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-   -   [PS2] Valkyrie Profile: Silmeria (http://www.gamingforce.org/forums/showthread.php?t=2569)

Final Fantasy Phoneteen Mar 22, 2006 03:01 AM

Valkyrie Profile: Silmeria
 
Didn't realize we lacked a VP2 thread here. After getting a good look at it, it friggin' reeks of awesome.

http://www.square-enix.co.jp/vp/vp2/index.html

Anyway, for those who haven't been paying attention, the premise is this:

Several hundred years ago, while the Kingdom of Dipan is still under the rule of King Barbarossa, the youngest of the Three Fates, Silmeria, is punished by the All-Father Odin for committing some unknown crime against the gods. Odin has her physical form annihilated, and forcibly places her soul inside that of Alicia, the princess of Dipan. Soon aware of the fact that her body is being shared with the Battle Maiden, she sets off (to find a way to get Silmeria out of her body, I would assume) with Rufus and Dylan; loyal Einherjar tied to Silmeria's soul. Odin becomes aware of this turn of events, and sends Hrist, the oldest of the Fates, to keep an eye on her.

As for the world, it seems that tri-Ace will be bringing back a lot of familiar towns and dungeons, likely meaning the whole of Asgard will be explorable once again. I was worried the entirety of the game was going to take place on the island of Dipan. So far we've seen Dipan, Solde (a town this time, instead of the Catacombs), Coriander, and Villnore.

Okay. Is anyone else excited for this game?

Tyr Mar 22, 2006 03:27 AM

Who wouldn't be excited about the game. Its gorgeous and a near perfect transition from what we loved about the original while other 2D franchises have struggled to find their identity in 3D. The overall story seems slightly anticlimatic since we all know the fate of Dipan but i am sure there is plenty of room to unravel the mysteries of Hrist involvement and hopefully how Silmeria became entrapped. I am just amazed they kept the platforming and frenetic 2d battle fields. Every screen it seems is like a work of art. I only hope this doesn't suffer the fate of Grandia 3 and being just eye candy with the substance of the gameplay length hollowed. Though with Tri-Ace background I highly doubt that will happen.

Spatula Mar 22, 2006 10:44 AM

I thought there was a VP2 thread, kicking around, but it's probably before the crash. I'm about almost done Chapter 5 of the first game, and I don't think I'll be getting A ending this time around. I do have my hopes up for Silmeria and it looks like its coming along nicely. Any word if Sakuraba will be handling the music again?

Tequila Mar 22, 2006 03:41 PM

I am sure about that, there has been no official word about that, though. But a VP without Sakuraba would be unimaginable, imo =o
Anyways, I am really hyped about this one and am going to pre-order it. I love the first one, so I got a good reason to keep an eye on the pre-sequel Silmeria.

Single Elbow Mar 22, 2006 05:25 PM

I want to pre-order BUT there's no word of its release.

Spatula Mar 22, 2006 05:29 PM

VP:S will be released on June 20 in Japan, according to The Magicbox

Quote:

(06/20/06) Valkyrie Profile 2: Silmeria [Square Enix]
I'm not familiar with the interval of time for NA releases, but is 9 months a fair estimate for most RPGs to North America?

russ Mar 23, 2006 01:39 PM

Depends on how much text the game has. Something with a shitton of text like a Xenogears would take longer to make it across the lake than something with little text, like say an MMORPG. Add in voice acting and you tack more time on.

This is one that I'd look forward to and will preorder when it gets closer to release. The sequel to my favorite PSX game makes me happy and sad at the same time.

Vkamicht Mar 23, 2006 04:22 PM

Sakuraba fans might want to check out the intro here;

http://www.square-enix.co.jp/vp/

It's not much, but I think it sounds of the same style the first game had, and we'll have another awesome OST.

Spatula Mar 23, 2006 07:51 PM

The music for that "trailer" certainly does have Sakuraba qualities to it, and I couldn't really think of anyone else to fill his shoes for this particular role.

Vkamicht Mar 24, 2006 01:48 PM

Official site updated again, 3-24.

Translation thanks to someone over at GFAQs, no idea how accurate it is.

Quote:

Character: Leone
She's the female with short black hair. Some people have confused her as Anri/Hrist when she first appeared in Alicia's character section. Nope, she's flesh and blood human, and she appears together with Aluze (!) as treasure hunters or something like that.

She's intrigued by Alicia and her band, and offers to join them. Leone plays the role of an elder sister figure to Alicia in the story.


New feature: Object Reading
This is Silmeria's unique ability. She/Alicia can read the remnants of thoughts and emotions in objects you encounter throughout the game. Use this ability to open up new pathways, learn more about the past of people and the world, and... gain Einherjars.

The example shown is Alicia's own childhood past. Through a rusty amulet, you see how as a child, she was banished and locked away in a cave. (Alicia is considered "touched" aka all messed up and a Royal embarassment, since she kept seeing/talking to Silmeria.)


New feature: Materialize
Because of Simeria's forced reincarnation, her Valkyrie power is a little off. This affects the Einherjars that sleep inside her. She/Alicia relies on objects/possessions left behind by the deceased to regain their memories and identities. Silmeria then can reconstruct the "forgotten" Einherjars.

As Einherjars becomes stronger (both power and will/identity-wise), they eventually regain their full flesh and blood body and is reborn as human beings again. They are then freed from their role as Einherjars. In this game Silmeria is not a Battle Maiden in Odin's service. There is no need to send Einherjars to Valhalla.

Oh yeah, the last panel in this subject hints at the reunion with Einherjars after they have gained freedom. But the sentence simply trails off at that and I can't figure out what's supposed to happen, or if there's any big deal about that even.
The screens also show some female warrior named "Rishel"... battle shot of her is hot :dopey_love:

Hindman Mar 24, 2006 03:50 PM

Yay, Ruliweb
http://ruliweb.dreamwiz.com/ruliboar...=10922&main=ps

Final Fantasy Phoneteen Mar 24, 2006 04:18 PM

Just to clarify, Aluze was the original name for Arngrim. Hence the exclamation point.

EDIT: Hey, what the hell? In that screen before last, that silver chick has a feathered helmet. Don't feathers indicate the rank of a god/goddess in Asgard?

Black Mage Mar 24, 2006 07:35 PM

2 Attachment(s)
In the screen before the last, with the girl wearing silver armor, Risheru, is not wearing a feathered helmet. It's a metal band going around the back of her head, as can be seen in her portrait art a few screens above it.

Also, to my knowledge, feathered helmets don't signify anything in Valkyrie Profile, aside from the fact that only the Valkyries wear them (And it could be argued that they are not goddesses). Considering none of the other gods, Æsir or Vanir, wear feathered helms, I don't think they are used a symbol of status.

Also, it has been confirmed Arngrim will be able to join your party, as can be seen in the attached images.

Inhert Mar 24, 2006 10:41 PM

hmm it's weird that he will join our party... does this mean that the warrior that Silmeria recrute are not dead? because I can't see how he could be dead and died again in Lenneth...

Black Mage Mar 24, 2006 11:51 PM

It's also impossible that he'd be alive for over 100 years.

The Arngrim in Silmeria is a past incarnation of the Arngrim in Valkyrie Profile. Whether he's dead or not, I don't know. Considering he was an Einherjar with Hrist when Barbarossa is executed, I would imagine he is dead when he joins Silmeria. Though, that does not explain this "Treasure Hunter" connection with Leone. It's tough to say.

nazpyro Mar 25, 2006 12:04 AM

Oh, wow. This game looks beautiful. I played the first one only one time through, though I've always inteneded to play through it again. That never happened. But yeah, <3 VP.

Spatula Mar 25, 2006 01:37 AM

Quote:

Several hundred years ago, while the Kingdom of Dipan is still under the rule of King Barbarossa, the youngest of the Three Fates, Silmeria, is punished by the All-Father Odin for committing some unknown crime against the gods.
What's interesting is I just finished the Dipan quest and "freed" Barbarossa in Chapter 6. I'm still on my first play through on Normal, and it's starting to somewhat come together now. I just noticed that just now, so at least some of the events mentioned in this thread are starting to make sense.

Final Fantasy Phoneteen Mar 25, 2006 01:53 AM

Why in God's name did you start on normal?

Quote:

Originally Posted by Black Mage
In the screen before the last, with the girl wearing silver armor, Risheru, is not wearing a feathered helmet. It's a metal band going around the back of her head, as can be seen in her portrait art a few screens above it.

Oh yeah, dur. Sorta forgot about after a couple seconds, I guess.

Quote:

Also, it has been confirmed Arngrim will be able to join your party, as can be seen in the attached images.
It's actually quite surprising how quickly my images went around. I even saw them posted on someone's fansite, which was quite flattering.

Spatula Mar 25, 2006 02:02 AM

Quote:

Originally Posted by Generic Badass
Why in God's name did you start on normal?

Well I thought it would be a good setting to play the game through for the first time. It's not like I'm not going to replay it again, and plus my seal value's too high to get the A ending this time around. When I play on Hard the next time, I'll have a better idea what's going on.

Final Fantasy Phoneteen Mar 25, 2006 02:04 AM

Not just that. You're also missing out on additional characters and storyline, dungeons, and those flame gems for Seraphic Gate. Part of me wonders why they even have the difficulty option.

Spatula Mar 25, 2006 02:08 AM

I knew Easy would be a waste of time, since the combat configuration was supposed to be easy-auto, or something like that, making your combo attacks not as effective, according to the walkthrough. Yeah I'm missing out on Lezard and Brahms, but I'll be sure to keep strategic saves throughout my next play incase I screw up with the transfer process or seal rating etc. Plus if I already started on hard, then there'd not be much point to revisit/replay VP again. Supposedly if you see ending B first then A, one's appreciation is heightened. But don't spoil the ending for me obviously. I'll probably not be happy about the B ending, which will have some motivation for me to get A on Hard.

SouthJag Mar 25, 2006 02:17 AM

Still no damn release date listed on our pre-order list at work. T_T Anyone made a PSP thread yet? If not, should I make one or should we just contain it within this thread?

Spatula Mar 25, 2006 02:21 AM

I guess you could make a seperate thread, but I think it'd be somewhat overkill, since there is bound to be *some* discussion of the original VP, and Lenneth pretty much covers it here. Check with Generic Badass, as he created the thread.
Correct me if I'm wrong but I believe Lenneth is already out in Japan? (Currently checking Magicbox)...

EDIT:
Quote:

Originally Posted by Magicbox
Top 10 Japanese Console Games
From: Mar 6 - 12, 2006


Rank Game Title Developer System Genre Units Sold
Total Sold

1 Doubutsu no Mori DS [Animal Crossing: Wild World] Nintendo NDS ETC 81,850 2,116,873
2 Kahashima Ryuuta Kyouju Kanshuu: Motto Nouo
Kitaeru Otona DS Training Nintendo NDS ETC 70,950 1,504,507
3 Sengoku Musou 2 Koei PS2 ACT 48,632 473,577
4 Eigoga Nigatena Otona no DS Training: Eigo Zuke Nintendo NDS ETC 42,378 616,806
5 Kahashima Ryuuta Kyouju no Nouo Kitaeru Otona
DS Training Nintendo NDS ETC 40,904 1,682,878
6 Mobile Suit Gundam: Climax U.C. Bandai PS2 ACT 33,819 190,855
7 Seiken Densetsu DS: Children of Mana Square Enix NDS A.RPG 26,571 129,126
8 Valkyrie Profile: Lenneth Square Enix PS2 RPG 20,826 90,910
9 Mario Kart DS Nintendo NDS RAC 19,452 1,171,181
10 Monster Hunter Portable Capcom PSP ACT 17,282 558,134

Ah yes, it looks like it's been released.

Final Fantasy Phoneteen Mar 25, 2006 02:58 AM

Elixir already made a Lenneth thread a while back.

http://gamingforce.com/forums/showthread.php?t=885

Black Mage Mar 25, 2006 12:31 PM

Quote:

Originally Posted by Generic Badass
It's actually quite surprising how quickly my images went around. I even saw them posted on someone's fansite, which was quite flattering.

Those were your images? Heh, how embarassing. Regardless, it's great to see someone with such a good eye. Thank you for sharing and supplying those.


As for the normal setting, when I played the game the first time through, oh so many years ago, that was the setting I picked. Not that Hard mode is much more difficult, I don't regret choosing normal first. As you undoubtedly know, the Einherjar don't start at level 1, and are instead at a preset level, which does help a little bit when you first get them. It was nice for my first play through, since I was still learning about the ability system, traits, and so forth. It's not so bad leveling up your level 1 characters when you have Auto-Item and Guts, but when they're constantly dying your first play through, it's a little more difficult.

Hard mode is definitely more complete, and the game definitely needs to be played through on that mode to get the fullest experience of the game. No argument there.

Single Elbow Mar 25, 2006 09:04 PM

I'm waiting still for Silmeria which I predict a next year release will hopefully be fulfilled.. stateside.

And I'm also waiting for Lenneth to come out. I mean, it's out already and stuff and I just need a good long RPG on the go.

Monkey King Mar 26, 2006 07:48 PM

I liked the difficulty setup for VP, myself. Normal mode was perfect for when you were just picking up the game for the first time, and getting used to the whole setup. Then you replayed the game on hard mode to see the whole thing, get all the flame gems, and most likely have found a guide to getting the good ending. The best part was that it was true replay value, since hard mode has entirely separate dungeons. That was as much a reward as getting to see the rest of the storyline.

Mucknuggle Mar 26, 2006 08:06 PM

Hard Mode is the shit. You have to plan all of your moves out perfectly before you do them in order to ensure that you get the perfect ending. Sadly, my save files always got erased before I was able to beat the game. Does anybody know if Silmeria will have multiple difficulty levels?

Spatula Mar 26, 2006 09:22 PM

Quote:

Originally Posted by Monkey King
I liked the difficulty setup for VP, myself. Normal mode was perfect for when you were just picking up the game for the first time, and getting used to the whole setup. Then you replayed the game on hard mode to see the whole thing, get all the flame gems, and most likely have found a guide to getting the good ending. The best part was that it was true replay value, since hard mode has entirely separate dungeons. That was as much a reward as getting to see the rest of the storyline.

That's quite my thoughts exactly. I didn't know how "hard" hard would be, so normal would be good testing grounds.

Vkamicht Apr 14, 2006 10:31 AM

http://www.square-enix.co.jp/vp/vp2/

Official site updated with Arngrim (Aluzi), 3 dungeons, and 2 wallpapers.

Final Fantasy Phoneteen Apr 14, 2006 12:47 PM

Oh, the site layout was redesigned. What the fuck is with his art? Both "Grrrrr!!" and "I'll suck your cocks!!" come to mind.

And God fucking dammit! Why can we not download this background music?! It's so nice to hear brand new Valkyrie Profile-esque music.

Black Mage Apr 14, 2006 01:28 PM

Wow. It would appear that they've added an option to skip the Purify Weird Soul sequences, as we can see from one of the new screenshots in Arngrim's section.

That's a very nice feature, as in the old one, as cool as some of the PWS were to see, some of them tended to drag after the nth view. (Valkyrie comes to mind.)

Vkamicht Apr 14, 2006 02:54 PM

Quote:

Originally Posted by Black Mage
Wow. It would appear that they've added an option to skip the Purify Weird Soul sequences, as we can see from one of the new screenshots in Arngrim's section.

They also showed this back when we saw the first screens of Alicia's Nibelung Valesti. Trivial fact: they changed it from "Skip" (in English) to katakana.

Black Mage Apr 14, 2006 02:56 PM

Ah, I most certainly missed that. My mistake.

Xellos Apr 15, 2006 08:43 PM

Oh...nice.

Anyone that can translate the text displayed at Arngrim's profile?

Goddamn I'm getting more excited by the minute! I truly hope that if this game is released in the US in about 5 years, they'll use the same voice actor for Arngrim. I don't give a fuck what anyone says...that voice suited him perfectly.

Final Fantasy Phoneteen Apr 16, 2006 01:14 AM

I was wondering when the hell you were going to pop up. I made this thread in response to that PM, and nothing!

As for the voice of Arngrim (and Lawfer, and Lezard)... sources tell me it was a woman, and I'm still a little flabbergasted.

Xellos Apr 16, 2006 09:46 PM

Dude, I was flabbergasted at the fact that Arngrim and Lezard had the same voice actor. They sound NOTHING alike, but Jesus christ your right it IS a woman. How the hell can a woman pull off a Arngrim?! I'm scared. =(

And sorry for the late reply. My soul is bound to World of Warcraft at the moment. I'm trying to free myself, but with no luck so far. VP is my only salvation.

Vkamicht Apr 19, 2006 03:27 PM

http://www.playfrance.com/ps2-Valkyr...-sa-forme.html

Some scans along with an interview. I had a friend translate some of it for me and I'll paste it down here... name & timestamps edited out :P (instant messenger convo...)

-he says the game is pretty much done
-it's now in debug phase
-no difficulty level at start
-there's chapters but time does't progress in them like before
-this time you buy items from the shop with money
-rare items in shops too
-you keep buying from a shop, sometimes you can buy "?" iems
-also there's components that you collect from battles that you can use to make rare stuff
-"monsters can be split into parts like hands, feet, body, tail and so on, and some items can only be gotten by destroying certain parts'
-"for instance if you want to go after the tail you have to change your formation so you attack enemies from behind"
-so the two ways of battling
-1) go after the leader for high bonus points and fast battles
-2) go after the little guys first for parts
-is how he lays it out
-oh cool, when you're travelling you can split your party into two
-do pincer attacks and so on
-basic weapon types
-great sword, one-handed sword, spear, bow, rods
-alicia can only use swords, no bows
-one handed swords are basic, fast attacks, easy to combo
-greatswords not so east to combo, but by holding button down you can blow enemies back or against walls
-spears you can pull enemies in
-so everybody has 3 basic attacks like before
-though with the single AP gauge you can make just one person keep attacking until it's gone
-however if you do that your AP goes down faster
-so he says it's still better to use everybody in the party
-some characters can equip more than one weapon type but they can only do their PWS with a certain type
-ah so einherjar's getting released after reaching a certain level
-you can choose whether to do that or not
-apparently there's rewards for releasing them, but it's up to you on whether the rewards are worth it
-he says it may be difficult to decide whether to get the reward or keep the character, since they're pretty good
-he cites "very powerful weapons" or "game-breaking amounts of money" as possible rewards
-there are these dungeon items called fuuinseki
-special items that have effects both when you carry them and when you place them in altars
-or wait
-no you take them from altars
-so like a dungeon might have the "Sword's Blessing" fuuinseki
-while it's in the altar all undead do 1.2xdamage to you
-but if you manage to take it from the altar your characters do 1.2x damage instead
-you can also take the fuiuinseki out of th edungeons by spending a cost in those mashouseki that you pick up in battle
-skill system is quite complex
-each piece of equipment has a rune
-by combining runes you get certain skills
-llike if you put a triangle and a rod and a circle shaped rune together you might get certain skills
-but you have to keep fighting until the skill gets to 100% to actually learn those skills
-also the skills only happen while the proper runes are equippd
-so if you change equipment the skills you get might also be different
-also each equipment has a color link
-red, green, blue, or colorless
-the more you get of a color the stronger skills becomes
-so he says you should try and equip all of the same color equipment
-that's it
-most of the other stuff in the article is already-known info

Final Fantasy Phoneteen Apr 19, 2006 09:07 PM

No more Item Materialization or MP? Fuck that.

Vkamicht Apr 21, 2006 11:05 AM

http://www.square-enix.co.jp/vp/vp2/

Official site update.

Ahly a.k.a. Early a.k.a. Arlie a.k.a. Hrist added to the character bios.

More screens/information about the "Photon Action" system.

Screens/info added about treasure chests & traps.

Xellos Apr 22, 2006 04:38 AM

A polearm? In the in-game screen she has a sword at least.

This is getting so interesting. I bet the next character will be Brahms.

Btw...any new on the composer yet? Please tell me it's going to be Sakuraba!

Vkamicht Apr 22, 2006 11:47 AM

Quote:

Originally Posted by Xellos
Btw...any new on the composer yet? Please tell me it's going to be Sakuraba!

Seeing as Sakuraba is holding a new concert soon to celebrate the release of VP:S, I don't think it can be anyone else. :)

Xellos Apr 22, 2006 10:11 PM

Woot!

<-- Very happy guy!

Black Mage Apr 25, 2006 11:51 AM

Though there's no date, it's looking like this is the first confirmation of a North American release for VP:Silmeria. Listed for 2006, even.

http://na.square-enix.com/e306/titles/vp2/

Summonmaster Apr 25, 2006 05:12 PM

I got a seizure from just looking that! It'll probably be Q4 and then they'll push it back until the point of cancellation. No way we get something this sexy so suddenly~

SouthJag Apr 25, 2006 10:27 PM

Whereas we don't have preorders available for VP: Silmeria, we DO have a preorder sku for the remake -- VP: Lenneth. Fuck yeah.

Black Mage Apr 25, 2006 11:03 PM

And to further your statement:

http://na.square-enix.com/e306/titles/vp/

Looks we're getting both.

CuteChocobo May 2, 2006 01:05 AM

Has there any trailers out for this game yet?

Kostaki May 2, 2006 06:26 AM

This game will destroy any and every RPG release in 2006 feasible. This includes Final Fantasy XII, Kingdom Hearts II, and Suikoden V. I can only pray to god though that the general public shares that sentiment.

tri-Ace wins again.

SouthJag May 2, 2006 12:15 PM

I won't quite go that for, Kostaki. VP: Silmeria will destroy some RPGs, sure, but it won't lay a hand on Rogue Galaxy. >_>; Level-5 for teh win.

It still looks fantastic though. I wish GameStop would hurry up and open up preorder slots for it, since it has already been confirmed for the U.S. Hell, we've got VP: Lenneth's preorders open.

Kostaki May 2, 2006 02:46 PM

Silmeria will destroy all. It has the graphics, it has Sakuraba, it has the gameplay, it has the storyline, it has the controls. The only thing that can stop it now is shitty VA work, which some people can dispute that SO3 was pretty bad.

If Square knows what's good for them, they'll hire the real deal and win the game. It's true.

Vkamicht May 2, 2006 03:38 PM

Quote:

Originally Posted by Kostaki
The only thing that can stop it now is shitty VA work

So the import should be a true winner. Good! :)

I wasn't a huge fan of SO3's English voices, mostly because Maria got shafted pretty hard. Neya Michiko is tough to beat.

Kostaki May 2, 2006 03:45 PM

Yeah, the import would be a winner to those who have mastered their Japanese written, but for people like me that only have spoken mastered it kinda sucks.

I thought Maria was alright for the most part for SO3, but so long as they can stay away from Michelle Ruff, Lia Sargent, and such, all will be well. Just depends on how serious Square wants to get.

Vkamicht May 2, 2006 08:40 PM

Quote:

Originally Posted by Kostaki
Yeah, the import would be a winner to those who have mastered their Japanese written, but for people like me that only have spoken mastered it kinda sucks.

Nah... I've mastered the ability of playing Japanese games without knowing the language. It's not that difficult. (Katakana is all you need)

Yuna May 4, 2006 10:55 AM

I'm taking japaneses lessons, but I belive that even knowing how to read, if your vocabulary isn't that good there's nothing you can do.
I got FFXII to see if I could play a bit of it, but so far it's almost the same, since I can't read kanji.

Kostaki May 4, 2006 01:30 PM

Quote:

Originally Posted by Vkamicht
Nah... I've mastered the ability of playing Japanese games without knowing the language. It's not that difficult. (Katakana is all you need)

I will keep that in mind when I go through to start learning, which shouldn't be too long from now. My reward for toiling over how to deal with all of those symbols and syllables will be a wealth of games along with the rewarding experience of a fully mastered language.

In the meantime though, I will salivate over this game A LOT.

Final Fantasy Phoneteen May 4, 2006 05:46 PM

Quote:

Originally Posted by Vkamicht
Nah... I've mastered the ability of playing Japanese games without knowing the language. It's not that difficult. (Katakana is all you need)

Katakana is all you need for, like, names, and about 75% of equipment, but there's usually a lot more kanji than anything else. A Tales fan like youself should know this!

Kostaki May 4, 2006 07:05 PM

.....

CONFUSION. MUDDLED. CHAOS. BEFUDDLE. DAZZLED. SHOCK.

Ok, so I should learn both Katakana and Kanji then? What about Hiragana, it used in this game or any other games?

Final Fantasy Phoneteen May 4, 2006 10:24 PM

If you're going to learn kanji, you're just gonna have to learn the whole goddamn thing. It's advanced, and you wouldn't focus on it until you know a good deal of vocabulary and have the kanas down. Hiragana is arguably the most important part of written Japanese, but kanji replaces it where it's applicable.

In short, it's all important, and all are necessary to understand the game. Katakana will get you by if you just want to know who you're talking to, what town to go to and what armor you're wearing, but comprehension requires something more all-encompassing. But anyway, on to what matters.

Holy freaking crap, this game comes out next month. I cry tears of joy.

Vkamicht May 5, 2006 12:53 AM

Well, obviously I'm talking about only knowing enough to get yourself through the game, not really caring about dialogue, descriptions and the like.

Hell, this game should be VERY import friendly. Have you ever seen Japanese VP1?

http://img213.imageshack.us/img213/2470/vp12pe.png
http://img154.imageshack.us/img154/81/vp26yg.png
http://img154.imageshack.us/img154/1475/vp39zz.png

I think it had the most amount of English out of all tri-Ace games.

Monkey King May 5, 2006 09:14 AM

Quote:

Posted by Vkamicht
Well, obviously I'm talking about only knowing enough to get yourself through the game, not really caring about dialogue, descriptions and the like.
Uh, doesn't that kind of defeat the whole purpose?

Hell, good luck following the story even if you DO know Japanese. I've heard that these games are written in the Japanese equivalent of ye olde English, which was a bitch to translate properly. Probably the reason for the occasionally stilted dialogue in VP. I sure hope they tap the same voice actors from before; Lezard's delivery was a big part of what made the character fun.

Also, whoa there, guys. O_o I'm unreserved in my anticipation for this game too, but wait for the actual game to come out before blowing your loads.

Vkamicht May 5, 2006 05:10 PM

Quote:

Originally Posted by Monkey King
Uh, doesn't that kind of defeat the whole purpose?

Usually there's a translation guide out there which can help you follow the story, but there's a reason why I only do this with Tales and tri-Ace games: they are heavily gameplay oriented. Yes, I find the battle system & gameplay fun enough to play through the entire game without having any idea what's going on in the story.

Yuna May 6, 2006 07:03 AM

I used a guide with a lot of translations when I played Dragon Quest VIII but the game was already in english, so I can't tell how usefull it was.

Back to the game, I had sold my ps2 last year and was playing ps2 games borrowing my friends's playstations sometimes, but when I saw this game was being released I had to buy myself a new one. Since I sold it for 3 times the price I'm buying now I surely did a good deal.

A quick question for those who know katakana, is the use of katakanas similar to hiragana ? I mean, I know it's used for foreign words, but grammatically it's the same, right ?

CuteChocobo May 6, 2006 10:44 AM

Exactly the same! Just the letters are different :)
Looking forward to the Japanese Release.

Monkey King May 8, 2006 09:16 AM

I think I'll be satisfied with the English version, myself. I have a great deal of confidence in Squeenix's localization department. Even if it's not the same actors, I think I can be sure the voice acting won't outright suck.

Xellos May 8, 2006 05:47 PM

Quote:

Originally Posted by Vkamicht
Well, obviously I'm talking about only knowing enough to get yourself through the game, not really caring about dialogue, descriptions and the like.

Hell, this game should be VERY import friendly. Have you ever seen Japanese VP1?

http://img213.imageshack.us/img213/2470/vp12pe.png
http://img154.imageshack.us/img154/81/vp26yg.png
http://img154.imageshack.us/img154/1475/vp39zz.png

I think it had the most amount of English out of all tri-Ace games.

Yeah, I noticed that too. Pretty much the entire menu was english. Even most of the items had english names. Not entirely, but enough to give you a good idea of what it is. The dialogue is obviously a different story, but if you played the original it shouldn't hold you back one bit.

Vkamicht May 9, 2006 03:53 PM

http://rpg-reich.de/main.php?site=news&id=2055

E3 trailer... downloading now.

EDIT: Damn, that was pretty sexy. Music is great, graphics are looking great, gameplay looks fun as hell.

Xellos May 10, 2006 09:49 AM

The execution of Barbarossa eh? I guess she didnt want to do it, and Hrist stept in and did it for her?

Happy to see you can still evade battles by turning them in crystals.

Mucknuggle May 10, 2006 05:56 PM

That trailer was pretty awesome. This is definitely one of my most anticipated games of the year. The trailer just solidified it as #1 on my hit list when it gets released.

CuteChocobo May 11, 2006 09:16 AM

Trailer definetly is good! Already prepared pre-order money for this game ^ ^

Just a quick Q, do you need to play the origina to understand this one? coz I can't find any copies of the original in stores anymore :(

Monkey King May 11, 2006 09:36 AM

Probably not. There are bound to be a lot of allusions to the first game, but Silmeria is a prequel, so the game events don't depend on knowledge of the original.

Vkamicht May 19, 2006 03:58 PM

http://www.square-enix.co.jp/vp/vp2/index.html

Official website updated today.

Nothing really new we haven't learned from scans, however if you go under System - Game Scene you get to see two actual gameplay videos.

They take forever to load compared to the video size & length, so be warned. It's still nice to see exactly how battles will work in this game (not totally the same as the original) and to hear some voices/sfx/music.

Yuna May 26, 2006 10:27 PM

I only saw the trailer today and it looks great.
Without mentioning the great graphics and everything else, the thing that really shocked me was when they showed the in-game (non fighting) and Valkyrie freezed the monster, just like we did in VP1 but WOW what a difference. I know it seems stupid, with so much to be impressed I'm impressed by the ice.

The thing is I've been playing VP1 recently and finished it yeasterday and looking to this ultra refined version the game is tottally being my espectations for this generation.

Spatula May 28, 2006 03:02 PM

Wow it's been a while since I've seen stuff for VP2. After seeing the trailers on the site, I LOVE the new way of how the battle stage is set. It starts out pretty much 3d but then once you've gotten up to the enemy, it switces to 2d and retains that awesome side scrolling type action in VP1. This game goes right up with FFXII on my most wanted RPGs, no doubt.

Vkamicht Jun 3, 2006 03:40 PM

A new long promo video is out.

http://www.youtube.com/watch?v=J-_ibTRsp9A

About the first 3:30 of it is new, then it replays the old video.

Final Fantasy Phoneteen Jun 3, 2006 03:50 PM

I'm assuming the Emperor Palpatine guy in the video is one of the three advisors to Barbarossa.

Good find.

Black Mage Jun 5, 2006 01:56 PM

Alright, since this place has really been dry of information lately, here's some relatively new things for those who haven't kept up.

Here's a high quality version of the new trailer: http://www.square-enix.co.jp/vp/vp2/movie/vp2_pv2.wmv

Here's the MP3 from the main site:
http://hermann.kayode.free.fr/Valkyrie%20Profile%20Silmeria's%20Theme.mp3

"Einferia Archives":
Farant
Celes
Sha-kon
Adonis
Xehnon
Mitra
Lylia
Ethen
Kanon
Crecent
Dean and Silfield

New Scans:
http://ruliweb4.dreamwiz.com:8080/ru...6/14/13375.jpg
http://ruliweb4.dreamwiz.com:8080/ru...14/13375_2.jpg
http://ruliweb4.dreamwiz.com:8080/ru...14/13375_3.jpg

Showcasing the new Rune system, and three new Einherjar: Arcana, Lwyn, and Alm.

Credits go out to various members at ValhallaOnline.


EDIT: Oh, and "the Emperor Palpatine guy" is most definitely one of the three mages of Dipan. Most probably Walther. He was depicted in an earlier scan with the other two, presumably Dallas and Gyne.

Rydia Jun 5, 2006 03:07 PM

Quote:

Originally Posted by Black Mage
New Scans:
http://ruliweb4.dreamwiz.com:8080/ru...6/14/13375.jpg
http://ruliweb4.dreamwiz.com:8080/ru...14/13375_2.jpg
http://ruliweb4.dreamwiz.com:8080/ru...14/13375_3.jpg

Showcasing the new Rune system, and three new Einherjar: Arcana, Lwyn, and Alm.

Credits go out to various members at ValhallaOnline.

Thanks for the link to the trailer. I was looking for a higher quality version.

The Ruliweb images don't seem to work though.

Final Fantasy Phoneteen Jun 5, 2006 03:14 PM

It's because they've been abbreviated. Copy the link locations and paste them.

Vkamicht Jun 5, 2006 03:55 PM

I get the feeling there are even more characters this time around. The difference being that most of the "extra" einherjar are being designed by someone else. (I think Kou & You designed all characters for the original game, right?) Either way I still think they look nice.

Black Mage Jun 5, 2006 05:24 PM

Whoops, sorry about the scans. Thanks for clearning that up, Generic Badass.

As for the Einherjar, I've heard rumors that there would be around 40 or so characters, but I haven't heard any such confirmation of such things. There do seem to be a lot more, however. Doesn't seem like a bad guess, with images like This One floating around. There're 18 Einherjar right there.

You're right about the art, though. Kou and You Yoshinari did the original game's art, and what seems to be the art for the "main" characters in Silmeria. I've heard that Shunya Yamashita has done the art for the other Einherjar. Shunya Yamashita's site can be found at http://www015.upp.so-net.ne.jp/shunya/


Also, here's the scan of the three Mages of Dipan I had mentioned earlier: http://img138.imageshack.us/img138/2457/newscan11sx.jpg

Final Fantasy Phoneteen Jun 5, 2006 06:04 PM

Huh, that's odd. I'd heard that

Spoiler:
The brown one (the one whose hair is covering his right eye) was a fourth advisor to Barbarossa that was murdered by the other three. He seems to show concern for Alicia, which definitely isn't something any of the three in the original Valkyrie Profile would do.

But, then again, the fact that he's put with the bad guys and is grouped with them like a trio is a pretty good indication that he's a third bad guy.

Black Mage Jun 5, 2006 07:49 PM

Good point, I had heard that as well.

Spoiler:
That is, I had heard that the fellow with hair over his eye is indeed a friend of Alicia (And appears so in a few screenshots) and eventually is killed by the mages. Someone I recall said that the "fourth" mage wasn't depicted in the image on that scan.

That very well may be the case. Though I still think the art there paints a different picture, but I suppose at this point either could be true.



EDIT: Though it might not be noticed, I'll edit instead of double posting.

New "Einferia Archives":

http://images.playfrance.com/3/2229/.../zoom/3198.jpg
http://images.playfrance.com/3/2229/.../zoom/0297.jpg
http://images.playfrance.com/3/2229/.../zoom/7297.jpg

Source: http://www.playfrance.com/news-artwo...tml?xtor=RSS-2

Vkamicht Jun 16, 2006 10:11 AM

Another scan.

http://ruliweb.dreamwiz.com/ruliboar...s&find=&ftext=

I see a bit of new stuff in there.

This game is so close I can taste it now. 6 days!!

CuteChocobo Jun 18, 2006 04:27 AM

Cool, on the-magicbox.com they have released the game evaluation for VP:S

Valkyrie Profile 2: Silmeria (PS2, Square Enix): 9, 8, 8, 9 - (34/40)

Its looking good so far XD not too high below 30... so its a 'anticipated' game for me for sure :)

Ramenbetsu Jun 18, 2006 12:31 PM

Someone on another forum who got that issue of Famitsu said that basically, they said the graphics were good, gameplay good but reviewers thought that there weren't enought tutorials, steep lurning curve and it was difficult.

Rei no Otaku Jun 18, 2006 12:58 PM

Quote:

but reviewers thought that there weren't enought tutorials, steep lurning curve and it was difficult.
So it fixed a lot of problems I have with RPGs, nice.

CuteChocobo Jun 21, 2006 10:19 AM

Hmm interesting... I saw the torrent of this game posted in Tokyotosho.com

http://www.meganova.org/download/40c...f4e09b.torrent

I thought the game's official release date is tomorrow or the day after... <_< an early leak perhaps or a fake?

I already ordered mine, so it should arrive soon *fingers crossed*

Final Fantasy Phoneteen Jun 21, 2006 11:34 AM

If that's the SoloPS2 one, then it's actually been out since yesterday. However, they've got some weird ass waiting system, so most people have to wait 48 hours before downloading.

Peter Jun 21, 2006 02:52 PM

You only have to wait if you don't upload enough, you know ^^.

Final Fantasy Phoneteen Jun 21, 2006 03:06 PM

Or if you have no download history, like myself.

Vkamicht Jun 21, 2006 06:32 PM

If you are logged into the forum it shouldn't take that long before the tracker recognizes you. I started my download yesterday and I'm enjoying the game today. So far... AWESOME.

Freddy Krueger Jun 21, 2006 07:16 PM

Any option to at least have the subtitles or menus in english?

Single Elbow Jun 22, 2006 10:58 PM

If Arngrim and Lezard is making a comeback.. and the premise is several hundred years ago, will it be their (Arngrim and Lezard's) forefathers?

Final Fantasy Phoneteen Jun 23, 2006 12:29 AM

Reincarnation plays a large role in Valkyrie Profile, and we know that the Arngrim in Silmeria is a past life of his. It's not so clear with Lezard, though I'm sure someone who has the game already can explain it.

Monkey King Jun 23, 2006 10:15 AM

Man, I remember back in the day when people would actually WAIT for the game to just come out in the United States. If you're planning on purchasing the English version, why ARE you downloading the game?

Sarag Jun 23, 2006 01:09 PM

Because back in the day when people would wait for the US release, the internet crawled at five bytes an hour.

Vkamicht Jun 23, 2006 03:42 PM

Quote:

Originally Posted by Monkey King
Man, I remember back in the day when people would actually WAIT for the game to just come out in the United States. If you're planning on purchasing the English version, why ARE you downloading the game?

I'm impatient.

B4-Hunter Jun 25, 2006 04:08 PM

Ok tomorrow the game will be here. Same as it is with FF XII that I almost finished I'll think about VP:S. If anyone know about any translations let me know. Can't wait till tomorrow and big test!

Final Fantasy Phoneteen Jun 25, 2006 10:30 PM

No one's going to put any effort into a translation-- the game'll be out in the US in 90 days or so.

Freddy Krueger Jun 25, 2006 11:02 PM

Is a demo coming to the U.S. anytime soon?

Final Fantasy Phoneteen Jun 25, 2006 11:11 PM

If they ever make a demo for it, it might be a good idea to pack it with Dirge of Cerberus. That comes out about a month before, and it's certainly high-profile enough to warrant a demo of their next "big" game.

B4-Hunter Jun 26, 2006 03:39 PM

OMG!! I'm after 1,5 h or playing and my first dungeon and boss fight. Have to say that 2D moving brings back memories.

As for the graphic if FF XII get 10/10 then this one can get 9,5/10 I just love the style and design of dungeons and towns.

Battle system got almost totally rebuild and now it's full 3D field where we can chose witch one to fight and from witch side we want to attack him (useful while first boss).

Music is just awesome!! I'm now scanning my DVD with CMP2 in search for media files and if I will find anything I'll be sure to rip it.

US will get it at September 2006 so it's like 4 months. I think I can't wait that long and start to look for translations like I did with FF XII!! Bring it on!!

Tequila Jun 26, 2006 04:02 PM

Yeah... This game is simply marvelous. It's the new fabric of my wet dreams.

Oh, wait. It does have some "Yuck!"-moments, but that's because of the high difficulty. By high I mean "VP is a joke against that", since it raises rapidly by the end of Chapter 2. You'll be sure to have a good time with the trolls in the forest ruin dungeon in Chapter 3. And with the sorcerers that are supporting it with heal and revive spells. =) Fun stuff indeed.

Oh, plus, in my opinion VP: S beats FFXII in every technical aspect:
Beautiful graphics, sharp textures, bloom effects (!), fluid animations, stable frame rate and next to no loading time. Technical masterpiece, I might say.

B4-Hunter Jun 27, 2006 03:20 AM

Quote:

Originally Posted by Tequila
Yeah... This game is simply marvelous. It's the new fabric of my wet dreams.

Oh, wait. It does have some "Yuck!"-moments, but that's because of the high difficulty. By high I mean "VP is a joke against that", since it raises rapidly by the end of Chapter 2. You'll be sure to have a good time with the trolls in the forest ruin dungeon in Chapter 3. And with the sorcerers that are supporting it with heal and revive spells. =) Fun stuff indeed.

Oh, plus, in my opinion VP: S beats FFXII in every technical aspect:
Beautiful graphics, sharp textures, bloom effects (!), fluid animations, stable frame rate and next to no loading time. Technical masterpiece, I might say.

I see it a bit different =)
» Valkyrie Profile 2: Silmeria Vs Final Fantasy XII~!!

Yunuyei Jun 27, 2006 05:51 AM

Concering the thing withe angrim.
the angrim woh serves lenneth ist the reinkarnation of the angrim of silmeria^^

hmm..do you think there will be a 3rd game about hrist, i think she's quite interesting^^

Single Elbow Jun 28, 2006 03:08 AM

I fondly remember seeing the concept movie and I fell in love.

Pre-ordered but since I'll be back in school this August, I'll be playing the game at weekends. Which sucks.

Also I'd like to confer if the game (to those who have it imported/downloaded) if it has any English voice option in the Japanese game or the US release will (hopefully but impossible) retain the Japanese voices.

Monkey King Jun 28, 2006 08:41 AM

It's unlikely there will be an option for Japanese voices, if for no other reason than storage space considerations. DVDs don't seem as big as they used to these days.

Not that I'm worried, myself. Squeenix is not in the habit of welching on their localization efforts. Enix did a fine job back in the day with Valkyrie Profile, and SE knocked themselves out doing an outstanding job even on an obscure title like Front Mission 4. I just hope they can get back the voice actor for Arngrim/Lezard; it just won't be the same otherwise, even if Lezard isn't an evil sexual predator this time around.

Final Fantasy Phoneteen Jun 28, 2006 10:39 AM

The Japanese voicework isn't great. It's just... there. I would not miss it.

And there is no english audio option.

KazeJiyuu Jun 30, 2006 07:07 PM

Silmeria voice is perfect, the other characters are...ok..I guess.

I just started chapter 4 and I'm in love with the game, even if the difficult is just kinda high, but once I started learning the skills and Orbs everything is going normal...except from bosses.

And just to add something: The Soul Crash skills are AWSOME!

Spatula Jun 30, 2006 07:18 PM

I just put down my $5 for VP:S at EB games. I mind as well, since I'll probably have night class then just pick up the game before heading to class, or even skip it, LOL.

bahamuty Jun 30, 2006 09:39 PM

This game is beautiful. The music is awesome. I've been waiting for another VP game since the first one.

Spoiler:
Did anyone notice that gold statue way up on the rock ledge by the pool where the mage's staff was? Right before you go into the underground tunnel dungeon in chapter one. There's no enemies to turn into crystals in that screen so I can't figure out how to get up there. But I'm definitely intrigued by whatever that thing is, it's not just part of the forest.

Final Fantasy Phoneteen Jun 30, 2006 10:01 PM

You're supposed to hit it with a crystal and switch places with it. There's a treasure box or two up there.

Yunuyei Jul 1, 2006 02:37 PM

The music of VP2 sound great..does anybody know where I can get it?

Spatula Jul 1, 2006 03:01 PM

A thread for the OST was started here. I'm also looking forward to listening to this.

Yuna Jul 6, 2006 11:57 AM

God, I've been watching some videos of in-game scenes and I'm thrilled about this game. I downloaded it this morning and as soon as I get back home I'm going to give it a try.

I'm having great expectations for this game because I finished VP1 this year (finally after a lot of interruptions). Not to mention that the graphics look stunning and there's always a good feel when you watch those old town you visited in VP1 with much better graphics now in VP2.

Final Fantasy Phoneteen Jul 8, 2006 02:32 PM

Okay, I beat the game last night, and I don't know how I feel.

I'm not sure if I should hope for another game to fix the things that bothered me and address the unanswered questions, or if I should pray they go into damage control and just leave the series alone.

Black Mage Jul 8, 2006 03:21 PM

I can understand that. Though, I was quite pleased with how the game played out from the mid-point of Chapter 4 up until the ending.

There are some glaring weaknesses when compared to the first game, especially with the Einherjar, but over all I was very pleased with the game.

Though to be fair, I didn't find the actual ending to be all that great, but I found the events which played up to that point to be nothing short of amazing. Though lackluster, the ending really didn't ruin it for me.

Of course, my bias might be showing.

Final Fantasy Phoneteen Jul 8, 2006 03:40 PM

Looking at your title, I'll assume you're up to speed on everything. Didn't you think Lezard acted way too much out of character at the end? It didn't seem like him at all.

Ending spoilers:
From his appearance in Yggdrasil up to the final battle, he seemed like the good ol' Lezard, but after that... like a very sterotypical villain. And then there's that warm smile he gave. What the fuck? Way to figuratively piss all over my favorite character, tri-Ace. I guess he could theoretically return, since the ending mentions a new future. Lezard still existed despite changing the timeline so much, which means he'll still be born in a few centuries. Maybe he'll appear and be cool again in Valkyrie Profile 3.

Black Mage Jul 8, 2006 04:13 PM

Well, yeah, I agree.

Spoiler:
The scene after the last battle was very out of character, but then pretty much the whole ending, if it can be called that, was pretty unsatisfactory.

I guess I've taken more of a forgiving stance on the matter though, considering it was really just the very end that wasn't so hot. That, and I really enjoyed how everything played out up until that point and thought that his character was very well maintained up until that point.

As for a sequel, I suppose they have plenty to go from now, what with such an open ending. I'm not sure I'd like to see one though. The "series" if two games can be called that, is my favorite but part of the charm of Silmeria was that is was stemming from the original. I can't see a third game dealing with the events after Silmeria having the same impact as this one. Just my own feelings though, I suppose.

Final Fantasy Phoneteen Jul 8, 2006 06:30 PM

Yeah, that's basically what my dilemma is all about. Not sure what I should be hoping for!

sgwc Jul 8, 2006 10:17 PM

I've finally beat VP 2.....next stop is the Seraphic Gate!

This game is kind like a fan service to me...
Spoiler:
since you can play as Lenneth,Hrist and Silmeria towards the end.

Weird indeed....
Dylan=Brahms????
Aluze=Arngrim
Hrist=Ahly

Names...go figure...

Final Fantasy Phoneteen Jul 8, 2006 10:29 PM

Spoiler:
Dylan
is not a translation for Brahms, and you just gave away two huge spoilers.

sgwc Jul 10, 2006 02:57 AM

sorry...
and thought that all of us here are veterans....already played VP: Lenneth before,you know.

Final Fantasy Phoneteen Jul 10, 2006 07:10 PM

Wait, I'm sorry, but are you claiming that those spoilers are from the original Valkyrie Profile? Not that that makes it any less of a spoiler when you consider that many people haven't played it and are about to get chance to on the PSP, but I'm making sure that that's not what you're saying.

Single Elbow Jul 11, 2006 01:23 AM

Are those really spoilers? If so, that ruined my expectations or surprises.

Now I have to erase what I glimpsed from recent memory. Goddamn.

Miles Jul 11, 2006 01:27 AM

And I read the spoilers to add in spoiler tags. .__.

Please use them in the future unless the topic is clearly marked that spoilers exist within. Thanks!

sgwc Jul 11, 2006 09:19 PM

I'll keep that in mind...
~sigh~
and I thought that all veterans will be happy for my report....

still..wandering in the seraphic gate for treasure boxes..

Xellos Jul 16, 2006 12:48 PM

Without spoiling too much, how big of a part does Arngrim play in all this?

I heard the soundtrack is out...so tempted but I won't till I play the game. The soundtrack won't have any meaning to me unless I played it first.

Final Fantasy Phoneteen Jul 16, 2006 06:43 PM

Arngrim plays a... semi-large role. He's not a key player in the larger scheme of things like Alicia, but there's still a lot of him in Chapters 3-5. He also has an important role in the ending, so he never just drops out of the picture.

I think you'll like it.

Xellos Jul 17, 2006 08:30 AM

That's more then enough for me, I can't wait.

Mithos Jul 17, 2006 10:11 AM

I'm not sure if I really want to partake in this discussion...the chances of it coming to the PAL region are virtually zero, right?
The more I think about it, the more I want it... *sigh*

Cyrus Jul 18, 2006 02:37 AM

I´m definitely importing the US version. All I need is a PS2. :doh:

B4-Hunter Jul 18, 2006 03:24 AM

I'm still playing JAP version... since there will be no translation for it I don't think I'll be playing it any longer. For FF XII I had full translation and could finish it but now. Can't wait for US version.

Tequila Jul 19, 2006 02:00 PM

Whew, I finished it at the beginning of July. Really great game, lives up to the first one and improves on many points. Also, the storyline is quite a bit different than in VP:L, not as distanced as it used to be.

Final Fantasy Phoneteen Sep 20, 2006 09:23 AM

Reviiiiiive--

Game comes out in six days. Anybody excited? I haven't touched the import since I finished Seraphic Gate, so I think I'm ready for another playthrough. Need to get my hands on a new Dual Shock 2, though.

Oh yeah, and the official website has content now. Those who've not really been paying attention to this game until now would probably want to check it out.

Black Mage Sep 20, 2006 10:58 AM

Yep, this Tuesday. Preordered it awhile back.

I've still been playing through the import since I completed the Seraphic Gate, but I've still yet to complete the Gate 10 times.

Something to look forward to doing with the English version, I suppose.

SouthJag Sep 20, 2006 11:08 AM

Hard not to get excited after looking at all those screenshots. I just hope I can finish Okami before VP2 comes out.

Saw a review in the new Game Informer, and it actually only gave the game an 8. Said the worst thing about it though was really only the character development being a tad weaker than in the original Valkyrie Profile. I guess that's to be expected since they don't really have to flesh out Freya, Odin, Brahms, Arngrim, and Lezard this time around.

Final Fantasy Phoneteen Sep 20, 2006 11:23 AM

Eh? Every character you listed plays an important role in this game, and subsequently are fleshed out quite a bit.

Freddy Krueger Sep 20, 2006 12:33 PM

This game supports widescreen and 480p! I can't wait.

Xellos Sep 20, 2006 07:08 PM

So fast...

I can't pre-order unfortunately. I'll have to import it. I don't expect any big issues with it.

Can't wait the moment that package arrives. Everything will take a backseat the moment that box is in my hands.

Xellos Sep 23, 2006 01:34 PM

Lezards voice actor is changed...fuck. Save to say that means Arngrim's is changed too. That's just great...

I know the Japanese kept the same voice actors. I wish the Americans stayed a bit consistent for fucks sake.

eristole Sep 23, 2006 04:57 PM

3 more DAYS!!!!! EEEEEEEEEIIIIIIEEE!!

what to do to bide my time until then! :juggler:

Tequila Sep 23, 2006 05:59 PM

Quote:

Originally Posted by Xellos
Lezards voice actor is changed...fuck. Save to say that means Arngrim's is changed too. That's just great...

I know the Japanese kept the same voice actors. I wish the Americans stayed a bit consistent for fucks sake.

Well, that doesn't surprise me. The actor had a sex change, after all.
It annoys me how some of the actors are so emotionless, like "Lightning Bolt."

Spatula Sep 23, 2006 06:12 PM

Just curious, are you guys planning to zip right through this and play non stop till you beat it? By non-stop I mean you still go about with your daily lives of school and work, but other than that, all the spare minutes you can find will be devoted to this?

Also, PSM rated this a 7.0 =/
How respected are they with their ratings?

Tequila Sep 23, 2006 06:19 PM

This game deserves nothing below 8.9 ;_; Are people being insane, or what.

Spatula Sep 23, 2006 06:20 PM

Have you played the Japanese version or something? Just curious.

Golfdish from Hell Sep 23, 2006 06:27 PM

Quote:

Originally Posted by Spatula
Just curious, are you guys planning to zip right through this and play non stop till you beat it? By non-stop I mean you still go about with your daily lives of school and work, but other than that, all the spare minutes you can find will be devoted to this?

As much time as my Accounting homework will allow. My plan:

Beat game once with 'average' ending.
Perfect game on second playthrough.

I'm assuming the requirements for a great ending are comparatively similar to VP1.

I expect this game to top Suikoden V this year, so expectations are indeed high.

Sorry to hear about the voice changes...Lezard was one of my favorites from the first game.

Spatula Sep 23, 2006 06:32 PM

Quote:

As much time as my Accounting homework will allow.
I like how I have a Accounting midterm the night it's released :(

But then of course I'll be skipping the next days course for this. Too bad I can't do the same with my work.

But then I did take off 4 working days in reserve for FFXII :tpg:.

Golfdish from Hell Sep 23, 2006 06:40 PM

Quote:

Originally Posted by Spatula
I like how I have a Accounting midterm the night it's released :(

Yeah, same here...I have two exams and a crapload of stuff due on the 27th (one of which is an ethics report on the PS3 controller. Immersion and Sony are going to get me an A in Business Ethics :lolsign: ). But VP2 all weekend is a nice reward, since I have to work the next day.

But I think I can pull a 40 hour VP2 weekend. At least...If I cut out sleep...

Final Fantasy Phoneteen Sep 23, 2006 07:15 PM

This game doesn't have multiple endings, so you know. Just one, single, shitty ending.

Quote:

Well, that doesn't surprise me. The actor had a sex change, after all.
That was done before Valkyrie Profile. She was referred to as "Addie" (rather than Adam) in the credits.

Spatula Sep 24, 2006 12:40 AM

I just watched the Game Trailers review for Silmeria. What's really reassuring is that they specifically stated for RPG fans waiting out for FFXII SHOULD NOT MISS VP2, which is such a relief. I'd hate to admit it but my gaming instinct want me me to treat VP2 as more of a time killer rather than an Adventure. At any rate, something that sorta bugs me is the lack of character development from the game, as well as short and trite character history profiles that you read, rather than watch cut scenes in VP1.

Well, 3 more days. I've got mine preordered, and will, for sure, get the guide with it.

Double Post:
I was just on youtube and found the making of the VP2 Commercials with the live actors. Sorta interesting.

http://www.youtube.com/watch?v=XWH95pUiiUo

Jujubee Sep 26, 2006 01:13 AM

Has anyone seen the Intro Movie yet? It looks pretty sweet. I assume thats Hrist after Alicia, and not Lenneth.

The only thing that bothered me about the GT's review was they said the game is a grindfest. So I guess that means theres no more experiance orbs, and that might really suck. On my first playthrough of VP1, I used the same characters until the end, since all new characters start at level 1 on hard mode. I never bothered to level them up just to send them to Asgard, in my opinion that was just a waste of time and it made no difference. I really hope they at least have new characters starting out at a reasonable level.

Final Fantasy Phoneteen Sep 26, 2006 02:15 AM

They make it look like it's Lenneth at first, but then it quickly becomes apparent that it's Hrist. Besides, Lenneth is sleeping during this time period.

It can be a grindfest if you're inefficient. Don't bother levelling until you gain the x2 EXP orb. Don't level anywhere outside of the Palace of the Venerated Dragon (it's the last dungeon before you reach a sort of "point of no return" for special items). You do that, and it's not too bad.

B4-Hunter Sep 26, 2006 08:38 AM

Hmm isn't the game released today?

Black Mage Sep 26, 2006 11:31 AM

Yes, today is the game's English release date. However, it is also the ship date for most companies, so I wouldn't expect to see it in stores until tomorrow, unless your stores operate otherwise.

As for grinding, I never had a big problem with that. There are particular areas where the difficulty jumps, but gaining a level or two doesn't take too awfully long and is usually all that is required.

Spatula Sep 26, 2006 12:10 PM

With VP1 I revisted quite a few dungeons (like the one with the 4 dragons) for constant leveling up. What's interesting is that I never got bored since the battle system was so well done. A first for an RPG for me.

Xellos Sep 26, 2006 02:52 PM

Oddrock Caves?

That place is great. Not only is it a 1 period dungeon, but the vampires there drop Broken Spears which you can later transmute in Crimson Edges which in turn convert to 6.7k MP. Getting 3 Grams is easy that way.

Spatula Sep 26, 2006 03:49 PM

I can't remember the name, but you have to enter a town before getting to the dungeon. There are a few dragon slayer swords lying around. Also there are moving statues that freeze and sting you when you touch them. Anyways, I did that level like 30 some times and didn't get sick of it, that much.

Final Fantasy Phoneteen Sep 26, 2006 03:54 PM

That's Oddrock. The town is Camille.

Strangely enough, that region (Artolia) has virtually no importance or representation in Silmeria, but is tied in deeply to the history of a lot of Einherjar.

Vash Sep 26, 2006 05:38 PM

Quote:

Double Post:
I was just on youtube and found the making of the VP2 Commercials with the live actors. Sorta interesting.

http://www.youtube.com/watch?v=XWH95pUiiUo
What...was that? lol

Spatula Sep 26, 2006 06:01 PM

That was the behind the scenes footage for the Japanese VP2 commercials.

Final Fantasy Phoneteen Sep 26, 2006 06:16 PM

Cheesy stuff, but that video's kind of interesting.

I like how they all have that "what the fuck is this shit." look on their faces.

Spatula Sep 26, 2006 06:44 PM

Valkyrie Profile? What's that. Who cares. I get paid and be on Japanese TV (aside from basically having the best "cosplay" costume made by the company themselves).

Vash Sep 26, 2006 09:08 PM

Ah I see...interesting lol.

Spatula Sep 27, 2006 12:53 AM

So, sorta wondering if any North American fans have gotten their mits on this game yet =0. My EB Games says that the preorders will be distributed tomorrow (Sept 27th), so I hope for the best. I like how I told them to phone me at my work number.

Forsety Sep 27, 2006 01:11 AM

I got the game earlier today, actually. Too bad Disgaea 2 has been taking up all my time. Mindless leveling ftw.

Vkamicht Sep 27, 2006 06:05 AM

My copy just finished "shipping" over my cable line. I'll play it for 30 mins or so before I leave for class.

Nissay Sep 27, 2006 07:45 AM

Wooot game is out!! XD, you can get it here

Xellos Sep 27, 2006 09:11 AM

Or we could just buy it? Sounds like a plan.

Black Mage Sep 27, 2006 09:16 AM

Yes, it's somewhat distressing that people refuse to support the English release of the game, despite the fact that it's a miracle that it was localized in the first place. I know you guys don't need anyone else to play your conscious, but it is really such a shame that you won't support the Valkyrie Profile "brand."

Anyways, I picked up my copy today but won't be able to get into it until this Friday due to classes and work.

Forsety Sep 27, 2006 10:01 AM

It's even more depressing if you were a fan of the first game who actually wanted a sequel. Anyone who pirates this game, and actually waited and salivated over the thought of a sequel should be shot if they aren't willing to pay for it now that it exists. =P

Freddy Krueger Sep 27, 2006 10:15 AM

Just got to chapter 2, man this game is awesome and I know there is gonna be a lot more to it later.

Nissay Sep 27, 2006 01:07 PM

Quote:

Originally Posted by Xellos
Or we could just buy it? Sounds like a plan.

i CANT..download it is:)

Spatula Sep 27, 2006 01:08 PM

Damn, I just called the EB and the shipment hasn't arrived yet. They say to call back in an hour, or they'll call me. I dunno. ;___;

Slayer X Sep 27, 2006 01:14 PM

Well it just arrived at the store that I work at (GamePower). So I'll be picking up my copy tonight. I have but haven't beaten Lenneth so it should be interesting to play them in chronological order. My friend has beaten Lenneth and he can't wait to get his hands on this one so I should be in for an awesome trip.

Spatula Sep 27, 2006 01:35 PM

Well, actually I just got a call ten minutes ago saying it's in! I'd so be on my way now, but I have to pick up my car from the autoshop first >_>.

Final Fantasy Phoneteen Sep 27, 2006 02:49 PM

Quote:

Originally Posted by Slayer X
Well it just arrived at the store that I work at (GamePower). So I'll be picking up my copy tonight. I have but haven't beaten Lenneth so it should be interesting to play them in chronological order.

Actually, in its own weird way, the chronological order is Lenneth -> Silmeria. You're losing some of the impact of the plot twists by not beating the original first.

No. Hard Pass. Sep 27, 2006 04:23 PM

I picked this up today, but I'm sort of disappointed in the lack of a guide. The artwork for these games is always so fucking pretty...

Godai Sep 27, 2006 04:58 PM

Quote:

Originally Posted by Denicalis
I picked this up today, but I'm sort of disappointed in the lack of a guide. The artwork for these games is always so fucking pretty...

Lack of a guide? There was one at EB when I went to get the game today.

Cetra Sep 27, 2006 05:13 PM

From the few hours I've played so far, overall I would say the changes and the increased production value in VP2 has given a lot to the series. I think the only thing I'm having an issue with is the existence of the Bonus Gauge. It has my completist syndrome in conflict with one side screaming "KILL ALL THE ENEMIES" and the other side is tell me to "KILL THE LEADER GET MAX BONUS."

Forsety Sep 27, 2006 06:21 PM

I miss the stories for the einheriar, it feels slightly half-assed this time around. Nothing else in the game bothers me, though I also missed the faster paced music for dungeons from the original game. The music here is still good though, and some of the tracks especially sound really amazing.

No. Hard Pass. Sep 27, 2006 06:51 PM

Quote:

Originally Posted by Godai
Lack of a guide? There was one at EB when I went to get the game today.

What? Everywhere I look, I can't find a single fucking copy.

Godai Sep 27, 2006 07:16 PM

Quote:

Originally Posted by Denicalis
What? Everywhere I look, I can't find a single fucking copy.

Maybe I should have picked it up when I got the game...I'm such a guide whore...

Just called, they have one left, off I go...lol.

No. Hard Pass. Sep 27, 2006 07:17 PM

Quote:

Originally Posted by Godai
Maybe I should have picked it up when I got the game...I'm such a guide whore...

Just called, they have one left, off I go...lol.

Godai. Find me proof that this guide exists. I know there's one for VP, I have that. But not VP:2. Bradygames doesn't list it, EB doesn't have it, even fucking ebay doesn't have it.

Godai Sep 27, 2006 08:13 PM

Heh, just got back. Turns out they were only sent the one guide today, so yeah, I have the one. They said they would get more soon. FYI, I'm in Toronto.

As to proof of it's existence: Valkyrie Profile 2 Simeria Official Strategy Guide.

Spatula Sep 27, 2006 11:25 PM

I've played about an hour and a half of this. All I have to say is it's very different in my mind. I'm still sucky at battle and used 2 union plumes as well as 2 healing items for the first boss battle. Immidiately you know what you have to do and dashing is key, however I freaked out when my party dispersed. It took me a while to find that the number of attacks you can launch is based on your AP before engaging into battle.

No. Hard Pass. Sep 27, 2006 11:28 PM

Quote:

Originally Posted by Godai
Heh, just got back. Turns out they were only sent the one guide today, so yeah, I have the one. They said they would get more soon. FYI, I'm in Toronto.

As to proof of it's existence: Valkyrie Profile 2 Simeria Official Strategy Guide.

Motherfucker. This thing is like a phantom. Even ebay doesn't have it.

Scarletdeath Sep 27, 2006 11:42 PM

If anyone knows where to get a scanned copy of the guide, please post here. Already suffering from the fact that I did/could not play the first game.

Spatula Sep 27, 2006 11:46 PM

And I guess at the same token you do not have a PSP. If you really want it, I just bit the bullet and paid $120 CDN for it like December 2005. Most expensive game I've paid, ever.

Lucky for you, I'd imagine the PSX copy prices have gone down.

Also, holy shit, I haven't even gotten 1 session of the Break Combo or the Purify Weird Soul, whatever you want to call it. Getting 100 hits isn't easy for me ;___;.

Manny Biggz Sep 28, 2006 12:04 AM

From what I remember of the japanese version, only certain weapons have the special attacks. I believe you get Alicia's first one in the second dungeon. Break Combo's seemed to be completely random though...

Godai Sep 28, 2006 12:06 AM

Man, this game is pretty damn fun so far, I'm loving the battle system. Getting "Niebelung Valesti" helped during the second boss battle. :)

And yes, you do get it from the weapon just before the second boss.

No. Hard Pass. Sep 28, 2006 12:08 AM

Quote:

Originally Posted by Godai
Man, this game is pretty damn fun so far, I'm loving the battle system. Getting "Niebelung Valesti" helped during the second boss battle. :)

And yes, you do get it from the weapon just before the second boss.

Hey, Godai where in Toronto are you, anyway? I'm up there a lot on business. I might have to come steal that fucking guide.

Godai Sep 28, 2006 12:14 AM

Quote:

Originally Posted by Denicalis
Hey, Godai where in Toronto are you, anyway? I'm up there a lot on business. I might have to come steal that fucking guide.

So I'm telling you where I live so you can rob me? Hmmm...

No. Hard Pass. Sep 28, 2006 12:17 AM

Quote:

Originally Posted by Godai
So I'm telling you where I live so you can rob me? Hmmm...

Rob is such an ugly word. I was thinking more of accost violently and borrow for an indefinite period of time.


You could call it robbing.

Seriously, though. TO is a solid city. Great china town, Kensington and the Dance Cave. What more do you need?

Godai Sep 28, 2006 12:30 AM

Heh, you go to the Dance Cave, huh? Interesting.

No. Hard Pass. Sep 28, 2006 12:31 AM

Quote:

Originally Posted by Godai
Heh, you go to the Dance Cave, huh? Interesting.

Absolutely. I love that place, man. Indie rock and beer and hot girls that like western boys. Of course I went to the dance cave.

Just to hop back on topic for a moment, a friend of mine tells me the Silmeria guides will be in tomorrow, so I don't have to kill anyone or steal their stuff.

...want to go to the dance cave and mash to some Arctic Monkeys?

Godai Sep 28, 2006 01:37 AM

Quote:

Originally Posted by Denicalis
...want to go to the dance cave and mash to some Arctic Monkeys?

You're on.

DarkMageOzzie Sep 28, 2006 02:26 AM

I just got my copy today. Got home, finished getting the A ending in the first game(I'd beaten it before but that was a couple years back and I wanted to beat it again before playing this). I took a break and watched a wrestling DVD, then I popped this in. I've got to say so far it seems pretty cool, the lack of Einherjiar origins doesn't bother me cause in the overall aspect of things it makes sense. Silmeria is trapped inside Alicia, so it's not like she can fly around finding souls of people as they die. The only thing that bothers me is the strategy rpg feel they gave to the combat, but I'll just deal with it.

Dr. Uzuki Sep 28, 2006 04:53 AM

I played for about a half hour after work, up to the battle tutorial. Everything but the voice acting seems solid so far, but that doesn't bother me too much. Game is freakin drop dead beautiful. Great first impression, I think I'm dropping Disgaea 2 and going steady with this lovely lady.

Freddy Krueger Sep 28, 2006 06:12 AM

I'm currently on chapter 3 and I am addicted just as I thought I would be, the improved battle system is really badass and makes grind leveling actually fun. The story and characters are cool too as well as the Einherjar thing is really fun, I love how you can read the backrounds for each one and some characters actually link up. It ends up being not as half assed as you might think.

Spatula Sep 28, 2006 07:54 AM

Not so much the voice acting, but I'm using headphones. Right before the first dungeon where we get the first einherjar, we have waterfall soundeffects that sound different (left/right channels) everytime the scene changes. Weird. I just wish it was a bit more solid there for background effects.

Other than that, I like how I've beaten the 1st boss about 6 times just to get a better feel for "tougher" battles without heading on too much. Better to level up now.

Inhert Sep 28, 2006 09:35 AM

I bought this game yesterday and I'm currently in chapter 2 just after we see Lezard for the first time and man this game is awesome and SO BEAUTIFUL!

one of the things that I don't really like is the "skill learning system" I hated FFIX system when you have to equip an item to learn the skill and it's even worst int hsi game that you have to amke a good combination for now to be able to learn it but not use it right away >.>

the other things is the lips movement, the lips doesn't move enough for the speech. I know that it's probabl the JP lips sych but even that I still think that when someone is talking it's like we just heard them thinking because we almost can't see the lips moving (and no I'm not talking about Alicia/Silmeria >.>) and they seem to hide this problem by switching the camera to another character that is listening the person talking, so most of the time when it's a long speech you don't see much the person talking. But i'm just 3h in the game so it may be just for the beggining and it may change I don,t know. It's not a big problem too, it doesn't bother me thatmuch, it's just weird sometime.

the alst thing and it may change when I play more, is the music, for now the music is good, but really nothing extraordinary like VP1 was. In VP1 the first and msot of all the music your hear are so good and int his was they are good indeed, but not as good as in VP1, but like I said it may change when I'll hear more of it.

aside of that the game is awesome ^^

Spatula Sep 28, 2006 09:46 AM

Yes. I don't like the lack of work on the lip sync for the English dubs either. It makes me think I'm watching those old martial arts movies with terrible English dubs.

The more I play the battle system now, the more I like it, it's basically taking something great about the old system on VP1 and revamping it for more strategy. The only thing I really don't like is that you can break it into smaller groups. This sounds like a nice idea, however sometimes I don't want to break them off, but accidentally do so, then it's a pain to get them all back in a group even if I press the down arrow, I think.

Slayer X Sep 28, 2006 10:09 AM

I'm pretty impressed with the game myself. The cinematics and in-game are both beautiful. And the music is really good too. I do agree that the lip sync isn't even close, but I've played enough Metal Gear to know to look at the other things going on instead of focusing on the one thing in the scene that's done wrong. And in both Silmeria and MGS... there's lots to look at.

Nissay Sep 28, 2006 10:38 AM

Cool game, still getting used to the battlesystem and the voice acting is ok

Spatula Sep 28, 2006 12:56 PM

Okay what the hell, now it's 2 days after the release day and still after calling the EB games for two locations, they still say they don't have the guide. Alright then....

Of course this is my first time getting a walkthrough guide along with the game, and I was hoping to get it today. It looks like its by BradyGames, and I don't know if it's usually for them to release the guide after.

I really hope this isn't the same case with FFXII. I can understand perhaps the lack of a guide with the same release day as the game, since if you compare the hype for this as to the juggernaut of FFXII, then I can "forgive" it this time around.

Godai Sep 28, 2006 06:01 PM

On the voice acting note, I think it's a great dub. I like the choices they made for the particular characters. About the lip synching, that's always a problem, but it hardly detracts from the game in anyway for me.

And man, maybe I should stock up on guides and sell them at a premium here, hehe. Seems you guys are having a hard time finding them...

Spatula Sep 28, 2006 07:36 PM

Hey what price did you pay for your game in CDN? I got mine for $59.99 (disregarding preorder $5), but futureshop/bestbuy is selling them for $49.99 as a special price for a few days (the website shows $59.99 but the local flyer shows $49.99) DAMN!

Godai Sep 28, 2006 08:24 PM

Suckered for $59 like you...I never really go to Future Shop for games, guess I should check the flyers more often.

nanstey Sep 28, 2006 09:02 PM

Yeah, I just started playing it in rental - OH MAN, it is good. It actually dragged me off of Okami and Disgaea 2. I might actaully have to buy the damn thing now. It's a lot better than I thought it would be, and I actually like the whole linking equipment thing to get new skills - it's pretty different form any other skill system I've seen. The graphics are awesome, and the voices are actually pretty good. I'm looking forward to seeing how the whole Lezard thing plays out, having seen him in VP:Lenneth...

Inhert Sep 28, 2006 09:10 PM

ike I said it more the lips synch that bothers me than the voice itself because I really like the dub...and am I crazy of Silmeria/Alicia seem to be played by the girl who did Lenneth? if not, i'm sure I heard the voice before (oh maybe the girl who did Freya?)

Slayer X Sep 28, 2006 11:06 PM

The GUY that did Freya, LOL... that's awesome (I know it was a typo, but still)

I agree that the VO is REALLY good, and I don't know what GameTrailers was talking about with that "loading sequencs" thing. I think it's time they got a new PS2 if that's the case. (the larger one does have longer loading times and cause some game issues, Ex. Altelier Iris doesn't have VO on alot of the large PS2s but works fine on the slim ones)

And like I said, after you play a few Metal Gears, I expect Japanese to English synching to suck... go Capcom with originally casted voice actors in Dead Rising, Devil May Cry 4, and Lost Planet!!!

Back to the point it's a great sequel, great RPG.
If you don't like it shut up and walk off, otherwise you're gonna get hurt, lol.

Spatula Sep 29, 2006 12:02 AM

Can someone tell me why this game is more addicting than Okami.

No seriously, I LOVE the battle system now.

I like how the first boss, I thought it was impossible to defeat him with any of the bonus orbs remaining. Now, it is IMPOSSIBLE to defeat him without losing a single bonus orb.

Where I am in the game:

Spoiler:

I'm up to getting Lezard and he kick serious ass. He seems very reserved and not "mad scientist" like in VP1. All my main characters are at level 6. Also, don't forget to pick up Hrist's dropped sword before you leave the Dipan tunnels.


Double Post:
Quote:

Originally Posted by Godai
Suckered for $59 like you...I never really go to Future Shop for games, guess I should check the flyers more often.

Futureshop generally has not very good nor competitive prices, it just so happens that they pick a game and lower it for $10 for a few days. On the website, FS is showing at $59.99, but then the local flyer will have it for $49.99.

This was the same thing with Shadow of Colossus, where I wouldn't have gotten it at $49.99, but managed to snag it at $39.99 only 3 days after its release last year.

Quote:

If you don't like it shut up and walk off, otherwise you're gonna get hurt, lol.
This game deserves no less than 9.0. I enjoy the story, I don't know why people say..."this game is for those who don't care about the plot". Sure it's overdone with dudes who want absolute power and the struggle with Odin and the King of Dipan etc. But I don't see how this distracts from the game itself at the moment. I just want to see Lenneth so bad, ;___;

Forsety Sep 29, 2006 12:37 AM

Keep playing, you will see everything you want to happen, happen. This game is awesome fan service but it manages to pull it off in a way where it isn't awkward or fakey. :D

Spatula Sep 29, 2006 01:57 AM

Quote:

Keep playing
HA! Don't need to tell me! :tpg:

I just feel compelled to continue, where as in Okami I find the thing that makes me go further is to see what other worlds there are, but this is quite different I find.

Inhert Sep 29, 2006 10:39 AM

Quote:

Originally Posted by Slayer X
The GUY that did Freya, LOL... that's awesome (I know it was a typo, but still)

well actually it's a typo but at the same time it was intentional >.< it's just there's some guy character that are played by women, and I kind of think the other way(by thinking Freya was played by a guy XD) so it's my mistake XD

Forsety Sep 29, 2006 11:30 AM

The person who does Freya is a woman, but her voice actor does several male characters too. So it's kind of the same but at the same time not really. You just got it somewhat backwards.

Slayer X Sep 29, 2006 11:56 AM

Bah... I wasn't really trying to point out his typo, because I make mistakes from time to time myself. I just thought it was funny, that's all.

Cetra Sep 30, 2006 12:06 AM

I have a quick question. What are these gold spheres I am able to knock out of enemies at times? The manual doesn't mention them.

Spatula Sep 30, 2006 01:07 AM

Another question, I just finally discovered about learning skills finally, after having to match up accessories to discover a skill, then building up exp to get it. How come I can't choose which skill I want to be learned, rather since I have a few discovered, but I couldn't change which skill to be learned. Right not Lezard is learning the 120% attack skill, which is useless. I got him to do the Mental skill, which boost 120%, but I want him to learn something more useful for a magic user.

I'm at the start of chapter 3, where you're in the dungeon and it introduces to seal spheres or something.

Cetra Sep 30, 2006 01:20 AM

Quote:

Originally Posted by Spatula
Another question, I just finally discovered about learning skills finally, after having to match up accessories to discover a skill, then building up exp to get it. How come I can't choose which skill I want to be learned, rather since I have a few discovered, but I couldn't change which skill to be learned. Right not Lezard is learning the 120% attack skill, which is useless. I got him to do the Mental skill, which boost 120%, but I want him to learn something more useful for a magic user.

I'm at the start of chapter 3, where you're in the dungeon and it introduces to seal spheres or something.

Skill learning is based on what equipment runes you are using. Go to the equipment screen and hit the triangle button. Highlighting skills in the list will show you the required rune combination needed to start learning the skill. Note that so far I have seen red, blue and green colored runes and each skill requires a specific color. You can't use a red earth rune if the skill needs a blue earth rune for example.

Spatula Sep 30, 2006 01:23 AM

So basically you select what skill you learn by arranging the same colored items and when it says "X Skill Formed" then X would be your active skill that you're currently learning right?

Cetra Sep 30, 2006 01:37 AM

Quote:

Originally Posted by Spatula
So basically you select what skill you learn by arranging the same colored items and when it says "X Skill Formed" then X would be your active skill that you're currently learning right?

Correct, and you can see the progress on learning in the skills list. You can also learn more than one skill at a time as well as overlap runes. Toss on a lighting, earth and water rune on for example and you'll learn Fist of Iron, Mental Boost and Fortify Physique at the same time. Also position of the runes doesn't matter.

Spatula Sep 30, 2006 01:40 AM

How far are you into the game and what level are your guys at? Most of the time I felt pretty good with my team, but when I got to the chapter 3 dungeon where you first start working with spheres, then it gets tricky.

I've clocked in 6.5 hours with level 7/8 characters. I don't have many skills learned but trying to get the First Aid skill.

Cetra Sep 30, 2006 01:55 AM

Quote:

Originally Posted by Spatula
How far are you into the game and what level are your guys at? Most of the time I felt pretty good with my team, but when I got to the chapter 3 dungeon where you first start working with spheres, then it gets tricky.

I've clocked in 6.5 hours with level 7/8 characters. I don't have many skills learned but trying to get the First Aid skill.

I actually just finished that dungeon and called it a night. Coming out my characters range from level 5 to level 9. I've also already freed the first three einherjar that you get and have a clock time of 7:42.

I haven't had much trouble with anything in the game as of yet. Learning how to use dash well really helps as well as exploiting the hit zone system. For example learning the right attacks to break off wings of flying creatures with little use of AP made the battles in the area quite a bit easier since they can't move or attack once you ground them.

Spatula Sep 30, 2006 02:12 AM

I'm still trying to figure out how to get past to the first save point. I know obviously that the you'll have to use the seal to activate the globe thing on top of all those jagged steps. Also I broke the wall and got some treasures.
I want to try to figure this out by myself, how to get to the save point. There must be something else I didn't activate yet. It's probably very simple but I'm overlooking something.

Kairi Li Sep 30, 2006 02:35 AM

I'm about 5 hours in, characters at level 6/7. Have Lezard in my party and all that jazz.

This game is so awesome and addicting, its pulling me away from Okami even thought that game is addicting to, now I gotta find time to juggle both of them.

Inhert Sep 30, 2006 09:48 AM

I got the same roblem when I was at the boss of the first dungeon in chapter three (the one with seal stone) I got my ass kicked pretty bad...I had to come back do some leveling and return...and know just 2min later i'm in another dungeon and the monster are as tough as the boss I just did damn it >.< this game is too hard...

another question: why I can't make a Falchion even if I have all the material to make it? the merchant doesn't one to let me buy want even if I have like 5 of each item needed to make the Falchion...

Jujubee Sep 30, 2006 10:24 AM

Wow, I can't believe you guys are in Chapter 3 with such low levels, and short hours. I'm in Chapter 3 with 21:20 hours on the clock and I've freed about 6 or 7 Enherjar. My levels vary but I've been keeping Alicia(22) and Lezard(19) for most of the game, with 2 Einherjars in between. The sad thing is after all this time I just found out how the skill system really works last night. >_>

And if you think the game is hard now, it can actually get up to 50 times harder by replaying New Game+ multiple times. Man I love tri-Ace.

Spatula Sep 30, 2006 10:40 AM

Alicia at level 22? Holy shit you've must done some crazy ass lvling up man. I thought I was ahead of the ball park by doing the 4 panel outside "dungeon" on the fields quite a few times.

Freddy Krueger Sep 30, 2006 03:57 PM

Well I just beat the game this morning, clocked in around 28-30 hours at lvl 64 for Alicia. I'm pretty sure I got all the Einhar but I might have missed 1 or 2 not sure. Anyway the game was awesome and I loved every minute, the battle system was addicting so it made grinding even easier and more fun.

Single Elbow Sep 30, 2006 04:43 PM

Chapter 3 already.

I've mostly read in reviews that the difficulty spikes up when you reach chapter 2. Not quite, since I mad-leveled on chapter 1 alone (about 2 hours gametime when I finished chapter 1) to about level 5 or 6.

Too bad I mostly craved the Soul Crush at chapter 1. I missed the Purify Soul thing on the original game, but this game has strategic value. The area effect (orbs) is something that I will get used to eventually.

Spatula Sep 30, 2006 04:46 PM

I just kept beating the first boss over and over to level up. The third boss is giving me some trouble. I'll probably equip the
Spoiler:
gravity seal sphere
so the boss won't knock me around so much. Did you guys get the three "not so secret" passages in the chapter 3 dungeon? Pretty simple and obvious stuff, but some of them you have to do it before proceeding on or the newly opened path will block you from getting the nice stashes.

Single Elbow Sep 30, 2006 04:52 PM

My only gripe right now is in Coriander. I have all the materials needed to buy the Falchion yet the peddler still won't sell me. Do I have to gain their trust or what?

(I fucking want other's Soul Crushes, like stat. Shit).

Spatula Sep 30, 2006 04:53 PM

Terminus, you can easily get the Falchion in the next dungeon in chapter 3. I won't tell you how, since it's so bloody easy if you look around - it's all on the same screen.

Single Elbow Sep 30, 2006 04:56 PM

Spatula: Yeah, I just came across one after getting Celes. I'm just wondering how this shit-trust system works so I benefit from it in the future. Tried reading a couple of times the value items in the armory in Solde.

Also tagged about 10 hours playtime last night for massive levelling-up. I'm not so used to it anymore, with studies and career and all.

Final Fantasy Phoneteen Sep 30, 2006 06:22 PM

I finally got the North American version yesterday.

For the love of God, people, if you want to maintain your sanity in Seraphic Gate, switch the control scheme back to "jump = X, slash = O" (the way it was in the Japanese version). It worked fine in the original where the platforming wasn't so dependent on timing, but the post-game requires a ridiculous amount of mid-air enemy freezing and jumping. You'll never get it done if the crystal and jump buttons are on opposing sides.

Lipid Sep 30, 2006 06:55 PM

Have almost 4 hours in, and most of my party is Lv6. I have a question, since i've not played the first one:

When someone hits their Free-Level, should I free them, or do I keep levelling them.

Final Fantasy Phoneteen Sep 30, 2006 07:05 PM

Freeing Einherjar wasn't in the first game. That had transfers, but the bonuses for doing that didn't really work the same way.

Really, there's plenty of reasons to go with either. Freeing them nets you nice stat-up items and gifts from the freed characters when you visit, and also clears out your party list which, after a while, will be filled with no-names that you won't ever bother with again.

However, unlike the first, you don't get released Einherjar back in Seraphic Gate, so when you free them, they're gone for good in that playthrough. Some are also worth keeping for interesting, in-battle conversations with other characters. I, for example, keep Falx for being the only Einherjar that will speak directly to a story-related character. It's also nice to have backup for whatever may arise later on.

Something you could do is wait, and then only release some of them. You get more and better stat-up items if you free Einherjar with good weapons and armor equipped, so delaying gratification for better rewards is usually a solid plan. I wonder what kind of items I'd get if I released an Einherjar with Angel Slayer equipped...

Spatula Sep 30, 2006 07:22 PM

I'm currently doing most of my leveling up at the third boss. He gives you about a good 15-20% increase in your skills, rather than a measly 2% from the normal battles.

Is it just me, or am I REALLY find it difficult to get 100 hits still. I'm trying to get everyone with a weapon that will do at least 2 if not 3 hit combos.

In VP1, when Lenneth used a melee weapon it was easy, but not so much with a ranged weapon.

Lipid Sep 30, 2006 08:20 PM

"I'm currently doing most of my leveling up at the third boss"

You can re-do boss fights? :eyebrow: Im not even remotely into the game yet and I'm already a giant noob... Is there some prompt in the game that i missed with this information? :P

Xellos Sep 30, 2006 08:27 PM

Lenneth with a bow does more hits then with a sword. Bow for her is better in nearly every way. More hits, better for getting crystals, easier to connect.

The only bad thing is that the highest 3 hit bow has like 1300 attack less then the best sword outside SG, so you'll sometimes have mobs where you do 0 or 1 damage, so in the end sword is better.

I really hated that in VP. bows kinda got shit at the very end. Spears and Katanas as well.

Spatula Sep 30, 2006 10:57 PM

Quote:

Originally Posted by Lipid
"I'm currently doing most of my leveling up at the third boss"

You can re-do boss fights? :eyebrow: Im not even remotely into the game yet and I'm already a giant noob... Is there some prompt in the game that i missed with this information? :P

Dude, for the first boss, just go past the well and it will have a "go up" arrow, then it will say "DANGEROUS DUDES LURK HERE, WANNA FIGHT HUH PUNK?" and you say yes or no. There are more bosses like this. Of course you don't get UBER experience points for the repeat boss fights, but still better than the regular battles.

Quote:

Lenneth with a bow does more hits then with a sword. Bow for her is better in nearly every way. More hits, better for getting crystals, easier to connect.
I found the sword was much more easier to connect and get 100 for Lenneth. Meh, I'll have to try different weapon combos for the VP2 charas.

Speaking of which, I really wish there was a "testing ground" like in VP1 where you have infinite health, as well as the baddies, and you can just experiment all you want to test out combos. Why did they leave that out, especially when the combat aspect does take some experimenting to nail things down right.

Manny Biggz Sep 30, 2006 11:56 PM

Don't bother leveling up Lezard. You'll thank me later...

Cetra Oct 1, 2006 01:00 AM

Quote:

Originally Posted by Manny Biggz
Don't bother leveling up Lezard. You'll thank me later...

Haha thanks for the warning. I've been using him as my main mage.

Quote:

Speaking of which, I really wish there was a "testing ground" like in VP1 where you have infinite health, as well as the baddies, and you can just experiment all you want to test out combos. Why did they leave that out, especially when the combat aspect does take some experimenting to nail things down right.
I had a bit of a problem getting 100 until I got to the Audoula Temple. Figure it this way, if a mage spell connects with all of its attacks it charge 25 points. Second, go into the attacks setup and each attack tells you exactly how much it charges. Set up your attacks to where each person is charging at least 25 points. Note that 3 hits x 5 = 15 charge points for example.

Spatula Oct 1, 2006 01:15 AM

Quote:

Originally Posted by Manny Biggz
Don't bother leveling up Lezard. You'll thank me later...

I'll keep that in mind. ;___;

I barely did anything with the other two mages so far. God, and now I have a funny feeling about Rufus. Why does this dude remind me of Vincent from FFVII anyways.

Quote:

I had a bit of a problem getting 100 until I got to the Audoula Temple. Figure it this way, if a mage spell connects with all of its attacks it charge 25 points. Second, go into the attacks setup and each attack tells you exactly how much it charges. Set up your attacks to where each person is charging at least 25 points. Note that 3 hits x 5 = 15 charge points for example.
Thanks, I'll also do my math homework and figure it out. Yeah, 100 means you've basically got to have a decent AP (60 plus) to start with and obviously get all the hits to connect. I never really did master the 100 hits in VP1, I got it maybe 60 percent of the time after chapter 5 or 6.

Forsety Oct 1, 2006 01:25 AM

Very minor spoilers...

Spoiler:
You only lose Rufus briefly, so you can level him without fear.

Final Fantasy Phoneteen Oct 1, 2006 10:13 AM

Do not listen to Manny. You won't be thanking him later; you'll be flaming him to shit. Levelling Lezard to level 45 before a certain point nets you two very nice items. Not something you'd regret, right?

I have a feeling this is what Forsety said, but I'm browsing with only a keyboard and have no idea how to open a tab like that without a mouse.

Forsety Oct 1, 2006 10:46 AM

Leveling that high so early on also kinda kills the entire games difficulty though... so if you really enjoy the gameplay I don't especially recommend doing that because even boss fights will be over in like two attacks. =P

Spatula Oct 1, 2006 11:32 AM

Sigh, alright, I'll keep using Lezard to lvl 45. Is this another "Aries" situation we're dealing with, or he just packs his bags and says to hell with Silmeria/Alicia, I have mystina to hit on.

Whatever, I'll find out sooner or later.

Now I'm at Audoula Temple, I think where you're on the bridge and you see a nice castle in the background. I'm at about level 10 to 12 for my primary characters. My new Einherjar really don't have any experience as of yet, sitting their poor asses at level 1.

Scarletdeath Oct 1, 2006 11:40 AM

Quote:

Originally Posted by Spatula
Sigh, alright, I'll keep using Lezard to lvl 45. Is this another "Aries" situation we're dealing with, or he just packs his bags and says to hell with Silmeria/Alicia, I have mystina to hit on.

Aeris situation as in he'll die? Isn't he appearing in VP1? I mean, since this is a prequel and all so he probably won't die. I've never played 1 but I learned about that from Radiata Story. There is a certain guest character and a special boss fight.

[edit] Also, can anyone scan the guide and upload it? ;_________;

Forsety Oct 1, 2006 12:50 PM

Explaining about Lezard would spoil too much of the game. VP2 is not "just a sequel", though...

Andrew Evenstar Oct 1, 2006 01:34 PM

I have a question for you guys.

I haven't played VP for the psx, and considering this is a prequel, do you think it would be fine to just play this one first? Or do you recommend me playing the psx one first?

Final Fantasy Phoneteen Oct 1, 2006 01:47 PM

Play the original first, if possible. Like I said before, certain plot twists lose their impact without knowledge from the original game. Plus there's a lot of spoilers about the first in this.

If you can't, though, it won't ruin the experience. It might be kind of interesting to play the first afterwards, just because you can appreciate certain characters a lot more.

Kairi Li Oct 1, 2006 03:15 PM

Regarding creating Items at the shops, how to deal with them

You have to first sell the materials of the item you wanna make to the shop before they can make them, and then to make the ????? appear with names, you have to buy enough stuff from them and earn a good relationship with the shop before the item names and selections can appear for you.

Just for people who were wondering.

On Gfaqs there's seem to be a list of permanent missable items, anyone know any items that must be gotten in a certain chapter?

Spatula Oct 1, 2006 04:34 PM

Quote:

Originally Posted by Scarletdeath
Aeris situation as in he'll die? Isn't he appearing in VP1? I mean, since this is a prequel and all so he probably won't die. I've never played 1 but I learned about that from Radiata Story. There is a certain guest character and a special boss fight.

[edit] Also, can anyone scan the guide and upload it? ;_________;

More like Aeris where X person will just leave the party under various circumstances for good.

Also, I didn't know you had to see the items to the shops to get the stuff, good thing I know now!

Manny Biggz Oct 1, 2006 04:42 PM

Quote:

Originally Posted by Generic Badass
Do not listen to Manny. You won't be thanking him later; you'll be flaming him to shit. Levelling Lezard to level 45 before a certain point nets you two very nice items. Not something you'd regret, right?

I have a feeling this is what Forsety said, but I'm browsing with only a keyboard and have no idea how to open a tab like that without a mouse.

My apologies. Didn't know about that. Either way I hate leveling up a character so much only to have THAT happen... I personally won't bother with the items.

Spatula Oct 1, 2006 04:44 PM

So has anyone been able to get their mits on a copy of the guide yet? I've still pestered quite a few of the EB here and they say they probably will have it next Wednesday - a full week after the release mind you. >_>

Seriously now.

No. Hard Pass. Oct 1, 2006 04:46 PM

Quote:

Originally Posted by Spatula
So has anyone been able to get their mits on a copy of the guide yet? I've still pestered quite a few of the EB here and they say they probably will have it next Wednesday - a full week after the release mind you. >_>

Seriously now.

I got mine on Friday, Spats. They had a single copy and WHAM. All Deni's motherfuckers.

Spatula Oct 1, 2006 04:53 PM

Quote:

They had a single copy and WHAM.
God damn, what the hell. OH YEAH PEOPLE DON'T KNOW ABOUT VP2, SO LET'S ONLY STOCK 1 COPY. Fucking EB games.

Also, the lack of pre-orders makes me somewhat sad, I asked how many preorders they got for VP2, six preorders in total, including mine.
Then I asked about FFXII preorders, like fifty fucking preorders. I mean, sure whenever you say “FINAL FANTASY” – then everyone basically goes into RPG orgy mode, but mention VALKYRIE PROFILE, and they might think of some cheap ass action fighter title, makes me sad. It’s like Evangelion (everybody knows this) vs. Patlabor (fucking 10 fold better than Eva, in my mind, but so many ignorant people).

I'm looking forward to FFXII, but then it basically over shadows all that is VP2.
Meh, it's all from SqaureEnix anyways so they'll get revenue either way.

Well, what can we expect?

Also, I’m thinking of trying to hunt for a guide for VP1, but that’s impossible. Would you say it’s wise to get a copy of the VP Lenneth guide for me to use for VP1, since well, they’re essentially the exact same game, minus the cut scenes?

You were right Deni, this guide (both VP1 and 2) is fucking phantom.

No. Hard Pass. Oct 1, 2006 04:59 PM

Quote:

Originally Posted by Spatula
Also, I’m thinking of trying to hunt for a guide for VP1, but that’s impossible. Would you say it’s wise to get a copy of the VP Lenneth guide for me to use for VP1, since well, they’re essentially the exact same game, minus the cut scenes?

You were right Deni, this guide (both VP1 and 2) is fucking phantom.

I bought the VP1 guide (Lenneth, PSP version) the other day. It works perfectly for the PSX game. I absolutely endorse it.

Vash Oct 1, 2006 05:47 PM

I've never played VP1, but I'm loving VP2! I'm at some rained out forest temple, and my main party is Alicia, Rufus, Adonis (one of three Einheriar [SP?] that I've bothered to level), and Arngrim, all of whom are level 20+. Leveling them in Chateau Obsession right now, because of the EXPx2 sealstone :)

Spoiler:
Question, Arngrim and Lezard are in VP1 right? VP2 is a prequal taking place 100+ years before VP1...so how would Arngrim and Lezard still be alive for VP1? Do they become Einheriar and are summoned by Lenneth later? Don't give too much away, just tell me if they're Einheriar, if that's what they become.

Spatula Oct 1, 2006 06:40 PM

I'm about 15 hours into the game and still having lots of fun. At first I didn't like the whole mix and match stuff to form new skills, but now it's not so bad, I actually like it!

Deni, man, that's good news, I'll look into that, since I saw a copy the other day for the Lenneth guide!

I'm still at that Audoula Temple and I can't really seem to net any good items from the battles like "get X material". Do you need some special combo attack to net those?

Final Fantasy Phoneteen Oct 1, 2006 08:00 PM

Quote:

Originally Posted by Manny Biggz
My apologies. Didn't know about that. Either way I hate leveling up a character so much only to have THAT happen... I personally won't bother with the items.

I'm sorry if I sounded rude-- I just wanted to get the point across.

And if it makes you feel any better, your effort levelling him isn't wasted once you beat a certain boss in Seraphic Gate.

Spatula Oct 1, 2006 08:45 PM

After defeating the fourth boss in Audoula Temple, I now have a precious item that supposedly helps me get 100 hits better, and it works! Now, as long as I land all the hits, I can get into Soul Break mode.
Still, it's sad that I haven't taken time to read over the game manual, since I don't know what triggers the Break were all your team goes psycho as much as they can when the AP bar starts flashing. I guess you have to land a critical hit in mid air, because whenever this event occurs, I'm not at 100% yet.

Manny Biggz Oct 1, 2006 10:28 PM

The tutorial said it happens when you break off a certain body part. I dunno if there's certain things that makes this occure more often, but I do know that there's a skill to boost the chance.

Jujubee Oct 1, 2006 11:23 PM

Can someone post the stats for the Tri-Emblem? I missed it because I didn't find out about the stupid poem quest until Chapter 5. Why do games keep doing this to me? I try to master them without using guides and theres always some bogus, one-time only sidequest that no normal person would find out about on their own. Also, is it the same Tri-Emblem you get from the Seraphic Gate bosses?

[Progress: Chapter 6, Alicia Lv.54, 39.40H] The two new characters you get in the beginning of Ch.6 aren't going to leave again are they? >_>

Final Fantasy Phoneteen Oct 2, 2006 12:05 AM

Chapter 6? That would be the last chapter, right? The one that starts at the tower.

Heh, four characters join in that chapter, but only one will be around for the final boss.

Slayer X Oct 2, 2006 12:12 AM

GenericBadass: Not that I really care all that much but next time could you use spoiler bars when giving details?

Spatula Oct 2, 2006 12:26 AM

Oh what, I just found out I'm already
Spoiler:
half way through the game? ;____;


At any rate, I'm finding some of the seal orbs in Audoula Temple ridicoulous to get. Like take the one just near the save point.

Spoiler:
I know you have to probably crystalize and transport with one of the flying ones on the inside of the barrier, but still once I do that, I can't seem to get out.

Final Fantasy Phoneteen Oct 2, 2006 12:52 AM

Quote:

Originally Posted by Slayer X
GenericBadass: Not that I really care all that much but next time could you use spoiler bars when giving details?

Like with what?

I'll just leave it to Rydia or whoever regardless, just because I don't understand at all what constitutes as a spoiler on these forums. I've been censored and censured on one occasion for mentioning that one game's mini-map becomes more detailed when you progress.

Slayer X Oct 2, 2006 01:00 AM

The fact that three of the new characters in chapter 6 die. Unless you meant something else by "only four will be around for the final boss". In which case would not be a spoiler I suppose and therefore... well you can see where I'm going with this. Whatever though, I was just saying, listen to me or not, I can't make you.

Anyhow,
Spoiler:
made it to Chapter 3 and man it gets tuff at this point. Time for some leveling up.

Final Fantasy Phoneteen Oct 2, 2006 01:06 AM

Uh, die? Definitely taken that the wrong way.

Cetra Oct 2, 2006 01:13 AM

Ug, so are all sidequest areas only open for a limited period in the story? It seems the mine area in chapter three is no longer available because I decided to finish the water temple first.

Final Fantasy Phoneteen Oct 2, 2006 01:18 AM

Hm? Well, they are for limited time, but they should still be around until Chapter 5 or so. I think I finished Turgen Mine after Audoula when I played the import.

Cetra Oct 2, 2006 01:21 AM

Quote:

Originally Posted by Generic Badass
Hm? Well, they are for limited time, but they should still be around until Chapter 5 or so. I think I finished Turgen Mine after Audoula when I played the import.

Hum wonder what I did then. I finished Audoula Temple and planned on going into the mine right after. But instead the next town showed up and the mine area disappeared. I also went back in the tavern and the guy who first talked about the mine is back talking about how they just should hire some professionals now to clear the mine.

Edit: Thinking about it, I did enter the mine before the water temple and promptly got my butt kicked on the first fight so I left and went into the water temple to level up. Wonder if that had something to do with it.

Final Fantasy Phoneteen Oct 2, 2006 01:25 AM

No, that's kind of what happened to me in the import, heh. It might just be locked for a story event or something. Try progressing a little.

Spatula Oct 2, 2006 09:36 AM

Really? I defeated the 4th boss at the water temple but I still got access to the mine.

Jujubee Oct 2, 2006 07:42 PM

So I just beat the game.

Spoiler:
The ending sucked, it was too short and left enough plot holes to barely make it a prequel. Ok now that I got that out the way, on to the real reason it was lame. They didn't explain anything, nothing about how VP2 connects to VP1. I always wondered how Brahms acquired Silmeria, and figured we'd find out in the ending. Not only was it not explained, we're left wondering how the hell Brahms and Odin survive to be in VP1 at all. Arngrim's the new guardian of the Dragon Orb and Rufus becomes the new king of Asgard, how does this play into Lenneth's timeline? Its like none of events of Chapter 5 and 6 ever happened in Valkyrie Profile 1, except the Valkyries being reincarnated. Lezard's presence was evident, he came from the future using Dipan's time machine after Ragnarok. Other than that, everything else is a complete mess. Maybe I missed something.. something huge, but how the hell is this a prequel again?


And I'm very confused. ._.

Spatula Oct 2, 2006 08:20 PM

The enemies in the Turgen mine are TOUGH. They are pretty tough customers and I think this will be a prime place to start levelling up.

As well, if you're having trouble with the bees.

Spoiler:
See if Lezard or any other mage has learned Explosion, that does about 600 damage and is pretty useful. I go one round of explosion followed by Fire Storm.

Dizzy Oct 2, 2006 09:16 PM

Just got the game yesterday and loved it so far. I'm at the Turgen Mines. It's a little though, but fortunately i can handle it (Nothing compared to the Cave of Oblivion from the previous game).

Quote:

Originally Posted by Guest
So I just beat the game.

Spoiler:
The ending sucked, it was too short and left enough plot holes to barely make it a prequel. Ok now that I got that out the way, on to the real reason it was lame. They didn't explain anything, nothing about how VP2 connects to VP1. I always wondered how Brahms acquired Silmeria, and figured we'd find out in the ending. Not only was it not explained, we're left wondering how the hell Brahms and Odin survive to be in VP1 at all. Arngrim's the new guardian of the Dragon Orb and Rufus becomes the new king of Asgard, how does this play into Lenneth's timeline? Its like none of events of Chapter 5 and 6 ever happened in Valkyrie Profile 1, except the Valkyries being reincarnated. Lezard's presence was evident, he came from the future using Dipan's time machine after Ragnarok. Other than that, everything else is a complete mess. Maybe I missed something.. something huge, but how the hell is this a prequel again?


And I'm very confused. ._.

That doesn't surprise me though,

Spoiler:
The ending of the first game was horrible, all three of them. Very short and stupid (all that "macho" attitude from Lucian "Let's go Lenneth" (Or something).



Spoiler:
So, anyone got Celes yet? I've heard she is a though character to get since it's random if you can get her or not.


The game is so beautiful up to now. The only thing that i didn't like much is the difficulty. It doesnt seem very though up to now. I hope the Seraphic Gate is up to it's name.

Vash Oct 2, 2006 10:46 PM

Oh it gets tougher at chapter 3, don't you worry lol. I'm at the Palace of the Venerated Dragon...and I found a sword that I equipped onto Alicia right away...but then later, I checked her stats out of boredom or something and I saw it was gone...just gone. Luckily I kept a back up sword that works just fine but I'm bummed :/

Spatula Oct 3, 2006 12:21 AM

Can someone tell me why that when I team up with 4 mages including Lezard Valeth as lead, setting all of their attacks to fire storm, it's basically one of the most funnest things? FIRESTORM FIRESTORM FIRESTORM FIRESTORM.

Of course it's hard as hell to even get anywhere close to 100 hits, but that's not the point.
You just see the baddie to UP AND DOWN AND UP AND DOWN. Great fun.

And since I read the post by Manny Biggs, I mind as well power up some back up mages for now. I just finished the Turgen Mines. That place isn't so bad after all. As well, I talked to a little boy in the small sleepy town and then when I went back to the map, a new location opened up.

Spoiler:
Ancient Forest


Cool

Antignition Oct 3, 2006 03:47 AM

Game is fun as hell. Got pretty pissed off in the beginning just because I don't ever adjust to Tri-Ace's unique battle systems very quickly (in any games). After giving it some time though I can say it's up there as one of the best battle systems I've ever experienced in an RPG (same way I felt about SO2, actually).

Midway into chapter 3, I think, I really don't get how THAT character makes a reappearance but it was definitely a nice surprise. Although judging from where everyone else here seems to be i'd say I showed up late to the party.

The skill system is the only thing i'm not crazy about, the game already had enough of a learning curve and it just added to the overall confusion. As cheap as it may sound, I would just about kill for the Bradygame's explanation in the walkthrough to be scanned and put up on here.


Quick question(s) to you folks though, since I don't have the funds to be spending $50 on a strategy guide: Basically I've been sticking with Dylan (it was a close call between using him and Mr. A, still not sure on that one), Lezard, and Rufus. Every review I've read about the game mentions the grinding involved, and as fun as the battle system is, leveling up einherjar to just release them for good seems pretty pointless to me (I'm also somewhat dissapointed at the lack of background for them), do you guys mostly stick with the story-driven characters?

Also, when you get the two new "mercenaries", did you swap out Dylan/Rufus for either of the two?


I am anti-spoiler by the way, so if anything said runs the risk of ruining something for me, just don't even bother.

Forsety Oct 3, 2006 05:22 AM

Quote:

Originally Posted by Guest
So I just beat the game.

Spoiler:
The ending sucked, it was too short and left enough plot holes to barely make it a prequel. Ok now that I got that out the way, on to the real reason it was lame. They didn't explain anything, nothing about how VP2 connects to VP1. I always wondered how Brahms acquired Silmeria, and figured we'd find out in the ending. Not only was it not explained, we're left wondering how the hell Brahms and Odin survive to be in VP1 at all. Arngrim's the new guardian of the Dragon Orb and Rufus becomes the new king of Asgard, how does this play into Lenneth's timeline? Its like none of events of Chapter 5 and 6 ever happened in Valkyrie Profile 1, except the Valkyries being reincarnated. Lezard's presence was evident, he came from the future using Dipan's time machine after Ragnarok. Other than that, everything else is a complete mess. Maybe I missed something.. something huge, but how the hell is this a prequel again?


And I'm very confused. ._.


It isnt just a prequel though, thats why.

Spoiler:
Lezard going back in time clearly fucked with the timeline and changed the course of the future entirely. I dunno how they will manage to explain it, if they ever will at all... but with the way things ended up, there better be a VP3 to iron out this awkward chain of events. (or at least try)

Also, if you beat the last battle without Valkyrie in the party, you get a weirder scene in the ending, where you can see a young looking Lezard in the background in that scene with Alicia. Forboding sequel hint or just something to fuck with our minds? Eh, who knows.

Aquas Oct 3, 2006 08:38 AM

Ah man, I'm addicted to this game. I'm just about ready to go play some more. I'm right about to go to Dragonscrpt, but I was collecting items for the Dog, Cat and Bird's Ring.

I really enjoy this game because you can really make it as easy or as challenging as you want. Substituting einheriargh most of the time, manipulating the skills system with equipment. It's really diverse, and when you're deep in a dungeon and your whole party is poisoned and don't have many healing items at all, it's the most fun (for me, this happened while doing the crawsus forest ruins, near the end, luckily the boss was cake.) Man, pools of poision that poison the whole party! Watch out for that in the Forest Ruins! Gah! (lol)

I did not reserve the game myself, but I got it the first day it shipped. Apparently the GameStop I went to had all but a few of their copies on reserve... which surprised me. The clerk was nice enough to just sell me one of the reserved copies, because he was doing a run between stores later and could pick up an extra at the other one. I would have hated to go home without VP2! Ugh!

What chapter does the game end, anyway?

Oh. If you release Richelle (or possibly of the three einheriar Richelle comes packaged with, check gamefaqs) when found at her town (I forgot where she is) she will give you an item that lets you bestow 30,000 experience onto any player. This item is FABULOUS if you know that you can get some nice items with either Leone or Lezard if you have them up to 40 by Chap 4 or whatever. I used this item on Alicia and she went up fricken 8 levels. More importantly, I used it on a fresh level 2 einheriar and he gained 16 levels. What an item!

ALSO: I released Kraad and found him at his house... I think he was in Villnore, and he gave me the "Kraadicator" which is a heavy sword with an ATK rating of about 200! It's frickin' sweet. It only has 2 attacks and no special, however.

My party right before entering Dragonscrypt:

Alicia 26
Falx 19
Circe 16
Seluvia 21

---

Quote:

Originally Posted by Antignition

Quick question(s) to you folks though, since I don't have the funds to be spending $50 on a strategy guide: Basically I've been sticking with Dylan (it was a close call between using him and Mr. A, still not sure on that one), Lezard, and Rufus. Every review I've read about the game mentions the grinding involved, and as fun as the battle system is, leveling up einherjar to just release them for good seems pretty pointless to me (I'm also somewhat dissapointed at the lack of background for them), do you guys mostly stick with the story-driven characters?

Also, when you get the two new "mercenaries", did you swap out Dylan/Rufus for either of the two?


I am anti-spoiler by the way, so if anything said runs the risk of ruining something for me, just don't even bother.

Yeah, I'm always using some Einheiriar, I figure those permenent state increase items will be nice for when I finally decide on some certain characters. Don't you think they're worth it, just using them for like a few or four hours of dungeoning to get their gem of +20 +20 stats?

And yeah, I switched in Leone when the mercenaries joined up. She's pretty sweet, and hot. I also used Angrim for a while because I didn't have any heavy bladed characters who could use the Kraadicator.

Spatula Oct 3, 2006 05:26 PM

Is there any real point in releasing Einherjar WITH very nice items? Like the rare accessories? Or can I just equip cheap cheap accessories on the more "dispensible" Einherjar's and still net the same results? So far, I haven't released any as of yet.

Aquas Oct 3, 2006 06:22 PM

Accessories are not accounted for in the releasing process. Equipment is, however. Better equipment in release means higher quantity of stat raising items recieved.

Manny Biggz Oct 3, 2006 07:42 PM

Am I the only person that misses the Skill system from part 1? Not that this one is complicated or anything, but I much preffered the use of CP, and books to learn skills. This whole thing they got here has been done already... I also am not such a big fan of the whole running around thing. I liked the simple yet fun battle system of part 1 more. This game is still awesome though...

Spatula Oct 3, 2006 10:29 PM

YES! I totally agree with Manny Biggz. I loved how you basically learned the skill immediatly, however it was up to you to max it out to level 8. Basically you could have mutliple skills going on at once, such as auto-item (VERY IMPORTANT FOR UNION PLUME etc) and Guts and the like. If you equipped your team correctly, you could take on the toughest bosses without too much trouble. I actually managed to take Brahms out in his castle using Jelanda, while getting the others to continually use potions. The sucky thing is

Spoiler:
You don't get any experience points what so ever. You just get a pat on the back, basically


On a related note about Valkyrie Profile 1, I picked up the LENNETH guide today, brand new. It's sad that I talked to the girl clerk at the counter and said that I had the original PSX version of VP1, and if you wanted the VP1 walkthrough guide, you’d have to go through hell and back and jump through hoops to find that, more so than the original PSX game itself. She just shrugged and said something along the lines that well, since it’s a remix, it should still be useful for me. :tpg:

Black Mage Oct 4, 2006 06:42 AM

Well, fortunately for you the Valkyrie Profile: Lenneth guide isn't as bad as the Valkyrie Profile: Silmeria guide. Though I've had both the original Prima guide and the new Valkyrie Profile: Lenneth guide for some time now, I still have not spent the time to go through each of them extensively to determine the differences.

However, upon lite inspection, I can most certainly say the Prima guide is more complete. One thing that the new guide is missing right off the top of my head is that while it lists the groups of enemies that can be found in a dungeon, it does not show their locations on the maps themselves, where as the Prima guide does. There's bound to be more differences as well. Sometime I'll go through both of them and list out what's missing.

Don't get me started on the Valkyrie Profile 2: Silmeria guide, though. It's downright terrible. I went through and posted on another forum a brief description of one of the problems it has, and I'll share that here as well. Some of it might be a little out of context, but you can get the jist of it from reading it.

"The English guide is another matter all together. I picked up the guide when I bought the game. Though, I hadn't taken a look through it until earlier today after I finished the game, and it really is terrible. Not even just incomplete bad, but inaccurate bad. In leafing through some of the Boss Monsters, I can attest that the incorrect numbers are supplied for the stats. In comparing it to all three of the Japanese guides (The Official Complete, The Master, and the Final Guides) a pattern develops which shows a complete lack of Quality control at Brady Games. The boss stat boxes are laid out in two tables. The Stat-labeled rows vary from monster to monster, but are set up in generally the same manner. I'll use the monster "Lady Cleo" as my example. Her tables are set up as:

Name: Lady Cleo
Species: Unholy Magic
Item: Azure Sealpouch, Supreme Garb
ATK: 200
AVD: 280
MAG: 58
RDM: 50
---------- End Table One
Hit: 10
RST: 50
Fire: None
Ice: None
Lightning: -50%
Earth: 100%
Holy: 50%
---------- End Table Two

Now, this is incorrect. The numbers listed are correct, just not for the particular stats they associate them with. If you go through the columns reading them in this order, you get the correct statistics:

ATK
MAG
HIT
AVD
RDM
RST

This appears to work for the monsters I have checked, but I haven't made a thorough sweep through, so there may be some differences. Also, the element affinities are correct.

I sincerely recommend that you do not buy the English Guide and instead pick up any one of the three Japanese guides. They contain much more information and are not strewn with inaccuracies."

Spatula Oct 4, 2006 08:34 AM

Herm, now I'm debating whether to get it or not now even, but I guess it helps finding out what all the ???????????s are.

Scarletdeath Oct 4, 2006 09:13 AM

Quote:

Originally Posted by Spatula
Herm, now I'm debating whether to get it or not now even, but I guess it helps finding out what all the ???????????s are.

You could PM me which town's shop items you wanna check, since I have plenty of cash. Been fighting a hell lot to level certain characters up to level 40 before the end of chapter 3.

Spatula Oct 4, 2006 01:07 PM

Quote:

Been fighting a hell lot to level certain characters up to level 40 before the end of chapter 3.
How the hell is this even possible. I got the game before YOU!

:: playing VP2 24 hours a day, nerd::

Single Elbow Oct 4, 2006 02:00 PM

I'm -still- at Chapter 3 since there's about three dungeons I can virtually access at the moment: Turgen, the sunken city, the first location of the dragon orb and the battleground-turned forest. Yes, I consider studying > play since it's a challenging course I'm taking.

So far, I've been meaning to get a second Raptor's Talon since I used one up already in making the Elemental Edge. Any ideas where?

Also with Alicia at level 20 with the clock more or less 18:00:00 and with the others not so far behind, I think I'm beginning to get the grip of what's going on. Also props to Rufus for having a high AP output so I can unleash either Arngrim or Dylan for their final moves, for now anyway. Can't really wait to finish this game. Now I'm just speculating whether to use Khanon or Lezard (poor me, Lezard only at level 10).

Now also at the binge of getting skills for a lot of characters so I stuck to the four dungeons available to me at this time.

Dizzy Oct 4, 2006 02:09 PM

Which location do you guys recomend to lvl up in chapter 3? My characters are lvl 20-25 since i spent most of the time lvling the einherier to revive them.

Also, why do you have your party lvl so high by chapter 3? is there a special character or something if you reach that lvl at some point?

Cyrus Oct 4, 2006 02:13 PM

Anybody playing the game on a modded PAL PS2? I heard there are problems (freezing and such) with this particular game which would be too bad, I really want to import this one.

Aquas Oct 4, 2006 02:25 PM

Quote:

Originally Posted by Dizzy
Which location do you guys recomend to lvl up in chapter 3? My characters are lvl 20-25 since i spent most of the time lvling the einherier to revive them.

Also, why do you have your party lvl so high by chapter 3? is there a special character or something if you reach that lvl at some point?

There are apprently some good equips to get if you have them 40 before the end of Chap. 3... I'm not really sure, I'm not doing that shit!

I'm where you're at right now, pretty much. The shortcut to the Solde region, the snowy place seems like a good place for leveling your einheriar to about 22 or 23. I was thinking of then heading back to Venerated Dragon Temple or whatever and getting materials, and leveling there with the sealstone bonuses and stuff (because Alicia is so pimped out.)

However, I just noticed that there is an optional boss to do in the Turgen Mine afterwards if you talk to the resident near the bar in Villnore.

Once I almost have these Einheiriar free I'll probably head to the next part.

Spatula Oct 5, 2006 12:27 AM

In terms of story I haven't progressed much, but in terms of powering up Einherjar I've done some work on that. I got rid of the first mage guy with the brown hat. He was getting useless, so OFF WITH HIS HEAD! There's another chick wearing the metal helmet and visor, and has the most annoying battle stance ever, she's next.

Aquas Oct 5, 2006 12:39 AM

I still have brown hat Mithra. I gotta dump his ass. Had him forever.

You know what I wish this game had more of? Dialogue between the main characters. It's so slim, you only get it in cutscenes. In a different perspective, one that imagines that the game time is real time, and that it's okay for the main characters to only talk that much, it might make SOME sense. But you'de think they'd have more to say to each other. It's like based on the cutscenes, Alicia's confidence has grown fuckin' 1/16th since the beginning of the game.

Seriously, there is no main character dialogue besides those in the cutscenes. NONE. What's up with that? Silly Tri-Ace.

Due to this, I think I've automatically chosen not to use the main characters, sorely due to the fact that their personalities don't grow! The cutscenes are very suggestive. In the Crawsus Forest Ruins cutscene you see Arngrim and Dylan chatting in the background, while Leone and Alicia's voices are the only ones audible. Tri-Ace is telling us that Arngrim and Dylan are having some kind of, perhaps manly "shoot the shit" dialogue, but you don't get to know what it is. I don't see any reason than obsession of a specific character to not use a trifecta of Einheriar to feed Alicia stat points. I'm convincing myself that the game actually wants you to feed Alicia the Einheiriar bonuses, and hoping that you find one Einheriar that you do indeed like and would keep longer than their free level.

I finally found one of those Einheriar, Lydia is a pretty stylin' 'n young Archer who has 100% resistances on a lot of stuff. Pretty nice.

Spatula Oct 5, 2006 12:43 AM

Well, the cut scenes certainly aren't the strong point of the game, hence general complaints against the plot and character build up. I sort of wonder if the Einherjar have physical bodies all the time and manifest in a physical life form from their spirit, or if they only come together during battle, like Lenneth's DARK WARRIORS that materialize during battles, but appear as ghosts during the towns. Probably the latter.

Also, is it any real point to keep on uping the level past their level of freeing the Einherjar? I guess this is only worthwhile if you actually want to keep the Einherjar. Like I said, that metallic chick-man is gone come level 10.

Aquas Oct 5, 2006 12:54 AM

Good question. Kinda hard to say, funny to imagine a party of 10-20 of your characters raiding a dungeon. They materialize when you release them, that's fact. As far as I can tell there's no point in keeping them except for if you think having them as backup will be a good help. In some of the earlier dungeons it was cool because my whole party died or was on the virge of dying, so I was forced to bring in some backup Einheriar. I like that style, but I haven't needed to do THAT for a while.

Scarletdeath Oct 5, 2006 01:38 AM

Quote:

Originally Posted by Spatula
How the hell is this even possible. I got the game before YOU!

:: playing VP2 24 hours a day, nerd::

Hardly 24 hours, but I do have plenty of cash. In fact, I unlocked all the ?????????? accessible up to chapter 3. I like how you can fight bosses over and over again.

Aquas Oct 5, 2006 01:52 AM

Guh! I tried doing some item hunting today but I didn't do too successfuly. It's kind of difficult when the guide on gamefaqs has japanese names for most everything. I'm just gonna trudge on, pro'lly though. Yeah, how'd someone beat it already? I thought I was playing it a lot... -_-

Tell me, are there any specific tactics for item-collecting to note? I change my attacks to ones I think will strike that part of the monsters body. But I fear it doesn't make a lot of difference. From what angle I attack monsters does make a difference though. Does sheer strength determine the rate at which items drop? Is it guard breaking?

DarkMageOzzie Oct 5, 2006 02:27 AM

Quote:

Originally Posted by Spatula
Also, is it any real point to keep on uping the level past their level of freeing the Einherjar?

According to the strategy guide, the strength of the stat booster they give you when you free them is determined by their level and equipment.

Scarletdeath Oct 5, 2006 03:58 AM

Quote:

Originally Posted by Aquas
Tell me, are there any specific tactics for item-collecting to note? I change my attacks to ones I think will strike that part of the monsters body. But I fear it doesn't make a lot of difference. From what angle I attack monsters does make a difference though. Does sheer strength determine the rate at which items drop? Is it guard breaking?

I don't have any guide for this, but what I think is; it's based mostly on luck. You can increase your chances by attacking at the right sides of the enemy, so you break certain parts of their body, but it still goes down to luck.

I have to say though, my all 2H swordsman team is pretty good at tearing up enemy parts, compared to bow or 1H sword or magic.

Forsety Oct 5, 2006 06:29 AM

Quote:

Originally Posted by Aquas
I still have brown hat Mithra. I gotta dump his ass. Had him forever.

You know what I wish this game had more of? Dialogue between the main characters. It's so slim, you only get it in cutscenes. In a different perspective, one that imagines that the game time is real time, and that it's okay for the main characters to only talk that much, it might make SOME sense. But you'de think they'd have more to say to each other. It's like based on the cutscenes, Alicia's confidence has grown fuckin' 1/16th since the beginning of the game.

Seriously, there is no main character dialogue besides those in the cutscenes. NONE. What's up with that? Silly Tri-Ace.

Due to this, I think I've automatically chosen not to use the main characters, sorely due to the fact that their personalities don't grow! The cutscenes are very suggestive. In the Crawsus Forest Ruins cutscene you see Arngrim and Dylan chatting in the background, while Leone and Alicia's voices are the only ones audible. Tri-Ace is telling us that Arngrim and Dylan are having some kind of, perhaps manly "shoot the shit" dialogue, but you don't get to know what it is. I don't see any reason than obsession of a specific character to not use a trifecta of Einheriar to feed Alicia stat points. I'm convincing myself that the game actually wants you to feed Alicia the Einheiriar bonuses, and hoping that you find one Einheriar that you do indeed like and would keep longer than their free level.

I finally found one of those Einheriar, Lydia is a pretty stylin' 'n young Archer who has 100% resistances on a lot of stuff. Pretty nice.

This isn't entirely true. Well, at least not in chapter 5+ with Alicia and Rufus. I think this game really jut focused on them and not really anyone else. They both have a fair share of dialogue between each other at that point onward, and are the only characters truly fleshed out by the end of the game.

Single Elbow Oct 5, 2006 11:43 PM

Quote:

Originally Posted by Spatula
In terms of story I haven't progressed much, but in terms of powering up Einherjar I've done some work on that. I got rid of the first mage guy with the brown hat. He was getting useless, so OFF WITH HIS HEAD! There's another chick wearing the metal helmet and visor, and has the most annoying battle stance ever, she's next.


I like how Celes (the girl you mentioned) and Jessica (low-level chick) pratically had the SAME finishing move.

I think.


Also on the item-gathering, like said, pure luck. Hell, you may be even lucky if you acquire "Bat ears".

Spatula Oct 6, 2006 12:42 AM

I'm doing some powering up with a few guys, I got rid of that Trylan chick with the metal helmet and visor, with her annoying battle stance and replaced her with the archer women, a much nicer looking female, because we all know VP caters to horny fan boys with super fan service of medival-fantasy dressed battle maidens.

I have to say the "power ups" you get from freed Einherjar are disappointing, however I haven't met any of them yet in the towns.

Aquas Oct 6, 2006 01:24 AM

Trylan hehe. I believe her name was Tyrith. I got rid of her...hmm... I think she's in Solde, but she won't give you anything... I also noticed, however that depending on what point you're at in the game, the released Einheiriar will say different stuff and might be enabled to give you items. You'll find them in various places actually. This Khannon mage guy just chills at the top of a summit in the Sukavia plains. Another one will hang out at the right end of the Kythena Plains. They usually occupy empty houses in the towns.

Yah I have to agree I'm tending more towards the attractive female characters with good voices. What can I say? I can say that Crescent and Xhenon (light sword and mage characters) interact in battle.

Xhenon: Thank you for your services in the <insert some war name>
Crescent: Not at all, I was only following Elle.

or something like that... I believe there were some funny translation to voice recording error there... (As you can see "Not at all" is not exactly a correct response, where "No problem" would suit better.) Not horribly surprised because Star Ocean 2 had some of those funny things. Like Opera would say "I'll turn you into a beehive!"

Good ole Tri-Ace.

DarkMageOzzie Oct 6, 2006 02:43 AM

According to the Strategy Guide, some freed einherjiar give you an item before the end of chapter 4, some give you an item after chapter 5 starts, some give you an item after you reach the last save point and unlock seraphic gate. Some of them give you an item at 2 or all of those times. That's one of the only parts in the strategy guide I've really read since it's pretty much spoiler free. So if they don't give you an item at first, try again later.

Antignition Oct 6, 2006 07:27 AM

There's an einherjar FAQ over at gamefaqs that explained a lot of it for me.

Just stay the hell away from the forums over there, needless to say.

Single Elbow Oct 6, 2006 11:52 AM

Quick question: Where's the -best- place to level at around 20? -Still- Chapter 3 and I'm not touching the Turgen Mines yet. Party's more or less level 14s (I mean like 70% of them. I know I divert my attention to them too damn much anyway).

Scarletdeath Oct 6, 2006 12:00 PM

Go complete the mines. I think that is where you get the "added bonus" sealstone, which doubles EXP. Add that with "double check" and you get 4 times the EXP from bosses. Plus, there are 2 more optional areas after the mines. You could always refight a certain squid boss later.

Chapter 3 is far from over by the way.

Vkamicht Oct 6, 2006 12:23 PM

Quote:

Originally Posted by Aquas
Yah I have to agree I'm tending more towards the attractive female characters with good voices. What can I say? I can say that Crescent and Xhenon (light sword and mage characters) interact in battle.

Xhenon: Thank you for your services in the <insert some war name>
Crescent: Not at all, I was only following Elle.

Should've taken Lwyn instead of Crescent even though she doesn't converse with anyone. Hands down the best looking female sword user in the entire game, and she has the "cute/fun" voice samples too.

Spatula Oct 6, 2006 12:57 PM

Quote:

Originally Posted by Terminus
Quick question: Where's the -best- place to level at around 20? -Still- Chapter 3 and I'm not touching the Turgen Mines yet. Party's more or less level 14s (I mean like 70% of them. I know I divert my attention to them too damn much anyway).

Turgen mines is no where near as bad as it seems. Like I said, if the wasps are bugging you, then just cast fire magic/explosion on them. The rest shouldn't be too bad. Sure you got stronger lizard men, but I don't worry about them too much.

Forsety Oct 6, 2006 01:11 PM

Is anyone else actually replaying the game already? I wasn't going to, but for some reason I am easily amused by the ability to control the music. Plus, hearing the original VP battle music is neat. I am too easily amused. =(

Spatula Oct 6, 2006 01:15 PM

WHAT! Control the music? I guess this must be a little surprise after beating the game?

Scarletdeath Oct 6, 2006 01:36 PM

Quote:

Originally Posted by Scarletdeath
I think that is where you get the "added bonus" sealstone, which doubles EXP.

Whooops, that sealstone don't double EXP. It simply extends the bonus gauge time so it reduces at a slower rate.

The desert you come across later is quite a good place to level up. 20k EXP per fight. My level is still at the early 20s, so I'll post any good place to power level if I find it before chapter 4.

Vkamicht Oct 6, 2006 04:17 PM

Quote:

Originally Posted by Spatula
WHAT! Control the music? I guess this must be a little surprise after beating the game?

Yes, hold L1 for the VP1 battle song and L2 for a random song as you enter the fight.

Jujubee Oct 6, 2006 05:47 PM

Can someone tell me where I can find the third rune type for the First Aid skill? What mobs/shops can I get a light rune accessory from? I've been playing the game for over 70 hours now, beat the final boss, Seraphic Gate and got Alicia to Lv.99 but still never unlocked First Aid. She practically solo'd every boss because my party could never stay alive. It's kind of funny that I went all this time without it, but I haven't fought the real boss of SG yet. After maxing her level out, I retired Alicia and replaced her with a certain character that has much more growth potential. ;) So First Aid is definitely a must have skill now.

Vash Oct 6, 2006 07:20 PM

Ugh, I'm so confused. Why have all of my front liner's weapons dissapeared in the Palace of the Venerated Dragon? It makes no sense. Has this happened to any one else? Some one explain this to me because this handicap is pissin' me off.

Forsety Oct 6, 2006 07:25 PM

Er, are you carrying the sealstone which breaks weapons at 1/5 ratio? 300% attack but 1/5 weapon break rate.

Spatula Oct 6, 2006 08:10 PM

I like how I've basically sent all the newb Einherjars with minimal stats, since I probably won't be using them again. I'm about 19 hours in with Alicia at level 18. She's relatively low compared to you guys since I haven't always had her in my party.

Also, I'm finding Arngrim's somewhat overrated, I think Dylan is a bit better. But of course I like Arngrim's finishing words, "They're probably sorry, I but I don't care". That's so him.

Vash Oct 6, 2006 08:27 PM

Oh...ya i was...damn -_- is it possible to buy the weapons u find in shops?

Spatula Oct 6, 2006 08:59 PM

Yes, you can buy weapons. For the ones that are ?????? you have to get the appropriate materials and then sell it.

Manny Biggz Oct 6, 2006 09:48 PM

So you have to sell the materials first?

Vash Oct 6, 2006 11:39 PM

Ok, beat the dragon zombie in Palace of the Venerated Dragon, using the sealstone that gives everyone in and outside the party of four exp (trying to get rid of some Einherjar).
Spoiler:
I'm also trying to level up Arngrim and Leone to 40 because they have to leave the party soon, and when they do I get some pretty amazing weapons (according to Gamefaqs).


My main party is Alicia (28), Rufus (28), Adonis (28), and Arngrim (28), so I still got a long way to go...which leads me to why I'm posting this: is there any better/faster way to get crap loads of exp? I mean, the dragon zombie is dropping me 100k+ a pop, but he takes too long to beat. I know Chateau Obsession has that exp x2 sealstone, but I dunno' if 30-60k+ a pop is much better than the 100+k a pop I'm getting now. Any suggestions?

PS ~ Is Rufus worth keeping? None of the weapons I've given him so far let him use Soul Crush, which bugs me 'cus everyone else is my party has (not counting any archer Einherjars 'cus they start out with the same if not worse bow as Rufus).

Manny Biggz Oct 7, 2006 12:27 AM

^^ Spoiler tags there please.

Vash Oct 7, 2006 01:09 AM

oops, right sorry

Spatula Oct 7, 2006 02:25 AM

Yes, the list will show how much of which item is required for you to sell it, and the number in brackets, such as (#) indicate how many you have in your inventory, if you didn't realise as of yet.

Scarletdeath Oct 7, 2006 06:11 AM

Holy crap. Anyone that are still on chapter 3, don't worry about leveling. Complete the 3rd optional dungeon will net you the double EXP sealstone at the cost of zero cash for each battle. Use that in the next dungeon, the forest ruins, and you'll get 80-90k EXP on each normal encounter.

Cetra Oct 7, 2006 02:11 PM

Quote:

Originally Posted by Vash
Ok, beat the dragon zombie in Palace of the Venerated Dragon, using the sealstone that gives everyone in and outside the party of four exp (trying to get rid of some Einherjar).
Spoiler:
I'm also trying to level up Arngrim and Leone to 40 because they have to leave the party soon, and when they do I get some pretty amazing weapons (according to Gamefaqs).


My main party is Alicia (28), Rufus (28), Adonis (28), and Arngrim (28), so I still got a long way to go...which leads me to why I'm posting this: is there any better/faster way to get crap loads of exp? I mean, the dragon zombie is dropping me 100k+ a pop, but he takes too long to beat. I know Chateau Obsession has that exp x2 sealstone, but I dunno' if 30-60k+ a pop is much better than the 100+k a pop I'm getting now. Any suggestions?

PS ~ Is Rufus worth keeping? None of the weapons I've given him so far let him use Soul Crush, which bugs me 'cus everyone else is my party has (not counting any archer Einherjars 'cus they start out with the same if not worse bow as Rufus).

Putting it in spoilers for everyone else, but it shouldn't be a spoiler for you, Vash. There are minor spoilers for chapter 3 here and a minor spoiler for chapter 4 in the last paragraph.

Spoiler:
I just finished my level up marathon. First off go get the 2x experience orb and return it to the spring. Assuming you did the side dungeons up to now, also go get the treasure up orb as this decreases the time flow of the bonus gauge meaning you have a better chance to get more exp.

Again assuming you have done the two bonus dungeons which give you the two seal stone bags, go back to the Palace of the Venerated Dragon, find the spring there and load up the 2x EXP and the treasure up orb. Also go find the exp for all orb as you might as well level up everyone else in your party during this exp fest.

If you don't have the training skill on the people you are trying to level up, better put the runes on now and start learning it. The skill gives the person 150% EXP at the cost of -20% to their stats in battle. Well worth it for this application.

Go to the, I believe it is the Dark Sphere room . You'll have to double check this. It's one of the warp points which takes you to a dark area of the palace with an exit to the left. Exiting left will bring you to a room with a walking enemy and and long dropdown point. Anyway this walking enemy randomly puts you in a battle with enemy groups that net the most exp in the area. Once you get each enemy group figured out, you should be getting ~120k per kill very quickly. With the 2x EXP orb and training each person should be getting around 60k EXP each. Also the crab group drops a nice bow which allows Soul Crushes.

Once I hit around level 34 I moved to the Dragon Zombie and was able to take it out in 2-3 rounds by dashing around to take out the orbs first. This nets about 100k exp to each person with training and took less time than killing two sets of regular enemies.

Finally, I would suggest a main party of Alicia, Arngrim, Leone and Lezard. After you hit level 40 with Arngrim and Leone, go finish the dungeon and get your weapons. Since you seem to be looking at a guide, I might as well warn to go back and keep leveling until Lezard and Dylan are level 45. The new weapons you just got will make killing the zombie dragon in one round an easy task. Hopefully being you had the EXP for all on this entire time, Dylan should be hovering in the mid level 30s.

Spatula Oct 7, 2006 02:47 PM

Scarlet, put in spoilers what is the 3rd optional dungeon. I just finished the Ancient Forest and found the seal stone that reduces damage to 1/4. This might come in handy for boss fights, but comes at a cost of 30,000 crystals, not cheap - but I can see why. Also I got another seal pouch, so I can hold two seal stones, sweet!

Vash Oct 7, 2006 03:23 PM

Thanks so much Cetra. And yes, I have completed all of the optional dungeons so far. Before you posted this, I decided to take everyone out of my party except for Leone and Arngrim, and I was leveling only them with the EXP x 2 sealstone in Chatteau Obsession, totally forgot about the springs. Never once thought about using sealstones from other dungeons -_- *slaps self*

Single Elbow Oct 7, 2006 03:27 PM

Speaking of Chatteau Obsession, the dragon there is extremely tough to beat.. put down, I mean. I've got two Grand Stings, Supreme Crossbow and the Walloon Sword and still won't go down fast. He damages normal though so it's all good.

Also just wondering how to get a shit-ton of crystals since I need the reduce 1/4 damage as well as turn to fire/ice whatever.

Spatula Oct 7, 2006 03:56 PM

Yeah, getting crystals is a bitch, it takes forever just to amass say 5000 crystals. If you're talking 30,000 0_________0

Jujubee Oct 7, 2006 04:11 PM

I don't think anyone can afford those 20-30k Sealstones. If its true that you get more crystals in the harder difficulties, that must be the only way. I mean why/how else could someone make it through the game when its 50 times harder? And who would replay the game that many times anyway.

Vash Oct 7, 2006 04:19 PM

I'm a little lost as to how I equip skills. In the skill list, I see some that are white and some that are grey, and I've read the Equipping Skills tutorial in the menu a few times and it's still not clicking.

Spatula Oct 7, 2006 04:27 PM

Quote:

Originally Posted by Guest
I don't think anyone can afford those 20-30k Sealstones. If its true that you get more crystals in the harder difficulties, that must be the only way. I mean why/how else could someone make it through the game when its 50 times harder? And who would replay the game that many times anyway.

Thinking about it, probably having to re-fight the tough bosses would be less time consuming rather than powering up to get to that stage to take down the tough bosses easily. Plus it's more fun when they do 999 some damage each attack. LOL.

Single Elbow Oct 7, 2006 04:56 PM

Quote:

Originally Posted by Vash
I'm a little lost as to how I equip skills. In the skill list, I see some that are white and some that are grey, and I've read the Equipping Skills tutorial in the menu a few times and it's still not clicking.

Equip the white, the grey ones cannot be equipped under a skill-point limit, which means if the character has the capacity of 6 CP, you'll must have a 2 CP x 3 (3 slots of 2 CP) or a 3 CP + 2 CP and leave one blank or whatever, any combination to accomodate that 6 CP.

Fortify Physique, Mental Boost, Counter-Attack and Fists of Iron are among those when learnt by equipping certain runes in accessories as well as learned when an acquired party member has one (don't forget that Triangle is your best friend when checking) gives more or less 2 CP. In low-levels, that means 2 skills; the higher, the better.

Experiment and best of luck. Or did I get the question wrong?

Vash Oct 7, 2006 05:22 PM

Well...I'm just not sure HOW to equip them. I keep tapping the X button on the white skills but nothing's happening, and no matter how many times I win fights they don't increase in percentage (like, they have to be at 100% in order to use them).

Single Elbow Oct 7, 2006 05:26 PM

Wait.. did you equip the appropriate runes for the skill in the equipment menu and just fight away until it says "Skill learned"?

Vash Oct 7, 2006 05:54 PM

Well...I don't know how to get them learned. Somehow I learned Observation for Adonis and Survival for Arngrim, but I don't know how to make the white skills in the triangle menu in the Equip menu do anything. How do I get them activated? Because so far they're all at 0% :/ forgive my retardation, I'm sure I'll be kicking myself once I figure it out.

Spatula Oct 7, 2006 05:58 PM

Is 6 CP the max you can get? It's pretty bad, considering now I can only get 3 X 2 slot-block skills or 2 X 3. I've leveled for some time and still my characters have only a max of 6 slots.

Dizzy Oct 7, 2006 06:22 PM

Most of my characters have 8 CP and I'm lvl 27 or so. So many skills to use and so little CP, it kinda sucks.

I'm now in a rainy forest full of thunders. Some though boss just kicked my ass, it keeps regenereting constantly. I'll try to do the dungeon first and then deal with that bastard. It was my first Game Over....dammit...

Forsety Oct 7, 2006 07:22 PM

12 CP is the cap.

Aquas Oct 7, 2006 08:06 PM

Quote:

Originally Posted by Vash
Well...I don't know how to get them learned. Somehow I learned Observation for Adonis and Survival for Arngrim, but I don't know how to make the white skills in the triangle menu in the Equip menu do anything. How do I get them activated? Because so far they're all at 0% :/ forgive my retardation, I'm sure I'll be kicking myself once I figure it out.

The white accessories are activated as soon as you equip them. Some of them can be linked to enhance. If you want to activate a skill, hit Triangle in the equipment screen and take a look at what skills you can make. Then use the appropriate color type and listed runes to activate that skill; to activate the skill you have to link those accessories and equipment together. When you can successfully form a skill to learn, the specified runes will bolden and glow in indication. As you fight battles, you can check back the "yellow'd learning skill" in the triangle equipment menu to see how much you've learned.

Those skills come with those characters, by the way.

Today I got my party destroyed from the transferring effect. Where does my party go? The Void?

Single Elbow Oct 7, 2006 08:07 PM

Same here. Alicia shot up to 30 for me (hurray for eight hours non-stop levelling up yesterday) while Arngrim and Dylan are at 26 while Rufus is 28 (Yeah, they're my main party at the moment, notably because Rufus can be third in line for the Soul Break and still net a 100 for the final person). All of them have 8 CP so far. Still in that Chateau Obssession place while I'm taking care of both Leone and Lezard at the moment with help from an Archer and Dyn.

Okay, I suppose I'll keep it short. Equipment menu -> Take a look at what you're wearing -> Press triangle if you need something to upgrade -> Take a look at your item list so far -> Choose appropriate runes (NOTE: Though others may have the SAME rune, they're inaccessible primarily because the skills needs another type of rune with the SAME symbol.. I think) and equip them -> Fight away until you learn them -> Once learned, go to your Skills menu and take a look at the learned skill (should be written in green) -> Take a look at your maximum CP (let's say it's 6) -> If what you've learned is about 2 CP, great, go ahead. If it's 4, sure. You can also net another skill for 2 CP from the 4 CP you have to make it a 6. Or 3 2-CP skills to make it 6 too -> Skills learned and equipped.

Vash, I really hope that my explaination helped. Kinda hard to write it down.

Spatula Oct 7, 2006 09:14 PM

Quote:

Today I got my party destroyed from the transferring effect.
Do you mean when your characters get knocked off the screen and ejected from battle? I had that one time fighting the winged boss on top of that ledge, and Lezard and someone else went bye bye. After a few rounds they came back. There is some sort of thing/item to cure this, but I forgot what it is.

Man you guys are far ahead.

I’ve only gotten to Surts Volcanic Mountain of MAGMANTIC FUN! Man this place is hard. I want to save up 2000 to get that heal 200% of your curative items, looks useful. Also, this place is full of nasty stuff, like divinity voids, that bridge that I’m not too sure how to cross without falling off (probably use crystals to teleport myself), and some of the monsters are tough!

I’m glad I restored the RMD down 50% and RST down 50% as it’s helping me slice and dice the baddies. The bad thing about lava levels is

1. Lezard is mainly a fire wizard and his great magic, Animate Earth does fire magic, which I discovered that it is in fact a fire element attack, rather than just a non-elemental damage.

2. Furthermore, frigid damsel, his weakest attack (aside from the seal stone negating ice damage) is the only real spell that will harm all enemies. Fire storm is good, however some will absorb it while other will negate any of it’s effects.

Also, I jumped into the lava just for fun. I sorta expected a game over, instead you only take maybe 200 damage if you bathe in there.

Single Elbow Oct 7, 2006 10:30 PM

Quote:

Originally Posted by Spatula
that bridge that I’m not too sure how to cross without falling off (probably use crystals to teleport myself), and some of the monsters are tough!


Okay. I managed to get the grip of how to do it after falling 10x and battling the same enemies OVER and OVER. Man, my healing items went to dust!

Anyway, what you need to do is look at the bridge itself from the map. You need to avoid the one with gaps because you'll definitely fall. A straight-walking monster patrols the area; wait for it to go to a "stable" (that means no gaps) area (usually the near-farthest in the map screen) then you double crystal. After teleporting (DO NOT JUMP), there is something that will come your way.. a crawling monster type, freeze it and stand on top of it (don't take too long now). Now you'll see a flying one in the distance. Jump and double crystal it while holding the jump button. Switch position and lands you to the next area.

Hope that helps. :)

Vkamicht Oct 7, 2006 10:36 PM

You are over-complicating it. Just don't jump on the bridge, that's it. Run over it and freeze the flying enemies and switch places with the bugs.

Single Elbow Oct 7, 2006 10:37 PM

Just elaborating because it took me forever. But alas, what you said sums it up.

Vkamicht Oct 7, 2006 10:39 PM

Quote:

Originally Posted by Terminus
Just elaborating because it took me forever. But alas, what you said sums it up.

Yeah I understand, it took me falling through the ground about 6 times before I figured it out myself. Kept trying to do long distance teleporting because I thought that was the key.

Spatula Oct 7, 2006 10:41 PM

So you mean I can keep going back and forth on the bridge as long as one foot is always on the bridge, ie, not jumping? Man thanks! Just gotta work on my crystal powers then.

Antignition Oct 8, 2006 03:34 AM

Anyone else having a bitch of a time dealing with those wild trolls over in the Crawsus Forest Ruins or whatever? Apparently the key is using the flamberge and hitting them with frailty (which would be nice if that effect actually ever went off).

It's also confusing as hell as to which sealstones to put where, according to the FAQ the boss is an earth monster where as everything else seems to have the lightning element on it, making this confusing as hell.

Fun.

Scarletdeath Oct 8, 2006 03:37 AM

Spat, don't worry about the characters you don't use. Save up 4000 magic crystals to restore the sealstone "Experience friend law" to share EXP for EVERYONE, combine that with "Experience pig law" that doubles EXP, fight in the last dungeon before the end of chapter 3.

Specifically, in the room with the sealstone "Wrath of bread alone" and get 150k EXP per fight. I kept fighting there, and the necessary characters reached level 40+ in no time, plus the other characters I don't use are around level 25 now.

The only catch is, bring plenty of restorative items. And with "Experience pig law", you won't get any money from fights. Pretty damn worth it though. This is what I call power leveling.

[edit] The dungeon I'm refering to is called "Palace of venerated dragon" or something.

Miles Oct 8, 2006 04:20 AM

I just got to the beginning of Chapter 6 and damn Tri-ace, I love your random plot twists. I think this tops the one from Star Ocean 3.

Spoiler:

When the game first started I always wondered what lezard was doing 200 years in the past. He didn't seem like a bad person at all either. After the fight between Hrist and your party that occured during chapter 4 I thought maybe Lezard vanished because he was blown into the future or something, and thats when he turned crazy in stuff. Boy was I wrong.

When he came back to assist you with the battle against Odin my thoughts completed changed. He's the same old Lezard as before. And meeting the future Lenneth at the beginning of chapter 6 confirms a ton of things. The game is also a sequel! Who would've thought a game that took place hundreds of years before the first would still manage to be a sequel? =p This also makes sense because of Lezard's words at the very end of the first game (good ending that is)

In the end this just makes Lezard more of a badass. He goes into the past through Dipan and plays everyone and changes the future in the process. It also makes sense now why Brahms had Silmeria in the first game since he was supposed to rescue here at the point Lezard screwed everything up.

Now I still haven't beat the game yet. I saved and quit after Lenneth joined my party. I figured I would save the fun for tomorrow. I mean how often do you get 2 valkyries and the lord of the undead on your team? It does please me as a valkyrie profile fan that the story turned out this way. I still wonder if the game explains whats up with Arngrim though. Or if it leaves it up to the player to figure it out. Don't spoil it for me if it explains more before the end. :3


Dizzy Oct 8, 2006 05:20 AM

So, if you don't jump on the bridge you don't fall? Dammit, it took me like 12 tries to cross that thing. Anyways, when you cross the first segment of the bridge (there is only one foe) wait there till you see a flying foe far from the right, just freeze him and teleport and that's it.
By the way, what's the name of the last dungeon of chapter 3?.

Spoiler:
EDIT: Niiiiiiice!!!!!! The song from Palace of the Venerated Dragon. Nice remake for the fans...

Aquas Oct 8, 2006 07:31 AM

Does anyone know where I can find a Green Darkness Rune... so I can make body passage. According to that guide on gamefaqs, I should be able to make one by the time I got to Valhalla But I'm pretty sure I haven't found any green darkness runes.

Thanks for the fun.

Miles Oct 8, 2006 11:38 AM

Hydras drop the item in the Crawsus Forest Ruins.

Spatula Oct 8, 2006 12:29 PM

Quote:

Originally Posted by Scarletdeath
Spat, don't worry about the characters you don't use. Save up 4000 magic crystals to restore the sealstone "Experience friend law" to share EXP for EVERYONE, combine that with "Experience pig law" that doubles EXP, fight in the last dungeon before the end of chapter 3.

Specifically, in the room with the sealstone "Wrath of bread alone" and get 150k EXP per fight. I kept fighting there, and the necessary characters reached level 40+ in no time, plus the other characters I don't use are around level 25 now.

The only catch is, bring plenty of restorative items. And with "Experience pig law", you won't get any money from fights. Pretty damn worth it though. This is what I call power leveling.

[edit] The dungeon I'm refering to is called "Palace of venerated dragon" or something.

Scarlet, what is the LAST dungeon in Chapter 3? I don't want to miss this and I don't want to advance too much. I want to take my sweet time in 3. I just finished the Volcano dungeon with the magma boss, and headed to Crell Mon. The new dungeon, some thunder mountain, just opened up.

Quote:

So, if you don't jump on the bridge you don't fall?
Basically yeah, you'll probably have to fight 1 or 2 monsters on the bridge, but that's a hell lot quicker than having to do the whole jog with the divinity void again.

Dizzy Oct 8, 2006 12:34 PM

The Experience Pig Law is in Palace of the Venerated Dragon?

Spatula Oct 8, 2006 12:36 PM

I know I may sound like I'm repeating myself, but is this Venerated Dragon that I keep hearing of is on the map with the high mountains with thunder and lightning? Man, I seriously want that walkthrough guide.

I'm 25 hours into and I think Alicia is at 22 or 23, I know that's pretty small, but I haven't had any serious powerup/level up sessions as of late.

Scarletdeath Oct 8, 2006 01:05 PM

Quote:

Originally Posted by Spatula
Scarlet, what is the LAST dungeon in Chapter 3? I don't want to miss this and I don't want to advance too much. I want to take my sweet time in 3. I just finished the Volcano dungeon with the magma boss, and headed to Crell Mon. The new dungeon, some thunder mountain, just opened up.

Chapter 3 - Starting from Coriander,
you go to Something Mountain Ruins
and then to Optional #1 - Ancient Forest
then Villnore,
Optional #2 - Turgen Mine,
Something Temple On The Lake,
Kalstad,
Sahma Desert,
Something Volcano Cavern,
Crell Monferaigne,
Optional #3 - Chateau Obsession,
Crawsus Forest Ruins,
Dragonscrypt and finally
Palace Of The Venerated Dragon.

Dragonscrypt and Palace of blah blah is linked, so they count as one final place.

And the double EXP sealstone is obtained in Chateau Obsession.

Spatula Oct 8, 2006 01:16 PM

What, how do you activate Chateau Obsession? I never got that, do you talk to one of the villagers or what? Also, chapter 3 is long, now thinking about it. Chapter 1 was just that small little tunnel to Dipan, and chapter 2 was leading up to the Western Hemisphere.

Scarletdeath Oct 8, 2006 01:20 PM

Talk to someone at Crell to activate it. Talk to everyone if you're not sure; including people in the tavern, the inn, etc.

And this is the only long chapter so far. I just completed chapter 4 very soon after I did chapter 3. This game is generally pretty short. I like how Okami is better than VP2.

Spatula Oct 8, 2006 01:23 PM

Honestly the only thing that makes this game "long" is the incessant levelling up (which again is a somewhat good way of making full use of the battle system), but I wish they'd stick more optional dungeons just for kicks so you don't feel like you're doing the same thing again and again. It doesn't even have to do anything with the story. Sometimes I just want to send my "marines" into the battlezone and let them have it. GO GO GO!

If there weren't any end bosses for each chapter, you could probably just crystal most of your way past baddies and go straight through in probably less than 7 hours, I'm guessing.

::LOL final dungeon and all of the party still at lvl 1.::

OH SHI~.

Forsety Oct 8, 2006 01:31 PM

You don't need to level at all... I was severely under-leveled compared to most, and using the double experience orb + Double check in the right boss fights would jump me 3~5 levels at a time, which was plenty honestly. Release the characters you aren't using; the stat boosters give more to your stats than leveling actually does.

Levels = near worthless save for more DME and to reach the proper release levels. Sure, you could wait and "perfect release" for the most boosters at the end, but why make the game unnecessarily more difficult your first time through? Just release them as you are able (but keep two of your favorites for when the story characters leave; Adonis and Phyress for me) and you're levels/stats will be fine to make it through the game.

Just need to make proper use of status effects / Seal Stones and try really hard to hit enemies from behind. I was in the late 30s and early 40s at the end of the game and still didn't have any trouble with the last boss. Toughness+Survival are the only two skills you NEED and learning skills is faster when you are underleveled anyway should you choose to learn more than that. =)

Scarletdeath Oct 8, 2006 01:55 PM

Are you kidding. This game is easy as heck.

I didn't bother much with leveling if not for those super weapons/acc. When those characters leave, the weapons they leave behind has ATK+1200500 and the other has ATK+800. Because of the setup I mentioned in my earlier post, all my characters are around level 40 at the beginning of chapter 4.Of course, the characters that are supposed to be level 45 for those items are already level 50.

Also, don't release characters unless you have difficulties. It's always better to train them a little and give them better equipment before you release them when you really need to. You'll get much better items and stat boosters.

By the way, at my level, everything you fight, including bosses, dies in your first wave of attack if you gave everyone weapons that has special attacks.

Also for my personal opinion, I kept Adonis, because he is cool like that (and good stats) and Xehnon, because he has the highest MAG among the other mages, and he has more spells than the rest. I prefer to use a well balanced team, with all the 4 classes.

[edit] What the hell, 1200

Aquas Oct 8, 2006 02:06 PM

I concurr. The game can be pretty easy if you know what you're doing, especially with the double exp egg and double-check or whatever to mass level up. I find I balance the difficulty by releasing my einherjar relatively quickly as I recieve them. Makes it fun to use new characters as I get them. To attempt to enjoy the game how it should be enjoyed. I frown upon using 3 main characters, I only did that near the beginning of the game when I didn't know much better.

I think Tri-Ace made a nice setup here for the addicted VP2 gamer, with many areas to compensate for the difficulty and fun factor.

I as well praise a well balanced team of all the classes. Xhenon is the shit.

Spatula Oct 8, 2006 02:10 PM

How can you guys defeat bosses the first time with full 5 bonus? I find that pretty hard, take a look at the Magma boss for example. I think I was down to 1 bonus orb and I basically got shit for it >_>.

Maybe if I were to take them down the 2nd or 3rd time they'd be easy, but then they don't net as much experience.

Scarletdeath Oct 8, 2006 02:20 PM

^ High level, tweak your equipments, accessories, equiped skills, and make sure you have special attacks in your weapons. The R1 dash helps considerably to move about while prevents the boss from attacking you. Do remember that you can split up your team members. Make some of them your decoys while the rest goes in for the kill.

Also, that magma thing is weak against ice and absorbs fire if it wasn't obvious enough.

Spatula Oct 8, 2006 06:49 PM

Nah really, fire gets doused by water/ice elements? Get outta town.

I just beat the Crawsus Forest Ruins and it wasn’t so bad, except for falling in those damned poison pools. The boss was probably the easiest, compared to the mini bosses, which the siding mages can be tough to handle.

I got the double EXP sealstone, and carry that with me to basically every boss fight now.

NOW ONTO THE PALACE OF THE HYPERVENTILATING DRAGON!

(Is this where I can find the EXP friend share sealstone?)

Scarletdeath Oct 8, 2006 08:59 PM

Quote:

Originally Posted by Spatula
(Is this where I can find the EXP friend share sealstone?)

Yeah. By the time the two characters leave your party, they'll leave behind 4 items that give you instant 300k EXP for one person. It should make up to some characters you're not using.

Spatula Oct 8, 2006 09:07 PM

I'm guessing the two charas are

Spoiler:
Leone and Lezard


I don't want to unnecessarily keep level up.

Scarletdeath Oct 8, 2006 09:11 PM

Quote:

Originally Posted by Spatula
I'm guessing the two charas are

Spoiler:
Leone and Lezard

Uhh no,
Spoiler:
You have to level up Leone and Arngrim (however you spell his name) to level 40 at least before the end of chapter 3, then you'll have to level Dylan and Lezard to level 45 before the end of chapter 4. This is why I've been using 4 of them throughout chapter 1-3, as early as right after I get them. Alicia and Rufus are never in my party until they left.

Spatula Oct 8, 2006 09:14 PM

OH SHIT.

Spoiler:
I've been using Alicia and Rufus for the longest time, because Rufus has such an awesome soul crush hit rating.

Why do you have to level them up? Is it because only then will they give out something good back to you? If so, damn, I better start to get to work then.

If I beat the Palace of Dragon etc, will that be too late then?


Vkamicht Oct 8, 2006 09:21 PM

Quote:

Originally Posted by Spatula
OH SHIT.

Spoiler:
I've been using Alicia and Rufus for the longest time, because Rufus has such an awesome soul crush hit rating.

Why do you have to level them up? Is it because only then will they give out something good back to you? If so, damn, I better start to get to work then.

If I beat the Palace of Dragon etc, will that be too late then?


Spoiler:
You need to level them to 40 before you finish the Dragon Palace if you want the items. Keep in mind they pretty much break the game because they are overpowered...

Scarletdeath Oct 8, 2006 09:32 PM

Quote:

Originally Posted by Spatula
OH SHIT.

Spoiler:
I've been using Alicia and Rufus for the longest time, because Rufus has such an awesome soul crush hit rating.

Why do you have to level them up? Is it because only then will they give out something good back to you? If so, damn, I better start to get to work then.

If I beat the Palace of Dragon etc, will that be too late then?


Spoiler:
Leone and Arny leaves together, so does the other pair. So long you haven't beaten that "3 crystal+boss" in the palace of venekjagsdk, you can go level them up. You best level up all 4 of them to 40 before you fight the boss though. The boss is in the room after you use that "flame or flaming something crystal" to teleport using those statues.

And believe me, the items are worth it. 1h sword with a +500ATK and a 2H sword with a +600ATK. Dylan later gives you a 2H sword that has +850ATK and Lezard gives you 2 useful accessories.

Single Elbow Oct 8, 2006 09:39 PM

Particularly, I'm just at 31 with Alicia so this talk about netting equal EXP for all characters interest me a whole damn lot.

Also Rufus wins for his Blinding Blaze (or something) because it allows for a consecutive 4-way combo (just put Alicia second in line).

Forsety Oct 8, 2006 09:49 PM

Yar, you are not really expected to get those special weapons. They really do break the main game entirely and remove any sense of difficulty the game might have otherwise had. I really suggest not bothering with it your first time through the game, but eh, its really up to you.

Spatula Oct 8, 2006 10:03 PM

DAMN! Now here's the decision. Get basically what could be considered VP2's version of the FFX's Celestial Weapons (which basically made the final battle a joke), or go through it the hard way...

Do these SW have any special attacks as well? If so, DAMN SON!

These might come in handy in the Sepheric Gate.

There IS a Sepheric Gate in VP2, amirite?

The BIGGEST Question I have right now, is can you find that sealstone that gives EXP to everyone in your camp ground BEFORE you fight the "final boss" for chapter three? I don't want to loose those 4 guys just yet.

Inhert Oct 8, 2006 10:30 PM

oh god I'm lost XD I stop following this thread just after all the spoiler tag began XD

and now i read that you need to level specific character to get some special item? I'm lost XD

I'm curently in chapter three just after beating the dragon boss and i'm just like lv 8 there and the agme is really difficult to me.

so what I should do now? like use which character... so I start over? (I don't mind) and I still have all the Einherjar now I mainly use Alicia, Lezard, hmm forgot the two others character name...well the first guys to get ine the game the archer and the big guy that is like a "clone" to Arngrim XD

i'll probably start over but I want to have some tips on what to do XD (damn this game seem complicated now XD)

Single Elbow Oct 8, 2006 10:35 PM

Dylan?

Anyway, blind-rushing to places is suicide in this game. Power-level is EXTREMELY necessary here and I cannot stress that enough. Use Rufus (the archer) and Dylan (the Arny clone) and stick to it for a while until you meet characters you want to level up specifically (Hell, their specials are zip though, they virtually have the SAME soul breaks except the characters relevant to the story).

Tips? Skill hunting. Get the runes needed. Equip weapons that deliver a high payload and not to worry at Chapter one because NONE of them can Soul Break. Another is pan the camera to a good level so you can have a clear view of where you're going; use the dash button OFTEN - Use this to go to the enemy side and hit them hard there. Most of all, repeat a dungeon over and over; Not necessarily a boss but leave an area with an enemy defeated and come back to the same area - Do that A LOT.

And for others, you'll know along the way.

Vkamicht Oct 8, 2006 11:04 PM

Quote:

Originally Posted by Terminus
Power-level is EXTREMELY necessary here and I cannot stress that enough.

Equipping your characters with the right skills, armor, accessories and learning to use the battle system correctly all help much more than raw levels...

Single Elbow Oct 8, 2006 11:23 PM

That too, but I found that a good level often helps. Ah well, my bad once more. Just making sure what's equipped is at best too (but hard to earn money AND I don't want to lose EXP in the process. Oh well).

Scarletdeath Oct 9, 2006 01:15 AM

Quote:

Originally Posted by Forsety
I really suggest not bothering with it your first time through the game, but eh, its really up to you.

I suggest otherwise. This is not a game worth replaying a second time, and I'm a perfectionist when it come to games. If you're like me, I suggest get those weapons. You play a game to enjoy it, not to challenge yourself. What is there to challenge yourself to begin with. This game is already easy, no harm making it even easier AS A REWARD TO YOUR "HARD WORK".

Double Post:
Quote:

Originally Posted by Spatula
DAMN! Now here's the decision. Get basically what could be considered VP2's version of the FFX's Celestial Weapons (which basically made the final battle a joke), or go through it the hard way...

Do these SW have any special attacks as well? If so, DAMN SON!

Yes, and like I said, it's worth it. The reward is really satisfying.

Quote:

The BIGGEST Question I have right now, is can you find that sealstone that gives EXP to everyone in your camp ground BEFORE you fight the "final boss" for chapter three? I don't want to loose those 4 guys just yet.
And yes. You gete it in the final dungeon of chapter 3.

Spatula Oct 9, 2006 01:33 AM

WOOT. I got to the Palace of Shanghai Dragon. The monsters are somewhat tough, but I think Leone/Dyland are at 25/26 and Lezard and Arngrim are at 31. I got the EXP Friend Sealstone. Most of the battles I'm avoiding since it's a pain to get in and out of this place. I'm surprised you keep saying this game is easy, Scarlet, what stats do you have for your guys even? Well, I'll give it to you that I haven't had a game over yet. I don't worry too much about money. I usually stick with the EXP only seal spheres and sell off unwanted items, which I can usually get about 40,000-50,000 OTHs.

Also, here's the dungeon theme for PALACE OF THE VENERATED DRAGON - Disturb the Doubtful Sleep by none other than Sakuraba. Such an awesome theme that brings back that VP1 feel to the music and mood of dungeon crawling.

Too bad I only have about 2500 crystals right now, I need 4000 to “buy” that sweet EXP Friend sealstone.

Scarletdeath Oct 9, 2006 01:47 AM

My characters are always over leveled. Loooool
I can't believe it's so hard for you to get sealstones. I only buy sealstones that are beneficial to me, like directly having a positive effect on my stats. Plus, use that item called "tome of something" where it changes all monsters to crystals. Do it right, and it's 100 crystals from that battle.

Also, here's what I normally do. I'll sweep a dungeon clean once, with the double EXP sealstone, then the second time with the double OTH sealstone.

When you get to chapter 4, you'll even get the triple OTH sealstone. Money isn't a problem there.

And that track could be the best track so far. Haven't completed the game yeet so I wouldn't finalize my decision just yet.

ALSO AIM

Forsety Oct 9, 2006 12:30 PM

Quote:

Originally Posted by Scarletdeath
I suggest otherwise. This is not a game worth replaying a second time, and I'm a perfectionist when it come to games. If you're like me, I suggest get those weapons. You play a game to enjoy it, not to challenge yourself. What is there to challenge yourself to begin with. This game is already easy, no harm making it even easier AS A REWARD TO YOUR "HARD WORK".

I like how you post as if you speak for everyone when you really only speak for yourself. Obviously some people ENJOY being challenged, otherwise why would pretty much every tri-Ace RPG to date have multiple levels of difficulty?

Besides that, who are you to say this game is easy? You overleveled your ass off and you used weapons you weren't meant to have. You seriously have about as much a right to call this game easy as someone who sharked themself to level 99.

Spatula Oct 9, 2006 12:48 PM

Well that aside, the monsters in Palace of Chicken Fried Dragon aren't exactly super easy even at level 31 for Arngrim. I don't have very good weapons for him, and I want to get the Zweizigger sword or something. Some of them I can't even put a scratch on. Lezards magic seems to miss them >_>

VP2 has multiple levels of diiffculty? I'm not too sure.

How do you learn Sap Guard? That's the number one skill I need for my mages or other people, it seems only Rufus has learned it. Do I need to equip more of the ruines that have that property?

Lionking-Cyan Oct 9, 2006 01:02 PM

What do you say, is it best to begin with the psx chapter, or with the ps2 one?

Forsety Oct 9, 2006 01:12 PM

Quote:

Originally Posted by Spatula
VP2 has multiple levels of diiffculty? I'm not too sure.

It get's increasingly difficult everytime you beat the game. Same for everytime you beat the Seraphic Gate. The first time everything is about 120% harder with maybe 3X the amount of HP. It has much smaller boosts everytime afterwards, and keeps getting harder up until your 50th time through the game. (Seraphic gate only has 13 levels of increasing difficulty)

I admit, it wouldn't be worth it to play it 50 times through (I've never played a game that many times before...) but the second time has the largest boost anyway and may as well be considered "hard mode". Plus you get lots of cute random music to play with by holding L2; like a 16bit Star Ocean 1 version of incarnation of the devil. Adorable.

Spatula Oct 9, 2006 01:16 PM

Oh I see. I think I'll only play the Seraphic Gate once or something. God, all this time for a second round I think I'll pass. Not too sure still, but I think I'll be sick of leveling everyone up. Oh well, I'm looking forward to these overpowered killer weapons anyways. After that I probably don't have to worry about leveling up.

Why does Alicia in your av look more cute than Alicia in the game! :tpg:

Forsety Oct 9, 2006 01:30 PM

I love this picture too. Dylan looked quite badass in it. Same artist that did a lot of the artwork from the original game. At least the scene style artwork. It definitely reminds me of the groupshots I saw for the original game. Too bad my desktop is widescreen or I'd use the wallpaper I snatched the avatar from. =/

It'll take awhile to level everyone. I did it (or rather, am currently in the process...) in my 2nd run through just cause the completionist in me has to see them at least one time, and it's starting to irritate me. I actually find it's faster to level them solo at the Chateau Obsession since Arngrim, Dylan and Lezard at least can 1 or 2 hit kill the leader enemies there so the fights take like 4 seconds. (150% fire damage, 120% attack sealstones)

I probably wouldn't have been even half as bothered by the earlier comments either, if he hadn't have called the game easy after admitting to using the overpowered weapons. One of the greatswords Dylan drops off has 850 attack power and allows SC. That right there just entirely breaks the game. You will be able to kill pretty much every boss in one chain of SC combos and that's ridiculous.

It's even more ridiculous when you realise, you will probably be spending more time grinding for the weapons than you would have spent going through the rest of the game as normal, too... Especially considering that you would still reach 40+ just leveling casually by the end of the game. If I had stopped to level I could have probably gotten in the mid 50's even but I didn't feel it was necessary since the last boss didn't really put up too much of a fight even at 43 (I think?) so, eh.

Jujubee Oct 9, 2006 01:57 PM

I've been playing the game for over 90 hours now. Beat Seraphic Gate 3 times, got 5 characters to 99 and trying to get the 'Broken Sword Tyrhung' from Tiamat on Floor 4. I must say, the game is getting extremely repetative by now, and makes me hardly want to replay it anymore. Most likely due to the fact that I've been using the same characters for too long and I've seen their Soul Crush attacks way too many times. Add that to the fact that the bosses have millions of HP and take 20-40 minutes to kill. If I fight Dirna one more time I'm going to puke.

Anyway, I've been hardly using some of the 'best' characters at all. Like Rufus and Dylan. So theres still a little reason left to keep grinding even after all the work I've done.

Take a look at these: Insane Damage + 999 Hits.

I hope to accomplish one of those soon. lol

Spatula Oct 9, 2006 02:11 PM

Those crazy Japs I tell ya.

They get RPGs down to a science. Doesn't matter which boss it is really. >_>

I'm an idiot, you know why? Because I sold off all 90 some of the Tome of Alchemist which turns baddies into Crystals. Of course I didn't know this and now I'm trying to save up 4000 crystals to get the EXP friend sealstone. GOD!

HOLY SHIT! I thought the guy was just only do 1 dmg ever and over but that really added up, then BOOM with the Soul Break.

http://i100.photobucket.com/albums/m...A/HOLYSHIT.jpg

I just loved the racked up crystals, man I need somethign like that for leveling up now.

How come the Japanese version has them talking more than ours do? I'm jealous now!

Forsety Oct 9, 2006 02:18 PM

the 999 hit combo video isn't from a Japanese person, it's from tri-ace fanboy at gamefaqs. He imported the game and still sticks around answering questions and posting help videos.

Spatula Oct 9, 2006 02:26 PM

Well then, that explains it.

Well, how hard would you say is it to get 1200 cystals, since I'm at 2800 and I need a total of 4000 to get the shared EXP sealstone, I want that! I don't have anymore tome of alchemist or whatever, and killing monsters over and over again is going to take a long time. Which dungeon can I find these things again?

Forsety Oct 9, 2006 02:30 PM

Our version talks just as much in battle. You can use certain Einherjar in battle in conjunction with others to stimulate brief conversations that can (on small occasion) explain a tiny bit more about their histories/backgrounds. Celes and Adonis for example, have a talk which shows he died by her hand when he was alive. =P

Easiest way to get crystals is to air combo to shimmy them out of the enemy. Use whatever attacks you can to get them up in the air and try to keep them there as long as you can.

Spatula Oct 9, 2006 04:22 PM

Woot, I finally got my 4000 now and bought the share EXP stone. Arngrim is at 39, Dyland is at 33, Leone at 30 and Lezard at 38 or something. Still a whiles to go... man!

EDIT:

YESSSSSSSSSSSSS!!!!!!!!!!!!!!!!!!!!!!

Arngrim 45 - Dylan 40 - Leone 36 (I don't know if I still want to keep at it), and Lezard 43. I think Alicia is at probably 42 or something like that.

Plus the lowest level Einherjar is at like 33. I like how they were at the maximum HP of like 300 way back at like level 5, but now they're level 30's and the life bar is all yellow. :tpg:

If anyone wants to do this, learn the training skill as it gives 150% more experience after battle, but you lose out on battle capabilities, but that's barely anything.

Dizzy Oct 9, 2006 06:56 PM

Im at the same spot you are. Alicia:43 - Arngrim:35 - Leone:35 and Lezard 38. I have no Einherier though, i sent them in no time with the experience orb.

Shame the game doesnt have (at least for now) characters that can handle spears.

Spatula Oct 9, 2006 07:33 PM

What, then how are you going to survive with like only Alicia and Rufus in Chapter 4? Like a two man super team? Unless more "permanent" people come.

Hey, this has been bugging me for a while. I'm too lazy to dig out my VP1 game, but what age is Lezard and Arngrim when they die (not really a spoiler for VP1), since Arngrim is 26 in VP2. Doesn't VP2 take place hundreds of years before VP1? Then how did Arngrim and Lezard, who are human, stay basically youthful? Unless they have the fountain of youth LOLOLOL.

Forsety Oct 9, 2006 08:16 PM

Reincarnation is a prominent theme in both games.

Spatula Oct 9, 2006 08:18 PM

Herm, I'll have to check out VP1 again when I want to try the hard difficulty. I'll probably just have to pay more attention for that detail. I just thought the Arngrim we see in VP2 is the exact same in VP1 and didn't die until then, which Lenneth said hello to him.

Fight besides two Valkyries in a "life time", that's a real treat!

Aquas Oct 9, 2006 08:24 PM

I see a shining beacon of light in the distance... BOSS BATTLE!

The chapter 6 unnamed characters that join is a sweet touch to be able to use them.

Vash Oct 9, 2006 09:57 PM

At the beginning of Chapter 5 now, gotta head back to Dipan (again -_-) for some ghoul powder. The story has gotten really intense and dramatic, im thoroughly enjoying it.
Spoiler:
Does Rufus leave the party for good at some point? Be as spoiler-free as possible lol

Aquas Oct 9, 2006 10:31 PM

^ in reply:
Spoiler:
no, he doesn't. as a matter of fact.


Well, I beat the game. Clocked in 67 hours, but I probably played only about 50 of those hours, accounting for all the hours I had left my ps2 on.

Now I will discuss a little bit of the ending.

In spoilers, for people who have beat the game ONLY:

Spoiler:
Kind of a weird twist, Lezard's love for Lenneth. Was this apparent in the previous VP at all? Personally I've played little of Valkyrie Profile 1, about 5 hours worth. So I don't know. Lezard is a weird villian for Tri-Ace. Albiet, the villian is still hell bent on changing the known world for a greedy cause. Lezard's cause is his infatuation with the Valkyrie Lenneth. I liked him as a villian though, his voice actor rules, IMO. I rather enjoy Rufus' woes for Alicia sacrificing her spirit, and the cutscene that follows after the credits. Nice touch, I must say. He totally wanted her, but now he gets to wait some more... aw. :edgartpg:

Spatula Oct 9, 2006 10:41 PM

Aquas, you left your PS2 on while not playing it? Why?

Golfdish from Hell Oct 10, 2006 04:13 AM

I'm nearing the end of chapter 3 now...WOW, I'm completely impressed and in love with this. A few minor nitpicks (not sure I like the skill system vs the old point system, need more big attacks, more plot-driven than character driven), but some of the best dungeon crawling and fighting I've done in years. I think the game is making a mistake by trying to introduce too many aspects, but the core gameplay makes them worth adjusting to.

I can see where many people would hate this though. It can be pretty nasty to casual RPG players and a lot of the minor references to VP1 might be missed by someone who hasn't played that yet (not to mention how immensely my familiarity with the original's battle system has eased the learning curve).

I expect it to get better from here, though I need to unload some of the people I've gathered (something that really sucks compared to the original).

Dr. Uzuki Oct 10, 2006 04:28 AM

Quote:

Originally Posted by Spatula
Aquas, you left your PS2 on while not playing it? Why?

I do that too. Bad habit. Sometimes I'll take a break and don't know whether or not I'm through playing, so I leave the machine on. If I am, I'll forget if I saved beforehand and be forced to save with the extra time. Always inflates my playtimes something awful.

Dizzy Oct 10, 2006 05:08 AM

Quote:

Originally Posted by Spatula
What, then how are you going to survive with like only Alicia and Rufus in Chapter 4? Like a two man super team? Unless more "permanent" people come.

By the time those people leave, i'll sure have some new Einherier to train. Plus, I don't think that Rufus and Dylan are the only permament characters in the game. Aelia, where are you!!!!!

Scarletdeath Oct 10, 2006 05:17 AM

Quote:

Originally Posted by Forsety
I like how you post as if you speak for everyone when you really only speak for yourself. Obviously some people ENJOY being challenged, otherwise why would pretty much every tri-Ace RPG to date have multiple levels of difficulty?

Are you kidding. If you plan to get all that in the next game, it'll be much harder because DIFFICULTIES INCREASE in new game+. You speak as if EVERYONE wants a challenge while you're actually speaking for yourself.

Quote:

Besides that, who are you to say this game is easy? You overleveled your ass off and you used weapons you weren't meant to have. You seriously have about as much a right to call this game easy as someone who sharked themself to level 99.
It's bloody easy to level up. And this is my reward. Bottomline, this game is EASY. What are you even arguing about. Don't blame me if you have a hard time leveling up and call someone a cheater instead.

[edit] Need I to add that, "used weapons I'm not supposed to have"? Did I use a cheating device to debug this game? I simply used the weapons the GAME GAVE ME at that point. Do I sense jealousy from someone who didn't get those weapons? Think before you speak please. Don't speak in a tone that invokes arguments when you have nothing to base this on.

Forsety Oct 10, 2006 11:56 AM

Quote:

Originally Posted by Scarletdeath
You speak as if EVERYONE wants a challenge while you're actually speaking for yourself.

Lol, okay. You aren't even worth my time to argue with.

You can scream at me in PM if you want, but I'm not gonna let the topic derail into something fitting of the sewers, just because you can't control your tumultuous emo rage.

Quote:

Originally Posted by Aquas
Spoiler:
Kind of a weird twist, Lezard's love for Lenneth. Was this apparent in the previous VP at all? Personally I've played little of Valkyrie Profile 1, about 5 hours worth. So I don't know. Lezard is a weird villian for Tri-Ace. Albiet, the villian is still hell bent on changing the known world for a greedy cause. Lezard's cause is his infatuation with the Valkyrie Lenneth. I liked him as a villian though, his voice actor rules, IMO. I rather enjoy Rufus' woes for Alicia sacrificing her spirit, and the cutscene that follows after the credits. Nice touch, I must say. He totally wanted her, but now he gets to wait some more... aw.



Spoiler:
It isn't that weird of a twist. He was totally infatuated with her in the first game, and went to some pretty messed up measures to try and be with her. He played a very large role in the A ending route of the game. You get a taste of his twisted behavior at the end of Chapter 4 if you go through his tower.

Scarletdeath Oct 10, 2006 12:09 PM

Wow, you vote me a 1 just because you cant win this arguement. "Not worth my time" should be my line, since obviously you could argue further if you actually have valid points to begin with. That's okay, I gave you a 1 as well. Was already expecting that from someone like you.

Miles Oct 10, 2006 12:18 PM

Can't we all just get along? Hmm? No more of this in the thread please. =p

Forsety Oct 10, 2006 12:19 PM

[delete]

Scarletdeath Oct 10, 2006 12:28 PM

[delete]edit:I've come to my senses and we both came to an agreement. This never happened. >.>[/delete]

Cetra Oct 10, 2006 01:10 PM

Okay, the start Chapter 6 just made this game for me:

Spoiler:

I find nothing cooler than shooting off THREE Nibelung Valestis then having Brahms deliver the finishing Soul Crush.

Aquas Oct 10, 2006 01:11 PM

Quote:

Originally Posted by Dr. Uzuki
I do that too. Bad habit. Sometimes I'll take a break and don't know whether or not I'm through playing, so I leave the machine on. If I am, I'll forget if I saved beforehand and be forced to save with the extra time. Always inflates my playtimes something awful.

Exactly the reason I do it. I usually stop playing at a save point though. Heh. I find it more convenient at times to just leave it on if I'm not sure if I'm done playing.

Now that I've finished VP2... on to Baten Kaitos Origins... yay more Sakuraba =D!

Spatula Oct 10, 2006 01:19 PM

I was having a "discussion" with Scarletdeath last night which mainly consisted of "LOL NO U" "LOL FFXII SUCKS" "NO U HACK.WHATEVER SUCKS", yeah. Great times.

Quote:

Exactly the reason I do it. I usually stop playing at a save point though. Heh. I find it more convenient at times to just leave it on if I'm not sure if I'm done playing.
I don't do that to my PS2, I'm worried the laser is going to burn out or something, especially that I have an older PS2 from like 4 years ago, 2nd generation I think SCPH-39001 or something. Even though PS2 are cheap these days, like $129 Canadian, I don't want to take that unnessary hit if I can avoid it. I don't think I'll be getting back to VP2 until like Friday, which I can finally find time to venture on beyond level grinding.

Scarletdeath Oct 10, 2006 01:25 PM

Quote:

Originally Posted by Spatula
I was having a "discussion" with Scarletdeath last night which mainly consisted of "LOL NO U" "LOL FFXII SUCKS" "NO U HACK.WHATEVER SUCKS", yeah. Great times.

Looool, that wasn't even a "discussion". We were going "U" "NO U" "MINUS 50 DKP" "USK" :tpg:

To be on topic, I'm still at chapter 5. the game began to feel repetitive for me, so I played Samurai Warriors 2 instead.. >.>

One question to those who finished this though, how long is chapter 5 and 6?

Single Elbow Oct 10, 2006 04:59 PM

Quote:

Originally Posted by Scarletdeath
Samurai Warriors 2 instead.. >.>

:tpg: Is it like the first one? OH SHIT OICHI WITH HER WEAPON OH GOD SWATHING THROUGH ENEMIES WITH A TOY!~

Also still at level 31. Not only I'm waiting for the guide but hell, like I said, responsibilities. The training skill I have for Alicia ONLY and the others can just sit and look pretty for now. I'm at Dragonscrypt at the moment but levelling up like mad at the Crawsus thing (since my first run with the Hydra there netted me 600,000 EXP with no gold {Experience Pig Law} and willing to do it over and over again. Now I need to have training for the main characters; the einhejar can just look pretty at the side until I touch them.

I still feel envious though. I feel sad >.>

Vash Oct 10, 2006 05:44 PM

Spoiler:
Beat Odin last night, very interesting with the whole Lezard thing...but why did he switch Odin's spirit into Rufus' body (don't tell me or be as vague as possible if the reason is spoilerific for Chapter 6)? And why didn't he challenge Alicia's party since, as of right now, IMO, he is the main threat? Now I have to find Rufus' ring to materialize him...can someone tell me where it rolled to? Lol...

Spatula Oct 10, 2006 06:35 PM

Why do it at Crawsus? Go to Palace of Dragon, find the Halo stone, go 2 rooms to the left where you find one of the baddies that craws on the ground holding a sealstone, something called "Bread", and you fight the giant enemy crab (no really), which doesn't do much damage and gets you like 150k experience if you get the 5 orb bonus. That's a super fast way.

Also, get the Share EXP sealstone in the Palace, so you can get ALL your party members to get some experience, not only the active ones.

Scarletdeath Oct 11, 2006 04:11 AM

Quote:

Originally Posted by Terminus
:tpg: Is it like the first one? OH SHIT OICHI WITH HER WEAPON OH GOD SWATHING THROUGH ENEMIES WITH A TOY!~

They made some major changes in the game actually. No more items this time, they're replaced by "skills" instead. Plus new characters and a new game mode. If you liked the first one, get this one as well.

[edit] Oh, there's now a shop to buy stuff too.

Dr. Uzuki Oct 11, 2006 06:25 AM

This has been bugging me. The third boss of the game, the dragon that splits in two after so much damage in those ruins, the first time I fought him, he died in one hit. Like, the instant I first struck him. Did the game just glitch up there, I don't understand it at all. I fought him again afterwards and not only did that not happen but he killed everyone off with the transfer effect.

Vkamicht Oct 11, 2006 07:01 AM

Quote:

Originally Posted by Dr. Uzuki
This has been bugging me. The third boss of the game, the dragon that splits in two after so much damage in those ruins, the first time I fought him, he died in one hit. Like, the instant I first struck him. Did the game just glitch up there, I don't understand it at all. I fought him again afterwards and not only did that not happen but he killed everyone off with the transfer effect.

Are you using Celes at all? She comes with an attack (Soul Pierce) that has a chance of causing instant death, including against some bosses.

Spatula Oct 11, 2006 08:31 AM

Transfer effect, is that essentially your guys getting ejected by the natural surroundings, like getting knocked off the platform for the 3rd boss? One time both of my guys got knocked off and I was like OH SHIT! It took a few rounds to get the two back, they just came back!

RING OUT!

Lionking-Cyan Oct 11, 2006 08:44 AM

Quote:

Originally Posted by Lionking-Cyan
What do you say, is it best to begin with the psx chapter, or with the ps2 one?

Anyone who can answer me?...

Scarletdeath Oct 11, 2006 08:54 AM

If you have the PSX one, start with that. If you don't, start with VP2. That simple.

Xellos Oct 11, 2006 08:55 AM

Finally got the game. Quite emberassing that it took me this long, but hey.

Like 10 hours in the game, got my good friend Arngrim, which of course will be a keeper. I like the battle system and dungeons, but still have to get used to some other things like the skill learning and that orb pickup shit.

Last night I roughly lost a hours work after dying because of one of these orbs. It had a effect that returned some of the damage I did, and before I realized it I killed my own characters. =(

How does that work exactly? when you have it in your hands its a negative effect for your group, but when its on a statue its a negative effect for mobs?

btw what are some good skills to get early on? right now I got the one that boosts RDM by 50% and ATK by 20%, and thats quite handy at the moment.

That skill that absorbs the first 100 damage seems perfect but I cant get it yet.

Lionking-Cyan Oct 11, 2006 09:01 AM

Quote:

Originally Posted by Scarletdeath
If you have the PSX one, start with that. If you don't, start with VP2. That simple.

So, since i don't have any of the 2, i should begin with silmeria?

Scarletdeath Oct 11, 2006 09:44 AM

Quote:

Originally Posted by Lionking-Cyan
So, since i don't have any of the 2, i should begin with silmeria?

Go ahead. I don't see why not since this is just a prequel. =\

Lionking-Cyan Oct 11, 2006 10:10 AM

Actually a guy told me it's best to start with the psx episode, since, by doing this way, you would enjoy silmeria more, recognising more things...but i didn't know if i could trust him :biggrin: .

Scarletdeath Oct 11, 2006 11:05 AM

Quote:

Originally Posted by Lionking-Cyan
Actually a guy told me it's best to start with the psx episode, since, by doing this way, you would enjoy silmeria more, recognising more things...but i didn't know if i could trust him :biggrin: .

He's right actually, but it won't make a difference if you don't have the first VP anyway.

Miles Oct 11, 2006 11:53 AM

Quote:

Originally Posted by Xellos
How does that work exactly? when you have it in your hands its a negative effect for your group, but when its on a statue its a negative effect for mobs?

btw what are some good skills to get early on? right now I got the one that boosts RDM by 50% and ATK by 20%, and thats quite handy at the moment.

That skill that absorbs the first 100 damage seems perfect but I cant get it yet.

It's not always a negative effect for your group. You have to look at the effects to determine it yourself. Anyway, here is how it works. Sealstones placed on a Dais effect alll the enemies within the area. So if it says Area Effect: Fire damage 150% Ice damage 1/2 that means all the enemies' fire attacks do more damage while thier ice damage is halfed. If you carry the sealstone then you gain these effects. What you wanna do is put negative effects on the dais to make your battles easier. Like switching the fire with the ice damage 150% fire damage down 1/2 in an area where enemies only cast fire spells will give you a big advantage.

Most of the time stat boosters start on the Dais and usually you wanna keep these in your parties hand, or at least away from the Dais so the enemy can't get the effects. Placing negative effects on the Dais will also make your battles and boss fights much easier. If an enemy carries a sealstone it only effects that group of enemies. By defeating it you can take it yourself.

Shells are useful for neutralizing the effects of a sealstone. Like sometimes there would be sealstones that give enemies great boosts but screw your party over. Like Attack 200% but cannot access battle menu or heal. The negatives don't really effect the enemies but they could make battles worse for you. These are best dropped on a shell to deactivate it so the negatives don't effect your party anymore.

The springs can be used to grab sealstones you purchased with magic gems. You'll want to buy ones like Experience X2 and attack 120% so you can pull them out at any dungeon. Just keep in mind that the gems are kinda hard to build up early in the game, so spend them wisely.

As for skills, learn training as soon as you can. It makes leveling up so much quicker!

Spatula Oct 11, 2006 01:38 PM

Truth, get the training skill. It only really takes 3 items to connect, so it's not hard to get. Plus you'll be VERY surprised at how fast your guys can level up. Furthermore don't bother levelling up until you get to the Palace of Vegetable Dragon. Then get the shared EXP sealstone along with the 2 X EXP from the Chateau Obsession. EASIEST and most brainless levelling ever I have done in my life.

Dizzy Oct 11, 2006 04:31 PM

Chapter 5 so far...
Spoiler:
Man, Rufus attack "Killing Thorn" really makes the difference if you need to collect crystals. It works similiar to one of Lucian's attacks where you can get plenty of crystals with one single attack.

The soundtrack keeps getting better and better. The battle song where you fight the Aesirs in the Forest is amazing.

Vash Oct 11, 2006 07:27 PM

Just started Chapter 6 last night...
Spoiler:
I was surprised that Lenneth tagged along. Do she, Hrist, and Brahms stay with you for the rest of the game? If so then yay. My party so far is Alicia, Lenneth, Hrist, and Adonis (my only Einherjar, who owns btw). Rufus and Arngrim were higher levels than Hrist and Lenneth but I really wanna give them a shot. And plus I'm using the EXP for all sealstone so no one's left out...still haven't learned any important skills (though now I know how...should work on getting that Training one you all keep raving about. I've just been reluctant up to now, I've really only equipped armor and weapons that upped stats, I rarely equip something that lowers some stats but ups others unless the decrease is not very much. Guess I'll just have to make some sacrifices :/)

Cetra Oct 11, 2006 07:44 PM

Okay the final boss(?) made this game retarded. Please explain to me:

Spoiler:

Why Alicia, who had 140,000 HP and an attack rating of 2100 is fused with all of the Valkyries and ends up with 5400 HP and 950 Attack. What the fuck? Please note I haven't beaten him yet so I don't know what happens afterward.

Forsety Oct 11, 2006 08:24 PM

How the hell did you even wind up with that much HP before beating the game?

Cetra Oct 11, 2006 08:38 PM

Quote:

Originally Posted by Forsety
How the hell did you even wind up with that much HP before beating the game?

Because I got trigger happy with the zero by mistake it should be 14,000.

Spatula Oct 11, 2006 09:55 PM

Hey guys you know what I'm thinking. End of Chapter 3.

Spoiler:
Should I strip Leone ^___^ and Arngrim of all their possessions? So then I can get back my armor and stuff? Ever major character is at level 40 and up, so, I got the two very nice swords and some nice goodies as well.

Vkamicht Oct 11, 2006 10:45 PM

Some stupid little page I'm working on because I have too much free time:

http://vkamicht.googlepages.com/Einherjar.html

DragoonKain Oct 11, 2006 11:18 PM

I was thinking about possibly getting this game. Can someone give me their thoughts on it?

Spatula Oct 11, 2006 11:55 PM

Our thoughts? I think much of it has been pointed out already.

Pros:

A nice refreshing battle system that really ups the VP1 battle system and now incorporates 3D movement.

Fast battles ++

Recruit tons of Einherjar (warriors), I think there's over 50 of them, me thinks.

Get to understand the story of VP1's side quest in Dipan much better, and appreciate it much more.

GORGEOUS graphics that the PS2 is really pulling off here. Sometimes I wish I didn't rush from one place to the next, because I miss out on some really nice background touches.

Just like the original, you can chain up to 4 SOUL BREAK attacks, given that you reach 100 hits each time.

FREAKING VALKYRIE PROFILE WE'RE TALKING ABOUT HERE.

Cons:

Lots of level grinding (not absolutely necessary) if you want to be cheap and basically tramp on baddies later on.

A bit weak for the English dubs, but definately not rated at "bad".

You really don't care much for the Einherjar. You don't get to know them as well as the VP1s.

Learning skills isn't the best system, but I personally have no problems with it.

The 2D movement in the quest field seems a bit archaic especially when most are looking forward to full 3D movement like FFXII's quest/battle system, but I have no problems with it, since it keeps with the traditional side scroller that made VP1 unique.
__________________

FFXII basically does overshadow this with the hype, I admit, but this isn't a RPG to be missed out on if you're a fan of the RPG genre, and perhaps even adds MORE hype to future RPGs to come.

If you really want to get more opinions and more in depth details, read up on the many reviews on gamerankings.com.

Antignition Oct 12, 2006 06:50 AM

What makes the game stand out for me is the battle system. The story's great, the music is good, but most of all, Tri-Ace continues the pattern where it takes you a little bit to get the hang of the battle system, but when you get it down, it's fan-fucking-tastic.

Honestly with Star Ocean 3 I hated the "innovations" over the 2nd one, as far as the battle system was concerned, but the improved battle system over VP1 is excellent. Never got bored of fighting, so the whole level grinding issue everyone bitches about doesn't bother me at all.

I also thought the dubbing was done very well, especially compared to the voice-acting in RPGs as of late.


I just wish it was longer, but thats probably because it's caused me to pull a few all-nighters on it (something I rarely do).

Xellos Oct 12, 2006 08:58 AM

Quote:

Originally Posted by Miles
It's not always a negative effect for your group. You have to look at the effects to determine it yourself. Anyway, here is how it works. Sealstones placed on a Dais effect alll the enemies within the area. So if it says Area Effect: Fire damage 150% Ice damage 1/2 that means all the enemies' fire attacks do more damage while thier ice damage is halfed. If you carry the sealstone then you gain these effects. What you wanna do is put negative effects on the dais to make your battles easier. Like switching the fire with the ice damage 150% fire damage down 1/2 in an area where enemies only cast fire spells will give you a big advantage.

Most of the time stat boosters start on the Dais and usually you wanna keep these in your parties hand, or at least away from the Dais so the enemy can't get the effects. Placing negative effects on the Dais will also make your battles and boss fights much easier. If an enemy carries a sealstone it only effects that group of enemies. By defeating it you can take it yourself.

Shells are useful for neutralizing the effects of a sealstone. Like sometimes there would be sealstones that give enemies great boosts but screw your party over. Like Attack 200% but cannot access battle menu or heal. The negatives don't really effect the enemies but they could make battles worse for you. These are best dropped on a shell to deactivate it so the negatives don't effect your party anymore.

The springs can be used to grab sealstones you purchased with magic gems. You'll want to buy ones like Experience X2 and attack 120% so you can pull them out at any dungeon. Just keep in mind that the gems are kinda hard to build up early in the game, so spend them wisely.

As for skills, learn training as soon as you can. It makes leveling up so much quicker!

Training eh? I'll check into that. My guys are level 20 now and just beat the kraken. Am I a bit on track?

I got that forcefield 100 for a few hours but was too late unfortunately. Mobs were already doing more then a 100. I should try to get the 1000 or 5000 asap.

I was planning on getting the generate health skill for everyone, should I forget about that one and just go for training then?

Another question. All my guys have weapons that can do a soul crush, but none of them has one that adds 60+ energy to the gauge. what characters can? Was hoping good old Arngrim still added 80 energy like in VP1 but he only does 46. Didn't see any item or skill that doubles energy gauge like in VP1.

Spatula Oct 12, 2006 09:25 AM

Quote:

Never got bored of fighting, so the whole level grinding issue everyone bitches about doesn't bother me at all.
Ditto, it's fun and it's very fast if you know what you're doing. Hell now basically most of my guys are overpowered now. At least what I when returning to a certain location where one of your first dungeons are.

Quote:

Didn't see any item or skill that doubles energy gauge like in VP1.
I don't know about doubling, but if you get the HEAT UP skill, that takes 4 slots, it can usually help get even a party of three members to get 100 hits. Just get someone with a weapon that hits 2 or 3 times with it, like Alicia, and generally most battles you can easily score 100 hits. People I know that will get to 100 on the 3rd combo chain when you're down to 40 are Alicia and Rufus (this guy is awesome to continiue the soul break chain and I always put him 3rd in line). I haven't done much with the Einherhars so I'm not familiar with them >_>

Lionking-Cyan Oct 12, 2006 09:34 AM

Is the gameplay better than the psx episode? Coming from so2, i was really disappointed from so3 :doh: .

Cetra Oct 12, 2006 12:06 PM

Quote:

Originally Posted by Xellos
Training eh? I'll check into that. My guys are level 20 now and just beat the kraken. Am I a bit on track?

I got that forcefield 100 for a few hours but was too late unfortunately. Mobs were already doing more then a 100. I should try to get the 1000 or 5000 asap.

I was planning on getting the generate health skill for everyone, should I forget about that one and just go for training then?

Another question. All my guys have weapons that can do a soul crush, but none of them has one that adds 60+ energy to the gauge. what characters can? Was hoping good old Arngrim still added 80 energy like in VP1 but he only does 46. Didn't see any item or skill that doubles energy gauge like in VP1.

Health Regeneration, in my opinion, is the best skill in the game. I put it on every character and used it all the way though the end of the game. As a result I don't think I used any health potions outside of the few needed in some boss battles and hardly ever had to cast heal on anyone. Being you gain health when attacking, moving or being attacked, it can really reduce the overall damage the part takes. Toward the end of the game I was easily regening 1000 hp for everyone just by attacking.

Also I wouldn't consider training worthwhile early in the game. 50% extra exp isn't very much considering the small amount of exp enemies give until the end of chapter three, plus the -20% to stats early in the game can make things more difficult than the skill is worth.

Spatula Oct 12, 2006 01:21 PM

I just use training while obviously grinding on easy enemies. After that take off that skill for sure. For Health Regeneration, I'm only getting like +32 hp for Alicia? How did you get 1000? Unless I'm doing another skill (not first aid).

Cetra Oct 12, 2006 01:37 PM

Quote:

Originally Posted by Spatula
I just use training while obviously grinding on easy enemies. After that take off that skill for sure. For Health Regeneration, I'm only getting like +32 hp for Alicia? How did you get 1000? Unless I'm doing another skill (not first aid).

Well I was getting 60-70 hp per toward the end of the game and in a full attack chain the skill easily goes off 15+ times. Heck, you usually get 2-3 ticks of regen alone in the cooldown time after your attack around.

Spatula Oct 12, 2006 01:58 PM

Ah!! 1000 cumulative, yeah I get a couple hundred as well. I thought it was like 1000 per tick, DAMN! basically you'd be invincible.

Single Elbow Oct 12, 2006 04:02 PM

Quote:

Originally Posted by Xellos
Another question. All my guys have weapons that can do a soul crush, but none of them has one that adds 60+ energy to the gauge. what characters can? Was hoping good old Arngrim still added 80 energy like in VP1 but he only does 46. Didn't see any item or skill that doubles energy gauge like in VP1.

Put Alicia/Rufus in the party (my usual) and just simply let the first character deal the damage (example is Leone), then Alicia, then Rufus (Like said, Rufus is great because he deals high AP contribution) then your final character (I found Arngrim is great for this simply because he can dish out good amount of damage until someone can do it better).

Also I got the training skill and now learning Precision Parry. Next, Health Regen. Getting sweeter.

Spatula Oct 12, 2006 08:24 PM

Wow, up to chapter 5!

Chapter 4:
Chapter 4 was short, but so crucial the story. Lol Dylan. I'd hate to see it but I honestly didn't see it with Leone and Dylan.


Also with the main cast at end of Chapter 3 and up:

Also, when you power up your guys enough (level up as stated earlier) and the main cast leaves your party, I noticed that all the weapons and armour are returned to your inventory, so you don't have to worry about lost forevers, thank god. Since I have my Bahamuts Tear with Dylan when he left.


Futhermore, this is the stage where I'm doing an ALL EINHERJAR (no Rufus or Alicia) party. I have Xehnon and Falx and two other dudes. All around level 40, but basically have no skills yet!

Aquas Oct 12, 2006 11:24 PM

I personally only had Regen on one of my final party characters. I used toughnes and double edge, mainly. Or toughness and a combination of lesser skills. But before I got toughness, regen is pretty darn good.

Single Elbow Oct 13, 2006 11:39 AM

Sweet. Jessica from Nethov jumped from level 4 to 13 in 3 battles with the Experience Pig Law and the Equal XP division. Awesome. Will stay at this place until I get my main party members to about 40-ish or so.

I have Psychosoma but was wondering how it works.

Cetra Oct 13, 2006 12:54 PM

Quote:

I have Psychosoma but was wondering how it works.
It combines your attack and magic values to be used as your actual attack power. I actually used this skill with Alicia as she had a really high magic rating.

Basically if you have an physical attack value of 500 and a magic attack value of 500, your actual attack value in battle will be 1000.

Aquas Oct 13, 2006 12:54 PM

It adds the value of your ATK and MAG together to create a stronger attack. I believe.

Spatula Oct 13, 2006 01:05 PM

Quote:

Originally Posted by Terminus
Sweet. Jessica from Nethov jumped from level 4 to 13 in 3 battles with the Experience Pig Law and the Equal XP division. Awesome. Will stay at this place until I get my main party members to about 40-ish or so.

I have Psychosoma but was wondering how it works.

So you in the land of crabs and bread, amirite? Thank Scarletdeath for that tip. Pyschosoma? Cool.

Aquas Oct 13, 2006 01:25 PM

I put Psychosoma on Alicia because she had a high MAG value at one point.

Vash Oct 13, 2006 05:55 PM

Oi, the final boss is a pain in me arse, help! Anyone have a strategy that's better than Gamefaqs'?

Spoiler:
My party is Alicia (68), Rufus (65), Arngrim (59), and Adonis (66). According to Gamefaqs, Lezard (or "Transendental Being") is level 63, so I should be in good shape, right? His stupid shield thing is annoying, and he hits hard. Every time I try to smack a combo on him, he Teleports to another part of the room. Just now though, after Rufus and Arngrim died and only Alicia and Adonis were left, I actually landed a combo on him and broke his shield, but I didn't have enough AP left to really hurt Lenneth's crystal prison thing. Anyone have any tips? I still have Mithra's water item thing that deals 10,000 damage, and I was saving it for the final fight...should I use it here? If so, when?

Jujubee Oct 14, 2006 12:19 AM

Vash

Spoiler:
You might want to try keeping him close to the crystal, or split your party and have 2-3 people on the crystal and Alicia on Lezard. The way I did it is I spent about half my AP on Lezard to break the barrier then the other half on the crystal. You can't Soul Crush the crystal so don't worry about doing combos, just damage it with what you have. Whatever you do, DON'T spend all your AP on Lezard just to break his defense, and especially, DON'T try to kill him. You might want to use an Overdrive. When the Barrier is down you can move around a little to build some AP (10-15 more AP) then blow it all on the crystal. Or you could use the Mithra water on the crystal, I never tried that. Be warned though the second round of the final battle is pretty tough also. Only one of your characters will be able to do full damage.

Spatula Oct 14, 2006 02:36 AM

Well I'm onto Chapter 5. You know, even with the ultra powerful weapons, my guys aren't exactly still parading through Asgard as easily as one might think. Actually, the weapons are the saving grace of how I've made it this far. Everything looks so nice ^___^.

Duminas Oct 14, 2006 04:09 AM

Not sure if this would be spoilerish or not, so I will err on the side of caution:

Spoiler:
When you're going about levelling Arngrim and Leone to 40 at the end of Chapter 3, about which point did you guys move from Crawsus to the Palace of the Venerated Dragon? I have them at 26 each, and I'm still having a bit of trouble with Crawsus enemies.

That is, I can't reliably get the hit gauge to 100, and those two alone do such paltry damage with Training active. The skills are Training, Fortify Physique, and Fists of Iron on each of them. Leone has a Flame... something (got it in the Palace) and Anrgrim has an Elemental Edge.

Am I missing something here, or just too weak as yet?

Dizzy Oct 14, 2006 05:21 AM

Just finished the game.

Minor Spoiler
Spoiler:
It kinda let me down the fact that there is no fmv ending. Anyways, i really like how it ended, muuuuch better than the previous game. Valkyrie Profile: Hirst /Lenneth 2 coming like wut...


Vash
Spoiler:
Just stay behind the cristal and attack it with full force. Avoid attacking with Rufus, since he does little damage (at least my Rufus). It will take a while to break the crystal, so don't panic. Keep Lezard between you and the crystal and you'll be fine.


The game is so damn beautiful. Even after you get used to the graphics, you're still amazed how they are getting better and better. I specially love the Asgard plains.

For the ones that have finished the game, is there a voice collection hidden somewhere? I was hoping to unlock something like that. Stange that didn't have one, specially coming from a Tri-Ace game.

I'll stop playing for now (maybe a week or so).
I played so much in so little time that i even had dreams about it (that would be an interesting thread to make :edgartpg: ).

Antignition Oct 14, 2006 06:22 AM

Well I, for one, thought the ending was pretty damn terrible, there was very little to no closure. I was pretty upset over it since the story itself was so damn good. Maybe it's because I didn't play the first one...eh.

Spoiler:
But apparently this ending creates a time paradox or some crap, where in the time dimension for VP2 the first game couldn't even happen.



Spoiler:
And I thought the first transcendential being was laughably easy, with the Upped Tolerance sealstone, and having toughness on all of my guys (Alicia, Adonis, Brahms, and Rufus all around 52), he seriously couldn't hurt my group enough for me to care about avoiding his range at all. The hard part was the very last battle when alicia changes to valkyrie, making my group have no healer, and having valkyrie being the only one who can do any damage. Eventually I just let the rest of the party die, and without them eating the AP the battle was actually easier, even without her SC. What a terrible idea for an ending battle.


The game was great but the way it ended really disappointed me.


And something I never quite understood:
Spoiler:
Brahms said that he combine souls with the original einherjar Dylan or whatever, but then he comes out as Brahms during the conclusion to chapter 4, so..1. Was "Dylan" completely Brahms "personality wise" (i.e. Simply just Brahms in disguise) or was the original einherjar Dylan also present? and 2. If they combined souls and Brahms comes back during the conclusion to chapter 4...uh...what happened to the original einherjar Dylan?

Spatula Oct 14, 2006 12:51 PM

Well, I'm in Yggdrasil and I'm saying hi to Belldandy, Skuld, and Urd. Um, how do you get past this stage? Stupid air vents blowing me up. ;___;

Dizzy Oct 14, 2006 02:38 PM

Quote:

Originally Posted by Spatula
Well, I'm in Yggdrasil and I'm saying hi to Belldandy, Skuld, and Urd. Um, how do you get past this stage? Stupid air vents blowing me up. ;___;

You need to get two orbs, one makes your photons rebound 4 times, and the other makes your photons able to break those dams crystals (including the ones that makes you fly).

Single Elbow Oct 14, 2006 06:01 PM

Thanking Scarletdeath for tip.

Also just at Chapter 4.

Spoiler:
While I was aware that Leone has similarities with Hrist, it just surprised the heck out of me when she really revealed it. Like whoa, from Alicia's face.

Tip though. While it has been said and done in this thread before, release Leone and Arngrim past 40. Leone will impart Slashing Sword "Farewell" (if you release her at level 35) and Valkyrie Favor (level 40 release) which is sweet, since Favor alone has 600 ATK. For Arngrim, I suppose departure at 35 gives you a Improved Dragonslayer while at 40 imparts with a Bahamut Tear. Just stating the very obvious, I know.


I ended Chapter 3 with Ally, Ruf, Dyl at level 51. I know. :(

Vash Oct 14, 2006 07:39 PM

Ok, phase 1 of the final boss is a synch, but the second phase blows!
Spoiler:
Why does my Alicia, who's now level 80, get reverted back to level 55 when she becomes Valkyrie? If she just stayed at level 80 this probably wouldn't be a problem. I let Rufus and Arngrim die off because only Valkyrie and Adonis do good damage (I even 'broke' Lezard at one point...was kind of shocked, but it didn't put me ahead by too much). I get more then halfway through Lezard's HP, and the last time I tried he didn't use the Nameless something-or-other spell for a long time, but that alone is what makes me lose. Someone give me strategy lol, I don't know why this fight is so hard when I'm like 10 levels higher than him!

Spatula Oct 14, 2006 07:57 PM

Quote:

Originally Posted by Terminus
Thanking Scarletdeath for tip.

Also just at Chapter 4.

Spoiler:
While I was aware that Leone has similarities with Hrist, it just surprised the heck out of me when she really revealed it. Like whoa, from Alicia's face.

Tip though. While it has been said and done in this thread before, release Leone and Arngrim past 40. Leone will impart Slashing Sword "Farewell" (if you release her at level 35) and Valkyrie Favor (level 40 release) which is sweet, since Favor alone has 600 ATK. For Arngrim, I suppose departure at 35 gives you a Improved Dragonslayer while at 40 imparts with a Bahamut Tear. Just stating the very obvious, I know.


I ended Chapter 3 with Ally, Ruf, Dyl at level 51. I know. :(

with release weapons:
Yeah it's nice that you get both weapons when you get to 40 instead of just the one. You should see the one that Dylan gives you!


Terminus, have you played VP1 yet?

Single Elbow Oct 14, 2006 08:02 PM

Quote:

Originally Posted by SILBER-4
with release weapons:
Yeah it's nice that you get both weapons when you get to 40 instead of just the one. You should see the one that Dylan gives you!


Terminus, have you played VP1 yet?

Since 2001. I even have VP: Lenneth because someone jacked my copy. :(

Anyway I'll replay again! After Chapter 3 things fire up and it's goooooood. :D

Spatula Oct 14, 2006 08:04 PM

I got the impression that you were looking for VP1 for PSX. LOL Metro Town and two of us hunt for such a gem game.

So you have a PSP too (I dunno, there are some DIE HARD VP fans that will get the PSP game but not the handheld itself just cause)?

Honestly I only got VP1 last Xmas.

Single Elbow Oct 14, 2006 08:09 PM

Quote:

Originally Posted by SILBER-4
I got the impression that you were looking for VP1 for PSX. LOL Metro Town and two of us hunt for such a gem game.

So you have a PSP too (I dunno, there are some DIE HARD VP fans that will get the PSP game but not the handheld itself just cause)?

Honestly I only got VP1 last Xmas.


I might, you know, I might. Stretched screen on the PSP = Bad. Also I got the PSP because I got pressured from pals (Yeah, buying another MP3 player) and because my copy went to moot, which made me sad.

But why not? We can search Metrotown over until we find a copy :D

Also on Chapter 4, should I go back to levelling up on the Halo spot on the Palace of the Traitorous Dragon and level up there? (Currently in Sukavia Pass).

Vash Oct 14, 2006 10:15 PM

If someone could look back a page (at the bottom where I posted last), I'd really appreciate some help, thanks.

Xellos Oct 14, 2006 10:37 PM

There's something I can't figure out...maybe one of you knows?

It's about the accesories. You know the ones the monsters drop all the time, there's green, blue and red ones. all have different effects, but here's where things get a bit weird for me.

lets take for example a red one with +5% attack. On Alicia and Rufus they seem the best, but on like Adonis the red +5% attack isn't as effective, the green one is more effective, hell the +3% green one gives more, so what's the deal with that? I only realized this now, after 60 hours, but I'd like to know why. Does each character have a preset color that works best on them or something like that?

They made this system unnecessarily complicated. -_-

Spatula Oct 14, 2006 11:13 PM

Maybe because Alicia and Rufus might not have as strong base ATT points as Adonis (is he a heavy hitter type?) therefore the changes are more pronounced. It's like having 100 HP added to a level 1 character would put it at 200 HP, but if you add 100 HP to say a level 50 character, it would be like 5000 HP to 5100 HP; this isn't much of a change.

Vkamicht Oct 14, 2006 11:30 PM

Quote:

Originally Posted by Xellos
There's something I can't figure out...maybe one of you knows?

It's about the accesories. You know the ones the monsters drop all the time, there's green, blue and red ones. all have different effects, but here's where things get a bit weird for me.

lets take for example a red one with +5% attack. On Alicia and Rufus they seem the best, but on like Adonis the red +5% attack isn't as effective, the green one is more effective, hell the +3% green one gives more, so what's the deal with that? I only realized this now, after 60 hours, but I'd like to know why. Does each character have a preset color that works best on them or something like that?

They made this system unnecessarily complicated. -_-

Alicia and Rufus are probably wearing more Red equipment in addition to that accessory. If you read the description, it says link it to increase the effect. Add more equipment of the same color and you'll notice the ATK increasing as well (with the +5% ATK accessory for example)

Aquas Oct 14, 2006 11:33 PM

Quote:

Originally Posted by Vash
If someone could look back a page (at the bottom where I posted last), I'd really appreciate some help, thanks.

End Boss Spoiler

Spoiler:
What happened to me was people in my party kept continuously dying due to his HUGE CIRCLE range attack. You probably know the one. Eventually I had to exclusively use Valkyrie to beat it, but it was close. Don't be afraid to exclusively attack with one character, if it means positioning your characters where a splash damage of Lezard's moves wont hurt them. Valkyrie alone will do good damage. Once you get his health lower I think he does that HUGE CIRCLE range special attack move. What you'll want to do is stick a character or two as far away from Lezard, so out of range from that attack. So that in the case he kills someone who's on the attack, you have backups to use Revives. I did a ton of reviving in this battle, and using Free Item on one of your characters may not be a terrible idea. Always get behind Lezard of course. And try not to be afraid to use your good items.

Hope that helps. That Long Range special attack is really one of his clincher attacks that can kill in one hit to most characters. Keep your party revived, because then you always have a higher chance of surviving near the end. I'm really not sure if it's possible to win with just Valkyrie. You NEED one more, at least.

Spatula Oct 15, 2006 04:32 PM

Woot, I'm probably half way through chapter 5. I just defeated

Spoiler:
Odin, which wasn't too bad. I think fighting Bramhs, optionally in VP1 was tougher, but I actually managed to kill him in that one!


Oh...about the King of Dipan...

Spoiler:
So all along he knew Alicia was actually not dead but escaped, and he pretended to play dumb to try to hide the work of the 3 mages?

Vash Oct 15, 2006 04:32 PM

Yeah, I've been keeping Adonis with Alicia, and thanks for the help, I needed it ^_^

SILBER-4:
Spoiler:
Dallas was the one who pursuaded the king to "banish" Alicia to that tower you see her in at the beginning of the game. The king knew she was there, he just played dumb when the party saw him and the 3 mages for the first time in Dipan. According to Dallas, he truly loved her and was trying to find a way to make her "a whole person". Hope that clears things up for you.

Spatula Oct 15, 2006 04:34 PM

So, I've heard a lot of this Adonis guy. Where do I get him? I got the Xhenos mage dude.

Later on in Chapter 5:
Is it possible to go back to the world map once you've reached Yggrasil?

Single Elbow Oct 15, 2006 04:57 PM

So I basically blind-rushed the hell out of my way through 4 and 5 and..

Spoiler:
Since I rushed it, I'm now in Asgard. Found Chapter 4 to be extremely short otherwise, but with a ton of story.

So what happened in the 4th is the King gets killed, Queen commits suicide, Dylan is actually Brahms, Walther and Dyne cast the Sovereign Rite after Alicia battles Hrist and Arngrim, Lezard zapping somewhere else, Silmeria also teleported the hell out with Hrist inside the contraption, Freya casting that weird shit that encased Brahms in solid crystal as well as that zapping spell, Odin shunning whole of Midgard for knowing the Sovereign's Rite (basically 2 Mages knowing the Rite and Odin sends the whole damn world in flames. What the hell?).

Chapter 5. Alicia wakes up and knows what happened through the eyes of Rufus, Alicia having a different voice and a Soul Crush attack intro (which is much more tougher know than before), Forest of Spirits, Asgard, Bifrost, Alicia can't come to Asgard, Rufus telling her that he won't need the Ring when he enters Asgard, Forest of Spirits boss and an Asgardian person in dark clothing, They get chased, an elf saves them, they're rescued but Rufus is paranoid, Alicia and Rufus plans to get Ghoul Powder in the Lost City of Dipan, Goes back to the forest, Alicia drinks the ghoul powder, drama, MORE drama, MOAR drama, they get saved again after being attacked by the Asgardian in black, Elf woman saves them again, they go through the Ravines in under 8 minutes, Rainbow bridge, Asgardian in Black is actually Heimdall (watchperson over Asgard), defeats him, they continue forward.

Even Freya is skeptical. SUSPICIONS! And will I know who's the Elf girl, or is it someone else (like Leone = Hrist so the Elf Woman = ...Freya? Speculations!)

Will go back to Chapter 4 and actually level the hell up to like 70 or so. In the Palace of the Godforesaken Dragon.


Whew, damnit. Now I need is to just level up more, more and more. Seriously, the game kept me until 5 AM earlier. Now time to study.

Spatula Oct 15, 2006 05:04 PM

So you got through chatper 5 well?

What level are you at? I replaced one of the female sword fighters with Alicia, the Einherjar was too weak and basically replaced her.

Single Elbow Oct 15, 2006 05:48 PM

Quote:

Originally Posted by SILBER-4
So you got through chatper 5 well?

What level are you at? I replaced one of the female sword fighters with Alicia, the Einherjar was too weak and basically replaced her.

While Alicia was (and still) in the party, I replaced a missing slot with Circe (equipped with the Slashing Sword "Farewell") and another with Gerard (who is now equipped with the Sword of the Meek). Rufus is still in with an Elvenbow.

Alicia is the currently the highest, topping at 54. I know, see, I basically blindrushed the whole damn thing. I'll play my backup save and restart the whole process again (seeing as the levelling up in the Palace had good effect, why deny of the favor?).

Quote:

Originally Posted by SILBER-4
So, I've heard a lot of this Adonis guy. Where do I get him?

If you're lucky, he's in the Crawsus Ruins.

Spatula Oct 15, 2006 06:12 PM

Crawsus Ruins, I guess he didn't show up this time in this current game.

Xellos Oct 15, 2006 07:37 PM

Terminus:

Spoiler:
Quite frankly Freya is a bitch, she doesn't feel compassion for anyone but Odin. I really hate that woman. Don't even think for a minute she'd give a shit about anyone that isn't from Asgard. She's just as bad as Odin.


About chapter 6 characters you get:

Spoiler:
I fucking hate this. Out of the blue you get 3 characters? meh. I'm not gonna bother using any of them. I really want to use Hrist but at her current level, and the equipment I can give her she'll be a downgrade over my current group. Brahms I just don't like, never did. Lenneth I would use but same reason as Hrist, downgrade, plus I'd have to teach her EVERY skill, since our "Lenneth the creator" appearently got lazy and stopped learning skills. She comes with 2 skills!

I'll stick with Alicia, Arngrim, Rufus and Adonis for now. If I find a decent weapon that rivals Adonis's weapon I'll gladly replace him. I might replace Rufus is the time comes, but Alicia and Arngrim i'll keep till the end, even in the Seraphic Gate. I sure as hell won't go for the cliche overpowered newb group you can assemble there.


Oh and about Lezard:

Spoiler:
Was anyone actually surprised about him being from the future? I sure as hell wasn't. There were so many hints that he was.

1. He was in Dipan, you saw the time machine, he was a aprentice to the 3 mages? uh yeah.

2. He already has the Philospher stone, and knows all the forbidden magicks already.

3. Him calling Rufus the vessel of the gods was when I knew for sure.

I wonder how far this will go. I still have to do the tower.

Jujubee Oct 15, 2006 07:56 PM

Quote:

Originally Posted by Xellos
About chapter 6 characters you get:

Spoiler:
I fucking hate this. Out of the blue you get 3 characters? meh. I'm not gonna bother using any of them. I really want to use Hrist but at her current level, and the equipment I can give her she'll be a downgrade over my current group. Brahms I just don't like, never did. Lenneth I would use but same reason as Hrist, downgrade, plus I'd have to teach her EVERY skill, since our "Lenneth the creator" appearently got lazy and stopped learning skills. She comes with 2 skills!

I'll stick with Alicia, Arngrim, Rufus and Adonis for now. If I find a decent weapon that rivals Adonis's weapon I'll gladly replace him. I might replace Rufus is the time comes, but Alicia and Arngrim i'll keep till the end, even in the Seraphic Gate. I sure as hell won't go for the cliche overpowered newb group you can assemble there.

That's a wise decision.

Spoiler:
Because by the end of the chapter, before the final boss those 3 new characters won't be there.


I really hate it when RPGs do that, letting characters leave your party at the drop of a hat. Especially when they get to take your equipment with them, seriously WTF? Where do developers get off on doing that, is it just to make us feel betrayed? Because it damn sure isn't 'cool.' That kind of stuff is what forces me to use guides and spoil the game for myself. Theres nothing that pisses me off more than wasting time on one of my favorite characters only to have them bail out on me and steal my favorite sword. :aargh:

Spatula Oct 15, 2006 08:32 PM

I'm into Valhalla. Damn, is this the most beautiful dungeon you've ever seen, or is this the most beautiful dungeon you've ever seen?

LOL

Arngrim:


Why is it that he's laying around by the steps, just basically having a nice snooze and probably pitching a tent at the thought of Freya, but when he joins your party, there's still monsters running around.

"OKAY, I think I'll just lay down and take a rest, despite this place crawling with monsters".


Doesn't it just break your heart when you have to fight the Aesir female hotties in Valhalla? Man, I rarely do any Soul Break on them. WHY OH WHY DO THEY HAVE TO BE ENEMIES ;___;...

And for those of you who are still unsure which game to start with, think of it this way:

If you were to play VP2 first, then it really wouldn't be a problem. It's almost like watching Episode 1,2, and 3 of Star Wars first before ever watching 4,5, and 6. You can watch either trilogies first, because it all works out in the end. Although the "NO, I AM YOUR FATHER" bit wouldn't be as impacting if you were to watch them according to the Star Wars timeline, ie, 1 through to 6.

Xellos Oct 15, 2006 09:24 PM

Quote:

Originally Posted by SILBER-4
I'm into Valhalla. Damn, is this the most beautiful dungeon you've ever seen, or is this the most beautiful dungeon you've ever seen?

LOL

Arngrim:


Why is it that he's laying around by the steps, just basically having a nice snooze and probably pitching a tent at the thought of Freya, but when he joins your party, there's still monsters running around.

"OKAY, I think I'll just lay down and take a rest, despite this place crawling with monsters".


I doubt they are monsters in that sense. They seem more like guardians. I think that different glow in asgard is supposed to indicate the difference.

And guest, I agree with you entirely. I REALLY hate RPGs that do that. VP2 is terrible like that.

Spoiler:
First Arngrim and Leone, then Lezard and Dylan, then if what you say is true, Lenneth, Hrist and Brahms. It's fucking annoying, especially considering the amount of effort you have to put in to proberly gear them up and learn skills. For a while I was afraid to use Rufus, fearing that the last of my story characters would go away as well. I don't want to play in fear of losing all my characters that I've been using for freaking 60 hours.

I'm just fucking glad Arngrim is back. Broke my heart when he left.

Spatula Oct 15, 2006 09:28 PM

Or as russ as suggested,

Angrim later on:

Arngrim was on the Valkyrie's side prior to rejoining the group in Valhalla, and now since he's joined up with the "intruders", the sentry have viewed him as an enemy as well.

Vash Oct 15, 2006 10:54 PM

Xellos:
Spoiler:
Actually, Brahms never leaves your party. The three valkyries do, however. But you get them back in Seraphic Gate, at the same level as when they left you, after you beat Odin (or "Woden" as his name reads during the fight, he's the third boss you fight [first is Dirna Hamilton at the entrance, then Gabriel Celeste on the first floor, then Odin at the second floor]. My party for the rest of the game was Alicia, Rufus, Arngrim, and Adonis too, good choice! :)

Beat the game like an hour ago...
Spoiler:
The ending was beautiful visually, despite it not having the same amazing graphics as the opening. I never played VP1, but this game has pursuaded me to find out what happens next, so I'll be purchasing VP1 for the PSP. It was a little unclear though...
1. Rufus takes Gugnir and returns it to Valhalla(?). Doesn't Odin somehow return for VP1? Where is he?
2. Brahms turns mortal and dies...but I've heard people say you fight him in VP1, even though he dies is Lezard's world which isn't Midgard(?).
3. Arngrim returns to Midgard with the Dragon Orb and restores the land(?).
4. The souls of Alicia, Hrist, Silmeria, and Lenneth disperse. The three Battle Maidens return to Valhalla and Alicia just...dissapears(?).
If anyone can explain these to me, that'd be great. Also, Lezard is is VP1 if I'm not mistaken, is there any contention between him and Lenneth throughout the story (since he had that creepy obsession with her)? Over all a great game, if FF12 can top this game's visuals I'll be very impressed and surprised.

One last thing. Since I'm replaying the game, I need to know something: are the Einherjars you find random? At Gamefaqs I see percentages next to their names and I don't know what that means (is it the percent chance of that Einherjar being the one you find?).

Spatula Oct 15, 2006 11:19 PM

Yes, I think the Einherjars you get for any new game are random. I keep hearing this Adonis guy, but I don't have him in my party, and I searched his "home dungeon" twice to be sure.

Forsety Oct 15, 2006 11:44 PM

Quote:

Originally Posted by Vash
Spoiler:
The ending was beautiful visually, despite it not having the same amazing graphics as the opening. I never played VP1, but this game has pursuaded me to find out what happens next, so I'll be purchasing VP1 for the PSP. It was a little unclear though...
1. Rufus takes Gugnir and returns it to Valhalla(?). Doesn't Odin somehow return for VP1? Where is he?
2. Brahms turns mortal and dies...but I've heard people say you fight him in VP1, even though he dies is Lezard's world which isn't Midgard(?).
3. Arngrim returns to Midgard with the Dragon Orb and restores the land(?).
4. The souls of Alicia, Hrist, Silmeria, and Lenneth disperse. The three Battle Maidens return to Valhalla and Alicia just...dissapears(?).
If anyone can explain these to me, that'd be great. Also, Lezard is is VP1 if I'm not mistaken, is there any contention between him and Lenneth throughout the story (since he had that creepy obsession with her)? Over all a great game, if FF12 can top this game's visuals I'll be very impressed and surprised.

VP2 was just as much a sequel as it was a prequel.

Spoiler:
Basically, Lezard went back in time and fucked everything up, so the future is no longer certain, and it's likely if they ever make a third game it will be about Lenneth dealing with the new and possibly better/worse future.

Foolin' with time is always confusing though, since if the events of the original game never happened, how could Lezard have even went back in time to ruin things in the first place? I think somewhere in the ending events they tried to explain that time is a pretzel and so altering the past wouldn't neccesarily ruin the future, but simply create an alternate future in some awkward way. The ending text did mention that there is another future, one that rests in Lenneth's wings, though, which is why I assume if there is a third game it will be about her again probably scoping out the alternate future Lezard's meddling created.

Dr. Uzuki Oct 16, 2006 12:00 AM

Quote:

Originally Posted by SILBER-4
Yes, I think the Einherjars you get for any new game are random. I keep hearing this Adonis guy, but I don't have him in my party, and I searched his "home dungeon" twice to be sure.

It's random to a point but not definately set. Materialization points usually have two, sometimes three different souls in them, and the chances of who appears usually aren't even. If you don't like what came out, you can reload and try again and it would be possible to get someone new. They will always be of the same character class, though.

Dizzy Oct 16, 2006 04:56 AM

Quote:

Originally Posted by Vash
Spoiler:
Over all a great game, if FF12 can top this game's visuals I'll be very impressed and surprised.

Spoiler:
Well, it doesn't. FFXII has great graphics, but cannot be compared to the beauty of VP2. Characters are less detailed and cities look more "opaque" since they don't have many "light effects". The "impressive" part of FFXII is that cities are REALLY huge, and they look chaotic with all the people around.
After playing VP2, I cannot be surprised by anything that comes from Ps2. That game really put the console to it's limits.

Xellos Oct 16, 2006 10:57 AM

Guys do you know if all these sealstone stack?

For example the ones that raise RDM

RDM +120%
RDM +200%/disable menu
RDM +200%/-25% attack.

Do all of them stack or not? I have all 3 equiped at the moment and i can't really tell a difference.

Spatula Oct 16, 2006 01:34 PM

Hey, you know what I missed out on since reading the first few posts of this thread? Object reading. Was this action only preformed in the cutscenes to locate the dragon orb, or were there actual items you could get Alicia/Silmberia to check up on? Perhaps it was only those blue "help/tutorial" spheres. ;__;

Single Elbow Oct 16, 2006 07:07 PM

Quote:

Originally Posted by SILBER-4
Yes, I think the Einherjars you get for any new game are random. I keep hearing this Adonis guy, but I don't have him in my party, and I searched his "home dungeon" twice to be sure.


If you got Falx, you won't be getting Adonis.

Also rearing at Chapter 4. What the hell man, I need green runes!

Spatula Oct 16, 2006 07:09 PM

You get tons of green items in chapter 5, don't you worry.

Lionking-Cyan Oct 17, 2006 09:30 AM

Since many people say that this is one of the best ps2 rpg (if not the beast at this time), and that it doesn't matter if you begin with vp1 or vp2, i decided to begin with the worse (vp1), to move to vp2. So, do you know where i can find a new cheap original copy of vp1?

Final Fantasy Phoneteen Oct 17, 2006 09:34 AM

Valkyrie Profile worse than Silmeria. Ahahaha.

Lionking-Cyan Oct 17, 2006 09:45 AM

Mine is a supposition. Infact, if people say that vp2 is the actual best ps2 rpg, and the FACT that vp1 is not the psx best rpg, i tought that vp2 would be better than vp1.
Correct me if i'm wrong :) .

Xellos Oct 17, 2006 10:04 AM

I needed a good laugh. Thanks!

And good luck finding a copy of VP that is cheap.

Lionking-Cyan Oct 17, 2006 10:43 AM

So, are you saying that vp1 is better than vp2 too?
Anyway, i guess that you laughed so hard that you did shit in your pants...unless that is something you usually do ^^.

Black Mage Oct 17, 2006 12:17 PM

What? Valkyrie Profile is the best PSX RPG. Oh, opinions.

Valkyrie Profile 2: Silmeria is a fine game, but I can't imagine it being anywhere near as enjoybale without having played (and loved) the original Valkyrie Profile. And even with that gained enjoyment, it still falls short of surpassing the original.

Really now, judging games without playing them really isn't a great idea.

Single Elbow Oct 17, 2006 02:38 PM

They're both great on different grounds, so I do not see the reason why one is superior than the other.

Anyway, still the Palace thing. Still great with the Pig + Friend Law. With the Dragon Zombie.

By the way, where can I get ingredients for a Shiny Rupture?

Forsety Oct 17, 2006 03:59 PM

I think both games are different enough that comparing them is pretty silly. They both offer enough of a unique experience from one another that both are worth playing on their own merits.

There are plenty of things in VP2 I like more than the original, and vice versa. They are both great games and for once I didn't get the feeling that the sequel was disappointing compared to the original.

Dizzy Oct 17, 2006 04:15 PM

But you know, people will never be satisfied. If a game is successful and you really really love it, the sequel will never be like the original. Like Chrono Cross for example which was an outstanding game, but people kept saying it was crap, just because chrono wasn't a playable character.

I loved VP2 and it's the best rpg i've played so far in ps2 (i bought it like 3 months ago). It felt kinda shot in story, but the gameplay kept me playing. VP1 had bad things too like that damn lag when you try to jump.

It looks like people can't stand that a game can be up to the original (not necessarily better, but at least a good sequel). They force themselves to find defects so the original can still be a classic (this also applies to movies).

Antignition Oct 17, 2006 05:54 PM

Oh snap, my :tpg: face was deleted or something, well here it is again.


Don't turn this thread into a "which game is better thread", go to GameFAQs for that crap please.

Dylan Spoiler (End of Chapter 4)
Spoiler:
Still want to know what happened to the original Dylan before Brahms fused with him though, answer me THAT

Dizzy Oct 17, 2006 07:13 PM

Quote:

Originally Posted by Antignition
[/Spoiler]
Dylan Spoiler (End of Chapter 4)
Spoiler:
Still want to know what happened to the original Dylan before Brahms fused with him though, answer me THAT

Spoiler:
You'll have to use your imagination. That's the beauty of the game :edgartpg:

Single Elbow Oct 17, 2006 11:26 PM

Quote:

Originally Posted by Antignition
Oh snap, my :tpg: face was deleted or something, well here it is again.


Don't turn this thread into a "which game is better thread", go to GameFAQs for that crap please.

Dylan Spoiler (End of Chapter 4)
Spoiler:
Still want to know what happened to the original Dylan before Brahms fused with him though, answer me THAT

Spoiler:
I'm speculating that Dylan is actually Brahms or some sort, hiding. Probably Dylan was all just a hoax and it was Brahms all along. MAYBE :tpg:

Lionking-Cyan Oct 18, 2006 05:08 AM

I didn't jump to conclusions. I wanted to know your opinion.

Xellos Oct 18, 2006 10:15 AM

Quote:

Originally Posted by Terminus
Spoiler:
I'm speculating that Dylan is actually Brahms or some sort, hiding. Probably Dylan was all just a hoax and it was Brahms all along. MAYBE :tpg:

Spoiler:
I think that the Dylan you see in this game is Brahms all along. He like hijacked his body long long ago. I don't think we actually ever saw the real Dylan. He knows all the stuff of Brahms, and that vampire in the forest knew it was him as well.

I do think there was a actual Dylan in the past. I don't think it's just all made up.

Spatula Oct 18, 2006 04:17 PM

Looks like I'm stuck in the Hall of Valhalla.

I'm 93% done the map, however there's one seal left that I have to pass, and it's with a jar that's sitting in the middle of the hallway. If I move it, it slides back to it's original spot horizontally. There is only one of them. I've neutralized the other two seals, and this is the last one. How do I go about doing this?

Forsety Oct 18, 2006 04:23 PM

You might be talking about the one which has a second, er, "jar" in the same room but high up in the air. You need to go up and during a horizontal walkway look to the left and see it floating right next to the fencing of the walkway in midair. Ride it down and the rest should be obvious.

Spatula Oct 18, 2006 04:28 PM

Thank you very much, I have missed that "jar", which I got that term from Gamefaqs, which it's explanation did not help me at all initially. Again, thank you.

Antignition Oct 18, 2006 07:05 PM

Dylan Spoiler (Chapter 6)
Spoiler:
Brahms mentions, during the process Alicia would undergo to become a Valkyrie, that Brahms fused with a man named Dylan a while back, it is also mentioned in Brahms's background that he was wounded and merged with one of Silmeria's einherjar, a man named Dylan.

So yes, there definitely *was* an original Dylan before Brahms. Basically I'm just pointing out that there is a definitely cliffhanger as to what happened to the original einherjar Dylan before Brahms was wounded and merged with him.

My theory is: Dylan was the dominant soul until chapter 4, when Brahms became the dominant, *but* Dylan is still very much present inside Brahms.

Spatula Oct 18, 2006 08:34 PM

I have just started chapter 6.

Spoiler:
Are Hrist and Brahms good characters to use? I find Hrist lacking in attack power, even if I equip her with the Valkyrie Favor, and Brahms cannot have any other weapons besides gauntlets, which hinders his true fighting potential.

Prinnydood Oct 18, 2006 09:50 PM

Well I just beat the game and rather enjoyed it. I thought the story got slightly off track towards the end but I thought it did a fairly good job of keeping me entertained regardless.

Anyway, I'm planning to do the Seraphic Gate on this file (I opened it before I fought the last boss) and was wondering where exactly I should level up. Alicia's on lvl 73, Rufus is on 83, and I've got Falx and Phyress both around 65 or so..is the SG the best place to level now?

Final Fantasy Phoneteen Oct 19, 2006 10:04 AM

Yes. That's more than enough to handle most monsters on the first four floors.

If you used the right sealstones, you could probably beat all but the last two bosses in Seraphic Gate at those levels.

Single Elbow Oct 19, 2006 05:21 PM

How about level 60? Still at early Chapter 5 (re-did as I rushed the last saved file - the file was on Asgard).

Seraphic-Gate wise. Of course, will level up though, but I'm trying to get a good approximate.

Spatula Oct 19, 2006 05:25 PM

Do you have the toughness skill? It doubles up your max HP during battles and takes 5 points of skill, but it's easy to learn.

Single Elbow Oct 19, 2006 05:35 PM

I don't have the last green rune. If I have it, I'll learn it in a jiffy. I heard it's pretty good to have but I lack the last green rune.

Like you know, Serdberg Mountain Ruins Direct Assaults. Over and over.

Cirno Oct 19, 2006 07:43 PM

So I just got done with the Ancient Forest, Turgen Mine and I'm about to go complete the Temple on the Lake. So far Alicia's level 15 and the rest of my characters are building to 13-14 range. Is this appropriate? The strategy guide suggests I level both Arngrim and Leone to 40 before the end of chapter 3. How the hell is this possible.

Is this game's emphasis on grinding? I'll bite the bullet since the premise and combat is fun, but it is kind of annoying. Any suggestions as to where to level?

Xellos Oct 19, 2006 08:29 PM

I'm gonna start farming for that 1/4 sealstone. The horror of farming 30k magic crystals. It better be goddamn worth it.

That with the other attack reduce sealstone, and the positive ones like All stats 120%, 120% atk, all resistances 120% and hp recover 200%. Should be good.

do any of you use the sealstone that increases RDM by 200% but lowers attack to 3/4? seems pretty decent.

Not sure about skills yet. Maybe Toughness, First Aid and and the attack and defense boosters. So many skills, so few slots.

Cetra Oct 19, 2006 09:24 PM

Quote:

I'm gonna start farming for that 1/4 sealstone. The horror of farming 30k magic crystals. It better be goddamn worth it.
Doesn't that seal stone also lock out the ability to be healed? That really does not seem worth it.

Single Elbow Oct 19, 2006 10:12 PM

Quote:

Originally Posted by Kurado
So I just got done with the Ancient Forest, Turgen Mine and I'm about to go complete the Temple on the Lake. So far Alicia's level 15 and the rest of my characters are building to 13-14 range. Is this appropriate? The strategy guide suggests I level both Arngrim and Leone to 40 before the end of chapter 3. How the hell is this possible.

Is this game's emphasis on grinding? I'll bite the bullet since the premise and combat is fun, but it is kind of annoying. Any suggestions as to where to level?

Virtually yeah, it is about grinding. Hard, long grinding that's quite fun.

I also have the guide and you.. er, can get to level 40 (for Leone and Arngrim) through the last dungeon before the chapter ends. Right now, you can level up by beating the Audola boss over and over; if too much, usually Turgen. Then head for the next town and dungeon.

Don't worry though. The last dungeon will fill your time and Chapter 3 is quite long.

Quote:

Originally Posted by Xellos
I'm gonna start farming for that 1/4 sealstone. The horror of farming 30k magic crystals. It better be goddamn worth it.


Audola has that Gold sealstone that gives more money, but it is tricky to get. So far for me, no absolute luck. Retrying over and over again actually. It's by the ledge towards the boss with two enemies behind the holed wall.

Cirno Oct 19, 2006 10:24 PM

Quote:

Originally Posted by Terminus
Virtually yeah, it is about grinding. Hard, long grinding that's quite fun.

I also have the guide and you.. er, can get to level 40 (for Leone and Arngrim) through the last dungeon before the chapter ends. Right now, you can level up by beating the Audola boss over and over; if too much, usually Turgen. Then head for the next town and dungeon.

Don't worry though. The last dungeon will fill your time and Chapter 3 is quite long.

Okay, cool. I was mostly concerned with finishing Chapter 3 before I had a chance to get them to 40.

Spatula Oct 19, 2006 10:38 PM

Kurado, you should mind as well get them to 45, especially Dylan and Lezard, you'll see why after chapter 3. Read through Scarletdeath and my posts for the prime levelling up spot in Palace of the Venerated Dragon.

In a nutshell, here's the most ideal spot Scarletdeath and I have used thus far in the game:

Palace of the Venerated Dragon --> Halo Stone --> 3 rooms westward --> attack giant enemy crab for massive experience.

Make sure you have the Share All EXP sealstone and the double EXP sealstone equipped. This way you don't get any money, which really shouldn't be a bother, but your non-combatative Einherjar will also get experience. You get the Share All EXP early in the Palace, while the double EXP sealstone in the Chateau Obsession.

Forsety Oct 20, 2006 01:16 AM

Learning skills is based on the difference of levels between your characters and the enemies you fight, so I'd really suggest against using the share exp sealstone, so you can keep someone at level 1~2 and dead in the party when trying to learn new skills.

Xellos Oct 20, 2006 07:16 AM

No this sealstone is one you find in one of the earlier dungeons in the game, but obviously since it needs 30k crystals there's no way you can get it then. It's just 1/4 damage output, nothing else, so it's the perfect dais sealstone.

That gold one I got. Never really use it, I haven't used money in ages. Here's what you do to get that one.

You shoot 2 photons to the top left, to the flying enemy that's there. The moment you exchange spots, jump and hold down jump, this way the enemy is floating in the air, then quickly crystalize the other enemy and keep jumping on it. Eventually the flying enemy will be in front of you and you can exchange spots with it. It's important that the floating enemy already was a bit up in the air, otherwise he'll get stuck underneath.

Single Elbow Oct 20, 2006 11:41 AM

Thanks for the tip. The enemy in my scenario ALWAYS go underneath regardless of what the hell happens.

Also is the sealstone the one in the Ancient Ruins Forest or something?

sgwc Oct 21, 2006 07:33 AM

I remember playing the japanese version of this game where beat Iseria Queen easily just by having the 1/4 sealstone, 2X healing effect and no status ailments(including the good one).

Farming the crystal for 1/4 sealstone worth it.

Xellos Oct 21, 2006 11:13 AM

Heh there's another one that reduces your damage taken by 1/4, combine that with the 1/4 damage done and the enemy will do 1/16 damage hehe. There's also a sealstone that lowers attack power by 3/4. If you boost your RDM with those two 200% ones and fortify physique you'll probably be invincible...assuming he's doing physical attacks anyway.

Spatula Oct 21, 2006 11:46 AM

Well then, I better start getting to work for that thing, if I want to stand a chance in Sepheric Gate. How long would it take to get 30,000 of crystals and what is the most fastest and efficient way of doing so? I doubt this happening before I would probably get my hands on FFXII.

Furthermore, a few questions on the Sepheric Gate, since I've never achieved said level in the original Valkyrie Profile.

1) Once you go in, can you ever return to Midgard and or Asgard?

2) At what point can you enter Sepheric Gate? Is it once you've beaten the final boss of the game?

3) How does one simply walk into Mordor the Sepheric Gate?

Xellos Oct 21, 2006 02:25 PM

Hell if I know. I'm still collecting 30k crystals. Only at 16k now. Best way to get them that I found so far, is get a shitload of crystals in battle. That means Rufus with Triple Edge and use the skill Killing Thorns as much as you can. They'll drop like candy. That way you get a max of 80 per battle, but even with that it takes freaking ages.

I strongly suggest you do other stuff while collecting them at the same time. I'm using this excuse to get unique equipment mobs drop there. Weapons, Armor, the works. I got level 99 on everyone ages ago. =/

1. Unlike VP1 this Seraphic Gate you can play in your normal game, it's not a seperate file that you can't use in the main game. You can join and leave whenever you want. Just a added spot on the map.

2. I'm not quite sure what triggers it. Maybe it's after the final boss, maybe it's the final dungeon. I beat the final boss first, but didn't save afterwards. You'll have to ask someone else.

3. It's pretty easy at first. It gets harder per floor. Not sure how many floors there are. I'm at the 4th floor at the moment. The puzzles however...can be a nightmare. I hope your good at photon shooting. Some of them took me 30 minutes to figure out.

It will be a nightmare getting 100% treasure on this place. I don't even want to think about finding a missing treasure...this place is HUGE.

Spatula Oct 21, 2006 02:29 PM

After reading that, I really can't care if Final Fantasy XII is delayed for now actually. How much time has elapsed on your game timer? Does it go over 99 hours 59 minutes?

Xellos Oct 21, 2006 02:32 PM

Uh...I think I was at 96 Hours. I'll let you know when I go back to the game.

I swear it's the battle system. Like the original VP it never EVER gets boring. That's such a great feature if you can still say that after 100 hours.

I can tell you my "Just before fighting final boss" savegame ended at 69 hours. So yeah SG can take a lot of time.

Spatula Oct 21, 2006 02:36 PM

I think it was only that I got to the last dungeon in chapter 6, that I realized I could actually pull the camera towards to group for a tight angle shot for a chase camera, which looked very cool, yet it's difficult to navigate with such a low camera angle. As for crystals, I'm thinking of going back to the Palace of the Venerated Dragon, there I will be able to not kill the Dragon in one hit, but rather "play" with the dragon and juggle him in the air for a bit. Either that or I downgrade my weapons for a not-so-instant kill.

Single Elbow Oct 21, 2006 03:00 PM

Apparently in the Hall of Drama

Spoiler:
So it seems that Lezard was playing the strings all along. He, uh, used a teleportation spell to capture Silmeria by Chapter 4's end, now he uses a soul transfusion spell to form an ultimate god and steals Gungnir.. did I get that right? Again, more drama between Alicia and Doofus, Ring fell, Alicia got it back.. ...wait, so Alicia had remnants of Silmeria's capability of object reading after Lezard steals Odin's soul and weapon? Is that right?

Now onto Valdrama, they meet Arngrim, THANKFULLY HE GOES BACK DAMNIT. So Alicia has a new finish (is it because she had object reading or what?) and Doofus (because he died?). I'M UTTERLY CONFUSED.


Alicia tops at 72 now, doing rounds of training until I get Arngrim to 60-ish. Or 55. With Toughness, she's pretty much the highest right now.

Xellos Oct 21, 2006 03:08 PM

Well if your using Rufus you don't really have to worry about damage, since Killing thorns is pretty shit damage wise, but with triple edge, and maybe double edge as well it will hit a LOT. like a dragon at the side? you'll easily hit 50 times from killing thorns alone. There's a bow that has double hit as well. Equip that and your set.

Just make sure you use a move that launches the enemy in the air before killing thorns hits and it will be raining crystals. I always use Alicia's Imperious Act to launch them just as rufus fires it, and usually end up with 80 crystals richer. But since mobs can guard from the front it's safer to go in the back or sides, but you should know this by now.

And err...I never changed camera ever. Just moving it a bit left or right. How do you even do that?

Single Elbow Oct 21, 2006 03:16 PM

Killing Thorns may be shit but hell, not only it nets you good amount of crystals when the enemy is launched up in the air (I get this a lot in the current dungeon), but with double edge it adds AP to the bar dramatically, making it useful. Still, shit-ass damage.

If not Alicia's Imperious Act, then it is the usual Tri-Crusade.

Dr. Uzuki Oct 21, 2006 03:53 PM

Quote:

2. I'm not quite sure what triggers it. Maybe it's after the final boss, maybe it's the final dungeon. I beat the final boss first, but didn't save afterwards. You'll have to ask someone else.
It's saving the game at the final save point that does it.

Xellos Oct 21, 2006 04:34 PM

Quote:

Originally Posted by Terminus
Killing Thorns may be shit but hell, not only it nets you good amount of crystals when the enemy is launched up in the air (I get this a lot in the current dungeon), but with double edge it adds AP to the bar dramatically, making it useful. Still, shit-ass damage.

If not Alicia's Imperious Act, then it is the usual Tri-Crusade.

Sure it's shit damage wise but amount of hits you nail with it, and the purple and blue crystals...oh yes it's a keeper. I should try to use only killing thorns instead of 2 other attacks see what happens.

Oh and don't you only get purples when the enemy is on the ground?

Single Elbow Oct 23, 2006 02:02 PM

Virtually, yeah. But I seldom notice.

And oh, Chapter 6.
Spoiler:
ZOMG LENNETH WENT BACK IN TIME ZOMG. Hrist, Lenneth and Brahms join the party. Will now level up Ally to 99). Also, what's the AP input of Nibelung Valesti (like how much + to AP after one round) and Bloody Curse?


Also wondering how to get the Conqueror's Armor and how to get that much gold (800,000/piece) in the shortest time possible.

Xellos Oct 23, 2006 02:27 PM

Money won't be problem. Mobs at this point drop shitloads. The materials weren't that hard as I recall. I don't think any of them were SG materials. I honestly don't remember the specific items you needed for that armor.

There was one specific item I recall that was annoying to get. I think it was Ice Pearl or something like that?
It only drops from a mob that when you defeat it it doesn't respawn until you rejoin the dungeon. It's in Yggdrasil and it's the enemy type with 4 arms, and to get that item you have to slash off his upper left sword (not arm) it's annoying as hell to get. Just keep trying and if you screw up, escape and try again, so you don't have to leave and rejoin to get him to spawn again.

Heh...so I released all my Einherjar. Got SHITLOADS of stat boosts, and gave pretty much everything to my good friend Arngrim. His regular hits do 50k now heh. Those arent't even his strongest move "Dead End" I don't like these "ultimate" moves, because while they do a lot more damage, they also have horrendous charge times. Dead End takes like what 4 seconds to charge? fuck that.

If I fight some dragon and give him the skills that do more damage to scaled enemies and dragons he'll probably do like 100k and his Final Blast probably does like 600k. Oh yeah i'm happy. His Final Blast took half of Iseria's health away.

Duminas Oct 23, 2006 03:16 PM

Having a ton of trouble with the final boss (more like "dead in two hits" trouble), so I'm wondering. At this point (I do not have the Seraphic Gate open, nor do I wish to go there before clearing the game), where would be the best armour? I'm also level 52 across the board, which probably isn't helping matters.

I really hope Crell Monferaigne isn't it. =\

Xellos Oct 23, 2006 03:30 PM

Best craftable armor yes. There's a number of armor pieces you can get that are better then the crell ones, there're spread all over. If you haven't already, check out the equipment of the last 4 characters you got. You know the ones I mean. They came with very good equipment.

Also, learn and equip the skill toughness, which doubles your current HP in battle. Then equip the sealstone that has 200% health regen, and equip a trickster imprint. With that Alicia's heal will heal all other characters. the amount it heals is decreased a lot, but with toughness and 200% health regen it's more then enough for the final boss. Throw in First Aid and maybe even Survival and you'll be pretty much unbeatable.

If your wondering why everyone is doing very crap damage to the final form, it's normal. Only "she" can do normal damage. It helps to use sap guard on him, and maybe even might reinfoce.

Forsety Oct 23, 2006 07:02 PM

His attack vision for most of his skills in the final battle is a small cone, it's pretty easy to wrap around him to refill your AP and go crazy on him.

All I used was toughness+survival on Alicia, level 48 and had no trouble at all. I seperated her from the group also, though, because they couldn't hurt him anyway and they just kept giving him opportunities to cast spells.

Xellos Oct 23, 2006 08:49 PM

That's true but they still give extra hits to the gauge so i found it better to use all their soul crushes and use alicia last.

TheXeno Oct 23, 2006 11:36 PM

I just picked this game up. I must mention that I have never played a Valkyrie Profile before. I'm having a blast with this game so far, excellent battle system, good voice acting(meh on some of the character designs Harry Potter?).

So I like the game and I have a few questions for you pros. Is it worth it to level up and release all the warrior spirits? I'm a only a lvl 6-7ish and I talked to one of the "spirits" that reincarnated and she gave me an item that lvled one of my characters all the wat too lvl 18. Also is it worth leveling up all my main characters (non spirits).

Xellos Oct 24, 2006 07:53 AM

Sigh. Not that again. Every single mage with glasses is based on one character now? When VP1 came out Harry Potter wasn't even that popular yet, I mean it came out like 2 years after the first book. The only similiar thing I see is that they both have glasses. (!)

Vkamicht Oct 24, 2006 08:04 AM

Quote:

Originally Posted by Xellos
Sigh. Not that again. Every single mage with glasses is based on one character now? When VP1 came out Harry Potter wasn't even that popular yet, I mean it came out like 2 years after the first book. The only similiar thing I see is that they both have glasses. (!)

http://img232.imageshack.us/img232/3146/book81gc6.gif

Xellos Oct 24, 2006 08:14 AM

:tpg:

Spatula Oct 24, 2006 08:33 AM

Quote:

Originally Posted by Vkamicht

Okay, that just :edgarrock: my day.

FIRE LANCE!

Imflammable Oct 24, 2006 06:26 PM

Having a bit of trouble...

Spoiler:

How are you supposed to kill the trolls in the Forest Ruins, when they regenerate, deal 400 dmg to your party every time they attack, and have 7800 health?

Without leveling to ridiculously high levels.

Currently Alicia is level 24, all my other main characters are around 20-22.

Duminas Oct 24, 2006 06:52 PM

In regard to Inflammable:
Spoiler:
Try to inflict Frailty on them. One of the accessories you can get off enemies in that area will cause your attacks to sometimes carry the effect (Frailty stops HP from being restored by any means). In addition, Rufus' spells Sap Power and Sap Guard can be of immense use there.

Do you have any Great Eagle Hearts yet? Those bolster attack power by 15%, and are quite useful in place of the Power Bangle, which you don't have access to yet.

Xellos Oct 24, 2006 07:19 PM

You should be able to inflict frailty automatically if you do enough damage to them. Not quite sure how much though. Trolls early in the game are one of the most annoying mobs in the game.

Just try to boost your attack power a bit, and equip weapons that have soul crushes. If you manage to get some soul crushes going he should be dead, or heavily damaged, and he'll get frailty. His limbs can regenerate but he won't heal his main health anymore.

worst case scenario you can equip skills that do extra damage to them. Not quite sure what they classify as though...beast?

Duminas Oct 24, 2006 07:20 PM

Giant, actually.
At least, Giant Killer (did I get the name wrong?) does ridiculous damage to them for me.

The other enemies in that particular mob are much worse, though. You need to deal with them first.

Xellos Oct 24, 2006 07:27 PM

Oh yeah, besides what I just said, the most effective method I found in killing them is one simple sealstone. The no guard one. With that you'll be doing full damage to them, since they won't be able to block anything, and boy do they block a lot. I think you find that sealstone in that very dungeon too.

Throw in a 120% attack sealstone, and equip fist of iron, and maybe giant killer and you'll kill them easily.

Imflammable Oct 24, 2006 11:06 PM

Thanks for the help, I'll give it a try...

Single Elbow Oct 25, 2006 09:41 AM

Quote:

Originally Posted by Xellos
You should be able to inflict frailty automatically if you do enough damage to them.


Are Flamberges available this early at the game? Because I remember Dylan using it quite frequently. The weapon itself causes Fraility and is quite helpful.

Also I usually aim for their sides with the weapons onto them. Like said, cast status-changing spells for good effect as well as appropriate equipment already said.

Xellos Oct 25, 2006 10:22 AM

Hmm I found out what always caused frailty for me. It's Arngrim. I always used Wild Break with him and appearently that is what causes frailty. I never even knew certain attacks causes status effects hehe.

Single Elbow Oct 25, 2006 04:51 PM

Does it? Now I'm curious. I thought it was the weaponry/spells (like Prismatic Missile for example) that caused status effects, not attacks.

Also at Chapter 6 levelling up the new ones I got to about 55 or so.

Xellos Oct 25, 2006 08:32 PM

Well I knew about prismatic missile, but mages suck in this game, and prismatic missible is completely random. I seriously miss the VP style mages where they were pure pwnage. Greater Magicks in that game were a must.

Single Elbow Oct 26, 2006 11:38 AM

Except here every mage has great magic but only 2 wands that really mean business. And not in the main game either.

Spoiler:
So after defeating the Homonculus Lezard and Silmeria (Lezard was a pushover. Silmeria heals EVERY move so instead of dealing might reinforce or some equipment that will massively boost attack power and kill her in one round, I just pushed her over the edge. Bam, transfer effect. :tpg:

So apparently Ally's about 95, Rufus is 93, Arny's about 87 while Lenneth is about 60, Silmeria's about base level (which completely blows) and Hrist and Brahms digits below 60. The pack on my einherjar is median 60 so it should not pose a problem when I release them by the last savepoint. I decided to let Alicia stay at 95 for now for full Seraphic Gate abuse.

Story got cheesy but it's nice to have the three sisters again. I wonder how it will end up? :tpg:


Moving along, what I need for my Conqueror's Armor is just Deep Doom (probably Rotting Zombies in the last dungeon) and Sage Quartz (which is found on Bifrost [UH. NO] or the Ravine Caverns or something). Man, I really want that armor so bad...

And for those who have finished the game or saved at the very last save point...
Spoiler:
How will I manage at the Gate? Ally's 95, Rufus' 93, Arny's 87 with a high 1605 ATK while the sisters and Brahms could use little more time. I just want to get the Angel Slayer and was wondering how will I get through it? Also is there a shop deep in the dungeon for weapon customizing? And what sealstones should I have and acquire before traversing the dungeon? Strategies for survival?

Spatula Oct 26, 2006 01:05 PM

Speaking of the Ravine Caverns, how do I get back there? Is it alright to go into the elven forest and get through that stone wall again? Will there be any bad effects for this? As well, I doubt that we'll have a time limit again for that stage?

Single Elbow Oct 26, 2006 01:22 PM

Quote:

Originally Posted by Spatula
Speaking of the Ravine Caverns, how do I get back there? Is it alright to go into the elven forest and get through that stone wall again? Will there be any bad effects for this? As well, I doubt that we'll have a time limit again for that stage?

Unfortunately, you have to backtrack all the way through since Asgard has a different entrance. Fortunately, Ravine doesn't have a timer (and you know the reason what happened to the character).

So going there will be easy.

Spatula Oct 26, 2006 01:28 PM

The entrace/exit of Asgard (where the save point and merchant) leads to Midgard, which was where the original exit of Bitfrost was. So therefore I take it that you enter through the stone wall.

Single Elbow Oct 26, 2006 01:44 PM

The usual route.

Also is level 95 more than enough to finish the final boss and survive 10 rounds at the SG with increasing difficulty each round?

Forsety Oct 26, 2006 09:25 PM

The game depends more on your skill setups and equipment than raw levels. Never noticed that the stat boosts by leveling up are piss poor? Better to release Einherjar and get the boost items from them. Also scour the gate for the best possible gear. (there are some very irritating crystal puzzles, though)

So yes, you're fine. You would have been fine 30 levels ago. Or 40 even. <<

Final Fantasy Phoneteen Oct 27, 2006 10:21 AM

Ah, those platforming parts could be worse. I played the import without realizing the mid-air jump can always be performed if you're holding down the jump button. So, I was doing those puzzles with only, like, a 10% chance of making the leap onto ledges or whatever and still did it.

Spatula Oct 27, 2006 10:42 AM

I'm going through the Ravine again and now I'm remember why I hate this place. It seems pretty straightforward at first, however I'm still wanting to get that "reduce dmg to 1/4" sealstone. I've got about 81% of the map done, but I'm just cyrstalizing the goons rather than fighting them for now, due to the sealstone.

Single Elbow Oct 27, 2006 06:05 PM

What intrigued me though is how did Xellos got his Arngrim a massive power boost, like 50K each attack? Does it involve certain steps or..? I'm VERY curious how to get that high attack power since mine can only go up to about 6,000 twice (first strike and aerial slash) and a couple 1,000s in betweens and afterwards in Arny's Final Blast with ALL of the einherjar released and their prizes towards Arngrim (like the stones left when the souls were released).

Is it the einherjar or something? I really do want to know. Did I miss something by not releasing my recruited souls in chapter 5? Anything?

:(

Spatula Oct 27, 2006 07:16 PM

I was supposed to release the Einherjar in chapter 5 for the optimal effect? Oh shit.

Forsety Oct 27, 2006 11:51 PM

Er no, Optimal effect would be perfect releases in the Seraphic Gate. It makes the game easier to release them earlier, but if you want the absolute most stat boosts, wait until the SG and make sure they all have the best possible gears equipped.

Single Elbow Oct 27, 2006 11:59 PM

Spatty, releasing them in Chapter 5 nets minimal items. I was thinking of like Warrior Wits or something. Sorry.

Quote:

Originally Posted by Forsety
Er no, Optimal effect would be perfect releases in the Seraphic Gate. It makes the game easier to release them earlier, but if you want the absolute most stat boosts, wait until the SG and make sure they all have the best possible gears equipped.

So what you're trying to say is.. level them all up to 99 and aren't SG weapons/gears appear only once? Or is it like every warrior is supposed to be equipped with the final sword with Conqueror's Armor? (btw, the sword drop by Tiamat) as an example?

Spatula Oct 28, 2006 08:58 AM

Quote:

Originally Posted by Forsety
Er no, Optimal effect would be perfect releases in the Seraphic Gate. It makes the game easier to release them earlier, but if you want the absolute most stat boosts, wait until the SG and make sure they all have the best possible gears equipped.

Give me examples of "best possible gears", does this also include accessories? I still have most of my einherjar ready to be released, but not yet.

Final Fantasy Phoneteen Oct 28, 2006 10:40 AM

Accessories and level (aside from the basic release level) have no effect on an Einherjar's release items. Just equipment.

Xellos Oct 28, 2006 12:58 PM

Quote:

Originally Posted by Terminus
What intrigued me though is how did Xellos got his Arngrim a massive power boost, like 50K each attack? Does it involve certain steps or..? I'm VERY curious how to get that high attack power since mine can only go up to about 6,000 twice (first strike and aerial slash) and a couple 1,000s in betweens and afterwards in Arny's Final Blast with ALL of the einherjar released and their prizes towards Arngrim (like the stones left when the souls were released).

Is it the einherjar or something? I really do want to know. Did I miss something by not releasing my recruited souls in chapter 5? Anything?

:(

Released every einherjar with "best" gear. That means a SHITLOAD of +str items. Every single one gave a +20 str/dex one and the 3 heavy fighters gave 99 x +5 str each, and the archers and light fighters around 15-30 each so yeah his strength went to like 3500 or something insane like that. I think he had something like 13.000 ATK with trinkets.

Spatula Oct 28, 2006 03:17 PM

I'm one item away from the Conquerers Armor. I just need something called DEEP DOOM. Where's it at?

Also, I cleared out 100% of the Ravine. How do you fight the boss that "flashing" in the most left top row of the rooms?

Xellos Oct 29, 2006 11:45 AM

The skeletons in the final dungeon drop those. Forgot which part drops it, so just use whatever you use to break stuff. You can always use Rufus with dismantle and blue gale bow.

The flashing boss has the sealstone that negates encouters (awesome sealstone! be sure to get it) if you played VP1 it's kinda like dimension slip, but here you can still touch the enemies and stand on top of them and fight them if you slash your sword, but it won't trigger a battle simply by touching.

To fight that monster, you have to find that sealstone in ravine cavern that negates sealstone effect. I think that's what it was called. It's hidden somewhere you'll have to find it, and then place it on a dais that's near that monster.

Spatula Oct 29, 2006 05:00 PM

Okay, let's just say I got my ass handed to me by the 2nd final boss.

Spoiler:
Harry Potter's, no wa, Mr Valeth's Indifferential Judgement along with Rebellious Repent are what basically wasted my party. Most of my guys are around the 52-55 level range, and all have toughness, so they're at about 8,000-16,000 HP. Still, I need better weapons and armor.


Should I venture into the Sepheric Gate just for the hell of it, and to power up my guys, plus get pretty interesting items? I think I'll get my ass handed to me even though I'm pretty okay for most of the dungeons in this game, save for the 2nd final boss.

EDIT:

Diane Hamilton, I shall lick her boots. Holy Shit. :tpg:

Single Elbow Oct 29, 2006 09:12 PM

Quote:

Originally Posted by Xellos
The skeletons in the final dungeon drop those. Forgot which part drops it, so just use whatever you use to break stuff. You can always use Rufus with dismantle and blue gale bow.

The flashing boss has the sealstone that negates encouters (awesome sealstone! be sure to get it) if you played VP1 it's kinda like dimension slip, but here you can still touch the enemies and stand on top of them and fight them if you slash your sword, but it won't trigger a battle simply by touching.

To fight that monster, you have to find that sealstone in ravine cavern that negates sealstone effect. I think that's what it was called. It's hidden somewhere you'll have to find it, and then place it on a dais that's near that monster.

Isn't the Elusive Law Sealstone usually by the T-Rex which boasts MASSIVE defense?

Also should I get Tyrfing for all heavy swordsmen for good damage?

Xellos Oct 29, 2006 09:18 PM

He's easily killable without doing SG. Takes the challenge out of it if you do SG before. I was at level 65 when I beat him.

Spoiler:
Only Valkyrie will do actual damage to him. The others do like 1/8th damage or something stupid like that.


Equip first aid if he does too much damage. there's a trinket that has the same effect, and they stack. Combine that with the 200% healing sealstone and you'll pretty much always get the damage taken back in health. first aid gives half the damage back in health, but since you have a sealstone that doubles healing you get the full thing back, with the trinket the chance is doubled so your set. Use the 120% all resist sealstone as well, and if he does so much damage use survival and you WILL be unstoppable.

Some use a tactic where they don't use the other 3 characters and only let her do the damage, since the others won't be doing much damage anyway, and use them mainly as healers, but I didn't see that many problems with him to bother with this.

Double Post:
Quote:

Originally Posted by Terminus
Isn't the Elusive Law Sealstone usually by the T-Rex which boasts MASSIVE defense?

Also should I get Tyrfing for all heavy swordsmen for good damage?

I don't recall what it looked like, but it wasn't that amazing.

If you want to release them then yes, that's the sword you want. that will get you 99 +str items. It lowers your RDM and AVD but who cares right? 2200 attack power.

Spatula Oct 29, 2006 10:38 PM

I was killed by the last boss, and I started without getting to this post. God damn, I don't think I'll be beating this game before FFXII.

First aid, how often does this come around? I had it before but it didn't seem to work too well, not like in VP1 where it was almost after every round. Where is the 200% healing stone? I serious need that, considering Valkyrie
Spoiler:
Can't cast any magic, hence my heal magic which was keeping me alive in the first phase, is now replaced by using healing items =/


Is it just me, or did Tri Ace REALLY pull out the stops on this boss, even Bloodbane was do-able after me trying the second time.

EDIT:

GOD DAMN HOW COULD I BE SO CARELESS? I forgot that the area seal stone still had the +150 ATK sealstone, no wonder his attacks are so lethal! Plus I forgot to put the Chasm Wrath (RDM and RST down 50%) onto the dias!! STUPID STUPID SPATULA!!!

DOUBLE EDIT:

WINNNNNNNNNNNNNNNNNNNNN I WOOOOOOOOOOOONNNNNNNN

Ahem. Now, thanks Xellos for recommending me to do that with 1st aid and 200% sealstone, that made things MUCH easier ^___^. Furthermore, I put a chasm wrath sealstone and a machocist seal stone, so my guys did pretty decent damage. Plus, I like how the boss got a taste of his own medicine with the Machocist sealstone, and he'd take back some of the damage he dealt himself.

The ending was meh, but expected. I'm very happy I played this game ^__^.

Forsety Oct 30, 2006 12:59 AM

He's really not hard at all. His attack range is so bad you can seriously just wrap around him to refill your AP. I wasn't joking when I said that's what I did. toughness+survival on "Alicia" and wrap circles around him while wailing on him. Left everyone else on the other side of the map as back up in case he somehow nailed me with his instant death spell. Going at him as a group got me massacred very fast.

Spatula Oct 30, 2006 01:06 AM

Quote:

Going at him as a group got me massacred very fast.
Indeed, twice I tried to take him head on. Before I thought this guy was impossible, and dared not step into sepheric gate. But it's with the help of the sealstones (for christ sakes I totally forgot to restore the +150 ATK which basically no wonder made him so powerful), and the first aid was a BIG help. Rarely did I have to pause to raise my HP up again, only for those odd moments.

Now to work on that ho, Diane Hamilton, that's standing in my way to SC! :mad:

I have to say I was pretty petrified at first when I saw his attack radius of the Indifferent Judgement, it's radius was basically like a DEATH STAR!, but after lowering his RDM and RST by 1/2 with the sealstone (which helped out a lot as well), I didn't mind getting hit once in a while, since some of the attacks got deflected right back at him thanks to the Machochist sealstone.

So um regarding the ending:

THIS IS THE ENDING, DON'T READ IT IF YOU HAVEN'T BEATEN IT:


What happens with Alicia, despite this being a stupid question? Did she just get transferred to Valhalla (which wouldn't make sense, since Rufus can just visit her anytime should this have occurred)? I'm guessing she just flopped over and pulled of a very Cowboy Bebopish -Spike.

What's up with Odin? Did he get set free since the Gungnir was returned to Asgard?

How about the 3 Valkyries? I'm guessing those got sent back to Asgard.

And how about our friend Lezard? I guess he went forward in time to back where he belongs, and continues his research, and making homoculi in the shape of Lenneth, to um, fap off to or something.

Meh, I'm not too much interested in the whole time machine thing. Or time travel for that matter. I liked VP1 where it concentrated mostly on events at hand. Does the Lenneth know what happened back in the events of VP2? I should watch that sequence again where Lenneth visits Dipan. She says she recognizes Hrist's voice. I honestly thought it wasn't a time machine in VP1, but rather just some funky warp thing that made her hallucinate that she was back in the good old days of Dipan, similiar to that of FFX and the gang checking out the old Zanarkand.


Single Elbow Nov 5, 2006 02:41 AM

Reviving out of due haste.

So yeah, SG. Two questions. How in the world could you get Tyrfing?! I swear, it's a total pain in the ass! And how do you deal with the whole damn dungeon? Like said, the puzzles here are extremely annoying.

SouthJag Nov 5, 2006 02:58 AM

I just started the game a couple nights ago, and you know what?


Fuck Final Fantasy XII. I wasn't even planning on getting it anyway, but now I see there's no reason to even bother with it anymore. VP2 is made of absolute win.

I'm still in Chapter 3, having just made it in to Kalstad. Only annoyance I have is with what seems to be an unusual spike in difficulty. Had a hard time beating down some of the enemies -- felt like I was constantly under-equipped or ill-prepared, which would be a first for any of my RPG experiences. Other than that, freakin' awesome game.

Xellos Nov 5, 2006 10:58 AM

Quote:

Originally Posted by Terminus
Reviving out of due haste.

So yeah, SG. Two questions. How in the world could you get Tyrfing?! I swear, it's a total pain in the ass! And how do you deal with the whole damn dungeon? Like said, the puzzles here are extremely annoying.

There's two ways to get them. one is to be lucky and you have a low chance of getting it at the end of battle, but I hate this, because this fucker doesn't respawn until you exit the dungeon and re-enter it.

Here's what I did. I equiped the best weapons I had at the time. and gave everyone 3 of those +5% attack power and a power bandle. Now I'm not sure if what I did next actually helped, but it seemed like it. I gave everyone the skills Dragon Killer and Unscale Might. Dragon Killer obviously works since it's a dragon, but i'm pretty sure unscale might works as well, since it says does more damage on enemies with scales, and i'm pretty sure dragons classify.

Now when I fought them this time, I did so much damage that I nearly killed him in 1 attack run. Had to do twice in the end, but ended battle with full bonus bar, and thus a 100% chance of getting that sword. If your lucky you get two at the end, but worst case scenario you do it 4 or 5 times, no biggie.

Just made sure to equip the sealstones every time you go in. half RDM matters, as does no-guard and maybe the other half RDM one.

Oh, and equip EVERY attack sealstone you have. 120% one, 120% all stats, 150% attack half RDM and 150% attack no heal.

You will succeed.

Southjag:

Make sure to equip the right skills and weapons, and importantly accesoiries. Throughout most of the game I wore 4x beetle shell, which raises your RDM by like err... a lot. I used Fist or Iron (120% attack) fortify physique (RDM 150%) the entire game, along with the trusted 120% ATK and RDM sealstones.

Eventually I switched the bettle shells for stuff like Narwals Tooth which each gives 5% attack, and if fully linked you'll be doing like twice as much damage if not more.

I honest didn't have much trouble with the entire game, save for 2 boss battles. I don't think it's the leveling that matters, it's keeping your shit up to date. Make sure you expiriment a bit and take a look at the armor shops. You can create some good stuff there pretty early on.

If your using Arngrim and Dylan try to get them some Elemental Edge and later the Grand String swords. They are relatively easy to get. Same with armors there's some really overpowered stuff you can make in chapter 3. I strongly suggest you put a lot of time in getting the materials for them.

Spatula Nov 5, 2006 11:42 AM

SouthJag, learn as many skills as possible for Angrim and Alicia, as well as any other Einjerhar you encounter. I personally think the best place to level up is in the Halo room in the Palace of Venerated Dragon.

Yes, I think I like the battle system for VP2 much more than FFXII, because it's FLASHY and it's the type of game you'd want to play in front of your friends for them to go OOOHHHHH WOOOW LOOK AT ALL THOSE FLASHY MOVES!

Single Elbow Nov 5, 2006 09:11 PM

Quote:

Originally Posted by Xellos
There's two ways to get them. one is to be lucky and you have a low chance of getting it at the end of battle, but I hate this, because this fucker doesn't respawn until you exit the dungeon and re-enter it.

Here's what I did. I equiped the best weapons I had at the time. and gave everyone 3 of those +5% attack power and a power bandle. Now I'm not sure if what I did next actually helped, but it seemed like it. I gave everyone the skills Dragon Killer and Unscale Might. Dragon Killer obviously works since it's a dragon, but i'm pretty sure unscale might works as well, since it says does more damage on enemies with scales, and i'm pretty sure dragons classify.

Now when I fought them this time, I did so much damage that I nearly killed him in 1 attack run. Had to do twice in the end, but ended battle with full bonus bar, and thus a 100% chance of getting that sword. If your lucky you get two at the end, but worst case scenario you do it 4 or 5 times, no biggie.

Just made sure to equip the sealstones every time you go in. half RDM matters, as does no-guard and maybe the other half RDM one.

Oh, and equip EVERY attack sealstone you have. 120% one, 120% all stats, 150% attack half RDM and 150% attack no heal.

You will succeed.

Thanks. The question now is where to get them. I've been hearing "Oh! That's in floor 4 where you fight that boss!". Yeah, I've been messing around the 4th floor and the ones I have not gotten to yet are those damn puzzles in certain rooms. Is Tyrfing one of those rooms with puzzles?

Also lawl at Arectaris Returned. What strategy applies to him to kill him quickly (to get the Soothsayer's Bow)? Getting to fight him is a puzzle that I found relatively easy to solve but requires precision to get him.

And oh, where to get Wind Gloves and... Ether Crowns! Yeah, I heard these things are RARE as fuck. Just wondering where to get these items.

Again, thanks.

Xellos Nov 6, 2006 10:05 AM

Tyrfing is on the 5th floor, it's a HUGE dragon you can't miss him. when you enter the place go all the way east. he's in the eastmost room.

Arectaris Returned is easy to get too, can't really explain how I did it, but it involves changing places with 3 different mobs to get him to a place where you don't fall down. And it's the Sylvan Bow.

I think you had to place that floating enemy's soul near him, above the flatform he's under. then go all the way to the bottom left and exchange places with the first enemy, then with Arectaris, and jump up. use that soul you placed there to get back up to the bottom left, you should be able to reach him then. It might have been a bit different, I can't remember exactly.

My opinion of that bow differs. It doesn't have a Soul Crush, and the attack power is based on your level. 20 x level, so at level 99 Rufus, or any archer will do 1980 damage per hit, which is good, but it's always 1980, nothing will increase it, which is why I kept the Soothsayer Bow, which I in the end did like roughly a 1000 damage with, but you get a soul crush with it which balances out the lower damage. One thing is for sure though, Sylvan Bow + Rufus + Triple Edge/Double Edge + Killing Thorn is scary as hell. Not every hit will do 1980, but a good 10 maybe 20 hits does.

Wind Gloves you make in Crell Monferague, Ether Crowns drop from Walther and Gyne. Annoying as hell to get. They are on 5th floor in the room where if you open a chest 2 guys ambush you.

Spatula Nov 6, 2006 01:43 PM

Damn, I honestly wish either that VP2 was released earlier, or FFXII delayed, cause it's going to be a hell of a long time before I return to this game, and continue on with the Sepheric Gate.

How useful is the "first aid" plus 200% health sealstone in the Sepheric Gate? That was what made my fight with the final boss such a piece of cake. Hell, that should have been one of the first things I should have done, but alas, at least it came useful with the final boss fight.

Ashton Nov 6, 2006 11:25 PM

Quote:

Originally Posted by Spatula
Damn, I honestly wish either that VP2 was released earlier, or FFXII delayed, cause it's going to be a hell of a long time before I return to this game, and continue on with the Sepheric Gate.

How useful is the "first aid" plus 200% health sealstone in the Sepheric Gate? That was what made my fight with the final boss such a piece of cake. Hell, that should have been one of the first things I should have done, but alas, at least it came useful with the final boss fight.

First Aid + 200% healing sealstone + Metabolizer meant i never healed fighting lezard and healed once fighting frey. If you want to be even more immortal, make 4 Rings of Healing, which do the same thing as Metabolizers and First aid, and stack with each other.

Metabolizers are from breaking the Hydra's tail
Ring of healing is made in villmore i think.

I really wish there was a skill that upped the chance of getting an item from dismembering monsters viciously.

Spatula Nov 6, 2006 11:27 PM

Metabolizers are just like an accessory then, like grey colored? How do you make a Ring of Healing? What items?

Musharraf Nov 7, 2006 02:28 AM

Since I got FFXII, I cannot play this awesome game anymore :( :( Though, am I the only one who thinks that Valkyrie Profile 2 is by far more difficult than FFXII?

Ashton Nov 7, 2006 04:47 AM

Quote:

Originally Posted by Spatula
Metabolizers are just like an accessory then, like grey colored? How do you make a Ring of Healing? What items?

Yeah, sorry, metabs are a grey accessory that do the same thing as the first aid skill. The chance that it works stacks with first aid, and with just those alone you probably get healed for full damage (with souldstone) about 60-70% each hit.

Ring of healing bumps that to like... 80%? I think. It's insane. I cant remember offhand the items needed for it or the places for them :(

Spatula Nov 7, 2006 09:29 AM

Quote:

Originally Posted by Musharraf
Since I got FFXII, I cannot play this awesome game anymore :( :( Though, am I the only one who thinks that Valkyrie Profile 2 is by far more difficult than FFXII?

Well I do agree the battle system takes some time to get used to. I think once I got the kick ass stuff from end of chapter 3, much of the rest of the battles were a breeze, up until maybe the last dungeon. Which dungeons are you stuck at? How about are you using the sealstones to your advantage?

Xellos Nov 7, 2006 09:50 AM

First Aid alone gets you to full health. Normally it's 50% of the damage received but with 200% healing it's the full damage. It's pretty hard to die with that.

Spatula Nov 7, 2006 09:53 AM

Yeah that should have been the FIRST thing I should have gotten, was everyone with that skill (burned up a lot of potions), then get that sealstone in the Surt's Volcano Mountains. That sealstone is worth it, for 2000 crystals? Can't go wrong, and you can equip it on yourself, so you don't have to screw around finding a dias or anything.

Lionking-Cyan Nov 7, 2006 09:59 AM

I don't get why some people interrupt a game before finishing it. U could play it more to finish it sooner.
I understand that final fantasies are the best j-rpg (even if many "true" rpg fan may hate them for beeing liked even by noobs), but that doesn't mean that i'd stop playing vp2 to play ff12.
At least that's true for me.

Forsety Nov 7, 2006 12:16 PM

Quote:

Originally Posted by Spatula
Well I do agree the battle system takes some time to get used to. I think once I got the kick ass stuff from end of chapter 3, much of the rest of the battles were a breeze, up until maybe the last dungeon. Which dungeons are you stuck at? How about are you using the sealstones to your advantage?


That is kind of a given though, is it not? You are not really expected to get those weapons in a normal play through. They didnt make the difficulty with those weapons in mind. =P

Spatula Nov 7, 2006 02:08 PM

That's true. However I found the weapons lost their power or didn't seem to make much of a difference in the last dungeon. The monsters seemed to stand up to them quite well. I personally think so far that these weapons are the best you can get initially (without shopping/making custom weaps in shops) to work your way into SG, then get better weapons then.

Ashton Nov 7, 2006 07:37 PM

I can confirm that the Valkyrie Favor is the best light sword weapon before Iseria Queen, because the Levantine has a goddamn fire element on it :argh:

Protip: You're going to want a supply of healing items anyway, the crawling enemies on level 2 of SG (demon type 22, large crab types) drop the 5000 hp to all healing item as a leader item. And they are rediculously awesome exp, up to 800k a fight if you're using Killing Thorn. Not only that, give Rufus the Blue gale, as well as Dismantle, and you have someone that kills them in one hit.

Single Elbow Nov 7, 2006 08:29 PM

Quote:

Originally Posted by Ashton
I can confirm that the Valkyrie Favor is the best light sword weapon before Iseria Queen, because the Levantine has a goddamn fire element on it :argh:

Or Dainslef.

So apparently I'm learning new skills, namely God destroyer (or something. Hell, I stuck myself in the 5th floor. And the one on the 5th floor is Bahamut Xel and he drops Infinite Admiration, which can be nullified when you have Tyrfing equipped. So alas, I'm getting the Tyrfing-Conqueror's Armor-Ether Crown-Wind Glove-Red Boots combination, just for kicks) and Dismantle (Yeah, took me THAT long before I put some work to getting it learnt) for the battle with Tiamat (I heard that he is somewhere in the 4th floor next to the Hamster room (...what? Can someone tell me where this room is?) with flying enemies and the crawling one (which can be 20% Tiamat or 80% other - usually natural spawn).

I managed to go THAT far while being on neutral equipment. What the hell, small wonder SG bosses take a long time for me to defeat. :tpg:

But I enjoyed it nonetheless.

Ashton Nov 7, 2006 10:38 PM

Quote:

Originally Posted by Terminus
Or Dainslef.

Holy element

EDIT: The only sword i dont know about is from the Heimdall copy on the second floor: I cant get that guy to spawn no matter what! :(
Oh for the Tiamat: You know where the purple exit portal is on the 4th floor? to the left of that is the room you want.

Single Elbow Nov 8, 2006 12:31 AM

Quote:

Originally Posted by Ashton
Holy element

EDIT: The only sword i dont know about is from the Heimdall copy on the second floor: I cant get that guy to spawn no matter what! :(
Oh for the Tiamat: You know where the purple exit portal is on the 4th floor? to the left of that is the room you want.


Thanks, and thanks.

Heimdual! has Demon Sword "Nefarious". He's just above that divinity void. Just keep being persistent because Ull in Highsocks may appear together with him too.

Xellos Nov 8, 2006 11:00 AM

Quote:

Originally Posted by Terminus
Or Dainslef.

So apparently I'm learning new skills, namely God destroyer (or something. Hell, I stuck myself in the 5th floor. And the one on the 5th floor is Bahamut Xel and he drops Infinite Admiration, which can be nullified when you have Tyrfing equipped. So alas, I'm getting the Tyrfing-Conqueror's Armor-Ether Crown-Wind Glove-Red Boots combination, just for kicks) and Dismantle (Yeah, took me THAT long before I put some work to getting it learnt) for the battle with Tiamat (I heard that he is somewhere in the 4th floor next to the Hamster room (...what? Can someone tell me where this room is?) with flying enemies and the crawling one (which can be 20% Tiamat or 80% other - usually natural spawn).

I managed to go THAT far while being on neutral equipment. What the hell, small wonder SG bosses take a long time for me to defeat. :tpg:

But I enjoyed it nonetheless.

Oh man your right I was telling you about the wrong boss, well it's not a loss, that armor is still great for all your characters. Tyrfing takes a bite out of it, but not all of it you can still get like 500 armor on heavy fighters.

Uh right well the guy that drops the sword. He is on the 4th floor, and he's a crawling type enemy. He's in the room where there's 4 enemies that all home in towards you. (I think 1 crawling, 3 floating.) The room to your right has the hamster in it, IF you released it (some weird music in background) It's the bottom floor. Just look for a crawling enemy, and escape till you get him.

Same tactic aplies to him. Dragon Slayer/Unscaled Might, all attack sealstones, and RDM sealstones.

Easily killable in 1 run.

Doubt Dismantle works on him. If it does though equip Rufus with Blue Gale bow. 100% crit on that thing.

Heimdall and Ull are annoying as hell. Sometimes they spawn all the time, sometimes they don't spawn for ages. I've seen them spawn on a number of different walking type enemies. I doubt it has to be a specific one. From what I heard any walking type on that floor has a chance.

Single Elbow Nov 11, 2006 09:17 PM

Updating on the Tyrfing situation: I got 5 already. Sweet as hell.

Like Xellos told me, you need at least a couple of ATK UP sealstones (Desperate Soldier's Law [ATK 150%, No HP Recovery], Yggdrassil's Blessing [All Status Up], Sword Blessing [ATK 120%] or Sharp Sword Sealstone [Which I did NOT get. It's puzzle annoys me to no end; ATK 120/150%, Half HP]), the skills Dragon Slayer/Unscaling Might and your best weapons up to date (with the trinkets also having ATK bonuses - link them!) and timing, I think. My party was Freya, Arngrim, Rufus and Hrist. Could go rounds here but the most I did was 2 rounds.

Important Note: When Tiamat's HP goes BEYOND the "L" in Leader's HP, about more than 3 cm or so, he WILL heal. That is BAD, considering you have to take Tiamat out with the Bonus Bar STILL full; Tiamat's Heal is about 383,900 HP, which can refill his bar on the spot.

After that, everything was easy. Arectaris took only a round, same with Ull in Highsocks. Virtually everyone was getting a great weapon (except the Mages and Light Warriors).

Now I'm relieved, time to get extra equipment for my main party members.

Xellos Nov 12, 2006 08:12 PM

Arngrim's Wild Break causes frailty. Not sure if it worked on him, but if not try the sealstone that adds silence on your attacks.

Light Warriors don't have such uber weapons. You can get the Levantine which is good if you combine it with err...that skill that adds MAG to ATK, since it has 1200 MAG and ATK, so that equals 2400 but I'm not yet convinced it quite works like that with sealstones and bonus to ATK.

The second best was Dainslef wasn't it? I don't recall any monsters dropping those though. I only got 1 from a chest.

Your nightmare will begin with Extreme Guards and Ether Crowns. If your only after +str items don't bother. I didn't.

Lionking-Cyan Nov 13, 2006 06:02 AM

I've just finished xenogears, and now i'm gonna start vp1 (and after this i'm gonna move to vp2 :biggrin: ).
So, can you give me some important advices about vp1?

Xellos Nov 13, 2006 09:26 AM

Eventually you'll get accesories called Bracelet of Zoe. Whenever you are about to level up equip two of them, and you'll gain a extra 600 DME (HP) per level. If There's more then one person about to level use the Experience orb and do them one at a time. Oh, To make them easily, convert Golden Eggs into them. You'll eventually get a item that produces a number of them per chapter.

During your travels you'll find mage weapons called Element Scepter and Ether Scepter. While these weapons do break, they are special weapons that will cast greater magicks. If your mage has one equiped and you perform a PWS you'll see a big difference.

Another good use for these items, is converting them into tomes of alchemy. These items instantly kill most enemies in the game, and they drop a lot of experience crystals when they die.

Start a normal of hard game. You won't be able to get the best ending at easy. You will regret it later.

At all times equip the accesory, Treasure Find, on Lenneth. As long as you equip this item, you'll always know if there is a treasure still hidden in the dungeon.

If your really interested in getting the A ending the first time you play the game, you probably should read a FAQ. There's really no way in hell anyone can figure out how to get that on their own.

There's a limited number of chapters and periods in the game. If you don't do something stupid, and just visit every place once, and finish it up, you should have enough time to do another dungeon, and/or town at the end of that chapter.

Single Elbow Nov 13, 2006 02:42 PM

I also found out that Valkyrie (yeah, that creepy character) is uber-strong. Her default attacks are powerful enough to deliver good blows yet her special needs awful work (even if they are powerful enough). Her equipment right now is Levantine plus a plethora of ATK and MAG items perfect for Psychosoma.

And I also found out (Yes it's late. Sue me) that you can place the Sheated Power's Wrath on the 3rd floor of the SG. Now even Ethereal Queen on second round (Cleared 1st time without the stone set) can only go as far as dealing about 8,000 HP in one ATK. Sweetness.

Ashton Nov 13, 2006 06:01 PM

Quote:

Originally Posted by Terminus
Horrid Sealstones

What level ARE you? The only importnat sealstone i needed was the Atk 150% and No healing, and that was put on the map. No encounters, and later treasure blessing and i was killing it as much as i needed without worrying about it healing. I had no need to one-shot it since i could fight it all i wanted. By the time i did my first perfect release i was getting it killed faster and faster, the second perfect release i got it down in 2 turns, enough to get a Tyrfing every fight. Now i am going to start working on Bahamut, and finding Ull and Heimdall.

Single Elbow Nov 13, 2006 06:23 PM

Uh. 99?

For keeps actually since Bahamut was down in three rounds with the sealstone (Rust Wrath). Hey, I could be wrong but the guy has a ton of HP to boot. Not only with the Desperate Soldier's SS but also a couple more (Including Yggdrassil's blessing and Sword Blessing). What's so utterly horrid about that? Unless you have something better of course because these sealstones are helping me get Infinite Admiration like 4 times already.

Ashton Nov 13, 2006 10:27 PM

Quote:

Originally Posted by Terminus
Uh. 99?

For keeps actually since Bahamut was down in three rounds with the sealstone (Rust Wrath). Hey, I could be wrong but the guy has a ton of HP to boot. Not only with the Desperate Soldier's SS but also a couple more (Including Yggdrassil's blessing and Sword Blessing). What's so utterly horrid about that? Unless you have something better of course because these sealstones are helping me get Infinite Admiration like 4 times already.

mabye i should have left the text in the quote :V

I am talking about when you were fighting the tyrfing.

Lionking-Cyan Nov 14, 2006 10:07 AM

Thx Xellos.

Single Elbow Nov 14, 2006 06:23 PM

Quote:

Originally Posted by Ashton
mabye i should have left the text in the quote :V

I am talking about when you were fighting the tyrfing.


Sealstones alone will make your veins pop. Equip Descaling Might and Dragon Slayer plus boost it up with ATK up items or so. This will help bring down both Bahamut and Tiamat in about two rounds or less. Now get a couple of ATK up sealstones (Like previously mentioned: Sword Blessing, Yggdrassil's Blessing, Desperate Soldier's Law, Sharp Sword Sealstone-thingy or if possible, as much as you have) and pray that you can finish them off in 2 - 3 rounds maximum without the trouble of losing entirely that bonus gauge. In my situation, I had to use Freya (With Heavenly Punishment - sets the Soul crush bar at 100 provided that every attack hits {It's about 14 hits; +10 increase in bar per hit} while at her final somersault everyone attacks in to get good damage), Hrist (Gungnir), Arngrim (Before Tyrfing, Sword of the Meek), and Rufus (Everything goes here but it's either Soothsayer's Bow or something else; I used Mistletein).

For Tyrfing, it's a couple of pages back. Just attack him and hope that your sealstones and ATK items would being his HP slightly far to "L" because if it isn't, Tiamat will heal. Bad thing. And oh, if you are unsure if the ATK will go beyond L (due to good damage dishout), just cancel the last person in line. Usually anyway.

For Bahamut, same strategy; just make sure you won't get hit that much or the bar drops. He has higher HP but I noticed he never heals (I think).

---

Concentrating now on getting Perfect Release weaponry. I suppose for Heavy Warriors - Tyrfing; Light Warriors - Helgi's Sword (Dainslef is only one weapon but it blows. Might as well get Levantine due to 1000 MAG. Just boost the MAG respectably; Archers - Soothsayer's Bow and Mages - Holy Wand of Telos.

Hell, I won't even bother with the other equipment. Maybe.

--

Or for harder progress in SG, I suppose Sheated Power's Wrath will do with Yggdrassil's Blessing, Sword Blessing and either Six Elements' Blessing / Lifeforce Blessing. Hell, Lifeforce Blessing should be good when combined with Metabolizer and First Aid. Maybe.

Lionking-Cyan Nov 16, 2006 10:06 AM

Quote:

Originally Posted by Xellos
At all times equip the accesory, Treasure Find, on Lenneth. As long as you equip this item, you'll always know if there is a treasure still hidden in the dungeon.

Do you mean the bracialet treasure search? And is lenneth= valkyrie? Sorry but i've just played the game for few hours.

Xellos Nov 16, 2006 12:26 PM

Yes Lenneth is Valkyrie.

And if Treasure Search shows a little floating red orb when there's a treasure chest in the area, then yes.

Lionking-Cyan Nov 17, 2006 11:56 AM

And what's the best party?

Xellos Nov 17, 2006 01:24 PM

Whatever you prefer it's not a bit difference. I always keep Arngrim and Lawfer and usually Mystina.

Arngrim you get right away, Lawfer in chapter 2 or 3. Mystina in chapter 5.

Lionking-Cyan Nov 20, 2006 12:08 PM

Is vp1 ost better than vp2?

Aquas Nov 29, 2006 04:12 PM

I had meant to ask this a while back. But does anyone here walk with the joystick through towns or dungeons or wherever, just to observe the beauty of the backgrounds and stuff? I do. I don't do it excessively, but I take the time to look around and look at all the 3d models of shit in houses, and notice all the little nuances that the game makers put in for aesthetic value. Really pretty game...

Anyway. After a "respite" (as Lezard just said in the cutscene in the lost forest) from this game, I'm coming back and playing it through again with one star for my previous playthrough. I haven't done the Seraphic Gate yet... but so far, since I kinda know what's up with the story, cutscenes are a bit more interesting with that hindsight.

I have a question for people who have played 2/3 of the game:
Spoiler:
Why is the dragon orb continually moved to and fro each location?

Lionking-Cyan Jan 7, 2007 06:01 AM

How long does this game take to be finished?

NeoBelhelmel Jan 13, 2007 01:56 AM

Oh, Valkyrie Profile. Both of them. So lovely.

I personally liked the second soundtrack better than the first; while "Unfinished Battle with God" had a great sound to it, Lenneth's soundtrack as a whole was kind of grating at times because of the constant metal. Silmeria's soundtrack, while subdued by comparison, I feel is a lot more appropriate with the feel of the game.

Also, whatup, Xellos. :D

Lionking-Cyan Jan 14, 2007 06:14 AM

That's a nice thing for me to know ^^. Hope i'll like the vp2 ost as much as vp1 one, or even more ^^.

Hell Blazer Feb 12, 2007 09:38 AM

Just started playing it. It's a neat game so far. I'm currently stuck on Chapter 3, the Crawsus Forest Ruins. Damn, I need to know what to do, I know it's something about putting certain Sealstones on Dais'. I have Zunde (level 39), Adonis (level 40), Alicia (level 39) Lezard (level 40), Dylan (level 40) and Mithra (level 38) as my main characters. I haven't bothered to use the others, because at the time I got them they were too weak in comparison to my other characters. I was wondering, what EXACTLY do you have to bloody do? It's bloody damn hard, the puzzle, not the enemies, the enemies are dead easy. Especially with Lezard's Spiritual Thorn/Chaotic Rune spell.

NeoBelhelmel Feb 12, 2007 06:21 PM

If I remember correctly it involves just swapping the two sealstones with the other two dais that are hanging around. There are a couple empty ones at the end of a few of those paths.

Also, you might want to consider levelling up Arngrim and Leone for some <3 action later on. :D

chato Feb 16, 2007 03:56 PM

I should've beaten this the first month I got the game...So!

There are a few things I need to know. I'm already at the Tower of Lezard Valeth. Nice storyline,etc. Just wish there was more to it >=/.

How much should I level up?

My people are almost at 50.
Certain Equipment.
Certain characters to use on the final boss.

Also, I noticed some things on the skills menu. I barely have anything for them but I manage to go this far o.o;. Are there a few skills I need to learn to survive whatever bullshit death attack they cast on?

EDIT: Im at the Transcended Being-Lezard battle. I took a look at a sloppy gamefaq but no luck. When that damn seal is broken I can't even get a good hit since my AP is low and when i charge it up, It goes back to being protected -_-.

NeoBelhelmel Feb 16, 2007 10:21 PM

Generally one of the best skill combos I've used is to equip everyone with First Aid, with the Lifeforce Blessing sealstone held. What it does (most of the time) is that it fully recovers damage taken from an attack (50% recovered from First Aid, doubled from the sealstone.) In conjunction with Survival, it makes your team very hard to kill. Some of the attack skills (Triple Edge, etc.) are nice but if you're having problems there's lots of options.

You don't need to completely beat down Lezard to get his seal to break; just enough for him to fall down (which should only take abour 40 AP.) If you're positioned between Lezard and the crystal, you could turn around and then blitz what you have left.

Alternatively, notice that Lezard's attacks also hit the Crystal in the middle. So if you just draw his attack range to hit the crystal too, you'll whittle it down that much faster.

chato Feb 22, 2007 02:18 PM

Quote:

Originally Posted by NeoBelhelmel (Post 392227)
Generally one of the best skill combos I've used is to equip everyone with First Aid, with the Lifeforce Blessing sealstone held. What it does (most of the time) is that it fully recovers damage taken from an attack (50% recovered from First Aid, doubled from the sealstone.) In conjunction with Survival, it makes your team very hard to kill. Some of the attack skills (Triple Edge, etc.) are nice but if you're having problems there's lots of options.

You don't need to completely beat down Lezard to get his seal to break; just enough for him to fall down (which should only take abour 40 AP.) If you're positioned between Lezard and the crystal, you could turn around and then blitz what you have left.

Alternatively, notice that Lezard's attacks also hit the Crystal in the middle. So if you just draw his attack range to hit the crystal too, you'll whittle it down that much faster.


You know, I didn't get what you meant in the first paragraph til I went and started to equip a few things. I never knew there was more to that equip system =/.. So I'm here wasting 3 hours leveling up a few things to obtain the skills. Heh.. I really miss how easy it was in VP1. So far I'm working them up to lvl 50. So I went and decided to visit the SG and got my ass handed to lol.

Single Elbow Feb 23, 2007 02:09 AM

Quote:

Originally Posted by chato (Post 397671)
You know, I didn't get what you meant in the first paragraph til I went and started to equip a few things. I never knew there was more to that equip system =/.. So I'm here wasting 3 hours leveling up a few things to obtain the skills. Heh.. I really miss how easy it was in VP1. So far I'm working them up to lvl 50. So I went and decided to visit the SG and got my ass handed to lol.


50 is absolute suicide.. I think.

I went there at level 70 and still reel from the attack. Level 99 and things are just a tad bit easier. Just remember that sealstones are -very- vital for success, as well as equipment and strategy.

It's just that the final boss located at the bottom of SG takes a long time for me to defeat (hit-and-run tactics lawlz).

chato Feb 26, 2007 12:57 PM

Quote:

Originally Posted by Terminus (Post 398175)
50 is absolute suicide.. I think.

I went there at level 70 and still reel from the attack. Level 99 and things are just a tad bit easier. Just remember that sealstones are -very- vital for success, as well as equipment and strategy.

It's just that the final boss located at the bottom of SG takes a long time for me to defeat (hit-and-run tactics lawlz).

So do I just keep leveling up at Lezard's Tower? Or do you know another place that gives you more experience. If not then I'll probably get back to you when I reach to that level =/. It looks like I level up a few times in the 3rd part of the dungeon. Besides, you get to fight bosses over and over.

NeoBelhelmel Feb 26, 2007 08:43 PM

If I remember correctly, I was able to handle at least the first level of Seraphic Gate somewhere in the level range of late 40's to mid 50's; as long as you can get past the archer who's guarding the entrance, the first level is very managable with a properly equipped party. Lezard's Tower is probably a good place to level up anyway, since a lot of the enemies at the upper levels will occasionally drop powerful weapons/equipment.

Personally, I find that mages are a bit too inefficient in most cases late game; for enemies like ghosts (that you do encounter in Seraphic Gate) it's usually just faster to equip innate elemental attacks (like an archer's Aiming/Rising Wisp attacks) or to have Ghost Buster skills on.

Final Fantasy Phoneteen Feb 27, 2007 01:55 AM

Beating Dirma is ridiculously easy. Just send in your toughest unit alone, and maneuver carefully.

Kairi Li Mar 15, 2007 04:32 AM

Slight off topic, but does anyone know if anyone has scanned the Visual Profile 2 art book? I found scans frm VP1's artbook, but not the 2nd one.

And is there any possible way to get those books anymore?

Cyrus Mar 20, 2007 12:16 PM

Any idea what to do with status boosting items? I don´t want to waste them on Characters that will leave the party for good (already checked that out) or Characters I`ll most probably not use towards the end of the game. Alicia and Rufus may be a good choice, but I think it´s not necessary to spoil them too much, so I saved most of the status boosters until now (Chapter 5). Any recommendations which einherjar I should definitely keep for the rest of the game?

Xellos Mar 22, 2007 11:42 AM

Up to you really. I gave them ALL to Arngrim. He was hitting for 50k with his weakest attacks. Was well worth it giving it to just him. Just make sure that you give heavy swordsman the best swords before you transfer them. They will give 99 of those +5 strength ones each.

Cyrus Mar 22, 2007 02:28 PM

Hmm, I´m the first time in Asgard right now (approx 50hrs of playtime, Level 33 average) and the way up to Yggdrasil is a real pain. It´s not that I´m seriously underleveled, fighting is not a problem most of the time, but now it happened to me twice, that my party was slain instantly. The first time one of the ghost-like enemies erased my entire troup with transfer ailment at once (which means game over), the second time one of the Giants (they usually aren´t that strong) dealt way too much damage thanks to a critical hit, and my party was gone. Unfortunately, this always happened after one hour of treasure-hunting and leveling. So I´m in for a third run tomorrow, this time I´ll leave earlier for the savepoint, that´s for sure.

Single Elbow Mar 22, 2007 04:32 PM

Yggdrasil is godforesakenly awful. Christ, getting the treasures there bothers me though.

But the next dungeon is awesome.

Winter Storm Mar 23, 2007 08:05 AM

Quote:

Originally Posted by Cyrus (Post 416630)
Hmm, I´m the first time in Asgard right now (approx 50hrs of playtime, Level 33 average) and the way up to Yggdrasil is a real pain. It´s not that I´m seriously underleveled, fighting is not a problem most of the time, but now it happened to me twice, that my party was slain instantly. The first time one of the ghost-like enemies erased my entire troup with transfer ailment at once (which means game over), the second time one of the Giants (they usually aren´t that strong) dealt way too much damage thanks to a critical hit, and my party was gone. Unfortunately, this always happened after one hour of treasure-hunting and leveling. So I´m in for a third run tomorrow, this time I´ll leave earlier for the savepoint, that´s for sure.

Think there is a item/armor that prevents transfer status. And an item that can bring back transfered players.

But with the insta-transfer...that just really sucks.

Xellos Mar 23, 2007 01:55 PM

I only real status effect I had problems with is freeze. Freeze is kinda shit compared to VP1, since you go out of it if you move 1 step, however, I found out the hard way that if all 4 are frozen it's game over.

It especially happend a lot at the forest ruins. There's those vampires that constantly summon vampire bats and before you know it there's like 10 of them hitting you and all have a chance of doing a freeze.

The Plane Is A Tiger Mar 24, 2007 01:44 PM

Confusion is the only status effect that's given me real trouble. It lasts longer than Freeze and the others, and it's annoying being hit with an attack that leaves 3/4 of your party unable to take action. Poison's evil too, but that's kind of a given.

I've been lucky enough to avoid getting wiped out by freeze in regular battles, but Odin did completely wipe me out with paralysis. His first attack was Thunder Storm, which managed to kill Atrasia and paralyze the other three people. Kinda made me wonder if I was even supposed to win that fight.

Quote:

Originally Posted by Terminus (Post 416706)
Yggdrasil is godforesakenly awful. Christ, getting the treasures there bothers me though.

But the next dungeon is awesome.

I actually liked Yggdrasil. The platforming was trickier than in previous dungeons, and made things a lot more interesting than just walking horizontally for awhile. I never could figure out how to grab the two treasure chests that were in side rooms as you fell, though.

Xellos Mar 25, 2007 10:07 AM

You forgot the awesome song you hear in Yggdrasil.

The only real bad things about Yggdrasil is that rare mob that only respawns if you exit and re-enter, and the fact that if you screw up you could fall down a LONG way and have to go back up all over again.

Cyrus Mar 25, 2007 10:46 AM

Ha, just beat Odin, and found out he´s a real push-over. I expected a scripted battle with a severe beating, but I nearly killed him the first time before Lezard joined in. Now I´ll have to find that damn ring an snatch one or two chests I missed the way up.

Winter Storm Apr 14, 2007 05:59 PM

I am a late bloomer in this game. Finally finally after 5 freaking attempts to get past Surt's Volcano Cavern(the boss was kicking my ass) I got to Chateau Obsession and got the fricking Experience Pig Law. My party btw is Alicia, Celes, Phyress, and Leone.

Spoiler:
Hrist(Leone) confuses me. She "shows" concern for Silmeria and yet at the same time she's really pissed with her. I like how Lezard is on to her, he knows as well as Silmeria that she's well Hrist lol.

It would be a lot more interesting if thier eyes were'nt so..obvious. Then when the truth comes it'd be that much more exciting.

The Plane Is A Tiger Apr 16, 2007 02:14 AM

Leone:
I think it was more that before Hrist only thought of Silmeria as a traitor who deserved to be punished in the name of the Gods. She was never really pissed at her. After being forced to spend some time pretending to be friends with Alicia/Silmeria she found it difficult not to be more sympathetic to their position.

Xellos Apr 16, 2007 08:48 AM

Spoiler:
I'm not quite sure if if she joins them because she was sympathetic for Alicia, or if it was because she finally had doubts about Odin and Freya. Perhaps it was a bit of both.


I personally really liked her in VP2. She was definately one of my favorite characters. I didn't end up using her in my main group, mainly because she came in so late, but next time I'll definately will.

ctu Apr 16, 2007 08:59 AM

I rented the game a few days ago and I am going to try to beat it before I have to return it. From what I seen it is a fun game. I would have to say this looks like it would be a good game to do a speed run of :)

Winter Storm Apr 16, 2007 01:26 PM

Even with the Experience Pig Law, this game is still a crazy grind ~_~ and Xellos I feel it is a little bit of both. Alicia didn't ask to have a soul transmigrated into her. In a way it is unfortunate that she has to deal with the problems brought onto her by Silmeria's own misfortune.

As for Hrist, I read up on her in wiki. I don't know who is more nastier now. Her or
Spoiler:
Lezard
lol.

The Plane Is A Tiger Apr 16, 2007 01:30 PM

I'm pretty sure
Spoiler:
Lezard
wins that title. Especially after hearing about some of VP1's events.

Xellos Apr 16, 2007 06:18 PM

Nobody holds a candle to him. If only they had used the same voice actor from VP1, then I could have appreciated him so much more in VP2. I HATE the guy that does his voice in VP2.

The Plane Is A Tiger Apr 16, 2007 06:48 PM

Really? I never heard his voice in VP1 (same guy who voiced Meowth, haha), but I liked the VP2 guy a lot. He really captured the arrogant insanity.

Winter Storm Apr 18, 2007 02:57 PM

Ok I will not be wasting my time with this game for quite awhile. The horrid leveling up is getting annoying. I got done with Alicia and Celes, and trying to level up another is just too much. Then I still have Lezard, Leone and Arngrim to get to 45. D: D: D: I don't agree with this sickning trend of grinds being a major part of a game.

The Plane Is A Tiger Apr 18, 2007 09:02 PM

I just settled for 35, and it didn't really require any extra levelling. Honestly that's all you need if you don't have the patience. Why put down the game just because you can't get a few unnecessary weapons?

Final Fantasy Phoneteen Apr 18, 2007 10:14 PM

You know, with the proper set-up, you can easily finish that grinding in less than an hour. It's ridiculously easy to do if you solo with Arngrim and Dylan, and not too bad when you duo with Lezard and Leone.

Winter Storm Apr 19, 2007 07:06 AM

Quote:

Originally Posted by Tritoch (Post 425526)
I just settled for 35, and it didn't really require any extra levelling. Honestly that's all you need if you don't have the patience. Why put down the game just because you can't get a few unnecessary weapons?

Cause I like being way too powerful and plowing through the game and feeling like a God D:.

Black Mage Apr 19, 2007 07:16 AM

Or you can always take Rufus and milk the Hydra for everything it has.

I'd also like to point out that grinding to get bonus, game-breaking weapons really can't be considered a "major part of the game." Because, you know, it's optional.

Xellos Apr 19, 2007 02:29 PM

Nah I found Palace Of The Venerated Dragon for more easier, and more entertaining. If you know what you are doing it really wont take that long.

I believe the crabs have the highest potential exp, because they are so easy to break, and because they are so huge you'll see the crystals flying all over the place, especially if you use Rufus. The Golems are good as well.

Final Fantasy Phoneteen Apr 19, 2007 02:41 PM

I typically fight the golems in one of the first areas. The flat, small screen with three easily accessible enemies generally make it faster for me than crabs or the Zombie Dragon.

Metal Sphere Jul 27, 2007 07:12 PM

Damn, looks like my post is the first in a while. I picked this up recently and I'm having a bit of trouble. How exactly do the shops work? I've got the required materials for items and weapons, but their names are greyed out.

On top of that when I went to check FAQs for what to do, I found out apparently I'm playing the game all wrong:

- Releasing einherjar, especially the wrong ones
- Using stat boosting items on characters I'm not supposed to use them on
- Missed several things already

Should I just restart now? I'm in the third chapter at the moment, but reading up to where I am, I'm getting the impression that I won't get the most out of the game if I continue.

Final Fantasy Phoneteen Jul 27, 2007 07:26 PM

...How far into the third chapter? A lot of those problems won't ruin the game (if you choose to get the secret weapons, you'll still beat the shit out of everything up to the final boss), but you might run into some trouble if you want to milk Seraphic Gate for everything it has.

Releasing Einherjar (no matter who they are) isn't a big deal, but how you release them is crucial. The items they leave behind are better depending on what they're released with. Best to wait until the end of the game when you can send them off with the best purchasable equipment.

Metal Sphere Jul 27, 2007 07:58 PM

Quote:

Originally Posted by Generic Badass (Post 479891)
...How far into the third chapter? A lot of those problems won't ruin the game (if you choose to get the secret weapons, you'll still beat the shit out of everything up to the final boss), but you might run into some trouble if you want to milk Seraphic Gate for everything it has.

Releasing Einherjar (no matter who they are) isn't a big deal, but how you release them is crucial. The items they leave behind are better depending on what they're released with. Best to wait until the end of the game when you can send them off with the best purchasable equipment.

See, I don't even know what Seraphic Gate even is, though it sounds like bonus content. And it seems like I'm almost done with chapter 3, according to this guide.

So, release einherjar only at the end of the game when I've got the best equipment? And how do I get greyed out anything to become available, so when I restart I know what's going on. Required item amounts all in yellow but item is still grey is something that's been bugging me.

Also, the DO NOT GIVE STAT BOOSTING ITEMS TO SO AND SO shit really nailed me. Luckily the guide I'm referring to doesn't have spoilers, but apparently giving it to those folks is a bad idea for some reason (something I've already done several times for each).

Basically, should I just buy a strategy guide?

Final Fantasy Phoneteen Jul 27, 2007 08:29 PM

Seraphic Gate is the bonus dungeon. Very large, and potentially very difficult (definitely difficult on subsequent runs).

And what's greyed out? Items a shop can synthesize? That means you haven't sold the shop the materials needed for the synthesis. Sell them, then have the item synthesized. Weird requirement, I know.

If you release someone, just hold onto the stat up items until you know who's in your party for good. A lot of times I just use them on the secret characters you get in Seraphic Gate, anyway.

Metal Sphere Jul 27, 2007 10:20 PM

Quote:

Originally Posted by Generic Badass (Post 479935)
Seraphic Gate is the bonus dungeon. Very large, and potentially very difficult (definitely difficult on subsequent runs).

And what's greyed out? Items a shop can synthesize? That means you haven't sold the shop the materials needed for the synthesis. Sell them, then have the item synthesized. Weird requirement, I know.

If you release someone, just hold onto the stat up items until you know who's in your party for good. A lot of times I just use them on the secret characters you get in Seraphic Gate, anyway.

Hmm, a bunch of stuff to consider here. I'll definitely be holding onto all the einherjar I come across now, since I don't trust myself enough to avoid using the stat boosters before the right time comes. On top of that, you mentioned that the better the equipment they have on, the better the item gained. Seems like an easy choice.

The item thing is weird alright, though I figured it'd be something simple.

Damn, how do I know which ones make good party members? You don't have to answer this one if you run the risk of spoiling stuff.

Forsety Jul 27, 2007 10:56 PM

It's really hard to answer that without any form of spoilers at all. All I can say really is the only characters that are 100% safe to use stat boosting items on are Alicia and Rufus. Any other names would be spoilers. (end game characters, etc)

Final Fantasy Phoneteen Jul 28, 2007 12:47 AM

Eh, I'd dispute those two to some degree.

Just wait and see for youself.

Forsety Jul 28, 2007 01:11 AM

It just depends. Not everyone plays the entire game revolving their stats and characters entirely around a single end game bonus dungeon. I can see why some people might but I imagine most wouldn't.

Final Fantasy Phoneteen Jul 28, 2007 01:46 AM

It's not even that. Hard to explain without spoiling, though.

Metal Sphere Jul 28, 2007 06:26 PM

Ok, is the game seriously this chock full of twists, turns, character losses, etc that even some einherjar help would contain spoilers?

And Alicia and Rufus aren't safe either? Goddamn, I don't want to get stuck in a situation where characters I leveled up and equipped good stuff vanish, leaving me hanging.

BTW, thanks Badass, the armory secret item thing worked.

Forsety Jul 28, 2007 08:07 PM

That was my point really is Alicia and Rufus are always in your team, don't worry about "wasting" stuff on them because they are perfectly safe to do whatever you want to. It's debatable if it's worth it, since there are other good characters at the end of the game but if you don't want to save everything for those characters you can use them on those two without them actually going to waste. A lot of people make the game a lot harder on themselves by saving all of the stat boosts (einherjars) for the end game but I got through the game without any trouble at all by sending them up at random intervals (and still beat the bonus dungeon just fine) so do whatever you want, really. Keep in mind that leveling up barely enhances stats and that boosters are at least 5x better.

Final Fantasy Phoneteen Jul 29, 2007 01:15 AM

That's what I'm disagreeing with. Rufus is there for most of the game (he's gone for a short while late into it), but he's not really all that good. Archers tend to drop off in usefulness the further you get in. I'm not saying any more, particularly about Alicia.

I recommend waiting until you have the characters that make you say "S/he is in my party for good". Then use them.

I don't send the Einherjar up at all. You can't ever get them back if you do, and some of them are novelties. Falx, for example, is the only Einherjar to have battle dialogue with a story-related character.

Forsety Jul 29, 2007 07:02 AM

Eh, that's your opinion. Phyress was the best character in my party (archer!) and I never broke a sweat thanks to her ridiculous attack power. Not sure why it would matter that you'll never get them back when you send 'em up either, since a good deal of the einherjar were worthless anyway and were better spent making other characters more powerful. (natural stat gain in this game was pretty weak)

Oh well... opinions, opinions.

Final Fantasy Phoneteen Jul 31, 2007 03:22 PM

Well, mages drop off worse than archers, but their spells are kind of important and they can become useful again when they have access to Pale Flare and Phantom Destruction. What ends up happening for me is one light swordsman, one heavy swordsman, a mage, and a unique weapon user.

This talk of it is making me want to play through it again.

Forsety Jul 31, 2007 04:01 PM

I've been wanting to replay it for awhile actually but I don't have anywhere near the free time I used to. And lol, I can see my playstyle is quite a bit different anyway, since my team consisted of two archers, one light swordsman (Alicia), and until I got who I really wanted (special weapon user also) one heavy swordsman.

Half my team was carried by archery and I never really felt they dropped off -- not like mages ended up doing especially. Just goes to show you could probably have any combination and do fine really.

Winter Storm Aug 7, 2007 07:18 PM

My party consisted of 1 archer 1 heavy swordsman(Celes?) Alicia and Leone. The game is something of a huggggge grind even with the experience pig law. Grew bored of it and dropped the game about 5-6 months ago.

Forsety Aug 7, 2007 07:54 PM

I never had to stop and grind a single time in the game. People put too much emphasis sometimes on leveling rather than trying out different skill combinations and using weaker gear with extra effects (sometimes that weapon that's almost half as strong could outdo the damage anyway if it's specialized for "X" monster type!). The only time I ever had to "Grind" was at the very end for the bonus content because I was training up an entirely new team.

Syndrome Aug 11, 2007 10:59 AM

I dropped this game after being stuck in the first dungeon without knowing where to go. Is it worth picking up again, or should I just focus on DQ8 instead? ;)

Final Fantasy Phoneteen Aug 11, 2007 12:14 PM

If you can't get through the first dungeon, then you probably don't have a grasp of the gameplay mechanics yet. Wait until you do, and then decide if it's worth it.

Syndrome Aug 11, 2007 03:17 PM

Quote:

Originally Posted by Generic Badass (Post 487908)
If you can't get through the first dungeon, then you probably don't have a grasp of the gameplay mechanics yet. Wait until you do, and then decide if it's worth it.

I'll give it a go :tpg:
I just remember running back and forth around that dungeon, between places I've already visited.

Cyrus Aug 11, 2007 03:30 PM

Quote:

Originally Posted by Syndrome (Post 487956)
I'll give it a go :tpg:
I just remember running back and forth around that dungeon, between places I've already visited.

You know, there is a nice automap at your disposal, that might come in handy when you lost your tracks.

Syndrome Aug 13, 2007 04:26 PM

Hmh, I just loaded up my old save, and it seems I wasn't stuck in that dungeon. Seems like I defeated the boss in that dungeon and then saved right after it, in the very end of the dungeon.

The Plane Is A Tiger Aug 13, 2007 04:37 PM

Like Cyrus said, the map is your friend. It'd be impossible to get through some of the dungeons without it.

Argentis Dec 30, 2007 04:28 PM

Sorry to bump an old thread
I seem to have made a mistake of getting the Dog's Ring. I managed to get all four items needed from the dog in villnore, however i sold them in villnoire instead of Crell Monferaigne. I have attempted to feed the dog again but it won't give me anymore items (and I saved by accident) any solutions or I am missing out on this one on this play through?

Final Fantasy Phoneteen Dec 31, 2007 02:25 AM

Pretty sure that if you lose or miss out on the items, you're out of luck.


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