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-   -   [DS] Suikoden Tierkreis announced (http://www.gamingforce.org/forums/showthread.php?t=34011)

B.K. Aug 20, 2008 01:33 AM

Suikoden Tierkreis announced
 
Suikoden Tierkreis has been announced in this week's issue of Famitsu. So far, all that's know is that it is for Nintendo DS. More information and scans should be coming later tonight or tomorrow.

Final Fantasy Phoneteen Aug 20, 2008 02:06 AM

2 Attachment(s)
I was waiting until actual scans popped up. For now, all there is is hearsay at GAF. Supposedly, this came from 2ch:

Quote:

Characters are 3D polygons
Field backgrounds are 2D
Battles are entirely 3D
Character portraits (bust up) in conversation scenes
There is a field map
Parties of 4 "+α" with faces and stats on the top screen
Looks like an orthodox RPG
EDIT: Found the scan. Uploading now.

Artwork looks like shit, but the potential true rune looks interesting. Also looks like the game may take place in the Dukedom of Gaien, since the insignia on his shoulder looks vaguely like the boat on Gaien's flag (and because it's really the only established oceanic location in the series left untouched).

I'm honestly stumped if it's not Gaien. I'm not sure what nation's army has red as a primary color.

EDIT2: Oh shit, there's another two pages.

Muzza Aug 20, 2008 02:33 AM

...They can do this well...THEY CAN!

Bah, who am I kidding. My hopes are slim, but nevertheless I'm very excited and pumped! <3 I'll do with any new Suikoden game at the moment (Rhapsodia II eh maybe not), just to show that the series is still viable and capable of pumping out games like SV. However that whole "Parties of 4" thing brings back memories of SIV. Not a good first impression; 6-member parties is Suikoden and vice versa. God I hope Konami don't screw this up.

Also, omg, I hope the silly name isn't indicative of the game's quality. </3 [Tierkreis = Zodiac in German]

(RE that scan posted: artwork looks questionable. The 108 stars are mentioned, I hope this isn't a game in the main series, I hope it's just a gaiden...)

Final Fantasy Phoneteen Aug 20, 2008 02:44 AM

The interesting thing is that, yes, they are mentioned right there in big letters, but it's saying that the 108 stars are destroyed. Take that as you will, but it sounds like a major plot device and an excuse not to be collecting 108 characters in the game.

Definitely a spin-off; it just happens to be a very large one that sticks to the RPG genre.

Also, I put up the second scan. Way more screens, locales, characters, etc.

Muzza Aug 20, 2008 03:32 AM

Quote:

Originally Posted by GB (Post 638955)
it's saying that the 108 stars are destroyed.



The locales actually look quite nice. I don't see any familiar faces yet in the characters (yet I do see an agitated mole thing wearing a headband >_>); I'd like an elaboration on the Yuber-Pesmerga subplot or something to keep me interested. =/

Konami needs to realise that if they produce a game that focuses on Neclord, they would be gazillionares.

Final Fantasy Phoneteen Aug 20, 2008 03:43 AM

There are clearer scans out now, which I don't feel like putting up.

So it's not a boat on his shoulder guard, but a spear-looking symbol. Hm, maybe it's not Gaien. Still trying to find a location in the scans, but I do need to be at work in five hours (and I haven't slept yet).

As far as the 108 stars being destroyed goes, the clear scans show there's pictures to back it up! A true rune going nuts, wounded soldiers sprawled all over the place, etcetera.

Additional Posting of Acceptable Quality:
Maybe there will be 108 star-collecting?

Quote:

Apparently the game begins with the 108 heroes engaged in their final battle with the villain, and all the heroes being taken down except for four. This game's hero is not one of them, and his quest involves reassembling the 108, as opposed to discovering them.
I think the person means the hero is one of the four who escapes from the battle. I haven't tried to read the article yet, so this isn't 100% confirmed or anything. Take with a tiny bit of skepticism, even though some of the screens back this up.

Gameguardian Aug 20, 2008 04:21 AM

What, oh thank you so much guys for posting those wonderful news here. I thought we'd never get another Suikoden, and thankfully I was wrong. So, this is called Suikoden Tierkries right, and its due for Nintendo DS? Amazing news and for me, one of the best gaming news since Chrono Trigger was announced for the DS also.

Thanks for the update guys. I'll go take a look at those scans now :)

Fluffykitten McGrundlepuss Aug 20, 2008 04:26 AM

I think where he said "The game's hero is not one of them" he probably meant that the hero was not one of the four survivors. I mean, it's a pretty black and white sentence.

This looks kinda interesting but one can't help but fear that moving it to DS will result in something of a dumbing down of the standard games. Also, the chances of this coming anywhere near Europe are miniscule so it's lucky that the DS is region free if this turns out to be decent. I don't know if a Neclord game would quite make them gazillionaires but that and a Viktor and Flik based game would probably do it.

Muzza Aug 20, 2008 04:43 AM

Quote:

Originally Posted by Shin (Post 638969)
I don't know if a Neclord game would quite make them gazillionaires but that and a Viktor and Flik based game would probably do it.

True. Throw Yuber and Pesmerga in there and you've got your next FFXIII in terms of hype. Hell, make Jeane a playable character in an optional beach-volleyball minigame and Konami dominate the gaming market for the next 10 years.

Rotorblade Aug 20, 2008 06:45 AM

To hopefully cause more accurate speculation for you fuckers.

Quote:

Suikoden Tierkreis has been confirmed for the Nintendo DS by Japanese gaming magazine Famitsu.
Here is the information supposedly contained therein.

- 50% complete
- Characters are 3d
- Backgrounds 2d
- Traditional rpg it looks like
- You tap the touch screen, making battles move at a fast pace
- The main headline of the article is "The Chosen 108 heroes have been destroyed?!" so maybe this game will be different from other Suikoden games in that regard?

Quote:
Much more detailed information regarding Genso Suikoden Tierkreis is now available for you to read. Spoilers abound, naturally enough, so only click Read More if you're not adverse to them. Be warned, character, gameplay, plot and setting spoilers are enshrined in here.

Spoiler:
Characters

The main character has no name, but apparently will be voiced by Takashi Hiroshi. It is unknown if this will just be in 'grunts' a la Lazlo and Freyjadour in Suikoden IV and V or like Kyril in Suikoden Tactics.

The character Jail (ジェイル) will be voiced by Ryotaro Okiayu. The female character Marika (マリカ) will be voiced by Sakamoto Maya. Ryu (リウ) will be voiced by Tetsuya Kakihara and finally, Dirk (ディルク) will be voiced by Konishi Katsuyuki who is also voicing Viktor in the Suikoden radio drama detailed on this site.

A porpoise race (I mean a species, not an athletic competition) has been confirmed for the game. All together now; grrrroan!

Actual character information; The hero is a youth from an idyllic village, Sidro. Jail is a quite, but sometimes brash young man who cares about the hero and others within the town guard. The character Dirk is the leader of the Sidro town guard, he teaches the others to fight and is very strong, etc. Marika is a friend of the hero from childhood and daughter of the village chief as well as a member of the town guard, while Ryu is a vagabound who arrived in the village some time ago. He doesn't like to fight very often.

Other characters shown include Yula (ユラ), a brown haired girl who appears in battle screenshots and Misrach (ミズラック), a tanned man with a small beard in the same battle shots.

Gameplay

The gameplay takes advantage of the Nintendo DS's touch screen. The top screen shows character status information. HP, MP, status effects and the like. Meanwhile, you can use the DS stylus to enter commands in battle on the touch screen.

Other observations include: The battle system is four person battle system, like Suikoden IV. As such, it is a traditional RPG, not a strategy RPG like Suikoden Tactics. Unite/Combo attacks are confirmed to be in.

Looking at the status screen it appears traditional Suikoden MP is OUT, to be replaced with standard MP numbers comparable to HP. Like in Final Fantasy VII, for example (and 90% of every RPG ever).

Setting

The game is set in the Kingdom of Salsaville. However, the hero's home village appears to be called Sidro Village (シトロ村). Other locations include; the town of Saad, Freseria Forest, the Marcina Plains, Septaflos (the home of the porpoise-based race) and El Kalaal, the palace of a nation (not Salsaville) ruled by Danash VIII.

Plot

Supposedly the game OPENS with the defeat of the 108 Stars of Destiny at the hands of the game's villain with only four survivors (not including the hero). The quest involves reassembling the 108 Stars of Destiny.


OmagnusPrime Aug 20, 2008 06:55 AM

Quote:

Originally Posted by Shin (Post 638969)
Also, the chances of this coming anywhere near Europe are miniscule so it's lucky that the DS is region free if this turns out to be decent.

I would like to think that these days we'd get a bit more recognition over here in Europe, but sadly you're quite probably correct.

I don't think the move to the DS should really cause any level of dumbing down, but I can understand the fear. This certainly looks like one to keep an eye on.

Fluffykitten McGrundlepuss Aug 20, 2008 07:09 AM

Well they've already gone back to the villany of SIV's four character parties and moving to magic points rather than a set number of casts is a shame. Also my heart sank when I read "The gameplay takes advantage of the Nintendo DS's touch screen" but luckily it seems they only meant you can tap on commands rather than scrolling up and down with the buttons, rather than some kind of gay as anything scribbling on the screen to attack nonsense. Adding talking dolphins is, well, interesting. Surely Salsaville would be the name of a town rather than a whole country? Maybe that grasp of languages is why Konami never give their games European releases...

Kagosin Aug 20, 2008 07:41 AM

Man I was wondering when they would have got around to a new Suikoden game(since it took them long enough to reveal info). It feels like a spin-off type series though, but regardless, I'm gonna keep my eye open for it.

@Rotor: That does clear up quite a few questions I had on my mind there.

Final Fantasy Phoneteen Aug 22, 2008 11:06 PM

Official website is up. Nothing there, but you can take a look at the artwork for the protagonist and Marika as well as their respective bios (and voice credits).

Muzza Aug 23, 2008 12:29 AM

Quote:

Originally Posted by RPGFan
The main character is a member of a vigilante corps protecting a bordertown from thieves and monsters. The young man is an optimist who acts before he has thought through his actions. The female lead, Marika is the daughter of the town's mayor. She is a childhood friend of the protagonist and has joined the vigilante corps against her father's will.

*sigh* Sounds pretty damn cliché to me. Then again I could just be speaking as a jaded RPG gamer right there, I don't know. (It's just that whenever I hear something like "an optimist who acts before he has thought through his actions", alarm bells start ringing.

I guess you can't really judge a games' story based on the protagonist outline. Here's hoping the plot shapes up to be a good one.

Gechmir Aug 23, 2008 01:14 AM

Four character combat again? Oh boy -__-

Final Fantasy Phoneteen Aug 23, 2008 09:13 AM

Quote:

Originally Posted by Muzza (Post 640010)
*sigh* Sounds pretty damn cliché to me. Then again I could just be speaking as a jaded RPG gamer right there, I don't know. (It's just that whenever I hear something like "an optimist who acts before he has thought through his actions", alarm bells start ringing.

I guess you can't really judge a games' story based on the protagonist outline. Here's hoping the plot shapes up to be a good one.

Actually, much of the individual backgrounds in Suikoden are very cliche.

Right off the bat, people should be able to recall that the protagonist of Suikoden II was an orphan. For a lot of people here, that didn't really affect the game's quality (or even have any sort of impact on the greater storyline).

Gameguardian Aug 23, 2008 09:51 AM

Very true GB, it's all about the story-telling. Even if a story is cliche, it can be lifted so much with gripping and involving story-telling. I have high hopes for this, and seeing as I also live in Europe, it will have to be an import, if you guys over in the states get it that is. I have always loved Suikoden, and I believe this game also has great potential!

Hindman Aug 27, 2008 11:13 PM

More info on a few other characters, + screens:
Suikoden Tierkreis character profiles, screens, art, voice actors | RPGLand

The characters sound like the expected JRPG fare, but eh, whatever.

No. Hard Pass. Aug 27, 2008 11:18 PM

Okay fine, Suikoden filler ahoy. So when the DS is done giving us the latest version of Suikoden Tactics feebleness, can we get a proper Suikoden VI to follow up your very high quality FF V, Konami? Please?

Everything we've seen about this screams three steps back after two steps forward. I really hope I'm wrong, but there it is.

Fluffykitten McGrundlepuss Aug 29, 2008 07:55 AM

I just tried to use Konami.co.uk's support page to ask if this was ever going to get a European release and was told they "Can't find the page you're looking for". Whether the submissions page is broken or they just filter out queries with Suikoden in I couldn't tell you...

Hindman Sep 16, 2008 08:30 PM

Suikoden Tierkreis bound for America + screens, video | RPG Land

IGN: Suikoden Tierkreis Preview

Final Fantasy Phoneteen Sep 16, 2008 09:39 PM

Considering the trademark, this isn't a tremendous surprise.

Bozon typically gushes praise when it comes to games he's personally excited about, but you can't help but feel hopeful when someone talks so positively about an upcoming game.

I'm a little surprised to see how far along this game is made out to be; as if it could be released this year. I think the Famitsu article revealing the game claimed it was only around halfway completed, so I can hardly believe that that's the case.

Muzza Sep 16, 2008 09:42 PM

Looks and sounds pretty sweet. And some of those screenshots are just plain gorgeous. <3 The opening movie is kinda lame, but everything else sounds ok for now...

Also, given this and this, IGN's enthusiasm has thoroughly frightened and worried me.

Final Fantasy Phoneteen Sep 16, 2008 09:52 PM

To be fair, I'd say the majority of players enjoyed Suikoden III, and Suikoden Tactics is still a relatively engaging (albeit simple) Strategy-RPG that got unfair criticism from butthurt folks for following up Suikoden IV.

Dark Nation Sep 16, 2008 10:04 PM

OH MAN, I LOVE TETRIS, AND NOW WITH SUIKODEN! SWEET!


... wait, you mean... that's not... its only... really?


...Oh.... ok then.


Jokes aside, The game seems to have a decent enough presentation, but I wonder how the gameplay is?
The fuck does Tierkreis mean anyway?

Rotorblade Sep 16, 2008 10:07 PM

Tierkreis (Stockhausen - Wikipedia, the free encyclopedia)

THEM LAAAAASERS.

Final Fantasy Phoneteen Sep 16, 2008 10:20 PM

Tierkreis is German for "Zodiac". I thought we talked about that.

Rotorblade Sep 16, 2008 10:24 PM

We did?

Muzza Sep 16, 2008 10:29 PM

Quote:

Originally Posted by Me
[Tierkreis = Zodiac in German]

YES, MY DISCUSSION WAS EXTENSIVE.

Rotorblade Sep 16, 2008 10:36 PM

So was my ignorance.

Dark Nation Sep 16, 2008 11:02 PM

Well okay, in that case the title makes a bit more sense, but you know they're gonna re-name it for Western Release. So Suikoden Zodiac Brave Story or something like that then?

Final Fantasy Phoneteen Sep 16, 2008 11:13 PM

"Suikoden Tierkreis" is already trademarked in the US. Bozon made no mention of the title being changed (besides the usual dropping of "Genso"), so expect Tierkreis to remain.

Fluffykitten McGrundlepuss Sep 17, 2008 07:56 AM

Quote:

Originally Posted by GB (Post 645932)
To be fair, I'd say the majority of players enjoyed Suikoden III, and Suikoden Tactics is still a relatively engaging (albeit simple) Strategy-RPG that got unfair criticism from butthurt folks for following up Suikoden IV.

No, Suikoden Tactics really was shit. The characters were completely vanilla, the voice acting made me want to rip my own ears off, the story was predictable as all fuck, the battle system had hundreds of flaws and made the game not challenging, just annoying and the whole thing just basically sucked massive hairy balls. I liked Suikoden IV, despite it's many flaws but even I couldn't bring myself to finish Tactics.

Final Fantasy Phoneteen Sep 17, 2008 07:20 PM

The story was so oddball that it was hard to predict outside of Iskas being a bad guy.

I liked both games. The whole
Spoiler:
"lol ur mom's a goat"
was one of the most hilariously bad plot twists of all time, and Rune Tiles were an excellent addition to the tired grid-based formula of Strategy-RPGs.

Anyway, the main baddie in Tierkreis sounds like Sovereign from Mass Effect. Or was it Saren? I can't remember.

No. Hard Pass. Sep 17, 2008 07:59 PM

Quote:

Originally Posted by GB (Post 646096)
I stopped playing SRPGs after the PSX era.

There, I've fixed your poorly out of touch reply so you seem like less of a git.

Suikoden Tactics didn't just do poorly because people didn't like IV. It didn't do very well because it was exploring the same world with characters we weren't very attached to and the plot twists were just awful. I -love- the idea of a Suikoden tactics game. I would adore it if they made follow ups in their own world. But none of that saves ST from being poorly designed, poorly executed and poor all around on its own two feet.

Suikoden Tactics doesn't need IV's coattails to suck. Did that all on its own.

Final Fantasy Phoneteen Sep 17, 2008 08:28 PM

You're boring.

When you saw the word "butthurt," it was your cue to just go ahead and assume that my post was not going to be thought-provoking commentary on why a large portion of players out there disliked Suikoden Tactics, nor was it going to be a thorough examination of the game's strengths and faults. I saw, long ago, a vocal group that disliked Tactics for the series' continued connection to Suikoden IV, and I choose to pounce on that group when I feel like it's relevant.

No. Hard Pass. Sep 17, 2008 08:32 PM

Quote:

Originally Posted by GB (Post 646106)
You're boring.

When you saw the word "butthurt," it was your cue to just go ahead and assume that my post was not going to be thought-provoking commentary on why a large portion of players out there disliked Suikoden Tactics, nor was it going to be a thorough examination of the game's strengths and faults. I saw, long ago, a vocal group that disliked Tactics for the series' continued connection to Suikoden IV, and I choose to pounce on that group when I feel like it's relevant.

And you're stupid.

You assumed I wasn't attacking you precisely because your post was idiotic and lacked any actual depth.

If you can't back up what you say, don't fucking say it.

Final Fantasy Phoneteen Sep 17, 2008 08:44 PM

No no, you see, my "boring" comment was already a retort; to your "git" comment in specific. Now you just look silly by retorting a retort.

Bigblah Sep 17, 2008 08:47 PM

Please pretend that I have just posted something absolutely hilarious and sarcastic.

No. Hard Pass. Sep 17, 2008 08:47 PM

Quote:

Originally Posted by GB (Post 646113)
No no, you see, my "boring" comment was already a retort; to your "git" comment in specific. Now you just look silly by retorting a retort.

You are not especially bright, nor very good at this. Keep it up, though. I haven't seen a good banning in a few days.

value tart Sep 17, 2008 09:47 PM

Quote:

Originally Posted by Bigblah (Post 646114)
Please pretend that I have just posted something absolutely hilarious and sarcastic.

I have no sense of humor and I cannot detect sarcasm, dissing you for your incredibly offensive post :mad:

Muzza Sep 17, 2008 09:55 PM

So wait...GB actually likes Tactics? I'm confused, frightened, appalled and amused.

http://i3.photobucket.com/albums/y57...36e6d6ee34.gif

Infernal Monkey Oct 6, 2008 06:24 AM

Hay guys I have box art. BOX ART FOR YOU.

http://ec2.images-amazon.com/images/...hL._SS500_.jpg

Fun fact: this marks the 2000th box art for mah scary folder. Of DS box art. Over 1900 of them are Ubisoft Petz and Imagine games.

map car man words telling me to do things Oct 6, 2008 06:31 AM

I see it comes on a CD! Finally the DS stops using old technology and comes to the now so we get some loading times!

Muzza Oct 6, 2008 06:33 AM

8-) And what a great box art it is! If there's one thing I'm confident about with this game, its the graphical design and artwork!

Also, haha, the characters on the cover look like they're going to destroy something. 'Fernal's scary folder perhaps?! =O Girl on the left: "It's grown so big! My goodness, we'll never be able to destroy it!

Edit: No, Qwarky, it's a complementary Drama CD! You know, detailing the adventures of the scary folder etc

OmagnusPrime Oct 6, 2008 06:36 AM

Interesting, I wonder what the 'Drama CD' will contain. Something dramatic you would imagine, but who knows.

Also, in before boring coverart redesign for the west.

Final Fantasy Phoneteen Oct 6, 2008 12:11 PM

Drama CDs are usually just dramatic retellings of a related story. In this case it might be the Suikoden I Radio Drama that just started a couple weeks ago, or it might be for Tierkreis. I dunno.

wenchwogg Oct 6, 2008 07:44 PM

I like the interesting approach. 104 defeated in combat ... beginning at the end of a story. Hopefully the resurrection thing doesn't cheapen the deaths / sacrifices that have made the entire series (sans 4) so captivating up until now.

Fluffykitten McGrundlepuss Oct 7, 2008 06:17 AM

Quote:

Originally Posted by OmagnusPrime (Post 650137)
Also, in before boring coverart redesign for the west.

As opposed to old fashioned, bland, anime-style characters in "Dramatic" poses with "Oh-my-god-I-need-a-shit" faces of grim determination for the Eastern market, succesfully making the box blend in really well with pretty much every other rpg ever released?

Anyway, Suikoden covers generally survive the trip west pretty well and let's face it, once you've bought the thing how much time to you spend looking at anything other than the spine of the box?

Muzza Oct 7, 2008 06:20 AM

Quote:

Originally Posted by Shin
Anyway, Suikoden covers generally survive the trip west pretty well and let's face it, once you've bought the thing how much time to you spend looking at anything other than the spine of the box?

Y'see, the thing is, Suikoden Tactics (West) has one of the blandest covers I've ever seen.

http://www.gametab.com/images/ss/ps2/4850/box-l.jpg

Having said that, I still preferred looking at it than playing the actual game.

Fluffykitten McGrundlepuss Oct 7, 2008 06:23 AM

Except that the PAL cover, where me and Omagnus live looked like this:

http://i2.ebayimg.com/07/i/001/0a/61/1eb0_2.JPG

I can't think of any particularly bad Suikoden PAL covers off the top of my head.

Muzza Oct 7, 2008 06:34 AM

*looks at Suikoden Tactics case and cover* Oh yes, I have that one too. When I did a google image search I sort of just assumed we got screwed over with the cover as well.

Speaking of Suikoden covers, how 'bout that Japanese Suikoden I cover. :eye:

OmagnusPrime Oct 7, 2008 06:42 AM

Quote:

Originally Posted by Shin (Post 650335)
Anyway, Suikoden covers generally survive the trip west pretty well and let's face it, once you've bought the thing how much time to you spend looking at anything other than the spine of the box?

Completely agree, was just making a little bit of a joke is all. Surely you would not begrudge a chap that? :p

Fluffykitten McGrundlepuss Oct 7, 2008 07:19 AM

Quote:

Originally Posted by Muzza (Post 650341)
Speaking of Suikoden covers, how 'bout that Japanese Suikoden I cover. :eye:

I know the American cover was ghastly but I thought the PAL cover was the same as the Jap one?

Sorry Omagnus, joke away mate.

Muzza Oct 7, 2008 05:37 PM

Quote:

Originally Posted by Shin (Post 650348)
I know the American cover was ghastly but I thought the PAL cover was the same as the Jap one?

Yes that's right. (All these mistakes..and I call myself a Suikoden fanatic! =O) I find it strikingly odd that it's the American cover which contains Japanese text and bizarre art designs. But yeah, I've always been a fan of the alternative Suikoden cover. And SII's, but that's just a given.

Syndrome Oct 8, 2008 06:00 PM


Back on topic, at least Tierkreis looks awesome.

http://www.1up.com/media?id=3612257&type=lg http://www.1up.com/media?id=3612247&type=lg
http://www.1up.com/media?id=3612251&type=lg http://www.1up.com/media?id=3612253&type=lg

Fluffykitten McGrundlepuss Oct 9, 2008 07:42 AM

The characters in the battle screen remind me of the first Wild Arms game. The rest looks pretty nice though. Given the chances of this ever getting a European release are basically zero, I might have to import this.

OmagnusPrime Oct 12, 2008 10:15 AM

A comment from Edge's TGS Komani stand summary on Tierkreis that sound reasonably positive:

Quote:

The saving grace for Konami’s booth is the presence of DS strategy RPG Suikoden Tierkreis, which seems to have all the visual character and deep tactical gameplay of the early PlayStation games boiled down in a potion that the DS hardware can stomach.
[ source ]

Hindman Oct 16, 2008 07:33 PM

Where does this take place in teh Suikoden timeline? Sorry if it's been said already....

Final Fantasy Phoneteen Oct 16, 2008 08:24 PM

Unknown. No one's even sure if it's the usual Suikoden universe either, and Nintendo Power has stated the game travels through parallel worlds (parallel dimensions have been canon since the original Suikoden, so don't freak out, people). The geography makes me wonder as well. When comparing the "world" map that was in the Suikoden V bonus DVD and the map seen in some videos, it seems to be clear that the game is on some landmass that's not been shown yet. Some potential areas are the "eastern continent," as well as the lands south of Nagarea and New Armes.

One of the main antagonists works for a powerful military force, which could be Harmonia. The One King, who wallops the 104 other stars, has a name that hints at Hikusaak, but has a description that just screams Sindarin or Yuber (desires chaos, etc etc). It is a mystery.


EDIT: The December issue of Nintendo Power has a three-page article up that states that the game isn't set in the same world, and True Runes are absent entirely. Consequently, even usual mainstays like Viki and Jeane are absent. Instead, the game focuses on the limitless number of parallel universes called 'the Infinity' that have suddenly begun to overlap (causing people and powerful monsters to cross over into Tierkreis' universe and run amok). Very informative article.

Turns out the whole "reforming the Stars" plot was dropped early in development, and also mentioned some pretty cool gameplay aspects that were mulled over for that plot (resurrected Stars would sometimes be revived just as they were before death, but others would come back as weapons and various animals).

In short:

Release date: Winter, possibly as soon as December
Timeline: Moot; alternate universe, new timeline
Location: Kingdom of Salsaville, various neighboring countries
main baddies:
Main antagonistic force: The Order of the One True Way
Main antagonist (presumably): The One King

Story progression: Mission based
Online functionality: Yes, characters are sent into the Infinity (the internets), which other players will use for unique missions that net bonus experience and items

Syndrome Oct 19, 2008 07:43 AM

Good news. Apparently, Genso Sukoden Tierkreis is targeted for a release in America in "Early 2009".

Quote:

Originally Posted by Siliconera
Suikoden Tierkreis is scheduled to come out in Japan on December 18 and Star of Destiny seekers won’t have to wait a year to play it in English. I spoke with a representative from Konami Computer Entertainment America who informed me they are already working on localizing the DS game. It’s on target for “early 2009″ which translates into Q1 2009. As long as progress steadily continues we should see Suikoden Tierkreis in North America this winter.

Source


Final Fantasy Phoneteen Dec 18, 2008 09:48 PM

As I mentioned in the Tales of Hearts thread, this was leaked a couple days ago. It's out in Japan proper now.

As was discussed, the game takes place in an entirely new universe, so there are no returning characters. The hero and his friends who make up the Town Guard in the village of Citro, and that is the game's initial setting.
Spoiler:
During a visit to a nearby mountain for the chief of Citro, an immense statue juts forth from the ground. In an investigation of the statue, they find a book that grants them the ability to use magic (this book was mentioned earlier in the thread). Shortly thereafter, there is a report of a forest appearing near Citro that did not exist there originally, and the Guard is sent to investigate. Lots of other things happen, and eventually the party discovers what is causing the disturbances.


The graphics are weird. The character models are hideously deformed, with the characters having bizarrely oversized arms compared to the rest of their bodies. The 2D backgrounds are gorgeous however, and it's been a treat to explore things. The music is also great, and Suikoden fans will more than likely appreciate the continued tradition.

Battling works like it always has, just replace the traditional Rune system with your average, run-of-the-mill MP system from other RPGs. A bit disappointing.

That's all I can think of at the moment.

Muzza Feb 25, 2009 01:31 AM

Anybody got more thoughts on this? From the various previews and reviews I've read, the voice acting and battle interface seem pretty bad, but the characters and plot seem to have been met with great positivity. Good to hear that the plot's good, that alone makes it worth a purchase.

So yeah, definitely importing this one when it's released.

Final Fantasy Phoneteen Feb 25, 2009 02:31 AM

Battles are just insanely bland rather than bad. A completely standard turn-based affair in every regard. They also got rid of the smithy aspect and instead each character can equip a few of the game's... 10 or so weapon types.

The english voice acting seems like it might be pretty good. We'll have to see.

Final Fantasy Phoneteen Mar 11, 2009 12:54 PM

My GameStop friend happened to be nice enough to pick up the Artbook/Soundtrack CD for me, so I went ahead and took a look.

The artbook, needless to say, is shit. It's on a disc for Christ's sake, which should tell you right away how much effort Konami was putting into it. You get about 20 smaaall pieces of character art and some smaaall samples of the really good scenery art. That part's crap.

The soundtrack is... limited, but good. There's some great stuff on here, and it's in the good quality, not the DS-rip kind. Salsabil is an absolutely awesome track. Definitely getting nominated in the next Best Song Contest we have.

Muzza Mar 12, 2009 12:36 AM

GB, how many tracks are there on the Soundtrack CD? For some reason, this is the first I've heard about a promotional/enclosure CD that comes with the US game.

Final Fantasy Phoneteen Mar 12, 2009 06:34 PM

Ordering it online from most places will mention the soundtrack/artbook. Like Gamestop, or Amazon.

In any case, there's 18 tracks. Let me see if I can't remember them all:

Citro Plains
Cynas, Capital of the One Way (two variants)
Pharamond
Castle of Pharamond
Woodland Village
Lugenik
World Map (four variants)
Formation
Salsabil
Salsabil Kingdom
Naineneis
Cragbark

...Nope, that'd be 16. In any case, you get the idea.

Miles Mar 12, 2009 08:40 PM

Fuck media CDs. PoP did the same shit for its "special edition". I want full color art printed on a page. Sega had the right idea with the beautiful Valkyria Chronicles US artbook and so did Atlus with their thick as fuck Persona 4 artbook. I was expecting better than this. This is a huge drop in quality from the Suikoden 5 artbook which was hardbound and printed on real paper.

Oh well... not that it will hurt the quality of the game or anything. I'm still looking forward to it.

Final Fantasy Phoneteen Mar 12, 2009 09:56 PM

Yes, believe me, I remember Prince of Persia's annoying-ass bonus disc. Fortunately, it's ridiculously easy to rip the stuff off this one. Also, like I said, it's still worth it for the soundtrack. Really good stuff.

Fluffykitten McGrundlepuss Mar 13, 2009 06:02 AM

Apparently this is out here already so I might go and buy it at lunchtime. I've got plenty to play on the train to work at the moment but I don't imagine this will be around in the shops for long so it makes sense to pick it up now, even if I don't play it for a while.

Additional Spam:
Well despite the release date on Konami's website being today, it seems that Tierkreis is following the long tradition of Suikoden games in Europe and it's simply not shown up. I remember S2 slipped a good six months before it came out and S3 slipped and slipped until they just didn't bother releasing it so I've put in a pre-order on GAME's website and it'll turn up if and when they decide to release it I guess. :(

Gechmir Mar 13, 2009 09:28 AM

Yeah, I downloaded it to try it out. The English voice acting is fucking atrocious. Seriously. The main character talks like someone out of Speed Racer. This isn't even out in the US and there are already folks trying to get an undub done.

Final Fantasy Phoneteen Mar 13, 2009 01:51 PM

People are fucked then, because the Japanese voicetrack is shit. Absolute shit. They're gonna have to live with it, either way.

Additional Spam:
Oh come on, what are people bitching about? They sound like normal kids. Is it because they didn't have exaggerated voices like Johnny Yong Bosch or Steven Blum?

Sometimes the protagonist speaks a little too fast, but it sounds intentional to show he's a pretty spastic kid (it's not to keep up with the pacing of scenes, since dialogue doesn't move along until you hit the A button to confirm it).

Fluffykitten McGrundlepuss Mar 17, 2009 09:09 AM

Oh hey, fuck you Konami:

Quote:

Originally Posted by GAME
Dear Customer,
Thank you for your order.
Unfortunately, this product is no longer being stocked and we will therefore be unable to fulfil your order, which has now been cancelled. No money has been taken from your account for this item.
Please accept our apologies for any disappointment and inconvenience this may have caused.
Kind regards
GAME.co.uk

Looks like it's import or nothing then. Why do Konami hate Europe so much?

Edit: Weird, it's still listed on Konami's UK website so maybe it's just that GAME aren't stocking it. There are a few sellers on Amazon so I've ordered it from one there, with any luck it'll turn up at some point.

Muzza Mar 18, 2009 12:59 AM

Haven't had much luck over here in Australia either (also a PAL region). The few shops I've been to either don't have the game on their system or say it's been discontinued. I guess I'll just bite the bullet and import from the US; I'm not gonna wait like I had to for Suikoden V (got seriously delayed over here, if memory serves).

Fluffykitten McGrundlepuss Mar 18, 2009 05:00 AM

I checked the GameFAQS message board and there are people playing the European version apparently so it does exist, it's just proving difficult to track down. Amazon.fr have it in stock for immediate despatch so it is out there. If it had been better reviewed I might be tempted to buy two copies and keep one sealed as if it's this rare a week after launch it'd be worth a fortune in the future. Sadly, most people seem to say it's a bit shit so it's unlikely to become a cult classic like S1 and 2.

Edit: Yep, I've got a copy on the way.

Quote:

Dear Ed Smith,
Thank you for your order with gZoop Amazon Marketplace. We can confirm the products(s) below have been sent to you.
Our products are normally despatched from the Channel Islands and therefore 1st class delivery to the UK will usually take 3 to 5 working days. Please allow extra time for deliveries to Europe and the Rest Of The World.
QuantityTitlePrice Each
1Suikoden: TierkreisGBP 26.40
So I guess it's just the major retailers not stocking it rather than any reticence on Konami's part to release it. Given that GAME had eight copies of "My Pet Dolphin 2" for DS when I went in, I'm amazed they're not stocking this at all, unless they've decided to sell the DS purely as a kids' toy and not bother with any of the serious titles on it.

Final Fantasy Phoneteen Mar 18, 2009 11:11 AM

Well, really, the vast majority of those people on GameFAQs are playing the leaked European version on some sort of pirating device.

Fluffykitten McGrundlepuss Mar 18, 2009 11:21 AM

Quote:

Originally Posted by GB (Post 689723)
Well, really, the vast majority of those people on GameFAQs are playing the leaked European version on some sort of pirating device.

Heh, there is that I suppose. You also get an inordinate number of people posting that having played the game through twice, logging 300 hours, they can confidently say it's the worst game they ever played!

I hate the GameFAQS message boards, I wish there was a way to get the information hidden deep within without having to trawl through all the crap floating on the surface.

Fluffykitten McGrundlepuss Mar 23, 2009 09:49 AM

So the game arrived yesterday and I've played about an hour so far, having just finished the first quest.

First impressions are it's pretty good. The graphics are great although the change to a more anime style makes it a little difficult to tell the characters apart so far. The 3d characters on a pre-rendered background look is of FFVII quality although the areas are generally much smaller, the character models are better. The music is ace, featuring plenty of nostalgic Suikoden music (Especially the menu music, love that tune). The voice acting is as terrible as everyone has already suggested, mainly as it's all so fast, suggesting they compressed it to fit it on the cart. Also it sounds like they got the same American kid whose voice I hate to do the main character as every other jrpg with an annoyingly voiced main character but I guess Japs see their heroes as whiny and nasal.

The combat is fairly uncomplicated thus far and although they got rid of the limited uses magic in favour of magic points, at the end of the day there's not really that much difference is there? Shame you apparently can't choose who gets what magic though. What you lose in adaptability from runes, you gain in weapon options (Slightly). Basically you can use blunt, piercing or slashing weapons which each do different damage to different enemies so rather than sharpening up your normal weapons, you can swap them about now although I suspect it's not a free for all and you won't be allowed a 100% bows army or anything like that.

The cart must be rammed full of game because there's only two save slots. Not a problem for me as I only ever use one at a time but I guess if you like to save at various stages you're screwed (And should be playing on a memory card based system instead of the DS frankly).

I've not advanced the plot enough yet to form an opinion but what I've seen doesn't look too bad although I fear there may be some Squall/Laguna-esque memory loss previous lives type nonsense in there somewhere.

So yeah, seems alright so far and it being a Suikoden game, chances are I'll actually finish it!

OmagnusPrime Mar 23, 2009 10:07 AM

That's irritating, I was hoping you'd say it was rubbish Shin, then I could not worry about trying to track down a copy (since it seems to be somewhat difficult to come by). Where did you get your copy in the end?

Final Fantasy Phoneteen Mar 23, 2009 11:33 AM

Quote:

Originally Posted by Metapod (Post 691050)
I've not advanced the plot enough yet to form an opinion but what I've seen doesn't look too bad although I fear there may be some Squall/Laguna-esque memory loss previous lives type nonsense in there somewhere.

I thought so too, but the further I get into the game, the less I'm thinking it's the case. I only played the import long enough to get some impressions, so I actually don't know what happens.

I'm off to Pharamond, which is about three-quarters of the way through it. I went back to the coastal cave for Dromon and the pirate gang and happened to find the Godspeed Ring, which is such a goddamn lifesaver. Shin, make sure you find that thing when you get there. It increases your running speed by about 1.5x, and that was one of my bigger complaints about the game.

Fluffykitten McGrundlepuss Mar 23, 2009 12:01 PM

Quote:

Originally Posted by OmagnusPrime (Post 691052)
That's irritating, I was hoping you'd say it was rubbish Shin, then I could not worry about trying to track down a copy (since it seems to be somewhat difficult to come by). Where did you get your copy in the end?

I got it under the new and second hand option on Amazon, i.e. a third party selling through them. Cost me £25.

The one thing I would also say is a downside is that it uses a save point system rather than save anywhere which when your train journey is only 17 minutes long, is a bit annoying as if you find a save point when you're near the end of the journey you have to hang around it or risk carrying on and not finding another one before you get off. The Gameboy Advance has auto-sleep mode when you shut the lid which gets around this but the DS doesn't (At least mine doesn't) so by the time I get to carry on at lunchtime, the battery's dead.

Thanks for the heads up GB, I've been holding down the cancel button all the time already in the hope he'll run faster! Old Suikoden habits die hard.

OmagnusPrime Mar 23, 2009 12:13 PM

Quote:

Originally Posted by Metapod (Post 691075)
The Gameboy Advance has auto-sleep mode when you shut the lid which gets around this but the DS doesn't (At least mine doesn't) so by the time I get to carry on at lunchtime, the battery's dead.

The DS does. At least I'm pretty sure mine does. I know I've closed the lid on mine and left it hours before I opened it up again and all was fine. I might have to do an overnight test next time I charge it up to full, see how it goes, but I'm pretty sure it does.

Fluffykitten McGrundlepuss Mar 23, 2009 12:16 PM

Ha ha, I just tested it and you're right, it does. I have no idea why I thought it didn't then.

Scratch that, save points aren't a problem quite so much then, although I still think handheld games ought to come with a save anywhere option in case you run out of battery too.

Final Fantasy Phoneteen Mar 23, 2009 12:17 PM

I'm not sure how efficient the sleep mode is, to be honest. I've left it fully-charged in sleep mode overnight and the battery was in the red by morning. Obviously it's better than just leaving it on since it would have died in the middle of the night, but eh. Not that great.

Also, I would recommend checking a guide for recruits. There are some seriously bullshit characters that would require either lots of luck or some seriously meticulous exploration to find.

Scent of a Grundle Mar 23, 2009 12:24 PM

Quote:

Originally Posted by GB (Post 691080)
I'm not sure how efficient the sleep mode is, to be honest. I've left it fully-charged in sleep mode overnight and the battery was in the red by morning. Obviously it's better than just leaving it on since it would have died in the middle of the night, but eh. Not that great.

In my experience the sleep mode has always helped a lot. It really cuts power usage when the screens don't have to be lit up all the time. That said, I've also tried closing the lid while playing a GBA game, and then promptly forgotten about it. Apparently it doesn't work that way.

I'm thinking about whether or not to get this game, it seems fun but also sounds a lot like just another RPG as opposed to all of the different stuff I'm finding in Suikoden III right now. Tierkreis just sounds like a cookie cutter RPG when compared to its name sharing counterparts.

Fluffykitten McGrundlepuss Mar 24, 2009 05:34 AM

I used to find sleep mode fairly effective on the GBA but then I'd generally charge it up properly when I got home so possibly I just never made it quite into the red as it were. The PSP's sleep mode is incredible, I left mine on sleep mode for three days once and it was still moderately charged when I turned it back on.

Anyway, I've made it to the big library place and uncovered who I assume are the main bad guys of the piece (They all look rather gruff in their portraits and have sinister background music). I've found a bit out about the gates which I assume take the place of the blinking mirror in this game and finally worked out the point of companion characters (Non-combatant party members who give special abilities to the group, much like in S4 and 5) although you don't get the option to use them until you first get to a proper inn so why Liu follows you around all through the first dungeon is a mystery to me.

Having played quite so much Last Remnant recently, I keep expecting using different weapons to produce different skills, which of course they don't and thus far I've not noticed a massive difference between the different weapon styles aside from their strengths but I'm sure using the right attack style will be of more importance later. Buying new equipment is slightly annoying as although there is a try on option, rather than showing the relative increases and decreases in stats, it shows the absolute abilities of the new stuff so if your memory is a bit shit like mine, you have to keep switching back and forth between menus to work out whether the gear you're buying is better than the old stuff or not.

The main character is brilliant in this game though. Chipmonk voice acting aside, it's a refreshing change to have a main protagonist who's an overly enthusiastic ADD sufferer rather than some moping, emo type. I love the way every time someone suggests something he wants to run off and do it straight away rather than completing the task at hand.

GB, I'm probably going to try to avoid using a guide if I can. At the moment I'm working on the premis that if a character has a voice actor, they're probably going to end up being a SOD, in the same way that everyone with a portrait in the earlier games is one. I don't doubt there'll be some tricky ones but I managed to get all of them in S5 on my first playthrough without a guide so I'll at least give it a shot.

I'd certainly say I'm enjoying it at the moment. It is slightly more generic than previous Suikoden efforts certainly but so long as the story pans out ok, the SOD collecting mechanic has always been one I've loved, there are no technical issues with it so far and there's enough nostalgia in the form of the music to raise a smile now and then so as an early review I'd say it's worth getting if you're a fan of the others.

Then again, I actually quite enjoyed S4, despite it being the worst of the lot (Not ever had a chance to play 3) so I'm a bit biased towards Suiokoden games. I've probably played as far as most reviewers (About four hours) and I've found little to fault it so far.

Fluffykitten McGrundlepuss Mar 25, 2009 09:56 AM

Eight hours in and I have my own army (Fat Wabs Company) and my own castle (Word of warning, the name of the castle comes after the word castle in this game rather than before as in previous ones so if, like me you wanted to call it "the" Castle, it comes out as "Castle the" :( ) and am doing missions for people. They've adopted the FF Tactics thing of missions that involve sending people away for a set amount of time and you can send away a full team of four people plus support if you wish. You can also send team members away to "Other worlds" by going online but I can't do that at home as our wireless network is WPA encoded rather than WEP (Or whichever way round it is the DS can't do, we've got a password rather than a 16 digit number). There's no obvious way of telling if the party is up to the taask but as yet I've encountered no time pressing events so you can just send out your best team then wander around the map screen until they finish if you're worried.

Anyway, I'm still enjoying it.

OmagnusPrime Mar 25, 2009 10:44 AM

I'm tempted to pick this up, but can't find it anywhere other than Amazon and £32 seems a bit steep.

Final Fantasy Phoneteen Mar 26, 2009 08:36 AM

Good news! Recruiting the Tensoku Star (ie, Stallion and Nash's star) gives you a permanent movement speed boost. Now I can take that Godspeed Ring off Yovel and give him something nice.

Fluffykitten McGrundlepuss Mar 26, 2009 12:21 PM

That's handy. I went back into the Coastal Caves as you'd mentioned the ring (And you only get access to the second floor after you've done the first mission in there) and picked it up but it's a bit annoying having to have one character with a shit accessory in the group all the time. I've just had the castle expanded and received the tablet with all the stars on it. It's once you start looking for SODs that you realise quite how limiting only having two save slots is as Suikoden is one of those games where you really want to save before each bit plot movement in case you've missed anyone as a result and want to go back a bit.

I'm playing through without a guide and whilst I think I've got everyone so far, the chances are there's some obscure thing I've missed. I got the chef guy which looked like a missable and that spy dude who helps you out near the beginning. Basically I'm adopting the old Suikoden policy of going back through every dungeon once I've finished the quest that meant going through it the first time and doing a round of all the town locations after each plot event.

I tried the plowing the fields mission but apparently the people I sent weren't strong enough (That giant dude, Liu, one of the dolphin dudes and Marica's sister), I've still not got enough female recruits to do the mission where you have to catch that guy and last time Jale tried to fight his mum he got his arse handed to him at level 20. He's up to 27 now so I might get lucky next time.

It's a great game though, I'm really enjoying it. The plot's making more and more sense without being overly spoonfed to you and it remains one of the funniest rpgs I've ever played.

Edit: Ha ha, I accidentally massively overpowered my main character last night. I've just gone to meet with the Furious Roar Tribe and max level in my party is about 28. I was going to do the rescuing the Por-pos mission and had emptied my party of active members, thinking to set it up once I knew what the mission was about but had the support guy who gives you extra experience still in the party. Next thing I know I've got the main character on his own against the three pirates. I hadn't saved for a while so I didn't want to die and through a combination of defence spells, a load of healing and some lucky counter hits, I beat them, netting him 10,000 experience and launching him to level 39. It's not a tough game at the best of times but until we reach somewhere with much tougher enemies, I think I just finally murdered the challenge from battles...

46 SOD as of last night.

Final Fantasy Phoneteen Mar 28, 2009 01:53 PM

Just beat it. As I was beginning to suspect a few days ago, my enjoyment of the game would only go on for as long as there was story to read. Now that it's over, I rank it on the lower end of the list of Suikodens. It doesn't help that the story fell apart at the end, with a really lackluster explanation of the One King's origin and purpose.

In case anyone's wondering, it appears likely that a Tierkreis II would take place in
Spoiler:
the Empire of the North Star. Zenoa is said to have traveled there (and considering what she has with her, that counts for something), and Yula returned after hearing news of a civil war breaking out. The only other explicitly mentioned locations outside of the continent, the Chiefdom of Lonomakua and the United Kingdom of Ritterschild, are both said to be in good shape. No hint of war coming to those places, but it's certainly not out of the question. So there you go.


Still an okay game, just a bland Suikoden. Play it if you like traditional RPGs.

Muzza Apr 3, 2009 12:44 AM

*I just reincarnated so I could post my thoughts in this thread. Please feel more than welcome to kill me once again. :)

Well my first impressions of this game are positive. I just played it for a couple of hours, and I just love the presentation. The graphics are superb, with exceptional detail to the lighting; and the music score is, as I knew before, wonderful. I don't even have a problem with the voice acting, with the exception of Liu (someone get him a handkerchief; or, someone slice his throat). I actually think the Hero's personality is infectious, and the eccentric voice acting reflects this---not irksome at all to me, and his fast-paced dialogue has actually made me smirk a couple of times in amusement.

But one thing that bugs me about the Hero is that he runs like a constipated old grandpa. "WE WON'T KNOW UNLESS WE TR----hold on sonny I think I'm getting the urge."

Battle system is inoffensive if a little mundane and lacking in innovation. (Random encounters are a tad frustrating though in their frequency and monotony) Oh and some of the dialogue is genuinely funny I find; one thing in particular I remember was the cake analogy from Liu. Silly, but it adds a nice element to the game.

Muzza Apr 16, 2009 03:37 AM

A somewhat sizable review of the game follows:
Spoiler:
I just finished the game, in a very meticulous fashion mind you. I made sure I got all 108 stars (without resorting to a guide or anything), which meant I was frequently revisiting places after major plot advancements. But I love the Suikoden formula, so I largely enjoyed the star hunting.

Sadly, Tierkreis throws much of the Suikoden formula out the window. I very much join the consensus that this is a good game, but not a very good Suikoden game. The plot admittedly engaged me, since I'm a sucker for stories involving corruption. However the way the plot was structured, and the way everything was brought together was a tad irksome, like GB pointed out. But throughout the game, when not considering the world in the context of the Infinity, thereby eliminating all Suikoden connotations, I enjoyed the story.

The random battle encounters were extraordinarily frequent and insipid. I don't mind it much when there are heaps of random encounters, as long as the battle system is, well, fun enough to complement such potentially long gaming sessions. And the lack of an escape rope for those times when you venture deep into a monster-filled cavern to trigger a scene? Very, very frustrating. To briefly gloss over another element, the "mission" concept to the game was decent, if a bit monotonous and unrewarding. The game didn't pose much of a challenge, too; it's true that Suikoden games aren't known for their difficulty, but this game was almost laughable. I only had to use a revive spell or item three times during the whole game, and my Hero became such a powerhouse he destroyed almost anything in his path with little difficulty and minimal level grinding (and if you take Marica, Jale and Liu with you to the final battle, their co-op attack completely dominates).

Presentation, on the other hand, was detailed and enjoyable on every level for me. The menu interface was sound, and the graphics and music were wonderful. I especially like, as I mentioned before, the detail on lighting, and the look of some of the 2D backgrounds. The musical score is up to the high Suikoden standard, with a diverse range of cultural and dramatic pieces helping to emphasise the gorgeous locales and emotional scenes with skilled finesse.

I actually, contrary to most who have played the game, wasn't too annoyed by any of the voice acting. Occasionally I'd get a bit frustrated with certain lines or pieces of dialogue, but overall I thought that the voice acting was serviceable. Vaslof is one in particular who annoyed me though, and Nimni's voice was as ambiguous as it was irritating. Characters like Chrodechild and Diadora, however, had restrained voice actors who delivered every line, while not outstandingly, with great clarity of expression and tone.

The dialogue was mostly fine, though quite often it was way too cheesy and mundane. Occasional sparks of humour and wit (such as any scene with Macoute, Zenoa and others) were too often overshadowed by mindless praise of the Hero and his way of dealing with situations. He's your leader, you respect him; we get it. And on that note, albeit not in a negative sense, the characterisation was overwhelmingly solid, with a great fleshing out of each character's personalties and idiosyncrasies, as cliche as some of them were.

So overall, a great DS traditional RPG experience, one which had me for a good 50 hour playthrough. Suikoden purists will either dislike this or will have to overcome a huge obstacle to extract any enjoyment. Thankfully the presentation and story were good enough to hook me.

Fluffykitten McGrundlepuss Apr 16, 2009 07:49 AM

You should put that in a new thread in the review section...

Muzza Apr 16, 2009 08:08 AM

It's much too small to qualify though, surely? If not then I'll gladly copy and paste it into a proper review thread.

Fluffykitten McGrundlepuss Apr 17, 2009 05:21 AM

There's no minimum limit for reviews and you get your point across well enough I think. Stick it in there.

Muzza Apr 17, 2009 06:13 AM

Done. I altered things a bit and added a few points; glad to contribute to the currently bare Front Page review section!


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