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Updated Revolution specs on IGN
http://revolution.ign.com/articles/699/699118p1.html
Here's the basics for those that don't want to wade through the article: Quote:
Of course this is just the raw numbers and doesn't reference how much more efficient the components are compared to their Gamecube counterparts. But supposedly the final development kits are coming out in June, so we'll see then if the specs have been upgraded any more or if they've added anything else to the hardware. |
Just shy of the XBOX? I just hope the Revolution will be just several times more powerful than the XBOX, just power wise. I really don't want them to fall behind that much, I mean, sure innovation and costs play a big factor..but..hell..
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I don't care. If the games are good, that's all that matters to me. This is going to reduce the cost of the system immensely. It's going to be a real easy system to buy now, instead of a mortgage-inducing and broken shitmachine like the PS3 or 360.
Bravo, I say. Who cares how powerful it is, give me the games! |
Specs mean relatively little until we see the games for the thing.
Granted, this is a bit depressing: multi-platform games might never make it to the Revolution due to the amount of reworking that might need to be done. Then again, it doesn't cost as much as the others... |
Ok, Acer needs to either open the Revolution thread, or this needs to be closed.
We can't have a thread for every single Revolution announcement from here until November. I guess they weren't kidding when they said "it's like an upgraded xbox." |
Wow, that thing is seriously lacking in the performance area. They better damn well make sure that the games for the system are great - but we all know that the kiddy graphics whores are going to migrate to the 360 and PS3. I think that Nintendo may have shot themselves in the foot.
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I don't think they've shot themselves in the foot... They're running 7 systems in 1, using brand new gameplay technology, and it's going to be cheap. It's the best buy out of all the systems, unquestionably (for gaming anyway). |
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I'm almost surprised they didn't follow through with the idea of making the controller an accessory for the original Gamecube like the article mentions they tried. I mean really, this system is getting into the "why not make an addon for Gamecube instead of making a new console" relm. Aside from the extra RAM (which they almost could've offered as an addon...Expansion Pak mark 2?), the console doesn't seem like a big enough upgrade to need to make an entirely new console over. Although they did add onto it in other ways such as storage space and wi-fi support, so it seems like their reason for making a seperate console wasn't for hardware power. Quote:
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Ultimately, it comes down to what system pushes more games. However, if they cost less to make, they don't need to push as many games to make a profit. I think that's something that will attract developers. |
How is Revolution going to succeed. No, seriously.
1. Developers look at 360 and PS3 specs. They are spoiled by the friendly amount of RAM and other resources. Then they look at Revolution's specs. ::everyone laughs:: 2. Developers aren't going to deal with it because they can't port their games. 3. If a developer had a choice of creating the same shit on a system with immense power, or trying to gamble and create something entirely new but with crap resources, what do you think. 4. No one in the real world is going to care about Genesis and TurboGrafx games. No, really. Can you picture your EB or Gamestop dude going "Gotta get me dat external USB HD so I can load up some classic gamez." 5. People may even be confused as to what Revolution even is, just because it doesn't carry the standard controller type. No, seriously, it could end just because of this. |
I'll buy it.
And I'll love it too. Fancy graphics has nothing on enjoyable gameplay. I also know many more will buy it for the same reason as me. Enough? I don't know but one can hope can't one? It would be seriously bad if we ended up with only Sony and microsoft in the major console market. Thats dangerously close to a monopoly situation for the ones with the lead. |
It really seems Nintendo has sacrificed far too much for the controller. Sure, it might innovate input, but with such a small improvement in system specs they are pretty much making it impossible to improve gameplay anyway else other than though the controller.
Revolution owners are going to miss out on any type of new gameplay elements enchantments in AI, physics and such that developers might come up with using much more powerful hardware available elsewhere. I think Oblivion is just a nice sample of the type of things powerful processors are going to be able to bring to games this generation. But, only time will tell if the controller is going to bring enough to make up for this weakness. |
The controller is a HUGE gameplay improvement. They don't even need insane processors, the controller itself is a big enough change as it is.
And as far as we know, those aren't the final specs yet. CPU: 729MHz (Gamecube: 485MHz) GPU: 243MHz (Gamecube: 162MHz) That's all relative. a 500MHz Pentium 2 isn't as fast as a 500MHz Pentium 4. Who knows how fast the Hollywood and Broadway chips actually are. |
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Wow, so it didn't have the rumored PPU in it after all. See, my take on this is that Nintendo basically stopped trying somewhere between the Gamecube doing poorly and the DS becoming widly sucessful. Why play with the big dogs when you can be cheap and wind up as a companion console because of it?
Want orgasm-inducing graphics, unnecessarily accurate physics and AI that borders on insane? Play a PS3 or Xbox 360 game. When you're done with that just hop on over to your Revolution where you can play older titles or quirky 5 minute games. The big problem is, will the mass market eat it up? It could come in at $200 or $150 and people would not buy it if it were perceived as outdated or toy-like. Another issue would be launching anywhere near the PS3's supposed launch. |
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And I'm pretty sure a 500MHz P2 would be about as fast as a 500MHz P4. Especially since a P3 would be FASTER than a P4. Quote:
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No shaders? WTF? I hope this is an early April fools day joke.
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Personally, I think current Gamecube games look fine as is...Games don't need to look any better than the current generation, IMO. The problem is Gamecube doesn't have enough games and I can't say I see that changing with the Revolution on its' way.
Nintendo better support this system a lot better than they've supported Gamecube the last year or so... |
I'm going to be pretty pissed off if the Revolution doesn't have a 4 inch thick cartridge slot for NES games.
But seriously, this is hilarious. Megadrive and TurboGrafx roms on the Revolution? What, do they have doubts that their mainstream launch titles won't sell very well? People would buy Superman 64 2 if it were a Revolution launch title. I think Megalith has a point here. Developers will decide to make money from distributing their titles to the 360 and PS3, but not the Revolution. The same thing reminds me of Capcom vs. SNK 2 - it was on the Dreamcast, PS2, xbox, and Gamecube. And the Gamecube one was garbage, didn't have online capabilities, and you simply couldn't play proper fighting games with the Gamecube controller. If you have to buy a device for fighting games on the Revolution, well, that's just more money down the drain. Most games which are ported to all 3 major leading consoles don't rely on their own controllers, so a company like Ubisoft making a Prince of Persia title with the current Revo controller, I just don't see it happening. It doesn't make sense unless they fix that controller. |
Why are these specs even dissapointing?
OMG graphics will only be twice as good as this! http://cubemedia.gamespy.com/cube/im...7110419515.jpgTime to slit my wrists! And Elixer you've swung garbage bags all over the joint! Am I left to clean up again? Quote:
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Wow, all the ignorants have come back out of the closet. It seems there are a LOT of people here who know nothing about processors and how they are setup with system hardware.
Just look at the Pentium M chips in the Centrino based laptop systems. They are measured at anywhere from 1.5-2.5GHz because of the old school way of measuring a CPU's speed. Yet when combined with the specifics of the other hardware it actually runs comparatively to 3.5-4Hz CPU based systems. Why do I bring this up? Easy. Everyone is bitching and complaining about a) specs that aren't finalized and b) incomplete specs at that. Even if these speed specs are true, they tell us nothing about the features of the hardware, any onboard rendering tools, or even the architecture. Some people really need to sit back and open a book about how computer hardware is made and how it interacts sometimes.... You don't even have to pay, there are things called libraries you can look this all up in for free. |
Clock speeds are are meaningless as bits. btw I hear Rev will only be 64 bit. When I first heard this I cried for days.
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Capcom vs. SNK 2 is alive and kicking.
I'm saying if there were a fighting game on the Revolution, a person should not be forced to buy some gadget in order to play it. And if they don't, they end up with a crappy experience like DDR without a dance mat. (DDR is a crappy experience in all forms, but you get the idea.) Fighting games are still very much alive over some other genres I can think of(horizontal and vertical shooting titles, light gun games, music games) and serious fighters focus on titles such as Guilty Gear, Tekken 5, 3rd Strike, Marvel vs. Capcom 2, and so on. Of course there's going to be little if any fighting games, but it applies for any genre - you should not need to purchase accessories for a full experience. It's bad enough Revolution owners-to-be will now need an external hard drive to play roms. And there's loads of genres which can't be executed properly on the Revolution unless they change their controllers, just look at your local arcade to see what titles would be difficult to play with a controller like that. Where did Nintendo mention SNES games being on the Revolution? |
I dunno what Berto just said, but it sounds a lot more convincing than what everyone else has been saying.
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Who cares what the Revo specs are. This is all just hearsay anyways.
If you wanna debate numbers regarding power look at the DS and the PSP going at it right now. The PSP has way more "horsepower" than the DS, but the DS is killing it in sales... why? Cause it's more fun. I'm guessing that the Revo will be fun like the DS. |
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It has half a gig of onboard memory! What are you saying? And seriously who doens't have some kind of external harddrive/falsh device these days anyway? Hint: They're called mp3 players. Where did they mention SNES games on Revolution? Oh i dunno E fucking 3 perhaps? This news is nearly a year old now! And going down to my localarcade I see tons of games that could not only be played on Revolution, but enhanced. Racing games would be great with a metaphysical motion sensative steering wheel. Light gun games will be infinitly better. This is pretty muche verything arcades are made of. |
Uhhhh… I could have sworn I said no more Rev threads until some sort of big announcement. Leaked specs whether they are true or not just brings up pointless discussion in my opinion. So before I get carried away with a few quick mouse clicks to set this thread in its proper state let me just entertain this thread with my thoughts on such an AMAZING subject IGN’s story has given us. Ahem.
Power PC technology has improved over the years since Gamecube and Xbox were released onto the market and so has memory. Also, the Xbox used a Pentium 3 processor so comparing Rev's supposed current PPC chip to Xbox's dated P3 is ridiculous. Most say that the Gamecube was at least 80% as powerful as the Xbox, so if that's true a Rev being at least two times as powerful as a Gamecube as speculated is easily to be much more powerful than an Xbox. Sure, it's not going to be as powerful as 360 or PS3 but this is nothing new. Nintendo has said from the get go that they want to create a small, quiet, affordable system so the idea that fitting an incredibly souped-up Gamecube inside a smaller compact form isn’t a new idea either. Even before that Nintendo has stated that they planned to keep the Gamecube alive through peripherals. Yes we got the bongos, the microphone, and the DDR pad but I think a big push for the creation of Revolution was in a flaw in this very plan. It’s possible that the Gamecube just couldn’t keep up with the new planned peripherals namely the revmote that Nintendo wanted to use to expand the life of its console. In addition with the Gamecube’s global appeal diminishing a repackaging wouldn’t really look like a bad idea, but of course they might as well go all out to not look like they totally half-assed it as some around here would probably put it so they would add any new developments which would include the Nintendo Wifi Connection, Virtual Console, and anything else Nintendo has yet to reveal. Also, please remember that Nintendo's systems are very efficient and those who actually sit down and work with the platform are going to find plenty of power at their disposal. It's all up to the developer what they do with it. In addition to that there is that supposed big secret that might relate to hardware that all you hopefuls can look forward to. These might not be Revolution’s complete specs after all even if what IGN is reporting is in fact legit. So yeah even with all that said I still don't see what the fuss and drama is for as usual and so I'll be closing yet another Revolution thread. http://img107.imageshack.us/img107/8...nbounce6gg.gif |
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