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Capcom vs. Tatsunoko - 2nd Game about Faggots and Time Travel
As out of left field Mortal Kombat vs. DC Universe was (and seeing as how I couldn't care less about that game), Capcom throws us a surprise curve ball courtesy of popo187 from Shoryuken's forums. These are apparently scans from an upcoming Famitsu:
http://img293.imageshack.us/img293/261/01qf4.th.jpg You might be asking yourself, "what the fuck is Tatsunoko?" Wait... you probably aren't because "lol, anime." For those not up to speed, Tatsunoko Productions are the folks who did Gatchaman, Speed Racer/Mach Go, Go, Go!, Tekkaman, Karas, Casshern, Mospeda... basically, a lot of cool shit. I'm pretty pumped, though that's probably because Gatchaman and Tekkaman Blade are two series I was quite fond of as a child. And this also means they can do something with Karas outside of INCOHERENT PLOT. We are all winners here, folks. Commence speculating about the cast as seeds of your complete and utter disappointment are sown into the internets. |
I wonder if Komugi Nakahara will show up....
Either way I probably wont be touching this unless I get an arcade dump or wait for an inevitable (import) PS3 release to avoid a licensing nightmare. At least we'll have quality sprites since they are done by the magnificent Arc System (Guilty Gear X). |
Oh, the licensing nightmare seems to be a definite "Anywhere but Japan-Land" killer as far as release elsewhere is concerned. This really is the year for fighting games, though, I swear.
Edit: And I just realized that these guys did Samurai Pizza Cats. EVERY SINGLE ONE OF YOUR MOTHERFUCKERS REJOICE. |
Is it PS3 only?
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I don't see the point of a 360 release unless it makes it overseas in comparison to a Japanese market. But... quite honestly, I couldn't tell you. Arcade release is a given and that's all we have to work with other than greasy fan speculation. Mmm.... greasy fan speculation *garrrrrghhghghhhhh*.
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Still funny that the 360 is the "hardcore" system in good ole' Japan. |
Woo. So this makes it the 11th announced fighter (probably won't come out in 2008.. ) I've heard. I admit as well that it looks interesting and I never really talk shit unless I play it first so.. Capcom has alot of characters they didn't dish out in the past. Perhaps this is a perfect apology for releasing such a horrible but playable fighter like Capcom Fighting Jam.
Wow, the first time I see a new fighting scan without Ryu being in it all the fuckin time. Good form. |
Let's see if Capcom has the balls to apply a new engine to it. I wouldn't mind seeing the Marvel vs engine come back either though.
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I just sincerely hope it isn't ASW's engine, because Hokuto no Ken is fucking boring and Basara X was an atrocity from a mechanic standpoint. The versus engine would not be a bad thing at all in comparison.
http://img372.imageshack.us/img372/1...1366xt8.th.jpg Looks 2.5Dish. I want to see it in motion, that's for sure. |
Well I guess I was wrong about the Ryu thing >.>. Anyway I like it so far but that one pic with Ryu. That background reminds me of Megaman legends O.o.
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That's because that's the Bonne symbol on that building and thus it is a Megaman Legends stage, chief.
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Oh man, I cannot wait to see this one.
When I first heard of it, I was like, "Speed Racer vs Ryu!" |
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*signs up* |
That's assuming anyone from Samurai Pizza Cats makes it in, not sure how "teh populars" it is in Japan or if they'd put anyone in from it. I've already got Ken from Gatchaman and Casshern. Strider or any number of Mega Man characters from Capcom and I'm pretty much satisfied with the cast.
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You will only be disappointed! DISAPPOINTED!
Honestly, Tatsunoko being the cross over people this time is just a bonus for me. Fact is, this is another freaking versus game. It's like my childhood just went "RESURRECTION!!" |
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Lets hope they don't take us for a ride, Denicalis.
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With the characters that Tatsunoko has to offer, I can see the Marvel vs engine working very well. They made Servbot work (somehow) so I don't see how the pizza cats cannot fit in here. I'm just glad to see that there seems to be a big attempt at getting the fighting game genre's popularity back on track. |
MVC system pretty much confirmed...Famitsu (lot of pics in there).
http://www.famitsu.com/game/news/__i...tatunoko21.jpg Damn! Those lightning effects looks good. |
Edit: OUTSPONDED! Grargh, Dizzy.
Actual screens, and it is 2.5D. That has to be Shinkiro's best work to date as far as those illustrations are concerned. Chun-Li is red hot in that illustration, it's sick. |
Now this is starting to look awesome! Can't wait for some fun and frantic, but horribly imbalanced gameplay.
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Wow...I'm still soaking in Guitar Hero IV information, but this is probably the most excited I've been for a videogame in years. 360 release, PLEASE!
Rockman vs Speed Racer. MAKE IT HAPPEN! |
Capcom vs. War of the Planets and Speed Racer?
Where do I sign? |
Tatsunoko vs Capcom Homepage http://img231.imageshack.us/img231/1248/tvsc12vg0.jpg Now that several more characters have been announced and such information has circulated, we have the official trailer. Character themes are back, the button layout is different, and generally things are looking excellent. |
Wow, that was much better than I expected. Whoa, you can tag while you air combo, very nice I like that. Overall, this looks like the old Vs. series just with an updated look. That is NOT a bad thing. It was a fun time back in the day, and its amazing to see them bring it back.
The one character I hope they put in is Jedah from Vampire Savior...please please let him be in it. He has so much potential. |
I am also awaiting the arrival of Jedah. CFJ does not count =/. Overall , I really like what I'm seeing from Capcom. I want at least 3 more rival schools characters..
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I still don't see any pizza cats. >8(
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HOLY SHIT IT'S GOLD LIGHTAN! That is so incredibly hilarious and random that I do believe anything is possible. C'mon Samurai Pizza Cats!
Edit: Oh god, I just realized that there is a possibility that Ace Attorney characters might appear in this. That would be so incredibly bizarre and yet totally entertaining. |
We get to fight on the freaking Gesselschaft? HELL YES! You are going to be the best stage background ever! Now I'm going to be sad if Tron or Megaman Trigger aren't playable. At least classic Megaman would be awesome enough.
The Tatsunoko fighters look like a lot of fun to play. It looks like the Gatchaman guy has some gliding style dashes. Looks fun all around. |
I hope all of G-Force is in the game, INCLUDING GALACTOR.
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It looks like the approach is one character per series, though. I'm pretty happy with the roster, to be honest. The only thing that threw me for a loop was Soki. Of all Onimusha characters, him? Curious, indeed.
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Man, I was half-expecting them to use the original 2-D Morrigan sprite just to spite us.
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Batsu is in the game? Color me excited!
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It looks really fun, even though chances are it'll never make it to America. I don't know about that big gold dude, though. He looks like he'd be a real pain in the ass to fight.
And holy shit, an updated Morrigan! Never thought I'd see the day. |
You know, its funny you say that...because I have a feeling it won't be coming to America either. It's too Japanese for a typical American fighting game audience.
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Uh, Guilty Gear? What.
It's not gonna make it over here more than likely because of the licensing issues that would be involved with how many anime properties are in the game. God help them if they decide to use characters from Mospeada. Also, PS3 is region free, so it doesn't matter if it doesn't get localized here. |
Oh that's a good point. Anime licenses are a bitch when it comes to games. That's why we'll never see an an American port of any of the non-OG Super Robot Wars games.
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I wouldn't count out its appeal too quickly... not to say we eventually won't :/
Just something to make note of is the fact that a lot of people grew up on Tatsunoko Production anime. Gatchaman/G-Force/Battle of the Planets, Mospeada (Robotech adaptation thing), Samurai Pizza Cats, Gold Lightan, Tekkaman Blade... if you're just talking about normal fighting game fans, which pretty much are left to the hardcore, they don't care so long as the game isn't crap and anime really isn't so odd to them. If you're just talking about casuals, then yeah. We're talking about folks who think Ed Boon makes great video games by sheer force of will and not 2 occasions of dumb luck accidents. |
Tekkaman...is that the one with the guy and he has a green crystal that gives him armor to fight in space? If so, then I loved that show lol.
But hey, if they can handle games like Melty Blood [wtf] and Arcana Heart [even more wtf], then I guess Tatsunoko vs Capcom shouldn't be too bad. |
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The inclusion of Tekkaman Blade alone has piqued my interest in this game. I'm not holding my breath that it'll come over here though, but it's nice to know that I could import it since the PS 3 is region free. |
We got more characters from Tatsunoko : PTX-40A, Karas and Hakushon Daimaou. Also..this game is going straight to the Wii... O.o..
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The Wii? Seriously? That is... bizarre. I would have expected that the Wii would get it last, if at all.
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Tatsunoko vs Capcom Gameplay vids
Damn that Karas and his crazy pair up with Yatterman. I'm definately looking forward to this. Megaman Volnutt looks interesting too. |
2 more characters announced :
http://news.dengeki.com/elem/000/000...w1_640x480.jpg Fun. This is making me want to play megaman powered up ;p. |
... why is it that Tatsunoko supplied all the great characters but Capcom keeps fucking up with some real garbage on their roster. Soki? Volnutt? Motherfucking Roll? Jesus.
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Lool, it's not even Roll Casket to go with Megaman Volnutt. Nice, Capcom!
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You got a point. Now I wish they would add certain characters from Sengoku Basara X...
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I'm still holding out for Samurai Pizza Cats. It would be so wrong not to include them. Well, I guess it would actually be Kyatto Ninden Teyandee, but whatever.
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I wish they'd add more characters from Project Justice..
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Official Wii Sticks
click pic to enlarge http://www.watch.impress.co.jp/game/...024/exar01.gif EXARSTICK version made by exar.jp click pic to enlarge http://www.watch.impress.co.jp/game/...024/exar02.gif Tatsunoko vs. Capcom STICK by Capcom Both sticks plug in the same way as the Classic controller and all Classic Controller games can be played with it. The L / R buttons are not analog. |
But, is it true that the game only uses 4 buttons: weak, medium , hard and assist? Punches and kicks depend on the direction you are pressing(like command moves)
And if anyone cares, Chun-Li got Shichisei Senkuu Kyaku back :) (the MvsC air special were 5 symbols would pop up and then the background flashes crazily ) |
The game only uses 4 buttons, but no fighting stick is gonna be put out these days with just 4 buttons. It looks like Hori did that stick again (like I need another fighting stick from them that isn't an HRAP), so you won't be seeing any throwback to SNK any time soon.
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Hori already has a Wii fighting stick for $50, just an FYI.
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http://exar.jp/neogeo/ex0017/ex0017img/ex0017main.gif |
Eh, the NeoGeo Stick I'd heard of, I forgot to mention it. Mainly because it's shit. Either way, Exar? Never heard of em.
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Besides the Hori and Exar there's one other choice, the Shaft..
http://www.wiishaft.com/images/black.jpg This one connects to the GC port. There's a good review of it here. - Playtest: The Shaft Virtual Console joystick / Wii Virtual Console News |
And so we enter the new week with 3 new characters. One from Tatsunoko and the other Two from Capcom.
Tatsunoko : Ippatsuman http://2.bp.blogspot.com/_u16Mk7z9Zd...90x%5B1%5D.jpg Capcom : http://2.bp.blogspot.com/_u16Mk7z9Zd...480%5B1%5D.jpg Saki - You probably dont remember but she was in MVC as an assist character. Up to this day..I'm reminded of Armitage The Highlight : http://2.bp.blogspot.com/_u16Mk7z9Zd...480%5B1%5D.jpg http://gonintendo.com/wp-content/photos/vj1.jpg http://gonintendo.com/wp-content/photos/vj2.jpg Viewtiful Joe They still have time to have more characters.. Keep it comin'! |
*BUMP*
Got to play this for a few hours last night. Seems really cool so far, once I got used to playing with 3 attack buttons and on a GC controller. Seems like everyone has at least something halfway decent going for them...I was kicking ass with Roll (her life gain super is a bitch to deal with) and I was able to pick up on Saki pretty quick. Can't really differentiate the Tatsunoko cast, but Karas was easily the most popular/abusable (although people kept doing this counter super and ate a projectile super every time...heh heh). There was another guy whose lance super did like 10-15 percent chip damage and was pretty unavoidable. Morrigan is really good this time around, while Megaman has some potential (his buster is weaker compared to the Marvel games...he loses charge if he gets hit and regular shots don't negate other projectiles. His new drill super is beastly though...Basically a really good Shinryuken) Alex seems cool...You fight pretty close in this game, so he gets a lot of grab opportunities and his down+strong (the dive move) stuns the opponent for a free hit. Only bad character to me seems to be the Onimusha guy so far...Very slow and ineffective, kinda like Hoahmaru from CvS 2, except much worse. Other things to note: -Supers are slow to come out. They were getting stuffed a lot. There's also some (Morrigan's missile attack) that seem to be solely used for chip damage, as no one would ever be dumb enough to be hit by them. -Jumps are very low. It's REALLY hard to jump over fireballs. -One screwy thing...The giant Capcom robot can infinitely throw an opponent into the corner and there's really nothing you can do to get out of it. It's really stupid...We tried for five matches to get out of it, but you just can't. -One assist per character, but there's a large gap of time between when you can call them again. They seem pretty good so far, so there's probably room for abuse, but no Strider/Doom full life chip nonsense. -The boss is pretty tough. It's no Abyss, that's for sure. This one can actually kill you if you're not careful. -Tags are reasonably safe. Even if you block the tag, you only have time to open a combo with a weak attack (unlike Marvel, where you died if you did a predictable tag). If you connect with the tag, you pop the opponent into the air, but there seems to be little chance to follow-up. I only did it once and that was in the corner (forgot who I was using). -The music is totally kickass oldschool Capcom fare. Wasn't expecting remixes of the Capcom character's themes, but they're definitely there. Couldn't hear, but the music changes when you tag or when someone dies. Really fits the flow of the fight (unlike, say, MvC 2 where the shit just drones as characters die left and right). |
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-------------------- And what were you playing the game with, Goldfish? |
Sucks about Soki. I'm a pretty big Onimusha Dawn of Dreams fan myself =/
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Most of Goldfish's overview wasn't worth taking seriously, Toku. Haohmaru isn't "very slow and ineffective" in CVS2, so Goldfish pretty much outed himself there, provided you know what to look for. Anyway, the only significant thing I've seen with the game thus far is that Viewtiful Joe has a glitch similar to Gambit from Marvel vs Capcom 2 which sends him slowly floating off screen after an air combo (variable combination or some such). Kinda sucks to hear for Joe fans.
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There's how it's done. And...
That's how the USER can escape it before it's too late. It could be annoying as fuck if you get it used on you and the timer is going. I'm pretty sure it'll be regulated somehow in tournaments. |
That doesn't look all that clever. You would have thought that might have been a bug caught in testing, though evidently not. But yeah, if someone can use that to effectively get a few hits in and then become untouchable for the rest of the round, someone out there is going to abuse it.
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Rotor! That happened to me like twice. A mega crush would do the trick lol. But oh well..
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What I saw from anyone using Soki was nothing good and no one picked him outside of the random select, but maybe once we...you know...figure out how he works properly after it's been out for awhile, things might change. But of all the characters I saw, I thought he was the worst (although no one knew how to use the Tatsunoko chick in the black suit either). His thread over at SRK sounds interesting at least. And I have NEVER seen a good Hoahmaru at any tournament for CvS 2 I've been to, or in casual play for that matter. Do you know any top players (non-Japanese preferred) that uses him effectively? |
I gotta say. I have no problem with this game at all. I am glad on how they altered the switching where you gotta wait til your assist button is up and ready. Lots of idiots love to switch back and forth as a cop out but not anymore xD. Most of my friends use at least all the characters. Thank god no one rapes the shit out of Karas cause not only is he a great character but he's too overrated . The better part of it all is that most of karas' combos don't connect with certain characters.. (obvioulys Gold Lightan and PTX) but Daimou as well.
Other than that, this "slow" shit I'm hearin is not a big deal at all. Just enjoy the game and make the best of it. It's too early to criticize it other than pointing out the glitches ^^;. Crazy combos have yet to be invented so we'll expect that sometime in the future. |
Goldfish:
I came off as condescending, so you have my apologies there. However, saying things like "Soki isn't that good like Haohmaru" just sends off a few warning signs. Read: It's really stupid to call Haohmaru bad because he's "slow." Because that's not the reason at all. I realize you want to give impressions, and there's no way to say this without sounding like an ass, but we're all scrubs here. Even me. I'm not on the pulse of fighting games and how to play, but I've been around enough to know who also isn't going to be saying anything of worth about the game. Saying something is "really good" or "not good" while playing on a GC controller is honestly not worth taking seriously. And I mean no personal offense by that. It's the truth. You're not giving impressions that aren't worth hearing because you're "stupid" or "a bad person." You're giving impressions that aren't worth hearing because you don't know the game yet, and because of that, your impressions as to what is "good" and "bad" are relative only to you. You're not playing on a stick, you're getting hampered by shenanigans (throwing), saying Karas is a beast, and saying someone is slow and ineffectual, all while you're at level where you don't really know the game yet. If you aren't playing the game with the kind of knowledge or resources that most competent players have then no, your input or impressions aren't going to be worth much. Mine aren't worth much either, regarding this game, so I'm right there with you. Quote:
There's Justin Wong doing reasonably well against some of those folks. Though the guy he fought was in P-Groove, so that's one huge barrier (roll canceling) out of the way. It probably isn't recent at all given that he chose Mai and Haohmaru of all people. Haohmaru in K-Groove was something abused way back when because he had ridiculous priority on his normals and could pressure you into guard crush and submission with his Fierce/Hard Slash. Now that Roll Canceling is about, he's too much risk and no reward for most players. Unless you're buktooth, or something. |
Just got the game recently and it's been a lot of fun to mess around with. Definitely one of the best-looking games on the Wii. Hopefully TvC does well enough that Capcom will give some serious consideration to making a sequel/localizing it (though that's partially out of their hands).
I really gotta get a GCN or classic controller, though. I've resorted to using the wiimote sideways to play the game because the wiimote+nunchuk configuration has got to be the worst control setup ever. Also, why is this 'arcade'? It should be Wii or Multi instead. |
It's Arcade because it wasn't announced for the Wii when I made the topic. If anything, the Wii port was something that came much later down the line during the game's development and baffled the shit out of me (and is primarily why I'm not playing it right now).
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Why would it baffle you or keep you from playing the game? Word all up and down the internet is that TvC was made for Nintendo/Nintendo hardware. I thought development of the game was always tied fairly close to the Wii anyway, but wtv man.
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Porting the game solely for Wii just didn't seem like a wise move to me at the time. It wasn't a question of how so much as "why." And given the low sales of the game, that hasn't exactly been alleviated. Other than that, I don't own a Wii, so that's why I'm not playing it at the moment. There are a few arcades in North America that picked up the game, so I could probably play it if I took a quick train to New York or even Massachusetts or even booked it down to North Carolina.
I realize you're late to the party, but come on, cut me some slack here. Word up and down the internet? I was following that like anyone else. |
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unf unf unf
Maybe. I'd actually have to play it, but I've heard fairly good things. From general fans of fighting games I mean, not tourneyfags. |
this better get a fucking PAL release.
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Oh snap! So we get Viewtiful Joe AND more? Nice. :3:
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Played it,
I have to say it's easily one of the best fighting games I've ever played in my lifetime. Ken the Eagle and Casshern are pretty badass. |
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Frank West? Wow, that's a pretty cool addition to the game; and I'm glad to see a Legends Stage in there too... but what happened to his voice? He sounds like a Californian teenager at the beach :(
Also, They DID say this was coming to NA, right? |
coming soon in NA..
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