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-   -   [PSP] Ace Combat X (PSP) (http://www.gamingforce.org/forums/showthread.php?t=4138)

Rock Apr 12, 2006 06:41 AM

Ace Combat X - Skies of Deception (PSP)
 
So Namco dropped the bomb and stated in the recent issue of Famitsu that they're developping an Ace Combat game for Sony's PlayStation Portable handheld console scheduled for a fall 2006 release.

I couldn't dig up any other official source besides GameFront.

Stealth Apr 12, 2006 09:44 AM

Sweet. More life for my neglected PSP.

Ramenbetsu Apr 12, 2006 11:23 AM

Awesome, this makes me really happy. Now we need some screenshots!

Sexninja Apr 12, 2006 11:49 AM

Namco should be concentrating more on AC PS3 rather than AC PSP.

Ofcourse AC series will hit PS3,but i cant 'wait' to AC in PS3 glory.

Stealth Apr 12, 2006 12:27 PM

I'm pretty sure the Ace Combat team doesn't actually work on hand held ports.

Skwerl Apr 12, 2006 12:38 PM

hopefully not. I personally do not think PSP is where Ace Combat series belong to.

vuigun Apr 12, 2006 01:04 PM

Quote:

Originally Posted by Sexninja
Namco should be concentrating more on AC PS3 rather than AC PSP.

The way I see it, there hasn't been a lot of companies that actually put a lot of effort into PSP games. I'm sure 95% of their effort is going towards a Big Console Ace Combat.

Mobius One Apr 12, 2006 02:03 PM

Damn it! Now I need a PSP.

Sexninja Apr 12, 2006 03:31 PM

Huh,you dont have it yet,you like MGS dont you?

Man MGSAcid 2 is great and Digital comic coming too so buy it.

Syphonfilter is my next target!

Megalith Apr 12, 2006 04:05 PM

Thanks to all the posers, the Ace Combat series is slowly becoming mainstream, and will soon be ruined as Namco milks the franchise.

::watches AC6 intro::

::rap music::

Tails Apr 12, 2006 04:10 PM

Ahahaha, man fuck that. I think AC is still pretty much a die-hard or nothing-at-all series. I can't think of any of my casual gamer friends who are actually interested in it.

I just hope it doesn't turn out like the GBA game and I might consider getting a PSP.

Jay Fox R.W.S. Apr 12, 2006 04:20 PM

This is too good to be true! As for AC becoming more mainstream, the series certainly is more popular since Ace Combat 5, but far from mainstream. I haven't met one person in real life who's heard of it or likes it.

Mobius One Apr 12, 2006 05:10 PM

Quote:

Originally Posted by Megalith
Thanks to all the posers, the Ace Combat series is slowly becoming mainstream, and will soon be ruined as Namco milks the franchise.

::watches AC6 intro::

::rap music::

Funniest post of the year. I can imagine it now: Ace Combat Underground. Pimp your plane with unlockable rims, bodykits, paintjobs, and spoilers!

Sexninja Apr 12, 2006 06:28 PM

Update, the full title is

'Ace Combat X: Skies of Deception'.

Stealth Apr 12, 2006 06:30 PM

http://img217.imageshack.us/img217/6...macxsk17vn.jpg

Megalith Apr 12, 2006 06:41 PM

Does anyone know why this looks good.

Skwerl Apr 12, 2006 07:18 PM

from the look of it, it seems as though Namco is going to use this as one of the last chance to profit from the AC4-Zero engine. Nevertheless, it looks great on psp as well.

vuigun Apr 12, 2006 07:52 PM

Quote:

Originally Posted by Megalith
Does anyone know why this looks good.

Because that's how they reel you into buying something on the PSP.

Oh Ridge Racer PSP, how I love you so...

Mobius One Apr 12, 2006 08:10 PM

Wow, that looks great! PSP ftw. What's that plane in the lower right screenshot? It looks like an F-16.

Jay Fox R.W.S. Apr 13, 2006 05:36 AM

Quote:

Originally Posted by Mobius One
Wow, that looks great! PSP ftw. What's that plane in the lower right screenshot? It looks like an F-16.

I think that's an F2-A, first introduced in Ace Combat 2. They seemed weaker than F-16s when I fought them in AC2.


There's some more info on IGN here. Seems it'll have 4 player co-op among other things. I wonder if they'll make it somehow connect with Ace Combat 6 for extra planes.

Stealth Apr 13, 2006 08:47 AM

Doubt it, not every game has to have PS3 connectivity. :rolleyes:

The Coop does sound great though.

Rock Apr 13, 2006 10:11 AM

It's going to be a solid game. Not quite the epic scale of 5 and Zero, but a satisfying experience at least. I'd love to have Ace Combat on my PSP. I can also imagine that the controls will be just fine.

A dynamic campaign with strategy elements sounds good, too.

Jay Fox R.W.S. Apr 13, 2006 10:48 AM

It will probably be Ace Combat 4-ish (few missions, lots of replayability, arcade elements like emphasis on getting high scores).

seanne Apr 13, 2006 12:05 PM

Great news.

Looking at the screenshots the game looks very good for what is presumably a very early stage of development. The lower left pic is particularly interesting. Perhaps NAMCO are finally doing something about the shitty perspectives from previous games (note how the ship actually seems to be a lot larger than the plane and not vice versa).

Now, can anyone figure out what the additional hud displays at the top-left/right are supposed to be.

Megalith Apr 13, 2006 12:12 PM

I heard a rumor that objects on the ground appear smaller as you go higher in the air.

seanne Apr 13, 2006 12:22 PM

Quote:

Originally Posted by Megalith
I heard a rumor that objects on the ground appear smaller as you go higher in the air.

Yes, you are well informed.

Try flying close to a ship in one of the PS2 games and you might understand what I'm getting at. And fly through a tree while you're at it.

Kaleb.G Apr 13, 2006 12:28 PM

I hope Kobayashi and friends don't spend too much time on this soundtrack though; they need to save all of the good music for AC6. They should just reuse old tracks for this one; maybe some arrangements even.

Mobius One Apr 13, 2006 01:21 PM

What the hell, the first multiplayer Ace Combat game is on a portable system? (AC4 doesn't count with such a shitty vs mode) Namco needs to get it together and get online already!

Skwerl Apr 13, 2006 01:35 PM

the ETA of the game is due in fall if I read the scan correctly.

Jay Fox R.W.S. Apr 14, 2006 05:41 AM

Quote:

Originally Posted by seanne

Now, can anyone figure out what the additional hud displays at the top-left/right are supposed to be.

It's probably a special weapons selection box. When I first saw it I thought it was a 3D diagram of the target your missile system is locked onto, which would be kinda useful for long range missile targeting. Oh well...

Rock Apr 14, 2006 07:59 AM

Game Watch now has a bunch of high quality screenshots up:

http://www.watch.impress.co.jp/game/...0414/acx18.jpg

http://www.watch.impress.co.jp/game/...0414/acx29.jpg

http://www.watch.impress.co.jp/game/...0414/acx17.jpg

http://www.watch.impress.co.jp/game/...0414/acx03.jpg

http://www.watch.impress.co.jp/game/...0414/acx15.jpg

http://www.watch.impress.co.jp/game/...0414/acx11.jpg

http://www.watch.impress.co.jp/game/...0414/acx23.jpg

http://www.watch.impress.co.jp/game/...0414/acx26.jpg

http://www.watch.impress.co.jp/game/...0414/acx32.jpg

http://www.watch.impress.co.jp/game/...0414/acx30.jpg

List of aircraft in the game now includes the F2-A, F-14D, MiG-31 and Tornado.

seanne Apr 14, 2006 08:16 AM

Suddenly the graphics aren't that hot anymore :(

Jay Fox R.W.S. Apr 14, 2006 10:04 AM

If I can handle Ace Combat 2's graphics in 2006, I can handle this too. It'll probably have some extra gloss in the final product anyway. And are those four aircraft, the F2-A, F-14D, MiG-31 and Tornado the only playable aircraft in the game?

Sexninja Apr 14, 2006 11:01 AM

Quote:

Originally Posted by seanne
Suddenly the graphics aren't that hot anymore :(


Never judge PSP graphics from Pics.
In the case of PSP , graphics of original game always look better than screenies.

Judging from Pics above , my take is that when AC will pop up on PSP , it will look amazing.

Ramenbetsu Apr 14, 2006 12:17 PM

Apart from some clipping in the models, the graphics are half bad. Im just too excited to be getting an ace combat game for my psp =)

Rock Apr 15, 2006 11:49 AM

Did anyone notice the target selection box in the upper left? It also seems like you can select individual groups of targets (indicated in the upper right display). I'm willing to bet that these are elements of the "strategic A.I. system" mentioned by IGN.

Maybe you can focus on various targets during a mission and affect the way the current or consecutive missions will unfold. Additionally, you might be able to help your allies (air, ground and naval forces) by prioritizing targets.

Anyhow, this feature sounds very interesting and surely will make Ace Combat's handheld debut a unique experience.

As far as graphics are concerned, they show the obvious flaws of the PSP hardware: blurry and undefined textures. On the other hand, it manages to display a comparably high level of detail and number of objects (I haven't seen an equally detailed bridge in any of the PS2 AC games).

I think this will definitely be on par with AC4's graphics by the time it comes out.

Shonos Apr 15, 2006 04:06 PM

So does anyone know what place in time this game takes place in the AC world? Or maybe even a hint at what the story could be.

Ramenbetsu Apr 15, 2006 05:26 PM

Didnt one of the articles say something about a random mission generator or something? Im gonna guess that X probably has something to do with the more recent games.

Mobius One Apr 27, 2006 07:11 PM

IGN has a hands-on preview. I don't know about these controls. I might be able to live without yaw controls just as long as triangle still centers the camera on the target. Missions determined by what you destroy? Cool.
http://psp.ign.com/articles/703/703303p1.html

Karasu Apr 27, 2006 09:14 PM

I'm sorry, but this game looks great. I'm not expecting PS2 graphics at all, but the PSP is like a PS1 on crack, so I would expect the game to look decent enough. Besides, it seems Namco has learned their lesson from AC3 and put a fully enveloped Story. And the majority of us AC fans love the game for it's story. This game should be no different.


I'm curious though, has anyone tried to look for this country of Aurelia [sp] on the Map of Namco's world?

dark1x Apr 27, 2006 09:22 PM

Quote:

Originally Posted by soniclover
The way I see it, there hasn't been a lot of companies that actually put a lot of effort into PSP games. I'm sure 95% of their effort is going towards a Big Console Ace Combat.

Namco, however, is an exception. They have been putting a lot of effort into their PSP products and it shows! Ridge Racers looked fantastic and was the first 3D game to run at 60 fps on the machine. Katarmari then comes along and pretty much matches the PS2 version visually. Now, we have Takken DR at 60 fps looking shockingly close to the arcade game and AC for PSP. I'm guessing that AC will look fantastic.

Mobius One Apr 27, 2006 10:28 PM

...? Can't find it. Some names and labels would help Namco...
Maybe it's on Verusia, the least travelled continent of AC. Aurelia sounds like Australia, maybe it's in that southern Australian-shaped area near the Sotoa sea. Just a guess...

http://img240.imageshack.us/img240/2...dmap4lx.th.jpghttp://img103.imageshack.us/img103/4...e02l9dn.th.jpg

Cel Apr 30, 2006 03:54 PM

I hope that namco realizes how good their ace combat games are... just imagine if they lose the soundtrack composer? .... it would ruin the game, plummet it to the ground.. at least for me it would. I really hope it doesn't get ruined if it happens to go mainstream.

Karasu Apr 30, 2006 06:19 PM

Well hold on...in Ace Combat 3, they didnt' have the composers they've had for the last three games, and I thought it's soundtrack was very awesome. The ambient/atmospheric electronica music was great for the future setting of Usea.

To be honest, I wouldn't mind seeing something new and different from the AC sound team. Don't get me wrong, the military-esque music is a huge highlight in the series, but it's cool to hear maybe some rock, metal or hell electronica from them.


Oh and on another note...I don't think we should expect a game with 30 missions and 50 Aircraft. This is a PSP game after all, they can't handle that much data. If it's a dozen planes and 17 missions, that shouldn't be too bad.

Megalith Apr 30, 2006 06:37 PM

These are the type of people who eventually ruin the franchise.

Anyway, the soundtracks already feature rock, metal, and even electronica. Can we please get some cotton swabs.

Karasu Apr 30, 2006 07:47 PM

Quote:

These are the type of people who eventually ruin the franchise.
Who was that commented directed to by any chance? :eyebrow:

And no, we haven't heard Metal in AC...rock yea, but Metal..I don't think so.

Cel May 1, 2006 12:16 AM

Metal... eh... doesn't really go with air combat, it's kinda because the pace of the music is not as hard as the action on-screen, both the music and the action have to go hand-in-hand, so while I know how you might feel about metal, you should try playing ace combat with metal then get back to us, heh.

It's more about the adrenaline rush, and both the epic songs and rock/electronic. songs merge well enough to provide a feasible soundtrack that doesn't distract you too much but rather inspire you on what you're currently doing in-game.

Just think of it this way, it's kinda like putting rap to the action. The beats and pace of the music totally clashes with it. Where as something like Jazz is both fast and slow and has a pace that is nothing and everything, Jazz would fit nicely, but it would have to fit the story or characters that you're fighting.

Kinda like how the acoustic fits so well with Zero.

Karasu May 10, 2006 11:09 PM

Hmmm, it seems IGN updated their Ace Combat X info and they also updated with a video. Unfortunately, it's not a gameplay vid, but more of a represenative of namco talking about the game. Also, from what i've seen in the video...the 'World' that we know in the AC games, will not be the same world in this game, considering no one has seen Aurelia in the world that Namco originally created.

But hey, wireless multiplayer...not too shabby ;D!

Rock May 11, 2006 11:03 AM

Still, I can't see an Ace Combat game not sharing the same universe with its PS1 and PS2 brethren.

It might not be directly connected with the events taking place in AC4 or AC5 und Zero, but I'm pretty certain it will be part of the bigger AC universe.

Megalith May 11, 2006 11:11 AM

I just watched the interview, and it ain't even real. IGN just paid off some college kid to read off a sheet of paper in a library.

Shonos May 11, 2006 05:26 PM

Dammit, I was thinking that maybe it would be in one of the areas in the image below. Maybe not Anea because it's all snow up there.. But I dont think any of those areas have been used yet. If anyone knows for sure I would like to know.

http://img84.imageshack.us/img84/332...17000hg.th.png

I watched the interview and I just cannot believe the game does not take place in the same universe. I will be surprised if it really is a new world but for now I refuse to believe it.

The wifi multiplayer thing still sounds kick ass though.

Karasu May 11, 2006 07:53 PM

I wonder if Megalith even thinks he's amusing. lol


Anyway, IF it takes place in a different world...who cares. As long as the game plays great and also has a good wireless connection, then hey...that's cool to me.

BTW, Shonos...Is that a screencap of yours? If so, is that the widescreen format of the game or something? The text looks different.

Shonos May 11, 2006 08:42 PM

Yeah it's a screencap I took while playing. But it's not widescreen. I'm playing the game through DScaler. If it looks any different then that's why.

Karasu May 14, 2006 11:51 PM

Hmm we have this Ace Combat stuff around here, yet no one talks about the updates to this game. Gamespot released a PSP video of in-gameplay action. To be honest, I think it's very nice. It doesn't look like a PS1 game at all, and it has the fluidity of the recent AC games it seems. I wonder though if the BG Music is a song from the game :O Dun dun dun. lol. Either way, i'll be saving up for a PSP later this year, hehe. [Don't get me wrong though, there are other titles on PSP I have wanted, but this is the prime game I definitely want.]

seanne May 15, 2006 04:03 PM

Quote:

Originally Posted by SCHNEE-1
Gamespot released a PSP video of in-gameplay action.

That doesn't look bad at all. I'm just worried that the insufficient amount of buttons available on the PSP is going to lead to some unwanted changes in gameplay. There was some talk from Namco about using the digital cross for yawing, which really doesn't sound like it would work very well.

hikarub May 17, 2006 09:15 AM

So what's happening in terms of controls? I wasn't sure how they're incorporating all those commands I'm used to on the PS2's controller. I suppose the wingman commands are out of the window? (I haven't played AC0 yet so I don't know if that still has them). Yawing will be a bit of a pain, since I suppose they will still keep the throttle controls on the PSP's shoulder buttons. How will you change the display between cockpit, first-person and third-person views? (PS2 used the R3 button). And speaking of the right analogue stick, how will you look about without it?

Were these answered anywhere before?

Megalith May 17, 2006 09:19 AM

Wait, the soundtracks on PSP games have the potential to sound just as good as PS2 games, right...

I don't want to hear no 16-bit Ace Combat soundtrack.

Mobius One Jun 24, 2006 10:21 AM

New article on IGN detailing the many multi-player modes.

http://psp.ign.com/articles/714/714558p1.html


Freakin' sweet. I'm especially excited to hear that we can limit and control various battle conditions. I hope there's an Avalon/Megalith-like level for playing capture the data beacon. September can come soon enough.

Karasu Jun 24, 2006 12:37 PM

Now that was really awesome to hear. It's very cool that Namco is putting in those modes, some of them really look fun. I just hope there's a lot of people around playing the game, haha.


EDIT: Holy shit, the infamous XFA-27 will be coming back to this game! Don't believe me?

http://www.watch.impress.co.jp/game/...0623/acx33.jpg


Oh I am happy...very happy. There's also another new plane at our disposal:

http://www.watch.impress.co.jp/game/...0623/acx28.jpg


And a lot more planes seem to be in the game, including the Su-27, F-5E, Typhoon and the F-1. Just in case you wanna see what I see: http://namco-ch.net/acecombat-x/index.php

Mobius One Jun 25, 2006 01:02 AM

I fucking came. This game looks to be absolutely kick ass. I hope yaw controls are retained, I'll need them to gun you all down!

Mobius One Aug 12, 2006 06:55 PM

September 19th people! Just over a month from now! I hope PSP get's it's supposed holiday price drop before it comes out because I'll be buying a PSP for this game. Even though it doesn't support online play (from what I've read anyway) I hope to kick all your asses via XLink Kai.

Any word of a soundtrack to be released for it?

Rock Aug 13, 2006 07:47 AM

Snatched a couple of awesome screenshots off the official Namco site depicting cutscenes:

http://img160.imageshack.us/img160/1364/movie3ya0.jpg

http://img160.imageshack.us/img160/4264/movie4ts2.jpg

http://img160.imageshack.us/img160/4485/movie7lv4.jpg

http://img160.imageshack.us/img160/7195/movie8ah8.jpg

Looks like the people of Aurelia speak French and the story is going to be told AC4-style. Seriously, I can't wait for this. Ace Combat X is easily my most anticipated PSP game ever.

Oh, and it looks like we've got our first squadron insignia:

http://img153.imageshack.us/img153/777/acx35la0.jpg

Stealth Aug 13, 2006 12:26 PM

Quote:

Originally Posted by Mobius One
September 19th people! Just over a month from now! I hope PSP get's it's supposed holiday price drop before it comes out because I'll be buying a PSP for this game. Even though it doesn't support online play (from what I've read anyway) I hope to kick all your asses via XLink Kai.

Any word of a soundtrack to be released for it?

Uh, the release date is in October.

Jurassic Park Chocolate Raptor Aug 13, 2006 01:51 PM

Actually, both IGN and Gamespot have it listed as the 19th of September.

Xellos Aug 13, 2006 03:09 PM

Quote:

Originally Posted by Karasu
Now that was really awesome to hear. It's very cool that Namco is putting in those modes, some of them really look fun. I just hope there's a lot of people around playing the game, haha.


EDIT: Holy shit, the infamous XFA-27 will be coming back to this game! Don't believe me?

http://www.watch.impress.co.jp/game/...0623/acx33.jpg


Oh I am happy...very happy. There's also another new plane at our disposal:

http://www.watch.impress.co.jp/game/...0623/acx28.jpg


And a lot more planes seem to be in the game, including the Su-27, F-5E, Typhoon and the F-1. Just in case you wanna see what I see: http://namco-ch.net/acecombat-x/index.php


XFA-27? is that the one from AC2 that could shoot 4 missiles at once instead of 2? Like the XLAA.

Stealth Aug 13, 2006 04:09 PM

Quote:

Originally Posted by Colonel Skills
Actually, both IGN and Gamespot have it listed as the 19th of September.

And the official namco site lists it for October.

Firefly Aug 13, 2006 04:57 PM

Wow... another reason to consider buying a PSP, along with the Metal Gear Ac!d series and Pursuit Force. Like Mobius One, I hope the PSP gets its price dropped sometime in the reasonable future.

Stealth Aug 15, 2006 04:24 PM

Quote:

Originally Posted by Firefly
Wow... another reason to consider buying a PSP, along with the Metal Gear Ac!d series and Pursuit Force. Like Mobius One, I hope the PSP gets its price dropped sometime in the reasonable future.

Metal Gear Solid Portable Ops > *

There is no price drop though.

Metal Sphere Aug 15, 2006 06:53 PM

Quote:

Originally Posted by Xellos
XFA-27? is that the one from AC2 that could shoot 4 missiles at once instead of 2? Like the XLAA.

Yes, and it was also a stealth fighter too, to boot. I can't wait for Ace Combat 6 to see what it's other weapons are. An unexpected surprise, but welcome nonetheless.

And the new super-fighter looks like a tweaked YF-23A model.

Ramenbetsu Aug 25, 2006 12:55 AM

New Trailer a GO GO baby:
http://www.gameklip.com/v/1297/

AWESOME AWESOME AWESOME <3

Karasu Aug 25, 2006 01:53 PM

Wow, that's the PSP? That's really not bad for PSP graphics at all. I swear, Namco loves to push the systems to their limit with Ace Combat, lmao.

And man, am I the only one who's happy for the change of music style in that trailer? I'm all for the patriotic, epic orchestra/trumpets...but that got old. Give me back the ambient, electronic music from AC3, which i'm hoping will be in this since that trailers music was similar to that of AC3's.

Overall though, awesome trailer, I need to save up for this damn PSP now so i can get that game. Hahaha.

Rock Aug 25, 2006 02:16 PM

Everything about that trailer was excellent. The storytelling seems right up there with AC04, graphics are awesome and the music was great.

Again, can't wait to have this on my PSP. I'm sure this will be a sweet experience.

Shonos Sep 5, 2006 09:27 PM

Wait a minute. I was browsing the official AC site for AC: X and on the AC: X web page they had a map of the current AC world. I thought it took place in another world? Now it seems it takes place in the same one?

The two countries are below Osea. See ->

http://img149.imageshack.us/img149/6...0901ds8.th.png

I mean, I don't really care whether it does or not anymore. But now I'm a little confused.. Could someone atleast confirm it for this retarded fool? ;(

Karasu Sep 5, 2006 11:04 PM

It's the same 'earth' as where all the other Ace Combats take. Hehehe. I think the year is beyond AC 5 though...with the way the cities and planes are in this game. Prolly after AC5 and before AC3.

Metal Sphere Sep 5, 2006 11:45 PM

Jesus Christ, this game's going to force me into getting a PSP. The music, story telling, cities (creeping towards AC3!) and fighters are definitely making this a must have.

Oh and the bombers with the optical camo w/ burst missle (or new tech) and XFA-27 just make this even sweeter.

Rock Sep 6, 2006 01:41 AM

Quote:

Originally Posted by Shonos
I thought it took place in another world? Now it seems it takes place in the same one?

I think this was a misinterpretation of a Namco spokesperson. I guess they just meant that the story of ACX isn't in any way connected to the other games in the series, so to emphasize that this is an entirely new game and not some lame expansion or add-on.

Metal Sphere Sep 6, 2006 01:52 AM

Shit, I'm browsing and look what I find related to ACX:

http://img.photobucket.com/albums/v3...7507654209.jpg

As if we didn't realize we're slowly creeping back into AC3 awesomeness.

Rock Sep 6, 2006 02:00 AM

Heaven forbid AC6 is going to have such futuristic planes all over the place. AC3 was essentially the worst game in the entire series. What would Ace Combat be without our familiar planes such as the F14, F22 and Su-37s?

Shonos Sep 6, 2006 02:20 AM

I really would of liked to try AC3 before they stripped it down before judging it. But since I dont understand Japanese it's pretty pointless. It sounded like a good game, right up there with the other AC games. But the english version is complete shit.

But you are right. We gotta have our current or old planes. Since it takes place in 2020 they'll still be there, thankfully. ;D

Sar Sep 6, 2006 05:40 AM

Quote:

Quoted from ACX Wiki article
Known/Confirmed Information:

-This game is set in the same universe as the Project ACES, Ace Combat 2 and Ace Combat 3: Electrosphere.
That's good enough for me.

Rock Sep 6, 2006 05:52 AM

'Project ACES' is Ace Combat 4, 5 and Zero, right?

So why don't they just state that it's in the same universe as all previous Ace Combat games?

Sar Sep 6, 2006 05:58 AM

Quote:

Originally Posted by Rock
'Project ACES' is Ace Combat 4, 5 and Zero, right?

I got the impression Project ACES was referring to Air Combat 1. I really don't know.

Mobius One Sep 6, 2006 06:14 AM

Air Combat is the only game that doesn't take place in AC world. All the other games are on the same planet.

Wouldn't it be cool if Namco (excuse me, "Bandai/Namco". Ugh, that just leaves a bad taste in my mouth) included ports of AC1/AC2 on the UMD as unlockables? Well, I can dream can't I? They need to include the Falken in X so we can recreate the famous XFA-27/ADF-01 dogfight.

http://img140.imageshack.us/img140/7...2adf013ia9.jpg

It must be able to shoot missiles backwards though, none of this laser crap.

Karasu Sep 6, 2006 11:58 AM

Quote:

Originally Posted by Metal Sphere
Shit, I'm browsing and look what I find related to ACX:

http://img.photobucket.com/albums/v3...7507654209.jpg

As if we didn't realize we're slowly creeping back into AC3 awesomeness.


Hehehe if only we could play the true and real version of AC3, makes me sad we might never will. You're right though with the X planes...hell, even their cockpits look like the style of AC3, which was laying in the cockpit and controlling the plane through the mind.

Mobius One Oct 4, 2006 04:17 AM

yf-23 holla

http://img146.imageshack.us/img146/1...atxyf23ms0.jpg

October 17 beeotch. Buyin' a PSP TOMORROW!

Ramenbetsu Oct 4, 2006 05:17 AM

Is that October 17th release date confirmed? When's the JP release?

JackyBoy Oct 11, 2006 11:09 AM

What's this about the 17th now! Talk about being let down. I was looking at Best Buy's coming soon list yesterday and it showed Ace Combat having a release date of 10 October. Looking again just now it's been moved over to their released list retailing at $49.99. Somebody needs to get fired over there. :(

Rock Oct 14, 2006 03:06 PM

I searched all over the web, but everyone seems to be giving contradicting release dates for this games. Sorry, but does anyone have some sort of solid confirmation on Ace Combat X's debut in the States?

In other news, some new screenshots released by IGN:

http://img270.imageshack.us/img270/2...2403041tp5.jpg

http://img270.imageshack.us/img270/8...2405432ee3.jpg

http://img270.imageshack.us/img270/1...2405791yg4.jpg

http://img270.imageshack.us/img270/1...2406104tv7.jpg

http://img270.imageshack.us/img270/2...2408072oh9.jpg

http://img270.imageshack.us/img270/8...2408729ex6.jpg

http://img116.imageshack.us/img116/6...2409760rj7.jpg

Damn, this game is shaping up to look fucking awesome. Still can't imagine how it will be to play a "real" Ace Combat game on my PSP, though.

Question: Did the F-16XL (first and fourth image) ever appear in the series prior to ACX?

Metal Sphere Oct 14, 2006 03:21 PM

Quote:

Originally Posted by Rock
I searched all over the web, but everyone seems to be giving contradicting release dates for this games. Sorry, but does anyone have some sort of solid confirmation on Ace Combat X's debut in the States?

In other news, some new screenshots released by IGN:

http://img270.imageshack.us/img270/2...2403041tp5.jpg

http://img270.imageshack.us/img270/8...2405432ee3.jpg

http://img270.imageshack.us/img270/1...2405791yg4.jpg

http://img270.imageshack.us/img270/1...2406104tv7.jpg

http://img270.imageshack.us/img270/2...2408072oh9.jpg

http://img270.imageshack.us/img270/8...2408729ex6.jpg

http://img116.imageshack.us/img116/6...2409760rj7.jpg

Damn, this game is shaping up to look fucking awesome. Still can't imagine how it will be to play a "real" Ace Combat game on my PSP, though.

Question: Did the F-16XL (first and fourth image) ever appear in the series prior to ACX?

Yes, I believe it showed up in AC5 and Zero.

seanne Oct 14, 2006 06:20 PM

Wow, if it isn't the JA 37 VIGGEN. I've been wondering when they'd introduce this into the series =)

Zukan Oct 14, 2006 07:21 PM

Quote:

Originally Posted by ROT-1
Wow, if it isn't the JA 37 VIGGEN. I've been wondering when they'd introduce this into the series =)

Didn't see that until now, that IS a nice surprise :)

Shonos Oct 14, 2006 11:39 PM

I wish it was out now. It would of been fun to play a little Ace Combat while at the Miramar Airshow in San Diego today. While watching alot of the jets perform I frequently thought of trying the manuevers in-game. Since alot of the things they were pulling off were tactics used in real dog fighting.

Rock Oct 16, 2006 01:33 PM

According to GamePro.com: September 19 (lol)

According to IGN and GameSpy: October 17

According to Amazon.com: October 23

According to Wikipedia: October 24

According to Playstation.com: Sometime in October

What's the fucking release date for this?

Metal Sphere Oct 16, 2006 02:54 PM

Whoa, new Japense commercial for Ace Combat X showing some gameplay and what looks like Ad Hoc wireless combat.

Japanese boxart:
http://videogamerx.gamedonga.co.kr/g...006/034/01.jpg

Mobius One Oct 17, 2006 09:19 AM

WOW! That art brings a tear to my eye. Highly reminiscent of AC04, with just a touch of "in your face Over G!" added for good measure. The Japanese sure do go crazy for the F-22 (probably because they might be getting some in the near future).



Looks like ACX might have a little competition with HEATSEEKER:
http://psp.ign.com/objects/858/858379.html
It doesn't look like it can top ACX, but it seems to have much more depth in individual plane specs. 2 jet fighter games on PSP? Now I HAVE to buy it!



Also, more info about X on IGN:
http://psp.ign.com/articles/738/738697p1.html

OMFG, that opening sequence RAWKS!

Rock Oct 17, 2006 01:31 PM

Haha, IGN just changed the release date for this game to October 24.

Jurassic Park Chocolate Raptor Oct 17, 2006 06:26 PM

As did EBGames. At least, checking that site now, I found that people who preorder get a shirt with it as a bonus item. The AC0 shirt I got was pretty rad, I hope this one is similar.

Firefly Oct 18, 2006 12:49 AM

What I'd like to know is when the OST will become available...

Rock Oct 19, 2006 04:16 PM

If I find the time and required tools, I'll attempt to rip some music this time again.

Five days to go.

Mobius One Oct 19, 2006 05:17 PM

Hey, is that preorder shirt thing only for EBgames? I reserved Zero at Gamestop and didn't get anything. EBgames doesn't exist here, only Gamestop.

Metal Sphere Oct 19, 2006 05:18 PM

Quote:

Originally Posted by SCHWARZE-3
If I find the time and required tools, I'll attempt to rip some music this time again.

Five days to go.

Anyone have some kind of program that can take the ACX music off the UK site? Jesus, this is bringing back some serious AC3 vibes... and that's a good thing.

Rock Oct 20, 2006 05:42 AM

Where is that UK site at?

Metal Sphere Oct 20, 2006 06:21 AM

Here it is. Just go over to Ace Combat X and click it. As long as you have the game's overlay up, it'll keep playing the tracks.

Rock Oct 20, 2006 07:46 AM

Track 1
Track 2
Track 3
Track 4
Track 5
Track 6

All digitally recorded from website, because I didn't feel like messing with the HTML source and Flash decompiling. Enjoy.

Metal Sphere Oct 20, 2006 07:49 AM

Quote:

Originally Posted by SCHWARZE-3
Track 1
Track 2
Track 3
Track 4
Track 5
Track 6

All digitally recorded from website, because I didn't feel like messing with the HTML source and Flash decompiling. Enjoy.

I bow to the aerial god that is Schwarze-3. Thanks man.

Edit: Damn, track two is fantastic. Brings me back to the ravine missions of old, one of which was at night.

Mobius One Oct 24, 2006 02:33 PM

Anyone have it yet? When I checked Gamestop earlier, they had just gotten their shipment in but had not unpacked it yet.

No online mode, so I hope I can get X Link working with it!

Rock Oct 24, 2006 02:39 PM

Yeah, this game seems to be in fucking stealth mode, although it's been officially released today.

I've been looking all over the place for a retail copy, but as of now, it hasn't even surfaced on P2P networks. Damn you Namco, I need to play this, now!

Mobius One Oct 24, 2006 04:22 PM

The good news: I have a copy of ACX, as well as 2 other people who also bought it while I was at Gamestop.

Bad news: My new used PSP is a piece of junk, and it needs to be charged before I can update the firmware and play ACX. CHARGE FASTER!!

Rock Oct 24, 2006 05:25 PM

Does it require the latest 2.81 firmware? Oh please don't tell me it does ...

Mobius One Oct 24, 2006 06:04 PM

It requires 2.81 firmware before you can play the game.

Great news everyone, this game is fucking amazing! Everything you'd expect and MORE. Nub controls roll and pitch, D-pad controls yaw and slower pitch for fine-tuned gun aiming. It works really well. You have to change the camera view from the options screen. Select allows you to view enlarged radar and square changes to secondary weapon. Other than that the controls are all the same.

The music is pure awesome. Very similar to AC3, but much more modernized. I almost didn't want to comlete mission 2, just fly around and listen to the music.

The mission select map from the original Air Combat makes a return as well.


I'm off to buy a memory stick so that I can SAVE REPLAYS. That's right, you heard me.

Double Post:
Wow, the Viggen is spectacular! Definitely the weapon of choice for mission 3.

Jurassic Park Chocolate Raptor Oct 25, 2006 01:05 AM

How big is the average replay file? Am I finally going ot have to upgrade to a larger memory stick?

Rock Oct 25, 2006 05:39 AM

Quote:

Originally Posted by Mobius One
I'm off to buy a memory stick so that I can SAVE REPLAYS. That's right, you heard me.

I came.

Also, the ISO that's out now reportedly works with DevHook 0.46. ;-)

First impressions:

God, this game is wonderful. Ace Combat X is definitely the best the PSP currently has to offer. It's shockingly close to the PS2 installments of the series in terms of ... everything.

Controls, graphics, instensity, fun, drama, soundtrack. It's there. It's all there. Everything you would have expected from AC6 (if it was released on the PS2 now) is packed in this utterly amazing game.

Seriously, this is a game worth buying a PSP for.

Mobius One Oct 25, 2006 04:52 PM

Each replay is 768 kb regardless of length.

My only complaint is that my hand is seriously starting to hurt thnaks to the odd placement of the nub. Then again I've been playing absolutely non stop. Maybe I'll buy that attachment that makes the PSP more like a PS2 controller and doubles as a battery.

Rock Oct 26, 2006 09:07 AM

I've made a few screenshots myself while playing, just look at what the PSP is capable of in terms of graphics:

http://img228.imageshack.us/img228/9475/snap001re5.jpg

The Sleipnir under attack by the Aurelian fleet.


http://img97.imageshack.us/img97/7376/snap015xm9.jpg

Tomcat in the snow.


http://img135.imageshack.us/img135/6443/snap021fb2.jpg

Preparing for the attack on Griswall.


http://img135.imageshack.us/img135/6788/snap024dc6.jpg

Final mission, right after taking down the Fenrirs.


http://img329.imageshack.us/img329/478/snap038ge1.jpg

Shock cannon going down in flames.


Don't be confused by the German texts, this game comes in multiple languages (speech is English, though) and there seems to be no option for changing this.

Also, I'm doing a line in analog recording of the music from the music player (unlocked once you complete the game). 24 tracks total, about halfway through. Expect some nice music here soon ...

Jurassic Park Chocolate Raptor Oct 26, 2006 11:08 AM

Damn you. I was going to do the recording. =o

Oh well, you'll probably do a better job than me anyway. Huzzah.

Rock Oct 26, 2006 11:24 AM

www.nullpunktseite.de/acxrip/

Have fun.

Don't expect perfect quality, though. It's an analog line recording with cracks, hisses and distortion all over the place. If you can help with properly identifying/naming the tracks, be my guest.

Jurassic Park Chocolate Raptor Oct 26, 2006 01:28 PM

You don't give yourself enough credit, sir. The way you make it out to be sounds like it could be completely unlistenable. The very nature of analogue recordings makes it less than perfect, but this is pretty much the only option one has for ripping form the PSP, so what you've done here is quite good.

That said, I'll get back to you on the track IDs shortly. I'm almost done the game, I'll just go through it today and finish it off and replay some of it to get the track names and stuff for you, alright?

JasonTerminator Oct 26, 2006 03:01 PM

The game comes with the latest firmware on the disc, right?

My school's WiFi network doesn't like my PSP, so if I can't upgrade from the disc I'm screwed.

Rock Oct 26, 2006 03:04 PM

The game comes with a 2.81 firmware upgrade on the disc, but it's perfectly playable on 1.5 with DevHook emulating 2.71.

Jurassic Park Chocolate Raptor Oct 26, 2006 07:22 PM

Wow, short game is short.

The flight time clock on my file reads 2 hours and a few minutes. Obviously more time is spent in the menus and shit but the actual FLIGHT CLOCK thing reads just a bit over 2 hours). That's doing every optional mission too. Short short SHORT.

Hopefully the other difficulties will be harder too, didn't really get shot down once either.

Other than length and challenge though, this fucking ROCKS. <3

Mobius One Oct 26, 2006 09:44 PM

Anyone try X Link yet? Once my brother leaves town, I'll have nobody for cannon fodder.

Rock Oct 27, 2006 05:56 AM

Quote:

Originally Posted by Mobius One
Anyone try X Link yet? Once my brother leaves town, I'll have nobody for cannon fodder.

Last time I tried using Xlink for my PSP, it required some sort of special wireless adapter and mine wasn't supported. I need to do some further reading on this, though.

Tails Oct 31, 2006 04:11 AM

Quote:

Originally Posted by Mobius One
Anyone try X Link yet? Once my brother leaves town, I'll have nobody for cannon fodder.

No but this game is making me seriously consider it.

I'm a little late to the party here, but I'm floored. The controls took some serious getting used to at first, but after that it's pretty smooth sailing. I haven't invested too much time in the customizable planes, but the concept at it's core seems really really nifty. There's even an extra hardpoint add-on for EVEN MORE MISSILES. This is great.

The music seems like standard fare, but I've been playing without headphones for the first few missions so I haven't heard it all the way I like. Mission 10A (Jamming mission that slightly resembles Blockade from AC04) had a pretty bitchin tune though. WANT.

I just hope they don't mess around and get on the move with an official soundtrack realese.

Anyways, I should get on finishing this thing and unlocking more planes. GELB-2 out~

Also Rock, excellent work on the rip. I'll give it a listen and try to get on identifying tracks ASAP.

Taisai Oct 31, 2006 05:01 AM

Quote:

Originally Posted by SCHWARZE-3

Thanks <3
As I couldn't have extracted ATRAC files from UMA, it helped me a lot!

Without the epic chorus theme, it's still yummy. No.16 and No.17 is more AC2-esque than AC3 (Kobayahi or Nakanishi can compose them tho) and No.24 is diffrent from the style of the recent AC sound team. I really want to get the credit soon.

Firefly Oct 31, 2006 01:29 PM

Quote:

Originally Posted by SCHWARZE-3

You, sir, win for sharing this. Do you mind terribly if I let the folks over at AceCombatSkies.com in on this?

Rock Oct 31, 2006 05:38 PM

Quote:

Originally Posted by Firefly
You, sir, win for sharing this. Do you mind terribly if I let the folks over at AceCombatSkies.com in on this?

I don't mind. Would be nice of you if you gave credit where it's due, though. Also, try to link to the URL only, not the files directly.

Tails Oct 31, 2006 06:46 PM

Gonna use this post to list to tracks I've identified. Music is credited to: Akira Yamasaki, Hitoshi Akiyama, Seiji Koike, and Maiko Iuchi.
  1. Skies of Deception / Ice Bound
  2. Out of the Fire / Blitz
  3. Prelude / Joint Operation
  4. Captive City / Break In (Part II)
  5. Last Line of Defense / False Target / Break In
  6. Rolling Thunder / In Pursuit I / Fire Storm
  7. Pinned Down / In Pursuit II
  8. Gleipnir
  9. ?
  10. Time Limit
  11. ?
  12. The Wasteland / Striking Point
  13. A Diversion / Offline
  14. Gaiuss Tower / Wild Card
  15. Atmos Ring
  16. Alect Squadron / Armada / Operation X (SP. Mission)
  17. End of Deception (I & II)
  18. Fenrir Chase / Shock Cannon Countdown
  19. Briefing
  20. Hangar / Mission Select
  21. Mission Result
  22. Credits Roll
  23. ?
  24. Liberation of Griswall
  25. ?

Whee! My favorite so far is track 3. It's pretty groovy.

Taisai Nov 1, 2006 06:50 AM

Quote:

Originally Posted by Killerina Evilova
Gonna use this post to list to tracks I've identified. Music is credited to: Akira Yamasaki, Hitoshi Akiyama, Seiji Koike, and Maiko Iuchi.

Holy cow!! I was sure Nakanii, Kobayashi and/or Okubo were invloved even after hearing rip. Are they the in-house composers of Namco? I've not heard about them before and I can't find any information on them.

Thank you for the great list and credit.

Tails Nov 1, 2006 09:43 PM

Quote:

Originally Posted by Taisai
Holy cow!! I was sure Nakanii, Kobayashi and/or Okubo were invloved even after hearing rip. Are they the in-house composers of Namco? I've not heard about them before and I can't find any information on them.

Thank you for the great list and credit.

Thanks! =O

I don't know anything about the composers as of current, but I'll look and post anything I can find. I've just unlocked the final mission I was missing, so it looks like tracks 9 and 11 are probably multiplayer themes. I'll keep working on it though. Also, good LORD at the special mission (Operation X).

So much dogfighting:
Basically OP. X is like the gauntlet from AC0. You face off against the custom planes developed for the Ace Combat Universe, namely the APALIS, CARIBURN, FREGETA, FORNEUS, XFA-27, X-02, and finally, the FALKEN.

You're confronted with a few early fighters at first, then others pour in as you down the starters. I didn't know what I was fighting, so I took in an SU-47. Took me 8 mins and 23 seconds to finish on my first attempt. Also, the FALKEN is the last enemy faced, and five or so of them (stealth, ugh) show up at the same time, and apparently the AI has no issues using the TLS (protip: Don't let it get behind you).

It wasn't too bad though. Can't wait to give it a second shot with the FALKEN. =o

Firefly Nov 1, 2006 11:10 PM

Five or so of them - with their infamous special weapon? And I thought the quartet of Wyverns that comprise the final 'boss' of AC5's arcade mode were challenging...


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