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Bioshock. Available on Wii 12/5/2010
Bioshock is almost upon us. 8/21/2007 (360,PC), only three months away. :tpg:
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http://www.2kgames.com/cultofrapture/home.html This is the real website though. Bioshock is in fact the spiritual successor of System Shock, hence the word shock. Quote:
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Discuss this inevitable ownage here. wallpaper-sized image:
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I'm concerned about how much they'll focus on story... Deus Ex had a wonderful setup for background, storyline, etc. In this (much like System Shock), you might very well be the "only game in town". But hopefully they'll leave writings/diaries/etc detailing what happened. I'm sure you won't find any survivors given the condition of the place (wear, rust, monsters everywhere... Been far gone for too long I'd think).
Looking forward to it though. By the time it comes out, I'll have a pretty fucking awesome gaming laptop (sup Alienware m9750). Hopefully I'll be able to run this puppy on max settings. I'll most likely buy this if it pans out and is any good. I've been in the habit of DLing games for the PC for years now. I only buy MMOs or games that are poorly cracked or glitchy and in need of patches =p |
Besides Mass effect and GTA IV, this is my most anticipated game of 07'. Looks amazing and is also one of the few games i'm going to fork out the extra 10 bucks for the LE. the LE is well worth the ten bucks alone just because you get a Big Daddy Figurine aka the guy in BZ's screenshot he posted.
Can't Wait. I also woudn't worry about this game not living up to it's expectiations as every VG journalist who has gotten a hands on preview with the game all came out praising the game like giddy school girls who just came into walking distance of their favorite pop idol. Although i wonder how long until certain people come in here and complain that it isn't listed as a " PS3 " game as well. |
My PCs ready for it full power.
This will be the dark horse for me this year as its against my other FPS anticipated titles UT3, Crysis, and HL2:Episode 2/Portal. I've been looking forward to this PC game for a while as I enjoyed System Shock (lol wtf no thread was made thus far). The big thing for me is: Can this top the gravity gun's innovative fighting elements? |
Yeah, it's funny. I replayed System Shock 2 a week ago. (took a LOT to get that working on XP) and man...after you finish that, you WANT MORE! MORE!
I hope my PC can run this. I might actually upgrade for this if it's not. I saw a 25 minute video of the gameplay, and that looks good, however like Gechmir I'm also interested in the story. Despite you being alone on the ship 99% of the time in SS2, you got all the info with the data files you found all over the ship, that slowly but surely told you exactly what happend while you were in cryo. |
Can i be the first to complain that it's not on PS3?
nah, i'm no fanboy, i just don't have plans to buy a 360 any time soon, and i'm pretty much off of PC gaming, save for golden oldies. I am planning on buying a new laptop soon, and i think a new desk top is coming for the family. Perhaps this game will inspire me to return to the realm of PC gaming, as i've had little reason to head in that direction for a while now. |
Just an FYI Helloween, you'll need quite the laptop to play this. I'm fairly certain it uses a new engine that had it not been for the 360 version, it may have used DX10 and really pushed its limits. I think this year is a good time to get back into PC gaming. FPSs here and Spore coming as well. :p
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It also makes for some actual journalism, at least considering how much gaming news is just a promotional device these days. Levine made an excellent point on the distinction between dialog trees and a player's actual actions in game. I found it really poignant when compared to a lot of the games in today's market. Though I think he was specifically aiming the portion of this interview at games like KotoR and Jade Empire, hopefully the message gets through beyond a vague potshot. Quote:
I'm hoping that Bioshock is commercially successful along with being (again, hopefully) a great game. I've been waiting for a game like this for so long, and after Thief 3 disappointed me in some respect, this game feels to be a potential continuation of the great PC gaming we saw toward the late 90s and the beginning of 2000. |
Well you can say whatever you want. It was still created by the developers of the System Shock series. Ken Levine and Specter didn't code the whole game and create it. Games generally are a group effort, where in the end everything fits cohesively.
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Something has to be said for who birthed the concept in the first place. I mean, fine and dandy if you want it to be a "team" thing, I know that Ken Levine didn't do all of Bioshock or System Shock 2... what I'm getting at is that games like Deus Ex, Wing Commander, Ultima Underworld, System Shock are usually recognized as being created conceptually by Warren Spector. He's like the Spielberg of Video Games (good and bad). Just trying to keep the facts straight.
Sadly not the reaction I had wanted to illicit. Meh. |
New action video out. Quite promising. Just give me some rpg interaction here and there and I will be happy.
http://news.teamxbox.com/xbox/13598/...onStop-Action/ |
Game looks incredibly good, but I can't help but feel a little disappointed after seeing these action sequences. There's nothing hinting at truly non-linear, non-scripted experience. In fact, gameplay looks just like any other random scriptshooter a la Half Life 2. The art style is still very impressive, though.
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Hell, if it has a story like Half-Life 2, I'll be giddy :3:
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Hell, do people even realize likely one of the greatest games ever is coming out in a month. Not one post in two months.
Oh yeah and it was awarded Game of the Show by Gamespy and like everyone else. Of course. |
Yeah, it definitely snuck up on me. I need to hurry up and pay off my reservation. I got the Limited Edition so I could get the Big Daddy statue thing that it comes with. Better be worth the extra $10. :mad:
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Well, I didn't have the ability to run said game. Now I do =3 I'm definitely buying it on release day. It looks and sounds too damn good to pass up. Hopefully it will be a good, faithful, spiritual-successor to System Shock 2.
Fuck. Aug 21. I'll be on the boat Aug 22. I doubt any place in Galveston will get it until 22-23... DAMMIT =( |
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Beg pardon?
I'm getting the PC version, not 360. |
So? The only difference then is it says "Games for Windows" ont he box instead of Xbox 360. The bonus materials are the same.
Link Also, fuck me, I thought it was you who said "The figure better be worth 10 bucks.". It was WolfDemon. My bad.http://colonelskills.belkanairforce....ages/ace/1.gif |
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Shit, they didn't tell me about all that stuff. Looks to be worth the $10 and some change. =) |
Would y'all still get the LE if you could get the regular edition for $40.
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Even if it was me, I would've forgotten =D
Whoa. I'm totally ordering that :3 |
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Of Course. the Limited Edition is far too awesome to pass up. Plus, an extra 20 bucks for the LE is chump change for me at least. You should be really posing this question to all the people who are spending $70 more bucks on the H alo 3 Legendary edition for just the weak-ass helmet and a bonus DVD. Now that is a ripoff. |
Wow despite not owning a 360 I should go preorder that sucker. I really want the game but all that limited edition stuff makes it worthy of a preorder.
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I'm sad to see this thread with lack of updates. This isn't exactly completely fresh (It's a week or so old) but for the sake of keeping this thread alive, Developer Diary #2 HD. And Just in case you haven't seen the other one.
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Man i need OXM scans that had given 10/10.
Want to read what they say. |
Cool, a game which makes use of the FPS perspective without being utter bullshit (re: 99.99999990% of all 360's FPS games) or war trash in general (Battlefield, Day of Defeat, Conflict, Call of Duty, I could go on).
I thoroughly enjoyed System Shock 1 and 2. They are up there with Starcraft in terms of my most enjoyed PC games ever. Hope to see something worthwhile out of this (also hope the 360's right analogue stick doesn't drag it down too much). |
What really intrigues me is the fact that this'll have a nice story/plot to it. 99% of shooters have a plot written by a five year old. I mean really, the storyline progression is typically rather fucking horrid -- you'd think they would care more about that. But I guess I'm in a minority...
Bioshock hopefully won't disappoint. It has good potential. |
Yeah OXM UK gave it 10/10 (SCANS are at gametrailers forums somewhere)and PC GAMER 95% so far. Rumors are that Game Informer also gave it a 10.
And Elixir right analog problems on 360? Yeah fucking right. The xbox controllers were practically made for such games. Frankly, I will take a controller over keyboard nowadays. But thats just me. Oh and whatever this is. http://gamers-creed.com/?p=217 |
I'm curious as to who's getting the PC or X-Box 360 version. Kind of teetering on the 360 version mostly because I don't have a PC that's capable of running the damned thing well right now.
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I'm in the exact position. I've decided that my experience will probably be way more consistent on the 360.
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well my PC is right on the recommended setting so I should be able to run it fairly well and since I don't have a 360 I guess the choice is not that complicated XD
and like everyone, I prefer a mouse and keyboard for FPS games. |
I'm running it on my laptop =o I have an uber lappy that can probably run it on (or close to?) max settings.
No 360, and I'm banking on being able to play this as I move around. |
I'm going for the 360 version. Plus, nowadays i'm more of a fan of the controller layout for FP based games then the keyboard/mouse combo and I think the controller just feels far more natural then the WASD/mouse combo nowadays, IMO.
Plus, the 360 has Achievements. I'm a whore for them and given the ingenuity that has come from the team behind bioshock in the past; they'll most likely make the achievements to be pretty nifty. |
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I'm not discrediting the game, but there's something about it that never really got me hyped about it. I think it's because Mass Effect blows it out of the water for me but I really don't know. Therefore I'm going to DL the game for the PC first and see how much I like it before deciding when I'm going to buy it and for what.
Also if the PC version looks better (which they usually do) then I'll probably get that unless I find out otherwise. |
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Looks like I'm buying both, Tokubetsu.
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Demo is out and Major Nelson (LAME) has a podcast out with an interview with Ken Levine (Lead Designer) on the demo and the game in general
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Amusingly enough, the volume of people downloading it all at once is causing some disruption of XBL services. I won't be able to play it until tomorrow evening since I have to hit the sack shortly for work in the morning, but at least I have something major to look forward to.
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It is. Right now I can't reconnect to the PSU servers because of that demo. Might as well join the party and grab it like everyone else.
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figures that the demo would be only for the 360 ; ; anyone know if there will be one for the PC and so before the release date?
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I doubt it =(
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I'll be playing this on the PC. I've recently got an 8800gts, so I should be able to run it without a hitch at 1650x1080. I can't wait!
I prefer FPS's on the computer, but I'm sure the Xbox 360 can handle this game just fine for you guys that will be console gaming. |
I would guess if you have a good enough PC that the PC version should have a bit higher effect, particle, and AA abilities if it folloes the trend of other games that are on bot machienes.
As far as a PC demo goes, official word is that it'll be out in a couple of weeks. Like preciously mentioned, the PC and 360 versions are being done by seperate teams, therefore the demo development are not linked by any means. |
No one cares since the game is out in six days. Anyone on this site should know that it's a must buy without a demo.
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but a PC demo would show us how the games would run on our PC... I don't want to buy the game to found out that it runs like crap...
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Watched the trailer for BioShock. Sod me, how good is that little video. Love it. Can't wait for this game, it's going to be good.
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This is true, however if you want to cut a week on that wait period, then go ahead and download the game via BitTorrent. It's not illegal as long as you either delete the game or buy it withing 24 hours of download ;)
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As far as I know, that 24 hour rule is bullshit....
Well, I'm not a lawyer and know fuck all about law, especially US ones, but I do know one thing. You can download the Art of Bioshock on the 2K webpage. http://www.2kgames.com/cultofrapture/artbook.html Both high def and low def. Fancy that. And you don't have to delete it after 24 hours either! |
If I got Bioshock on my computer, I sure as shit wouldn't have the willpower to delete it~
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That's not really the best way to determine how the game is going to run. Depending on the version of UE3 and the quality of the coding will decide how well the game runs. So without knowing the quirks of the engine, your assessment of his performance of the game based on the specs will be nothing more then an educated guess based from games that are not of the UE3 engine most likely too.
Trust me, only real way to know what performance will be like is with a demo. |
Had a play on the demo last night. Hot damn this game looks good. I'm definitely glad I've got it on pre-order, can't wait to start playing it and getting my hands on the different powers and weapons.
One little thing I rather liked was the little mini-game required to 'hack' the security bots when they turned up. That was cool. Oh, and of course, eletrifying three splicers as they stood in a pool of water. How much fun. :p |
Anybody know whether the limited edition soundtrack will be a full OST or if it will just be a "mini" soundtrack? I heard rumors that it wouldn't be complete, so I figured I'd wait to plunk down $60 until specifics surfaced on it.
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Dunno if there's plans to release a full one either. |
You'd probably be better off looking forward to a gamerip if there are tracks not on the ost that you'd really want.
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It seems like maybe the street date for Bioshock has been moved forward to now. Commercials have been updated with the " available now " text and my credit card was just charged for 79.98 about an half hour ago and the only pre-order i have that matches that exact amount is my bioshock preorder and in my years of dealing with gamestop online. They only ever charge me for a game the day before or the day of shipping the game to me. So hopefully this is a good sign and we all can get bioshock a week earlier then anticipated.
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I hope they're going to extend this to Europe. I have trouble waiting till the 24th. I wouldn't get angry or anything, I promise!
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I thought I'd seen somewhere that 2K Games have said the release date hasn't been brought forward. Still have to wait for the 24th then. Damn it.
I've noticed a few reviews have gone up online which just make me want this even more. |
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Those scores are crazy. I hope my PC will be able to handle it, it looks as revolutionary as Half-Life or Quake was.
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I wish I had a godly PC to run it, but I don't want to spend that much money when I can play it on my 360 where it is also guaranteed to have a smooth framerate and amazing graphics regardless.
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Actually, I'm more intrigued about physics and gameplay. I don't really need fancy shadows or anti-aliasing to enjoy it.
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Well obviously, thats guaranteed. I hear its equal and/or better to Gears of War/Oblivion too.
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How are you going to have time to play this since you are still busy playing Oblivion.
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Oh christ <3 I'm pleased as can be that this is panning out well. With that many high scores, this can't be a "hype-storm" of sorts.
I just got news that I need to be in a hotel the evening of the 21st for my time offshore. I'm literally going to install this minutes before I leave on that day (need the be online for verification). I just hope UPS has its shit together and my special shipping with Gamestop doesn't fall through. |
I like how I sat down and played BioShock for 6 hours.
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Review List updated. |
Looks like it's official that the PC demo will be out tomorrow. (08/17/07) Current file hoster of the demo will be FileShack. However I'm sure that others will have the demo also. And of course there's torrent sites.
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Also the game is out already on Steam I hear.
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Oooh. My PC version I ordered (overnight shipping. Special offer so it'll arrive on the 21st, the release-date) is listed as "Processing" now =o
I ordered Persona 3 through them and it said "processing" just when they were about to throw it out the door. Maybe it's coming early? =d As long as I have it in my hands, I'll be giddy. And yes, I know it has activation protection. But I just want it in my hands so I can iron out my travel plans on Tuesday =o |
If I'm not mistaken it's the Steam pre-load feature. If you pre-purchase the game with Steam, the service then downloads and installs the game on your PC, however it doesn't let you run the game until midnight of the release day.
Also update on the PC Demo (yes, already) release date of the demo has been retracted. Here's the original story with the update. http://www.shacknews.com/onearticle.x/48490 |
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Is there a way I could tell UPS to hold the package right now, so I could pick it up in the office once it arrives? =o
It'd be nice if I could dodge the whole "we got it in at 5am and it'll be on the truck at 8am. Expect it around 4pm~" |
If you have the tracking # for the package I'm sure that you could call UPS and have them hold it when it arrives at the dock.
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http://a529.ac-images.myspacecdn.com...576f7aaf60.jpg
No steelbook casing, and the soundtrack is only 3 songs. LoL. Thank god I paid $25 for the regular edition. There are also reports of the Big Daddy figurine's arm falling off for no reason. ::Little Sister explodes:: |
You're fucking kidding me. The OST is only 3 songs and there's no metal case. fuck that man, what a jip.
Argh, you're right they changed the CE content. *Bioshock the game *Bioshock "Big Daddy" Figurine *Soundtrack CD featuring music of BioShock plus remixes of period music *Behind the scenes DVD http://www.ebgames.com/product.asp?product%5Fid=200317 Too bad this is right from 2K's mouth when they officially released the LE details. "We have tallied up the votes, read your comments, and are happy to announce the details of the BioShock Limited Edition. Available on August 21st (the same day as the regular BioShock edition), the LE will include a Big Daddy figurine, a “Making Of” DVD, and a soundtrack CD. The LE packaging will also be an embossed graphic designed by the winner of the Cover Art Contest going on now at www.cultofrapture.com." |
Shit. That looks so lame =( The original stuff I signed up for looked pretty fuckin' sweet. I can only hope that the 360 got screwed whereas the PC might have the good stuff :3: ((probably not the case))
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Alright I have a quick question about the PC requirements for this game.
I realize I won't be able to run it at all high level wise, but, I have everything except the 2.4ghz processor to run it...I only have 1.9ghz. Does that mean that absolutely I will not be able to run the game? |
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That faceplate should have been included in the LE due to absence of the metal case.
About the faceplate, is the title actually raised or is it just REALLY good shading that makes it look 3D? @Grail Your general performance will be lowered due to performance. MAjor 3 things to turn down to increase CPU performance for you will be; -shadows -particles -physics Thoes three make the largest hit on CPU cycle usage. |
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Oy....I think Forsety has it here...mine isn't a duel core processor ;____; I'm quite sad at this...I think mine's only an AMD Athlon 2600...no duel core :( |
I just wanted to note that my last post made no sense right at, "Your general performance will be lowered due to performance." It makes sense if you're me because I was talking about game performance and CPU performance. I'm guessing you got that, however... what horrible wording. Being at work for 15 hours is starting to get to me I think.
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My local Gamestop had a whole drawer (or more) of Bioshock LEs when I checked today. It looks rather cool really, and the Big Daddy figurine is surprisingly large (sure blows the crap out of the RA2/Prey CE pewter figurines). I think the extra $10 is justified, even if the soundtrack CD sucks. I'm wondering about the durability of that figurine though given the feedback some people are giving...
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Oh, and is that Athlon 2600 a 939 pin by chance? If so, you can upgrade to a dual core for pretty cheap now: Newegg.com has x2 3800+ 939 pin dual cores for under $70 last I checked, and often you can get a pretty big performance boost on those if you're willing/capable of overclocking them (I got mine running stable at 2.7ghz without any extra cooling amazingly). |
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And my video card is an Nvideo 6800 GS. That's about all the main ones I can think of that would matter right now. |
I meet most of the requirements on my laptop, but I'm unsure of two things:
1. My processor is - AMD Turion 64 X2 Mobile Technology TL-60 2.00GHz - "X2" = core duo, right?? 2. My video card is - NVIDIA GeForce Go 6150 - so it doesn't quite make 6600.. What do you guys think? Any chance? |
Torte, the 6150 has no chance of running this. Forget it. It has shared memory and is slower than a Gefore 4. I don't want to sound mean, but yeah, Bioshock is pretty demanding for a laptop....
Grail, the Athlon Xp 2600+ is 462 pin. It won't fit. You need a new Mobo. Also, it is roughly equivalent to a Pentium 4 2.6 Ghz, not a Core2Duo 2.6 Ghz or an Athlon X2 2.6 Ghz. While the 2600+ is not that fast, if you have an X1950Pro or Xt video card you could play this game. A dual core proc will probably get 20-40% more performance in FPS than a single core of the same model. -shadows -particles -physics These 3 things will be handled by the video card miostly, not the processor. This is assuming of course, the graphics developer is good. In this case, the developer is VERY GOOD and these will be intensive on the GFX card. |
Alright, thanks dude! Another extremely good reason why I need an X360 pronto.
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Physics will be almost entirely handled by the CPU at this point, that's something a faster videocard won't really help with yet since almost all current physics engines are entirely CPU based. Shadows usually impose a hit to the CPU, but are balanced a bit more evenly between a CPU and a GPU. Particles mostly are GPU based though.
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"More recently, scalar processors were added. Scalar processors work on a single piece of data rather than a vector. ATI’s previous card series, the X1K, had a combination of vector and scalar processors. Vector processors are very fast at processing things such as color and vertex data. Scalar processors are used for tasks that don’t use color or vertex data, such as transparency or perspective correction, which are becoming increasingly common as shaders become more sophisticated.
"Scalar processors are also used for nonrendering tasks on the GPU, such as stream computing, where they take very large data sets to do simulation, physics processing, or even audio processing—things that go far beyond working on color data. These functions receive no benefit from a vector-based architecture because they work on single values, not vectors. Many of these processes were formerly sent to the CPU for processing. Now, scalar processors built into the GPU have offloaded much of this processing burden from the CPU, leaving it free for other tasks. And superscalar architecture lets you process all these things far more efficiently." - ATI HD2900XT White Paper Todays video cards, since the x1000 series and the geforce 7 series have had physics processing capabilities. The use of this can be seen in the Lost Planet demo using DX10. As for shadows, it has always been my understanding that shader units on the GPU handle them. |
While newer cards do have abilities similar to a dedicated PPU, the GPU/PPUs are Havok PPUs. Also the first game to use Havok Final 1.0 (which uses the GPU/PPU) will be Crysis. Therefore physics as of today are calculated by the CPU and drawn by the GPU. Which in the end causes both to work harder in linear relation to the physics demands of the game.
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So I saw two copies of the game land in my store yesterday, and another associate unknowingly told me to get them on the shelf. I could have been playing the full game today, but my conscience got the better of me. I put them away until the release date. (That and the fact that I need to finish a shit load of school work before the 31st, and I know once I start this game I won't stop.)
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It seems your correct. I was taking a look at the Havok specs, and the first hardware accelerated via PPU will be Havok FX 1.0, due with Crysis. Interesting to know.
http://en.wikipedia.org/wiki/Havok_%28software%29 For anyone who is interested. |
Power Gamer stores in Baltimore are selling it. I saw it on the shelf and asked the clerk, and he said he'd sell it before the street date, he just couldn't give me a receipt.
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Well i got the game yesterday, played a bit.
Being hardcore fan of thief and systemshock series i expected no less in atmosphere. I am still eager to find out what is making this game 10/10. The only wow thing in the game uptill now is the beginning water/fire scene. |
I think it's just the atmosphere and the ambiance of the game that is "WoWing" people. Because from what I've seen and heard from people the game isn't really a "grab you by the balls" action experiance other then the opening. It's pretty much just the atmosphere and abilities that are getting it the 10/10. (don't take me the wrong way though, I'm still impressed with the game)
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Slayer, the atmosphere of the game was one of the main points being hyped up by Ken Levine during interviews. The whole game revolves around decision making, exploration/experimentation/discovery, and the immersion factor resulting from these things. Constant "Grab you by the balls" action would kind of inhibit this.
So, yeah, what Tokubetsu said. |
I agree with salyer on this one, i am Arcadia and game is feeling bit repetitive.The enemies are fairly easy to beat.My plasmids are overwhelming against Bigdaddies. The teleknesis makes the game so easy(playing at normal). Ok, there are many ways to finish off situations, but who wants to take harder way?
Don't want to piss anyone but this game is not so original like Sotc,Metroidprime or RE4 either. The whole morality concept is limited, i heard multiple endings based on what you do, but harvest or not, it feels likie Thesuffering. Even one boss is totally copied, the storytelling technique of recordings and glimpses of past are there in Suffering too. If it were some lowbudget underhyped game, it would have ben compared with others like hell. The developers could have used more child models. The animations are so repetitve. When they say thankyou for saving and Mr.bubbles get up,it looks ugly rather than depressing. I am criticizing not because game is bad but i don't think 100% is right. BTW, was waiting for this to happen http://www.gamesradar.com/us/xbox360...26172349312080 |
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I have nothing against Bioshock, and hope it is a true 10/10, but I can't see game being rating that high unless it truly deserves it. Graphics, sound, art direction, and storyline are not everything to a game. They are the areas most subject to creating hype though, and I will be interested in reading the major reviews in the next few days. |
What are the major reviews? besides Gamespot. Just curious. Maybe you go by some site I don't know of?
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BioShock is 10/10 because it is flawless. The game has kept me glued for 6 hours with every session, and I am encouraged to run through it again even after just beating it.
BioShock absolutely excels in what counts...atmosphere and immersion. The draw of next-generation games is in their ability to recreate a film-like experience, as opposed to original gameplay. In a genre as predictable as the FPS, BioShock manages to keep things fresh solely through context and art direction. If there's one thing that I am sure the game will win awards in, is sound design. BioShock has the most competent sound mix I've ever heard, easily surpassing HALO and other A-list games. The transition from the front soundstage to the surrounds is absolutely seamless...easily on the same level as film. |
If megalith likes it, it must be the best thing since sliced bread.
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Apparently A demo was Released today for Bioshock on the PC. Could I have a link please?
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While it is certainly better than a loaf of sliced bread, there are a few minor things holding the game back from getting a perfect 10.
First, length. It took me about 16 hours total to beat this on the normal difficulty, which isn't terrible for an FPS, but that's with me exploring every inch of every room in the game trying to find and listen to each of the >100 audio diaries (and I apparently still missed at least one). You could easily beat this game in 7-10 hours if you simply go for the objectives and avoid exploring or trying to upgrade your stuff. But only an idiot would do that, so no big deal. I just would have guessed there would be a little bit more to do in a game that is strictly single player. Fortunately, the game compensates for this by having three different endings, which draws me back for at least one more play through it. Second, level and enemy varieties. The environments are very well done with great detail and a fantastic atmosphere is set up throughout the game. However, it does start getting a little bit stale, since from beginning to end, you are in metal rooms and tubes with windows looking into water, et cetera. This, combined with the fact that there are only a handful of slightly different enemy types, creates a less-than-spectacular fighting experience by time you're 2/3 through the game. Big Daddy fights are more interesting, but it still comes down to me pulling out the shotgun and shooting them 5 times while getting knocked around occasionally. Everyone else just gets a wrench to the face, and that about sums up the battles. If they could have made all projectile weapons a little bit stronger, and the wrench a little bit weaker, that would have fixed the issue of me having no incentive to put away the wrench. It literally killed everyone who wasn't a boss or Big Daddy in 1 hit. Sometimes 2. And you're basically guaranteed a free hit with that, whereas you'll just waste ammo and money using any other weapon. The storyline, despite it being predictable to an extent, was very captivating and contributes to pretty deep immersion, especially if you're following along to all the radio transmissions and audio diaries (tip: turn on subtitles if you don't want to miss almost everything everyone says due to overlapping voices or ambient noise). It unfolds at a very good pace, until the very end, as in, last 15 seconds. Spoiler:
All that said, it is a great game with a ton of incredible and original ideas that will surely raise the bar for games of this type in the future. I certainly was pulled into the game more than I have in any game for quite some time. I also have to mention that it takes quite some time before you even start hearing the enemies repeat bits of dialog, which helps keep things fresh and entertaining. You'll occasionally hear one sing a song "Jesus loves me this I know, 'cause The Bible tells me so." Lmao. 9/10. |
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No way you are killing all the enemies in the game in one or two hits on anything higher than easy. Gross exaggeration ftl.
You may be right about the rest. I had a fear that the entire game being set in such a similar setting may grow stale (since most games have much more diverse areas typically) but the game doesn't seem long enough for that to truly be a major issue to me. Plus, doesn't anyone ever get tired of the whole "game must have at bare minimum; water, fire and city environments" dealie-o? |
I was using all the wrench upgrade tonics, it seriously made it that easy.
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^^Yeah same here^^, 2 wrenchhits(upgraded tonics) for normal people, not slicers.
And shotgun(upgraded) blasts on bigdaddies. On normal, it does feel easy, i was feeling like super hero , breezing through rapture. I haven't died once and was always 3+ on health. If you explore environments in boss fights you always get something useful to throw with teleknesis, like cylinders, making it more easy. |
It appears that Fileplanet accidentally leaked the PC demo early:
http://www.demonoid.com/files/details/1309227/7889357/ Not sure if it's fake or not, but there are no negative comments yet. I'm downloading as I type, so I'll let you know if it is authentic or not. |
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Edit: whoa, one of the comments links to a thread that shows how to upgrade to premium Fileplanet membership for free, awesome :D |
Actually, I see 21 seeders and I'm getting about ~80KB/s in, so it's not that slow at all. Also, a large number of leechers doesn't imply a slow torrent.
EDIT: I can confirm that the Fileplanet Subscription trick works; I just did it. |
Well goodie, now I'll be able to find out how SHITTY this game runs on my shitty shitty computer :D :D :D :D
This'll save me 50 bucks! yay! Now all tht's left is the Stranglehold Demo. |
This game better be at least as good as ss2. I cant wait!
Get the soundtrack here! http://www.ttlg.com/forums/showthread.php?t=113469 |
Well, I have both good news and bad news for anyone wanting to run this game with less than 2 ghz processing power, 1.5 gigs of ram, and a 6800 Nvidia GS video card.
The good news is, at the lowest settings possible the game runs, and even though it's all at a low setting, it still looks really, really good. The bad news: Up until the fighting begins, there are no problems at all, but as soon as the fighting starts, my colors started to flicker, and my game would start locking up for periods of time. |
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I saw on Cheapassgamer that Circuit City should have this game $10 cheaper than any place else on day one. I have no qualms about spending $40 on something this meticulously crafted. |
the fileplanet trick doesn't work for me :(
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I just finished playing through the demo, it was about half an hour long and full of win.
Just as a reference for others, I was running in DX9 mode (XP) at max settings (1280x1024) with the following hardware: 8800 GTS (640MB) Core2Duo E6600 @ 2.4 GHz (stock) 2GB RAM And everything was perfectly smooth. |
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Eeeeeeeeeeeeeeexcellent. I've matched those specs and I've got the 8800GTX. I'd rn out and get another if it didn't max out (for Crysis). No overclocking, I assume, so you should have no problems. |
The game looks WICKED.
I played the demo on the 360. It was meh. Then again, all demos are meh. But, I can't wait for it. It's going to be sweet. |
As a side note, thanks to the FilePlanet trick (thanks Solis) I can now participate in the Quake Wars Beta!
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If the demo didn't blow you away, then the rest of the game won't.
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Apparently the game's already on sale in some countries. There was a report about it on the local news about how due to high demand, questionable measures had to be taken.
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well I just finish the demo and I'm so happy that I can play the game on max without too much FPS loss ^^
now I just can't wait for tomorrow for the full game ^^ |
For anyone who was looking for the subscription info, here it is:
**Hidden Content** |
So will this try to bill me after a month or a year, then?
Nevermind, looks like they locked it up. Quote:
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Nope, that's not locked up. It said that for me too, but it still worked. Also, how can it bill you without your credit information?
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Well, I do pay for IGN Insider, so I didn't know if they'd backtrack it.
I logged out and logged back in, but it didn't seem to work for me. |
I got the same thing as Skexis for me too, it doesn't seem to work for me too...
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Hmm, the fileplanet premium trick doesn't seem to work anymore, it just says to enter your info and doesn't upgrade your account like it used to. Ah well, was nice while it lasted. If I make that Quake Wars GFF thread, we might be able to scrounge up a few extra CD keys for members that didn't get in on the fileplanet exploit.
Oh and on the topic of Bioshock, make sure to download the new (beta) drivers if you have an Nvidia card (or here if you have Vista). They're supposed to help in performance in Bioshock. |
Ugh, I just downloaded the demo from Steam and oh boy does it kill my PC.
Everytime something major happens, like the encounter with the girl and the "Big Daddy" killing that scab guy, it froze for a good 30 seconds to load up or something. My specs (if you wanna know): 6800 Geforce GTS 1GB RAM AMD 3200+ Athlon 64 (2GHZ) I ran it on medium graphics settings 1024x768. Maybe I'll just save my money and get an XB360. Oh no wait, the 360 sucks. :shrug: |
Or run it on low. Recommended is 2 GB RAM.
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Your CPU and GPU are also only sub-par components. Not powerful enough to run Unreal Engine 3.
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Frickin' Goddamnit, it's being all glitchy for me, no mouse cursor for one and black glitchiness past the first 15 seconds with the hand and sigarette. I have a Radeon X700 E-PCI (and otherwise decent specs). I tried to run the thingie, the hotfix, but it didn't help, and it gave a few errors too while it was installing, though it seemed to be about codecs, not actual graphics drivers, but who knows. Help! :(
At least it runs smoothly, so I guess if I buy a decent graphics card, I'll be okay! |
I think your video card doesn't even match the minimum requirement, the game use pixel shader 3 and, if I'm correct, you're video card don't support it. That's probably where the glitch come from.
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I tried out the demo and was pretty impressed. The water effects alone are astonishing.
AMD 3700+ ATI 1800XT 1 gig of RAM. I need more RAM. I was able to run the game fairly well at 1024x768 with everything maxed but stuttering is an issue, especially with the scripted events. |
Since most of you still finding game to run and finish it i have some story questions to be clarified, for those who have finished.
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He is a sex ninja. How could he not be done?
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well damn stupid steam is not releasing the game for another 2h hour >.< it's 2 afternoon here damn it ; ;
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Those questions are blatantly stupid.
Maybe you should play the game with your eyes and ears open next time. |
I just saw this on Kotaku about the widescreen "issue" with Bioshock.
http://kotaku.com/gaming/shortscreen...off-291697.php It seems a game where graphics are so important to the mix would feature proper widescreen. It doesn't really bother me, even though I am gaming in widescreen (I can't tell). On the other hand, had they of done it properly, would it then cut part of the content on 4:3 displays then, where the cropping would be done on the left and right? |
but those question are indeed stupid, well at least the first one. I could answer it just by playing the demo >.>
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@Alai
Proper 16:9 (or 16:10) formatting is suppose to ADD more seeable area to the sides of a regular 4:3 formatted picture. However in Bioshock, instead of the 16:9 ADDING scenary it actually SUBTRACTS it by simply zooming into the 4:3 picture. It's like when you have a fullscreen movie playing on a widescreen TV, and then you hit the zoom button to make the picture take up the entire widescreen. Which makes you loose parts above and below the original frame. http://kotaku.com/assets/resources/2...shit-thumb.jpg 16:9 http://www.blogsmithmedia.com/www.jo.../08/bwide1.jpg 4:3 It's not a massive deal I suppose. But some dramatic framining of scenes are lost like the second comparisin due to this issue. Also you don't quite see the full animation of the hands which kind of sucks when you're not busy killing things. This same issue also exists on the PC version aswell. |
god i'm so piss off at steam now. First I had to wait for the game to be release at 4pm and now the server are too busy to decrypt the game and even after that there's suppose to be another patch to download...
So far from pre-load now and play as soon as the game is release >.> |
Yeah... that's what happens when you support something that's on "the cutting edge" there's always obsticales to overcome dispite how flawless the process is supposed to be.
Just wanted to add that the demo ran fine on my system with no issues. Played it in 720P, haven't tried a higher res yet. motherboard asus p5b cpu e6600 Intel 775 ddr 512 667mhz (2 for 1 gig) vista basic oem WD 160gig SATA2 GeForce 8800GTS PCI-e Video Card |
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Nevermind got the answers, second one is actually a flaw in story.
Its ironic that some people here at GFF rip OSTs and don't buy originals, but advice others to BUY original games and don't support backups. |
Just because one downloads a game before release doesn't automatically mean that they're not going to buy it. I've downloaded many PC games in the past so the I could beat them before a crowded release week, but still buy the game.
I know that many who do download them don't buy them, but without Sexninja admitting to not buying it, you can't just start accusing him on baseless assumptions guys. |
People get offended on trivial issues like this and specially i can't comprehend logics in this
'pirating such a great game is pathetic', So it means you CAN pirate underrated, underhyped games? Quote:
First you buy the game form your 'just opened EB', then care about anything else. |
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The only exception I've found is shit like Microsoft products that force you to overspend on operating systems and software for compatibility. Microsoft is the only software company I've ripped off and worst comes to worst, I use Linux. |
@Lukage
I'm with ya there on the Microsoft products part. I have always hated their multiple SKU marketing. Ex VISTA 32bit and 64bit are seperate programs. So if you buy V32 and then 3 years later upgrade to V64 you have to buy the OS again. F*** that man, screw 'em. @Free.User Gonna have to agree with you too. Back when I downloaded Bet On Soldier... they should have had to pay me to play that POS. So yeah... didn't buy that one. Also sometimes I have to download games to see if they'll work because they sometimes don't have demos. However even the ones that do, the final build can make a world of a difference. But when it comes to a game like BioShock... I'm afraid you have to support the guys who slaved over this one, they deserve it. |
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Also, for your future reference, A backup denotes the fact that you already own a copy of the game, which i'm sure you didn't when you downloaded it as it wasn't available for retail sale. Nice job at making yourself look like a twat. Piracy is a huge reason why PC gaming has basically been pushed aside and developers have started to favor console gaming. Alot of you say you will buy the actual game just so you can save face, but many of you never ever actually go through with doing so and this logic has hurt PC gaming tremendously. |
back on topic
I just fight my first Daddy and god it was a rush! I was running as fast as I could to evade him, that was pretty scary XD lucky I had a lot of those piercing bullets XD just in case, about those little sisters:
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@Lukage
If he got the game 3 days before it came out, then it's a 95% chance that it's a copy of the game for the 360 because I was searching high and low for a torrent of the PC version every day since I heard about the accidental early launch at some retailers, and the only one I found was going to take 21 days to download due to a slow source seeder. So once again, don't assume something you don't know for sure. @Inhert Yeah it was a pretty intense battle when I did it myself. Man does this game get hard later on though. So many factors and angles you get attacked from. The game definately is one of distractions, decoys, and using the enviroment to it's fullest... and save. (BOO YA! save anywhere feature just like the PC version, how SWEET!) |
Usenet had it 5-6 days ago, actually.
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The Big Daddy becomes a very big joke once the shotgun upgrades and electrical shells start piling up.
Little Sister: we out |
Haven't got to an upgrade booth yet, and my shock shells are limited to about 6 per an encounter but yeah, I can see how that combo will be a distructive combo against a BD.
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The first upgrade booth is not until another stage even. I stopped when I got to the first one.
Also lollin' at how I encountered 3 Big Daddies for one Little Sister who's adept at hiding. Haha, AWESOME. |
Yeah, just past the first one finally. Stoped for the day after reaching Arcadia. This shit is better then I expected it to be. Decently difficult too. Great design.
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Did anyone else with an 8800 use the beta nvidia driver that was suggested?
And did anyone else get a blue and magenta line right down the center of their screen after installing it? :gonk: (Even in bios! :gonk::gonk:) |
YES
YES and NO Sorry couldn't be more help other then help let you know that your shit is F'ed. But I think you already knew that. Try using a windows restore point from before the new driver. If everything is fine, then re-download the driver and try it again. Same thing happens again, report the bug on their site for the debugging of the driver and then wait for the final version of the driver unfortunately. |
Yeah, I rolled my video card drivers back, and it worked fine. So far the only bugs I've encountered are sound related glitches that make the sounds come out as bleeps and bloops. Thankfully, it's only certain sounds, and never lasts for long.
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Is it just me, or are splicers way too easy to kill with a shock/wrench combo?
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The thuggish ones, I suppose, but the leadheads take two combo shots each, which if you're not finding enough EVE, can be costly in the long run.
I guess I'm just not ingenious enough to battle it out with these big daddies, though. I've died so many times, and I find myself resorting to brute force every time, instead of using exploding canisters or pools of oil. I will say that it is nice to have a game that doesn't just roll over after you start getting better weapons. The challenge and tension level has remained pretty consistent. |
So uh, hey. Looks like more people are going to be pirating this than not.
Turns out the license only allows for the game to be installed twice: http://img.photobucket.com/albums/v4...22/screen1.jpg http://img.photobucket.com/albums/v4...22/screen2.jpg http://forums.2kgames.com/forums/showthread.php?t=5527 |
Give it a week and someone will have a reg hack to bypass the serial key issue.
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BioShock is fantastic!!! Reviewer said "No jokes. Gorgeous. Creepy. Thrilling. Gears of War was nice and all, but this, boys and girls, is the first full-blown next-generation gaming experience."
I think I'm obsessed already. Full review:http://www.maximonline.com/entertain...13115&src=dx22 |
Here's a response from a 2k rep in the thread Brady linked to:
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Or if you have a hard drive crash, then you have to call Securom, who'll give you the middle finger and tell you to contact 2K.
It might also cause problems if you want to re-format your hard drive, or maybe play it on another computer. The range of the problem isn't exactly known yet, but people who have installed it just once won't experience a problem. You can't share your PC copy of Bioshock with a friend, and you can't sell your copy without passing a lemon. Xbox players don't have this problem. |
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I am enjoying the variety though. The third Big Daddy I dropped I decided to not waste ammo on, and just found an RPG turret, grabbed those flying shells and threw them into his face. |
We don't really need morality bullshit in this thread, assholes.
Can someone crop this? |
The wrench is definitely what everyone should be using, because the enrivonment begs to be whacked at.
I booted up my end game save last night and found a ton of items that I missed because I didn't really search (break) enough things in the rooms. You will find 5 grenades sitting underneath a cardboard sheet for no reason. |
Clipped out some choice parts of discussion. The OP has requested that this thread stay on topic, so let's leave the piracy discussion dead. The next step is thread bans if certain people want to go down that road again.
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Ok, who got the LE and is ready to rip the tracks in FLAC.
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Additional Spam: Anyways, here is the Bioshock Audio CD Rip of the CD that came with the LE edition in FLAC. Bioshock LE Audio CD |
Anyone who complains its too easy, should switch to a different weapon. Game is all about changing it up and having fun with the variety of ways of killing enemies. And megalith, I know what you mean, I am doing that on first play through, but not with wrench, but I telekinesis everything. And I mean small holes in wall, celings you cannot reach, behind stairs, etc. Also melt everything you can with ice. The developers put so many little secrets in.
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wow that LE audio CD is a complete trash!! those songs suck so much >.< I don't even know why they wasted money on those remix...
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You can already respawn at the chambers and do suicide runs with no drawbacks. This game is not a challenge. |
Ok, this is hilarious.
A Big Daddy had some beef with me, so I took out my freezing wrench and started beating his head in. He actually froze long enough for me to shatter him, and he exploded like the T-1000. Then the game froze. |
Seriously... the game froze? Does that mean that you're not supposed to be able to shatter a Big Daddy? If so then that begs for a game patch.
Along with the 16:9/10 issue |
I just played through the demo and all I can say is, 'Wow'...
Now, I am going to stop by the Circuit city and pick this up first thing in the morning. :) |
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Anyways I dont know how Hard is, but there is a download content for a reason. They could easily add a Extreme/Very Hard/Insane/Legendary mode. |
The widescreen issue isn't a big deal. It's as trivial as whining about overscan on TVs. If the actual ratio was wrong, then it would be worth discussing.
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I think they could have fixed the chambers thing easily by making it cost you ADAM (or money) each time you use it. That at least would put a cap on it. I haven't noticed it that much except when fighting the big daddies, though.
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It's bad design, plain and simple. If baddies were actually tough enough to require thinking in the same sense as setting them on fire and then shocking them (not all water is conductive btw), it would actually be something to honk at. As of now, it's just a whole bunch of unnecessary options that impair instead of help. The chambers didn't kill the immersion for me before the false danger did. Water pours into chambers but they never fill up. Splicers bash on windows that never break in. There's a real disconnect from the world before you even have a chance to die. The chambers don't even make sense from a narrative perspective. None of the splicers get to regenerate when they die? Also, if Ryan is trying so hard to destroy you, why would he send goons out to get you just to respawn in the chambers instead of shutting them down? I'm not gonna lie, the only reason I like this game is for the art deco and the story. Everything else is mediocre. |
LoL, uuhhh...
Obviously, y'all are too stupid to acknowledge the fact that you could also save anytime and anywhere. |
Which is relevant... how?
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Not if everyone adopted that mindset and they stopped releasing stuff to download! I know that will never happen but let's not think about it because it ruins my point. You know, the one I don't really have and don't really care about because I pirate things constantly myself.
Anyway, I can see the point of "if it feels too easy then do something else to make it harder!" but I was never really one to impose self challenges on myself to make up for the lack of one the game designers put in really, either. I mean, I still think it's fair to dock the game a few points because the way they designed it was flawed. Who really cares if you can make it harder yourself, that shouldn't really be your job to do. You can't just say "They didn't mess up because I can rectify it with the power of my imagination!". That's silly. |
Even with the BS license it's still a victory for 2K, because the majority of profit is made in the first week of a game release, when they're coasting on all of the advertisement and marketing hype. If they can keep the game uncracked within that time, then they can avoid losing buyers who are anticipating the game, but intend to pirate it. It forces them to buy it, basically.
I'm not saying it's wrong for them to do this, but it's the reason publishers continue to use services like securom when they're cracked within weeks anyways. Oh also: Quote:
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SM2 not supported: http://arstechnica.com/journals/hard...x800x850-users
Well, that does it for me. No reason to even download the demo. My x850 XT ate F.E.A.R. for breakfast with my Athlon XP even, but it won't run this game at all simply due to lack of SM3 support. This pretty much seals the deal that this will be the last ATI card I purchase... |
The problem is though that for every person who is "forced" to buy the game, there's a TON of others that cancelled their preorders, returned the game, etc. because of this.
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Also lol game done. Pretty good ending since I followed an alternate path. Will definitely play this game again. |
Ok, first of all, the widescreen 'issue' isn't a big deal. It is a conceptual annoyance, that you see more in 4:3 than in 16:9. But this is not a technical problem or anything that really needs to be fixed. Developers just need to be mindful in the first place that widescreen is by definition is a horizontal extention of a traditional 4:3 picture, and HDTV owners don't like feeling short-changed for purchasing superior equipment. But the game itself was developed with 16:9 being the standard and optimized way to play Bioshock. It runs natively in 1280x720 with no scaling/stretching of the screen or other fakeness. It is legitimate widescreen.
As far as the game difficulty, I always judge by what is standard. And the normal difficulty is definitely not at all a challenge. Suggesting to change weapons and use plasmids more at illogical times just to make it harder, is stupid. I still enjoyed the game despite the difficulty, but I felt a little bit like I missed out on a few things because I rarely used anything other than shock, incinerate, wrench, and shotgun. Those were proven to be the most effective for nearly everything. There is a lot of fun to have using all the other weapon/ammo types as well as the plasmids, but I only used them for screwing around after I had already beaten the game. I simply think they should have been more powerful/useful so that there is a logical reason to use them in battle. However, I have been going through the game on hard now, and it is actually a lot more fun. You die in 2 or 3 hits so you tend to think out strategies more, and think about out how to best use your limited Eve and ammo. The whole game is just five times more serious, and there is more incentive to explore everywhere to make sure you get all the ammo and Eve you can get, since it no longer just feels free and valueless. |
HOO RA!!
Article from Beyond Unreal. "In a rather prompt fashion, 2K Games is making a valiant effort to please the Bioshock community. Starting immediately the limited activation count of 2 will be increased to 5. They will release a "revoke tool" for ease of use with the game's authorization key. They also promise to make the costumer hotline less of a headache. Finally, there will be a patch addressing the widescreen field of view. Starting immediately, we will be upping the activation count to a 5 by 5 plan. We will be raising the maximum amount of computers a user can have BioShock installed on simultaneously from 2 to 5, and allowing a user to reinstall BioShock on each of those computers from 3 times to 5 times. Also, we have in the works a revoke tool which you will be able to run on your machine if you want to free up that key and move it to to another computer (this works very much like Steam or iTunes system). We are also working with SecuROM and 2K customer service, so that when you do need to call in support problems, you get answers to your questions faster, without much waiting or being bounced around. SecuROM has been given much more autonomy to help fix your problems quickly and effectively. I am personally sorry for anyone who got bounced around in the past couple days (I even think I contributed to this problem) and we're going to make sure that does not happen in the future. And as for widescreen, we also want to say we completely understand a user's desire to augment their FOV. BioShock is a harrowing experience, but we don't want anyone to feel limited (or motion sick!). So we are in the process of working on an official PC patch to give widescreen PC users a choice to expand their horizontal FOV, and are investigating creating a similar update for the 360. Now that's service! " |
Oh my god, why is this game so much fun. Post may contain minor spoilers, but I figure you guys are all further ahead of me.
It wasn't too slow paced before Arcadia, but that shit sure picked up when you got there. I was at the part where you have to deploy the Lazerus Vector, so I brought along a Big Daddy since I figured I'd get rushed when I did so. Sure enough, hoards of fucking splicers started running in, and since I had hacked the shit out of the camera and turret it ended up being myself, a BD and security bots all running around trying to hold 'em off. It was easy at first since with the BD all you have to do is spray and pray with the machine gun to tag the enemies you want it to decimate, but about halfway through another BD came in and engaged in an epic Big Daddy battle with mine after it opened fire too close to it. I had to put em both down since I shot mine by accident while trying to help it, but that shit was the most epic scene I've played in a while. There was so much going on it was ridiculous. I was lucky as hell to survive. The funny thing is I wasn't even hyped for this game even while playing the demo, but after picking up the full version I just can't put it down. |
This just in, Irrational treats its fans better than any other game company out there. Free BioShock score for download. Main theme is so beautiful and haunting I want to cry.
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WHAT!!!
JUST LEAVE. |
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I played the game a bit since the last few days. I like how this game is linear, but leaves a bit of exploring left (which always leads to a respawn of Slicers though). It's not really scary anymore though. You can hear the lunatics talking from miles away. |
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Yeah, I like that a lot too, Grawl. Oh, and
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This game fucking rocks. I'm with Tails, it's so fun, just sucks you in. I ended up playing until just gone 5am yesterday (er, today) completing the game. Loved it to pieces and will definitely play through again at some point.
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This game is good, however I had to hammer the activation server like 50 times before it accepted my serial number. I was just a little annoyed but other than that its a good game, despite the fact that I have to play with the settings on low :(
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I bought the game yesterday for the 360, and it's great. This also the first time a FPS plays better on the 360 than on the PC. The controlles feels great. Also the graphics doesn't look less than the PC version.
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I don't know, the radial it brings up on the 360 isn't bad at all. Freezes the game while you're selecting so you can get an up close and personal shot with the camera and then swap to the shotgun and put splicers down before they can even touch you.
Speaking of which, fully upgraded Shotgun FOR THE WIN. I haven't had this much fun with the shotgun since Gears. =D |
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So I guess if it's the same on the PC then it isn't better than on the 360, huh. Get out IGN.
Also lol easymode. It only works when you're doing a one on one. During a rush there's a lot greater chance you'll get beat around if you focus on one. |
Well the game is fine on both versions, PC and 360. There's no real eclipsing difference of one or the other. However I do like the swapping of plasmids and weapons of the PC better. Right mouse -> left mouse -> dead -> repeat. Once again, nothing major.
As far as PC VS 360 graphics wise. I know it depends on one's hardware, but for me I have DX10, 1440X900 and almost constant 40FPS so I prefer my PC version over the 360. However once again, no earth shattering difference. |
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Where does the issue with the difficulty come from? I only played it on medium, and admittedly I wasn't overly challenged, but I certainly died a number of times (getting into a mass brawl with a number of splicers near a Big Daddy is not a good idea). Plus it felt like it was more about telling the story, so I was glad I didn't have moments of getting frustrated at overly difficult sections. Like I said, loved the game, a brilliant experience from start to finish. |
I'm about 9 hours in Normal Difficulty and I've yet to die. I don't use the imba wrench, but I'm trying to keep to one plasmid and one gun per area to try to restict myself that way. And of course, I'm keeping in mind the options for using the surroundings to kill people.
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Finished Bioshock last night and would you kindly tell me why it is the best game i've ever played? Alot of stuff that people claim isn't explained throughout the game is actually explained in-depth, it just isn't done through in-game cutscenes. Instead Bioshock conveys these explanations through audio diarys which are in abundance and sometimes found in very obscure and hard-to-reach locations.
I think i'm one of the select few who have managed to acquire all 122 Audio Diarys and goddamn did it help make Bioshock's story so much more fleshed out. The story was just made of pure mindbending awesomeness. I'm just starting my second playthrough on hard, yet I still find Bioshock as enjoyable and captivating as it was during my first playthrough. Bioshock is also one of the very rare few games that i will have played through more then once due to it being so awesome. |
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Oh what's this???
http://gamerankings.com/itemrankings...asp?rankings=y BioShock = 4th highest ratedd game of alltime. HOO RA!!! |
That's excellent news, Slayer! :D
Bioshock definitely deserves it. I don't consider any game to be perfect, but this game provided one of the best experiences I've ever had on my 360. I couldn't agree more about what's been said about the audio diaries. I ran through the game on easy pretty quickly, but right before I was about to take on the final boss I hightailed it all the way back to the start of the game just to search for all of the diaries. It's amazing that, even I've gone through the entire world, whenever I find a new diary it still peels away another level of intrigue and adds to the depth of the story. |
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Ratings usually drop quite a bit when a larger amount of reviews come in for a game. Happened to both Twilight Princess and Halo 2: at one point each had taken the #1 spot (with the required amount of reviews to be on the chart), now both of them got bumped so far down they aren't even in the top 10 anymore. We'll see if Bioshock stays around there after it goes above 60 or 70 reviews. Oh, and I recently tried using an Xbox 360 controller with the game (still on the demo though), and was surprised at how nice it felt. I kinda liked how left trigger was assigned to shooting plasmids instead of being a swap button like the right button is for a mouse by default. The aiming and movement felt unexpectedly fluid as well, and the RB/LB for selection weapons/plasmids was fairly efficient (I'm used to the radial menu from the Ratchet and Clank games anyway). I'm debating whether I should play this one on the PC monitor with a Keyboard/Mouse or on my HDTV from the couch with an Xbox 360 controller (although I hope they'll give FOV options by then). |
I'm coming out of a very long lurk session just to see if anyone else is paranoid about the possible rootkit that Bioshock has installed on their computer.
Anyone EXTREMELY concerned about this as much as myself? |
Perhaps if you wouldn't mind elaborating on this issue a bit I might be able to develope an opinion and tell you what I think because I have not heard about this issue yet.
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He's referring to this:
http://www.gamingbob.com/2007/08/23/...ncluding-demo/ Basically it's some kind of program that installs itself within a hidden folder into the lowest layer of Windows and blocks attempts to delete the registry key that activates it. |
Just beat it and got this ending!
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Wow, I actually haven't had time to post in this thread yet because every time I've been on my PC, I've been playing Bioshock. It goes without saying that this is a fantastic game and an example of an industry at it's finest. It seriously did almost everything right, from staying fairly true to System Shock 1 and 2 even though it's just a spiritual successor, to the fantastic story, sound, graphics, and everything else that rocked about the game play. Of course it still had it's flaws, but they were pretty minor in respect to the entire title. The only real problem I could ever say this game has is that it's too short! Then again, I probably wouldn't have been happy if the game was 40 hours long. Awesome game overall, with total props to the developer. I'm glad Irrational was able to finally hit it big, even though all of their previous titles deserved much more attention than they received, and they are under a different name now. I'll definitely be playing this one through until I get all the endings. Two more to go! |
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On thing I really loved aside from the audio diaries was the world and how joyous it was to explore. I wanted to find the audio diaries because of the story they developed, but also because it meant exploring the whole of this world that at no time felt like they'd cookie-cuttered bits or been lazy. |
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and I think exactly like jinn! it was the best experience in a video game I had a in a long time. |
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I go with the others who said that this is "GOTY" material. Because it is. Now to find the other tapes to piece the story. |
I beat the game with the bad ending. Now I'm gonna be getting the good ending. Although I've been doing a good chunk of this game offline, so the achievements aren't recording on Live, the new ones I got recently. Although when you are swapping between plasmids at a certain point in the game, it's kinda hard to get the Little Sister because if it switches during the rescuing/harvesting, you'll have to choose again. I've encountered that problem 3 times. It was pissing me off.:(
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Well I think that Heavenly Sword and Mass Effect still have good chances of taking GOTY. But hey, I ain't denying BioShock by any means either.
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Its a shame Brawl, Crysis and Galaxy are out much later in the year.. :p
I have a question about the endings: Spoiler:
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I like how the game really picks up paces after Arcadia. The fetch quest before Ryan was kind of distracting, but overall things have really gotten amped up. Spoiler:
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at Lukage for the ending:
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Guys, I suggest being very wary of this game's DRM. At the very least, I advise being aware of what's going on when it installs.
I've been really looking forward to this game for a long time now, I'm a massive fan of the "Shock" series, but because of this I refuse to buy the game. Bioshock (BOTH retail and demo versions) installs Securom on your machine without telling you. This puts potentially intrusive and harmful software on your machine. The Bioshock installer also prevents you from installing the game more than a certain number of times. Securom can be quite difficult to remove, but it can be done with some effort. Because of this shameful breach of trust, I personally advise people to avoid buying or installing the PC version of Bioshock until this issue has been resolved. I suggest finding out about it for yourselves, but here are some starting points: http://www.ataricommunity.com/forums...d.php?t=605340 http://www.guru3d.com/newsitem.php?id=5805 http://www.theinquirer.net/default.aspx?article=41921 http://digg.com/pc_games/Backlash_ag...shock_mounting http://forums.2kgames.com/forums/showthread.php?t=8703 For uninstalling securom, I had to do a load of searching, but I suggest starting here: http://forums.guru3d.com/showthread.php?threadid=203200 http://www.tomshardware.co.uk/forum/...les-hard-drive |
As a veteran of the SHODAN wars I'm not really all that impressed by the game so far. Maybe I'm getting old, but I really think it's too easy with the respawn mechanic... There's a lot of things I just don't like about it, which is pretty weird, cause I was looking forward to the game since they announced it.
Yes it's pretty. Yes they're telling a nice story. But the game itself isn't that special. At least, to me it isn't. Basically it's the same game as System Shock 2, but with some minor alterations, more heavy on the action side. I WANT to like it into GotY territory. But I just don't. It's not on my list. |
Indeed, it seems that the Bioshock demo and the full version install a rootkit onto your computer. In computer lingo, a rootkit hides itself in your Operating System and re-arranges the code, let's say to make sure it remains embedded. Some rootkits cannot be removed even if your reformat your system.
Apparently a lot of sources are simply calling this a false positive, meaning that it shows up in rootkit scans (and has even alerted AVG antivirus that Bioshock is a giant trojan virus). While 2K games maintains that it is not a rootkit, they have taken great measures to cover their own assess incase this goes haywire. A rootkit is the WORST thing that could be on your system. |
Unfortunately, it's not a rootkit. It doesn't hide itself, it doesn't even install itself at the OS level. It's no more of a rootkit than MacAfee.
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I do have to admit that BioShock is the best game I have played in a LONG time. The story, the gameplay, everything is so well put together that it practically MAKES you play it in large chunks because you want to know what happens next! |
What I forgot to mention is that it sticks itself in Ring 3 of your OS, which I've also read isn't the most privileged portion at all ;).
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I fucking love the fear mongering going on. A company tried to protect it's intellectual property, albeit with some extremely poorly thought out DRM, it pops a false positive on RootkitRevealer, and everyone who thinks they know what they're talking about starts screaming bloody murder. This isn't Malware, alright? Jesus.
Yes, the PC install limit sucks, but there's not a lot we can do about it. (Yet, at least. I don't think there's been a work around yet.) |
2K has already commented that they are going to deactivate the DRM once the game's popularity calms down. It was just for immediate protection.
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Just beat the game on hard, and by time you're past Neptune's Bounty the game is practically as easy as it is on easy. You just get all hack/wrench/shock upgrades and fly through the game with little challenge. Easily worth the couple playthroughs, but I hope Bioshock 2's weapon/plasmid balance is thought out a little bit better.
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Yeah, I'm in the Farmers Market now and I've noticed how it's joke mode again. It starts a bit rougher, but by the time you get the shotgun and first wrench tonic it's back to being trivial. A shame.
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The amount of people who have already finished this is shocking. =O
Anyways, Is the box smelly? People all over forums has been saying this. |
I think the box smells nice.
Anyway, yeah there are shock/wrench balance issues, but for me it's not a problem because that's not how I want to play. With all the plasmids and weapons available, being a shock/wrench jockey just seems...boring, I guess. It's much more fun to come up with creative ways to kill enemies- and because I choose to use the variety of plasmids, the game is significantly more challenging. But I'm not really playing for the challenge anyway, just to have fun =D |
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There's simply no way they can justify putting this kind of DRM in with the game; if I'd pirated the software, I wouldn't have to put up with any of it, and would arguably be far better off. The very fact that Securom is included with the demo tells you how much they've thought this through. |
I never said the DRM was well implemented. It is, however, extremely alarmist and flat out incorrect to state that it's a rootkit, and to panic over something that's not harmful in intent.
Is it annoying? Sure. Anti-consumer? Yeah, I'll give you that. Malicious? Hardly. What I find retarded is people who are panicking over this issue, citing it as a dangerous rootkit and making it out that SecuROM is some god damn evil piece of software out to compromise your system. I never once said I agreed with the way that the DRM was implemented, but to expect that there wouldn't be any is foolish in this day and age. Limiting the amount of times the thing can be installed is aggravating, sure. The limit now being 5 should handle most legitimate cases. That's certainly better than 2. This isn't the Sony BMG fiasco or even Starforce, so stop flipping the fuck out. Try reading before accusing people of what they do and do not support. You look like an imbecile. |
At the moment, I'm more worried about the crashes and ugly, ugly sound bugs that have been popping up more and more since I first started playing. On two separate occasions I had to do a hard reboot by hitting the reset button, as well as a few CTD, and bugs involving the use of surround. At least, I think it's related to the surround, since it seems to pop up when there's explosions going on around me.
At any rate, here's a particularly insightful post from slashdot. Basically what he says is that you're paying a company $50 so that they can create critical flaws in your system. 2k may not be using it for nefarious purposes, but that doesn't mean somebody else won't try to. In that light, I am going to be removing the SecuROM shit, no matter how much of a pain it might be. |
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Considering how the only sources of information on this are basically 2K saying "It's not a rootkit", and a piece of software that's description is "lists Registry and file system API discrepancies that may indicate the presence of a user-mode or kernel-mode rootkit" Sauce, I'm willing to give the company the benefit of the doubt right now. Especially considering RR gives false positives all the damn time. I'll change my stance in half an instant if this turns out to be true, but it's ridiculous to be going crazy over it right now, that's all. |
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I haven't gotten to the bottom of it yet, but from what I've found so far, Securom prevents you from using Bioshock with certain programs, and potentially introduces security vulnerabilities. The fact that such software was installed without my knowledge or permission is what makes this unacceptable, no matter how little harm it causes. While you didn't outright state it, and whether you meant it or not, you certainly implied that people should be ok with Securom's installation, and saying that I should have thought otherwise is nonsense. Your final comment was simply ridiculous; I think people can decide for themselves whether this makes me "look like an imbecile" or not. Thinking about it, perhaps 2K's decision to include Securom with Bioshock was not "malicious", nor is the software itself, but this makes it no less alarming and no less cause for concern. It would probably be better described as selfish and short-sighted, which still doesn't paint a better picture. My points still stand, and I definitely won't be buying this game in its current state. |
No, I'm saying you putting words into my mouth makes you look like a moron. Your stance on being against intrusive DRM and problematic software is something I support.
I do not, however, believe that SecuROM is problematic in the way most people are accusing it of being. I am not concerned that it contains a major security breach, this is true. Unless proven otherwise, of course. If 2K is purposely covering their shit up, or something, then yeah. In which case I'll sing a different tune. I do not like the notion of limiting your rights as a consumer at all, but this discussion isn't about the support of DRM. Hell, I'm vehemently against it. It's about accusations that SecuROM is potentially a hazard. Have you or anyone else read a copy of the EULA? Does it mention SecuROM? As an owner of the console version, I do not have the same agreement. If it does not, then yes, they are in violation of their own agreement and there's a legitimate beef there. If you click "YES I AGREE" without reading that shit, and it's in there, you damn well better believe I think people should be ok with it. That's what pressing that button means, y'know. I do not find a piece of DRM that limits your consumer rights to be alarming anymore. Maybe if this was half a decade ago, sure. But right now it's par for the course. Perhaps it's my lack of surprise that makes it seem like I'm ok with the whole concept. I am not. I am simply finding it ridiculous that most people assume this is something far more maligned than it actually is. Your initial response to my comment about people reacting retardedly was perhaps misconstrued as being directed at you, and not at people like Blades who automatically stated that it was a rootkit, or at the general posting populace on this topic at the 2K forums and at the other sites on this here internet. |
Fair enough, that we agree that while the intent of Securom isn't to be harmful, the way it's been implemented is still ultimately harmful to the user (however small or great this harm might turn out to be) and just isn't acceptable.
I think this is extremely alarming, even if you might not, and definitely enough to prevent me from buying the game and actively warn others about it. Fortunately I didn't pay for the game, but I downloaded the demo, and it's plain fact that at no point does it inform the user of software being installed other than the game itself. I've been over the EULA and Readme, and I can confirm that there is no mention of Securom, and no mention of a limitation on the number of times you can install the game. I can't personally confirm whether this is also true on the full version, but from what I can find on forums it's the same case. For anyone curious, here's a link to a post on the 2K Games forums with a lawyer's take on it: http://forums.2kgames.com/forums/showthread.php?t=6615 Also, an interesting anecdote: on Friday (and again yesterday), in response to concerns about the DRM software, a 2K Games employee stated that "Securom is not on the demo at all", which is obviously incorrect. This was information passed on directly from 2K Games technical staff, so either they were lying or genuinely misinformed. Either way, you can understand why a lot of people would be upset at this. |
the joy to have the game on steam XD anyway even if I would have bought the hard copy I really don't think is that alarming like most people are saying about everywhere on the web... people believe really too quickly thing that are said on the web. They should research a little more before overreacting...
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If that's the EULA, which for the moment I will assume it is, is from that linked thread. While it doesn't say anything specific about the amount of times one can install it, or even mention Securom by name, it does make several passing mentions to more than just the game being installed. "THE “SOFTWARE” INCLUDES ALL SOFTWARE INCLUDED WITH THIS AGREEMENT", and such lines, for example. Although incredibly vague, this could easily be meant to cover a wide variety of general bullshit such as the DRM in place here. It may not mention it by name, but upon closer inspection, it sure seems to imply it. And things like part (d) do imply that you will be somewhat limited to the amount of times one uses the thing, although it doesn't outright say how many times. Perhaps the best thing we can mutually hope for in the future is clearer EULAs that are more explicit about the type of DRM and associated software installs they employ. That seems highly unlikely, though. Maybe I'm seeing things here that other people aren't though. This EULA seems to cover the all the bases, albeit in a fairly roundabout way. |
The Steam version uses SecuROM too. It only disables the disk check.
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The issue with the EULA is that it makes no mention of preventing the user from using the software a certain number of times. If the licensor prevents the end user from using the software for any reasons other than those stated in the EULA, then they're in violation of the agreement and you ought to be able to return your copy. Saying that they've covered all their bases by mentioning "...and the materials contained therein and related thereto" is moot as far as I'm concerned. I don't think anyone's arguing over the legality of the software installing Securom without letting the user know, in fact I'm not even sure about the legality of that aspect myself. The issue is that it's unreasonable and unacceptable for companies to think that they can do whatever they want on peoples' computers without telling them, from a moral and practical standpoint. I don't care how little or how much harm it does, or reasons they might have for doing it. It makes me angry, and it makes a lot of other people angry from what I've heard. This is why I'm trying to inform as many people as possible, and why I refuse to buy this game. Also, sorry to tell you, but yes - the Steam version has also been confirmed to have Securom on it. Otherwise I would have bought it off Steam! I know it makes no sense, but none of it does really. |
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Well all right, if that's the reason - but why would you expect me to know that? I don't know the first thing about cracking.
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Irony stems from that, Jimlad, especially if you pirate the game. They then have more reason to install the software and if people bought the games in the first place, there would be no issue. Microsoft has done this for ages with their Operating Systems and people continue to use Windows.
http://video.google.com/videoplay?do...09537384528624 The video is about how privacy is dead. Securom is nothing compared to most of what's out there. The company is simply trying to make sure they're earning their money for their product. And Jimlad, you might not know how to crack it, but someone else does. And they know how to share. And you know how to share. And the people that get it know how to share it with others who share.... |
Well, the issue as I've seen it is that a lot of people are saying that securom is being installed against the terms of the EULA, and that seems to be a moot complaint simply from the way the EULA is worded. It would be possible for 2k to form an argument from how it's written.
I haven't touched the actual issue of the limited number of installs since that debacle is somewhat separate of my initial issue with the complaints people have rendered against the install of securom itself. It seems that the blanket statements inside the EULA might actually cover these installations, is all I'm saying. So the "they did it without me consenting" argument might not fly simply due to the ambiguous nature of the wording of the thing. As for them telling the user what they can and can not do with the software without them letting them know, I fully agree with your point. I am simply commenting on the general "I didn't agree to installing securom, it's not in the EULA" that seems to be floating around. |
For someone bitching so much about the EULA, I bet a fat stack of Ace Combat 6 posters that at least 99.9% of you didn't read the whole thing before installing. You just scrolled down, said "I agree," and played the game.
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If I was to say to someone "I warn you, anything could happen" and then stab them, it doesn't make it any less reasonable for them to be upset about it. The vagueness of the EULA might or might not cover their backs in a courtroom, I don't know, but it certainly doesn't excuse their actions, and it's ridiculous to say that people can't complain "because they were covered by their vague wording". You might be right if I was talking purely in legal terms, but I don't see how that's an issue unless someone's planning to take 2K games to court. What I'm saying is that if they were going to install additional software on my machine, especially software of Securom's debatable nature, they should let me know so at least I have a choice. The fact that I even have to defend this point astonishes me. That there are people out there who are so jaded that they're willing to accept this so easily is saddening. At least allow others to be properly informed about what's going on and what their choices are, and that's the most important issue. Another point I'd like to make is that I still have yet to see evidence that DRM software "improves sales" or "protects products" as they claim to. From what I've seen, pirates will pirate it if they want to, and legitimate users either lose out because of faulty DRM, or have to turn to piracy to use the product. In what way does this help anyone except the DRM software developers? |
Just tell me what's faulty about the DRM that BioShock uses, then?
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So the root of the whole problem is "They weren't specific enough." It would have saved this thread a lot of headache if you said that first.
From now on, let's have every publisher explain exactly how they plan on protecting their software to the smallest detail. Then everyone'll be happy, right? |
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I think this whole debate can be solved easily.
Who the fuck even plays PC games anymore. Get a 360 or get out. Can we go back to discussing the damn game already rather than having a 10 page debate about EULAs and Root kits. Just made it to Point Prometheus today, was lolling so bad at the first encounter. I'll probably backtrack after I finish the side quest. I skipped half of Heaphestus since I found out how to make the bomb early and didn't need to go to Heat Loss Monitoring. |
Loving the game so far, but a quick question: I made it to the end of the tree-hugger level, and it tells me that I missed a couple Little Sisters. Now, I know for a fact I killed three Big Daddies, but for two of the three there were no Little Sisters in sight. Anyway, I ran back through the level, and came across maybe half a dozen more Big Daddies - all Rosies, by the way. I made a ton of money this way, but, again, there were no Little Sisters to be found. What gives? Did I somehow miss them both the first time, and now it's too late to go back and rescue them? Or am I just looking in all the wrong places?
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Big Daddies spawn at an unlimited level. Or so it seems.
Even when there's no Little Sister left in the level, they'll spawn and bang on the walls. And sometimes they just walk through the level without a Sister accompanying them. So you better just watch them for awhile till they get one out. |
If you kill big daddies without the sisters, just run around until one spawns again. Then follow it, make sure the sister is with the guy, then kill him (yet again).
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It wouldn't take long. There's only about what, 3 worthwhile PC games worth porting (MechWarrior 4, MW4: Vengance, MW2). Keyboard and mouse, LOL.
Also, what Term and the other dude said. It's easy since the Big Daddies don't attack unless you shoot first, so you can trail them to your hearts content. |
@Lukage
I know it still doesn't have the ability to create content however I think it's sweet how the PS3's UT3 will have mod, community levels, and Keyboard & Mouse support. ^^ @Tails And what about the entire RTS genre. Oh, and Unreal Tournament 3? (MAJOR game for the modding community and level designers) |
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Anyways, lets bring this topic back to the discussion of BioShock which is basically one of the greatest games ever made and GOTY of 07. Hopefully, Bioshock 2 is in the works and given the past developmental cycles of Irrational it is a good chance that it is. But, hopefully Microsoft can also snatch up Bioshock as an exclusive IP. ( which it currently is, but this could change for the possible sequels ) As BioShock could be the next big franchise that could easily rival and outdo big name franchises like Halo, Metroid, and Metal Gear. |
Considering how long it's taken to make each of the Shock games, it's only going to be the rivals of other franchises once every second console generation.
While I too would like to see a sequel, if the game were to be a yearly thing, it would just kill the originality... fast. @Iwata So the modding and other original content parts of the UT franchise is so small that Epic stopped development on the 360 version for the time being just because they don't want to make more money then? right..... |
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Bioshock only started development planning in 2004, so it only took em 3 years to make the game. I don't get were you come up with this notion that it takes Irrational a long time to make a quality game. The only reason why it was such a long time between System Shock 2 and Bioshock is the dev's wanting to take a breather as well as the simple fact that EA owns the System Shock license and so they would have to figure out how to make the game similiar enough, but not enough that EA could fuck with em. also can you stop pulling lies out of your ass? Epic Hasn't stopped Development on the 360 version at all and it is currently still in the works. Here is a portion of an interview from one of Epic's head honcho's taken a month ago. Quote:
I love to see what bullshit you'll spew out of your mouth now. I'm Already laughing at you still maintaining that Heavenly sword has a chance to be GOTY over Bioshock when th preliminary reviews of Heavenly sword haven't even broken into the 80 percentile range. |
Who's making shit up? Heavenly sword currently has an 85% review average so I don't know where the hell you're getting your info from.
Perhaps stopped wasn't a good choice of word on UT3 -x360's development status. Maybe, "has come to a crawl due to technical limitations" is a better choice of words. Thanks for pointing out my mistake. |
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Also Please don't bring up Blu-Ray as it is not a legitmate concern as they've already refuted using the entirety of the Blu-Ray disc because doing so would alienate PC users, which is there main consumer market for UT3. Also Given that Play Magazine is a joke and gives 10/10's out all the time ( they've done it over 10 times this year ). I don't think they could be considered a legitimate and trustworthy reviewer. The only one on the list who isn't free happy with their scoring is IGN which gave Heavenly Sword a 70% and then a few small review sites have been giving it in the high 70's. Yep, Heavenly Sword sure sounds like a surefire challenge for BioShock, a game that has been recieving straight 10's or high 9's across the board. I'm sure you would adamantly maintain BioShock is GOTY if it were on the PS3. |
Now, would ya kindly talk about God of War 3 elsewhere.
Has anyone else had problems with hearing little sister and big daddy to turn a corner and not find her there? Then of course on completion of the level, it tells you that you've yet to rescue them all? I went back through the whole place and counted up the corpses and didn't find the girls. :\ |
The little sisters will go back into the pipes, but I've never had them disappear, per se. I've always seen at least the big daddy wandering around from pipe to pipe.
It's always possible, though. I think the game "cleans up" behind you, so that some corpses might disappear if you start piling them up in another place. I also had a security drone disappear after I had hacked it and disabled it so that I could crawl under the grate out on the wharf. |
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I don't know if this is exactly what your game is suffering from but BioShock seems to have some insane audio issues at times. Even more so if you're playing on PC. So in other words, don't trust your ears, lol.
@Iwata Guess you didn't see this one then, "we may have fewer maps on the 360 version...Blu-Ray has definitely given us a lot of legroom." -Rein Also MS being bastards with a company that made the first Killer App for their console when Epic wants user content functionality is enough to be called a limitation... yes. Technical limitations don't just mean that loud, burning white shoe box in you and my living rooms there. It can mean ANYTHING, including servers and infastructure... buddy. |
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Slayer, regarding that, are you talking about footsteps sounding like they come from one area but are actually from another? I hear them coming from the left but nobody is there. I've got 5.1 Surround, so it REALLY feels weird. |
Yeah that's what I mean. I've got 5.1 also. It's the worse when you hear it from the "left" look "left" and get pounded from the "right". (Used "**" because it can be any combination of directions)
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Yeah. I've just used the save anywhere feature more often because of it, no biggie I suppose. Especially when a patch is in the works.
SIDE NOTE God, I know I'm going to get "beaten up" for saying this, but it's bugging me too much to just ignore it. Why do the characters other then the Big Daddy's and Little Sisters have to look so fugly, and I don't mean, "supposed to look like that" ugly, I mean Perfect Dark Zero enemies ugly. Sorry, sorry, sorry, ... X10000000 (Devil made me do it) @Iwata They cost MS that because MS doesn't know how to design hardware worth shit and Epich told them that they were too skimpy on the RAM and showed them how shitty games would run with so little RAM. It was MS themselves who decided to make the change in the end, Epic could never FORCE them to do it. However MS still blames them for the cost, and the lack of launch 360s. (I suspect that's the $1Million cost you're talking about) Also that quote I got was taken from Beyond Unreal who had an interview with Rein at GC07, and is not from the same thing you're talking about. The rest of my quote follows with Rein talking about possibly taking the cut maps of the 360 version from the PS3 version and making them DLC on LIVE. |
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I also have a 5.1 Surround sound and i've yet to have a problem with it all. It could easily be that you hooked up your system wrong and have the right and left speakers in the opposite positions or you could just be dealing with Houdinis or Spider Splicers. Quote:
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LMAO, sorry but you're just coming off as a complete jerk now.
"Could be your computers a piece of shit or your just complaining to complain as..." Intel 6600 1Gig RAM GeForce 8800GTS Audigy 2 ZS Ageia PhysX Oh and the game's settings are all on high, running at 720P and 40FPS... the people don't look all that great. Oh almost forgot. I'm 50% done my 360 version which is on my 1080P TV... ehich doesn't look as good as the PC version using DX10 shaders and fillers. |
I don't understand your complaint. All of the characters in the game are supposed to appear distorted by the prolonged usage of ADAM, and they really did a great job of conveying that. The level of the detail and the grotesque effects all seem to work beautifully, and make "Rapture" a completely believable environment.
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I think the problem was that I never got a chance to see detail up close. So at a mid range distance (which is the majority of the game) it hard to see too much detail. Going through Google upclose images, there's a lot more detail then what can really be seen in game. So yeah I'm fine now... sorry for the disruption there ^^;
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What, do you never use the wrench? Seeing gashes ripped open by a nicely placed wrench to the head is one of the most satisfying experiences in the game.
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Given that the 360 version is also the higher rated version of Bioshock and the one that is unanimously cited as being the better looking version. I think your full of bullshit. I also still maintain that your complaining just to complain as everyone i've talked to who has played this game on an HDTV has commented on how beautiful and detailed everything is in the game. Your the only person i've heard complain about the game having ugly characters. Also, given your past charades of degrading non-PS3 games, I take everything you say as bullshit. Like all FPS based games, BioShock has a zoom function that easily makes it able to zoom in on enemys faces and enviroments to see the level of detail and i'm sure you would have known this if you weren't just complaining for the sake of being a jackass. |
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Only 25% done eh? More to this game then I had expected.
Like I said, it's hard to see character detail when they're a distance away, in the dark, while being on fire or being electricuted. But hey, in comparison to the water effects I don't think that any game to current date has "good graphics". @Lukage Like I'm supposedly a PS3 fanboy who will never say something bad about a PS3 game. Iwata is about the 360. So don't take it too personally. For if there was a largely complained about issue with the audio in the game when you search about it in google, he'd never admitt it. |
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It is as simple as that. |
Iwata, first source I looked at said that the DX9 PC version looks the same as the 360 version and that the DX10 on PC was better.
Insider: Head-to-Head: BioShock Yes, they don't want you to know it. *gasp Insider* So, before I check another source, should we say unanimously minus IGN? Or are they biased against something they rated a 9.7? |
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My original playthrough took me 30+ hours which is the longest i've invested into any FPS. |
30+ holy fuck. Most reviewers clocks on the hardest difficulty, collecting all 122 audio logs came to a bit over 20hrs. You must have taken your sweet time to admire every corner of the game. Nevermind to then go back and play it again.
Additional Post: In case you wanted to dispute my PC's ability to perform in the manner I claimed. BioShock Hardware Performance Guide - Features at GameSpot |
Dude I probably logged close to 15-20 and I was at the end of fort frolic. Until I ran into a THe CURTAIN glitch and now i have to start over a couple levels back.
Yes, why wouldnt you admire every detail, when they deserve observing. I go around trying to find every item imaginable. I might not in the levels I have to replay over again though =( |
Just finished it.
And I have to say, I haven't been this disappointed by a game since Unreal 2. Yes, Bioshock has a nice, deep story, which is pretty unique in video games. Yes, it also has incredible art direction and very good audio. But that's about all good things I've got to say about it. The gameplay is System Shock 2 with more combat and a diffrent experience system, namely that whole Adam thing instead of Cybermodules. And research is now vital to survival, if you don't take a lot of photographs of the enemies, the game balancing flies out of the window, making especially later levels near unplayable. Yes, there are some differing powers, but ultimately the gameplay doesn't offer anything innovative or new, nothing that hasn't been done better by others before. The actual level design also isn't that great. The overall mood is good, yes, but the level layout and design just lacks a certain something to really elevate it. Regarding the respawn tubes - vita chambers - it is explained later why only the player resurrects. Still I think they're a rather sucky gameplay device, taking away very, very much of the tension. But I admit that without them, the game would be a real quicksave fest. Maybe they didn't wanted to do too much game balancing. Which doesn't really shed good light on the devs. Then there are quite a lot of scripted scenes, which to me are quite bad game design decisions. The worst examples are the instant enemy spawns when the player has achieved something. If they had to borrow gameplay devices from Doom3, why not the slick in-game user interfaces? Why this? So overall, it's a nice, shiny piece of candy with an exquisite wrapper that tastes surprisingly fishy. It's still a good game. Just not the exellent masterpiece it seemed to be, and sadly not the "piece of art" it's praised for everywhere. Because as it's the GAME part of it that is the really weak spot. Everything else is pretty top notch. |
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Good story and looks/sounds don't make up for mediocre gameplay / leveldesign. Because "System Shock 2 with focus on action" doesn't work as good as it might sound. The gameplay mechanics are 8 years old, and it shows...
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Well different people are easier swayed by certain games then others. This is nothing new and something that I'm sure you're already aware of. However I am kind of between you two. I love the ambiance and characters of the game, however I do not have the burning passion for the game like so many western gamers currently do.
To tell the truth it's easy to get the Western public excited about any good looking FPS with a solid story and gameplay... it doesn't have to be groundbreaking. So don't take it too personally, it's still the games that have a world wide appeal that make advences in the industry, not the ones that solely do good on one continent. Therefore while BioShock may not reinvent how we play games of the FPS genre, it's still a very well rounded and easy to enjoy game. |
Well, I mean, with how far past us the Eastern world is in matters of both intellect and creative design, it's really no surprise!
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I must be enjoying the game because I've never played System Shock 1 or 2. It's the only explanation!
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On a related note, why is it that there are always people that come out when any game that gets universal praise from a wide variety of gamers and game sites comes along and goes "No seriously, this game is terrible, because it's derivative and boring and the graphics aren't anything special", even when if you use your brain that's clearly not the case? Hey guys, BioShock is way too similar in gameplay to Wolfenstein 3D, I mean shit, it's in and you shoot things and you can even use a melee attack! And the story is about the downfall of a society led by a warped guy who has mutants serving him in a huge self-contained dungeon! They totally ripped off the story from Wolfenstein. Wow, that was actually quite possibly ammunition for the people I'm trying to parody. |
Why is there always someone to put down a game. That's simple, because not everyone can like everything. Thoes who believe that their likes and dislikes are the "ultimate" opinion that trumps everyone else is just as unrealistic as thoes who give hell to thoes for not liking a game that they covet. Both camps are living in unrealistic dream worlds that can't rap their heads around reality. There is no right answer... period. Which is why even if you like or dislike something, the only way not to come off as a complete ass about you opinion is to still be open to the opinion of others, or just simply don't say anything.
As for your wolfebstein thing. I know it's supposed to be sarcastic... it's just badly done so no comment. |
What the fuck gave you the notion that you needed to step in and get on a high horse about "why do you not let people have opinions omg"? Oh wait, it's because you're still butthurt over other people yelling at you earlier in the thread, and you're now taking it out on me for some reason, as if my post was designed to call you out, which it wasn't. My entire issue is with people going into threads DEDICATED to the game and derailing a conversation by not saying "I think the game is flawed" but saying "I think this game is TERRIBLE."
You never hear these people come in and talk about a game that isn't getting major hype and major reviews and pick it apart in the same way. These people don't come in and go "I don't like this game, but I can see why others do." They instead come in and go "I know everyone else in the world likes this game, therefore I'm going to find reasons not to like it just to be different." And then they proceed to tell us about those reasons, ad nauseam, even when people point out that half of their points are either wrong or a result of tunnelvision specifically LOOKING FOR bad things. Yes, BioShock's save system makes the game easy. That's one of the main complaints I see. However, it allows ANYONE to experience the well-executed and dense narrative. If you were spending half your time worrying about dying, you wouldn't want to pay attention to the story. But talk to some people, and they'll say "I think the game is too easy, therefore there's no reason to play it and you are all idiots for wanting to play it." As for your crusade to somehow pull yourself out from the hole you've dug... it's just badly done so no comment. |
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So guys, how is the camera in Bioshock? It didn't really get along with me during the demo, so is it like that in the full game, does it continue the same way etc ? |
The camera is.. I dunno, quite useful. It awards you with some nifty plasmids along the way. However, I wished that it resulted in some proper research, like some files you could access and read about the enemies. That would have been nice.
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Sorry, I wasn't clear before. I meant like, the actual visible screen during play. Like, the screen movement was kind of, I don't know, dizzying during the demo.
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Just to comment on the 5.1 issues, they're not made up. Sound effects and voices periodically will come from what appears to be a very close proximity, but no one will actually be there. I'm pretty sure it's an issue with your vertical placement, as it usually happens [to me] when there's someone on the next higher/lower floor of the building.
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But seriously, this whole point about a game being derivative can't be any fun is complete bullshit. If that were the case there'd be no sequels, ever, and 99.9% of EA's catalogue wouldn't exist. Hell, 99% of games wouldn't exist. Most things are derivative on some level these days, music, films, TV, games... the whole lot of 'em. Look hard enough and you'll find a wealth of things that something could be based on, or is similar too. The whole point is people take bits of ideas and inspiration and combine it into something new, something a bit different. Certainly not too different, then we wouldn't know what to make of it and would most likely ignore it. We like things that are familiar, we can understand them, make sense of them and place them in the world. So things being somewhat derivative is always going to be the case, and that's not a bad thing. Equally, the crap about a game mechanic being 8 years old equating to being bad, also bullshit. Most games today are still based on game mechanics of 10, 20 years ago. One only need to look at retro games appearing on stuff like XBLA and getting good reviews, or indeed, games like New Super Mario Bros. on the DS, which is very much based on an old game mechanic. |
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If you're referring to using a widescreen monitor and having that issue with the visible screen, yeah, its still there. |
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You know what, fuck that. Yeah, you didn't like it, yet you make constant comparisons to Doom 3 and can't quite realize that Doom 3 was derivative of System Shock, not the other way around. |
Erm... I compared bad scripting like it can be found in Doom 3 with bad scripting in Bioshock, which was WHERE exactly in the original System Shock games? Yes they had some scripting, but that didn't involve sudden enemy spawns when you found new weapons.
I give the horde of Splicers swarming in on you after you touch the Shotgun a benefit of a doubt, that's so close to Doom it could be a direct "quote" from it, a nod to id or something. But later, that's just bad scripting. And doesn't have anything to do with Doom derivating things from System Shock. Doom 3 DID borrow some things from the Shock games (and did so pretty well), but that kind of scripted enemy spawn situations is something like a trademark of the series. Maybe not a quality one, but still a trademark. And regarding game mechanics, it's not a spirtual sequel, it's more like a remake. And sadly not one of the remakes that actually improve anything. Still, I guess I never actually said anything about Bioshock being a bad game. I'm beginning to sound like a broken record... It's an okay game. But that's pretty much it. I can have some fun with it, but there's just too much things going on that spoil it for me. If you're enjoying it a lot more than I do, fine, be my guest. Just don't expect me to join the parade. |
Just finished the game, and loved every minute of it. It really does deserve all of the high praise it's been getting. The gameplay was terrific, and the story was the most compelling I've ever seen in a game. Can't wait to play through it again!
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This just in. Monster closets were invented in and are directly ripped off of Doom 3. Yup yup.
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This shit ripped off Pong so bad. Pixels, man. FUCKING PIXELSLLLSLS ARHGHGHHHHHH
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Bioshock review
a very funny review of bioshock. Anyone who dislike the game because of the gameplay will enjoy this review and for people who did enjoy the game will probably still laugh like I did XD I so like the reviews of this game XD (never heard someone talk this fast XD) |
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Bumping just to say this: I lost the manual to this game. You know what that means? I no longer own the game. The activation code is on the manual (which is RETARDED), so unless my current hard drive lasts forever, at some point in the future I won't be able to play a game I paid for.
I hate this shit. I should just pirate. When my two options are either pay $50 for a number and permission to install a few times or pay absolutely nothing and actually own the game...well, I don't know why I stopped pirating in the first place. </frustration> |
Well if you've pirated before, then you should know that all you need to do is download one of the 10,000,000,000 key & crack files for the game off your favouriate random torrent hosting site and you'll be back in business.
For future use burn the files to a CD and throw it in the BioShock game case. God knows that the case can hold like 6 discs anyway. |
I think they took out the activation a little while ago.
here's a page that seem to explain it, not sure if it will help you: The Cult of Rapture: Articles |
That's how to deactivate a code so that it no longer counts as 1 of your 2 alloted installments. KnowsNothing still needs a CD key in order to install and play the game. Two seperate incidents Inhert. ^^
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Got a 360 this Halloween, along with Bioshock, and I must say, it's fucking awesome. It's been keeping me occupied since.
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Afterwards, I plan on trying to play in Hard mode. I almost freaked out before when the game started to have little frame-skips (I thought I had scratched the CD even though I've been taking incredible care of it.), only to find out that I could get rid of the skips if I clearing the cache by holding LB and RB. >_< |
Loooool ultra bump. DLC and the Title Update are here! Most importantly, the added 100 point achievement has been revealed, and Vita Chambers can actually be turned off now (lol hardcore).
Updates Within, courtesy of The Cult of Rapture:
Seeing as how I played it through on Medium the first time and the only achievement I'm missing is the one for beating it on Hard, waiting worked in my favor. Definitely going to give Bioshock a second runthrough sometime this week. |
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What sucks is silver member can only download the patch, not the DLC. Since I don't plan on ever buying Xbox live gold, it looks like I won't be able to ever try the new plasmids.
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Awesome.
I just started playing the game again a couple of days ago. No game can touch Bioshock's sound mix. |
What, I have to play this garbage again?
Also, couldn't they have added 250 points? Why just 100? BRB getting this gay shit. |
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Cool thanks for clearing this up for me. |
Bioshock is a steaming pile of crap without a powerful computer system or Xbox 360. So, yeah. I'm playing it on PC with a low end graphics card. The atmosphere of the game is lost when you can't run it on full settings with the detail cranked up. All the sounds and environments make the game what it is, and without it the game is just another shooter in my games folder.
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For those that have played Bioshock with the new content installed, when does the EVE Saver tonic become available and I mean not the one that gives you a bit of health when you use EVE Hypos, I mean the new one from the DLC.
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Yeah, it's was quite amusing. I replayed System Shock 2 a week ago. (took a LOT to get that working on XP) and man...after you finish that, you WANT MORE! MORE!
I hope my PC can run this. I might actually upgrade for this if it's not. I saw a 25 minute video of the gameplay, and that looks good, however like Gechmir I'm also interested in the story. Despite you being alone on the ship 99% of the time in SS2, you got all the info with the data files you found all over the ship, that slowly but surely told you exactly what happend while you were in cryo. |
BioShock PS3 Confirmed
(I hate it when I bump these old ass threads.) I never got a chance to play the game, so I guess I'm pretty pumped... |
Fantastic, it's Enchanted Arms all over again. The PS3 really isn't helping its image with these ports of 1-2 year old games. Maybe this is a hint at plans to release the Bioshock prequel/sequel for both consoles to begin with though, in which case I suppose this has a point.
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It's not even that old, for one, and for two, at least it's a high quality title.
Let's just hope the port job results in a solid product. The last thing anyone wants is another Orange Box. I'm confident it'll end up well done though, and people who missed out before will at least get a chance to try it. This ain't anything but good news, really. |
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Well, it's hardly a negative addition to the system's library, regardless of subjective opinions on it. Late or not. Another Enchanted Arms would be closer to the porting of something like Bulletwitch.
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I'll grant you that Enchanted Arms is a bad comparison quality-wise. I only used it because it happened to be the first example of these old 360/PC ports to the PS3 that came to mind, and didn't mean to imply that they were similar in any other way. Bioshock will be at least a year old by the time this is released though, and it just seems way too late to bother with a port.
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Well when I get my ps3, i'll be able to see the big deal with this game, so yay. IIRC, this game has a heavy storyline no? In terms of FPS that is.
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