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-   -   [Multiplatform] End of Eternity of Fate and Resonance. Tri-Ace should not be allowed to name things. (http://www.gamingforce.org/forums/showthread.php?t=37132)

Tankalex_Storm Apr 15, 2009 11:19 PM

End of Eternity of Fate and Resonance. Tri-Ace should not be allowed to name things.
 
Seriously, the site's been up since April 10th and there was talk about it even before then. Normally this site is ahead of most other places in terms of info on upcoming games, what's going on? Here's the trailer if anyone is interested.

http://www.gametrailers.com/player/48018.html

Single Elbow Apr 17, 2009 03:05 PM

Goddamnit, and here I thought it's related to Asimov.

Oh well, my bad.

Taco Apr 17, 2009 05:00 PM

Oh, look. Pre-rendered CGI Scenes.

Let's take a look at what Tri-Ace has offered us recently:
  • Star Ocean 4
  • Infinite Undiscovery
I think I can sum up my anticipation with the word "indifferent." Or perhaps "nonexistent."

Chen Apr 18, 2009 09:54 AM

Thet was a nice Cg video , ill wait for gameplay.
like Taco has said , not very hyped to anything they make untill i see gameplay.
I bet it'll be another Jrpg...

Single Elbow Apr 19, 2009 07:17 PM

Quote:

Originally Posted by Chen (Post 697516)
I bet it'll be another Jrpg...

With a ridiculous name like that, it has to be. Also Tri-Ace is basically Jap so there you go, young padawan.

Jurassic Park Chocolate Raptor Apr 20, 2009 12:42 AM

There would be a thread if there was something to talk about, or any reason whatsoever to possibly look forward to this. Taco's right. It's not like there's a lot Tri-Ace has done in the last decade that hasn't eaten bowls of dirty assholes for lunch, so.

I think the best thing one can say is that it didn't turn out to be Undiscovery 2. Thank God for that.

Final Fantasy Phoneteen Apr 20, 2009 01:04 AM

Quote:

Originally Posted by Blue Falcon (Post 697801)
It's not like there's a lot Tri-Ace has done in the last decade that hasn't eaten bowls of dirty assholes for lunch, so.

Hey. Hey.

http://i7.photobucket.com/albums/y27...ngel/Vpbox.jpg

Nine years ago, guy.

Yes, one game does not equate to "a lot," but I say VP's enough awesome for ten years or so.

Jurassic Park Chocolate Raptor Apr 20, 2009 04:12 AM

Yes. I know that. Uhh...thanks? I guess?

Unfortunately

http://media.strategywiki.org/images...e_2_Boxart.jpg http://www.gametab.com/images/ss/ps2/2874/box-l.jpg

Pretty much shat on any leeway anyone should give them.

If you didn't want to just nitpick my choice of words, the proper response would have been this anyway

http://media.giantbomb.com/uploads/1...xart_large.jpg

Because at least it's not a total bag of smelly, rotten vaginas.

Also, if you're going to be anal, Star Ocean 2 also falls within the 10 year release window, since you seem to be going by Yankee dates.

OmagnusPrime Apr 21, 2009 08:09 AM

Seems they've released a new trailer with very little information for people GB to get overly excited about: End Of Eternity Video Game, Japanese Debut Trailer HD | Game Trailers & Videos | GameTrailers.com

Edit: So this is actually just the Hi-Def version of the video in the first post, oops.

The Plane Is A Tiger Apr 21, 2009 08:55 AM

Strange, I don't see any differences between that "new" one and the first trailer.

This would normally perk my interest, but the guns kind of killed that. It's not a good sign, to me at least, when there's already one bullet time effect used in the first trailer. Not in an RPG. I'm not going to write it off until I see more about it, but at the moment it doesn't even look as interesting as Infinite Undiscovery did.

Also, screw you Skills, Valkyrie Profile 2 was fantastic.

Final Fantasy Phoneteen Apr 21, 2009 09:11 AM

Quote:

Originally Posted by OmagnusPrime (Post 698004)
Seems they've released a new trailer with very little information for people GB to get overly excited about:

Eh? No, I think this game looks like shit and agreed with almost everything Skills said.

I just love Valkyrie Profile and felt that, for me, it was a slightly redeeming factor for the subsequent nine years of underwhelming games. Wasn't nitpicking though, Skills.

OmagnusPrime Apr 21, 2009 09:17 AM

Quote:

Originally Posted by Tritoch (Post 698009)
Strange, I don't see any differences between that "new" one and the first trailer.

OK, weird, the first one is the standard def version, and apparently they have different ID numbers. I assumed the first video was the teaser trailer that appeared, which showed a few things from the video actually linked, but hardly anything at all. My bad.

Not that I care, until some actual information is released, and give Tri-Ace's fairly 'meh' output of late, then I really have no interest in this at all.

Jurassic Park Chocolate Raptor Apr 21, 2009 05:32 PM

Quote:

Originally Posted by GB (Post 698011)
Wasn't nitpicking though, Skills.

Fair enough, I misinterpretted your point. That's my bad there, man. Apologies for the unneccesary snark.

Tsunade Apr 22, 2009 05:35 PM

You know there is a End of Eternity novel... but Isaac something and it's about people going into the past to change the future... haven't finished it but it seems VERY interesting!

I'm a complete sucker for time travel story >....< I HOPE this involves time travel... the machine in the trailer *seems to be focused on* may potentially be one... but I'm babbling I guess - dunno if anyone heard anything about the story plz let us know >....<

The only I know about this game's story is that the guys are "friends" - well one person + mercenary. The female is a test subject that was about to be terminated (on her 20th birthday... she is 19) but she escaped just before that happened (sounds like The Island).... but I read this on another forum so nothing official - EDITING Post: See ending for source


Ultimately I actually am REALLY looking forward to this
- It was said earlier this story would be appealed to older audiences (and I'm becoming an old woman :eye:) - I love more mature video games stories
- I LOVE the name End of Eternity... unlike Infinite Undiscovery... awful name (just my opinion though)
- The graphic "style" and setting - I LOVE! The long stairs are beautiful and the town (where the girl jumps from) is gorgeous!
- Finally the guy in the trailer (older dude) is soooo manly and hot.... keep punching that person's head into the wall >...........< *ponders how many times she rewind the trailer just for that part :eagletear:*


http://kotaku.com/5202959/this-is-th...rm-tri+ace-rpg <--- doesn't tell u much though... but there are magazine scans

http://www.ps3center.net/news/2712/n...e-screenshots/ <--- three ingame graphic shots and a few minor extra details about gameplay etc

http://www.famitsu.com/game/coming/1223411_1407.html <--- Famitsu article... if you can read Japanese


From Gamespot

Quote:

According to Famitsu's report, End of Eternity is set in a city in the sky and is populated by a technologically advanced society. The action will follow primary protagonist Zephyr, who, along with his friend Vashyron, finds himself mired in a struggle involving a female known as Test Body No. 20. As the story goes, Test Body No. 20 learns that she is a scientific experiment and escapes from her research facility just before she is to be terminated.

In case anyone wants to know

Single Elbow Apr 22, 2009 05:55 PM

Quote:

Originally Posted by Tritoch (Post 698009)
Also, screw you Skills, Valkyrie Profile 2 was fantastic.

1 had more substance and depth. Where's the Einherjar backstories on the second one? Also while there's a time limit on the first, it added to the whole feel of "x days before Ragnarok" thing.

Only redeeming factor I can think of from the second one was the battle system. Otherwise it's eh, it's passable at most.

Dagobert Apr 23, 2009 06:02 PM

I'm not sure about this one. It seems that two of the characters use guns to battle and I'm really not a big fan of guns in JRPG games. I hope the storyline is interesting, kinda reminds me of that Korean animated movie Sky Blue about the whole pollution surrounding the earth thing.

Jurassic Park Chocolate Raptor Apr 23, 2009 09:35 PM

You're the second one to mention in this thread an aversion to guns in JRPGs.

Can someone explain this to me? Seriously.

Aren't you folks the same assholes who complain about generic main characters and their sword usage?

It's a Tri-Ace game, it's not like it's not gonna have the same trappings EVERY OTHER JRPG EVER has had, why the fuck would you be annoyed with the one tiny thing that might set a character apart? It's not like he's not gonna be a little emo shit and go through the same motions every other one has, so let him have SOMETHING instead of being soley defined by just how stupid his shirt is.

Single Elbow Apr 23, 2009 10:05 PM

God forbid JRPGs limiting themselves to swords, staves and iron armor.

Fuck, that's why it has become stale lately. Bring on some futuristic weapons (like PSU) to this shit.

Grundlefield Earth May 16, 2009 01:47 AM

Resonance of Fate (Tri-Ace/Sega)
 
Tri-Ace seems to releasing games like nothing nowadays. Spring 2010 release. 360 and PS3. Doubt they will release it with FF13 on the horizon.

Resonance of Fate Announced - First Screens Inside - Xbox

Could be garbage or great, who knows, too early to tell obviously.

SouthJag May 16, 2009 02:07 AM

GameSpot has this pegged as the same game that End of Eternity is, save for Sega deciding to change its name for the US/EU launch.

What would make them want to change the name? End of Eternity sounds cooler, personally.

Final Fantasy Phoneteen May 16, 2009 02:09 AM

Both sound like bad fanfiction. May as well call it Fate of Eternity and be done with it.

Inhert May 16, 2009 02:14 AM

there's already a thread about this, they just change the name for the NA and Euro release

http://www.gamingforce.org/forums/rp...d-already.html

Maybe because I'm not native English but I really like End of Eternity for the name lol

RacinReaver May 16, 2009 05:51 PM

End of Eternity was a pretty rad Asimov book, actually.

Inhert May 17, 2009 03:44 AM

oh btw for anyone interested, new NA/Euro trailer:

YouTube - Resonance of Fate - HD Euro announcement trailer

almost the same but with new CG scene and new music. I still wonder how's the gameplay will be, but for now the story could be interesting, at least I really like the setting of the game.

Inhert May 22, 2009 04:49 PM

First Gameplay Footage:

Resonance Of Fate Video Game, Japanese Debut Gameplay Trailer | Game Trailers & Videos | GameTrailers.com

Ok it's not much and still not sure if it's turn base or not, but for once the CG trailer were true to the gameplay of the game lol

Inhert Jun 30, 2009 11:49 AM

New gameplay video:

Resonance Of Fate Video Game, Japanese Tri Attack Battle Trailer | Game Trailers & Videos | GameTrailers.com

so it's definitely an rpg, or action/rpg. I'm really more interested in the title now that we got a better look at the gameplay, which seem pretty cool to me :)

Dark Nation Jun 30, 2009 01:09 PM

End of Eternity, a John Woo RPG™

Actually the gameplay looks pretty interesting, reminds me of Parasite Eve coupled with Grandia, while the graphics have a kind of 'Shadow of the Colossus' influence.

Taco Jul 3, 2009 03:04 PM

Hey alright, it looks like they actually managed a constant framerate in that trailer.

If the combat is less clunky than Infinite Undiscovery I may start to become interested. Or if it's more than just strafing and firing, which seemed to make up a bulk of that video.

edit: oh look this thread has become a lot prettier

Vkamicht Aug 17, 2009 05:14 PM

YouTube - EoE ????? ??????????

Definitely the VP2 team at work here. And that is such good news. Also the first song is very nice!

Tankalex_Storm Aug 17, 2009 09:23 PM

^Thanks for the post^

This game looks beautiful so far. Interesting side note on the music, Motoi Sakuraba is going to be working with Tanaka Kouhei, who is responsible for the soundtrack of Legend of Legaia. This is going to be AWESOME! :beer:

Single Elbow Aug 17, 2009 09:35 PM

VP2 team?

Aww.

But the video is pleasing enough. Here's to hoping it ain't all just for show. Then again, I may be expecting too much.

Hindman Sep 11, 2009 06:50 PM

End of Eternity scans seem to indicate it should take place at a coffee shop.

"End of Eternity, Thursdays right after Seinfeld."

Vkamicht Oct 4, 2009 03:31 PM

Resonance Of Fate Video Game, TGS 09: Japanese Mechanics Trailer | Game Trailers & Videos | GameTrailers.com

Yes

Jurassic Park Chocolate Raptor Dec 23, 2009 05:02 AM

Ok, so.

Demos on both platforms in JAPPO REGIONS. Silver access on circlebox, so no need to worry about that gold locked bullshit.

Tried it on both. Frames are stable on both. Would be hard pressed to tell the difference.

Combat system makes abso-fucking-lutely no sense at all.

I've figured out how blue and red damage works, and about the bar and your slow mo moves, but the trigger for restoring the bar is beyond me. It seems to pop at the defeat of an enemy but it's also showed up elsewhere for some sort of juggles, so I'm not certain?

OmagnusPrime Dec 23, 2009 05:15 AM

Just a guess, but would the instructions for how the combat system works be in Japanese, a language you don't speak?

Jurassic Park Chocolate Raptor Dec 23, 2009 05:29 AM

I should elaborate.

http://i45.tinypic.com/70vr7m.jpg

There is also a 300 MB tutorial video on both services. The demo is 680.

I have read what people translated and even they don't fully get it.

It feels needlessly complex for the sake of being needlessly complex.

I wasn't expecting to get the same sort of battle system gimmicky feeling I got with SO4 with this, to be honest. Scratch Damage, at least as presented here, makes little sense from a design standpoint, the same end could be accomplished with a little more variety in the moves instead of forcing me to end all the infinite actions with a specific character/gun in order to deal the red damage and kill them for good.

Unless there's an element to it not explored here, I'm having a bit of difficulty understanding the why.

The Plane Is A Tiger Dec 23, 2009 11:12 AM

I gave the PS3 demo a try last night without reading up on any translation stuff, and failed miserably. Like Skills said, the battle system feels needlessly complex and awkward at times. If I could actually read how to play then it has definite potential, but it's difficult to say from this.

Is there some sort of timer in battles? At one point during the second fight a warning sign flashed and suddenly all the enemies were getting something like +400 to damaging me.

Jurassic Park Chocolate Raptor Dec 23, 2009 11:24 AM

Danger Mode or whatever it's called occurs when you run out of infinite actions. As long as you keep that bar at least partially full, you won't end up in it, but it seems that after you do, it's increasingly difficult to get out of it.

Shenlon Dec 23, 2009 11:42 AM

I was just taking a guess on the commands and wooped ass.
I just know square is for the running direction, then I jump and attack in the air but I stopped jumping so much after I saw how awkward it looked. They kept reseting in the air evey time they got a chance to attack.
Did some sort of special move when I got them in the air, don't know how. I also switched out for grenades on the girl since they were the strongest attack. Then sometimes I hit triangle and they go running all around the screen . Formation plays a big part but hell if I know how to use it.

Jurassic Park Chocolate Raptor Jan 31, 2010 05:42 AM

I wish I could hate you to death, Tri-Ace

ffffffff

Vkamicht Feb 1, 2010 03:57 PM

Quote:

Originally Posted by Cadillacs (Post 742997)

Some people are getting WAY too upset over this.

Jurassic Park Chocolate Raptor Feb 1, 2010 10:44 PM

You have to admit, it's pretty bizarre. I realize they know it's cheesy, and they do it on purpose, but more often than not their recent attempts at corniness backfire from humourous to just flat out annoying and terrible. =\

Vkamicht Feb 2, 2010 12:57 PM

Quote:

Originally Posted by Cadillacs (Post 743214)
You have to admit, it's pretty bizarre. I realize they know it's cheesy, and they do it on purpose, but more often than not their recent attempts at corniness backfire from humourous to just flat out annoying and terrible. =\

IMO that has more to do with the characters from the recent games being annoying and terrible themselves. If this scene involved Capell or Edge instead of Vashyron I'd sigh and shut it off, but because I like him (and the two others) it's amusing to me

Jurassic Park Chocolate Raptor Feb 2, 2010 01:04 PM

It's like a circle of bullshit, I suppose.

Do I hate the characters because of dumb shit like this, or do I hate dumb shit like this because it's done by a character I hate?

The Plane Is A Tiger Feb 2, 2010 02:03 PM

I think it's mostly in how often the dumb shit occurs. Capell got to be annoying as hell pretty quickly, but when he finally stopped acting like an idiot towards the end I started to like him. Too little too late, but it would help the characters tremendously if they'd cut it out with this crap.

Hindman Feb 4, 2010 11:54 AM

My wife's been capping videos and takin' questions. She's loving the game so far. I'll get to it when I've kicked these PSP games out of my queue (Valkyria 2 is talking up a lot of my time...)

Hindman Feb 9, 2010 10:03 PM

Janelle just wrote up a very detailed description of the Battle System:
Everything You'll Ever Need to Know About Resonance of Fate Part 1: Battle System.
It's very detailed and goes over all the stuff other previews have left out...which is lot.

value tart Feb 10, 2010 02:21 AM

That battle system sounds complicated as fuck and yet intrigues me nonetheless.

Where is my 360 demo, Tri-Ace? :(

Taco Feb 10, 2010 06:16 AM

On the moonspeak marketplace.

Xero_Urthgard Mar 13, 2010 06:25 PM

wtf?
 
im thinking for the title maybe they put little pieces of paper in a hat. after that , they get blown back and draw outta the hat to come up with a title.just like infinite undiscovery

Black Mage Mar 17, 2010 10:08 PM

Finally got my hands on this today, and I am absolutely loving it thus far.

It's pretty complicated, and I think it's probably the first RPG I have played that I don't feel I could have just dove in and started playing without going through the battle tutorials.

I haven't gotten too far in, but as of two and a half hours:

- English Voice Acting is Great (And Tolerable at the worst)
- Battle system is fun, but complicated. Definitely do the tutorials in the Arena.
- Touched only a bit of Weapon customization and "Dressing Up" characters.
- Guild / Bulletin Board System very similar to FFXII
- Story, not too much so far, and what there was hasn't really been explained at all. Doesn't seem bad though.
- Graphics are nice when they aren't blurry, but its short comings are similar to Valkyrie Profile 2's. Still passable in my book though.
- Music-- I've really been tired of Motoi Sakuraba lately, but this game's music is, in my opinion, far far better than any of his recent contributions. I don't know if there were other composers involved, but this OST is thus far probably my favorite this generation. (And definitely much better than SO3, VP2, SO4, and Infinite Undiscovery)

But the most important thing is that it's fun. I've really enjoyed it so far, and while I know its going to be over shadowed by FFXIII, I hope enough people check it out.

Vkamicht Mar 18, 2010 03:57 PM

Quote:

Originally Posted by Black Mage (Post 748563)
- Music-- I've really been tired of Motoi Sakuraba lately, but this game's music is, in my opinion, far far better than any of his recent contributions. I don't know if there were other composers involved, but this OST is thus far probably my favorite this generation. (And definitely much better than SO3, VP2, SO4, and Infinite Undiscovery)

Kohei Tanaka composed all the orchestral pieces which were actually recorded by a full orchestra, unlike Sakuraba's efforts. The nice thing is that even Sakuraba's contributions (battle music) seem a lot more inspired than any of his recent work. Overall it's an A+ soundtrack and I'll be happy when it's released next week.

value tart May 12, 2010 03:34 PM

This game has turned out to be the sort of sleeper hit cousin to Final Fantasy XIII. While its release got incredibly overshadowed, the fact of the matter is it's as good as FFXIII in completely different ways, and if you're of the mind that XIII sucked, it's way better.

Dobby May 12, 2010 05:10 PM

I'm still trucking along in Chapter 14. Enjoying it just as much as I did initially. Enemies are getting bigger and harder to jump around though...

I am in love with the music in battles. There's just something about having "two sides" to the track that gets me going hahah (Lucia and Estia are <3)

Fluffykitten McGrundlepuss Jul 12, 2010 07:58 AM

So I started playing this this week and I'm loving it so far. The story is indeed nonsense and hilariously badly explained but the battle system is cool which is what matters really.

One quick question, do skills only work if you hit the exact right number of charges or is the number a minimum?

Jurassic Park Chocolate Raptor Jul 12, 2010 10:00 AM

No. They have X percent chance of happening if you charge to that level though. They get replaced by a higher percent chance of happening as you level up another 12 levels though.

They are on the right side of the screen during charge and the ones that don't disappear after firing are active.

Fluffykitten McGrundlepuss Jul 16, 2010 04:37 AM

Oh ok, I was hoping it was something like that, rather than needing you to hit the button at the right time. How long do you have to wait to get another machine gun? I'm on chapter 5 and I picked up the extra pistol from the shop in the first town but another machine gun would be way more useful I think.

Jurassic Park Chocolate Raptor Jul 16, 2010 10:03 AM

Quote:

Originally Posted by Gun Locations
Since the main focus of RoF's weapon system is the Customization aspect, there are not a whole lot of extra guns available in the game. However, it is nice to grab these eventually since you can dual-wield them once you are leveled enough to have a weight capacity that can support two of them. Plus they are laid out differently so some custom parts will only fit on some types of guns and not on others, as well as having more slots and better base stats than your starter guns.

Handguns
Chapter 1: SG-B226 can be purchased in the Ebel City for 100,000 Rubies.
Chapter 7: LP-09 can be purchased in Albona for 200,000 Rubies.
Chapter 15: "This Gun's for You!" side-quest reward.
Arena: MI50A can be exchanged for 500C, 200S, 50G.
Neverland: B-N84 Golden is found in the Primary Gate.
Neverland: 1191.45 Golden is found in the Secondary Central Park.
Neverland: SB-B226 Golden is found in the Tertiary East Park.


Machineguns
Chapter 5: PDW-XN.V2 can be found in the final hex of the Dakota Vein. Two level 50 enemies guard it and the battle can not be run from, so be well prepared if you try to get it this early!
Chapter 12: NP.05C can be purchased in Ebel City for 300,000 Rubies.
Chapter 14: PDW-XN.V3 can be found in the third hex of Aetersyl.
Neverland: NP.05 Golden is found in the Secondary East Park.

source

Fluffykitten McGrundlepuss Jul 17, 2010 07:28 PM

I assumed there'd be a load more guns than that. Cheers for that though mate.

I was finding it hard making money till I realised I could turn all the scrap iron and glass shards into scopes and sell them for more than the construction fee. Given I had over a hundred of each item I'm not lacking in cash any more.

Dobby Jul 20, 2010 04:26 PM

You could also buy those parts from the travelling merchant (At your point of the game, she'd prolly be hanging around in Forsaken and Waterless Bridge; once you have access to the lower sectors, she also camps in some tower... sorry i forgot the name).

But yes, you can buy the parts from her, and then make the scopes, and sell em. A pretty penny is quickly made!


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