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-   -   Duke Nukem Forever: 2006? (http://www.gamingforce.org/forums/showthread.php?t=4187)

Matt Apr 12, 2006 10:10 PM

Duke Nukem Forever: 2006?
 
Quote:

The May 2006 issue of Computer Games Magazine, which includes a cover feature previewing 3D Realms and Human Head Studios' long-awaited FPS Prey, has also included fresh information on 3D Realms's epochally long in development Duke Nukem Forever.

{...}

3DR's George Broussard also demonstrated world interactivity that includes Duke standing in front of a computer and emailing the player, if he provides his email address for the game. But, according to the piece, Broussard was bashful, overall, about showing off the game, commenting: "The problem is that when we show it, people are going to be like, 'Yeah, whatever'. Honestly, at this point we just want to finish it."

A recently reported-on Take-Two financial filing shows that the game's long-time publisher is also keen to see it done, noting: "One other notable payment was the renegotiation of a $6 million charge due upon delivery of the final PC version of Duke Nukem Forever back in March 2005. The epic delay of 3D Realms' shooter has meant that $4.25 million of the final milestone payment has already been paid, alongside the promise of a final $500,000 upon the commercial release of Duke Nukem Forever prior to December 31, 2006."

source
::head explodes::

Mucknuggle Apr 12, 2006 10:28 PM

You know this is really not going to happen. This game is never going to be released. If it actually is, I bet you the graphics will be from like 10 years ago when they started making it.

RABicle Apr 12, 2006 11:45 PM

What engine are they even using for it? Last I heard it was Source or Unreal 2, or Quake 3 or something.

Matt Apr 13, 2006 12:12 AM

That's the thing.
From what George Broussard is saying, he won't even bother showing it off so that him and his team can concentrate on finishing the game.

I'd guess that it's a rather modern engine though. Something along the lines of Unreal 3, Doom 3, Source, or even the Lithtech 'Jupiter EX' from FEAR.

alkaline Apr 13, 2006 02:08 AM

It's time to remember. . the good times!

Duke Nukem 1998 E3 Trailer
http://www.gamevideos.com/video/id/3055

Duke Nukem 2991 E3 Trailer
http://www.gamevideos.com/video/id/3054

Yes, they're labelled wrong :X

Grubdog Apr 13, 2006 02:31 AM

Quote:

Originally Posted by RABicle
What engine are they even using for it? Last I heard it was Source or Unreal 2, or Quake 3 or something.

The Duke Nukem Forever engine.

Umma Apr 13, 2006 08:42 AM

Oh, that game! Sheesh! Back in 1997 when I knew about it I was sooo happy to know a sequel to the great DN3D was to be made! But then, (around)nine years passed and it wasn't released yet. I kind of stopped waiting for it...

You know, a game that takes 9 years to be finished not only has to be good, it has to be a classic! It can't be released and turn out to be just another first person shooter.

RYU Apr 13, 2006 09:19 AM

I hope this game release it I'm wait since 1998,is look impossible but is still hopes.

DBCE Slayer Apr 13, 2006 09:53 AM

I remember when it was even projected to be on the GC! Cause I had this preview magazine for when the Xbox and GC were coming out and Duke Nukem Forever was one of the GC games. That's why I primarily got a GC. Hoping for this game but damn. Nine years this game has been in development!:( Oh, well. We all can be hopeful, right?

Umma Apr 13, 2006 10:11 AM

There's always the chance that DN Forever is some sort of sociological experiment. How much time will the players wait for a game that will never be released.

I specially don't like the previous release date they had on 3DRealms' site: "when it's done" :/

Monkey King Apr 13, 2006 11:09 AM

I'm secretly hoping it's an utter trainwreck of a game. At this point, it has to either be spectacularly awesome, or spectacularly awful.

What publisher would let this drag on for nine years, though? There are fully completed games that have been axed for the sake of profit margins (or foolish preconceptions about profit margins). After five, they should have just pulled the plug.

Newbie1234 Apr 13, 2006 08:12 PM

Even though it's been a dreadfully long wait, I still have high hopes for the game. Duke Nukem 3D remains one of my favorite shooters ever and I just can't imagine 3D Realms screwing this up.

PUG1911 Apr 14, 2006 01:58 AM

All it has to have is reasonably fun gameplay, unusual enemies/weapons/items, and great one liners and I'll be happy.

kensuke Apr 14, 2006 05:37 AM

Quote:

Originally Posted by alkaline
Duke Nukem 2991 E3 Trailer

LOL, ain't that the truth...

Nukkus Apr 14, 2006 05:58 AM

Quote:

Originally Posted by Umma
You know, a game that takes 9 years to be finished not only has to be good, it has to be a classic! It can't be released and turn out to be just another first person shooter.


Daikatana.

YeOldeButchere Apr 14, 2006 11:21 AM

Now, now, don't be too harsh. Daikatana has half of that. I mean, it's a classic. In its own way.

Rollins Apr 14, 2006 11:33 AM

Won't this game (and probably Daikatana) be ingrained in our memories forever, just for the sheer insanity of what has happened with it?

This could just be the best marketing strategy ever.

I'm looking forward to playing this when they port it to the Phantom console.

Nukkus Apr 24, 2006 10:00 AM

i'm not saying that Daikatana was bad... just that it didn't live up to the hype. i've actually got it installed on my machine...:biggrin:

Azral Apr 24, 2006 01:47 PM

any screens or scans from the magazine?

p.s.
Daikatana was so terrible it was legendary... John Romero was just plain silly when he made that game.

DarkLink2135 Apr 24, 2006 09:00 PM

Quote:

Originally Posted by alkaline

Duke Nukem 2991 E3 Trailer
http://www.gamevideos.com/video/id/3054

Yeah, that sounds more like the actual release date :p.

evilboris Apr 25, 2006 10:11 AM

I don't know why you guys are speculating wether DN Forever will be a good game or not. Everyone knows it will win the "Game of the Year 2010" award.

Kaiten Apr 25, 2006 12:03 PM

The funny thing about this game is the fact that no versions of it have been leaked. Just watch, in 2010 it comes out and everyone is so blown away by the game, they'll think it'll take over a decade to make a decent game.
Of course Half-Life didn't take too long to develop, but it was a 20 hour game, DNF should clock in a 500 hours considering the time and energy put into it so far.

Zip Apr 25, 2006 01:02 PM

it's because there wasnt anything to leak :(.
There never was a game.

DarkLink2135 Apr 25, 2006 01:59 PM

if this is really all a big hoax, i applaud them for pulling off one of the most awesome video game hoaxes in video game history...

unfortunately that doesnt make any sense :(

Zip Apr 25, 2006 05:57 PM

Phantom is probably a bigger hoax.

speculative Apr 25, 2006 06:35 PM

This game has been in production so long... that we'll all need to install a VESA 2.0 layer over the top of our graphics drivers to play it when it's released. ;)

DarkLink2135 Apr 25, 2006 06:35 PM

Quote:

Originally Posted by Zip
Phantom is probably a bigger hoax.

yeah, good point, gg :p

evilboris Apr 26, 2006 06:11 AM

Quote:

Originally Posted by speculative
This game has been in production so long... that we'll all need to install a VESA 2.0 layer over the top of our graphics drivers to play it when it's released. ;)

VESA would be an overkill, however, a 3dfx Glide wrapper may come handy.

Lukage Apr 26, 2006 12:41 PM

Everyone bust out your Voodoo video cards for this bad boy...the graphics of yester-year are gonna be great!

This game isn't ever going to happen.

DarkLink2135 Apr 26, 2006 02:04 PM

Oh yeah, baby ->

http://home.tiscali.be/silvio/voodoo...s/V5-6000.jpeg
http://www.voodoo3dfx.com/Fotos/Prot...ntel%201x4.jpg

Quad core FTW :p

Umma Apr 27, 2006 08:58 AM

Aren't there any screenshots or other pictures about this game somewhere? If it's going to be released this year, there should be some screenshots already.

Newbie1234 Apr 27, 2006 03:32 PM

Nobody knows for certain if it's really going to be released this year or even next year. They have also stated that they would start releasing screenshots and everything when they knew the game was near completion, which it obviously isn't right now.

Nukkus Apr 27, 2006 03:54 PM

Quote:

Originally Posted by Azral
p.s.
Daikatana was so terrible it was legendary... John Romero was just plain silly when he made that game.

I still like Daikatana. No matter what anyone says.

JasonTerminator Apr 28, 2006 04:31 PM

Quote:

Originally Posted by Umma
Aren't there any screenshots or other pictures about this game somewhere? If it's going to be released this year, there should be some screenshots already.

Quote:

Originally Posted by The Article in the OP
3DR's George Broussard also demonstrated world interactivity that includes Duke standing in front of a computer and emailing the player, if he provides his email address for the game. But, according to the piece, Broussard was bashful, overall, about showing off the game, commenting: "The problem is that when we show it, people are going to be like, 'Yeah, whatever'. Honestly, at this point we just want to finish it."

GTFO.

Matt Apr 29, 2006 01:16 AM

Quote:

Originally Posted by Nukkus
I still like Daikatana. No matter what anyone says.

Stop doing that in my thread. :(

Duke Nukem Forever will rock the house...because it's not some crap ass game like Daikatana.
And you know what? Duke will even make a reference to that game, somehow. Like, in one of his awesome quotes.

Monkey King May 1, 2006 09:10 AM

Quote:

Posted by Matt
Duke Nukem Forever will rock the house...because it's not some crap ass game like Daikatana.
And you know what? Duke will even make a reference to that game, somehow. Like, in one of his awesome quotes.
Yes, yes, of course he will. And it'll be so awesome he'll jump right out of the screen and you'll go mow down some aliens together then kick back at the titty bar and have a beer in celebration.

There there. It'll be all right Matt.

Newbie1234 May 2, 2006 10:37 AM

I hope we see something at E3, but I remember reading that they'd never show anything at E3 again...

Matt May 13, 2006 02:16 PM

OSHITUPDATE
 
This is taken from an interview with 3DRealms' Scott Miller, fully readable here.

Quote:

THR: You must have done even better with your "Duke Nukem" franchise.

Miller: Oh, absolutely. Back in 1996, it took us two years and $350,000 to build the first "Duke" game. Of course, things were a lot different back then. And we've recently been offered $80 million for the franchise.

THR: What about the latest "Duke" game ... the one that seems to be taking forever to build?

Miller: We've put about $7.5 million into that and we've been working on it since late 1998. So it really hasn't been that much of an investment. And once it comes out, if it's as successful as we think it'll be, we'll make that money back in the first day or two of sales.

THR: 1998? You've been working on it for eight years?

Miller: I know, I know. It's embarrassing.

THR: Maybe you can explain to readers who don't know the games industry why it should take that long to make a game.

Miller: It shouldn't. And I'm dumbfounded myself. A huge part of the problem is that it's really hard hiring good developers to come to Dallas. This place used to be a hotbed of game development. But, nowadays, people seem to want to go to Austin instead. Plus we have this reputation now -- that our games don't ever come out, so ...
For being so long into development, it hasn't really cost them that much.

Hopefully someone will spill the beans with release info soon.
I was disappointed when I didn't see anything from them at E3. No demos, demonstrations, nada. :(

PUG1911 May 13, 2006 04:33 PM

Hasn't cost them *that* much? That all depends on how much money the final game makes them. 7.5M to not make the game, or let's guess, 3M to make and ship it. So with the number I made up, they would have saved/made an additional 4.5M assuming games of equal gross. Now, if that 7.5M actually improved the product, or even resulted in anything saleable, then things might be different.

Krelian May 13, 2006 04:41 PM

Was DNF actually at E3 this year?

RABicle May 14, 2006 09:49 AM

As a comparison. Shenmue was 7 years in development and cost somewhere between 30 and 70 million dollars US.

JasonTerminator May 14, 2006 11:45 AM

I'm pretty sure DNF wasn't at E3 this year, but they've said time and time again that they don't want to show it off until it's done, so they don't get distracted. Don't forget, it takes time to make demos and videos and such, and they just want to get it done at this point.

I wouldn't be surprised if that interview is dead-on about hiring troubles for them. With the way the project is going, I can imagine it's hard to hire new people for DNF development.

The only thing I'm afraid of now that it'll be released on an ancient engine like a certain OTHER development hell game *COUGHDAIKATANACOUGH*. I don't wanna be killing pig cops on the Unreal engine.

speculative May 14, 2006 06:13 PM

Quote:

Originally Posted by RABicle
As a comparison. Shenmue was 7 years in development and cost somewhere between 30 and 70 million dollars US.

wtf? I just don't get these long development times. 7 years before Shenmue's release there wasn't even a Dreamcast around. What did they develop it on, Amigas? :rolleyes: I guess the moral of this story is really that if you want to make a game for PS9, you'd better start now... :D

If DNF is still a "real" game that will really come out someday, they will probably have ported it to 4 different engines just to keep up with the times by the time it gets released...

NaklsonofNakkl May 17, 2006 10:43 AM

Quote:

Originally Posted by Zip
Phantom is probably a bigger hoax.

lol, good one i like that.

Anyway, i think the Duke Nukem Forever might not make it to 2006, but it will come out none the less, i think that they have something going for them that they don't wanna mess up which is why it is taking so long. I saw a trailer for it (not the best graphics) but the game looked phenomenal, it was everything people wished for in a better looking version of the game. In honesty, the game may be just like another Stalker in the sense that it will keep having to re-do it's graphics when better engines come out but if they can just tap the game into Unreal 2007 engine then i believe that DNF might just be the kind of game the world has been waiting for!

kensuke May 17, 2006 11:36 PM

Quote:

Originally Posted by speculative
wtf? I just don't get these long development times. 7 years before Shenmue's release there wasn't even a Dreamcast around.

It was originally developed for the Sega Saturn. Honestly, if it really came out for that console, the graphics would've been so utterly next gen. They ended up canning it and bringing it to DC with a new design for the main character (in the previous one he was just a kid). You can see gameplay videos for it if you complete Shenmue II and wait till the end credits finish.

Monkey King May 18, 2006 09:43 AM

Quote:

Posted by Scott Miller
And we've recently been offered $80 million for the franchise.
Shenanegans. The companies who would do something like this are all bankrupt now. Acclaim, 3D0, and their ilk are gone. Nobody still in the game would do something that stupid.

takeru May 28, 2006 03:40 AM

I bet for 2007
 
Otherwise, why not Duke Nukem on 2006? I think 3drealms should put a period on this story. I think the warning "When it be done" must be hung up on their website from 2004 or so on. They have enough money, enough time and enough players wanting to play a new duke's adventure. Why not to finish their work? After all, I think there are a lot of engines to give Duke a good place to move around.

randomwab Jun 12, 2006 11:32 AM

http://www.gamesradar.com/gb/pc/game...sectionId=1006

If this game isn't out by the end of the year then we will never ever see it, this is proof

Lukage Jun 12, 2006 12:12 PM

Quote:

Originally Posted by randomwab
http://www.gamesradar.com/gb/pc/game...sectionId=1006

If this game isn't out by the end of the year then we will never ever see it, this is proof

Who is offering it? Why would the company be desperate for THAT SMALL an amount of money?

No. It's not going to happen.

Stealth Jun 12, 2006 12:37 PM

That would be Take-Two interactive, the publisher. Also, it's not $500,000, it's 4.75 MILLION. (Source). But I still don't see the game coming out this year.

Lukage Jun 12, 2006 01:21 PM

Hmm, my first and last impression of gamesradar.com:

FAIL

Monkey King Jun 12, 2006 01:49 PM

If they haven't been able to finish one damn game in nine years, dangling money in front of the development staff isn't going to help.

Mucknuggle Jun 12, 2006 06:12 PM

I agree MK. This game is DOOMed.

Elixir Jun 12, 2006 08:40 PM

Quote:

Originally Posted by RYU
I hope this game release it I'm wait since 1998,is look impossible but is still hopes.

What the hell did you just say?

But yeah, the article does make sense. People have waited for so long that they no longer care. It's like Twilight Princess but with no progress. It's a shame because I enjoyed the Duke Nuken (for about, 3 hours) on the PS1, but yeah I just don't see this happening. If they know the audience isn't going to care, I don't know why they would bother.

Quote:

wtf? I just don't get these long development times. 7 years before Shenmue's release there wasn't even a Dreamcast around. What did they develop it on, Amigas?
Saturn, actually. There's a video on youtube showing Shenmue in Saturn form. The same thing happened with ICO, which was developed during the PS1's life, and released for the PS2. Again, a video of that is on youtube.


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