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-   -   Half-Life 2: Episode One (http://www.gamingforce.org/forums/showthread.php?t=5169)

Matt May 2, 2006 02:17 PM

Half-Life 2: Episode One
 
http://upload.wikimedia.org/wikipedi...L2EP1cover.jpg
Half-Life 2: Episode One (Aftermath)
Release Date: June 1, 2006

Synopsis
In this episodic sequel (formerly known as "Aftermath"), players continue the groundbreaking story that came to an explosive halt at the conclusion of Half-Life 2. Players once again assume the role of Gordon Freeman and team up with sidekick Alyx Vance to flee the remnants of a nearly-destroyed City 17 and it's eerily-empty streets.

The action begins quickly as the damage to the citadel has been done and Gordon and Alyx must lead the evacuation effort. Enemies previously un-attackable such as crab and mortar synths now stand in your path as you try to help Gordon and others escape the imminent citadel blast.

Once again utilizing the Source technology and HDR lighting popularized by Half Life 2, Episode One aims to begin the tradition of episodic content for Half Life fans. Gamers can expect over six hours of game play while taking out enemies with the help of Alyx's pet robot dog.


So who else is hyped about this game?
I've enjoyed all of the HL games so far, and I doubt this new expansion will be anything less than exceptional.

The latest bit that I've heard about the game is that Valve has already begun to preload it onto Steam accounts, and is offering a $2 discount for those that preordered it through their system:

http://img388.imageshack.us/img388/8...1splash4lx.jpg

Media
Screenshots: 1 2 3 4
Trailer

S?ecter May 2, 2006 02:44 PM

I'm pumped, but a 2$ discount it pretty lame, that won't get anyone to preload it who wouldn't have already.

I wonder how exactly they're going to get out of the blast of the citadel that happened at the end of HL2, and how Gman's going to be involved in this one.

I can't wait, more HL2, and now I have a computer than can handle HDR well!

YeOldeButchere May 2, 2006 05:53 PM

Apparently, from what I've seen in trailers, the G-Man "loses control" in this one, so you're not acting as his employee anymore. While I doubt you'll actually have to fight him, perhaps we'll be treated to more than 2 G-Man monologues in this one. Though fighting the G-Man in a crowbar vs briefcase deathmatch of epic proportion, preferably while on a train like the one at the end of HL, jumping from world to world, with lots of burning and exploding things all around would be nice.

And the finale would be like:
G-Man: Gordon, I am your father.
Gordon: NOOOOO! *Falls off the train into a wormhole and ends up in, uh, 1942, and fights against, say, Hitler. And headcrabs. And headcrab-zombie Hitler. For Half-Life 3*

Grawl May 2, 2006 06:00 PM

Quote:

Originally Posted by YeOldeButchere
And the finale would be like:
G-Man: Gordon, I am your father.
Gordon: NOOOOO! *Falls off the train into a wormhole and ends up in, uh, 1942, and fights against, say, Hitler. And headcrabs. And headcrab-zombie Hitler. For Half-Life 3*

SPOILERS PLZ :boxing: :boxing: :boxing:

NOW I'LL POST THIS STORY ON GAMEFAQS AND THEY'LL ALL KNOW THE STORY AHAHAHAHA.

Free.User May 2, 2006 06:02 PM

Quote:

Originally Posted by Matt
Gamers can expect over six hours of game play

I understand that these types of games don't have as much gameplay as an RPG, but..... 6 hours? That's it?

Gechmir May 2, 2006 06:13 PM

Quote:

Originally Posted by YeOldeButchere
And the finale would be like:
G-Man: Gordon, I am your father.
Gordon: NOOOOO! *Falls off the train into a wormhole and ends up in, uh, 1942, and fights against, say, Hitler. And headcrabs. And headcrab-zombie Hitler. For Re-Return to Castle Wolfenstein

That's more like it ;D

I never played the extra mission released around six months(?) ago... I should try that in a full run-through shortly before this is released. I'll most definitely buy this ^^

Grawl May 2, 2006 06:17 PM

There is no extra 'mission'. There is only a demo that shows HDR off, known as Lost Coast.

Gechmir May 2, 2006 06:22 PM

Thought Lost Coast was an extra downloadable Mission along Freeman's road-trip =(

Matt May 2, 2006 06:50 PM

Quote:

Originally Posted by Free.User
I understand that these types of games don't have as much gameplay as an RPG, but..... 6 hours? That's it?

We're talking 6 hours, in FPS standards, for a $20 game.
That ain't too shabby if you ask me.

IdleChill May 2, 2006 07:00 PM

Oh great, now I need to get my computer fixed before then. Son of a bitch. Why couldn't my Radeon just cooperate? :(

Eleo May 2, 2006 09:54 PM

I'm hyped, but I wish I would be longer than 6 hours. That's pretty much going to be several thousand people's evening's.

Also, I wish they'd stop pushing the date back. Shit was already supposed to come out.

And finally, I wish these kids would release Black Mesa: Source. There's not enough HL action in my life.

*AkirA* May 2, 2006 10:26 PM

Im excited, but 6 hours of gameplay seems less then stellar.

StarmanDX May 3, 2006 03:17 PM

$17.95 for six more hours of the best game I've seen in the past six or so years sounds like a deal to me.

Not to mention there will hopefully be dozens of mods for it. Thanks to mods for Half-Life 2 I've played through it dozens of times, and probably played Garry's Mod more than that.

So yeah, I've already pre-ordered and pre-loaded Episode One, and can't wait for the minute it gets unlocked.

Eleo May 3, 2006 05:08 PM

How do you make a mod for what's already somewhat of a mod in itself? I mean, Episode One is a standalone game, sure, but is it really going to have that many new things that people will really want to mod for it? I didn't see anything in the trailer but old enemies.

StarmanDX May 3, 2006 05:19 PM

The distinction being that Episode One will probably contain additional content in the source engine and people will mod said additional content. I mean, yes, it's kind of like a mod, but it's also more than just a mod.

It'll have the crab and mortar synths (which could be seen in HL2, yes, but didn't do anything even when modders attmepted to use them), of course, and new weapons, including a new version of the Gravity Gun from what I've heard. Probably more things you can do with DOG, as well, since he apparently has an increased presence in the game.

Eleo May 3, 2006 06:28 PM

What's a crab and mortar synth.

StarmanDX May 3, 2006 06:35 PM

http://en.wikipedia.org/wiki/List_of...e_2#Crab_synth

You could see them while being carried through the citadel, but they actually had no stats/weapons/AI/etc.

Jarllax May 8, 2006 08:34 PM

Roughly how long was HL2? Just beat it but wasn't really keeping track of time...

Magic May 8, 2006 09:56 PM

For episodic content, 6 hours should be plenty. If they can manage to release new content fairly frequently then it'll be even better. Also, to put $20 in context consider the prices of an MMORPG subscription (per month) or a magazine that comes out monthly. Then consider the price of your average PC/console game.

Lukage May 10, 2006 12:30 AM

Quote:

Originally Posted by YeOldeButchere
Apparently, from what I've seen in trailers, the G-Man "loses control" in this one, so you're not acting as his employee anymore. While I doubt you'll actually have to fight him, perhaps we'll be treated to more than 2 G-Man monologues in this one. Though fighting the G-Man in a crowbar vs briefcase deathmatch of epic proportion, preferably while on a train like the one at the end of HL, jumping from world to world, with lots of burning and exploding things all around would be nice.

And the finale would be like:
G-Man: Gordon, I am your father.
Gordon: NOOOOO! *Falls off the train into a wormhole and ends up in, uh, 1942, and fights against, say, Hitler. And headcrabs. And headcrab-zombie Hitler. For Half-Life 3*

Well there goes another keyboard. Grape soda everywhere. You sir, won six internets.

Eleo May 10, 2006 07:10 PM

Quote:

Originally Posted by Magic
For episodic content, 6 hours should be plenty. If they can manage to release new content fairly frequently then it'll be even better. Also, to put $20 in context consider the prices of an MMORPG subscription (per month) or a magazine that comes out monthly. Then consider the price of your average PC/console game.

Yeah but do you remember how long ago Episode 1 was announced compared to how long it's taken to come out and how many times its been pushed back? I might be wrong, but I don't imagine another Episode being released within 2006 unless they've already started on it.

Syphex May 28, 2006 08:08 PM

Teaser #1
Teaser #2

New Releases.

Stealth May 28, 2006 09:46 PM

Preloading it as I type. I wasn't sure if I wanted to be shafted by the stupid episodic content crap, but then I heard something wonderful:

Spoiler:

Apparently, something gruesome happens to Alyx


It's just something I can't miss. Plus It's only $18 right now.

galen May 28, 2006 11:45 PM

Quote:

Originally Posted by Eleo
Yeah but do you remember how long ago Episode 1 was announced compared to how long it's taken to come out and how many times its been pushed back? I might be wrong, but I don't imagine another Episode being released within 2006 unless they've already started on it.

I think a big part of why it took so long is they went back and enhanced or added a lot of stuff, like some new facial animation stuff, new lighting models, HDR rendering, etc.

With all of that already implemented, as long as they don't want to add more stuff, creating new episodes shouldn't take very long at all.

Syphex May 29, 2006 01:17 PM

Quote:

Spoiler:
Apparently, something gruesome happens to Alyx

How do you know this? It doesn't release until the 1st.

Stealth May 29, 2006 03:18 PM

Quote:

Originally Posted by Syphex
How do you know this? It doesn't release until the 1st.

There are such things as leaks, nevermind that somebody somewhere has played this game too.

Also, news on Episode 2 & 3: http://www.kotaku.com/gaming/valve/h...ted-176560.php

Enter User Name May 29, 2006 11:49 PM

Half-Life 2 is supposed(rumored to) to come out on 360 next year. I wonder if they will include Episode One with it. That would be pretty sweet.

Yume May 30, 2006 06:16 AM

Quote:

Originally Posted by Stealth
There are such things as leaks, nevermind that somebody somewhere has played this game too.

Also, news on Episode 2 & 3: http://www.kotaku.com/gaming/valve/h...ted-176560.php


I'm probably going to buy Half-Life 2: Episode 1 after my new computer has been built since my current computer is still struggling to play Half-Life 2.

As for this picture...

http://www.kotaku.com/images/2006/05/headcrab-thumb.jpg

...just looking at it sends shivers down my spine.

Kaleb.G May 30, 2006 08:35 PM

Already purchased and pre-loaded like what. I need to make sure my computer is all tuned up tonight so I have a lean machine for Thursday's gaming session.

YeOldeButchere May 31, 2006 03:03 PM

I've preloaded it, but stopped short of actually purchasing it online. I'm not sure why, I guess I just like actually having the CD itself, even though it offers no benefit as it's permanently attached to your steam account anyway.

randomwab May 31, 2006 05:12 PM

I too have preloaded it but have yet to purchase it. Anyone know when it's out to buy in shops?

galen May 31, 2006 05:49 PM

Tomorrow, apparently.

Eleo May 31, 2006 08:26 PM

Too bad my "good" computer died and I don't think I can play Half Life 2 on an ATI Rage 128 Ultra, even with its stunning 16MB of RAM.

Stealth Jun 1, 2006 05:23 PM

Well, I just beat the game, and I sort of feel ripped off. It felt too short I think. Though it was a pretty solid expansion pack. Plus nothing happens to Alyx.

YeOldeButchere Jun 1, 2006 05:44 PM

Same here, it could have been a bit longer. Something I've noticed, though, is that on the chapter selection screen, the last chapter is titled "Coming soon" and simply causes HL2 to restart when I click the "Start new game" button.

randomwab Jun 1, 2006 05:44 PM

Yeah I just completed it too, I don't feel ripped off, I have paid more for worse. It is a great game, I can't say there was any part I didn't like. And the end was, like Half-Life 2, a great cliffhanger. Bring on Episode 2!

Edit, i'm having the same problem YeOldeButchere, maybe a bug or something they are just not ready to release? I read that they were going to have a quick look at epidsode 2 at the end, much like SiN, so I dunno whats up

Grawl Jun 1, 2006 05:57 PM

So how many hours did you guys need?

randomwab Jun 1, 2006 06:02 PM

Ohh wait there is an Episode 2 trailer, and wow is all I can say, it looks great!

Grawl, it took me about 5 hours to complete, about an hour over SiN so there is more value for money here then with SiN but I enjoyed Emergence despite its length, it is deffinitly recommended

Grawl Jun 1, 2006 06:11 PM

Recommended to download you say? Ok. =p

randomwab Jun 1, 2006 06:44 PM

Hahaha, I just recommend you play it by whatever means, I just bought it cause SiN was a pain to download so I thought I would have to end up buying it like I had to buy SiN

Grawl Jun 1, 2006 06:58 PM

I downloaded SiN and the game works fine. I'll just check for Half-Life: Episode 1 when I finished SiN and see if it's downloadable by illegal means.

galen Jun 1, 2006 10:28 PM

After playing a bit of Episode 1, I really hope the eventually decide to go back and add HDR rendering to HL2....

Eleo Jun 1, 2006 11:36 PM

I found HDR to be meh at best. I played the Lost Coast level and it was okay, but the HDR wasn't really all that necessary IMO. Personally I don't like being pseudo-blinded when I look at the sky from inside a dark room...

Does anyone feel like typing up a plot spoiler? With my current computer I won't be playing this for months now.

galen Jun 1, 2006 11:47 PM

Hm well I felt the same way about Lost Coast as well...It's different when you have more varied environments.

StarmanDX Jun 2, 2006 04:01 AM

Just finished the game a little while ago, and well...

Spoiler:
Meh. It's rather underwhelming. It only took me about 3 hours to finish, and the only new thing in the game are the zombines. Which are basically just regular zombies but sturdier, they can run, and they might pull out and hold onto a grenade. No crab or mortar synths. ;_; And crap, the final boss is a fucking strider. I feel gypped.

The most interesting parts, by far, are the intro with the G-man and vortigaunts, and the ending movie that seems to indicate Alyx's death and reveals a new, "mini-strider-like" enemy.

On the bright side, at least, while I despised the portions of Half-Life 2 that you had to travel with Alyx because of her incompetence, she's much more capable of taking care of herself and helping you out in combat in this game.

Quote:

Originally Posted by Eleo
Does anyone feel like typing up a plot spoiler? With my current computer I won't be playing this for months now.

Spoiler:
I'll go into depth about the intro movie, since it's one of the more interesting parts of the game:

First, you see a freeze-frame of Alyx and the explosion of the portal. But then a bunch of oddly-colored, glowing vortigaunts start appearing all around her, chanting; then they grab her and disappear. Cut to black, and the G-man walks out of a bright white door, like usual, close up on his face. But before he can say anything, you hear the same chanting, and a blue glow illuminates his face. He looks around, slightly worried, then the camera pulls back to show he's surrounded by vortigaunts. "We'll see about that," he says, as two vortigaunts grab you and everything goes black.

Next thing you know, DOG is digging you out of rubble, and Alyx is there too. You talk to Dr. Kleiner and Dr. Vance on some tv communicator thing, and they inform you that the only way to make it out of the city in time is to go back into the Citadel and stabilize the reactor.

That you and Alyx do, and it plays much like the final chapters of HL2. You even get the super gravity gun again, temporarily, but lose it for no apparent reason when the reactor stabilizes. Another point of interest is when you pass by an escaping Combine Advisor, who does some funky psychic thing on you that has no effect. Around the same time, Alyx also finds some important information file on a terminal and makes a copy of it - but it can't be read until you escape and decrypt it.

After that you find your way to a stalker train leaving the city, but unfortunately it crashes and you have to make it out on foot. You're still underground for a while, and there's lots o' zombies.

After making it back to the surface, you work your way through the city for a while until you meet up with Barney, who needs your help to get a bunch of citizens from a safe house to a secured train station. After taking 5 or 6 or so teams of them across, they load up with Barney and head in one direction, while you and Alyx plan to take a train in a different direction to lead the Combine away (since you've still got the important information they don't want you getting away with.)

This is all well and good, until while you're holding a gate open for Alyx, a strider shows up and destroys the crank. So you have to make your way up and across the station on cargo containters, where you find a box of rockets. Kill the strider, hop down, and get on the train with Alyx. As you make your way out of the city on it, first a bunch of Combine Advisors fly off from the Citadel and do their psychic thing on you as they pass. Then the Citadel explodes, and everything is engulfed in a blue light. The End.

Then you get the second most interesting part of the game, the ending movie. First it shows Alyx hanging onto a pipe off a ledge, apparently about to fall. Next a vortigaunt is shown, carrying and setting down her lifeless body, while a vortigaunt voice-over says "This is more than anyone can bare, but we will perservere." Then it shows the new "mini-strider-like" enemies, vortigaunts fighting antlions, etc., while a Dr. Vance voice-over says "We're done running. This is our chance to take back our world. We're not going to lose it a second time." Cut to Half-Life 2: Episode 2 logo.

randomwab Jun 2, 2006 07:21 AM

For anyone who wants it who hasnt got Episode 1 yet, I'm uploading the Episode 2 trailer to yousendit

Grawl Jun 2, 2006 07:27 AM

Just downloaded bought the game. Unpacking Decrypting as we speak.

randomwab Jun 2, 2006 07:36 AM

Quote:

Originally Posted by Grawl
Just downloaded bought the game. Unpacking Decrypting as we speak.

:D Well at least you won't have to wait the load times, isn't Half-Life much faster loading when not played through Steam?

The episode 2 trailer

http://www.yousendit.com/transfer.ph...E4BA276ABD3BC7

Grawl Jun 2, 2006 10:35 AM

Just played till chapter 4, and so far the game is amazing. A few points that were really nice:

Spoiler:
* The beginning, where Dog throws you into the citadel.
* Protecting yourself and Alyx when the elevator goes down, using the energy balls.
* Reinverting the core reminded me of the end of the original Half-Life 2. Not bad.
* At the end of the trainstation-level, when you get overwelmed by zombies.

YeOldeButchere Jun 2, 2006 01:47 PM

Wait Starman, wah...?

Something's not right with my version then, because it cuts right after

Spoiler:
the blue light at the end of "Exit 17", then it jumps straight to the credits, at which point the game simply exits, and restart.


I suppose the part I'm missing is that last chapter titled "Coming soon" which I can't seem to play for some reason. That's weird.

grendelrt Jun 2, 2006 01:55 PM

I am about an hour or so into it now. I am having a blast, the HDR is really nice. So far the mood of the game has been awesome for me. Definitely worth 17 bux if I get another 4 hours of good gameplay out of it.

StarmanDX Jun 2, 2006 02:09 PM

Quote:

Originally Posted by YeOldeButchere
Wait Starman, wah...?

Something's not right with my version then, because it cuts right after

Spoiler:
the blue light at the end of "Exit 17", then it jumps straight to the credits, at which point the game simply exits, and restart.

I suppose the part I'm missing is that last chapter titled "Coming soon" which I can't seem to play for some reason. That's weird.

You're not pressing escape when it appears to be restarting, are you? Because the video starts with the same thing that the game does; that weird-looking guy and the beginning of the "Hazardous Environments" song. Anyways, I think it's the same thing that randomwab uploaded to yousendit, so if it is a problem with your game, you can just download it from there.

Eleo Jun 2, 2006 03:54 PM

Why was I under the impression that you actually played as Alyx in this game?

Grawl Jun 2, 2006 05:19 PM

Because you didn't play it?

Darkelf Jun 3, 2006 07:34 PM

I've just started playing chapter 3 and sure enough, EP. 1 doesn't disappoint in the department of 'new and interesting ways to kill time and having a blast at the same time' but there doesn't seem to be much of it.

Still, better short & sweet than long & lame!

And isn't the Coming Soon chapter actually the teaser trailer of EP. 2? If so that one's available on www.gametrailers.com. If not, well let me check back upon completing it.

Stealth Jun 3, 2006 08:09 PM

Yes, it's the teaser trailer for Episode 2.

Why Am I Allowed to Have Gray Paint Jun 3, 2006 09:42 PM

I just completed this a few minutes ago. The ending was interesting, and I liked what they did with Alex. She really seems smarter and says a few funny/cute things that make her more endearing. As for the game itself, I am afraid to say it was all rather underwhelming, and I quickly got sick of the "dark" part of the game that was set underground.

Spoiler:
Judging from the looks of the ending video I think Valve will try to show off their vegetation-rendering prowess, as much of this level appears to be set in the wilderness.

Eleo Jun 4, 2006 12:11 AM

I'm looking at gameplay vids from the game. Is there any explanation as to how the "new" zombies came about? Or is it totally plausible for that sort of thing to happen?

StarmanDX Jun 4, 2006 12:16 AM

Yeah, it's because it's the first time (that we know of) that Overwatch soldiers have fallen victim to headcrabs. And since they're extensively modified humans, the resulting zombie is different.

Eleo Jun 4, 2006 12:31 AM

Oh, for some reason I imagined they were somehow immune to them (helmets?), which is why we've never seen a Zombine.

StarmanDX Jun 4, 2006 02:15 AM

Yeah, enough of them get loose in places that they're not supposed to be to overwhelm the soldiers, I guess. And if headcrabs can eat through skull, perhaps they can eat through helmet as well.

BIGWORM Jun 4, 2006 04:35 AM

I enjoyed every minute of Episode. I think my most memorable moment was
Spoiler:
activating the elevator to the surface then being stormed by a mob of headcrabs and Zombines with 'nades. City 17's blowing up seemed surreal, but in a good way.


Very good way to end Episode 1. It's a hike from here.

Grawl Jun 4, 2006 11:02 AM

I just finished the game, and I love it. It's so much better than the original Half-Life 2. I can't wait for the second episode, since the trailer showed forests and... more ;p

Forsety Jun 4, 2006 10:21 PM

That quite possibly the shortest game I have ever played. I don't think it even took me four hours to beat it. Still, it was a lot of fun. Heres to hoping they release the rest of the episodes quickly so it doesn't lose momentum.

Sparhawke Jun 5, 2006 06:28 AM

I beat it in 4 hours and enjoyed it.
Valve is saying ep 2 by xmas and ep 3 by xmas '07.

Darkelf Jun 5, 2006 02:17 PM

I sure hope they don't release ep. 3 on that date because that would be one year between releases. A good six months waiting seems reasonable but a whole year to see the big finale??? I hope Valve reconsiders...

Oh and I still haven't completed this episode. Taking my time here.

I'm now past the hospital, man that's a fun level.

Stealth Jun 5, 2006 02:22 PM

Quote:

Originally Posted by Sparhawke
I beat it in 4 hours and enjoyed it.
Valve is saying ep 2 by xmas and ep 3 by xmas '07.

Yeah, Valve is known for keeping their deadlines, aren't they? :boxing:

Quote:

I sure hope they don't release ep. 3 on that date because that would be one year between releases. A good six months waiting seems reasonable but a whole year to see the big finale??? I hope Valve reconsiders..
If anything, it'll get delayed anyway, but seeing how Ep 2 is supposedly six months away from now, then why should Ep3 be another six months away from 2?

BIGWORM Jun 5, 2006 03:07 PM

Honestly, I thought Ep. 2 and 3 were going to be out a lot sooner than that.

:(

If anything, the timing seems to be a setup for Half-Life 3 (if there ever will be), like another year from Ep. 3 or so...Hmmm...

Eleo Jun 20, 2006 08:01 PM

I played through this game yesterday, and I can say, if I paid for it, $5 would be an acceptable price. Truly, I don't think there's enough content in this game to warrant any more. We basically got one new enemy and a half, no new weapons, and the game was very short. And frankly, Zombine come off to me as throwaway enemies from Half Life 2.

I do like some of the "puzzles". For example, when I clogged an antlion hole with a car, I was proud of my brain. I was also proud of myself when I shot the planks off of a window so that Alyx could properly sniper oncoming zombies. I liked that some early fights required you to use the gravity gun since you are otherwise unarmed. I was somewhat excited during the final strider battle; I liked having to fight a strider up close as it did everything it could to take me down.

Besides that, I thought the game was simply "okay".

I don't see why the episodes could not be longer considering they were built on everything that was already there and reused the same textures, locations, weapons, and NPCs.

Also, since my copy is pirated; I was wondering if there was anything after the part where the explosion/flash reached Alyx and Gordon? The game cut off for me after that.

Inhert Jun 20, 2006 10:18 PM

there's just the episode 2 teaser that you can find easily on the web ...

BIGWORM Jun 20, 2006 11:04 PM

Gametrailers.com for the ep. 2 teaser.

Grawl Jun 21, 2006 07:57 AM

Quote:

Originally Posted by Eleo
I played through this game yesterday, and I can say, if I paid for it, $5 would be an acceptable price. Truly, I don't think there's enough content in this game to warrant any more. We basically got one new enemy and a half, no new weapons, and the game was very short. And frankly, Zombine come off to me as throwaway enemies from Half Life 2.

I do like some of the "puzzles". For example, when I clogged an antlion hole with a car, I was proud of my brain. I was also proud of myself when I shot the planks off of a window so that Alyx could properly sniper oncoming zombies. I liked that some early fights required you to use the gravity gun since you are otherwise unarmed. I was somewhat excited during the final strider battle; I liked having to fight a strider up close as it did everything it could to take me down.

Besides that, I thought the game was simply "okay".

I don't see why the episodes could not be longer considering they were built on everything that was already there and reused the same textures, locations, weapons, and NPCs.

Also, since my copy is pirated; I was wondering if there was anything after the part where the explosion/flash reached Alyx and Gordon? The game cut off for me after that.

So you say that they should have includes tons of new weapons and enemies, even though Gordon Freeman never left City 17? He couldn't find them in the original Half-life 2, but now he does? It makes sense that it's like this.

Solis Jun 21, 2006 08:16 AM

Quote:

Originally Posted by Grawl
So you say that they should have includes tons of new weapons and enemies, even though Gordon Freeman never left City 17? He couldn't find them in the original Half-life 2, but now he does? It makes sense that it's like this.

Well, considering the large number of weapons that mysteriously vanished between Half-life 1 and Half-life 2, I don't think it would be all that hard for some of them to pop up again. Not to mention there's that whole..."you can keep the suit" thing, and then strange at the start of the next game he's missing it.

But yes, considering they even SHOW a new enemy in a cutscene, I don't think it would be a stretch to include it in the game. And at the end of the original Half-life 2, you also see an enemy that myseriously make no appearance in Episode One (the 4-legged walker-stalker which can be seen walking on one of the platforms in the citadel). It's clear that their reason for omitting so many things from the game is not due to story concerns.

YeOldeButchere Jun 21, 2006 08:57 PM

Yeah, it IS strange that Gordon's HEV suit actually ends up in Kleiner's closet. Unless the G-Man and Gordon had fun one night and in an excess of passion Gordon threw his suit out the window and... No, I'm not going there. Actually, I went too far already. The mental images. Oh god.

As for the weapons, well, the G-Man did say most of them were government property and that he took them away. It's possible he just, you know, threw them in one of the many pits of xen and didn't keep them or anything. Or he put them in his briefcase and forgot the combination. Or he figured that 300 pounds of weapons wouldn't fit under the clothes Gordon has when he arrives in City 17.

If you meant that some of the weapons from HL1 aren't seen in HL2, then we can simply assume that one of the most advanced research lab in the world has more in term of experimental weapons than a city oppressed by aliens from another dimension, or said aliens just don't feel like sharing. We do see a Tau Cannon though, but Mr. I've-got-a-Ph.D-from-MIT-but-I'm-not-bright-enough-to-rip-the-cannon-from-the-buggy isn't, well, smart enough to take the Tau Cannon with him.

Gechmir Jun 21, 2006 09:31 PM

Sounds like fun, but I'll hold off. I'll probably wait until Ep 3 is out, then play from beginning to end in one fell swoop. It'll kick much ass that way <3 I can wait.

Eleo Jun 22, 2006 09:15 PM

Quote:

Originally Posted by Grawl
So you say that they should have includes tons of new weapons and enemies, even though Gordon Freeman never left City 17? He couldn't find them in the original Half-life 2, but now he does? It makes sense that it's like this.

Not "tons" of new weapons or "tons" of new enemies. One or two of each would be nice; and something really original unlike Zombine which were just a twist on an old idea, or Stalkers which you don't even really engage in combat against. I'm not expecting a whole new set of enemies and weapons, just a few.

It was rather frustrating how they tease you with the mini-strider (look but don't touch!) and how the Crab and Mortar Synth are still not used for any purpose.

speculative Jun 25, 2006 02:40 PM

Quote:

Originally Posted by Gechmir
Sounds like fun, but I'll hold off. I'll probably wait until Ep 3 is out, then play from beginning to end in one fell swoop. It'll kick much ass that way <3 I can wait.

There will probably be a "Extra Gold Platinum Expansion Pack GOTY 2nd Edition" edition once all the paks are released. :rolleyes: Which, you could get for cheaper than buying them as you go. At which point a graphics card/PC system that could play such a game would cost one-eigth as much as it does now...

Gechmir Jun 25, 2006 02:42 PM

Well, HL2 isn't horribly demanding on my system. Do they plan on improving graphics across the next installments?

Sparhawke Jun 25, 2006 03:32 PM

yea, valve has said with each episode they are adding technological features, etc. Like for ep 1 they improved the facial animation system. though I doubt the graphical improvements will be huge, problaly subtle stuff.

Grawl Jun 25, 2006 03:40 PM

Quote:

Originally Posted by Sparhawke
yea, valve has said with each episode they are adding technological features, etc. Like for ep 1 they improved the facial animation system. though I doubt the graphical improvements will be huge, problaly subtle stuff.

How about you mention HDR?

Sparhawke Jun 28, 2006 05:33 PM

oh yea, and that HDR.... :)


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