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-   -   [DS] Final Fantasy III DS (http://www.gamingforce.org/forums/showthread.php?t=3771)

MuppeTFuckeR Apr 7, 2006 08:13 AM

Final Fantasy III DS
 
here's what's known about the DS remake of Final Fantasy 3.

Hiromichi Tanaka, executive producer of Final Fantasy XI, is heading the project, and staff members from the original game, including Kazuhiko Aoki and Koichi Ishii, are supervising the project to ensure the remake retains the feel of the original. Early screenshots suggest the layout of the dungeons and towns will be identical to the original. Their supervision is needed due to the fact the game will not be a mere graphics update like the updates for Final Fantasy and Final Fantasy II, but a total overhaul using the Nintendo DS's 3D capabilities.

"The big news since the remake's announcement has been the switch to 3D visuals. Although it was made for the Famicom, Tanaka believes that the original FFIII was a technical marvel for its time, and when originally considering a port to a portable system some years back, Square Enix found it difficult to move all the technology and content over. Time passed, and the 3 color visuals of the NES title grew too dated to consider a direct port, and so we're seeing a 3D version.

But we're not getting a true 3D environment with the title. While in the fields or town, you can't rotate the camera, as the game uses what Tanaka refers to as "pseudo-3D" for these areas. You can, however, zoom in and out. It seems that you'll be able to rotate the camera while in buildings, though.

Outside of 3D, the game will also be using many of the DS's unique features. It's possible to play the game from start to finish using just the touch pen, for instance. The game will make use of the dual screen setup for a number of features, although Tanaka isn't talking specifics just yet. Also planned are wireless features. While the main game is a single player RPG and thus won't be compatible with multiplayer play, Square Enix is considering implementing some bonus features.

Gameplay changes are also being kept under wraps for now. Tanaka is hoping to balance the various jobs you can have as part of the job system, and also make it so that jobs such as the Viking that weren't popular back in the original will be used more frequently in this version. While discussing game systems, Tanaka also points to the more personable characters that have greater ties to the various game scenarios. This should be a big improvement over the original's story telling" - http://ds.ign.com/articles/662/662230p1.html

here's a pic comparing FF3 on the Famicom (left) to FF3 on the DS (right)
http://i83.photobucket.com/albums/j3...3_compare2.jpg

You can see a little Crystal Chronicals influence on the artstyle.

Ascendancy Apr 7, 2006 08:57 AM

I can't wait for this, it'll be interesting to see how the game shapes up in 3D

K_ Takahashi Apr 7, 2006 10:53 AM

I wonder if the battle camera will move rather than just having the same angle all the time. So far the pictures look spectacualr.

Neogin Apr 7, 2006 02:29 PM

Wow. Now that's what I call a total overhaul.

Inhert Apr 7, 2006 02:32 PM

I wish they could have donne that with FFVI maybe now I would have been interested, but yeah it really seem good!

Solis Apr 7, 2006 03:06 PM

Hmm, interesting, for a 3d remake on DS the graphics don't actually look too bad. Wonder how they'll use the dual screens, probably menus and such on the one and the game world on the other. I think it would be cool/funny if they had the original 2d version on one screen and the 3d representation on the other. I mean, if the dungeons and such have the same layout, it would actually work. Of course there's pretty much no chance of that happening, but it's neat to think about.

Wall Feces Apr 7, 2006 03:11 PM

I wouldn't mind having it so that all the action happens on top, and all menu-related activity happens on the bottom with the touch screen.

I'm super pumped for this. I hope we see some progress come E3.

Taterdemalion Apr 7, 2006 05:24 PM

I'm curious as to why Square Enix chose FFIII, a relatively obsucre game in the series, for this type of treatment. Perhaps because it is obscure (at least here in America) that they are remaking it.

Golfdish from Hell Apr 7, 2006 07:48 PM

Quote:

Originally Posted by Taterdemalion
I'm curious as to why Square Enix chose FFIII, a relatively obsucre game in the series, for this type of treatment. Perhaps because it is obscure (at least here in America) that they are remaking it.

Because it hasn't been remade yet for any console, so more people who haven't played it yet will look at it.

On one hand, the 3D graphics look nice for a DS game. On the other, I think they look kind of washed out, compared to the 2D graphics. Despite my indifference to most recent FF titles, I'm looking forward to this type of old-school remake. DS can use some RPG lovin, in any case, especially considering RPG titles are the only games I'm interested in for PSP at the moment.

Rydia Apr 7, 2006 09:12 PM

Those are interesting screens. I'm curious to see how this game turns out since I only vaguely remember playing the original FFIII ROM years ago. It's good to hear that there may be changes with the job system though.

Agrias Apr 7, 2006 09:52 PM

Quote:

Originally Posted by GoldfishX
Because it hasn't been remade yet for any console, so more people who haven't played it yet will look at it.

On one hand, the 3D graphics look nice for a DS game. On the other, I think they look kind of washed out, compared to the 2D graphics. Despite my indifference to most recent FF titles, I'm looking forward to this type of old-school remake. DS can use some RPG lovin, in any case, especially considering RPG titles are the only games I'm interested in for PSP at the moment.

I think another reason was because they LOST THE SOURCE CODE. I mean, who does that? If they still had the source code, we'd have seen "Dawn of Souls: I, II, III" or something along those lines.

A mission should you choose to accept it: someone steal the FFVI source code so we can see a full 3-D makeover.

Borg1982 Apr 7, 2006 09:58 PM

Wow what a comparison. I can't wait for FF3j.

Congle line of abuse. Or is that conga-line. Or congaline. Apr 7, 2006 10:04 PM

I just beat the NES version recently, and I must say this game is a truckload of fun, and that is saying alot for it's time, as FF2 and 1 areant nearly as entertaining. I would probobly place this game very high among the entire series as well.

I am heartily awaiting this re-updated-release, and if they keep the same gameplay mechanics, the essentials of course, this will have a great turn-out.

Also, I recomend anyone and everyone to play the original as well, that is if you haven't.

eriol33 Apr 8, 2006 12:44 PM

OMG, not even in my dream I wish the remake of this game. Now I really hope they will remake tracks from the OST as well. FFIII music is one of the best compared to others.

Btw, Is there any english version of original FFIII? I want to play it as well.

Elixir Apr 8, 2006 12:49 PM

Now all they need to do is turn Chrono Trigger into a 3D remake for the DS, and Sony will cease production of the PSP.

But that looks incredible. If they start doing this to older Final Fantasy titles, I can't wait to see what Narshe will look like in 3D, from VI. This game definitely appears more loving in 3D over the original.

Summonmaster Apr 8, 2006 04:02 PM

You know that I'm getting this for sure; The only FF that I had not even bothered to come across a rom for so it'll be a totally new game for me. I don't think this will be fading away like Minstrel Song.

nazpyro Apr 8, 2006 04:06 PM

Holy crap that looks awesome. Finally, I can have an official FFIII to play. *raises fist* *bows head* *kicks kitten*

tlrunions Apr 9, 2006 11:59 PM

Hello,
Has anyone heard anything about a releaee date in Japan or north America as of yet? Just curious.
Teresa.

aku Apr 10, 2006 11:12 AM

SWEET! I kinda hope that changed up afew things, but other than that this should be wonderful! i cant wait to see a trailer or somthing ja know?

espressivo Apr 10, 2006 02:07 PM

Looks awesome, it's too bad i don't have a DS though cuz i'm really looking forward to this remake.

Trigunnerz Apr 10, 2006 04:04 PM

Quote:

Originally Posted by Elixir
Now all they need to do is turn Chrono Trigger into a 3D remake for the DS, and Sony will cease production of the PSP.

But that looks incredible. If they start doing this to older Final Fantasy titles, I can't wait to see what Narshe will look like in 3D, from VI. This game definitely appears more loving in 3D over the original.

http://www.opcoder.com/projects/chrono/

They were, but it was a fan-based one. Well it was for the PC. Unfortunately, they were forced to disband.

chato Apr 10, 2006 04:34 PM

I loved watching the chrono trigger trailer ;p. I am looking forward to this remake though. So far , the NDS is going well with all these games coming out.

Andrew Evenstar Apr 10, 2006 05:23 PM

I can't wait for this, it seems unrealistice because no release dates and its taking forever!! :) i'm really excited

Kimchi Apr 10, 2006 06:14 PM

Looks fucking awsome. FF III will be on my top RPG list for DS.

MuppeTFuckeR Apr 13, 2006 08:05 AM

Quote:

Originally Posted by tlrunions
Hello,
Has anyone heard anything about a releaee date in Japan or north America as of yet? Just curious.
Teresa.

hey Teresa, Shonen Jump is reporting that it'll be released in July in Japan and they also have a rumour that it's somehow Wi-Fi compatible. More on the NA release date should be announced at E3.

here's a new game art pic
http://i83.photobucket.com/albums/j301/MTFR/f3_art.jpg

Mucknuggle Apr 13, 2006 08:12 AM

Perhaps the Wi-Fi thing will be two player battles, you know, like they had in the SNES days.

Kairi Li Apr 13, 2006 12:35 PM

New Scan!

http://i24.photobucket.com/albums/c1...4941783325.jpg

Borg1982 Apr 13, 2006 01:15 PM

When is FF3 DS coming out again?

Forsety Apr 13, 2006 02:14 PM

No set release in Japan so probably not for a long while yet anywhere else.

Meth Apr 13, 2006 02:15 PM

This looks amazing. one more reason why I'm glad to have a DS. For some reason I would've figured that a game like this would've been released on PSP because of it's prettier graphics capabilities, but I guess more people have purchased a DS instead.

Monkey King Apr 13, 2006 02:43 PM

I dunno about the dungeon and town scale, though. It actually makes dungeons harder to navigate with the camera zoomed in so close. They're letting pretty graphics interfere with the actual gameplay again.

Good to hear they're rebalancing the jobs, though. FF3 had terrible job balance; there was no compelling reason to use half of them. Dragoons and Dark Knights only ever really saw use because of specific segments of the game that forced you to use those classes. Dual-wielding was also way too abusable; it just wasn't practical to use shields when you could just have three knights play human cuisinart.

mariusmyhre Apr 14, 2006 02:29 PM

Another reason to hang on to my DS...like I needed it :)

Kimchi Apr 14, 2006 07:20 PM

Looks great, but again it could be piece of a shit like rest of FF even FF III is one of the best one.

ZealPath Apr 14, 2006 09:10 PM

Looks great, one small hitch though... I don't and won't have a DS for this... here's hoping they take the logical approach and and make a ps2 version as well (probably too much to hope but god knows it would sell).

Forsety Apr 15, 2006 12:01 AM

I don't see how it's a logical step to remake a remake of a game but okay.

MuppeTFuckeR Apr 15, 2006 09:44 AM

Quote:

Originally Posted by Borg1982
When is FF3 DS coming out again?

I think the scan that Kairi Li posted is the Shonen Jump article that is reporting a July 2006 release date in Japan. Anybody who can read Japanese care to confirm this? - http://i24.photobucket.com/albums/c1...4941783325.jpg

Kairi Li Apr 15, 2006 12:43 PM

It says Release Date: To be announced. (Literally means unconfirmed but you get the idea)

MuppeTFuckeR Apr 21, 2006 11:56 AM

The official site is open. - http://www.square-enix.co.jp/ff3/

..and some new scans. - http://ruliweb.dreamwiz.com/ruliboar...=7893&main=nds

Shoeless Apr 22, 2006 01:10 AM

Call me crazy, but I would have preferred a high quality 2d game versus the pseudo 3d game they are making now. I might be proven wrong, but there is just an inherent difficulty in translating Amano's designs to a polygon world. Especially the low polygon limited world that is possible on the Nintendo DS. I'm still interested in it, because III was my favorite of the first 3 games.

Eh, who am I kidding? If a reliable DS emulator doesn't end up coming out, I will probably never play it.

Tequila Apr 22, 2006 04:34 AM

Shoeless, Amano isn't doing the design for this remake - Akihiko Yoshida is the new character designer. Since his characters are easier to translate into 3D than Amano's, I think that isn't a big problem after all.

And I just realized that I'd want a good DS emulator as well, since I cannot afford to buy one myself~

Neogin Apr 22, 2006 02:15 PM

Yeah, judging from the scans, I'm having doubts about making the game 3d. Oh well, I still need a good RPG in my DS library.

Forsety Apr 22, 2006 04:04 PM

I don't get what's so wrong with it. It looks perfectly fine, and it'll be displayed on a small screen. If anything, people emulating it are going to get the shafted experience because the default size would be too small and you'd need to play in a window two or three times larger, which would stretch and pixilate everything something awful. It's the main reason I bought a flashcard for GBA games. Tired of the horrible scaling when increasing the window size.

MuppeTFuckeR May 9, 2006 10:30 PM

E3 update
 
http://i83.photobucket.com/albums/j301/MTFR/logo.jpg
http://i83.photobucket.com/albums/j301/MTFR/spec.jpg


New Screens
http://i83.photobucket.com/albums/j3...eencollage.jpg

Art
http://i83.photobucket.com/albums/j301/MTFR/art.jpg

CG Art
http://i83.photobucket.com/albums/j301/MTFR/cg.jpg

Kamui May 10, 2006 09:42 AM

September 2006...? Damn! TIme to save some money for the game :D

pompadork May 18, 2006 11:58 AM

A bunch of new scans.

http://ds.qj.net/uploads/articles_mo...5_ff3scan1.jpg
http://ds.qj.net/uploads/articles_mo...5_ff3scan2.jpg
http://ds.qj.net/uploads/articles_mo...5_ff3scan3.jpg
http://ds.qj.net/uploads/articles_mo...5_ff3scan4.jpg
http://ds.qj.net/uploads/articles_mo...5_ff3scan5.jpg
http://ds.qj.net/uploads/articles_mo...5_ff3scan6.jpg

Apparently the "CG Art" might be a PS2 remake?

JazzFlight May 18, 2006 12:01 PM

Quote:

Originally Posted by of pom
Apparently the "CG Art" might be a PS2 remake?

Why would that be?

The DS can play back FMVs.

No. Hard Pass. May 18, 2006 12:01 PM

There won't be a PS2 remake. Right on the bloody page with all the CG it says DS. This will be a DS title. Period.

Tyr May 18, 2006 01:21 PM

Game Labo reported that Square Enix's Final Fantasy III remake will also appear on PS2, the PS2 version allows player to switch between the original and remake version at the title screen.

Never heard of that media outlet but it was posted in Magic Box this week. Take it for whatever its worth I guess.

Inhert May 18, 2006 02:49 PM

http://www.square-enix.co.jp/ff3/e3_movie/

here th trailer for anyone who didn't already see it

chato May 19, 2006 04:37 AM

Yeah. thats definately for the DS. The fmv's look amazing. This is officially on my list .

Yuna May 26, 2006 10:45 PM

This game looks great. Looking at this makes me wonder if one day I would buy a DS. The thing is I never cared much about portables but DS and PSP are changing my mind and of course, Valkyrie Profile and FF3 are making it a lot easier.

BurningRanger May 27, 2006 01:32 AM

Quote:

Originally Posted by Shoeless
Call me crazy, but I would have preferred a high quality 2d game versus the pseudo 3d game they are making now. I might be proven wrong, but there is just an inherent difficulty in translating Amano's designs to a polygon world.

Because we all saw how bad those FFs on the Playstation turned out!

Rei no Otaku May 27, 2006 09:12 AM

Quote:

Originally Posted by BurningRanger
Because we all saw how bad those FFs on the Playstation turned out!

Actually, I'd say they were bad to mediocre with FF8 being one of my most hated games.

Not everyone thinks FF is great.

eriol33 May 27, 2006 09:27 AM

the fmv somehow reminds me of Narnia. anyway, is the music still the same? still from uematsu?

FFIII had a very beautiful opening theme (not the usual FF theme), too bad it's so short and I hope they will have longer version in this DS version.

BurningRanger May 27, 2006 03:14 PM

Quote:

Originally Posted by Rei no Otaku
Actually, I'd say they were bad to mediocre with FF8 being one of my most hated games.

Not everyone thinks FF is great.

You'd be in the minority. And surely, those games' shortcomings had nothing to do with the move to 3d.

CuteChocobo May 29, 2006 10:44 AM

Is there any downloadable e3 trailer? I wanna see the FMV sequence.

Final Fantasy Phoneteen May 29, 2006 12:37 PM

Not downloadable, but the one that was posted a little while ago has the cut-scenes.

http://www.square-enix.co.jp/ff3/e3_movie/

Peter May 30, 2006 12:42 PM

This game looks awesome. I'm actually interested in the DS, although I normally don't care about handhelds because of it, not only because of the effort that is apparently put into it, but also because it's the only FF I've never finished.

Peter May 30, 2006 01:01 PM

It's the only FF I DID NOT finish, just because there never was a remake. W've seen remakes from all the other games on the PS1, and those are all the ones that I finished. Besides, I started playing RPGs too late to know anything about all the number confusion.

Inhert May 30, 2006 01:38 PM

oh lol sorry I read ever >.<

CuteChocobo May 31, 2006 04:06 AM

*sigh* I tried, SE's website but with 30 mins waiting for dl... no visual only sound >_<

Any website flash rips?

Oh I love those Chibi character designs, anyone know whos the art designer for those arts?

MuppeTFuckeR Jun 7, 2006 09:42 PM

maybe you'll have better luck with youtube, but it still requires flash. here's a link - http://youtube.com/watch?v=UyK03P1oZ...%20fantasy%203

MuppeTFuckeR Jun 25, 2006 07:26 PM

here's some new famitsu scans and a couple crystal chronicles pics
 
http://i83.photobucket.com/albums/j301/MTFR/ffiii1s.jpghttp://i83.photobucket.com/albums/j301/MTFR/ffiii2s.jpg http://i83.photobucket.com/albums/j301/MTFR/ffiii3s.jpghttp://i83.photobucket.com/albums/j301/MTFR/ffiii4s.jpg
click to enlarge

and the first FFCC: Ring of Fates pics
http://i83.photobucket.com/albums/j3...crof-multi.jpg

Infernal Monkey Jul 3, 2006 06:01 AM

http://img112.imageshack.us/img112/7...91835f5b3g.jpg

Box art reveeealed, ahooooy.

Ryunam Jul 3, 2006 06:29 AM

That's quite nifty.

I hope they preserve that specific artwork for the overseas releases. The cover for FFIV Advance was also gorgeous (I'm talking about the American/European version) - and you can't go wrong with that classic, epic feel Amano's works retain and evoke.

Krelian Jul 3, 2006 08:13 AM

...I'll be interested as to how it's planning to use the WFC.

Inhert Jul 3, 2006 12:53 PM

maybe to play with other people like some FF games did...(like in FFIX you could selec which character the player 1 control and the others on player 2)

Krelian Jul 3, 2006 03:59 PM

Could work like that, I suppose. PvP would also be nice.

I'm hoping Crystal Chronicles is online, though.

WarpStar Jul 4, 2006 03:47 AM

I can't wait to see how this turns out. I just recently started up a game in the original to check out what that one was like.
I'm especially curious to see how the music turns out. FFIII is one of my favorite NES soundtracks, and there are a lot of tracks on it that I'd really like to see updated.

BurningRanger Jul 4, 2006 08:11 AM

Any word on who's writing the soundtrack?

I mean, if Nobuo's not working for Squeenix anymore, can they really use his compositions from the original?

They'll probably get Kumi Tanioka or one of Squeenix's other big shots (PLEASE NOT SAKIMOTO) to do it.

squaretex Jul 4, 2006 09:22 AM

I think it's Sekito, who arranged the Origins version of FF2. He's also known for Brave Fencer Musashi and his arrangements of the battle themes for the Romancing SaGa remake.

Oh...and I think it's gonna be a re-arrangement also, not a rescoring.

WarpStar Jul 5, 2006 06:04 PM

I recall hearing somewhere that it was going to be Sekito and Keiji Kawamori (synth operator for the series since FFVIII, some work on Advent Children) working on the FFIII DS soundtrack.

Infernal Monkey Jul 13, 2006 02:54 AM

Gameplay video

Looks pretty nice, there's a giant turtle and some other things. Like rocks. Also appears to have some loading times squeezed into it. Cartridge loading takes pure dedication!

Inhert Jul 13, 2006 03:07 AM

rah it look pretty good! I guess it will make a good birthday present (it's coming in september right? XD)

I really like the graphic style! it looke a lot like some FFT artwork but in 3D, I don't know it have a little the feeling of FFIX for the graphic^^ I like it!

eriol33 Jul 13, 2006 03:12 AM

Now, some people gotta post some information regarding OST release.
I dont care too much about this game, the music is all that matter :D

Inhert Jul 15, 2006 03:25 PM

btw Square-Enix comfirmed the release of final fantasy III DS OST to be the september 20 2006^^

the ost will be only one cd but all the music has been re-arranged by Tsuyoshi Sekito and Keiji Kawamori ^^ the OST will have a special DVD too, but his content is unknown for now.

Square-Enix Music (look at the pop-up but still in japanese XD)

Tequila Jul 19, 2006 02:01 PM

Yay! Those two also rearranged the FFII OST, and it really turned out awesome. Can't wait for it!

Cobalt Katze Jul 20, 2006 11:31 PM

Quote:

Originally Posted by Krelian
...I'll be interested as to how it's planning to use the WFC.

And here we go.

Quote:

Originally Posted by Gamespot
Longtime fans of the series will remember the Mognet feature in Final Fantasy IX on the PlayStation, which let you send mail to in-game characters, as well as help deliver letters between various characters to pick up a few side quests. A similar mail feature was also included in the GameCube-exclusive Final Fantasy Crystal Chronicles. Square Enix tipped us off that the Mognet will be making a return appearance in FFIII on the DS, this time with more functionality than ever.

It looks as though this mail system will work similarly to the way it did in FFIX: you'll be able to approach any of the moogles inhabiting the game world and speak to them, which will let you then send mail to any character you've met previously on your journey. This will sometimes let you open up new quests that will yield rewards you wouldn't be able to access otherwise. In the example shown in our new screenshots, the player has sent another character a letter asking how the person's kids are doing. Through this exchange, it becomes apparent the children have wandered into a dangerous cavern and become lost, which establishes a side quest that will have you delving into the cave to rescue the little troublemakers (and no doubt defeating some nefarious enemies in the process). Presumably, you'll be able to pick up some nice items and such by completing side quests like this one.

What's more, Final Fantasy III's Mognet will let you use the DS's Wi-Fi capability to send mail to other players who have the game. Though it's not clear yet whether this will be possible over the Internet or merely through local wireless, the former option is certainly more sensible, since there wouldn't be much point in sending an in-game message to someone with whom you're already physically in the same place. At any rate, Square Enix says it'll be revealing more information on the Mognet feature as development continues, so in the near future we'll have more info on how exactly this will work.


Vampiro Jul 20, 2006 11:46 PM

Basically... email functionality? OH BOY!

Inhert Jul 20, 2006 11:58 PM

maybe they will add delivery too, like you can send some items to others players?

Vampiro Jul 21, 2006 01:21 AM

They better. It's quite obvious they can do a lot more with the wi-fi service, and if they waste it on simple things like mail... then they're missing out on a big feature that could generate a lot of excitement. It would be foolish.

BurningRanger Jul 21, 2006 06:52 AM

Calm down dude.

They're almost certain to tie it into the gameplay somehow. I.E. quests that can only be finished through the use of WFC.

Vampiro Jul 21, 2006 12:32 PM

Quote:

Calm down dude.
Wait, what? How'd you read anger into that?

Kairi Li Jul 25, 2006 02:52 AM

http://dory.mncast.com/mnc_movie.swf...N2006724202855

Japan game store trailer.

B4-Hunter Jul 25, 2006 03:39 AM

Why did they had to do this to me >_< No I have to buy DS as well =P Still I think they could make better about graphic engine...

Still soon remakes of FF games will be on all consoles =D 1&2 on PSX 3 on DS 4 on?

WraithTwo Jul 25, 2006 04:09 AM

The game is looking great. Something just feels good about being able to own FF 1-6 on my favorite handheld.

- WraithTwo -

Cobalt Katze Jul 25, 2006 10:13 AM

Yes. The in-store trailer is amazing, even if it's a handheld cam capture. The detail they put into those 3D models for the DS is just wonderful. Definately can't wait :)

Inhert Aug 2, 2006 01:58 PM

here this is a better version ^^

really I can't wait for this! this look amazing! and I never knew the DS could handle CG so beautiful! ^^

CuteChocobo Aug 3, 2006 10:12 AM

Gah, dunno why I can't see any of those two posted trailer >_<
Anyone know where I can DL a copy of it?

Free.User Aug 10, 2006 02:12 AM

Final Fantasy III DS
 
Final Fantasy III is the only game in the Final Fantasy series that has yet to come to North America. However, Square-Enix is completely remaking it for the DS. Just about everything is being tweaked or modified, and the graphics are being completely re-done (3D). I must say, the graphics look better than I've seen on any other DS game, and the interface with the stylus looks interesting aswell (touch a monster in a battle to select it, etc). The load times are a bit long, but those will more than likely be improved closer to release. I will definately be picking up a copy, just as soon as I get a DSLite.

What do you guys think? Does this "new" Final Fantasy appeal to you, or do you think Square is bastardizing a work of art?

Some Videos:
Trailer
Intro
Battle
Town
World Map
Job Editor
Dungeon
Gameplay Footage

Rockgamer Aug 10, 2006 02:41 AM

Um, there's already a thread about this game in the RPG Forum. Just wanted to point that out.

You made a nice opening post though.

Free.User Aug 10, 2006 02:46 AM

Quote:

Originally Posted by RockgamerXIII
Um, there's already a thread about this game in the RPG Forum. Just wanted to point that out.

What the fuck. I thought it would be in Mario's Warp Room, so I manually searched the forum to make sure it wasn't already there. I even searched all of GFF for the term "Final Fantasy III"; I suppose I didn't think the thread would use the abbreviation "FF".

Oh well, I fail yet again.

Infernal Monkey Aug 10, 2006 03:32 AM

Quote:

Originally Posted by RockgamerXIII

You made a nice opening post though.

Indeed, merging threads for the hell of it. It's like crushing a tiny bit of remaining soap into another bar. Then it usually falls off anyway. :(
Made the thread title all fancy with words, too.

Vash Aug 26, 2006 06:40 PM

Does anyone know where I can find hi-res images of the CG character art (the individual ones, not the ones where they're all together in a cutscene or something)?

Sol Aug 28, 2006 12:30 PM

They have released a special edition Crystal Edition DS Lite in Japan along with the game, where the DS has a design on the cover by the game's character artist, Akihiko Yoshida. There's no news if it'll also be done here in the States, so no love for any collectors here. Play-Asia has a few images of the DS for the curious, but I don't think it's anything really stunning to look at. Certainly not worth the $350 it sells for.

Along the same lines, we also have a release date for the US! November 14th, according to ign.com

Infernal Monkey Sep 19, 2006 04:48 AM

http://image.com.com/gamespot/images...5118_front.jpg

INFERNAL'S THAT BOX ART POSTIN' GUY. An American release of a Final Fantasy game with no shitty 3D rendered character standing around? Unpossible.

map car man words telling me to do things Sep 19, 2006 05:19 AM

Holy shit, are you sure that's not a shop someone on 4chan or say hotdog.org whipped up together as a concept? I'm confused though, usually amateur covers turn out completely awful (look at every single MGS4 cover out there), which would go some way of explaining why the covers used are so awful yet accepted in the first place.

A name on a white background is going to cause an uproar of course, so here is my suggestion for a better cover. We could have gone with the floating heads, but we wanted to try for a more unorthodox, NEW style, yet traditional, so we looked for inspiration from the classic NES covers since this is an old NES game. So here is a bunch of characters not really featured in the game, fighting a red monster also not in the game. It captures the spirit perfectly!

http://myy.helia.fi/~a0400729/Pics/realFF3.bmp

Infernal Monkey Sep 19, 2006 05:43 AM

That cover is pretty much perfect and sums up the game nicely, fighting missing red monsters! Maybe have some stairs in the background with a furious knight, or a giant angry face looming over a pit of fire or a forest of dead trees. =o

Xaekid Sep 20, 2006 12:21 AM

(not the one with the clown dude) wins overall IMO.

soapy Sep 20, 2006 10:47 AM

Has anyone played FFIII so far? What do you think? I am still debating whether or not I should get it, because it might end up just being sealed in a box and I'll just never get a chance. Unless it's totally worth it :)

edit: just realized the release date is like November... I could have sworn it was September but I think I got that mixed up with the OST.

DjMeas Sep 23, 2006 07:41 PM

Speaking of the OST, listening to it right now and it's pretty nice!
Especially digging the bonus Black Mages track Final Battle ^_^

Rayenara Oct 23, 2006 08:49 PM

I'm not getting this game till Christmas unfortunately, oh well I'm not paying for it :P It looks great and the whole WI-FI thing has me a bit on edge though most likely I won't participate in the mognet thingie. Oh well. Can't wait till I get the game.

soapy Nov 15, 2006 01:26 PM

Anyone get this yet? How is it? I'm wondering if I should go buy it... $40. :p

Forsety Nov 15, 2006 03:09 PM

Well, it is essentially the same game you may or may not have played for the nes, but it looks and sounds tremendously better. The differences are very minor, the difficulty is exactly the same. If you enjoy masochistic games (no save points in dungeons, period!) then I would say, give it a chance.

Its a good game. =p

Mucknuggle Nov 15, 2006 10:44 PM

Minor differences? I heard that they made pretty big changes to a lot of the classes. Isn't that true?

BurningRanger Nov 15, 2006 10:58 PM

I got the game today. I have not played extensively yet. A few gripes though.

-High encounter rate. But seriously, it's a 1990 RPG, what do you want.

-Lots and LOTS of times where the top screen is blank. There's just no excuse for it in battles, where they should've devoted the entire top screen to the battle graphics and the bottom screen to health/mp/your battle choices. This seriously seriously seriously infuriates me. Other times are more excusable but still dumbfounding; if you're in an area without a map the top screen is blank. What?!

With these exceptions it seems to be standard Final Fantasy fare. I look forward to playing more... even though I'm sorely disappointed in the poor use of the dual screens.

Magic Nov 15, 2006 11:07 PM

Quote:

Originally Posted by Mucknuggle
Minor differences? I heard that they made pretty big changes to a lot of the classes. Isn't that true?

By giving some of them actual abilities in battle, yes. For instance, Fighter has the "Advance" ability which does...what exactly?

Otherwise, it's the same game, but with more detailed characters. Also, the Job System doesn't start as soon as it did originally, but that's because you have to go around collecting your party. Treasure chests are in the same place, NPCs say the same stuff, and the world is laid out the same way.

While I like having the touch interface, I wish they would've moved the command bar to the right side (or give you a choice for lefties). I don't really get to see my characters during battle since my hand is in the way. I also wish you could put the Menu and Zoom buttons on the same side. Other than that, I'm happy that this game has finally been released here.

majario Nov 16, 2006 12:12 AM

I can't wait to get this game. I ordered it on Amazon so I should be getting it by next weekend. I would have gotten it at EB but I figured that saving $8 was worth it.

Forsety Nov 16, 2006 12:13 AM

Quote:

Originally Posted by Magic
By giving some of them actual abilities in battle, yes. For instance, Fighter has the "Advance" ability which does...what exactly?

Otherwise, it's the same game, but with more detailed characters. Also, the Job System doesn't start as soon as it did originally, but that's because you have to go around collecting your party. Treasure chests are in the same place, NPCs say the same stuff, and the world is laid out the same way.

While I like having the touch interface, I wish they would've moved the command bar to the right side (or give you a choice for lefties). I don't really get to see my characters during battle since my hand is in the way. I also wish you could put the Menu and Zoom buttons on the same side. Other than that, I'm happy that this game has finally been released here.

Well, there is a main hand option in the config menu. I figured that was what that was for, but I didn't check since I am right handed.

Elixir Nov 16, 2006 12:44 AM

I just gave this game a try. I don't like it. At all.

Every five fucking steps you take there's a random battle.

Everything's pixellated and everyone looks like midgets. The towns are pixellated and the DS doesn't do 3D very well. On the plus side, the introduction is pretty nice. But this doesn't make up for the random battles and pixellation.

I'm not a graphics whore myself, but this is just ugly. You're better off buying Contact, Children of Mana, Yoshi's Island, or whatever else. Hell, I'd recommend Magical Starsign over this. This just isn't entertaining whatsoever.

You're better off downloading a translated version of the original Final Fantasy III which was unreleased outside of japan. At least then you'd understand it and have the original game, instead of a revamped title.

Forsety Nov 16, 2006 02:01 AM

lol opinions. I'm gonna assume you weren't big on gaming on the PSX, cause not many games on it looked any better than this. This game actually has cleaner textures than FF7~9, but the game is done entirely in 3D instead of 3D with 2D backdrops so it does look a little worse zoomed out.

DjMeas Nov 16, 2006 02:18 AM

I like the game so far ^_^

Here's my FFIII friend's code:

494005359566

Send me some mail~ and let's give this WiFi thing a try ^_^

Forsety Nov 16, 2006 02:23 AM

Add mine too & I will. We both need to have each others codes to send\receive. Already added a bunch, but hey, still some spots left and helping people get the bonuses is always good. (Already unlocked them for myself)

399516067275

nitsu Nov 16, 2006 09:22 AM

I don't run into randon encounters every 5 or 10 steps, most of the time I go like 20+ before I get into a battle. I don't find it bad at all.

And there is an option to change it from right handed to left handed in the config.

Magic Nov 16, 2006 12:52 PM

Quote:

Originally Posted by Elixir
I just gave this game a try. I don't like it. At all.

Every five fucking steps you take there's a random battle.

Actually, it's not like that everywhere. It's a bit off-putting for the first cave, but once you get out it's not so bad.

And my friend code is 240602313427

Edit: Okay, I'm confused. Why are your codes showing up gray and not allowing me to send you mail?

Forsety Nov 16, 2006 05:28 PM

Like I said, both people need to exchange friends codes. I don't get why it's like that, but it is. lol. D:

Magic Nov 16, 2006 06:07 PM

Do we need to do this simultaneously or do we just have to register each other's code?

Double Post:
Quote:

Originally Posted by nitsu
I don't run into randon encounters every 5 or 10 steps, most of the time I go like 20+ before I get into a battle. I don't find it bad at all.

And there is an option to change it from right handed to left handed in the config.

That's not for the command bar. It's for the functions of the L and R buttons on the map.

BurningRanger Nov 16, 2006 08:18 PM

Try not to spoil anything, because I'm still not that far yet - where do you have to go to get Mognet started?

Double Post:
Quote:

Originally Posted by Elixir
The towns are pixellated and the DS doesn't do 3D very well.

Hi, I'm the L button, nice to meet you.

You're flat-out wrong, this game is beautiful for the DS. In fact thanks to the art style I'd say it's beautiful to begin with. But I'm just waiting for some nasty bosses and summons to show up before I can make that claim officially.

Elixir Nov 20, 2006 01:10 AM

Quote:

Originally Posted by BurningRanger
Hi, I'm the L button, nice to meet you.

You're flat-out wrong, this game is beautiful for the DS. In fact thanks to the art style I'd say it's beautiful to begin with. But I'm just waiting for some nasty bosses and summons to show up before I can make that claim officially.

If you're going to ignore the towns, character design and pixellation, you're right. It's beautiful.

Forsety Nov 20, 2006 01:36 AM

Except, ff7, 8 and 9 are even more pixelated. The only difference, like I said, is the backgrounds are static 2D ones; while the models themselves are actually quite a bit more jaggy.

Magic Nov 20, 2006 09:10 PM

Why are you arguing about graphics for a DS game? And a remake of a NES game at that? It looks like shit, but who cares? It's still playable.

Edit: And someone send me a friggin' letter already!

elwitty Nov 21, 2006 04:08 AM

I'm not much for portable rpgs, but this one I like.

Friend Code:
3866 3159 1651

Asa Nov 21, 2006 06:42 PM

I bought this last night at work and played an hour or so of it today.

It's fun so far and especially adorable (Arc in particular... he's got freckles! ^___^). It bugs me a bit that you can't buy phoenix down so I hope raise or some other white magic equivalent is given as an option in the not-too-far future. I accidentally wasted 2 of my 3 phoenix downs because I forgot that shops don't sell it.

Kimchi Nov 21, 2006 06:54 PM

I am enjoying this particular FF, and I normally hate FF due to their element. I am quiet surprised how I am able to enjoy this game with random battle every 1 step.

Asa Nov 22, 2006 03:44 AM

Yeh, there are definitely a lot of random battles. I'm still miffed about the lack of pheonix downs being sold in shops... :/ I hope they come as loot from monsters because I'd hate to have to rely only on my mages for raise and/or scour treasure chests for them.

This game is a bit tougher than its cutesy exterior would lead you to believe...

majario Nov 22, 2006 04:03 AM

I'm liking this game a lot. I think the random battles I don't have a problem with. It just helps me level up quicker. Graphics wise, the game looks great. Sure it's pixely but the graphics still are gorgeous. The movie at the beginning was absolutely marvelous!

BurningRanger Nov 22, 2006 01:00 PM

I agree about the opening movie, all though it's unfortunate that they gave us a 5 minute intro and then not a single FMV for the rest of the game.

Final Fantasy Phoneteen Nov 22, 2006 02:00 PM

It's really not that interesting when it's just video playback, so I don't mind the lack of constant FMV'ing. You could argue that it ruins the old-school feel of it, anyway.

The Wise Vivi Nov 22, 2006 10:25 PM

It looks very promising. Nice to see games changing from the old style 2-D and going 3-D. Makes it seem like an entirely different game.

When looking at the old screens and new screens, it amazing to see how far we have come from such types of older games... And in a short period of time... Its only be a couple of decades...

soapy Nov 23, 2006 01:03 AM

Quote:

Originally Posted by BurningRanger
I agree about the opening movie, all though it's unfortunate that they gave us a 5 minute intro and then not a single FMV for the rest of the game.

That's too bad.. the intro was so nice, I can't believe they decided not to do cutscenes... then again, it was never in the original game, so I guess it was like the first FFIV remake, added an intro and that was basically it..

Inhert Nov 23, 2006 07:38 AM

I'm not sure if a lot of cut-scene can be store in a DS card...

Asa Nov 23, 2006 12:21 PM

lol I just can't get over how adorable the design is. >___< I remember chuckling when Luneth scared Arc by poking him from behind because... it's so aww.

I just used the airship to uh, yknow, progress to the next part of the story. Looks like a "fetch that person!" quest.

BurningRanger Nov 23, 2006 12:49 PM

Quote:

Originally Posted by Inhert
I'm not sure if a lot of cut-scene can be store in a DS card...

Metroid Prime: Hunters would like a word with you.

FMV intro just as long, and FMV's in between each level. Mind you, that game was also a sizable, fully 3D FPS.

It's unfortunate... I really like this game, but it could've been a DS killer app if they weren't so lazy. The only forseeable reason why using FMV's in-game would be a bad idea is because of the variable jobs... I would've just had the FMV's use the freelancer class. And I can think of a thousand better ways to use the top screen. For example I think all the 3d stuff should've remained on the top screen for the entire game, with the touch screen being the menu the whole time. I can deal without analog control, but I can't fucking deal with having to press a button to go to the menu.

Also, Asa, I'm fairly confident you're not that far into the game.

Asa Nov 23, 2006 02:05 PM

Quote:

Originally Posted by BurningRanger
Also, Asa, I'm fairly confident you're not that far into the game.

lol I would think not. I'm only about an hour and a half in at most.

Anyone know how long this game is, roughly? Without sidequests and such, if there are any to begin with.

BurningRanger Nov 23, 2006 03:29 PM

I would say about 30-40 hours. I'm about 15 hours in and I just got to the third crystal. Judging by the way Final Fantasy 5 was structured, this puts me about 40-50% of the way thorugh the game.

Xaekid Nov 24, 2006 10:48 AM

Anybody else got his ass kicked by Bahamut? >_>

I tried to fight the first time and... yeah it wasn't a very good idea heh.

Conan-the-3rd Nov 24, 2006 10:53 AM

I got it today, got the first three party members and tried to go into seal cave.

The first set of monsters took a 2/3 of my chracters HP.

Oyyyy...

Edit; and now, one of them are dead, and I can't seem to revive them without using a FD.
Even Inn's ain't doing it, isn't there a church or something, cause I mind that they were in the NES version.

Duminas Nov 24, 2006 01:41 PM

You can revive back in Ur--there's two springs in the Elder's house, you want to use the right one.

Not sure about elsewhere.

Magic Nov 24, 2006 01:44 PM

Yeah, you have to get them revived at a Holy Spring. Don't waste Phoenix Downs because you can't buy them anywhere. You'll definitely want to spend some time leveling up before you enter the Sealed Cave, though you shouldn't have to spend more than half an hour.

I'm about 20 hours into the game so far and I'm really enjoying it. I never finished the NES version, but I know I got this far. Only thing is, I could swear I remember getting the last crystal earlier than this, especially because I'm picking up lots of claws but I can't make anyone a Black Belt yet.

Conan-the-3rd Nov 24, 2006 02:17 PM

I was aware of the PD problem, hence my question.

Just beat the dijin, he goes down hella easy once you use an artic wind on him (havin' the wind sword from the tower makes for some rather nasty damnage (adverage of about 110 against Sealed Cave monsters) ).

Now onot the game proper.
edit: what's this, a tutorial withonly 5 button presses ( the jobs one )?

Magic Nov 24, 2006 02:46 PM

Well of course! FF3 came out before RPGs were "popular" and people were smart enough to either read the instruction manual or figure things out for themselves.

Conan-the-3rd Nov 25, 2006 02:36 AM

Hahaha! Good point I suppose.

It is rather anoying that the jobs option doesn't note what classes can/'t equip though, but as you said...

BurningRanger Nov 25, 2006 02:34 PM

Quote:

Originally Posted by Conan-the-3rd
It is rather anoying that the jobs option doesn't note what classes can/'t equip though, but as you said...

It's immediately obvious to anyone who's played FFV/FFT.

ArchesFan Nov 25, 2006 07:44 PM

Hey, I would love for some help for unlocking the Union Knight class. My FFIII friend code is 498301168917.

ashmountains Nov 26, 2006 12:24 AM

YesAsia sent over my Final Fantasy III Original Soundtrack (along with Okami) a week before I expected, and I'm drooling over everything. The intro FMV looks gorgeous on my TV. I doubt it as awesome on a small little screen though. Or is it?

And hows the music in the game? I think the songs loop really well, very subtly and gracefully. Is the quality in the game same as on the soundtrack or what?

ArchesFan Nov 26, 2006 12:31 AM

I think the music is fine for DS sounds....some of the songs sound a little grainy, but it wasn't really something that bothered me. The only thing that really upset me was how Elia's theme sounded. That's one of the songs that I really love and it's very emotional, but it just sounded bad on the DS. Plus the fact they changed her name to Aria.....

BurningRanger Nov 26, 2006 01:33 PM

Quote:

Originally Posted by ashmountains
And hows the music in the game? I think the songs loop really well, very subtly and gracefully. Is the quality in the game same as on the soundtrack or what?

The songs are the same arrangement, they just sound like a 28kbps MP3 version of the songs on the CD. The music was another thing I felt could've been done much better. Not that I dislike the compositions, because they're actually pretty good. However, after playing a game like Castlevania: Dawn of Sorrow, which had almost CD-quality recording on the DS hardware, it's very hard to justify having such low-quality sounds playing in a FF game.

Freelance Nov 26, 2006 04:58 PM

Hello everyone. I hopped over from the FFXII thread to see what people are saying in this one. I'd probably still spend most of my time there though.

Anyway, I already have the full party only after 20 minutes of playing. That's some record.

I went to the Sealed Cave and promptly got my ass kicked. I thought people said every FF game are easy enough that you don't even need to level up on purpose to get past something :D

After playing FFXII, the random battles is starting to show its age. Granted, I still like random battles, but it takes longer to finish each fight now. It shouldn't take that long just to say how much exp the team got and stuff, for instance. In other RPGs, I can press a button to pull that stuff up instantly, but not this one.

The opening FMV is cool, but when the video splits into both screens, it gets really confusing due to the big gap between the top and bottom screen. Can you DL it somewhere so I can see it intact?

Final Fantasy Phoneteen Nov 26, 2006 07:59 PM

People said that post-VI Final Fantasy titles are easy. The NES ones are almost as brutal as Dragon Quest's early days.

This game is not a reimagining of Final Fantasy III. It is a very, very faithful remake.

Freelance Nov 26, 2006 08:06 PM

So you're saying FFIII DS has the same difficulty as the Japanese version? I thought the FF GBA conversion was a joke.

Magic Nov 26, 2006 08:09 PM

I don't think it's quite as difficult as the original game. I mean, I remember getting killed in the first town because I wasn't expecting to be attacked...in town. And I'm pretty sure I had to spend more time leveling in the original.

Final Fantasy Phoneteen Nov 26, 2006 08:40 PM

I wasn't trying to insinuate that this game is just as hard (I don't think you could steal Phoenix Downs in the original), just that it doesn't fall prey to the modern-day habit of watering down the difficulty to welcome new players.

Free.User Nov 26, 2006 10:56 PM

I finally managed to get the game after a myriad of delayed shipments. I missed out on video games (especially Final Fantasy) as a kid, so I'm trying to play all the things I missed. I'm about 4 1/2 hours in, and I love it so far.

My friend code: 506891214495.

Also, I've created a Final Fantasy III Friend codes page on the GFWiki, and I took the liberty of adding everyone who has given there friend codes out in this thread. Be sure to add everyone so we can get the most out of mognet.

Freelance Nov 26, 2006 11:14 PM

I'm still levelling up for the Sealed Cave, haha...

But really, what is the point of Mognet? From what I can see, it's just an email system. Do you get anything special out of it?

Oh, and in one of the FAQS at GameFAQs, one person said that the American version includes new stuff like heroes with more distinct personalities. Does that mean the original FFIII game had heroes with much worse personalities?

RPG Maker Nov 26, 2006 11:17 PM

Quote:

Originally Posted by Freelance Wolf
But really, what is the point of Mognet? From what I can see, it's just an email system. Do you get anything special out of it?

Do certain things and you can get The Onion Knight job.

Also they gave the four individual heroes a bit more back story and change one of the fours gender to a female.

Final Fantasy Phoneteen Nov 27, 2006 01:54 AM

Those aren't American version changes; those're changes made as part of the remake.

Also, Mognet allows for the secret dungeon to be unlocked. I think.

Conan-the-3rd Nov 27, 2006 03:10 AM

Quote:

Originally Posted by Freelance Wolf
I went to the Sealed Cave and promptly got my ass kicked. I thought people said every FF game are easy enough that you don't even need to level up on purpose to get past something :D

It also helps that you get that sword in the castle tower, the xp you get there is also handy.

My main irk with the game is how it deals with "Ko" like status (KO, Petrified, etc) as it's bad enough KO doesn't get delt with in an inn (And PD's are limited) but the Healing Spring nor the Inns don't heal petrified.

It's not a game breaker (though If it keeps up with my party playing musical statues, it might very well be a DS Breaker insomuch that my DS will take flight) by any length, just an irk.

Please tell me PD's are securable by some other meens than chests.

ArchesFan Nov 27, 2006 11:08 AM

You could just get a Phoenix Down and cheat a little bit by using the glitch to replicate a few. Put it at the first slot in items and while in battle highlight it, press up and a at the same time, check items and it should have given you another, and repeat till you have a few.....it comes in handy for this game.

Final Fantasy Phoneteen Nov 27, 2006 11:35 AM

Means of legitimately acquiring Phoenix Downs:
You can steal them from those four-winged birds (Rustbird) on Dragon's Peak.

The reason I've spoiler-marked that is because I like the game's difficulty and I for one was saddened by this addition to the remake. Oh yeah, and if you haven't done it yet for whatever reason, make sure to visit Cid's airship bunker/basement/garage thing. There's like six of them down there.

Free.User Nov 27, 2006 02:31 PM

You people need to hurry up and add your friend codes to the wiki >:v

Xaekid Nov 27, 2006 02:57 PM

Quote:

Originally Posted by Freelance Wolf
Does that mean the original FFIII game had heroes with much worse personalities?

More like, they were all generic and didn't even had any names.

Freelance Nov 27, 2006 05:12 PM

Quote:

More like, they were all generic and didn't even had any names.
Ew.

Thanks for all the help, you guys, and since so many people helped me, I won't mention names!

I spent over half an hour levelling up in the forest last night (and getting a measly 3XP for every battle XD), only to THEN check gameFAQs to find out you should level in the castle, and the fact there's a purty sword there. D'oh!

I finally am at the part where I can now change jobs! YAY! So since I've never played FFIII before, what jobs are good for beginners? I presume it'd be something as basic as White Mage, Black Mage, Warrior and Warrior, but this game has so many choices that I'm quite lost here.

By the way, here is my Friend code!
300732836370

P.S. How do you add bloody SPACES to email?
.... .... Oh never mind! I figured it out!

Free.User Nov 27, 2006 05:46 PM

Quote:

Originally Posted by Freelance Wolf
I spent over half an hour levelling up in the forest last night (and getting a measly 3XP for every battle XD), only to THEN check gameFAQs to find out you should level in the castle, and the fact there's a purty sword there. D'oh!

Haha! I leveled up in the first room in the Sealed Cave. 60+ exp for each battle; took no time at all.

Final Fantasy Phoneteen Nov 27, 2006 06:14 PM

Quote:

Originally Posted by Freelance Wolf
I finally am at the part where I can now change jobs! YAY! So since I've never played FFIII before, what jobs are good for beginners? I presume it'd be something as basic as White Mage, Black Mage, Warrior and Warrior, but this game has so many choices that I'm quite lost here.

I tend to completely ignore magic, but that sort of bit me in the butt a little while later. For the first batch of jobs, I went with a Monk (high STR stat offsets no equippable weapons at this point in the game), a Thief (obviously for stealing, but its stats are decent too), a Warrior (Advance, Advance, Advance), and a Red Mage (for some magic ability).

However, because Mini plays a role later on, you need more than just a Red Mage to cast magic. I'd keep some spare wizard equipment/magic in your inventory and just change your Monk into a Black Wizard when you get to Nepto Temple.

Sousuke Nov 27, 2006 07:36 PM

Just picked this up today, and I'll list my friends-code for the masses. I'll also add whoever is on the Wiki.

I'm... 3179 1271 2562. Mognet, away!

jb1234 Nov 27, 2006 08:12 PM

I played the first two hours of this at a friend's house and I have to say that I prefer the NES version. As graphically and sonically inferior as it is, at least it understands its place in history. The remake's attempt to humanize the four characters is laughable. I found myself squirming through the first hour because so much was changed (for the worse) from the original.

Forsety Nov 27, 2006 09:00 PM

Most of the game is completely identical though... all they did was make the first half an hour or so different by having you meet the characters rather than them be quadruplit onion creepy things, which I thought was a good idea. The rest of the game is no different at all. (Well, dialogue might be, because it isn't, you know... the fan translation)

Freelance Nov 28, 2006 01:18 PM

Quote:

Originally Posted by Forsety
characters rather than them be quadruplit onion creepy things

Um, what?

Not having played the original game, I can't comment on which is better, but I am liking this so far. It's better than FF and FFII anyway.

I'm at the Vikings cave right now, and I hate being Mini and being forced to use magic. I rarely use magic in RPGs...

Final Fantasy Phoneteen Nov 28, 2006 04:34 PM

Onion Knights. That was the starting job in the original (now the uber, secret job), True to their name, they greatly resembled onions. Their heads, anyway.

Xaekid Nov 29, 2006 07:30 PM

So...

Spoiler:
I got to Saronia today. Before that I spent a long ass time leveling up my characters and got them around level 32-33 and around 1100 HP each. What do I find? freaking Garuda using "Lighting" for 600-700 damage to the front row characters then a regular hit for 200-300?

Geez

Least I spent quite a few leveling up huh. >_>

Oh yeah, Dragoon is pretty good for this fight. The equipment should not be a problem since you find some Dragoon armor in the city and for free. Jump did around 4500-5000 damage, next I saw was a dead Arc. Garuda didn't liked him. :(

EDIT: According to some people, this boss was even harder in the original. What a pain in the ass. D:

Sparhawke Dec 1, 2006 01:11 AM

i just beat whats-his-name at the gold mansion. I'm around lvl 27. anywoo, my friend code is: 094574623747

BurningRanger Dec 1, 2006 05:37 PM

Okay so I'm at the last dungeon but I haven't heard anything about this mognet sidequest. Someone sum it up for me please. I'll post my friend code momentarily.

On another note, this game's soundtrack fails hard. The original FF3 had the same vibrant level of variety as every other FF soundtrack before and after it did, but the remake turned every song into "omg, we're in a medieval ____." Take for instance the boss music, which in the original was very clearly a fast rock tune, but when redone all the drumset stuff was removed and everything is played by string ensemble and trumpet patches. Yawn.

I honestly can't wait to beat this game, because it's so fucking terrible and yet I cannot bring myself to stop playing it.

soapy Dec 1, 2006 05:57 PM

Just a question.. how long does it take to go through this game? That's if you're not stopping to do side quests and stuff?

Final Fantasy Phoneteen Dec 1, 2006 10:29 PM

You can't easily run through the game, just because you're expected to do a fair amount of levelling. With that in mind, I'd say... 20 hours? Dungeons are short, and if you just run through it and level only when you can't beat the upcoming boss, it should be around 20. Maybe a few hours less.

Magic Dec 5, 2006 02:07 PM

Has anyone beaten the game yet? I just ran through the final dungeon and got slaughtered by the final boss. It sucks for several reasons, and I'll just post this to warn everyone else. It all felt pretty easy even with four boss battles and some huge enemies. I figured the final boss would be tough, but I couldn't even keep my party standing. I guess I used the wrong tactics, but what sucks is that you can't even save before fighting it. So I'm gonna have to run through the whole place all over again.

For the record, I'm using a Ninja, Knight, Magus, and Devout.

Xaekid Dec 5, 2006 02:11 PM

Yeah I just beat the game last night. I was pretty overpowered though, level 77 with all my characters, and the party was Ninja, Dragoon, Devout and Knight.

And yeah, I agree it kinda sucks you have to do the final dungeon all over if you die. :(

Final Fantasy Phoneteen Dec 20, 2006 06:13 PM

Hey, anybody still hanging around that wants to be a pal and help me unlock the Onion Knight job by exchanging friend codes and letting me subject you to seven bullshit emails? It'd be much appreciated, of course.

412401994157

Inhert Dec 27, 2006 03:22 PM

I bought this game with the money i got for christmas and wow I just love it!

but I have a question about job, why when I change job for the first time, every weapon I want to equip to anyone lower the attack instead of raising it?

the only way I got to change that was to equip 2 sword to the warrior and 2 rod to the black mage...

Final Fantasy Phoneteen Dec 27, 2006 05:17 PM

That's just how it works when you first put change jobs. Only the Monk takes advantage of empty hands though, so keep everyone else equipped with weapons.

.Cloud// Dec 28, 2006 08:25 PM

I got the game the game for Christmas its awesome. I just need help on the dragon mountain thing. My characters are a freelancer,warrior,thief, and red mage. Freelancer and mage lvl 11 thief 10 and warrior 9

.Cloud// Dec 28, 2006 08:26 PM

friend code is 532663635236

BurningRanger Dec 28, 2006 08:53 PM

Protip: Why are you using a freelancer.

Note the lack of question mark.

.Cloud// Dec 29, 2006 10:07 AM

Quote:

Originally Posted by BurningRanger (Post 352816)
Protip: Why are you using a freelancer.

Note the lack of question mark.

screw question marks and the freelancer is my strongest person

BurningRanger Dec 29, 2006 11:15 AM

No, what I meant by leaving out the question mark, is that there is no reason you should use a freelancer.

Your freelancer is only strong because when you switch to a new job you need to gain job levels to have stats. Having a freelancer is essentially a wasted slot on your team.

nazpyro Dec 29, 2006 01:48 PM

Snap. I've never posted in this thread. =/

I started this game about 2 weeks ago, but I only get to play while on the subway. I'm about 9 hours in and bored to death but still addicted to it. ^^

Spoiler:
Just entered the Cave of Tides.


Anyway, here's my code, which has been on the wiki for a while: 420992921605.

MogNet for whatever.

.Cloud// Dec 29, 2006 11:05 PM

well now im stuck on the sea serpent part what should my freelancer be

Hachifusa Dec 30, 2006 03:35 AM

You're Mini-status at that part, right? Black Mage would work well.

And that's around where I am. The game is ok, but no amount of pretty graphics will change the fact that this game is sixteen years old. It feels like it.

.Cloud// Jan 1, 2007 10:25 PM

psych im at the part against medusa i have all my people as red mages

Prinnydood Jan 14, 2007 03:55 PM

I'm at the end of the game and looking to unlock the secret dungeon place. Thought I'd give it a shot but I need to do the 7 e-mails requirement so if anyone else also needs to do this I'd be happy to help ^^.

Anyway, my FC is 0 9 8 8 7 1 8 6 9 0 3 8
PM or just post on the board if you wanna do this..thanks

Inhert Jan 15, 2007 06:09 AM

well I got the last set of job recently and just killed Leviathan

my party is setup like this:

Luneth: Dark Knight
Arc: Summoner
Refia: Devout
Ingus: Geomancer

geomancer is an awesome job! I so like it, but now that i have other job and that the other job are higher in level, he's not the best damage dealer anymore and the randomness of terrain is starting to be a little problem...

so what job should Ingus be now? I thought about black blet but I heard they are good only lv 30+ so I'm not sure if they will be that good... and what about ninja? are they good or so so? I thought about dragoon too, but are they only good with jump or they attack is good too?

I'm looking more for a DD job than a support or defensive... any sugestion?

Final Fantasy Phoneteen Jan 15, 2007 02:40 PM

If you want sheer damage, you should be going with an unarmed Monk. It's doesn't look like you've been training one up so it'll take a while to milk its unarmed Atk boosts, but it's worth it.

The Plane Is A Tiger Jan 19, 2007 03:26 PM

I started this a couple of days ago, and I'm really liking it so far. The Nepto Temple was kind of annoying since I really only had the equipment for 3 decent mages (1 black, 1 red, and 1 white) while Luneth was stuck as a useless warrior. I actually dislike the Warrior class as a whole since it seems to have no handy extra skill, and he's so much more useful as a monk now.

Here's my current party at the Village of the Ancients:

Luneth: Monk
Arc: Black Mage
Refia: Thief/White Mage
Ingus: Red Mage

What exactly are the uses for Mognet? I remember reading something about 7 letters back and forth with someone unlocks the Onion Knight, though I'm not sure if that works at the beginning of the game.

Inhert Jan 19, 2007 06:27 PM

you have to send 7 message to someone else via wi-fi it could be 7 to 1 person or multiple persons, after that you have to send 4 e-mail to Topapa and you'll get the quest.

I decided to change Ingus in Knight because of Ragnarok and Excalibur and he started really slow but know he's almost reaching the dmg of my dark knight even if his half-lv and do half the hit he does XD and know he has a pretty good defense too ^^

I,m now at the last dungeon and I have to say that yes it's really annoying to have a dungeon so long compare to all the others with not save and got really owned by the last boss in 3 turn XD I guess I'll need some leveling to do :\

PsychoDave226 Jan 20, 2007 03:39 AM

Hey if anyone wants to send messages to me too, my FC is 3007 3603 8905. I hope to hear from somebody soon. PM me if u wanna Mognet.

avanent Jan 21, 2007 02:28 PM

my FC is 1074 6432 7110

avanent Jan 30, 2007 09:20 PM

Master Smith Faq

Apparently, theres a master smith in the game... and of course that means... I want to find her... however, it has some requirements...

1. Get at least 10 FC's. Add them and make sure they add you.
2. Send mail using Mognet.
3. Every time you send a mail to them, send one to Princess Sara.

;.; I only have one FC registered so far... anyone interested?? help me out, yes please :)

nuttyturnip Feb 11, 2007 08:56 PM

Finally got around to starting this, now that I'm done with FFXII. My friend code is 4124 0884 4261.

game_dragon1 Feb 16, 2007 04:52 AM

I got it from my fiancée and played it. it is fun but i think they should have put a map on the top screen when your in the dungeon but ohhh well thats what strategy guides are for


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