![]() |
Tri-Ace's Infinite Undiscovery
http://img.photobucket.com/albums/v3.../Discovery.jpg Gallery: Infinite Undiscovery Screens - Kotaku Official site: INFINITE UNDISCOVERY If its anything like VP2, this could be a title to look forward to. http://img.photobucket.com/albums/v3...sdadssdsdf.jpg http://img.photobucket.com/albums/v3...tledasdads.jpg http://img.photobucket.com/albums/v3...tledasdasd.jpg http://img.photobucket.com/albums/v3.../asfdfsfds.jpg |
+"Un"
;) |
While not technically correct, I like her title A LOT better.
|
Quote:
|
Thank God this will be on 360. I was wondering what tri-Ace would do next, that music on the official website sounds like Sakuraba-sama's work. :D
|
...Wow, I can't believe that's the actual title. My bad. (Or is it... THEIR bad for their Engrish?)
Can a mod here please edit the title? |
If Star Ocean 4 was completely confirmed for the 360 today, I would go out and buy a 360 tomorrow. That would be the last push I'd need.
Infinite Undiscovery looks pretty so far, but that's all I can really say. I have pretty high faith in tri-Ace, so that's enough to statisfy me. As far as the name, I kind of like it. Obviously not grammatically correct, but I think it has a nice ring to it. Here's hoping we get more information on the game soon. |
Quote:
|
No, it's not. Undiscovery isn't a word. They might as well call it "The funner game". Grammatically correct would be "Nondiscovery", or possibly "Indiscovery". The only real form of that word that's legit with the current prefix is "Undiscovered".
|
Cool.
|
|
Hahaha awesome.
Right click -> Save as... |
Any bets on them changing the name before it gets released in North America? Or at least a different name for the NA release.
|
What you see is what you get.
If PS3 has Star Ocean 4, then 360 owners get this. Choose your poison gents. |
Star Ocean 4 on PS3? Since when? According to IGN SO4's platform isn't determined yet. IGN: Star Ocean 4 Detailed
I was hoping PS3 would just die so all RPGs can be focused on one console. Or at least be multiplatform. |
Quote:
|
Yup, the topic about Star Ocean for the PSP confirmed Famitsu said the platform for SO4 was the PS3. Go scope out the last page of that topic for details.
|
Certainly does look pretty. Hopefully this is a way off as there's already a handful of RPGs coming out for the 360 I want to get and at this rate I'll have my gaming schedule booked into 2010.
|
Yet another reason why I need to get a 360. I wasn't very impressed by watching the Blue Dragon demo, so it's nice to see Tri-Ace jumping on board with a new RPG. I'm already looking forward to this after just those four screens.
|
So another pixelated rpg coming to the 360 , huh? jk. It feels good to see the tri-ace logo again. I already have a 360 but it's been collecting dust for 2-3 months >.>. The theme track sounds like Sakuraba's work. Is he going back to his old classic ways again? >=]. Seriously, the way he does it now..it's not him at all.
IMO, the screenshots for this looks more interesting then the preview ss of SO4...So far. |
I thought Motoi Sakuraba's work in Tales of Symphonia and Tales of the Abyss was pretty damn good... Star Ocean : Till the End of Time... not so much.... the music didn't quite sound as good as SO1 or SO2... since he did good with Tales of the Abyss I suspect he's gone back to the good days... or SO3 was just one of those projects he was drunk on or something...
|
Quote:
|
And here I thought it was an unforgivable blasphemy to suggest that anything Sakuraba did was less than genius; people were adamant that SO3 was his greatest work to date when the soundtrack first came out.
The game looks pretty, at least. It's hard to tell if the game system is being modeled after Valkyrie Profile 2 or Star Ocean, but neither would get a complaint from me. The characters look awful generic, though. I'm really starting to wonder if, in this day and age of high-res textures, artists are paying more attention to bump-mapping every hair ona character's head than they are to aesthetic character designs. |
Gametrailers.com - Infinite Undiscovery - TGS 07 Debut Trailer HD
firsy trailer. look pretty good to me ^^ and I love the music! oh and anyone got a certain Valkyrie Profile feel to it? (in design and combat system a little) (yeah I know it's being made by the same company XD) I guess i'll need to buy a 360 in the next year :) |
WOW! this game looks amazing. I've only seen the trailer and I'm already looking forward to it.
|
More info on the game at TGS, by Kotaku:
Quote:
|
The opposite of discovery is indiscovery, though.
They're probably just hiding that it was just a typo. I mean, U and I are right next to each other! |
Quote:
PS: This game's music sounded more toward Valkyrie Profile if anything. |
I agree, it does sound like he's going with his angelic Valkyrie Profile style for this game.I also would like to add that it's good to see a forum were the majority of the people posting on it can appriciate the pure genius of Motoi Sakuraba.
|
New trailer and official US release date: September 2nd
Square Enix: Infinite Undiscovery Finds Release Trailer, with English voice acting: Infinite Undiscovery: The Finite Trailer |
Innuendo Dive? Sounds like they're trying too hard to be creative with the attack names. The gameplay looks like it lives up to the frantic standards I have with Tri-Ace. Everything else about it is not too impressive though. I have hope for it though. High enough hopes to make a purchase at day one at least.
|
What the hell, did the Microsoft money run out? I'm not impressed at all with the latest trailers.
|
Hahaha Innuendo Dive? What the fuck is that, seriously. I just watched the trailer and I'm usually the first person to support English VAs, especially in video games, but that sounded pretty awful.
I'm all for the next big tri-Ace game but...I dunno. Manny you're right though, the battles look really frantic - Star Ocean 3 with a rotating camera, perhaps. |
Quote:
|
I can only imagine.
"Innuendo Dive!" *kick* |
Looks great. The frame rate is kind of up in the air at the moment and the VA is horrible but I've gotten used to that in JRPGs. I say bring it on. Most likely day one for me.
|
I heard "Arching Boots!" and I was pretty much done there. It's a pretty sad state of affairs if the voice acting from Star Ocean 2 is better than this. Other than that, seems like it has a decent battle system. I can only hope that the VA has an option to be disabled.
|
The VAs all seemed pretty average except for the bad guy. He sounded like someone was tickling him as he delivered his grand monologue of evil, but maybe he'd just been hit by an Innuendo Dive.
That aside, I'm glad to finally have a release date. Sucks that it's coming out right after school starts back, but at least it's something to look forward to. The first trailer for this was one of the main reasons I finally broke down and bought a 360, so I can't wait. |
First, upon hearing the news of a new Tri Ace game (with a funky title) I was like; :fap:
Then after watching the English trailer; :gonk: I think I'll just be happy with SO4 on the PS3. |
It took me a few times watching it, but I finally figured out what this reminded me of.
Legend of Dragoon. |
Except that somehow, the art is even worse. I'd take Meru and Dart over...well, this, any day of the week.
http://exophase.com/wp-content/uploa.../leonid_01.jpg |
I would like to "undiscover" this game now, please. Who knows? If it's this poorly designed aesthetically, perhaps it'll play better than Operation Darkness.
|
"Hey guys, I'm totally a bad dude. Look, I'm wearing a black outfit and have this redhaired skank on my arm. I've got this weird mask thing going on, so clearly I'm up to no good, and quite frankly, you white hats are outclassed here. Save us all some time and get out of here."
|
I bet Kongol pops up in the next trailer.
"Hey what up guys? I'm the giant character who is hilariously expected and woefully disappointing!" |
ITT we come up with lame puns to describe disappointment.
"More like tri-Ass" "I'm infinitely uninterested" "I'd like to undiscover this one" |
Quote:
|
Tri-Ace needs to Tri-Harder.
|
Well u never know... the idea sounds recycled though <.....< And the title is.... well I believe it's already been talked about lol
I played Star Ocean 3 - really liked it up to the end of Disc 1 then I was like bleh - BUT I DID have fun while it lasted - the inventions kept me going and the post-game bosses. I JUST finished Radiata Stories and well somehow I actually did NOT hate it (it was short and boring)... nor did I like it.... but it was very weird... it made me go WHAT????? (the non-human ending... was NOT expecting a KID like Jack to choose saving BLANK over preserving BLANK - what are they trying to teach us here?) Eitherway, I am STARVED for next-gen RPGs... even though I dun have a 360 (but man the screenies do look NICE!!!). I mean an additional RPG is never a bad thing - if it sucks then I'll get it when the price goes down (dun have great hopes for this one).... now more news on STAR OCEAN 4 PLEASE (and on the PS3 so I can finally purchase one) On a side note.... more next-gen rpgs are NEEDED <--- my one reason why I haven't bought a next-gen console yet PS. I wish we'd get more info on FF vs XII and a NEW SUIKODEN PLEASE!!! Though S-E has been quite disappointing lately. |
Quote:
Jesus fucking Christ. Wrong thread to argue about Lame Ocean 4. On a completely different note: Undiscovery looks fun (oh wrong speling u japs) but I am skeptical as always. Cookie cutter story is what I fear (along with characters that look generic now too). Definitely an eye out, but not expecting something out of this world. Also isn't Lost Odyssey already next-gen (though it's just an improvement in graphics but the combat system remains the same). |
^Sry about the SO4 mention (not arguing btw)... was just thinking along the lines of if IU is exclusively 360... then I'm hoping the PS3 gets SO4 (so I can decide which next-gen console to go for... besides same makers right :P).
The thing is - I've always been a PS fan simply because I'm big for RPGs (yeah I'm crazy in that aspect.. just bought a whole load of PS1 RPGs and currently plan on playing them lol).... but I'm not what you call a crazy fangurl and I'm always out for any additional options. I know there's Lost Odyssey. However, that's not enough (by itself) for me to turn my back on the PS (I know the 360 got great games - but I'm aiming MAINLY for RPGs). The addition of this game MAY though 'cause it LOOKS very nice, the character designs aren't bad, the music is neat, the trailer's kinda fun but the story (so far) is kinda bleh (but I mean you never know in this aspect) and the title is pushing me away. Eitherway, I'll be keeping an eye on this title and any further updates. |
Quote:
Why can't you just hope for both systems to get both games? Choice is always better. |
Honestly I wouldn't mind... there's no reason why I wouldn't want both console gamers to enjoy a good game. But as for now - that's not really how it's looking like unfortunately (again looking at the RPGs on line). So I'm trying to give myself a deciding factor (yes I actually have a job and no I still dun have the $$ to own both consoles).
|
Quote:
|
That's a pretty stupid outlook.
Even teams with small amounts of resources can do cross platform stuff fine. In most cases, the end result turns out to be pretty swanky, regardless of platform. How often do you end up with titles exclusive to one platform that the other couldn't do from a technical standpoint in this day and age? Considering how small most of those strengths are on both sides, it seems like a far more sensible outlook to want to have other players experience the good games more than wanting them to miss out so you can have some mild to practically non-existant addition to your titles. The lowest common denominator these days are the devs, not the consoles. When was the last time you saw them take advantage of anything, even when going exclusive? |
Multiplatform development is heavily restrictive still. If you are developing a game with two platforms in mind you must design your entire game down to each individual scene so both platforms can run them identically. Can't run 5 enemies on screen at once with AI on that Xbox 360? Gotta drop them down to 3 enemies on both versions. Can't push enough polygons for that scene on the PS3? Gotta drop the detail down on both versions. That's not to mention the huge Blu-Ray consideration for these types of games. Hell just consider the effect on the content in GTA4 if they didn't need to worry about DVD-9.
It's still very much a consideration for both platforms especially considering how different the two are in regards to CPU and GPU balance. It also adds a complex layer to design which has a huge impact of how a game turns out multiplatform over being platform specific. We need less multiplatform games, not more. There is a reason why the most technically impressive games of this generation are largely exclusive to their platform. Not to mention multiplatform development costs money and more of that money is going into engine and technical development rather than content development when dealing with two platforms rather than one. Quote:
|
The problem with "best games possible" is that even developers working on exclusive titles for any of the platforms rarely do anything with the strengths of the specific console in mind. I can't remember the last time I saw anyone really take advantage of many of these strengths, and in cases such as that, I certainly wouldn't really care if it got ported to another box just so users who are not as fortunate as ourselves can get to enjoy it.
To complain about BEST POSSIBLE would require the industry to put forth the effort to meet that, and fuck, they almost never do that anymore. Maybe if they did, I'd be more inclined to agree with your viewpoint. |
Well after the fact ports aren't so bad mostly because those tend to get an additional budget plus the original development usually doesn't have to keep the second platform in mind.
But this simultaneous platform development is killing these games. They pretty much get the same budget and development time as exclusive games but that budget is split between two sets of development teams rather than one. Plus framework creation takes longer so content creation ends up with a smaller time slice than exclusive development. You can bitch about the general state of the industry in terms of quality, but there really is no way in hell you are getting an equal game from simultaneous development with resources for the project being split across two platforms rather than those same resources being focused on a single platform. |
I don't think I ever disagreed with the notion of a simultaneous development on multiple platforms ended up splitting costs or resulted in longer times in the oven.
I'm saying that going for a single platform rarely results in a better product, regardless of these design and implementation issues. So rarely, in fact, that I rarely give a shit if something is going to be exclusive anymore. It's not likely that they'll take advantage of the situation and give us a better product in the end, anyway. So yeah, you often do get an equal game. If they did, sure. Otherwise....eh', why not? |
Gameplay demo footage
Forever Fantasy - Infinite Undiscovery Demo Video Part 1 Quote:
If anyone can translate some of what the Tri Ace developer says in the footage, that would be nice. I like what I can see in the battle system so far. |
http://i281.photobucket.com/albums/k...0750_1_big.jpg
http://i281.photobucket.com/albums/k...0750_2_big.jpg http://i281.photobucket.com/albums/k...0751_4_big.jpg This is the best thing to ever happen to JRPGs. |
|
What the fuck, I read through that whole review twice and I couldn't figure out what they actually disliked about the game.
Absolute shit article with arbitrary scores. Is this the norm for IGN? |
Quote:
|
Quote:
|
Although I haven't read the review yet cause I'm at work I really am looking forward to this time. It comes out on my bday. I love how the battle system looks.
|
Infinite Undiscovery: New Japanese Infinite Undiscovery Gameplay Trailer
New trailer, all footage is in game. Looks really nice so far to me. |
Oh hay, did anyone else get this? I was in an RPG mood for some reason, and thanks to Namco being cunts with Vesperia (region locking the US version, PAL version not due out for another eight months) I decided to give this a go. With my wallet. And my hands.
I've put in a few hours so far, destroyed the first chain. It's pretty okay I guess. I like the combat, you can play this game with the control pad, the visuals are typically displayed on a display of some sort. It has music. I'll possibly play some more later on and keep you updated okay. |
Quote:
Quote:
IGN is just bad for that reason along with others. It's like the content written within the review doesn't even match up to the score. You'd probably get a better job of having monkeys writing. :erm: Hell, just about the only few places I even give any small concern, is with Gametrailers, and GameInformer, because they at least give some sort of content to go upon. |
I'm planning to buy this from my local Play N Trade, but he wasn't getting it in until today. I'll probably trade in a couple of old DS games to lower the price a bit, but if nothing else he charges $2 less on new titles.
|
I plan on getting this as well, but since I'm in the midst of Tales of Vesperia, I might wait a bit.
|
I'm going to rent this from blockbuster tomorrow or Sat for sure. I can't wait!
|
I picked it up from Gamestop today on a whim, gonna get to it after I finish Vesperia. I was also given the pre-order bonus, despite not having the game pre-ordered. Pretty nice surprise, although ultimately something I likely won't care about.
|
I got a good 6 hours in with this game today. It's an average Tri-ace game and reminds me a lot of Radiata Stories in that it has a lot of great concepts but they just couldn't bring them together very well. I'll finish it eventually but eh nothing much to mention about this one.
|
I'm enjoying the game quite a bit, I'm about 10 hours in now. The game really picks up pace after the first 6 hours I'd say, and things get a good deal more fun. Unfortunately the first 6 hours can be pretty painful.
I'm enjoying the gameplay -- the computer AI is great for your teammates. They actually heal you, and they actually run away when they're dying. What a relief! For anyone that hasn't played a Tri-Ace action RPG, think of it kind of as a cross between Ocarina of Time swordplay and Star Ocean group play. There's quite a bit of customization that you can throw in there -- though some of the combat elements can feel a little wonky at times (though other times they shine, so I'd say the issue is more with some of the encounter designs). Overall, it's a lot of fun, an untraditional style RPG. And the story gets a lot better if you can just get through the beginning without giving up! =P |
I'm only a couple of hours in (I broke my vow of completing Vesperia first). The game itself is fun. Dialog is a bit awkward, but that's to be expected from a JRPG. What gets me most is the motion capped cutscenes. It's not just this game, but it really underscored the problem: Whoever they get to motion cap these things could not look more jerky and awkward if they tried. It's like they don't know how to move naturally. Maybe it's a Japanese Actor thing.
The battle system and AI are great. As Guru said, the AI runs when low on HP and heals whoever needs it usually without any prompting. The quick Connect commands are also really helpful for getting the drop on enemies. The music caught me by surprise, too. It's one of the more original scores that Sakuraba has churned out recently, and I'm enjoying it thoroughly. Not a half bad impulse buy if I do say so myself. |
I'm only a couple hours into the game but I think that it's AMAZING. Love everything about it so far and can't wait to get even further into the storyline.
|
Started playing it yesterday. It's immensely gratifying to charge an enemy, unsheathe your sword, then start swinging like a madman. Basically, everyone's jumping on the fact that the game isn't phenomenal and making it out to be a bigger letdown than it really is.
The game's a 7 or 8, and you can do much worse for yourself than buying a slightly above-average RPG. |
This game just gets better the longer you play. I guess that's a good thing. More and more engrossing. The characters really start to develop pretty well too.
And it helps a lot that the environments are very pretty (except the "dark" areas...they overused that element a little bit). But otherwise, definitely happy with my impulse buy here. |
I broke the first chain, and I've really been enjoying the game so far. The beginning didn't really feel slow to me, though it's definitely getting better as it goes along. Targetting felt kind of wonky at first, but once you start fighting crowds of enemies it feels pretty natural.
How long does it usually take for creation skills to level up? I've done quite a bit of cooking especially, but still haven't gotten any sort of rank up message. I wouldn't even think it could happen if there weren't two achievements tied to each crafting skill. |
I don't really know if there is any indication of skill ranking up. I've noticed the number of things I can make increasing, but no indication as to when I've gotten them. Maybe someone else knows better than me.
|
Quote:
I agree with what Taco said earlier about the motion capture and dialog. The dialog felt very awkward when I first heard Capell's voice. It just needed more emphasis. |
Despite the mediocre reviews, sales have apparently been doing pretty well around here. I just called the local shop I bought it from last week to see if I could trade mine for a new copy since he'd accidentally made a cut on the cover when opening the shipment box (I didn't see it until I got home), and apparently they've already sold out.
|
So I hear a ton of things about this game being full of suck, and I'm on disc 2 and I love it.
|
I'm in the final dungeon at the moment, and I really don't understand all the hate for this game. Disc 1 moved a bit slowly after the beginning and a few characters were kind of irritating (like those demonic twins), but it works well as a start. Things really pick up on disc 2, though it really would've worked better as a three disc game. It has plenty of storyline to be stretched out, but instead screws up the pacing pretty badly trying to fit everything in at once. One twist in particular was pretty cool, but not much was ever done with it before it was resolved somewhat abruptly.
Overall it's a pretty fun game, and I enjoy the combat system enough to try my hand at the Seraphic Gate once I beat it. Quite a few achievements can only be done once you've at least set foot in there, so I might as well give it a shot. Oh, and to correct Guru's answer to me a few posts up, it does indicate IC skill rank up with cooking/writing/smithery/alchemy. You check it via Personal Skills. |
All times are GMT -5. The time now is 04:36 AM. |
Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2025, vBulletin Solutions, Inc.