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-   -   [Wii] WiiWare. Like SpyWare only less useful. (http://www.gamingforce.org/forums/showthread.php?t=30249)

Wall Feces Mar 15, 2008 09:40 AM

WiiWare. Like SpyWare only less useful.
 
http://www.wiiwii.tv/wp-content/uplo...0/wii_ware.jpg

WiiWare is finally set to launch fairly soon, and I figured a good time to make a thread would be........ NOW!

LAUNCH DATES:

Japan - 03/25/08
USA - 05/17/08
PAL - ??/??/?? (as usual)


Here is a list of games that will launch in Japan on the 25th:

Final Fantasy Crystal Chronicles: My Life as King - 1500 WiiPoints
Dr Mario - 1000 WiiPoints
Pokemon Ranch Channel - 1000 WiiPoints
Lonpos - 1000 WiiPoints
Kotoba no Puzzle Mojipittan - 1000 WiiPoints
Saku Saku Animal Panic - 1000 WiiPoints
Star Soldier R - 800 WiiPoints
Okiraku Ping Pong - 500 WiiPoints
Angels Solitaire - 500 WiiPoints


The only know games slated for the US launch are an episodic title, LostWinds (which sounds fantastic), and FF Crystal Chronicles.


Here are 5 excellent articles relating to WiiWare to get you all up to speed:


WiiWare Week: Portrait of a launch title - Interviews & Features - www.developmag.com

WiiWare Week: Why WiiWare? - Interviews & Features - www.developmag.com

WiiWare Week: Versus Round - Interviews & Features - www.developmag.com

WiiWare Week: Ready to Ware? - Interviews & Features - www.developmag.com

WiiWare Week: What's next - Interviews & Features - www.developmag.com


I can't wait for WiiWare. Just based on how Nintendo is running things, I think it's going to provide a slew of games we'd normally never see. Independent studios are given free reign over their games, and in the end everybody wins.

Kesubei Mar 15, 2008 12:17 PM

From what I understand, WiiWare sounds like it could be promising. I'm hoping for some nice, addicting titles to come through.

...Really though, I just want more FFCC (Crystal Bearers excluded).

Lukage Mar 16, 2008 12:42 AM

I'm not having high expectations based on the large shafting that we have received in regards to the VC. I would be interested in some of the less "Japanese-oriented" products (read: shooters) in favor of some unique titles. Lets hope the costs don't skyrocket like the VC, either.

Nintendonomicon Mar 20, 2008 10:49 PM

I just received the message from Nintendo to update my Wii Shop Channel, in order to be ready for WiiWare this spring.

Nothing seems different, though.

Lukage Mar 21, 2008 05:31 PM

Quote:

Originally Posted by Nintendonomicon (Post 585756)
I just received the message from Nintendo to update my Wii Shop Channel, in order to be ready for WiiWare this spring.

Nothing seems different, though.

to be ready for it.

That means you don't have it yet.

Freelance Mar 21, 2008 09:10 PM

I guess it's too early to ask if there's any actual info on those games yet? I'm guessing Animal Panic is a puzzle game judging from the title. Dr Mario's an awesome game but I wonder why it costs 1000 points? Isn't it a NES game? Why not just put it in the normal Wii Shopping Channel?

I'm really excited for Star Soldier R. I've bought Star Soldier (PSP) and Blazing Lazers (VC) recently and I'm having a blast with them. I remember playing the games when I was young and I forgot all about them until now.

Lacerta Mar 21, 2008 09:50 PM

The reason Dr. Mario is on WiiWare is probably because it was remade for the Wii, and also features online playing against one another via WFC.

Dr. Mario & Saikin Bokumetsu:


In Pokémon Ranch, you basically upload your Pokémon from Diamond and Pearl, and then you watch them walk around, and you can throw your Mii in, and take pictures.

Then you send it to people. Amazing. Really.

Saku Saku Animal Panic seems like some sort of puzzle game, in which you are supposed to fence off animals so they will not get in contact with other animals. Don't want crocodiles to touch your giraffes and such.

Final Fantasy Crystal Chronicles: My Life as King is basically Sim City with a Final Fantasy twist. The warriors in your town (which you are rebuilding due to events from Final Fantasy Crystal Chronicles) go out and kill monsters and explore dungeons all on their own. Your job as the King is to make sure the city can satisfy all the needs of the people and that your warriors are capable of defending the town itself.

LONPOS is a game similar to Daedalin Opus for the GameBoy. You are given an area with some blocks. Make it so all the shapes are used and every space is filled. The video can speak for itself. This is a brainteaser that is a big hit to some people.

LONPOS:


If there are any other games that need to be explained let me know.

DarthSavior Mar 22, 2008 06:19 AM

I assume all these WiiWare games will take up a fairly HUGE chunk of internal memory. =/

Infernal Monkey Mar 22, 2008 06:30 AM

I think I read somewhere possibly on the internet with my eyes that there's a 40MB limit for the games, and the Wii can hold what, 1.44MB or something? Yeah that's gonna be a lot of floppy swapping. ;__;

I like the Bomberman WiiWare game though! You get to save your Mii's from bosses (wow!) and it's got an eight player onriiine battle mode.

http://www.bomberman.jp/wii/bomberma...shot/wii02.jpg http://www.bomberman.jp/wii/bomberma...shot/wii03.jpg

http://www.bomberman.jp/wii/bomberma...shot/wii01.jpg http://www.bomberman.jp/wii/bomberma...shot/mii01.jpg

Defend Your Castle (500 points) has a really nice graphical did you see the latest Nintendo newletter whoa style to it, too.

http://www.xgenstudios.com/defend-yo...le/screen1.jpg

http://www.xgenstudios.com/defend-yo...le/screen3.jpg

Freelance Mar 22, 2008 06:36 AM

Thanks for the awesome info, Lacerta! Now I have a better idea of what they are. I also looked up pics and stuff.

Online Dr. Mario sounds very nice. I don't particularly like the 3D-ness of it though.

Pokémon Ranch sounds dreadfully boring.

Animal Panic doesn't sound that exciting after seeing images. It reminds me of the old GB game Qix. You had to block off sections and stay away from the Qix.
http://www.wiiz.fr/medias/soft/1/2543/3.jpg

Judging from your description, CC sounds more like CityLife than SimCity. SimCity was basically the managing and building of cities, whereas Citylife is about managing the citizens of the city and making sure you help their needs. Still, managing a town does sound interesting but it also sounds like it's going to take up the most memory : /

You know...I actually had Daedalin Opus for the GB!!! I had the Japanese version, and since the title was in Japanese I never knew what the game was called. Now I know! XD
This type of game isn't something I'd like to play so I'll pass this on.

Update
Holy mo, a new reply posted while I was typing this up. More Wiiware games!!

Bomberman sounds fun, especially if people can play from the same Wii! I've never actually played a single Bomberland game in multiplayer, you know. Amazing, isn't it?

No idea what Defend Your Castle is though. It looks...weird.

Damn, just saw a trailer for SSR and it looks sweet!! It looks quite similar Star Soldier for the PSP. I just got that a few days and am loving the heck out of it. SSR is definitely a must buy for me!
http://wii.com/jp/articles/star-sold...es/mainimg.jpg
http://www.23hq.com/lagrann/photo/25...FC1ED89D9DBE5D
http://www.23hq.com/lagrann/photo/25...7A17DEBA351412

I saw a vid of CC and it doesn't er, look that exciting. Maybe it's because I can't read Japanese, but I'll see.

Infernal Monkey Apr 7, 2008 10:12 AM

Ahoy. The Gamingforce. I am Bumps McKenzie. "Look at this" "oooh ho, Jill Sandwich".

http://img382.imageshack.us/img382/1...2844362gv6.jpg

http://img382.imageshack.us/img382/6...2844361rp2.jpg

http://img382.imageshack.us/img382/3...2844363ba3.jpg

NEW ALIEN CRUSH FOR WIIWARE

AUHAUHAUHAHUAUHAUHAUHAUHAUHAUHAUHAHUAHUAUHAUHAAUHA HUAUAUHAUHAUHAUHAUHA GOTY GENEIS DOES, 16-BIT ARCADE GRAPHICS, CAN'T DO THIS ON NINTENDO, GENESAUHAUHAUHAUHAUHAUHAUHAUHAUHAUHHUA

trackjacket Apr 7, 2008 07:03 PM

IGN has the first gameplay footage of LostWinds up:
IGN Video: LostWinds Nintendo Wii Trailer - First Look: LostWinds

Nintendonomicon Apr 23, 2008 05:10 AM

IGN gets another exclusive reveal in the form of Gyrostarr, a psychedelic racer/shooter from the makers of upcoming FPS The Conduit.
Check it out right here. It looks quite good, and it will be available at launch for 700 points.

28Link Apr 23, 2008 08:01 AM

Quote:

Originally Posted by Nintendonomicon (Post 598055)
IGN gets another exclusive reveal in the form of Gyrostarr, a psychedelic racer/shooter from the makers of upcoming FPS The Conduit.
Check it out right here. It looks quite good, and it will be available at launch for 700 points.

Saw that last night, and I have to say it looks like the first WiiWare game to go on my "Probably puchase" list...until my current craving for shooters dies down at least.

Anyhow, I don't think anyone posted about this game:
World of Goo
Looks like one of those structure-building games I've seen people play on school computers, but with way more personality. Neat, and I'm sure some people would love this game, but not sure if it's my cup of tea.

Infernal Monkey Apr 25, 2008 12:31 AM

http://wiimedia.ign.com/wii/image/ar...47363_640w.jpg

http://wiimedia.ign.com/wii/image/ar...35192_640w.jpg

http://wiimedia.ign.com/wii/image/ar...41192_640w.jpg

http://wiimedia.ign.com/wii/image/ar...952442-000.jpg http://wiimedia.ign.com/wii/image/ar...953410-000.jpg

Quote:

It all starts "down in Mexico," where the Valle De La Sol Public Zoo, run by the charismatic geezer Don Eduardo Mendoza, has found itself in crisis mode. The animals -- elephants, monkeys, warthogs, and walruses, to name a few -- have begun dying only to be reborn as flesh-eating zombies. High Voltage elaborates, "Now, wandering freely through the zoo, the rotting beasts are no longer content with eating visitor scraps they get tossed into their cages -- instead they prefer to eat the whole visitor."
Quote:

Animales de la Muerte plays similarly to classic fixed position shooting games like Smash TV and, more recently, Alien Syndrome for Wii (the latter of which failed to live up to its potential, sadly). Since the title has been developed specifically with Wii in mind, High Voltage has naturally been able to make much better use of the Wii remote than SEGA did. To play, you move your character around the screen with the nunchuk's analog stick and aim with Nintendo's pointer. You aren't merely limited to shooting in various directions -- you can also very quickly and accurately target enemies with pinpoint precision (using an on-screen reticule) and blast them to bloody pieces. This control method nurtures the characters' abilities to run in one direction and simultaneously shoot into another. In addition, a speedy flick of the nunchuk will toss grenades at whatever spot you've got your reticule aimed. You can go it alone or with up to three friends in a four-player single-screen cooperative mode, which becomes chaotic.
IGN: Animales de la Muerte Preview

WiiWare's putting full priced Wii retail games to fucking shame.

Kostaki Apr 25, 2008 04:06 AM

You have to be kidding me. They have the power to essentially make this a valid alternative to what the 360 has to offer with Live Arcade, and they instead decide to go with games that look like shit you can find in a 1980s computer game bargain bin sale?

I've got a new game for WiiWare that goes well with their current lineup:

WiiFail.

I guess Bomberman appears to be the one of the only redeeming factors of the whole thing.

Infernal Monkey Apr 25, 2008 04:29 AM

Quote:

Originally Posted by Kostaki
and they instead decide to go with games that look like shit you can find in a 1980s computer game bargain bin sale?

This shouldn't be a shock to any Wii owner.

Also, Alien Crush >>> Stinky Stink Faced Bomberman. Yeah take that. Big apple, 3 aaaayy eeeeemmm

28Link Apr 25, 2008 08:08 AM

Yeah, no kidding. Wii just got Target Terror, which costs about 4x more than WiiWare titles, and looks like a WiiWare game.

nuttyturnip May 12, 2008 01:33 PM

So WiiWare launches today in the US; any comments/reviews of the launch titles so far?

-Final Fantasy Crystal Chronicles: My Life As a King - $15: Some kind of SimTown game with moogles.
-Pop - $7: Pop bubbles with your Wiimote. I can get my cat to do this for free and get more entertainment.
-Defend Your Castle - $5: Based on a browser game where you build up your castle and try to defend it from invading stick people. For $5, this might not be half bad.
-LostWinds - $10: Platformer/puzzle game where you use the Wiimote to guide the wind (and your character) through the level. I'm reserving judgement until I hear some other opinions.
-V.I.P. Casino Blackjack - $7: Card counting action without Pamela Anderson.
-TV Show King - $10: Trivia game with 3,000 questions.

All in all I'm disappointed. Where's Dr. Mario, or World of Goo, or that animal herding game they got at launch in Japan? Of course, from what I've read, even if you had a clean Wii with nothing on the hard drive but the currently available channels, you couldn't download all six games at once anyway. Way to plan for the future, Nintendo.

Lacerta May 12, 2008 02:25 PM

I'm buying My Life as a King, but I need to free up some space for it (requires 287 blocks for just the game................................~)

Apparently, while looking it up at wikipedia, it has downloadable content, each with their own pricing:

Who wants to read a giant textbomb:

The downloadable content was made available from April 1, 2008 and 8 items were initially offered:

* Lilty House, Selkie House, Yuke House (300 Points each): Houses that produce new adventurers of the other three races from the Crystal Chronicles world.
* Three Races Pack (800 Points): All three new races in one slightly discounted set.
* King's Change of Clothes (100 Points): A pirate outfit for the King.
* Chime's Dress-Up (100 Points): A new outfit for the player's assistant Chime.
* Sacred Shrine (200 Points): A shrine that lets warriors temporarily buff themselves up.
* Gorgeous House (100 Points): A big house that many different people can live in.

Additional content has since been added and announced:

* Castle Update (100 Points)
* 11 Dungeons Pack (300 Points): A pack containing 11 new dungeons due out in late April 2008. Clearing these dungeons will reward the player with new buildings.
* Tower of Eternity (300 Points): A special dungeon featuring a gigantic tower and a formidable monster. If the monster is destroyed, the player is rewarded with an invaluable treasure. This dungeon is due out in June 2008.
* Library (200 Points): Gives the player the skill to memorize race-specific abilities and to train their warriors further. Also due in June 2008.

100 Point downloads for a new dungeon and the ability for the player to alter their adventurers' names, as well as additional clothing items, including a bikini for Chime, will also become available in future.

Users who purchased and downloaded the game before April 1 can redownload an updated version of the game in order to access the new content.


It's going to eventually end up costing more than an actual hard copy of a game, and depending on what you're comparing it to it probably already does...

nuttyturnip May 12, 2008 02:30 PM

If you buy all that content listed plus the game, it would run you $38, which still isn't too bad. Looking at it, though, it sounds like the Houses and the Races packs should have been part of the original game, since it sounds like that's a pretty major part.

Lacerta May 12, 2008 02:41 PM

Yeah, it's not too bad. I wouldn't mind paying it, although I'd only go for the important things like the dungeon & races. Races really should have been included though.

At least it warns you before you download that Wii Points will be required for additional content. The red sticker of doom.


Assuming those that are out are available to us right now, the only thing I'd grab with my leftover points (500) is the dungeon pack and the shrine. Not sure how many dungeons are available right off the bat, but considering how I bend time to complete games I'd probably get bored of watching them walk into the same dungeon time and time again.

Spoiler:
Who am I kidding, I'll just fall asleep and let the game play itself


Decided to see what was available for Add-on Content:

Spoiler:
This content is licensed by Nintendo (lol)
(after it connects to the server and retrieves the data)

Add-on Content Name - Wii Points - Blocks Required
Dungeon Pack - 300 - 1
Triple Race Pack - 800 - 2
Lilty Hut - 300 - 1
Selkie Den - 300 - 1
Yuke Shack - 300 - 1
New Royal Outfit - 100 - 3
New Chancellor Outfit - 100 - 3
Luxurious House - 100 - 1
Sacred Shrine - 200 - 1


I guess to go a bit "in detail" (more like just say what it tells you on the purchase screen):

Spoiler:
(All or some content carries over into new games):

Dungeon Pack - Adds 11 dungeons, clearing said dungeons raises the limitation on weapon,armor, item shops. Also taverns, parks, gaming halls, and houses. Only the new building limits of weapon, armor, item shops, and parks will carry over to new games.

Triple Race Pack - Adds dungeons that unlock Lilty huts, Selkie dens, and Yuke shacks to the game. You CANNOT purchase this if you have purchased any of the single housings. Carries over to new games once unlocked, however the gender and job of adventurers are preset and cannot be changed.

Lilty Hut - Adds Erithrow Cliffs. Clearing this adds Lilty Huts to buliding menu. This feature can be carried over to new games once unlocked. 1 male and 1 female family member are recalled to a hut. The Lilty adventurer recalled is always a male warrior who cannot change jobs.

Selkie Den - Adds Axilla Cinderwood. Clearing this adds Selkie Dens to the building menu. Carried over to new games, yadda yadda. 3 female family members are recalled to a den. Always a female thief.

Yuke Shack - Glisera Oasis. Yuke Shacks. Carries over. 1 male and 1 youth. Either male black mage or female white mage.

New Royal Outfit - Costume for the king.

New Chancellor Outfit - Costume for Chime. I assume this and the royal outfit would carry over. I don't see why not?

Luxurious House - Adds 3 dungeons. Clear them to add luxurious houses. Greatly increases your income. Carries over.

Sacred Shrine - Adds 3 dungeons. Clear to add sacred shrines. Boost stats temporarily. Carries over.




Bought all the DLC available. It piles itself into one nice file for backup purposes I guess.

Buying everything costs $16, and you get:
  • 20 New Dungeons (the game itself has enough dungeons to keep you satisfied I figure. I put in a few hours, but I'm barely scratching the surface and have 10 dungeons to explore)
  • 5 New Buildings
  • 3 New Races
  • 2 Outfits (One for Leo, one for Chime)
  • Increased limits on weapon/armor/item/tavern/park/gaming hall/house (aka you are allowed to build more)

Leo should get a new outfit tomorrow, while Chime's bikini comes on the 20th. The buildings and races must be unlocked, and they are for Lv16~40 range. The Races are pretty easy to grab though if you play it smart and abuse Morale support, considering they are for Lv 8.

nazpyro May 13, 2008 12:54 PM

I'll get My Life as a King at some point, but for now, I grabbed Defend Your Castle. I never played the Flash version, but I played this one for a bit last night. It's getting a little chaotic now. :p I can't say it's been worth the 500-point aka $5 price though.

I wanted to get TV Show King, but I was kinda hoping for a buzz-in type game instead of something multiple-choice/everyone-can-see-what-you-pick. I read the wrong answers for questions were generally obviously incorrect too, which isn't fun. meh

nuttyturnip May 13, 2008 01:02 PM

Yeah, I picked up Defend Your Castle last night, and I wasn't all that impressed. It's fun and all, but I was hoping for a few more interesting ways to upgrade/kill the enemies. Besides, you only get points if you kill the invaders yourself, so beefing up your defenses with archers and the like can hurt you in the short term. Perhaps Heroic mode is more fun, but I was getting bored. It'll be good for short spurts, though.

FF:CC is really, really tempting. I like the occasional sim game, and this one sounds right up my alley (who can go wrong with moogles?), the only problem being that I'm trying to play GTA/Lost Odyssey/Mario Kart, and I don't have time to get lost in a sim as well.

Everyone is raving about LostWinds, but for some reason I can't get motivated to buy it. The movie on the Nintendo channel didn't do much for me, and I have trouble plunking down $10 for a 3-4 hour game, unless it's the best thing since sliced bread.

The Plane Is A Tiger May 13, 2008 01:35 PM

Quote:

Originally Posted by nuttyturnip
The movie on the Nintendo channel didn't do much for me, and I have trouble plunking down $10 for a 3-4 hour game, unless it's the best thing since sliced bread.

This from the person who keeps assuring me that $10 for dinky little XBLA games isn't overpriced at all? Make up your mind already.

I picked up Defend the Castle and LostWinds, and so far I've been enjoying both. DtC took forever to build up to the meat of the game, but maybe it's faster on Heroic difficulty. If they wanted to make sure you'd have enough money for a fully upgraded castle before things get hectic they should've made things cheaper and added more upgrades. The lack of stuff to build past the initial towers is a letdown, but at least the daytime battles are enough fun to warrant $5.

As for LostWinds, it's enjoyable and didn't take long to get the hang of the wind jumping. My only problem so far was when the game glitched right after acquiring the Slipstream ability and the guy would neither hop nor be affected by the wind in any way. Thankfully it autosaves whenever you get a power, so I lost maybe 30 seconds by quitting. Even if it's short, I've payed $10 for less.

Crystal Chronicles would be tempting if it wasn't so expensive. I might as well just buy the DS game and not worry about it being a constant expense. Not to mention I already had to delete the Internet Channel to make room for these. Where is my external HDD, Nintendo?

nuttyturnip May 13, 2008 01:51 PM

Quote:

Originally Posted by Tritoch (Post 604594)
This from the person who keeps assuring me that $10 for dinky little XBLA games isn't overpriced at all? Make up your mind already.

Most XBLA titles have some sort of multiplayer component, which adds lots of life (except for those titles that no one plays anymore, which sucks). Plus there's 200 achievements points, which may be sad, but it's a slight incentive nonetheless. I'll just play LostWinds next time I'm at your place for a week.

Quote:

Crystal Chronicles would be tempting if it wasn't so expensive. I might as well just buy the DS game and not worry about it being a constant expense. Not to mention I already had to delete the Internet Channel to make room for these. Where is my external HDD, Nintendo?
The WiiWare and DS games are completely different genres, not remotely comparable. As previously mentioned, with all the downloadable content, the title would run you $38, which isn't bad considering this sounds like a deep game comparable to a full disc title. Also, I've heard that much of the content isn't even useful until you've reached an advanced level, so you don't need to plunk down the money right away.

Tails May 13, 2008 01:58 PM

Quote:

Originally Posted by nuttyturnip (Post 604596)
Most XBLA titles have some sort of multiplayer component, which adds lots of life (except for those titles that no one plays anymore, which sucks). Plus there's 200 achievements points, which may be sad, but it's a slight incentive nonetheless. I'll just play LostWinds next time I'm at your place for a week.

Seconding this sentiment. A lot of what makes that shit great is the online component. Case in point, the TMNT arcade port that came stock with 4 player online, which provided endless nights of hilarious ass fun. You get more out of XBLA games with online than the price they make you pay for 'em most of the time.

Speaking of which, any chance that any of these er... outstanding titles will have online play?

nuttyturnip May 13, 2008 02:14 PM

Quote:

Originally Posted by Tails (Post 604598)
Speaking of which, any chance that any of these er... outstanding titles will have online play?

Isn't Dr. Mario supposed to be online?

Final Fantasy Phoneteen May 13, 2008 07:48 PM

I was very close to buying LostWinds last night, but I saw it was very short (not surprising) and that there weren't enough opinions on it. I went with Paper Mario just to be on the safe side with my 1000 Wii Points.

Identity Crisis May 13, 2008 07:54 PM

Quote:

Originally Posted by nuttyturnip (Post 604601)
Isn't Dr. Mario supposed to be online?

Quote:

Dr. Mario & Saikin Bokumetsu (or "bacteria extermination") will also feature your Mii characters in-game and has options for online multiplayer.
Apple sauce, err, source.

NovaX May 13, 2008 07:56 PM

Quote:

Originally Posted by nuttyturnip (Post 604601)
Isn't Dr. Mario supposed to be online?

Yeah a few of them are, Doctor Mario, Alien Crush, Tetris and Bomberman are. There are more I just can't think of their names.

The Plane Is A Tiger May 13, 2008 08:11 PM

Quote:

Originally Posted by nuttyturnip
Most XBLA titles have some sort of multiplayer component, which adds lots of life (except for those titles that no one plays anymore, which sucks). Plus there's 200 achievements points, which may be sad, but it's a slight incentive nonetheless.

That's just it though. With the exception of the first week it's out, 9 times out of 10 no one plays these games online and it's nothing but a wasted feature. With Bomberman, for instance, there's usually maybe one game going when I try and it's private. Sure there are plenty that are worth the $10 pricetag, but considering the vast majority that aren't it seems hypocritical to say that's too much for a good game that lasts only 3-4 hours.

Tails May 13, 2008 08:35 PM

Quote:

Originally Posted by Tritoch (Post 604701)
That's just it though. With the exception of the first week it's out, 9 times out of 10 no one plays these games online and it's nothing but a wasted feature. With Bomberman, for instance, there's usually maybe one game going when I try and it's private. Sure there are plenty that are worth the $10 pricetag, but considering the vast majority that aren't it seems hypocritical to say that's too much for a good game that lasts only 3-4 hours.

You need more friends to play with then. I've played through stuff like Metal Slug 3, Double Dragon, and Assault Heroes with multiple GFFers, several play throughs each, which leads to way greater than 3-4 hours of playtime over the course of several weeks.

Dr. Mario and Tetris online are always a welcome addition though.

Nintendonomicon May 26, 2008 07:27 AM

Dr. Mario Online Rx will be available later today. Joining him will be Family Table Tennis by Aksys.

Infernal Monkey May 26, 2008 07:57 AM

Oh what, you guys still aren't getting Toki Tori? MISSIN' OUT SUCKAS LOLLOLLO

No seriously it's bloody awesome. :]

Kairyu May 30, 2008 04:41 PM

So did anyone here get Dr. Mario Online Rx? I bought the game the other day and tried out the online stuff. Pretty damn awesome, I think. Messaging system is a lot like Mario Kart Wii's setup where you select from a handful of generic phrases.
And the best part? Probably four players messing with each other in Virus Buster =D.

Anyway, if any of you want to play against me, my FC is: 1833-3700-1873 <-- FYI, this is the Dr. Mario Rx FC

(Or hey, if you want me to send you a demo version just let me know!)

surasshu May 30, 2008 04:51 PM

Quote:

Originally Posted by Kairyu (Post 611104)
So did anyone here get Dr. Mario Online Rx? I bought the game the other day and tried out the online stuff. Pretty damn awesome, I think. Messaging system is a lot like Mario Kart Wii's setup where you select from a handful of generic phrases.
And the best part? Probably four players messing with each other in Virus Buster =D.

Anyway, if any of you want to play against me, my FC is: 1833-3700-1873

(Or hey, if you want me to send you a demo version just let me know!)

I was really in doubt if I should get that or Star Soldier R, but I went with the latter in the end (and it's great). I figured I'd rather just play the original NES version instead. I might get it soon though, Dr. Mario is my favorite puzzler ever. AND THEN YOU'RE ON

How do you go about sending a demo version? I'd like one, my FC is 8039 5257 2174 3082 (EDIT3: er, unless the game has a separate FC? Since I just noticed your code is only 12 digits, not the usual 16). I'll add you later.

EDIT2: what about zones? I'm in Europe. Does that matter?

The Plane Is A Tiger May 30, 2008 05:49 PM

I haven't bought it yet, but I plan to. The more I thought about it, I figured I'd wait and see how many GFF people bought it first since $10 is a bit much for Dr. Mario unless there are actually people to play the online mode with.

Buizel May 30, 2008 06:19 PM

I have my eyes on Dr. Mario Online Rx so I'll get it this weekend.

Quote:

Originally Posted by Kairyu (Post 611104)
... (Or hey, if you want me to send you a demo version just let me know!)

You/People could send demo of the game? Why couldn't Nintendo just let people download a demo version from the shop channel instead? o.O

Kairyu May 30, 2008 06:30 PM

Quote:

Originally Posted by BigCN401 (Post 611123)
I have my eyes on Dr. Mario Online Rx so I'll get it this weekend.

You/People could send demo of the game? Why couldn't Nintendo just let people download a demo version from the shop channel instead? o.O

I-- I honestly don't know. It would make sense to do that.
Xbox live arcade does that with their games. Hell, I don't think I would've bought half of their games if they never offered a trail version.

Additional Spam:
Quote:

Originally Posted by surasshu (Post 611106)
I was really in doubt if I should get that or Star Soldier R, but I went with the latter in the end (and it's great). I figured I'd rather just play the original NES version instead. I might get it soon though, Dr. Mario is my favorite puzzler ever. AND THEN YOU'RE ON

How do you go about sending a demo version? I'd like one, my FC is 8039 5257 2174 3082 (EDIT3: er, unless the game has a separate FC? Since I just noticed your code is only 12 digits, not the usual 16). I'll add you later.

EDIT2: what about zones? I'm in Europe. Does that matter?

Oh, we need to first trade each other's Wii FC in order for you to recieve the demo from me. But I have no idea if it'll work since you're in a different region from me.
But if it does work all we have to do then is trade FCs in Dr. Mario Rx and we're set for online =p.

I'll PM you my Wii FC to get things started.

nuttyturnip May 30, 2008 07:28 PM

You can only gift the demo to people in your own region, from what I've read. I haven't entered any friends codes yet, but I haven't had a problem finding people randomly online. My friend code is 9731-1016-5623.

Kairyu May 31, 2008 12:12 AM

Hah, I just turned off my Wii a little while ago. I'll add you by tomorrow nutty. And about the region thing. Is it supposed to give me a error message or anything? Because from what I can see the demo I sent to surasshu went through on my end =p.

edit:
You're right nutty, surasshu got the message with the demo but wasn't able to load it. Not available in Europe and all that. :(

Buizel Jun 4, 2008 10:07 PM

Took me a while but I finally got Dr. Mario Online Rx. The first thing I did was spam everybody in my Wii Address Book with the demo. Then I play some round with ONE person who downloaded the demo. Then I play ONE round Worldwide to see how it is. I won the round and quickly quit. :tpg:

Anyway, here's my FC: 2489-5777-7722

...and I'll add you Kairyu.

Lukage Jun 4, 2008 10:43 PM

Spent all of last week removing like 15 games from my system for room for the retarded Nintendo Channel and My Life as King, which I'm on Chapter 4.

nazpyro Jun 4, 2008 10:59 PM

Ooh yeah. I got Doc Ma'yo last week when it came out. A big virus on the Wii Shop channel got me interested. It's mad addictive, but I'm not as godlike on it as I was on Tetris DS. =/

I made the GFwiki page for it like it's my job last weekend: Dr. Mario Online Rx Friend Codes - GFWiki

I've added all the codes here so far, as well as mine: 4204-3862-7072.

Kairyu Jun 4, 2008 11:10 PM

lawl, thanks naz :tpg:

I'll go ahead and add you guys back later tonight.
You're right though. I actually have to keep myself away from that game sometimes because it's so addictive. Lucky for you guys I'm not so great at it either. I actually lost 3 times in a row against someone who was rated lower than me ._.
I started with a 5200 rating and now I'm somewhere around 4700. Damn.

Infernal Monkey Jun 5, 2008 12:14 AM

I just got Dr Mazzaaaaaaa today too, I'll add my fiend code soon. :3:

This was one of the first games I owned on the NES. I sucked at it then, and I suck at it now. But it's still awesome!

surasshu Jun 5, 2008 09:50 AM

Err, yes! My Dr. Mario friend code is: 6709 2727 1641

I'll add it to that wiki page too. Hopefully anyway!

Rollins Jun 5, 2008 11:28 AM

I've always sucked quite hard at Dr. Mario so I'm not sure I'm so inclined to get it, even with lots of people getting online for it. Something about paying 5 bucks to lose on a constant basis...then again, I did pay good money to do the same thing with Brawl >_> We'll see, it's a long summer.

I also read some of the opinions on My Life as King here and elsewhere. What's the general opinion of peeps here who've gone through it. Yay or nay? It's pricey but I <3 Sim City and <3 Final Fantasy, so this seems like a win-win here. But I've been fooled before -_-

nazpyro Jun 5, 2008 12:08 PM

AUUUGH. Dr. MAZZA is taking me back to my college days of a bad online gambling habit. I start off a session at 5500. I work up to 5600+ and wanna go for 5700. Epic bullshit happens, such as my opponent and I doing the same move but I get retardedly pill-blocked while my drops on him help him clear out 2 more of his viruses, and I drop down to 5100. Then I annihilate someone and then proceed to nickel-and-dime my way back to 5500 before calling it a night. :mad:

Buizel Jun 5, 2008 09:17 PM

Thanks nazpyro. I added everybody on the wiki page. Now to play some worldwide match and not get owned. x_x

The Plane Is A Tiger Jun 26, 2008 08:47 PM

For those who haven't heard, WiiWare is finally getting something definitively awesome. Yes, Mega Man 9 is here and with 100% less girly voice. Not only is it nice and nostalgic in appearance, but it's being done by a team made up of the devs behind Mega Man X1-3, Mega Man Zero, and Mega Man ZX. In other words, the good post-NES MM platformers.


All 10 Nintendo Power scans can be found here. Plug Man's power will likely make this the Wii's first AO rated game.

Infernal Monkey Jun 26, 2008 09:05 PM

Quote:

And in addition to the graphics, the music will be styled in an 8-bit fashion, as well as 8-bit styled cinema cutscenes. "I am sure when people see the opening scenes- new content with 8-bit graphics- they're going to be very excited."
Plug Man and Splash Woman in opening cutscene confirmed?

Miles Jun 26, 2008 09:06 PM

Holy shit. I literally blew a load all over my computer screen the second I clicked on show spoiler. This has got to be the most awesome thing to hit WiiWare ever.

Let's hope other companies catch on...

Wall Feces Jun 26, 2008 09:07 PM

This is the greatest news I've heard in years, holy SHIT. A new MM game with NES graphics? Could they possibly cater to my hopes and dreams any more? Fucking AWESOME!! This game cannot suck at all.

Sousuke Jun 26, 2008 09:13 PM

When I saw this on The Feed [on AOTS] I was under the impression that it was going to look like the later [X, ZX] games, with an 8-bit option. I guess that's not the case then? 8-bit only? [Linked page won't load for me.]

Even so, this is still awesome.

The Plane Is A Tiger Jun 26, 2008 09:19 PM

I think the page with the scans is being bombarded by traffic from the IGN article right now. It went down for about 15 minutes when I first tried to make this post, which is why I linked IGN too.

Rotorblade Jun 26, 2008 09:29 PM

Great, the internet just designed Mega Man 9.

SuperSonic Jun 27, 2008 12:14 AM

A blast from the past, Mega Man returns to his roots. All these years in the back of my mind, I kept thinking that they would eventually make a Mega Man 9. Honestly, I can't believe this is actually happening. The screens look a little fishy and I'm hoping this doesn't turn out like Duke Nukem Forever.

Mega Man 9...I just want to keep saying it over and over again. XD I'm pretty excited about this!

Sakabadger Jun 27, 2008 01:04 AM

Kind of mixed feelings on this one. Megaman is one of my favorite franchises and the NES games are certainly very nostalgic to me, but I don't really think I'm all that excited over Megaman 9 just because it's 8-bit. I liked the way Megaman 7/8 looked, so I dunno why they couldn't have just kept that art direction. Yeah, a lot of people really loved the NES games like Megaman 2, but I'm sure the gameplay/innovative features had as much to do with it as the oldschool graphics, if not more.

What I'm most bothered about is the fact that they even named this thing Megaman 9 and that it won't have anything to do with bridging the gap between the classic series and X. "X" never really stood for "10" in the series so I guess that can be their reasoning, but come on. The story needs to be told some day, and not just through little blurbs in games or via manuals.

Miles Jun 27, 2008 01:17 AM

I liked the way Megaman 8 looked too. Why you don't understand? Heh... I hope they purposely include some Engrish in Mega Man 9 if there's any text at all.

Kostaki Jun 27, 2008 03:08 AM

This game will be an instant purchase by practically anyone that owns a Wii, no matter which Mega Man games you liked or disliked. The individual series out today like the X series or Battle Network/Star Force series were moving in a direction that many disliked. Mega Man 8 looked great, but it was really moving away from the classic gameplay we all knew and loved. This is the way to revive interest in the series, by taking a step back and showing people where this blue bomber originally came from.

I can see this getting more purchases overall than MGS4 did no matter what MM9 retails for on WiiWare. I don't mind paying $12 or $15 for it, and the newer generation of gamers don't realize that we paid as much for NES games back then as they do for PS3 and 360 games today. It's Retro vs. Realistic, and everyone wins.

Nintendonomicon Jun 27, 2008 04:56 AM

From Rockman Perfect Memories, regarding the information on the scans...

Spoiler:

The story is as standard as any of the previous Rockman games, but with a twist. Robots are on a rampage, and Wily is coming back, but this time around, he states that the robot attacks are caused by Dr. Right, Rockman's own creator. Now Rockman has to prove his creator's innocence by defeating the new robot masters and finding the real truth behind the cause.

Inafune himself states the following about the relation to past Rockman games and the creation of this one. He says that the entertaining parts of a Rockman game "doesn't fit into the grandiose and expansive world that the consumer gaming industry has become, and so you have to make games that match the current expectations."

If the game would've come out as a retail version, Inafune claims that it would be criticized as being simplistic, outdated or too expensive, and with today's standards in making a game, bringing an 8bit game to retail wouldn't be a wise decision on a home console. This is why it's been decided that it would surface as a downloadable content, in the means of WiiWare, for the reason of reliving an instant classic much in the same way as Virtual Console games does.

The game will be created by Inti Creates, who gave us Rockman ZERO and ZX series, as well as Rockman EXE Battle Chip GP on the GBA. Their experience with the 8bit formula has been proven in the mini-game Rockman Antique that's unlockable in Rockman ZX Advent. The Blue Bomber will be controlled by placing the Wii Remote sideways in traditional Famicom/NES style, and hopefully, it does support more controllers. Inafune also revealed that while there aren't any new mechanical devices for Rockman to use to progress in the game, his trusted canine companion Rush will return, thus making sure that memorable classic characters are returning in the same fashion.

The reason they bring this game as a 8bit style game, is because fans being the most acquainted to that style since the birth of Rockman more than 20 years ago. Since fans has been playing the first games in the series an unlimited amount of time, and portraying his classic style in both fan productions on the internet and T-shirt decorations, it felt just right to bring the revival of our classic Blue Bomber back in a style that's most familiar to everyone. Being able to test the limits of 8bit graphics on a current generation home console seemed like a fun idea to pick up on.

The music will be styled in 8bit fashion too, not to mention cutscenes in the same way they were experienced in the past Rockman games. Pure 8bit progressive goodness. Inafune is also mentioning that, with Rockman 2 being the most favorite title of all time, he hopes that Rockman 9 will surpass that, and hopefully be able to keep bringing Rockman back to his roots with more sequels in this fashion.

His final statement is this: "The moment you've been waiting for is here! We're not just giving you Rockman 9, we're giving you a new Famicom/NES game. This is a game that brings back the fun of the old games, and I hope you all enjoy it!"

FatsDomino Jun 27, 2008 08:55 AM

What a treat, Inafune. What a great move, Capcom. What a gift to long-time NES nostalgia heads.

So why is it that Megaman wasn't in Brawl again? Honestly? Ah well.

SuperSonic Jun 27, 2008 09:21 AM

Quote:

Originally Posted by AcerBandit (Post 620570)
So why is it that Megaman wasn't in Brawl again? Honestly? Ah well.

Oh don't even start that. Maybe he'll be in the next one, whenever that comes out. As far as Mega Man 9 surpassing Mega Man 2 or 3, they're really going to have to pull out all the stops on that one. I don't think it can be done, but I hope Capcom can prove me wrong because this could be more than just one game we're getting for this revival of the original.

nuttyturnip Jun 27, 2008 09:39 AM

Acer's just grumpy because the game is going to take up so much hard drive space, he'll have to buy another Wii just to play Mega Man 9.

chato Jun 28, 2008 10:09 AM

Well it is confirmed that the game is multiplatform so 9's heading to PSN and Live Arcade. Make's no difference. I just want to play the game.

FatsDomino Jun 28, 2008 10:54 AM

Quote:

Originally Posted by nuttyturnip (Post 620578)
Acer's just grumpy because the game is going to take up so much hard drive space, he'll have to buy another Wii just to play Mega Man 9.

I actually have two Wiis in my house. But now that I have the Homebrew Channel I don't have to worry about space anymore. Plenty of room for this. :)

SuperSonic Jun 30, 2008 02:02 PM

According to the catalog, Magnetica Twist is available this week for 1,000 points and Final Fantasy Crystal Chronicles: My Life as a King is also available for varied points...wait, didn't they release that like a month ago?

nuttyturnip Jun 30, 2008 02:42 PM

Quote:

Originally Posted by SuperSonic (Post 621624)
Final Fantasy Crystal Chronicles: My Life as a King is also available for varied points...wait, didn't they release that like a month ago?

New downloadable content is out today for it. Don't know what it is, since I don't own the game.

Quote:

Originally Posted by AcerBandit, from another thread
At least WiiWare has Megaman 9 to look forward to. Virtual Console? :laughs:

According to the E3 schedule, Capcom plans to show Megaman 9 for 360 and PS3. Guess Microsoft will be getting my money after all, because 1) I won't have to clog my Wii up, and 2) I'm a sucker for achievement points (I'll bet one is "Beat all 8 robot masters with megabuster only").

FatsDomino Jun 30, 2008 02:42 PM

It's probably just new expansion shit that they should release for free but well you knoooow gotta keep on fishing with this thing.

Am I the only one who has only downloaded Lost Winds and nothing else? So far it's been glorified flash games, shovelware, trivia, My Life as a Won'tyougiveusapennygovna, puzzle games, and more shovelware. Where are the original GAAAAAAMES, Nintendo?! :mad:

Infernal Monkey Jul 4, 2008 10:28 AM

http://pixloads.com/public/56658/scr...icle_image.jpg http://pixloads.com/public/56659/np_...icle_image.jpg

http://pixloads.com/public/56661/np_...icle_image.jpg http://pixloads.com/public/56657/scr...icle_image.jpg

http://pixloads.com/public/56655/scr...icle_image.jpg http://pixloads.com/public/56656/scr...icle_image.jpg

http://pixloads.com/public/56662/np_...icle_image.jpg http://pixloads.com/public/56663/np_...icle_image.jpg

Honk honk

Jurassic Park Chocolate Raptor Jul 4, 2008 02:05 PM

Quote:

Originally Posted by chato (Post 620956)
Well it is confirmed that the game is multiplatform so 9's heading to PSN and Live Arcade. Make's no difference. I just want to play the game.

That was a mistake.

Retro-themed Megaman 9 to hit WiiWare

The Plane Is A Tiger Jul 4, 2008 03:47 PM

So much for the achievement points, but I probably would've bought it for WiiWare anyway. Using the sideways wiimote will add to that lovely classic feel.

Infernal Monkey Jul 7, 2008 03:02 AM

YouTube Video

Toot toot.

Infernal Monkey Jul 17, 2008 03:24 AM

http://img120.imageshack.us/img120/8038/rorolt4.jpg

http://img120.imageshack.us/img120/3310/guratb3.jpg

FUCK YEEEEEAAAAAAH

Infernal Monkey Sep 11, 2008 09:51 PM

Hay guys, Bomberman Blast went up this morning (I think Americaaaaaa gets it on Monday). It's good. :] Four player local (with another four bots), eight player online. Since PAL regions are the first to get the game, there's hardly anyone online. I managed to get a gigantic three player game going! It has a Mario Kart-ish ranking system where points go up and down while moaning.

11 stages, with the usual classic, open field (no blocks etc. etc. blakjjaffff) plus SUPER ZANY WOW stuff like a farm level where UFOs abduct players, a graveyard where zombies try and cop a feel. Modes include team play, 'King' where you basically just have to try and wear a crown until time runs out (everyone's invincible), 'Air Raid' where bombs fall from the sky, just gotta try and suuurrrrviiive. Other things that I can't remember despite just playing the game.

There's a new item (I think it's new) where you can turn into a bomb. Which uh. Isn't very handy. Like Smash Borters, you can type out a few little taunts to spam via speech bubbles during online battles. Also ACTION POSES for when you win. Mine's a grumpy one.

Because winning isn't a laughing matter.

nuttyturnip Sep 12, 2008 08:15 AM

Quote:

Originally Posted by Infernal Monkey (Post 645130)
Like Smash Borters, you can type out a few little taunts to spam via speech bubbles during online battles. Also ACTION POSES for when you win. Mine's a grumpy one.

Or we could just play Bomberman on 360 and actually talk to each other. Just sayin'.

Infernal Monkey Sep 12, 2008 09:30 AM

Yeah but this is Wii, where its internet service fits in with the retro delights of the virtual console.

"Do you kids have fond memories of your free AOL floppy disk hours on your 33k modems?"
"No not really"
"YES YOU DO"


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