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Sonic and the Secret Rings
Here's some pics from the new Wii Sonic game.
http://www.watch.impress.co.jp/game/...10/sonic01.jpg http://www.watch.impress.co.jp/game/...10/sonic03.jpg http://www.watch.impress.co.jp/game/...10/sonic04.jpg http://www.watch.impress.co.jp/game/...10/sonic05.jpg http://www.watch.impress.co.jp/game/...10/sonic06.jpg |
http://revolution.ign.com/articles/707/707191p1.html
IGN says that this game finally is Sonic done RIGHT in 3D and controls quite awesomely. |
I see bright happy colours, I see no sign of Shadow or Big the Cat, I see awkwardly placed spike traps that are guarding a few rings, I SEE THAT SONIC COULD FINALLY BE BACK. (I also do see his back).
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I find it sad that this looks better then and more fun then Sonic Next-Gen. ;_;
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Damn those graphics looks good! I like that level sonic is running through
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I can rest easy now. I think this will be better than the ps3/360 Sonic. we'll just see..
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I'm still sad that it had to be designed on rails for Sega to get it right.
I also predict that it's going to be too short. Even for a Sonic game. D: |
Aren't most Sonic games short in a way anyway?
Anyway, the game looks really good. And I actually hope they keep the name. Wild Fire actually has a ring to it. |
Better short and awesome than long and shitty but eh let's not open that can of worms any further.
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^Agreed.
So what's the point of collecting those fires. |
Maybe the fire has some sort of relation thing to the Chaos Emeralds... Just maybe.
Either that, they're just finding something new for him to collect. |
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This one's definately looking like what a Sonic game should be. |
Looks promising, but it's hard to tell, being so rough around the edges. This is one I'd have to see in mostly complete form to draw any conclusions. It is a terrible shame that they've had to resort to putting the thing on rails. :\
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heh.. Lets not forget that Sonic did ride something in the Genesis days (beginning of Ice Cap zone). I wouldn't mind him on a board if this has a ice stage.
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After watching the movies, I can say it looks fun. It's nothing amazing but it looks like some fun can be had out of it. I'm in love with Sonic music so I'm more interested in that. Hopefully it will have an Ice level. I love the Sonic Ice Level themes. |
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I was never a huge fan of Sonic. I played a few Sonic games, but mostly in 2D. I guess now's a better time to start to get into Sonic than never, no?
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Okay, yeah the left to right animation could use some work but that looks so much better than Sonic Adventure. It looks like it plays like traditional Sonic. Excellent. =)
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i dont like the idea of the story line seems to be missing a true sonic story line
and as a huge sega and nintendo fan its disapointing but it looks awsome |
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As long as they keep the style reminescent to the old Genesis/ Master Drive games then it'll be cool.
How the hell would you control it though? |
Like a racing game, essentially. You hold the stick horizontally, and turn it left and right to steer Sonic. You rotate the thing forwards and back to speed up or brake as needed, and the front button is jump.
Racing game... yeah. :\ That's why my first impressions weren't so good, despite how the gameplay footage looks. Sonic games aren't glorified racers. Well, Sonic Advance 2 was, but it's generally agreed that wasn't a high point of the series, either. |
i don't think you even steer him- you probably control his movement -- you can probably stop and go like in the old 2D games. maybe there is some 3D control.. i don't know yet, but everything i've seen points to a 2D-represented-in-3D space controls.
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Yeah, Sonic isn't really about the platforming, Sonic is about blazing through the levels as fast as you possibly can. If you want a platformer, play a Mario game.
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I not sure about this game.
I looked at this gameplay footage and I find it very boring... but the way you control it seem kind of fun I still find the new sonic on ps3 and 360 look way more fun then this one (look at the extended E3 trailer and I think the level design seem A LOT better) |
^Most people shoot that one down since it's in essence Sonic Adventure 1 in Shadow the Hedgehog packaging.
Also I'd like some new level screenshots plz. |
It's looking like a reflex-based game, which I agree with acerbandit, is a great return to form for Sonic. Let's see if it can match the speed of Rush heh!
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wow, this is probally the first Sonic game I like enough to buy! (not counting old awsome Sonics) I like the idea of a race/platform aventure type game and I am glad they havn't introduced any lame characters... yet :O
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here's some new pics from TGS
http://www.jeux-france.com/images1_5...ages_pages=128 |
http://img225.imageshack.us/img225/2...niclogomt5.jpg
Check out the AWESOME sonicwildfire.com banner. It's a fan site for a game which isn't even released though, but I'll still laugh at it. Hopefully the game will be oh so much better than this banner's quality, because Sonic Adventure 2, Sonic Heroes and Shadow the Hedgehog were pretty boring Sega games. Well, I haven't actually played Shadow the Hedgehog. Can I judge it? I think I will. Yes, Shadow the Hedgehog sucks even though I haven't played it. Everyone's said it's terrible though, so I'll stick with that. The original Sonic Adventure was pretty fun, so if they could add something which someone wouldn't literally breeze through it'd be nice. The controls of all 3D Sonic games have been entire shit. I say this because collecting rings while you've gained speed was hard, because you'd end up shooting HARD LEFT or HARD RIGHT with the analog stick. It wasn't like collecting rings was essential or anything but it was still annoying. |
Shadow the Hedgehog should not be hated for politicals reason (he SOLD OUT TO PRETEENS! OMG TEH GUNZ! SAW-NIK NEEDS NO STORYLINE!), yet it seems to be the cool thing to do nowadays.
Shadow was a VAST improvement over Heroes. It shouldn't win any awards, don't get me wrong, but aside from Metal Sonic Heroes was the worst 3-D Sonic game by far, not Shadow. |
That doesn't really make any less of a shitty game. Just because something is less shitty than something else, does not mean the game in question is not also shitty. Yeah, I used the word shitty a lot because Shadow the Hedgehog was, in fact, totally shitty. =(
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Was a fun rental, but I'd rather not buy it kthnx. Hate Shadow for shitty gameplay, not because he's fucking SHADOW. |
Shadow's a fine character. I mean "fine" by "ok" meaning "decent". Although that shiny new hedgehog I'm not too thrilled about, because Sonic Team keep bringing in new characters for completely anonymous reasons. But Yuji Naka's ditched them, so expect success for the new Sonic title.
Really, Shadow wasn't the problem, it was the FUCKING GUNS. And CARS. What kind of mainstream audien- oh, mainstream in general. Seriously I wish they'd just put more effort into level design, traps and so on, instead of making everything 2fast2furious to appeal to graphics whores. |
Most of the reason I've seen for he Shadow hate is that he's pretty much a clone thats just ANGST ANGST ANGST EMO all the time. I must admit too that the guns and driving (Why do we need some kind of fake ass GTA style gameplay in a game where the characters RUN FAST) were just totally nonsensical and useless additions to the series. Shadow's game kind of struck me as fluff with no substance.
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If this is sonic done right in 3d, and I enjoyed the other 3d sonics...
:cow: should this be awesome then? ignore the cow. Quote:
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I have played a demo of both the Wii version and the XBox 360 version. Both are amazing. The controls on the Wii version are really simple and the game has an instant charm. The one on the XBox has the fiddly controls inherited from Adventure 2. The Wii's outing into the Sonic world is awesomely smooth and very very pretty. Its noticably faster and cleaner than the 360 one.
(I work for a Video games magazine if your wondering in the UK, thats how I have played the Wii version). Personally I think Sonic is coming back big time and im probably gonna buy the Wii for Sonic alone, as Mario Galaxy is not the best game I have ever played. Shame they went for gimmicks and lost marios charm. |
The gameplay reminds me of those pseudo-3D bonus levels in old Sonics, like those in Sonic 2 and stuff. I'm liking it a lot! The biggest thing I'm worried about so far is the music I'm hearing in the background of this video. It's not exactly quality material.
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http://www.watch.impress.co.jp/game/...1124/snc02.jpg
Some new pics with dinosaurs here. - http://www.jeux-france.com/images1_5...ages_pages=128 and some other new pics here also. - http://www.watch.impress.co.jp/game/...061124/snc.htm |
That picture kicks ass and reminds me why I actually LIKE Sonic's post 1998 design.
Oh, and the pictures in the link are nice too. |
After the disaster of the Sonic 1 port and either lukewarm or total UGH reactions to Sonic 360, it will take a lot more than pretty pictures to make this game worth bothering with.
The Wii Sonic is pretty much the LAST VESTIGE of whether any future Sonic games are even worth salvaging anything for quite a while. Cause as it stands - the current outcrop is pretty crap. |
Watched the e3 demo and I must say it looks pretty good. I'm gonna have to get used to the tilting controls but that shouldn't be a problem. The sliding against a wall looks pretty cool...it reminds me of when Snake was doing that in the Blast Furnace from MGS. For the most part, it looks pretty much like when you had to go really fast in the 360 game.
Once again, I can't say anything final until after I've played the game even though the last game was freakin awesome. And hopefully after this game, maybe they'll give Jason the boot and Ryan the thumbs up. :D |
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And the point of Sonic is replayability and multiple paths through each zone. Speed is the other main thing I expect in a Sonic game. If they can get those two things right and keep the game simple, I will be happy. |
i was actually shocked that the new sonic for xbox360 failed
it looked so bad ass and even when i was watching the review (gametrailers) it looked Awesome i was one of the ppl that actually enjoyed sonic adventures i guess ppl aren't liking sonic in 3d in any format but i have high hopes for this sonic its fast pace/graphics are Awesome/uses the controller well and sonic is alone again FINALLY jeez forget that team shit if sonic does well that just opens another door for nights wii |
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I don't know why people are so hung up about the rails things. Personally I think this is a direction they should have tried a long time ago.
It's been what? Five games now and they've barely gotten free roaming 3D Sonic's correct? Sonic is the only series with time time that I've seen get progressively worse with each game instead of better. Perhaps it being on rails will force them to try it and approach/correct it from a simpler perspective. I say perhaps because this is Sonic Team and a lot of the talent from that place is obviously long gone and thier current track record doesnt give one much to go on... =\ |
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Oh, OK. Like Stafox then.
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I'm sensing mediocrity in this game as well. I won't be surprised if it does turn out to be another mediocre sonic game. I'll be more interested in the reasons the fanboys will make up for it's shortcomings. I just hope the game doesn't play anything like the Mach Speed areas in Sonic Next-Gen. |
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Alright, it seems like the hardest learning part of this game will be timing your jumps correctly, at least from what I saw. The person doing the demo seemed to have a little trouble at around 5:24. Here's another thought...how in the world are they going to do the bosses? Is it going to be running and hitting like in Sonic & Knuckles Mushroom Hill Zone? That would be very interesting to see how they're going to pull that off. |
I'm just waiting, and waiting, to see the thing that kills this game. It'll go out with a fantasticular bang.
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After playing the PS3 game of Sonic... i dont know what can i said, but hope that this will be a better game, because the new-gen Sonic is HORRIBLE!!! i prefer Sonic Adventures to that shit...
This games reminds me a little to Sonic R. |
The next gen Sonic soundtrack is too good for the game itself, sadly.
Makes me wish some of the 2-D Sonics/next good major Sonic gets a customizable soundtrack. |
boxart
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Its storyline has entered shitty JRPG territory. |
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I wish them all the luck in the world. :biggrin: |
I do too! They should have babies! =D
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To be honest, the only game to intrest me since Sonic Adventure 2 is Sonic Rush (Sonic Advnace 3 comes close damnit)
lets see how not being able to fall of the course fares. |
Does that box art lettering give anyone else an Arabian Nights vibe?
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Well considering the game's setting, no, no, not at all. =/
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He hides it inside him. Much like dog. =o
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Okay, first of all guys I'm the biggest Sonic fanboy in the world so if you have any qquestions just come to me. Now, I think that Sonic and the secret rings is gonna me a most awesomely pownage game (misspellings set aside.) I love everything about Sonic except for some of the older 3-D games I.E. Sonic R, Sonic 3-D blast, and those kind of games.
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i like the older sonic games and dislike the newer ones. all of the genesis sonic games were great (sonic 3 was the lowest point, but it is still far above adventure). adventure 2 was better than 1, and heroes was .. worse than adventure 2 (massive gameplay glitches and SHITTY HORRIBLE VOICE ACTING). the advance games are ok, but they're way too easy. i remember playing advance 1 and just holding down RIGHT for a long-ass time and beating levels if i timed jumps right. i'm hoping sonic&the secret rings doesn't suck, but i don't know! it might!
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...yeah. Boxart scares me for some reason. Does the hedgehog think he can top Negi Springfield in the pimp factory? I THINK NOT.
And as for storylines, Sonic HAS had some plots (cutscenes in 3&K anyone?) and I actually like the new ones: they're just presented in such a cheesy manner that they're hard to like. But then again Sonic has ALWAYS been cheesy to me. Guess it's part of his charm. |
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Sonic will probably end up much like Castlevania where the 3D versions just don't stack up to the old school side-scrolling. Sonic Rush on the DS got wonderful reviews (probably the highest since the Genesis days) and the Sonic Advance games were also pretty good. Looks like the DS is the place where franchises unable to jump to next gen go to to return to their 2-d roots.
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Ok 2-D was excellent for sonic, but with the rail system on secret rings it looks like the good old sonic "no crappy camera angles" will be back and cotrol problems will be gone.
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WELL JUST IN CASE YOU DON'T CARE, I HAVE OUR THE NEWS UPDATE
Accordin' to BlackArms off of gamefaqs, with PICTORIAL EVIDENCE: Quote:
http://img382.imageshack.us/img382/4108/dscf0129ds7.jpg |
Yeah, I've been very interested in this game ever since it was first shown, and that basically confirms its awesomeness. Can't wait for some nice reviews. Sonic seems to finally be back. =)
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If that is acurate I'll be first in line to buy the new Sonic game. Sounds awesome, I agree: a mix of 3d graphics/2d gameplay could be just what the series needs. (It still feels weird to be playing Sonic games on a console other than Sega. ;) )
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The gameplay will take a little getting used to as well, because to me the Wii-mote is gonna feel like a steering wheel in this game. |
I'm guessing the soundtrack will have an arabic twang to it much like the game itself.
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So Sonic 360 is a terrible game with a fantastic soundtrack, and Secret Rings is shaping up to be a fantastic game with a not-so-hot soundtrack? Why can't the two just be combined?
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Because then we'd wind up with Sonic Heroes and everything would just be "adequate". :)
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Or because Sega blew all their budget on the so-called -more -important next gen Sonic game, that this game's music got the short end of the stick. Pity, since the other Sonic game had a great soundtrack and great vocals too. I got the His World theme stuck in my head.
And the VAs are from 4kids, so thats never gonna change...Oh how I hate 4kids. |
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That reminds me, is this game just Sonic or will there be any other characters from previous games like Tails and Shadow? I'd be really surprised if it was just Sonic. |
They're saying "just Sonic", but they said "just Sonic" for 360 too and we all see how that turned out :P
I've seen Amy, Knuckles, and Tails in screenshots that looked like some kind of Mario Party/Sonic Shuffle-esque minigames but no in game shots of them being playable. Every screenshot so far has been just Sonic. I really hope it stays that way. Don't get me wrong, I wouldn't mind the other characters if maybe you can open them up later like in the Advances but just once it would REEEEEEEEEEAAAAAALLY be nice to just have Sonic and for once have his controls and everything else perfected. Let's get him right before we worry about the rest... |
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Dubs, I think they're just for the 40 multiplayer minigames. I'm pretty sure this will be his solo game that we've been waiting for. If there are any other characters in-game they'll either be cameos/story or unlocked as playable after you beat the game. At least that's what I'm hoping.
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Anyone check out the new videos of Sonic at IGN? I think I am officially sold on it. From their recent playtest, even IGN said it is the best sonic game since the 2d ones. It is supposed to have pretty much flawless motion controls too. Also, they stated that it is the first game that actually looks like it takes advantage of the Wii's hardware.
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That was baseless fan assumption. But I'm fairly sure this is Sonic's first true Solo Adventure since... Sonic CD. |
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.... That actually looked pretty damn fun. :) |
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No, but many of the action games that are currently out take piss poor advantage of the hardware. I am speaking in terms of graphics. Most of the current Wii games don't even look as good as gamecube games. Sonic seems to actually be somewhat using that extra horsepower. Also, many current action games on the console have shit motion controls. Example: Marvel ultimate alliance. Who thought up the idea to have the camara rotation based based on the tilt of the nunchuck. and moving the nunchuck up to jump?!?!?! who wants to do that? Its like they didn't even think about the practicality of it. Further, Metal Slug. if they even thought for a second the obvious use of the Wii remote would be this. The nunchuck analog performs movement from left to right, the wii remote pointer acts as an aimer for the gun, much like a mouse. Wherever you point on the screen, the gun points, and the players animation follows in rotation in accordance withe the wiimotes position on screen. An obvious solution that apparently was not obvious to the devs.
So in short, my point is Sonics motion controls seem to be logical simplistic and natural to the design of the wiispecific controller. Thus it takes advantage of the hardware better than any current action game on the system. |
http://www.gmronline.com/info.asp?CatNumber=none0289
Soundtrack already confirmed for March 15. WTF. Oh, http://wii.ign.com/articles/757/757372p2.html Mark Bozon says it's number 4 in top ten anticipated. Feat not acheived since 2001. |
New Pictures!
I haven't said this in a long long time but DAMN this game is looking great. New pictures AHOY!...
1. Apparently the game thrusts Sonic into an alternatate universe based loosely on Arabian Nights. Knuckles plays the role of Sinbad, Tails as Ali-Baba, and Eggman as the king of Persia. http://smg.photobucket.com/albums/v6...scan0001-3.jpg 2. The bottom right corner has some really pretty designs. http://img.photobucket.com/albums/v6...scan0002-3.jpg 3. This is "The Erazor Djinn", whom I assume will be the big bad for this game along the lines of Mephilis/Iblis/Solaris, Biolizard, Liquid Metal Sonic, Chaos, etc. Looks to be a dark genie. Apparently another smaller female genie named Shaara (the same streak of light that follows Sonic in the IGN videos) who is "the spirit of rings" approaches Sonic for help in getting rid of this guy. http://smg.photobucket.com/albums/v6...t=scan0003.jpg 4. BIG OL' DINOSAUR THANGS http://smg.photobucket.com/albums/v6...t=scan0004.jpg 5. Boss monster thingy! Accompanying the main game will be 40 party minigames that can be unlocked. The rest of the cast will be available to play only in the Sonic Shuffle/Mario Party-ish minigames. http://smg.photobucket.com/albums/v6...t=scan0005.jpg Other pictures: http://www.watch.impress.co.jp/game/...0115/whf18.jpg - Playtime! http://img370.imageshack.us/img370/7...ings0829ad.jpg - Dinosaur Island Boss Battle http://img370.imageshack.us/img370/5...ings0848wg.jpg - Dino Island Boss Battle: Bullet Time http://www.dengekionline.com/news/20...whf_sega01.jpg - A picture of Shaara can be seen on the right side of the display |
After all the mediocre games it's hard not to be cynical about this one... the pace Sonic games should have has been translated pretty good, though the day they finally crack free roaming insain speeds will be a great one to say the least. Let's be honest Sonic's a freerunner on fast forward at heart, who wouldn't want to see him pulling off those kinda moves? As for this Arabian Nights thing... why Arabian Nights? Still the Sonic universe is pretty fucked in the story department anyway and since there's dinosaurs maybe it's time traveling to fix the plothole mistakes? XD
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40 minigames are just small multiplayer stuff that's separate from the main game from what I understand.
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As for this game, it looks REALLY good, and hopefully it contols well like they say. Sonic and I kinda had a falling out after Sonic Heroes... |
Natch, I think the only major Sonic with a poor soundtrack was Heroes. Shadow, if you push it.
Heroes was a fanbase pandering, and 3-D Sonic has never quite recovered since. 2-D Sonic, on the other hand, has always been excellent. See Advance 3/Rush for proof. |
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New Sonic: After tons of waffling back and forth through numerous time periods in order to to watch cutscenes and unravel ethereal secrets, Sonic must go super-saiyan to save the world/universe from various cataclysms brought upon by omnipotent end-bosses ripped straight out of shitty, generic JRPGs. Sonic is powered by the seven emeralds of chaos and magical princess tears. |
Magical princess tears? WTF? Since when was Sonic about saving the princess? That's Mario's job. Stick to what you do best, collecting endless amounts of rings and kicking Robotnik's fat ass, and we'll be ok.
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I find it even more ridiculous that the princess is a love interes for Sonic in that game, when he ALREADY has an annoying love interest, Amy.
Well can't expect them to write any decent plot for the game. Worst is alot of people eat up that kind of story and think its greatest thing on earth. At least this game has a more fantasy simplistic plot. |
I know the Next plot sucked, but can we let go of the past please? I found that "stop Buttnik/Eggman" plot stale after Sonic 2.
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I dunno - I think the Advances handled the whole "Sonic VS Eggman only" thing really well. The only game that you didnt fight Eggman at the very end was Sonic Advance 3, and in a sense it was executed just as well since Gemel/Emerl was a "end monster" that directly involved Eggman right down to the very end (to the point that you actually wind up fighting with him).
I beat Sonic Rush just last night and found that it also handled the old school "Eggman as the final boss" concept amazingly well. Nega didn't betray him like every other side monster or character does and it was just executed perfectly IMO. To be honest I find the "giant mutated monster goes horribly awry and attacks everybody at the end" storyline to be the staled out plotline. We've seen it with Chaos (which was awesome at the time), the Biolizard (who literally came out of nowhere), Liquid Metal Sonic (to the point that we don't even see the real Eggman until the end of the game), and now Solaris/Iblis/Mephilis. I don't think I'm missing anybody from the 3D era.... Its OK once in a while, but I think a lot of people would like something different, you know? Rattle it around or put a different spin on it like the handheld games did I think. Introduce a plot twist or three? That may be why no one talks disparagingly about the handhelds at least in that sense. Otherwise it just becomes very predictable. |
So basicly, this game is about fighting a evil dark genie...
Wait a minute...evil....DARK GENIE?! Oh Shi-! DARK CLOUD'D! "OW MY ENTIRE WORLD!!!!" Also, Knuckles looks like a twit in that outfit of his. |
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This took far longer than I expected it to... was it worth it? Not really, I mean Jesus Christ my drawing skills are usually better than this oh god what's going on |
LOL...that's actually pretty good. Ugh, I remember watching that movie too. Had to relive it about half a year ago thanks to KH2.
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Heh, that's nice, Josh. You forgot to fill in the color for his left glove though.
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Sorry, I was half-asleep when I made it. |
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YOU SIR, ARE A HERO Needs moar Keyblade though |
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not realy, I liked dark cloud, and hey, if the shoe fits, wear it.
Plus, anything that gets Knuckles into an incredibly stupid costume is auto win. |
http://www.youtube.com/watch?v=bcvRIIOMJWw
Well if it's one thing Sega's never failed at, it's the motherfucking soundtrack. More awesome as usual. |
Excuse me?
I couldn't hear the soundtrack over the constant ring noise, but from what I did hear it just sounded like bland everyday music with some guy vocalizing. |
"WHO'S GONNA ROCK THE PLACE, WHO'S GONNA ROCK THE PLACE, PLACE, PLACE". Well I sure hope the answer is Sonic. :cmb: Also there's a pre-order bonus for this now at EB. Apparently it's a wrist band. Pretty exciting!
http://www.ebgames.com/common/images/lbox/B230048Ab.jpg |
Clasic sonic style on the wristband?
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http://youtube.com/watch?v=yCplzkpFeCo
Extended trailer. It looks like I'll have to retract my statement about the soundtrack, the main theme is awful. I did like the music in the first link I posted though. Also Shadow shows up in multiplayer. Looks like the game is doomed... :rolleyes: |
The only thing to really be worried about seems to be if they'll actually complete the game and not release unfinished garbage out (like Sonic Next-Gen).
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Once again: GREATEST GAME!!!!
Who's that purple-haired demonic fag? Is that the "dark genie"? Oh god. This is shaping up to be as stellar as the last game. Chances are the end result will be another super-repetitive shit-on-a-disc title that this time around can't decide whether to ripoff Mario Party or Prince of Persia. |
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Cause if there's one thing that's more fun than anything, is tripping up in an on-rails section and crashing head first into an invisible wall. I'm not joking, I stoped playing once sonic just sorta spireled into that invisible wall in the run section of Emeral Coast in Sonic Next. |
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Just look on the bright side:
THERE'S NO BIG THE CAT. |
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...Wow, look what Sonic Team has done to us. We seem to begging for them to make a title that's at the very least playable and/or "decent". Doesn't that depress any of you, at all? :( |
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HOLD IT!
But it's not being done by Sonic Team, non sonic team sonic games tend to be awesome. Sonic Rush, the latter half of the Sonic Advance games, Sonic R. |
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3-D Sonic has sucked since SA2. Yes.
But I like the part where we ignore their 2-D offerings, which are far and away are at least "decent". I don't really care enough to get depressed over Sonic Team's idiocy--their 2-D games are good and Sonic's not the only mascot who has problems in 3-D but still has good 2-D (looks at Megaman and Castlevania). If it's anything depressing about Sonic, it's the fans. They're fucking terrible. On the one hand we have the 3-D fanboys who buy the crap and call it good. Then we have the GOD FUCKING AWFUL 2-D fanboys who blame the fall of the Dreamcast on the Sonic Adventures and are entirely convinced that Sonic died in 1994. Don't even get me started on the constant wars and all the political, completely childish and exaggerated hate of Shadow. See, I can be bitter too! :( |
The way I see it, Secret Rings is a compromise between old and new. From the looks of things the "save the planet and the princess and meet awesome NPCs and HEY HAVE AN HOUR OF CGI" stuff is at a minimum and gameplay takes precedence. However, there are always going to be people who hate it because it's still the new Sonic design and it's in 3D, and the other group who won't buy it because Shadow isn't in it. :(
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http://i108.photobucket.com/albums/n...characters.jpg |
Silver, Cream and Blaze...
Oh dear, what happened to the 50 or so other characters? |
Wow...that's it in multiplayer? Just 8 characters? I figured they would've stuck Rouge in there too and maybe Eggman.
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I thought it was agreed that Advance 3 and 2 were very good games.
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The first Advance was very fun. The second one was alright until I got to the part where I had to find the Chaos Emeralds to unlock the true ending. Unlike the first advance where all you had to do was find a spring, this one required you to find 7 rings in an area and complete the special stage. That task was just a pain in the ass for me. I'll go back and finish Advance 3 someday but the levels just weren't as great as the previous Advance games. I think what stopped me from beating it entirely was the fact that I didn't know how to go about collecting the emeralds. Now I just read that to get to a special stage you have to find a special spring. If that's the case, then hell yeah I'll go back and finish Advance 3. Can someone confirm this?
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You didn't like the levels of Advance 3?
Shame. I thought the level themes and design were the best of the bunch. Chaos Angel and Ocean Base especially so. In Sonic Advance 3, getting the special stages is a bit more long winded--you need to find ten(10) Chao in each Zone (go into the garden to see the spread for each level). Once you collect each one you don't need to do it again. Ever. (Unless you reset all data). Once you have all of them, go through the stage and collect the key (easy to find, often right in the middle of the path) and complete the stage without dying. Find the spring in the zone entryway and BAM, special stage access. If you phail, simply collect another key. Advance 2 felt worse than 1 and 3 because the levels felt all alike--the only difference was palette design! And the bosses were irritating the first time but then became too easy for subsequent plays. |
Damn...I remember there was a reason for the 10 chao and that was it. :( Well, sometime I'll give the game another chance because I'd like to complete it, just like I might give Riders another chance so I can complete it. Really, I'm being serious. Maybe if I beat Advance 3 I can have a better understanding as to why it is liked.
By the way, I didn't like what they did in Zone 2 where they used the Green Hill Zone theme. When you're on the map it isn't that bad, but when I started playing the actual zones it just didn't sound right. The one from Sonic Battle sounds better. |
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incorrect. Mortal Kombat is this way too, but the people behind the games finaly woke up and gave us a couple of good games with an original fighting engine. as for the sonic game itself, meh. I think Sonic died after Sonic Adventure 2. |
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As far as his 2D adventures go, the Advance series were pretty good. Would you guys consider Rush for the DS 2D or 2.5D? Either way, Rush was a pretty good addition to the series. For those who are thinking about getting a PSP in the near future, be sure to check out Rivals. I've only beaten Sonic's story so far but it's been a challenge. So far it's been good. So we'll be seeing this new game for the Wii in about 2 weeks. After that, it'll be a while before we get any new 3D Sonics, probably a year or two. :( |
There's no battle to be had. Shadow the Hedgehog and Sonic Next-Gen were horrible quality games. There's no fight to be had there.
I want Sonic and the Secret Rings to flop just so I can see the reactions of all those calling this game the "last chance for sonic". So when a new Sonic game with new gameplay comes along and has a good trailer, I want to see if those same people come back with "okay THIS is the last chance, it really is". |
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If I were a diehard fanboy then I would like EVERY Sonic game that has come out. That is not the case, as I've stated before. However, I've gotta agree that we can't really conclude anything until the game comes out. I'm worried about the story and the gameplay. I've seen how the gameplay works but I want to experience it for myself before I make any conclusions.
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Also, it seems that more characters are able to be unlocked, it's true I read it on the internet. |
I think the article is saying that the unlocking of various characters only factors into party mode and not the main game, which would make sense if you think about its context and all.
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Lots o' new videos at International Gas Network. If you can't be arsed with their endless adverts for public toilet scented deodorant for men or whatever, I've uploaded them to YouTube. Because there's nothing better than highly compressed videos on the internet!
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I loved the Advance series though. |
Am I the only one who liked the running bosses in Advance 2? I thought they introduced a pretty good challenge factor not seen in Sonic games before boss-wise and found myself impressed by them.
Of course some people hated them just because of said challenge, so.... **shrugs** |
The bosses were the only good point of advance 2.
Everything else was meh. |
http://www.sonicstadium.org/board/in...howtopic=25864
A verdict is in. ONM gives it an 81%. They say that this game has some frustrating moments as well as the minigames being too short. This sounds like this could be the legitimately hardest Sonic game ever made. Sonic 2 GG/MS hard. The only thing that might discount this review is the fact that they gave Red Steel a 91%... but then again they admitted they were blatant dissenters with that score because they actually liked the controls. We'll see how the game plays out with IGN and GS. |
Definately picking this up. It just sounds like minor things detract from the game at first, but become more managable as the game progresses.
I'd say the problems could be ironed out with a sequel! |
http://www.1up.com/do/reviewPage?cId=3157332
7.5 Rather high for a 3D Sonic game! Still waiting for more reviews to show up even though I plan on buying it regardless of scores. |
I've heard the music is comically bad and there aren't as many open levels to just...finish as there should be (too many objective-based levels) but it looks great. I plan to pick up my copy tomorrow.
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Sweet. I want to pick it up this week, but Circuit City is giving a $10 gift card with Sonic next week. Maybe I'll wait, so I can save my $10 BB card for something else.
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http://wii.ign.com/articles/766/766214p1.html
IGN gave it a 6.9 Wow.... If IGN didn't like it, that means it's really good. |
^...huh?
Places like 4chan and Gfaqs are flaming it to death for that score. Considering that the main reason the score crashed because it was too hard... huh. |
Gamespot gave it a slightly better 7.6.
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Then again, the more recent Sonic games were broken as hell. I seriously think the only good one was Sonic Adventure 1 regardless of what problems it had. :|
This means I should actually give this one a shot. |
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I've learned not to trust ratings from shit like IGN and Gamespot anymore. What matters is if you play it and if you like it. They give a game a shitty rating, the game turns out to be good, at least it has from my point of view.
I plan on picking up this game at either CC or Wally World tomorrow. Trauma Center is really pissing me off (stupid Deftera!) so I'm gonna hold off on beating that game and work on this one. |
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I like how none of the reviewers thus far can agree on what is wrong with the game.
This tells me that they're just nitpicking and that it is more than likely an enjoyable game. |
Wal-Mart didn't have it, Circuit City says they're getting the shipment in Saturday. Bleh. I might try Gamestop next. Anyone get this game yet?
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I picked it up and played a bit during my lunch break. The game supports 480p and widescreen so it looks nice on my TV. The controls feel a bit weird but I think I can get used to them with more time playing the game. The music makes my ears bleed. It's very, very bad!
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Well I got Sonic today and I gotta say I am not dissapointed at all. I really honestly enjoy the game. The graphics are awsome, finally someone is using my Wii the right way :) The gameplay is great. Finally I feel like I am playing a twitch action 2d game but it is in 3d and looks awsome. Good job Sonic team finally. Yes the music is bad, and I mean bad, but at least its kinda funny. So far the stuff that plays in the levels is not as bad as the menu music.
Really I can honestly say you can throw IGNs reveiw out the window. I would say a 7.5 is more accurate but I would even go as far as giving it an 8.0. THE CONTROL ISSUE IS NOT AS BAD AS THEY SAY IT IS. So far I have had little trouble with the controls. Yes you need to get used to them but literaly it takes one run through the level to get you used to the control scheme. Really, the backing up thing is the only issue so far, but once you get used to it it really posses no problem at all. Surely not enough to knock the score down as far as IGN did.Honestly it hasn't caused me any problems yet except for the initial learning of how to back up. Maybe it will piss me off later, who knows but so far no big deal. I would suggest that anyone with a Wii at least rent this game because it really is the first true Wii game, you probably won't be dissapointed. One annoying thing to add: the tutorial is a little longer than it should be but it does at least explain the controls well enough. |
Hooray! It's the best 3D Sonic game yet! And on top of that, it's actually adequate!
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lol nothing comes even close to the first Dreamcast game yet but at list it's finally a step into the right way again.
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Goddamit why do I have to move right when the good stuff comes out?
I have to wait till MARCH to get this game in Australia. |
well March isn't too far off. I personally think this game is way beter than the first Sonic Adventure game on DC. Sonic adventure = too much wanna be Mario platforming and not enough Sonic. This one is at least all Sonic stuff.
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*shakes head* Sonic Team, if I don't hear any Crush 40 by the end of this game there will be hell to pay. You'd think they would've learned their lesson last time with the last Sonic game...the main theme sucked. You hear the Crush 40 remix of His World and they did a MUCH better job than those other guys.
If I counted it right, there's 7 levels plus the tutorial...unless when I unlock another level another question mark option comes up. Although there's 7 levels, there sure are a hell of a lot of missions to complete in those levels. There also seems to be some unlockable stuff too. Right off the bat, hats off to Sonic Team for allowing me to change the voices to Japanese with English subtitles so I don't have to put up with 4Kids. So far the music is so-so and the story is also so-so. The gameplay, while I'm still trying to master it, is very impressive. I'm not used to having to tilt Sonic left and right while he's running the whole time. It's a little tricky, especially the timing of the homing attacks. I played a little multiplayer before I called it a day, and decided to go with the one called "Treasure Hunt." Basically it's almost like Sonic Shuffle in a way, except your moves are determined by what you place in a minigame. I still have my doubts, but I've only played it for a couple of hours though so I can't really say much when I've barely touched up on it. |
YOU HEARD SUPERSONIC, EVERYONE. Do NOT play this game until we've heard his incredibly valuable and coveted final input on it!!!! His opinions are the most important of all!!!
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...wait a second, why are you even still here? You heard the verdict. If Sonic still ain't your cup of tea then dripping sarcasm does nothing more for this thread.
Oh, and evilboris, there aren't any camera problems, and learning the controls is the only real "control problem" of the game. I've waited to hear a Sonic game described as "hard" without "camera problems and shitty controls" for years now. |
the controls are fine, they take literally one run through a course to get used to them. I can't really call that a steep learning curve. I am glad the game is hard, I bet all the weeping pussies that whine about the difficulty could never dream of beating contra 3 on hard mode without cheating, or Axelay, or raystorm.
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Just wondering, how long did it take you guys to get used to the controls? Or have you even gotten used to them yet?
Edit: Well garth posted about the same time I did so whoops. Question answered. |
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This is the best looking Wii game so far, and I'm not just overlooking anything. Yeah, the music is comically bad, but who cares? From game analysts, I've come to agree on the music part and one other thing: the lack of open levels. Yeah some of the missions are different, but they're the same level. As far as the camera goes in this 3D game, it's really great. You end up playing as sonic from every angle short of an upskirt camera shot. Half the time the camera is moving and you think it's a cinematic, but you've got the control. The transitions in these camera angles is what really impresses me about the game. The handling yeah, it's tough, but the game itself is tough, so don't blame it on the controls. Have fun completing this game. And by which, I mean Castlevania complete. Gold rank on all of them, all the fire souls, etc. I struggle for bronze on most of them, so enjoy a real challenge. As far as I can tell, you use two buttons in the game, short of the menu controls. Allowing a Wii title to do this is really a plus, and I'm impressed. I've played through the first world and have started the second and I'm looking forward to the gameplay content. If you're good with Excite Truck, this won't be as scary as it seems. Oh, and fuck the minigames, get Mario Party. |
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And thank f-ing Christ for Japanese voices options, if some moron decided to change it for the Aussie release, so help me GOD someone will die, I don't wanna to deal with 4Kids BS. |
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At least they have Mike Pollock. |
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Here's my two cents, after playing through the Prologue and a few levels in the first world:
Music: I'm a sucker for cheesy music, especially guitar riffs, so I like what I'm hearing. It's so over the top bad, it's actually enjoyable. Voice Acting: Sucks. I think I'll try Japanese voices tonight. Gameplay: Controls take some getting used to, but overall, it's good. Tilting the Wiimote to move side to side is intuitive, although a little slow when you're used to Excite Truck. Dashing isn't just "push the wiimote forward" as the tutorial would have you believe; at least for me, I had to flick the wiimote, like in Zelda with a sword. This wears your arm out fast. My major complaint is the lack of a spin jump. The only way Sonic can kill enemies is to jump when they're off in the distance, then home in on them. If you don't see an enemy until you're almost on them, you're out of luck. Multi-player: I tried a bit of Treasure Hunt, and while the mini-games were fun in small doses, it just went on and on. I got to Round 11 with no immediate end in sight, so I just cut it off. Bottom Line: Must have title for anyone looking for a innovative platformer, or just a good Sonic game. |
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So did anyone actually get this game?
I did. Controls are a bit tricky to master, but otherwise a fun game. Just got to Levitated Ruins. It's amazing. Music is awful, though seven songs are on my hard drive. Three are so bad they're good and four are decent. Everything else = ear bleed. DINO - IT'S A JUNGLE! - DINO! - THE WICKED WILD! |
Any chance you can mute the in-game music?
As for the reviews, considering how genuinely bad all of Sega's previous attempts at this have been, you can hardly blame people for expecting to hate this one as well. That said, has anybody who's not and out-and-out Sonic fanboy weighed in, yet? I'm curious to hear from someone who wasn't going to buy this whether it sucked or not. |
I'm not a Sega fanboy, and I weighed in. I've played up to the 3rd world (factory) since my post, and my opinion mostly stays the same. The music has gotten noticably worse, since it's really unbearable on the 2nd and 3rd worlds. Control is tricky in places, but once you get the hang of it, it's ok. I'd still recommend buying this game, if only for the novelty.
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I am not a sega fanboy at all and I like this game. It is simple but challenging as hell. It has great graphics and it is very fun. Don't overlook this one as just another 3d sonic game cause it is far different than any previous 3d sonic attepmts and is closer to its roots than the other 3d Sonics. I recommend getting this game if you have a Wii, even if the music blows asschunks.
BUTTROCK SUPREME :edgarrock: |
You see, this is where they should have borrowed from BIG DAMN TRUCKS' in-game music selection from the SD card. I'm still on World 2, but I'm really enjoying the experience.
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well as of about 5 minutes ago I have officially finished all of the challenges in the game. I have not scored gold or even silvers on all of them but I have pretty much at least a bronze on all except maybe the last levels perfect challenge. And I do have a lot of gold and silver medals toward the first few boards. Anyone else finish all the challenges yet in this game?
my most memorable one was the perfect challenge on the pirate level where you can't get hit by anything and they are throwing cannon fire and spike balls at you the whole time. My wii-mote almost went through the window on this one. The final levels perfect challenge almost sent my wii-mote flying too but I was able to hold back. So I sucked it up and just finished the damn thing really carefully and slowly w/o a medal. |
I don't know, this game kind of bores me. The levels i've been to so far are kind of tiny and there are only so many meaningless tasks like "kill 5 enemies" or "collect 99 rings" I can handle in a sitting. Outside of the graphics, I don't think this game has much to brag about.
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thats about how i feel. Ive also put to much time in this friggin game. Trying to gold medal all levels....blech....ill pass on that. I did gold erazor Djjinn though so im set. |
yea, some of the freaking challenges, like the later perfect challenges are too damn frustrating to try and get golds on. But I have had a lot of fun with this game even with the frustration. At least it isn't a pushover game like most 3d games nowadays.
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I'm not sure if the Wiimote needs new batteries or the sensor is faulty, but I just started the game and Sonic isn't responsive at all. I know its hard initially, but it seems like Sonic isn't responding to where Im tilting, I tilt right, he goes left. Or doesn't move at all.
How do you tilt it properly? EDIT: BAH! Never mind! I WAS HOLDING IT WRONG! You'd think they TELL you how to hold it before you start the game, I assumed it was the remote control pose. Bad part on Sega. This isn't a PS2 controller where there's only ONE way to hold it. >_< And god the music, if there's only a way to mute it... |
It shows you how to hold it on the title screen! :tpg:
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Weird.... It didn't on mine, did I skip it by accident?
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Oh wai-
http://i2.photobucket.com/albums/y13...lax/sawnic.jpg Yeah, I don't blame you for not noticing that crappy little icon. I thought it was much bigger when I first played. Maybe I'm thinking of exciting big damn trucks title screen or something. |
That thing? I thought it was some ancient Arabian relic symbol or something artistic.... O_O And I was pressing the start button really quickly... The "the controller is used sideways" warning was more obvious when I was quitting the party games and it popped up.
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lol ancient arabic symbol...
Can't really blame you for pressing the start button really quickly to get past the menu music......blech its awful. Somehow the singer is the same guy that sings for Yoko Kanno on most of her soundtracks (cowboy bebop, ghost in the shell, wolf's Rain) I have listened over and over and I still can't believe it is him. |
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