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-   -   Sonic dying a slow and painful death... (http://www.gamingforce.org/forums/showthread.php?t=5234)

Technophile May 3, 2006 04:15 PM

Sonic dying a slow and painful death...
 
Sega just released some more scans of the next Sonic title to hit the PS3 and 360. Those of you who saw the pictures know what I'm talking about when I say it looks odd. The visuals just don't have that sonic style anymore. The enviroments are made to look very realistic and devoid of any stylized touches. Sonic looks very out of place roaming around in there. However, that's fine. If the game's good, I could get past that. This though, is a different story:

Quote:

The other interesting bit is that Sonic will employ breakdancing moves to fight his robotic enemies
OK this CAN be awsome (in that so ridiculous it's kick-ass sort of way). But, considering what an insult Sonic Heroes, Riders and Shadow the Hedghog were to fans of the series, I just can't bring myself to get all optimistic. It's like they keep trying way too hard to make the Sonic franchise more and more badass, and yet, in the process, it just keeps getting lamer and lamer... :(

source

Grawl May 3, 2006 04:19 PM

The game looks really great to me, actually.

Gechmir May 3, 2006 04:35 PM

Shadow the Hedgehog & Sonic Heroes are the lowpoint of Sonic. It'll be hard to top those on being bad games...

I like the Graphics. I'd really prefer it if the game play stayed semi-2D like Crash Bandicoot stuff did.

Josiah May 3, 2006 05:28 PM

Breakdancing? So...what, it'll be something like Moonwalker only it's Sonic and not Michael Jackson? :eyebrow:

russ May 3, 2006 05:35 PM

Slow and painful death? I am pretty sure that Sonic died pretty swiftly, in like 1994 after Sonic & Knuckles was released.

Newbie1234 May 3, 2006 05:45 PM

Quote:

Originally Posted by russ
Slow and painful death? I am pretty sure that Sonic died pretty swiftly, in like 1994 after Sonic & Knuckles was released.

I agree, I stopped being a fan of Sonic a long time ago.

Golfdish from Hell May 3, 2006 05:46 PM

Eh, I liked Sonic Heroes. I think it's one of the best 3D action-platformers around. A couple frustrating spots (mostly involving Sonic's homing attacks) and a flaky camera (which is usually a killer for this type of game, but it doesn't hurt here as it would a slower game, like say, Mario Sunshine), but good fun nontheless once you get the 3-character mechanics down. I loved the designs for the casino levels.

Haven't played Shadow or Riders though...Riders looks pretty awful from what I've seen of it (in action and in still shots). Will probably pick up Sonic Rush for the DS once I'm done with Peach (though I might hold off, in favor of New SMB).

Solis May 3, 2006 06:21 PM

Isn't the comment about "breakdancing moves" just an exaggeration? Sonic always does little flips and such on the snowboards and after he homing attacks enemies, I don't think they mean he's going to literally break down and start fighting enemies Parappa the Rapper-style.

But here's a few more complete scans (at least it shows the text): http://jeux-france.com/news15576_son...en-images.html
The comment in question about breakdancing moves was the caption for this picture (strangely the text was blurred out in the other scans). Looks to me like it's just a new dash-slide move or Sonic recovering from being knocked to the ground more than an actual dance.

evergreen May 3, 2006 06:34 PM

Quote:

Originally Posted by Josiah
Breakdancing? So...what, it'll be something like Moonwalker only it's Sonic and not Michael Jackson? :eyebrow:

So there won't be little kids?

Lalala May 3, 2006 06:35 PM

Quote:

Originally Posted by russ
Slow and painful death? I am pretty sure that Sonic died pretty swiftly, in like 1994 after Sonic & Knuckles was released.

The only reason why I play Sonic & Knuckles is so I can connect the cartigage to the Sonic 3 game. Personally connecting those to games is probably the best Sonic game ever.

Adding a shadow the hedgehog ruined Sonic. Sonic Adventures sucked horribly, and so does the newest Sonic game, Sonic Riders. It has horrible graphics.

Eleo May 3, 2006 06:51 PM

Quote:

Originally Posted by Josiah
Breakdancing? So...what, it'll be something like Moonwalker only it's Sonic and not Michael Jackson? :eyebrow:

I actually though of Zoolander, but I see what you mean.

I don't know, Sonic died because it didn't translate well into 3D. Running down platforms super-fast is fine, but it's the part where you actually have to fight enemies that messes it all up for a 3D Sonic game. This was especially evident in the isometric Sonic "3D" Blast, and still in Sonic Adventure. The tried to cure it in Sonic Adventure with homing attack and such, but it still didn't quite work out. You couldn't chain enemy destruction like you could in in other Sonic games.

But how do you killed Sega mascot? What will replace it?

map car man words telling me to do things May 3, 2006 06:54 PM

http://jeux-france.com/Webmasters/Im...0623_2_big.jpg

Is it me or does Sonic's "hair" (or spikes if you will) seem to look exactly (curved outward) like Shadow's in this shot? And why's he have to look so angry all the time? :(

Also of note for dejected Sonic fans, the new Sonic Rivals game for PSP looks similar to Klonoa in gameplay style (2D movement on 3D backgrounds), but the constant presence of a second character makes me think it's either multiplayer Sonic 2 style, or (worryingly) some kind of gimmick in the gameplay, say, constantly having to race another character through the stages or something.

Eleo May 3, 2006 07:02 PM

Sonic's not angry, he's just got attitude.

Where the hell is a NiGHTS game at.

Gechmir May 3, 2006 07:06 PM

With SEGA in its current condition, wishing for a new NiGHTS game isn't the best thing to hope for... ;( They'd desicrate the series if anything.

Kaiten May 3, 2006 09:11 PM

This game looks to be the most promising since Sonic Adventure hit the DC back in 1999. As long as I can run hellishly fast (more so than any other game) and have great gameplay to go with it, I'll be happy.

Enter User Name May 3, 2006 09:56 PM

I think those screen shot don't really show much, so I can't really comment on those. I do remember seeing some kind of shot of the game a few months ago that did resemble old sonic games.

I don't expect much from this game anyway. Since Sonic turn into 3d games, I don't think the series has been very good at. It's too hard for them to make a super fast paced platformer in 3d without sacrificing control. Meaning, it will be too hard the control the game or it just feel like the game is in auto pilot half the time. It still think they should just go back to a 2d game, with 3d effects, similar to Viewtiful Joe. I think they can make a fantastic game that way.

evergreen May 4, 2006 12:23 AM

Maybe Sonic's just sliding.

Tails May 4, 2006 12:28 AM

Breakdancing? Get real. I don't even look forward to this stuff anymore, it's saddening. :(

Karasu May 4, 2006 12:44 AM

Maybe this breakdancing is going to be like a sort of Capoeria [sp] type of thing...you never know.

As for Sonic...well I think with all the new graphics and what not, Sega wants to show how his attitude is truly like, now that they have the ability to. Meh, I don't know.

As for someone saying Sonic died Circa Sonic + Knuckles...hmm...I can't say died perse...but for some reason, the sonic games after Sonic 2 changed drastically. The music, the graphics, the sprites [Sonic looked smaller imo, and more dark blue, as compared to his early games]. Now i'm not complaining at all, but..I just don't understand why they had to change everything. It definitely became more serious, more dramatic in a game sort of way.

I must admit though, the Sonic 3/Knuckles story was awesome, how it spanned two games and how you can turn into Hyper forms of Sonic, Knuckles, and Tails. Truly good.

Infernal Monkey May 4, 2006 12:52 AM

Quote:

Originally Posted by Qwarky

Also of note for dejected Sonic fans, the new Sonic Rivals game for PSP looks similar to Klonoa in gameplay style (2D movement on 3D backgrounds), but the constant presence of a second character makes me think it's either multiplayer Sonic 2 style, or (worryingly) some kind of gimmick in the gameplay, say, constantly having to race another character through the stages or something.

Yeah, it's pretty much just another Sonic racing game. ;__; Except with a few more platforming elements to trip you up as Shadow wins the race by cutting himself for a speed boost. Developed by Backbone, too. The team that made DEATH JR. Quality ahoy! And this new Sonic for PS3/360 looks about as exciting as Sonic Heroes and Shadow the Hedgehog combined! Flaccid for gameplay.

Grubdog May 4, 2006 12:54 AM

Sonic Rush 2 is our only hope for another good Sonic game... and then Sonic Rush 3.

evilboris May 4, 2006 06:25 AM

Quote:

Originally Posted by Grubdog
Sonic Rush 2 is our only hope for another good Sonic game... and then Sonic Rush 3.

And then Sonic Rush 4, and Sonic Rush DX and Sonic Rush Radical Fighters and Sonic Rush CD. All before 2007 ends.

Personally I think that Sonic was still fun till Sonic Advance. Adventure was a strong mediocre game, but also possibly the first worthy try at a fully 3d Sonic game, so you could admire them if for nothing else but because they could have seriously screwed it up. Adventure 2 was the same just with some ridiculously annoying parts taken out - and you could play as Robotnik. Still wasn't perfect, but at least it looked like they were improving.
Advance at least heavily took on the nostalgia factor and only made a few gameplay changes which worked out as you could play it like the old games as well as employing one or two new tactics (heck, the air dash with forwardx2 was a nice addition for example).

After that it all went ridiculously gay. Sonic Heroes? Pinball Party and Battle? Full frontal view on Tails cornhole in the intro of the the next Advance game? Link up your GBA to Phantasy Star Online to get a Tails Chao in the chao garden of Sonic Pinball Party (unlockable after beating the game for the 53rd time) which you can then send to Sonic Adventure DX, raise it, and transfer it via the chao garden of Sonic Advance 3 into Sonic Heroes to unlock the true ending which was more true the the final ending? What the fuck is that shit, seriously?

Monkey King May 4, 2006 08:24 AM

Those screenshots look an awful lot like the mock-up movie Sega put together a while back to showcase what they might be able to do with the next round of consoles. I don't think they have anything to do with the actual game Sega's putting together.

The breakdance-fighting isn't necessarily as bad as it sounds, though. It worked pretty well in Sonic Battle, surprisingly enough. I'm not the only person who played that, am I? Besides which, I'm quietly amused by the reimagining of Sonic as a hardcore wigger.

Infernal Monkey May 4, 2006 09:00 AM

I dunno, IGN updated with a few new screens today. I think this whole Shadow the Hedgehog style is going to be the real deal for the next Sonic.

http://img486.imageshack.us/img486/7...0503110122.jpg

http://img486.imageshack.us/img486/6...0503110127.jpg

http://img486.imageshack.us/img486/6...0503110128.jpg

I guess they're sorta on the right track by having just Sonic again instead of eight hundred other characters all fighting for a level each. Unless they reveal eight hundred new characters at E3. GUMBAZZO THE GIRAFFE, EARL THE SNAIL.

Karasu May 4, 2006 11:58 AM

It could be the wind against his spikes. They have the techology to do anything with Sonic now, so I wouldn't be surprised if they let his hair flow like fabio.

I must admit, those screens look great. The detail is good on the levels.

Kolba May 4, 2006 12:33 PM

I echo the sentiment about the environments looking too real.

Half-Life 2: Episode 2
"Gordon Freeman joins forces with a big blue hedgehog in City 17 to deliver the final blow to the Combine."

http://img486.imageshack.us/img486/7...0503110122.jpg

Look, there's the Citadel looming up in the background. I thought that got destroyed?

speculative May 4, 2006 12:36 PM

Just what Sonic needs - generic FPS rundown-style backdrops. :doh:

evilboris May 4, 2006 03:35 PM

Quote:

Originally Posted by Monkey King
The breakdance-fighting isn't necessarily as bad as it sounds, though. It worked pretty well in Sonic Battle, surprisingly enough. I'm not the only person who played that, am I? Besides which, I'm quietly amused by the reimagining of Sonic as a hardcore wigger.

Actually if they do continue to "grow sonic up" that way, then in two years the duo of Sonic & Tails will talk like Bill & Ted and on the final level you have to "melvin" Robotnik. Followed by a Matrix clone.

vuigun May 4, 2006 03:37 PM

You all Sicken me!!!!.....because it's so true...:(

What kind of environments are these? It's a game about a blue hedgehog. I don't buy it for it to focus on realism because it already isn't like that. Sonic is suppose to be about fun "fantasyish" environments.

Does this display a focus on fantasy?

http://www.1up.com/do/slideshow?page...64&mId=2851431

It makes me think of a war game. I'll just be happy if they have a carnival or night-time level.

I just love how they have all of these "Ghost in the Shell" robots. :eyebrow:

From the bottom of my heart. Just Die Sonic. You're as tired as Madonna.

Breakdancing...please. Sonic is going to go down in even more shame then he's in right now.

Too bad the kids eat this stuff up so that means there will be enough money for a sequel...

Double Post:
Quote:

Originally Posted by Qwarky
Also of note for dejected Sonic fans, the new Sonic Rivals game for PSP looks similar to Klonoa in gameplay style (2D movement on 3D backgrounds), but the constant presence of a second character makes me think it's either multiplayer Sonic 2 style, or (worryingly) some kind of gimmick in the gameplay, say, constantly having to race another character through the stages or something.

Yeah, I saw that yesterday and I don't have high expectations for it.

Of course, there's going to be a new character in it. It's a hedgehog Princess who needs to get rescued (Dr. Eggman took her...what a creative storyline) because she know a secret or something.

There's also going to be a new Rival character. So, 2 new characters to shove down our throats.

Technophile May 4, 2006 03:50 PM

Quote:

Originally Posted by soniclover

Does this display a focus on fantasy?

http://www.1up.com/do/slideshow?page...64&mId=2851431

.


Y'know, that's actualy one of the more decent looking shots of the game. Only because it's the only shot that I've seen so far that shows Sonic's signature gold rings floating around. Which is the ONLY true Sonic-esque touch I've seen so far stamped on this instalment. :(

vuigun May 4, 2006 04:25 PM

The rings don't make me believe the game will be any less real. I don't like the fact that they are going overboard on the realism. It's a game about a blue hedgehog! That alone already lost 10 realistic points.

And the robots are just boring. Again, it's not ghost in the shell. It's Sonic.

It makes me wish they'd at least keep some of the old characters like Rouge the Bat...wait, I take that back. They'd just have Shadow in the game shooting up things.

Sin Ansem May 5, 2006 12:28 AM

You hear that? It's the sound of Sonic fanboys crying because they've outgrown Sonic! OH NOEZ!

Face it, Sonic's style has changed with his audience. We're outgrowing him because we were raised in 2-D land, and all 2-D efforts Post SA were little more than pandering-to-the-elder-fans efforts, even though Advance 3 and Rush were good. (Someone on this board told me that Advance 3 was Mario on fast forward. Which still makes no fucking sense to me.)

This game is truly impressive looking, although I'm weary of the Shadow the Hedgehog-esque looks around. Gameplay... I was impressed with SA2 and okay with Shadows, so if it's better than both of them I'll be amazed.

Breakdancing? Way to exaggerate and misinterpret screen shots guys.

Sonic: HEY DUDES I'm doing a sliding kick!

Robots: OH NOES HE'S GONNA BREAK DANCE *diez*

But also, Sonic Rivals looks to be made of lame and suck.

chato May 5, 2006 01:22 AM

hmm. This game looks good to me. I also heard a sonic game being made for the psp.

So this the infamous Sonic on the ps3.. This should be as good as the Adventure series, I hope. I never had a problem with any sonic games (of course Shadow the hedgehog) Rush did a good job, the Advance games had great music. Pretty much what all of you said.

Sonic still lives on not just for us old classic 2d-er's but for kids who are just getting to know about it. So we'll see , I guess. @.@

edit : and seriously, enough with the dull thread titles .

Grubdog May 5, 2006 02:10 AM

How anyone can defend this new direction is beyond me... what happened to all the colour?

Inhert May 5, 2006 02:19 AM

Quote:

Originally Posted by Grubdog
what happened to all the colour?

omg really good point! yeah what happen to them! well I never was a really big fn ofsonic but I did enjoy the first 3D sonic on the dreamcast but after that I think they did really improve the concept and was mostly the same thing. But yeah this was is really not going to help and even if the background look awesome (for any other type of game) that doesn,t really do good to sonic >.> I want all the flahys colors back and those little cute animal everywhere XD

Sin Ansem May 5, 2006 08:03 AM

No wonder I felt Shadow the Hedgehog-esque presence!

http://img228.imageshack.us/img228/8...genscan000.jpg

Shadow's actually in the game! Also this new guy, but he's some sort of fugly, so no one cares.

Sonic Team, stop character spamming! ARRRGGGH!

chato May 5, 2006 08:40 AM

Since he's a light colored hedgehog, his name will be Light then. -_-;

Monkey King May 5, 2006 08:55 AM

Quote:

Posted by chato
Since he's a light colored hedgehog, his name will be Light then. -_-;
I have this terrible feeling you're right.

I wouldn't care about the new stylings at all - if the games were actually any good. What's becoming painfully obvious is that Sega is banking entirely on graphics and h4rdcor attitude to draw in the target 10-14 audience, and hoping all the visual flash will mask the complete lack of actual effort going into the game.

It's the same widespread problem as the rest of the game industry: Sega has stopped employing game designers. Their staff now seems to consist entirely of marketing experts and graphics modellers. The game itself has become an afterthought. Continue to make the game cutesy and accessible to kids, but add in that hint of trenchcoat-and-katana badass to draw in the young teens. They're continuing with the same philosophy that crapped out Shadow the Hedgehog.

chato May 5, 2006 10:14 AM

Obviously since Shadow is a black hedgehog..why not the same ? lol

It is true that they spend alot of time on Sonic. Im sure there were other games in the sega days that kicked ass.

If they were smart , they would bring back Streets of Rage and Shinobi. Hooked up background graphics and simply classic 2d sidescroller =/.

SuperSonic May 5, 2006 11:14 AM

(too long to double space, doesn't mean I'm changing my ways, though)

After seeing that image of the three hedgehogs, I'm not too thrilled. They should've kept it as Sonic and Shadow probably. However...there's also the possibility that it could be a fused Sonic and Shadow? Maybe? Eh? Eh? Probably not...

All I have to say is wait until E3 before we start going to conclusions. So far it's just been screenshots. I want to see the actual gameplay...the low quality shit on IGN doesn't cut it for me. All I ask is for a good storyline, good gameplay, and the ability to switch to the Japanese voices. Remember kids, if it's 4Kids and not Ryan Drummond, it sucks.

As far as this Sonic dying a slow and painful death...I won't believe it unless this new Sonic game flops. Until then, I think that's bullshit. The Genesis games were awesome, yes...to this day, my favorite is Sonic 3 & Knuckles. However, I am SO sick of hearing people say "Sonic doesn't work well in 3D. I wish he'd go back to 2D..." WAHHHHH!!! Go buy a frickin Game Boy Advance and get your 2D hard-on there. And while we're on the topic of 2D Sonic, Sonic Advance 1 was awesome. Sonic Advance 2, a little aggrivating trying to find those 7 rings in a stage but it was alright. Sonic Advance 3...forget about it, I didn't even bother to look for the emeralds. Sonic Battle...decent, but I'd prefer a Gamecube/PS2/XBox version. Sonic Pinball Party...again, decent. Almost reminded me of the days of Spinball. Just when I thought the 2D Sonic franchise was going downhill, they bust out Sonic Rush for the DS and save it from doom. While I'm not too fond of the 4Kids voices, the gameplay made up for it. The special stages were easy to find, but not easy to do...which is fine by me. I'll eventually get a PSP and find out how this Sonic Rivals fares.

Back to the 3D stuff...when I first played Sonic Adventure, it was awesome. The transition from 2D to 3D for Sonic was a success, imo, with that game. Um...I'll just skip Sonic Shuffle...decent game, but they could've done better. Sonic Adventure 2 was quite possibly the greatest game, graphically, for Dreamcast. While it didn't have the run around and find levels element like it did in the first Sonic Adventure, it more than made up for storyline and the ability to finally play as Dr. Robotnik. I was a bit skeptical about Shadow at first, but he turned out to be awesome. The Adventure series more than made up for the Sonic games that were released on the Saturn.

Before I go on...I forgot about Sonic CD. Though it was the only Sonic game on Sega CD, it was one of the best from the 16-bit era. Also, that was probably the first time I heard songs with lyrics in a video game.

On to the somewhat decline in the recent Sonic games. Sonic Heroes was alright...while it didn't live up to the Adventure games, imo, it was still a great game. Then, we move on to...Shadow the Hedgehog. While I got to hear Shadow and Sonic say "damn" in English for the first time, that didn't make up for what this game was...slowdown galore. My problem with the game is what everyone else had a problem with...you were too busy shooting enemies instead of running through the level. If one good thing came out of this game, it had to be "I Am" by Crush 40, that song freakin rocks.

Sonic Riders...I'd enjoy the game if the controls weren't too freakin complicated. I dunno, I must be doing something wrong because I keep screwing up and I can't beat Jet (oh, bad idea to introduce those three new characters). Sure, I probably suck at the game...it's alright, I understand.

The point is...there's a trend here. Just when I think Sonic might be going downhill, he comes zooming back up to the top again.

He goes downhill during the Saturn era, but comes zooming back up in the Dreamcast era with the Adventure series.

He goes downhill with Sonic Advance 3, comes zooming back up with Sonic Rush.

He goes downhill with Sonic OVA, comes zooming back up with Sonic X Seasons 1, 2, AND 3.

Now I hope that with this recent downhill with Shadow and Riders, he comes zooming back up with the new Sonic the Hedgehog game.

I can't be sure of anything...I like what I see so far, but once again...I can't be sure of anything until E3. All I have to say is...don't count Sonic out just yet. He's still cool, true blue, with an attitude. :D

RABicle May 5, 2006 12:43 PM

Regarding the breakdancing how come Nintendo fans arn't screaming bloody murder at Smash Bros? Capt Falcon, Sheik, Gannondorf, Mario, Luigi and Samus all had breakdancing moves. They were awesome. They pretty much fit Sonic anyway. In fact Sonic 1 was to feature an animated Sonic breakdancing to the games music in a music test section, the animation alone took up most of the space on the cartridge but then someone digitised "Sega" and that HAD to go into the opening, so breakdancing was cut for 2 seconds of words.

Kaiten May 5, 2006 12:52 PM

Hopefully Naka actually tries to make a good game this time. I'm tired of the last great (or decent depending on your point of view) major Sonic game being Sonic Adventure 2. Couple that with the original Sonic Advanture, that'd make only two great Sonic games since 1994's Sonic & Knuckles. I wonder how fast the next Sonic game will be, 60fps will be a necessity though. Playing Sonic Adventures 1 & 2 showed me the difference 30 as opposed to 60fps can make.
Oh and SuperSonic, if you liked Sonic CD's music, you should really check out the link I have on my signature, it has a link to both the US and Japanese Sonic CD games.

vuigun May 5, 2006 01:17 PM

Three hedgehogs, huh?

I just really wish they'd stop saying stuff like "going back to the roots" when in reality they aren't.

The new hedgehog doesn't look that great and why is Shadow still in town? It was his time to quit the whole Sonic series once he shamed the himself in Shadow the Hedgehog?

Great. I bet this new hedgehog has some sort of projectile attack or something in an attempt to make him play differently from Sonic and Shadow. Too many hedgehogs.

Sin Ansem May 5, 2006 03:20 PM

Super Sonic hit the nail right on the head, although I'd have to disagree with you regarding game choice.

Advance 3 was an opposite try on Advance 2, and it was the best of the three. Rush is Advance 2 minus the suckiness. Thought I'd point that out.

Also. There might be some method to Sega's madness, well at least I hope.

I want to see gameplay videos. The stuff at E3 05 won't cut it.

Kaleb.G May 5, 2006 04:38 PM

Three hedgehogs now? Going to add an extra element to all of that Sonadow slash.

Kaiten May 5, 2006 11:10 PM

Make the 3rd one a neo-conservative Southern Baptist and then we'll have a game character worth mentioning.
We'll see how he pans out, really though I hope they think it through and make him a good character. None of that throwaway shit like Big the Cat and company.

SuperSonic May 6, 2006 10:24 AM

Quote:

Originally Posted by Kaiten
Oh and SuperSonic, if you liked Sonic CD's music, you should really check out the link I have on my signature, it has a link to both the US and Japanese Sonic CD games.

Already have both versions, but thanks for the offer. :D

Quote:

Originally Posted by Sin Ansem
Super Sonic hit the nail right on the head, although I'd have to disagree with you regarding game choice.

Advance 3 was an opposite try on Advance 2, and it was the best of the three. Rush is Advance 2 minus the suckiness. Thought I'd point that out.

Well, I just thought there was too much damn stuff in Advance 3.

I dunno, maybe I'll give it another shot this summer.

vuigun May 6, 2006 10:46 AM

I loved Sonic Advance 3....and 2....and 1....

I thought they all were fun in their own way. Not to mention I loved the music from them. The Twinkle Snow Theme from Sonic Advance 3 touched my heart. :edgartpg:

YeOldeButchere May 7, 2006 12:54 AM

I better be the one bringing destruction in this one.. Oh wait, forgot about the name change.

I mean, the Good Doctor better be the one destroying cities in this one. And would it really kill Sega to give him a theme song in this one? The last game that actually had one was Sonic Adventure 2, and that was a while ago.

Even with that though, I have what one would call doubts about this game, if one had a very strong penchant for euphemisms, that is.

I've been saying it for years: what sega need is a new, non-hedgehog centered game, say, one where you control a certain genius scientist and dispense destruction with armies of robots and various large machines, such as an hovering vehicle with a slowly swinging giant ball attached to it, eventually leading to your conquest of the world. Or its destruction, your call. And most importantly, finally killing that blue hellspawn!

Then again, Sega would probably butcher that, so maybe I shouldn't make any wishes.

chato May 7, 2006 05:33 AM

Quote:

Originally Posted by soniclover
I loved Sonic Advance 3....and 2....and 1....

I thought they all were fun in their own way. Not to mention I loved the music from them. The Twinkle Snow Theme from Sonic Advance 3 touched my heart. :edgartpg:


For me it was Chaos Angel 2 theme ^^;. The best evil-serious stage theme i heard in a while..


As for Dr Robotnik/Eggman, I haven't heard a good theme of his ever since Sonic Adventure 1's Militant Missionary theme. SA2's was alright but i didn't expect him to have it like that.

NovaX May 7, 2006 07:13 AM

Anyone trying to defend Sonic in 3D, obviously hasn't played any of the 3D Sonics. Fact.

This and every other 3D Sonic title will suck, period. Trying to make Sonic more mature won't help the poor gameplay.

Why Am I Allowed to Have Gray Paint May 7, 2006 09:46 AM

I think they're emphasising "realism" (if you can call it that, it looks a bit half-assed to me) to justify the expense and power of the newer consoles. It's not about making the game better, anymore than the hardware requirements of Windows Vista are to make the PC better. It's about keeping stock moving and continuous growth in the industry. As someone else mentioned, a cute blue hedgehog in that kind of environment looks totally out of place.

chaofan May 7, 2006 09:47 AM

I agree that Sonic's last "decent" game was SA2. However, in the character department Sonic has just gone NUTS.

Of course, for games to advance there'll have to be new characters. However, when they turn up just for one installment and never appear again, they're not worth putting in.

Will we see the Chameleon guy again (from Sonic Heros)? Blaze the Cat? The guy in Sonic Riders (can't remember their names, cause I played it and stopped right after that)? The Echidna girl from SA1 (who appeared in multiplayer for SA2)? How about Fang (Sonic Double Trouble)?

Sonic Main Cast (?)
-Sonic
-Eggman
-Tails
-Knuckles
-Amy
-Shadow
-Rogue

Let's just keep it at that for now. There's not enough room for 3 (if I read correctly) new characters.

chato May 7, 2006 01:19 PM

Quote:

Originally Posted by NovaX
Anyone trying to defend Sonic in 3D, obviously hasn't played any of the 3D Sonics.


I have ^^. After SA2.. everything did go down. I played through heroes but i didn't say it was great either. it was heading to borderline garbage. Some of the music saved it. When Shadow the Hedgehog came out, I know sega was getting sloppy. They should just stick with handhelds now. They should bring back SoR =/.

My honest response .


And the Chameleon guy is Espio.. along with Charmy the bee and Vector. Sad how i remember the names. Obviously from a weird game called Knuckles Chaotix.

edit : it just hit my head that Mighty wasn't in the game lol.

vuigun May 7, 2006 02:45 PM

Quote:

Originally Posted by YeOldeButchere
And would it really kill Sega to give him a theme song in this one? The last game that actually had one was Sonic Adventure 2, and that was a while ago.

Well, there was a theme for him in Sonic Riders...okay, yeah, he pretty much is just a joke now.

Quote:

Originally Posted by NovaX
This and every other 3D Sonic title will suck, period. Trying to make Sonic more mature won't help the poor gameplay.

Liar. Once prostitutes are added in the adventure fields of the game, sales will skyrocket (along with the pants of adolescent boys). Did we also mention that Amy Rose might possibly get raped in this game? Not to mention, FUCK, is said once or twice. You'll be amazed at just how much money we will make by further shaming the video gaming industry.


Sinfully Yours,

Sonic Team

Quote:

Originally Posted by Ulysses
I think they're emphasising "realism" (if you can call it that, it looks a bit half-assed to me) to justify the expense and power of the newer consoles.

Sadly, that's what a lot of game will be doing. The sad thing is, the kids are already prasing it even though it's just going to be a better looking Sonic Adventure.

Solis May 7, 2006 04:11 PM

Quote:

Originally Posted by NovaX
Anyone trying to defend Sonic in 3D, obviously hasn't played any of the 3D Sonics. Fact.

Why would someone defend a game they haven't played?

SuperSonic May 7, 2006 09:48 PM

Quote:

Originally Posted by Ulysses
I think they're emphasising "realism" (if you can call it that, it looks a bit half-assed to me) to justify the expense and power of the newer consoles. It's not about making the game better, anymore than the hardware requirements of Windows Vista are to make the PC better. It's about keeping stock moving and continuous growth in the industry. As someone else mentioned, a cute blue hedgehog in that kind of environment looks totally out of place.

As much as I'd hate to admit it...he's right. After looking at the screens again, the springs look out of place too. Once again, we'll see...this week, as a matter of fact (maybe).

Quote:

Originally Posted by NovaX
Anyone trying to defend Sonic in 3D, obviously hasn't played any of the 3D Sonics. Fact.

This and every other 3D Sonic title will suck, period. Trying to make Sonic more mature won't help the poor gameplay.

That statement makes no sense. I've played the 3D Sonics and that's why I'm defending them...from Adventure to Heroes. I can't agree with you on the 3D Sonic titles sucking, however...I can agree with you on "Trying to make Sonic more mature won't help the poor gameplay." Once again, that was proven in Shadow the Hedgehog.

Infernal Monkey May 7, 2006 10:09 PM

The whole game is out of place. :( Reminds me of that Flintstones game that was based on the movie, which was based on the cartoon, which.. something.. something. Anyway they made the games characters look like the real life actors and it gave everyone instant bowel cancer.

http://img424.imageshack.us/img424/539/6175522xn.jpg
"Yabba Dab-auuugh reality prevents me from sliding down this dinosaurs tail, game over"

Monkey King May 8, 2006 09:10 AM

Quote:

Posted by Ulysses
I think they're emphasising "realism" (if you can call it that, it looks a bit half-assed to me) to justify the expense and power of the newer consoles. It's not about making the game better, anymore than the hardware requirements of Windows Vista are to make the PC better. It's about keeping stock moving and continuous growth in the industry. As someone else mentioned, a cute blue hedgehog in that kind of environment looks totally out of place.
Sonic is one game series that could really benefit from some well-done cel shading. Here I gesture wildly at Klonoa 2 for an example of just how good the results can be. It is completely possible to show off the awesome graphical power of the console without turning the environments into Half-Life maps; if anything, it shows off even more if you can have rich, detailed environments running at 60 FPS with a graphics filter on top of the works.

You know what Sega really needs to do? Knuckles Chaotix 2. There's a series that desperately needs a revamp. :tpg:

Sin Ansem May 8, 2006 11:39 AM

Quote:

Originally Posted by NovaX
Anyone trying to defend Sonic in 3D, obviously hasn't played any of the 3D Sonics. Fact.

This and every other 3D Sonic title will suck, period. Trying to make Sonic more mature won't help the poor gameplay.


Don't go spouting your bullshit as fact, son. As much as we laugh at them, there ARE people that have played 2-D and 3-D Sonics and liked them more.

I also happen to LIKE SA2. Heroes also had the best final boss fight of any Sonic game period, despite the rest of the game sucking.

Kostaki May 8, 2006 12:49 PM

What is this now, Sonic "dying" a slow and painful death?

All this being said while kicking a dead hedgehog. Why did it die? Ask Sega, they forgot to feed it some AWESOME so it rolled up and died instead of gaining super speed.

The 3D Sonic games were alright, but they are not nearly as fun as the 2D games are. When I play any Genesis/Advance title versus Adventure/Heroes, you can clearly see the difference. Sonic is not dying, he is dead until they learn how to either nurture 2D/3D gameplay, or stick strictly with the Advance line.

SuperSonic May 8, 2006 02:24 PM

Quote:

Originally Posted by Kostaki
What is this now, Sonic "dying" a slow and painful death?

All this being said while kicking a dead hedgehog. Why did it die? Ask Sega, they forgot to feed it some AWESOME so it rolled up and died instead of gaining super speed.

The 3D Sonic games were alright, but they are not nearly as fun as the 2D games are. When I play any Genesis/Advance title versus Adventure/Heroes, you can clearly see the difference. Sonic is not dying, he is dead until they learn how to either nurture 2D/3D gameplay, or stick strictly with the Advance line.

Sonic is not dead, period. He's suffering from a little lapse from Shadow and Riders. In all honesty, Sonic should stick to 3D. After the Adventure series and even Heroes, he should stick to the 3D gameplay. Now if they keep coming out with stuff like Rush, then yeah...keep him going on 2D stuff on the handheld market. As far as next-gen goes, keep him on 3D. That's how he's been viewed since 1999, and that's how it should be.

Quote:

Originally Posted by Monkey King
Sonic is one game series that could really benefit from some well-done cel shading. Here I gesture wildly at Klonoa 2 for an example of just how good the results can be. It is completely possible to show off the awesome graphical power of the console without turning the environments into Half-Life maps; if anything, it shows off even more if you can have rich, detailed environments running at 60 FPS with a graphics filter on top of the works.

You know what Sega really needs to do? Knuckles Chaotix 2. There's a series that desperately needs a revamp. :tpg:

I like how you say well-done cel shading, because I get the feeling you weren't too happy with how they did it in Sonic Shuffle? I wasn't too thrilled about it at first either, but it was decent. I almost wanted to say he was like that in Sonic Rush, but I'm probably wrong. I wouldn't mind giving a cel-shaded Sonic another chance. It could prove to be a very good thing.

Solis May 8, 2006 03:45 PM

The trailer is out, for those that want to see the game in motion: http://xboxyde.com/news_2888_en.html

Synthesis May 8, 2006 03:50 PM

1 Attachment(s)
Humans? In a Sonic Game?

Solis May 8, 2006 03:59 PM

Well, Sonic Adventure had quite a few humans, but none other than Dr. Robotnik were really important to the plot. Here's a few more pics, for those that just want to see the goods. The cutscenes seem to have a more "realistic" look to them, but the gameplay pics look more Sonic Adventure style.

http://i77.photobucket.com/albums/j4...i/834_0003.jpg
http://i77.photobucket.com/albums/j4...i/834_0007.jpg
http://i77.photobucket.com/albums/j4...i/834_0008.jpg

vuigun May 8, 2006 04:04 PM

http://www.youtube.com/watch?v=nu8hSVv7FH0

The movie was alright.

Solis, the comments on that site were a little exaggerated. You barely see Sonic do anything.

It seems they are actually trying to push the Shadow the Hedgehog gameplay for when you're playing as Shadow. I hope they do it right this time then.

Double Post:
Looks like I was right about them giving the new hedgehog some sort of projectile attack to try to set him apart. =/

Synthesis May 8, 2006 04:33 PM

Quote:

Originally Posted by Solis
Well, Sonic Adventure had quite a few humans, but none other than Dr. Robotnik were really important to the plot.

Yeah, Dr. Robotnik has always been the only human I've recognized in Sonic games.

vuigun May 8, 2006 04:47 PM

I'm still not seeing anything to get excited over.

There wasn't even much gameplay shown. Sure, always show fancy nice looking cutscenes but it bothers me when they show little of the actual game.

chato May 8, 2006 07:12 PM

Looks good to me. At least Robotnik has his egg belly there. More realistic and more evil .


EDIT : uhh..Shadow is riding a car again... I hope it doesn't flop like StH.. the controls were so so but the camera angle was poor.

If you guys really feel bad for 3d Sonic games.. stay away from it and just play the ones that are in handheld. End of Story.

Sin Ansem May 8, 2006 10:21 PM

What is this. I wanted to play Sonic the Hedgehog and I got Final Fantasy XIII instead.

What's next? Sonic getting a Keyblade? (Maybe it won't be a bad idea*shot*)

evilboris May 9, 2006 12:05 AM

The SHADOW levels are using HALO3 engine and he was riding a modified warthog design.

For sure.

I mean you must have a halfassed platforming part which would be OK but is ruined by the flashy camera, a shootout part, and a third gameplay method, which is something completely out of place for a Sonic game, all in one game. Or it is not a 3d sonic game.

The new designs are pretty well done, did they fire that cockhole Uekawa yet?

vuigun May 9, 2006 11:14 AM

All I'm seeing so far is a combination of Sonic Adventure and Shadow the Hedgehog gameplay crunched into a graphically stunning game.

Hopefully they learned from the past Shadow the Hedgehog mistakes and actually make some good level designs this time.

I really hope we don't get recycled levels though. I hate when they do the same levels switch up a few things in the level for each character.

I want seperate stages for each character.

Kaleb.G May 9, 2006 01:00 PM

The new Wii Sonic game looks better than the PS3/360 crap. Why lie.

vuigun May 9, 2006 02:57 PM

I wish I could have seen that. :(

How was it? What was shown in it?

YeOldeButchere May 9, 2006 02:58 PM

Quote:

Originally Posted by Solis

Is it me or someone went on a diet?

EDIT:
Quote:

Originally Posted by evilboris
The SHADOW levels are using HALO3 engine and he was riding a modified warthog design.

For sure.

I thought you were joking, but I just saw the video and that seems like an accurate description to me.

YeOldeButchere May 9, 2006 03:22 PM

Yeah, he looks somewhat like his grandfather in Sonic Adventure 2. I guess the Good Doctor is getting old.

Sin Ansem May 9, 2006 05:21 PM

Quote:

Originally Posted by Kaleb.G
The new Wii Sonic game looks better than the PS3/360 crap. Why lie.

Because it's essentially Sonic Heroes in a Sonic-only packaging.

Not very encouraging to me.:edgartpg:

Kaleb.G May 9, 2006 07:58 PM

Sonic: Wild Fire

Info: http://www.cubed3.com/news/5084

Video: http://media.revolution.ign.com/medi...77/vids_1.html

There might be more assets somewhere, but I can't find them.

vuigun May 9, 2006 08:23 PM

To be honest, neither of the games are interesting me all that much.

I don't really get much exicitement of of the enhanced Sonic Adventure/Shadow the Hedgehog crossover that I'm seeing with Sonic Next-Gen.

And Sonic Wii doesn't seem all that interesting either. =/

Maybe I should change my username to sonic liker.

Sin Ansem May 10, 2006 12:38 AM

So IGN's not ignoring it, huh.

Can I start laughing now?

Infernal Monkey May 10, 2006 12:53 AM

Quote:

Originally Posted by Sin Ansem
Because it's essentially Sonic Heroes in a Sonic-only packaging.

Not very encouraging to me.:edgartpg:

It needs more Jeeps, guns, characters with a secret past and bullshit. :rock:

chato May 10, 2006 07:30 AM

Quote:

Originally Posted by Kaleb.G
Sonic: Wild Fire

Info: http://www.cubed3.com/news/5084

Video: http://media.revolution.ign.com/medi...77/vids_1.html

There might be more assets somewhere, but I can't find them.


Looks fine to me. Its always Nintendo that has the edge to keep every game "fun" and not have much story line. So I guess the serious story would be entrusted to Sony and Microsoft =/..


Tell you one thing, S:WF looks a lil more colorful then the other one.

Monkey King May 10, 2006 08:52 AM

Too much Sonic Advance 2. Despite the selling points of the series, the games were at their best when they were a mix of full-tilt running and standard platforming. From the sound of things, Wild Fire is going to be more like a driving game with Sonic instead of a car. I still think Sonic could be properly transitioned into 3D, but this isn't the way to do it.

vuigun May 10, 2006 10:39 AM

Here's a hands on preview of Sonic the Hedgehog Next-Gen from a demo played at E3.

Quote:

What's the game about: The return of speed to the Sonic series. Speed, speed and more speed, and some telekinesis too. Oh, Eggman is back to steal some gems. A princess has one. He wants it. Enter Sonic and friends to save the day.

What's new for E3: Whether he's got two feet on the ground or is grinding his way to coin-collecting glory on rails, the first next-gen Sonic (eponymously titled to celebrate his 15th anniversary) heralds a return to the speed that distinguished Sonic from Mario way back in the 16-bit era. Playable Sonic and playable Super Sonic (with telekinetic powers) gave us a good taste of what's to come.

What we like: Well, it sure is fast -- almost too fast. Speed is one thing, but when it comes at the expense of actual, sensible playability, we have to wonder who on Sonic Team is drinking all the red bull. For such a mass-market product, Sonic the Hedgehog takes some serious twitch reflexes to keep you from zooming off into space (at which point you fall to your "death" and lose a life). It's hardcore in some ways, which is cool, but like the ensemble casts of Sonic's recent adventures, he too shares the spotlight here.

What we dislike: We hate when he has to share the spotlight. Memories of the recent Shadow the Hedgehog haunted us when we saw Shadow driving a jeep around blowing things up with rockets. If we wanted this we'd be playing Grand Theft Auto rip-offs instead. The new playable character's telekinetic powers also sap the "speed" element Sega's so keen to point out, by forcing the player to deal with bad guys by mentally lifting up crates and slamming them into the enemies. We couldn't really seem to do anything particularly effective when we tried to get feng shui on the bad guys, so we just gave up and switched back to Sonic. Sonic's levels sure do look beautiful, but it's more of the same "robots waiting to get hit with the Sonic spinball," while various smash-able crates and walls "block" the path. It's pretty, and it's fast, but ultimately it felt kind of shallow. And the guy who was playing the demo before we got our hands on the controller jumped into the abyss probably 15 times simply because he couldn't keep up with the blindingly fast camera changes. Whoops!
http://e3.1up.com/do/previewPage?cId=3150561

So...after reading it. It's basically the same thing but prettier. As expected. Oh Naka...you shouldn't have left.

The new guys levels aren't that fun and Shadow's stages are like the cruddy Shadow the Hedgehog misadventures.

I guess they really haven't learned. Sometimes, I wish that Sonic's franchise was completely put in Nintendo's hands.

Sin Ansem May 10, 2006 11:16 AM

Quote:

Originally Posted by Monkey King
Too much Sonic Advance 2. Despite the selling points of the series, the games were at their best when they were a mix of full-tilt running and standard platforming. From the sound of things, Wild Fire is going to be more like a driving game with Sonic instead of a car. I still think Sonic could be properly transitioned into 3D, but this isn't the way to do it.

My sentiments exactly. Why the hell are they packaging this as a Sonic action game.

HE MIGHT AS WELL DRIVE KTHNX.

evilboris May 10, 2006 01:51 PM

Quote:

Originally Posted by YeOldeButchere
I thought you were joking, but I just saw the video and that seems like an accurate description to me.

It was halfway between joke, accurate description, and hope that it is actually like that (that would mean it's at least a BIT decent). Plus I'm in a Halo fanboy mood right now, to the point that I almost thought about cancelling tickets to a Zappa plays Zappa gig so I can save more to buy an Xbox and play Halo 2.

also:

http://www.sonic-cult.org/newsx/fullnews.php?id=84

Quote:

<.Sazpaimon> Its official - Straight off the E3 floor and from Sazpaimon's loud mouth.
<.Sazpaimon> Sonic next gen for Xbox 360.
<.Sazpaimon> The character's name has been identified as SILVER.
<.Sazpaimon> While the gameplay is pretty decent, Silver's levels are not. He does not, I repeat, NOT play anything like Sonic.
<.Sazpaimon> For one, he moves rather slow and cannot do standard sonic attacks. Secondly he uses psychic powers to make items float and attack enemies, but you have to be still for this.
<.Sazpaimon> He also levatates when 'jumping'
<.Sazpaimon> More E3 shit as it happens
Well I guess Light was a "too generic" name so they had to use something more "original".

chato May 10, 2006 03:09 PM

haha. Silver ? must be inspiration or something.. Silver Surfer anyone? -.-..

Sin Ansem May 10, 2006 04:37 PM

Sonic Wildfire hands-on:

http://revolution.ign.com/articles/707/707191p1.html

"3-D Sonic done right!" According to IGN.

I weep because it's on rails.

chato May 10, 2006 04:41 PM

Quote:

Originally Posted by ign
Sonic Wild Fire has resurrected the franchise, and we can only hope the full version will be as fun as it was today on the showroom floor. Nicely done, Sega.

Nice thing to know >=]. I expect it to be interesting then. they should bring back the power up and the shield,lightning,bubble,fire and what not.

vuigun Jun 23, 2006 02:33 PM

2 New Things: New Sonic-Next Gen screens and new Sonic GBA game announced.
 
http://www.worthplaying.com/article....thread&order=0

Quote:

Fans will be treated throughout the year to special 15th anniversary events, culminating with the release of three original Sonic adventures shipping later this year, as well as the original Sonic The Hedgehog Genesis for the Game Boy Advance. Sonic will make his first appearance on next-gen consoles with the dynamic new adventure Sonic The Hedgehog for the PS3 and Xbox 360 this fall. Sonic The Hedgehog melds top-tier production values with next-gen art, physics, and game design to create the fastest and most intense Sonic experience yet. Featuring brand new interactive 3D environments, Sonic gameplay is taken to a whole new level with a large cast of new and returning characters, and a blistering sense of speed. Sonic will also debut this fall on the PSP) with Sonic Rivals, a one-on-one racing platformer that also features Knuckles amongst other rivals combining classic 2D gameplay with 3D worlds. Available in 2007, a new Sonic adventure is also in development for the Wii console, combining Sonic's high velocity with the unique Wii controller and a colorful retelling of the classic tale Arabian Nights.

"Sonic's 15th birthday is a landmark occasion bringing SEGA and Sonic fans together to celebrate the hedgehog's trademark speed, heroism, and attitude," said Scott A. Steinberg, Vice President of Marketing, SEGA of America, Inc. "The breathtaking speed and gameplay innovation that Sonic introduced in 1991 will reach new heights in Sonic The Hedgehog, Sonic Rivals, and Sonic's new adventure for the Wii. These titles continue a super-Sonic legacy of ground-breaking gameplay and story elements that only next-gen consoles can deliver."

In addition to his video game fame, the "blue dude with the 'tude" has starred in two animated TV series, numerous comic book adventures, and an animated movie -- he's even had his own theme park and was the first and only video game character ever featured in the Macy's Thanksgiving Day parade. But it's his video games that matter most to his legions of fans. Sonic has starred in more than 30 video game adventures, a distinction that earned him his star on the 'Walk of Game' landmark honoring pioneering gaming icons.

With the four upcoming new games, Sonic The Hedgehog is ready to blaze his way to the top of the video game world with the same speed, optimism, and brashness that set the gaming world on fire in 1991.

Also, New Sonic the Hedgehog Next Gen Screens:

http://www.ps3focus.nl/sitee/nieuws/...943&cat=catps3

Don't worry, it's nothing too fun.

solid_snake Jun 26, 2006 01:59 PM

c'mon guys, sonic's been on vacation for some time and now he is going to light speed dash to the top once again on the next gen consoles!!!!!

vuigun Jun 26, 2006 02:17 PM

Better hit the Light Dash at the exact moment or you'll go bouncing into the abyss. (Thank you for adding both the Bouncing and Light Dash attacks to Sonic Next-Gen Sonic Team. Which means there's more "acciendental" deaths to the mix).

Sonic the Hedgehog Next-Gen is simply Shadow the Hedgehog Adventure. Huzzah?

solid_snake Jul 1, 2006 01:19 AM

there are going to be last minute modifications, youll see.

SuperSonic Jul 1, 2006 03:09 PM

Maybe I'm just too hopeful about the next-gen Sonic game for the PS3/360 and for the Wii, but that's all I can do. All I've seen are screens and videos. I can't give a verdict on anything until I actually PLAY the game. If it fails, I'll probably just be like the rest of you except I'll remember the good Sonic games like Adventure & Adventure 2 and even Heroes, not just the Genesis ones.

Sin Ansem Jul 2, 2006 08:34 PM

...still not impressed. But at least it doesn't look [to play] bad.

And you clowns in the back STFU about "ITZ TEH NEWFANGLED MOVES".


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