. It was kind of intimidating and exciting. I was strapped into this harness and I had to jump between the planks. You can see on my face trepidation and fear; it was real."

The cast enjoyed playing the game when not filming on the set.

"I hadn't played the game before we started shooting, but after we started shooting the film; I started playing it. We all had a copy of the game in our trailers. We'd get caught up in it and they'd be calling you to set, and you're like, 'Hang on I'm coming.' It's the kind of game that you don't want to put down once you get into it," said Mitchell.

The cast and crew of Silent Hill come from diverse backgrounds. The U.S., Australia, France, U.K., and Canada are all represented throughout the set.

Mitchell said, "I'm used to that in a lot of ways. A lot of films that you see these days are set in one place and shot in another. There are actors from different countries working on them. You learn so much about yourself and about people when you do that. In this case there were a lot of Canadian and European actors. That created a certain kind of feeling for the story. The director (Christophe Gans) is French. The mood and look of the movie is very French. It's actually quite sophisticated for this kind of film."

Mitchell just finished working on another movie called Rogue. The Greg McLean thriller is about a riverboat tour captain, Kate (Mitchell), and an American journalist (Michael Vartan) battling a giant crocodile in a desolate area in Australia. The actress had never been to that part of the continent.

She said, "I had never been to the Northern Territory which is where the movie was shot. The Northern Territory, I think, has the smallest population in the whole of Australia. I don't know exactly what the statistics are, but basically there is nobody there. We were shooting in the middle of these national parks with all these live crocodiles swimming around us. Basically, a lot of the film was shot in the boat. My job was to drive this boat around to find live crocodiles to act with. It was quite an adventure. I learned a lot about Australia. Even though I'm Australian; I'd never been there. I learned so much about Australia's history. Some of our history isn't so great. A lot of the stuff we try to ignore, but in these remote areas you see it really clearly."


avanent Apr 21, 2006 08:09 AM

I'm seeing it tonight with a few people.

I saw the rotten tomatoes reviews too. I like this one in particular... makes the guy sound like an idiot.

Quote:

Originally Posted by Rotten Tomatoes User
I sat down at the advanced screening of the movie, eagarly awaiting for the movie to begin. And lets just say, being a fan of the games I was excited to see how the movie would be adapted to the big screen.

Quote:

Originally Posted by Rotten Tomatoes User
Let me summerize the plot. Woman loses child. Woman goes to Silent Hill to look for child. Woman gets chased from one place to another running away from demons. Woman meets female cop. Woman and female cop do some more running... ...Rather then letting this crap of a movie just die, they set up a required sequel

Quote:

Originally Posted by Rotten Tomatoes User
Now, yes before you go on I understand that most horror movies invove people running from things. But the things in this movie our main character is running from are not even scary. The 'fiend' (as the people in the movie call it) is a shirtless man with a metal triangle over his head who carries a big sword but walks REALLY slowly and can't hit anything.

So this guy is a fan of the games? Hmm... thats intresting... intresting how he acts like he's never seen pyramid head before...

dagget Apr 21, 2006 08:29 AM

Yeah I read that one. I think the guy is a moron. Everyone's entitled to their opinion I understand, but this guy seems to be trashing the movie just because it's a game adaptation.

I don't expect oscar winning reviews, but some people seem to be dismissing this as a flop just because and not have any founding to back it up.

I just wonder what the game he's working on next is... I'm curious as hell about that.

avanent Apr 21, 2006 08:42 AM

Yahoos Movies currently has average reviews listed at B. Not to shabby.

Meta Critic's average is at 8.3 of 10 right now too... not bad.

Lol, I just find it humorous that he pokes sticks at Pyramid Head like some osrt of alein entity in the movie, and yet claims to be a fan of the series. It's a great "I'm talking out of my ass" statement.

dagget Apr 21, 2006 09:22 AM

eFilmCritic's has it being a piss-poor movie. 50% (at the time I saw it) vote for worth a look and 50% vote for bad movie. He even trashes it further. I don't know why people think they have to be cool and trash shit because of it being a game movie. (He even admitted that games don't need to be put on celluoid)

Weather's clearing up some so I may go see it in a few hours at the mall, might try and find a copy of Silent Hill 4 at EB after I see the movie.

edit: LOL @ some of the reviews at Yahoo! The ones who gave it an F don't really give good backing on why they gave it an F. Especially that one fucktwit that was like "GO FUCK YOURSELF IN THE ASS RIGHT NOW IF YOU LIKED THIS PIECE OF SHIT MOVIE!!!!1111!!@@@!212121!"

Megalith Apr 21, 2006 10:06 AM

Is it really hard to believe that the movie just sucks.

dagget Apr 21, 2006 10:20 AM

Is it hard for you to not troll.

The movie may be bad, but when most of the reviews I've seen shit on it don't go into why they feel it's bad or talk in all caps, credibility sort of falls down the drain.

JazzFlight Apr 21, 2006 10:29 AM

http://rogerebert.suntimes.com/apps/...VIEWS/60421001
Quote:

Originally Posted by Roger Ebert
Perhaps those who have played the game will understand the movie, and enjoy it. Speaking of synapses, another member of that panel discussion at Boulder was Dr. Leonard Shlain, chairman of laparoscopic surgery at California Pacific Medical Center, and an author whose book Art & Physics: Parallel Visions in Space, Time and Light makes you think that if anyone could understand "Silent Hill," he could.

Dr. Shlain made the most interesting comment on the panel. He said they took some four and five year-olds and gave them video games and asked them to figure out how to play them without instructions. Then they watched their brain activity with real-time monitors. "At first, when they were figuring out the games," he said, "the whole brain lit up. But by the time they knew how to play the games, the brain went dark, except for one little point." Walking out after "Silent Hill," I thought of that lonely pilot light, and I understood why I failed to understand the movie. My damn brain lit up too much.

*cough*whataprick*cough*

Ebert always gets hung up on one little detail or another in his negative reviews, and he forgets to actually review the film. His review is essentially "I DUNT GET IT. YOU GAMARZ ARE STUPID LOSERS."

Freddy Krueger Apr 21, 2006 10:42 AM

People are nuts, this was a great movie. I may not be a big SH fan but I am a horror fan so it was great to see a horror movie this dark, twisted, gory and creepy at the same time.

Gechmir Apr 21, 2006 10:48 AM

Well, last hyped up horror film I went to was Hostel. I won't see it again. It was mediocre at best. Other than that, I can't recall in recent memory a horror movie I've seen on the "silver screen."

Debating if I should go see this. First showing is in an hour and a half. Inclined to go see it more and more as I sit here. In fact... I think I will.

Reviews are too damned muddled. There is a lot of deep-seeded hatred of VG Movies. I am not a fan of *how they turn out* as opposed to hating them. I'll give this R-rated horror movie a shot. Most horror flicks don't have the balls to cap off PG-13. We'll take a look at this. Hopefully it'll be better than Hostel. Hostel wasn't a waste of my money per se, but I was disappointed. The hype left things... Stilted.

Wall Feces Apr 21, 2006 11:02 AM

Too many people are saying the movie's ending is a cliffhanger, and that couldn't be further from the truth. The problem is that people simply don't understand the movie, and want more hollywood-style closure. As more reviews pile in, it just seems that people can't wrap their heads around the story, and therefore, hate it.

I'm starting to like it more and more as I think about the story and as everything settles in my brain. I'm starting to analyze a few things and have some more impressions and feedback for ya'll.

I'll put spoiler tags on these just in case people dont want to read any of it before seeing the film.

Spoiler:
- My biggest complaint, and by far the biggest disappointment for me and everyone else is that Pyramid Head is only in 2 scenes in the whole film. He does a few really cool things, and when he's on screen, it's AMAZING. However, that's it. He was over-hyped, and unfortunately, doesn't make more appearances. It's almost like he was put in JUST for fans to have orgasms, and didn't further the plot. He wasn't truly explained aside from the fact that he is just another part of Alessa's nightmare.

- As I mentioned in a previous post, the role of Dhalia is pretty much reversed. In the game, she's evil. In the movie, she's semi-good. The bad guy in this movie is Christabella, and it's her cult that wrecks shit up. I thought it was a neat little deviation from the games, but it had me confused.

- Lisa the nurse was a pretty useless cameo. It was great to see her on the big screen, but like Pyramid Head, it just seems like she was thrown in there for fans.

- The absolute worst part of this movie is how the "truth" is revealed. Rose runs down the hospital hallway into a room and is absorbed with white light. Then, we hear little Alessa say "congratulations, i will now tell you the truth." After that, it's like, 7 minutes of backstory on Silent Hill, what happened to Alessa, etc.

What I would have liked to see happen, and what I think would have been more effective and made the narrative more enjoyable, is if they had shown that in the very beginning. Just to kinda get the brain working. I think Christopher Gans forgot that this was a film and not a game. In the game, that would have worked fine, but it simply took me out of the film.

The movie felt almost too much like the game, which isn't really a bad thing. It was startling how much it felt like the game in many ways. In some ways, it translated well to the screen. In some ways, not so well.

Eleo Apr 21, 2006 11:43 AM

Sounds like this movie actually sucks, and I am disappointed. I think I will see it, but I am no longer in a rush to go and see it anymore. A part of me knew it wasn't going to possibly get good reviews.

I'm wondering what the reviews would have been like if it were not a video game adaptation. Not so much that I feel critics are just biased but rather I feel they misunderstand parts or, instead of thinking the plot through, automatically assume that the plot cannot be deciphered without having played the game.

Soldier Apr 21, 2006 12:00 PM

Any review that is a grammatical jumble of shit like this

Quote:

"GO FUCK YOURSELF IN THE ASS RIGHT NOW IF YOU LIKED THIS PIECE OF SHIT MOVIE!!!!1111!!@@@!212121!"
shouldn't be taken seriously. Those are just the Halo guys venting that they didn't get a movie first.

Double Post:
This should calm your fears. I always appreciated Moriarty's reviews in Aint It Cool, and this one quells any fears I have left.

http://aintitcoolnews.com/display.cgi?id=23088

He has no knowledge of the game series, but he applauds it for replicating the style of Argento's films. I'm sold.

I've just know confirmed I'll be attending the 3:15pm showing.

SketchTheArtist Apr 21, 2006 12:07 PM

Yeah, what Sprouticus said is kinda true. Gans made the movie like a game; he didn't explain that the Town is alive, it has a past. If Alessa story was the 'fire' then the Town itself was the 'fuel'. Like Pyramid Head for exemple wasn't part of THIS specific story, they are part of the Town's history.

Spoiler:
Somebody asked about the ending.

'Dark Alessa' took over Sharon, which was her own self and decided to continue on with Rose since Dahlia hadn't tried to stop the 'Cult' thirty years ago. 'Mother is God in the eyes of a child.' So Alessa and Sharon never left Silent Hill so to speak. They are in their own private Heaven now.

Dr. Uzuki Apr 21, 2006 02:08 PM

Quote:

Sounds like this movie actually sucks, and I am disappointed. I think I will see it.
Well, I'm reading over some of these fan reviews, and I read the full Ebert review. There aren't many that don't reference the game or the fact that the film sprung from a game. Hardly anyone is looking at this as a stand alone film, which it is. Of course it was adapted, but that should not be a factor of critique. None of these reviews, positive or negative, are exactly reliable.

What I'm gathering from all the early reviews is that the look is fantastic, the dialogue boarders on being bad, and the plot forces you to work things out on your own. Not that you have to have had played the game to figure things out, I'm sure it's very possible from the content of the movie. The tone most people have who are voicing that complaint sound as if they don't care enough to try, ambiguous narrative is simply not there thing.

Anyways, I had figured as much from the trailers, no new info here. I already had a good idea what I'm walking into, what I want to see is a review on how the movie feels, how successfully atmosphere is created.

Misogynyst Gynecologist Apr 21, 2006 02:19 PM

So... you people are only going to acknowledge the reviews that agree with what you want the movie to be? Don't you people understand what the word BIAS is? I want the movie to be good - but a bad movie is a bad movie. I'll let you know what it is when I see it tonight.

For the people that bash Roger Ebert because he's saying that the movie the general public has yet to see and is too narrowminded to even fathom that the movie could be awful is that Ebert has long been a supporter of such strange fare as Mulholland Drive and City Of Lost Children.

Dr. Uzuki Apr 21, 2006 02:35 PM

Ebert has a way of taking either it floated my boat or it didn't and turning it into an essay. The man is well spoken but rarely objective from what I've read. I don't disrespect the guy but I never write off a film if he doesn't recommend it.

No, there are two critic reviews out (brought to our attention in this thread, anyway), and a bunch of pounded out paragraphs from a bunch of pre screening audience members. And like I said, the ones that focus on the factor that this is a video game adaptation, I can't take those seriously. Glowing review or panning one, give me your thoughts on it as a movie and leave the game side alone.

The Ain't It Cool review posted actually is more for what I'm looking for. Which is surprising given that I've seen more than a couple really bias opinions out of that site in the past.

Eleo Apr 21, 2006 02:35 PM

Some of Ebert's negative reviews in general seem to be mastubatory. The whole "didn't get it" thing is a nice cop-out for being too lazy to try to figure it out an partially because they've already dismissed the movie.

I still haven't seen it, so I can't say that for sure, but I would imagine some convoluted films in the past got better reviews, perhaps just because they were convoluted.

Donnie Darko, anyone.

Misogynyst Gynecologist Apr 21, 2006 02:45 PM

Quote:

Originally Posted by a_zuki
Ebert has a way of taking either it floated my boat or it didn't and turning it into an essay. The man is well spoken but rarely objective from what I've read. I don't disrespect the guy but I never write off a film if he doesn't recommend it.

Which is the correct way to look at things. People that say Ebert "just doesn't get it" are people who don't understand film in the slightest.

Quote:

Originally Posted by a_gerontophile
The whole "didn't get it" thing is a nice cop-out for being too lazy to try to figure it out an partially because they've already dismissed the movie.

Quote:

Originally Posted by Roger Ebert
This is a movie to surrender yourself to. If you require logic, see something else. "Mulholland Drive" works directly on the emotions, like music. Individual scenes play well by themselves, as they do in dreams, but they don't connect in a way that makes sense--again, like dreams.

Quote:

Originally Posted by Roger Ebert
Of modern filmmakers, Werner Herzog is the most visionary and the most obsessed with great themes. Little wonder that he has directed many operas. He does not want to tell a plotted story or record amusing dialog; he wants to lift us up into realms of wonder. Only a handful of modern films share the audacity of his vision; I think of “2001: A Space Odyssey'' and “Apocalypse Now.'' Among active directors, the one who seems as messianic is Oliver Stone. There is a kind of saintly madness in the way they talk about their work; they cannot be bothered with conventional success, because they reach for transcendence.

Quote:

Originally Posted by Roger Ebert
In the version according to Jodorowsky, the West is peopled largely with corpses of men and animals and the survivors are gross, obscene caricatures who follow phony gospel-mongers and practice slavery. When El Topo moves out of this world, he goes first to do battle with the Four Masters of the Desert (who have black-magic connotations probably inspired by the work of Aleister Crawley), and later to help free a colony of deformed and incestuously mutated cripples.

(sic)

"El Topo" is a movie it's very hard to be sure about after a single viewing. It weaves a web about you, and you're left with two impulses. One is to accept it on its own terms, as a complex fantasy that uses violence as the most convenient cinematic shorthand for human power relationships. The other is to reject it as the work of a cynic, who is simply supplying more jolts and shocks per minute than most filmmakers. The first impulse seems sounder to me, because if Jodorowsky were simply in the blood-and-gut sweepstakes he could have make a much simpler, less ambitious movie that would have had the violence of "El Topo" but not its uncanny resonance.


Eleo Apr 21, 2006 02:50 PM

Wow, win.

Actually, I can't tell if you're agreeing or disagreeing with me here.

Mobius One Apr 21, 2006 03:05 PM

Just saw it. Wow! I freakin' loved it! But I'm also a SH fan. I really don't think this movie is for poeple that have never played the games before. Nobody should go into this expecting a scary movie. It's more of a modern macabre movie which features horror elements. It's easily the best videogame movie ever made, but that's not saying much if you don't play games.


To those that have seen it:
Spoiler:
I found this movie much easier to understand than SH1. People shouldn't be confused, is it really that hard to understand that they never leave their own world at the end?

Like everyone else, I feel that there should have been more Pyramid Head. But I don't feel that he was just there as a nod to the fans. The way I interperet it is that PH castes judgement and punishes the guilty. Notice when he appears for the first time in the film, he appears right after Rose breaks down and starts crying, almost giving up. PH appears in order to punish her for her sin of failure, for being too weak to find Sharon. Since Sharon is the center of Rose's world, her subconscious desires only death if Rose cannot have Sharon back. At that point in the film, Rose was having serious doubt about ever finding Sharon, thus PH was summoned. It can also be seen as Alessa trying to punish Rose for failure or for not loving Sharon enough to continue on.

The second time PH appears he is trying to punish the cult, however their faith "saves" them. Their combined subconcious belief in the church's sanctuary proves just powerful enough to counter Alessa's power, thus another method of revenge must be found. Alessa uses Rose to get the darkness into the church so that she may appear and exact her revenge. Since Alessa is able to appear herself, there is no real need for PH at the end, although that would have been a very appropriate time for him to appear.

A few other points:
-I disliked the whole "Congradulation! Here's the truth!" scene, but it did help clarify some things. Did anyone else pick up on that Janitor thing? Nuts.

-I enjoyed the whole reversal of the cult and Dhalia. The "righteous" end up getting punished themselves by the demons they caused. Wonderful.

-The movie wasn't very scary, but I'm not complaining. It was fun, and that's all that really matters. Though putting Rose in the handcuffs for the an early 1/5 of the movie helped create a little more tension. I was all like "god damn, will you get out of those handcuffs already!". The only thing that made me mad is the fact that Rose never takes any maps, she always just looks at them. "Left, right, left, left" What is this, a videogame code?

-Gucci's a jerk.

-Sean Bean's character seemed almost unessecary. His whole subplot was there simply to break up the movie. But I did feel a little sad for him at the end, too bad he can't join Rose and Sharon in their "heaven".

-Those credits rocked! Coolest credits ever. The effect made it seem very videogame-like, almost like a sneak peek at what a PS3 SH will be...


I hope the DVD has a shit ton of extras, like maybe an alternate "Cybil lives" ending.

Dr. Uzuki Apr 21, 2006 03:11 PM

I wouldn't say it's the correct way, it's the natural way which is why I'm not slighting him. In his review of this film, he doesn't state, "Here's what the movie is trying to do, here's how successful it is at it," he instead says, "I shrugged my shoulders at people after the movie because the movie didn't make me care enough to treat it thoughtfully."

Most critiques are going to be subjective, the only way to use them is to find an author who seems to have similar sensibilities and to see if they describe what you're looking for out of a film.

JazzFlight Apr 21, 2006 03:16 PM

I saw it.

Pretty good, maybe an 8/10.

The only problem was that it fell out of the "silent hill" style at the end, it kinda lost its way. Too much standard human gore, the atmosphere was gone, it just seemed like an emo kid's sketchbook (or Johnny the Homicidal Maniac by Jhonen Vasquez).

However, the first 2/3rds felt SO MUCH like the games, it was incredible. Gans matched the camera movements of SH1 (game) perfectly. Like how you run down the alleys in the beginning of the game and the camera follows you from on top of a building.

The characters followed clues just like you would in the game.

In essence, I don't consider it a good "movie," but as a recreation of the game, the first 2/3 were spot-on fantastic.

HERE'S SOMETHING THAT'S KINDA MEAN:

In the credits at the end, they credit ONLY Jeff Danna for the "music," while the entire soundtrack was essentially Akira Yamaoka's work. The only credit for Yamaoka was as "Executive Producer" and they list some of his individual songs at the very, very, very end of the credits.

SketchTheArtist Apr 21, 2006 03:34 PM

Quote:

Originally Posted by a_jazzman
I saw it.

Pretty good, maybe an 8/10.

The only problem was that it fell out of the "silent hill" style at the end, it kinda lost its way. Too much standard human gore, the atmosphere was gone, it just seemed like an emo kid's sketchbook (or Johnny the Homicidal Maniac by Jhonen Vasquez).

However, the first 2/3rds felt SO MUCH like the games, it was incredible. Gans matched the camera movements of SH1 (game) perfectly. Like how you run down the alleys in the beginning of the game and the camera follows you from on top of a building.

The characters followed clues just like you would in the game.

In essence, I don't consider it a good "movie," but as a recreation of the game, the first 2/3 were spot-on fantastic.

HERE'S SOMETHING THAT'S KINDA MEAN:

In the credits at the end, they credit ONLY Jeff Danna for the "music," while the entire soundtrack was essentially Akira Yamaoka's work. The only credit for Yamaoka was as "Executive Producer" and they list some of his individual songs at the very, very, very end of the credits.


He gets credit for all the pieces at the end. Stay through the whole credits.

The GreyFox Apr 21, 2006 03:35 PM

Quote:

Originally Posted by a_nutsack
Is it really hard to believe that the movie just sucks.

Is that a question? No, it's not is it? You = failed.

avanent Apr 21, 2006 03:48 PM

Quote:

Originally Posted by LeHah
Which is the correct way to look at things. People that say Ebert "just doesn't get it" are people who don't understand film in the slightest.

So... thinking is bad?

I'm reading what you wrote, and that seems to be the overlying point. It seems your claiming if the movie won't spell it out for the general public, then it's not a good movie. What are you getting at?

It sounds like you gear yourself toward pop-culture, spoon fed, movies... which always leave me feeling I didn't get my money worth.

I'm actually fairly conscerned that the movie might suck tonight. However, any reviewer who resolves to "I won't think through this/I won't try to think through this", deserves no credibility in that review.

JazzFlight Apr 21, 2006 03:52 PM

Quote:

Originally Posted by SketchTheArtist
He gets credit for all the pieces at the end. Stay through the whole credits.

Didn't you read what I posted?

I know, he gets credit for the individual songs. All the way at the end.

Also, I was the only person left in the theater during the second credits. At least some people (like, 5 people) stayed for the first group of credits. This is out of a crowd of 30+ people.

Dr. Uzuki Apr 21, 2006 04:01 PM

Quote:

People that say Ebert "just doesn't get it" are people who don't understand film in the slightest.
Now, see, I've read various thoughts and articles from the two people directly responsible for this film, Gans and Avery. To suggest that they don't have some idea of what they're doing, I'd say the same of those people. This hasn't really been a basic movie making experience from an onlooker's perspective. The film makers have really let people in to their mindsets, they've communicated with fans, needed approval from Konami and Yamaoka, and with everything that's shone from the spirit of the film makers in regards to making this film, you'd think that anyone panning the film would have something, anything to say about that.

How could something go so wrong from two seemingly intelligent and passionate people who have been so genuinely excited about what they've made? It doesn't add up. Taking that into account, reasons for calling the film awful better be damn good, unlike any of the superficial piss poor reasoning I've seen so far.

If the movie is bad, I'll agree that it's bad after I see it tomorrow. Judging from early opinions, the lines aren't very difficult to read between.

SketchTheArtist Apr 21, 2006 04:03 PM

Quote:

Originally Posted by a_jazzman
Didn't you read what I posted?

I know, he gets credit for the individual songs. All the way at the end.

Also, I was the only person left in the theater during the second credits. At least some people (like, 5 people) stayed for the first group of credits. This is out of a crowd of 30+ people.

Oopsie! Yeah, Jeff Dana was the one who 'created' the musical cues and arranged the already completed pieces, hence he got that credit.

Eleo Apr 21, 2006 05:05 PM

Quote:

Originally Posted by LeHah
<bunch of excerpts from Roger Ebert reviews />

Don't get what you're trying to say here. Roger Ebert has understood difficult movies in the past so he's infallible when he says he doesn't understand something, or Roger Ebert has understood many difficult movies in the past so he should have made sense of Silent Hill, unless he simply didn't care to because he expected to hate the movie?

valiant Apr 21, 2006 05:06 PM

Now I wished I sat through the entire credits <_<,

personally I felt that this was the best video game adaptation-ish movie I have seen overall. This wasn't really a scary movie though, but I guess that wasn't really the point of the movie (i.e Grudge was merely there to scare people by "surprises"). This movie excerted more of a sense of uncomfortablenss due to the atmospheric feel of the setting. BEAUTIFUL setting, if I say so myself. I have to agree though there was a bit of fanservice in the movie in which people may question its significance like the red nurse. I guess my only complaints would be some of the lines and...like the other fans...pyramid head's brief scenes.

This is a nice movie overall, not the best movie of the decade, but I give it ian 8.5/10

Soldier Apr 21, 2006 05:34 PM

I just got back from watching it. Allow me to offer my thoughts. Keep in mind this is in no way the definitive final word with the film. Just understand that it's coming from someone who is a huge fan of the series, a huge fan of the horror genre, but also someone who can look at the movie without any sort of bias. I'll try to keep things as brief as I can. There will be marked spoilers throughout the review.

As a fan of the series, this movie was excellent. The production values and visual style was utterly amazing. I'm truly amazed how well they handled SH1's opening act, which was handled with absolute perfection and editing. A PS3 remake couldn't do a better job. I could go on for several paragraphs more over how well the movie succeeds visually, but it really is something you must experience for yourself.

I'm just going to get right to the negatives. Basically, most of the dialogue was convulted noise. Filler material at best. I think to way back when Motsy made the claim that Advent Children would work better as a silent film. That idea would've actually worked here. From the fans' point of view, it feels like a director's attempt at fanfiction, paraphrasing what the series' veterans already know. For the general movie watcher, the dialogue will either be confusing or laughable.

And that, unfortunately, is where the movie's greatest weakness lies; the final half. Once the movie decided to move away from the monsters and focus on the human cult, things took a small dive. This combined with the previous statement that the director tried a little too hard remaining faithful to the game. You simply can't explain SH1's plotline in the span of 10 minutes and expect people to get it. I could totally feel the collective brains of the theater room frying like eggs.

The fans don't fare any better, as they, like me, will complain about the alterations to the story. Seriously, what was the point of
Spoiler:
Making Dahlia a sympathetic mother who had to give up her child? This completely ruins Dahlia's character; the fact that she was the cult leader who WILLINGLY sacrificed her daughter is what made her so despicable.


It's also inaccurate that
Spoiler:
the cult would burn "witches" in an attempt to keep the darkness away, when originally it was the darkness that they embraced.


The second complaint I have is with the soundtrack. As fanboyishly giddy as I was when they started using the original music (with some additional or altered instruments that would classify the music as "remixed"), it became a bit repetitive as they kept reusing the same songs over and over. And as I feared, some songs just didn't work when they were taken out of context. The inclusion of a fast-beat song as Rose and Cybil were walking made things appear cheesier than they should be. As I said before, I would've much rather had an original soundtrack composed by Yamaoka. Or at least use more of the darker, noise-driven music from the first game. SH2's OST pretty much gets used the most, with SH3 a close second.

And finally, as much as I enjoyed the purely R rated violence (especially the infamous scene with Pyramid Head that everyone should know about by now. It's far worse then anyone could describe), I felt the gore got a little overboard, especially during the climax. SH has always been a bloody series, but I always felt that it managed to hold enough back that it wouldn't be excessive. Not the case in this movie, which almost borders on exploitation, especially a certain death that's going to seem all too familiar with anyone who's knowledgable with any anime involving tentacles.

The ultraviolence also bothered me in regards to
Spoiler:
Cybil. They should've just ended things when she was beaten by the cult members. But instead they dragged on her suffering with that horrible burning scene. I almost had to turn away. Fans are going to be very pissed.


Finally, I wish they kept Harry in instead of Rose, as I doubt too many guys will take her seriously. Her love for Sharron, while genuine, may be seen as a bit excessive, practically stripping her sense of logic. The first 10 minutes will be proof enough of this claim. And one scene in particular just made me want to cry out bullshit (SH was never a platformer, okay). I get that they wanted the audience to feel more compassion toward a woman, but I felt that it would've been more effective to have a male character break down and shit himself with all that goes on in the town. There honestly isn't a male on the planet who wouldn't be creeped out in a situation like this.

So in the end, I felt that the final half should've taken a different direction and just focus on the survival aspect, introducing more monsters to have our heroine escape, screaming her brains out (which was very well done, by the way, echoing the kind of screams you'd hear from the original Chansaw Massacre). I also feel that Gans might have been more effective crafting an original story, instead of trying to digest (and ultimately screw with) the first game's plotline. This made the movie drag on more than it should have (a shorter running time would've actually been favorable), as well as feeling far too videogamey in other aspects (how did she even know to look in the school?).

This may sound like a lot of complaints, but in the eyes of a fan, all these things are irrelavent. I guarantee 90% of the SH fanbase will enjoy this movie immensly. Anyone not knowledgable with the series, though, might be harder to convince. Gore hounds will love the violence here, taken far more seriously than any horror movie in recent years, but casual moviegoers might dismiss the convulted plot. And teenagers have plenty of material that they can laugh at, as the movie does have quite a bit of unintentionally funny moments (not counting the monsters, in which it's okay to laugh. I certainly did, but not because they were cheesy, more like "holy shit!").

So in short....

Talking=bad.

Monsters=good!

I'll spell it out even further; Silent Hill, like Advent Children, is fanservice, perhaps even in a purer sense. You like the games? You'll like this, no question. Don't like it or know anything about it? See it anyway, and treat it like a haunted house ride. You'll enjoy the creepy visuals and awesome monsters. There's nothing else like it currently.

Bring on the sequel. Bring on Silent Hill 2: The Room.

Note: Don't worry, my impressions on AC won't be nearly as long. I swear it'll only take up a paragraph, if even that.

Quote:

Also, I was the only person left in the theater during the second credits. At least some people (like, 5 people) stayed for the first group of credits. This is out of a crowd of 30+ people.
I stayed until the first set of credits finished. Left when the second set started. If there was an extra image or scene shown afterwards, I didn't see it.

Also, I aggree with Sprout's claims that the movie needed more Pyramid Head. The final act should've been him and his roaches going on a murder spree instead of the last "boss" they created for this movie.

OmagnusPrime Apr 21, 2006 05:52 PM

Quote:

Originally Posted by a_nal
how did she even know to look in the school?

The picture Sharon had drawn that she picked up. It showed Sharon in the school with 'monsters'.

Anyways, as a casual observer who has little experience of the games beyond a five minute play around a mates house once years ago, I can say I honestly enjoyed the film. The cult stuff did get a bit cheesy towards the end, and I was kind of hoping pyramid head would return, but all in all I liked it.

Wall Feces Apr 21, 2006 05:55 PM

Quote:

Originally Posted by a_nal
Also, I aggree with Sprout's claims that the movie needed more Pyramid Head. The final act should've been him and his roaches going on a murder spree instead of the last "boss" they created for this movie.

That is EXACTLY what I was hoping for. It's what I was expected. And while I didn't mind the...

Spoiler:
...barbed wire rape/massacre...

...seeing Pyramid Head wreck shit would have been much more satisfying.

That was an excellent review and I agree with pretty much everything you said. For SH fans, it's complete fan service and is a treat to watch. Others, not so much.

My guess is that the studio played a hand in the Dhalia switcheroo... If Gans is as big of a fan as he says he is, he would have kept her the way she is. The studios always have problems with really taboo stuff like that.

Soldier Apr 21, 2006 06:02 PM

That's a likely possibility. I suppose they figured that it was an extra layer of dark and depressing in a movie that's already dark and depressing enough.

And yet they have no problem with barbed wire going through that person's....well you know. :/

The more I think about PH, the more I realize what a show stealer he was. They'll definetley use him again if they work on a sequel, but I was hoping to get my fill in this one. :(

Also, I give props to the Janitor creature made for the film. I didn't think he would work, having a more human appearance than the other creatures, but he was one of the best moments in this film. It was especially creepy when

Spoiler:
he yelled "Mommy!". At least I think that's what he said. Damn that was creepy.

chato Apr 21, 2006 06:14 PM

just saw the movie today (yes early) . I thought it was alright. It needed a more Pyramid Head appearances but i was still happy for the movie.

Few things though..

Spoiler:
Any idea what's going on with Lisa Garland? Is that why she was saying that she wouldn't "tell a soul" in the first game? When i saw her face.. I was wondering wtf was going on. Did Alessa do that to her?


Spoiler:
Are Rose and Sharon trapped in another Dimension? or are they dead ?

SketchTheArtist Apr 21, 2006 06:22 PM

Quote:

Originally Posted by chato
just saw the movie today (yes early) . I thought it was alright. It needed a more Pyramid Head appearances but i was still happy for the movie.

Few things though..

Spoiler:
Any idea what's going on with Lisa Garland? Is that why she was saying that she wouldn't "tell a soul" in the first game? When i saw her face.. I was wondering wtf was going on. Did Alessa do that to her?


Spoiler:
Are Rose and Sharon trapped in another Dimension? or are they dead ?

Spoiler:
Gans said that if a TV series would be created, that he would do an episode entirely for Lisa, so, I don't know what her story was in the movie. But in the game, she was an image of what Alessa remembered of her, one of the only being that cared for her.

As for the ending, the town pretty much swallowed them up and they probably live in their little 'heaven' now.

Motsy Apr 21, 2006 07:14 PM

I mostly agree with SOLDIER's/a_nal's impressions. I really enjoyed it for the most part, but a lot of the changes to the cult rubbed me the wrong way. Still an overall excellent film, and I can't wait for Gans' take on SH2.

Freddy Krueger Apr 21, 2006 07:27 PM

Are the games linked up to each other in anyway?

valiant Apr 21, 2006 08:20 PM

I believe the movie took a different twist from the game due to the fact that they wanted to follow a different theme in which the changed Dalhia significantly

Spoiler:
the mother daughter complex

Amanda Apr 21, 2006 09:09 PM

Just got back from the movie. Here's the review I wrote up in my journal. Some of my opinions might change when I have more time to digest the movie a bit, but it's a general first impression.

Spoiler:
In general: a lot of really cool monsters, really cool moments, and frequently dead-on pacing and atmosphere, dragged down by too many characters, some unnecessarily over-the-top details, and an unnecessary attempt to re-invent certain plot points of the series that really, really don't need to be re-invented. Particularly not the way the movie tried to do it.

Also, not enough Pyramid Head. But you can never have enough Pyramid Head.

This is a movie that's really, really good in the details. Just bad in the execution of what goes on in between the details. The setting? Lovely. Wonderful. Silent Hill through and through. As Rose wanders through the town, through the school, through the alleyway, it FEELS like Silent Hill. It really, really does. And those moments are wonderful. The alleyway scene is one of the highlights of the movie, and it does an amazingly good job of combining original ideas with the monsters, the scares, even the camera angles from the game. That one scene is what the whole movie could have -- SHOULD have -- been. If only. But even when the plot was getting ridiculous, the settings and atmosphere were always a treat. Both misty and dark Silent Hill were handled as well as you could hope for or better. Makes me wish the whole movie had just been Rose wandering around. Preferrably alone. The movie goes downhill when people start talking.

The detail in the monsters is amazing. The scene with the patient demon was one of my favourites, everything from how it moved to the acid spray. At that moment I really, really had hope that the movie would keep up to that standard of awesome. It didn't. Though it wasn't without its shining moments. When Pyramid Head saunters onto screen, casual as you please, it's just such an SH2 MOMENT. Even with the unnecessary posse of cockroaches. (Guys, PH is scary enough on his own. He doesn't need bugs following him around.) The Janitor was actually very well done despite being a bit more human-looking than the average SH monster, and I'll give the moviemakers props for making him actually kinda cool. If you can appreciate atmosphere, monster design, and settings, you'll do fine with the movie.

But oh, where to start on the rest...

Among other things, there's just this overwhelming sense of things slipping under the radar. Sharon is dying, apparently, but other than a brief mention at the beginning, you don't hear any more about it. It's sort of Advent Children-ish in that way. Remember how absolutely non-crippling, boring, and underwhelming Geostigma was? Well, that's Sharon. "She'd dying from a horrible disease!" Uh... Yeah. She seems to be getting on perfectly fine, but I guess I'll take your word for it, movie. It can't be that important, considering you never brought it up again after the first five minutes.

Then there's the cultists. Holy fuck did they annoy me. Bad acting aside, I hated them for the same reason I hated one of the stories in the graphic novel: too many people around = NOT SCARY. Or rather, it means they steal the show away from the more personal stories, eat up screentime, and utterly making you lose sight of the presence, threat, and punishing/redemptive nature of the TOWN. Too many people, too much (usually cheesy) dialogue from said people, and every scene with them just had me waiting for Rose to get back to exploring the town. And for a movie that put so much work into the monster prosthetics and set design, it's beyond me why they couldn't come up with character designs that didn't make all the cultists, Dahlia, and evil-Alessa look like hobo bag ladies. It was just silly and embarassing, and made sure I couldn't take any of them seriously.

Speaking of Dahlia... Gah. The way they turned Dahlia into a loving, suffering mommy was annoying, but it was just one part of the stupid changes made to some of the characters and series plot. What they did with the town's kooky religion just doesn't hold a candle to the way it's supposed to be, and the changes made to the religion just plain bothered me. A lot. Since when do the cultists hate witches? Anyone remember Saint Jennifer (I think that was her name)? That witch briefly mentioned in a few of the games, burned by the TOWNSPEOPLE and basically made a saint within the cult? The cultists aren't afraid of the darkness or the evil of the town. They CREATED it. They WANT it. They SUMMONED the demon. What it made of Silent Hill is their "paradise". It might have backfired on them, but the whole thing loses its impact when you ditch basically everything interesting about it and replace it with that bloody witchburning nonsense. They ditched the entire story around Alessa being a vessel for Samael, her mom and the cult burning her, the fact that she's supposed to give birth to their god and create paradise, etc. Now she's basically just a random girl burned alive to "cleanse" her after she was raped, and poor sad mommy Dahlia feels bad about letting it happen.

No. Just...no. Dahlia's a stone-cold bitch and a nasty piece of work all-around (see SH4 for extra reasons why). The cult is kooky, but they're far more interesting in their kookiness than that "OMG WITCHES!!!1" crap. Would it have been so hard to stick with the original plot? Or failing that, to just ditch the cult and Alessa altogether and doing a more original plotline rather than getting rid of most of what made them interesting? Geez. Just have Sharon be connected to a different little Silent Hill girl. The cult ran an orphanage, I can't imagine they didn't horribly torment at least a few other kiddies. Have the cult in the movie be a splinter group or something. I might not have liked them any more, but I could have stomached that more easily. Just don't change things around, cut out everything interesting about the cult and Alessa, and pretend it's the way things happened. It's not. And it's far, far less interesting.

Geez, I promised myself I wouldn't be obsessive and nit-picky about the changes the movie made to the game details. It's a movie. It's not the games, and it can't pretend to be. But a wonderful setting, great monster effects, and a bit of fanservice can't make up for doing something utterly retarded with the very things that make the series' plot interesting, doing it for apparently no reason, and doing it badly.

I don't know what to say about the movie overall, honstly. I applaude it for what it did well. Kudos to them for getting the monsters, setting, and atmosphere so accurate, and for making some parts of it genuinely FEEL like the games. But it seems like the other aspects of the movie had a lot of trouble keeping up with that. The annoying lines, cultists, and plot changes for all the wrong reasons... They should have been minor, incidental gripes in the midst of all the good things the movie had to offer, but they just kept distracting me all the way through. Disappointment.

Though the ending (the VERY end, not so much the scene in the church) was pretty good. Mother and daughter taken over by Silent Hill, and they get their own little "heaven" for their trouble.

My advice: don't treat the movie as a remake of the first game. Treat is as a side-story akin to the graphic novel stories, one that just happens to pull a lot of details from the games. It really feels more like the graphic novels than anything else, in how the story is told. Compare it to those if you must, don't get bogged down comparing it to the first game. That way you'll be more able to enjoy the good aspects of the movie while ignoring some of the stupider ones. The settings, monsters, and atmosphere are all wonderful. It's what's going on in their midst that will have you rolling your eyes and muttering about the VG movies curse.

JazzFlight Apr 21, 2006 10:10 PM

Quote:

Originally Posted by Amanda
-everything said-

QFT.

That's exactly it. That's everything that was right/wrong with the film.

I love the details, it showed that either Gans or Avery wanted to put in a lot of cool stuff that only the fans would appreciate (exploring Brahams, keeping many of the names the same, using the same camera angles for the alleyway scenes). However, I wished they hadn't turned the cult into a cliche, muddled mess.

As you said, if they had dropped the cult story or kept with the original game's plot completely, it would have been perfect.

Still has a lot of great scenes, and if this had been a fan-made movie, it would have been KING.

Eleo Apr 21, 2006 10:22 PM

So I heard this movie's actual plot was hardly like the game? Didn't the game have to do something with giving birth to God? (Something about Cheryl being Daughter of God, Mother of God in Silent Hill 3.)

So what does that do for sequels? Won't the plot just run terribly off course like the Resident Evil series? Also, Pyramid Head's appearance in this movie would make his appearance in a movie adaptation Silent Hill 2 pretty lame.

JazzFlight Apr 21, 2006 10:25 PM

Frankly, I don't see any need or opening for a sequel.

It would come out of left field if Gans announced one.

Wall Feces Apr 21, 2006 10:53 PM

If there's any sequel, it should be a standalone title like SH2 was to SH1 (the games). I don't see how the ending was a cliffhanger like so many people are saying. Dumb.

Eleo Apr 21, 2006 10:53 PM

I don't see why you wouldn't want a sequel out of a series that has four (eventually five) games. But okay.

Amanda Apr 21, 2006 10:54 PM

Quote:

Originally Posted by a_gerontophile
So I heard this movie's actual plot was hardly like the game? Didn't the game have to do something with giving birth to God? (Something about Cheryl being Daughter of God, Mother of God in Silent Hill 3.)

Spoiler:
The movie ditched the entire "Daughter of God, Mother of God" thing. And the entire thing about Samael being in Alessa's soul (you know, that little detail that the first and third games COMPLETELY REVOLVE AROUND). And just about everything else the games have established about Alessa and the cult's religion, except the fact that Alessa was burned alive and eventually got enough bad mojo going to turn the town evil and take everyone with it.


Quote:

So what does that do for sequels? Won't the plot just run terribly off course like the Resident Evil series? Also, Pyramid Head's appearance in this movie would make his appearance in a movie adaptation Silent Hill 2 pretty lame.
At this point, we should probably all hope they don't try to do Silent Hill 2 as a movie. It would look beautiful, but considering the plot details they've made a mess of in this movie, a good adaptation of SH2's plot probably wouldn't be in the cards.

Incidentally, for all the people wondering about the "I am the reaper" line... Yes, it is indeed "reaper." But it actually isn't cheesy in the context in which the movie uses it. There's no voice distortion, and it's just one little snippet of a longer sentence. Just so you know.

Gechmir Apr 21, 2006 11:54 PM

About the ending~:
So, it seems they don't get back to their respective "world" or domain. Looks like the ghostly region expanded somehow. I guess the helpful demon/evil spirit wasn't as caring as folks figured. "Help me and I'll let you go ok?"

Misogynyst Gynecologist Apr 22, 2006 12:11 AM

Quote:

Originally Posted by a_gerontophile
Don't get what you're trying to say here. Roger Ebert has understood difficult movies in the past so he's infallible when he says he doesn't understand something, or Roger Ebert has understood many difficult movies in the past so he should have made sense of Silent Hill, unless he simply didn't care to because he expected to hate the movie?

Roger Ebert is not an idiot and has understood movies that were more complex, difficult and obtuse than Silent Hill.

Perhaps the fact that he didn't "get it" was because there was nothing there to get. I mean, I appreciated the movie as to what it was but I was also familiar with the gaming series. As devout as the movie was to the series, it's ultimately the fault of the writer and director for lacking a discernable plot outside of elaborate chase scenes from Dantesque monsters. Yes, thats a trademark of the series - but then you have to think that perhaps Silent Hill isn't what it's cracked up to be. It's not this pesudo-intellectual horror that so many people are convinced of. It has some really neat images in it - but what beyond that?

Mobius One Apr 22, 2006 12:17 AM

An analysis of SH1's plot says that the cult was originally a Puritanical group and that White Claudia corrupted them and led them to worship the darkness and the demon god. The movie's plot seems to be a "what if the cult never discovered White Claudia?". The absence of Kaufman seems to support this. WC doesn't seem to exist in the movie's world, which kind of takes away from the impact. The whole coal mine fire would've been even cooler if it burned all the hallucinogenic WC and released it into the air, giving an actual logical reason why SH is so effed up. Anyway, without WC the cult could have easily changed becoming witch burners instead of demon worshipers. It's not as interesting as the SH1 cult sure, but I didn't find it as "OMG, tehy changed it!!1!"" as everyone else. Probably because I played SH2 long ago and have only recently played the first one. Maybe this movie will be most enjoyable to players of SH2, or at least those that don't worship the first SH as god's gift to gaming.

Misogynyst Gynecologist Apr 22, 2006 01:17 AM

Quote:

Originally Posted by avanent
So... thinking is bad?

No, thinking is good. But if the movie lacks certain things needed in a successful story - like proper drama or a reasonable succession of events - all the thinking in the world won't matter.

There are exceptions to this - I've mentioned Mulhollhand Drive. There are other movies by David Lynch that are more or less successful in making successful stories by purposely lacking in narrative or cognative flow.

Quote:

Originally Posted by avanent
It sounds like you gear yourself toward pop-culture, spoon fed, movies... which always leave me feeling I didn't get my money worth.

I take it you're not at all familiar with the movies I cited when I quoted Roger Ebert. Because El Topo is about as fucked up a movie as you can hope to find.

avanent Apr 22, 2006 01:18 AM

Just got back. Overall it was about what I expected. I expected it to be good, and good it was.

Some scenes were amazing, beyond what I had hoped for... other were below my expectations... so in sum, it kind of evens out to about where I expected. However, the better scenes leave me very impressed, depsite the lesser ones.

I don't see movies in theaters, I feel its a waist of money(8.50 here). I decided to support Silent Hill. When I handed them my money, I felt a bit reluctent and worried the movie wouldn't suffice... That feeling quickly disolved.

Gans did a great job. 9/10
although with some modifications, it could of easily been a 10.

my basic review... bit of spoilage, tried to keep it down though.
Spoiler:

the beginning was too rushed, some of the dialogue could of been better... some of the plot felt a little too forced... and some of the music could of matched a bit better. Overall though, it was great.

I wish they had used the siren-dimensional que once more prior to the church scene. It was beginning to have a psychological conditioning affect, I noticed... however, I don't feel it was quite complete... I think one more time prior to the church scene would have done it. I was hoping they'd have some of those dogs in the film, but I guess they didn't want people to think they were ripping off resident evil. I thought the janitor was going ot be a pansy... actually, he was pretty pimp.


This movie spoon fed the information. Ebert didn't get it, either he went in with a "stupid video-game movie" predisposition, was really messe dup for 4/20, or is an idiot. You can choose whichever you prefer.

I'm all for a sequal. I'd like to see it a bit more introverted, which would work great for James. Give PH a bit more liberty :). And I want to see James beat a squirmer with a pipe. If they make a sequal, Avery and Gans better stay on the project. I don't trust anyone else on SH.

Quote:

Originally Posted by LeHah
I take it you're not at all familiar with the movies I cited when I quoted Roger Ebert. Because El Topo is about as fucked up a movie as you can hope to find.

Correct, I'm not familiar with them. I was having to use other ques to indicate some sort of background info. Guess thats why it was confusing to me.

Misogynyst Gynecologist Apr 22, 2006 01:26 AM

Quote:

Originally Posted by avanent
This movie spoon fed the information. Ebert didn't get it, either he went in with a "stupid video-game movie" predisposition, was really messe dup for 4/20, or is an idiot. You can choose whichever you prefer.

Thats complete bullshit. How many people do you know who figured out Mulholland Drive? Theres 20 clues as to the plot on the inside of the DVD case - but it doesn't make it any easier.

While I disagree with Ebert's rating, I do agree that something nessessary was lacking in plot. Something like a "Why should I care?" mentality for the audience to hook on to.

I'll say more on the subject of the film tomorrow morning.

avanent Apr 22, 2006 01:29 AM

Quote:

Originally Posted by LeHah
Thats complete bullshit. How many people do you know who figured out Mulholland Drive? Theres 20 clues as to the plot on the inside of the DVD case - but it doesn't make it any easier.

Um... im not talking about mulhollond drive...

When I said THIS movie.. I meant the one I had been talking about the whole time, and of which the whole thread is centered around.

I guess, perhaps, your trying to deter the factor of him being an idiot... please specify if thats the case next time.

Misogynyst Gynecologist Apr 22, 2006 01:37 AM

Quote:

Originally Posted by avanent
Um... im not talking about mulhollond drive...

So the entire function of comparison and possibly the function of analogy are lost on you?

Quote:

Originally Posted by avanent
When I said THIS movie.. I meant the one I had been talking about the whole time, and of which the whole thread is centered around.

And I'm saying that there were other more convoluted storylines with just as many if not more clues to the plot than Silent Hill that Roger Ebert liked.

Your problem is that you are unable to discern the difference between your someone insulting something you like and actually having any evidence to back up your claim. You're saying this because he said something that disagrees with you - nothing more and that shit don't float.

Misogynyst Gynecologist Apr 22, 2006 01:41 AM

Quote:

Originally Posted by a_gringa_flaca
That's like saying if I figured out algebra problem (a) I could figure out a similar algebra problem (b). Actually not even that, we're talking an entirely different story, plot, universe etc.

But you're saying he's an idiot - when he's appreciated far more obtuse movies than Silent Hill, rendering your opinion as false.

avanent Apr 22, 2006 01:44 AM

Quote:

Originally Posted by LeHah
You're saying this because he said something that disagrees with you - nothing more and that shit don't float.

The plot isn't even that complicated... No, What I'm saying is that the movie s-p-e-l-l-e-d out the plot, which didn't even need to be spelled out. So why did he fail to comprehend it?

My friend, who's never even touched Silent Hill understood the whole thing, without any problems. He also felt the "let me reveal the truth" was way more info than needed to fully grasp the movie. Familiarity with the series isn't required to get the movie.

If he didn't like it thats fine... but saying "I didn't understand it, therefore it sucks", especially when it was easy to grasp as well as spelled out... Is not ok. Theres something more there, theres some other reason he didn't like the movie, that hes not sharing with us; whether or not he is aware of it. Thats what I'm saying.

Honestly, I dont assume he saw the movie under influence of any substance, and doubt he's an idiot(both of which were meant in psuedo-sarcasm)... so then the question once again... why couldn't he understand a movie with minor complexity, and then spoon fed the plot to you? Personally, I believe its that he went in with preconceived notions, and thus refused to accept a game-based movie as anything more than action.

Soldier Apr 22, 2006 02:42 AM

In regards to Ebert "not getting it", I don't think he should be criticized for not being smart/open-minded enough to understand it. The plot itself isn't hard to understand. The problem was the way the directors told it, spoon-feeding you a montage of cryptic info and editing instead of slowly lining up the pieces. It's not the plot itself that was convulted, but the way the story was told.

Also, I don't see how the changes to the cult or god affect any chances of the sequel adaptions. The only one that would really be affected is SH3, but SH2 and 4 barely even reference the cult or the workings of the town.

SH2 seems to be the next logical step, especially as an excuse to toss in more Pyramid Head. The cast of characters would be far more colorful too, as they each have a disturbing story about their past. Still, I'd prefer if they jumped to The Room, as it has the same kind of characterization as SH2, but also has a unique enough premise that even casual moviegoers would be interested in seeing.

Johnny Depp channeling Oh-Dai-Su with a rugged, isolated Henry Townsend? That would be awesome.:edgartpg:

Megalith Apr 22, 2006 02:57 AM

Spoiler:
Ok, so what happens at the end. They are trapped in their version of Silent Hill, or what.

Also, why did they burn Alessa. What was her sin.


I am scurred.

Soldier Apr 22, 2006 03:04 AM

Spoiler:
They were probably still trapped in the alternate reality. Or, maybe the dad is the one who's really trapped. It's just one of those things you'll never know...unless you hear the DVD commentary.

And Alessa's sin was that she was a witch. How could they tell? Who knows.


According to IGN, it's rumored that Gans' original cut of the film is 3 hours and 30 minutes. Wow. Despite what I said earlier about the movie needing a shorter runtime, I wouldn't mind seeing an extended version for DVD. If any of that extra footage shows more town locations and monsters, I say go for it. More talking? Not quite as eager.

Eleo Apr 22, 2006 03:05 AM

But Silent Hill 4 has, pretty much, the lamest protagonist ever. He wasn't even a real character. His personality is that he doesn't have one and would rather watch other people's. This never really came to mean anything for the actual plot as far as development goes. Where the main character in every other game has to face him or herself during the game - their own sins and weaknesses and fears - Henry pretty much was just a random peeping tom at the beginning and a random peeping tom who had killed monsters, seen ghosts, and watched people around him die, at the end. Dude doesn't even at any point ask himself how he got into such a bind, he kind of just goes along with having to kill monsters. Ain't no thang.

They'd have to seriously rethink him for the movie to be any good. Silent Hill 3 is fucked since supposedly the whole plot revolving around giving Birth to God never took place in this movie?

So yeah, Silent Hill 2 is pretty much the only option.

Soldier Apr 22, 2006 03:09 AM

Quote:

But Silent Hill 4 has, pretty much, the lamest protagonist ever. He wasn't even a real character. His personality is that he doesn't have one and would rather watch other people's. This never really came to mean anything for the actual plot as far as development goes.
This is why you fix him up for the movie version. There's a reason I mentioned Johnny Depp, you know....

Dizzy Apr 22, 2006 03:27 AM

Quote:

" It is important to consider that the horror movies should - like modern art - not have a too obvious meaning. When you watch them it is more important what you feel than what you understand."
A quote from Christophe Gans.

Megalith Apr 22, 2006 03:28 AM

To be honest, this movie should have sucked, but the excellent sound mix and direction saved it. The dialogue and story editing was just horrible, which I hope will be addressed in the extended cut.

Faust 72 Apr 22, 2006 03:30 AM

So how is this movie? I really want to see it but it doesn't come out here yet (or never). So is it a mix reviews of good and bad about it?

WolfDemon Apr 22, 2006 03:37 AM

Spoiler:
Rose and Sharon are trapped in the mist world because they went into that church and got themselves cursed. At least that's what I got out of it. Daliah told them not to follow the cult into the church, lest she be damned with the rest of them, so when she went in and Sharon was brought there, they were pretty much screwed right then.

Is there an extra little scene after the credits? We didn't sit through them.

dagget Apr 22, 2006 03:47 AM

Hrm, I dunno. With people talking about how gory this movie is, I don't know if I'll enjoy it. I've never been one for too much graphic gore in movies (I really don't like the "slasher" flicks of the late 70s early 80s that were just nothing but gore fests) so should I still watch this because of me being a huge fan of Silent Hill and most of it's justified? Or is the gore just there and not relevant to the movie? Sort of how like 13 Ghosts was just way too gory, when it didn't really need to be.

valiant Apr 22, 2006 04:27 AM

Only problem with silent hill 2 being the movie is that the typical movie goers (not fans) will percieve silent hill 2's story line being too Hackneyed (C'mon a majority of silent hill fans LOVE silent hill 2...heck I do too) for it has been done in a lot of movies the concept of
Spoiler:
I KILLED MY WIFE?!
type of story. I think Silent Hill ended pretty much without any room for a sequel...which is ideal for I dont think the movie really followed the first game...hence it wouldnt really correlated with the 3rd game in ANY way whatsoever. 2nd may be ideal, but they would have to make it really...really well to give it any justice. 4th may be the best option for a movie but I can EASILY see typical movie goers criticizing it to death
Spoiler:
WALTER THINKS THAT THE ROOM IS HIS MOM? WTF?!
and of course...the character of Henry could use some tuning him...I agree that he is a bit sparse.

Sian Apr 22, 2006 10:18 AM

Well i've been looking at the news for this film for quite some time now, having played the first Silent Hill (for around an hour before I nearly crapped myself) when I was a kid I thought that the film should be just as scary as the game was. Now i'm not a Silent Hill expert, I have a basic outline of the games story but still even that's a bit foggy (no pun intended).

I saw the film today, i've literally just got back to jump on here and find out what the hell the ending meant. After reading a few people's replies i'm sorta getting the idea of what happened, but I guess that it really is down to personal interpretation. The film itself was ok. I'm not gonna go into an in depth review because Soldier and Amanda have both posted up excellent reviews that I agree with, but still I have to rant this out anyway so here goes.

Spoiler:

The one thing that I thought pretty much ruined the film was the cult, it was a bit too medieval for my liking. However if my understanding of this is correct, if they would've stayed with the games version of the cult worshipping darkness, I think that the film would've been a whole lot better. I thought Dahlia was meant to be the evil bitch o_O. She was just annoying being the helpless old hag.

The setting in the church towards the end where "BURN THE WITCHES" was repeating a million times was just so out of place with the film. Like Amanda said, too many people with a combined acting ability of Mariah Carey just isn't scary. The Church itself was a bit cheap, the dialogue and story line at this point was just ridiculous and it really just made me think "where are they going with this burn the witch crap?"

Also, I agree with the whole "Congratulations" speech being a little cheesy. However dialogue aside I think the technique of describing Alessa's past visually was impressive, using the old burnt film reel effect. There was something eerie about seeing a distorted image of a little girl being burnt to death, it just sent my imagination into overdrive really.

From where Rose entered silent hill to the point before they enter the hotel I thought was the strongest part of the film. The editing for when Rose was chasing Alessa was great, the sound was amazing (gotta love the sirens) and the scenes with Pyramid Head were impressive. The CGI in the film is crap I have to say, the little weird things at the beginning when Rose first enters "Dark Silent Hill" were just stupid. The only positive thing about that scene was the sound, those screams just went right through me.

I thought the film was wonderfully directed, despite there being a big problem with the dialogue and parts of the storyline. Also I can really tell where they tried to fit in a male role in the film, after having the script sent back saying "there aren't any men".

However I thought the concept of the film was strong, for the most part it felt like there was a dark background to the town itself and all the creepy crawlies. It's just a shame it all fell apart really toward the end. There wasn't really that much edge of seat moments I thought. Something that annoyed me was when Rose was supposed to be entering the church but just stood there for like 5 minutes looking at it. That was annoying, sure it's a horror film convention but I wish it was one that was thrown in the bin, it's just not effective.

The ending just confused me, I think I got the whole Alessa taking over Sharron since she opened her eyes but I still don't understand why they didn't leave the foggy "dimension" of Silent Hill and how it extended to their own home. If it is supposed to be their "heaven" then it's a little fucked up.

Overall i'd probably give the film 6 or 7 out of 10. It needed more creepier bits (and no I don't mean a shit load more gore), change the direction of the cult, better CGI and a different ending.

Misogynyst Gynecologist Apr 22, 2006 10:22 AM

Quote:

Originally Posted by Eleo
But Silent Hill 4 has, pretty much, the lamest protagonist ever. He wasn't even a real character. His personality is that he doesn't have one and would rather watch other people's.

This makes it an exceptionally well-done game. The main characters are suppose to be plain, boring, nondescript people so the player can emote and interact with the game.

While Silent Hill 4 does take this a bit far, the rule stands for all games. You can't attach a gamer to a character they cannot understand.

jouhou Apr 22, 2006 10:51 AM

If this movie were a game then I guess it would be Bad Ending or Bad Ending+
I was kinda disappointed with the movie. It was creepy but I played the games and knew how the scary stuff worked so I could watch it without hiding behind my jacket or looking away. Lots of people were hiding their eyes when the screen went pitch black so that was entertaining for me. Also like everyone said, "not enough Pyramid Head" and also not enough monsters. They got the mood right but could've made it more creepier. They kinda messed things up by having lots of people in the town and the miners. If they do decide to make a sequel it should be like the games, new story with new characters.

Megalith Apr 22, 2006 12:06 PM

It was also cool how they used the piano version of Promise 900 times in the movie.

Aardark Apr 22, 2006 12:58 PM

Quote:

Originally Posted by LeHah
This makes it an exceptionally well-done game. The main characters are suppose to be plain, boring, nondescript people so the player can emote and interact with the game.

While Silent Hill 4 does take this a bit far, the rule stands for all games. You can't attach a gamer to a character they cannot understand.

I would not say that it is a 'rule'. I mean, okay, you prefer it to be that way, but I personally can't stand games that have bland protagonists. Almost all my favourite games have very distinct main characters with their own 'personalities', and I don't necessarily identify myself with them in any way.

SketchTheArtist Apr 22, 2006 01:30 PM

Quote:

Originally Posted by Aardark
I would not say that it is a 'rule'. I mean, okay, you prefer it to be that way, but I personally can't stand games that have bland protagonists. Almost all my favourite games have very distinct main characters with their own 'personalities', and I don't necessarily identify myself with them in any way.

Well, it's cool once in a while to have a character that doesn't say or do much. You are the one in control of doing stuff and interacting verbally to the screen like in Silent Hill 4, Half-Life, Breakdown, etc.

Aardark Apr 22, 2006 01:35 PM

It was very well done in Half-life, yes. I'm just saying that it's not a universal rule, is all.

SketchTheArtist Apr 22, 2006 02:04 PM

Quote:

Originally Posted by Aardark
It was very well done in Half-life, yes. I'm just saying that it's not a universal rule, is all.

Oh definitely, but it gets to a point of being over-saturated with games featuring 'bad-asses' with horribly written dialogue where you just want to turn the volume down.

Dr. Uzuki Apr 22, 2006 02:14 PM

It's not either or though, bad ass or blank slate. Henry could of had some sort of personality, would of been nice.

Grundlefield Earth Apr 22, 2006 04:10 PM

Yeah it was alright. Should have just stuck with the original story really. And I agree with Megalith, why couldn't they have used some of the better Silent Hill music instead of the same thing 900 times.

SketchTheArtist Apr 22, 2006 04:24 PM

Quote:

Originally Posted by BZ
Yeah it was alright. Should have just stuck with the original story really. And I agree with Megalith, why couldn't they have used some of the better Silent Hill music instead of the same thing 900 times.

They used one song as a sort of 'theme' for the picture. That's why this specific track came more often.

Misogynyst Gynecologist Apr 22, 2006 04:42 PM

Quote:

Originally Posted by Aardark
Almost all my favourite games have very distinct main characters with their own 'personalities', and I don't necessarily identify myself with them in any way.

Care to name a couple?

rossbarney2003 Apr 22, 2006 05:01 PM

I wonder if they will try to turn the "Theme Tune" for Silent Hill into club mixes for nightclubs like they did for Brokeback Mountain. That would be interesting, lol.

Eleo Apr 22, 2006 06:17 PM

Quote:

Originally Posted by LeHah
This makes it an exceptionally well-done game. The main characters are suppose to be plain, boring, nondescript people so the player can emote and interact with the game.

While Silent Hill 4 does take this a bit far, the rule stands for all games. You can't attach a gamer to a character they cannot understand.

So a game gets extra points by not writing an actual protagonist, okay.

No, wait, what? Where do you get this stuff from?

If you have a game with a deep plot there simply has to be a character that you can empathize with in some type of way during their journey. This is true with any good story or it is not a good story.

Megalith Apr 22, 2006 06:19 PM

So I heard that Sean Bean is going to star in the Silent Hill sequel in order to find his wife and child, and his fight scene with Pyramid Head will be choreographed by Yuen Wo-ping.

makura Apr 22, 2006 06:33 PM

Quote:

Originally Posted by Megalith
So I heard that Sean Bean is going to star in the Silent Hill sequel in order to find his wife and child, and his fight scene with Pyramid Head will be choreographed by Yuen Wo-ping.

filth and lies!

Cirno Apr 22, 2006 06:37 PM

Quote:

Originally Posted by Megalith
So I heard that Sean Bean is going to star in the Silent Hill sequel in order to find his wife and child, and his fight scene with Pyramid Head will be choreographed by Yuen Wo-ping.

I found a movie poster for this earlier. Looks pretty realistic to me.

http://img163.imageshack.us/img163/9...03928710qs.jpg

makura Apr 22, 2006 06:44 PM

That guy looks like a samurai to me. Looks Photoshop to me..

hrmm.. a samurai in Silent Hill..

Soldier Apr 22, 2006 06:54 PM

Hey, I'd watch it.

Cirno Apr 22, 2006 07:21 PM

Here's a quote I found on IGN regarding the sequel to Silent Hill, from Christophe Gans himself:

Quote:

Originally Posted by IGN
"It's difficult to say now, because I am right in the process. It's difficult for me to say it will be absolutely like the game (Silent Hill 2). I hope it's going to be as scary… I'm doing everything for that. At the same, it difficult because we know that the game is not only great imagery, it's also the sound. The sound is amazing in the game. And the music…spectaculariffic."

Gans went on to ensure some continunity between the two films: "Sean Bean's character will visit Silent Hill once more and, as some fans have suspected, will play the role of James from Silent Hill 2. As you can see from this movie poster (an early draft), we've taken liberties with James' attire and weaponry. He's prepared for whatever Silent Hill may present. Avary submitted a rough draft of the sequel's script last week and we're currently throwing a bunch of ideas around. We definitely want more of the Red Pyramid, but there's also the possibility of overdoing it a bit. You know, pleasing the fans and ourselves with a certain character can kill what made him cool in the first place."


Wall Feces Apr 22, 2006 07:34 PM

Do you have a link to that interview?

SketchTheArtist Apr 22, 2006 07:46 PM

It's a joke.

Wall Feces Apr 22, 2006 08:21 PM

Figured. Lame.

Misogynyst Gynecologist Apr 22, 2006 08:54 PM

Quote:

Originally Posted by Eleo
So a game gets extra points by not writing an actual protagonist, okay.

Well, heres an example. Ever play Wing Commander III?

Here you have Mark Hamill (!) as the main character Christopher Blair. Blair interacts with all these characters in the game - you have Maniac who's the obligatory "crazy" person, you have two love interests, you have Cobra as the person whos a bigot, you have the idealistic youth with Vaquero...

But Blair lacks any personality himself. Sure, he's there and he interacts with the world around him. But nothing happens to Blair. Nothing in the story really affects him - even when you find out your best friend from the last game + two add-ons is a traitor, you get a *choice* as to if you seek revenge or not. How... clinical.

Main characters HAVE to be static. A player has to be able to emote themselves through the character - otherwise you're just watching something. You can't play a game where the player is Jack Nance in Eraserhead though I'd love to see the attempt.

Quote:

Originally Posted by Eleo
If you have a game with a deep plot

Since when do games have "deep plots"? They may have more obtuse plots than most games but I've never seen a Playstation game handle something like War And Peace. Even my all time favorite game Final Fantasy Tactics isn't "deeply plotted".

Perhaps you meant "detailed" and I'm misreading?

SemperFidelis Apr 22, 2006 09:08 PM

I AM THoroughly disappointed. Bad cast, bad script, clusterfucked plot, it was just fucking vile. It was a shitty horror movie, but it was a golden comedy. I just couldn't take the substandard shit seriously and laughed the whole time. Best part was the scene with the hot, dead, scapel nurses. NO CONTEST.
The only thing I recognized from the game in the movie were the MAPS....

I think Final Fantasy Tactics had a very intricate and involved plot. Plenty of character development, events common to the time, and a gripping storyline. I think it'd be an amazing idea if they made a Final Fantasy Tactics movie and FOLLOW the FUCKING GAME as the script.

SketchTheArtist Apr 22, 2006 09:18 PM

Quote:

Originally Posted by SemperFidelis
The only thing I recognized from the game in the movie were the MAPS....

You lose all credibility.

SemperFidelis Apr 22, 2006 09:33 PM

I only played Silent Hill on the playstation. Remember the random signs and maps on the streets?

SemperFidelis Apr 22, 2006 09:41 PM

I trivial detail I eyed in the movie that was actually part of the game, but it doesn't matter much.

jouhou Apr 22, 2006 09:52 PM

Quote:

Originally Posted by Kurado
I found a movie poster for this earlier. Looks pretty realistic to me.

http://img163.imageshack.us/img163/9...03928710qs.jpg

heheh, someone add an elf and a dwarf.

SemperFidelis Apr 22, 2006 10:03 PM

yeah it's been a while since I played silent hill on the playstation. Probably around 2000. However, it doesn't take away the fact that the movie was sacrilege to silent hill fans.

Misogynyst Gynecologist Apr 22, 2006 10:06 PM

Quote:

Originally Posted by SemperFidelis
I think Final Fantasy Tactics had a very intricate and involved plot. Plenty of character development, events common to the time, and a gripping storyline. I think it'd be an amazing idea if they made a Final Fantasy Tactics movie and FOLLOW the FUCKING GAME as the script.

You embody everything that is wrong with the internet.

SketchTheArtist Apr 22, 2006 10:12 PM

Quote:

Originally Posted by SemperFidelis
yeah it's been a while since I played silent hill on the playstation. Probably around 2000. However, it doesn't take away the fact that the movie was sacrilege to silent hill fans.

How can you say that when you only played the first one a few years ago and barely remember it. You're a farce.

SemperFidelis Apr 22, 2006 10:29 PM

Well, I'm vague on the details, but I remember loving the game. And I'm sorry if you took offense to my comments. I'm doubly sorry if you enjoyed the movie.

SketchTheArtist Apr 22, 2006 10:38 PM

Quote:

Originally Posted by SemperFidelis
Well, I'm vague on the details, but I remember loving the game. And I'm sorry if you took offense to my comments. I'm doubly sorry if you enjoyed the movie.

I didn't take offense in your comments, I just think you poorly executed your 'opinion'.

Misogynyst Gynecologist Apr 22, 2006 10:38 PM

Quote:

Originally Posted by SemperFidelis
I'm doubly sorry if you enjoyed the movie.

I'm sorry you have the IQ of a retard who had his brains dashed out on some rocks but I don't disagree with your fate.

dagget Apr 22, 2006 10:50 PM

I thought Mr. Marine there was gone for good. I was wrong. :(

Dr. Uzuki Apr 23, 2006 12:27 AM

My thoughts on the film. Cons out of the way first. Dialogue was serviceable, but I didn't find it cheesy. Acting was around the same level, in spots, it could be bad. Rose and Cybil have no chemistry. The little girl actress needed less lines.

Spoiler:
When Rose was being filled in on the backstory, if they really couldn't of found another way to fit this information in, they could of done without a voice over and let Alyssa show Rose what happened via full flashbacks.


And that's it. Other than that, the film was great. It was directed well, it looked amazing, was paced well, it was tense, it was subtle, it was detailed. And unlike some who are a little miffed about certain switch ups, I think the adaptation of the plot was handled spectacularly.

Spoiler:
It makes the themes and overtones of the film stronger to make the cult god fearing in the more traditional way. It really does add a layer and a half to have them stuck in a hell of there own making, the devil of that world holding the power over that world instead of the god they call upon to save them, and seemingly, the devil is right in her cause.

This was such a change for the better over birthing a dark god via a child through ritual.

I thought the finale was amazing. It was a sight to behold.


All in all, what this movie is really about, the imagery and the atmosphere, that's delivered in spades. The rest of the trappings have there problems here and there, but are not near as bad as some are making it out to be. I'd give it a letter grade of B. I can see myself heading to the theater to see it a second time.

Misogynyst Gynecologist Apr 23, 2006 12:37 AM

Quote:

Originally Posted by Dr. Uzuki
I thought the finale was amazing. It was a sight to behold.

Totally awesome / Pure ninja gold?

I have to disagree on the subtlety thing. Silent Hill was the furthest thing from subtle.

JazzFlight Apr 23, 2006 12:44 AM

I do think that a great addition to the finale would have been:

Spoiler:
...the cult members who were running towards the front door to have escaped, only to meet Pyramid Head and dozens of the different armless acid-spitting monsters from before.

Basically, I felt the finale had too many humans, and no monsters. I don't consider rape tentacles/barbed wire to be a Silent Hill monster.

Wall Feces Apr 23, 2006 12:45 AM

Quote:

Originally Posted by JazzFlight
I do think that a great addition to the finale would have been:

Spoiler:
...the cult members who were running towards the front door to have escaped, only to meet Pyramid Head and dozens of the different armless acid-spitting monsters from before.

Agreed. Would have been much cooler that way. I was expecting that to happen and it didn't. Oh well, I was pleased either way.

Dr. Uzuki Apr 23, 2006 01:01 AM

Spoiler:
I'm not praising the ending because of its graphic nature, but it was exactly what the film needed to close the book. A reckoning. The image of a disfigured child wielding barb wire like angel wings from a hospital bed is a place not a lot of filmmakers or studios would go. Watching the few who had a fearful respect of Alyssa bold open eyed at the massacre unfolding, terrified at who would be their savior, it was compelling stuff.


Quote:

I have to disagree on the subtlety thing. Silent Hill was the furthest thing from subtle.

Er, well, I guess you caught me throwing adjectives at the wall to see what would stick. Yeah, it wasn't subtle, but it did have a few nice touches.

kupomog Apr 23, 2006 03:14 AM

Not much surprise in my thoughts on the movie here. I pretty much completely agree with what SOLDIER said.

Everything from the moment Rose stepped into Silent Hill 'til the "congratulations" crap was utterly great. I ended up liking Cybil more than Rose, I think...too bad about what happens. Really didn't like that scene, felt unnecessary, and it just sucked to see that happen to her.

I think I laughed at some inappropriate times in the theater :x Like almost any time a monster appeared, I let out a chuckled. I don't know if it was just a nervous habit or what...my mom did the same. I was hoping the movie would be a little more...scary. But for the parts that were in the movie, I definitely felt a sense of anxiety for Rose to get away (or just for her to get her ass moving, what's with standing and watching The Janitor for however long she did before even attempting to escape?).

I wish they would've saved that flashback stuff for Chris to find or something...it was just so awkward with the way they handled it. I wanted to say "what the hell is this...?" while it was going on.

Anyway, I still would definitely like to go see this movie again. I did actually like it regardless of pretty much hating everything that happened in the end at the church. Easily my favorite video game to movie adaptation. It's not perfect, but it's just good enough for me. The atmosphere, the monsters (my mom immediately mentioned "Thriller" when those nurses started walking)...makes me want to play the first 3 games again.

Dr. Uzuki Apr 23, 2006 05:01 AM

Okay, I have to ask, what's the joke I'm missing? What's to laugh at in this film? I don't see how the subject matter or execution was so obviously unintentionally hilarious. I was in a full theater. There was no one chuckling. How is lack of both maturity and the willingness to suspend your disbelief for fantastical premise the fault of the film and not the audience?

An imdb poster put this quite well.

Quote:

There's kind of a Catch-22 going on in terms of complaints with the movie. On one hand, people are saying that the film was too long and "drawn out." On the other hand, people criticize the movie for lacking vital elements of the video game, demanding more "character development"(which, of course, would have lengthened the movie).

Both arguements are entirely unreasonable. The people who couldn't sit still through a 2 hour movie shouldn't have come in the first place. These are generally the type of guys who pay $15 to see an 80-minute zombie gore splash and yell "Sweet" at every execution scene. And the guys who're complaining about missing aspects of the game; what exactly are you expecting? No person can shove the content of 3 or 4 games into the span of 2 hours, and I think the director did a great job creating a vivid storyline and a entrancing world. There was absolutely nothing confusing about what happened in the movie. As an outsider, I can attest to the lucidity of the plot.

OmagnusPrime Apr 23, 2006 05:11 AM

Quote:

Originally Posted by JazzFlight
I do think that a great addition to the finale would have been:

Spoiler:
...the cult members who were running towards the front door to have escaped, only to meet Pyramid Head and dozens of the different armless acid-spitting monsters from before.

Very much agreed, as this was exactly what I was expecting to happen. Sadly it didn't, but yeah, the ending worked as it was.

Aardark Apr 23, 2006 06:10 AM

Quote:

Originally Posted by LeHah
Care to name a couple?

Discworld Noir, Grandia, Shenmue, Grim Fandango, Metal Gear Solid, Leisure Suit Larry, Psyhconauts.

Also Teenage Mutant Ninja Turtles 3 on NES...

Quote:

Main characters HAVE to be static. A player has to be able to emote themselves through the character - otherwise you're just watching something. You can't play a game where the player is Jack Nance in Eraserhead though I'd love to see the attempt.
Yes, I am just watching something. The games that I like mostly have pretty strict plot boundaries; I don't have much freedom at all. I prefer it that way, and that's also probably why I prefer console RPGs over PC ones (though Planescape: Torment and Fallout are great). I don't need my games to be terribly intricate, I don't want them to be my second life where I make my own choices. It's more fun to just follow an interesting story for a couple of hours, with higher level of interactivity than if I were to just watch a movie.

kupomog Apr 23, 2006 06:55 AM

Quote:

Originally Posted by Dr. Uzuki
Okay, I have to ask, what's the joke I'm missing? What's to laugh at in this film? I don't see how the subject matter or execution was so obviously unintentionally hilarious. I was in a full theater. There was no one chuckling. How is lack of both maturity and the willingness to suspend your disbelief for fantastical premise the fault of the film and not the audience?

Jeez, I wasn't meaning that I was laughing because something was so horribly executed that I found it to be laughable. I'm very much willing to suspend my disbelief, otherwise I wouldn't play any video games, let alone something like Silent Hill. It wasn't about things being unintentionally funny, or about things being the film's "fault." It's not like I started cackling when Christabella got her's. There's a reason I say it was inappropriate to laugh, the things happening on screen usually weren't funny, but I still couldn't help chuckling a bit...why? I don't know. Some stuff the whole audience laughed at which I thought were supposed to be funny, like the timing of "Ring of Fire" with its lyrics about things burning, Cybil's WTF reaction in the school, Sharon and Cybil at the gas station...and for some reason a lot of people laughed when Anna came pouncing through the whole in the wall of the hotel. The only other times (the inappropriate times) I and some other people laughed were when recognizable monster appeared, and for me, it was like a combination of "oh shit there's a monster..." nervous chuckle and "damn, that's so perfect" appreciative laugh. I did the same thing when I played SH2 for the first time and I ran into Pyramid Head in that underground cavern thing and he scared the living daylights out of me.

When I said I hoped it'd be more scary, I wasn't coupling that with the laughing. I just meant I wished (or maybe expected) there were more moments of uncomfortable atmosphere, tension, etc. I just didn't feel a huge sense of urgency or anxiety at any given point, but like I already said, I thought that what was in there was pulled off wonderfully, so it doesn't bug me that the movie didn't creep me out as much as the games did because ultimately, I enjoyed it.

makura Apr 23, 2006 07:54 AM

Spoiler:
I loved that uncomfortable scene where Rose pulled the thing out of the Janitor's mouth. I wished to see some more scenes of that.
I remember seeing some scans of Pyramid head holding a skinless, bloody body. Would have been cool if he was dragging that corpse around.
Instead of the white "congratulations" scene and old film quality flashback, they could have at least done it with ghost characters like in SH1's flashbacks of Alessa's past.
Also, it was so predictable that that single drop of Rose's blood from the knife would cause all hell to break loose. They should have let her bleed a bit more as if she really died, and then let the puddle of blood to transform the place into hell.
And I agree with everyone that they should have brought back Pyramid Head and gang to slaughter everyone slowly, Hellraiser style. Seeing people getting hacked is sicker than just blowing up into a bloody mist.


EDIT BY JAZZFLIGHT: Added spoiler box.

Grail Apr 23, 2006 09:07 AM

Striped, buddy, there are things called spoiler tags...I'm sure people that haven't seen the movie yet might want you to use em. Just common courtesy.

SketchTheArtist Apr 23, 2006 09:22 AM

Could somebody 'SPOIL' the retard up there!

Double Post:
Box-Office estimates for the Week-End are 20.1 Million dollars. Not bad. Even if it drops by, say, 40% next week, it'll probably make back it's 45 Million dollars budget. And that's not even the gross World-wide.

So, I'm pretty confident about a sequel.

Motsy Apr 23, 2006 01:30 PM

Quote:

Originally Posted by JazzFlight
I do think that a great addition to the finale would have been:

Spoiler:
...the cult members who were running towards the front door to have escaped, only to meet Pyramid Head and dozens of the different armless acid-spitting monsters from before.

Basically, I felt the finale had too many humans, and no monsters. I don't consider rape tentacles/barbed wire to be a Silent Hill monster.

I agree, if only because the movie coulda used more cowbe...Pyramid Head.

Megalith Apr 23, 2006 01:44 PM

Why are people so obessed with Pyramid Nerd.

He shouldn't even be in the film since the James isn't.

Matt Apr 23, 2006 01:49 PM

Was it explained in SH2 then that Pyramid Head was infact only a manifestation of James' version of hell?

Motsy Apr 23, 2006 01:55 PM

Pyramid Head is a manifestation of the town's old executioners. James sees them because he remembers that painting in the Historical Society from his last visit and it freaked him out -- PH isn't specifically tied to James.

Misogynyst Gynecologist Apr 23, 2006 02:02 PM

Quote:

Originally Posted by Megalith
Why are people so obessed with posting stupid ass shit.

I shouldn't even be in this thread since people can't stand me.

Correct for fact

Eleo Apr 23, 2006 02:02 PM

Pyramid Head is pretty much James' villain. Maybe other people in Silent Hill have/do/will see Pyramid Head, but Pyramid Head really only belongs in Silent Hill 2. He really only exists to punish those who are extremely guilt-ridden, such as James.

Silent Hill is extremely ambiguous as far as what is and what isn't. Like I said before, each Silent Hill game has had a similar-but-different look to it, especially regarding the alternate worlds. In the end, Silent Hill is pretty much seen as the protagonist sees it, even if there is a universal basis for evil lurking underneath everything.

The only reason Pyramid Head was in Silent Hill is because everyone goes apeshit for him and he was truly a great villain. If Walter Sullivan had happened to be the coolest SH villain I'm sure they would have thrown him in the movie instead. I still don't feel Pyramid Head belongs in Silent Hill, but I think we were all willing to let it slide because he is extremely cool.

Or he was.

Freddy Krueger Apr 23, 2006 02:03 PM

I found that finale with the barbwire rape scene to be fucking great though even if it isn't "Silent Hill" type of stuff.

Skexis Apr 23, 2006 02:03 PM

Quote:

Originally Posted by Megalith
Spoiler:
Ok, so what happens at the end. They are trapped in their version of Silent Hill, or what.

Also, why did they burn Alessa. What was her sin.


Spoiler:
1. That's what I got out of it. Silent Hill has come back with them. But I'm not entirely sure on this myself, so maybe someone else could fill me in.
2. She's a bastard child, born out of wedlock, and they're very angry people.


Am I the only one who liked seeing a more human side of Dahlia? I would have liked to have seen more of her, actually.

Megalith Apr 23, 2006 02:04 PM

Pyramid Nerd is a representation of James' anger and lust. That's why he's always killing shit and raping monsters in SH2. I don't remember what the significance is in concerns to Pyramid being a Civil War-era executioner, though.

They simply should have based the movie on Silent Hill 2. I think it would have played out well on film, and the concept doesn't seem particularly cliched to me. Also, Sean Bean makes a perfect Sunderland.

ONE DOES NOT SIMPLY WALK...INTO HEAVEN'S NIGHT.

::steel pipe::

Freddy Krueger Apr 23, 2006 02:11 PM

Well I can easily see a sequel with Sean Bean based on SHII, or would that not work? I'm not too familiar with the series so I'm not sure.

JazzFlight Apr 23, 2006 02:17 PM

Quote:

Originally Posted by Freddy Krueger
Well I can easily see a sequel with Sean Bean based on SHII, or would that not work? I'm not too familiar with the series so I'm not sure.

Wouldn't work, in terms of SH2's story.

MAJOR SPOILER FOR SH2'S WHOLE PLOT!:
James visits SH because his dead wife had written a letter to him, asking him to come. He goes there, but eventually finds out that HE killed his own wife.

Basically, she was really sick, and he was feeling tied down to her, so he put a pillow over her head and smothered her. Then his mind made up this little story that she died from the disease.

I can't see this happening, unless he gets married again or something. They could have easily worked this in if Rose actually got back home safely, but since she's in "Limbo Land," he's wifeless.

Megalith Apr 23, 2006 02:17 PM

It's the only logical route.

Sean Bean's character is left wondering what had happened to Rose and Sharon, since they're trapped in Silent Hill, and it only makes sense for him to revisit the town in order to find out what happened.

They fucked it all up already, though. The greatest thing in the entire series is featured in SH2. This is the fact that the town is a representation of oneself. The dark side is nothing but a reflection of one's own evils. The whole story about birthing Samael in the first SH and the third is just boring and stupid.

JazzFlight Apr 23, 2006 02:21 PM

Quote:

Originally Posted by Megalith
This is the fact that the town is a representation of oneself. The dark side is nothing but a reflection of one's own evils. The whole story about birthing Samael in the first SH and the third is just boring and stupid.

Woah, how is this a fact? Sure, it's an element of SH2, but you can't just throw out SH1 and 3's plot. It's freakin' canon.

Also, as I've said above, they'd have to create a new story with some kind of new twists if Sean Bean is going to be the main character.

It can't be based off of SH2.

Motsy Apr 23, 2006 02:30 PM

SH2 (the movie) could easily rewrite SH2 (the game)'s story as
Spoiler:
Christopher getting calls/letters from Rose begging him to find her in Silent Hill and berating him for leaving her there to die alone and never caring enough to find her.
Not saying that's what I would want, but they could easily rework the story to fit that mold.

JazzFlight Apr 23, 2006 02:32 PM

Quote:

Originally Posted by Motsy
SH2 (the movie) could easily rewrite SH2 (the game)'s story as
Spoiler:
Christopher getting calls/letters from Rose begging him to find her in Silent Hill and berating him for leaving her there to die alone and never caring enough to find her.
Not saying that's what I would want, but they could easily rework the story to fit that mold.

Spoiler:
The only thing is... that's not a twist. The problem with making Christopher into a James-esque character is that we already know what happened before. We saw the first film, so there's no "hidden past" that we could uncover.

Wall Feces Apr 23, 2006 02:34 PM

Spoiler:
Alot of the complaints I heard from my professor and other friends was the Bean's character sucks for just saying "kthxbye" to the police and not continuing his search for Rose. Your idea for a rewrite would definitely satisfy their demands, Motsy.

Motsy Apr 23, 2006 02:34 PM

Spoiler:
They wouldn't need a twist. Hell, the changed the entire cult around for the movie -- I wouldn't be surprised to see them do something similar for SH2. I don't want that, but it's certainly possible.


EDIT:
Quote:

Alot of the complaints I heard from my professor and other friends was the Bean's character sucks for just saying "kthxbye" to the police and not continuing his search for Rose.
This is why I really feel they should've written Christopher's segments so that HE learned the history of the town, and dropped the Dark Alessa exposition sequence. His scenes are mostly pointless filler as are.

Wall Feces Apr 23, 2006 02:48 PM

Quote:

Originally Posted by Motsy
EDIT:This is why I really feel they should've written Christopher's segments so that HE learned the history of the town, and dropped the Dark Alessa exposition sequence. His scenes are mostly pointless filler as are.

Agreed. It would have been such a simple fix that for some reason, they didn't do. Oh well, I'll deal with it.

SketchTheArtist Apr 23, 2006 05:14 PM

Quote:

Originally Posted by sprouticus
Agreed. It would have been such a simple fix that for some reason, they didn't do. Oh well, I'll deal with it.

Could've worked, but I like it also that way.

And Sean Bean's character was written in the script because of the only studio note they received: "There are no men?!".

Dr. Uzuki Apr 23, 2006 08:19 PM

Spoiler:
I got a sense that not only did the cult want to deal with the child being a bastard, but the fact that Dahlia wouldn't even name a father. The cult might of figured the conception to be unnatural and the child a demon. Whether or not Alyssa's birth really was a product of dark works and if she really had any power before her burning, if the evil split personality came directly from her or was a/the devil responding to her pain, that much is left ambiguous.

SketchTheArtist Apr 23, 2006 08:43 PM

Quote:

Originally Posted by Dr. Uzuki
Spoiler:
I got a sense that not only did the cult want to deal with the child being a bastard, but the fact that Dahlia wouldn't even name a father. The cult might of figured the conception to be unnatural and the child a demon. Whether or not Alyssa's birth really was a product of dark works and if she really had any power before her burning, if the evil split personality came directly from her or was a/the devil responding to her pain, that much is left ambiguous.

Spoiler:
Maybe Dahlia wouldn't name a Father because she wasn't married to him, so it would constitute a sin to their religion. Maybe the 'Father' was an important member of the community and Dahlia didn't want to tarnish his character. There's A LOT of material to play with here and as Gans said multiple times, the Mythology and history of Silent Hill is way too vast to tell in one siting. He could do a story about the first Witch Hunt, Dr. Kauffman, Lisa Garland, Dahlia, the origin of the mystic indiens who lived on this land, etc.

As for Alessa being born with Dark gifts, personally, I think she either didn't have any powers wathsoever and the cruel attention she got from school and the cult was because her Father was never named or maybe she was a psychic. What I'm sure of is that Dark Alessa is a manifestation of Silent Hill, clearly Samael.

Zonix717 Apr 23, 2006 08:44 PM

Hey i saw Silent hill and i was like OMG it was so good no it was great they did so good on it but there was a problem. The main person dident interact that much with the monsters. But it was still good. Ill give it a 8 out of 10.

Double Post:
O ya and you dont see PH that much in the movie so that sucked but when you do see PH it was AWSOME.

Wall Feces Apr 23, 2006 08:50 PM

Quote:

Originally Posted by Zonix717
Hey i saw Silent hill and i was like OMG it was so good no it was great they did so good on it but there was a problem. The main person dident interact that much with the monsters. But it was still good. Ill give it a 8 out of 10.

Double Post:
O ya and you dont see PH that much in the movie so that sucked but when you do see PH it was AWSOME.

http://img71.imageshack.us/img71/3117/getabrain4hq.jpg

Terran Gell Apr 23, 2006 09:21 PM

I really have to say I was impressed. Graphics were top notch and the story was excellent. Easily the best movie adaptation of a video game I've ever seen. A couple parts made me cringe like the whole cult thing (a bit hokey)but overall enjoyable. Really lacked monsters though and the ending was a bit confusing.

8.5/10

A sequal HAS to be made. They have a story for the next one (SH2) all they have to do is stick with it. They can come back to Rose and Sharron in the 3rd film.

Skexis Apr 23, 2006 09:26 PM

Here's some completely superfluous Pyramid Head for you fans. I'm sure someone can make a wallpaper out of it, since there are so few decent ones in the intarweb as it is, and so few detailed shots of him.

Love that skin apron!

Dr. Uzuki Apr 23, 2006 09:34 PM

I've always had a major problem with a certain aspect of SH2's story. It's hinged on the town being James and Mary's "special place", a resort town. I've always found that aspect silly and out of place in the series. There isn't really a believable reason you could float for Silent Hill being a haven of fond memories, and that's always hurt the story for me. Ignoring that, sure, the story was the best of the series. I'm hesitant about seeing it adapted though, and am not really hoping for any sort of sequel.

SketchTheArtist Apr 23, 2006 10:00 PM

Silent Hill was their 'Special Place' probably due to the fact that it was their last trip together and Mary liked the town and its past.

Mobius One Apr 23, 2006 11:39 PM

Quote:

Originally Posted by Dr. Uzuki
I've always had a major problem with a certain aspect of SH2's story. It's hinged on the town being James and Mary's "special place", a resort town. I've always found that aspect silly and out of place in the series. There isn't really a believable reason you could float for Silent Hill being a haven of fond memories, and that's always hurt the story for me. Ignoring that, sure, the story was the best of the series. I'm hesitant about seeing it adapted though, and am not really hoping for any sort of sequel.

Silent Hill is a resort town. Before Alessa was born and wierd shit started happening, I'm sure it was a very pleasant place to visit.

And for SH2:
Spoiler:
Didn't Mary ask James to kill her since she was suffering from her disease?

SketchTheArtist Apr 24, 2006 12:11 AM

@MOBIUS: Put Spoiler Tags on your post and I'll answer your question.

Dr. Uzuki Apr 24, 2006 12:14 AM

Well, yeah, I get that's what the game billed it as. I'm not swallowing that pill. The place is suppose to have a history peppered in atrocities and mysticism long before the events of the first game. I could buy that the occult stuff of the town was buried under something seemingly normal, but as a place people vacation to? That's retarded.

Spoiler:
I mean, the movie didn't even go into anything past the town religion, and even it had the good sense not to try to sell as a novel bed and breakfast town.

SketchTheArtist Apr 24, 2006 12:17 AM

Quote:

Originally Posted by Dr. Uzuki
Well, yeah, I get that's what the game billed it as. I'm not swallowing that pill. The place is suppose to have a history peppered in atrocities and mysticism long before the events of the first game. I could buy that the occult stuff of the town was buried under something seemingly normal, but as a place people vacation to? That's retarded.

How about the US? Don't tell me no atrocities have ever been comitted in Florida or New-York and it doesn't stop it from being a way-point for tourism.

Dr. Uzuki Apr 24, 2006 12:35 AM

Okay, fine. The town's a quaint place with friendly locals. Who wouldn't want to take a few days off, pack their bags.

I'm not saying it's impossible, it's just always something that's stood out to me as a lazy excuse on how to place these character's in Silent Hill.

SketchTheArtist Apr 24, 2006 01:18 AM

Quote:

Originally Posted by Dr. Uzuki
I'm not saying it's impossible, it's just always something that's stood out to me as a lazy excuse on how to place these character's in Silent Hill.

What characters?

kupomog Apr 24, 2006 02:06 AM

Looks like Silent Hill is estimated as #1 for the weekend US box office, according to IMDb/Nielsen EDI.

http://imdb.com/boxoffice/

I like.

Gecko3 Apr 24, 2006 07:50 AM

I liked the first 2/3rd's of it. It certainly felt like they ripped it straight out of Silent Hill and stayed true to the games (unlike um, Resident Evil lol).

Like many others here, I felt Sean Bean's character was very redundant, and didn't really add much to the movie at all ("OMG there are no men in this movie!?"). I guess they missed the cultists and the cop (unless he was added in afterwards as well).

Once the movie got to the cultist part, it did kind of fall apart for me. One thing I liked about Silent Hill was that you were alone, or at best with 2 other "real" people (while everyone else was either dead in the background or a monster). I didn't mind that they didn't stick with the game's plot, but just seeing all those people there (I have to admit they did look kind of creepy) kind of killed the scariness of the movie for me (and I knew they were going to be cannon fodder for more bloodshed). Yeah, I kind of expected it since I remember seeing a trailer before the movie where a bunch of people ran by the main characters, but I thought maybe they were ghosts or something.

Ah well, it was pretty good overall. Least Rose isn't a secret agent assassin that can kick anything's ass that comes in contact with her, even without weapons (and even Cybil isn't that powerful, which is another nice thing). I'm sure most of you guys know what I'm referencing to (*Cough* Resident Evil *Cough*). Overall I would give it an 8 out of 10 (dropping the 2 points cause again, the movie falls apart at the end, esp. the "congratulations!" part. I LOL'd when I heard that for some reason, as if she was playing a sort of game or something).


Spoiler:

PH should've definitely been used at the end along with Alessa. Guess they didn't have enough time to film him chopping people up lol (cause really, he only kills one person, albeit brutally).

I also wonder how the hell those people managed to survive for so long in that "abandoned" town without fresh supplies coming in. Sure, they looked kind of sickly, but I'd imagine a lot of food would be gone after those 30 years, even in that town. Ah well, just nitpicking at this point.

wvlfpvp Apr 24, 2006 08:18 AM

Quote:

Originally Posted by Zonix717
Hey i saw Silent hill and i was like OMG it was so good no it was great they did so good on it but there was a problem. The main person dident interact that much with the monsters. But it was still good. Ill give it a 8 out of 10.

Double Post:
O ya and you dont see PH that much in the movie so that sucked but when you do see PH it was AWSOME.

I nominate this for post of the year.

Quote:

Originally Posted by Dr. Uzuki
Well, yeah, I get that's what the game billed it as. I'm not swallowing that pill. The place is suppose to have a history peppered in atrocities and mysticism long before the events of the first game. I could buy that the occult stuff of the town was buried under something seemingly normal, but as a place people vacation to? That's retarded.

It was billed that way in the first Silent Hill game. Remember, that's where Harry and his wife were vactationing when they first found Cheryl. Also, the White Claudia found its best customers in tourists.

Misogynyst Gynecologist Apr 24, 2006 08:27 AM

Quote:

Originally Posted by Dr. Uzuki
I could buy that the occult stuff of the town was buried under something seemingly normal, but as a place people vacation to? That's retarded.

Come on, theres a ton of resort spots in America who's major selling points is that they're haunted. You can't find a house in Gettysburg that doesn't have some dead soldier trying to find his wife.

I think your qualm isn't without merit though - I'd complain that the Silent Hill series needs to stop having characters who are returning to the resort town because they were happy there. Once is fine, twice is redundant.

Sanguis Deus Apr 25, 2006 11:31 AM

I do have yo say that PH had no point in that movie besides fanservice. Not necessarily a bad thing when it comes to making Gory CGI but his place in SH2 served a purpose,also someone commented on them making a sequel. To that I would respond with the story of SH3 since it's a continuation of the first. I would like to see how they could possibly tie in the ending of the movie to the beginning of 3... well past the carnival. just my two cents.

CelticWhisper Apr 25, 2006 04:25 PM

They could probably do an adequate sequel with any of the remaining games. It really depends on how much they (Gans) want to continue the current plot. It would, however, leave the sticky matter of
Spoiler:
Getting Sharon/Heather back into the real world from the dead world they're in at the end of the film.


SH2 has a plot that would translate very well to the big screen, considering the way events unfold and the way James draws closer and closer to realizing what he had done.

SH4 would almost make a better movie than it did a game (though I do enjoy it as much as the others). It's the most visual of the series in that it tries to scare the player with what is shown rather than what isn't. The way the different worlds are introduced (and ended! Oh, the character deaths...) would make for some good unsettling moments.

If anything, I think I'd like to see an adaptation of SH2, whether they actually use the James/Mary/Maria plot or somehow work Chris into it. It would give them a chance to clarify Pyramid Head's as-of-yet inexplicable appearance in the first film, as well as tell a really warped story with an even more warped star to a lot of people who haven't heard it yet.

Then again, SH4 did have Eileen in the nurse costume...

valiant Apr 25, 2006 07:43 PM

The way how the movie ended...I would say there isn't a possibility of connecting Silent Hill 1 with Silent Hill 3 anymore.

CelticWhisper Apr 25, 2006 08:50 PM

Quote:

Originally Posted by valiant
The way how the movie ended...I would say there isn't a possibility of connecting Silent Hill 1 with Silent Hill 3 anymore.


I wouldn't go so far as to say "impossible." "Never say never" and all that bollocks. It will certainly take some fancy dancing, but I think they could pull it off if they really wanted to. The demon still exists, and weird shit still goes on in the town. That should be enough of a window for them to do what they have to do in order to make SH3 work.

The more I think about it, though, the more I want to see a different SH game made film in the interim if they do continue this plot. At the very least, regardless of which order they follow, I'd like to see SH2 or SH4 get some representation.

avanent Apr 25, 2006 09:20 PM

If they followed the current character in a sequal, I think it'd doom them breaking away from them later. Go to James or whoever is in #4, then come back to the characters (if they choose to) for #3s storyline.

Or they could just mind rape anyone who doesnt know the games and decide to make Sean Bean fit James' storyline (in a 3rd movie), and effectively say the first two movies didn't happen. :P
Id find it amusing to see what the populace would do, although I don't recomend it.

Megalith Apr 25, 2006 09:26 PM

Why would Silent Hill 4 adapt well to a film, again.

I don't even remember what happened, other than the fact that there was a portal to hell in the bathroom.

::grabs a sheet of toilet paper::

::samael appears::

Jan Apr 26, 2006 12:47 AM

Ok.. I made this a journal entry too but thought I'd post my opinion in this thread...

Pyramid Head rocked my socks. God damn... the sheer fucking terror of thinking what it'd be like to raped by that fucking monster... he is a fucking murderous abomination... wow. I mean seriously, I can safely say they did his character complete justice.

So the movie definetly succeeded my expectations in the respect of his character. The rest of the movie was pretty good to, although there was this one part
actual spoilers... I suppose:
when they are bruning Allesa. Well I know they don't really show it full on show... it's just her screams... I mean. I was thinking in my head, oh fuck what are those fucking people doing to her. God... fuck. I mean, they might have been tortoring her, which is damn bad enough... but burning her?... yah my stumach sank. How could people do that to a little girl.

Anyway, their whole fucking made up religion just sickened me by the end of the movie. I mean it was horrifying what those people had become and the things they believed in.

Now... as for Cybil, wow fucking awesome character I mean damn. Really tough... and obviosely a good heart. I could tell that when the detective told the other guy about how she stayed with that boy and kept him alive.
It was pretty paining when she was getting beaten... damn seriously. Then fucking burned. erg... why cybil? ;___;

The devil with I'm assuming she was an interesting character I suppose. Oh wow in the end, this was basically just a revenge movie.

The part when Pyramid Head rips off the kids clothes, then skin was kinda like erg o_o... yep.

Now I'm definately not an expert on the games and don't quote me if I'm wrong but I don't remember there being this "society" of people who were still living there... I mean there was Galespy and the nurse... anyway, yah I think it was a pretty good thing to add in those people, I mean the story would have been completely different had they not been included.

So in the end I was definately impressed but hmm... like the previews I was absolutely enthrawed by, I might have just found the movie good because I am extreemely stoned. Im going to go see it again most likely just to make sure because I WAS entertained. = D

SketchTheArtist Apr 26, 2006 01:12 AM

Quote:

Originally Posted by Jan
Ok.. I made this a journal entry too but thought I'd post my opinion in this thread...

Pyramid Head rocked my socks. God damn... the sheer fucking terror of thinking what it'd be like to raped by that fucking monster... he is a fucking murderous abomination... wow. I mean seriously, I can safely say they did his character complete justice.

So the movie definetly succeeded my expectations in the respect of his character. The rest of the movie was pretty good to, although there was this one part
actual spoilers... I suppose:
when they are bruning Allesa. Well I know they don't really show it full on show... it's just her screams... I mean. I was thinking in my head, oh fuck what are those fucking people doing to her. God... fuck. I mean, they might have been tortoring her, which is damn bad enough... but burning her?... yah my stumach sank. How could people do that to a little girl.

Anyway, their whole fucking made up religion just sickened me by the end of the movie. I mean it was horrifying what those people had become and the things they believed in.

Now... as for Cybil, wow fucking awesome character I mean damn. Really tough... and obviosely a good heart. I could tell that when the detective told the other guy about how she stayed with that boy and kept him alive.
It was pretty paining when she was getting beaten... damn seriously. Then fucking burned. erg... why cybil? ;___;

The devil with I'm assuming she was an interesting character I suppose. Oh wow in the end, this was basically just a revenge movie.

The part when Pyramid Head rips off the kids clothes, then skin was kinda like erg o_o... yep.

Now I'm definately not an expert on the games and don't quote me if I'm wrong but I don't remember there being this "society" of people who were still living there... I mean there was Galespy and the nurse... anyway, yah I think it was a pretty good thing to add in those people, I mean the story would have been completely different had they not been included.

So in the end I was definately impressed but hmm... like the previews I was absolutely enthrawed by, I might have just found the movie good because I am extreemely stoned. Im going to go see it again most likely just to make sure because I WAS entertained. = D

Spoiler:
In the original game, there was a cult, which sole purpose was to ressurect God. Dahlia, Alessa's mother, was part of the cult, at least, one of it's main figures. Alessa was nearly burned to death to bring on the coming of God, at least, it was one of the steps of the ritual, but a part of Alessa's soul escaped in the form of a new-born baby and found by Harry Mason, Silent Hill's main character.

Also, Lisa Garland, the nurse, wasn't 'alive', she was a creature who took a human form, to keep Harry from succeeding.

Jan Apr 26, 2006 01:40 AM

Quote:

Originally Posted by SketchTheArtist
Spoiler:
In the original game, there was a cult, which sole purpose was to ressurect God. Dahlia, Alessa's mother, was part of the cult, at least, one of it's main figures. Alessa was nearly burned to death to bring on the coming of God, at least, it was one of the steps of the ritual, but a part of Alessa's soul escaped in the form of a new-born baby and found by Harry Mason, Silent Hill's main character.

Also, Lisa Garland, the nurse, wasn't 'alive', she was a creature who took a human form, to keep Harry from succeeding.

right...

But they didn't actually include all those people in the game right? They just talked about how it happened in the past or something?

SketchTheArtist Apr 26, 2006 01:59 AM

Quote:

Originally Posted by Jan
right...

But they didn't actually include all those people in the game right? They just talked about how it happened in the past or something?

Yeah. The Alessa scenario differs from game to movie but the whole history and mythology is the same; Pyramid Head, the various realities of the town, etc.

reflectiVe Apr 26, 2006 04:03 AM

I saw this movie on the day of release and...

Spoiler:
I seriously wish they would have had more dark world scenes! The ending of this movie didn't really impress me...To be honest I was actually waiting for Samiel. This movie was originally 3 hours, so we'll see if the DVD is worthy to make the movie better! Like everyone else, once I saw Pyramid head, I seriously asked "Where is James?" He isn't their manifestation! I kind of felt as if the director took the Silent Hill into the way he saw it. I came into this movie, especially after the first dark scene, trying to add these monsters together. The janitor, the babies in the beginning (some how a form of regret with her child), Pyramid head (which I just ignored), straight-jacket man...etc.

I do wonder though..In the beginning, did everyone die? (Disclude those in the physical SH) The ending somewhat suggests. But once they were entering the town ash was already falling. I like how Rose was a vessel for revenge but the ending somewhat confuses me. Are they dead? Is the devil purposely keeping her in Silent Hill? My biggest assumption is that they died, along with Cybil.


Also, did anyones audience here annoy you? I had people laugh at parts that were NOT funny. I had one dumb girl behind me say "whats going on" every 10 minutes. I swear to god I gave her a piece of gum and asked her to chew on it so she would STFU.

xSummonerYUnax Apr 26, 2006 06:13 AM

Quote:

Originally Posted by reflectiVe
I saw this movie on the day of release and...

Spoiler:
I seriously wish they would have had more dark world scenes! The ending of this movie didn't really impress me...To be honest I was actually waiting for Samiel. This movie was originally 3 hours, so we'll see if the DVD is worthy to make the movie better! Like everyone else, once I saw Pyramid head, I seriously asked "Where is James?" He isn't their manifestation! I kind of felt as if the director took the Silent Hill into the way he saw it. I came into this movie, especially after the first dark scene, trying to add these monsters together. The janitor, the babies in the beginning (some how a form of regret with her child), Pyramid head (which I just ignored), straight-jacket man...etc.

I do wonder though..In the beginning, did everyone die? (Disclude those in the physical SH) The ending somewhat suggests. But once they were entering the town ash was already falling. I like how Rose was a vessel for revenge but the ending somewhat confuses me. Are they dead? Is the devil purposely keeping her in Silent Hill? My biggest assumption is that they died, along with Cybil.


Also, did anyones audience here annoy you? I had people laugh at parts that were NOT funny. I had one dumb girl behind me say "whats going on" every 10 minutes. I swear to god I gave her a piece of gum and asked her to chew on it so she would STFU.


I found the ending to be somewhat confusing too..but I think it's possible that:


Spoiler:
perhaps Rose and Sharron did die. They could've even died before they entered the dead Silent Hill from the car crash. Another possibility could be that only Rose died (from getting stabbed in the chest), which is why Chris couldn't see her when she entered the house. From what I remember, I THINK Sharron turned at a corner in the den before Chris woke up so maybe only Sharron made it back to the real world and Chris just didn't see her yet?

Freddy Krueger Apr 26, 2006 06:15 AM

I saw a interview with Gans and he was talking about how SH is his favorite games and all but he loves 2 the most it seems. Although he said it would have been hard to make a movie about 2 without explaining some stuff so they decided to make the game based off the first one but had some stuff from the 2nd one. So seeing he really loves the 2nd game I'm sure they will try to do a sequel.

Cobalt Katze Apr 26, 2006 09:28 AM

Quote:

Originally Posted by reflectiVe
Also, did anyones audience here annoy you? I had people laugh at parts that were NOT funny. I had one dumb girl behind me say "whats going on" every 10 minutes. I swear to god I gave her a piece of gum and asked her to chew on it so she would STFU.

Yes... very yes.

After the crash in the beginning, "They didn't have airbags? Oh that's believable."
After any line that had even the slightest hint of cheese: "*snicker*" or "Euh..."
At the very end during the credits: "I'm gonna go tell everyone in the lobby not to waste money on a ticket for this movie."

It was annoying, but I still was able to enjoy the movie. I love surreal stuff.

Dr. Uzuki Apr 26, 2006 02:17 PM

Spoiler:
I don't believe that anyone inside the foggy Silent Hill is actually dead, they are simply inside Alyssa's domain and there's no way out of it. There is so much death or fear of death inside that world, it cheapens the physical fear to liken everyone to wandering spirits in hell/limbo. The setting is meant to be a living nightmare.

Servilonus Apr 26, 2006 03:13 PM

http://www.1up.com/do/newsStory?cId=3149982

It seems Gans is about to do Onimusha as well.

There's no need for me to really restate what everyone has said about each meticulous flaw and merit the movie had. I thought it was an awesome movie, at the very least visually. If anything, I felt it suffered the most with pacing issues, and Avary's script. If there is or isn't a longer director's cut, that could resolve some pacing issues (as I heard a rumor [also on IGN] that the orginal cut was 3 and a half hours). Most of the reviews that cited the length of the movie as a con were irritating, as I don't really see most phenomenal movies falling underneath two hours. And if the average is ninety minutes, then it's only a half hour more to, at the very least, soak up more astounding visuals. Gans directed excellently in my view.

Needed more monsters, etc, copypasta.

On a slight tangent, on the way home, my friend's brother's girlfriend called him, and he said he'd take her to see it if she didn't mind gory movies. She said, she didn't, and that the only movie she couldn't watch was the fly, to which I replied "It's probably because of Jeff Goldblum" ::everybody laughs::

My friend told me as well that Gans favored SH2 the most, and I'd like to think he made this one as almost a test run for the visuals for 2, and to explain, or at least infer, a bit about the town. I would also prefer for Gans to personally write the script, and have someone else edit it.

If you had to cast the characters for a SH2 movie (assuming it was disconnected), who would you cast? Ever since I saw Saw, I thought Cary Elwes looked and sounded just like James (I imagined him calling out to Mary as I saw it), and Phillip Seymour Hoffman as Eddie.

Beginner Apr 26, 2006 04:35 PM

I am just wondering, does the drop of blood towards the end has anything to do with (from where that I read, perhaps Shakespear) something that no blood should touch the ground of a sanctuary or else it wouldn't be holy anymore? I wasn't sure if it was that or because the blood contained evil...

chato Apr 26, 2006 04:46 PM

Quote:

Originally Posted by Dr. Uzuki
Spoiler:
I don't believe that anyone inside the foggy Silent Hill is actually dead, they are simply inside Alyssa's domain and there's no way out of it. There is so much death or fear of death inside that world, it cheapens the physical fear to liken everyone to wandering spirits in hell/limbo. The setting is meant to be a living nightmare.

Spoiler:
If only sharon never opened her fuckin' eye, they'd probably be out of it lol. but it was creepy that sharon and rose are in the house in spirit while the husband has to live alone with a few voices whispering in his ear.


As for a sequel.. i hope that its based on part 2 and that Bill Pullman gets to be James (i was hoping him being Harry Mason =/).

SemperFidelis Apr 26, 2006 05:02 PM

Return of the scapal nurses or no sequel. That's my only condition.

soulsteelgray Apr 26, 2006 05:04 PM

Quote:

Originally Posted by reflectiVe
Also, did anyones audience here annoy you? I had people laugh at parts that were NOT funny.

Well, my audience wasn't as rude as the girl that you mentioned, but there was laughter on both my part and the audience's part. The audience particularly seemed to find humor in Anna; she was just, y'know, kooky cultist whose antics were so out-there that it was funny.

Other than that, several choice lines ("It's going to be okay") that were placed after obviously not okay scene made everyone laugh. My favorite line in the whole movie has to be...

Spoiler:
...Right after Pyramid Head attacks Rose and Cybil, and then Alternate Silent Hill changes back into Foggy Silent Hill. "What the fuck is going on?!"

On that note, Cybil's death shocked me. What a way to go...

SemperFidelis Apr 26, 2006 05:42 PM

At retrospect and since you guys mention it, I was easily the rudest motherfucker ever. I had too high expectations of the movie. I expected believable acting, a coherent plot, and the kind of fear and anxiety one feels while turning into a dark and ominious corner of the Silent Hill games. The movie failed to deliver on all parts, as the monsters were more humorous then frightening, the dialogue inexcusably bad and therefore hilarious, and it loved detracting from moments where I was just about gaining interested by switching to the scenes with the husband. The husband scenes were necessary, but they could have been placed better in the film. Also, were the gyrating nurses really necessary? Was that really meant to frighten anyone? Was that a joke? Because I definitely interpreted it that way. Big-breasted, undead nurses with short skirts that starts moving when a light is shone and freezes when the light is turned off is NOT SCARY. A dead fucker named Colin with outstanding abilities in postmortem yoga is NOT SCARY. There were too many random elements mashed together and it left a bad aftertaste in my mouth. The movie was basically a message against religious fanaticism fortified by the use of sadistic torture fueled by personal vengeance. What the fuck is that? So yes, hate me, I laughed throughout the entire film while everyone else was quiet and "scared".

SketchTheArtist Apr 26, 2006 05:58 PM

Quote:

Originally Posted by Servilonus
http://www.1up.com/do/newsStory?cId=3149982

It seems Gans is about to do Onimusha as well.

There's no need for me to really restate what everyone has said about each meticulous flaw and merit the movie had. I thought it was an awesome movie, at the very least visually. If anything, I felt it suffered the most with pacing issues, and Avary's script. If there is or isn't a longer director's cut, that could resolve some pacing issues (as I heard a rumor [also on IGN] that the orginal cut was 3 and a half hours). Most of the reviews that cited the length of the movie as a con were irritating, as I don't really see most phenomenal movies falling underneath two hours. And if the average is ninety minutes, then it's only a half hour more to, at the very least, soak up more astounding visuals. Gans directed excellently in my view.

Needed more monsters, etc, copypasta.

On a slight tangent, on the way home, my friend's brother's girlfriend called him, and he said he'd take her to see it if she didn't mind gory movies. She said, she didn't, and that the only movie she couldn't watch was the fly, to which I replied "It's probably because of Jeff Goldblum" ::everybody laughs::

My friend told me as well that Gans favored SH2 the most, and I'd like to think he made this one as almost a test run for the visuals for 2, and to explain, or at least infer, a bit about the town. I would also prefer for Gans to personally write the script, and have someone else edit it.

If you had to cast the characters for a SH2 movie (assuming it was disconnected), who would you cast? Ever since I saw Saw, I thought Cary Elwes looked and sounded just like James (I imagined him calling out to Mary as I saw it), and Phillip Seymour Hoffman as Eddie.


Sorry to burst your bubble but Gans said many times in interviews that everything that he wanted was in the movie; this was his Director's Cut. Also, he said he loved the second but probably won't used it for the sequel.

avanent Apr 27, 2006 12:00 AM

Semper
Yeah, the nurses movement was crap how they vibrated like that... But when they actually started doing something, that was pretty sweet.

Message? When do horror movies have messages?

Concerning your sig... is that something a specific unit of US marines say, or did you just make it up? I'm not so fond of it.

SketchTheArtist Apr 27, 2006 12:05 AM

I hate that stupid Marine Corps bullshit...

WolfDemon Apr 27, 2006 12:09 AM

Gans plans to do Onimusha, eh? If he gets Takeshi Kaneshiro to be Samanosuke again, it could be interesting.

SketchTheArtist Apr 27, 2006 12:15 AM

Didn't Kaneshiro sucked as an actor? He was horrible in RETURNER (Along with pretty much everything in it); wasn't he a Soap-Opera actor in Japan?

Cirno Apr 27, 2006 01:00 AM

Was that him in Returner? He did a pretty bad job, but I felt the female lead was even worse. The movie had some nice fight scenes though. Not great, but interesting.

Wall Feces Apr 27, 2006 01:42 AM

Quote:

Originally Posted by avanent
Message? When do horror movies have messages?

Horror movies always have messages, ESPECIALLY Romero zombie movies and the like. In fact, in my opinion, horror movies usually have the clearest points in any genre of films.

Quote:

Originally Posted by Devo
Get recruited already.

Seconded.

reflectiVe Apr 27, 2006 01:43 AM

Quote:

Originally Posted by SemperFidelis
At retrospect and since you guys mention it, I was easily the rudest motherfucker ever. I had too high expectations of the movie. I expected believable acting, a coherent plot, and the kind of fear and anxiety one feels while turning into a dark and ominious corner of the Silent Hill games. The movie failed to deliver on all parts, as the monsters were more humorous then frightening, the dialogue inexcusably bad and therefore hilarious, and it loved detracting from moments where I was just about gaining interested by switching to the scenes with the husband. The husband scenes were necessary, but they could have been placed better in the film. Also, were the gyrating nurses really necessary? Was that really meant to frighten anyone? Was that a joke? Because I definitely interpreted it that way. Big-breasted, undead nurses with short skirts that starts moving when a light is shone and freezes when the light is turned off is NOT SCARY. A dead fucker named Colin with outstanding abilities in postmortem yoga is NOT SCARY. There were too many random elements mashed together and it left a bad aftertaste in my mouth. The movie was basically a message against religious fanaticism fortified by the use of sadistic torture fueled by personal vengeance. What the fuck is that? So yes, hate me, I laughed throughout the entire film while everyone else was quiet and "scared".

Well, I can say this movie was coherent in many parts, but the whole "Silent Hill" franchise was never actually supposed to be easy to catch on to, was it? Of course you'll get the plot, but there are plenty side details to help support the story. In the end I must agree with everyone else when they say this: "Get recruited already."

SketchTheArtist Apr 27, 2006 01:48 AM

Quote:

Originally Posted by Devo
Get recruited already.


I concur.

Cirno Apr 27, 2006 02:05 AM

Quote:

Originally Posted by SemperFidelis
At retrospect and since you guys mention it, I was easily the rudest motherfucker ever. I had too high expectations of the movie. I expected believable acting, a coherent plot, and the kind of fear and anxiety one feels while turning into a dark and ominious corner of the Silent Hill games. The movie failed to deliver on all parts, as the monsters were more humorous then frightening, the dialogue inexcusably bad and therefore hilarious, and it loved detracting from moments where I was just about gaining interested by switching to the scenes with the husband. The husband scenes were necessary, but they could have been placed better in the film. Also, were the gyrating nurses really necessary? Was that really meant to frighten anyone? Was that a joke? Because I definitely interpreted it that way. Big-breasted, undead nurses with short skirts that starts moving when a light is shone and freezes when the light is turned off is NOT SCARY. A dead fucker named Colin with outstanding abilities in postmortem yoga is NOT SCARY. There were too many random elements mashed together and it left a bad aftertaste in my mouth. The movie was basically a message against religious fanaticism fortified by the use of sadistic torture fueled by personal vengeance. What the fuck is that? So yes, hate me, I laughed throughout the entire film while everyone else was quiet and "scared".

Quote:

Originally Posted by Club YOU SUCK
Get recruited.

Looks like your invitation got accepted! Enjoy your AIDS.

What exactly do you consider scary, though? It's different for everybody, but keep in mind that this is a Silent Hill film adaptation. Most of the "frights" are inspired by the games themselves. Have you even bothered to pick one up and play it?

If you want a movie where a guy slashes people to death (omgawd scary), then this clearly wasn't the movie for you.

Dr. Uzuki Apr 27, 2006 02:16 AM

Quote:

Originally Posted by SemperFidelis
At retrospect and since you guys mention it, I was easily the rudest motherfucker ever. I had too high expectations of the movie. I expected believable acting, a coherent plot, and the kind of fear and anxiety one feels while turning into a dark and ominious corner of the Silent Hill games. The movie failed to deliver on all parts, as the monsters were more humorous then frightening, the dialogue inexcusably bad and therefore hilarious, and it loved detracting from moments where I was just about gaining interested by switching to the scenes with the husband. The husband scenes were necessary, but they could have been placed better in the film. Also, were the gyrating nurses really necessary? Was that really meant to frighten anyone? Was that a joke? Because I definitely interpreted it that way. Big-breasted, undead nurses with short skirts that starts moving when a light is shone and freezes when the light is turned off is NOT SCARY. A dead fucker named Colin with outstanding abilities in postmortem yoga is NOT SCARY. There were too many random elements mashed together and it left a bad aftertaste in my mouth. The movie was basically a message against religious fanaticism fortified by the use of sadistic torture fueled by personal vengeance. What the fuck is that? So yes, hate me, I laughed throughout the entire film while everyone else was quiet and "scared".

That's fine. In all seriousness, I understand your points, I'm not going to argue with you about what you thought about the film.

Just shut your goddamned mouth during the movie out of respect for the public audience. Jesus Christ, this is common courtesy, common sense, and should be obvious.

Fucking Fifthted.

Robo Jesus Apr 27, 2006 02:24 AM

Common sense isn't as common as you'd think it would be.

Megalith Apr 27, 2006 04:29 AM

They'll probably just get a Chinese actor to play Samanosuke.

Then Japan will be outraged, as usual.

::noonecares::

SemperFidelis Apr 27, 2006 10:50 AM

It doesn't matter I only played the first Silent Hill, that's not the point. I still remember the fun and scary elements of the game that the movie did not have. I'm sure there are people that never played a Silent Hill game that found it good.

Quote:

Seriously your opinion on the matter is laughable at best
I found the substandard shit funny. I went to the movie for a good scare, instead I got a good comedy so I still had my fun. Your opinion that my opinion sucks is too unimportant to be worth considering.

Quote:

common sense, and should be obvious.
If you find it funny, it's common sense and it's obvious that you'll start laughing. If any fucker tried to deny me my privilege to have fun at the movies that day, I would have caved his/her face in.

Yeah, and for once, leave the Marines out of this, but then you can't really do anything else, can you? Carry on.

Misogynyst Gynecologist Apr 27, 2006 11:30 AM

Quote:

Originally Posted by SemperFidelis
I still remember the fun and scary elements of the game that the movie did not have.

Yeah like load times! And badly pixilated characters!

Quote:

Originally Posted by SemperFidelis
I found the substandard shit funny. I went to the movie for a good scare, instead I got a good comedy so I still had my fun.

I went here to post how much of a fag you are but caught you sucking cock in a closet, so you're not able to talk and I don't have to listen to your asinine bullshit.


Quote:

Originally Posted by SemperFidelis
Your opinion that my opinion sucks is too unimportant to be worth considering.

Your inability to form a cohesive thought outside of being a fucking asshole for your own fucking asshole ego invalidates anything you have ever or will ever say.

If the toilet were only a little larger, I'd flush you down it like so many urban legend alligators.

Quote:

Originally Posted by SemperFidelis
If any fucker tried to deny me my privilege to have fun at the movies that day, I would have caved his/her face in.

The great thing about Marine mentality is this - anyone who's a Marine acts with the utmost respect for himself and others. People who want to be Marines act like they're some tough guy who could beat up Bruce Lee.

You're not even a ground-pounder, bitch. Stow the fake manly attitude and go back to being a limberdicked wetnurse.

Quote:

Originally Posted by SemperFidelis
Yeah, and for once, leave the Marines out of this, but then you can't really do anything else, can you? Carry on.

It should stand to reason that the reason we ride you like a bitch in heat abou the whole Marines thing is because it's hysterical to us, not unlike your rude ass turn in the theater while watching the movie.

I've never met a Marine who was a stupid bitch but you ARE a stupid bitch, so you ain't no Marine, son.

Living Legend Apr 27, 2006 01:49 PM

I saw the movie twice now, both times with people that had no clue that this movie was based off of a game. Each time and pretty much the whole movie

"I am confused as hell"
"Explain to me whats going on"
"What the fuck!?"

Not until the big explination did these questions stop, but these people enjoyed the movie for what it was, and also enjoyed the ending also. I guess they like endings where you have to think of what happened to yourself (or until they make another movie) but each of us had fun watching it, even myself after the second time.

There is only one thing they made a lot more rediculous than in the games, and that is the nurses. That part was just lame, because of how they moved around. In the game they were fucked up, in the movie, it just looked like a big stop and go dance.

Either way, 2/2 times I enjoyed the movie.

xSummonerYUnax Apr 27, 2006 06:37 PM

I just came back from watching the movie for the 2nd time. Now that I think about it, the ending does actually make some sense. This is my brief ending analysis:

Spoiler:
In the scene where Rose discovers the truth, the 'Reaper' talks about how the dream has to end and I think she makes a deal with Alessa. I'm guessing Alessa was going to die and the Reaper was going to help her get her revenge. Since Sharon is a manifestation of Alessa, she can only exist if Alessa is alive. Alessa probably died after she annihilates everyone in the chapel with the barbed wires so Sharon dies with her.

I think it's pretty evident in the movie that Rose wants to be with Sharon over her husband. She keeps saying "For Sharon" and leaves for SH without telling Chris or hearing him say he loves her. Since Sharon dies with Alessa, she can only live on in the 'otherworld' and Rose chooses to stay with her, which is why she never makes it back to the real world where Chris is.

The Plane Is A Tiger Apr 27, 2006 07:09 PM

Quote:

Originally Posted by xSummonerYUnax
I just came back from watching the movie for the 2nd time. Now that I think about it, the ending does actually make some sense. This is my brief ending analysis:

Spoiler:
In the scene where Rose discovers the truth, the 'Reaper' talks about how the dream has to end and I think she makes a deal with Alessa. I'm guessing Alessa was going to die and the Reaper was going to help her get her revenge. Since Sharon is a manifestation of Alessa, she can only exist if Alessa is alive. Alessa probably died after she annihilates everyone in the chapel with the barbed wires so Sharon dies with her.

I think it's pretty evident in the movie that Rose wants to be with Sharon over her husband. She keeps saying "For Sharon" and leaves for SH without telling Chris or hearing him say he loves her. Since Sharon dies with Alessa, she can only live on in the 'otherworld' and Rose chooses to stay with her, which is why she never makes it back to the real world where Chris is.

Spoiler:
Was Sharon supposed to be a manifestation of Alessa? I saw at it as the slightly less mystical view that it was a baby as a result of being raped by the janitor. Actually having a baby because of that, let alone it coming to term after the mother is nearly torched to death is practically as impossible as seperating out a second body, but it seemed to fit better having Sharon as a symbol for Alessa's lost innocence rather than just being a physical form of goodness.

I figured the reason they stayed trapped inside of Silent Hill hell even after they left town was because Sharon met eyes with the "Demon" after Rose told her not to look, and so it took residence within her now that Alessa was gone.

I just got back from watching the movie for the first time, and I thought it was pretty good. I really didn't think the end was that bad, and instead thought the very beginning was pretty cheesy. Lots of stupid lines, and it made no sense at all for Rose to speed away from Cybil when she was pulled over.

There was one scene that almost made me laugh though:
Spoiler:
The nurses were just hilarious. They got the look perfect, but when they moved it looked more like a Gap commercial than anything. I half expected two nurses to cartwheel in front of the camera and then attempt to sell Rose a pair of relaxed-fit khakis.

http://www.purelinux.org/wordpress/w...GoGo_hires.JPG

avanent Apr 27, 2006 09:38 PM

ya... nurse scene would be much better without the vibration movement.

Jan Apr 30, 2006 02:36 AM

Quote:

Originally Posted by Living Legend
There is only one thing they made a lot more rediculous than in the games, and that is the nurses. That part was just lame, because of how they moved around. In the game they were fucked up, in the movie, it just looked like a big stop and go dance.

Oh god. During that part the time I watched this with my brother he turned to me and whispered: "Cause This Is Thrilllerrrr, Thrillerrrr Night!!" I fucking lol'ed. Good thing it was a wednesday night and we were practically the only ones in the theatre. :tpg:

Inhert Apr 30, 2006 01:26 PM

well I don't know for you, but they did move like that in the game (well in the movie they exagerated the movement) Like the patient demon they were really well recreated in the movie, the only thing is that the nurse doesn't come in pack like they were (maybe that was the mistake) but I did really enjoy that scene becase remember one time that, I think i's in sh3 that they have guns, one nurse shot another nurse in the back that was trying to hit me XD so maybe that why a did like that scene XD

werepandamike Jun 8, 2006 12:50 AM

I really liked the movie. I thought it had great atmosphere, and the special effects were gorgeous. Thay actually used make-up and puppets instead of low-quality CG crap! It looked way more realistic than most of the horror/monster movies that have come out lately. Also, the soundtrack was amazing.


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