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-   -   [PC] Crysis (http://www.gamingforce.org/forums/showthread.php?t=25352)

Skexis Sep 23, 2007 09:47 PM

Crysis
 
So I was able to play the beta recently courtesy of a friend's Fileplanet account. (spoiler'd for TLDR reasons)

Spoiler:

It's a multiplayer only beta, so I can't say anything for the campaign, but the multiplayer feels similar to UT2004's onslaught, but combined with Battlefield 2 in some ways. Instead of kits, though, you get buying menus and the supersuit.

They took most of their cue from Onslaught, as you go from point to point and capture flags in order to unlock new weapon buying options and new vehicles.

Really, it's closest to BF2 in the initial learning curve and the frustration that comes with it. You'll die a lot in this game, unless you play it religiously and become one of the elites on the server. The problem I have is that because each player can become a walking apocalypse, and because there's so much chaos on screen at any given moment, the outcome feels like it's random.

The gameplay is really trying to be too many things at once. It wants Counterstrike's arcade action, but expansive levels. It wants supersuit abilities, but it also wants vehicles that negate the use of the suit. And while everybody is shooting rockets, capturing flags, defending points, sniping each other, or just running to somewhere to try to do one of these things, the whole "team" environment just breaks down entirely.

See, if we compare it to Battlefield 2 again, that's where BF2 definitely got it right. There's a definite chain of command. There's squads, who are capable of doing different things or taking different objectives. And they have their own communication channels so that no one gets confused about the person speaking.

Not so with Crysis. There is simply too much shit happening at any given time for the average person to be able to absorb. For a guy like myself, who is definitely more interested in taking objectives or winning the rounds, it's just fanservice taken to the extreme.

But this is also only one mode of play. The final version will probably have a few more modes with more of a straightforward idea to satisfy me and the other three guys that care about what they're blowing up and why.

One thing to note is that even though I have a beefy system (8800 GTS, 2 gigs of DDR2 ram, Athlon X2 5200+) I'm having real trouble running this without chop unless I put the resolution on 1024x768, and all the settings on medium. It's possible the game hasn't been optimized very well so far, seeing as it is just in beta, but if I'm running near top of the line equipment and can't manage "high" settings, there's trouble brewing ahead when people figure out that it's this game that fried their motherboards.

For people who just love shooting things and having it look pretty, or more importantly, for people who love having a smorgasbord of options in front of them, you might want to check it out. Personally I'll probably be sticking to the deathmatch and the campaign once the game comes out.



So, anyone excited about this game for reasons beyond the graphics? (I can't wait to superpunch a few soldiers into the stratosphere.)

Slayer X Sep 23, 2007 10:01 PM

I can't wait for the single player. Looks like FarCry but with weapon modding and plasmids. Which is a good thing might I add. I can't comment on my multiplayer views due to lack of contentual knowledge, unfortunately ^^;

Tagonist Sep 24, 2007 12:05 AM

Looks solid enough, but sadly it appears to collide with the release of Mass Effect. :(
I'll wait for the reviews and player reactions.
I've heard people saying it looks totally unimpressive gameplay wise, complaining about the employed "run and gun" tactics shown in some of the gameplay trailers, but I've never really understood why. O_ô

Besides from that, I really, really want this game. I've loved Far Cry to pieces, and here we are, having a "spiritual succsessor" that actually builds upon its predecessor.
That suit stuff looks really neat. And, well, the engine too, but hey, it's Crytek, so that's kinda to be expected.
Far Cry's engine mopped the floor with id's DooM3 thing...

Lukage Sep 24, 2007 10:54 PM

I ran it today on my 8800GTX and it ran fine, but I was lagging for some reason, so I had some issues. Load times were a piece of cake. Not all that excited about the multiplayer as it tries to be BF2 and Counter-Strike at the same time. I'm pleased to know that my machine can handle it and this is really the peak of the strain. The level is pretty damn big and there's a lot going on, so its a good measure of testing machines.

Reminds me too much of the demo for BF2 as this is basically Wake Island. Oh well.

Free.User Sep 25, 2007 12:07 AM

Where are you guys getting the demo? Is it a subscription only at Fileplanet?

Lukage Sep 25, 2007 09:43 AM

Quote:

Originally Posted by Free.User (Post 507746)
Where are you guys getting the demo? Is it a subscription only at Fileplanet?

Yep, a pretty retarded way of doing it, but that's what happens when EA gets involved with anything.

Lukage Sep 26, 2007 08:45 PM

Anyone else wanna add me in-game to their Crysis Counterfield 2 buddy list?

Otherwise, 'sup Xfire.

evilboris Sep 27, 2007 12:47 PM

I'd love to check Crysis out but I don't have the necessary Dual Crossfire 3gb model of the Geforce x1950HDXGT Ultra.

Kimchi Sep 27, 2007 03:27 PM

Def getting this game.

Now let's see.. I only need to upgrade pc now X_x

Lukage Sep 27, 2007 05:18 PM

Quote:

Originally Posted by evilboris (Post 508762)
I'd love to check Crysis out but I don't have the necessary Dual Crossfire 3gb model of the Geforce x1950HDXGT Ultra.

Then turn down the settings. The game's meant to be sold, so most people are just intimidated by its potential rather than the fact that it caters to a larger audience than perceived.

Free.User Sep 27, 2007 05:34 PM

Here's an interesting GFW Radio interview with Crytek CEO Cevat Yerli. It has lots of info about PC requirements. Yerli states that an SLI/crossfire system is required to run the game at max settings, but a single 8800 will run the game at med-high just fine.

Slayer X Sep 27, 2007 06:13 PM

SLI should not be required to run this game. Sure it looks pretty. But I'm sure if they spent more time on the technology they could get it to run perfectly fine on a single 8800. Seriously. Let's see how pratical this is.

Probably 20% of the gaming market plays "state of the art" PC games today. Perhaps 70% of them have an 8800. And maybe 50% of them have SLI. So that's about 7.5% of the total gaming market. Yeah... this is gonna be great. I could be totally off, this is just how I feel about the issue, it's not fact.

However I suppose the initial sales will be high until the average person realizes what it takes to get the graphics to look as good as the back of the box. Then expect sales to plumed.

Free.User Sep 27, 2007 07:32 PM

Quote:

Originally Posted by Slayer X (Post 508891)
Probably 20% of the gaming market plays "state of the art" PC games today. Perhaps 70% of them have an 8800. And maybe 50% of them have SLI. So that's about 7.5% of the total gaming market. Yeah... this is gonna be great. I could be totally off, this is just how I feel about the issue, it's not fact.

You're probably being to generous to the 8800s. Let's consult Steam's stats;
4.56 % of the steam userbase is running an 8800.

Also, a message for the people who are pissed at Crytek for making such a power-hungry game: Nobody is making you buy it.

Slayer X Sep 27, 2007 07:45 PM

I'm not so much mad about it as I find it a funny thought that they would think that making a game with such high demands would be profitable.

evilboris Sep 27, 2007 08:01 PM

Quote:

Originally Posted by Lukage (Post 508863)
Then turn down the settings. The game's meant to be sold, so most people are just intimidated by its potential rather than the fact that it caters to a larger audience than perceived.

Then the game would look like shit, and the main reason I'll ever check out Crysis is for the graphics. Other then the glorious techdemos, it's really just generic PC FPS #9817. But I admit that the graphics look better then any "nextgen" game I've saw so far, which is why I want to check it out.

Besides, last time I ran a "modern" game (Lost Planet), it was running at 5-10 fps on the absolute lowest settings in 800x600. So even at low settings, Crysis probably wouldn't budge on my rig.

I'm getting a new card this week but it wont really help much (Radeon x1950 512mb - I'm still on AGP mind you).

Lukage Sep 27, 2007 10:40 PM

Why spend money on something that "won't really help much?"

So basically I've got an 8800GTX and I've got it all maxed (1680x1050) without AA on yet. I'm going to run some FPS checks, but the multiplayer seems to get me more and more hungry for some action in the campaign. Counterfield 2 here is getting boring already.

evilboris Sep 28, 2007 05:08 AM

It'll still double performance on anything else, it just wont really help much as far as Crysis goes (it'll run at 4 fps instead of 2 - whoop dee doo).

Tehlamah Sep 28, 2007 09:17 AM

you should be able to run the game at around 20-30fps atleast with decent resolution and medium settings with a x1950 but also depends on the rest of your hardware :p

Free.User Oct 1, 2007 06:08 PM

Well a Public Beta was released today, so hurry and get your keys!

I will enjoy this graphical orgasm in a few hours.

RacinReaver Oct 1, 2007 07:59 PM

I wonder if I should download this and try it on my midrange system from three years ago for lols. As a yardstick, Oblivion looked like Wolfenstein 3D when I ran it at 640x480.

thekillingbean Oct 2, 2007 01:30 PM

Hmm to bad, the keys are all gone again. Hope they give keys soon again.

Lukage Oct 2, 2007 01:33 PM

I'm sorry that people will be disappointed, especially if they've played Battlefield 2. Also, yes, we're all aware of the audio bugs with a machine gun permanently firing in the background. Just be enthused about the SP demo.

Tagonist Oct 2, 2007 01:49 PM

That audio bug already was in Far Cry... O_ô
At least... On my old rig it was...

RacinReaver Oct 2, 2007 01:52 PM

I had a bug like that in Counterstrike way back in the day, actually. Same with now and then in Call of Duty. I think it even happened once or twice in Battlefield 2.

Is there some reason this bug keeps popping up?

Lukage Oct 2, 2007 01:54 PM

Quote:

Originally Posted by RacinReaver (Post 510701)
I had a bug like that in Counterstrike way back in the day, actually. Same with now and then in Call of Duty. I think it even happened once or twice in Battlefield 2.

Is there some reason this bug keeps popping up?

Because the multiplayer IS Battlefield 2 with the same bugs. Really, when you play it, you'll be haunted once again by the terrors that came with BF2. It still looks great and plays well, so don't let that scare you. I'm just saying the multiplayer isn't its selling point.

Free.User Oct 2, 2007 07:20 PM

Am I feeling an overall negative vibe from this thread regarding Crysis as a game? While it doesn't hold a candle to some of the things BF2 got right, I think that as a game, it's great fun to play, and it's certainly a positive experience.

Skexis Oct 2, 2007 07:30 PM

Quote:

Originally Posted by Free.User (Post 510824)
Am I feeling an overall negative vibe from this thread regarding Crysis as a game? While it doesn't hold a candle to some of the things BF2 got right, I think that as a game, it's great fun to play, and it's certainly a positive experience.

I would personally say no, at least for the mode of play that they're trying to promote. (I can never remember the name of it.) Like I said before, the bottom line is that it's just trying to do too many things at once and ends up doing none of them well.

(Err, no, as in, it's not a good experience.)

Slayer X Oct 2, 2007 07:51 PM

Yeah I've been getting that too, which is why I haven't posted here in a while. But I'm still looking forward to the game, I'm not much of an online gamer anyhow so the multiplayer isn't a concern for me. I'm just excited about the whole weapon customization part.

Tagonist Oct 2, 2007 08:15 PM

What sounds like real fun is using that suit in single player.
Good tactical resource management is always fun.
Well, I'm really looking forward to Crysis, sadly it's release date kind of crashes with that of Mass Effect... *_*

Lukage Oct 2, 2007 09:38 PM

Again, I like the game, but the general feel along with the bugs (yes, I know this is beta) just screams Battlefield 2. I just think that they shouldn't have even done this multiplayer and stuck with the SP demo.

Slayer X Oct 2, 2007 09:42 PM

Which crashes with gaming's most expensive month ever with things like Rock Band, Unreal Tournament 3, Assasin's Creed, Call of Duty 4, Army of Two, Haze Kane & Lynch and Area 51.

Whew, I need to catch my breath now.

Oh, grand total: $580 + tax

@Lukage
It's not a demo, it's a beta. Big difference.

Greykin Oct 3, 2007 09:09 PM

Hnn, I don't know about everyone else, but I really enjoy the MP beta. It feels like Command and Conquer Renegade. I'm running it quite well on a 8600 GTS, all settings on medium, high resolution, and maybe 25% of settings on high.

I noticed one thing though, no one seems to pay attention to grenades, I get so many kills from them.

I've only played this game for 1 day so far (I don't know how much time I'll have later though with midterms) and my experience so far has been very positive, very enjoyable. I'm sure there is bugs and stuff, but the only one I've experienced is where I loaded up the game for the first time, and all the textures were messed up in yellow colours and things loaded up.

Ah, one beef about the game though, when you switch you stealth, you go into it right away, I kind of wish it was activated by SHIFT and deactivated the same way. (perhaps a option to turn on and off in the options menu I missed :P)

Free.User Oct 3, 2007 09:31 PM

Quote:

Originally Posted by Greykin (Post 511334)
I'm sure there is bugs and stuff, but the only one I've experienced is where I loaded up the game for the first time, and all the textures were messed up in yellow colours and things loaded up.

As far as I know, it's not a bug, just a method of loading textures, and it happens to everyone the first time.

Sparhawke Oct 26, 2007 06:07 PM

SP Crysis demo available.
link1: http://na.llnet.cdn.ea.com/u/demos/Crysis_SP_Demo.exe
filefront got it also: Crysis SP Demo - FileFront.com

Windsong Oct 26, 2007 10:06 PM

Just finished playing the demo. I think it fails to live up to the hype a tad..like MOH and Jericho did. Decent games for sure..just not completely mind blowing the way they were described by their devs. Had it on medium with a dual core/3 gigs/x1900 and was....eh. Water was nice..but other textures were so so. Looked a LOT like Far Cry. Actually had more fun with the UT3 demo than this..but we;ll see I suppose.

One bother I had was that it took 6 shots to down a soldier unless it was a headshot. A definite WTF moment. Now I;m more looking forward to Timeshift and gears of war for pc.

Free.User Oct 27, 2007 07:29 PM

Quote:

Originally Posted by Windsong (Post 522448)
Just finished playing the demo. I think it fails to live up to the hype a tad..like MOH and Jericho did. Decent games for sure..just not completely mind blowing the way they were described by their devs. Had it on medium with a dual core/3 gigs/x1900 and was....eh.

There's your problem right there. Let's face it, this game is about the submersion, and that's only going to take place if you've got it on high settings with a decent framerate (>30). I was able to obtain that, and it's amazing.

I LOVE how interactive the environments are, destructible foliage and breakable buildings work like a charm.

Slayer X Oct 27, 2007 07:38 PM

If you're looking forward to TimeShift then I'm afraid you're going to be disapointed once again based on the 360 demo that is. It's a really average game. Blinx did a lot better job with the time stuf then TimeShift. Still worth a play I supose however.

As for the Crysis demo. I can't say much because I haven't played it yet ^^; Still at work I'm afraid. I'll check it out when I get home. Should run fine on high with my hardware so I'm looking forward to it. After I apply the new nVidia BETA driver for the demo and update to the new version of DirectX10 that just came out yesterday.

Solis Oct 27, 2007 11:43 PM

I have to say, the demo looks absolutely gorgeous, even on my x2 3800+ and 7900gs. I set most options to medium or high and bumped the resolution down to 800x600 (so that it could run relatively smooth), and even then it's without a doubt graphically unequalled. The characters and environments are just spectacular, and the day/night cycle and destructable objects are wonderfully done. The only thing that graphically looks slightly out of place is that the interiors of buildings are oddly lit, like they're being evenly illuminated by a non-existant light source. Aside from that, the game will probably look unbelievable on high-end hardware.

The gameplay was fairly fun as well, although I already got the hang of that from the MP beta. The areas feel much more open than Far Cry, and with the suit capabilities you have a few different ways of going about your goal. The enemies were pretty generic, but I'm going to assume that fighting the aliens will be more entertaining than the typical gun-weilding soldiers that we've seen in every FPS game to date. And because of the way you can break down trees, it's the first FPS I've played where you can't just take cover behind a 5 inch wide tree and get protection from bullets as you peek around the corner and pop people off with ease. Was also fun to shoot into foliage where enemies are hiding and seeing all the trees and brush falling down, reminds me of that scene in Predator.

The AI seems a bit more persistant now though, after I had driven past a couple of enemies in a truck, I noticed a few minutes later that on the radar it still showed them running toward where I went. Didn't really expect them to pursue me for that long.

Slayer X Oct 27, 2007 11:57 PM

The game is decent. If you're really into the FarCry games and what have you, this is the same sort of deal, just with a technical beef-up. All the powers and that, straight out of FarCry Instincts. Game design and atmosphere... FarCry. Honestly, if it wern't for the suits, you COULD call this FarCry 2. This just isn't different enough for me.

Don't get me wrong, it's a great technical showpiece. I was running everything on High with a solid framerate, and it looked gorgeous. But it in itself doesn't revolutionize anything for the genre.

As for myself. I think UT3 and Gears of War will be more then enough to keep my attention along with all the other great games coming out in November (i.e. Assasin's Creed & Rock Band) where I can probably hold off this one till it hits the $30 mark. And with PC games, that doesn't take very long.

Greykin Oct 29, 2007 11:37 PM

So where is this CryENGINE 2 demo? I see people talking about it on forums, but I can't find it anywhere in the single player download I got, what the crap D:

Free.User Oct 30, 2007 12:07 AM

Am I the only one who finds the AI really stupid? I can be standing about 20 feet away from the guy, with no cloak on, and he doesn't see me. Or I can be running circles around him with the cloak on, still doesn't see me. The cloak isn't supposed offer 100% invisibility. Also, boat drivers will get stuck on docks, and gunners will refuse to switch seats when drivers get killed.

Other than that, A+.

Greykin Oct 30, 2007 10:11 AM

I'd also like to point out that the enemies, even at the easiest difficulty, seem to be made of kevlar. Headshots seem to work well though.


..... and where is CryENGINE 2 editor? >=(!!!

Free.User Nov 22, 2007 11:44 PM

Here's something interesting: It appears that Crytek simply "grayed out" the option of Extra-High settings in XP, and you can actually modify the cfg files to make it work! Check it out here.

I put everything on max (Extra High) settings on a Core2Duo E6600, 2GB PC2-6400 3-3-3-12, 8800 GTS 640MB system and I had to turn off AA to make it run smoothly. I hate playing without AA, so it looks like I'm upgrading!


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