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-   -   [PC] (StarCraft 2) Apparently Blizzard Still Makes Games! (http://www.gamingforce.org/forums/showthread.php?t=21367)

YeOldeButchere May 15, 2007 11:07 AM

(StarCraft 2) Apparently Blizzard Still Makes Games!
 
Right, I'm not sure if it's worth making a thread, but since there isn't one and Blizzard doesn't exactly unveil new games too often, I figured I might point this out:

http://www.blizzard.com/

A splash screen. They do this when they're about to release new games. 2 days ago it was Warcraft and Warcraft II, then it was Diablo, and now it's Starcraft. So on the seventh day we'll know what they're going to release in five years.

Speculation, excitement and drooling can go in this thread.

Zergrinch May 15, 2007 11:21 AM

Woot! Starcraft 2 XD

orion_mk3 May 15, 2007 11:35 AM

It damn well better be. If it winds up being "World of Starcraft" I'm going to throw things. If they want to follow "Starcraft 2" with "World of Starcraft," fine, but there's better be a game in that space.

A new iteration of "Ghost" would be nice too.

The_Griffin May 15, 2007 11:52 AM

Considering that 90% of the Blizzard devs responsible for everything up to WoW (and the very early iterations of the game) left when Vivendi brought out Blizzard, I'm rather skeptical at best as to the quality of the game. Hellgate: London, IIRC, is what most of the old Blizzard devs are working on at the moment.

YeOldeButchere May 15, 2007 12:01 PM

Well, it's essentially a given that this has to do with Starcraft. They're going to announce it at a pro-gamer tournament in Korea if what I've heard is correct. If they were to announce anything but Starcraft, they wouldn't make it out of the building alive.

That said, what this will actually be is open for debate. A new RTS is the prime candidate, they're still getting a shitload of cash out of WoW, and a Starcraft MMORPG would only eat at their current customer base. Of course it could end up being a type of game Blizzard usually doesn't do.

My fantasy right now is some sort of Starcraft MMORTS. But a regular RTS called Starcraft 2 will do fine.

Omnislash124 May 15, 2007 12:10 PM

I'm still waiting for some Diablo III goodness from Blizzard because I love Dungeon Crawler type games. Hasn't this (along with Starcraft: Ghost) been delayed time after time again? I don't know, maybe it's just because I don't play World of Warcraft that I don't think Blizzard's doing much at the moment.

Malahk Angel May 15, 2007 12:14 PM

Quote:

Originally Posted by BigHairyFeet (Post 434042)
So, new employees equals a shitty game? Blizzard has standards, just like any other company; theirs are just higher than usual.

Wizards of the Coast was bought by Hasbro and suddenly Magic: The Gathering became a game of who can be more of a cheap ass. New employees can make or break a company.

As for the new StarCraft... if it becomes an MMO, I'm going to start chucking things at small children and skullfucking old women, because that would truly be a sign of the apocalypse.

No. Hard Pass. May 15, 2007 12:20 PM

Everyone already knows its going to be an MMORPG. Face it, the days of good gaming are gone.

No. Hard Pass. May 15, 2007 12:27 PM

FF VI happens

"Man, that game was awesome. It was concise and had a storyline that held up through the entire game!"

FF VI staff leaves. FF VII happens.

"Wow... that game had promise, but what the fuck happened to the story? It wasn't even coherent. And what the fuck happened to the character design? Why is the dark vampy guy wearing pixie shoes?"

FF VIII happens.

"Oh, what the fuck was that?"

Staff makes a difference.

The_Griffin May 15, 2007 12:32 PM

Quote:

Originally Posted by BigHairyFeet (Post 434042)
So, new employees equals a shitty game? Blizzard has standards, just like any other company; theirs are just higher than usual.

Considering the "work" I've seen the new devs do with WoW, yes, I am reasonably certain in saying that Blizzard's next offering will suck.

Malahk Angel May 15, 2007 12:44 PM

Quote:

Originally Posted by BigHairyFeet (Post 434055)
And a TCG isn't a videogame.

Maybe not, but games are games, no matter what format they're in. Company mergers almost always result in shittier games coming out.

Square becomes Square Enix, game quality goes down the tubes (though Denicalis is right, FFVI was really where the quality started to slide)

Sega merges with Sammy, not even Sonic can save them.

Virgin Interactive merges with EA, we never see Thrill Kill legally because EA are a bunch of pussies.

The only good merger I know of is Namco and Bandai.

No. Hard Pass. May 15, 2007 12:46 PM

Quote:

Originally Posted by Malahk Angel (Post 434084)
Virgin Interactive merges with EA, we never see Thrill Kill legally because EA are a bunch of pussies.

Not legally. *pats his illegal copy lovingly*

Malahk Angel May 15, 2007 12:48 PM

Quote:

Originally Posted by Denicalis (Post 434085)
Not legally. *pats his illegal copy lovingly*

Haha yeah... if EA knew just how many people (myself included) circumvented their little ban on the game, they'd probably shit mutiple bricks.

nazpyro May 15, 2007 12:51 PM

Oh man. May 19 might just be a most joyous day. <3

I can't wait for this announcement. Just gonna point out the timeline is also at http://www.starcraft2.com though Blizzard's owned that domain for years.

=o

:orange:

No. Hard Pass. May 15, 2007 12:52 PM

No doubt. They could have made a mint on that game. A buddy of mine said it best: "Do you know how much money EA could have made if they'd incorporated Thrill Kill style violence into something like Road Rash? They'd have beaten out GTA by a decade."

Lukage May 15, 2007 01:05 PM

"Battle net kiddies" have ruined WoW and I expect nothing less from this. If it were SC2, I'll play it for the campaign and story line. Nobody in WoW cares about the lore or the stories or knows about it, but their circle-jerk buddies will hype them into loving "zomg starcraft 2 is the best evar" and any chance of playing it online for me will be ruined.

Solis May 15, 2007 02:06 PM

Quote:

Originally Posted by BigHairyFeet (Post 434042)
So, new employees equals a shitty game?

*sheds a tear for the dear departed Westwood studios. And Origin. And Bullfrog.*

While a part of me is definitely hoping for a Starcraft 2, I don't really hold Blizzard up to their previous standards. Warcraft 3 really felt disappointing, it seemed like they just sort of mixed up the races in Starcraft and threw a new coat of paint on it. Honestly, I would've been more happy with a streamlined Starcraft. And WoW I just thought was crap and I never understood what was considered so good about it, although I'll admit that it could just be because I got tired of Everquest-clones about 5 years ago.

Still, I'd love to see a new Starcraft game that has the updated features of Warcraft 3 and other modern improvements (a Supreme Commander styled zoom system would be nice). But I think this announcement could also end up being a Starcraft MMO...so I'd give each a 49%/49% chance (the other 2% representing Diablo III)

YeOldeButchere May 15, 2007 02:28 PM

Quote:

Originally Posted by Solis (Post 434125)
*sheds a tear for the dear departed Westwood studios. And Origin. And Bullfrog.*

Great, now I'm feeling like shit at the thought of no more Dungeon Keeper games and Westwood being gone. Thanks for reminding me.

I'm somewhat surprised at the amount of negative comments so far. I can see where it comes from, but I'm still going to wait before they announce what they're making before starting to criticize them. I mean really, I usually dislike it when people whine about games that aren't even out yet, but doing it when the game hasn't been announced is a whole new level.

Or maybe I'm the one who's just hopelessly optimistic. But all I'm hoping for is for people to spontaneously combust if they so much as catch a glimpse of Starcraft 2's radiance.

Sol May 15, 2007 02:50 PM

Considering the number of lackluster sequels the market has been flooded with, you can't help but be a little cynical when you see yet another on the horizon. Computer gaming has become so mainstream that innovation is being left behind for following in the paths of known success stories. Few companies seem willing to risk their time and money on something that isn't guaranteed to earn them a rich profit.

Dark Nation May 15, 2007 03:01 PM

Quote:

Originally Posted by Sol (Post 434144)
Few companies seem willing to risk their time and money on something that isn't guaranteed to earn them a rich profit.

Once they (game dev companies) (hopefully) realize that their 'guarranteed' games aren't bringing in nearly as much money as they would hope, its been a pattern in the past that this is when the next killer app game appears and a new wave of innovation and creativity spearheads game title development.

Or at least, this has been true so far. There are of course exceptions to this, but that's to be expected in ANY industry that deals with creativity versus profit.

----

While a Starcraft MMO would probably seem fun in the short term (Say, a month or so), I have a feeling it would quickly stagnate over time because I've had all the fix I want of MMO style gameplay with WoW (And I only played to around level 10 with a friend's account, so it got boring pretty fast for me).

If they truly did make a Starcraft 2, with high resolution 2D Sprites (Think Castlevania or Guilty Gear) and an added 4th Race, more upgrades, and a new storyline, then I suppose that would be a welcome addition to the lineup. Of course since this is a brilliant idea, 0% chance of it becoming reality.

Helloween May 15, 2007 03:20 PM

Quote:

Originally Posted by Lukage (Post 434099)
"Battle net kiddies" have ruined WoW and I expect nothing less from this. If it were SC2, I'll play it for the campaign and story line. Nobody in WoW cares about the lore or the stories or knows about it, but their circle-jerk buddies will hype them into loving "zomg starcraft 2 is the best evar" and any chance of playing it online for me will be ruined.

O god, i couldn't have said it better.

Anyways, i'll only be pissed if it's World of Starcraft. If it's Starcraft 2 i'll reserve my judgement until it's out, and in my hands. If it's another MMO, i'll weep for the lost art of single player games.

RacinReaver May 15, 2007 03:25 PM

I wonder what the chances of them making a new franchise is.

Maybe it'll be a Starcraft FPS and play like Natural Selection for Half Life. I'd buy that in a second.

Rock May 15, 2007 03:52 PM

I'd love to see a new franchise and a new genre as well. Too bad we all know that's not going to happen.

I think a Starcraft Action-RPG (Diablo-Style) would be neat, although pulling this off without ruining the entire Starcraft universe seems almost impossible.

Monkey King May 15, 2007 04:04 PM

From a business perspective, they'd be mad to release World of Starcraft this soon after the release of Burning Crusade. Buzz surrounding the expansion isn't dead yet, and Blizzard would be picking their own pockets. Some of their customer base would surely feel alienated as well, feeling they "wasted" their money on the expansion when news of this MMO pops up shortly thereafter.

That said, having seen what's been going on with WoW from afar, I'm not entirely sure I trust Blizzard to have that much sense. Then again, maybe they're going with the mad plan of marketing World of Starcraft primarily to the Koreans, and focusing their WoW attentions mainly on the western player base. After all, from figures I've seen, WoW gets overshadowed by classic Starcraft and Lineage II over there.

I dunno if I'm that enthusiastic about thoughts of Starcraft 2 anymore, either. They've got quite a personal standard to live up to, and I really don't think Blizzard is the same company we all remember and love. Several years ago I couldn't have given Blizzard my money fast enough for Starcraft 2, but now it almost seems like missing the boat. Especially since I know it'll demand faster specs than my computer can handle.

Kaelin May 15, 2007 04:53 PM

If it isn't SC 2 I'm gonna have another good laugh at all the folks who got their hopes up (yet again) for a sequel to SC. This isn't directed at anyone in particular, it just gets funny when I see something like:

Headlines: "Blizzard to announce new game on date x"
Gamers: "ZOMG!!111 ITZ SC 2@!@!@!!!
Headlines: "Blizzard announces new game: <insert game that's not SC 2 here>
Gamers: "WTF BLIZZ!!!!"

Sorry it just gets funny after awhile. Especially since the last time this happened was when they announced WoW, and how bummed everyone was after finding out.

That said, if it is SC 2, I'll be interested in seeing what comes of it. I just hope it's *nothing* like WC 3. The campaign in WC 3 was fun, but other than that it was just a rush fest of how many tier 1 units can I build and rush at the other guy's base in x amount of time.....and oh yeah let's throw a hero in there for good measure. The original SC maps even against the computer had a more satisfying feel to them too, so I definitely wouldn't complain if they went with some tried and true elements from SC *if* it is indeed SC 2.

Grawl May 15, 2007 06:03 PM

Ever since I finished C&C3 with the Scrin, I had the urge to play Starcraft again. A second Starcraft (btw - whatever game it is, we won't see it until 2009 (late 2008 perhaps), mark my words) would be wonderful.

A new MMORPG would be plain stupid, I'm sure everyone agrees on that. Why destroy the cash-machine named WoW?

Besides, since starcraft2.com seems to exist and is showing the same flash screen (the guys at diablo3.com seem to be anxious as well) - I doubt it'll be anything else but just SC2.

I'd love another game though, but would it be worth it for Blizzard?

ApOcaLyPSe_1985 May 15, 2007 06:07 PM

I would really like to see a new Diablo but I think the demand for Starcraft is much greater. Hopefully they will grant my wish :(

Shame about SC:Ghost though, it started to look pretty sweet.

Xellos May 15, 2007 08:11 PM

Blizzard have lost their soul since they released World of Warcraft. I myself was part of the collective for a while, but I broke the chains that bound me.

They didn't release games a terrible lot, but when you played those few games they did make, you noticed straight away the amount of effort that was put into the game. This was all lost when they wreaked WoW upon this world.

I wouldn't be surprised if this is something related to WoW. That's all that's on their minds these days. If by some miracle it's not, then I'll actually be impressed. It's about time they redeemed themselfs.

Guru May 15, 2007 09:41 PM

They put 4+ years of development into World of Warcraft. The original product was amazing. But the development teams and the "maintenance" teams are two very different things at Blizzard. The lead developers don't necessarily have their hands all over what's going on with World of Warcraft anymore. I'd be willing to bet that those most responsible for the majority of WoW's early development have been working on this new project since WoW's release, and a separate set of developers are responsible for the expansion (which I believe ruined WoW).

I wouldn't doubt that it'd be some sort of high-number 3rd person over the shoulder strategy game based on Starcraft. Think...World of Warcraft battlegrounds, starring Starcraft characters...with more than two teams. It could be quite cool, or it could be terrible.

Or perhaps it's a new license altogether? I'm sure Vivendi is willing to let Blizz develop whatever the hell they want after making the company a couple hundred million dollars on WoW.

Lukage May 15, 2007 10:17 PM

Quote:

Originally Posted by Xellos (Post 434283)
Blizzard have lost their soul since they released World of Warcraft. I myself was part of the collective for a while, but I broke the chains that bound me.

They didn't release games a terrible lot, but when you played those few games they did make, you noticed straight away the amount of effort that was put into the game. This was all lost when they wreaked WoW upon this world.

I wouldn't be surprised if this is something related to WoW. That's all that's on their minds these days. If by some miracle it's not, then I'll actually be impressed. It's about time they redeemed themselfs.

The thing is, their drone of a player base would buy anything they throw out there.

And Grawl, they're notorious for delays. Probably the worst I've seen (spare Duke Nukem Forever). Compare it to any Zelda. Any Metroid, any Unreal game. 2010.

Lord Jaroh May 15, 2007 10:51 PM

From what I seem to remember a while back was a report from Vivendi discussing the upcoming future of Blizzard games for sequels. The two most obvious choices (Diablo and Starcraft) were both under a "highly probable" column for MMOs, with "true" sequels given a very poor chance.

My guess is that Starcraft 2 will come out and it will be World of Starcraft. Or they may surprise us and do both, with Starcraft 2 being first to drum up interest before announcing an online version (much like what they did for War 3 and WoW, if I remember correctly).

I'm not giving much hope to true to form sequels for those two games, even though I love them to death as pretty much all of the guys for DII have left for their own company (which is why I'm going to be picking up Hellgate: London), and I believe the ones responsible for Starcraft were the same people.

Xellos May 16, 2007 07:29 AM

I heard that rumor as well, but I very much doubt it. They wouldn't dare to make another MMO because that would cut away players from WoW.

I want a Starcraft sequel just as much as anyone else, but only if it's done right. It's been nearly 10 years since the original came out, and it's still popular this day. It's a big shoe to fill, that's for sure.

nazpyro May 16, 2007 10:16 AM

I think if an MMO Starcraft is gonna come out, they'd continue with their sorta naming convention and call it "World of Starcraft," not "Starcraft 2 or II." If it's a "Starcraft 2," it'll be an RTS. <3

Lukage May 16, 2007 10:49 AM

The reason a Starcraft version of WoW would work is because the game won't be out for a few more years still. It'll be given a year, then use the Blizzard delay method to add 1.5 more years to it.

RacinReaver May 16, 2007 12:38 PM

Quote:

Originally Posted by Lukage (Post 434360)
The thing is, their drone of a player base would buy anything they throw out there.

And Grawl, they're notorious for delays. Probably the worst I've seen (spare Duke Nukem Forever). Compare it to any Zelda. Any Metroid, any Unreal game. 2010.

Heh, last night my friends and I were joking they were going to announce Duke Nukem Forever since they take forever on their development times. Anyone else have the insert in their SC CD case for Diablo 2 with a scheduled release date, like, two years before when it actually happened?

Also, for anyone that cares, I just got an e-mail from EBGames this morning, and Hellgate: London has been pushed back from the beginning of September to the last day of October (lollin at how it's Blizzard people working on this too).

speculative May 16, 2007 05:29 PM

Hmm... Blizzard is out to make a buck. The new Nintendo system has wireless built-in and an nifty Internet browser.

World of Wiicraft anyone? :revolution: :D

No. Hard Pass. May 16, 2007 05:37 PM

http://static.flickr.com/79/261457181_83009a8652_o.jpg

http://upload.wikimedia.org/wikipedi...mputer_lab.jpg

O, please don't let me interrupt. Please continue your ever so important speculations. Even though they've basically said it's going to be a starcraft based MMORPG. Or the fact that your economics make no sense because if they pull fanbase from WoW it still contributes money to the same company, oh, and that it would draw back in a lot of people who had left WoW. Right. But it's a bad economic model. Please, continue. You're making STUNNING points here.

RacinReaver May 16, 2007 06:04 PM

If they're developing a system that's hoping to appeal to the same base as WoW it is kinda not the best thing for them since they'll have to support two different MMORPG server systems, have two separate dev teams for very similar projects, and most likely won't draw many people that weren't into MMOs to start with.

Of course, since it is Blizzard, if a game is announced they'll probably have plenty of time to phase out WoW before anything gets released.

Oh, and to whoever said MMORPGs aren't popular in Korea; aren't games like RO and the hundreds of other similar ones (ROSE Online and Maplestory to name two that I regret playing) popular over there?

Monkey King May 16, 2007 09:06 PM

Quote:

Originally Posted by Denicalis (Post 434751)
O, please don't let me interrupt. Please continue your ever so important speculations. Even though they've basically said it's going to be a starcraft based MMORPG. Or the fact that your economics make no sense because if they pull fanbase from WoW it still contributes money to the same company, oh, and that it would draw back in a lot of people who had left WoW. Right. But it's a bad economic model. Please, continue. You're making STUNNING points here.

There's still money to be made from Burning Crusade; not everyone who will buy the box has it already. The game itself is hardly on the decline; WoW is still picking up new subscribers.

If they announce World of Starcraft now, people who haven't bought the expansion yet are going to hold back and save their money for this shiny new game that's coming along, even if World of Starcraft is two years away. People who might have been thinking about joining in on the WoW bandwagon will wait for the new game. Existing players who are bigger fans of Starcraft will jump ship and cancel their subscriptions before the game is even out, leaving a gap where Blizzard does not get their money.

It's not at all in Blizzard's best interest to release World of Starcraft until interest in WoW has waned to the point where subscription numbers start to significantly taper off. There are plenty of people who Blizzard hasn't tapped for money yet who would be scared off by the announcement of a new MMO at this time.

RABicle May 17, 2007 02:51 AM

World of Starcraft? What the fuck! it's set in outer space.

I bet $100 it's UNIVERSE of Starcraft!
Comming 2009! (but delayed until 2010.

Heres the deal guys, and I don't meant to adress all of you, I'm talking squarly to that idiot Monkey King. Vivendi own Blizzard, Vivendi love the ridiculous revenue WoW generates. WoW is not forever, if Blizzard don't provide the next big MMO, someone else will.

AND GUESS WHAT! Just becuase they announce it Saturday, doesn't mean it gets released on Sunday. 2 years, maybe 3 to go.

Borg1982 May 17, 2007 03:20 AM

Blizzard was my favorite game company.... but not after 2002.... bleh.

Flagship is the company now!

Guru May 17, 2007 03:34 AM

I still think that the Starcraft MMO is going to incorporate a little more of the tactical strategy inherent to the original game. It probably won't be as story-driven as World of Warcraft. Meaning, more player versus player, controllable maps, people influencing the game world climate.

Blizzard and Vivendi want people to subscribe to both WoW and the Starcraft MMO, not just one or the other. I think in order for that to happen, they know that they'll have to make the games just different enough to keep the interest of their subscribers with both products.

Yggdrasil May 17, 2007 06:04 PM

Maybe the announcement will be that they've finally finished Ghost.

Though honestly I'm praying for a Starcraft 2. A Starcraft MMO would just be kinda... iffy. I'd only buy it if its monthy payments were tied with WoW's, that way when you pay for a month you have a month to freely jump between WoW or Starcraft. But somehow I doubt it'll happen. Also considering the fact that the announcement is being made in Korea, the land of Starcraft, I think it definitely seals the deal on the fact that its going to be a starcraft game of some sort.

Comon Starcraft 2!

speculative May 17, 2007 06:24 PM

Quote:

Originally Posted by Monkey King (Post 434849)
It's not at all in Blizzard's best interest to release World of Starcraft until interest in WoW has waned to the point where subscription numbers start to significantly taper off. There are plenty of people who Blizzard hasn't tapped for money yet who would be scared off by the announcement of a new MMO at this time.

World of Warcraft expanded the mmo genre to non-mmo players. Why couldn't Universe of Starcraft do the same and expand the actual market which wouldn't necessarily pull players from WoW? I know a few people who like fantasy but not sci-fi and vice-versa after all...

Grawl May 17, 2007 06:49 PM

I think the Starcraft franchise isn't ready for a MMO. All we got was a game and an expansion, whereas Warcraft had three games plus expansions. I just can't picture Starcraft being a MMO.

Then again, a MMO is a great way to expand the universe.

Thoughts~

I just want a single player experience. I don't really care for online gaming too much.

Dopefish May 17, 2007 07:29 PM

New Diablo plzkthxbye

YeOldeButchere May 17, 2007 11:17 PM

To all the people hoping for a new Diablo, fuck you. You guys got Diablo II in 2000, I'm still waiting for Starcraft 2 after nearly 10 motherfucking years. That's a decade. A tenth of a goddamn century. So I think it's time for a sequel.

Monkey King May 18, 2007 03:12 AM

Quote:

Originally Posted by RABicle (Post 435044)
Heres the deal guys, and I don't meant to adress all of you, I'm talking squarly to that idiot Monkey King. Vivendi own Blizzard, Vivendi love the ridiculous revenue WoW generates. WoW is not forever, if Blizzard don't provide the next big MMO, someone else will.

AND GUESS WHAT! Just becuase they announce it Saturday, doesn't mean it gets released on Sunday. 2 years, maybe 3 to go.

I didn't say they'd never make a Starcraft MMO, just that they'd be stupid to do so right now. Companies do, on occasion, make dumb decisions.

Also, the game would indeed be 2-3 years away from the announcement. It doesn't matter. People are stupid and hasty. They won't buy the expansion because they'll then be in wait mode for the Starcraft game, percieving that it's not worth investing that much in a game they'll be dropping in favor of the new shiny.

Facts don't matter, the perception does. 2-3 years may be a long time, but they're just numbers to most people. To further clarify:

Quote:

Originally Posted by speculative
World of Warcraft expanded the mmo genre to non-mmo players. Why couldn't Universe of Starcraft do the same and expand the actual market which wouldn't necessarily pull players from WoW? I know a few people who like fantasy but not sci-fi and vice-versa after all...

WoW indeed greatly expanded the MMO audience, but only because of Battle.net. The people they pulled into the genre were pre-existing Blizzard fans, who are legion. What happened was that Blizzard built up such a reputation that people were willing to try any game with the Blizzard logo on it regardless of genre, and thus non-MMO players got sucked in. I think you'll find that relatively few of the people introduced to MMOs by World of Warcraft weren't already playing Starcraft or Diablo on Battle.net.

This is why it's not such a good idea to announce a Starcraft MMO now, while WoW is still a hot property. It only makes sense when people in large numbers start to truly get tired of the game, and aren't willing to pay Blizzard their monthly fee anymore. Giving them something new, shiny, and novel to attract their attention brings them back into the fold and spending money on a Blizzard MMO again.

If anything, Starcraft 2 makes even more sense in light of the previous points.

RacinReaver May 18, 2007 11:33 AM

How many people play online games and never gave Starcraft or Diablo a shot? The only people I can think of are FPS gamers and they might get their chance with the Hellgate: London character where you play it like a FPS.

(Also, for the record, I played SC, BW, and D2 forever and I never tried WoW. My old online hangout before Gamingforce was the Open Tech Support channel on b.net. A bunch of us in the channel actually got invites to E3 as guests from Blizzard but I was only around 13 or 14 so my parents wouldn't let me go. :( :( :( )

Dopefish May 18, 2007 11:57 AM

Honestly, how many people here would be stunned if it were another Warcraft RTS? :D

Helloween May 18, 2007 04:02 PM

Warcraft 3 and WoW (are) pissed/ing me off. I found Warcraft 3 to be almost unplayable, and i played a while on my friend's WoW account, and it was just battlenet all over again. Those losers, depicted in Deni's post who spend their entire lives on the game and turn into the kinds of people i don't want to be with on or off the net.

Right now, the only way Blizzard can win me back is with a single player Starcraft experience.

BlueMikey May 18, 2007 08:14 PM

1UP has a Starcraft 2 page up with a release date of 11/20/07.

http://www.1up.com/do/gameOverview?cId=3159435

Still no official word from Blizzard though, so I wonder what prompted this.

nazpyro May 18, 2007 08:25 PM

The new game announcement is expected to be made at 4AM EST. I'll be up til then... most likely playing Starcraft. :3

Solis May 18, 2007 09:51 PM

Quote:

Originally Posted by BlueMikey (Post 435846)
1UP has a Starcraft 2 page up with a release date of 11/20/07.

http://www.1up.com/do/gameOverview?cId=3159435

Still no official word from Blizzard though, so I wonder what prompted this.

Quote:

LATEST UPDATES: StarCraft 2

Number of Players: Massively Multiplayer
Well, that would be a twist...guess we'll find out in...uhh, how many hours from now until 4AM EST?

BlueMikey May 18, 2007 09:55 PM

Haha, MMORTS.

Everyone just runs around with their little armies doing quests.

YeOldeButchere May 18, 2007 10:09 PM

OR you actually conquer an entire planet in the name of the swarm, which would be pretty damn fun if done correctly...

In any case, if it's Starcraft and it's a RTS, I should be happy.

SouthJag May 18, 2007 11:28 PM

Quote:

Originally Posted by YeOldeButchere (Post 435886)
In any case, if it's Starcraft and it's a RTS, I should be happy.

QFT. I'd really just like to see a true sequel to the original Starcraft. New units, a new story, maybe something like Warcraft III's hero system, all combined with the near-perfect gameplay of the original game. That'd be sweet.

Speaking of Blizzard's RTSs though, all this talk makes me wonder "if/when/how" about Warcraft IV.

Guru May 19, 2007 12:53 AM

MonkeyKing... I think you're a bit off-base when you say that WoW is only successful because of battle.net. I know dozens of people who never even played a single computer game before they played WoW, and that's just my little social-sphere in the huge population of people that play. WoW is a game that transcends the conventional norm for gamers. It attracts casual players who haven't played a game in their life, hardcore gamers and everyone in between. That's where Blizzard found their success, and they're making millions of dollars from it.

I do agree, though, that it would be somewhat foolish for them to make a Starcraft MMO in exactly the same vein as WoW. If the game followed exactly the same leveling system, exactly the same play system, and offerend nothing new aside from a new story and a new environment, it would be means for many players to quit WoW and opt only for the Starcraft MMO.

But that's where I think Blizzard is going to try and change things up. I don't think they're going to make the Starcraft MMO an exact clone of WoW. I think they're going to shoot to make it different enough that they can potentially attract people to subscribe to both of their hugely successful online games (because you know no matter how the Starcraft game turns out, people are going to flock to it in droves). I can guarantee you that that is one of their primary goals, especially when you consider the board room meetings the lead developers from Blizzard are having with the Vivendi executives.

arch_slayer May 19, 2007 01:21 AM

Starcraft 2 officially announced! It's an RTS.

Cheezeman3000 May 19, 2007 01:29 AM

ARE YOU F'ING KIDDING ME? SOURCE, NOW.

Kairi Li May 19, 2007 01:44 AM

http://pc.ign.com/articles/788/788627p1.html

Here ya go.

dagget May 19, 2007 01:44 AM

3:00 - FMV sequence in a spaceship - looks Terran - zooming in on a metal door - door opening - reveals a guy with a cigar in chains - prisoner - door shuts behind him - there's so much bass the room is shaking - guy steps into some kind of metallic devicce - legs are strapped in - guy rising toward ceiling - Korean text on screen got people very excited - another part of the machine is dropping metal arms on him - machine whirring - applying armor to his torso - extremly detailed visuals here - now guy is strapping on gloves - armor is molding together - seems like a Terran marine - rockets turn on - zerg now onscreen - Marine delivers a line - StarCraft 2 officially announced.


http://tvpot.daum.net/clip/ClipView....al&lu=l_head_1

Opening FMV. It's being hit HARD

JazzFlight May 19, 2007 01:50 AM

I just want to see how the gameplay looks.

Essentially, have they gone high-end 3D or what?
(I would have loved high-res 2D sprites, but I'll take what I can get...)

Cheezeman3000 May 19, 2007 01:51 AM

Was anyone really expecting anything different? ;)
Now I gotta see screenshots...

Free.User May 19, 2007 01:51 AM

I just came. This announcement is 8 years overdue.

JazzFlight May 19, 2007 01:54 AM

http://img522.imageshack.us/img522/6...6530yj4.th.jpghttp://img522.imageshack.us/img522/3...6530jt7.th.jpg

Looks like 3D, but hard to make out too much else, really.

PiccoloNamek May 19, 2007 01:54 AM

Starcraft II? Oh my God. I just came in my pants a little. I might have to build a new PC just for this.

Cheezeman3000 May 19, 2007 01:57 AM

Ok if the game looks ANYTHING like those blurry screenshots, we've got something to seriously look forward to.

Yggdrasil May 19, 2007 01:57 AM

I'm just glad its now finally in stone that Starcraft 2 is under development. Then again for the most part a lot of people had already seen it coming.

JazzFlight May 19, 2007 01:59 AM

http://www.youtube.com/watch?v=aUXoekeDIW8

YouTube link for the CG intro.

Hantei May 19, 2007 01:59 AM

OMFG! I just heard the news too! YES!!! Thanks for the pics and vids guys!!! I knew it had to be StarCraft 2, especially since they were having the event in Seoul.

YeOldeButchere May 19, 2007 01:59 AM

At long last! Lord Cthulhu be praised!

Free.User May 19, 2007 02:03 AM

Now watch SCII get delayed and eventually abandoned.

:blizzardmode:

BlueMikey May 19, 2007 02:06 AM

It's pretty cool to watch that video and hear how the crowd reacts.

I wanna know what the Korean text is that makes everyone go nuts the first time.

BlueMikey May 19, 2007 02:11 AM

Images from IGN.

http://media.pc.ign.com/media/850/850126/imgs_1.html

http://img522.imageshack.us/img522/9...1900044nn7.jpg
http://img522.imageshack.us/img522/2...1900050ap1.jpg

Yggdrasil May 19, 2007 02:12 AM

Quote:

Originally Posted by JazzFlight (Post 435972)
http://www.youtube.com/watch?v=aUXoekeDIW8

YouTube link for the CG intro.

thank you for that link.

In anycase now with this announcement I can say the world has just become more just. Although it may come at the cost of a large portion of the internet.

Do I spy... marines with riot shields? In those screenshots up on IGN?

YeOldeButchere May 19, 2007 02:12 AM

I'm hoping Blizzard gets an english version out eventually, by which I mean by tomorrow morning.

EDIT: Hahaha, just spotted an ad for "Nuke cola" in one of the screenshots.

dagget May 19, 2007 02:15 AM

UUUUUUNNNNNGGGGGH

Game looks beautiful. Fuck, beautiful isn't the right word for it. ;_;

I still sorta wish they would bring out Ghost maybe for PS3/Xbox 360 :(

Hantei May 19, 2007 02:31 AM

Got my friend to translate a little of it (apparently it stopped loading halfway for her), she says that the text that was displayed on the monitor went something like "The present condition : He is in active service.."

Dark Nation May 19, 2007 02:50 AM

lol. Sorry for the spam post that got deleted, brain froze xD

Wow... I was blown away from the announcement. I have a farily old laptop by PC gaming standards, about 2-3 years old. I just hope that, given Blizzard would want to have the game to a wide enough audiance, that I can play the game fine. I'm sure it will be, but I'm having visions of "Starcraft 2, only for Windows Vista & DX10", even though the screenshots don't look DX10 quality.

I preorder things about once in a blue moon but I am definetly getting this when it comes out.

Yggdrasil May 19, 2007 02:58 AM

The screenshots that are up on IGN show a rather cartoony appearance. I really hope they drop that later. God knows how long Blizzard has in mind to keep us waiting. So thing may still change quite a bit. Isn't the screenshots based on some very early, possibly pre-alpha build?

Though some details surfaced from Gamespot that has me a tad bit worried:
Quote:

Originally Posted by Gamespot
Morhaime then introduces the lead designer of the project to discuss it--none other than former EALA designer Dustin Browder (who worked previously on The Battle for Middle-earth and Command & Conquer series)

Mind you if I remember correctly this guy left before C&C3. But the point is this game isn't exactly under the same management as SC1. I'm a tad bit nervous blizzard might screw up on this...

Also on one of the screenshots you see this mining poster saying "Real men drill deep."

Thanatos May 19, 2007 03:07 AM

Damn.

I need to get my rig upgraded soon.

Solis May 19, 2007 03:09 AM

Huh, it actually looks really nice. I was hoping they'd go for the more gritty look of Starcraft instead of the somewhat cartoony look of Warcraft 3 (I was wondering they'd use the Warcraft 3 engine actually, anyone else remember that teaser at the end of WC3 when you beat it on Hard mode?), but it seems they found a nice middleground.

Can't wait to see it in motion, if they can make a faithful transition to 3d and update the gameplay accordingly I'll be all over it. I'll just be happy that it will have all the refinements they made to Warcraft 3 (matchmaking system, unit selection, etc.).

Oh, and can we tell Denicalis to shut the fuck up now?

nazpyro May 19, 2007 03:11 AM

Wet my pants.

This is the greatest day.

Ever.*

* in the last 10 years. :orange:

Gonna go pee again. BRB.

JazzFlight May 19, 2007 03:12 AM

Quote:

Originally Posted by Yggdrasil (Post 435992)
Morhaime then introduces the lead designer of the project to discuss it--none other than former EALA designer Dustin Browder (who worked previously on The Battle for Middle-earth and Command & Conquer series)

AHHHH, then this gives the inkling of a possibility that it could maybe possibly perhaps in the future SOMEHOW land on the Xbox 360 and I won't have to worry about upgrading my PC!

SCORE ONE FOR THE CONSOLE BOYS.

BlueMikey May 19, 2007 03:23 AM

http://www.1up.com/do/newsStory?cId=3159662

Game play footage posted on YouTube.

Hamu-Sumo May 19, 2007 03:26 AM

Nice, Blizz! Back to RTS.

Now let's see which's coming faster: Starcraft II or Duke Nukem :D

Monkey King May 19, 2007 03:34 AM

Bubba's Gas and Grits? Truck stops OF THE FUTURE!

I'm actually rather relieved that they aren't messing with the core gameplay too much. There'd be too much risk of them screwing something up if they did a total redesign like they did with Warcraft 3. They're playing up to each faction's strengths, and that's a good thing. Protoss warping in completed units to anywhere covered by a Pylon just sounds sick. The highlight for me, though, was the one screenshot where nearly the entire screen is covered in zerglings. No more map limit!

Not liking the cartoony style either, but that can easily change before the game launch. Hopefully somebody at Blizzard will note how goofy the siege tanks look. The things that melt entire advancing armies should not look vaguely like playground equipment.

I hope this is at least another year off, though. I accidentally painted myself into a corner, and I can't upgrade my computer without replacing the processor, motherboard, RAM, and video card all at once. I think I'm going to want a new rig for this, but I'm gonna need time to save up.

BucPride May 19, 2007 04:28 AM

Though I know its far too early for them to say if they'll press the issue further, but I wonder if we'll see that 4th race of the hybrid Zerg/Protoss clones that we saw in the secret mission of Brood War. Perhaps they'll be a non-playable, enemy race?

Xellos May 19, 2007 05:22 AM

There may be hope for blizzard yet. That is if they don't decide to drop it like a brick, like they did with SC: Ghost.

Greeder May 19, 2007 05:27 AM

As long as it doesnt stray too far off from what Starcraft used to be and the game mechanic doesnt resemble WC3 too much I'll be a happy man. Either way this is on top of my wishing list (yay finally something to look forward to).

dagget May 19, 2007 05:30 AM

http://www.starcraft2.com/

Sexy.

$250 limited edition Statue too~

Grawl May 19, 2007 05:55 AM

I told you guys so :3

Mucknuggle May 19, 2007 06:45 AM

The cartoony 3d is very interesting. It looks good, but I think the game deserves a more realistic look.

Lukage May 19, 2007 07:50 AM

Quote:

Originally Posted by BigHairyFeet (Post 435983)
It would be so Blizzard to have that Korean text say something like "This Christmas/Fall", "January 2008", etc :D.

November 20th, apparently.

Two thousand seven.

Ahahahahhahahahahahahhahhahahahahhahaha yeah fucking right.

Malahk Angel May 19, 2007 08:01 AM

Bricks have been shat. Many of them.

I'm quite excited now that Blizzard is finally delivering in some sense.

SouthJag May 19, 2007 09:07 AM

Hahahaha of fuck I'm glad I upgraded my machine. The game looks pretty solid thus far from the three gameplay trailers up on IGN, and I like the new Protoss voices. Jesus fuckin' Christ this makes my whole week. Thank you Blizzard.

BlueMikey May 19, 2007 10:38 AM

Quote:

Originally Posted by JazzFlight (Post 435998)
AHHHH, then this gives the inkling of a possibility that it could maybe possibly perhaps in the future SOMEHOW land on the Xbox 360 and I won't have to worry about upgrading my PC!

SCORE ONE FOR THE CONSOLE BOYS.

Quote:

Originally Posted by starcraft2.com
Will there be a console version of StarCraft II?

StarCraft II is being developed for the PC. We have no current plans to bring the game to any console platform.

In their FAQ section.

Slayer X May 19, 2007 10:41 AM

God damn! This is going to be sweet. This is why Blizard is one of the greatest developers of all time. They don't come out with a slew of games at once and take their time. Also they don't fuck with shit that ain't broke.

StarCraft 2 Features:
Fast-paced, hard-hitting, tightly balanced competitive real-time strategy gameplay that recaptures and improves on the magic of the original game

Three completely distinct races: Protoss, Terran, and Zerg

New units and gameplay mechanics further distinguish each race

Groundbreaking single-player "story-mode" campaign

Vibrant new 3D-graphics engine with support for dazzling visual effects and massive unit and army sizes

Full multiplayer support, with new competitive features and matchmaking utilities available through Battle.net

Full map-making and scripting tools to give

See this is how you make a sequel ^^

Jazz: Seeing how the last console port of StarCraft was possibly one of the games that killed RTSs on consoles, I don't think StarCraft 2 will be rushing to any consoles. However if it did, the only system that would make sense would be the PS3 for it's Mouse & Keyboard support.

JazzFlight May 19, 2007 12:23 PM

Quote:

Originally Posted by Slayer X (Post 436094)
Jazz: Seeing how the last console port of StarCraft was possibly one of the games that killed RTSs on consoles, I don't think StarCraft 2 will be rushing to any consoles. However if it did, the only system that would make sense would be the PS3 for it's Mouse & Keyboard support.

I don't know if you've played LOTR: Battle for Middle Earth II or Command and Conquer 3 for the 360, but their controls (with a standard controller) are great for an RTS.

Slayer X May 19, 2007 12:28 PM

Well LOTR all you had to do is rush the opponents with hordes of men hence why that game worket. C&C3 kind of works, the experiance is slowed down due to the inpercise controls. Sure it works, but not too well for thoes who use all the advanced techniques and quick keys.

Seeing how StarCraft is bigger then both thoes games, I could just see the outcry from fans everywhere if SC2 came to a console that didn't have at least K&M support. If it came to consoles at all that is. Lastly unlike EA, Blizzard isn't fluent in console archetecture, so the likeliness of it hitting consoles at all is even slimmer.

Lord Jaroh May 19, 2007 01:15 PM

I don't think I've ever been happier being proved wrong! Hopefully the quality of the game will hold up to the original.

Maybe my dreams of a "true" Diablo III will finally come true...

Slayer X May 19, 2007 01:19 PM

Well Diablo 2 launched two years after StarCraft 1 so hopefully we'll see a Diablo 3, 2-3 years after StarCraft 2. Or at least we can always dream of hoping.

Dark Nation May 19, 2007 01:19 PM

Quote:

Originally Posted by Slayer X (Post 436094)
Also they don't fuck with shit that ain't broke.

You don't know how relieved I was after I saw the gameplay footage and screenshots. In the back of my mind, I was afraid they were going to pull a C&C: Generals on us. Thankfully that does not seem to be the case.

Guru May 19, 2007 02:18 PM

I wouldn't expect any major graphic overhauls from what we see now. Mostly what they're going to work out during the alpha and beta stages are game balance more than anything, since that's the most important aspect of a strategy title.

They've been working on SC2 since WC3:TFT was released, so they've already had about 3 years to come up with the graphics we see now. And if you've learned anything about Blizzard over the years, it should be that their art department isn't keen on redesigning their graphics.

To be honest, they're pretty cool. I like them. ;)

Kimchi May 19, 2007 02:20 PM

I hope they don't shut downStarcraft after starcraft2 comes out

Quote:

Originally Posted by ign
As popular as StarCraft was on these shores, it doesn't come close to the enthusiasm the game still enjoys in Asia, where televised, professional matches are held regularly. Blizzard has an event coming up in Korea where they are expected to make a large announcement, so it could very well be that the company has chosen the area where StarCraft is the most popular to announce its sequel.

Once that happens say bye bye to pros.

Lol I hope it doesn't kill all of those animation-timing techniques that were on the first one =.=

Yggdrasil May 19, 2007 02:32 PM

Quote:

Originally Posted by NaYa NuhYa (Post 436161)
I hope they don't shut downStarcraft after starcraft2 comes out

Quote:

Originally Posted by Starcraft 2 FAQ section
Will we still be able to play the original StarCraft on Battle.net after StarCraft II is released?

Yes, you will.

So if Starcraft 2 turns out to be the kinda game Warcraft 3 was for the warcraft RTS franchise, at least you have a fallback.

Auditor May 19, 2007 03:14 PM

Hot damn..the only game that will make me upgrade my PC.
And I hope it can surpass the original (in terms of gameplay), since none of the original members/developers are left.

Yggdrasil May 19, 2007 03:22 PM

Quote:

Originally Posted by Auditor (Post 436182)
Hot damn..the only game that will make me upgrade my PC.
And I hope it can surpass the original, since none of the original members/developers are left.

I wouldn't say 'none' of its original developers are left. If I remember correctly the majority of people who left blizzard were the folks behind Diablo. Who are now working under Flagship Studios and working on Diablo3 Hellgate London.

orion_mk3 May 19, 2007 04:34 PM

Everything I hoped for and more. I can see their strategy now: simple, effective, devastating.

2008 - Startcraft 2 RTS

2010 - Starcraft 2 RTS expansion where things end badly for the heroes.

2012 - Universe of Starcraft MMORPG

Dopefish May 19, 2007 05:26 PM

I think I'll get this. Looks like it will be a fantastic game.

nazpyro May 19, 2007 08:17 PM

Quote:

Originally Posted by Auditor (Post 436182)
Hot damn..the only game that will make me upgrade my PC.

Truth-ing this. For the first time in almost 6 years, I want a gaming rig again. =p

Monkey King May 19, 2007 08:46 PM

Quote:

Originally Posted by Guru (Post 436159)
I wouldn't expect any major graphic overhauls from what we see now. Mostly what they're going to work out during the alpha and beta stages are game balance more than anything, since that's the most important aspect of a strategy title.

These aren't mutually exclusive. The programming team is separate from the art team, so while they're designing the rest of the game and tweaking unit balance, the art team can go right on messing with the graphics independently of everyone else.

Unless of course the art team is occupied with the task of finishing the art for all the units we didn't see in the initial teasers, which is entirely possible. Still, when the game is inevitibly delayed, that'll give the artists more time to tweak things.

Dark Nation May 19, 2007 09:33 PM

Quote:

Originally Posted by Monkey King (Post 436302)
These aren't mutually exclusive. The programming team is separate from the art team, so while they're designing the rest of the game and tweaking unit balance, the art team can go right on messing with the graphics independently of everyone else.

I can't say with any reliable area of certainty, but in MOST 3D Applications, the skin & the general build of a character can be swapped out for something else, as long as its structurally near the same.

So for example, if I have a fighter pilot, a human, bipid, 2 legs, 2 arms, head, etc., I can swap the 3D Model of the pilot and replace with it the model & skin of say, a jedi from Star Wars. Since they have the same basic skeleton underneath, all that would likely be required is to adjust the areas of influence in the lightsaber and the Robes. This is what I got at least from 3Ds Max and the way Blizzard maps their characters is probably not as exact or as close to that as it might seem. Still, given that the protoss and terran units are generally bipeds and walk up right, it wouldn't be too hard to swap out the models for something different in the future, say a graphical change from somewhat-cartoony to a more gritty & dirty appearance.

The Zerg however are a different story and since I have no experience in non-human modelling I can't really comment on how they would change up the units for those.

pompadork May 19, 2007 10:04 PM

There's literally nothing dissapointing about it so far.

Yggdrasil May 19, 2007 10:06 PM

Quote:

Originally Posted by Dark Nation (Post 436318)
Still, given that the protoss and terran units are generally bipeds and walk up right, it wouldn't be too hard to swap out the models for something different in the future, say a graphical change from somewhat-cartoony to a more gritty & dirty appearance.

Given that the last 3 games Blizzard has made (Warcraft 3 and its expansion and World of Warcraft) have all had this cartoon like appearance I'd have to say that the chances of Blizzard going back and all of a sudden changing the style to a more realistic appearance is small.

Solis May 19, 2007 10:14 PM

Well, the good news about the somewhat cartoony graphics is that they largely just seem to be because of the color palletes and shades rather than entirely because of the models themselves (although some of the terran designs seem pretty oddly shaped). With a few small tweaks to contrast and saturation/color, the game looks a bit more similar to the style in the original Starcraft, for example:


Slayer X May 19, 2007 10:19 PM

WoW, that picture modification is PRO and definatly proves your point. Either way though it's StarCraft 2 and for all it matters it could all in in wire-frame and I'd still be excited just because the first one was that damn good. Luckly for me however this artistic look to it plays in my favor, so I don't really have any complaints.

PiccoloNamek May 19, 2007 10:46 PM

All he did was mess around in the Hue/Saturation dialogue...

Anyway, the graphics really don't bother me. What I really care about is the gameplay balance, especially with the Protoss getting so many new and powerful units. Why them, anyway? I never did like the Protoss...

Slayer X May 19, 2007 10:57 PM

Ummm... if you've been watching the videos on gametrailers.com the Terrans have recieved a lot of new stuff too.

Dark Nation May 19, 2007 11:02 PM

Quote:

Originally Posted by Yggdrasil (Post 436329)
Given that the last 3 games Blizzard has made (Warcraft 3 and its expansion and World of Warcraft) have all had this cartoon like appearance I'd have to say that the chances of Blizzard going back and all of a sudden changing the style to a more realistic appearance is small.

Well, I was talking more on a "IF THIS HAPPENED" rather then what they Should/Would do.

PiccoloNamek May 19, 2007 11:03 PM

Quote:

Originally Posted by Slayer X (Post 436352)
Ummm... if you've been watching the videos on gametrailers.com the Terrans have recieved a lot of new stuff too.

Really? I've seen all of the trailers and watched all of the gameplay movies and the only thing I've seen for the Terrans are the jet pack guys.

There must be another that I haven't watched yet.

Slayer X May 19, 2007 11:12 PM

I'm affraid that I'm going to have to apologize for my abruptness. My friend told me that there were a lot of new stuff for the terrans on the gametrailers videos, I've just watched them myself and it's more Protoss stuff, lol ^^;

So I'm going to have to take back what I said earlier. However there's lots of time yet and they'll probably just focus on one race at a time in the unveiling of all their shinney new features.

Gechmir May 19, 2007 11:18 PM

I fucking KNEW it'd be a Starcraft sequel. A Starcraft MMO would've been fucking crazy, as WoW is still fresh and strong.

Can't wait to see how this'll look :3

Yggdrasil May 19, 2007 11:22 PM

Quote:

Originally Posted by Dark Nation (Post 436355)
Well, I was talking more on a "IF THIS HAPPENED" rather then what they Should/Would do.

My comment wasn't pointed at you, I was just saying that in my point of view a dramatic shift from its current graphics to a more gritty and real looking set would be improbable given Blizzard's recent works.

Quote:

Originally Posted by BigHairyFeet
Ygg, there's higher rez shots you can use for your sig on the SC2.com website (unless that IS the higher rez)?

I culled that screenshot off the video link from sc2.com, it isn't from the wallpapers section nor the artwork section. However after taking the screenshot I did have to compress it. But if you do have a better looking version of that shot in the video I'd be glad to have it.

Slayer X May 20, 2007 12:17 AM

Simply because the other thread has been shut down I thought I'd put my post with a bunch of SC2 gameplay video links here for other people to enjoy.

Original Post
Here's some gameplay footage. It's decent quality to get the idea, but IGN's Hi Def videos are more what the game really looks like.

Normal Def
http://media.pc.ign.com/media/850/850126/vids_1.html
http://www.gametrailers.com/umwatcher.php?id=66561

Hi-Def
http://media.pc.ign.com/media/850/85...d_1997289.html
http://media.pc.ign.com/media/850/85...d_1997279.html
http://media.pc.ign.com/media/850/85...d_1997239.html

VIDEO UPDATE:
Siege Tank Gameplay- http://www.gametrailers.com/player.p...19762&type=wmv
NEW! Terran Reaper Gameplay- http://www.gametrailers.com/player.p...19763&type=wmv
Zealot Gameplay- http://www.gametrailers.com/player.p...19761&type=wmv

nazpyro May 20, 2007 12:34 AM

=o This is madness.

Those Terran Reapers look really fun to use. :3

That Protoss Zealot one was interesting too. Looks like you can hold SCVs in your Command Center now, so when you drop move it to another resource area, you can start gathering the "MINERALES" right away.

Hantei May 20, 2007 03:24 AM

Ohh, just saw some of those gameplay footage. Looking great! Haha, but the Colossi are very reminescent of the Tripods from "War of the Worlds". And man, the Motheship is sooo sweet, almost overpowered I'd say.

Can't wait till they start showing more of the Terran and Zerg gameplay mechs.

SouthJag May 20, 2007 11:57 AM

If the Protoss Mothership unit is their "ultimate" unit, I wonder what the same type of unit will be for the Zerg and the Terrans? Surely Blizzard won't let something that obviously overpowered go unmatched.

Slayer X May 20, 2007 12:03 PM

For the Terrans they'll probably just enhance the Battlecruiser I would imagine. However if they did get some larger ultimate unit in SC2, I can only imagine what it would be. I say a giant metal ball that crushes everything in sight, lol

YeOldeButchere May 20, 2007 12:29 PM

The Terrans have their own "ultimate unit". It's called the nuke.

I mean, neither the Zerg or Protoss had anything like it in the original, right?

PiccoloNamek May 20, 2007 12:51 PM

Yeah, but half the time your Ghost gets found out before the nuke hits anyway.

ctu May 20, 2007 02:12 PM

Quote:

Originally Posted by PiccoloNamek (Post 436598)
Yeah, but half the time your Ghost gets found out before the nuke hits anyway.


Heck I was lucky he was not found out before I even launched the nuke

(I think it was 5/8times the ghost died before I got the nuke off the ground

espressivo May 20, 2007 02:14 PM

I wouldn't be too happy if each race has an "ultimate" unit, it reminds me too much of the mammoth thing in tiberian sun and the heroes in WC3. It's nice to know that they want the races to be as asymmetrical as possible yet very balanced.

Have they taken out older any units? Did they take out the dragoon for the immortal?

Yggdrasil May 20, 2007 03:20 PM

So if protoss get the Mothership and the Terrans retains their nukes, what do the zerg get as their "ultimate unit"? The collective mass of Zerglings that is the zerg rush?

Quote:

Originally Posted by espressivo
Have they taken out older any units? Did they take out the dragoon for the immortal?

Yes Dragoons are gone. According to the official website the sacred site dedicated to the creation of dragoons was overun by the Zerg. I guess that cybernetics core wasn't so important after all.

Quote:

Originally Posted by PiccoloNamek
Yeah, but half the time your Ghost gets found out before the nuke hits anyway.

Thats very true. Although personally I like to just flood the map with Ghosts to keep them on their toes. Then in the middle of a huge attack when I'm pretty sure they're already occupied I let the missiles fly. I tend to land a few nukes that way. Also it seems in the vid the wait time for the nukes is much shorter, but the laser marker is this huge "lawl, ground zero for t3h nuke, find the ghost!!!"

Xellos May 20, 2007 04:46 PM

Hmm...they better be more original with the other units. Mothership? Hmph.

I personally would like Protoss to be like that. I mean clearly they are the most advanced species, and it should be shown that they are more powerful lthen the others, but at the cost of resources. Like SC1 they were the strongest, but each unit usually cost double the amount of a terran or zerg unit, so it balanced out.

I just want them to kinda balance the zerg out. I mean when your opponent sent out 200 hydralisks or 400 zerglings, you basically lost.

I was always a terran man myself. Can't really think of anything to improve them. I wouldn't mind them having a base defense that attacks both land and air units. Bunkers are kinda meh.

PiccoloNamek May 20, 2007 04:53 PM

400 Zerglings?

Anyway, I have always been partial to the Zerg and Terrans myself. I never did like the Protoss, either playing them, playing against them, and not especially losing to them.

Grawl May 20, 2007 05:04 PM

En Taro Adun!

Xellos May 20, 2007 05:41 PM

Yes, 400. Unless they changed it since I played, you got 2 zerglings for the price of 1, and since you can hold a max of 200 units that's 400. If you upgrade them fully, especially the attack speed those numbers will overwhelm anything.

PiccoloNamek May 20, 2007 06:21 PM

Ah, sorry about that, I must've become stupid for a moment.

Let's just chalk it up to lack of sleep and forget I ever said that...

Zergrinch May 20, 2007 06:22 PM

But you still need to keep a drone or two around, don't you?

Monkey King May 20, 2007 06:33 PM

Quote:

Originally Posted by BigHairyFeet (Post 436575)
If you guys read Blizzard's Q/A from after the presentation at Seoul, you would have learned that:
a) they were showing off the Protoss at the event, so there were more units available for them.
b) only one mothership allowed on the map at once
c) Terrans and Zerg have no comparable unit to the mothership. The team's concern is to make the three races as asymmetrical as possible.

The Protoss' thing was always having few, expensive, powerful units as opposed to the Zerg's cheap, wimpy units in mass numbers, with the Terrans (naturally) somewhere in the middle.

I imagine we'll be seeing new toys for the other two races over time, as they release more teasers. Note that you really didn't see much of anything for the other two races; the Zerg had maybe three units on display, total, counting the "Nidus Worm". They're either not done yet, or are holding back information for the slow trickle of teasers to come.

Also, in reaction to the doctored screenshot: Realistic equals brown!

PiccoloNamek May 20, 2007 06:34 PM

Quote:

Originally Posted by Zergrinch (Post 436699)
But you still need to keep a drone or two around, don't you?

I guess not if you're going all out like that.

Dopefish May 20, 2007 08:49 PM

I like how in some pictures there is dirt in explosions on metal. LOL realism

Helloween May 20, 2007 09:16 PM

Well, i'm pretty much sold on this one. Environments look well done, the units look ok (a little cartoony but i can look around that). I'm assuming that each race is going to see new units of their own.

Now the only two things that need my approval to make this a buyer are story and population limit. Warcraft 3 was ruined but it's pop limit of 90, and the retarded upkeep system. If they're gonna do the same kinda thing with SCII then i may pass this one up, pending on the story. Story is what really sells a game for me.

Speaking of story, does anyone know of a place where i can get a detailed time line, or just a written account of Starcraft? I wanna see if i've got everything straight.

SouthJag May 20, 2007 09:32 PM

Wikipedia. Click through the bottom links to get all the info.

Xellos May 21, 2007 09:24 AM

That was worst case scenario obviously, it's potentially possibile.

I personally wouldn't ever build more then 12 groups, since you can only bind 1 to =. I wouldn't really be able to use the other err...250+ units very efficiently.

Menzoberranzan May 21, 2007 09:50 AM

Haven't had a chance to view the ingame video but we all know its SC2. That alone makes it worth checking out. Blizzard has been known to consistently put out top quality games without screwing up. Only downside is that they spend A LOT of time working on them but it kinds of evens out when you see the quality of work done.

nazpyro May 21, 2007 01:05 PM

I'm on a ridiculous Starcraft high right now. If this was available already (at least for pre-order), I'd so impulse buy it.

$250, 17 pounds, 18 inches tall: https://us.blizzard.com/sc2collectib...aft2/menu.html

https://us.blizzard.com/sc2collectib...layout/ss1.jpg

Hot.

Aardark May 21, 2007 01:16 PM

For 250$, that piece of paperweight junk should be life-sized, not 18 inches.

Dopefish May 21, 2007 01:42 PM

That's hardly what I'd call an impulse buy, unless you're a fucking millionaire.

Hantei May 21, 2007 02:18 PM

Quote:

Originally Posted by nazpyro (Post 437127)
I'm on a ridiculous Starcraft high right now. If this was available already (at least for pre-order), I'd so impulse buy it.

$250, 17 pounds, 18 inches tall: https://us.blizzard.com/sc2collectib...aft2/menu.html

Hot.

Haha, yea same here when I first saw it. But once reason kicked I realized I don't collect statues and that they're nothing more paper weights.
Quote:

Originally Posted by Aardark (Post 437131)
For 250$, that piece of paperweight junk should be life-sized, not 18 inches.

Actually, $250 is the standard price for an 18" statue and is quite reasonable, in the eyes of a statue collector anyway.

Haha, anyway I think I'll hold out till they make a more affordable action figure. Be sweet if Medicom could make one.

Aardark May 21, 2007 02:29 PM

Quote:

Originally Posted by Hantei (Post 437171)
Actually, $250 is the standard price for an 18" statue and is quite reasonable, in the eyes of a statue collector anyway.

I'm sure it is, though being a 'statue collector' is not reasonable in the first place. Must be a fun life paying 250$ for upgraded action figures.

Musharraf May 21, 2007 02:30 PM

I remember when you could buy real-life-sized Lara Croft or the dude from Halo in our local store for about 500 bucks each, that's a better deal than half of that for an 18 inches statue, but I guess Hantei-dude is right, it's the collector's value that counts. It's the same with coins and stamps.

packrat May 22, 2007 02:36 PM

I just saw the Seoul demonstration moments ago.
Does anyone else get the feeling that these added "checks and balances" and specialized strengths between the races has the potential to make this game suck hairy balls, much like Empire Earth?

RacinReaver May 22, 2007 03:26 PM

Well, pretty much any tweaks to Starcraft has the potential to make the that suck ass if it's not done properly.

Monkey King May 22, 2007 04:28 PM

Worst case scenario, someone will use the campaign editor that Blizzard always packs in to recreate the original game units, and we just roll with that.

Slayer X May 22, 2007 05:26 PM

Well the editor just allows you to create your own levels and scenarios, not units. However what I think you meant is that it will allow you to set the values to that of SC1, am I right?

RacinReaver May 22, 2007 05:33 PM

There was an advanced unit editor someone made for SC that allowed you to modify pretty much anything you want about all of the units, so I imagine as long as there's enough units around you could change them to fit the stats of original SC units.

BucPride May 22, 2007 08:43 PM

Gamestop/EB Games/Babbages is now taking pre-orders, just to let everyone here know.

Guru May 22, 2007 09:20 PM

Gamestop and EB are taking preorders on Duke Nukem: Forever, as well.

Dopefish May 22, 2007 09:25 PM

After watching the demo on starcraft2.com, I can safely say I may want to buy this.

PsychoDave226 May 22, 2007 10:30 PM

What I wanna know is, what are the system requirements for this game. Do I have to buy a new video card to enjoy the new StarCraft goodness? Or an entirely new PC?

BucPride May 22, 2007 11:04 PM

Quote:

Originally Posted by Guru (Post 437926)
Gamestop and EB are taking preorders on Duke Nukem: Forever, as well.

Which is puzzling to me.

I've worked at Babbages for the last 7 months, and this company is the definition of oddity. When I asked the District Manager, when he came through our store, about why we aren't taking reserves for games like Super Mario Galaxies or Super Smash Bros. Brawl, the reply was "Oh, we don't have a date set in stone."

Yet, we haven't had dates for a plethora of games were reserving, but yet, we still take peoples money. Not that I'm complaining, I'm getting SC2, reguardless if I have to upgrade my computer or not.

BlueMikey May 22, 2007 11:40 PM

I still have no idea why anyone would ever pre-order anything. Like Best Buy, Target, and Circuit City won't have copies. And you don't have to part with your own hard earned money for god knows how long. And it's easier to change your mind.

Guru May 22, 2007 11:43 PM

Shoulda pre-ordered a Wii 4srsly.

But yeah, it's not really hard to find stuff. I can't imagine Starcraft 2 being sold out anywhere. Blizzard always has more than enough copies to go around when they launch new games.

K_ Takahashi May 23, 2007 12:18 AM

might get some extras when you pick up a preorder, hell, I'm going down tomorrow and reserving this!

Guru May 23, 2007 12:20 AM

Quote:

Originally Posted by K_ Takahashi (Post 438071)
might get some extras when you pick up a preorder, hell, I'm going down tomorrow and reserving this!

Doubt it, unless there's a collector's edition (which there will be, but it hasn't been announced yet so I doubt EB or GameStop are taking preorders on the CE yet).

ctu May 23, 2007 01:05 AM

as soon as I hear what the system spcs will be I will pre order this game :)

BucPride May 23, 2007 01:39 AM

No CE or LE yet for pre-order, but I'm sure there will be. When we do get that around for pre-ordering, I'll let you all know, as I too will be switching my 5 over to it.

SouthJag May 23, 2007 02:19 AM

Quote:

Originally Posted by BlueMikey (Post 438037)
I still have no idea why anyone would ever pre-order anything. Like Best Buy, Target, and Circuit City won't have copies. And you don't have to part with your own hard earned money for god knows how long. And it's easier to change your mind.

While that may be true, pre-ordering does save you the hassle of trying to track down a copy and it, in essence, allows you to put it on layaway. So why not have the benefit of knowing your copy's guaranteed?

If it's available for pre-order in-store (sometimes the online store has stuff for pre-order that physical stores don't) I'll be pre-ordering it for sure tomorrow.

BlueMikey May 23, 2007 02:26 AM

Quote:

Originally Posted by SouthJag (Post 438130)
While that may be true, pre-ordering does save you the hassle of trying to track down a copy and it, in essence, allows you to put it on layaway. So why not have the benefit of knowing your copy's guaranteed?

Yeah, except they don't guarantee it (requiring users to buy more if they wanted their XBOX 360 despite original pre-order purchase rank). And you have no guarantee they will get the game first or will get enough games.

Which is even worse because then you are locked in, you have your money sitting at EB Games, so if you do see tons of copies on the shelves at Target, you not only have to buy it at Target, but you have to go to EB to get your money back.

Further, I've often seen in Sunday circulars where the bigger stores have sales. Several times I've gotten a new game from Circuit City or Best Buy for $10 off (if I remember correctly, Circuit City sold FF XII for $37.99 on first day while everyone else sold it for $49.99). Which means that if you want to take advantage of those specials, you have to go through the process I outlined above.

Vemp May 23, 2007 02:35 AM

Starcraft2 is only available in Korea, since the rest of the world doesn't care about it aside from koreans.

Slayer X May 23, 2007 09:19 AM

Vemp: Well that would be a hard sell my friend, even if it is a joke seeing how it's made by a North American company it's not really even believable. Better luck next time.

As for this pre-ordering thing. I only pre-order anything if it's something that I REALLY want. Like StarCraft 2 or Final Fantasy XII. And Mikey if they don't get it in day 1 then I'll go get it somewhere else. If I find it, OMFG I just lost $5 to EB games, better go kill myself. Really, unless you pre-order every game known to man, or don't care when you get it and pay the full price when pre-ordering it doesn't really matter where you get it. However no matter how you look at it, your chances of getting it on day 1 if you pre-order at a big-box store or specialty shop are still better then not pre-ordering it.

BlueMikey May 23, 2007 09:29 AM

$5 = http://img211.imageshack.us/img211/9...burritoxe8.jpg

I can't think of a single game ever that people couldn't get on day 1 without pre-ordering. The only place I can ever remember it applying is to the 360 and, as we all know, people who pre-ordered that got fucked in the ass by Gamestop and EB.

It's an unnecessary risk. It's just another indicator that no wonder so many are in debt: no one knows jack shit about economics or finance.

Slayer X May 23, 2007 11:39 AM

I know both economics and finance, I'm just not stingy. Plus most people don't pre-order stuff out of fear of not getting it, it's out of excitement most of the time. But once again it comes back to what is it hurting you and why do you care so much about people paying $5 for a game when they may not need to? Have a bad experiance that you'd like to share with the class?

And just to answer the the obvious comeback that someone's going to spout off "why do YOU care so much about Mikey caring?" I'm going to answer this one in advance. I don't, I just find this discussion entertaining.

Guru May 23, 2007 12:25 PM

I can understand preordering hardware units that have a lot of hype and an expected shortage (XBOX360, Wii, ...not PS3). But I've never had an issue finding a game on release day for any platform. Sometimes I've even picked up games a day or two after release date, and there were plenty to go around. It's not hard for companies to press DVDs. There should never be a shortage, really.

SouthJag May 23, 2007 12:40 PM

Quote:

Originally Posted by BlueMikey (Post 438268)
I can't think of a single game ever that people couldn't get on day 1 without pre-ordering. The only place I can ever remember it applying is to the 360 and, as we all know, people who pre-ordered that got fucked in the ass by Gamestop and EB.

It's an unnecessary risk. It's just another indicator that no wonder so many are in debt: no one knows jack shit about economics or finance.

I'm only gonna say this once, since I said it a million times in the past and it still pisses me off. Microsoft is the one who screwed your 360 pre-order Mikey, not EB or Gamestop. This is what we were told, in short:

MS: "Hey, you guys can definitely reserve a maximum of 40 Xbox 360s at any of your locations."
EB/GS: "Are you absolutely certain?"
MS: "Oh yeah! We'll have plenty available!"

That was around, oh, March 2005. However, come late August, September...

MS: "Hey....about that 40 unit maximum....yeah we actually meant to say more like 12."
EB/GS: "WHAT?!"
MS: "Yeah sorry about that. But we won't intervene and release a press statement until after the public blames you. Have a good launch!"

Employees who worked during the 360 launch: "Mother fuckers."

BlueMikey May 23, 2007 03:51 PM

Anyway, so derailed.

Quote:

Originally Posted by Slayer X (Post 438312)
Plus most people don't pre-order stuff out of fear of not getting it, it's out of excitement most of the time.

Well, that's kind of exactly my point. It's the mentality that gets people into debt. Granted, $5 is small potatoes, but it is the same impulse thinking that leads people to put $3,000 TVs on a credit card that they can't pay off.

It is absurd from a practical standpoint (customer gets no benefit) and leads to potentially harmful behavior from a social standpoint (like saying a casino doesn't foster gambling problems).

The people who say, "Well, I don't have anything to lose in pre-ordering" don't ask themselves, "If I had nothing to lose, that means the company has nothing to gain...so why would they do it?"

Quote:

Originally Posted by SouthJag (Post 438352)
I'm only gonna say this once, since I said it a million times in the past and it still pisses me off. Microsoft is the one who screwed your 360 pre-order Mikey, not EB or Gamestop. This is what we were told, in short:

Target, Best Buy, and Circuit City didn't fuck over their customers by offering pre-orders. That's the difference. When Target was told, "Hey, we only have 25% of your order ready", they didn't have people's money in hand.

And your little anecdote there still has nothing to do with the real problem: that after EB and GS found that out, they would only give the 360s to the people who would order the most other games and accessories. "Oh, sorry, you don't want to buy 5 games and 3 extra controllers on launch day? Then you aren't getting one. I don't care that you were the first person to pre-order."

Hantei Jun 2, 2007 02:20 AM

According to Rob Pardo, StarCraft 2 definitely won't be seeing a 2007 release.

Quote:

"I can give you the old Blizzard mantra of: 'It'll ship when it's ready,'" said Pardo, "but it's something that historically, we've learned to keep release dates really close to the vest. I think all game developers are extremely optimistic, and we used to give optimistic dates and we'd disappoint our fans when we didn't hit them. So now, I think we've just gotten more gun shy. The only thing I can give you [that's] concrete is it's not going to be this year. Some people were hoping, because of how advanced the game looks, that we'd have it out by Christmas, but that's definitely not happening."
http://www.1up.com/do/newsStory?cId=3159975

Dark Nation Jun 2, 2007 02:29 AM

Quote:

Originally Posted by BlueMikey (Post 438037)
I still have no idea why anyone would ever pre-order anything. Like Best Buy, Target, and Circuit City won't have copies. And you don't have to part with your own hard earned money for god knows how long. And it's easier to change your mind.

I've occasionally pre-ordered stuff and I've only done it so that, when the game DOES come out, I can just walk in, pick it up and walk out, as its already been paid for. Of course Consoles are an entirely different story from just Games, even heavily hyped ones.

dagget Jun 2, 2007 08:46 AM

Quote:

Originally Posted by Hantei (Post 443648)
According to Rob Pardo, StarCraft 2 definitely won't be seeing a 2007 release.


http://www.1up.com/do/newsStory?cId=3159975


I like that "It'll be ready when it is ready". It's nice to see them say that now, instead of giving ETAs for release so when they have to "delay" the game, there won't be an uproar. *Thinks back to the Burning Crusade launch* Of course there will still be an uproar anyway. Let's just hope they don't pull a Diablo II.

Monkey King Jun 2, 2007 11:24 AM

Quote:

Originally Posted by dagget (Post 443775)
I like that "It'll be ready when it is ready". It's nice to see them say that now, instead of giving ETAs for release so when they have to "delay" the game, there won't be an uproar. *Thinks back to the Burning Crusade launch* Of course there will still be an uproar anyway. Let's just hope they don't pull a Diablo II.

Me, I really don't care how long they take as long as it means they put out a game as good as the original. They probably WILL do like Diablo II, if they have to. Sure, they delayed it beyond all reason, but the game they finally released is still selling on retail shelves seven years later. You can count on one hand the number of games with that kind of longevity (and profit margin).

xiaowei Aug 4, 2007 09:56 AM

Tentative release for October 2008 seems to be swirling along the internet. My guess is early to mid 2009, due to their legendary delay cycle.

I'm just hoping an old computer can play it. I remember Starcraft being a be able to run on almost anything.

Jurassic Park Chocolate Raptor Aug 4, 2007 01:21 PM

Quote:

Originally Posted by BlueMikey (Post 438453)
And your little anecdote there still has nothing to do with the real problem: that after EB and GS found that out, they would only give the 360s to the people who would order the most other games and accessories. "Oh, sorry, you don't want to buy 5 games and 3 extra controllers on launch day? Then you aren't getting one. I don't care that you were the first person to pre-order."

Old as dirt but I gotta say that's not how it was done here. First come, first serve.

I got the second one because I was the second one to preorder.

espressivo Aug 4, 2007 05:02 PM

It looks like there is no limit to how many units you can select. I sorta liked the 12 unit limit from the original starcraft and would have liked it if they just increase the limit to 24 or 32. I dunno, it could be cool being able to select every single unit at once. I can see this being abused by some kid massing zerglings lol. Gamespot also said that it feels just like the original starcraft except with brand new units, which is a good thing. I just hope that Blizzard can make it as good as the original.

Oh and the single player campaign isn't as linear as the original, i think you can choose which missions to do and what units and buildings to bring into battle.

nazpyro Aug 6, 2007 11:20 PM

Until SC2 comes out, we may have to keep ourselves occupied with this, next month:

Starcraft: The Board Game <3

http://www.fantasyflightgames.com/im...rcraft_box.jpg

article from kotaku

Gotta get dat. Last year was Nintendo Monopoly for me. This year... hell yes.

rpgcrazied Aug 16, 2007 09:27 PM

Oh man, i cant wait for this game.. i just hope itll run on my computer ;/ They did say it will be scableable so older computers can run it.. but everytime i see some videos, if you dont have a pretty recent machine itll run like crap... looks like to me

The older Starcraft games, runs on like a pentium 90 lol.

Im replaying them again to see the story


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