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-   -   [PS3] I have to buy a PS3 (Disgaea 3) (http://www.gamingforce.org/forums/showthread.php?t=23423)

Elixir Jul 17, 2007 02:30 AM

I have to buy a PS3 (Disgaea 3)
 
http://img512.imageshack.us/img512/1126/disgaea3ty1.png
Source

This is the only known information on the game so far.

map car man words telling me to do things Jul 17, 2007 03:09 AM

The lack of bump mapping, self-shadowing and bloom is very promising, but they could have just made proof of concept screens on the PSP.

Either way I'm glad I lready have one ready, then.

Aardark Jul 17, 2007 03:19 AM

Quote:

Originally Posted by Qwarky (Post 473194)
The lack of bump mapping, self-shadowing and bloom is very promising

Yeah, I too love buying 500-euro consoles to play games that look like they should be on PSX.

I mean, not that I don't like sprites, but it pretty much looks like Tales of Destiny that was released ten years ago on PSX. I guess the screenshots are from a PS2 or PSP version? There's no way they can release a game looking like that on PS3. Disgaea does seem like it would be better suited for a portable console (though I personally haven't played it, as I am not a weeaboo pedophile with 200 hours to spare for a single game).

Musharraf Jul 17, 2007 03:46 AM

This looks like extreme high definition graphics. The game will come on a double-layer Blu-Ray-DVD, no doubt.

edit: Aardark already beat me to the graphics joke. Oh Aardark~

surasshu Jul 17, 2007 04:50 AM

Quote:

Originally Posted by Aardark (Post 473196)
I am not a weeaboo

:O! Terrible, terrible news!

As a certified weeaboo (but also not a huge fan of Disgaea), I have to say that this looks pretty lame. Why is it in 3D? The last one was in 2D, wasn't it? Why would they do that? And like, bad 3D at that, I thought sprites/3D went the way of the covered wagon. :(

On the other hand, that tower of people that's falling over in the second screenshot looks funny, at least. what the hell is going on there

Elixir Jul 17, 2007 05:49 AM

Quote:

Originally Posted by surasshu (Post 473223)
:O! Terrible, terrible news!

As a certified weeaboo (but also not a huge fan of Disgaea), I have to say that this looks pretty lame. Why is it in 3D? The last one was in 2D, wasn't it

The previous games had 2D sprites and dialogues with 3D grid-based battle levels. This game is also 2D.

surasshu Jul 17, 2007 05:59 AM

Ah I guess it's just the quality of the screenshots then. =D

I've never cared much for the actual game but I always really liked the art, so it's good that that's preserved at least. I'm expecting another awesome artbook!

map car man words telling me to do things Jul 17, 2007 06:28 AM

Quote:

Originally Posted by Aardark (Post 473196)
Yeah, I too love buying 500-euro consoles to play games that look like they should be on PSX.

Yeah, I can only feel my dark FPS and third-person action games are next-gen when everything glows and looks wrinkled!

Infernal Monkey Jul 17, 2007 06:36 AM

Maybe Nippon Itchy wants their small but dedicated fanbase to move to PS3 because their next NEXT game will be a totally cool first person shooter set in the bloomy gloomy future and everyone will want it!

Mucknuggle Jul 17, 2007 06:47 AM

Or maybe they'll produce a game with Gonzo quality animation.... or not.

Seriously LOLin at those screenshots right now.

Muzza Jul 17, 2007 06:49 AM

Quote:

Originally Posted by Infernal Monkey (Post 473249)
Maybe Nippon Itchy wants their small but dedicated fanbase to move to PS3 because their next NEXT game will be a totally cool first person shooter set in the bloomy gloomy future and everyone will want it!

Yeah, when towers of people collapse on unsuspecting victims! Hahahaha!

*looks at the second screenshot*

Erm...yes...indeed.

This doesn't really interest me too much, since I'm not planning on getting a PS3 until a $2 price reduction occurs after the $100,000 PS4 is released. Yes, the very thought of it irks excites me.

Good to see the Disgaea series live into other generations, though! Should be good. And I don't care what people say about the graphics I always found them adorable. <3

RacinReaver Jul 17, 2007 08:42 AM

Does anyone think this will play any different from all the other NI games or should I just replay the first Disgaea instead of buying another again.

russ Jul 17, 2007 09:10 AM

Yeah, that would probably be just about as good.

I kind of lost interest with Disgaea 2, so I don't know if I would get it. But hey, at least it is an RPG being released on a next-gen console, which is not something that happens every day. Or month. Or quarter even.

Kesubei Jul 17, 2007 10:05 AM

Considering how high the PS3 development costs are supposed to be, I'm guessing that a small company like NIS just developed this on the PS2 development platform and is just going to upscale it to HD. However, it couldn't hurt for them to port this to the Wii. Maybe they just don't feel like learning new hardware?

speculative Jul 17, 2007 10:35 AM

Quote:

Originally Posted by Kesubei (Post 473343)
Considering how high the PS3 development costs are supposed to be, I'm guessing that a small company like NIS just developed this on the PS2 development platform and is just going to upscale it to HD. However, it couldn't hurt for them to port this to the Wii. Maybe they just don't feel like learning new hardware?

Wii could definitely handle the graphics we're seeing here, and obviously 360 could as well. Even though the installed user-base of both systems is much higher, Disgaea seems like it would find more of a "home" on PS3. Generally, I just don't see the same people playing Cooking Mama and then popping in Disgaea to play with demons on a grid in an underworld. Although there are exceptions, I wouldn't think of this as a general rule.

However, I do see this as the problem with next-gen in general. You have games like Disgaea 3 that are fine as "games," and people would love to buy & play them, but they are not fine as "next-gen" games. (Dreamcast probably has more sprite-rendering power than PS3. :p )

That being said, I wonder if this game will have the standard $59.99 price tag? I don't see a "budget" PS3 game market developing until at least next year after we've been through another holiday season. I guess that's the danger of releasing Disgaea 3 too soon into the console's life-cycle. By the time the console has gained market share you won't be able to find this game on the shelves. I wonder if NIS wouldn't be better-served by focusing on the PSP version of Disgaea for now and holding off on a PS3 version until the end of 2008. Since this is in development, perhaps that's already their plan?

UltimaIchijouji Jul 17, 2007 11:35 AM

Even though its next-gen, Nippon Ichi probably isn't going the route of super-graphics because not only does it cost money, but the soul of their games is the 2D sprites on 3D levels. Why spend more money to make a product that everyone is familiar with and will love regardless?

Just because a game can potentially have ridiculous graphics doesn't mean it has to. I think Echochrome has proven that you don't need graphics to be a highly anticipated and great looking game. Stop being vain fuckups.

Summonmaster Jul 17, 2007 01:16 PM

Being a total Disgaea fanboy, I'm sold already, especially since I'm not much of a graphics whore anyways. I can't possibly speculate how much more they could add, with Disgaea 2 already giving a plethora of additional options, and can only hope for more rampant overkill. Pretty silly, how this game is my dealbreaker for buying a PS3 whenever in the distant future this should be released to us.

surasshu Jul 17, 2007 01:18 PM

Quote:

Originally Posted by Ultima (Post 473377)
Stop being vain fuckups.

i'm not a fuckup :(

speculative, how about those downloadable online games? There's definitely a pretty good market there for smaller retro-ish titles with a lower price-tag, in fact I think the games industry may never have been more ready for that type of game. And we have Microsoft to thank for that!

Thank you Microsoft!

The more I think about it, the more I think it would make super amounts of sense. SUPER amounts. Although the piece of scanned paper up there says that the game will be 6,800 Yen (= $55.79891), which would definitely imply a "full" game. It wouldn't be the first time that a game went from being a full game to a downloadable game though...

Cetra Jul 17, 2007 03:08 PM

I'm just going to take a guess here, but I bet those screens aren't actually shots from the PS3 engine. The shots in the original PDF match the PSPs screen resolution exactly. Maybe development started on the PSP then was moved to the PS3?

Also developing games on the PS3 isn't any more expensive than on the other platforms. Yes, cutting edge AAA tiles run in the millions. But these smaller developers have so many development tools available that they should be able to make a game visually on par with many other PS3 titles with a budget similar to say a Wii or even a PS2 game. It really should not cost NIS much more to step up to the next/current/whatever generation with reasonable results.

Aardark Jul 17, 2007 03:55 PM

Quote:

Originally Posted by Qwarky (Post 473244)
Yeah, I can only feel my dark FPS and third-person action games are next-gen when everything glows and looks wrinkled!

Yeah, uhh, what? I didn't say anything about dark glowing action games or whatever, I said it looks like a PSX game (or early PS2 at best), which it pretty much does. No reason to release it on PS3 if they're not using its capacity, especially when PS2 has literally twenty times larger userbase.

It might be acceptable if they released it as a downloadable game for 20 dollars, but 6800 yen for a PS2 game on PS3 = what

Forsety Jul 17, 2007 04:03 PM

I could have sworn someone said those screenshots were from the dropped makai wars game on the PSP. I really doubt that is what the game is going to wind up looking like on the PS3, as the not only does it look bad -- it looks REALLY blurry when you check them out at IGN.

Elixir Jul 17, 2007 05:13 PM

Quote:

Originally Posted by Aardark (Post 473511)
Yeah, uhh, what? I didn't say anything about dark glowing action games or whatever, I said it looks like a PSX game (or early PS2 at best), which it pretty much does. No reason to release it on PS3 if they're not using its capacity, especially when PS2 has literally twenty times larger userbase.

It might be acceptable if they released it as a downloadable game for 20 dollars, but 6800 yen for a PS2 game on PS3 = what

What he means is that it doesn't have to have super fancy graphics in order to be a good game. Which is basically what you said needs to happen for every PS3 game to be successful or good. It doesn't.

Just a reminder: Talk about the game, Disgaea 3, please. None of this "man it's coming out for the ps3 and i dont like the ps3 i really hope it gets ported to the 360 imma poor fuck." stuff.

Aardark Jul 17, 2007 05:25 PM

Quote:

Originally Posted by Elixir (Post 473536)
What he means is that it doesn't have to have super fancy graphics in order to be a good game. Which is basically what you said needs to happen for every PS3 game to be successful or good. It doesn't.

Oh yeah, except nowhere did I say that (and 'super fancy graphics' is not the same as 'above-PSX-era graphics'). I don't care if it's good or successful or not; I'm not interested in games like Disgaea, but I'm sure it will be a good game for people who liked the previous parts. I'm just questioning their motives for releasing it on PlayStation 3, when technically it looks like it could be done on PlayStation 2 with zero problems, and PlayStation 2 has a much larger userbase so— wait, I just said that, why do I have to repeat myself?

Maybe they have some mystery reason why this needs to be made on a very powerful console with a relatively very small number of potential buyers, but all I see now is those two screenshots (I don't read Japanese), so that's what I'm talking about.

Rotorblade Jul 17, 2007 05:39 PM

Christ sake can someone translate the mother fucking press release already? I don't know how multiple people being harbingers of death and anger when it comes to an activity that's supposed to promote fun overrode UNDERSTANDING AND REASON.

Slipping in potshots at next gen at reasonable points is productive too. +2 respect or something. Gotta promote that gamer faction bullshit.

Anyway... I guess your idea of fun has to be long ass turn based strategy games and-- From my assessment, Nippon Ichi seems to know who/what its target audience is. That target audience apparently being xenophobic Japanese people.

Elixir Jul 17, 2007 06:04 PM

Quote:

Originally Posted by Aardark (Post 473543)
Oh yeah, except nowhere did I say that (and 'super fancy graphics' is not the same as 'above-PSX-era graphics'). I don't care if it's good or successful or not; I'm not interested in games like Disgaea, but I'm sure it will be a good game for people who liked the previous parts. I'm just questioning their motives for releasing it on PlayStation 3, when technically it looks like it could be done on PlayStation 2 with zero problems, and PlayStation 2 has a much larger userbase so— wait, I just said that, why do I have to repeat myself?

Except saying in an announcement thread that the game in question "looks like a PSX game" is saying "it shouldn't be on the PS3, when 3D bloom and graphical shit could be there instead".

Also Disgaea 2 was very much like the original, with Item World, transmigration, returning characters, dark court, shops, chapters, specialists.. so Disgaea 3 will probably be like the other games.

Christ, it's no surprise as to why SCCA hate 2D games. All everyone does is bitch. The PS2 doesn't do too well when it comes to handling 2D games at the best of times, that's probably why it's coming to the PS3.

Disgaea was 320x, and god forbid you try playing that on something that isn't composite. Disgaea 2 is a huge step above, although easier. It's in 640x. Disgaea 3 will most likely be 16:9, 720p, and in 2D.

I don't know how many 2D games are on the PS3 right now. I'll say none.

Quote:

I don't know how multiple people being harbingers of death and anger when it comes to an activity that's supposed to promote fun overrode UNDERSTANDING AND REASON.
I can't even understand what the fuck this means.

Taco Jul 17, 2007 06:28 PM

I have an issue when the proof of concept shots look worse than their older works. Much worse, at that. The power is there, now it's just "Okay, we're taking the same system, upping the resolution on the sprites, and throwing it on a next gen console." Nippon Ichi is becoming Electronic Arts when it comes to lazy series of games.

This looks like something that should be on a portable system. For $35 or $40. Not something on a next-gen console for $60.

Rotorblade Jul 17, 2007 07:01 PM

Quote:

Originally Posted by Elixir (Post 473561)
I can't even understand what the fuck this means.

And there's a whole lot more you apparently can't understand. Love that post though. Lots of... stuff there?

Elixir Jul 17, 2007 07:14 PM

Quote:

Originally Posted by Rotorblade (Post 473579)
And there's a whole lot more you apparently can't understand. Love that post though. Lots of... stuff there?

Thanks for explaining what you meant by the particular sentence which I quoted.

Stop trolling and get out of my thread. Clearly you have nothing to contribute to the discussion of the game.

Rotorblade Jul 17, 2007 07:26 PM

It was something about not being a collective of ass about an untranslated press release and going on about how next gen doesn't need to be bloom and buzzword in response.

Infernal Monkey Jul 17, 2007 07:32 PM

Quote:

Originally Posted by Elixir (Post 473561)

Christ, it's no surprise as to why SCCA hate 2D games. All everyone does is bitch.

SCEA hate everything though. :( 2D, anything developed by SCEE, Ico. They'll probably make it a PSN release for America, I guess. Which would actually be a pretty good idea. I should get paid for that idea. Enough for a pie. Delicious!

Musharraf Jul 18, 2007 01:22 AM

Quote:

Originally Posted by Elixir (Post 473536)
What he means is that it doesn't have to have super fancy graphics in order to be a good game. Which is basically what you said needs to happen for every PS3 game to be successful or good. It doesn't.

Just a reminder: Talk about the game, Disgaea 3, please. None of this "man it's coming out for the ps3 and i dont like the ps3 i really hope it gets ported to the 360 imma poor fuck." stuff.

I am not buying a console for 600€ (it might be 500 in former Soviet Republics, I dunno) to play games that could be played on PS2. This entire "a game doesn't need good graphics to be good" discussion is bullshit, at least as far next generation consoles are concerned. PS3 offers HD possibilities, so the developers should use those possibilities. I mean, this is like driving a F1 race with an oldtimer.

Fluffykitten McGrundlepuss Jul 18, 2007 07:51 AM

Quote:

Originally Posted by Elixir (Post 473583)
Thanks for explaining what you meant by the particular sentence which I quoted.

Stop trolling and get out of my thread. Clearly you have nothing to contribute to the discussion of the game.

Any more member moderation from you in this thread and I'm going to ban you from it. Just because you get a hard-on for Disgaea games, doesn't mean people aren't allowed to criticise them in a discussion thread.

Lord Jaroh Jul 18, 2007 09:15 AM

Heh, I already own a PS3, so I know that I'll be getting this game. I've loved the first 2 (although the first's story was far better than the 2nd, the second one had much more playability in it) so I definately hope this one is "more of the same", jsut better, considering it's a sequel and all.

Fancy graphics? Don't need 'em, as long as the game itself suits what is being used. Having Disgaea look like something other than the previous games would detract from the overall experience I think. I like the screen shost posted, and I hope they are harbingers of a great game.

DarkMageOzzie Jul 18, 2007 12:31 PM

Quote:

Originally Posted by Musharraf (Post 473771)
I am not buying a console for 600€ (it might be 500 in former Soviet Republics, I dunno) to play games that could be played on PS2. This entire "a game doesn't need good graphics to be good" discussion is bullshit, at least as far next generation consoles are concerned. PS3 offers HD possibilities, so the developers should use those possibilities. I mean, this is like driving a F1 race with an oldtimer.

While that does make sense, I think they're putting it on a next gen system because basicly all companies begin to abandone the previous gen consoles after a certain point regardless of whether the console could handle the game or not. Heck we're lucky we're still getting PS2 games because no one is making X-Box or Gamecube games for crap.

On another note, if I did get a PS3 this game would be the only reason. I don't care about Final Fantasy 13 or Metal Gear Solid 4. Anything else I want is available on the 360.

Musharraf Jul 18, 2007 02:39 PM

It's good to know that you would buy a 600-bux-console for one single game which seems to be absolutely fantastic, I guess (?)

RacinReaver Jul 18, 2007 02:42 PM

And don't forget that it could probably run on your current console!

Fluffykitten McGrundlepuss Jul 18, 2007 02:42 PM

Quote:

Originally Posted by DarkMageOzzie (Post 474062)
Heck we're lucky we're still getting PS2 games because no one is making X-Box or Gamecube games for crap.

As far as I know the PS2 is still the best selling console. It might possibly have been pipped by the Wii recently on sales but the userbase is gargantuan compared with any other console. For software developers to abandon the PS2 now would be commercially retarded at best. I'll be amazed if this game gets released with those screen shots as gameplay footage on the PS3 with no PS2 version.

wvlfpvp Jul 18, 2007 03:06 PM

Is it bad that I was just thinking about how I hate graphics whores in the shower this morning?

SO THE FUCK WHAT IF IT DOESN'T MAKE FULL USE OF THE GRAPHICS CHIP.






WHO GIVES A FLYING FUCK.

Musharraf Jul 18, 2007 03:13 PM

Uhh okay well look dude I totally don't give a flying fuck about graphics at all (well okay maybe I do because honestly, why would you spend 500 dollars for a next generation high definition console if you just want to play PS2 games on it), but when people start saying things like "oh hey I'd buy a PlayStation 3 because of this awesome game called Diarrhea 3" I am already getting extremely excited over that.

wvlfpvp Jul 18, 2007 03:19 PM

Most people aren't so retarded as to get a system for 1 game; just because there is one game that pushes someone over into purchasing a system doesn't mean that there's a possibility of other games on the system that they don't want/will want.

I mean, another Ico game might push me over into MUSTS HAVES but that doesn't mean that there's not a lot of stuff I'd like to play that's already out/coming out.

DarkMageOzzie Jul 18, 2007 03:30 PM

Quote:

Originally Posted by Musharraf (Post 474131)
It's good to know that you would buy a 600-bux-console for one single game which seems to be absolutely fantastic, I guess (?)

I would probably buy some other games as well, but without a game I care about as much as this. I just wouldn't have the motivation given I have many reasons to have hatred of Sony as of late.

Quote:

Originally Posted by Shin (Post 474135)
As far as I know the PS2 is still the best selling console. It might possibly have been pipped by the Wii recently on sales but the userbase is gargantuan compared with any other console. For software developers to abandon the PS2 now would be commercially retarded at best. I'll be amazed if this game gets released with those screen shots as gameplay footage on the PS3 with no PS2 version.

I understand that, but as history has taught us developers abandone systems. They didn't exactly stick around for the NES when the SNES came out, or any other system down the line prior to this for that matter. You know why PS2 is the best selling system of all time? People who grew up with video games kept playing them, there are simply more gamers in the world now then ever before.

The Plane Is A Tiger Jul 18, 2007 04:35 PM

I'm glad they're not changing the graphics to fit the PS3's capabilities, but it's still a mystery why they'd even release it on PS3 in the first place. Like several others have already said, with these graphics there's no reason not to put it out on PS2 for much higher sales.

Hell, if they really wanted to put it on a next generation console then the 360 and Wii both have larger customer bases. The PSP might even be able to handle this game. The PS3 is probably the worst possible choice here.

Elixir Jul 18, 2007 06:17 PM

Quote:

Originally Posted by Shin (Post 473929)
Any more member moderation from you in this thread and I'm going to ban you from it. Just because you get a hard-on for Disgaea games, doesn't mean people aren't allowed to criticise them in a discussion thread.

What I said was called for completely. Comments like:

Quote:

Originally Posted by Rotorblade (Post 473579)
And there's a whole lot more you apparently can't understand. Love that post though. Lots of... stuff there?

And

Quote:

Christ sake can someone translate the mother fucking press release already? I don't know how multiple people being harbingers of death and anger when it comes to an activity that's supposed to promote fun overrode UNDERSTANDING AND REASON.
Aren't criticizing or related to the game at all. Shit, the first is trolling and the second doesn't even make sense. It's bad enough people are straying with PS3 discussion over "criticizing the game" or even talking about the game in general without getting even more off topic.

And for god's sake Mush, if you don't like the game I don't know what you're doing commenting about it. The PS3's price will probably be lower in 2008, with better backwards compatibility support and more games.

Almost no consoles have AAA titles within the first 6 months of their release. And people do buy consoles for just a single game. I can't remember which one of you it was; possibly Aard or yourself, but one of you went on months ago about how "if people want to purchase a console for one game, they'll do it, it's fine, let them."

Disgaea's fans won't want the game to be in 3D. Nor will they want the battle system to change too much. It needs to maintain the overall feel from the previous games.

Rotorblade Jul 18, 2007 07:13 PM

You still didn't have a clue what I was getting at. I was referring to the knee jerk reaction of "It doesn't need to be HD to be good" which some people seem to think coincides perfectly with "The system costs 600 dollars, people expect more for their dollar" as a counter point.

That's called being retarded, see also: Gamer.

To say that you can't keep the spirit of a game after a change in graphics or that a change in graphics would somehow alter, of all things, a turn based strategy's gameplay is hilarious. And I like how I stated that Nippon Ichi knows who their fan base is already.

Black Mage Jul 18, 2007 07:40 PM

Who is even talking about making the game 3D? Making better use of the hardware also includes making, I don't know, higher quality sprites.

I enjoyed most of Nippon Ichi/NISA's releases and both Disgaea games are included, but I'll be damned if I didn't think the sprites were poor even for a PS2 game. The fact that the sprites, as far as we know thus far, are recycled from the last generation when they were poor quality even then, makes me think there's something wrong.

I'm not a graphics whore, and the game might be fantastic as it is, but it's still a missed opportunity to see some fantastic use of the new hardware for high quality sprites.

Just a shame is all.

Infernal Monkey Jul 18, 2007 07:41 PM

Quote:

Originally Posted by DarkMageOzzie (Post 474164)
I understand that, but as history has taught us developers abandone systems. They didn't exactly stick around for the NES when the SNES came out, or any other system down the line prior to this for that matter. You know why PS2 is the best selling system of all time? People who grew up with video games kept playing them, there are simply more gamers in the world now then ever before.

Yep, and that's why I can see the PS2 lasting for another few years! Sony don't kill off first party support in the blink of an eye like Nintendo and Microsoft. Three blinks, maybe four. And a lot of people own the system pretty much just for the likes of Singstar, which seems to get a new installment every three months or so now. The PSP and Wii will also keep the PS2 going. We've already seen PSP AND Wii games get ported to it. And.. MEGA DRIVE and.. TOOBIN'. Where's my Lynx collection already.

I was shocked back in late 2003 to see new releases for PSone pop up in the shops. They were just standard PAL trash but still!

Quote:

Originally Posted by Elixir
Comments like:
"Christ sake can someone translate the mother fucking press release already? I don't know how multiple people being harbingers of death and anger when it comes to an activity that's supposed to promote fun overrode UNDERSTANDING AND REASON."

Aren't criticizing or related to the game at all. Shit, the first is trolling and the second doesn't even make sense.

What? =o Seems like an easy enough post to understand to me! He was asking for a translation of the press release, while making fun of goons that get angry over video games on the internet!

surasshu Jul 18, 2007 08:15 PM

I, also, would like a translation of the thing. Thingie! Press release! That's the word. Even Neogaf was too busy arguing whether Disgaea 3 would be a lame next-gen title and whether it would be more suited to the PS2 or Wii or DS or Lynx.

Slayer X Jul 18, 2007 09:03 PM

Disgaea and other 2D RPGs are just as much on a cop out to be on a PS3 and Halo 3 is on a 360. Neither are much better then their last gen source. Difference is that Disgaea 3 will have story, whittey lines, and deep gameplay to make it all worth while.

However it had better be 1080P and therefore also widescreen, with 5.1 DD so that I can hear all the 2D wonder around me. Hey Sony said that the PS3 gices us to the 4th dimension, so it had better be possible.

guyinrubbersuit Jul 18, 2007 11:36 PM

Honestly for being a next generation game I was expecting at least super high resolution graphics and I hope for fluid animation here. Seriously, it looks like the developers are dropping the ball in the graphics department.


Why not have both great graphics and great gameplay and story?

Musharraf Jul 19, 2007 01:36 AM

Quote:

Originally Posted by Elixir (Post 474251)
And for god's sake Mush, if you don't like the game I don't know what you're doing commenting about it. The PS3's price will probably be lower in 2008, with better backwards compatibility support and more games.

I so totally didn't say that I don't like the game. The only thing that kinda disturbs me is that people are so crazy they'd even go ahead and buy a PlayStation 3 for a game that doesn't really look like it's a PS3 game, hell, it doesn't even look like a PS2 game. This looks like GameBoy Color. I mean, to a certain extent, it's the game developers fault. I mean, sure, they will pretty much reach the hardcore fans, but seriously, I can't see how anyone that isn't a "hardcore fan" could possibly buy this game for PS3 (not to mention that PS3 games are more expensive than PS2/PSX games)

Forsety Jul 19, 2007 01:42 AM

I think you should take another look at the gameboy color and the games it has to offer. :tpg:

Kuhazan Jul 19, 2007 03:49 AM

Clearly Sony has paid them off to make the game a reason for a few to buy a PS3.... :D

This game should be on PS2.

Rock Jul 19, 2007 04:16 AM

Quote:

Originally Posted by Kuhazan (Post 474537)
This game should be on PS2.

That's like saying Wii games should be on Gamecube.

Peter Jul 19, 2007 04:47 AM

Really quick translation of the announcement:

Nippon Ichi announces the development of Makai Senki Disagea 3 for Sony’s Home Entertainment system, the Playstation 3

Title: Makai Senki Disgaea 3
Genre: Simulation
Developed for PS3
Release: Winter this year
Price: 6800 yen, 7140 including tax
Developer: Nippon Ichi Software

Disgaea 3 will be the latest release in the Disgaea series that started on the PS2. The first game sold 295000 copies on its release in Japan, and 122000 when it was released overseas. The sequel, released in 2006 went over the counter 160000 times in Japan and 125000 copies were sold overseas, matching the expected results from what had been shipped.The third game is expected to boost sales for Nippon Ichi.

The rest is just giving a few basics about the simulation RPG genre, nothing related to Disgaea.

Rotorblade Jul 19, 2007 06:42 AM

IMPOSSIBLE! IT CAN'T BE! .... METAL GE-- just a press release.

Thanks, dude. Very little direction given, but it's not like there isn't time for the graphics to get all bloom and properly shaded. For all we know, The Elder Scrolls: Disgaea is right around the corner.

*ahem* I mean, yeah, everyone sucks.

Quote:

Originally Posted by Rock (Post 474545)
That's like saying Wii games should be on Gamecube.

But, but... Resident Evil 4 and Twilight Princess!!

Fluffykitten McGrundlepuss Jul 19, 2007 07:41 AM

I think you've got an extra 0 in there somewhere Enk. I can't imagine the first game sold nearly 3 million copies in Japan and then the sequel only sold 200,000. Unless it was really shit of course.

I'm struggling to see the reasons for this being a PS3 game too. Unless it's fucking massive and they've filled a blu-ray disc, it looks currently like a PS2 could easily run this game. Time will tell I guess, those could well have been early conceptual art for all we know.

Bigblah Jul 19, 2007 07:52 AM

I can see why the prospect of playing a game with sprite graphics on your brand new widescreen HDTV can be a little underwhelming.

But you only buy games that maximize the capabilities of your console / setup, your priorities are a little skewed.

wvlfpvp Jul 19, 2007 08:06 AM

Can I get an amen?

RacinReaver Jul 19, 2007 10:09 AM

Quote:

Originally Posted by Bigblah (Post 474601)
But you only buy games that maximize the capabilities of your console / setup, your priorities are a little skewed.

The thing all of us are bitching about is why require the capabilities of a $600 machine to play it when a $100 one that everyone already owns will do it just as well.

map car man words telling me to do things Jul 19, 2007 11:11 AM

Did it ever occur to anyone that maybe they'll make use of the PS3 features now?

The PS3 doesn't ONLY do high-def and stock bloom effects, you know. They could include online play (co-op or whatever), downloadable content, something silly making use of the tilt sensor, connect with PSP, etc. Thing is, you don't know yet.

Even if they won't make use of them, it'll still be hi-def Disgaea, which will be enough for quite a lot of fans. Hi-def sprites will/should look great either way.

Cetra Jul 19, 2007 12:32 PM

Quote:

Originally Posted by Qwarky (Post 474710)
Did it ever occur to anyone that maybe they'll make use of the PS3 features now?

The PS3 doesn't ONLY do high-def and stock bloom effects, you know. They could include online play (co-op or whatever), downloadable content, something silly making use of the tilt sensor, connect with PSP, etc. Thing is, you don't know yet.

Even if they won't make use of them, it'll still be hi-def Disgaea, which will be enough for quite a lot of fans. Hi-def sprites will/should look great either way.

You bring up a good point and there are other technical aspects they may want to develop that wouldn't be possible or difficult on the PS2. The AI can be improved without having long processing times in between each AI decision as well as opening up the possibility for new algorithms or parallel algorithms.

And while 2D sprite games might not tax the processing power of the PS2, they do have tremendous memory bandwidth and memory storage requirements. Most of the NIS and GUST games are already maxing out the available bandwidth and memory and you can see the result of that from the load hitching present in a lot of their games.

The PS3 will allow NIS to develop bigger levels with more enemies on screen. We might see less enemy cloning and more sprite variety as well since the PS3 has so much more memory than the PS2 had. I wouldn't be so quick to conclude this game could be done on the PS2 just from a few early screenshots.

evilboris Jul 19, 2007 03:26 PM

Given the dev costs of a PS3, this game will probably be a financial disaster for Nippon Ichi. Just consider it: They got 300k on a console that over 100 million people own.

How much will they get on a console that MAY reach 10 million by the time the game is released? Also how many people will have PS3s in Japan at that time? Literally every 5th PS3 owner will have to buy a copy of Disgaea 3 so the game can reach its prequels in popularity.

I'm not even counting the under-usage of hardware issue, since Disgaea 1 looked like a PS1 game as well.

I fully expect NIS to back out from a PS3 release. If they don't, the only thing that can possibly justify a PS3 release (especially considering how disappointing Disgaea 2 was), is a 1080p Etna hentai gallery.

Cetra Jul 19, 2007 08:16 PM

Quote:

Originally Posted by evilboris (Post 474851)
Given the dev costs of a PS3, this game will probably be a financial disaster for Nippon Ichi. Just consider it: They got 300k on a console that over 100 million people own.

How much will they get on a console that MAY reach 10 million by the time the game is released? Also how many people will have PS3s in Japan at that time? Literally every 5th PS3 owner will have to buy a copy of Disgaea 3 so the game can reach its prequels in popularity.

I'm not even counting the under-usage of hardware issue, since Disgaea 1 looked like a PS1 game as well.

I fully expect NIS to back out from a PS3 release. If they don't, the only thing that can possibly justify a PS3 release (especially considering how disappointing Disgaea 2 was), is a 1080p Etna hentai gallery.

I already went over this. Cost is relative to the project. It's not much more expensive to develop for the PS3 than it is for the PS2 at the level NIS and the other small companies develop at. Upfront SDK costs might be a consideration but those are one time purchases to be used over a long term. Sony might even be giving these smaller companies deals on the development hardware for all we know.

More than anything it sounds like people are upset over having to buy a new console. Well its going to happen eventually so now is a good as time as any.

Rock Jul 20, 2007 03:14 AM

"Why the fuck are Wii games Wii exclusive when my Gamecube can run them?"

It's a valid argument, you know?

Rotorblade Jul 20, 2007 03:18 AM

No, it isn't. Especially given that the Gamecube could run the game but it certainly wouldn't feature the "imaginative controls" and whatever dreamy bullshit you want to throw in for the Wii's gameplay centric focus.

Bigblah Jul 20, 2007 03:28 AM

Quote:

Originally Posted by Devoxycontin (Post 475192)
Seems to me the point was "why the fuck is this exclusive when my ps2 can probably run this?" And it is a valid argument.

For the answer, look to the title of this thread. (And it's a valid reason)

Aardark Jul 20, 2007 03:41 AM

Quote:

Originally Posted by Bigblah (Post 475227)
For the answer, look to the title of this thread. (And it's a valid reason)

To be honest, that actually would be a somewhat valid reason, but it's a bit weird to think that Sony would've paid off a small company for an obscure tactical RPG, but did not have the good sense to do whatever it takes to, say, preserve their timed Grand Theft Auto exclusivity, which would literally sell millions of consoles and give them a massive advantage over Microsoft.

Edit: oh hey, now it'll look like I deleted Rotorblade's post, oh well

Rotorblade Jul 20, 2007 03:45 AM

I don't have a life Aardark, so I was thinking of a REALLY scathing flame I could shoot back to, you know, stick it to the man. Or...

It's {still} not, actually. And since I obviously didn't meet certain criteria...

People needing to buy a PS3 to play Disgaea 3 does not equal it isn't fucked up that a PS2 is looking like it could run the build they're showing (graphically). And since the PS3 has been ramming its massive graphical gargantuan power down the advertising lane, it's worth pointing out that it doesn't look as spiffy as it could.

Underwhelming is adequately describing it.

But, yes, early press release and PS3 can do other things (we blindly love Disgaea) and such.

map car man words telling me to do things Jul 20, 2007 04:00 AM

Quote:

Originally Posted by Rotorblade (Post 475236)
(we blindly love Disgaea)

By jove, I think we might have found the target audience!

Rotorblade Jul 20, 2007 04:08 AM

Not on your internet, not on any internet, Q. OR, one could say "xenophobic Japanese people who just happen to blindly love Disgaea."

Bigblah Jul 20, 2007 04:14 AM

Before you get too pleased with yourself, Rotorblade, note that my point was valid NOT EQUALS good.

(And no I didn't delete your post)

Rotorblade Jul 20, 2007 04:22 AM

(Well, the post DID suck. I'm neither going to or trying to make an issue of it, so I'll keep things amicable if that was the point of the deletion.)

Well, now I'm confused. See, I thought this was all in direct response to the whole "it's kind of dumb this thing is going to PS3 when it looks like it could be on the PS2." You did state your quote in the form of an answer, I'll take "I'm rambling on incomprehensibly for 300, Alex."

Specifically, you told Dev that apparently owning a PS3 to play Disgaea 3 was an answer to the point that the game looks PS2-ish and that upsets some people. That said, I don't think it matches up with the argument thus it doesn't have that point I thought you were implying. It's a given you have to buy a PS3 to own the game now, a given. That's as many as zero dollars. I imagine most people just have a slight problem with the way these 2 whole awesome shots of what may or may not be Disgaea 3 look right now.

In all seriousness, yes it can be said that you now have to buy a PS3 to play Disgaea 3. I was still rolling aboard the previous argument/discussion/debate fag-train (you know, the one about how it doesn't look all high resolution and such and probably should if it's on the PS3 because... you know, PS3).

I would very much like to pat myself on the back, but being on the same page without looking like an ass is good too.

Bigblah Jul 20, 2007 04:32 AM

No, I agree with you. Saying that Disgaea 3 is PS3 exclusive in order to push sales of the console is quite a reach. But given that there is still virtually no other official, authoritative information regarding its release, any kind of response to Devo's question would be grasping at straws.

Sorry if I offended you somehow.

Rotorblade Jul 20, 2007 04:46 AM

Oh, no offense taken. And in the end, you just made the best point I've seen. Until something else is released, it is really just a vague press release. I remember seeing the pre-build shots of Gradius V after playing the game and couldn't believe how unimpressive the game looked at certain stages of development.

Still, I think the only thing I find upsetting in regard to the game right now is... well, shit Nippon Ichi, could you have picked a better time in development to announce this?

RacinReaver Jul 20, 2007 11:57 AM

Quote:

Originally Posted by Cetra (Post 474983)
I already went over this. Cost is relative to the project. It's not much more expensive to develop for the PS3 than it is for the PS2 at the level NIS and the other small companies develop at. Upfront SDK costs might be a consideration but those are one time purchases to be used over a long term. Sony might even be giving these smaller companies deals on the development hardware for all we know.

More than anything it sounds like people are upset over having to buy a new console. Well its going to happen eventually so now is a good as time as any.

He's not necessarily talking about developmental costs (since we know they have none since they're probably just going to recycle sprites/animations/everything), he's talking about the number of potential buyers that currently exist for the game. There's over ten times as many PS2 owners as PS3, so why would you ever produce exclusively for the PS3 if you can release it instead on the PS2 (which, unlike the GC and XBox is still a thriving system)?

Cetra Jul 20, 2007 12:11 PM

Quote:

Originally Posted by RacinReaver (Post 475444)
He's not necessarily talking about developmental costs (since we know they have none since they're probably just going to recycle sprites/animations/everything), he's talking about the number of potential buyers that currently exist for the game. There's over ten times as many PS2 owners as PS3, so why would you ever produce exclusively for the PS3 if you can release it instead on the PS2 (which, unlike the GC and XBox is still a thriving system)?

Already went over it. The PS3 offers more than just a graphical increase. The biggest advantage is a huge jump in memory which can greatly expand what is possible in a sprite based game. They may simply have gameplay elements in mind that will require more memory than the PS2 has to offer.

Kuhazan Jul 20, 2007 02:41 PM

Quote:

Originally Posted by Rock (Post 474545)
That's like saying Wii games should be on Gamecube.

Not quite... most Wii games could be on Gamecube but they would require a add on for the remote and what not... Sega has proven add ons fail over and over again... not to mention the sales of the Gamecube and and the controllers available for it limit the amount of games the console can properly play... anyone telling you that Gamecube Soul Calibur II was fun with that controller is full of shit :P

Anyhow I say this based on the fact that this game looks like it could run on a Sega Saturn...

evilboris Jul 20, 2007 03:20 PM

Quote:

Originally Posted by Cetra (Post 475461)
Already went over it. The PS3 offers more than just a graphical increase. The biggest advantage is a huge jump in memory which can greatly expand what is possible in a sprite based game. They may simply have gameplay elements in mind that will require more memory than the PS2 has to offer.

Disgaea 2 already had a ton of gameplay elements, and "gameplay elements" mostly consist of code which is minimal in size. If Disgaea 3 indeed uses that much RAM that a PS3 release is justified, then it better have 5x the animation frames or 3x the resolution - and based on the two shots we have, the latter is unlikely.

Cetra Jul 20, 2007 06:08 PM

Quote:

Originally Posted by evilboris (Post 475546)
Disgaea 2 already had a ton of gameplay elements, and "gameplay elements" mostly consist of code which is minimal in size. If Disgaea 3 indeed uses that much RAM that a PS3 release is justified, then it better have 5x the animation frames or 3x the resolution - and based on the two shots we have, the latter is unlikely.

Simply increasing the amount/variety of onscreen sprites will directly increase the required memory. A lot of these sRPGs clone the enemy sprites simply to reduce the amount of memory required and the amount of enemies present on maps are usually limited by memory rather than the desires of the developers.

Having the memory space to load multiple sprites for a single character is another possibility and an obvious gameplay element. Consider the possibility of a multi-class job that can change abilities on the fly. Each class for the single job will have a different sprite set. You'd have to load each of those sprite sets into memory for a single character.

Multi-trigger levels is again another possibility where you can afford the memory budget of loading cloned levels of slightly different variations. This allows for more real-time dynamic triggering of events within a map.

These are just examples as I could keep going on and on with the possibilities that open up simply having more memory to work with. I really don't know if NIS actually plans on making use of the PS3 hardware but I'm just trying to point out that even though the PS2 isn't graphically limiting Disgaea, there are many other elements that are being limited by the PS2 hardware.

Forsety Jul 20, 2007 06:19 PM

If it reduces the time for enemies to calculate their movements and maybe in the process gives them smarter AI than it's worth it to me for it to be on the PS3.

Elixir Jul 20, 2007 10:42 PM

Smarter AI is definitely needed in Disgaea 3. I mean, enemies won't do shit unless you come within a certain radius of them. They basically stand there waiting for you to come.

They also need to take out the option of capturing monsters. Disgaea 2 is piss easy since you can just capture monsters on a certain map, pass Stronger Enemy bills, and transmigrate them into a human.

At least that's with Disgaea 2. The first game was much more time consuming and harder.

Ashton Aug 1, 2007 10:18 PM

I'm in the same set with that even this won't buy me a ps3.

Unless they learn themselves some cel-shading this isn't worth my time. This looks more of a psp or ps2 game. This was tolerable on those systems, not the bank destroying Ps3.

eprox1 Aug 29, 2007 04:16 AM

9 New Scans via MoetronIf you go to the website you can click on the scans to get a bigger picture and actually see what's going on in some of them :/...

Zuare Aug 29, 2007 06:51 PM

Also, Dengekionline has a ton of new screenshots.

Summonmaster Sep 21, 2007 07:42 PM

Disgaea 3 Website Up!

Oh yeah~~~~ I came so hard at this news. :rock:

Elixir Oct 28, 2007 06:43 AM

http://img142.imageshack.us/img142/5...6dis304az7.jpg

Supposedly this is the Disgaea 3 box art, which is now set for the 31st of Jan 08. For PS3.

Disgaea 3 cameos -

- Marona
- Laharl
- Flonne
- Etna
- Akutare
- Asagi

The image is a lot to take in. No clue whether these are story cameos or not.

Elixir Oct 29, 2007 05:19 AM

Voice Actors for Disgaea 3 -

Mao - Hirata Hiromi
Almaz - Shimono Hiro (See : Ash, Phantom Brave)
Raspberyl - Saitou Chiwa (See: Danette, Soul Nomad)
Princess Sapphire - Hasegawa Akiko
Professor Champloo - Kuwabara Keiichi
Asuka of the Paper Cranes - Kousaka Natsuki
Kyouko no Lilian - Arai Shizuka
Jiiya - Kubota [Arou / Gorou]

Final Fantasy Phoneteen Oct 29, 2007 12:14 PM

Don't forget Putty.

Can't say I'm all that excited to see the Disgaea crew yet again, but Axel's a great character to see return. This time I hope he's fully playable and not strictly in some uber-netherworld bullshit place.

It also looks like the Berserker (the one on the left might also be a female Berserker) and Hell Kitty classes from Makai Kingdom are back, which is very cool.

Elixir Oct 30, 2007 03:40 AM

Bunch of screenshots here:

ÅÅ·âPlayStation ONLINE

Looks like Pleinair's just the Dark Assembly holder again. ;_;

RacinReaver Oct 30, 2007 02:40 PM

Wow, looks pretty next-gen to me.

Grilled Carrots Nov 8, 2007 01:06 PM

Meh, I'll get this game anyways... however, I feel a little bit disappointed... the traditional and beautiful artwork of this game could be translated into well detailed/animated sprites, however, all we get is the traditional low-res stuff.

IMO you will be lying to yourself if you think that reasonable better sprites (and even backgrounds!) would hurt the game in any way.

^-^ Nov 8, 2007 01:11 PM

I'll probably buy the game.







But I wont buy the system.

Hindman Nov 8, 2007 08:49 PM

That'll really show 'em.

Elixir Nov 9, 2007 06:32 AM

Quote:

Originally Posted by GRUN-2 (Post 524417)
Wow, looks pretty next-gen to me.

Nobody gives a shit.



Trailer here @ VOB rip (52 MB)

Taco Nov 9, 2007 11:22 AM

Wow, I was giving the environments crap before, but those sprites don't even look very good.

This definitely isn't a killer app to make me want a PS3.

wvlfpvp Nov 9, 2007 11:33 AM

Jesus fucking christ, people. It's like a damn broken record in here, because, you know, GRAPHICS ARE THE ONLY NEXT-GEN PART OF A NEXT GEN SYSTEM I FORGOT.

Taco Nov 9, 2007 11:39 AM

Well, so far all we have to discuss are cameos and... screenshots. Showcasing graphics. Which look pretty bad.

Maybe if there was some groundbreaking, amazing feature (like team attacks! oh wait), we could have something else to discuss.

wvlfpvp Nov 9, 2007 11:44 AM

Well stop fucking discussing that the fucking graphics aren't up to par with next-gen "standards" then.

Conan-the-3rd Nov 9, 2007 11:58 AM

I dunno, it doesn't look like anything that couln't be replicated on the PS2

Taco Nov 9, 2007 01:07 PM

Or the PSP for that matter.

Forsety Nov 9, 2007 05:53 PM

I'd say more like nothing that couldn't be on the wii. If it's natively in widescreen it's already doing more than most PS2 games can apparently do... since every game I have for the ps2/gamecube that has widescreen functions, is anamorphic stretching at best. Not gaining anything on the screen whatsoever. :(

Nall Nov 9, 2007 06:42 PM

Quote:

Originally Posted by Forsety (Post 529746)
I'd say more like nothing that couldn't be on the wii. If it's natively in widescreen it's already doing more than most PS2 games can apparently do... since every game I have for the ps2/gamecube that has widescreen functions, is anamorphic stretching at best. Not gaining anything on the screen whatsoever. :(

Did Final Fantasy XII have full widescreen support or was that stretching? I'm not sure which one, but I *think* it was true 16:9.

Also, there's some gameplay info floating around now, mostly from the official site (–‚ŠEí‹LƒfƒBƒXƒKƒCƒA3).

Throwing: Players can now form towers with multiple characters. When the character at the bottom of the 'totem pole' uses the "throw" command, the character on the top can get tossed to a higher level ("Two-level toss"). Also, characters can be thrown from one to another to increase their movement ("Throwing Receive").

Demon Abilities: Up to two special augmentations can be given to human characters to increase their stats or given them new abilities ("Demon Abilities"). When given to monsters, these abilities allow them to transform into powerful weapons for nearby allies to use for team-up attacks ("Demon Change").

Neat stuff, but no real technical info yet.

Cetra Nov 9, 2007 06:56 PM

With the amount of on-screen characters the amount of required memory is likely above what the PS2 and PSP has. Possiblly also above what the Wii has as well but I'm just rough guessing based on what I know about PS2 and PSP Disgaea resource requirements.

But don't anyone that because if it doesn't have life-like textures, bloom and subsurface light scattering then it could be done by any past generation machine.

But I really can't defend NIS on their sprite quality for this game. They are just upscaling SD resolution sprites to HD resolutions and apply a filter. That is highly disappointing.

xiaowei Dec 12, 2007 02:28 AM

I'm going to bump this because the trailer is out:

Gametrailers.com - Disgaea 3 - Japanese Extended Trailer

WolfDemon Dec 12, 2007 02:48 AM

Man, I forgot how ridiculous the damage could get in these games. Looks great though. One more reason besides MGS4 to get a PS3, I suppose.

Summonmaster Dec 13, 2007 02:28 PM

Oh yes. Despite still basically looking like Disgaea 2 with new characters, those ridiculous new tower flail and cyclone attacks are hilarious to watch. I really don't see how they can further up the ante on the overkill nature of the attacks, as even summoning the moon to collide into the battlefield looks like standard fare now. Regardless, I'm getting this game well before I ever get a PS3 8-)

nanaman Dec 13, 2007 03:57 PM

Dah, this makes me want to buy a PS3. I love the Disgaea games, and I can see this one being just as good as the other ones. It's such a shame they haven't improved the sprite graphics that much from the sequels, I don't really care about the 3D as it looks neat enough, but I want some better sprites if they're gonna release it for the PS3. It was hard to see any difference from the earlier games and it just feels like they're aiming for some cheap production costs.

evilboris Dec 13, 2007 05:15 PM

Quote:

Originally Posted by Summonmaster (Post 550823)
Oh yes. Despite still basically looking like Disgaea 2 with new characters, those ridiculous new tower flail and cyclone attacks are hilarious to watch. I really don't see how they can further up the ante on the overkill nature of the attacks, as even summoning the moon to collide into the battlefield looks like standard fare now. Regardless, I'm getting this game well before I ever get a PS3 8-)

Thats what killed Disgaea 2 for me, the fact that when executing a special, every character had to do half dozen spins and all kind of fancy jumps while attacking. It upped the amount of special effects, but the attacks didn't look really painful anymore, infact they looked outright silly. Especially since most of them were bizarro twists of Disgaea 1 specials.

Disgaea 3 just takes it one step further based on the trailer. And now it has puzzle fighter blocks to fight upon. I think its getting complex up to the point that the game itself is not possible to enjoy anymore.

That and there's no Laharl.

Elixir Dec 14, 2007 04:25 AM

Quote:

Originally Posted by xiaowei (Post 549917)

I think the character sprites have been improved, in comparison to the still screenshots which were posted earlier. I dunno though, but the trailer is good. Most of it seems to be just explaining the new features, the return of pirates, item worlds and secret areas. It doesn't seem to be showing the main story or key areas which you're going to be playing.

It's a shame that they're simply upscaled models, because it doesn't mix very well with HD attack spells and menus. I don't know how they would solve this without making it appear less Disgaea-ish, though.

nanaman Dec 14, 2007 06:43 AM

Quote:

Originally Posted by Elixir (Post 551272)
It's a shame that they're simply upscaled models, because it doesn't mix very well with HD attack spells and menus. I don't know how they would solve this without making it appear less Disgaea-ish, though.

Well, can't they just make the same sprites, upscale them and make it more detailed? It would also be awesome if they added some lighting/shadowing effects onto the sprites from the surroundings and such. Wouldn't that be possible?

WolfDemon Dec 15, 2007 01:16 AM

Quote:

Originally Posted by evilboris (Post 550918)
Disgaea 3 just takes it one step further based on the trailer. And now it has puzzle fighter blocks to fight upon. I think its getting complex up to the point that the game itself is not possible to enjoy anymore.

That and there's no Laharl.

The Geo Blocks do look like they'll take some getting used to, but it can't be THAT much more complex than the ones in the first one.

And I'm sure Laharl will be in there, at the very least as a secret character. He was in the second one, along with Etna and Flonne, wasn't he?

Frozen Memories Dec 17, 2007 02:34 AM

With Laharl in many SPRGs from NIS after his debut (I don't know if he's in Makai Kingdom and Soul Nomad or not), it's be pretty, well, weird if he and the others are in Disgaea 3 or not.

Well, since I'm not getting a PS3 until the price drops to something I can afford one (which will be a loooong time) I will not even get myself excited for it.

Honestly, seeing how Disgaea 2 went, which, while good, is disappointing in some aspects, I'm skeptical about the third game. I just don't want the namesake to be ruined.

Zeta26 Dec 24, 2007 02:37 AM

Well, as you said. You needn't concern yourself with such things. Only make judgements on it when you have played the game or actually have seen in game trailers of the game.

Like me, I can make judgements on Tools of Distruction. Because I've actually played the first few minutes on the demo. And from playing it, I must say that it plays really good. Good acting, and good hack/slash action. That I've come to like of previous R & C games of the franchice.

Elixir Jan 9, 2008 07:43 PM

moetron ☆萌えトãƒ.ン » Blog Archive » Disgaea 3 - Opening Sequence!

Here's the opening. The game comes out in Japan at the end of the month. I'm tempted to buy a PS3 just for it, but.. well, you know. I won't have anything else to play once I've beaten it.

Yuna Jan 11, 2008 07:27 PM

Well considering your cap level is 9999 there will be a lot of playing time.
I was already sold for a ps3 when I saw the trailer for Final Fantasy XIII, bit I'll wait until the end of this year to buy one. At least until there the game price may come down a lot, not to mention the ps3 itself.

I liked what I've seen in the trailer. Even though these new block may have became "complicated" they may turn out to be really fun, even more thinking and strategy !

Sousuke Jan 11, 2008 10:06 PM

I've finally just watched the HD trailer, and... Well, if I didn't have enough reason to buy a PS3 before [what with FFXIII coming and whatnot], I definitely do now.

Of course, the only problem is... Well, the price of the machine. Like Yuna posted above, I'll probably have to wait for a decent price drop.

Slayer X Jan 12, 2008 12:23 PM

I'm hating myself right now because I love the Disgaea series, but I hate promoting companies releasing half-assed jobs on systems that can do SOOOO much more (which is why I only own 2 3rd party games for the Wii).

However I'm afraid that I'll have to cave on my morals on this one. As long as it has 3 things AT LEAST!

1) GREAT story
2) 0 slowdown what so ever
3) 16X9 720P & 1080P

Come Disgaea 4 or whatever game NIS comes out with next after D3 it had better be Odin Sphere quality sprites at least.

Elixir Jan 12, 2008 05:04 PM

Quote:

Originally Posted by Slayer X (Post 566300)
1) GREAT story
2) 0 slowdown what so ever
3) 16X9 720P & 1080P

It's most definitely going to have those, I mean, the chances are it isn't going to be difficult to make a story better than Disgaea 2, although I'm not sure on 1080p. That isn't the issue here. The issue here is that the sprites are simply upscaled and don't look 1:1.

Harada's art is progressing nicely, and I doubt they're going to simply slap over a H2QX filter and call it a day. This game looks fantastic aside from the sprites.

Slayer X Jan 12, 2008 11:10 PM

lol, but the sprites are everything, arn't they?

It's like talking about an Anime and saying, "The special effects are good, but the animation are sub-par".

Yeah, I think that 720P is becoming the industry standard with only the juggernaut franchises having 1080P. Not that I really care since I myself only have 720P. I was just making demands that would push NIS since they wern't pushing themselves in the visual department.

Elixir Jan 13, 2008 12:21 AM

This doesn't really have anything to do with 720p or 1080p. I'm going to be playing the game for the gameplay, not graphics.

Upscaled sprites can work, but it's the first 2D game I've seen for the PS3. HD menus with upscaled sprites looks a little disappointing. I don't think they would want to go with pixellated sprites instead. I'd buy a PS3 for this game alone, but it really, really isn't worth it.

Probably by the time it's released in the US (I predict late 2008), there'll be games worth buying for the PS3. I'd really like to buy a white PS3 but there's 1) no games for it and 2) available in 40 GB only, with no backwards compatibility support. A shame.

Cetra Feb 27, 2008 03:16 PM

All kinds of news today. Announced for a US release in August. Good to see NIS America has a PS3 license now.

Summonmaster Jun 12, 2008 03:05 PM

It looks like the English trailer is out and highlights new features to be hyped about:
Disgaea 3 English Trailer

I'm sure that there has to be something exciting about switching seats with classmates, magichange and geoblocks. At least the attacks are getting more ridiculous. A spacial ricochet which knocks the moon onto the earth, square onto the battlefield is certainly grandiose enough as it is.

Omnislash124 Jun 13, 2008 06:50 AM

Maybe it's just me, but were they going for a knockoff of the Haruhi/Lucky Star dance around the middle? Because it reminded me heavily of it, minus the music.

Depending on when this comes out, I'll probably buy the game first before I ever touch the system.

DarthSavior Aug 20, 2008 05:18 PM

So this games comes out next week. Didn't realize it till I saw it on the upcoming list at Gamestop. :O

nanstey Aug 23, 2008 05:25 AM

Three days from now. One of two games that drove me to get a PS3 (the other being MGS4). I already have the frickin guide. I am so ready.

Summonmaster Aug 23, 2008 04:26 PM

The guide is already out? I haven't seen it anywhere, unless this is the Japanese version.

Of course, Disgaea 3 is also one of the reasons I got my PS3, so naturally it's already preordered also for the purpose of snatching up that collector's soundtrack too. All the new classes and attacks and geo systems are sure to eat up all my time from Wednesday onwards.

With the release of Disgaea 3 so soon, I do hope that Broccoli eventually also translates a Disgaea 3 artbook in a similar fashion to the first two artbooks for the series. I think the first two were well done and of course an artbook is an artbook.

Summonmaster Aug 29, 2008 10:34 AM

I was able to play the game for several hours on end last night, naturally being engrossed in it. Although it really does seem to trade off on several points so far, with the new mechanics, but despite that I still find it enjoyable.

The whole game is much more mana-centric now, since you're really forced to acquire and use mana this time around. No longer is it reserved for just voting purposes and character creation, but pretty much your entire skillset which you can buy with enough mana. Not to mention the inclusion of mana potions which are specifically designed to give you mana when consumed in battle.

Also, the whole storyline (loosely a storyline) angle is confusing with bad being honorable and good being deliquent. Certainly amusing, although I'm not a fan of the spanish orcs. I was having trouble picturing Mao's voice, and it doesn't seem like they matched the voice to the character either, in my opinion.

Soluzar Aug 29, 2008 10:37 AM

Damn it, my copy still didn't arrive!!!

I really want to play this game, I've only been waiting for it about nine months since I got my PS3.

Taco Aug 29, 2008 12:58 PM

Quote:

Originally Posted by Summonmaster (Post 641740)
The whole game is much more mana-centric now, since you're really forced to acquire and use mana this time around. No longer is it reserved for just voting purposes and character creation, but pretty much your entire skillset which you can buy with enough mana. Not to mention the inclusion of mana potions which are specifically designed to give you mana when consumed in battle.

They'd better have upped the mana you get from monster kills, or else it seems like this incarnation of Disgaea features more grinding than ever before.

Soluzar Aug 29, 2008 04:45 PM

Quote:

Originally Posted by Summonmaster (Post 641740)
Not to mention the inclusion of mana potions which are specifically designed to give you mana when consumed in battle.

I'm almost certain this feature was in Disgaea 2.

Quote:

Also, the whole storyline (loosely a storyline) angle is confusing with bad being honorable and good being delinquent.
Wasn't this basicallly the same in Disgaea 2 as well, what with the felonies being a mark of status?

Quote:

Certainly amusing, although I'm not a fan of the spanish orcs.
They aren't Spanish in the original game. They just talk like tough guys, gang members or something like that.

Summonmaster Aug 30, 2008 10:36 AM

Quote:

Originally Posted by Taco
They'd better have upped the mana you get from monster kills, or else it seems like this incarnation of Disgaea features more grinding than ever before.

Prinnies are apparently worth double mana, but other than that, it seems like it'll take until mid-game before you get any real momentum going with mana acquisition. Skills like Blade Rush cost 10 mana to buy, but Hurricane Slash is 300 mana, while the tech after is 600 :/ Not to mention that there Evilities to buy and equip which average at around 100 mana each, as well as to do all the homeroom (Dark Assembly) stuff with mana.

Quote:

Originally Posted by Soluzar
I'm almost certain this feature was in Disgaea 2.

I've encountered 0 mana potions in D2, and even if they were a part of it, in D3 it's much more pronounced, being in sale en masse in stores now, and even having the game explicitly tell you that it's an option if you need to get more mana.

Quote:

Originally Posted by Soluzar
Wasn't this basicallly the same in Disgaea 2 as well, what with the felonies being a mark of status

Yeah, although in D2 that was pretty much the extent of it, and Adell was still reluctant to demonic behaviour and such. Here it's really confusing since every aspect of school life is pretty much an entire contradiction. So much to the point that Raspberyl's lackeys even say "Good Day" and "Please" and "Thank You" as battle cries! That on top of everything else such as the teachers encouraging the students that accidentally attend class, to not attend class.

Celisasu Aug 30, 2008 08:44 PM

Anyways I picked this up today. Going to try it out in a little bit. Brother is hooking up the PS3 right now(just got that today as well).

nanstey Sep 8, 2008 05:15 PM

Yeah, I've played it through, gotten the straight ending, in the post game. They have shaken the system up a fair amount here, not just doing bigger and better of the last. I do like the addition of Evilities, along with the fact that the game actually TELLS you when you can create a new character type, or propose one. I did the the plot was a little aimless until the very end, though. and not quite as bittersweet as the endings have been in the past. Of course, I haven't gotten all the endings yet, so who san say. Anyhow, this is a solid title, and I'm glad I got it.

Taco Sep 18, 2008 06:18 PM

One of my roommates got this with our PS3, and I'm pleasantly surprised. The graphics are about as plain as the screenshots; the game really doesn't take advantage of the system's power at all. Blah blah blah, needs higher res sprites, etc. etc. etc.

What really stands out is the writing. This is far more of a Disgaea 1 style game than 2, which I think is fantastic. The complete disregard for the fourth wall and the clever pop-culture references, as well as the god-tier english cast, really make the cutscenes a hoot to watch.

All in all, not a total disappointment like I feared it was going to be.

wenchwogg Oct 3, 2008 03:02 PM

I beat it about a week after it's release. Took about 33 hours to see the credits roll, but I barely scratched the surface of what's possible in the game.

I like how there's an entirely different campaign to play through after you beat the game once.

I skipped D2 because it seemed too much like D1, and D3 suffers from the same expansion pack feel. But I played D1 years ago so it wasn't as noticeable. Still great games ... would love to see NIS take full advantage of the PS3's hardware for their next release.

Summonmaster Oct 5, 2008 12:39 PM

Definitely! The main story battles in D3 do not seem anywhere near as harsh as the previous two. If anything, I'd say they give you plenty of maps that are good to train on, some being better than others as usual, but none of this Enemy Boost X 9 and Enemy Boost + 150% littering a map. My friends always express great surprise when I tell them I beat Disgaea 3 already, within 2 weeks of release.

This may be a long shot, but has anyone ordered the game off of Rosenqueen to get the "Devil Label" singles CD? The reason I ask is because I would really like the Full version of Maritsu Evil Academy, and the dl link on the person's blog has long expired. This isn't in the game's music shop, or on the official OST and it comes with the full version of Sinful Rose and Laharl's Hymn.


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