Exploding Garrmondo Weiner Interactive Swiss Army Penis

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Magi Jun 21, 2006 12:23 AM

Death From Above
 
http://www.studiomagi.com/doodle/dfa.jpg

Its been a while since I started an art thread huh? I'll be starting one right now, stand by.

Its not like anyone even click here anyway.

Kazyl Jun 21, 2006 06:04 AM

Quote:

Originally Posted by Magi
Its not like anyone even click here anyway.

http://members.cox.net/xaicho/sketches/click%20copy.jpg

Lady Miyomi Jun 26, 2006 02:47 AM

Believe it or not, you have a lot more people following your art than you think. Are you going to put all the art from your journal in here as well?

Magi Jun 27, 2006 08:58 AM

Kazyl: Snap! Foiled again! >w<

Lady Miyomi: Actually, I was thinking about producing something original to post here, so you guys will be seeing some new arts.

Here is something that I am working on.. it is somewhat of a pinup. Its base on the GFFchan, as you can see, I rework the head halfway into coloring, I am still thinking what I should do with that thing on her head. lol
http://www.studiomagi.com/doodle/pandora_adult_wip.jpg

Lady Miyomi Jun 27, 2006 12:08 PM

I've always liked your drawings and you color them so well! Have you always had this talent?

Magi Jun 27, 2006 12:55 PM

Quote:

Have you always had this talent?
I think the answer is clearly no.
http://www.studiomagi.com/doodle/1993.jpg
This is one of my earliest drawing that I just found, which is done about 13 years ago. I have came a long way, and most of those time I was stumbling until the last couple of years when I start studying art in a structural way.


I like how just as I tried to upload this image my host die, and it came back just when I finally broke down and sign up for photobucket. >.>

Oh, here is something that I am working on right now for my academic portfolio.
http://www.studiomagi.com/doodle/wat...portfolio1.jpg

Lady Miyomi Jun 27, 2006 10:09 PM

That last drawing is very pretty! How long does it take you to make your drawings, more specifically, the last one?

Magi Jun 27, 2006 10:13 PM

Water color takes quite a while, particularly I am working on a full sheet of paper on that one. Currently 2 hours in, I am projecting that I'll be working on that piece a total around 20 hours or so.

Admiral Amara Jun 27, 2006 10:52 PM

Water color is a time-consuming business, but its end results are usually very worthwhile. My mother is an artist, and she does nice watercolor landscapes and similar things.

And trust me, if you build it, they will come. People like your art, Magi, whether they know it or not. I didn't know until very recently that you made Sassu's journal banner (though most likely you didn't make it for that express purpose). I'm always interested in anything new you produce. Keep it coming!

Magi Jun 28, 2006 09:01 PM

Well, the image at sass's journal was done for her request back when I still have "request" in my thread. So it is bascially whatever purpose that she wants it to be.

and Thanks for the compliment and nice comment.

I havne't really done anything interesting recently, (just start using photobucket lol) So here are some updates.
Watercolor painting, 3 Hours. Its progressing pretty slowly. I layed down one layer of wet on wet, its hard to tell though, and then start doing some negative painting on top of it after it dried.
http://i58.photobucket.com/albums/g2...color_wip3.jpg

Another thing that I worked on a little tonight, although its hard to tell progress in a image like this. I couldn't really remember how much hour I have put into it so far, I am trying to make the coloring as neat as possible.
http://i58.photobucket.com/albums/g2...lt_sd_wip2.jpg

Maybe I'll start something new tonight, actually, I have, but it contains nudity, which photobucket does not allow, I guess I'll have to host it on my own webspace. >w< I wonder how you guys take nudity?

Lady Miyomi Jun 28, 2006 09:48 PM

I absolutely love the flower picture! It's gorgeous! I can't wait to see the finished product!

The last picture you posted, is it a character for a story or comic of yours? I'm quite interested in this one as well. As I said before, you do a great job on coloring as well as drawing. I still remember the coloring you did on two avatars of mine (I still have them!). :)

Admiral Amara Jun 28, 2006 10:46 PM

I can take tastefully done nudity. That one with nudity that you were hosting in your journal I was okay with, since it was not nudity with illicit intent, but was significant to the piece. Michaelangelo's "David" needs a dong.

Vemp Jun 28, 2006 11:33 PM

I need to learn how to color. Damn, your colors are awesome.

Magi Jun 29, 2006 01:43 AM

Hey thanks vemp. Coloring is a lot of fun. Although there are several different dimension to it, shading, and the color choice is the most important component of which closely connected with each other.. Although I think it is important to practice some shading before seriousely coloring stuff though.

Admiral Amara: Ah, I see. Well, its something similar to that (the hindu goddess esque-drawing you were referring to?) Anyway, I guess I'll post something like that soon.

Lady Miyomi: I can't wait either, but I get stuck on water color sometimes, its very slow moving process. >_<;;;

The character is actually suppose to be GFF-tan. Although I name her pandora. I was thinking something along the line of creating a group of character based on some characteristic of the forum around here. I posted a activity thread but it went nowhere, so I am doing something like this on my own. I have some ideas. Thanks for the compliment.

Well, here are some name-sake for the thread.

This is Falken ADF01- Type Gama. (Its not actually a replication of the in game model from the Ace Combat, the configuration is actually quite different. )
http://i58.photobucket.com/albums/g2...e_gama_wip.jpg
http://i58.photobucket.com/albums/g2...gama_wip1b.jpg
I'll stand by my assertion that just about any object looks good when chromed.

One of the more interesting feature for the New Anim8or 9.5 Beta, is that it supports special hardware shaders, notice the bumpmap and chrome effects? those were taken in real time. >w< Although there are some stablity issues. Interestly enough, it also have somewhat reliabe transparency support. However, the hardware shortcut on this is still far from perfect.

Meth Jun 29, 2006 07:44 PM

Those leaves/flowers are coming along nicely. Is the final going to be in b&w ink wash, or color? It's kinda difficult to tell from the photo. I can't wait to see how that turns out... looks like it's gonna rock.

Magi Jun 29, 2006 11:34 PM

Its going to be color Gelfling, its watercolor afterall. Thanks for the comment.

4 hours, some of the new details are getting a bit ambiguouse. The more detail is added, the longer it takes to see progress. >w< I am planning on actually doing another layer of wet on wet on top of this.
http://i58.photobucket.com/albums/g2...color_wip4.jpg

Magi Jul 2, 2006 06:01 PM

A rough conceptual exercise, I want to basically design a hovering craft and take from the concept stage >> to modeling >> texturing >> rigging and animations/rendering. All in Anim8or.


Here is the basic concept, although from the looks of it, it is pretty much design specifically to do stuff in space. The thing under its cockpit its a mutipurpose extension modul, that basically function as a Swiss knife that preforms different function for the ship (like object retrieval, or docking/landing, etc).
http://i58.photobucket.com/albums/g2...ip_concept.jpg

Spatula Jul 3, 2006 03:26 PM

Quote:

Originally Posted by Magi
I think the answer is clearly no.
http://www.studiomagi.com/doodle/1993.jpg

Shit, that's better than me.

Magi Jul 4, 2006 12:30 AM

http://i58.photobucket.com/albums/g2...p_version2.jpg
A cleaner, more refine version. Although I really like the "round" sensitively of the original version. I'll probably need to combine those concept when I finally model the ship. I'll need to mentally dividing it up into pieces before I could build it. This type of visualization is always difficult for me. Interestly, people who are relatively good at working in 2D and visualization as such, doesn't always do very well in 3D.

Double Post:
http://i58.photobucket.com/albums/g2...pace_truck.jpg

Well, some update, putting together all the components, each part made out of the block approximate to the shape of the individual pieces that will be build/sculpted. This isn't exactly box modeling, which often use surface extrusion, but to get the feel of the overall model quickly, this would be a good method to use.

elwe Jul 7, 2006 12:58 PM

I guess I clicked. :p Really, though--your work and coloring skills are amazing!

The leaves look great! It seems to be coming along quite nicely. The coloring on the lady also looks very nice!

As for nudity--I personally don't mind, as long as it's done in a tasteful manner.

The_Gerbil_King Jul 7, 2006 03:25 PM

Very nice art. By the way the girl with the gun, is that photoshop?

Magi Jul 8, 2006 12:10 AM

elwe: thank you. Although I probably won't post any real nudity here. >.>;;


The_Gerbil_King: Hey, thank, although that's OpenCanvas. I do not have Photoshop. >.>;;

Here are a little something that I am working on. I call her Lady Ruby. Although I have a feeling that she'll eventually aquire the nick name Lady Clouthoirph here too. >.>;;

http://i58.photobucket.com/albums/g2...uby_wip_sd.jpg

Magi Jul 9, 2006 02:17 AM

I have been re-discovering Eatpoo and CGtalks. Its hard to get my mind around just how good those people are. Although, it has become clear to me that there are something that I actually should be striving for.
Some updates:
http://i58.photobucket.com/albums/g2..._ruby_wip3.jpg

Mobius One Jul 9, 2006 07:12 AM

Quote:

Originally Posted by Magi

Did you draw that or is that a screenshot?

What kind of software do you use Magi? I've some skill with the pencil but alas no means to digitally color/ink my work. What methods do you use for coloring your stuff?

Magi Jul 9, 2006 11:31 AM

Its a composite 3D rendering and image manipulation. Its a "fake" screenshot that's mean to throw people off. :3

I use OpenCanvas4 with a tablet. it take a lot of practice to get use to the tablet though, up until recently I still ink my picture the old fashion way (meaning, I pencil it, ink it, and clean it up with a steadler and scan in for coloring). I got Comic Studio thingy, but recently I actually just use mouse and its' tool to create curve lines to ink, its kind of a slow moving process.

UltimaIchijouji Jul 9, 2006 02:48 PM

Do you use an official version of openCanvas4? I'm using a pirated 3.02E Plus and it's doing well for me, but if you have pirated 4 I'd like to snab it from you, haha. I'm really bad at digital lineart, especially in Photoshop. I've been experimenting with oC and Painter and I like them a lot.

Question, the last two human pictures you posted, was that all oC? It looks a bit like you used Painter for the colors.

Magi Jul 9, 2006 02:59 PM

Well, for me, the difference between version 3 and version 4 is negligible, actually, the big difference here is now they have a preset pen template, but I do not use nips other then the original ones often. I am using a official version, sorry. >.> ;;

Lady Ruby and GFF Chan are both done in OC. I don't have Painter, but I suspect that it is much more advanced then OC in many aspects. The issue is mainly the method that I used. Its very much intended to imitating the coloring style of HTK, with pencil work and coloring in the same layer and carefully going over color patches while perserving some pencil lines.

I didn't realized that HTK usually doesn't ink his work until I saw some of the high resolution scan of his concept arts. Its very interesting because his color work is so strong that it overpowers the line in most cases.

UltimaIchijouji Jul 9, 2006 03:25 PM

Oh? I was under the impression Hyung-tae Kim used Painter, at least on a great number of his Magna Carta works, from what I've seen in Oxide 2X. You probably know more than I do, though.

Magi Jul 9, 2006 03:32 PM

Well, even when you are using OpenCanvas, you can still try to *imitate the coloring style. ;) I am not saying HTK is using OpenCanvas.

UltimaIchijouji Jul 9, 2006 03:42 PM

Quote:

Originally Posted by Magi
Well, even when you are using OpenCanvas, you can still try to *imitate the coloring style. ;) I am not saying HTK is using OpenCanvas.

Yeah, I understand. It's really quite a flexible program from what I can see. It eases the pain after trying so hard using the overfeatured Photoshop.

Those two pieces are really nice though, keep it up!

Mobius One Jul 9, 2006 06:19 PM

Is there a version for Mac (OS X)?

Also, can you describe your drawing/inking process Magi? What tools do you use, what kind of paper? I've always just used a mechanical pencil and computer paper. The drawings are fine, but the lines are too rough. I need to learn how to ink or at least clean up my work for scanning. Can you recommend a good pen/marker for inking? (I draw small, so fine point is everything. Unfortunately I've never been able to find a fine enough inking tool).

BTW, how's that AC04 fan video coming along?

Magi Jul 10, 2006 03:21 AM

You mean OpenCanvas? Hmm, I wonder. Although I am sure Painter has a Mac version. Its pretty expensive though.

I usually ink with Pigma Micron Archival (sakura), with .8 mm for the heavy outline that goes over larger shapes and .3 mm or .1 mm for fine details. I usually do those drawings on Computer Papers, I preferr heavier papers.

Although those paper doesn't allow the type of clean crisp line that use get when using a illustration board, but those are kinda expensive. I usually use a HB/ or B2 (lead) mechanical pencil for sketching, usually I do pretty clean drawings before I actually ink them, and then I clean up using steadler. The type of red eraser that we usually get leaves marks and doesn't erase cleanly.

On AC film: I just switch computer, so I don't have all the resources ported over yet. I am also waiting for the next version of the software that I was using to come out, so its at the stand still at the moment. Atlhough I can probably working on some more modeling for that, but I need to wait for thing to settle down a little (kinda of a confusing time at the moment, I was very busy recently) until I tackle something as time consuming as a fan film.

I am working on my own portfolio piece at the moment, i'll be going all out. :3
http://i58.photobucket.com/albums/g2..._ruby_wip7.jpg
http://i58.photobucket.com/albums/g2..._wip7_face.jpg

Magi Jul 11, 2006 07:16 PM

Experiment with the background a little bit. :3
http://i58.photobucket.com/albums/g2..._ruby_wip9.jpg
I was just having some fun, but this really screw up the entire lighting scheme.

Now Fixing the proportion a little. Moving the boots. It feels too long.
http://i58.photobucket.com/albums/g2...y_wip9_leg.jpg

Frostblade Jul 12, 2006 12:29 AM

Your skills have improved since I remember from 3 years ago.

Don't forget cgtalk.com and conceptart.org are good resources too.

Magi Jul 12, 2006 08:48 PM

Well, its not like I don't hang around at that place. Although it is mainly to get some much needed inspiration.

I probably will come to a stopping point on this piece soon.
http://i58.photobucket.com/albums/g2...ruby_wip13.jpg


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