Exploding Garrmondo Weiner Interactive Swiss Army Penis

Exploding Garrmondo Weiner Interactive Swiss Army Penis (http://www.gamingforce.org/forums/index.php)
-   Video Gaming (http://www.gamingforce.org/forums/forumdisplay.php?f=27)
-   -   [PS2] Shadow Hearts: From the New World (http://www.gamingforce.org/forums/showthread.php?t=461)

Casaubon Mar 3, 2006 12:27 AM

Shadow Hearts: From the New World
 
So this is coming out next week, and I've been anticipating this the moment I beat SH:C. I've heard that XSEED has done an excellent job with the localization considering the pure zany-ness of the characters such as Mao, that is the giant cat. I wasn't all that impressed with WA4, but it seemed pretty standard anyways and this will probably be a true test as to whether or not XSEED can localize good or bad.

OPM had a demo of the game, but I really want to get into this fresh so I can enjoy it without being bored with whatever part the demo shows. Most of the voices are actually a little better than what I heard when they were first released, but some are still iffy to me, some samples can be heard on the official site. So far it's looking great, there is a review up on RPGFan but I'm afraid to read it because spoilers.

Peter Mar 3, 2006 04:16 AM

Needless to say, I'm really hyped about this. I can't wait for a European release, although I doubt it since Xseed is a relatively new localizer, and we haven't heard anything about WA4. I've also tried to stay far away from any information, except for the trailer that was posted months ago (with the awesome music). The soundtrack is promising already, I can't stop listening to the battle themes, especially Lady's Tears. The only thing I hope that this game is more challenging than Covenant, I didn't even die once in that game.

ComCrimson Mar 3, 2006 07:30 AM

I can't wait for this. I love the first two games. Only played the first one once but i've played through the second one twice. I don't know when this is coming to Europem but i hope it is soon.

CuteChocobo Mar 3, 2006 08:08 AM

As for Europe and Australia... I think we might still be waiting for quite a while! Unless XSEED is nice enough to release PAL and NTSC version at the same time~~ which I highly doubt

russ Mar 3, 2006 09:30 AM

They seem to be very quickly moving away from the thematic elements that originally hooked me on the series: the dark themes from Koudelka and Shadow Hearts. This is somewhat disappointing, but I'm willing to overlook that, due to the fact that SH:C is one of the top three best PS2 games that I own, right up there with Star Ocean 3 and Suikoden 3. The fact is that Koudelka, Shadow Hearts, and Shadow Hearts: Covenant were all very different from each other, but they were all very strong games. I have avoided anything more than a couple of magazine scans for the new game, so pretty much everything except a few character designs will be a surprise to me. I'm highly anticipating its release next week, despite what appears to be a further removal from the darker theme that initially hooked me on the series.

Monkey King Mar 3, 2006 09:37 AM

Yeah, I think they're diluting the theme a little too much with all the zany characters. Mind you, I had no issues with a party consisting of a retarded gypsy, a gay pro-wrestler vampire, and a creepy pedophile puppetteer, but the juxtaposition did occasionally detract from the dark overall theme they were trying to present. The SH3 cast seems even more bizarre than before, which is just going to magnify that issue.

Oh well. Tycho of Penny Arcade says that you will once again be collecting gay porn for the homosexual shopkeepers, so the game still sounds like it'll be a lot of fun. :laugh: The cliched plot of SH2 drove me up the wall, but it's got enough flavor to bring me back for another look.

Peter Mar 3, 2006 10:10 AM

Covenant was hilarious because it had such zany characters, and for me at least it was actually refreshing to have some fun in a game, except for relying solely on dark and brooding characters. Covenant was one of the few games that I've played that made me laugh, especially Joachim's sidequest (the ultimate man thingie) aside from Disgaea.

Rei no Otaku Mar 3, 2006 11:36 AM

Can't wait for this game (seems I can't wait for a lot of stuff lately...). SHC was one of the best RPGs I had played in awhile. Which was a surprise for me. I had enjoyed the first SH, but didn't expect them to improve the sequel that much.

I am going to miss Yuri quite a bit though. He was so cool.

B.K. Mar 3, 2006 12:57 PM

I just hope XSEED doesn't mess anything up like the did in Wild Arms 4 when they left two monsters out and made it impossible to finish the monster book sidequest.

Monkey King Mar 3, 2006 03:38 PM

How do you omit two monsters if you're only changing the text?

Well, I take that back. They somehow broke Shining Force 2 when they brought that to the US too, making it so you couldn't open chests during battle. That's more than a little sloppy, though. Didn't any of the beta testers follow up all the side-quests and notice that?

Rei no Otaku Mar 3, 2006 06:22 PM

Quote:

Originally Posted by Monkey King
How do you omit two monsters if you're only changing the text?

Well, I take that back. They somehow broke Shining Force 2 when they brought that to the US too, making it so you couldn't open chests during battle. That's more than a little sloppy, though. Didn't any of the beta testers follow up all the side-quests and notice that?

Wild Arms 4 was XSEED's first game. They didn't localize Shining Force 2.

YoMan Mar 3, 2006 06:31 PM

Have this one preordered. Can't wait for it to get released. From what i have seen it looks like its going to be a good game.

speculative Mar 4, 2006 02:04 PM

1 Attachment(s)
Quote:

Originally Posted by Rei no Otaku
SHC was one of the best RPGs I had played in awhile. Which was a surprise for me. I had enjoyed the first SH, but didn't expect them to improve the sequel that much.

SH2 is much better than SH1? :edgarrock: I'm playing 1, have 2 on the shelf, and am going to the store on the 7th to pick up 3. I think that SH1 surpasses FFVII and approaches FFVI quality, since I like the tight storyline and the humor. I cannot believe the humor in this game! I am very surprised that people don't mention it more. To me, it's not so much an RPG as a comedy with battles lol...

Final Fantasy Phoneteen Mar 4, 2006 02:26 PM

Quote:

Originally Posted by speculative
SH2 is much better than SH1? :edgarrock: I'm playing 1, have 2 on the shelf, and am going to the store on the 7th to pick up 3. I think that SH1 surpasses FFVII and approaches FFVI quality, since I like the tight storyline and the humor. I cannot believe the humor in this game! I am very surprised that people don't mention it more. To me, it's not so much an RPG as a comedy with battles lol...

Basically, the Shadow Hearts series traded away its cool setting and the good horror-type stuff for better graphics and a much more enjoyable Judgment Ring, which is why people can enjoy the latter two more than the original.

Humor remains about the same, I'd think.

Casaubon Mar 4, 2006 02:59 PM

I see people talking about the humor (in SH2, at least) a lot more than anything else involving it.

Single Elbow Mar 4, 2006 04:16 PM

I played the demo in the OPM release recently. I must admit, some of the atmosphere are just way too bright. Hell, the battle system has a couple added features to it (S-combo, double combo and whatever) that it seems a tad bit complex (I mean, SH2 has simple yet effective system of some sort). Still yet, I'm going to see how this stacks up since it is now threading new ground with basically some of the elements of the past and adding basically more humor to it.

Peter Mar 4, 2006 06:23 PM

Shadow Hearts' humour is just weird, but it can still be funn as hell. The best jokes are easily found in the optinal quests (like with old man Solomon or the gay wrestling championship, which still cracks me up everytime I think about it). Most people are disappointed that the sequels aren't as dark as the first game, but I'm okay with it, since horror isn't really what I'm looking for in an RPG. Although the first game had some of the coolest scenes, especially the first confrontation between Yuri and Bacon on the train.

Casaubon Mar 4, 2006 06:59 PM

I don't get why everyone praises SH1 for being 'dark'. It has it's moments, like the first scene Enkidu just mentioned, but a lot of it just didn't work for me. Don't get me wrong, I still like SH1 I just wonder why it get's all this praise for something it doesn't even do that well.

yangxu Mar 4, 2006 07:50 PM

SH1 is a lot more gory and gloomy than SH2... the Zhaoyang village scene, Li Li's scene, the orphanage scene, the Doll house, the bathroom scene, etc. The towns and cities from SH1 in general are a lot more depressing than those in SH2, and that really builds up the atmosphere for a successful story. I suppose that's why people praise SH1 for being more dark than SH2.

Rei no Otaku Mar 4, 2006 11:16 PM

I don't see why they can't do both. You can have a dark game with humor in it. I will admit I prefer a darker setting, but SHC was by far the superior game. Everything from gameplay and graphics to the richness of the story, and the way they tied it back into the first game. Was just very well done.

Peter Mar 5, 2006 05:49 AM

Most people compared the first Shadow Hearts to the rpg's at the time of the release. The only ones for PS2 where, iirc, Dark Cloud and maybe FFX. Compared to those games, it was rather dark. In comparison to some of the older FF games, it looks a lot more like a Resident Evil or Silent Hill game, although it really isn't as dark as those games. It was one of the few RPG's that contained a lot of blood to my knowledge.

rpgcrazied Mar 7, 2006 08:32 PM

yay! coming out tomorrow.. im so ready to go pick it up. The demo was great, I know its not as great as the 2nd SH, but i should have fun. I just got done with Grandia III and Tales of Legendia.. need something to hold me over until Kingdom Hearts II

russ Mar 8, 2006 12:39 PM

Quote:

Originally Posted by Rei no Otaku
I don't see why they can't do both. You can have a dark game with humor in it. I will admit I prefer a darker setting, but SHC was by far the superior game. Everything from gameplay and graphics to the richness of the story, and the way they tied it back into the first game. Was just very well done.

Something can't really be dark and light at the same time.

Anyways, I am going to pick it up today. I'm moderately excited, which is about as excited as I get for game releases these day.

Cirno Mar 8, 2006 04:19 PM

I remember reading somewhere that the developers said that this wasn't a true sequel to the franchise, but more like a side-story. Has anybody else heard about this?

I'm kind of glad. SH2 left on a nice cliffhanger and I wanted to see ...

Spoiler:
Maybe a different lead character until Yuri returns. Anastasia and Kurando in the lead for a few hours of the story would be an interesting starting point, with the whole Romanov murder thing.


The characters in From the New World look kind of interesting. I just want to see a cat roundhouse kick somebody in the face.

russ Mar 9, 2006 10:28 AM

I've played three or four hours on it so far and am enjoying it. It feels a lot like SH:C so far, which is good. I feel like there is only so much you can do with the same main character before it gets stale, and I'm guessing that is what the developers were thinking when they started working on From the New World. They're still using the Fusion form, just shifting it from the main character to another character, which I like, because I really like the Fusion stuff but it will be nice for it to not be as emphasized as before.

So far I've been pleasantly surprised with Johnny, as he isn't some annoying brat like I was half expecting, and Shania is pretty awesome, what with her dual wielding tomohawks.

the quiet fox Mar 10, 2006 10:47 AM

Radez bought this the other day and I've been watching him play it. The game looks nice, but what is up with the bright, bright neon colors all over the interface? I mean, it doesn't look bad, but it's kind of weird in a game that's ostensibly set in the early 20th century (and yes, I know these games are not exactly big on historical accuracy). Maybe I'm the only one who thinks it's strange. :(

At any rate, I still have to play through Covenant before I sit down with this one.

Rei no Otaku Mar 10, 2006 11:05 AM

Quote:

Originally Posted by russ
Something can't really be dark and light at the same time.

Humor doesn't have to be light. In fact quite a bit of it is pretty dark. I just said they could have a game with humor in it, and still stick to a darker storyline.

I'm enjoying it so far as well. I just finished the Alcatraz part and now I'm off to Roswell. I can only imagine what I'll find there...

russ Mar 10, 2006 11:20 AM

Quote:

Originally Posted by Rei no Otaku
Humor doesn't have to be light. In fact quite a bit of it is pretty dark. I just said they could have a game with humor in it, and still stick to a darker storyline.

I'm enjoying it so far as well. I just finished the Alcatraz part and now I'm off to Roswell. I can only imagine what I'll find there...

Most of the humour in this one and the previous has been more along the lines of humour derived from zany characters or characters reacting to serious situations in odd ways. I think back to SH:C and the scene in which you're attacked by a giant pink cat. Yuri's reaction is simply "Whoa, that is one giant pussy." They're mixing the darker themes with more zany humour than dark humour, which worked out well enough in Covenant, and is working well enough in From the New World. I guess that they wanted to use darker themes without turning all of the characters emo.

Also I hate the new VA for our favorite immortal child of the stars.
Spoiler:
Roger Bacon

Rei no Otaku Mar 10, 2006 07:51 PM

Yeah his VA is horrible. Though not as bad as Elliot Ness's was. *shudders*

Also is it just me or are Hilda's forms kind of annoying to manage? It seems like there's too big of a calorie difference between curvy and slim.

kupomog Mar 10, 2006 09:13 PM

Wow, I just played the demo for this that came with OPM (what's with the damn time limit argh).

I've never played a single SH game before this and I didn't really know what the games were about. Honestly, when I popped it in, I was like "wtf is this...an RPG?" I didn't know whether to take it seriously or not since the only RPGs I've played were like serious fantasy games. So I assumed it was gonna be that. The characters in the opening movie seemed to fit in those kinds of games, but the main blonde kid was so plain and modern looking (aside from that one part of his hair...) that it threw me off. But after the first cutscene where Johnny gets his case, I realized that this was something different, it's set in New York for christ's sake.

So I played up to meeting those gay guys (when that Gerard dude just stood up I already wanted to laugh at him) before the demo cut off. I wasn't sure how I felt. I knew that I liked how it seemed like it was basically parodying other RPGs. So I played it again to see if there was any fighting, going through as fast as I could. Got to Chelsea where I met the little girl, demo cuts off. I get a little farther each time before some retarded time limit stops me from enjoying any more.

I gotta say, I'm happy as hell that I played that demo. Game looks really awesome and I'm sad that I haven't paid attention to it sooner. I'm definitely gonna try to pick it up if I see it.

But I was wondering about the SH games that came before this. I'd love to get them and play them first (that's just how I am). But story/character-wise, do I have to play them to understand what's going on? I can remember seeing a lot of copies at the game stores in the past, so hopefully they're still there.

Cetra Mar 10, 2006 09:23 PM

Quote:

Originally Posted by kupomog
But I was wondering about the SH games that came before this. I'd love to get them and play them first (that's just how I am). But story/character-wise, do I have to play them to understand what's going on? I can remember seeing a lot of copies at the game stores in the past, so hopefully they're still there.

No, SH3 is actually a very good one to pick up if you haven't played the first two. SH3 is sort of like a side story to the Shadow Hearts series and by not playing the first two, you might just miss out on the unimportant cameos that are in SH3 (Lenny for example at the start of SH3 was a 'bad guy' in SH2.)

The only real plot connection I've seen with SH3 and SH1&2 is the mention of the massive release of Malice which took place in the SH2 story. From what I understand, that is about as deep as the connection goes between the three games.

But if you play though SH3 and enjoy it then I'd highly recommend playing SH1 before attempting a SH2 playthrough.

russ Mar 10, 2006 11:40 PM

Why lie, you need to start out with the first game in the series, Koudelka. Old PS1 game which featured excellent voice acting, years before voice acting became commonplace in RPGs.

kupomog Mar 10, 2006 11:58 PM

Hmm, looks like this stuff is rare :tpg:

But I'm gonna try to get them all, regardless. Including Koudelka (wow, haven't played a multiple disc game in a LONG time). But in the meantime I'll try to pick up this new game and take it from there.

Thanks :D

Peter Mar 11, 2006 06:14 AM

Good luck finding a copy of Koudelka, I know I'm still hunting for a good one. I'm getting SH3 as we speak, and I'm really excited about it. Now I just need to finish Suikoden Tactics and I'm all set for SH3.

Reveirg Mar 11, 2006 12:01 PM

I've played this game for about 6-7 hours, I'm up to Roswell right now.

These are my first impressions. Do consider that even if I'll try to be objective, I do really love the series, so I definitely have some affinities with a lot of SH's aspects already.


First of all, let's talk about that intro and the beginning events. Everything was done in a stylish way as in the last 3 games (I'm including Koudelka here). Cinematics are nice, story seems very interesting, especially after seeing what seems to be the main villains of the story:

Spoiler:
Lady, Killer, and to a lesser extent, professor Gilbert.


They bring a much needed dark side to an otherwise very light and humoristic story.

Speaking of which, this game really succeeds at bringing a nice touch of humor. Frank is consistently HILARIOUS, especially when he goes taking a random object and put it on his katana hilt to make a weapon. The concept is of course taken from Joachim Valentine from SHII, but it seems to be even funnier this time around... The ring spirit is also back! As funny as in the last game, too. The rest of the side-cast is also great in my opinion (mao, ricardo). However, so far, I'm a bit disappointed in the 2 main characters: Shania and Johnny. They definitely don't live up to Yuri and Alice, I feel basically nothing for them since the beginning.

Gameplay is pretty much the exact same thing as last game. I loved the gameplay the first time around, I still love it now. Of course, some might be disappointed in Nautilus rehashing its system from the last game, but I don't mind. There are still some additions, such as the stellar charts, a stock system, and a much improved combo system. Side quests are still a-plenty: lottery, personal side quests for every character (snap photos for Johnny, hollywood thingy for Mao, UMO for Natan, etc.)

I must say, however, that I think the OST is not as good as in the last two games. I still think the music is awesome this time around too, so if you're not willing to use SH I or II as a comparaison point, you'll probably enjoy the music. But except for the awesome Dead Fingers Talk (regular battle theme), which easily lives up with last game's Vicious 1915, nothing really hits me as songs like Alice, Castle of Silence, The Fate, ~ICARO AGAIN~. And yes, I've already listened to the whole OST.

Overall, this seems to be yet another excellent addition that's sure to please all the series' fans. And as others already said in this thread, the game really isn't linked with the last ones, except for
Spoiler:
Roger Bacon's appearance! I was quite happily surprised when I saw him... I thought he wouldn't be in this game

so newcomers can enjoy the game!

Rei no Otaku Mar 11, 2006 04:13 PM

Quote:

Overall, this seems to be yet another excellent addition that's sure to please all the series' fans. And as others already said in this thread, the game really isn't linked with the last ones, except for
Spoiler:

Roger Bacon's appearance! I was quite happily surprised when I saw him... I thought he wouldn't be in this game


so newcomers can enjoy the game!
There's also the fact that the entire reason SH3 is happening is due to Nicolai's actions in SHC.

Cirno Mar 11, 2006 09:58 PM

Quote:

Originally Posted by Reveirg
Spoiler:
Roger Bacon's appearance! I was quite happily surprised when I saw him... I thought he wouldn't be in this game

so newcomers can enjoy the game!

For a second there, I thought you meant...

Spoiler:
Albert Simon.


That guy is all kinds of awesome.

rpgcrazied Mar 15, 2006 11:18 AM

Spoiler:
man the end boss is cheap, and i did all sidequests too.. and still get my butt kicked :P You cant buff in that fight, or lady does "lost progress" and you lose them all.

Anyone else having problems with them?

No. Hard Pass. Mar 15, 2006 11:56 AM

I'm just enjoying all the little connections between SH:C and SH:FtNW. Your butler, for instance. Or the photograph collector. All the nice little tie ins, though I barely remember the ending of SH:C, and I got the good ending so a lot of this is different anyway. Though I, like everyone else, miss the darker tones to the first game. They keep getting fluffier every time out.

Cirno Mar 15, 2006 10:39 PM

Yeah. Literally (remember the fluffy cat boss in SH:C?).

By the way, the bad ending for SH:C:
Spoiler:
Yuri lost his memory and woke up somewhere in Europe, where he's discovered by Roger Bacon. Yuri's taken in by Bacon, who we assume is to care for him ... or bring back his memories.

No. Hard Pass. Mar 15, 2006 10:49 PM

Quote:

Originally Posted by Emmanuel Lewis
Yeah. Literally (remember the fluffy cat boss in SH:C?).

By the way, the bad ending for SH:C:
Spoiler:
Yuri lost his memory and woke up somewhere in Europe, where he's discovered by Roger Bacon. Yuri's taken in by Bacon, who we assume is to care for him ... or bring back his memories.

Oh, right right right. And the good ending is his perfect world. I remember.

russ Mar 15, 2006 10:52 PM

I am not really liking the pacing of this game, as it seems to be spend an hour in a big ass dungeon, fight a boss, talk for 2 minutes about where to go next, spend an hour in a dungeon.

I did really enjoy one specific moment at the end of a dungeon when:

don't cry if you click this kthx:
there is a huge centaur standing in the center of the room and Johnny sees it {exclamation point over his head}, then walks up to it {question mark over his head}, and then begins examining it and it starts moving {tear drop} and Johnny says "Well, I guess that's pretty typical."

Mana Dragon Mar 16, 2006 03:16 AM

I want to play this, but I need to finish my game on Covenant first, for continuation purposes, but from what I've heard it seems to be a fairly good game, now it just need to wait for me to finish it's predecessor.

Himetsu Mar 16, 2006 01:35 PM

I was thinking about purchasing this game.

However, people keep complaining about the dungeon designs. I might wait until the price drops to check it out. Has anybody beaten this game yet? If so, how long did it take for you to finish? I heard the average game length is around 60 hours.

Rei no Otaku Mar 16, 2006 05:43 PM

Quote:

Originally Posted by Himetsu
I was thinking about purchasing this game.

However, people keep complaining about the dungeon designs. I might wait until the price drops to check it out. Has anybody beaten this game yet? If so, how long did it take for you to finish? I heard the average game length is around 60 hours.

60 hours, lmao. I don't think so. If you do all the sidequests I'd put it around 40. 45 hours tops, and that's being generous. I did it all in less than 40.

Frankly I was hugely disappointed in the game. I might have mentioned it earlier in this thread, but characters and story were just boring as hell. The only remotely interesting thing that happens is the deal with Johnny's past. Which IMO was revealed way too late in the game for it to have a big enough impact. It's still a good game, just don't expect one as good as Covenant or the first SH.

Winter Storm Mar 18, 2006 07:36 AM

I just want to know - is Yasunori Mitsuda the composer in this game? As he was in the last two. I love the tracks he's composed for this series.

Peter Mar 20, 2006 06:21 AM

I think Mitsuda did some of the game's tracks, but the main composer is Hirota, responsible for the excellent battle music.

I've played the game for a good hour, just entered the sewers beneath the university, and I've been impressed this far. Johnny's voice takes some time getting used to, but I <3 Shania's voice. It also looks like the battle system is more balanced, since you can only combo with 2 persons, where you could kill a boss in Covenant with only one combo, not even having him do any damage to you. I'm still getting used to the stock system, but I'll see how that'll work out.

Nehmi Mar 20, 2006 04:06 PM

Quote:

Originally Posted by Enkidu
It also looks like the battle system is more balanced, since you can only combo with 2 persons, where you could kill a boss in Covenant with only one combo, not even having him do any damage to you. I'm still getting used to the stock system, but I'll see how that'll work out.

Actually you can still do four person combos, and its actually much easier to do them this time around.

I'm only to the end of the University right now, but it seems to be a pretty good game so far. I really liked the fact that when I massive combo'd the first real boss for like 27 hits, it gave me a freaking weapon as a bonus item.

Onyx Mar 20, 2006 04:24 PM

I'm up to Vilcabamba. It's good so far, but not as good as Covenant. I don't particularly enjoy Frank. He's a Joachim rip off. All of his humor just isn't original.

Yasunori Mitsuda isn't doing the soundtrack this time around. He and Kenji Ito have been replaced by Tomoko Imoto, who, I think, is a great replacement.

LS Mar 22, 2006 08:51 PM

I've played the first shadow hearts, And i Shadow hearts covenant was boring, but i might finish it since i just got my grubby hands on a copy of SH:FTNW, i might as well finish Covenant ya?

LS Mar 25, 2006 02:43 AM

Okay, just finished the University and i must say this game is pretty impressive, For some reason i really liked the whole New York theme than Europe theme.

Oh and for now i have no complaints bout the game, Nice and interesting story, some parts are kinda scary, battle is the same (fun) and the battle theme is pretty good.

Spoiler:
I also Love Frank the Ninja, And his Brazeeel lolol funny shit, I didnt know south america has a little japan on em.

kupomog Mar 25, 2006 05:00 AM

I finally bought this yesterday and I'm really glad I did. Couldn't get the other games (I opted to just get this and Metroid Prime Hunters instead) but I'm still trying. Feels nice to finally play some new areas outside of what the demo offered, and without worrying about a lame time limit. I just finished the Grand Canyon and took a break as soon as I got to Chicago.

The Judgment Ring thing is pretty neat, I've gotten good at hitting the strike areas 100% in battle. And I like the combo system...single input makes me happier. I gotta remember to keep an eye on the SP, I've gone berserk a few times already and lost out on EXP. I'm having fun otherwise, Frank's awesome (cracked up when he grabbed that cactus...) and I like Shania, too. I keep wanting to call her "Shania Twain..." Johnny's design still irks me for some reason. His hair or his jacket...I dunno what it is. He's okay, though.

I like the setting and the humor, nice change of pace from the medieval fantasy stuff I'm used to. I like the music in the Grand Canyon as well as the regular and boss battle music. The music that plays in New York annoyed me but now it's stuck in my head, not sure if that's good or bad.

I'm probably gonna go play again soon, Just itching to get on with the storyline and figure out what in the world is going on with the redheaded dude, really.

LS Mar 25, 2006 05:02 AM

Yeah shiana is cool, Fan service for the win.

Casaubon Apr 6, 2006 08:01 PM

Okay, so this game is good. It has it's share of problems, such as lame dungeons and sometime's the story just feels ugh. "Wow they aren't hear anymore." ::moves:: "Wow they aren't here either" etc..

I also don't get how people say it's too comedy-ish. The main story doesn't even have that many comedy bits after about 5 hours. The only comedy is the sidequests, which are hilarious. Mao's sidequest is pretty much the best, since the paraodied like every movie ever.

This game is still the worst in the series (excluding Koudelka) but it ends up being satisfying in the end. I just hope we'll find out what happened to Yuri in SH4.

rpgcrazied Apr 6, 2006 08:34 PM

i need to get back to this an beat it.. but the last boss is giving me problems.. then suikoden 5 and Kh2 made me lose my attention to this game.

kupomog Apr 6, 2006 09:10 PM

I'm only up to the Uyuni Salt Lake...Flats...whatever it's called. True story, looking at the box and manual art, I totally thought Hilda was like Johnny's crazy twin or something (hey, they look alike in that art :/ ). I love Hilda, though. Pa-pa-pa-pumpkins. Really enjoying the game. Love the sidequests. I replayed that opening scene in the Caribbean about a million times to see all the possible reactions of the characters. Kind of tired of the scenes with Lady...or at least I'm just tired of watching her walk silently/endlessy while Killer follows and gawks with his dopey slouch. And I wish the battle music didn't change in South America -_-

Oh, and I bought a complete copy of Koudelka on eBay for 24 bucks. Got all the disks, the manual, the case in excellent condition although a little cacked but I don't mind that at all. It just got here today, w00t. Now to buy the other games.

Peter Apr 7, 2006 12:17 PM

Having finished the game, here's my review:
Quote:

First of all, let me say that I’m a big fan of the Shadow Hearts games. I’ve searched dozens of shops to find a secondhand copy of the first game, after reading rave reviews about Covenant, and after playing it’s sequel, I have to say that it was a huge leap forward, making Covenant one of my personal favourites. Now that we finally see Shadow Hearts: From the New World, the third instalment (actually the fourth if you include Koudelka) released in the US, I find myself once again pretty excited. Now that I have finished the game, I have to say that it didn’t fulfil all the expectations I had, but it’s still an awesome game.

The story is the game’s weak point. We start out following Johnny Garland, a young detective with a mysterious past, who has been hired by the shady professor Gilbert to track down a serial killer on the loose. Happy that he finally gets a real detective job instead of finding lost kittens, he sets out, not knowing that this is only the start of a greater adventure. When he finds the serial killer, it becomes clear to him that this is not the average job. Before he knows it, weird monsters start to appear, and before his eyes a cute Indian chick transforms into a mystical creature sending the appeared monster to oblivion. For the majority of the game, you’ll be tracking down Gilbert, to find out what he knows about the monster, and a mysterious person, only known as “Lady”, who leaves a bloody trail on her quest, accompanied with a murderer “Killer”.

There are a few problems with the story. The main one is that there are some troubles with the pace. You’ll spend a lot of time just going from dungeon to dungeon, with little to no story development. You travel all across the US and South America, but most of the time you’ll only go to various dungeons there. It’s only near the end that you get some answers about Johnny’s past and Lady’s goals, but by that time I had already forgotten what the mystery was exactly, and it took me a while to regain some interest. After that, you get a lot of developments in relatively little time, so it takes a while to process everything. If they had spread all this just a little bit better, it would have had a larger impact.

Another smaller problem is that the game isn’t as dark as the first Shadow Hearts, and to a lesser extent Covenant. Whereas some dungeons in the first game were pretty disturbing, and Covenant had some fucked up scenes, FTNW focuses more on the humour. Although this is a nice development, especially since the game tends to mock RPG stereotypes, I’d like to see it a bit more darker. Only one dungeon could be compared to some of the freaky places in the first game, and it was only an optional dungeon.

FTNW isn’t really a sequel to Covenant. There are some events in Covenant that have consequences for the developments in FTNW, but generally it can be considered a side story. What I do love are the various cameo’s made by some characters (your butler), or certain artefacts, and the constant references to the previous game, like a shop called “Gepetto and Cornelia” in New York. This is nice, although I personally expected more stuff, like what happened to a certain character from the first game who migrated to the States, or to see some more links between the games.

This is probably the craziest cast in the series as of yet. You have a giant cat, who uses a drunken fist style, a middle aged American ninja, a heartbroken mariachi, and a vampire chick who looks rather… kinky. Most of the character development is focused on Johnny and Shania (the Indian chick), and to a lesser extent Ricardo (the mariachi), although the other characters get some background during their sidequests. You’ll either love or hate the characters, and I personally had some difficulties with them. I accepted most of them, but I can’t stand the ninja, Frank. Maybe because his look is just a little bit too ridiculous, or because his voice actor is annoying as hell, but I just don’t like him.

Unfortunately, the villains don’t get as much development. The only one who gets some development in the end is Lady, but it’s still not sufficient, since she does not talk. How can you effectively explain ones motivations if you don’t let her say a word. All she does is walk on and on, without even a hint what she’s doing. As for Killer and Gilbert, they hardly get any development, all Gilbert does is running around a lot, and Killer just follows Lady. We don’t find out why he got his nickname, or what his past is, and the only bit of development you’ll see is his relation to Lady. I have to say that I was pretty excited since you were to have the same villain during the entire game, but I am a bit disappointed with the development.

Graphically, we have a slight upgrade of Covenant. Animation’s good, special effects in battle look cool (and the final spells actually have different animations, since they were basically the same in Covenant except for the colours). The character designs look good, although there are a few that look different in the CG movies than in the regular cutscenes, but the art itself, used for character portraits, isn’t that great. It looks rather unoriginal but it doesn’t bother me that much

One of the main things that I was looking forward to in this game were the monster designs, and they surely don’t disappoint. Covenant had some freaky designs, but there have been some awesome improvements this time, especially in the boss designs. Although they may look simple at first, as soon as they reveal their true forms when casting magic or executing special attacks, you’ll look in amazement at the originality that the designers show.

Music is next to the judgement ring system another of the series’ strong points, especially the battle themes and ICARO. I really love the main battle theme for the US in this game, it’s easily one of the best that the series has. The boss theme lacks the appeal that songs like “Astaroth” has, but the final battle theme (which will remain unnamed since it’s a spoiler) is awesome, and I had it on repeat for days. The town themes are nothing special, and unfortunately, the game lacks a strong sad theme like “Alice”, or “The Fate”. The acoustic version of ICARO, the series main theme are pretty nice, but it still can’t hold a candle to the version from the first game.

Voice acting for most characters is pretty good, except for Frank, as mentioned above. Johnny’s voice sounds a bit too old for his age, but I got used to it quickly. The only other voice that I really don’t like is from a certain character that also was in the other games. His actor in the second game was perfect for the job, but his replacement sounds too goofy. One last thing about the voices that bothered me a bit was that Mao, the cat has a man’s voice, even though the game makes it clear that the character is female. I was a bit confused, thinking that it was a mistranslation at first, but it turns out that it was a localization mistake.

The gameplay based on the judgement ring system is back again, with some minor modifications. I won’t bother with explaining the original system, only the changes. Whenever you get hit or do damage during battle, your stock meter will fill up. When you have one stock, you’ll be able to execute a double attack, or a combo with another character. When you have the gauge filled up to the max, you can perform a double combo, meaning two actions, and link them to another character. When done right, you can execute up to 8 successive attacks, often giving you 100+ hits with tons of damage. I really liked this system, although it seems to give a slight advantage to the enemies, since their stock gauge seems to fill up faster than yours. Bosses can easily obliterate your party if you’re unlucky. This brings me to one of the main improvements; the game’s difficulty has been raised significantly. You’ll have to go all out bosses, since they will slaughter you if you don’t pay attention. The final boss managed to kill me with only ONE attack, even when I had all my stats raised. I was pretty glad with this, since the previous games lacked a decent challenge.

Where as you used Crests for magic in Covenant, this system has been replaced by the similar Stellars, scattered all over the world. It’s an okay system, although I miss the Solomon’s map in Covenant. As for characters unique skills, you still get them from doing various quests, like finding rare coins to pay actors for Mao’s movie, hunting down specific monsters for Natan, or playing ninja mini-games for Frank. Even Johnny’s detective work gives you unique skills. I was rather disappointed with Shania, since the number of fusions has been severely toned down, she only gets 4 in the entire game, and you can’t get different forms, they power up by pouring soul energy in special fetishes.

Sidequests play a major role near the end of the game, and took me 10 hours to complete. Getting characters’ special kills, completing all the stellar charts, and finding the best equipment takes a lot of time. The biggest quest is collecting Snap Cards. Johnny can takes photo’s of enemies in battle, and trade them with other collectors for other cards or special items. When you collect all of them, you get access to a new dungeon, but it’ll be a while before you reach that. What I like most about them is the humour, ranging from Frank doing a test to become a master ninja, or satisfying a certain characters need for kinky magazines, to the Sushi restaurant tournament, which strongly resembles the Man festival in the second game. If you can’t get enough gameplay out of the main game, the sidequests will surely satisfy you.

In the end, From the New World is a cool game, although a slight disappointment in comparison to the previous games. I don’t really care about that, since I still had a lot of fun during the 50 hours that I spent on the game, and if there will ever be another Shadow Hearts game, I’ll surely play it again.

wvlfpvp Apr 26, 2006 09:11 AM

Well, now that Lady finally stopped kicking my ass, I just gotta say: what's up with everyone talking about how not-"dark" or whatever the story is.

I mean, yes, the characters are weird and just fucking odd and whatever, but there's moments in the story that are just fucked the hell up. Sure, it's got plenty of cliches (like:
Spoiler:
OMG SO YEAH ONE OF MY CHARACTERS GOT INFECTED WITH THE BAD SHIT. ALSO, OMG MAIN CHARACTER HAS AMNESIA OF DARK PAST OR WHATEVER
)
but even then, some of the ways the cliches were delivered were kinda . . . messed up in my opinion. Now all I need is some fucking help trying to figure out how to open up sidequest areas apart from Natan's. I made it through the game once by myself, and managed to find a half-way decent amount of stuff (just didn't have the patience right now to get all those damn coins for Mao's shit,) so now all I can do is be annoyed at the half-complete status of most of the faqs that I've seen. Oh well, hopefully by the time I'm done with Kuon, KH2, and SotC and can come back to this, there'll be more side-quest faqs. If not, guess I'll just have to get the second ending to Fatal Frame 3. Stupid long games.

kupomog Apr 26, 2006 06:27 PM

There's a personal sidequest FAQ thread thing at GameFAQs that helped me out a lot. They don't really specify when some things can be done, or where they can be found (like enemies that drop certain coins for Mao, but that can be figured out easily on your own). But overall it's very helpful.

http://boards.gamefaqs.com/gfaqs/gen...topic=26968102


All times are GMT -5. The time now is 04:34 AM.

Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2025, vBulletin Solutions, Inc.