Exploding Garrmondo Weiner Interactive Swiss Army Penis

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-   -   [Multiplatform] Modern Warfare 2. 50 THOUSAND RUSSES USED TO CHEAT HERE. (http://www.gamingforce.org/forums/showthread.php?t=36853)

OmagnusPrime Mar 26, 2009 03:18 AM

Modern Warfare 2. 50 THOUSAND RUSSES USED TO CHEAT HERE.
 
Not much is known right now, other than it's a sequel to the brilliant CoD4: Modern Warfare and that it now has a release date: Novermber 10th. [ source ]

It also has a trailer:

YouTube Video

Not only did the first Modern Warfare feature an excellent single player campaign, but it also introduced a fantastic mulitplayer mode and great features which have yet to have been bettered. Maybe Infinity Ward can bring a new take to multiplayer to the table again with MW2. Any which way, colour me excited.

map car man words telling me to do things Mar 26, 2009 03:26 AM

I am so very looking forward to this, hopefully it'll run well on my current PC. I didn't even bother with the multiplayer, but the single-player campaign was absolutely superb. Short, but filled with breathtaking and fantastic setpieces and some excellent pacing.

I could have sworn one of the armed guys on the elevator goes "Remember: Go russian." before they exit. Russian terrorists, or terrorists trying to frame russians?

Tails Mar 26, 2009 09:06 AM

FFFFFFFFFFFFFFFFFFFF. I've been waiting for this, because Infinity Ward is sure to deliver if their last effort is any indication. The Single Player was great, the AC-130 chapter especially. Fuck that Ferris Wheel shit though.

I could go on about the MP but I'm sure the entire Xbox Live crew remembers how much of a blast we had rolling people all day and night on that shit. Best MP experience since I first hopped on Gears with the crew. I hope we get another Shipment-esque map because that never stopped being funny. "OH GOD CALLIN IN MY TENTH CHOPPER".

Either way I fucking cannot wait for Call of Duty: Russ Stop Cheating 2.

russ Mar 26, 2009 11:50 AM

Quote:

Originally Posted by Tails (Post 691840)
Either way I fucking cannot wait for Call of Duty: Russ Stop Cheating 2.

I just reload glitched the trailer so bad.


Hopefully they'll tweak enough on the multiplayer side to make it actually playable on Live, because the first month or so of CoD4, running with the xblive crew, was amazing, especially once I copied tails discovered the G3. It will be great to be able to play a non-joke CoD again.

Single Elbow Mar 26, 2009 06:17 PM

Quote:

Originally Posted by Garr (Post 691843)
God, Shipment was such a hilarious map because even though it was way too small, you could still play with the maximum amount of players. There's nothing as hilarious as shanking a guy as soon as the match starts because you both spawned in the same spot during the countdown. That's also the map where I scored my 20 kill streak.

You can bet this will be a first day purchase for me.

Hell yeah. Shipment is and always be a riot, no matter what time it is. The small space, the airstrikes covering 50% of the damn map, the choppers that appear every 2 minutes.

This is also a first day snatch for me, considering I won't get lost with the UAV in my Arab connection.

Jurassic Park Chocolate Raptor Mar 27, 2009 01:57 AM

http://colonelskills.belkanairforce....ngclaymore.gif

OmagnusPrime Mar 27, 2009 03:28 AM

Interestingly, it looks like they may be dropping the Call of Duty part of the name and just calling it Modern Warfare 2:

Quote:

Aside from, uh, gameplay footage, the one thing that was deemed conspicuously absent from Modern Warfare 2's explosive teaser trailer was the Call of Duty branding. Whether developer Infinity Ward is still debating the nested sequel's final title or simply hopes to distinguish its next FPS from the other 37 Call of Duty games on shelves is up for speculation, but it's hard to argue the independent prestige that lies behind Call of Duty 4's "Modern Warfare."

Update: Activision has just officially announced the November 10th arrival of "Modern Warfare 2" -- sans "Call of Duty."
[ source ]

value tart Mar 27, 2009 03:32 AM

I'd like to hope that this means that they're going to take charge of this side of things and leave Treyarch to muck around in World War 2 land. In all honesty, World War 2 has been mined so much that at this point Infinity Ward, even though they make good games, is better off just leaving that shit alone.

Tails Mar 27, 2009 04:40 AM

It doesn't have the same kick as having CoD in the front, but the title really doesn't matter in the grand scheme of things anyway.

value tart Mar 27, 2009 04:41 AM

Modern Warfare does sound kind of generic, doesn't it?

It'd be like naming Ace Combat "Lots of Planes".

map car man words telling me to do things Mar 27, 2009 04:46 AM

Well it was called Air Combat, so.

Fluffykitten McGrundlepuss Mar 27, 2009 07:35 AM

Wasn't the console version of Battlefield 2 technically subtitled "Modern Warfare" too? I can understand them wanting to distance themselves from Treyarch but I reckon they could have thought of a better name.

map car man words telling me to do things Mar 27, 2009 07:36 AM

Battlefield 2: Modern Combat

Fluffykitten McGrundlepuss Mar 27, 2009 07:53 AM

Oh yeah, combat not warfare. I guess that's the Altzheimers kicking in.

OmagnusPrime Mar 27, 2009 08:21 AM

Yeah, it was Combat not Warfare for Battlefield. Speaking of warfare, any particular reason you've misspelled it in the new title there Shin?

To be honest, I have no real opinion about the change of name, as it's all about the actual game to be honest and this definitely has the potential to be one of the best of the year. I am curious to find out more about the story/setting, as the whole airport aspect of the teaser has me wondering if there might be a touch of Clancy-esque anti-terrorist action going on inside a terminal or something.

Tails Mar 27, 2009 08:23 AM

Quote:

Originally Posted by OmagnusPrime (Post 692102)
Yeah, it was Combat not Warfare for Battlefield. Speaking of warfare, any particular reason you've misspelled it in the new title there Shin?

[06:29] <@Skyfall> TAILS
[06:29] <@Skyfall> PLANTING CLAYMORE
[06:29] <@Tails> Claymores EVERYWHERE
[06:29] <@Tails> so gay
[06:29] <@Skyfall> WHY ARE YOU PLANTING CLAYMORES ON THIS MAP GOD DAMN
[06:29] <@Tails> loooooooool
[06:30] <@Skyfall> Should i just rename the thread "uh oh 2. GRENADAAAAAAAAAAA"
[06:30] <@Tails> There's a million things it could be named
[06:30] <@Tails> like WHO IS USING RPGS
[06:30] <@Skyfall> I will change it daily
[06:31] <@Tails> Modern Warfar 2: POW POW POW
[06:31] <@Tails> Warfare
[06:31] <@Skyfall> no
[06:31] <@Skyfall> I like warfar
[06:31] <@Tails> ;___;
[06:31] <@Tails> Fuck you

Look I was at work all night and I came home and was tired FUCK YOU SKILLS

DesertEase Mar 27, 2009 11:29 AM

So since this is a sequel will we be taking the remnants of the bad dudes from MW1 or some different rogue Russian?

Maybe we can fight some chinese commandos fuck yea

russ Mar 27, 2009 11:49 AM

Man we killed all those bad dudes from Modern Tubinfare 1. Don't you remember the part where we geometry glitch out of the airplane at the end and it explodes? The last of the bad guys were in there.

DesertEase Mar 27, 2009 02:59 PM

But they had a whole shitload of bad dudes in them silos and stuff, whole buildings full of them. The exploding plane was a splinter cell...of the russian renegade army.

I bet there are gonna be like 20 trains and planes and boats to raid in modern warrfare 2.

Jessykins Mar 27, 2009 03:49 PM

I suppose I'd better play the first one, then, so I can join all of my GFF buddies on the second.

Jurassic Park Chocolate Raptor Mar 27, 2009 04:05 PM

The story ain't gonna matter, and there is a good chance the multi going on right now is still full of the same sort of crap that made us all give it up in the first place, so just wait it out there girlie, unless you're hankerin' for some FERRIS WHEEL

Jessykins Mar 27, 2009 04:14 PM

Q told me it was awesome so I am at least going to rent it. YOU CAN'T STOP ME.

map car man words telling me to do things Mar 27, 2009 04:18 PM

Yeah shut up skills :mad:
Plus Modern Grenades 2 was the better name. Don't deny.

OmagnusPrime Mar 27, 2009 04:34 PM

Yeah, I really wouldn't worry about playing CoD4 for the story, I doubt it'll be relevant/important to MW2. That said, it is an ace game and well worth playing through, even if you just rent it for a weekend or something and blast through on the normal setting.

DesertEase Mar 27, 2009 05:03 PM

But but ICBMs and nukes in saudi arabia.

Story.

Single Elbow Mar 27, 2009 06:49 PM

True that the story does not matter. At all.

What matters is:

- Tubin'
- Airstrikes and Chopper
- Reload glitchin'
- Russ cheating
- POW POW POW
- HEADQUARTERS LOCATED
- UAV IS ONLINE

Among others. MP is the selling point here and I can't imagine all kinds of horseshit GFF crew will come up.

Tails Mar 28, 2009 02:00 AM

Oh man I can't believe I forgot about the noob tube. Now there's some shit that got old quick. Dudes running around with grenade launchers like a bunch of pricks. It's a good thing most of 'em had terrible aim.

Also reload glitching was the best thing ever. I don't think I've ever seen Skills so angry in my life. I like how it took me about five seconds to go from "well yeah why would you do that" to abusing it whenever I felt like it.

Firefly Mar 28, 2009 03:13 PM

Quote:

Originally Posted by GRAPE-2 (Post 692305)
Oh man I can't believe I forgot about the noob tube...

Now, I have issues on general principles with the tendency of folks to dismiss grenade launchers as such, what with their having a place in the ORBAT just like everything else. This said, I think y'all might be amused at the level of whining in this GameTrailers.com thread.
I must disagree with Terminus and OmagnusPrime (and, incidentally, agree with a couple of folks in the abovecited thread): story matters; it's why we're pulling on our combat boots, locking and loading, and getting ready to go into the sharp end.

map car man words telling me to do things Mar 28, 2009 03:18 PM

The whole point is of course that Jessy obviously shouldn't play so much for PLOT, as for the general amazing experience the single-player campaign is. The story itself could be anything, but the presentation and the setpieces are still spellbinding.

That and so many here are more interested in the multiplayer, sadly.

Tails Mar 28, 2009 03:41 PM

Quote:

Originally Posted by Qwarky (Post 692371)

That and so many here are more interested in the multiplayer, sadly.

How is that a "sadly"? Don't get me wrong, we all loved the campaign and it was amazing. However, compared to the two plus months of all nighters we spent as a full crew playing online, the single player pales in comparison since you really only play through it once or twice.

Get in the spirit of multiplayer gaming, yo. Infinity Ward spent a great deal of time developing the MP aspect and it really showed.

Edit: Ahahah the title. Requesting the next one be 50,000 PEOPLE USED TO PLAY HERE...

Timberwolf8889 Mar 29, 2009 07:09 AM

It was a shame I picked up the first Modern Warfare game so late, missed the mutual everyone figuring out the multiplayer together...thing. But I still had a good time, might pick this up first day again if my computer can still run it >_>

OmagnusPrime Mar 29, 2009 07:17 AM

Quote:

Originally Posted by Firefly (Post 692370)
I must disagree with Terminus and OmagnusPrime (and, incidentally, agree with a couple of folks in the abovecited thread): story matters

If you took my point to be 'story doesn't matter', then you took it wrong my friend. My point, quite simply, was that the story of Modern Warfare 1 probably doesn't matter to the story of Modern Warfare 2. In other words, I doubt it will be necessary to have played MW1 in order to follow the story of MW2.

Karasu Mar 29, 2009 10:10 AM

I'm quite looking forward to the sequel. I think what i'm most afraid of is infinity ward ripping off Killzone 2, and implement their cover system and clan shit.

I'm all for inspiration, but lately...game companies rarely get inspired, but rather rip off one another.


On a side note...it kills me that CoD4 for the ps3 has not gotten trophy support and dual shock 3 support >_>

Ramenbetsu Mar 29, 2009 11:43 AM

Quote:

Originally Posted by Karasu (Post 692483)
I'm quite looking forward to the sequel. I think what i'm most afraid of is infinity ward ripping off Killzone 2, and implement their cover system and clan shit.

I'm all for inspiration, but lately...game companies rarely get inspired, but rather rip off one another.


On a side note...it kills me that CoD4 for the ps3 has not gotten trophy support and dual shock 3 support >_>

Having clan support wouldn't be a bad thing...at all. I doubt you'll see a cover system though.

map car man words telling me to do things Mar 31, 2009 01:59 AM

Gametrailers has a GT Pop-block of the teaser. Nothing overly informative, but there's some neat details one can easily miss.

I also only now learn he said "No russian", instead of "Go russian". Hopefully it's not as simple as "lol russians all along" again.

OmagnusPrime Mar 31, 2009 02:10 AM

Quote:

Originally Posted by Tokubetsu (Post 692488)
Having clan support wouldn't be a bad thing...at all.

Also, given the first game had a form of clan support with the ability to have clan tags, I don't really think it'd be that surprising if some form of clan support appears in MW2.

Fluffykitten McGrundlepuss Mar 31, 2009 04:34 AM

Cover systems only really make sense in small squad based games or those with an emphasis on stealth. There's not a lot of point hiding behind walls when the enemy are calling in airstrikes on you.

That said, last time I played Halo I killed myself with grenades at least twice by instinctively pulling the left trigger to hug walls Rainbow style. :(

Karasu Mar 31, 2009 02:22 PM

Quote:

Originally Posted by Metapod (Post 692829)
Cover systems only really make sense in small squad based games or those with an emphasis on stealth. There's not a lot of point hiding behind walls when the enemy are calling in airstrikes on you.


Well..then what do you call Killzone 2?

map car man words telling me to do things Mar 31, 2009 03:14 PM


Fluffykitten McGrundlepuss Mar 31, 2009 03:33 PM

Quote:

Originally Posted by Karasu (Post 692936)
Well..then what do you call Killzone 2?

A game without big enough airstrikes.

value tart Mar 31, 2009 03:42 PM

A game with not enough airborne UAVs.

russ Mar 31, 2009 04:20 PM

A game with not enough tails on the roof.

Jurassic Park Chocolate Raptor Mar 31, 2009 06:40 PM

A game with not enough russ cheating.

Single Elbow Apr 1, 2009 12:06 AM

A game with not enough prostituting us to the west.

map car man words telling me to do things May 13, 2009 01:20 AM

GT Pop-Block of the new gameplay reveal, the one that didn't really show gameplay.

Not very insightful, but it did spot a few weapons I missed, if nothing else.

Firefly May 13, 2009 07:31 PM

Quote:

Originally Posted by Shin (Post 692951)
A game without big enough airstrikes.

There is a measure of irony here: considering that the ISA cruisers' nose-down atmospheric orientation means that their spinal cannons (if present, suspected to be a lesser form of the Halo universe's MACs) would be available as heavy support fire...

russ Jun 4, 2009 10:24 AM

If you guys caught the gameplay video from the other day, the one where you and your boss are scaling the cliff face and then assaulting the enemy base during the blizzard, you may have noticed that your superior was named MacTavish, as in the SAS player character from Modern Warfare, Soap MacTavish.

The assault rifle with the built-in radar was pretty nice, and it looked like the game has a full-auto pistol this time around (assume it is a Glock). The game looks pretty sweet so far.

Firefly Jun 11, 2009 01:40 PM

Quote:

Originally Posted by russ (Post 706682)
If you guys caught the gameplay video from the other day, the one where you and your boss are scaling the cliff face and then assaulting the enemy base during the blizzard, you may have noticed that your superior was named MacTavish, as in the SAS player character from Modern Warfare, Soap MacTavish.

Saw that; it was a handy bit of continuity.

Quote:

The assault rifle with the built-in radar was pretty nice, and it looked like the game has a full-auto pistol this time around (assume it is a Glock). The game looks pretty sweet so far.
The 'radar' is in fact a heartbeat tracker (also seen in some Rainbow Six incarnations); if it's an available accessory in competitive MP I expect to hear some griping about it... Of course, it is possible that the UAV Jammer perk might be 'expanded' to shroud players from this as well.
Speaking of multiplayer features, I wonder if it would be possible for the host to disable killcams and (as in America's Army 3) kill messages.

Fluffykitten McGrundlepuss Jun 12, 2009 04:33 AM

I don't think I've played a single round of Rainbow 6 where the host allowed those heartbeat tracker things so I'd be amazed if they're a standard feature in this. Then again, one would imagine that this will be more running around killing people than stalking them round buildings so a tracker wouldn't be such a game-breaker.

Jurassic Park Chocolate Raptor Jul 13, 2009 10:11 PM

Super negro hyper awesome edition to have both motherfucking NIGHT VISION GOGGLES and subsequently a confirm on that rumoured Call of Duty Classic arcade port from several months ago.

YouTube - Modern Warfare 2 Prestige Edition Unboxing (Official)

Oh ho ho, useless trinkets ahoy.

russ Jul 13, 2009 10:41 PM

Imagine that meeting.

"Hey guys, what should we do for the $150 super edition of the game?"

"How about we include replica night vision goggles?"

"That is a terrible idea, what is wrong with you?"

"Ok fine. How about we include fully functional night vision goggles."

"DO IT"

Jurassic Park Chocolate Raptor Jul 13, 2009 11:10 PM

This shit is likely to get people into more trouble than even those damn brass knuckles, even if these are legal.

Gotta wonder just how shitty they are going to be though, considering the price point.

Single Elbow Jul 13, 2009 11:14 PM

In before they'll also have an Ultra Prestige edition, now it has a M4 with SOPMOD.

Either way, the prestige looks fuckin' ballin'. However I am not sure if I should get it.

Probably.

OmagnusPrime Jul 14, 2009 01:58 AM

What the fuck? No really, what the god damn fuck? Can Activision refrain from making some ridiculous piece of shit plastic edition to go with their games?

The steelbook looks nice enough though, that said nowhere is showing it available for ordering yet.

The Plane Is A Tiger Jul 14, 2009 02:28 AM

Are you kidding, Omagnus? Combine these night vision goggles with the Batarang from Arkham Asylum and you've got the best night out ever.

Fluffykitten McGrundlepuss Jul 14, 2009 05:22 AM

Quote:

Originally Posted by OmagnusPrime (Post 713751)
What the fuck? No really, what the god damn fuck? Can Activision refrain from making some ridiculous piece of shit plastic edition to go with their games?

The steelbook looks nice enough though, that said nowhere is showing it available for ordering yet.

They'll keep making stupid shit to put in Limited Edition boxes just as long as people idiots keep buying them.

I do actually own quite a few collectors editions and shit but I've never paid more than the standard game costs. I suspect I may not be able to get my hands on these night vision goggles (Or the batarang) for such a low price. That said, Amazon generally discounts the fuck out of CE's after a week or so (As there aren't enough retards to pay full price for a slightly different case and some extra kawaii artwork in Britain generally) so there will probably be a few of these knocking about cheap somewhere down the line. Hell, Amazon still have that silly Halo 3 with a helmet edition in stock.

OmagnusPrime Jul 14, 2009 05:42 AM

See I am getting the Batman Arkham Asylum collector's edition, more for the book than the batarang (though that is cool), but through discounts and what-not I'm not paying more than a few quid over the standard game price. This though, with night vision goggles, is probably going to be ludicrously expensive. Plus looking at the video, they looked pretty damn cheap and tacky. I actually was really surprised when he said they were functional NVGs.

Krelian Jul 14, 2009 06:18 AM

I'm buying the retard goggles special edition just to spite people who won't.

russ Jul 14, 2009 03:59 PM

Quote:

Originally Posted by Colonel Skills (Post 713742)
This shit is likely to get people into more trouble than even those damn brass knuckles, even if these are legal.

Gotta wonder just how shitty they are going to be though, considering the price point.

You can buy night vision goggles off amazon, so I expect they are legal, at least, in gun totin' America. They've got some cheap toy ones (that claim to be functional) for like $70, and some serious business ones that range from $700 to $3000+.

I'm just going to go with the steelbook version though, who needs more plastic crap at this point?

Single Elbow Jul 14, 2009 10:36 PM

Quote:

Originally Posted by russ (Post 713837)
You can buy night vision goggles off amazon, so I expect they are legal, at least, in gun totin' America. They've got some cheap toy ones (that claim to be functional) for like $70, and some serious business ones that range from $700 to $3000+.

Amazon.com: Night Optics USA NO/TG-7 Thermal Night Vision Goggle / Binocular: Electronics

I agree with Omagnus though; the tin looks amazing. Does it have the concept art book on it too?

It may be the version I may only get.

Rockgamer Jul 15, 2009 12:44 AM

The steelbook seems to have everything that the Prestige Edition has minus the goggles, so I imagine the markup on that thing won't even justify the price.

Fluffykitten McGrundlepuss Jul 15, 2009 05:19 AM

Quote:

Originally Posted by russ (Post 713837)
You can buy night vision goggles off amazon, so I expect they are legal, at least, in gun totin' America. They've got some cheap toy ones (that claim to be functional) for like $70, and some serious business ones that range from $700 to $3000+.

I'm just going to go with the steelbook version though, who needs more plastic crap at this point?

There's nothing illegal about night vision goggles, Skills was saying that they might cause problems like the brass knuckles did, despite the fact that night vision goggles are perfectly legal (unlike knuckle dusters).

And you don't need more plastic crap but you do need a metal dvd case?

Edit: Ha ha ha, Amazon are listing the standard edition as having a £55 rrp (Discounted already to £44.96). There's no way I'd buy this on release date, it'll be half that price within two weeks. Interestingly, they're showing Halo ODST as £49.99 discounted to £29.96. I'm amazed that Amazon would think that MW2 is going to outsell a Halo game, especially as ODST comes with Beta access for Halo Reach. The H3 Beta sold thousands of copies of Crackdown after all.

map car man words telling me to do things Jul 15, 2009 05:50 AM

This is true, but there is also how CoD4 multiplayer eventually became more popular on Live than Halo 3 multiplayer (which had till then been #1). Dunno what the situation is now, but they're certainly not playing Team Fortress 2.

OmagnusPrime Jul 15, 2009 06:15 AM

Seems the Prestige Edition has a price:

Quote:

Activision UK hasn't been able to give us a price for the Modern Warfare 2 "Prestige Edition" yet, but over in the US Infinity Ward has said that it will have a suggested retail price of USD 149.

Also according to the Infinity Ward Twitter, the vanilla steelbook edition will retail for USD 79.
[ source ]

I'm still planning to go for the steelbook version, provided it's a sensible price, but the Prestige thing can get bent.

Also Shin, you're forgetting how well World at War sold despite it being a sub-par rip off of CoD4. That sold bucket loads, and a proper sequel to CoD4 is probably going to do very well. In fact, the biggest wall to sales might end up being Activision's greed and their desire to up the price because they think they can get away with it (which sadly they probably can).

Fluffykitten McGrundlepuss Jul 15, 2009 06:30 AM

I guess so. I'm more surprised that Halo is so cheap, rather than MW2 so expensive. Halo 3 CE is still on sale for £40 now (Classics edition is only £20) and they're planning the new one for less than that? I suppose their pricing policy is based to some extent on the number of pre-orders they get before they finalise the price, there must just be a lot more people wanting to get hold of this than I first thought.

As for the "limited" editions (Only 200,000 made, get it while it's hot!), you know that they're just going to put a pound sign in front of those prices when it comes out over here right? £80 is a stupid amount to pay for a computer game, especially one that'll be available for £30 in the second hand bins five days later. Even if you had your heart set on the metal tin but wanted to play it on launch day I'd suggest renting it for a week or so then buying the tin when the price has come down to normal levels.

Additional Spam:
Top ten global Xbox Live games for the week ending 23/6/09:

1. Call of Duty: World at War
2. Halo 3
3. Call of Duty 4
4. Gears of War 2
5. Grand Theft Auto 4
6. FIFA 09
7. UFC 2009 Undisputed
8. Left 4 Dead
9. Prototype
10. Fallout 3

Saucy

OmagnusPrime Jul 15, 2009 06:51 AM

Not being funny mate, but Call of Duty 4 has only just started dropping in price, and is currently going for just under £30, which is only £10 down on retail. Considering that game has now been out for getting on 2 years, I'm pretty sure Modern Warfare 2 is not going to be £30 after five days.

Fluffykitten McGrundlepuss Jul 15, 2009 06:57 AM

You've obviously never bought a game second hand in Brighton then. I can guarantee you there'll be a second hand copy at GAME, going for £30 by the Friday after release, if not more than one. Not the tin box one certainly but there'll be a copy of the game for that price. I'd also expect the retail price to be in line with every other game after a week, i.e. £40 rather than the £55 currently listed.

I could be wrong but that's the way it's gone with every single game released since I've owned a Playstation, I don't expect to see any changes soon. Does your local GAME let you know if there's a second hand copy in stock when you go to buy a new game? The Brighton store do, even if it's at the other branch so it's very rare I'd ever buy a brand new game as people often take things back oddly early once they've got all the easy achievements and there's often a "Store" copy in there too.

OmagnusPrime Jul 15, 2009 07:03 AM

For really popular games, like CoD4, I've heard it's difficult to come by many used copies, but if you've got someone in your area who buys shit, plays it and returns it quickly then that's good for you I guess. That said, most used copies of recent releases I've ever seen have been just shy of the actual game's price, or in some cases the same thing.

I'm sure that they do say they've got used copies of games, but I don't actually shop in stores all that much, I tend to get most stuff online where I have cheaper prices, online cashback and discount codes.

I agree that the game will probably be going for £40 before too long, but I would fully expect it to stay at that price point for a long, long time. Especially since that's happened with CoD4.

Anyways, I have quite a bit of loyality points built up so I'm not really going to be paying much, if anything for MW2.

Fluffykitten McGrundlepuss Jul 15, 2009 07:06 AM

Ha ha, last time I ordered something off their website, they gave me the discount for my points and never took the points off my card, which was nice.

OmagnusPrime Jul 15, 2009 07:14 AM

Nice. I doubt I'll be that lucky, but if I am then I'll be quids in.

Krelian Jul 15, 2009 07:49 AM

Around here, I've seen sealed copies of the CoD4 reprint with the extra maps for £50. Second-hand copies of the regular edition still run around £35. Criminally expensive much? In contrast, I only paid £15 for a second-hand copy of World at War, which has been out for a mere fraction of the time. I dread to imagine how much second-hand copies of MW2 will be...

It's one of the main reasons I've taken to doing all my shopping online, and on the rare occasion I actually buy a newly-released title, I always order it from GAME.

OmagnusPrime Jul 17, 2009 08:41 AM

Prestige Edition is going to cost £120 in the UK. Not that I was thinking of buying it before, but no fucking chance.

MalkHead Jul 27, 2009 09:58 AM

The game looks brilliant so far. After so many different shootans it actually manages to introduce something new or very rarely used.

Fluffykitten McGrundlepuss Jul 27, 2009 10:41 AM

Quote:

Originally Posted by MalkHead (Post 716176)
The game looks brilliant so far. After so many different shootans it actually manages to introduce something new or very rarely used.

What is that, exactly? Except for the bundled night vision goggles of course.

MalkHead Jul 27, 2009 10:51 AM

For example, I've never seen ice-climbing implemented in videogames before. The heartbeat monitor has only been used in AvP and Rainbow Six series, as far as I know. Can't recall snowmobile rides in action titles except for NOLF series, too (and you couldn't shoot you way there).

Fluffykitten McGrundlepuss Jul 27, 2009 11:19 AM

There were snowmobiles in Battlefield 2 as it happens and whilst it's rare in an FPS, plenty of games have featured some kind of rock climbing mechanic.

I don't doubt that this will be a good game of course, I just don't think there's anything massively revolutionary about it. It's essentially yet another military FPS with the same mixes of equipment that Tom Clancy games have been chucking out since 2001. I think most people are in fact looking forward to it simply because it'll be so similar to the last one, only hopefully with some bugs ironed out, rather than for any new features.

I'm not saying you can't be excited about rock climbing and snowmobiles of course, whatever excites you is your own business. :)

Timberwolf8889 Jul 27, 2009 11:49 AM

Yeah, I agree with Shin there. I'm looking forward to more of the same for this, which isn't a bad thing. I have a feeling this game will be very much the first game with a few tweaks, and a few vehicles, and I'm fine with that. But I can't understand when people treat it like it's going to revolutionize FPS games...because it wont, but it will certainly be a good time.

Firefly Jul 27, 2009 05:36 PM

A trailer showcasing some of the competitive MP goodies is now in the wild (it can be found here among, presumably, other places). Seen therein:
  • one of the new killstreak rewards is Spectre support;
  • yes, the heartbeat sensor is an available (unlockable?) accessory - thank you!;
  • there's a special callout - Buzzkill! - for killing someone who is (presumably) one kill away from a streak reward

Single Elbow Jul 27, 2009 07:40 PM

MP has the heartbeat sensor? What the fuck.

In before full abuse. Jesus Christ.

Firefly Jul 27, 2009 09:19 PM

Quote:

Originally Posted by Terminus (Post 716406)
MP has the heartbeat sensor? What the fuck.

In before full abuse. Jesus Christ.

And this is a problem? Quite aside from it probably being something you'd have to earn, I'm fairly sure there'll be a countermeasure of some form. One possibility: decoy emitters (as a perk like the RPG or an unlockable loadout item); another would be an expansion of the UAV Jammer Perk (to something like Sensor Shroud, which would cover UAVs and heartbeat sensors both).
Technical nitpick for MalkHead: the AvP sensor is not the same thing. From the USCM Tech Manual (Lee Brimmicombe-Wood):

Quote:

Essentially, it is a high-powered ultrasound scanner that uses doppler-shift discrimination to filter out moving objects from the stationary background.

Kimchi Jul 27, 2009 09:37 PM

Quote:

Originally Posted by Firefly (Post 716396)
A trailer showcasing some of the competitive MP goodies is now in the wild (it can be found here among, presumably, other places). Seen therein:
  • one of the new killstreak rewards is Spectre support;
  • yes, the heartbeat sensor is an available (unlockable?) accessory - thank you!;
  • there's a special callout - Buzzkill! - for killing someone who is (presumably) one kill away from a streak reward

That Spectre as killspree reward sounds very intresting. I hope it will be like air strike, but longer...


Buzzkill also sounds awesome, I mean I hated when one bastard gets 5 air strike support in a row. But heck, I always piss myself when I get killed on my 6th killing spree.

This system is going to be piss in the eye for the person getting targeted by it IMO. Not sure what others will think...

Jurassic Park Chocolate Raptor Jul 27, 2009 11:56 PM

Call out meaning it'll announce it if you pop a guy, like the Killjoy medal in Halo, not mark him especially on the radar.

The gunship would be interesting provided it obviously can't be shot down, but you gotta wonder what kill count that will be at. 10 or 12 maybe?

OmagnusPrime Jul 28, 2009 02:43 AM

Gunship appears to be for a killstreak of 11. Customisable killstreak rewards sounds awesome, and this is looking slick as hell. Count me in:

YouTube Video

Fluffykitten McGrundlepuss Jul 28, 2009 04:28 AM

It certainly does look slick. I think the only thing that's going to put me off getting this is the fact that so much needs unlocking, meaning more occaisional players like me will always be at a disadvantage in terms of equipment, exaserbating our disadvantages in terms of not playing as much as everyone else.

It won't neccessarily be a problem, provided the starting equipment is decent enough but will be a big turn off if games are dominated by people who play all the time, simply because they've got better guns.

Vegas 2 balanced this very well, the automatically unlocked weapons were some of the best in the game and you could compete using any of them against people who'd unlocked everything. All you really gained to give you an advantage from unlocking things was the shield (Which is of limited use in vs matches anyway) and the Glock G18 or Magnum (Again, of limited use in vs matches). Apart from that it was all largely cosmetic or just varied rates of fire and accuracy on some of the guns but nothing game breaking. I've not really played much of any of the other C.O.D. games so I don't know how much advantage you get from unlocking things so I'm hoping it's not too much, otherwise I'll probably pass on this.

Jurassic Park Chocolate Raptor Jul 28, 2009 04:42 AM

The weapon balance you're worried about was not an issue in the first Modern Warfare. I wouldn't worry.

OmagnusPrime Jul 28, 2009 06:08 AM

Yeah, Modern Warfare 1 was ridiculously well balanced in terms of weapons. All the later unlocks gave you were alternate options and opened up more styles of play, it was never about giving you the best guns. Some people would, perhaps, bitch that the P90 was too powerful, but stick it up against someone who knew how to use an MP5 (a gun available from the start) and the MP5 would always come out on top. Skills will rave about the M16, and rightly so, as it's an ace gun that's also available from the start.

Personally I found the unlocking thing really worked well in MW1, it meant you're not overwhelmed with options, it builds in a reward system for playinig through the MP and avoided the need for any retarded MP achievements which really do screw with the way people play games. I'm really looking forward to this.

Fluffykitten McGrundlepuss Jul 28, 2009 07:50 AM

Cool, I might order this then. I had thought it was coming out while I'm away but that's Halo ODST.

Multiplayer achievements and rewards are the death of so many games. There was never much more annoying than playing BF2 and seeing a group of kids in the corner taking it turns to kill each other 6 times with a single clip to get that reward or heal each other 6 times to get that reward and go up a level, although it did make for some easy kills for everyone else. I have nothing against the "Kill x people online" or "Win x matches" as that's just a natural part of playing online but when you get crap like "Kill 25 people on your own team using claymores whilst being careful not to score any other points", it ruins the game by making people play in an unnatural and often, counter-intuitive way.

They ought to make an achievement that's stupidly long-winded and boring to get and requires you to play the game like an absolutely useless cunt to achieve then once you get it, it wipes your Xbox's hard drive and sparks off a RROD. That'd fucking learn a few people.

Kimchi Jul 28, 2009 02:34 PM

So is there going to be modern warfare 3? Because there was 1-2-3 and 2 blinked >_>

Jurassic Park Chocolate Raptor Jul 28, 2009 05:31 PM

Yes. And a fourth and fifth. I suggest you put off buying and playing (and posting about) number 2 and wait for any of the later ones. They will be better.

OmagnusPrime Nov 9, 2009 06:57 AM

OK, so the game hits tomorrow, though some people (myself included) might be getting their hands on the game early. My copy just arrived at work, so I know what I'll be doing this evening. If you see me on and I perhaps ignore any party invites then you'll know why.

SailorDaravon Nov 9, 2009 07:38 AM

I'm getting mine from Amazon (on the cheap) and I should have it sometime tomorrow afternoon I'd guess around 3ish. I've never played a CoD game online, so this ought to be interesting. Mr Goodhand and Mr Phong also are getting it tomorrow as well.

OmagnusPrime Nov 9, 2009 08:05 AM

I'm planning to play through the single player first, though I might dabble in the multiplayer, certainly if a few other people are up for giving it a go.

Krelian Nov 9, 2009 08:47 AM

Might flog a load of old stuff I no longer play just so I can afford this.

Probably not going to play any multiplayer until after I'm done with the campaign, though, so I'll likely not be on for a while.

SailorDaravon Nov 9, 2009 07:17 PM

By all accounts single player is pretty damn short; on first runs people are beating Hardened in 5-6 hours and Veteran in about 8.

value tart Nov 9, 2009 07:23 PM

I'm busy with schoolwork most of this week, it turns out. I may end up having to pick this up a week or so late to ensure that I focus.

SailorDaravon Nov 9, 2009 08:00 PM

For some reason I can imagine you upstairs in your room trying to study, yelling down the stairs at your mom to keep it down as she does her second prestige.

russ Nov 9, 2009 08:24 PM

Mo0's mom has the best K/D ratio in the whole family.

Jurassic Park Chocolate Raptor Nov 9, 2009 08:39 PM

0.05?

value tart Nov 9, 2009 08:49 PM

Quote:

Originally Posted by SailorDaravon (Post 732384)
For some reason I can imagine you downstairs in your room trying to study, yelling up the stairs at your mom to keep it down as she does her second prestige.

Keepin' the stereotype alive :tpg:

Also she doesn't like multiplayer because they yell at her. :(

Skills I hate you

Jurassic Park Chocolate Raptor Nov 9, 2009 08:55 PM

Refuse to believe.

There is no hole big enough in the earth in which you could fit.

SailorDaravon Nov 9, 2009 10:53 PM

Quote:

Originally Posted by Mo0 (Post 732388)
Also she doesn't like multiplayer because they yell at her. :(

This is both hilarious and sad.

Also I was serious in that one entry of yours, I honestly want to know what your mother's opinion of the first level is.

So are you getting this or what Skills?

Jurassic Park Chocolate Raptor Nov 9, 2009 10:58 PM

Yeah, yeah. I'll put on pants and go out and pick it up tonight or something.

Single Elbow Nov 9, 2009 10:58 PM

Well, getting mine tomorrow after work. Will be around 3 PM (PST) and multi all night.

I refuse to believe that Mo0 will just study all night while THE UAV IS ONLINE.

value tart Nov 9, 2009 11:17 PM

Well, I got more homework done tonight than I thought, so I think I may just get the time after class tomorrow to go pick it up. Granted, that's at 7:20 PM, so I won't be playing until the eveningtime.

SailorDaravon Nov 9, 2009 11:47 PM

Quote:

Originally Posted by Colonel Skills (Post 732396)
Yeah, yeah. I'll put on pants and go out and pick it up tonight or something.

If you're going to Walmart you don't even need to put on pants.

Jurassic Park Chocolate Raptor Nov 10, 2009 12:06 AM

I don't want all the ladies to faint or the guys to get jealous.

WolfDemon Nov 10, 2009 02:31 AM

I'm at GameStop right now, bored as fuck and waiting for midnight. I'll be on shortly after, if anyone's playing.

lol, if.

OmagnusPrime Nov 10, 2009 04:05 AM

Once I get back from work today (still more hours than I'd like to go) I'll be around for the rest of the week for playing time. Feel free to hit me up if you want to play. I'm really down for giving Spec Ops mode a go, though given how much fun I was having with the MP last night I'm down for doing more of that.

value tart Nov 10, 2009 03:26 PM

I liked the MP a lot, it was interesting to play with all the new toys. :D

FUCK I did badly, though. I have like a .6x K/D ratio after swearing to myself I wouldn't let it dip as bad as it was in Modern Warfare 1. At least this time around I give a crap about it early. Last time by the time I cared about it it was a .6x but with 5 digits of kills/deaths so it was really REALLY sticky. This time it won't be too terribly hard to raise it.

Still, FUCK though.

Also why is the FAMAS the new M16? I was kinda hoping we WOULDN'T have a burst fire death rifle to start with this time around. Won't stop me ffrom using it, though.

Lastly, the new UI in multiplayer is fantastic, I think. Everything is off in the corners and takes up as little space as necessary, so the game feels a lot less cluttered.

Gechmir Nov 10, 2009 03:42 PM

Mine is waiting at my apartment :( Won't bother with MP until I beat SP, per usual. Meaning I'll probably be on about an hour after work, given how I plow through most CoD titles :V A shame the PC's MP won't have ginormous server possibilities (ie: 32 vs 32).

Jurassic Park Chocolate Raptor Nov 10, 2009 10:14 PM

LONG SHOT
SAVIOUR
COME BACK
REVENGE
ONE SHOT ONE KILL


My new priority one wishlist regarding any patch is an option to TURN THAT SHIT OFF.

http://colonelskills.belkanairforce....lyaccurate.png

The fact that your play space looks like this for half the match is pretty god damn annoying.

OmagnusPrime Nov 10, 2009 10:36 PM

And there was me thinking you might have been making a post saying how awesome Special Ops mode is (because you know, it is).

SailorDaravon Nov 10, 2009 10:38 PM

Uh, what?

Multiplayer was pretty fun. I got to the point where I was actually starting to break even and even go positive matches, then I got completely fucking raped the last 2 or 3 matches we played, sorry about that guys. This is my first CoD game online, so still trying to get the hang of it. I've noticed for whatever reason I'm either totally on a roll and killing 4 or 5 guys every time before I die, or I die like 10 times in a row with no kills, there doesn't seem to be a lot of in-between for me.

Jurassic Park Chocolate Raptor Nov 10, 2009 10:41 PM

Quote:

Originally Posted by OmagnusPrime (Post 732496)
And there was me thinking you might have been making a post saying how awesome Special Ops mode is (because you know, it is).

Quite.

Spec ops pretty much makes it, that snow sniper stage, despite the difficulty, was perfect and lots of fun.

My biggest annoyance in MP though is that constant bonus shit being thrown up in your face, though.

Single Elbow Nov 11, 2009 03:55 AM

SP is fuckin' awesome so no complaints. MP though just got better. Liking the two different airstrikes so far.

So when will there be a GFF MW2 playnight?

Miles Nov 11, 2009 05:09 AM

So far campaign mode is pretty awesome. I hate first person shooters but there's something about Modern Warfare's campaign modes that keep me glued. I've done the first few days and I'm happy with what I've seen so far. I'm afraid to play through it too quickly though considering how short it is. ;_;

I tried playing multiplayer team death match games. Some of them I did decent in while others not so well. It's funny how people are already like level 50 and have the maps memorized already. I don't get how these people can enjoy life in their mother's basement every day eating doritos and sitting in their sweat and surrounded by candy wrappers. They probably don't even wipe their ass after taking a shit because they are afraid of losing too much precious time that could be spent leveling up.

Quote:

Originally Posted by Colonel Skills (Post 732493)
LONG SHOT
SAVIOUR
COME BACK
REVENGE
ONE SHOT ONE KILL


My new priority one wishlist regarding any patch is an option to TURN THAT SHIT OFF.

http://colonelskills.belkanairforce....lyaccurate.png

The fact that your play space looks like this for half the match is pretty god damn annoying.

Oh god. So ridiculous when it pops up at the worst moment and fucks up your shot.

Single Elbow Nov 11, 2009 05:24 AM

What? Level 50's already?

Hardcore (nerdery). Still lv.16 myself and doin Assault rifle challenges.

Tails Nov 11, 2009 05:46 AM

I don't know about the crew but I know I'll be around for some shit today after I finish campaign.

It has MiG-29s in it! Game of the year.

OmagnusPrime Nov 11, 2009 06:15 AM

We've already started playing online, so yeah, chunks of the crew will definitely be around today and throughout the rest of the week.

russ Nov 11, 2009 11:13 AM

Well, my multiplayer with you guys was awesome last night, especially considering that I was dominating. Then I started playing hardcore mode with a couple other buddies, and Frank, and well, my ratio went to shit pretty quickly. There is a lot about the game that I am liking so far, including the few guns I've gotten access to so far (the SCAR-H is awesome), and the perks and attachments are cool. I'm running around with a heartbeat sensor on my SCAR, which is awesome. What I'm not liking so far is that it seems when I'm involved, if the host isn't either myself, or someone in the next room over, I have problems being successful.

Gechmir Nov 11, 2009 11:26 AM

Haven't touched MP yet. I think I'm halfway-ish in to SP and loving the hell out of it. I'll hit you guys up onrine, provided they allow dirty PC goons to mingle with the unsullied Circlebox masses.

Zip Nov 11, 2009 03:45 PM

So.. any hints on how to get better at this shit?
I wanna play with the cool guys but i suck so bad...

Kaleb.G Nov 11, 2009 08:26 PM

I've never played more than an hour or so of any previous Call of Duty, but I bought this game for 360. It's pretty fun so far. Amongst other modes, I played Hardcore Search & Destroy. It lets me relive my Counter-Strike days, and I actually like the lack of a HUD.

If anyone wants to play multiplayer with me, send an invite if you see me in game. If I don't respond after 2 invites, I might already be in a MW2 party or have network connection problems, so try again next time.

My gamertag is Kaleb Grace.

Single Elbow Nov 11, 2009 09:18 PM

Have to catch up with you folks for some multiplayer bullshit. Tried to connect to Russ, Omagnus and Skills on Merc. Team Deathmatch and they all out bailed.

I'll be on past 4 PM from tomorrow; Friday night absolutely.

Tails Nov 12, 2009 04:58 AM

Quote:

Originally Posted by Zip (Post 732575)
So.. any hints on how to get better at this shit?
I wanna play with the cool guys but i suck so bad...

SPAS-12 + Marathon = lololololol

(It's like I'm really playing Gears of War again)

value tart Nov 12, 2009 04:54 PM

YouTube Video

Zip Nov 12, 2009 06:31 PM

This game is awesome!!!!! Played some 3 player splitscreen and had a blast. I dont like some of the levels though... just seem.. dunno messy and to cluttery. It's all good though, pros over cons! bros over hos!

value tart Nov 12, 2009 06:37 PM

http://img.photobucket.com/albums/09.../boycott-1.png

Irony: It's What's for Dinner.

Turbo Nov 12, 2009 06:52 PM

Played it, beat it, loved it. Too bad I can't go online

Jurassic Park Chocolate Raptor Nov 13, 2009 03:33 AM

Modern Warfare 2 Multiplayer Hacks Gameplay Video


O IWNET u

also this:

YouTube Video

I'm so sorry, PC folks. :(

map car man words telling me to do things Nov 13, 2009 04:05 AM

Ahahaha I love the slow descent of the gun and hands.


It's telling how on Mo0's list all but two of those have retarded nicks made of team names and/or random commas, brackets and cap letters you don't know how to pronounce.

Bigblah Nov 13, 2009 04:09 AM

Quote:

Originally Posted by Mo0 (Post 732698)
Irony: It's What's for Dinner.


Irony: dictionary.com definition

Hypocrisy: dictionary.com definition

map car man words telling me to do things Nov 13, 2009 05:22 AM

YouTube Video

Man I sure love playing videogames. They are so rewarding for a multitude of reasons.


The video is rage distilled, right down to the nonrelevant rock song (why do they always do that?). And people wonder why I rarely bother with multiplayer.

Tails Nov 13, 2009 06:58 AM

Quote:

Originally Posted by Mo0 (Post 732698)
Irony: It's What's for Dinner.

Hahaha, look at Mo0, making jokes about what others are eating for dinner.

In other news, all that shit is pretty fucking sad. Oh IW, way to shoot yourselves in the foot before you even got out the door.

e: also hardcore team deathmatch more like HARDCORE TEAM CAMP WITH MY HEARTBEAT SENSOR HOLY SHIT i have never played a mode so boring in my life

Bigblah Nov 13, 2009 07:11 AM

Single player campaign lasted me 5 hours. I tried playing it on a higher difficulty but the fun factor had already been exhausted.

I don't like MW2's multiplayer mechanics (not to mention Live is horribly laggy for me), so I'm pretty much done with the game. Traded it in earlier. The shopkeeper's expression made my day.

Tails Nov 13, 2009 07:24 AM

mspaint or it didn't happen

At this point I don't see why anybody would bother with Veteran unless they were in it for the achievements or just a masochist. I really don't have the energy to fuck around with getting shot once from any given direction killing me and forcing you to retry a second section fifty million times. There's a certain point at which things start to cut into the enjoyment factor of the game and that's one of them.

Grundlefield Earth Nov 13, 2009 07:02 PM

Well this was definitely the easiest veteran of the infinity ward games I played. Frankly, it wasn't even that tough. There were maybe three parts. 1. not knowing wtf to do come riot shield time in the airport. 2. the first favela area and 3. running in stupid bunkers in the fallout 3 level lol.

You definitely do not need to be a masochist.

Lyth Nov 13, 2009 08:50 PM

...Whenever I try to play it, All my text looks retarded and you can't read it. It's also stuck in 800x600 resolution. Meh, I was really looking forward to this game too...

Ramenbetsu Nov 14, 2009 12:24 AM

I am so fucking saddened by all...all of this BULLSHIT v

Jurassic Park Chocolate Raptor Nov 14, 2009 12:24 AM

I AM CRYING RIVERS OF TEARS AND BLOOD

http://i35.tinypic.com/v45w05.png

Tails Nov 14, 2009 01:34 AM

In non IW-is-apparently-run-by-a-bunch-of-retards news, HOLY SHIT THE FAL. It's the like M-14 all over again. Only this time I'm killin niggas with extreme malice.

Also dying at people actually using the Riot Shield in MP. Russ and I had to team shank a dude because of that madness.

Hope to play with Garr and anyone else I haven't met up with sometime soon. (Aside from Desert, because he sucks)

WolfDemon Nov 14, 2009 02:39 AM

I've only ever been killed by the shield once, because I got careless. It's so easy to just strafe around the guy and stab him.

Has anyone seen the Tactical Nuke used yet? Does it really just end the game altogether? That was the second killstreak reward I unlocked, but I doubt I'll ever get to use it unless I have my friend join a private game with me and he just lets me kill him 25 times.

Single Elbow Nov 14, 2009 03:11 AM

Haven't encountered a Nuke yet so far (and hopefully never be). With this amount of hilarity (and often rage-inducing) bullshit it may not be very long however.

In other news, still in love with the AUG HBAR. But that's just me.

joshuak Nov 15, 2009 09:34 PM

Extremely fun single player game, but can't Infinity Ward make a happy ending. Depressing ending, even though the good guys won.

Can't wait for MW3.

Taco Nov 15, 2009 10:10 PM

Quote:

Originally Posted by joshuak (Post 733078)
but can't Infinity Ward make an ending.

This would have also been acceptable.

Beat Michael Bay Presents Modern Warfare 2 today, went through it all in one sitting. It was okay, but really the biggest improvement over the first game is the graphics.

Single Elbow Nov 16, 2009 05:49 AM

Finished SP and loved it.

Where is my Mile High Club, IW?

OmagnusPrime Nov 16, 2009 06:06 AM

Quote:

Originally Posted by Terminus (Post 733141)
Where is my Mile High Club, IW?

It's called Special Ops mode. Literally. That mode was born out of the idea behind the Mile High Club post-credits mission from MW1, and it's quite and excellent mode too.

Tails Nov 16, 2009 06:11 AM

Yeah, Special OPs is good shit. Especially the sniping in the snow mission, because apparently Mo0 and I are both blind.

"Alright Mo0 we're gonna snipe those guys on three, you ready?"
"Yeah."
"Alright 1, 2, 3."
"Shit I think there's another guy over there"
"What? Where?"
::surrounded by enemies and killed::

I thought the SP was alright. It was certainly less bullshit than MW1 (save for Favela, which was all bullshit, kinda like the TV station level in the first game). It had its moments, and it had MiG-29s, so it gets the thumbs up from me.

I was kinda concerned that

Spoiler:
IW was going to be a bunch of niggers and kill off the American team again because they're jerkbags (You can't kill off Keith David!), but then Price was all NUCLEAR LAUNCH DETECTED and my face was all ='DDDDD because that was pretty cool.

Also snowmobiles lolololol

OmagnusPrime Nov 16, 2009 07:32 AM

Quote:

Originally Posted by Tails (Post 733145)
It was certainly less bullshit than MW1 (save for Favela, which was all bullshit, kinda like the TV station level in the first game).

The Favela was the only point where I thought it felt like the infinite spawning enemies BS of old because I killed so many guys in that level and there always seemed to be a truck load more around every corner. In the end I used a ton of flashbangs to blind a mass group of guys by the route out of the favela and run past them.

Bigblah Nov 16, 2009 07:52 AM

Quote:

Originally Posted by OmagnusPrime (Post 733143)
It's called Special Ops mode. Literally. That mode was born out of the idea behind the Mile High Club post-credits mission from MW1, and it's quite and excellent mode too.

Wasn't Special Ops Mode born because they couldn't manage to fit multiplayer into the campaign though? I believe a developer mentioned that in an interview.

OmagnusPrime Nov 16, 2009 07:59 AM

A bit of both from my understanding Blah. They wanted to provide some form of co-op, but said that trying to fit it into the main single-player game didn't make sense, and plus they wanted to expand upon the Mile High Club idea. It's possible that it came out of the desire to add co-op more than it did the MHC stuff, but my point remains, that Spec Ops mode is what Term is after for his MHC kick.

Tails Nov 16, 2009 08:49 AM

Quote:

Originally Posted by OmagnusPrime (Post 733151)
The Favela was the only point where I thought it felt like the infinite spawning enemies BS of old because I killed so many guys in that level and there always seemed to be a truck load more around every corner. In the end I used a ton of flashbangs to blind a mass group of guys by the route out of the favela and run past them.

I think the best part is how close to the beginning that is. For a second they lull you into a false sense of security with this reasonable and quite manageable number of enemies/spawns in the previous missions then you step into this courtyard and literally in about all of five seconds it goes from "some enemies" to "NIGGERSEVERYWHERE NIGGERSEVERYWHERE NIGGERSEVERYWHERE NIGGERSEVERYWHERE HOW YOU GONNA ACT NIGGERSEVERYWHERE". I caught myself yelling "Come the fuck on man" at the TV before I finally decided to tone the difficulty down and be on my merry way, only to find out that I probably could have done the rest of the game on Vet without much fuss. Then again, I didn't even care at that point.

Fucking Infinity Ward.

e: Actually now that I think about it the whole Burger Town mission would have pissed me off significantly as well had I not changed difficulties.

Musharraf Nov 16, 2009 09:29 AM

that airport "mission" was pretty sick

is the multiplayer region-locked?

OmagnusPrime Nov 16, 2009 09:45 AM

Quote:

Originally Posted by Tails (Post 733155)
e: Actually now that I think about it the whole Burger Town mission would have pissed me off significantly as well had I not changed difficulties.

Eh, the Burger Town stuff was pretty easy I thought, no real issues with it at all. The number of issues I had with having to re-do sections was when I thought I'd cleared an area, would go to proceed only to be one-shot-fucked from some guy hiding somewhere random.

russ Nov 16, 2009 11:22 AM

There were definitely some "holy shit that was awesome" moments in the campaign. Like: (spoilers don't read if you haven't finished the game)

Spoiler:
Running across a rooftop at full speed and leaping ten feet to the rope ladder hanging from a chopper. That was awesome. And the whole assault on the enemy base in the blizzard sequence was great, especially the snowmobile finish. And knife in the face.

But what the hell, you blow up this dude's chopper with him in it, then he somehow survives and proceeds to beat the hell out of the two baddest dudes on the planet. I don't buy that at all. I know they were probably pretty tired from handling the baddest military on the planet, but still, dude got blown up.

All of that said, the campaign didn't seem as awesome as the last one. Maybe because they went through so much effort to try to shock the player, with warzones on American soil, with DC being all but burned to the ground, I just didn't really buy it. Then hey, we have to launch a nuke at America to get the politicians to give us the latitude we need to stop the evil dude...all of this after America is already burning. If America were invaded, it would not require anything further to make our leaders give the military what they needed to handle business.

And no resolution with the evil dude who is apparently also mad about 50,000 people used to live here, and also his leaders prostituting him to the West. I will have to play it again from the start to see if I am just completely missing some huge plot points that would completely invalidate my complaints.


And the more I play the multiplayer, the more I realize that if you don't have an outstanding connection to the host, you're just going to get really mad. It is like host shotgun all over again, but with a million times more rage.

OmagnusPrime Nov 16, 2009 11:31 AM

Response to some of russ's spoilered points, again don't read if you've not finished the game:
Spoiler:
No russ, you're right, a lot of the campaign's plot made little to no sense. As you say Makarov seems to be entirely forgotten about in the end, as we just go after the General dude who betrayed you for seemingly no reason what-so-ever (seriously, what was that all about?). And the whole nuke thing was a massive WTF. The campaign was fun and as you say a good number of "holy shit awesome" moments (I loved the raid on the gulag as well as those bits you mentioned), but it seems that MW2 lost the original game's slim grasp on reality and went completely over the top.

Also, the more I think about it the more the airport scene, which really didn't bother me a great deal, seems entirely unnecessary. They could have just made some sort of cut-scene showing how that all ended up and Makarov framing the US in order to start a conflict. Though I don't entirely buy that the Russian government would be that quick to just accept that a bunch of American dudes would rock up into an airport, shoot the place to shit and start a war. I mean, what? Surely a cleverer plan would have been something more like what Price did at the sub-base and launch a nuke over Russia leaving some sort of trail to hint it was America's doing.

I think the big problem IW has here is that with the airport scene it implies that actually want people to take their story and the reality of war/terrorism vaguely seriously, but they've thrown one semi-serious/controversial/attention-seeking scene in amongst a lot of "Hoorah" over the top spectacle that wouldn't be out of place in a big summer blockbuster. Fun game, but not anything to be taken at all seriously.

russ Nov 16, 2009 01:38 PM

Spoiler:
I think that within context (the laughably bad context, that is), General Shephard's betrayal makes sense. The reason the Secretary of Defense gave him a blank check, as they put it, was because of the nuke being launched at America, from the sub. Which Shephard, with the help of the British SAS guys, allowed to happen. That is assuming that Shephard and Price didn't orchestrate it, or outright take over the sub and launch the nuke themselves, which is certainly implied. Shephard's team then makes a brave and heroic attempt to stop the nuke from being launched, sadly (read: conveniently) coming up just short. Within that context, the British SAS knows the truth behind the act that Shephard leveraged in order to gain massive amounts of power, and were therefore a threat, thus the betrayal. It makes sense within a context that is itself absurd.


Also slow motion door breaches were awesome.

Tails Nov 16, 2009 01:47 PM

Quote:

Originally Posted by russ (Post 733168)
Spoiler:
And no resolution with the evil dude who is apparently also mad about 50,000 people used to live here, and also his leaders prostituting him to the West. I will have to play it again from the start to see if I am just completely missing some huge plot points that would completely invalidate my complaints.

It seems to me like
Spoiler:
they threw Makarov to the side when they had Shepard betray you because they couldn't think up a proper ending fast enough. To make up for this they played the whole "enemy of my enemy" card to have Makarov help you kill Shepard while he gets away so you can chase after him in Modern Grenades 3.

That and they wanted to kill off a protagonist for real this time (Roach and Gaz and that guy with the mask who sounded like Gaz) since they brought back Price.

Also those lines from the intro are still funny to this day. A++ would laugh again.


e: fuck yeah breaching, I could do that shit all day

russ Nov 16, 2009 05:19 PM

Spoiler:
I think they must have called that dude Ghost because he essentially was Gaz, what with the same voice actor doing the same voice in the same way. In MW3, there will be a dude named Zombie, played by the same guy, and we will all immediately know that at some point during the game, he will be killed.


Oh I forgot to mention, I got the Javelin missile launcher in multiplayer yesterday, and man it is awesome. Ok, it isn't terribly useful for killing dudes, as it is for killing air support, but I killed a dude with each of my first two shots, and I expect they were pretty embarrassed. One time, I locked it onto one of the bunkers in Afghan that bitches always try to snipe from, and ruined his day. Having half your team launch Javelins at the start of the match is hilarious (and loud).

SailorDaravon Nov 16, 2009 07:20 PM

I still think it would be hilarious to have an entire team of people with Marathon Pro, Cold-blooded Pro, Ninja Pro and all using Riot Shields. I think if I turned around a corner and saw 6 dudes with Riot Shields barreling down on me I'd shit myself.

WolfDemon Nov 16, 2009 08:19 PM

Quote:

Originally Posted by SailorDaravon (Post 733223)
I still think it would be hilarious to have an entire team of people with Marathon Pro, Cold-blooded Pro, Ninja Pro and all using Riot Shields. I think if I turned around a corner and saw 6 dudes with Riot Shields barreling down on me I'd shit myself.

I'm so down for this. If I can ever get in a game with you guys, this needs to happen.

Ernge Juice Nov 16, 2009 09:17 PM

Concerning riot shields, have one person do a riot shield and another stand right behind them is loads of fun. Be afraid of explosives!! It's really funny walking into a building or down an alley riddled with enemies and see them light up the right shield while your friend picks them off one by one. I am slowly enjoying the single player mainly at moments when I don't have friends online, plus the fact I play every game on the hardest possible difficulty right away.

Ramenbetsu Nov 17, 2009 12:02 AM

Trying not to buy this too soon, I'm praying and fucking hoping for a sale on Black Friday before I join you niggas.

Turbo Nov 17, 2009 12:12 AM

I got it working on Steam finally, if any of you fellas aren't 360 players. I'd be up for some team deathmatch or whatever. Drop me a shout, steam ID Exequel

Maris Nov 17, 2009 06:33 PM

I take some researge on Vladimir Makarov and the result is the folowing:

http://www.europe.org.uk/files/683_d...n_gridunov.jpg

hehe

Zip Nov 18, 2009 07:49 PM

Finished SP just now, so sweet

Spoiler:
first half of the game was a bit underwhelming? It was spectacular and all but dunno the first games first half seemed better. but the last half and really the last third was so awesome. Price and Soap, best tag team ever. Like butter on toast.
Loved the scripted events in the end too, dramatikkk.
Killing americans was also fun, the space level caught me a bit off guard, wish they would have made it a bit longer, played with it for a while.

The plottwist wasnt too bad imo (how did they make the nuke explode in space btw?)..
Cant shake the feeling that they pulled a small Halo 2 though.


moving 2 dat multiplay now.

Jurassic Park Chocolate Raptor Nov 18, 2009 09:14 PM

Spoiler:
What is there to "play" in the space level? You look at the space station and then you explode

Tails Nov 18, 2009 09:48 PM

Spoiler:
Also it blew up in the upper atmosphere, not space?

I'd have to go back and watch again though, I was only kinda halfway paying attention there, thought it was a straight up cutscene.

e: yup

Tails Nov 18, 2009 11:56 PM

Spoiler:
Well to be fair Ramirez, Keith David Foley and crew all take back Washington at the end of the game. You could see a bunch of green flares on roofs all over to indicate that they've pushed back the Russians. So they do get some kind of victory.

But yeah, they never get to do all the cool shit like Price and Soap do. And you know what? That's cool with me because Price is the baddest CoD dude of forever.

Random astronaut guys getting blown away was pretty damn funny, looking back at the whole thing.

Single Elbow Nov 19, 2009 02:32 AM

Spoiler:
EMP blows astronaut dude and the ISS to oblivion, right?

Loose ends made me mad. Fuckin' Shepard. The betryal and the immolation scenes just made me :(. Ending was depressing too. Also yeah Garr, team America takes a big win now too. At first when the chopper was shot down I was like "welp, team America gets the bad end again but game was like "nope".

Least the third one will revolve around Makarov.

Zip Nov 19, 2009 10:56 AM

Quote:

Originally Posted by Colonel Skills (Post 733527)
Spoiler:
What is there to "play" in the space level? You look at the space station and then you explode

Spoiler:
thats what i mean, they could have made it longer, you having to bounce around doing space shit, i dunno aint my job to come up with that. That one min was a perfect change of pace and gave a cool new perspective.

you dont need to blow shit up just make a level fun

also i dont think America got that big of a L, they cleaned DC of the Russian army... which is a pretty big deal (im horrible for wanting them to lose bigger). MG3 america storms Moscow and Soap kills Makarov (or brings him to the Americans) and the world dances happily together again.


ALSO

Spoiler:
I just realized Price was in the first CoD too! was he in the others too?

Tails Nov 20, 2009 09:22 PM

Ahahaha, using the whole "Knife Class" thing with Marathon Pro/Lightweight Pro/Commando Pro is damn funny.

It's not useful 100% of the time but there's something nice about taking a break from the usual COD-style bullshit and just running around the map at super speed like an idiot and shanking everyone you come across. You can seriously lunge about ten feet through gunfire and still get people, it's ridiculous.

Musharraf Nov 24, 2009 11:19 AM

Quote:

Originally Posted by Colonel Asshole (Post 733527)
Spoiler:
What is there to "play" in the space level? You look at the space station and then you explode

In the German version, you are able to prevent the explosion by pressing L1 R1 L1 R1 A B A B

Krelian Nov 24, 2009 11:31 AM

Quote:

Originally Posted by Tails (Post 733797)
Ahahaha, using the whole "Knife Class" thing with Marathon Pro/Lightweight Pro/Commando Pro is damn funny.

It's not useful 100% of the time but there's something nice about taking a break from the usual COD-style bullshit and just running around the map at super speed like an idiot and shanking everyone you come across. You can seriously lunge about ten feet through gunfire and still get people, it's ridiculous.

This is exactly what I do whenever I'm playing free-for-all on Rust. It's surprisingly easy to rack up killstreaks just by running laps around the corner with the pipe that leads to the top of the central structure. Doesn't work for shit on larger maps, although I've been able to pull off knife-only five-kill streaks a couple of times just by darting around the house in Estate like a maniac.

WolfDemon Nov 24, 2009 11:43 AM

Tried the knife thing last night and won a game on Estate with around 23 kills. Shit was hilarious when used with the riot shield, but much more useful with the knife.

Tails Nov 24, 2009 11:46 AM

Yeah, people let their guard down like crazy when they think they've got the house locked down on Estate. It's so easy to come in through the basement or using the log pile in the back to reach the second floor and just clean house when you're doing the knife thing.

Also knife class works on EVERY MAP, you just have to learn the fine art of bob and weave. That or keep a silenced weapon to pull out on the off chance you get caught in a long distance fight with little cover. I use the Pistol/Tac Knife and a silenced M16. Works wonders, especially halfway through the game when people aren't expecting you to just sight up and shoot them in the head when they turn a corner a ways from you.

Additional Spam:
ALSO: Emergency Air Drops are the next best thing ever.

I was playing earlier with Kid/Vagrant Mugen and managed to rack up two Care Packages and an EAD, so I turn to him:

"Yo help me lock this area down I gotta drop this shit"
"aight dawg we got this"

We set up in an open parking lot, dump the signal grenades and take a knee. The EAD comes first and as we're picking them up the two regular Care Packages drop, and I turn just in time to see a big ass box fall out the sky and kill Kid. I could not stop laughing. If there is ever a kill-cam in this game I would actually want to watch, it would be that.

Can you imagine that shit, a big ass box coming down in slow-mo and hitting you right in the dome. I love MW2 more and more I play it.

Shenlon Nov 26, 2009 11:51 AM

I played through campaign two times on hard and veteran. Not such a big difference unless you get surrounded.
I loved the cinematic feeling, just like the first one, it had a lot of dramatic moments which I love in FPS games because it just looks more awesome through he viewpoint of a person, like being caught by a teammate or making leap of faith.

I'm a level 20 on multiplayer, I don't play as much because I pretty much suck. Sometimes I do well against people on my own level and then other times I get something like 4 kills and 11 deaths.
I did the mistake of getting precision airstrike while I should have gotten a chopper so now I need to wait 3 more levels before i can choose it.
I haven't touched spec ops yet because I'd rather hit it co-op. So if there are a few PS3 users who want to try it then go ahead and invite if you see me online.

Krelian Nov 26, 2009 12:43 PM

Yesterday I was playing on Rundown and got killed by an exploding fire hydrant.

I did not know that could happen.

Shortly afterwards, I was knocked dead by a supply crate. :(

Tails Nov 27, 2009 05:09 PM

AHAHAHA, oh wow. So the game lets you join your friends Mercenary Team Deathmatch lobbies when they're in pre-game mode which I thought they wouldn't allow since that defeats the point, but damn is it funny.

Mo0 and I did this for about an hour and a half, and while sometimes you end up on the other team it's still great because of Party Chat.

"Is that you running up this building?"
::runs all the way around and stabs Mo0 in the back::

When we did get on the same team (a lot) we would run around all KNIFE SQUADRON and EMERGENCY AIR DROP mode, fucking people up all day (I think I went 38-5 or something stupid with a Chopper Gunner a bunch of other shit). Bait-and-switch is the best tactic. Have one dude run through an area and have the second come in and stab everyone in the back when they come out of hiding to kill the first one, who usually makes it away because of the bullshit speed.

Shit, we even had a random third guy start doing the knife shit with us. This. game. There's so much to hate about MW2 but if you play it all the wrong ways it becomes the funniest thing in existance.

Jurassic Park Chocolate Raptor Nov 27, 2009 05:35 PM

Quote:

Originally Posted by Tails (Post 734813)
There's so much to hate about MW2 but if you play it all the wrong ways it becomes the funniest thing in existance.

Clearly I need to try this bullshit with you because all I see is the former, and get absolutely none of the latter in.

I tried to focus on pistol kills to get the tac knife but that only ended up pissing me off more.

Too bad you can't get any knife bonus with the best gun in the game, the 1887 shotgun.

Musharraf Nov 27, 2009 06:08 PM

The matchmaking in this game is retarded. Team A is full of level 15 noobs, Team B crowded with level 50+ pros. Match ends 1500-7500. What a surprise. Seriously.

Tails Nov 27, 2009 06:21 PM

Quote:

Originally Posted by Colonel Asshole (Post 734818)
Clearly I need to try this bullshit with you because all I see is the former, and get absolutely none of the latter in.

I tried to focus on pistol kills to get the tac knife but that only ended up pissing me off more.

Too bad you can't get any knife bonus with the best gun in the game, the 1887 shotgun.

It took me a couple of days to get the Tac Knife. Sometimes I'd have to stop and shoot people instead of knifing them when I got the drop on them. It's a lot easier in Merc TDM though. Once you hit 50 and get Akimbo pistols it stops being such a pain to do.

Also, lmao 1887 shotgun. People running around with those in Akimbo mode is the most ridiculous looking shit I've ever seen in my life. It looks like a dude with two long ass twig arms when they're sprinting.

But I'm here all night tonight. Hit me up in chat and we'll roll on dudes.

E: I joined yesterday after you left Skills, stabbed Toku and Desert about a million times, and they told me about how you ragequit.

Jurassic Park Chocolate Raptor Nov 27, 2009 06:31 PM

Huh? Last night I quit because Toku couldn't hear me, or refused to acknowledge a single god damn thing I said.

I told him I was going to bed about half a dozen times, but he is pretty good at not listening. :(

Somewhat related to connection issues and ability to talk.

Game thinks I have Open NAT again (which I do). Haven't changed any router settings. Only read as open on day 1 and today, every other time I tried it was "moderate". I musta got me some magical mystic router powers.

Tails Nov 27, 2009 06:32 PM

This is because being a white canadian male you don't speak the language.

I talked to him just fine! Something about purple, grits, and Skills leaving if I recall correctly.

Jurassic Park Chocolate Raptor Nov 27, 2009 06:45 PM

http://images2.wikia.nocookie.net/ca...luntTrauma.jpg

russ Nov 30, 2009 01:11 PM

I was playing some hardcore headquarters this weekend, and I managed to kill 5 guys with a single Predator. There's a challenge for that. I was feeling good about it, until two minutes later, the only guy on their team who I did not kill with said Predator won the round with a Nuke.

OmagnusPrime Nov 30, 2009 01:37 PM

Is anyone else finding that the matchmaking is getting worse? Of my last 20-or-so attempts to get in a game with other people it has randomly booted one of the people or not connected them on at least half of the attempts. I mean, it wasn't great to begin with but it seems to be getting worse.

Shenlon Nov 30, 2009 01:50 PM

Yeah the matchmaking sucks most of the time. First day I tried it people were already at incredibly high levels and maybe the game gave up trying to find a suitible match and decided to throw me in with high levels. Although Levels really don't mean shit here since I've seen 50's with 2 kills 14 deaths.
The biggest issue I've had on ps3 is that it has frozen on lobbies quite a few times and the connection to the host really isn't the best.
I pump a guy full of lead and he kills me with a headshot, I proceed to watch the kill cam only to find out that I never even shot the gun>?

Tails Nov 30, 2009 02:20 PM

Quote:

Originally Posted by OmagnusPrime (Post 735152)
Is anyone else finding that the matchmaking is getting worse? Of my last 20-or-so attempts to get in a game with other people it has randomly booted one of the people or not connected them on at least half of the attempts. I mean, it wasn't great to begin with but it seems to be getting worse.

We had a problem like that only once the other day but since then it's pretty much been business as usual.

We usually play as groups of 2-3 though, so not sure how that compares to how many you bring.

Jurassic Park Chocolate Raptor Nov 30, 2009 02:41 PM

Penny Arcade! - Witchblades

It's like it's specifically ABOUT TAILS

russ Nov 30, 2009 02:59 PM

Knifing people is the only way to make team deathmatch not boring as hell.

Tails Nov 30, 2009 03:02 PM

It's funny because Vagrant and I were playing this morning and somebody went "Why were the last ten kills knife kills?"

It never stops being fun. Ever.

I'm also learning to snipe, given the few rounds we've run into where knifing doesn't work.

But fuck yes, knives.

edit:

Quote:

By contrast, in Modern Warfare 2 - a game which, whatever liberties it took during its narrative, is not actually science fiction - allows players of infinite stamina to teleport and murder people.
Ahaha, it's so TRUE. People using the knife build actually move so fast they skip movement animations, and lunge from impossible distances.

Ramenbetsu Dec 1, 2009 05:03 AM

So I learned how to do the like, 3 step infinite airdrop glitch today. It's hilarious and so god damn easy. This game is so fucking broken. All I need is hardline, then by 2 kills I'm pretty much guaranteed a shit ton of UAVs, pavelows etc. for the rest of the match.

OmagnusPrime Dec 1, 2009 05:11 AM

Quote:

Originally Posted by Tokubetsu (Post 735289)
So I learned how to do the like, 3 step infinite airdrop glitch today.

What? Is this on the 360 version I take it?

Tails Dec 1, 2009 07:27 AM

Yeah. There's already a ton of dumb shit, like the Javelin glitch that turns you into a walking time bomb. As the the airdrop thing they're calling it the Infinite Care Package glitch.

I haven't encountered any of that though. I have however, run into someone who glitched into the rocks in Afghan.

OmagnusPrime Dec 1, 2009 07:55 AM

What the hell is the Javelin glitch? Doesn't really matter, my main thought on this: awesome. -____-

I can see the likelihood of returning to MW2's multiplayer grounds disappearing rapidly, though thankfully there's great MP shit like L4D2 out there to keep me entertained.

Tails Dec 1, 2009 08:45 AM

You prep a Semtex grenade and switch back to the Javelin instead of throwing it and you explode like a Predator Missile when you die, basically.

Switching weapons or climbing objects (ladders, ledges, etc) resets it, so all you can do is knife until you die. Apparently it's hella effective, especially with Danger Close. Haven't tried it myself.

value tart Dec 1, 2009 09:41 AM

I ended up muting an entire match at one point because some idiot kid saw me follow him off the edge of a map to duplicate a glitch that he did and WOULD NOT STOP OFFERING TO TEACH ME MORE GLITCHES JESUS KID SHUT UP YOU'RE 5 AND 22.

It wasn't even much of a glitch, really, it was jumping off the edge of highrise onto the window washing platform that's dangling. The handrail is apparently a ladder.

It's kind of sad that the multi already has that kind of bullshit. The first game got out and out ruined by rapidfire and reload glitching, I hope the same doesn't have this time.

Has anyone actually run into a rapidfire in this one? Skills and I were in different games and he was running into them at apparently a rate of 2 per game, and I've never seen one. I tend to skip the killcams, though, so

Tails Dec 1, 2009 09:53 AM

I haven't seen any rapidfire glitches, but then again most people shooting at me tend to get stabbed, so.

Also is THAT what people are doing on Highrise? I see people just kinda haphazardly jumping off all the time and I either shoot em or stab em.

Krelian Dec 1, 2009 09:57 AM

I've not seen any rapidfire (or any other glitches, thankfully), but apparently it's down to custom firmwares for a special programmable controller:

YouTube Video

Despite being really fucking broken in many respects—the first game I ever played matched me up against four fuckers who were already prestige—I'm still enjoying it. Maybe they'll patch out some of the really aggravating bullshit if it becomes commonplace.

OmagnusPrime Dec 1, 2009 10:00 AM

Quote:

Originally Posted by Mo0 (Post 735313)
The first game got out and out ruined by rapidfire and reload glitching, I hope the same doesn't have this time.

What do you mean you hope the same doesn't [happen] this time? It already is. OK, maybe not reload glitching, not that I've seen, but I have defnitely seen rapidfire a couple of times (though not that often). Wouldn't surprise me if it was getting more frequent though as these things to tend to spread once people start doing them.

You know I'm extremely glad I spent those first few days of release playing the shit out of the MP for this because I clearly managed to do so before all the bullshit got discovered as I'm just hearing more and more about glitches and game-breaking crap people have found and judging by their efforts on Modern Warfare 1 there's no fucking way they're fixing this shit. They'll sell you new* maps though, don't worry about that.

* Actually I'd be willing to put money down that at least one of the map packs, if not the first, contains some of the multiplayer levels from MW1, possibly slightly reworked, but not necessarily.

Zip Dec 1, 2009 10:33 AM

Arent some of these glitches fixable? Maybe they can patch it all upp..

Fluffykitten McGrundlepuss Dec 1, 2009 10:39 AM

They probably could. Experience with the first game however would suggest that they won't bother.

Tails Dec 1, 2009 10:42 AM

Yeah, really. It took them something like a year plus to release a patch that did jack shit for the first game, by that time everyone had given up on it. Same shit goes for Gears 2.

Xbox 360 FPS developers. :(

In other news: Domination is actually pretty fun with a coordinated team. Just won about eight matches in a row with some guys, and it gets pretty crazy. Back to back AC130s for each team on Highrise, it was fucking intense.

value tart Dec 1, 2009 10:55 AM

Krel, the thing to keep in mind about Prestige is that just because the person has Prestiged doesn't mean they're any good. Even the biggest retard can, with enough bad playing, level up and hit Prestige.

Jurassic Park Chocolate Raptor Dec 1, 2009 12:30 PM

Hadn't seen or heard about the care package or javelin thing, but the rapid fire FAL shit I've seen a lot of. Didn't catch any of the reload glitching in any of the killcams I saw of it, but that rapid fire bullshit I've been on the receiving end of SEVERAL TIMES.

So very annoying, mmhmm.

Tails Dec 1, 2009 01:55 PM

Quote:

Originally Posted by Devo (Post 735339)
This isn't unique to the 360 version, seen it on PSN too.

Most glitches shouldn't be specific to any version of the game (considering the port job IW did), so uh, yeah

value tart Dec 1, 2009 02:00 PM

Quote:

Originally Posted by Devo (Post 735339)
This isn't unique to the 360 version, seen it on PSN too.

So are you going to actually add anything to the discussion or is saying "Hey guys I can whine too" enough

Because, uh

It's the same game

Ronz Dec 1, 2009 02:06 PM

http://farm4.static.flickr.com/3603/...a5f75677f9.jpg

Jurassic Park Chocolate Raptor Dec 1, 2009 02:39 PM

Look you assholes, don't even

Jurassic Park Chocolate Raptor Dec 1, 2009 02:49 PM

Assholes.

Plural.

Single Elbow Dec 1, 2009 03:13 PM

Never seen infinite crown splitter actually. Most of the headsmasher packages I've seen usually end up off the reach of players, causing cussing and whining (thus the usual hilarity).

Will spin the disc later.

Tails Dec 1, 2009 04:30 PM

http://i38.photobucket.com/albums/e1...Temp/q8bgx.png

In before it takes a month.

value tart Dec 1, 2009 05:28 PM

Ahahahaha, "the coder responsible for the javelin" just makes me think some asshole left that combo in there on purpose. Infinity Ward STEALTH TROLLIN'

russ Dec 2, 2009 10:54 AM

That javelin thing sounds very useful for headquarters games. Kind of like C4ing the capture point except a million times more awesome.

I haven't seen any reload glitching. It seems like all of the guns are "considered" reloaded deep enough into the reload animation this time around that it has become a non-issue. I do see a fair few fast shooting FALs, but it isn't nearly as rampant as fully auto G3 and desert eagles were in the last game.

I still say that host advantage in this game is on par with Gears. If you are host, and even somewhat competent, you will have a highly successful round. If you are a slightly above average player (like myself), and the host is not, I don't know, in the same state as you, you'll spend a lot of time wondering why you can drop half a clip into a guy and not get any hits before he turns around and one shots you.

Krelian Dec 2, 2009 11:21 AM

Witnessed a rapidfire FAL this afternoon. Everyone got to see it, as it was the round-winning kill on a game of S&D. Everyone in the game—including the people on the guy's team—started laying into the fucker.

What's the process behind this stuff, anyway? I find it hard to believe that it's only attainable with the controller I posted on the previous page.

Kilroy Dec 2, 2009 02:27 PM

Luckily I haven't yet encountered serious problems online, though the Marathon, Lightweight, Commando and Tactical Knife combo is ridiculous.
Hopefully they'll have a balance patch out soon.

Krelian Dec 2, 2009 07:35 PM

Bad news, nobody!

Quote:

While Infinity Ward works up a fix for the infamous suicide-bombing "javelin glitch" in Modern Warfare 2, Xbox Live's chief lawman vows that anyone caught doing it in his jurisdiction can expect a daylong banhammer, minimum.

Said Stephen Toulouse (Stepto) over Twitter earlier today:

While IW works on getting the MW2 glitch fixed, people we catch using it will recieve suspensions from LIVE. Play fair everyone. :>

Stepto clarified that bannings for this sort of terms of use violation typically are 24 hours, but can go up to two weeks if they're particularly egregious.
Expect to see javelin-suiciding less often from now on.

Jurassic Park Chocolate Raptor Dec 2, 2009 08:30 PM

Ahahaha. UNLIKELY.

"People we catch".

uhhh. How.

People they are directly playing in a game with? Of which video evidence exists? There is no record of it on their end, obviously, so uhh...

These empty threats never work. Bungie does the same thing and threatens standbyers. That also accomplishes fuck all.

I really wish these fear tactics worked, though. It'd be nice.

RacinReaver Dec 2, 2009 10:18 PM

They need some way to go back and figure out who did it so they can slam all of the people that cheated at once like Valve did with TF2.

SailorDaravon Dec 2, 2009 11:51 PM

Quote:

Originally Posted by Colonel Asshole (Post 735582)
Ahahaha. UNLIKELY.

"People we catch".

uhhh. How.

People they are directly playing in a game with? Of which video evidence exists? There is no record of it on their end, obviously, so uhh...

These empty threats never work. Bungie does the same thing and threatens standbyers. That also accomplishes fuck all.

I really wish these fear tactics worked, though. It'd be nice.

Completely agree. But in their defense Bungie actually DOES ban quite a lot of people, and can automatically detect that shit. Problem is that getting XBL trial codes is easy as hell. That said it's a hell of a lot easier having to start over on Halo 3 than it is MW2 since you'd have no unlocks, but like you said in this case since there's no server side tracking or anything like Bungie and other companies do I can't see how they'd possibly track this.

Jurassic Park Chocolate Raptor Dec 3, 2009 12:07 AM

That's basically my point, I could have phrased it better. While Bungie does carry through with the threats, the ease of circumvention of the punishment means it's not taken seriously enough to matter, so.

Either way, yeah.

IW is dickwaving and it won't work in the least.

Tails Dec 3, 2009 06:11 AM

Man, fuck all of that noise. I gave that whole "lol Javelin" thing a try the other day on Highrise with extremely hilarious results. Prepped it, walked out the front of the building, got shot, blew up and killed two people who were geometry glitching in the area above the entrance.

I love it. It's like the game has evolved into some kind of meta-warfare gimmick build/glitch weapon triangle-esque affair. Javelin beats Geometry Glitch. Geometry Glitch beats Knife. (Throwing) Knife beats Javelin. Akimbo 1887s beat everything because holy shit million foot range

Fluffykitten McGrundlepuss Dec 3, 2009 06:27 AM

Also, I wouldn't have called exploiting a glitch in the game cheating the same way using a custom-firmware pad is, or standbying in Halo. You're not doing anything that everyone else can't do after all. Sure, it's a little unsporting but since when has good sportsmanship been even slightly apparent in any Xbox Live game? Fair enough ban people for modifying the game and getting an unfair advantage that way but playing on a broken bit of coding is the devs fault, not the players.

Musharraf Dec 3, 2009 07:23 AM

Quote:

Originally Posted by Krelian (Post 735579)
Expect to see javelin-suiciding less often from now on.

Nah man, people will give a fucking damn, and they're right. First of all, it's by far not comparable to glitches like the one of that 1337 ha][0r who has a 3,872,593:1 kill/death ratio and is world-wide #1 after 27 minutes of gameplay. Second, it's their fucking fault. Not only are they too stupid to give us a few dedicated servers (I fucking hate those host migrations two seconds after the game began after you just waited three minutes, only to realize that they thought it would be great to group a bunch of level 20 players against a couple of level 50 pros) and have a maximum of 18 players per game (even KZ2 had 32, dammit), now they're running around threatening people with bans. This is ridiculous.

Bottom line: if you see someone running around with a javelin, don't kill him. Okay? Yeah, right, whatever.

Krelian Dec 4, 2009 02:10 PM

Finally got around to finishing the campaign. Played it on Veteran without turning the difficulty down once. Apparently it took me fifteen hours*. ffffffff rio :argh: There weren't really any supremely frustrating moments in the latter half of the game; last few levels were a comparative breeze.

Spoiler:
The finale irritated the hell out of me, though. HURR HURR QUICK TIME EVENTS HURR HURR HURR what a cop-out


Interesting to see that Ben Heck got a shout-out in the credits.

*does the game count time you spend leaving it idle on the pause screen as time played? If so, that's silly.

Ramenbetsu Dec 5, 2009 02:14 AM

Got a nuke. Yeehaw:
http://i47.tinypic.com/20z749k.jpg

It felt pretty good. Tearing niggas up on Favella. Also, note the fact that I got it while faced against a clan.

Musharraf Dec 5, 2009 05:43 AM

Quote:

Originally Posted by Krelian (Post 735827)
*does the game count time you spend leaving it idle on the pause screen as time played? If so, that's silly.

No it doesn't

Tails Dec 6, 2009 06:42 AM

Holy shit going back to vanilla COD after using the knife shit for so long is fucking tough. I always wanna switch back after getting bullshitted.

I have learned that Sleight of Hand is pretty fucking neat though. Faster reloading AND aiming? Yes please. Never really used it since it shares the same slot as Marathon, but it's came in pretty handy for clearing areas with a silenced weapon.

I miss unlimited run though. :(

E: Also I learned how to get on the roof on Highrise yesterday! Team South taught me how, and although this other guy and I died about 50 combined times trying to jump properly (it's tough), we still won the match somehow.

Musharraf Dec 6, 2009 09:08 AM

Tails dude I'm more than surprised you don't use Bling

btw they fixed the Javelin glitch on PS3, there was a patch yesterday

Shenlon Dec 7, 2009 08:30 AM

I've come to the conclusion that the game hates me. I have reached a point where I'm moderate at the game, no longer on the bottom of the list after a match most of the time.
Even then, whoever I get teamed up with kinda suck, or the entire opposing team is already on prestige and more experienced.
There was actually one point where it was a 4 on 4 match, one person on my team left right away so it was 3 on 4. Afterwords, more people started joining but they were put in the other team. By the end of the game it was 3 on 6 and this happened again in a different game. Not sure why the game decided to go retarded on matchmaking. There are even times when I join a game in progress and the team is losing and it's already at the end of the match >_>.
Even when I get lucky and get 29 kills 4 deaths, someone on my team has 0 and 17 and loses the match.
I thought getting better would mean more wins but that doesn't matter when the team is garbage.

Other than that I finally tried spec ops online with my bro. We've been playing veteran without lowering the difficulty and it's incredibly fun. We've got 39 stars so far and it just keeps getting harder but it has some long replay value. We must have tried breach and clear like fifty times until we finally got 26 seconds on it.
Hopefully they decide to release some more spec op missions through dlc.

Tails Dec 7, 2009 08:57 AM

Quote:

Originally Posted by Musharraf (Post 736117)
Tails dude I'm more than surprised you don't use Bling.

I would, but at this point it's useless to me. All I'd use it for is for dot sight + silencer and at this point I've become accustomed to using the iron sights on most of the Assault Rifles.

russ Dec 7, 2009 10:23 AM

I think I've got one bling pro class setup at this point. It was cool at first, back when the heartbeat sensor plus silencer or holo sight was actually useful, during the first week the game was out. Now I just use it to do two weapon attachment challenges at the same time. I'm all about sleight of hand pro in normal situations, or marathon pro for S&D speed class.

I'm getting close to completing all of the spec ops missions on Veteran now. All I have remaining is kill 10 juggernauts with explosives, save two sets of hostages on the oil rig, and clear 40 snipers, mercs, and juggernauts from Estate. Save two sets of hostages on the oil rig isn't that bad, it is just that we screwed up on the final breach a couple of times, but the other two are less easy.

Jurassic Park Chocolate Raptor Dec 8, 2009 01:56 AM

This is getting somewhat out of hand.

Microsoft: difference between cheat, exploit? None. Banned!

Ok, so glitchers are pretty much fucking terrible people. That's not really an issue.

Banning them, or threatening to do so, is a pretty hard thing to enforce, considering the lack of ability to discern if someone's actually DONE IT.

But why the fuck are solely end users being punished for a developer's mistake? I understand that actually doing it can't be justified, but neither can this reaction.

I was reading a comment somewhere that brought up the point that IW controls their own playlists.

Here's something, BAN THE JAVELIN UNTIL YOU CAN ROLL A PATCH OUT. Bam, problem fucking solved. Users are no longer gigafucked for your inability to playtest.

I mean, it's the fault of the developer to fix the problems, and to test their product. This didn't happen. It's also impossible to justify the cheating. There's blame on both sides, but this doesn't seem like the best fix. I don't even think there is one. Lose-lose all around.

russ Dec 8, 2009 10:45 AM

Let's be honest here, if they are going to start banning people for exploiting glitches that are developers' mistakes, they might as well ban at least 75% of Xbox Live's users each time they buy a new game.

Ernge Juice Dec 8, 2009 09:42 PM

The glitch hasn't really ruined the game for me. Every once in a while you'll get one in the game and most people either cuss them out for doing after or just leave. It is few and far between that I even see one (which is surprising b/c I play Hardcore HQ). I know if it were me doing it and seeing the whole team leave it wouldn't be to fun after awhile. Anyways most people don't play as a team, they are primarily focused on their personal scores rather than winning a match.

Tails Dec 9, 2009 02:21 PM

I have a new found appreciation for the Riot Shield.

Some guy suggested we have a team of people doing it, so we had 3 dudes with Riot Shields on Wasteland, and myself behind all of them with Akimbo 1887s and Stoping Power. We just kept running through the middle trench and around the field, and nobody could stop us.

49 kills 10 deaths.

If only I had the Nuke perk selected.

E: Oh, and I ran into one of the guys sporting an IW clan tag (only authorized folks can use it) so I suppose they really do have people playing the game to check for glitchers. He stuck with us for a few rounds and bounced.

Jessykins Dec 9, 2009 05:04 PM

Quote:

Originally Posted by Tails (Post 736681)
E: Oh, and I ran into one of the guys sporting an IW clan tag (only authorized folks can use it) so I suppose they really do have people playing the game to check for glitchers. He stuck with us for a few rounds and bounced.

I bet he's busy telling co-workers about these jerks with riot shields and akimbo shotguns gaying up their game.

Tails Dec 9, 2009 05:09 PM

Dudes wouldn't have this problem if they didn't give the 1887s ungodly range~

Also he joined up after our little Riot Shield rampage. He did start switching to akimbo's once he noticed I was tearing shit up though. Too bad I kicked his ass three ways to Sunday.

Fluffykitten McGrundlepuss Dec 9, 2009 06:17 PM

As far as the javelin thing goes, are most online games unrestricted weapon choice then? I only ask as it's incredibly rare to ever find anyone playing Ghost Recon online with explosives allowed. Having not played MW2 though, I'm not sure whether explosives are an integral part of the game or not.

Krelian Dec 9, 2009 06:27 PM

I don't believe any of the playlists have weapon restrictions.

Been running into fewer javelin fags lately, but I still saw a few on hardcore S&D earlier. Maybe they're actually taking complaints against people into account?

Jurassic Park Chocolate Raptor Dec 9, 2009 06:34 PM

Quote:

Originally Posted by Shin (Post 736714)
I'm not sure whether explosives are an integral part of the game or not.

Yeah, Grenade of Grenades: Grenade Grenade 2 has nothing to do with explosives at all.

Also you set up games in Tom Clancysoft Presents Tom Clancy's Tom Clancy simulator, it's not a straight up playlist system.

Ernge Juice Dec 10, 2009 08:34 PM

Quote:

Originally Posted by Shin (Post 736714)
As far as the javelin thing goes, are most online games unrestricted weapon choice then? I only ask as it's incredibly rare to ever find anyone playing Ghost Recon online with explosives allowed. Having not played MW2 though, I'm not sure whether explosives are an integral part of the game or not.


YouTube Video

Tails Dec 10, 2009 09:19 PM

Quote:

Originally Posted by Shin (Post 736714)
Having not played MW2 though, I'm not sure whether explosives are an integral part of the game or not.

If you want to not get raped night and day by air support (choppers, harriers, AC130s), you'll pack at least one Custom Class with a Javelin or some other sort of anti-air weapon.

Agt Cody Banks Dec 10, 2009 09:56 PM

Which gun is the best?

value tart Dec 10, 2009 10:04 PM

1887 Akimbos.

Agt Cody Banks Dec 10, 2009 10:17 PM

I don't know what gun that is.

value tart Dec 10, 2009 10:26 PM

It's the good one.

Ernge Juice Dec 11, 2009 01:09 PM

Quote:

Originally Posted by Agt Cody Banks (Post 736927)
I don't know what gun that is.

YouTube Video

Ramenbetsu Dec 12, 2009 02:14 AM

Dropped my 2nd tac nuke tonight. Ask Mo0, he was there to bask in my awesomeness.

Jurassic Park Chocolate Raptor Dec 12, 2009 04:22 PM

Even better than chopper gunner abuse.

http://colonelskills.belkanairforce....ked/star69.jpg

russ Dec 12, 2009 05:58 PM

All I need is Wetwork and High Explosive and I will have Star 69 too. I can almost get Wetwork by myself, but I know I will need help with High Explosive.

e: Omagnus helped me out, 1000/1000.

Ernge Juice Dec 12, 2009 08:10 PM

Quote:

Originally Posted by russ (Post 737168)
All I need is Wetwork and High Explosive and I will have Star 69 too. I can almost get Wetwork by myself, but I know I will need help with High Explosive.

e: Omagnus helped me out, 1000/1000.

Is High Explosive the one where you have to kill 10 jugs with only the explosives? I was wondering is that even possible with one player? Also how did you beat it? I always get stuck with 3 running at me at the same time.

russ Dec 13, 2009 02:43 AM

Yeah, that's the one. We beat it by Omagnus being Florence Nightingale and me being Jack the Ripper, basically.

Krelian Dec 15, 2009 07:07 AM

Another patch is incoming, this time to fix the exploit that allows crazy shit like public 9v9 games on Rust with infinite ammo. Balance issues as well, apparently; according to Robert Bowling's twitter the 1887 might be nerfed.

Single Elbow Dec 15, 2009 10:51 AM

1887 is NOT might, it IS nerfed.

Try doing Akimbo of it (or pick up from the recently deceased) and you'll see why. Shotgun with rifle range is all I can say.

Tails Dec 15, 2009 12:25 PM

Fuck, I hope I get to fuck around with 'em some before they nerf them. :(

russ Dec 15, 2009 12:41 PM

They are the best. My Marathon Pro/Lightweight Pro class I use for Hardcore Search and Destroy uses a single 1887 with FMJ. Sometimes I shoot at one dude and hit guys I didn't even know were there. It is ridiculous how useful that gun is for hardcore mode.

Tails Dec 15, 2009 12:49 PM

::shoots::

::shot flies across the map, through all obstacles and rebounds back around, killing everything in its path::

::model 1887::

Krelian Dec 15, 2009 12:55 PM

Quote:

Originally Posted by Terminus
1887 is NOT might, it IS nerfed.

I don't think that word means what you think it means.

Ramenbetsu Dec 15, 2009 03:47 PM

Love how garbage this game is. Through the 1887 balance shit, they fixed the Javelin Glitch only to have every other fucking game be a private match with unlimited ammo on rust (I couldn't get into a game last night because of this) and the only way to fix it temporarily (until it happens at again and fucks your shit up) is clear your cache? GG Infinity Ward, I'm about to piss all over this disc.

Fleshy Fun-Bridge Dec 15, 2009 05:24 PM

I haven't run into any of the FFA infinite-ammo matches, but I have been dropped into random private matches, domination matches where there are no domination points, and other fucked up gametypes after trying to find a match from the main menu.

Regardless, this is just fucking ... well ... take a look.

YouTube Video

Zip Dec 15, 2009 06:49 PM

Quote:

Originally Posted by ElectricSheep (Post 737578)
I haven't run into any of the FFA infinite-ammo matches, but I have been dropped into random private matches, domination matches where there are no domination points, and other fucked up gametypes after trying to find a match from the main menu.

Regardless, this is just fucking ... well ... take a look.

YouTube Video

the fuck did i just wathc

Ramenbetsu Dec 15, 2009 09:08 PM

Quote:

Originally Posted by Zip (Post 737584)
the fuck did i just wathc

The best selling game of this generation.

NovaX Dec 15, 2009 10:28 PM

Quote:

Originally Posted by Tokubetsu (Post 737614)
The best selling game of this generation.

Guess the Wii doesn't count, right?

Anyway I picked this game up for PS3 a couple of weeks ago and have somehow managed to corrupt my file data on 3 seperate occasions. On two I have managed to reach a level upwards up 50, which annoyed me. As far as I know I haven't been doing anything that would cause this to happen, nor does it happen with any of my other games. Has anything similar happened with anyone else?

Ramenbetsu Dec 16, 2009 06:10 AM

Quote:

Originally Posted by NovaX (Post 737624)
Guess the Wii doesn't count, right?

Anyway I picked this game up for PS3 a couple of weeks ago and have somehow managed to corrupt my file data on 3 seperate occasions. On two I have managed to reach a level upwards up 50, which annoyed me. As far as I know I haven't been doing anything that would cause this to happen, nor does it happen with any of my other games. Has anything similar happened with anyone else?

What are you some wii bowling tournament winner from Boca Raton Fl? No, the wii doesn't fucking count and yea, CoD on anything thats no 360 wasn't a smart move. Even the pc version is a 360 port! (shit one at that).

NovaX Dec 16, 2009 09:15 AM

My 360 died. It's not my fault.

Krelian Dec 17, 2009 01:25 PM

Just ran into a level 70 tenth-prestige dude. That he was going something like 3-28 casts doubt upon the legitimacy of his accomplishment. Seems the PS3 hack (or something similar to it) has made it over.

value tart Dec 17, 2009 03:14 PM

It's entirely possible he sat there and grinded his way to 10th 70 using the private match counts for xp glitch.

Tails Dec 17, 2009 03:23 PM

I've heard news the 10th level glitch has hopped over to the 360 as well, so Krelian is probably right.

value tart Dec 17, 2009 03:45 PM

BOOOOOOOOOOOOOOOOOOOOOO

Musharraf Dec 17, 2009 05:21 PM

So that means that half of the players will be 10th 70s soon?

Additional Spam:
Fuck this shit, I will play Killzone 2 again

russ Dec 17, 2009 06:43 PM

Who cares if everyone is 10/70? It's not like it is meaningful in any way.

value tart Dec 17, 2009 08:28 PM

When you shoot the 10th 70 guy in the face from point blank range with a pistol because he's too dumb to shoot you properly that's when it's fun

Jurassic Park Chocolate Raptor Dec 17, 2009 08:32 PM

10/70s can actually use Bling Pro to equip the akimbo feature of the 1887s twice, holding 4 at a time.

value tart Dec 17, 2009 08:40 PM

Ahahaha, Modern Warfare 2: Goro Edition

Single Elbow Dec 17, 2009 09:21 PM

Rank means jackshit in multiplayer. All that matters are hilarity now.

Still trying to get them Akimbo 1887s.

russ Dec 19, 2009 03:29 PM

I just called my first nuke. Playing hardcore headquarters on Scrapyard, with my killstreaks set at attack chopper (7 kill), chopper gunner (11 kill), nuke. I ran out of ammo with my primary assault rifle about 3 kills into the streak, then got 4 kills with my akimo 1887s (what.) and called my attack chopper. At this point, I was hiding like a bitch inside the large hangar, hoping it would get me to 11 kills. It got shot down after two kills. I noted the location of the current capture point and made my way to the back of where the bad guys were spawning, which was near the "office" building. Got a double kill from 30 feet away with the shotguns, then hid (again, like a bitch) in the upstairs, as I used my chopper gunner to annihilate. Apparently I teamkilled or was found right after I hit my 25th kill, as my current high killstreak is still just 26.

This was the second round I've played with this killstreak setup.

Detection Dec 22, 2009 04:30 PM

Has anyone come across a game that is like 5 times its normal speed? I was doing Ground War yesterday and everything seemed normal on the lobby, Domination on Derail, but as soon as the game started the voices sounded like chipmunks and the whole game moved incredibly fast. It was amusing for the first minute but thankfully the game didn't last too long. After the match was over I left the lobby but I noticed that the music and sounds were still sped up. Is this some new kind of glitch or was someone hacking or what? I've never seen anyone mention this.

Jurassic Park Chocolate Raptor Dec 22, 2009 04:36 PM

Yeah, it's newish (seems to be spreading in the last two days), and like infinite ammo, it's viral in the sense that it exists as a flag that isn't reset when a match ends until it's forced to refresh.

That means if you got host after having this setting enabled, you damn well could pass it off to others inadvertently.

Like everything else, expect this to become a pretty big problem pretty much instantly.

russ Dec 22, 2009 04:38 PM

I've seen a couple people mention that situation briefly but I don't know how or why it happens. Hasn't happened to me before. A buddy and I were trying to get into a game of hc hq yesterday and it threw us into a game of domination on Rust. A game of 9v9 domination that apparently was never going to end, as we stayed in that game for half an hour or so, with each team's scores up around 2,000. When we finally got tired of it and left, he had about 260 kills, and I had roughly 240. And the fun part was that it all counted towards our stats, and more importantly, the 50 SCAR-H headshots that I got during the round counted towards my totals for that gun. Only 16 headshots away from 250 and fall camo for that gun now. Needless to say, that game was hectic, and every 30 seconds or so, an airstrike would hit. My friend went into the match as rank 65 and left as rank 67. Yep, best glitchfest game ever am I right.

Detection Dec 23, 2009 05:47 PM

Quote:

Originally Posted by Colonel FuckFaggot (Post 738422)
That means if you got host after having this setting enabled, you damn well could pass it off to others inadvertently.

Oh boy, better prepare a poking class because shooting was not possible at that speed. I hope this recent patch fixes it but I doubt it will.

I got into one of those Domination Rust matches yesterday, the other team was camping the spawning points and there was an AC130 and something else hovering over the map so I couldn't really do anything. I left with 0 kills and about 20+ deaths because there was barely anyone on the team I was put into, I guess that's how I got in.

Tails Dec 23, 2009 06:54 PM

I so can't wait to get my shit back. Word is the 1887s have been nerfed, but with Bling Pro and FMJ/Akimbo the 1887s return to pre-patch status. :fap:

Infinity Ward sucks at QC.

Auditor Dec 23, 2009 07:36 PM

Quote:

Originally Posted by Tails (Post 738552)
I so can't wait to get my shit back. Word is the 1887s have been nerfed, but with Bling Pro and FMJ/Akimbo the 1887s return to pre-patch status. :fap:

Infinity Ward sucks at QC.

I believe the only "nerf" was the range (20% to 40% reduction..oh noes you can't use this as a long range weapon) It still does its job..picked it up today from someone dead, and got 10 straight kills. I regret I prestiged..I miss that shotgun=P

russ Dec 24, 2009 03:43 PM

Got my second nuke today. HC HQ game at Rundown. I pretty much trolled the first seven kills (there are three bridges separating each side of the map, I stayed below the bridges, picking people off going across). Called my 7 kill chopper as I made my way to a safe hiding spot. Killed three guys with my shotguns while I was on my way to safety. Called my chopper gunner, and saw that at least 4 of their guys were not using cold blooded. I was at ~29 kills when my gunner went away. Called the nuke, and I finished the round with a 35-1 k/d. Apparently when the nuke went off, it killed five of their guys, then killed me, then killed their last guy, as I now have a 34 kill streak as my high.

Now that I've got the Global Thermonuclear War title for completing the End Game I challenge, I guess I can kind of put the nuke away.

Ramenbetsu Dec 24, 2009 05:21 PM

Quote:

Originally Posted by russ (Post 738749)
Got my second nuke today. HC HQ game at Rundown. I pretty much trolled the first seven kills (there are three bridges separating each side of the map, I stayed below the bridges, picking people off going across). Called my 7 kill chopper as I made my way to a safe hiding spot. Killed three guys with my shotguns while I was on my way to safety. Called my chopper gunner, and saw that at least 4 of their guys were not using cold blooded. I was at ~29 kills when my gunner went away. Called the nuke, and I finished the round with a 35-1 k/d. Apparently when the nuke went off, it killed five of their guys, then killed me, then killed their last guy, as I now have a 34 kill streak as my high.

Now that I've got the Global Thermonuclear War title for completing the End Game I challenge, I guess I can kind of put the nuke away.

I'm actually thinking about taking the EMP now just to get more titles.

Detection Dec 30, 2009 06:14 PM

Quote:

Originally Posted by Auditor (Post 738557)
I believe the only "nerf" was the range (20% to 40% reduction..oh noes you can't use this as a long range weapon)

I don't really notice the difference but then again I got them only a few hours before the patch went live. It's still worlds better than akimbo Rangers.

Tails Dec 31, 2009 06:10 AM

AAAAAAWWWWWWwwwwwww YEAH IM BACK IN THE GAME NIGGA

Got my 360 back today, rolled with Mo0 for a bit, laughs were had. I prestiged the day before my shit broke so it took some getting used to, but I finished out the day with a 28-12 match. I like how people still haven't figured out proper flashbang usage. We were camping the middle in Wasteland like professional homos and this dude runs in all "flashbang" and I'm all "bullets" and shoot him in the legs because he ran in without checking the corners first.

Trying the SCAR-H out and it's pretty neat. Never used the fully auto Assault Rifles because they tend to get me killed but going easy on the trigger like you would with a burst rifle kinda helps with the recoil. Got that silencer and started lighting people up like a faggot. Too bad you have to wait so damn long to get Cold Blooded and Ninja.

Russ you still rollin with team south or are you playing solo? We need to hook up for some MP shit.

PS Mo0:

Spoiler:
ROCKABEAT

russ Dec 31, 2009 09:41 AM

I do a little of both. I think right now when team south is online, we'll be playing a different game for the next couple of weeks, so when they aren't on, I'll be able to play Modern Warfare With Antique Weapons.

Krelian Dec 31, 2009 11:58 AM

Finally starting to not suck at this. I've been playing some really fucking entertaining KNIFECLASS free-for-all games recently. Current setup along with the requisite marathon/lightweight/commando pro is WA2000 with heartbeat, M9 with tac knife, flashes and tactical insertion. Shit's absolutely unstoppable playing on Highrise; I tend to start matches by running around inside the offices stabbing furiously for a couple minutes, then jumping onto the hanging balcony and heading up to the roof to put down a TI and be a camping sniper asshole for the rest of the game. It's especially fun on domination, as it gives you an absolutely perfect view of the middle point and all you have to do is fire indiscriminately at people trying to take it.

Also, two classes with one man army + danger close + any AR with a tube = HILARIOUSLY BROKEN. Singlehandedly wiped out the entire enemy team on a search and destroy game on underpass last night just by judiciously choosing somewhere to hide out and switch classes. Probably going to hit 70 and prestige sometime this week, though, so I'll have to wait a while to play with this shit next.

russ Dec 31, 2009 12:45 PM

Yeah, I've started to see the noob tubers with one man army on S&D. Thanks Infinity Ward, for giving the most annoying weapon on the game infinite ammo.

Krelian Jan 1, 2010 10:10 AM

I have a vague recollection of playing a few rounds with Tails, Skills and Garr last night. And I kept laying down a TI on the roof on Highrise and swooping down from above and stabbing people.

Pretty sure I probably went an average of like 5-20 on most of those games.

Tails Jan 1, 2010 04:38 PM

You had a couple of good matches, but yeah you were fucking it up.

On the other hand, you had about three or four game winning knife kills. That's always funny.

Tails Jan 3, 2010 07:09 PM

http://i38.photobucket.com/albums/e1...rstal_Belg.jpg

TEAM SCAR-H HOLLA

Ramenbetsu Jan 3, 2010 08:22 PM

I'm gonna try and get on and play more with you guys. I've been 68/69 forever. I need to prestige.

SailorDaravon Jan 3, 2010 11:27 PM

Quote:

Originally Posted by Tails (Post 739789)


I fucking told you! Hi-five!

Tails Jan 4, 2010 05:40 AM

Hahaha. I'm still heavily favoring the FAMAS in normal matchups, but in Hardcore modes where you pretty much need only one bullet to kill using a full-auto like the SCAR-H is complete hilarity mode. Especially with Full Metal Jacket as the gun attach.

Every game, every game of HC I will turn the corner into three or four people and just hold down the trigger and sweep, clearing entire areas with it. This kind of thing would be a might bit harder to do with a burst rifle like the FAMAS.

Krelian Jan 4, 2010 10:25 AM

I told you SCAR-H was awesome the first time we played a few rounds. Nobody listens to Krel, sperg sperg, etc :mad:

On the other hand I'm starting to discover how FUCKING RAD the FAL is. ACOG + suppressor = goddamn I'm in love here.

russ Jan 4, 2010 01:16 PM

http://img.photobucket.com/albums/v2...uss/scar-h.jpg

I understand that there are some out there who would be jealous of this title.

Before MW2 even came out, I told Team South that I wouldn't be surprised if the SCAR-H ended up being my gun of choice, based on how much I liked it in Vegas 2. I'm glad to see that I wasn't disappointed.

Krelian Jan 8, 2010 04:18 PM

It seems MW2 will be getting more DLC than a simple map pack or two.

Quote:

Leads meeting @infinityward this morning; Lots of #MW2 DLC discussion got me wondering, what would YOU suggest as some new callsign titles?
Either that, or they're doing something silly like forcing people to buy DLC to continue playing online—otherwise, how would anyone see the new callsigns?

Tails Jan 16, 2010 11:39 AM

Man russ where the fuck you AT dawg, you need to get in on some of this Merc TDM action.

Also Skills is a faggot. "LOL MY CLAYMORES" lol my shotgun from thirty feet away you canadian dicksucker :mad:

Jurassic Park Chocolate Raptor Jan 16, 2010 03:57 PM

I don't get it.

No one else was hitting them. Literally NO ONE.

But Mo0 finds the only one I put in the middle of a GIANT FIELD and manages to blow himself up.

Fluffykitten McGrundlepuss Jan 16, 2010 04:00 PM

*Insert obvious joke about Mo0 being bigger than any known field here*

Krelian Jan 18, 2010 08:58 AM

Haaa, shit, it's just one fucking thing after another with this game...

Level DOWN servers are next..... - Steam Users' Forums

Basically, you can run into hacked gametypes that can give you a million exp, or make you lose a million exp. Going to stay away until the next patch, I reckon. Oh, yeah, it's on both 360 and PC.

Tails Jan 18, 2010 09:19 AM

Oh it's not that bad. People said the same thing during the last glitched room shit with the unlimited ammo and all that.

I doubt you'll even run into a room like that.

E: Also beating people down with the riot shield in Hardcore game types is so god damn funny

Tails Jan 24, 2010 04:35 PM

Y'know, upon further review mastering guns isn't that tough, just time consuming. Thankfully the ACOG scope usage only goes up to 20 for that challenge because ACOGs are shit (but less shitty than they were in MW1). The FMJ one is the only one that's actually tough, and there's always the option of using Bling so you can keep your RDS/Silencer primary and just slowly get FMJ kills over the course of a day.

I wasn't really considering doing it until I somehow managed to get SCAR-H mastery playing Hardcore one day, and now I've done it with both the FAMAS and the M16. Not sure if I'll attempt it with any of the full-auto rifles as I'm still not really consistent with those.

How many guns have you fags mastered?

(In before Sheep and F2000 mastery for some crazy ass reason)
((Also animated Pave Low emblem is the best~ 21 TON BEAST MACHIIINE)

russ Jan 25, 2010 10:07 AM

I've got mastery on the M4, ACR, SCAR-H, FAL, M21, and UMP 45. I can't remember if I got it for the AK-47 my first time through, but I think I did. The FMJ kills aren't as hard once you get the feel for it. Just a) play hardcore and b) play specifically for the FMJ kills. You'll just want to be sneaky and keep your eye on windows that noobs like to snipe from and just shoot them in the legs through the wall. That and play lots of Scrapyard headquarters. That's a guaranteed 5+ per round if you aren't terrible. Also, if you shoot someone through glass, it counts as a bullet penetration kill. And if you shoot someone through someone else, it counts too (so if you used a sniper with FMJ equipped and got the Collateral Damage challenge, that would be one FMJ kill.

I went through a phase during my first time through of ACOGing my SCAR-H a lot, because it netted me a bunch of headshots, but now I'm pretty much in love with the holographic sight. For some reason, it causes the spray pattern with the UMP 45 to be a little tighter than with the red dot.

I've been rolling silenced/holo UMP45 pretty much exclusively lately, except when using silenced M21 on maps like Wasteland and Underpass. I'm getting pretty close to Fall camo with it too, but I don't think I'll pick up the 30 headahots I need with it before I take a break from the game starting tomorrow.

I ran into a room yesterday where at least three people on the other team were running the infinite care package glitch, which was annoying because a) most of my teammates were not using cold blooded and b) they had choppers or airstrikes going constantly. I finished the round with a very positive ratio because they were terrible when it came to actual combat, but they were getting their kills and exp with enemy hind incoming.

value tart Jan 25, 2010 02:09 PM

I've mastered UMP, P90, ACR, and M4A1.

SMGs are harder to master because even with FMJ their ability to pierce walls is kinda bad, and being in SMG range while still being on the other side of a wall from a guy is kinda hard.

You're right, though, Tails, mastery isn't exactly DIFFICULT, but holy shit FMJ/ACOG are annoying.

Musharraf Jan 25, 2010 03:53 PM

http://img.photobucket.com/albums/v2...uss/scar-h.jpg

Why would you want to master anything besides it?

value tart Jan 25, 2010 04:57 PM

Could have something to do with that gun being impossible to aim

Also that's the 500 kill title not the mastery title

Jurassic Park Chocolate Raptor Jan 25, 2010 05:43 PM

That's only because you ate the sights, thinking you needed more iron in your diet.

Auditor Jan 25, 2010 08:00 PM

I'm trying to earn the prestige title of the cheapness. 1887 still has crazy range if you add FMJ bullets. I'm @ 2100/2500 kills. Using that weapon has sent my 100% approval on live to 30% with 70% as unsporting.

Fleshy Fun-Bridge Jan 25, 2010 10:18 PM

Laughing so hard at the new infinite care package/sentry gun/emergency airdrop glitch. That shit is even easier to do than the glitch that got patched, and its all over YouTube so you know its going to be as prolific as the Javelin glitch was.

SailorDaravon Jan 25, 2010 10:19 PM

When you guys talk about Weapon Mastery, you're just referring to unlocking all of the attachments on a weapon and unlocking the (first) title for the gun right? If that's the case I've got the SCAR and AUG mastered (I used the SCAR way past the point I mastered it), and I'm about done with the P90.

Quote:

Originally Posted by Musharraf (Post 742416)
http://img.photobucket.com/albums/v2...uss/scar-h.jpg

Why would you want to master anything besides it?

Scar-H is awesome. Right now I've got a huge boner for the P90 though. It blows at range, but using it with Stopping Power seems to have clicked with me personally. With some guns it feels like even if I get the drop on people if I don't have Stopping Power (since everyone else does in non-hardcore) they can just react quickly and still kill me. With P90 + SP I feel like I can still move as quick as I'd like and still usually come out of confrontations on top. Most of the time when I die in this game it's usually from not being able to drop someone in a surprise or close-range encounter, so even though the P90 is shit at long range, it works for me personally and my K/D spread has gone up dramatically.

russ Jan 25, 2010 10:50 PM

Well, I played roughly 10 games tonight and in each and every game, there was at least one person doing the care package glitch, in a couple of games there were as many as three people doing it. I'm glad Mass Effect is out tomorrow so I can retire MW2 for hopefully a very long time.

SailorDaravon Jan 25, 2010 11:08 PM

Hilarious knifing video; this guy made an all knifing account, he's got about 5000 knife kills, 4 pistol kills, and nothing else. I found the tactical insertion one in the back of the plane hilarious.

YouTube Video

Also Anoj is doing MW 2 top 10's now, first one is out:

YouTube Video

Number One is pretty crazy, the dude is getting on-screen bonuses for like 20 seconds. Also I don't really get the spinning sniper stuff, is that a thing or something?

Tails Jan 26, 2010 01:30 AM

Yeah I don't get the spinning sniper thing either. It looks pretty dumb.

That throwing knife video is great though. I wish I was capable of using the damn thing to that effect, or was any good with it at all period. Maybe I'll give it another shot if I prestige again.

S_K Jan 26, 2010 09:39 AM

Started playing online recently, still a rookie at this game since fps is not really my main genre, don't remember my exact rank but I'm still stuck with the F2000 as a 2nd weapon if that gives you any idea.

You could kinda guess my main games I play are fighting because I got my biggest killstreak so far at 5 with the riot shield/knife combo hehe. I've also started abusing the heart monitor a little now that I finally unlocked it on one of the guns, not only because I'm still getting used to hiding players, but also because my TV is small which makes it harder to spot people -_-

Anywho apart from the grinding I think it's a pretty fun game, but I bet it's going to take me forever to get some solid play styles worked out x.x

value tart Jan 26, 2010 02:07 PM

Courtesy of Sheep, at least we aren't playing the PC version guys

http://img.photobucket.com/albums/09...ks-5-perks.jpg

S_K Jan 26, 2010 02:45 PM

HAHA I was curious how the PC community compared actually, I guess this kinda answers my question.

Musharraf Jan 30, 2010 05:40 AM

wow this is pretty sick shit right here

YouTube Video

this is how you get a fucking pave low in 20 seconds...

value tart Feb 2, 2010 05:48 PM

YouTube Video

Tails Feb 7, 2010 05:13 PM

WHERE IS THE PATCH MICROSOFT/ROBERT BOWLING

But really though in super smug braggery news I landed the Heads Up! title calling in an EAD in Ground War/Karachi. My whole team was camped up like a bunch of little sissy women by the bridge/overpass near the little marketplace where all the chickens are, and I came back to it and dropped a marker there after running around for kills. Some dude on the other team comes around the corner guns blazing and bam, big ass box from the sky to the head.

I will cherish this title for the rest of my life. Also rockin' it with the animated EAD emblem for laughs.

WolfDemon Feb 7, 2010 05:23 PM

As cool as some of the other emblems are because of what you have to do for them, the 8-bit Captain Price emblem is my favorite one, and I don't think I'll ever use a different one.

http://images1.wikia.nocookie.net/ca...-bit_price.jpg

SailorDaravon Feb 9, 2010 01:01 PM

Mother of fucking God

YouTube Video

Tails Feb 18, 2010 06:10 AM

Holy fucking shit going back to this after Bioshock 2 is like UGGGHHH MOVEMENT SPEED AND AIMING UH FUCK

I like how I had to put on Hardline/UAV just to get shit going. Good thing I always got two kills every time I died. HOLLA HOLLA GET UAV

We need to get some big time Ground War shit going this Friday or the next before BC2 hits just for shits and giggles. Also to see how long Skills can go without ragequitting.

Musharraf Feb 18, 2010 06:20 AM

Quote:

Originally Posted by Tails (Post 744787)
Holy fucking shit going back to this after Bioshock 2 is like UGGGHHH MOVEMENT SPEED AND AIMING UH FUCK

lol dude try playin Killzone 2

Jurassic Park Chocolate Raptor Feb 18, 2010 06:25 AM

Quote:

Originally Posted by Tails (Post 744787)
Also to see how long Skills can go without ragequitting.

Like I'd be playing this when there's perfectly good YEAAAAAAAAAAAH to go around

russ Feb 18, 2010 09:43 AM

Quote:

Originally Posted by Tails (Post 744787)
Holy fucking shit going back to this after Bioshock 2 is like UGGGHHH MOVEMENT SPEED AND AIMING UH FUCK

Yeah and Bioshock 2 messed up your air strike targeting skills too.

Tails Feb 18, 2010 09:57 AM

Man that was bullshit I put it RIGHT OVER LIKE FIVE DUDES.

WITH MY UAV.

I'm sad about it, stop reminding me. :(

Single Elbow Feb 23, 2010 05:35 PM

Up for anything really.

As long as I can hit Skills with a care package out of nowhere~

SailorDaravon Apr 7, 2010 10:52 PM

These are worth bumping this corpse of a thread, I am literally in tears from laughing.

YouTube Video

YouTube Video

"I've spawned in this house of fucking mirrors" lolololol

value tart Apr 7, 2010 11:01 PM

Ahahahahaha it's the worst build ever

I need to try that. Bling with one attachment, lightweight pro, and sitrep. Fuck yes awesome build

Daravon this is Shim's dupe account, isn't it.

SailorDaravon Apr 7, 2010 11:14 PM

Actually at their forum I speculated that this is how Shimms percieves himself and the game when he plays. It would actually explain a lot. Especially the part about the wookie.


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