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-   -   [Werewolf] Werewolf 28: Town wins, flagons of mead for everyone (http://www.gamingforce.org/forums/showthread.php?t=41107)

The unmovable stubborn Jul 8, 2010 09:56 AM

Werewolf 28: Town wins, flagons of mead for everyone
 
Thanks again to Nutty for the sticky!

Quote:

It's a balmy summer night in Baldur's Gate, and Unicorn Company just rolled into town with heavy purses and even heavier ambitions.

"Hell of a town, the Gate", the wizard mutters, sipping on wine as the fighter throws back another tankard. Eight in the last hour. Impressive.

"Most importantly, a rich town." The bard tucks a gold piece into the serving girl's cleavage and winks.

The fighter staggers to the window, glowering out at the metropolis. "Lots of fun to be had in the city, yeah. I heard that."

The burly warrior staggers out the door, shoulder-first. "I'm going to go get myself into trouble. Don't do anything I wouldn't do."

The mage and the bard roll their eyes almost in unison, and the wizard mutters: "A short list, that."

"Indeed," the bard chuckles. "But I was so looking forward to the needlepoint lessons."


Only a few blocks away, the foreboding Temple of Vecna juts menacingly into the night sky like an obsidian dagger. The cemetery in back always seem to be sporting fresh graves, but nobody remembers the Vecnites ever holding a funeral. Maybe it has something to do with the screams in the undercroft late at night — but maybe not. People who nosed into Vecnite business tended to disappear.


In hovels and basements all over the city, the maddened servants of the demon Orcus sketch out their violent plans for the evening. Maybe a little fire? Maybe a little robbery? Maybe murder. Maybe a lot of murder.


Flaming Fist headquarters. The elite guard force of Baldur's Gate. The best police force on the continent, maybe in the world. But somebody's been paid off, and every investigation into the cults taking root in the city have been buried in paperwork. Somebody's got to take a stand, even if it means their career - or their life.


Not far away, a priest in one of Pelor's many chapels comes to a similar decision. The cleric clutches the golden sunburst that is Pelor's holy symbol, and prays for an answer. In their own homes, many of the congregation are seeking answers of their own.


The mournful howl of a wolf rings out in the night like a scream, and suddenly many of the patrons of the Gryphon's Arse find themselves in a hurry to get home...
RULES

Actions are processed in the order that they are submitted (with some notable exceptions). For example, if a Serial Killer expresses his intent to kill someone and the Guard doesn't get around to jailing that someone until much later, the Guard just wastes his night action.

The game has 5 factions, each with their own victory conditions (though it is possible for more than one faction to win, or for no one to win). I make no claim that the factions are evenly balanced, only that they are engineered to make goofy shit happen.

Because this iteration of the game is fairly complex, Night One will extend over the weekend until 1 PM EST on Monday. After this extended first night, all phases will last 48 hours.
--------


Town
: Wins if all Orcus / Vecna cultists are killed, and the Werewolf is either killed or rendered harmless.

4 Peasants: Generic townie role. Votes during the day, cowers in fear during the night.

1 Guard: As a night action, may choose a player to stick in the drunk tank. Arrested players can neither take night actions nor be targeted by them. In addition, the Guard will confiscate any items you might be carrying — and keep them.

1 Cleric: As a night action, may pray to Pelor to identify one player's role, OR bless a chosen player to protect them from a vampire bite that night.

Town players start with no role knowledge.


Adventurer: Wins by amassing every item for themselves. Unicorn Company just wants to get rich; whatever mayhem this goal may lead them into is secondary.

1 Fighter: As a night action, may choose a player to kill and loot. If the target is currently in the midst of being serial-killed, the serial killer is also killed — but only because they were in your way. Take any items the target (and/or the assassin) may have.

1 Wizard: As a night action, may choose an item. High-level divination magic will reveal what unlucky fool happens to currently possess it.

1 Bard: Cannot be lynched; the hangman always seems to have second thoughts at the last second. Once per game, the bard may use this power to intercede on behalf of another player — but if this is done he loses his own immunity afterward.

Adventurers start knowing who the other adventurers are.


Vecna: Wins by knowing the role of every player, living and dead, as well as the location of every item.

1 Abductor: As a night action, may choose a player. Torture the poor bastard and find out everything he knows. This doesn't kill him, it just makes his evening very unpleasant.

1 Necromancer: As a night action, may choose a dead player. Speak with the dead, and learn the names, roles, and possessions of everyone that ever targeted them while they lived. The knowledge of the dead is only accurate up to the time of their death — situations may have changed since.

1 Vampire Lord: As a night action, may choose a player to bite. That player becomes a vampire as well, though you don't control them. However, vampire lords can always read the thoughts of their children. The night actions of your fellow Vecnites are always resolved faster than the night actions of your vampire spawn. Powerful spells allow the vampire and his spawn to go out and vote during the day's lynching. If the Vampire Lord is killed, his eldest spawn becomes the new Lord and assumes his mind-reading powers (but retain their team affiliation).

Vecnites start knowing who the other Vecnites are.


Orcus: Wins by outnumbering Town and Adventurer put together.

1 Serial Killer: As a night action, you must choose a player to murder. If you fail to choose a target, one will be chosen at random: Blood For The Blood God! The Serial Killer is just too goddamn angry to loot bodies; the victim's possessions are redistributed at random once the murder is discovered.

1 Twitchy Recluse: If targeted by a night action, kill the bastard that did it. You'd think the skull mounted over the door would keep solicitors away, but noooooo. You get to keep his stuff.

1 Doppelganger: As a night action, you may choose two players. You will assume the first player's identity until he next evening, and if he has a night action you automatically perform said action on the second player. If your double is killed while you're sharing his role (by lynching or misadventure), there is a 50% chance that you were actually killed instead, and vice-versa. If you survive the murder of your duplicate, you then assume his role and powers permanently (but retain your team affiliation).

Orcus cultists start with knowledge of their fellow lunatics.


Werewolf: Wins by being the last survivor.

1 Werewolf: As a night action, may choose to hunt down and messily devour a chosen player. The werewolf cares nothing for material wealth, and cannot own items at all. Cannot be permanently killed (with one exception). If lynched or otherwise "killed" the werewolf simply revives good as new two phases later (if killed at night, he cannot vote during the next day; if killed during the day he cannot hunt that night).

If the werewolf encounters someone wielding the Silver Sword, his regenerative powers are forfeit.

The werewolf starts with no role knowledge.


Items

Ten magical treasures are circulating around Baldur's Gate, all of them fairly useful in these troubled times. Items held by lynched players rapidly disappear into the lynch mob, and are reassigned to a new player at random. If you don't want a certain item for whatever reason, message the moderator with your desire to pass the item on to a player of your choosing or your intent to just abandon said item (where it will be randomly found by someone else).

Holy Water: If you have this, any toothy jerks that try to fly into your window are toast. Once used the jar is empty, but another jar soon finds its way into someone's hands...

Elixir of Dragon's Breath
: As a night action, chug. You assume the defensive powers of the Twitchy Recluse for the rest of the evening, but if forced to actually use said powers you'll be too badly burned to survive into the next night.

Cloak of Maximum Charisma: You get two votes when it's time to lynch. One of these votes is made in secrecy (message the moderator) and need not be identical to your public vote.

Eye of Vecna: As a night action, you may use the hypnotic power of the Eye to confuse and dismay. The next action which would target you instead targets a random surviving player. Once used, the Eye is redistributed.

Gloves of the Cat Burglar
: As a night action, choose a player and take any items he may have. Powers which react to being targeted do not respond to Cat Burglars, since they are so stealthy. On nights during which you use the Gloves, you forgo any other night actions you may otherwise use.

Elven Chainmail
: The next time something — anything — would kill you, it doesn't. Redistributes after use.

Boots of Speed: Regardless of how slow you are to submit your night actions, they will always be treated as if they were the first to occur. If you possess both the Boots and the Sword, you may "test" a suspected werewolf after a lynching without being spotted doing it — onlookers will only see a blur.

Symbol of Pelor: The sun god protects anyone carrying his symbol from the threat of vampires. Anyone carrying the symbol cannot be bitten.

Wand of Magic Missile: Only contains one charge, and is not redistributed after breaking (Team Adventurer does not need this to win if it has been broken). As a night action,fire off a magic blast that rebounds off every available surface. A random target is chosen, and the missile bounces to anyone they may be targeting, to anyone THAT person may be targeting, and so on, until the missile reaches someone who hasn't targeted anyone (and stops). Everyone the missile collided with is stunned and forfeits their night actions if they haven't yet performed them at the time of the missile launch.

Silver Sword: The only way to permanently kill the Werewolf.

1. Be targeted by the werewolf while he's hunting, and while you wield the Sword.

2. If you think you know who the Werewolf is, message the moderator with your intent to seek out and destroy him. From that point forward you spend every night attempting to slay the suspected werewolf, and forgo all other night actions until it's dead.

3. If you suspect that a player being lynched is the Werewolf, you may hack apart his "corpse" with the Sword as he dangles from the rope. If your hunch turns out to be wrong, however, the Guard will immediately arrest you and you will be held until the next day (provided the Guard is still alive).

--------

The unmovable stubborn Jul 12, 2010 01:07 PM

DAY ONE


The faithful folk of the town gather in the church for the morning service, only to meet with a horrid sight. Frank, the priest of Pelor, lies dead on the altar. The holy man had more than his share of enemies, but no ordinary foe would have devoured his entrails. This is clearly the work of a werewolf! In all the hubbub, somebody snatches up the dead man's holy symbol.

Amidst the panic someone notices that Rockgamer the peasant is also missing. He'd never missed a service before. They find his body slumped in his kitchen, covered in stab wounds. Perhaps the rumors of a Serial Killer loose in the town were true!

A rare potion lies stoppered next to Rockgamer's open hand, labeled "Emergency Use Only". If only he had been quicker to drink it! Someone steals the elixir whilst everyone's backs are turned. Perhaps the new owner will actually put it to use!

Searching for answers, an angry mob seeks out the guard. Though as ignorant as the rest, the guard can give ironclad alibis for at least two people: Garr and Diss were both safely locked up in the drunk tank all night.

The guard is as useless as ever! The people resolve to take matters into their own hands, the law be damned. Before the day is up, someone will hang for these crimes!

The Werewolf kills Frank, a priest: he owned the Holy Symbol.
The Serial Killer kills Rockgamer, a peasant: he owned the Elixir.
Neither Garr nor Diss killed anyone on Night 1, but you can still hang them if you want.

Day 1 ends in 48 hours. Lynch vote begins now.

Players:

nuttyturnip
Diss
Zergrinch
Chaotic
Skills
Garr
Frank
Tritoch
Denicalis
knkwzrd
Hawkeye
Shin
ZiggyGo
a lurker
Rockgamer
LZ


Roles:

3 peasants
1 DEAD peasant (Rockgamer)
1 DEAD cleric (Frank)
1 guard

1 serial killer
1 doppelganger
1 twitchy recluse

1 fighter
1 wizard
1 bard

1 vampire lord
1 abductor
1 necromancer

Jurassic Park Chocolate Raptor Jul 13, 2010 02:37 AM

With the only black guy in town already dead, the next obvious choice for a good lynchn' is Zergrinch.

If there's anyone who defines twitchy recluse it's this guy.

Zergrinch Jul 13, 2010 03:04 AM

Casting a retaliatory vote to Colonel Skills for being a racist bastard :mad:

I would not be surprised if he was the one behind Rockgamer's death.


Changing my vote to Denicalis to save my skin. And because he smells.

Rockgamer Jul 13, 2010 05:06 AM

See what happens when Plarom doesn't play? People just go after the next available black guy.

I figured I wouldn't have to use my item on the first freaking night, but that shows how much I know. Even if I had though, I still wouldn't have lasted much longer anyway.

nuttyturnip Jul 13, 2010 08:12 AM

I find it mighty suspicious that Lurker made a big deal out of a bunch of us meeting up at the bar on Saturday for a night of raucous drunken fun, and then she shows up late. Sure, she got as soused as the rest of us, but she had plenty of time for killing before she showed up. I think she was just trying to establish an alibi.

Sarag Jul 13, 2010 08:57 AM

I find it mighty suspicious that nuttyturnip chose not to wear socks and sandals during meet, his trademark look. Perhaps he wanted to, but his sandals and dedicated sock-sandals (he has pairs of socks he only wears with sandals (they have a nice groove worn in between the first two toes)) were too covered with blood to be safely worn among the townsfolk.

No. Hard Pass. Jul 13, 2010 12:31 PM

I know the way zerg thinks, and in his robot brain human life doesn't even matter. Hang him up until he stops twitching.

The Plane Is A Tiger Jul 13, 2010 07:43 PM

There's something very interesting about Denicalis. I would even venture to say that he's the most interesting man in the town.

Chaotic Jul 13, 2010 07:48 PM

http://a.imageshack.us/img14/9400/garr.png

Yep.

Little Brenty Brent Brent Jul 13, 2010 08:19 PM

Wait, wait.

Wait.

Rockgamer is black?

The Plane Is A Tiger Jul 13, 2010 08:47 PM

Was black, you insensitive fiend. He was a man of many secrets. I've heard talk that he owned Mrs. Doubtfire on illuminated manuscript.

ZiggyGo Jul 13, 2010 10:55 PM

Random day one vote goes to LZ. This is purely baseless speculation, but I think he's the vampire lord.

knkwzrd Jul 14, 2010 01:34 AM

I'm going to vote for Shin because nobody's voted for him yet and he probably feels neglected.

Fluffykitten McGrundlepuss Jul 14, 2010 03:51 AM

Aw, I was feeling left out.

Voting for knkwzrd because that kitten sat on his head is clearly a demonic familiar.

Little Brenty Brent Brent Jul 14, 2010 11:29 AM

I'll vote for LZ as well because nobody just says "I think he's <specific role> on day 1 without knowing something else that's going on.

LZ Jul 14, 2010 12:20 PM

Well dammit, I guess I'll have to randomly say ZiggyGo to protect myself from baseless accusations


EDIT:zerg is tied for most votes, doi.

The unmovable stubborn Jul 14, 2010 01:07 PM

The angry mob gathers up some suspicious fellows, and they argue over the skimpy evidence until they find the most likely candidate to blame for the recent troubles.

Zergrinch soon finds himself dangling at the end of a rope, gasping his last few feeble breaths. Technically the gallows should have been a little taller so his neck would mercifully break and save him the torture of slow asphyxiation, but nobody can bring themselves to feel too bad about it.

Everyone retires to the nearest pub for drinks and merrymaking. It's not until dusk is starting to fall when the mortician comes to cut down the body and discovers an empty noose and a handful of fur.

Zergrinch the Werewolf is lynched, but escapes. At least he'll need time to heal — he won't go out hunting tonight.

Votes:

Zerg: / / /
LZ: / /
Denicalis: / /
knkwzrd: /
Shin: /
Garr: /
ZiggyGo: /
Nutty: /
a lurker: /

Cloak of Charisma not used. Not voting: Hawkeye.


Night Two ends in 48 hours (as of this edit it's 2:25 PM EST).

The unmovable stubborn Jul 16, 2010 01:57 PM

City Guard Colonel Skills expects more trouble tonight, and he reckons the safest thing is to head down to the lockup and put himself on the other side of some iron bars. It's not the first time he's had to use those cells to keep something out instead of keeping someone in, but he never expected things to get so bad that he'd have to lock himself in.

Just as he's slipping on his cloak to go out in the sudden cloudburst, there's a knock at the door. The Colonel instinctively reaches for the light crossbow strapped to his hip, and flings open the door with one swift motion. Standing there in the rain is Garr, the rambunctious Fighter, and Skills starts to relax — until Garr falls down face-first in the doorway with a dagger buried in his back. The killer stands there with a smile, and Skills' crossbow is up and firing in an instant. But a strong arm wraps around the Colonel's neck from behind, flinging him to the floor. The bolt thuds harmlessly into the ceiling.

The figure in the doorway advances into the room, coldly stepping over Garr's corpse. Skills struggles to get to his feet, but the second assailant pins him firmly to the floor. Skills gets one look at their faces before they turn his crossbow against its owner.

"How... how are there two of you?"

----------

It's not long after sunrise when a handful of early risers discover the Colonel's door hanging wide open. Even though they walk in expecting the worst, they're not prepared for the carnage they find — the two men have been butchered like hogs.

Everyone knows the Colonel kept a few interesting keepsakes from his career in the guard, and Garr could hardly help flaunting his prized broadsword. But by the time the rest of the guard has arrived to secure the crime scene, the weapon is gone and Skills' display case has been smashed. Somebody has sticky fingers.

Garr the Fighter is slain by a Serial Killer. He owned the Silver Sword.
Skills the Guard is slain by a Serial Killer. He owned the Elixir of Dragon's Breath and the Eye of Vecna.
No one was jailed at the time of the murders.


Accusations start flying immediately, and tempers flare even hotter with the bitter knowledge of the werewolf that escaped justice yesterday. If something isn't done about these murders, and soon, then all their lives are surely forfeit.

Day 2 ends in 48 hours. Lynch vote begins now.

Players:

nuttyturnip
Diss
Zergrinch
Chaotic
Skills
Garr
Frank
Tritoch
Denicalis
knkwzrd
Hawkeye
Shin
ZiggyGo
a lurker
Rockgamer
LZ


Roles:

3 peasants
1 DEAD peasant (Rockgamer)
1 DEAD cleric (Frank)
1 DEAD guard (Skills)

1 serial killer
1 doppelganger
1 twitchy recluse

1 DEAD fighter (Garr)
1 wizard
1 bard

1 vampire lord
1 abductor
1 necromancer

No. Hard Pass. Jul 16, 2010 02:13 PM

I've seen Zerg running around, and after we hanged the sommbitch. That just ain't natural. I say we hang that man up again, and give whoever has a certain silvery sword a chance to cut him up into little tiny pieces. Just to be sure.

Chaotic Jul 16, 2010 02:48 PM

I agree with this notion. Whoever has the sword better stab this bitch.

Zerg.

LZ Jul 16, 2010 02:49 PM

Hahahahaha zerg you are so fucked.

ZiggyGo Jul 16, 2010 03:04 PM

Why stop the train. Zerg. With the serial killer(s) on the loose, it's best to prevent a 3rd death.

Scent of a Grundle Jul 16, 2010 03:42 PM

Has Zergrinch ever been killed in any way other than lynching? Not in the games i've played, that i can remember. This is moving beyond the realm of random chance and turning into a full on tradition.

Whoever has it better use that sword to keep more people from dying at the claws of that cold, calculating murderer

The Plane Is A Tiger Jul 16, 2010 03:47 PM

I think we can all agree that hacking apart Zergrinch will be a fun, family-friendly activity that the whole village can enjoy.

Little Brenty Brent Brent Jul 16, 2010 03:58 PM

I don't know why you guys are targeting Zerg. Do you think the serial killer (who has the sword now, since he offed Garr) is going to be all "oh sup guys here I am" or something? Bitch is gonna keep his head down.

No. Hard Pass. Jul 16, 2010 03:59 PM

The sword doesn't go to whomever killed him. It goes to a random person, no? As I understand it, anyway.

The unmovable stubborn Jul 16, 2010 04:00 PM

^Correct, the only kill role that steals is Fighter, which is kind of a moot issue now.

Small correction: I originally wrote that Skills had the Holy Water when he died, this is incorrect. Before his death he owned the Eye and the Elixir, not the Water.

Little Brenty Brent Brent Jul 16, 2010 04:08 PM

Oh, well then fuck Zerg.

Zergrinch Jul 16, 2010 05:52 PM

That goddamn Zergrinch is a murdering werewolf and must be hacked apart by the Silver Sword!

Little Brenty Brent Brent Jul 16, 2010 05:54 PM

Interesting tactic.

The unmovable stubborn Jul 16, 2010 06:02 PM

It's not like he can save himself, and if the sword owner doesn't do their duty he'll get to be smug as hell.

More like Best Tactic.

Zergrinch Jul 16, 2010 06:25 PM

What tactic? Game has been over for me since Day 1 lynch. Stop over-analyzing, I'm totally not plotting anything behind the scenes :tpg:

Totally gonna watch Vecna pwn you bitches

The unmovable stubborn Jul 16, 2010 06:36 PM

Quote:

Originally Posted by Chzword up honey (Post 762884)
Uh...

Yeah I completely failed to implement the confiscation rule and nobody noticed until the guard was already dead so uh ignore that rule and I'm gonna go erase it now

:(

Sarag Jul 16, 2010 08:49 PM

Nothin' like a good ol' fashioned lynch mob. Zerg it is!

nuttyturnip Jul 16, 2010 09:23 PM

I'm assuming that the werewolf is not allowed to possess the Silver Sword? Because that would be hilarious.

Here's hoping Zergrinch has a chewy candy center.

Sarag Jul 16, 2010 09:38 PM

not just that, but the werewolf can't possess any item at all.

No. Hard Pass. Jul 16, 2010 10:11 PM

Alternatively, if whomever has the silver sword doesn't use it, I say we go to their house, lynch their cat, and then lynch them.

Sarag Jul 16, 2010 10:15 PM

I'll meet you halfway: lynch them, adopt the cat.

knkwzrd Jul 17, 2010 01:15 AM

I guess I'm also voting for Zerg.

Fluffykitten McGrundlepuss Jul 17, 2010 03:28 AM

Whilst voting for Zerg certainly has it's merits in terms of preventing another night time death, it does seem like a bit of a waste to me. Pang is implementing night time actions in strict first come, first served order so if whoever has the sword is on the ball, they can send in the kill action as soon as the night time starts and he'll be dead. There's simply no need to lynch him and if we kill the serial killer now we can avoid two night time deaths, no?

I think you guys are letting the bad guys have a really easy ride here and I think that Denicalis would have realised this when he jumped in to vote for Zerg so quickly so I reckon he's either a vampire or orcus and for either he needs to swing.

No. Hard Pass. Jul 17, 2010 03:35 AM

Attacking with the sword doesn't guarantee a kill. The only guaranteed kill of the wolf is to hack up his body while he swings.

Zergrinch Jul 17, 2010 03:39 AM

Hush Shin. Don't teach 'em strategy! Lynching me every day basically nullifies my nighttime role. Besides, don't the Vecnites want to know who's wielding the sword?

I say lynch me and silver sword me while I hang!

No. Hard Pass. Jul 17, 2010 03:55 AM

Quote:

Originally Posted by Zergrinch (Post 762926)
Hush Shin. Don't teach 'em strategy! Lynching me every day basically nullifies my nighttime role. Besides, don't the Vecnites want to know who's wielding the sword?

I say lynch me and silver sword me while I hang!

Look out for Thorny.

http://static.reelmovienews.com/imag...-ramathorn.jpg

Of course the person could just kill you and then choose to drop the sword. Strategy. Sorry, Zerg. In yet another game you're gonna swing, you're gonna die, and no one is going to miss you.

Zergrinch Jul 17, 2010 04:09 AM

What are you on about, I'm already telling these guys to lynch and disembowel me~~~~
I mean, psychology's probably one of your dozen degrees or so, but sometimes a spade is merely a spade :D

The Plane Is A Tiger Jul 17, 2010 05:19 AM

Quote:

Originally Posted by Zergrinch (Post 762930)
I mean, psychology's probably one of your dozen degrees or so, but sometimes a spade is merely a spade :D

But sometimes your hanged corpse is a symbol for the futility in all of our lives and we must hack it apart in order to triumph over our own senses of self-doubt.

Fluffykitten McGrundlepuss Jul 17, 2010 07:32 PM

When Deni turns out to be the murdering psycho and we could have stopped him here, I'm so going to tell you guys that I told you so.

No. Hard Pass. Jul 17, 2010 08:07 PM

Trying to shift the paranoia, eh English? Which one of the evil factions you work for? Vecna? The Republicans?

Fluffykitten McGrundlepuss Jul 18, 2010 02:12 PM

That's terrible logic and frankly sounds like the desperate ramblings of an evil-doer unmasked.

It looks like everyone else is sticking with voting for Zerg mind you so you live to fight another day, bad man.

The unmovable stubborn Jul 18, 2010 02:13 PM

Confident of Zergrinch's identity as a man-eating monster (he gladly confirms it!), the mob strings him up for the second day in a row. As the body dangles on the rope, the crowd waits expectantly for the fabled Silver Sword to appear and end the terror once and for all.

And so they wait...

and wait...

...and wait...

Soon the moon rises, and Zergrinch tears free of the ropes and escapes into an alleyway. At least he won't hunt tonight, but nothing has been done to stop the serial killer (or killers!) that are on the loose.

I would have left a window for the sword's owner to intervene, but they already PMed me with their intention of not doing so.)


12 votes against: Zerg (Cloak used)
1 vote against: Denicalis

Night 3 Ends In 48 Hours.

(Did I say 24, how silly of me)

The unmovable stubborn Jul 20, 2010 04:27 PM

Day 3

Disgusted with the total inexplicable failure of the jackass with the silver sword to step up, the villagers seek out the visiting Wizard from out of town — he'll identify the lazy asshole responsible, and then they can say rude things to him. Alas, Diss has been asphyxiated, his own crystal ball forcibly jammed into his mouth. The serial killers are getting a little creative.

Without a lot of options on the table, the villagers decide to try their luck at the temple of Vecna. Things couldn't get any worse, after all. Sadly, nobody's home — except LZ the Abductor, pinned to the wall with his own thumbscrews. Everyone politely tuns their back while someone rifles through his pockets for his Wand and Holy Symbol — law and order is definitely on the back burner right now.

Diss the Wizard is murdered by a Serial Killer. He owned nothing.
LZ the Abductor is murdered by a Serial Killer. He owned the Wand of Magic Missiles and the Holy Symbol, and both items change hands.
The Eye of Vecna was used, and changes hands.

Nobody killed Zerg during the night either, what the fuck.

Day 3 ends in 48 hours. Lynch vote begins now.


Players (10 surviving):

nuttyturnip
Diss
Zergrinch
Chaotic
Skills
Garr
Frank
Tritoch
Denicalis
knkwzrd
Hawkeye
Shin
ZiggyGo
a lurker
Rockgamer
LZ


Roles:

3 peasants
1 DEAD peasant (Rockgamer)
1 DEAD cleric (Frank)
1 DEAD guard (Skills)

1 serial killer
1 doppelganger
1 twitchy recluse

1 DEAD fighter (Garr)
1 DEAD wizard (Diss)
1 bard

1 vampire lord
1 DEAD abductor (LZ)
1 necromancer

1 werewolf (Zerg)

Zergrinch Jul 20, 2010 06:31 PM

Zergrinch is the Werewolf. Lynch him dead.

Go Team Orcus


Vote changed.

LZ Jul 20, 2010 06:41 PM

If you idiots hadn't wasted a kill on me you could have won by today's lynch

Fluffykitten McGrundlepuss Jul 20, 2010 07:29 PM

Deni wanted Zerg lynched clearly, suggesting he had the sword. But he didn't use it. Why so?

Fuck knows, probably because he's evil.

Voting for Denicalis

No. Hard Pass. Jul 20, 2010 07:38 PM

Quote:

Originally Posted by Shin (Post 763447)
Deni wanted Zerg lynched clearly, suggesting he had the sword. But he didn't use it. Why so?

Fuck knows, probably because he's evil.

Voting for Denicalis

Nice cover, Shin. Who was the most vocal about not lynching zerg? Maybe because they -had- the sword and knew they weren't going to use it? Maybe so they could gun for someone they know isn't a threat to the people.

Shin for being the least convincing evil guy pretending to be good in the history of time.

nuttyturnip Jul 20, 2010 07:42 PM

Shin certainly seems keen on seeing Denicalis dead, and I have to wonder why. Sure, he started the bandwagon against Zerg yesterday, but that was the most logical thing to do. Since the Cleric is dead, maybe Shin has some otherworldly knowledge of Denicalis' role?

Sarag Jul 20, 2010 09:22 PM

A wolf in sheep's clothing. It's in your best interest if everybody keeps re-lynching Zerg, because it keeps us scared and guessing. Easy pickings for the Serial Killer or the Doppelganger. The only thing I can't understand is why the Doppelganger didn't just copy his teammate the first night.

Deni, you're telling and telling it badly. I also don't trust nutty, but that's a lynch for another day.

Little Brenty Brent Brent Jul 20, 2010 10:19 PM

Quote:

Originally Posted by a_lurker (Post 763460)
The only thing I can't understand is why the Doppelganger didn't just copy his teammate the first night.

'Cause he's lol stupid

Zergrinch Jul 20, 2010 10:21 PM

Or cautious. Since there's a 50/50 chance he's gonna die if his double gets killed.

Little Brenty Brent Brent Jul 20, 2010 10:30 PM

The odds of him being targeted randomly the first night were smaller than any other night just by nature of there being more players in the game. lol stupid.

Zergrinch Jul 20, 2010 10:40 PM

Good point. So maybe they were gathering intel about roles. Needed to know what Skills was and do it to you.

In any case, any arguments about "good and evil" are moot. This is faction vs. faction. Let's look how close to victory each faction is:
  1. Town - 3 peasants left, and they win if Orcus/Vecna cultists die and I'm neutralized. Chances of winning are slim.
  2. Adventurer - 1 bard left, and he wins if he amasses all the items. Very improbable without the warrior.
  3. Vecna - necromancer and vampire lord alive, win if they discover everyone's roles and items. Chances increase the fewer players there are left.
  4. Orcus - team is intact. They win by outnumbering town and adventurers (4). With 2 kills per night, they'll win after tonight if the serial killer or doppelganger is not neutralized.
  5. Werewolf - wins by being the last survivor. Impossible to win since the last guys standing will have the silver sword.
Voting Inferences
  1. LZ (abductor) had a choice between Denicalis and myself on Day 1 voting to save his skin. His refusal to vote against Deni leads me to believe that they're teammates, and that Deni's a Vecna.
  2. Mutual vote between knkwzrd and Shin; they're probably not on the same team.
  3. Mutual vote between a lurker and nuttyturnip; they're probably not on the same team.
  4. Chaotic voted against Garr (warrior) and is probably not an Adventurer.
  5. Garr (warrior) voted against ZiggyGo, suggesting that the latter is not an Adventurer.
  6. Nothing can be inferred from Day 2 voting, except suggesting that Shin and Denicalis are not allied.

Fluffykitten McGrundlepuss Jul 21, 2010 05:59 PM

By your logic then Zerg, anyone wanting to kill you, as the only player left who can upset Orcus' victory tonight is more than likely Orcus, reaffirming my choice of Deni as a lynch target. The sword's still out there and whoever had it can kill you if they want and the only people you're useful to alive are those with no night time kill actions yourself. Obviously, I'm not Orcus so it strikes me you're more useful alive and killing than neutralised, although if you kill me I'll be fucking unimpressed.

Zergrinch Jul 21, 2010 06:02 PM

There's also an equal chance that I can take out a Townie/Adventurer, since I'm solo and don't know anything other than voting patterns. Problem is, both townies and Orcus can claim to be good, since there are three of them on each team :(

I guess as proof, people claiming to be good can try posting the role description Pang PMed you. Whatever's more sarcastic is the real deal.

If Deni doesn't get lynched, I'd like to eat him tonight.

That being said, I like to root for the underdog. So go town!

But I guess it's in Orcus' best interest to keep lynching me to hide vote patterns, all the while eliminating the Town/Bard at night.

knkwzrd Jul 21, 2010 07:11 PM

Yeah, ok, gonna vote for Shin again.

No. Hard Pass. Jul 21, 2010 07:32 PM

You know what? I'm outing myself. I'm a villager, and I used the eye of vecna last night. Shin and Lurker's continuing attempts to look past the obvious fact that going for zerg was an act of preservation and nothing else makes me think they're working together. I'd put down money that says both of them are either Vecna or Orcus. I'm pretty much a dead man walking anyway, so whichever team out there doesn't have those two on it? Have fun with you slaughter of them.

The Plane Is A Tiger Jul 22, 2010 03:09 AM

I'm casting my vote for Shin. Why? Because I think he's the dick who didn't use the Silver Sword yesterday or last night.

Quote:

Originally Posted by Shin
The sword's still out there and whoever had it can kill you if they want and the only people you're useful to alive are those with no night time kill actions yourself. Obviously, I'm not Orcus so it strikes me you're more useful alive and killing than neutralised, although if you kill me I'll be fucking unimpressed.

This strikes me as pretty much an admission that he left Zerg alive, and if not then he's likely Orcus pulling the opposite of the old hide in the shadows tactic. Do I buy Deni's story about being a Villager? Eh. Moreso than I trust Shin's words, at least.

Zergrinch Jul 22, 2010 04:35 AM

If I have Shin to thank for living, then obviously I owe him a debt of gratitude. It's currently 4 against 2 for Shin / Denicalis. Let's narrow the gap a bit. :)

ZiggyGo Jul 22, 2010 01:14 PM

Throwing out a vote for Denicalis.

Chaotic Jul 22, 2010 01:30 PM

I'm throwing out a vote for Deni.

Can't imagine this day being any better than the other days.

Scent of a Grundle Jul 22, 2010 04:11 PM

Today's vote goes to Shin.

The unmovable stubborn Jul 22, 2010 07:58 PM

Debates rage long into the afternoon, but the issue of whom to hang seems unresolvable. Both Shin and Denicalis seem to be equally hated.

Then, a figure draped in a gorgeous cape asks for a moment of the crowd's attention.

"Friends, we are all agreed that both these men are super evil and should totally be murdered to the extreme. However, is it not also true that Denicalis is just the worst guy ever and also probably some kind of demon? Plus I think I saw him stealing some of your lunches. Also, he beat a nun to death on the steps of a church. With a folding chair. This is documented fact."

With that, the crowd turns on Denicalis en masse, tearing him limb from limb rather than affording him the dignity of the gallows. Alas, when all is said and done it seems that Denicalis was just an innocent peasant as he claimed.

He had no possessions.

Votes:

Shin / / / / /
Denicalis / / / / / /

(Cloak used.)

With only two peasants and a bard left to oppose Orcus, does the town have any hope? Worse, the werewolf is on the loose again! Perhaps the evil factions will turn on each other. It's not impossible. Shut up.



Night 4 ends in 48 hours.

Players (9 surviving):

nuttyturnip
Diss
Zergrinch
Chaotic
Skills
Garr
Frank
Tritoch
Denicalis
knkwzrd
Hawkeye
Shin
ZiggyGo
a lurker
Rockgamer
LZ


Roles:

2 peasants
2 DEAD peasants (Rockgamer, Denicalis)
1 DEAD cleric (Frank)
1 DEAD guard (Skills)

1 serial killer
1 doppelganger
1 twitchy recluse

1 DEAD fighter (Garr)
1 DEAD wizard (Diss)
1 bard

1 vampire lord
1 DEAD abductor (LZ)
1 necromancer

1 werewolf (Zerg)


(Cloak used.)

No. Hard Pass. Jul 22, 2010 08:04 PM

I told you morons they were evil. You watch when the game is over, I'll be spot on right with every accusation.

Zergrinch Jul 22, 2010 08:07 PM

Oh well, game and set for Orcus.

I sent in a kill against someone I think is undeniably Vecna or Orcus, so let's see what happens.

The unmovable stubborn Jul 22, 2010 08:15 PM

Actually, let's remove this note and replace it with some pie.

Mmm, pie.

http://www.extension.umn.edu/yardand...d%20Peirce.jpg

Zergrinch Jul 22, 2010 08:19 PM

Wand triggered that quickly? Twitchy owner!

Here I was thinking I'm the first to send off a night action :(

Fluffykitten McGrundlepuss Jul 23, 2010 05:42 AM

Haha, oops. Sorry Deni. :(

No. Hard Pass. Jul 23, 2010 05:44 AM

Quote:

Originally Posted by Shin (Post 763869)
Haha, oops. Sorry Deni. :(

Not buying it. You and Lurker. Cahoots.

Jurassic Park Chocolate Raptor Jul 23, 2010 10:29 AM

Quote:

Originally Posted by Shin (Post 763869)
Haha, oops. Sorry Deni. :(

Oh God you're so transparently full of shit even I'm keeling over from the pain.

The unmovable stubborn Jul 24, 2010 08:16 PM

As twilight settles over the town, the unique sound of a ricocheting Magic Missile begins to echo all over the city. It can't be said for sure who was caught in the crossfire, but on a night where three killers are feared to be on the loose things are relatively bloodless.

Relatively.

There's no body in Chaotic's private chambers at the temple of Vecna, but there is a man-shaped pile of ash with the symbol of Orcus smeared into what used to be a torso. He was a Vampire Lord! None can say if any of his progeny might survive to avenge him.

Someone quietly shakes the ashes out of Chaotic's Boots of Speed and hurries on their way.

tl;dr Chaotic dead (vampire), Wand broken, boots moved

Day 4 ends in 48 hours.


Players (8 surviving):

nuttyturnip
Diss
Zergrinch
Chaotic
Skills
Garr
Frank
Tritoch
Denicalis
knkwzrd
Hawkeye
Shin
ZiggyGo
a lurker
Rockgamer
LZ


Roles:

2 peasants
2 DEAD peasants (Rockgamer, Denicalis)
1 DEAD cleric (Frank)
1 DEAD guard (Skills)

1 serial killer
1 doppelganger
1 twitchy recluse

1 DEAD fighter (Garr)
1 DEAD wizard (Diss)
1 bard

1 DEAD vampire lord (Chaotic)
1 DEAD abductor (LZ)
1 necromancer

1 werewolf (Zerg)

The Plane Is A Tiger Jul 24, 2010 08:29 PM

Alright Orcus, that was the last straw. You messed with the wrong temple. Here's the deal people, I'm tired of sitting back and watching Orcus edge closer to victory while you town people target the wrong people during the day.

Allow me to introduce myself. I'm the Necromancer, the final Vecna. Howdy. We've known all of your roles since Day 2, but honestly I'll never figure out where all the remaining items I need are before Orcus wins this thing. LZ's death all but guaranteed that. So instead, I'm going to tell you who everybody is.

knkwzrd - Serial Killer
ZiggyGo - Twitchy Recluse
Hawkeye - Doppelganger

Shin - Bard

Nuttyturnip - Villager
A Lurker - Villager

And of course, Zergrinch is the Werewolf. Did I just blow your mind?

knkwzrd Jul 24, 2010 08:33 PM

You didn't blow my mind but you ruined the rest of the game.

The Plane Is A Tiger Jul 24, 2010 08:37 PM

I debated on that, but my team's primary focus is information. It may as well be used as a weapon to take down Orcus now that I'm 90% positive that I won't be able to find the remaining items.

Little Brenty Brent Brent Jul 24, 2010 08:45 PM

So why didn't you guys go for two kills on night 1?

LZ Jul 24, 2010 10:00 PM

Quote:

Originally Posted by Tritoch (Post 764100)
Alright Orcus, that was the last straw. You messed with the wrong temple. Here's the deal people, I'm tired of sitting back and watching Orcus edge closer to victory while you town people target the wrong people during the day.

Allow me to introduce myself. I'm the Necromancer, the final Vecna. Howdy. We've known all of your roles since Day 2, but honestly I'll never figure out where all the remaining items I need are before Orcus wins this thing. LZ's death all but guaranteed that. So instead, I'm going to tell you who everybody is.

knkwzrd - Serial Killer
ZiggyGo - Twitchy Recluse
Hawkeye - Doppelganger

Shin - Bard

Nuttyturnip - Villager
A Lurker - Villager

And of course, Zergrinch is the Werewolf. Did I just blow your mind?

::slow clapping::

No. Hard Pass. Jul 24, 2010 11:26 PM

So, I was wrong about Shin and Lurker on one count. Not teammates. However, still both stupid.

Zergrinch Jul 24, 2010 11:29 PM

Quote:

Originally Posted by Denicalis (Post 763833)
I told you morons they were evil. You watch when the game is over, I'll be spot on right with every accusation.

Famous last words :tpg:

Also, what the hell. You and lurker are teammates? Worst teammates ever.

Anyway I'm throwing my lot with the town. Votin' to hang knkwzrd.

The Plane Is A Tiger Jul 24, 2010 11:39 PM

Oh right, I forgot to mention that I'm in favor of sending knkwzrd to the gallows.

Sarag Jul 25, 2010 02:05 AM

Quote:

Originally Posted by Denicalis (Post 764116)
So, I was wrong about Shin and Lurker on one count. Not teammates. However, still both stupid.

Says the guy who was doing his level best to look shifty as hell.

voting knkwzrd

Additional Spam:
Quote:

Originally Posted by Zergrinch (Post 764117)
Also, what the hell. You and lurker are teammates? Worst teammates ever.

Townies don't know each other. The only way we could've possibly have won is if the evil teams were especially stupid.

Basically what our team is is the default message posted on a website when the database is down and nobody ever expected the database to be down before. "HOLY SHIT WUT"

Fluffykitten McGrundlepuss Jul 25, 2010 06:56 AM

You guys are awfully quick to trust someone throwing out information. If I was the serial killer, I'd probably make up something like that too.

Never the less, in the interest of verifying Tritoch's claims, I'm voting to lynch Knkwzrd.

Zergrinch Jul 25, 2010 06:58 AM

Team Orcus is in no position to know everyone's roles by Day 2. Plus, other than game ruining, there doesn't seem to be any objection from knk. I trust the role information for you and lurker is accurate? :3:

Fluffykitten McGrundlepuss Jul 25, 2010 07:10 AM

Who's to say that Tritoch isn't the twitchy recluse and knk has the elven chainmail? We lynch knk, learning his role but he's not killed. We then all believe Tritoch is telling the truth and you, in an attempt to secure victory for yourself go after knk again at night meaning you're home free until whoever has the sword chooses to kill you with it.

Hmm, that makes no sense though because if knk had the sword and wanted to kill you, he would have done so by now.

Assuming Tritoch is telling the truth, he needs to learn the locations of all the items to win, you need to kill everyone to win, Knk, Ziggy and Hawkeye need to kill either me, lurker or Nutty to win, lurks and Nutty need to kill everyone else to win and I need to amass all the items.

At this point, unless the serial killer is lynched today everyone else is basically fucked. To be honest Zerg, you've lost already since someone out there has the sword and knows your role. Your only chance is for whoever has the sword to get killed by someone other than you each night so you actually need the serial killer alive until last. The bard needs you alive to keep killing people and increasing the chances of random loot dropping into his lap. The necromancer needs to stay alive and have someone from team Vecna die so he can commune with them and learn what their team knows.

The more I think about this, the more it looks like the most beneficial move all round is actually to lynch Tritoch so that's my final vote.

nuttyturnip Jul 25, 2010 08:57 AM

As much fun as it would be to lynch Tritoch, the proper course of action at this juncture is to take out the serial killer. That means knkwzrd gets my vote.

Zergrinch Jul 25, 2010 09:17 AM

You're overthinking it Shin. Taking out the Serial Killer still leaves the Doppelganger with his nightly killing role. If you lynch Tritoch and spare knk, Orcus will just kill you and one townie tonight, and that's that.

No. Hard Pass. Jul 25, 2010 12:49 PM

Quote:

Originally Posted by a_lurker (Post 764128)
Says the guy who was doing his level best to look shifty as hell.

Oh yeah. Lynching the only known threat. Totally shifty.

knkwzrd Jul 25, 2010 01:58 PM

Well obviously I'm voting for Tritoch.

Sarag Jul 25, 2010 02:41 PM

Quote:

Originally Posted by Denicalis (Post 764159)
Oh yeah. Lynching the only known threat. Totally shifty.

And flipping out when somebody says boo? If it weren't for your and Shin's exchange during day 2 I wouldn't have thought anything of you.

No. Hard Pass. Jul 25, 2010 03:00 PM

Quote:

Originally Posted by a_lurker (Post 764170)
And flipping out when somebody says boo? If it weren't for your and Shin's exchange during day 2 I wouldn't have thought anything of you.


You mean that exchange between me and the guy who was clearly protecting the fact he had the silver sword? And who deliberately misquoted the rules to try and misdirect? Something anyone could see if they paid attention?

Clever.

http://aidanmoher.com/blog/wp-conten...y-goodkind.jpg

Fluffykitten McGrundlepuss Jul 25, 2010 03:35 PM

Quote:

Originally Posted by Zergrinch (Post 764146)
You're overthinking it Shin. Taking out the Serial Killer still leaves the Doppelganger with his nightly killing role. If you lynch Tritoch and spare knk, Orcus will just kill you and one townie tonight, and that's that.

But killing any member of the Orcus lot will allow Tritoch to use his night time powers to learn everything that Orcus, seeing as how information is freely exchanged between them, know which could very well win him the game in one fell stroke. All we can hope for is that one of the villagers or bard has the chainmail and it is they who are atacked tonight. For players who aren't members of either cult, the choice today is a gamble between whether reading the mind of a dead Orcus would win the game for Tritoch or allowing Knk to live and kill again would ultimatly result in a win for Orcus.

And of course we're still assuming Tritoch isn't making shit up as he goes along.

I'm still in favour of lynching Tritoch and taking my chances at night.

ZiggyGo Jul 25, 2010 04:21 PM

Well, I'm up for lynching Tritoch. Besides, as Zergrinch said, if what Tritoch said about the roles of the serial killer is true, there's a 50/50 percent chance the doppelganger will die in his place, and if not, he retains the role of the serial killer when the true serial killer dies. In the end, there is still going to be a killer on the loose.

The Plane Is A Tiger Jul 25, 2010 05:44 PM

Quote:

Originally Posted by ZiggyGo (Post 764178)
Well, I'm up for lynching Tritoch. Besides, as Zergrinch said, if what Tritoch said about the roles of the serial killer is true, there's a 50/50 percent chance the doppelganger will die in his place, and if not, he retains the role of the serial killer when the true serial killer dies. In the end, there is still going to be a killer on the loose.

Yes, but I'm pretty sure that Orcus only having one kill as opposed to two would be better for everyone regardless of whether the serial killer or the doppelganger dies.

Shin, your proof that I'm not just making shit up is that I named your role correctly. That's why I didn't just say who belonged to Orcus. You're also assuming that I don't already know everything Orcus has got. Besides, you already spelled it out yourself. If you lynch knkwzrd then there's that small gamble that Orcus has knowledge I need to win the game. If you lynch me then Orcus gets both kills and they've pretty much won. Not much of a choice, really.

EDIT: Also, I'm not entirely sure if the Doppelganger will be able to retain Serial Killer powers or not. He either copied someone else last night or he was foiled by the wand.

Zergrinch Jul 25, 2010 07:09 PM

Shin. I might add that obviously all Orcus people will vote against Tritoch for sure. With your vote change, we have reached another impasse. Do you wish to let the cloak holder settle things again, Shin? Especially when it wasn't used in Day 1, Hawkeye had no vote on Day 1. Coincidence maybe, but...

If Tritoch hangs and he told us the truth, then Team Orcus has two kills. They can cherry-pick between you (since you're unlynchable) and either lurker or turnip. The next day, it's just 1 townie and myself, against the Orcus team. Winning should be terribly easy then even if they don't have the sword - lynch me by majority vote, kill the townie at night, then victory.

Does it matter if Vecna wins the game? Their victory doesn't include elimination of the other parties like Orcus, Town, or Werewolf. Thus not mutually exclusive. If Tritoch wins, so what? I don't lose. Neither do you. Same deal with you winning. I don't lose if you win. Heck, I don't lose if Orcus wins either. Maybe I'm backing the wrong horse.

P.S. Any idea on the Vampire Lord candidates, Tritoch? :)

Sarag Jul 25, 2010 09:28 PM

The way I feel about it, Orcus had the game in the bag due to the mechanics of the game. So, what would be just is if we don't allow Orcus to win.

Scent of a Grundle Jul 26, 2010 02:13 PM

Voting for Tritoch.

nuttyturnip Jul 26, 2010 02:25 PM

So we've got the 3 people who Tritoch says are from Orcus voting for Tritoch, plus Shin.

Stop being a stubborn Brit, Shin.

Fluffykitten McGrundlepuss Jul 26, 2010 04:25 PM

Ah fuck it, I'd rather see Vecna win than Orcus I guess and the chances of me winning are long, long dead. Changing my vote back to knkwzrd.

knkwzrd Jul 26, 2010 04:43 PM

the fuck it whatever approach:

Hey zerg, the townies need you dead to win. We don't. Tritoch is not going to win at this point regardless, so fuck him. Kill Tritoch now, we'll all come out of the closet together as the evil bastards we are, and we'll rule the town with an iron fist. Yeah, we could just not kill tritoch and try to lynch a villager today, but that doesn't really embody a serial killer, does it? Total domination, you and me, baby, etc.

Fluffykitten McGrundlepuss Jul 26, 2010 05:46 PM

Well if that's how it's going to be, Zerg, I've kept you alive so far. Admittedly just so you can kill people and I can try to grab their gear when they die but I don't need to kill you to win the game. Sure, you can't technically win whilst I'm alive but once I'm done looting the place I'm happy to walk away and leave you to your fate.

Zergrinch Jul 26, 2010 09:19 PM

Way I see it, I can't be the last survivor. Best I can hope is to survive until the end, when someone claims victory.

Adventurer, I have no reason to target you, especially if your victory condition hinges on collecting all the items. If you indeed have the sword and don't intend to use it, I am even more motivated to keep you hale and hearty.

Vecna, I have nothing you want or need. It does seem that you and the Adventurer can band together to win, however, since if you're the last two standing, then you obviously know where all the items are. I have no reason to target you either.

Orcus, the easiest way for me to survive is to sit idle and do nothing. What assurance have I that the three of you will not turn on me the next day?

Townies, I have the strongest motivation to kill you, since one of you (Denicalis) has already expressed a strong desire to eliminate me. However, you don't need to kill the werewolf. Neutralizing him will do. Lynching me every day will do just that.

I have said previously that I'm throwing in my lot with the town, but team Orcus makes an interesting offer.

What say you all?

Sarag Jul 26, 2010 09:37 PM

Orcus' interesting offer is that they're ridiculously overpowered and have been since the very first night. Helping them win is basically like turning the switch to a laser rifle to the on position. It's not much fun, is what I'm saying.

The unmovable stubborn Jul 27, 2010 02:42 AM

Tritoch presents his findings, and people immediately turn on the most dangerous suspect. There was no way this Day was going to end without knkwzrd dying. An unused pair of Burglar's Gloves drop out of his pocket as he thrashes on the rope.

Things look a little better for Town, but the Werewolf has just been provided with a list of targets and the Doppelganger is more than happy to be a furry as well. Will the wielder of the sword act quickly enough to end the terror before it's too late?

Almost certainly not.

Night... 5? Ends in 48 hours, provided Orcus hasn't clinched the win by then.

Players (7 surviving):

nuttyturnip
Diss
Zergrinch
Chaotic
Skills
Garr
Frank
Tritoch
Denicalis
knkwzrd
Hawkeye
Shin
ZiggyGo
a lurker
Rockgamer
LZ


Roles:

2 peasants
2 DEAD peasants (Rockgamer, Denicalis)
1 DEAD cleric (Frank)
1 DEAD guard (Skills)

1 DEAD serial killer (knkwzrd)
1 doppelganger
1 twitchy recluse

1 DEAD fighter (Garr)
1 DEAD wizard (Diss)
1 bard

1 DEAD vampire lord (Chaotic)
1 DEAD abductor (LZ)
1 necromancer

1 werewolf (Zerg)

The unmovable stubborn Jul 29, 2010 04:08 AM

As night falls, a werewolf foolishly breaks into ZiggyGo's house. He is met at the door with a hail of crossbow bolts. Zergrinch limps back to his lair; he won't be voting for a while.

The bearer of the Silver Sword sets out at last to slay the werewolf, only to have a werewolf lunge at him of its own accord! The beast is easily slain by the holy power of the blade, but it is only Hawkeye's body that is found rotting in the streets come morning.

With the murderous threat of Orcus forever broken, ZiggyGo alone is no real danger to the town. It would take the Vecnite necromancer or the visiting bard ages to pick up the pieces, and it's only a matter of waiting for evening before the sword can be finally put to its proper use.

Game Called: Victory for Town.



Thanks for playing, guys. I know I fucked up the team balance in a lot of ways and some of your roles became useless after a while. I honestly didn't notice the doppelganger/serial killer synergy until it was too late, and half of the items never got used at all. But we hadn't had one of these for a while and I thought it was time, even if I barely knew what the fuck I was doing. Thanks for your patience.

No. Hard Pass. Jul 29, 2010 04:33 AM

Fuck YES, Town.

Also, Pang, it had its balance issues but as always? A lot of fun. Much obliged.

Zergrinch Jul 29, 2010 04:39 AM

It would be great if you can provide a list of actions, Pang :)

No need to apologize for balance issues, Pang. You stated as much in your opening post. We knew what we were getting into, and it was good to have another game of Werewolf after so long.

P.S. I totally thought I'd be able to kill ZiggyGo as per the way we usually implement Survivalists. Didn't realize he was immune to night time death :(

These were my calculations for Night 4:

ZiggyGo killed by me.
Lurker or Turnip killed by Hawkeye
Either me or Hawkeye killed by Shin


Day 5:

Shin and Lurker/Turnip team up to lynch Tritoch
Lurker gives all items to Shin
Shared victory for Adventurers and Town

The Plane Is A Tiger Jul 29, 2010 05:08 AM

Like Deni said, balance issues aside it was nice to finally have another Werewolf game. I think one of the biggest problems was how the Adventurers were completely crippled if the Fighter died. Things worked well enough for the most part, though.

As for Vecna's status, I was still missing the locations of 4 items plus I had been like 90% certain that Shin had the Silver Sword. I still needed the Cloak of Max Charisma, the Eye of Vecna, the Boots of Speed, and the Symbol of Pelor. Chaotic and LZ had owned two of those and we'd found the Eye of Vecna on Deni the night he used it.

Oh, and I had the Elven Chainmail hence why I wasn't very concerned about being lynched yesterday. I still had the Elixir of Dragon's Breath as back-up too. I hope Pang wasn't pissed about me revealing all the roles, but he probably guessed what I was planning when I PMed him asking if the chainmail would protect me from hanging and he seemed cool with it.

The unmovable stubborn Jul 29, 2010 05:31 AM

Quote:

Originally Posted by Zergrinch (Post 764528)
It would be great if you can provide a list of actions, Pang :)

Okay. I'm not going to reiterate everyone's roles here, Tritoch's list is 100% correct.

Night One

Chaotic bites Skills.
Zergrinch messily devours Frank.
Hawkeye mimics Skills and imprisons Diss.
knkwzrd murders Rockgamer.
LZ tortures Garr.
Skills imprisons Garr.
Frank attempts to rolecheck Denicalis, but is dead. I give him the role information anyway because it's funny.
Diss attempts to scry for the Gloves, but is imprisoned.
Garr attempts to pillage LZ, but is imprisoned.

Day One

No secret actions undertaken. Zergrinch lynched, futilely.

Night Two

Chaotic bites Diss.
knkwzrd murders Skills.
Tritoch speaks to Rockgamer's ghost.
Diss scrys for the Gloves.
Hawkeye mimics knkwzrd and murders Garr.
Skills attempts to imprison himself, but is already dead.
LZ tortures knkwzrd.
Garr attempts to pillage knkwzrd, but is already dead.

Day Two

a lurker stuffs the ballot box with an extra vote against Zergrinch. Zergrinch lynched, futilely.

Night Three

Chaotic bites Denicalis
knkwzrd murders LZ.
Hawkeye mimics knkwzrd and murders Diss.
Denicalis triggers the Eye of Vecna, but nobody targets him.
LZ attempts to torture Hawkeye, but is already dead.
Tritoch speaks to LZ's ghost.
Diss attempts to scry for the chainmail, but is already dead.
lurker PMs me to complain about how inevitable it is that Orcus will win.

Day Three

a lurker stuffs the ballot box with an extra vote against Denicalis. Denicalis lynched.

Night Four

Chaotic bites a lurker.
Tritoch speaks to Denicalis' ghost.
a lurker fires off the Wand, stunning Hawkeye, Zergrinch, and Chaotic.
Zergrinch attempts to messily devour Chaotic, but is already stunned.
knkwzrd murders Chaotic.
Hawkeye attempts to mimic Zergrinch and messily devour nuttyturnip, but is already stunned.

Day Four

Tritoch blows your mind, maaaaan
a lurker stuffs the ballot box with an extra vote against knkwzrd. knkwzrd lynched.

Night Five

a lurker bites Hawkeye.
Tritoch speaks to knkwzrd's ghost.
Zergrinch attempts to messily devour ZiggyGo and ends the game as a pincushion.
Hawkeye mimics Zergrinch and attacks Shin.
Shin attacks Zergrinch with the Sword, but a coin toss reveals it to actually be Hawkeye. Hawkeye sliced & diced.


Item owners at game end:

Nutty: Symbol, Gloves
a lurker: Cloak, Boots
Tritoch: Elixir, Chainmail
ZiggyGo: Water, Eye
Shin: Sword

Zergrinch Jul 29, 2010 05:41 AM

O Shin you

The Plane Is A Tiger Jul 29, 2010 05:59 AM

I think you've got the items a bit mixed up, Pang. Knkwzrd's ghost said that Lurker took the Gloves.

Quote:

Originally Posted by Pangalin
Shin: Sword

Vindication!

The unmovable stubborn Jul 29, 2010 06:04 AM

Quote:

Originally Posted by Tritoch (Post 764532)
Knkwzrd's ghost said that Lurker took the Gloves

Why would you trust that guy, he's evil. :(

(Yeah I screwed up on that PM but it didn't really affect much I think.)

nuttyturnip Jul 29, 2010 06:06 AM

Nope, I got the gloves last night (I forgot to use them).

A big fist bump to Lurker for watching her fellow townsperson's back on Night 4.

Sarag Jul 29, 2010 09:12 AM

I'm just lolling that my predictions were way off. Owned.

Also I was pretty po'd about the massive imbalance but honestly it was still fun playing, especially when they didn't win in the end. Good job everybody!

No. Hard Pass. Jul 29, 2010 09:14 AM

Quote:

Originally Posted by nuttyturnip (Post 764536)
Nope, I got the gloves last night (I forgot to use them).

A big fist bump to Lurker for watching her fellow townsperson's back on Night 4.

Except it balances when she STUCK THE KNIFE IN MY BACK DESPITE KNOWING I WAS A TOWNSPERSON.

http://www.belkanairforce.com/deni/1280301788634.gif

YOU MONSTER.

LZ Jul 29, 2010 09:20 AM

In retrospect, maybe handing all of our items to the guy on our team with the chainmail would have been a good idea.

The Plane Is A Tiger Jul 29, 2010 10:01 AM

I thought about suggesting it a few times, but it also seemed like a dick move to ask you both to give me all your stuff. :(

Boots of Speed were more useful on Chaotic than they ever would've been on me too.

Little Brenty Brent Brent Jul 29, 2010 10:51 AM

I'm glad Team Overpowered didn't win. Though, still very curious why you guys didn't doppelganger an extra kill the first night.

As mentioned, the biggest problem with the Rainbow Warriors was as soon as Garr died we were basically ruined. Unfortunately for us, Garr and myself both work during the day, and Shin's in Europe, so almost all of our actions were always at the bottom of the pile. I think in the future doing sequential resolutions could work, but only if the submissions were randomized or something beforehand. Normal people just can't compete with the F5 Brigade.

It was cool to see one of these run again, so thanks for taking the reins, Pang. One thing I'd been discussing with Lurker was how it's kind of a drag how we never play any of the older game scenarios any more. Some of them were really cool, but I guess everyone feels that once someone creates a rule set it's sort of "theirs" and nobody else feels comfortable running it.

Well, here's an easy solution: Crash is a gaywad, but that anything-goes game he ran a while back was pretty fun. He's obviously not around anymore to feel like I'm stepping on his toes by jacking his rules, and even if he was, fuck him, I do what I want. Do you guys want to play another iteration of that?

Sarag Jul 29, 2010 10:52 AM

YES I DO.

nuttyturnip Jul 29, 2010 10:55 AM

How could anyone say no to another game of Werewolf?

Zergrinch Jul 29, 2010 10:56 AM

You refer to Werewolf 15, right? Not sure if you can get even half the number of players, but I'm always game for Werewolf.

Would actually prefer something more structured, with a clearly-identifiable good and evil side (since I'm like chaotic neutral here). But eh, any is better than none.

Little Brenty Brent Brent Jul 29, 2010 10:57 AM

Quote:

Originally Posted by Zergrinch (Post 764556)
Would actually prefer something more structured

I SAID FUCK YOU I DO WHAT I WANT

The unmovable stubborn Jul 29, 2010 10:59 AM

I'm in if you do it but whatever you do, do it quickly before ennui cuts the player pool in half again.

Chaotic Jul 29, 2010 11:01 AM

Definitely up for another game of Werewolf.

And jeez, EVERYONE was after me on Night Four. :gonk:

Also:

Quote:

lurker PMs me to complain about how inevitable it is that Orcus will win.
lol

Little Brenty Brent Brent Jul 29, 2010 11:05 AM

I'll go scope out the after party for that game when I get home tonight and see if I can address some of the criticisms people had; I know I had a couple as well, then I'll throw up a sign-up thread (which perhaps will buy me time to make up a setting that is at least reasonably interesting).

The Plane Is A Tiger Jul 29, 2010 11:06 AM

Was it Crash that ran the anything goes game? I was thinking Rockgamer did that, but maybe he just threw out the idea first. Either way, I'm up for Werewolf regardless of whether we go structured or not.

knkwzrd Jul 29, 2010 11:13 AM

Quote:

Originally Posted by Chaotic (Post 764560)
Definitely up for another game of Werewolf.

And jeez, EVERYONE was after me on Night Four. :gonk:

I was fairly convinced at the time that you were the bard.

Scent of a Grundle Jul 29, 2010 11:23 AM

Quote:

Originally Posted by Axelrod :gauntletcheck: Axelrod (Post 764553)
I'm glad Team Overpowered didn't win. Though, still very curious why you guys didn't doppelganger an extra kill the first night.

I didn't go for the double kill because the Doppelganger role doubles as a seer role as well. In hindsight, it might have been better to just cause more chaos and death, but the move did let us find the guard, and since Garr and yourself were imprisoned one of you must have been the fighter.

Good game Pang, yeah the teams were way lopsided, but it was still fun. Too bad i ran afoul of the silver sword, otherwise the game might have been a little closer, but meh.

Diss, i'd give a little time between games. Too much werewolf can lead to no one caring by the end of the game.

No. Hard Pass. Jul 29, 2010 11:27 AM

Ignore Hawkeye.

GAME ON.

knkwzrd Jul 29, 2010 11:28 AM

Yeah, I'd be in for another right away.

nuttyturnip Jul 29, 2010 11:29 AM

Yeah, strike while the iron is hot. There were plenty of people who died in this game and didn't get the "full" experience, so I'm sure they'd like to get going again.

LZ Jul 29, 2010 12:04 PM

let's do it

Rockgamer Jul 29, 2010 12:13 PM

Quote:

Originally Posted by Tritoch (Post 764562)
Was it Crash that ran the anything goes game? I was thinking Rockgamer did that, but maybe he just threw out the idea first.

We both had an anything goes-type game, but his had groups as a base (though you could betray your team and work with anyone you wanted) while mine was everyone for themselves from the start. Also, I believe everyone still had normal roles in his game, while in mine there were no roles but everyone had an item.

But yeah, I'm definitely up for more Werewolf...or any Werewolf, since I didn't get to actually do anything this time around (some testing thread buddy you turned out to be, knk).

Jurassic Park Chocolate Raptor Jul 29, 2010 12:17 PM

HEAVEN OR HELL

LET'S ROCK

Scent of a Grundle Jul 29, 2010 12:20 PM

Shows what i know. I'm in, let's do this.

Fluffykitten McGrundlepuss Jul 29, 2010 01:16 PM

Quote:

Originally Posted by Zergrinch (Post 764531)
O Shin you

I was aiming for Hawkeye actually. I figured he'd dupe you and attack someone and the PM I sent Pang specifically asked if I could target Hawkeye or if I'd have to aim for you and take the 50/50. As it turned out, it was the 50/50 gamble and it paid off.

I enjoyed that game, despite our team being basically fucked from when Garr got killed. The only chance we had at that point was for Zerg to kill people and us pick up what loot they dropped. Obviously I didn't want Zerg to get lynched every day as that was no good to us at all. I picked Deni completely at random to go after and with hindsight, when nobody really jumped to his defence I should have realised he was a villager.

Still, although we didn't win, I did survive the game and that last night turn-around from certain evil victory to a good team victory was awesome. I'm glad Tritoch announced everyone's roles as it gave us something to plan about rather than sitting waiting for death.

I'm bang up for another game, bring it on.


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