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-   -   [Multiplatform] Bayonetta Non Stop Climax Action (http://www.gamingforce.org/forums/showthread.php?t=38981)

Shenlon Oct 8, 2009 06:47 AM

Bayonetta Non Stop Climax Action
 
There's been news on this game for a while now so I guess it's time to make a thread since there is officially a demo out on the Japanese store of PSN.
I haven't tried it out yet but aside from the sex appeal and legs that defy all logic, it looks like a decent fast paced action game.
I don't know too much on terms of story. Something about a witch with glasses fighting with her legs and clothes.


Climax action
YouTube Video

Anyways here's some info
Bayonetta - Wikipedia, the free encyclopedia

Here are trailers
Bayonetta Video Game | Reviews, Trailers & Interviews | GameTrailers.com

Kimchi Oct 8, 2009 07:39 AM

Ah, didn't realize they announced release date.

So far it looks good, but mostly because it's a female protagonist with tits jiggling and fine body-lines showing off from that tight spandex made from her hair. On top of that, it's action oriented as much as DMC? Sounds good to me.

Bummer, I mean she's a witch but so far no info about riding on broomsticks.

Sousuke Oct 8, 2009 08:53 AM

I played this at the SEGA booth at FanExpo at the end of August. I had a lot of fun with it, despite being sort of rushed because a lot of people were lined up to play.

It's kinda DMC/GoW style fighting, but with tits. It's pretty damn cool.

Rockgamer Oct 8, 2009 09:35 AM

I just got through playing the demo, and I enjoyed it. It has a really nice presentation, intriguing if a bit nonsensical story, and typical acrobatic action style gameplay (definitely most reminiscent of DMC, no surprise being from the same creator). I'm definitely even more interested in it now, and I can't wait to see how the final game turns out.

chato Oct 8, 2009 12:43 PM

As much as this game reminds us ofcrazy jumping and shooting mystical-lookin monsters, it shows promise. Also, Bayonetta remind me of the chick from Ghostalkers when she summons monsters/magic the way she does >=3.

Shenlon Oct 8, 2009 05:33 PM

I finally played it after getting home. I really liked it, the story kinda got me interested make me want to know more.
I actually found the combat more fun than DMC4, it's actually like a mix of DMC with GodHand's personality. If I knew all the features the game will have I'd consider it a day 1 purchase but if it's just a 10 hour single player and nothing more I'll wait for a price drop or to rent it.
Oh and sort of a small feature I really liked was that you could practice a combo during loading times.

Single Elbow Oct 8, 2009 07:56 PM

So I played the demo, and jesus christ.

It's like going to a masquerade ball under the influence of angeldust. It's elegant and downright batshit crazy at the same time. I like it! Liked the bit where you finish a mini-boss and you tap triangle and circle for a summoned beast HOLY SHIT TAP SQUARE FOR AWESOME FINISH FUCK YEAH 550 MEGATONS

Before I had skepticism on how will this turn out. Consider me converted!

Fluffykitten McGrundlepuss Oct 9, 2009 12:04 AM

I've had this pre-ordered for fucking ages now and the release date keeps slipping. It was originally supposed to have come out in July of this year, current estimates are saying Q1 2010. :(

OmagnusPrime Oct 9, 2009 01:54 AM

Yeah it got pushed back everywhere except Japan, which is still getting it this month I believe. But yeah, the release date was pushed back to the vague Q1 2010, so a late January release might not be out of the question.

hikarub Oct 9, 2009 02:52 AM

Very, very reminiscent of the DMC series but it also seems to work very well here. In the demo the moves are not difficult to perform and the action is fast-paced and, though you are put up against quite a few enemies at once, it's never overwhelming. Downloaded the TGS 2009 trailer from the JPN PSN network and still don't have a clue to the main story, but so far this game looks great.

map car man words telling me to do things Oct 9, 2009 03:00 AM

Quote:

Originally Posted by hikarub (Post 728973)
Very, very reminiscent of the DMC series but it also seems to work very well here.

Kamiya created DMC, so the similarity shouldn't be surprising.

Dark Nation Oct 9, 2009 07:55 AM

I dunno, I'm not very excited for this game, it looks almost TOO similar to devil may cry... but maybe my attitude will change when I try out the demo. IS there a demo on Xbox-Live?

Rockgamer Oct 9, 2009 08:46 AM

Quote:

Originally Posted by Dark Nation (Post 728992)
IS there a demo on Xbox-Live?

Only if you have a Japanese gold account. Since the game isn't coming out here until next year, they probably won't release an American version until then.

map car man words telling me to do things Oct 9, 2009 09:08 AM

YouTube Video

Aw yeah.


Also, regarding the 360 demo, apparently you can burn it to a DVD-R, put it in and launch it from the games library, no modding or anything. I'm downloading it right now just to try it out, so I don't know for certain.

http://www.megaupload.com/?d=ZGVDV3OW

Shenlon Oct 9, 2009 09:30 AM

Breakdancing is cool, I need to figure out how to do that. I only saw her pose once in front of the camera which I found funny.
From what I heard, the 360 version overall looks better. Not sure if anyone can confirm this or if it was just fanboy talk. From what I noticed in the PS3 version, the cutscenes kinda lower in quality from the actual gameplay for some reason.

Rockgamer Oct 9, 2009 09:51 AM

The 360 version is definitely the better overall version to get. Platinum didn't even develop the PS3 version, they just handed the data over to Sega so they could port it (similar to how Valve let EA port the PS3 version of The Orange Box). It's definitely noticeable that the PS3 doesn't look as good when compared to the 360 version (check out some pics here), and it's been confirmed that the PS3 version doesn't run at 60 fps like the 360 version.

Zip Oct 9, 2009 09:53 AM

Quote:

Originally Posted by Qwarky (Post 728996)
YouTube Video

Aw yeah.


Also, regarding the 360 demo, apparently you can burn it to a DVD-R, put it in and launch it from the games library, no modding or anything. I'm downloading it right now just to try it out, so I don't know for certain.

MEGAUPLOAD - The leading online storage and file delivery service

yes check out this site for guide on how to burn and links to many other demos

How to burn files and folders to a CD, DVD or Blu-ray Disc using ImgBurn - Digiex

Kimchi Oct 9, 2009 10:26 AM

Quote:

Originally Posted by Rockgamer (Post 729001)
The 360 version is definitely the better overall version to get. Platinum didn't even develop the PS3 version, they just handed the data over to Sega so they could port it (similar to how Valve let EA port the PS3 version of The Orange Box). It's definitely noticeable that the PS3 doesn't look as good when compared to the 360 version (check out some pics here), and it's been confirmed that the PS3 version doesn't run at 60 fps like the 360 version.

Such a kick in the balls for PS3 owners. Can't be helped since making 360 -> porting ps3 sounds smarter than Ps3-> port to 360 or make one each.

The game looks like shit on PS3 from the link you've provided.
FML

map car man words telling me to do things Oct 9, 2009 10:33 AM

I played the PS3 demo at work today and it looked pretty good. At the time I had nothing to compare to though, but on its own it looked good.

I'm getting the 360 version, but it was nice seeing it didn't look like poo like the PS3 orange box did.

Dark Nation Oct 9, 2009 01:10 PM

Quote:

Originally Posted by Qwarky (Post 728996)
Also, regarding the 360 demo, apparently you can burn it to a DVD-R, put it in and launch it from the games library, no modding or anything. I'm downloading it right now just to try it out, so I don't know for certain.

MEGAUPLOAD - The leading online storage and file delivery service

Thanks for the info Q and Rock. The whole downloading to DVD-R is giving me flashbacks to RE5's demo debut :tpg:

However, for some reason or another, the Link is broken :(

map car man words telling me to do things Oct 9, 2009 01:59 PM

Looks like they removed it. I managed to download it before that and the demo works fine. Even picks english subtitles from the system language instead of forcing it in japanese.

As far as I understood, the demo is different on 360 and PS3. I didn't play the whole demo on PS3, so I don't know where it started and ended, but from what I read about the easter eggs, the 360 demo has an additional level at the start?

EDIT:
Reupped, but in 8 parts.
http://www.filestube.com/167011867a6...follanson.html

Also available on torrent
http://isohunt.com/torrent_details/1...mo?tab=summary

Hantei Oct 9, 2009 09:30 PM

Quote:

Originally Posted by Qwarky (Post 729026)
As far as I understood, the demo is different on 360 and PS3. I didn't play the whole demo on PS3, so I don't know where it started and ended, but from what I read about the easter eggs, the 360 demo has an additional level at the start?

Actually, in a weird kind of way the content in both demos is kinda of equal in quantity, in that they had the same # of playable levels. The difference is that the 360 version got the falling clock tower part at the beginning and closed after the boss fight on the bridge. While the PS3 version skipped clock tower sequence (understandable I guess, as I've read that the PS3 version had some serious issues running that part), but you finish off/torture/banish the big troll thing after it tossed the bridge. The sequence the PS3 version got, to replace clock tower one, was a flashback (?) boss fight with Jeanne (the blond, red outfitted witch, sister to Bayonetta?).

The 360 definitely looked and appeared to run better than the PS3 version, though the contrast on the 360 version is a little higher than I'd like. The PS3 version appeared really blurry and it was screen tearing at the top of the picture during cutscenes, the 360 looked much sharper and cleaner. Though, I kinda prefer the DS3 over the 360 controller. I really hope they polish the performance for the PS3 version, now that they delayed the game. I'd really rather play this game with the DS3 (much like DMC4), however if it's gonna be as bad of a port as orange box was then with 360 I will have to go.

Oh and the Bullet Climax (rotate the RS + Y/Triangle or B/Circle) move is what Capcom should have done for Two Some Time in DMC3 and DMC4! You can even do a mid-switch from hand guns to the leg guns if you're quick on the input, really neat! Also love the katana + shotgun set, she's even got Dante's Million Stab move (LT/L2 to switch weapons). Another neat thing is that if you hold the punch or kick during combos she'll fire her guns, eg. you add gun fire to the combos (it's kinda of like Ifrit gaunlets in DMC how if you hold the button you get a stronger attack, and can do so with each input of a combo).

Oh, you can get english subtitles in the PS3 version. It's under the display settings (last item in the option menu), the subtitles (under the brightness meter) for english is like the 2nd or 3rd option. I'd give ya the kanji for "eigo" if I knew how to type it out.

Shenlon Oct 10, 2009 09:38 AM

Well if you need a more clearer comparison, GT has already done their comparison.
A lot of the comparisons they do are useless but this one really shows the differences. I actually had fun with the ps3 version despite the flaws but I'm still willing to wait for a price drop and I wouldn't be surprised if they came out with a special edition a year later where they refine the graphics. So needless to say, 360 is the obvious version to get but I'm not going to buy one just for this game. It's a fun guilty pleasure but not a system seller.

Comparison in motion which isn't all that bad
Bayonetta Video Game, PS3/360 Demo Comparison HD | Game Trailers & Videos | GameTrailers.com

chato Oct 12, 2009 04:34 PM

Doesn't really matter as long as everyone can get piece of the action on whichever system its on. So I'm better off getting the ps3 version "just because" ;p.

Single Elbow Oct 12, 2009 05:38 PM

You can get the PS3 version but ONLY the subtitles can be English (voices are English by default). The 360 version, as Ness and Qwarky has stated, is English everything.

map car man words telling me to do things Nov 24, 2009 04:43 AM

Latest issue of EDGE has a review and they gave it a 10/10. Yowza! =o

Krelian Nov 24, 2009 07:43 AM

Famitsu gave it a perfect score, too.

Funny how both outlets used to be renowned for their stringency and now they hand out 100% scores like condoms at reasonable high schools.

Bigblah Nov 24, 2009 07:47 AM

Yeah, how could a stupid game like Bayonetta possibly score 100%, right

OmagnusPrime Nov 24, 2009 08:14 AM

Quote:

Originally Posted by Krelian (Post 734298)
Funny how both outlets used to be renowned for their stringency and now they hand out 100% scores like condoms at reasonable high schools.

Because it's not at all possible that there's just been some really good games released in recent years of course.

By the way, I really hope your reasonable high schools give out more than 11 condoms in 16 years, or 13 in 23 years (Edge and Famitsu respectively). This of course ignores the fact that you're putting entirely too much stock in a pure score anyway.

Also, worth noting is that a demo is due out next weekin Europe (3rd December): source.

Tails Nov 24, 2009 08:45 AM

Bayonetta party at Omagnus' house

Krelian Nov 24, 2009 09:02 AM

Quote:

Originally Posted by Bigblah (Post 734299)
Yeah, how could a stupid game like Bayonetta possibly score 100%, right

Don't get me wrong; shit looks awesome and I'm probably going to buy it sometime in '10. With the abundance of A++++ 10/10 BEST GAME EVER reviews from the past few years, though, I won't have any way of knowing if it legitimately stands out without checking it out myself.

Quote:

Originally Posted by OmagnusPrime
11 condoms in 16 years, or 13 in 23 years (Edge and Famitsu respectively).

True, but they're getting a whole lot more liberal with the overly-positive reviews. Nine of Famitsu's thirteen perfect scores have been given out in the past two years. I'm really not sure if games these days are that much better-crafted than they were a decade ago, given overall industry changes.

Quote:

Originally Posted by OmagnusPrime
This of course ignores the fact that you're putting entirely too much stock in a pure score anyway.

Nah, my point is that I'm not. Quantitative review systems are utter bunk—I take issue with the fact that they're standing in the way of games being reasonably assessed. My skepticism over Bayonetta being HOLY SHIT THAT FUCKING GOOD is in that such an assessment from outlets like Famitsu and Edge is increasingly less meaningful. Review score inflation is the main reason I don't put much trust in that kind of games journalism anymore.

OmagnusPrime Nov 24, 2009 09:18 AM

And my point is that you should actually read the review. You can't sit there and say "Quantitative review systems are utter bunk" and then follow it with "that such an assessment from outlets like Famitsu and Edge is increasingly less meaningful". Either you put stock in review scores or you don't, which is it?

Try reading the reviews, see what they actually have to say, see if you agree. If you don't, well then don't buy the game, but honestly I think we are seeing a lot more very good games these days as we're seeing a lot of developers who are getting very good at their craft. Whether or not these very good games fall into certain slots on some 10-point, or even 100-point scale, who gives a crap.

Krelian Nov 24, 2009 09:43 AM

Quote:

Originally Posted by OmagnusPrime
Either you put stock in review scores or you don't, which is it?

I used to. Now I do not. I believe review scores used to be useful, accurate, fair and worthwhile indicators of the quality of a game, but now that there's an expectation of review outlets to award every big-budget title a score somewhere between "pretty damned good" and "perfect", it's difficult to see what actually does stand out these days. Is pointing out that review scores are less important than descriptive appraisals really that controversial?

Right now I don't have any way of deciding how worthwhile either mag's review is seeing as aside from a few excerpts I found Edge's is only available in print, and Famitsu's isn't in a language I speak. I'm leaning towards a purchase, but I'm going to base whether or not I do pick it up on how much I like the demo.

OmagnusPrime Nov 24, 2009 09:55 AM

I think the process it a lot more transparent these days, which I think makes us believe we know what's going on, but I don't really buy that review scores used to be more useful, but to each their own. And no, "pointing out that review scores are less important than descriptive appraisals" is in no way controversial, but that's not the point I'm picking up on. Right now you seem to be making a snap decision about the quality of Edge's and Famitsu's reviews based on an arbitary score assigned that you've indicated numerous times now that you don't put any faith in.

So tell me, if you can't really judge the quality of the game on the review score, why is it you can cast doubts on the quality of the review? My suggestion is that you go read the review. Now fair enough about Famitsu and the obvious language barrier, but Edge you can go buy a copy of and read it. Until then I'm inclined to suggest you're not really in a place to comment on how good or bad those reviews might be and whether or not they're trustworthy.

Fluffykitten McGrundlepuss Nov 24, 2009 10:00 AM

I'd love to know which other game to have got a ten from Edge you thought didn't deserve it, Krel.

Krelian Nov 24, 2009 10:13 AM

Quote:

Originally Posted by OmagnusPrime
And no, "pointing out that review scores are less important than descriptive appraisals" is in no way controversial, but that's not the point I'm picking up on. Right now you seem to be making a snap decision about the quality of Edge's and Famitsu's reviews based on an arbitary score assigned that you've indicated numerous times now that you don't put any faith in.

Quote:

So tell me, if you can't really judge the quality of the game on the review score, why is it you can cast doubts on the quality of the review?
I opined that either games have seen a massive leap in relative quality over the past few years, or reviewers' standards are slipping. I believe the latter, but I'm not going to push that. It wasn't so much a snap decision as it was voicing concern for the way they've both been assessing new releases lately—I've not dismissed either review completely, but that a nebulous, arbitrary score is readily available and the text accompanying it is not is another frustrating part of this, and a damning indicator of the state of games journalism as a whole.

I'll hold off on passing judgement on whether or not Edge's review is worth heeding until I've read the full thing. Shall probably buy the issue tonight in light of all this. tl;dr: I am skeptical about the review because Famitsu and Edge seem to have lowered their standards in recent years, but I'm reserving judgement.

Quote:

Originally Posted by Shin
I'd love to know which other game to have got a ten from Edge you thought didn't deserve it, Krel.

Halo 3 and Littlebigplanet are the only two I don't agree with (although, that said, Q pointed out in chat that Edge's reasons for giving Halo that score were better laid out than those of most other review outlets).

SouthJag Nov 24, 2009 10:58 AM

I've been playing the demo for a little over a week now, and it's pretty insane. I don't know if it's quite deserving a perfect score, although it is extremely fun. The combat is nice and fluid, Bayonetta's moves are sick, over the top and loads of fun to watch.

There's a fairly big play difference between the difficulty modes too, it seems. In Normal mode, it's basically Ninja Gaiden with a better camera angle. On Easy mode, the enemies don't attack you all at once -- at least not that I've noticed -- and combos are extremely easy to pull off.

Last time I read a detailed preview on Bayonetta, the PS3 version was suffering immensely due to a terrible port job. The demo I've been playing is 360 one. Has there been any word on the PS3 version's progress, or is it going to be one of those shitty ports that come around every so often?

Ronz Nov 24, 2009 12:22 PM

eight point eight

map car man words telling me to do things Nov 24, 2009 02:25 PM

I was told Sega plans on "fixing" the PS3 version and that the Europe release would get a soundtrack with it, but that could be wishful thinking until I see a proper confirmation. I'm going to buy the 360 version anyway, but if more people'll buy the PS3 version if it's improved, as opposed to not buying the game at all out of some stupid protest, all the better.

Dobby Nov 24, 2009 04:36 PM

For some reason as I played the demo, the music reminded me of Final fantasy X-2 Charlie's Angels-esque disco style.

After typing that I don't know if I should classify that as a good or a bad thing.


Right now, it's good.

Jessykins Nov 24, 2009 04:52 PM

Just try not to focus on the music and instead look at Bayonetta's clothing slowly dissipate as she uses it to kill monsters. That's what I do.

Sousuke Nov 24, 2009 05:20 PM

Slowly? SLOWLY?

either way i'm not complaining

Jessykins Nov 24, 2009 05:49 PM

Well, okay, it's not that slow.

SouthJag Nov 25, 2009 01:22 AM

The music adds to its ridiculous charm. Especially her fight music; it's so upbeat and happy while she's brutally and viciously slaughtering enemies by throwing them into those spiked coffins, or ramming her stilleto'd heel up an archangel's ass before guillotining its head off.

Ramenbetsu Nov 25, 2009 11:42 PM

So pumped for this, maybe I'll finally get the taste of that POS DMC4 out of my mouth. Helps that she's got dat ass.

nanstey Dec 3, 2009 09:23 PM

I just played the demo, It's pretty dang sweet. Being able to do gun sweeps anytime you want rocks, and I like the Witch time mode. I'm still trying to get a feel for the combos, though...

No. Hard Pass. Dec 3, 2009 09:30 PM

This game is ridiculous. It's like Godhand raped Devil May Cry. The demo is spooge worthy.

SouthJag Dec 4, 2009 12:08 AM

Did either of you play the PS3 demo? I've been playing the 360 one for a couple weeks now, but I heard the PS3 version of the game was suffering pretty bad technical problems.

No. Hard Pass. Dec 4, 2009 12:17 AM

Nah, I grabbed the 360 one off the Japanese side.

map car man words telling me to do things Dec 4, 2009 01:48 AM

Quote:

Originally Posted by SouthJag (Post 735775)
Did either of you play the PS3 demo? I've been playing the 360 one for a couple weeks now, but I heard the PS3 version of the game was suffering pretty bad technical problems.

Worse textures, somewhat less details, but mostly the problem was the lower framerate. 360 version runs at 60fps, while PS3 seems locked around 25-30.

It still looks good, just not as smooth as the 360 version, as the animation is bee-yoo-tiful.

OmagnusPrime Dec 4, 2009 02:46 AM

Digital Foundary on Eurogamer have been doing some pretty good tech analysis for a while now, and one of their recent(-ish) ones was a comparison of the 360 and PS3 Bayonetta demos: Bayonetta: PS3/360 demo showdown | DigitalFoundry

Tails Dec 5, 2009 03:48 PM

Quote:

Originally Posted by Denicalis (Post 735763)
This game is ridiculous. It's like Godhand raped Devil May Cry. The demo is spooge worthy.

Tried it out today, and hahaha oh wow. I'm sold. It seems like a genuinely fun title, also it's ridiculously fabulous.

Cyrus XIII Dec 19, 2009 08:22 PM

I have no idea how this game ended up being released completely uncensored and a week before Christmas here in Germany ... very, very odd. Anyway, it's insanely fun and might just beat Arkham Asylum to my personal GotY '09, the only downside being, that my anticipation of God of War III has pretty much evaporated. They won't top that one of.

Single Elbow Dec 19, 2009 08:59 PM

Except that it's coming out in 2010 so it won't be definitely a GOTY.

Cyrus XIII Dec 19, 2009 09:09 PM

Quote:

Originally Posted by Cyrus XIII (Post 738109)
released [...] a week before Christmas here in Germany [...] my personal GotY '09

*cough* ;)

Single Elbow Dec 19, 2009 10:38 PM

lololol

time to import copy~

Fluffykitten McGrundlepuss Dec 22, 2009 05:40 AM

It's out in Germany already? It's not out till the 8th of January here. It's not often they stagger the European release of a game.

Shenlon Dec 22, 2009 12:09 PM

IGN already reviewed the game. Two different reviews in fact. 8.2 on ps3 and 9.6 on xbox.
It must have been a huge fucking difference to warrant completely different scores on the same game.
Well anyhow, they mention that the ps3 suffers a lot of loading and slowdown problems. You load when you save, get an item, and whatever, although I didn't see much of that in the demo. On the 360 side, apparently the game is near perfect =/.

Jurassic Park Chocolate Raptor Dec 22, 2009 01:20 PM

Speaking of which, does anyone know which internalized Sega team did the port for Platinum here? Or was it just a pair of circus bears on unicycles?

SouthJag Dec 22, 2009 05:22 PM

My vote is for circus bears. The same team that did the Orange Box port, I bet. :/

bahamuty Dec 26, 2009 11:15 PM

This game looks amazingly fun. I can't wait to play it.

Kalevispetke Dec 27, 2009 11:30 AM

Bayonetta seems cool, feels kinda like FFX-2 with a dominatrix. The music and everything reminds me of FFX-2.

Dante's Inferno however has better controls and more interesting setting (Hell). I'm going to get that one before Bayonetta.

Final Fantasy Phoneteen Dec 27, 2009 11:59 AM

I think my eye just twitched.

I would say Dante's Inferno is the most graphically impressive of the three big stylish-action games coming out (Inferno, Bayonetta, and God of War III), but that's all I really see as superior in that title. EA pissed all over what could have been one of the most intriguing settings ever by stereotyping the shit out of Dante, giving Hell a supremely bland "fire and brimstone" look, and apparently just throwing in tits for the sake of having tits. Combat seems okay, but the Light and Dark point system seems distracting and the grappling system tied into it is boring as hell.

Bayonetta's story seems utterly nonsensical like most Japanese games in that genre, but combat is absolutely beautiful. I'm not entirely sure how it's reminiscent of Final Fantasy X-2 though, to be honest. Of course it's entirely your opinion, but I just don't see how Dante's Inferno looks more enticing than Bayonetta.

And to get back on a positive note, a comic most of your have probably already seen:

If you're at work, seriously, get back to work:

Ramenbetsu Dec 27, 2009 06:08 PM

Quote:

Originally Posted by GB (Post 739001)
I think my eye just twitched.

I would say Dante's Inferno is the most graphically impressive of the three big stylish-action games coming out (Inferno, Bayonetta, and God of War III), but that's all I really see as superior in that title. EA pissed all over what could have been one of the most intriguing settings ever by stereotyping the shit out of Dante, giving Hell a supremely bland "fire and brimstone" look, and apparently just throwing in tits for the sake of having tits. Combat seems okay, but the Light and Dark point system seems distracting and the grappling system tied into it is boring as hell.

Bayonetta's story seems utterly nonsensical like most Japanese games in that genre, but combat is absolutely beautiful. I'm not entirely sure how it's reminiscent of Final Fantasy X-2 though, to be honest. Of course it's entirely your opinion, but I just don't see how Dante's Inferno looks more enticing than Bayonetta.

And to get back on a positive note, a comic most of your have probably already seen:

If you're at work, seriously, get back to work:

Haha I hadn't seen that before. Thanks! Yep, this can't come soon enough. Some places are breaking street date for those impatient ones btw. Check your local best buys or if you're lucky enough to have a decent enough mom n pop game store, they'll sell it to you.

No. Hard Pass. Dec 27, 2009 06:24 PM

Quote:

Originally Posted by Kalevispetke (Post 738998)
Bayonetta seems cool, feels kinda like FFX-2 with a dominatrix. The music and everything reminds me of FFX-2.

Dante's Inferno however has better controls and more interesting setting (Hell). I'm going to get that one before Bayonetta.

what.

SouthJag Dec 27, 2009 07:23 PM

The pin-up posters for Bayonetta recently arrived, for those who may have pre-ordered it.

Single Elbow Dec 27, 2009 10:11 PM

Quote:

Originally Posted by Kalevispetke (Post 738998)
Bayonetta seems cool, feels kinda like FFX-2 with a dominatrix. The music and everything reminds me of FFX-2.

Dante's Inferno however has better controls and more interesting setting (Hell). I'm going to get that one before Bayonetta.

Burritos are fucking delicious.

Spoiler:
Don't understand why this is compared to a sucky RPG. If anything, this is similar to Devil May Cry.

Second, Dante's Inferno is a God of War duplicate. While it has an interesting concept, the gameplay is similar to GOW.

Also Bayonetta comes out first.

VitaminZinc Dec 28, 2009 12:07 AM

I played both demos recently. Bayonetta is Devil May Cry. Dante's Inferno is God of War. ...which, ya know, is pretty obvious.

They were both fun, but I enjoyed Bayonetta more.

Not that I'd buy either of them. I'll just use gamefly to get it and toss it back to them once I'm done.

Kalevispetke Dec 28, 2009 04:47 PM

Quote:

Bayonetta seems cool, feels kinda like FFX-2 with a dominatrix. The music and everything reminds me of FFX-2.
Oops, I shouldn't have said "everything". Just the music and general feel of the Bayonetta First Climax demo makes me think of FFX-2. Its of course a DMC clone in its game mechanic. Being from the same producer than DMC and all.

Ok nice to know that Dante's Inferno is a God of War like game. I never played GoW series, might look into it now.

map car man words telling me to do things Dec 29, 2009 03:06 AM

Anyone from Europe who hasn't prerdered theirs yet, play.com has the Collector's Editions for the same price as the regular versions

Play.com (UK) : Bayonetta: Climax Edition (Play.com UK Exclusive) (Limited Collector's Edition) : Xbox 360 - Free Delivery

Fluffykitten McGrundlepuss Dec 29, 2009 04:35 AM

If you pre-order it from Amazon.co.uk you get a replica gun or something, for all you plastic tat fans.

edit: Oops, my mistake, it's GAME.co.uk who are giving away the replica gun, Amazon are just selling it for £35 (i.e. £5 cheaper).

VitaminZinc Dec 29, 2009 06:00 AM

Aw... Amazon doesn't have that for the US.

Although, checking the .uk site doesn't tell me about any extra crap either...

Paco Jan 2, 2010 10:46 PM

I downloaded and played the demo for this yesterday and, goddamnit, this game is STUPID good. For once, Skills' raging hate boner for another game actually led me to a genuinely good title. I'll definitely be getting this before Dante's Inferno but I'm sure I'll end up owning both. This game though, it's pretty fucking badass. I love the witch time mechanic and, sweet jesus, this chick can wail out some sick moves and these graphics are amazing and super colorful. I think I'm in love.

Additional Spam:
What the fuck, man? I want this and it's only available in New Zealand and Australia!

Ramenbetsu Jan 3, 2010 01:02 AM

Well seeing as how it comes out a month before Dante's Inferno, I'm glad you're getting it before Titante's Titferno. (I gauge how well you like a game by your sig and ava).

VitaminZinc Jan 3, 2010 01:05 AM

I really want to pick this up, but hearing about the lag and other flaws on the PS3 version makes me wary of doing so until they patch that shit.

I don't want to miss out on the game, but I don't want it ruined by this crap either. Arrgh.

Paco Jan 3, 2010 01:20 AM

Quote:

Originally Posted by Tokubetsu (Post 739732)
Well seeing as how it comes out a month before Dante's Inferno, I'm glad you're getting it before Titante's Titferno. (I gauge how well you like a game by your sig and ava).

Look. Both games have their flaws and both games play similar to other titles in the same genre. But, goddamn, Bayonetta is like an orgasm for the senses that doesn't fucking stop and it's flashier, better built and girls with glasses fucking kill me. It's an amazing game and I'm buying it as soon as it hits store shelves. Dante's Inferno, as I mentioned, really just plays like God of War, which is good because I like God of War. It's just that comparing both games side by side ultimately sends me to the conclusion that Platinum games clearly knows what they're doing when it comes to action titles. MadWorld was also made by them and THAT game was also fucking rad. Plus it was, you know, violent, funny and vulgar. It was like a teenager with a pistol in its mouth just waiting to pull the trigger and it did it all with style.

Ramenbetsu Jan 3, 2010 02:36 AM

Quote:

Originally Posted by Encephalon (Post 739735)
Look. Both games have their flaws and both games play similar to other titles in the same genre. But, goddamn, Bayonetta is like an orgasm for the senses that doesn't fucking stop and it's flashier, better built and girls with glasses fucking kill me. It's an amazing game and I'm buying it as soon as it hits store shelves. Dante's Inferno, as I mentioned, really just plays like God of War, which is good because I like God of War. It's just that comparing both games side by side ultimately sends me to the conclusion that Platinum games clearly knows what they're doing when it comes to action titles. MadWorld was also made by them and THAT game was also fucking rad. Plus it was, you know, violent, funny and vulgar. It was like a teenager with a pistol in its mouth just waiting to pull the trigger and it did it all with style.

I'm not hating dude, I'm not skills. I'll probably have a copy of DT sitting on my desk come Feb.

VitaminZinc Jan 4, 2010 12:23 AM

Grrr. I ended up pre-ordering thanks to someone linking this video on another forum I frequent. Looks like way too much fun...

YouTube Video

Cyrus XIII Jan 5, 2010 04:04 AM

I avoided the hype around both titles on purpose, so I might end up playing Dante as well and go "huh, this is pretty neat..."

But yeah, EA being EA, they probably just wanted to get onto the GoW train, while Platinum seemed more interested in raising the bar set by stuff they worked on as Clover Studios. People keep comparing Bayonetta to DMC (which I never played), but regardless, there is a lot of Viewtiful Joe and Okami in the mix.

Fluffykitten McGrundlepuss Jan 5, 2010 07:35 AM

Wow, the tv ads for this are some of the worst I've seen for a game in a long, long time. If I didn't know anything about the game, I certainly wouldn't buy it based on this.

YouTube Video

Ramenbetsu Jan 5, 2010 09:24 AM

I like it actually but I'm kinda biased. I like dubstep and Skreams remix of In for The Kill is the best song La Roux will ever fucking do.

Fluffykitten McGrundlepuss Jan 5, 2010 11:55 AM

The tune itself isn't terrible, it's more that a game that's primarily fast-paced running about silly bollocks has none of that in the trailer. It just looks like Sarah Palin taking a slow stroll through a pixelated landscape. Over here at least, Bayonetta is a PS3 ad and Sony's adverts have been getting worse and worse recently so I wouldn't be surprised if they had a hand in this too.

No. Hard Pass. Jan 5, 2010 11:12 PM

As an odd question, I know the PS3 is region free, but is the 360? Cause I sort of want that gun.

Kolba Jan 6, 2010 07:12 AM

Quote:

Originally Posted by Devo (Post 740127)
God damnit Sega.

Sega's head honcho, after just delivering a virus to the final PS3 Bayonetta code that would introduce numerous game breaking flaws, approaches a grave stone under a moody sky. "It is done." he says, laying a hand on the stone, before walking off silently into the distance. Written on the stone, amongst unrecognisble kanji we see the word Dreamcast, and below that Saturn.

VitaminZinc Jan 6, 2010 03:10 PM

Yeah, I've got the PS3 version. The load times are lame.

I'm enjoying the game immensely when I actually get to play it, though.

khan0plinger Jan 6, 2010 03:16 PM

PS3 version is probably not as bad as people are exaggerating it to be. A few minor graphical problems and a couple extra seconds of load time really won't ruin any fun. The complaints I have seen about this game across very gaming sites have made me laugh though.

"Grr why would I want to play Sarah Palain May Cry? So stupid"

"This game is a ripoff of DMC, the producer should sue Bayonetta"

"Oh god here we go, sex being shoved down our throats again...why would I want to play a game where the main character has a great rack and a great ass"

I preordered after I played the demo, which is usually rare for me since I usually get sold on a game from reading previews/reviews.

Inhert Jan 6, 2010 05:31 PM

Its not just a few second of loading time, it there's loading screen where there's not on the 360.

For example there's a 6sec loading screen just to pause the game, another loading screen when you get an item, etc...

Not to talk about the 30fps vs 60fps of the 360, which is not even constant...

khan0plinger Jan 6, 2010 05:35 PM

Quote:

Originally Posted by Inhert (Post 740222)
Its not just a few second of loading time, it there's loading screen where there's not on the 360.

For example there's a 6sec loading screen just to pause the game, another loading screen when you get an item, etc...

Not to talk about the 30fps vs 60fps of the 360, which is not even constant...

Wow is it really that bad? If it was, I would say theres no chance in hell they'd release the game like that but apparently they did/are going to? I hate to admit it but the game does appeal to the ignorant gamers who buy whatevers hot and trendy. They will buy the game knowing little about it, then take it home and then get pissed off because they think their copy is broken and take it back to their gamestopt.

Jurassic Park Chocolate Raptor Jan 6, 2010 05:39 PM

Quote:

Originally Posted by Denicalis (Post 740125)
As an odd question, I know the PS3 is region free, but is the 360? Cause I sort of want that gun.

It's game specific on 360, but bet on no.

map car man words telling me to do things Jan 6, 2010 05:41 PM

The very suggestion that someone would buy Bayonetta knowing very little of it makes my head dizzy. Bayonetta is hardly bought even by people who are really interested in it, much less people who know nothing about it, it's the last game to appeal to someone who cares about hot and trendy.

khan0plinger Jan 6, 2010 07:47 PM

Quote:

Originally Posted by Qwarky (Post 740228)
The very suggestion that someone would buy Bayonetta knowing very little of it makes my head dizzy. Bayonetta is hardly bought even by people who are really interested in it, much less people who know nothing about it, it's the last game to appeal to someone who cares about hot and trendy.

You'd be surprised at what people buy without knowing much about it. I worked part time at Gamestop for some extra money not too long ago and there are people who just walk in and base their 60$ purchase on if the back of the game case looks appealing or what we recommend them. Considering how many posters I saw at Gamestop for this game and how hard the employee tried to get me to preorder it, I have no doubt they will recommend this to the simpletons.

khan0plinger Jan 7, 2010 02:15 AM

Quote:

Originally Posted by Devo (Post 740269)
They already did, I posted about it.

It's not unplayable but it's fucking inferior to the 360 version. Either keep it exclusive or come out with a worthwhile port later.

I hope this faux pas doesn't become a habit either. This isn't the first shit port due to pure bullshit on behalf of a publisher.

I haven't followed the game until I happened across the demo while browsing on PSN about two weeks ago. I didn't notice anything bad in the demo but I might of just been overlooking it. Was it originally planned as just a 360 title and then they said Oh fuck it, lets release it on PS3 too...with a shit transfer?

Didn't this happen to another game as well? It might of been HL Orange Box. I do agree with you though, that if a game has that many issues...either fix this shit or keep it exclusive. I had high hopes because while I do own a 360 and a PS3, the 360 is usually being used by my roommate.

map car man words telling me to do things Jan 7, 2010 02:20 AM

This often happens when the original developer makes a game, and then a second group ports to another platform. Valve handled the PC and 360 versions of Orange Box, while EA handled the PS3 port. Same way, Platinum did the 360 version of Bayonetta and Sega handled the port. Rumors say the team was given instructions on how to do it, as if they didn't actually know how themselves. Then again rumors were adamant Sega was fixing the PS3 port for Europe, so hey.

EDIT:

Praising review from gametrailers:

http://www.gametrailers.com/video/re...ayonetta/60471

Jurassic Park Chocolate Raptor Jan 7, 2010 05:38 AM

Things that are awesome.

- Holy crap classic Sega music cameos. Like OUTRUN music cameo. I came.
- The breakdance buyable move is the best thing since the start of time.

Things that are no so awesome

- Oh my god the screen tearing. :(
- Why does the save system gargle my balls. The checkpoints only stay if you don't quit to the chapter select menu, because then the chapter select menu becomes your new checkpoint for some reason.

Also after dying, don't click quit! YOU LOSE THE CHECKPOINT AGAIN. Because it shoves you at the chapter select. Which then overwrites your midpoint save.

So then you have to do it all AGAIN.

Of course if you just turned it off the checkpoint save would be fine and you'd continue fine. HOW USELESS.

I lost the entirety of stage 3 and stage 5 because of this. FUN. (Also several pure platinums that way. fffffff)

Additional Spam:
Hard isn't that hard, so far, it just throws more enemies per verse at you, thankfully. In many cases you got stuck with 2 on normal and it was kind of an exercise in sitting there and baiting. Now it is MORE INTENSE.

I am happy.

Yes.

Spoiler:
lmao at the extended dance number though, what the hell was that.

Ramenbetsu Jan 14, 2010 12:08 PM

So I'm enjoying the game but not as much as I thought I would. There's a bit of a disconnect there and I can't put my finger on exactly what's causing it. That giant fuck off katana you get is awesome though. Screen tearing isn't bother me too much, It's really not that noticeable. What the fuck is up with these long ass cutscenes?

Taco Jan 31, 2010 01:53 AM

Okay, Platinum Games. We need to talk.

You cannot have a fucking Devil May Cry grading system when your game also has the fullowing:
  • Stupid quick-time event deaths
  • A "one-time revival" item that not only counts as an item, but also counts as a death.
Better luck next time.

Grading bullshit and quicktime events aside, the game is decent. The inconsistency with what counts as a dodge for Witch Time and what doesn't is just retarded, which makes it a pain to fight a large number of common enemies. At least it's got awesome boss fights.

I'd give it a B. The rose-tinted glasses for game/movie references really carry it. Although what the hell's with After Burner on a motorcycle level?

Jurassic Park Chocolate Raptor Jan 31, 2010 02:18 AM

All items count towards the same detriment to score as deaths do. Some more so than others. Big Yellow Lollipop is a huge one too.

Quick Time event deaths I can see, but playing the game well and not using items at all makes sense for a grading structure. Why should someone be able to get a good medal if they use lots of yellows to avoid damage through a difficult segment?

Also there are graphical flashes and cues for when Witch Time will activate, so uhh...? It also only activates against certain attacks in boss fights.

The hardest part about large groups is enemies attacking from off camera and being unable to see and/or react properly in time. Gracy and Glory are bad for this on Hard and above, that overhead swipe they do is very quick to come out and when you only get to see a third of the animation since they're outside of the frame, eating those attacks tends to be a common occurrence.

See also: Snake Dragons, same problem.

Tellurian Jan 31, 2010 06:25 AM

Yeah, the cutscene QTE deaths are special, since they can quickly de-value all the effort you've put in making a good, long fight before in a split second.

But other than that...
It's a rather unforgiving game. So what. Go replay the level you're having problems with until you've mastered it.
Bayonetta isn't really one of the games one should play for the sake of that one first playthrough. It CAN be played that way, sure. But the real fun comes out of mastering the difficult-the-first-time-around encounters. Like Grace & Glory.
Failed so hard the first times... Now if I'm actually paying attention, I can finish them without getting touched - though that admittably depends on the kind of environment they appear in.

map car man words telling me to do things Jan 31, 2010 12:25 PM

I don't see the problem with the QTEs, you're not honestly expecting to get platinums the first time around. You'll remember the QTEs on later plays anyway.

Taco Jan 31, 2010 01:50 PM

Quote:

Originally Posted by Qwarky (Post 743015)
I don't see the problem with the QTEs, you're not honestly expecting to get platinums the first time around. You'll remember the QTEs on later plays anyway.

The problem is that so much of the game is non-interactive cutscene to begin with, then it just decides OH PRESS A BUTTON BY THE WAY.

I subscribe to the Yahtzee school of "QTEs Suck Ass" to begin with, but in this instance they're nothing more than opportunities to troll the player.

map car man words telling me to do things Jan 31, 2010 01:57 PM

Yes, absolutely, I too was bothered by the QTEs suddenly popping up, unexpected. I only got a few of them on my first time. On the second try, it was ok. But then, that has absolutely nothing to do with the grading system.

Taco Jan 31, 2010 02:07 PM

When deaths take away such a big chunk of your grade, I contest that it has a lot to do with the grading system.

Jurassic Park Chocolate Raptor Jan 31, 2010 02:22 PM

The optimum solution is probably ditching QTE deaths relating to overall grade and just using them as small bonuses for Halos. Some of them go on too long (like the counter punching in some boss fights) and you get tired, but getting hit there is only damage, not an instant death. in NSIC it can be pretty close to both, though.

Outside of QTEs I stick to the idea that the grading is hardly broken, though.

The real problem is the autosave system that makes pure platinuming stuff more trouble than it's worth, with the inability to retry verses thanks to the autosaving after obtaining your grade. Although I understand the idea of "one perfect run", I also realize that one fuck up 3/4s of the way into it is major aggrivating, especially on long chapters, holy shit.

Tellurian Jan 31, 2010 02:49 PM

Yeah, getting longer chapters right can be kinda tedious.
A bit like practicing the piano...

I find it pretty amazing how the game is fun and punishing at the same time.
"Exploring" new levels is neat. Even if I'm getting my ass kicked the first time.
Replaying that same level then for a better grade is just as neat...
Playing the game is fun, playing the game for good grades and / or more halos is fun as well.
So yes, it actually does deserve those "perfect" scores by Edge and Famitsu.

Fluffykitten McGrundlepuss Feb 1, 2010 09:32 AM

Quote:

Originally Posted by Cadillacs (Post 743027)
The real problem is the autosave system that makes pure platinuming stuff more trouble than it's worth, with the inability to retry verses thanks to the autosaving after obtaining your grade. Although I understand the idea of "one perfect run", I also realize that one fuck up 3/4s of the way into it is major aggrivating, especially on long chapters, holy shit.

They're probably pissing themselves laughing at all the OCD achievement whores bitching about it on the GameFAQS message boards (One assumes). If I was making a game I'd be sure to put in at least one achievement that'd just be annoying to get to wind up all the kids that shit their pants when they can't get a perfect achievement score. Heh, maybe put one in that just randomly pops up with a really low chance or only on certain copies of the game but if anyone asks tell them it's to do with in-game stats and have a good chuckle at people trying to work out what causes it.

So yeah, trolling the gamers sounds pretty funny to me.


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