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Street Fighter Alpha Anthology
I think I might be the only one looking foward to this collection. I'm really looking foward to playing arcade perfect versions of Alpha 2 Gold, Pocket Fighter and Alpha 1.
Yes they're old games, I know. However, I do think that with the technology they now have [They being Capcom] we can finally play these games with ease and fluidity, which wasn't that availible in the 32-bit era [Minus the awesome 4mb ram cart for the Saturn]. Now all I think capcom needs to do is make the Marvel Vs. series trilogy, and I think i'll really be happy [Even though I have them on my Saturn..lol] Do I see any fans around here? :O? |
I'd be excited about it if I didn't already have Alpha 2,3 and Pocket Fighters. The only disapointment is that Alpha 3 in the collection won't have the 4 extra characters that the PSP version, but there's lots of fighters already to please anyway.
btw, did you mean a Marvel VS collection or a Capcom VS collection? Either way, I rather see Capcom VS Sammy be carried out like they announced last summer. |
The Marvel Vs. series [XvsSF, MvsSF, MvC]. MvC2 yes is part of the series...but one, it was already released on the ps2, and it very different from the first three.
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I wouldnt mind MVC2 to be on the psp..that and adding more characters would rock..
As for Anthology, i plan to get it only to add to my collection but if i need to kick some ass.. I'll just play this. This is basically the 5th time im getting sfa3.. |
I'm waiting for this collection,I play all on PS1 & I'll buy it for PS2.I can't wait to play Alpha 3 on ps2
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Resounding "meh" from me. I'm partial to Alpha 3 as it is, and I already own the PSX version, which was identical to the original save a few snipped intros/victory poses.
This may also be partly because I know Dan is useless in Alpha 1 and 2, and therefore I would be very sad playing those games. |
On the contrary, Dan is an excellent fighter at close range. I don't know why people give him a bad rap, because he really isn't bad..at all.
And I gotta be honest...I don't see what's so great with Alpha 3. Yea, it's cool...but it's so different from the previous Alphas, and it feels very cold to me. I think Alpha 2 Gold is the pinnacle of what a Street Fighter game should be, when it comes to gameplay, story and music. |
They won't fool me with more remakes this time. I actually bought Pocket Fighter twice (don't ask ;)) and played SFA 1 and 2 until I got tired of them in the late SNES timeframe. SFA3 won't cut it for me since it won't include my precious Ingrid (I'm not competitive, I play for fun).
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I also love Pocket Fighters though, so there's a pretty good chance I'll be picking this one up. |
Dan a good fighter? Are you serious. He was created to be a joke. He sucks in pretty much every game that he is in.
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No, Dan's move may not look impressive, but it deals good damage.
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So what makes him suck then? What, because his Gadoken doesn't go far? I mean that's the only thing I can think of that really limits him.
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IIRC almost all his super moves are really low in priority which is a definite weakness. I haven't played any SFA2 in years so I don't know exactly what the deal anymore, but I remember that.
His flying kick move seems really good to me though, especially considering he's supposed to be a weakling. Fast, hard to block, deals pretty good damage, and almost no recovery time if your opponent blocks. It's kinda sweet. |
Well his kick super, [Hisshou Burai Ken] is a great trap, because many players that i've played seem to fall either for it or into it. Not only that, but the super does amazing damage, especially at Lvl. 3
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I love Alpha 2 so much that I'm even a proud owner of the (horrible) SNES version.
Too bad I don't have the money for this compilation. (and I much prefer my fighters in Arcades anyways) - WraithTwo - |
On the contrary to Dan sucking, his Gadouken amounts to broken combos in MvC2.
That's it though. =/ |
Dan's moves have very low priority, hence he sucks.
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Dan showed a good impression (with a touch of Kyokugen style) in SvC chaos....
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Dan wears pink, therefore the greatets character ever.
I'll definitively get that even if I have all the games already. Anything with Alpha 3 needs to be in my collection :) |
If the SvC Chaos version of Dan were in any regular capcom games, he would be god tier.
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I once took out the top Alpha 3 player in my college with Dan (he used Zangief). Ah, I still remember the look on his face.
My personal best is probably Karin though. I'd complain how she should return for an SF sequel, but I'd rather complain about a new SF game, period. |
I would certainly get the game if Alpha 3 had console exclusive characters (Fei Long, Dee Jay etc.), but seeing as Capcom is going for 'arcade perfect', that won't be the case. Instead, they chose to put their effort into the PSP version and there's no way I am buying one just for that.
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hey guys..
do you think they will put sf alpha movie like a bonus ... just like in sf anniversary (sp? ) game ? |
I'd give Anthology a big poor rating if they do lol. that game was so stupid..
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Everybody focuses on Dan's terrible special move priority, completely overlooking the obscene damage he puts out with his basic punches and kicks. All you need to do is wait for your opponent to let in a couple fierce punches, and they're going to be wondering where the hell their lifebar went. The secret is to NOT use his special moves, Chouhatsu Densetsu being the obvious exception.
Being a joke character, of course, I was under the impression that he really WAS useless in his first appearance in SFA1, and Capcom didn't buff him up to usefulness until 2 or 3. |
Master paring using Dan and you're almost God himself.
He might be a joke character but he still packs alot. |
Thank you. His strength truly resides in his normal attacks. Also, his Dan Kyaku and Koreyuken [don't even know if i said that right] packs a good punch too.
Also, I want to say Alpha 2 Gold on the Saturn and PS1 had one of the best soundtracks to Street Fighter. It was all arranged and didn't have that generic arcady sound that mostly all SF games have. Plus...Cammy's theme is godlike when arranged. |
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He still does normal damage, so he isn't completely worthless. Servbot from Marvel vs Capcom 2 was worthless (below minimal damage), but it is possible to surprise people with Dan's supers, and if they land, they hurt.
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I really did want a 4th SFA game. Actually, that was announced back then that Capcom was going to make one. Instead we got yet part 3 for another platform >.<;;. Capcom = Lazy.
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I think the Dan argument has gone as far as it can. The only way to prove my argument further would be to actually play the game and demonstrate. Suffice to say I could kick your ass with Dan, were we all within geographic reach of one another. Plus I'd need to learn how to play him in SFA2. He handles a bit differently there from Alpha 3, as the computer was happy to demonstrate. |
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As for music, I would definately get the collection if they have arranged tracks. Some of the music from alpha 2 are good but i find alpha 3 more interesting. Feels more Final Fight-ish if you ask me.. |
This is a collection I'm also looking forward to. I'm a Street FIghter nut and the Alpha series is among my favorites. I just hope Capcom includes more gameplay modes. Arcade and Versus mode arent really cutting it these days when Namco is notorious for stocking their fighters with so many different ways to play. Street Fighter Anniversary Collection really disappointed me in this area, though I DO love having 3rd Strike on the PS2
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I'm definitely looking forward to this collection. It seems Capcom has included two versions of Alpha 3 in this collection: the arcade version + the arrange version, which contains characters not found in the arcade version of Alpha 3:
http://www.capcom.co.jp/sfz_fg/ http://www.capcom.co.jp/sfz_fg/screen/zero3_08.jpg :) |
Wasn't Guile the only character not in the arcade version of Alpha 3?
Hey, I wonder if we'll get all the dramatic modes and stuff in all three games? It's not like they really have to worry about running out of memory this time around. It'd be fun to be able to do dramatic mode with characters other than Ken/Ryu or Juni/Juli. |
http://boards.gamefaqs.com/gfaqs/gen...8202307&page=0
This thread will answer all of your questions. I am getting it. Capcom put a lot of effort into this collection by adding all the console exclusive characters and modes. |
Oh God, why did I actually go there? The children are actually having a spat with shoryuken.com. What a bunch of twats.
And I never did see anyone answer what sort of arranged tracks in the game. The 'arranged' modes don't sound like they have anything to do with the music. |
Arranged mode is just another way of saying "Not arcade, but secret characters and plenty of extra modes =P".
All the Alpha games except 3 probably have arranged music. I don't care about Pocket Fighter, so I wouldn't know. |
I've already got both Alpha 2/3 on PSX (and Alpha 3 on DC as well), so I'm not too sure about it yet. If I can pick it up on sale or something, I may just pick it up, but I doubt that I'll run out and get it for full price.
Also, I know it's probably too much to ask, but why can't they just release a SF compilation. You know, with the best versions of each game on one (maybe 2) discs? Street Fighter, Super 2 Turbo, Alpha, Alpha 2 Gold, Alpha 3 (the DC version), Third Strike? Throw in Pocket Fighter, Puzzle Fighter 2, and SF:The Movie as bonuses and I'll never have to stop playing again. |
I think this releases at $30 american, so it is almost down to GH price level already, so it is really a no-brainer purchase for me when it comes out.
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Ok, looking at all the extra secrets and mode in this collection, I am now 110% sure this game will be in my hands. At first the games are just arcade conversions, but as you beat it, more options open up. For instance, extra ism modes....picture this:
MARVEL-ism Dhal against a SFIII-ism Ryu. That's messed up, but in a way...very cool. lmao. |
I'd get this game (i will anyway) if they have Super Gem Fighter as a bonus..
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The audio quality is fantastic in this release.
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How so? Is the music arranged and not just arcade converted? If so, i'll be very happy..because Alpha 2 Gold's OST was just so good.
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Well, I don't care about Alpha 3's 4 missing characters. The 'partner free' Dramatic Mode is good enough for me.
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I had it for about a week now and for a compliation it definately offers a lot once you start unlocking everything.But I was kinda disappointed with how you can't change up the options to select which type of music you can listen to (changing from Remix to Arcade for SFA1 for example)Also the new ISMs only effects a handful of characters minimally.My only real complaint about the game is that the secrets could have been a bit more organized.
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This game was released here in the US this past Tuesday and it's a great compilation :). They included a lot of the extras found in the Japanese version (including the hyper mode with the extra characters) as well as an option for progressive scan (by pressing the triangle and X buttons after the Playstation 2 logo at startup). They even left the option for installing the game on the PS2 HDD. After the initial loading of the game you select (which takes about 5 seconds), there appears to be no loading what-so-ever in the games themselves. Capcom did a great job with this collection. :superhappy:
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I wish Hyper Street Fighter Alpha didn't have to be unlocked. But oh well, it's not all that bad. Either way, good compilation.
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I just realized I don't have a single fighter on my next-gen consoles. Might pick this up on my outting today. It looks to be a solid compilation for a fair price.
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There is a sound test evidently (I have not unlocked it) that has an exceptional selection of music.. there's an FAQ on GameFAQs that covers it. I can't link to it since my account is new, but it's the only FAQ listed for the game. I hope this answers your question.(edit: ..... from over a goddamned month ago. ;_; ) |
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They lost the license with Marvel itself. However this doesn't matter if they wanted to re-release a product that they already paid a license for. The only thing is that they'd have to pay Marcel royalties which depending how high they were would make the whole project worth while or not.
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Wow, this is an old thread of mine. lol.
But yea, I would think only the royalties that would have to pay for. Seriously though, they've done the original SFers, and now the Alphas...I dont see why they can't do a bundle for the trilogy of the vs. series. MvC2 already came out on the ps2 so I don't think it would be wise to put it in that Marvel collection. Plus it is very different from the first three games. |
It's very different, that's true. However if you've tried to get it lately you'd notice that it's a bit hard to aquire and a tad expensive.
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Personally I couldn't see a vs anthology being released at least until the next console wars is in full swing for reasons already told by Karasu. Trying not to sound like something off of gamefaqs, for this anthology I noticed on the secret menus you could enable and disable updates they made to the games (that set of stars menu) I don't suppose anyone knows the settings to allow you to pull of the moves like on this sfa3 beta? :eyebrow:
clickage |
I wouldn't mind seeing a Versus compilation by Capcom. They could include unlockables such as artwork, arranged music, and extra options. If they did indeed include Marvel vs Capcom 2, then it's definitely worth $50, that's just my opinion tho.
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I wouln't mind EA spontainusoly combusting for the "Mavel vs EA's Mary Sues" game they released.
On the lighter side of things, I have this collection and even in 50HZ Pal it's brilliant, £20 for four very good games? Nice. |
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Is "World Tour" and character edit still present in Alpha 3 in this Anthology?
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There is no World Tour mode because these are all arcade builds of the SF:A games, not console ports. Therefore the character customization and all that is not present as it was in the PS1 version. However in the PS1 version a bunch of effects were cut like the dramatic KO animation (the original one) and loading screens were added which the arcade version didn't even need to load. So it's a bit of a trade off, however if you've already gone through World Tour mode on the PS1 then the Arcade version will be the only one that you'll want to play from that point on... trust me ;)
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Yeah, the main reason to play World Tour mode was to unlock the characters added into Zero 3 Upper (Guile, Satsui-Ryu, Shin Gouki), as well as the extra skills for your custom character (which I thought were rather unnecessary). Since the Anthology includes Zero 3 Upper, there's no need to unlock any characters - they're already available. I always thought WT mode was more of a chore, anyway...
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