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-   -   [PSP] Star Ocean (PSP), Star Ocean 2 (PSP), Star Ocean 4 (Multiplatform confirmed. Yay.) (http://www.gamingforce.org/forums/showthread.php?t=21229)

Vkamicht May 10, 2007 09:05 AM

Star Ocean (PSP), Star Ocean 2 (PSP), Star Ocean 4 (Multiplatform confirmed. Yay.)
 
Really have nothing else to name this thread, wanted to keep it informative. So if you haven't heard, the original announcement was "Square-Enix will be announcing a new Star Ocean title soon."

Apparently not just one, but three.

http://www.jeux-france.com/Webmaster...0650_2_big.jpg
http://www.jeux-france.com/Webmaster...0648_0_big.jpg
http://www.jeux-france.com/Webmaster...0649_1_big.jpg

http://www.watch.impress.co.jp/game/...70510/sqex.htm
http://www.famitsu.com/game/news/200...71447,0,0.html

As someone who really liked SO1, I'm ecstatic to see it remade. I didn't care for SO2's graphics so I'm kind of disappointed to see that the new SO1 is adopting them in spades. Also the character redesigns are funky. Oh well. Shame that I don't have a PSP either.

As posted by Kouli at GameFAQs:
- New Character Designer for First Departure and Second Evolution
- Production IG handles the animation apsects of the two remakes and of course there will be new ones
- Platform for SO4 is still undecided
- First Departure is a FULL REMAKE. First Departure will combine both 2D and 3D graphics, along with added scenario. The producer emphasized on calling a new game
- Second Evolution will have NEW characters, and fully voiced
- Seiyuu, theme song and artist for the two remakes are planned to be revealed in the party

Let's discuss.

Dark Nation May 10, 2007 09:36 AM

Well, I guess If I had a PSP I'd be more excited. The only real interesting part is that Star Ocean 1 will finally get a proper stateside release.

Maybe they can rework the voice acting for Star Ocean 2, make certain character's voices less ear-raping.

Black Mage May 10, 2007 09:41 AM

Definitely good news to me. I loved both 1 and 2, and if they get a release abroad, even better.

Still, I'd have loved to know what console is getting SO4.

Infernal Monkey May 10, 2007 09:51 AM

Wow, that character art looks like something out of a stinky kids anime about having to collect all ten thousand soul angst cards to summon the spirit of a monster that will go out of control and require more card collecting and at least eighty episodes to bring forth another monster to tackle it, avaliable now in all good toy stores, batteries not included. But I loved Star Ocean 2 so thumbs up from me! Never played the original, I suppose this'll be a nice way of doing so.

orion_mk3 May 10, 2007 10:58 AM

Interesting that Star Ocean 1 is finally (probably) getting an international release, and also that Squeenix's recent remake fever also extends to Enix titles. I would have thought that a straight port of SO1 to the GBA a la Tales of Phantasia would have been more likely, but it seems we've seen the last of those (which is too bad).

As for the series itself, I was really excited about SO1 back when it was an un-emulatable mystery title. Once the community finally cracked the graphics encryption and issued a translation, my interest fell. I was hoping for a sci-fi RPG with spaceships and lasers and whatnot, but each of the three games has gone out of its way to maroon you in a medieval society.

Golfdish from Hell May 10, 2007 02:53 PM

Good...This is a series that can definitely use the added exposure. I'd like it if the SO1 remake wasn't PSP, but at least the blasted thing will finally come out (I figured it for a lost cause).

I didn't like SO3 at all (I stopped after 10 hours because of the annoying map structure, lame characters and the battles were horrible...They stripped it down to 3 characters and made CPU-controlled allies far stoopider than even SO2. I'd be lying if I said the battle music wasn't a factor, but I grew really tired of it quickly. "Stab the Sword of Justice", it definitely wasn't), so I'm hoping SO4 can recapture some of the magic that makes SO2 one of my all-time favorite RPG experiences. Of course, I'm unwilling to go for a PS3 to find out, so it better be on PS2...

One minor thing: I guess we're not getting Blue Sphere (the Star Ocean GBC game) anytime soon.

Jurassic Park Chocolate Raptor May 10, 2007 04:40 PM

While I love Star Ocean 2 to death, I'm willing to bet SE will outsource these ports to TOSE again and we'll end up with complete and utter shit ports. A shame they don't care enough about these properties to do any real quality control.

Vkamicht May 10, 2007 05:37 PM

Quote:

Originally Posted by Colonel Skills (Post 431550)
While I love Star Ocean 2 to death, I'm willing to bet SE will outsource these ports to TOSE again and we'll end up with complete and utter shit ports. A shame they don't care enough about these properties to do any real quality control.

It was apparently made note that Star Ocean: First Departure is a COMPLETE remake. Not a port. Given that it looks incredibly similar to SO2 now, I'm assuming if the engine was remade from scratch it will turn out to be very decent, AND SO2 would most likely use this new engine instead of a shoddy port.

speculative May 10, 2007 06:21 PM

Wow, this is good news. The PSP keeps looking more attractive to me with the new games coming out for it.

CuteChocobo May 10, 2007 07:29 PM

*sigh* only IF I had a PSP... and/or some money...

But definitely looking forward to later news.

What do they mean my "tentative title"?

Shonos May 10, 2007 08:07 PM

I dont know, I see this as a bit pointless. If you want to play SO2 on your PSP you can just play the PSX version of it on there. Whether you do it through illegal or legal means, you can play SO2 right now on your PSP.

So why buy a port when I can play it for free or buy it through Sony to play it on my PSP?

The only positive I see is the fact SO1 is being re-made and released.

As for SO4, hope they have a good storyline ready because after the disgrace of SO3 the whole Star Ocean universe and plot was destroyed.

Zefier May 10, 2007 08:31 PM

Quote:

Originally Posted by speculative (Post 431615)
Wow, this is good news. The PSP keeps looking more attractive to me with the new games coming out for it.

You see, the problem with that is few of them come out in the US or Europe (if I'm not mistaken, some of these RPGs came out for Europe but not for the US). So while it is attractive, it's really only so in Japan.

Of course, if you import them, that's another matter.

Vkamicht May 10, 2007 08:38 PM

Quote:

Originally Posted by Shonos (Post 431695)
I dont know, I see this as a bit pointless. If you want to play SO2 on your PSP you can just play the PSX version of it on there. Whether you do it through illegal or legal means, you can play SO2 right now on your PSP.

So why buy a port when I can play it for free or buy it through Sony to play it on my PSP?

As it's been said, it's more than just a port. Check the first post (edited) for some of the announced features. Fully voice acted, new characters, new designs... I bet they'll touch up a lot of the game's problems too (balance?)

Single Elbow May 10, 2007 09:21 PM

Star Ocean 2 for the PSP better have Ernest OUT. Fuck, worst character in-game.

Either way, a PSP port sounds good to me. Now if they only have a Thousand Arms and a Lunar 2 for the PSP..

guyinrubbersuit May 10, 2007 10:02 PM

Quote:

Originally Posted by Shonos (Post 431695)
I dont know, I see this as a bit pointless. If you want to play SO2 on your PSP you can just play the PSX version of it on there. Whether you do it through illegal or legal means, you can play SO2 right now on your PSP.

So why buy a port when I can play it for free or buy it through Sony to play it on my PSP?

The only positive I see is the fact SO1 is being re-made and released.

As for SO4, hope they have a good storyline ready because after the disgrace of SO3 the whole Star Ocean universe and plot was destroyed.


Yeah why pay for anything when you can get it for free? Just go to the store and take whatever you need.



*sigh* First Valkyrie Profile and now this oh and SOTN. And I hear PSP is pretty good at emulation...perhaps I should get one...

Jurassic Park Chocolate Raptor May 10, 2007 10:25 PM

Quote:

Originally Posted by guyinrubbersuit (Post 431751)
Yeah why pay for anything when you can get it for free? Just go to the store and take whatever you need.

Morals? In my Gamingforce? You don't say!

Quote:

emulation
http://colonelskills.belkanairforce....facepalm06.png

Monkey King May 11, 2007 01:19 AM

Quote:

Originally Posted by Shonos (Post 431695)
I dont know, I see this as a bit pointless. If you want to play SO2 on your PSP you can just play the PSX version of it on there. Whether you do it through illegal or legal means, you can play SO2 right now on your PSP.

So why buy a port when I can play it for free or buy it through Sony to play it on my PSP?

The dim hope that they'll actually translate the game this time, instead of giving us a script that only vaguely resembles English? And maybe some real voice acting this time? I'd pay for that.

The Star Ocean 2 they're referring to here doesn't look like the PS1 game, though. I think it's a brand-new spinoff from the first game.

Shonos May 11, 2007 01:20 AM

Quote:

Originally Posted by guyinrubbersuit (Post 431751)
Yeah why pay for anything when you can get it for free? Just go to the store and take whatever you need.



*sigh* First Valkyrie Profile and now this oh and SOTN. And I hear PSP is pretty good at emulation...perhaps I should get one...

If you're so against the illegal side of things go buy SO2 through Sony and play it on your PSP.

Or if you own SO2 on the PSX already, copy it and convert it to a popstation file.

Both legal and let you play SO2 right now on the PSP.

Quote:

As it's been said, it's more than just a port. Check the first post (edited) for some of the announced features. Fully voice acted, new characters, new designs... I bet they'll touch up a lot of the game's problems too (balance?)
I'm talking about SO2, not SO1. From what I've read they're just porting SO2 and adding a few things to it. I dont think that is enough to warrant buying SO2 again. Especially when I can already play my current copy on my PSP already.

EDIT: Okay, if it has a better translation then I'm interested. Especially for the voice acting. But I'm not holding my breath.

Peter May 11, 2007 05:29 AM

The character shown on the screens looks creepy like hell to be honest. A new SO game would be interesting, if they'd only give it a decent story, since the games have never been great on creating a Sci-Fi RPG. I'm curious what platform they'll release it on, hoping for a DS game in vain, and betting on the PS3 here.

nanstey May 11, 2007 09:26 AM

I think it's great to see this. I have Star Ocean in emulated format, and Star Oceans 2 and 3, but I'm all for some good remakes, and Star Ocean 4. I do wonder how they'll handle everything though - the plot of the last one sure made the galaxy an interesting, unstable place...

Zuare May 13, 2007 12:50 PM

It sounds like a lot more than just a port:

Quote:

The developers are taking their time and effort in making the PSP Star Oceans more than just simple remakes. In a statement, series producer Yoshinori Yamagishi said that he wants the remake to feel as though they're completely new games. Apparently, he's not just saying that. The voice actors revealed that, despite the games' lengthy scripts, they still haven't started recording yet. As it turns out, the scripts aren't yet finished, due to the addition of extensive new scenarios and characters.
Link

Monkey King May 14, 2007 07:48 AM

Huh. That is Star Ocean 2, with a brand new subtitle. Should be interesting to see what they do with the remake, since apparently the intent is to make both entries feel like "completely new games". This is unquestionably a good thing for us; it means that if they port the new SO2 here, they'd have no choice but to do a new translation with new voice acting.

Maybe they'll give Ernest a reason to exist beyond pickpocketing those two Battle Suits off him while they're at it.

In any event, here's hoping Squeenix actually ports these two remakes to the US, 'cause I think they have my money now. The original Star Ocean's battle system was not a whole lot of fun, to the point that I never bothered trying to complete it, so I'd love to give that a shot as well.

SailorDaravon May 14, 2007 12:00 PM

Confirmed for US release PR (released after the one this morning announcing DQ:J, DQS, FFXII RW, FFT PSP for US).

Quote:

Line Up The STAR OCEAN(R) Series

With over 2.5 million units shipped worldwide and a sterling reputation among gamers, the STAR OCEAN brand has come to be identified with its uniquely amalgamated sci-fi and fantasy universe created in collaboration with tri-Ace.

STAR OCEAN 1: First Departure Platform: PSP(R) (PlayStation(R)Portable) system Genre: RPG Release Date: TBA

Initially released toward the end of the Super Famicom's life cycle, and never before localized for North America, the origin of the STAR OCEAN series receives a total makeover for the PSP system. Additional scenarios and characters, integrated 2D and 3D graphics in the style of the PS one(TM) game console hit STAR OCEAN 2, fully animated movies, and other bonus features transform the game into a completely new experience.

STAR OCEAN 2: Second Evolution Platform: PSP system Genre: RPG Release Date: TBA

Set 20 years after the events of its predecessor, STAR OCEAN 2 also receives the full remake treatment aboard the PSP system. The title takes the next step with fully animated movies, all-new character designs, extra playable characters, fully voiced dialogue, and more.
I'm pretty stoked that all the FF/DQ titles got formally announced for the US, and this was the icing on the cake, especially since I never got around to playing the fan translation of SO1.

Freelance May 14, 2007 12:59 PM

Just like some other people here, it's too bad I don't have a PSP. One of my online friends loves SO2 to death, so I'd like to play it someday and see what the fuss is about. I can't find this game anywhere. She assures me it's way better than SO3, a game I had the misfortune to play.

Malahk Angel May 14, 2007 01:35 PM

I'm quite excited about this news. I loved the first 2 games, and as a PSP owner, I'll be able to revel in their awesomeness :D. As for SO4, I pray they fix the things that made SO3 such a piss poor entry into the series. I could never finish the damn game because my party members kept skilling themselves into oblivion.

ZeroSlash May 14, 2007 10:19 PM

SO2 was one of the best action RPGs on the PS1 and I loved it to death. I've never had a chance to play SO1 but should this get a USA launch I'm really going to have to get a PSP. I just have too many reasons not to get one should this come here.

Xellos May 15, 2007 09:16 AM

I love this! Tri-Ace is one of the few developers that have yet to disappoint me entirely. I'm sure that they'll turn out to be decent games, and more importantly, I'll get to play with my Dias again.

I just hope that this time around they make it so that Dias is still superior to Claude in the very end. His skills weren't bad, but it's just that Claude got so many better ones. That always pissed me off, since Dias was clearly the better swordsman.

Peter May 16, 2007 03:39 AM

Dias was awesome. For some reason he always did 9999 damage, even with lower strength than Claude and only the Farwell Blade, while Claude was a few levels higher, had better equipment (Levantine), and he barely did 7000 damage. Dias and his Mirror Slice got me through this game on the highest difficulty, while Claude was only there for support.

Xellos May 16, 2007 07:47 AM

Well there was a certain weapon, forgot the name, that doubled dias's strength. It wouldn't say in the description, or the stats screen, but you would see.

Illusion was the best skill he had, since it hit 4 times, but when you looked at Claude's Mirror Slice and Dragon Howl combo, it just paled in comparison. Equip the Eternal Sphere and you'll hit for stupid amounts.

chato May 16, 2007 05:50 PM

There was always something about SO2 that I would never leave around the room collecting dust.

1. Epic Battle saves
2. Playable on the PSP (for emulation that is)
3. Characters (If not all then definately not Noel)

and last but never the least, the OST which IMO is the best work Motoi Sakuraba pulled off before he fell into the world of soft-piano-guitar-crap pieces (good example - Valkyrie Profile 2 and SO3 which was kinda decent but not unforgettable).With these two games being a full remake, does that mean Motoi Sakuraba will redo the tracks again for SO2? And do you think it'll be as good as the original? not

I mean its not like he has anything to prove but his skills have dramatically changed after VP1 and SO2. It's just not the same..


And another thing. All these remakes SE are pulling out of their asses really show that they are running out of ideas @.@. They could've done a full 2d remake on vp1 instead of a port >.>.

Xellos May 17, 2007 07:31 AM

Nah, Valkyrie Profile 1 still had his classic stuff, but I agree that I don't like how he changed his style in SO3 and VP2. You just miss the hard stuff he used to dish out.

Listen to the VP1 OST and then the VP2 OST and you'll so notice. I'm not saying they are bad OSTs, but I for one missed those classics.

Vkamicht May 17, 2007 09:33 AM

I thought his variety of musical styles in SO3 was great and I hope to hear it return in SO4.

chato May 17, 2007 04:29 PM

Quote:

Originally Posted by Xellos (Post 435084)
Nah, Valkyrie Profile 1 still had his classic stuff, but I agree that I don't like how he changed his style in SO3 and VP2. You just miss the hard stuff he used to dish out.

Listen to the VP1 OST and then the VP2 OST and you'll so notice. I'm not saying they are bad OSTs, but I for one missed those classics.

I know ^^;. It was more dramatic compared to the second game. There is this one track that sounded like VP1's Blameless Thoughts. That and a few familiar tracks saved the game. Which is why I label SO2 and VP1 as the best.

@ Vkamicht - It was a little more of bad than good. SO3's version of Mission to Deep Space (maybe half decent) and Incarnation of the Devil was horrible. If I remember right, it was more piano-bs. I can understand that he wanted to change it around but there are too many games that sound the same and why I got sick of it. Radiata Stories ,Baiten Kaitos and Tales of Symphonia proves this @.@ (Yes I know it was done by him). I hope he can pull it off for SO1,SO2 and SO4.

We all have different tastes , I guess.

Vkamicht May 17, 2007 05:34 PM

Quote:

Originally Posted by chato (Post 435266)
@ Vkamicht - It was a little more of bad than good. SO3's version of Mission to Deep Space (maybe half decent) and Incarnation of the Devil was horrible. If I remember right, it was more piano-bs. I can understand that he wanted to change it around but there are too many games that sound the same and why I got sick of it. Radiata Stories ,Baiten Kaitos and Tales of Symphonia proves this @.@ (Yes I know it was done by him). I hope he can pull it off for SO1,SO2 and SO4.

We all have different tastes , I guess.

Now I'm confused. SO3 doesn't sound like anything else he's done so far. There's a lot of jazz versions of stuff and "experimenting" going on here.

I also don't see where that Radiata Stories/Baten Kaitos/Tales of Symphonia comparison comes from. Noriyuki Iwadare composed Radiata Stories, and Shinji Tamura's style is dominant in the Tales series. Baten Kaitos I and II sound similar but for all we know tri-Crescendo or Monolith or whoever specifically gave him instructions to keep the same style.

And I liked SO3's rendition of Incarnation of Devil... different tastes indeed.

chato May 17, 2007 07:34 PM

Quote:

Originally Posted by Vkamicht (Post 435293)
Now I'm confused. SO3 doesn't sound like anything else he's done so far. There's a lot of jazz versions of stuff and "experimenting" going on here.

I also don't see where that Radiata Stories/Baten Kaitos/Tales of Symphonia comparison comes from. Noriyuki Iwadare composed Radiata Stories, and Shinji Tamura's style is dominant in the Tales series. Baten Kaitos I and II sound similar but for all we know tri-Crescendo or Monolith or whoever specifically gave him instructions to keep the same style.

And I liked SO3's rendition of Incarnation of Devil... different tastes indeed.

Motoi Sakuraba only arranged 3 Star Ocean tracks. My mistake ^^;. According to wikipedia, it says that Tales of Symphonia was worked by him. Can't really be a typo >.o.

Also I never mentioned what i think about the remake of SO1. Well it looks like part 2 but it is only a screenshot so I can be wrong. At least the remade sprite of Radicks is colorful. The battlefield looks just like SO2's expel O.o; Production IG is responsible for the art (From what I heard) and this will be the first time I'm playing it.

PixelatedCows May 21, 2007 08:51 PM

Oh my God. I loved SO2. The idea of playing it again in all of its pixel-3D hybrid glory is great. It'll totally do away with the horrid taste left in my mouth thanks to SO3.

By the way, do you think they'll do away with the dialog boxes now that it's gonna have more voice acting?

Ashton May 22, 2007 12:32 AM

Star Ocean on the piece of shit system that is the PSP makes me fucking cry in such rage


God i want to fucking kill something

Who wants to play on this goddamn thing which has no use outside of one good game and emulation. Seriously have you seen the loading times on this shit? I'd be less pissed if it was on the DS, and then i'd be pissed that they were bringing them to a handheld. Fuck this, only because i'm a rabid drooling mouth-breathing SO fanboy will i even download me sum ISOz and take my friend's (completly unused) psp to play this.


SO ANGRY GHAGHA ARRRRRGH;AGJKLA;GASKLGA

http://xs315.xs.to/xs315/07182/explosion.jpg

chato May 22, 2007 07:05 AM

Quote:

Originally Posted by Ashton (Post 437454)
Star Ocean on the piece of shit system that is the PSP makes me fucking cry in such rage


God i want to fucking kill something

Who wants to play on this goddamn thing which has no use outside of one good game and emulation. Seriously have you seen the loading times on this shit? Fuck this, only because i'm a rabid drooling mouth-breathing SO fanboy will i even download me sum ISOz and take my friend's (completly unused) psp to play this.


SO ANGRY GHAGHA ARRRRRGH;AGJKLA;GASKLGA



What's all that rambling? I never had problems with the Loading times for the psp. Name a few games (besides Y's AoN) that had bad loading times. I have about 17 games and they work just fine. The PSP system is getting what it deserves. Despite the fact that Square Enix have run out of any ideas in their lazy minds , they are willing to give the psp some kind of eye candy. And that's some fucking eye candy that I wanna see and play >=].

Quote:

I'd be less pissed if it was on the DS, and then i'd be pissed that they were bringing them to a handheld.
That is why SE was wise enough to not remake them for the DS. Look at the pixel-fest that is FF3 (though it was still a good game since I never played the original). AND why the Psp is now 169 and not 250 bucks when it first launched ;) .

Forsety Jun 10, 2007 05:51 AM

I can't believe I missed this. Star Ocean 1 being remade is awesome but I'm going to cry if it doesn't wind up coming out of Japan. A lot of the good looking PSP games (some of them ports, sure...) keep getting left in Japan and it's pissing me off.

Heck, if this game comes stateside I will finally have all the push I need to pick up a PSP. FFT, Dracula X Chronicles, Wild Arms Crossfire, and now Star Ocean? Fuck yes. Not to mention a few games I saw before that I'd probably pick up too (Valkyrie Profile of course and the MMX remake to say the least).

On a sidenote, I've fooled around with my friend's PSP and never really noticed terrible loadtimes on the majority of the games she owns, and "one" worthwhile game is definitely a bit of a stretch, but before this year I didn't see many that caught my interest, either.

Xaekid Jun 10, 2007 08:51 AM

Quote:

Originally Posted by Forsety (Post 449433)
I'm going to cry if it doesn't wind up coming out of Japan.

Seconded.

Freelance Jun 10, 2007 10:20 AM

Whoop, I got a PSP so if SO2 comes out here, I'll be snatching it up. I might as well get the first game too while I'm at it, but is playing the first game a must to understand the second, or are they completely unrelated games like the FF series?

Things are definitely shaping up for the PSP. I would never have gotten it if it weren't for SO2 (please bring it here!), Tales of the World and Crisis Core coming out, along with existing games I've discovered that I want to play. I have three games already and haven't experienced any terribly long load times.

P.S. Is that Dracula X coming to NA too? If so, that's another game I want to get.

Sepharite Jun 10, 2007 11:22 AM

Congrats on getting a PSP. Google "3.40 OE" >.>

I'm pretty sure Star Ocean 1 has little connection to its sequel. I played SO2 without it and it's pretty much stands alone -- I don't remember any plot holes. There'll obviously be some plot references but nothing more, I think.

Forsety Jun 10, 2007 01:38 PM

The games connect directly but the plot of Star Ocean 2 litterally has nothing to do with the first game.

Basically, this is every connection right here-; The intro talks about the dark entity the heroes defeated in the first game then it opens up with one of Ratix's (hero of star ocean 1) companions Ronixis, who is the father of Claude (the main character of SO2). Iria (also from the first game) is Claude's mother and you never see her but you see Ronixis one more time after the opening events much further in the game.

... That's all the connection right there. :)

And yeah, Dracula X Chronicles is'a comin in October to America.

Freelance Jun 10, 2007 02:37 PM

Hey cool, thanks for the help, you two. The only SO game I've played is the third one, and that was horrible, but a friend of mine's fave game is SO2, so she better not disappoint me.

I can't exactly check websites right now, but is Dracula X a brand new Castlevania game, or is it a compliation title? I've never played SoTN and I've heard nothing but greatness for it from fans. I'm hoping it'd get reissued sometime.

SouthJag Jun 10, 2007 07:12 PM

Dracula X: Rondo of Blood is an older Castlevania that was never released in the US, but that's about all I know.

Forsety Jun 10, 2007 07:29 PM

It's a remake of Rondo of Blood compiled together with the original Rondo and SoTN. They are also redoing the voice acting and dialogue in SOTN if they have space/time, though I personally loved the way it was for it's camp factor.

Monkey King Jun 10, 2007 08:11 PM

I also heard they might be adding in the Saturn-only extras to Symphony. There was an additional section to the castle, and Richter and Maria were playable from the start.

I kind of wonder if there might be more connections between Star Ocean 1 and 2 added in these remakes. SO2 is going to be heavily rewritten to make it "fresh", so it's not unbelievable that there might be more cameos or intertwined plot elements added in.

Freelance Jun 10, 2007 08:43 PM

Wow awesome. Three games in one, including SoTN. It's definitely a must-buy for me now. Okay, actually two games in one, if you want to be technical.

I forgot that SO2's going to have things changed. That gives me a reason to play SO first.

nanstey Jun 15, 2007 08:18 PM

I'm revved for all these games, Castlevania and Star Ocean. I just hope they do the voices over on 2, and get good ones for all the new ones...

Kuhazan Jun 29, 2007 02:58 PM

If the 4th is released for Xbox 360, Wii or PS2 I'll be interested... a PS3 release will kill my interest until the system is about ready to die... not spending $600 on so few features I actually give a crap about... not to mention there are too few games on it worth buying it for...

And there were a few plot holes in Star Ocean 2... but they were addressed in Till the end of Time... so it's not an issue... also I'm suprised to hear the amount of people that didn't get through the 3rd title... the AI was quite alright...

Monkey King Jun 30, 2007 05:26 PM

I wasn't thrilled with them chopping the deployable roster down to three people, myself. It's an oversimplification trend in RPGs I really despise, and sort of limits your options. You have more of a margin of error with more active party members, which is important if player control has to be relinquished to AI control. It stings less when the AI does something retarded as long as I have three other warm bodies active, y'know?

Hey, it'd be wild if they actually let you bring all 8 party members into battle in the remakes. The PSPs small screen might not be too accomodating, but a fellow can dream.

Forsety Jun 30, 2007 09:46 PM

Is it really necessary for you to whine about the PS3 in as many threads as possible?

Kuhazan Jun 30, 2007 11:11 PM

Quote:

Originally Posted by Forsety (Post 462123)
Is it really necessary for you to whine about the PS3 in as many threads as possible?


2 threads doesn't count as "as many as possible"

I'm just not interested in spending a lot of money on one series... which is often the issue if a developer doesn't flat out say what system *insert game here* is going to be on.

But I'd like to tack on that it would be odd getting a Star Ocean game thats not at the end of or near the end of a consoles life cycle... because every other SO game has been released near the end of each of the consoles they blessed life spans.

Monkey King Jul 2, 2007 01:23 AM

Quote:

Originally Posted by Kuhazan (Post 462200)
2 threads doesn't count as "as many as possible"

I'm just not interested in spending a lot of money on one series... which is often the issue if a developer doesn't flat out say what system *insert game here* is going to be on.

But I'd like to tack on that it would be odd getting a Star Ocean game thats not at the end of or near the end of a consoles life cycle... because every other SO game has been released near the end of each of the consoles they blessed life spans.

Um, that's not true for either Star Ocean 2 or 3.

I'm also not sure how console ambiguity makes someone spend a lot of money on a series. Platform jumping perhaps... but if they just haven't said where the game is going, it's not like you have to buy up every game system in advance just to make sure.

Kuhazan Jul 2, 2007 01:48 AM

thats not what I'm saying... if it is dropped on an over priced console you have to buy said console in order to play the game. But at this point the sales of the PS3 don't really make enough of a case for a game like this to be released on it (maybe in Japan but then again the Wii is outselling it there)

Maybe Microsoft will pay them off to make it a 360 exclusive... thats been happening a lot recently... lol

chato Sep 5, 2007 05:41 AM

I found this new image in a lj site...

http://img528.imageshack.us/img528/6...7196487di0.jpg

I don't think I notice any difference in graphics but just the artwork so far. Claude and Rena look alright but Production I.G. could've done much better. So far SO1 is the only remake that I see. Maybe they polished up the sprites and hooked a few things up like they did with VP:Lenneth so that should be a good thing. I hope to see extras later.

Forsety Sep 5, 2007 05:17 PM

They both feature full fledged voice acting, so that's a change for SO2 right there, since outside of a few cutscenes and battles there was no voice acting at all.

chato Sep 5, 2007 07:42 PM

Ah right, forgot about that piece of info..

from 1up
Quote:

The latest issue of Japanese publication Famitsu reveal new details on Star Ocean 4, the latest iteration of Tri-Ace's epic RPG series.

The game will take place in the same universe featuring characters and races related to the previous titles. This time, players will helm an exploration spaceship so it seems you have a certain degree of freedom going to different places. "In the previous games, the story pretty much progressed due to a chain reaction of events. Your ship crashes and so you were forced to explore that planet, then get rescued later and so forth. But in SO4, we made it possible for players to travel and explore different parts of the universe." says assistant producer Hajime Kojima.

The developers also revealed the main character, Edge Maverick, and the heroine, Reimi. They are childhood friends and both crew member of the spaceship of an organization. The battle system will play differently but will be an evolved version from Star Ocean 3. This time, up to 4 members can join the battle.

Unfortunately, it is still a mystery as to which console the title is headed. Kojima only referred to it as "game console(s) that can display beautiful graphics." So is it the PS3 or 360 or both? Hopefully we'll find the answer in the upcoming Tokyo Game Show.
Nice to know about the 4 character battle. This is where the PS3 Owners and the Xbots begin to fight each other on which system runs best..

Jurassic Park Chocolate Raptor Sep 5, 2007 09:18 PM

Edge...Maverick.

And I didn't think it could get any worse than Fayt Leingod.

Confirmed hero name for Star Ocean 5: CoolDude McBadass.

russ Sep 6, 2007 10:07 AM

The announced heroine's name is actually a misprint. Reimi is actually the name of a supporting character. The heroine's name is Dee Cupsia.

Ashton Sep 6, 2007 12:03 PM

Words do not express how hard i am for this game right now.

Just like the PS2 and SO3, this will probably decide what system I buy. But if it's going to be both, then i'm definetly gettin a 360, oh man.

As for the remakes, despite being on the PSblegh, I'll probably get them anyway. God damn, Rena looks CUTE.

Shonos Sep 6, 2007 12:27 PM

Rena was my first video game crush. (Yes, this is sad) They made her even more adorable. Damnit. :(

chato Sep 6, 2007 07:09 PM

I always thought she looked more cuter in her original form than her other two designs (I.G and EX). I just noticed that they shrunk the little moon accessory from her head. uh-oh =/.

Claude looks very original. Definately better than EX's. No green jacket. Thank god. After seeing this, im dying to see Ashton and Dias.

Ashton Sep 6, 2007 08:05 PM

The more i can see Rena's cute ears, the better :love:

I hope they upgrade the sprites a bit.

Christ Rena is adorable. Too adorable. Dear japan, bring on the pics, please!

Finally, I, too hope Ashton looks good. My namesake better not let me down. And his swords better not look arkward in the art this time...

Monkey King Sep 6, 2007 10:47 PM

Quote:

Originally Posted by chato (Post 499560)
I don't think I notice any difference in graphics but just the artwork so far. Claude and Rena look alright but Production I.G. could've done much better. So far SO1 is the only remake that I see. Maybe they polished up the sprites and hooked a few things up like they did with VP:Lenneth so that should be a good thing. I hope to see extras later.

The graphics will definitely be the same, in style if nothing else. The preview screenshots of SO1 pretty much confirmed that they brought back SO2's sprite artist to do both games. Fine by me, I thought he or she did a pretty good job.

I think I preferred the original character art better, myself. Well, except for Celine. Possibly the worst costume design I have ever seen.

Forsety Sep 6, 2007 10:58 PM

These look okay but you can tell they are inspired from the lackluster anime. I'm a little worried about how Dias will turn out since I did not like his EX design much at all. :'(

Shonos Sep 7, 2007 01:25 AM

As long as Ashton has more barrels. They better not take away his barrels. D:

Ashton Sep 7, 2007 12:15 PM

http://xs219.xs.to/xs219/07365/1189175581467.jpg

Star Ocean 1

Kuhazan Sep 7, 2007 12:55 PM

usually character redesigns come out looking better than the originals... not so in this case....

I hear by name this : Till the End of Timeification

Because it looks like the character designer of Till the End of Time had his way with Star Ocean 1...

Forsety Sep 7, 2007 01:35 PM

Haha, Star Ocean 1 had some pretty ugly art. This is definitely an improvement over it. I think most of Star Ocean 2's art was better though originally, I won't argue that. Milly had buttons for eyes it looked like, solid pink color; it was awkward. The ingame portraits were alright, but the official art for Star Ocean blew ass chunks.

Ashton Sep 7, 2007 03:16 PM

Yeah, these look completly fine to me, i don't see any reason for the complaints.

chato Sep 7, 2007 03:47 PM

Whoa. Ratix does look different than his original counterpart. I agree with Ashton on this one. No disagreements here. Just that everyone is upset because they wanted a full remake . Any idea who does the voice acting for the games?

Ashton Sep 7, 2007 06:36 PM

Oh trust me, I'm incredibly fucking upset that it's coming out to some shitty handheld that's only useful for homebrew and maybe 2 games, and not an awesome console like the 360 or even jus thte ps2. But you won't hear any of that from me because i am a cool and collected individual.

russ Sep 7, 2007 06:50 PM

Well now that the handheld is getting these games that you guys are totally fapping over, wouldn't that make the handheld, oh I don't know, more useful and possibly worth owning? There are several PSP games out that I am pretty interested in, but I won't get them, or the PSP simply because I would rather play my games on my 40" widescreen than a handheld, but I don't consider the PSP useless.

chato Sep 7, 2007 08:32 PM

I lay my interest more on SO1 since I never played it. And if I wanted to play SO2 that badly, I'll just convert the ps1 iso to eboot,etc (which was done 4months ago). All there's to it is voice acting, unknown extra features, and the anime cutscenes. There's lots psp games out there to get. The game is only great to have around as a collection to my psp library (4 games that is..;p ). Anyway, the psp was worth owning from the beginning.


Quote:

Originally Posted by ashton
Oh trust me, I'm incredibly fucking upset that it's coming out to some shitty handheld that's only useful for homebrew and maybe 2 games, and not an awesome console like the 360 or even just the ps2. But you won't hear any of that from me because i am a cool and collected individual.

Too Late ;p. But seeing that many people would want to see this and that on Ps3/360, it's probably a sure thing that SO4 will be on both consoles. We'll just have to see which console gets the port *cough*ps3*cough*.

Monkey King Sep 7, 2007 08:54 PM

Quote:

Originally Posted by chato (Post 500667)
I lay my interest more on SO1 since I never played it. And if I wanted to play SO2 that badly, I'll just convert the ps1 iso to eboot,etc (which was done 4months ago). All there's to it is voice acting, unknown extra features, and the anime cutscenes. There's lots psp games out there to get. The game is only great to have around as a collection to my psp library (4 games that is..;p ). Anyway, the psp was worth owning from the beginning.

I believe the director is on record as saying these are both going to be complete remakes, SO2 included. Even if it wasn't, SO2 with a competent localization would be enough of a selling point, I'd think.

Shonos Sep 7, 2007 09:33 PM

Well, if any of you wanted to play it on your TV that badly you could just get the new version of the PSP and use the video out cables. :/

russ Sep 7, 2007 10:06 PM

That apparently isn't even out yet, also thank you for the heads up.

Ashton Sep 7, 2007 10:08 PM

Quote:

Originally Posted by russ (Post 500635)
Well now that the handheld is getting these games that you guys are totally fapping over, wouldn't that make the handheld, oh I don't know, more useful and possibly worth owning? There are several PSP games out that I am pretty interested in, but I won't get them, or the PSP simply because I would rather play my games on my 40" widescreen than a handheld, but I don't consider the PSP useless.

Contradicting yourself. You first say the PSP is worth owning, you have one, and there are games for it, but you'd rather play games on a TV rather than a handheld, thus the portable is infact pretty useless.

There's not even 10 games worth playing on the PSP, two of them are goddamn awesome except controlling them is a bitch on the PSP(Monster Hunter, christ come to the 360 already fuck capcom goddamn), and some others, but that's nowhere enough to keep my attention to it. Thus, romz and such are it's only current use outside of those games.

As such it's kinda sad that it can output to a TV, which makes it slightly better. But then it's not really portable anymore...

Despite the DS also pulling this awesome upcoming game on a handheld shit (dragon quest 9, goddamnit i died a little) It at least has plenty of good, fun games. The PSP has a handful. My psp i'm stealin from a friend who doesn't even use his anymore. SO1 and 2, IF they actually come over here, will probably be the only games i'll own for it.

russ Sep 7, 2007 10:35 PM

Are you retarded? Work on your reading comprehension skills son. I did not say that I have a PSP. I said, and you conveniently quoted

Quote:

Originally Posted by myself
There are several PSP games out that I am pretty interested in, but I won't get them, or the PSP

I am speaking fairly plain English here.

Quote:

Originally Posted by Ashton
As such it's kinda sad that it can output to a TV, which makes it slightly better. But then it's not really portable anymore...

But you see, if I say that I would rather play it on my tv, wouldn't that clearly infer, as clearly as something can be inferred, that I care nothing about portability? Perhaps I care more about simply playing the games that I am interested in playing than I care about being able to play the games in some place that is not my living room. I know it may come as a shock to some people, but when I am at work, I don't have any interest in playing video games, and quite frankly, it would be frowned upon to such an extent that I would be in need of a new job. When I am away from my home, I don't typically have any desire to be playing video games, since I am probably doing something that is productive or in some other way entertaining.

And to reply to that quote from a more general perspective, if someone connects their PSP to their tv, I would expect that they also are not, at that moment, as concerned with the portability of the PSP as they are with simply enjoying a game on it, but connecting it to their tv does not preclude them from, at some point, disconnecting it from their tv and enjoying its portability.

Ashton Sep 7, 2007 11:09 PM

http://xs218.xs.to/xs218/07351/1188247246862.png

I'm not talking about the consumer level. What i'm saying is that I shouldn't have to drop 140+bux on a portable system with few good games to play the one or two games i want to play when it could have been released on a console in the first place.

I have a DS, and I somewhat have a PSP, but if i didn't have these I'd be hard pressed to find a reason other than said very few games to get a PSP. The DS is an easier decision, but I'd still be hard pressed about spending money on it because i don't favor small screens.

I can understand it from a coporate standpoint for releasing stuff on the DS, It sells like rice in Japan and america. The PSP is somewhat popular i guess, in japan at least thanks to MH2. But really, i'd rather be in my house playing these for the reasons you gave.

Excuse me, i need to go pass by WALLS OF TEXT on my tiny screen.

Shonos Sep 7, 2007 11:32 PM

Welcome to the world of gaming, where you have to buy a certain gaming device if you want to play a certain game you want. This is nothing new.

I really want to play Zelda and I have to buy a Wii to play it. If I want to play the next Ace Combat I need a 360. If I want Final Fantasy I got to go buy a PS3. Pokemon? Need a DS/Gameboy. It has always been that way... There's always going to be some game you want to really play but need a console you dont have.

Kuhazan Sep 7, 2007 11:50 PM

umm SO1 can be uh played for free with dejaps rom translation!!! Because it's not PSP exclusive and the revised art is... uh worst...

Star Ocean 2 will likely remain the same...

unless they are remaking Blue Sphere and uh translating it... nothing here interesting... in other news... the newer model PSPs allow you to connect to a TV for play on a screen thats not tiny.

Ashton Sep 8, 2007 12:42 AM

Quote:

Originally Posted by Shonos (Post 500738)
Welcome to the world of gaming, where you have to buy a certain gaming device if you want to play a certain game you want. This is nothing new.

I really want to play Zelda and I have to buy a Wii to play it. If I want to play the next Ace Combat I need a 360. If I want Final Fantasy I got to go buy a PS3. Pokemon? Need a DS/Gameboy. It has always been that way... There's always going to be some game you want to really play but need a console you dont have.

Whoa now, don't invite such ideas into my head so quickly now!

That's not my point either. My point is that, in my opinion, releasing a myriamid of games for a handheld is not helping the console community at all. The Wii and PS3 have been out for almost a year and they don't have many good games for them, aside from a few. The 360 longer but it's only just getting RPGs at all.

With my opinion soley on RPGs, for the moment, it just seems that only handhelds seem to be getting a lot of them, PS2 aside. I find this a terrible idea, since handhelds are not really good for most RPGs. It worked for pokemon, but not too many other RPGs were very good on them. Most are ports or remakes, like SO2 and FFV, or FFT.

RPG companies just don't seem to be concentrating on the new generation of systems at all. I'm only really hearing news of games on the handhelds.

Maybe i'm just fustrated with the wait time. Was it ever this bad before? I mean damn, only just now did Blue Dragon and soon Eternal Sonata come for the 360, as such i'm now more interested in it.

I seriously hope both do well in Japan/America and hopefully they'll start producing more games for it.

I have to buy a DS and a PSP to get my RPG fix for this generation, but I don't have to fucking like it.

Forsety Sep 8, 2007 04:35 AM

Yeah, well, I really don't think the new art is honestly worse than THIS.

http://img361.imageshack.us/img361/7255/so1castsdd1.png

At least Dorn wears fucking pants now. Opinions, I know, but the original artwork looks pretty creepy to me. Ratix looks alright, the rest look pretty crappy. Oh, and it DEFINITELY looks better than THIS.

http://img484.imageshack.us/img484/5687/wisemenux1.png

I rest my case. :gonk:

Ashton Sep 8, 2007 09:56 AM

Yep, as great games SO1 and 2 were, the art was so badawful it hurt

Hindman Sep 8, 2007 11:04 AM

I hope the PSP remakes come over here. I think I'd give the first one a whirl, though I don't know how anxious I am to play through SO2 again. *Dodges tomato*

Edit:
Quote:

The PSP is somewhat popular i guess, in japan at least thanks to MH2.
Crisis Core says hello.

Also, larger versions of the screens found in the scans:
http://www.rpgland.com/content/media...npspstuff1.jpg
http://www.rpgland.com/content/media...npspstuff2.jpg
http://www.rpgland.com/content/media...npspstuff3.jpg
http://www.rpgland.com/content/media...npspstuff8.jpg
http://www.rpgland.com/content/media...pspstuff12.jpg

PixelatedCows Sep 8, 2007 11:56 PM

Those screens look great. If these remakes make it to the states, I will purchase a PSP just to play them!

Anyway, here are a few pics and some minor info regarding SO4.

squeenix's a blue-balling whore

Monkey King Sep 9, 2007 01:14 AM

Uh oh, they're not recycling the backgrounds from the original SO2 are they? I'm having bad flashbacks to those caves littered with the skeletons of giants. Kind of spoils the effect when the dungeon dressings aren't to scale.

Still don't like the new art. SO1's main character's eyes are staring into my soul.

Kuhazan Sep 9, 2007 03:50 AM

The Ratix redesign makes Ratix look like Fayt.... and Milly looks like she belongs as a minor character in a Miyazaki film...

Looking at Rena Revision 4 kind of irritates me...
Yes I kept count...
Rena (original)
Rena (Star Ocean EX)
Rena (Star Ocean Blue Sphere)
and now... new and looking like a kid Rena Remake... yay... I almost wish they used clips from Star Ocean EX....

With the cutscenes and all I wonder if they strip you of your freedom in Star Ocean 2.... originally you could go through the game and only have Claude and Rena.... that was great! :P

On the other hand... Claude looks almost exactly the same as the original... except they slendered him down... a little.

chato Sep 9, 2007 04:34 AM

Shit, Rena's looking too cute there, but I would still rank her original design as the best minus that bad cutscene at the end of the game ;p.When I see this Milly character, her look resembles Archie from ToP. And they seriously need to add more emotion to Ratix's face. He looks coke'd up O_O.

Quote:

With the cutscenes and all I wonder if they strip you of your freedom in Star Ocean 2.... originally you could go through the game and only have Claude and Rena.... that was great! :P
Better not happen >=/. That was one of its best points in the game. I mean it aint that bad either. But I would love it if Square Enix fixed a few bugs in the game and have an option where you choose to play the original or the tweaked version. I always loved using Claude's Head Splitter attack but when you level it up too much, you end up in another world where you are either going from the ceiling or all the way in the bottom and the only way to get out of it was for you to die OR wait for the other morons to kill off the boss. That glitch sucked but its not like you need the move throughout the whole game. I would usually have Ripper Blast/Mirror Slice or Twin Slash to take a few easy bosses.

http://img379.imageshack.us/img379/1085/45463062cz3.jpg

Hmm...I'm reminded of the scene when Narl took the SO2 gang to that abandoned factory in that teleportation spot. Or, its the spot where everyone teleported to that forest place after Expel blew up. I also thought that those two lands in sky would probably be the Field of Intelligence >=p. Haven't played this in a while so I can't remember. It could be something else. Thanks for finding them, Pix. The other screenshots don't interest me at all so nothing to look forward to =/. What makes me happy is that the PA's are still there and you'll revisit alot of places from the other 3 games.

Monkey King Sep 9, 2007 05:50 PM

Quote:

Originally Posted by chato (Post 501192)
Better not happen >=/. That was one of its best points in the game. I mean it aint that bad either. But I would love it if Square Enix fixed a few bugs in the game and have an option where you choose to play the original or the tweaked version. I always loved using Claude's Head Splitter attack but when you level it up too much, you end up in another world where you are either going from the ceiling or all the way in the bottom and the only way to get out of it was for you to die OR wait for the other morons to kill off the boss. That glitch sucked but its not like you need the move throughout the whole game. I would usually have Ripper Blast/Mirror Slice or Twin Slash to take a few easy bosses.

I thought that was just a repeatable bug? I would think the playtesters would have noticed a primary attack power eventually becoming brokenly useless like that, even if it should be obsolete by that point. Then again, you'd also think QA would have noticed the translators forgot to swap out Rena's Tractor Beam voice clip for the English version.

Yeah, you'd never know I really am a fan of the game from all the griping I do. I give Tri-Ace a little leeway what with it being an early gen Playstation game, but suffice to say there's many reasons I'm happy to see this being sold as a remake. Especially with Squeenix's localization resources.

chato Sep 11, 2007 10:10 PM

Quote:

To those who are praying for Star Ocean 4 to go multiplatform, here's a bit of bad news. Gaming magazine Famitsu just announced that Star Ocean 4 will be a PS3-exclusive title. Will this announcement be turned around on its head by Square Enix in the upcoming Tokyo Game Show?

While the details concerning Star Ocean 4 is a tad fuzzy at best, the screenshots in Famitsu revealed a few days ago should give gamers a clue as to what they can expect from this latest Square Enix title: spaceships, swords, and what seems to be moving statues, among others.

As for the PSP Star Ocean remakes, we just sniffed out a small but interesting detail regarding the remake of Tri-Ace's epic series: Production I.G., the anime studio behind beautifully-rendered hits such as Ghost in the Shell SAC, will be in charge of the new character designs as well as animated cutscenes, ensuring lots of eye candy in the handheld remake of earlier Star Ocean titles. It's going to help a lot in carrying out Tri-Ace's goal of making sure that the remakes feel like brand-new games.
*glad I have a ps3*

I hope the X-Bots refrain from talking shit cause you never know if Square Enix will change their mind >=p.

Quote:

Originally Posted by monkey king
Then again, you'd also think QA would have noticed the translators forgot to swap out Rena's Tractor Beam voice clip for the English version.

Ha. I guess I wasn't wrong about that. I always thought the voice actress had a sore throat when she worked on that job but it makes sense I guess. I wonder if they'll let you choose between the dub and the japanese voices.

Kuhazan Sep 12, 2007 02:42 AM

lets pray that Star Ocean 4 doesn't go like Star Ocean 3...

DISC 1 :
Fayt : But what about the UPEEE THWEEE!!!!
Cliff : Oh for god sakes.... STFU
Fayt : But But... we're going to get into trouble! The government!!! The UPEE THWEE!!!
Cliff : If you don't shut up... Maria will bust a cap in your ass.

DISC 2 :
Cliff : Oh my god... they killed the UP3
Fayt : You bastards!!!!
Cliff : Hey now we can talk about meaningful things like why those Vendeeni were chasing you 20 hours ago...

chato Sep 14, 2007 05:21 PM

I only played SO3 once. There wasn't much replay value like SO2 =/. On a brighter note. No one really posted the voice actors for the characters so I'll do the honors and mention if anyone is familiar :

Star Ocean: First Departure

Ratix Farrence - Mamoru Miyano (Light Yagami - Death Note , Riku from KH)
Milly Kiliet - Hitomi Nabatame (Onimaru Miki - NFMiki, April - Coyote Ragtime Show)
Marvel Frozen - Houko Kuwashima (Clare - Claymore)
Fear Mell - Megumi Toyoguchi (Winry Rockbell - FMA )

Not bad... I like the seiyuus so far.


Star Ocean: Second Evolution
Claude C. Kenni - Daisuke Namikawa (Kei Kurono - Gantz, Koyuki - BECK)
Rena Lanford - Nana Mizuki (Hinata Hyuuga - Naruto) 100% cuteness? Woo!
Dias Flac - Tomokazu Sugita ( Sakata Gintoki - Gintama, Yuuichi Aizawa - Kanon TV) Awesome
Precis F. Neumann - Rie Kugimiya (Kagura - Gintama ) I'm not surprised ;p.


It's old news from May but I had to bring it up ;p .Does anyone object to these seiyuu's ? I'd say it's a perfect fit. If anyone should work on Ashton Anchors, it should be Tomokazu Seki (Stahn - ToD).

chato Sep 21, 2007 05:37 PM

Square-Enix updated the site for Star Ocean :First Departure.

STAR OCEAN Portal Site Eternal Sphere

You can listen to 4 remixed tracks from the game by the bgm drop down selection. All four sounds promising and this is definately what I expected from Sakuraba. You'll also see some extra screenshots of the battle field. The thieves have returned! but everything else looks a little touched up that I notice. Still, I feel that everything in the background is recycled UNLESS they did something sweet for it. We can't judge it base on a screenshot =/. Stay alert for part 2 and 4 ,everyone!.

chato Oct 5, 2007 08:33 PM

An update finally sprouted today. Few things to know :

- December 27th will be it's released date. Of course it's going to be bundled with the psp. Not sure if it's a customized SO version..
- Character Profile is updated with Ronixis J. Kenny and Iria Silvestoli
- World profile has Earth, The Roak, Earth Federation along with the Continent and Kingdom.
- Anime cutscene preview =] >> You can catch a glimpse of how the battlefield is in action!.

Here's a pic of all screenshots I combined together. Enjoy.


Miles Oct 5, 2007 10:12 PM

That remake is looking hot. I wants. <3

Hindman Oct 5, 2007 11:24 PM

*whistles*
http://www.rpgland.com/content/media...npspoct521.jpg http://www.rpgland.com/content/media...anpspoct53.jpg
http://www.rpgland.com/content/media...anpspoct56.jpg http://www.rpgland.com/content/media...anpspoct55.jpg
http://www.rpgland.com/content/media...npspoct529.jpg http://www.rpgland.com/content/media...npspoct533.jpg
http://www.rpgland.com/content/media...npspoct536.jpg

SouthJag Oct 5, 2007 11:30 PM

And still nothing of a target release date for the US, is there?

Miles Oct 7, 2007 01:44 AM

Well, it seems like it takes Square-Enix an average of 6 or more months to localize a game. I'm guessing we'll see it 2nd or 3rd quarter of 2008.

Additional Spam:
UNLESS they set the project aside to focus on more shitty overdone Final Fantasy ports. Then we'll see it sometime in 2009.

Taco Oct 7, 2007 09:58 AM

Quote:

Originally Posted by Miles (Post 512493)
UNLESS they set the project aside to focus on more shitty overdone Final Fantasy ports. Then we'll see it sometime in 2009.

Shitty overdone Final Fantasy ports? In my Squenix?

It's more likely than you think

I'm hoping when SO2 does come out here they use the same terrible voice actors for the english dub. UNEXPECTEDLY WEAK!!!!!!

Ronz Oct 7, 2007 10:57 AM

Quote:

Originally Posted by Taco (Post 512611)
I'm hoping when SO2 does come out here they use the same terrible voice actors for the english dub. UNEXPECTEDLY WEAK!!!!!!

I'm personally not buying it unless it does.

Because god damn it, that was worth about 20 points and I want every single one of them.

Forsety Oct 7, 2007 05:25 PM

The fact that they are adding voice acting in the dialog sort of implies they won't. Why would they go to the effort to re-hire some of the worst VAs of all time to match the dialog with the battle voices? I'm pretty sure more than half of them were murdered from then until now anyway. Sorry guys.

Monkey King Oct 8, 2007 10:45 AM

I can't see! ;_;

But in all seriousness, I might want to actually be able to use Precis this time around. I doubt they'd be able to call all these guys back in for additional lines anyway. I strongly suspect it was like Shining Force 3 where they just got all the playtesters to do the dub or something. Heck, what if they change (or translate differently) all the spell names?

Ashton Oct 9, 2007 10:34 AM

Quote:

Originally Posted by chato (Post 503421)
If anyone should work on Ashton Anchors, it should be Tomokazu Seki (Stahn - ToD).

I, Ashton Anchors, support this idea wholeheartedly.

nanstey Oct 9, 2007 08:21 PM

Yeah, that was some bad stuff in the original release. I don't have any preferences about who does the voices in the new version, but I do hope that whatever they do, they allow players to choose between English and Japanese (if there's room on the UMD.) Even if they get the same quality as Final Fantasy XII (though I seriously doubt they would throw that level of refinement towards the project...)

Kuhazan Oct 13, 2007 01:43 PM

it would be nice if it were actually a remake and not a direct port of the PS1 game with practically the same sprites and graphics :(

Zhuge Liang Oct 14, 2007 11:21 PM

I surely hope that SO4 will be far more than the sorry sight that was SO3. SE owes us one after that debacle.

Additional Spam:
Quote:

Originally Posted by Miles (Post 512493)
Well, it seems like it takes Square-Enix an average of 6 or more months to localize a game. I'm guessing we'll see it 2nd or 3rd quarter of 2008.

Additional Spam:
UNLESS they set the project aside to focus on more shitty overdone Final Fantasy ports. Then we'll see it sometime in 2009.

Or goodness forbid they take the low road and actually go through with a FF VII remake, perish the thought.

Monkey King Oct 15, 2007 03:28 PM

Quote:

Originally Posted by Kuhazan (Post 515407)
it would be nice if it were actually a remake and not a direct port of the PS1 game with practically the same sprites and graphics :(

Well, no reason to do more work than is necessary - although how many times do people have to point to the quotes from the director himself saying that SO2 is going to be heavily remade so that it's like a new game to all the people who played it before? They'll have to draw a few new graphics at least for the new playable charcters being added.

Besides which, you talk like the old graphics were somehow bad. I for one was quite happy to see that they brought the same sprite artist back to redo SO1. He does good work.

Kuhazan Oct 19, 2007 01:08 AM

they weren't bad... the shots we've seen just don't seem to have that same quality.... as it appears to my eyes...to make the game fit on the PSP screen its as if they've zoomed in on the 2D image... which will make it look more grainy... the new character artwork however looks nice a crisp... maybe its just because its unfinished and some tweaking will be done...

chato Nov 6, 2007 06:01 AM

Site updated with the SO Eternal Edition bundle :

http://img340.imageshack.us/img340/2...dition1gf3.gif
http://img250.imageshack.us/img250/4...editionkp9.gif

Well if the back of the psp slim is the only thing different, then I'm sure others who haven't purchased a slim yet will be happy to get this. Im not that impressed with it. It also comes with that little bag to fit the psp but it was too hideous and boring to upload ;p.

Asa Nov 6, 2007 02:51 PM

I agree, the pouch is hideous. Looks like a very, very tacky makeup bag (I myself have a delicious pink soft pouch that looks like a makeup pouch that I love, but wouldn't be caught dead with that space disaster known as the Star Ocean PSP pouch).

Thankfully, I think the Star Ocean PSP is very nice and simple. I love the design as it looks like a tattoo and the felicia blue looks beautiful. Looks very "wintery" to me. The way the design cuts off on the inside edge of the PSP near the UMD hatch looks a teensy bit off, but for the most part... very nice.

Nall Nov 6, 2007 06:42 PM

That PSP looks awesome; one of the best limited versions I've seen. I'm actually kinda excited about this game. I've played the SNES version slightly but never really enjoyed the battle system. This version looks loads more enjoyable.

Quote:

I for one was quite happy to see that they brought the same sprite artist back to redo SO1. He does good work.
I agree. I was always a fan of SO2, and sprites were pretty detailed and colorful for the time it came out. Higher-res sprites would have been nice, but I think that's asking too much for what looks like a straight port. At least the character art looks nicer this time around.

chato Dec 11, 2007 11:19 PM

The site updated with lots of good stuff and characters plus a new full video. Looks freakin awesome! Norio Wakamoto works his voice as Ashlay Barnbelt!. But seriously, we should get more stuff on SO2. The end of the new video shows something ;).

PKO Dec 12, 2007 12:01 AM

According to RPGFan, Star Ocean 4 is coming to PS3 and Xbox360 in three episodes. Why do I get the feeling Square-Enix forced them into that three installments bullshit?

Hindman Dec 12, 2007 12:16 AM

Quote:

Originally Posted by PKO (Post 549847)
According to RPGFan, Star Ocean 4 is coming to PS3 and Xbox360 in three episodes. Why do I get the feeling Square-Enix forced them into that three installments bullshit?

This party is over already.

Monkey King Dec 12, 2007 11:55 AM

Quote:

Originally Posted by Devoxycontin (Post 549958)
That information was proven to be false. Any further discussion of it (the RPG Fan misinformation) will be deleted.

Wow, that's hardcore. Usually we just yell at people who keep spreading known misinformation.

PKO Dec 13, 2007 05:20 PM

Oh my bad for posting that and missing the other thread. I guess we'll have to wait longer before we see it announced for PS3 and 360 :P

chato Dec 27, 2007 11:13 AM

Other than myself, is anyone getting a taste of the first hour during gameplay? So far , it looks like fun and hitting the circle button 3 times for ratix's attack is somewhat interesting. Was it the same as the original ?

btw, propz to them for throwing in the SO2 sleep theme for part 1. So what do you guys think? So far I have 3 haters and 2 other friends of mine who are enjoying this more than me since they can understand japanese =/.

EDIT :

SO4 trailer out. Not too long but definately looking good.

Gametrailers.com - Star Ocean 4 - Japanese Debut Trailer


EDIT: Reminderto those who are playing but unaware of Cisu

Spoiler:

If you made Cisu leave your party, then you lose him for good. Make sure you do this in the town of HOT to turn in that BRR thing to that store place then you get the choice if you still want him around (1st choice) or choose the 3rd choice (so he gave you an ougi and you get to recruit Ashlay) so he'll leave your party in good terms and not end up all emo and shit.

chato Apr 1, 2008 06:20 PM

HUGE UPDATE

As we all know, SO 2 comes out tomorrow. I'll be sure to grab and install it in my psp. First Departure kicked ass and I was impressed. Anybody else finish it other than myself? I recommend it =]. For me the replay value was about 3-4 times only cause of the PA's. If you're an impatient guy like myself and wants to read through text on gamefaqs. go ahead and dl it. Otherwise wait patiently ^^;. Now for SO2 :

STAR OCEAN Second Evolution �X�^�[�I�[�V����2 OFFICIAL SITE

Now you can see how things have changed ( not too much) But for right now, You'll find a few vids plus a new character announced : Welsch ^^


http://img171.imageshack.us/img171/1039/yoqc2.jpghttp://img111.imageshack.us/img111/817/emode6.jpg

Wow. Her weapon is the Finger, or rather a poker. This looks interesting but isn't she the cutest thing so far? Hey. Bring on ALLEN TAX

Dark Nation Apr 1, 2008 06:35 PM

Wait, First Depature has already been released?!

In the US or Moonland? I wouldn't mind picking it up if its been domestically released.

chato Apr 1, 2008 07:56 PM

no.... Just in japan. There's not a US release for the US version yet.

Manny Biggz Apr 2, 2008 02:05 AM

Welsch looks a bit too much like Precis to me. Let's hope she doesn't come off as horribly annoying.

chato Apr 2, 2008 04:45 AM

Yeah. I don't see why she's playable here since she wasn't for SO1- SO3 . All she did was talk about inventors and shit. So my guess is she might have something to do with Precis?

Hindman Apr 2, 2008 08:48 AM

http://www.rpgland.com/content/media....thumbnail.jpg
http://www.rpgland.com/content/media....thumbnail.jpg
http://www.rpgland.com/content/media....thumbnail.jpg
(Star Ocean 4)

chato Apr 2, 2008 08:52 AM

Thanks for the extra info, Hind. Shiiit I'm liking this new feel to SO4 already. I just hope it isn't too futuristic..

Any idea who the character designer is ?

Jurassic Park Chocolate Raptor Jun 10, 2008 03:12 AM

IGN: Xbox 360 RPG Press Conference Live Blog

Star Ocean 4 to be multiplatform. In before complaining.

Supposed to be actually SCI FI now, we'll see if that pans out.

Rotorblade Jun 10, 2008 03:20 AM

Quote:

Originally Posted by Colonel Skills (Post 614954)
Supposed to be actually SCI FI now, we'll see if that pans out.

FOUR DIMENSIONAL SPACE, MAAAAAAAAAAAAAAAAAAAAAN.

We will see. Hopefully their story scenario writer isn't a complete retard this time around.

Jurassic Park Chocolate Raptor Jun 10, 2008 03:31 AM

I meant more in the way that you're not stuck on some backwater, underdeveloped planet for at least three quarters of the damn thing this time. At least, that's the impression our blogger from the link gave.

Rotorblade Jun 10, 2008 03:32 AM

Emphasis on "scenario" writer. They usually determine setting if I'm not mistaken.

Jurassic Park Chocolate Raptor Jun 10, 2008 03:47 AM

Uhhh, yeah...I know.

What are you trying to say?

Final Fantasy Phoneteen Jun 10, 2008 05:17 AM

Quote:

Originally Posted by Colonel Skills (Post 614954)
IGN: Xbox 360 RPG Press Conference Live Blog

Star Ocean 4 to be multiplatform. In before complaining.

In before?



Anyway, glad to hear it's supposed to not do the whole undeveloped planet thing. It drove me insane. It's fantasy, except you know the cast is from outer fucking space. Beyond lame.

Infernal Monkey Jun 10, 2008 05:35 AM

http://img149.imageshack.us/img149/2...465827baj4.jpg

In space, nobody can hear you clearly explain what your gender is.

Hindman Jun 10, 2008 08:00 AM

It doesn't really explicitly say "multiplatform" there though...
It just says 360 confirmed, but they didn't say it was exclusive to 360.
I mean, I realize that this can easily (and probably DOES) mean it's going multplatform, but we're not sure of that yet.

ZiggyGo Jun 10, 2008 10:21 AM

According to a small interview on IGN, a PS3 release is still in the air. They may or may not release it for the PS3.

chato Jun 10, 2008 12:18 PM

Thank god I have a 360 as well. Besides, it looks like it would be on a 360 anyway ;).

Jurassic Park Chocolate Raptor Jun 10, 2008 12:43 PM

Quote:

Originally Posted by Hindman (Post 614994)
It doesn't really explicitly say "multiplatform" there though...
It just says 360 confirmed, but they didn't say it was exclusive to 360.
I mean, I realize that this can easily (and probably DOES) mean it's going multplatform, but we're not sure of that yet.

I'm pretty sure that if it was gonna be exclusive, they'd beat the ever loving snot out of the fact and not leave it as ambigious as they did. I'd say it's a better chance of multiplatform than exclusive for the moment. But I'll edit the title anyway. Good point.

Cetra Jun 10, 2008 01:49 PM

What a wasted effort on Microsoft's part. Why don't they make steps to acquire Final Fantasy if they are truly serious about the Japanese market.

A Microsoft exclusive of SO4 is just going to hurt the future of the series due to bad sales and a multiplatform release is going to accomplish nothing as the Japanese just wait out for the PS3 release.

I wouldn't be so bitter if it wasn't so obvious that this is nothing but the result of a money exchange rather than a decision based on the merits of the system.

russ Jun 10, 2008 04:01 PM

Quote:

Originally Posted by Colonel Skills (Post 615042)
I'm pretty sure that if it was gonna be exclusive, they'd beat the ever loving snot out of the fact and not leave it as ambigious as they did. I'd say it's a better chance of multiplatform than exclusive for the moment. But I'll edit the title anyway. Good point.

I'm really hoping that the other platform it is released on is the Wii.

Single Elbow Jun 10, 2008 04:12 PM

Why argue about SO4 going multiplatform when we all know the story is going to be utterly ridiculous again. And the characters just drip of fanservice.

I say let the game go on multiple consoles. Better market coverage that way (and hilarity spreading).

russ Jun 10, 2008 04:12 PM

Quote:

Originally Posted by Cetra (Post 615061)
What a wasted effort on Microsoft's part. Why don't they make steps to acquire Final Fantasy if they are truly serious about the Japanese market.

A Microsoft exclusive of SO4 is just going to hurt the future of the series due to bad sales and a multiplatform release is going to accomplish nothing as the Japanese just wait out for the PS3 release.

I wouldn't be so bitter if it wasn't so obvious that this is nothing but the result of a money exchange rather than a decision based on the merits of the system.

Yes, a multiplatform {PS3 and 360} release would accomplish nothing since it would only significantly increase the number of people who could buy and play it. If it does as well on the 360 as Lost Odyssey and then does well in Japan, primarily on the PS3, how would that be anything less than a win?

Jurassic Park Chocolate Raptor Jun 10, 2008 07:32 PM

Because it won't live up to it's potential, russ, see. Only exclusive games are the best they can possibly be. Only exclusives take advantage of the hardware upon which they're running.

Or something. I don't know. I don't speak crazy batshit.

Infernal Monkey Jun 10, 2008 10:18 PM

I hope FFXIII is announced for 360 eventually, just for the Cetra meltdown.

SouthJag Jun 10, 2008 10:37 PM

And speaking of which, after Microsoft's JRPG event, Square-Enix's come out and said "360 only" for the time being, not ruling out a PS3 release but it's definitely not multiplatform from the start.

Final Fantasy Phoneteen Jun 10, 2008 11:07 PM

Oh, the denial and frustration you two are feeling from this turn of events. It is... so delicious.

But seriously, you guys don't need to be so hawkish; if it goes multiplatform, it won't fly under the radar and then you guys can be happy. And if it doesn't, oh well, time to buy a 360 if it's something you really want to play.

SouthJag Jun 10, 2008 11:35 PM

I hope you're not including me in that "frustration you two are feeling..." declaration. Really, at this point I don't even give a shit about exclusives, save for a few titles, but the ones I'd be concerned about are first-party, so...

As long as it makes it over here, I'm good. If I had to choose a platform I'd rather see it on, well yeah I'd probably say the PS3, but I don't mind a 360 launch. I'd be a little perturbed if it came out exclusively on the Wii though; I really, really don't like waggle controls. :/

Ramenbetsu Jun 11, 2008 12:30 PM

Man, I will say, what screenshots have been released of actual gameplay is beautiful and impressive as fuck:
http://i32.tinypic.com/2d1l6h0.jpg
http://i30.tinypic.com/30m0foh.jpg
http://i30.tinypic.com/200sbcg.jpg

If they can get this a smooth 30+ frames, I'm sold. Hopefully there won't be a shit plot twist time. It just might be the first great JRPG this gen.

chato Jun 12, 2008 04:13 AM

Quote:

Originally Posted by rpgfan

At Microsoft's Xbox 360 RPG Premiere 2008 event held in Japan, Square Enix finally revealed more details about Star Ocean 4. First of all, the game is now being called Star Ocean: The Last Hope. Square Enix has also finally revealed which console will be getting the game. Widely expected to be a Playstation 3 title, it turns out that the game is actually for the Xbox 360 console. At the event, Square Enix has mentionned that they have not yet decided whether the game will be released on the Playstation 3 console or not.
It was also revealed that Star Ocean: The Last Hope will actually take place before the first Star Ocean game.


Science fiction and fantasy meld in this long-awaited continuation of the celebrated RPG series. The year is S.D. 10; in the aftermath of World War III, humanity voyages into the stars in search of a new home...and a second chance.


A prequel that combines sci-fi and fantasy elements, spanning multiple planets and the vastness of space itself to recount the origins of the Star Ocean universe.

Exhilarating combat expands upon the franchise's famous real-time battle system, including the amazing graphics and visual effects only possible on the Xbox 360.

Featuring breathtaking CG movies by Visual Works, the cutting-edge studio whose previous work includes cut scenes for the acclaimed Final Fantasy RPG series.

Still no update on whether it's going on the ps3 but at least we know its a prequel. Square Enix's specialty of doing things for classic series..

Infernal Monkey Jun 12, 2008 04:38 AM

Quote:

Originally Posted by Tokubetsu (Post 615343)
Man, I will say, what screenshots have been released of actual gameplay is beautiful and impressive as fuck:
http://i32.tinypic.com/2d1l6h0.jpg
http://i30.tinypic.com/30m0foh.jpg
http://i30.tinypic.com/200sbcg.jpg

If they can get this a smooth 30+ frames, I'm sold. Hopefully there won't be a shit plot twist time. It just might be the first great JRPG this gen.

http://i2.photobucket.com/albums/y13...rt/2d1l6h0.jpg
Wow! I don't think this first screen is bright enough.

http://i2.photobucket.com/albums/y13...ightenough.png
There we goooooo.

russ Jun 12, 2008 10:30 AM

Quote:

Originally Posted by Tokubetsu (Post 615343)

It's like someone put Tidus into Fayt's outfit. Best character design ever.

value tart Jun 12, 2008 01:02 PM

Quote:

Originally Posted by Cetra (Post 615061)
What a wasted effort on Microsoft's part. Why don't they make steps to acquire Final Fantasy if they are truly serious about the Japanese market.

A Microsoft exclusive of SO4 is just going to hurt the future of the series due to bad sales and a multiplatform release is going to accomplish nothing as the Japanese just wait out for the PS3 release.

I wouldn't be so bitter if it wasn't so obvious that this is nothing but the result of a money exchange rather than a decision based on the merits of the system.

Because the 360 clearly is less good at running JRPGs than the PS3. Right.

Kairi Li Jun 12, 2008 01:40 PM

Oh yeah, its sure is Microsoft's fault that the Japanese have such a different culture of gaming and they should have the money and means to cater to every demographic possible. (sarcasm)

I bet even if they somehow aquire some FF titles, the JP players will still flock to the PS3 cause thats just how they are. I mean, my Chinese family will more likely flock to a Chinese resturant than a Western one for a reason ya know, no matter how many good Western Resturant choices there are avalaible. Its called cultural differences, and sometimes no amount of games exclusives or marketing can change that. And now that MGS 4 is out, there's gonna be even more JP players with a PS3 than a 360.

And I think FF is getting overated anyway. I like that at the very least, the 360 is getting various of RPG titles already be it JRPGS like Lost Oddesey or Western ones like Mass Effect, and most of them have release dates or know what year its planned for, where as the PS3 has how many that actually have a release date? Seems like all the titles I can think at the top of my head are all TBA, like FF13 and VS 13, White Knight etc. And Eternal Sonata PS3 is apparently JP only so far. We don't even know what year those titles are coming out, at least SO4 stated its 2009, which means they have a time frame of development time somewhat planned.

But back to SO4, I've never really played the series, but I have heard good things about it, and this game looks beautiful graphically so far, so this could be my way to get into the series. The main character's design sucks, but what's to expect from the land of pretty feminine boys? I like the girl's outfit though, wish I can have that outfit for my character in PSU.

Shenlon Jun 12, 2008 01:57 PM

after playing star ocean 3 I kinda gave up on the series. Don't get me wrong, it was a very nice game that fulfilled every button smashers dream but when I reached the second disc and heard what the story had turned into. . . . "blah" is all I have to say.

This new one looks mighty incredible though, it's going to be hard not to play, so much that I might have to play it o-0...
As for the main character design, it doesn't look so bad as far as the clothing goes. Almost like a more graphical intense phantasy star but for the facial features I would have to guess that it had more of an influence from the square part but I would imagine that enix would have given in to the girlish boys anyway.
Unless of course the end of the game the main character is revealed to actually be a girl who start a new lesbian life with the love interest of the story :fap:
Here's to hoping that's one of the endings

value tart Jun 12, 2008 02:07 PM

Quote:

Originally Posted by Kairi Li (Post 615715)
But back to SO4, I've never really played the series, but I have heard good things about it, and this game looks beautiful graphically so far, so this could be my way to get into the series. The main character's design sucks, but what's to expect from the land of pretty feminine boys? I like the girl's outfit though, wish I can have that outfit for my character in PSU.

The gameplay was nice. Ask anyone who made it most of the way through the story to discover the worst plot twist in the HISTORY of gaming...

Spoiler:
Essentially discarding any sort of original storytelling up to that point, the story suddenly goes "Oops, you were in the Matrix this whole time" and stops making sense.


And that's about 40+ hours into the game. SUCH a pissoff.

Kairi Li Jun 12, 2008 02:09 PM

Oh believe me, my fiance told me alot of that plot twist, since I don't care for spoilers in most things. That's just one of the things that made me think twice about jumping in. If I do end up playing SO3 after SO4 or something, it would probably be for the gameplay only.

Shenlon Jun 12, 2008 02:19 PM

Quote:

Originally Posted by Mo0 (Post 615724)
The gameplay was nice. Ask anyone who made it most of the way through the story to discover the worst plot twist in the HISTORY of gaming...

Spoiler:
Essentially discarding any sort of original storytelling up to that point, the story suddenly goes "Oops, you were in the Matrix this whole time" and stops making sense.


And that's about 40+ hours into the game. SUCH a pissoff.

OMG not only that but
Spoiler:
it's like they WERE the matrix. The whole damn thing was a game, within a game in which the games people were enjoying watching the characters in the game's game.

The thing that really annoyed me about this is that they find out what they're true world is and then "Oh what! We're all a program for this game?! Okay enough of this we have to find out how to get rid of the virus in our world!"

Seriously, talk about excepting things as they are. Nobody had a single breakdown then and there.

Forsety Jun 12, 2008 09:26 PM

The plot twist was bad but it didn't really ruin SO3 for me-- it was just when you look at it from the sense that this means the twist applies to SO1 and 2 too, that it really starts to be lame. :(

Also agree'in they didn't even react slightly realistically to it at all which made it all the more worse.

It isn't like SO1 (Star Trek ripoff to the max) or SO2 had stellar plots either but SO3 surely took it to the next level of gay. Hopefully they back down to SO1 and 2 gayity levels and we can all be happy.

Single Elbow Jun 13, 2008 10:30 PM

Like Mo0 said, the plot twist of SO3 and the resulting apathy in it all was ughmode, especially the twist (aka they were late years ago).

Also love the futuristic theme of SO4 and you find out the characters still uses bows instead of pistols (can swords be lightsabers though).

EDIT: Trailer up on Live marketplace for SO4. In before bitching.

Kairi Li Jul 16, 2008 12:30 AM

New E3 trailer on LIVE market shows actual gameplay footage for the first time. Game is due in Spring 2009

http://www.staroceanthelasthope.com/...pe-e3-2008.wmv

http://www.staroceanthelasthope.com/

Zeta26 Jul 17, 2008 12:19 PM

@Terminous

That comment of yours is really stupid. It's just laughable. Square Enix already stated at the moment that S.O 4 would be coming exclusively to the 360. So I'd say, why not let them? And besides you really don't know that for sure.

@Infernal Monkey (from page 6)
Yes, it was just announced that FFXIII is headed to the 360.

North America = Getting the game on 360
Japan = Getting the game on PS3

Inhert Jul 17, 2008 12:33 PM

You know that those comment are like 1 month old and I'm pretty sure everyone is aware that the game is coming to 360 and that FFXIII was announced on the 360...

Dark Nation Jul 17, 2008 02:48 PM

Man, Star Ocean 1-4 all available on systems I own? FANTASTIC!

Since I never technically played SO3 (Was sitting beside someone else playing through it) I may just pick that up when I get 1 & 2 for the PSP. I was really hoping they would come stateside and I'm glad there's been a confirmation now.

I wonder though, are they gonna pretend the ending to SO3 never happened in SO4?

Inhert Jul 17, 2008 03:23 PM

From what I understand, SO4 seem to be a prequel to the series or something like that.

value tart Jul 17, 2008 04:03 PM

That trailer makes the game look absolutely GORGEOUS. If they can keep the framerate steady, I will drool all OVER that game.

Incidentally, I watched the Infinite Undiscovery trailer right after watching this one... the games gameplay-wise look pretty similar, but it's shocking how washed out IU's textures look compared to SO4's.

Correct me if I'm wrong, but wasn't IU announced for 360 before SO4 was? It's almost like IU was "Oh, let's give them something KIND OF like Star Ocean" before deciding to just bring over Star Ocean.

datschge Jul 18, 2008 03:01 PM

IU was announced right after VP2 was released. Back then Microsoft was officially doing publishing (Squre Enix jumped in a year later). IU uses a seamless world including battles and close behind camera viewpoint, while SO4 is doing the classic JRPG separation between overworld (with a more zoomed out bird's viewpoint) and battle screens. Of course SO4 should be able to have better graphics that way, and IU looks nothing like SO gameplay wise.

Zeta26 Jul 21, 2008 11:22 AM

Quote:

Originally Posted by Inhert (Post 627951)
From what I understand, SO4 seem to be a prequel to the series or something like that.

Yes, the game takes place in SO SD calendar 0010. Which was like post-World War III. As compared to previous titles. This actually takes place in our solar system. Or rather, it's a more fictional version of our solar system.

Single Elbow Jul 27, 2008 05:37 AM

Quote:

Originally Posted by Zeta26 (Post 627894)
@Terminous

That comment of yours is really stupid. It's just laughable. Square Enix already stated at the moment that S.O 4 would be coming exclusively to the 360. So I'd say, why not let them? And besides you really don't know that for sure.

Sorry for not being a dork like you. Guess having a life is a downside by itself.

I don't get why you're so fucking antsy about this bullshit, but whatever.

--

This shit be better than Infinite Bullshittery. Massive potential for awesome, yet the story will be hilarious, as usual.

Freelance Jul 27, 2008 08:28 AM

I don't see it being mentioned here, so I wonder if anyone knows that SO is coming Oct 21st 08 and SO2 is coming Jan 6th 09.

The only game I've played in SO3 and it sucked, but everyone says SO and SO2 are infinitely better so I'm looking forward to both.

I'm going to Japan in November (hopefully) so I decided to just get one game between now and Nov and can't decide between Sims 2 Apt Life, SO and the ToS sequel. The advantage of getting SO is that I can actually play it on the trip. Hmmm...

Ashton Aug 14, 2008 03:21 PM

I would like ot mention that...

I am excited.

Kairi Li Aug 14, 2008 05:24 PM

Didn't even noticed this till now, but thanks for the heads up on the PSP ports Freelance Wolf! More games to get now!

Kairi Li Oct 9, 2008 02:09 PM

SO4 demo gameplay camcorder footage

TGS 2008: Star Ocean The Last Hope Gameplay Video - TGS 2008 - Forever Fantasy

Framerate and graphics look SO GOOD! I wonder if there would be a optional HD installation? I mean the battle footage is probably running at 60FPS! I am not sure if I have see that many 360 titles that can run at such a high framerate with so many shiny effects.

Battle system also looks hectic and engaging.

Also, this game has the best rendered green pastures I've seen so far. Its at the end of the video.

chato Oct 10, 2008 01:18 AM

Late news came up that this is going for the ps3. Here we go again with the bullshit...

Also, we are weeks away from getting Star Ocean 1. Comes out October 21.

SouthJag Oct 10, 2008 02:03 AM

Quote:

Originally Posted by chato (Post 651032)
Late news came up that this is going for the ps3.

Says who?

PunyPeon Oct 11, 2008 01:43 AM

Apperently that's just a rumor made by Finaland but turned out to be false since there was no actual announcement at TGS and on the website it still says its only for 360. Although, much like Eternal Sonata I'd expect to see this and Infinite Indiscovery make their way onto the PS3 about a year after each release.

Ryuu Oct 11, 2008 02:45 AM

Infinite Undiscovery is a Microsoft IP. Yes, it's developed by Tri-Ace, and yes, it's published by Square Enix, but it was originally supposed to be published by Microsoft, so it's their IP.

PunyPeon Oct 12, 2008 02:28 PM

Well just because it was SUPPOSE to be published by them doesn't necessarily mean it's theirs. In the end it's up to the companies on what they want to do - get mores sales on the PS3 or leave it as is?

Jurassic Park Chocolate Raptor Oct 12, 2008 02:33 PM

http://www.microsoft.com/library/too...rks/en-us.mspx

Try again, fuckwit. Ryuu is, once again, correct.

Try doing a little research before opening your trap and making yourself look like a progressively larger idiot with each post, ok? It'll be doing a favour for all of us.

SouthJag Oct 12, 2008 03:47 PM

For the record, "Star Ocean" did not appear in that trademark list. Infinite Undiscovery, Lost Odyssey, Crackdown, etc. were all accounted for.

Cetra Oct 12, 2008 04:34 PM

I'm hoping SO4 is of decent gameplay length (well among many other things). I have no idea when it became acceptable for RPGs to be 20-25 hours in length but that's been the average so far this generation.

Miles Oct 12, 2008 05:21 PM

Quote:

Originally Posted by Cetra (Post 651538)
I'm hoping SO4 is of decent gameplay length (well among many other things). I have no idea when it became acceptable for RPGs to be 20-25 hours in length but that's been the average so far this generation.

Try Tales of Vesperia. After putting about 45 hours into it and still being in part 2 of 3 I wish it were SHORTER!

Cetra Oct 12, 2008 05:41 PM

Quote:

Originally Posted by Miles (Post 651547)
Try Tales of Vesperia. After putting about 45 hours into it and still being in part 2 of 3 I wish it were SHORTER!

I would, but I'm on my one man crusade of idiocy of never buying another Namco product again until they stop with the DLC ass raping.



Oh yeah and now I remember what I was orginally going to ask. Has anything about the battle system of SO4 been talked about? Specifically in the area of death due to MP loss? Because let me tell you that had to be one of the worst ideas ever to come out of a jRPG.

Final Fantasy Phoneteen Oct 12, 2008 08:05 PM

All of the Vesperia DLC is moot. The descriptions even state that the content offered is available in the main game without the need of a download, so who cares? If people want to spend those 5 bucks to see Judith in another skimpy costume, let them knock themselves out.

I'm with Cetra on MP Death. That being said, I don't believe it's been explicitly stated if it's going to make a return. I'm hoping we'll just luck out and find a video of a party member with 0 MP, but I'm not counting on that scenario.

Jurassic Park Chocolate Raptor Oct 13, 2008 12:34 AM

Quote:

Originally Posted by SouthJag (Post 651525)
For the record, "Star Ocean" did not appear in that trademark list. Infinite Undiscovery, Lost Odyssey, Crackdown, etc. were all accounted for.

You must have missed the part where we were specifically talking about Undiscovery. Because that was made quite clear.

I don't really blame you for skimming over those posts though, they're all pretty garbage.

Also, Miles, don't worry. The last act of Vesperia is a LOT shorter than the either of the first two. It's only three and a half dungeons. Only one of which is lengthy.

Kairi Li Oct 13, 2008 03:09 PM

http://www.forever-fantasy.net/squar...223914330.html

The guys over at Ruliweb.com have managed to record two long high quality gameplay videos of Star Ocean The Last Hope while playing at Microsoft's TGS 2008 booth.

These videos are around 130-150 megs size. I have a download monthly limit so I can't download these, since I recently downloaded a huge torrent. If people can post any interesting new features they saw, that would be nice.

PunyPeon Oct 19, 2008 07:18 PM

Quote:

Originally Posted by Leprenigger (Post 651506)
http://www.microsoft.com/library/too...rks/en-us.mspx

Try again, fuckwit. Ryuu is, once again, correct.

Try doing a little research before opening your trap and making yourself look like a progressively larger idiot with each post, ok? It'll be doing a favour for all of us.

Alright, so it's their IP, but that doesn't really change anything, Viva Pinata and Blue Dragon are Microsoft IPs as well, look where they're headed. Not to mention Rare is developing Viva Pinata...

Again, it's up to the companies to decide if they want to bring it over, all it would take is going to Microsoft and asking. So why don't you get the dick out of your ass you faggot? No one was flaming anyone until a certain D-Bag came.

Dark Nation Oct 19, 2008 08:05 PM

Just a head's up: For those planning to get Star Ocean: The First Departure,
it comes out in two days (10/21), or this Tuesday.

--edit--
I keep forgetting about street dates versus retail dates. Okay, so this WEDNESDAY then
for all of us.

SouthJag Oct 19, 2008 09:12 PM

Meaning a day after that. You'll be able to put your hands on it on Wednesday, as the game is not street dated.

Jurassic Park Chocolate Raptor Oct 20, 2008 03:03 PM

Quote:

Originally Posted by PunyPeon (Post 653108)
Alright, so it's their IP, but that doesn't really change anything, Viva Pinata and Blue Dragon are Microsoft IPs as well, look where they're headed. Not to mention Rare is developing Viva Pinata...

Yeah, other, new games in the same series, not a port of the original game onto another console. So your examples don't even apply.

Do you listen to yourself talk or just conveniently ignore logic when you're blathering on? Face it, you're wrong, IU itself won't go anywhere else. Just be a good retard and accept that you made a mistake instead of dragging it out.

PunyPeon Oct 20, 2008 09:00 PM

Not really, how don't my examples apply? I'd like to think Viva Pinata is a port with a few added features unless you're one of those people who like to believe a PS2 game ported to the Wii with motion controls is a new game. It's essentially the same game, just using the touch screen to enhance the gameplay.

How someone like yourself was able to become a moderator here amazes me. Unfortunately for you, calling people retards on a message board won't stop your multitude of problems in real life. Wake up.

chato Oct 20, 2008 09:22 PM

So um.. This game comes out tomorrow. Just got a few copies today but my friend couldn't release it yet so I'll get my copy first thing tomorrow morning.

Jurassic Park Chocolate Raptor Oct 20, 2008 11:35 PM

Quote:

Originally Posted by PunyPeon (Post 653396)
Not really, how don't my examples apply?

Because both games were/are DS bound, not to the PS3. Different enough so that they require being completely retooled from the ground up for either new features or entirely new gameplay, and quite simply do not fit into your little conjured up comparison in any logical way that proves that it's likely for IU to go to Sony's machine.

Could there potentially be something set in the universe on a handheld? Sure, there's precedent for that. I wouldn't have ever argued against that. But it's certainly not in the same boat as Eternal Sonata. It's a shame you've got too few firing brain cells to notice the rather vast difference here.

So quit your bullshitting, please. You're scaring the children.

value tart Oct 20, 2008 11:48 PM

Quote:

Originally Posted by PunyPeon (Post 653396)
Not really, how don't my examples apply? I'd like to think Viva Pinata is a port with a few added features unless you're one of those people who like to believe a PS2 game ported to the Wii with motion controls is a new game. It's essentially the same game, just using the touch screen to enhance the gameplay.

How someone like yourself was able to become a moderator here amazes me. Unfortunately for you, calling people retards on a message board won't stop your multitude of problems in real life. Wake up.

I'd just like to point out that the Viva Pinata and Blue Dragon DS games are nothing like the games they're based off of.

I'll repeat what Skills said for emphasis. Is it possible that something in the IU universe will make it to another system? Yes. Will IU get ported? Fuck no. IU as a game is Microsoft's IP, they aren't likely to give it to someone else.

Single Elbow Oct 20, 2008 11:49 PM

Quote:

Originally Posted by chato (Post 653408)
So um.. This game comes out tomorrow. Just got a few copies today but my friend couldn't release it yet so I'll get my copy first thing tomorrow morning.

First Depature anyway. Because Second Evolution is coming out January.

Still getting FD anyway tomorrow; shit's gonna be great.

chato Oct 21, 2008 06:07 AM

In january, huh ? No surprise but I'm not too hyped about it either . I only heard about one new character being in that game and it happens to be welsch (sigh.. ). Everything else is new anime cut scenes and voice dialogue. Let's just hope they fixed the bugs in the battle field.

Philia Oct 21, 2008 06:24 AM

Star Ocean the First Departure

Glad to see some people STILL want this game despite of some reviews. IE Too short, too dull, and somewhat mediocre overall.

I have been waiting for this game to come out ever since I saw the title "Star Ocean the Second Story". After seeing the translated patch for it, and fiddling with the graphic pack and playing a bit into it, I realized I wanted to play this someday when it is completed. (The translation at that point was something like 90%.) Despite of the updates for the hack, I just didn't bother getting around to it. Yeahhh.... at least it'll be in my psp soon enough. :D

chato Oct 21, 2008 06:43 AM

Heh. I stopped reading game magazines because they always have something stupid to say about outdated graphics. There was nothing wrong with this game whatsoever. I remember gamepro (at the time) giving Suikoden 2 and SO2 a 2/5. So I can imagine what this game will get next year.

Dark Nation Oct 21, 2008 09:17 PM

Well, just picked up the game today, I'll let you guys know how it is after I play it for a little while.

Sousuke Oct 22, 2008 08:28 AM

I picked it up yesterday too, and played a couple hours into it. I have to say, I'm loving it. Though... I don't remember any of it. I guess it's just been a long time since I played it on the [z]SNES.

Shonos Oct 24, 2008 12:05 PM

I picked this up as well. I'm having a mad nostalgia rush here. It's not as good as SO2, but that game will always hold a special place in my heart. The voice acting is kind of meh, though. Then again, it's still better than SO2.

PEAR INTO PEACHES!

Rotorblade Oct 24, 2008 12:06 PM

Quote:

Originally Posted by SILBER-5 (Post 654344)
Then again, it's still better than SO2.

Why the fuck do people who say this think it'll ever be true?

C'MEREEEEE BARNEEEEEEEEEEEEY!

chato Oct 24, 2008 03:18 PM

I'll help with that. Both games are great. As far as music goes, SO2's better ;p.

WAAH

Single Elbow Oct 25, 2008 05:19 PM

Dunno about the hate in FD because I'm fine with it. Still with them 3 folks for now and had to adjust to its battle system (started with SO2). Question: does that gauge under your MP also appeared on the original too? Just curious!

Dark Nation Oct 26, 2008 10:10 PM

Ah, got about... 6-7 Hours into the game now, and its been an enjoyable experience, even if its partially nostalgic.

The music sounds Star Oceany, the Battle System takes a little getting used to (I felt like I had more control in SO2), but the presentation is excellent in most aspects. The voice acting is decent, and yes, there's a little gauge under your HP/MP Bars.

The game has been a little unclear on where you're supposed to go sometimes, more-so in the first hour, but then again I got extra battles in as a result, so not a big deal there.

The only major difference is that instead of 3D Polygonal Items, its just pictures. Which I guess is either to save on room or processing power or something. However if you've ever played Star Ocean 2, this will be familiar territory. I got a little :mad: when they made a very vague, but still foreseeable connection to Star Ocean 3 in one cutscene. I won't spoil it, but I had to squint my eyes all suspicious like when I saw the part that I'm talking about.

Well, can't wait to get through more of the game, and for Second Evolution in January!

Also, something I kind of had to chuckle about: This game makes clear and unmistakable references to drinking and alcohol, almost to the point where I think they were trying to get across
that this game won't be censored, or maybe that's just me.

Tankalex_Storm Oct 27, 2008 02:12 AM

There is an optional event that happens a few hours into SO1 if I remember correctly from playing this game on my computer for the SNES, can anyone tell me if they kept that event in the game? Anyone who's pretty far into this game or doesn't mind risking a spoiler can take a look at what I'm talking about.

Spoiler:
It's the event where the main character and this swordsman guy that joins you get drunk in a bar and end up beating up a bunch of guys.

Dark Nation Jan 10, 2009 03:04 AM

Well since this thread hasn't seen action in a bit, figured I'd bump it with a small update.

It looks like Star Ocean: The Last Hope (360) will be bumped up a week to February 24th, which is closer to the release date of Star Ocean: Second Evolution, the "Star Ocean: Second Story" remake for the PSP. Note that this only applies to North America, Japan and Europe's dates remain the same (Feb. 19th and April 24th respectively), so Euros get it about 2 months later, which isn't too bad I guess.

Source: ‘Star Ocean: The Last Hope’ Release Moved Up a Week in US; Now Set for 2/24/09 | GameCyte

Shonos Jan 23, 2009 12:32 AM

Well I've been playing Second Evolution so far and I have to say I'm impressed. The only problem I have is a silly one. The items and item creation are not in 3D like in the PSX version.

I don't understand why they would use 2D. It's not like the PSP cant handle it. If it can play the PSX version just find, why cant the remake have it too. I always liked those little 3d pictures for the items. :/

Dark Nation Jan 23, 2009 12:35 AM

Its the same way in First Departure and as best as I can work it out, its to save space (After all, in the original they only had battle quotes where as in here they have a lot of spoken dialogue).

chato Jan 23, 2009 12:45 AM

At least no one's gonna criticize the voice dub. Glad to notice Spike Spencer worked on Claude's voice. Reminds me of Akito Tenkawa =D

Shonos Jan 23, 2009 11:40 AM

Quote:

Originally Posted by Dark Nation (Post 676290)
Its the same way in First Departure and as best as I can work it out, its to save space (After all, in the original they only had battle quotes where as in here they have a lot of spoken dialogue).

Oh, I didn't even think about that. I guess that's understandable then. UMD discs are only around 1GB, aren't they? The PSX version was two discs so I can see how you would run out of space if you took the old game and slapped more audio in the game.

OmagnusPrime Jan 23, 2009 12:01 PM

Quote:

Originally Posted by Shonos (Post 676373)
UMD discs are only around 1GB, aren't they?

1.8Gb if memory serves, though I'd have to look it up to make sure.

Dark Nation Jan 23, 2009 12:34 PM

Quote:

Originally Posted by OmagnusPrime (Post 676375)
1.8Gb if memory serves, though I'd have to look it up to make sure.

Correct.

Quote:

From Wikipedia
The Universal Media Disc (UMD) is an optical disc medium developed by Sony for use on the PlayStation Portable. It can hold up to 1.8 gigabytes of data

Capacity: 900 MB (single layer), 1.8 GB (dual layer)
The pictures of the items seen in-game are very close to their 3D counterparts, and some of the items resemble different items from the third game.
I haven't had a chance to get Second Evolution yet, but I expect it would be the same way. Battle Spells and the overworld is still 3D though, in case someone was fearful about that part.

Shonos Feb 12, 2009 11:56 AM

What's this about the interface being different in the US version of Star Ocean 4? Apparently they also removed the anime portraits as well. Now they're 3D CG instead?

What the hell is the reasoning behind this? They redid Star Ocean 1 and 2 with all new anime portraits, and kept the interface on those the same. What the heck is the point of removing that stuff from Star Ocean 4..?

Single Elbow Feb 12, 2009 05:40 PM

I heard that SO4 will run on IU (Infinite Undiscovery) engine so kinda skeptical.

Then again, they should at least release a demo, but this sort of thing happening will be vague at best.

Tankalex_Storm Feb 14, 2009 03:06 PM

Where did you hear about this? I wouldn't mind at all if SO4 used the same engine as IU, although I know there are many people out there that would definitely disagree with that happening.

Single Elbow Feb 17, 2009 03:37 PM

Quote:

Originally Posted by Wikipedia
Star Ocean: The Last Hope was originally announced at the "Star Ocean Special Stage" at the 2007 Square Enix Party as the tentatively titled Star Ocean 4 with no platform. An Xbox 360 release was revealed during the 2008 Xbox 360 RPG Premiere. In a special interview with Xbox Japan, weeks before the game's release, game producer Yoshinori Yamagishi revealed that the team began planning out Star Ocean: The Last Hope immediately after they finished developing Star Ocean: Till the End of Time, so actual development time took about 5 years. The game uses an improved version of the game engine used in Infinite Undiscovery, where it is able to generate much better graphics, and the stunning expression of light in real time. He also mentioned that the biggest problem the team encountered while creating the game is capacity, as making a RPG on a latest generation console requires vast amounts of data and coding thanks to the complexity of graphics and animations. The game will also be running at a constant 60 fps. Pre-rendered movies are done by a collaboration between tri-Ace and Visual Works, while character design and illustration (only in the Japanese version) is handled by Katsumi Enami, best known for her illustration work in the light novel and anime series Baccano!.

Sources (in Japanese):
Xbox.com | ??????RPG
Xbox.com | ??????RPG

Alternate source can be found here.

May be true I guess. Don't know Gamasutra's rep for the info to be considered credible. So basically yeah, an improved version of the IU engine.

Dark Nation Feb 17, 2009 03:44 PM

Quote:

Originally Posted by Shonos (Post 680724)
What's this about the interface being different in the US version of Star Ocean 4? Apparently they also removed the anime portraits as well. Now they're 3D CG instead?

What the hell is the reasoning behind this? They redid Star Ocean 1 and 2 with all new anime portraits, and kept the interface on those the same. What the heck is the point of removing that stuff from Star Ocean 4..?

The 3D Faces versus Anime I don't care about much. However the graphics in the menus are DEFINITELY easier on the eyes for US Gamers:

Square Enix: Star Ocean 4 Differences For Japan And The West

Japan on the left, US on the right (Faces):
http://cache.gawker.com/assets/image...r_jpn_na_1.jpg

US on the left, Japan on the right (Menu):
http://cache.gawker.com/assets/image...n_jpn_na_2.jpg

Jurassic Park Chocolate Raptor Feb 17, 2009 09:53 PM

I think you got those directions backwards there, my friend.

Single Elbow Feb 18, 2009 01:21 AM

Yeah DN. It is the other way around.

The NA version has CG with the menu being the darker one (though I have to applaud S-E for reminding me what game I am playing when I hit the menu button. Thanks S-E!) while the Jap version has the animu graphics and whatnot.

Another difference would be the removal of animu portraits during dialogue.

Jap:
http://www.gamekyo.com/Webmasters/Im...3810_6_big.jpg

NA:
http://img13.imageshack.us/img13/765...reen007lx6.jpg

In before this gets removed soon.

Dark Nation Feb 18, 2009 06:10 AM

Okay, fixed it. Every once in a while I get my rights and lefts mixed up it seems :(

The removal of portraits might be good or bad, provided they animate the character's models appropriately for the NA version.

Taco Feb 19, 2009 12:34 AM

Focus on the character models for just about everything in the US version really highlights just how stupid most japanese character designs look in 3D. Tales of Hearts was another instance of this. :(

If it has really shitty motion capture in the cutscenes, it'll really be a complete next-gen JRPG experience.

JammerLea Feb 19, 2009 09:28 PM

Been playing SOSE for a bit now and I rather enjoy it. Though I also miss the 3D items (especially the morphing), I can understand why they cut them out.

I think my only big qualm is the inability to hurry through spoken dialogue. You HAVE to wait for the character to stop speaking if they're using voices, and that's kinda annoying for a game with replay value.

Otherwise, much love. I'm gonna try doing some stuff I never got to in the PSX version.

Dark Nation Feb 24, 2009 04:29 PM

Alright, Star Ocean: The Last Hope shipped yesterday which means I picked it up today. The game comes on 3 Discs, supports "Friends", "Voice", "Achivements" and 1080p and all the other standard stuff. Gonna dive into the game and see how it goes.

Single Elbow Feb 24, 2009 05:11 PM

Just watched the video review from X-Play. Apparently this game has a lot of innuendo.

"This heat brought me closer to everyone in here".

Whoever has the game already and does see innuendo falling left and right, post 'em here.

Dark Nation Feb 26, 2009 01:55 AM

I might not be able to finish the game for a while, at least until I get a newer TV. Half the text is barely legible. ;_;

Three things stand out right away that I find irritating (But aren't game-breaking): They elected to NOT use motion capture for the movements of characters in cutscenes, which makes a lot of the character move around like awkward robots almost, its like... come on, this is the kind of thing you'd expect from a student learning skeleton manipulation in 3ds max. Secondly I can't pause during a cutscene, instead I get the option to skip it or cancel. The Xbox Guide button serves as a makeshift Pause. Also, despite being from Square Enix / Tri-Ace, they did not even ATTEMPT to lip sync a character's voice to their mouth movements.

On the upside of things, the enviroment is detailed and georgeous to look at sometimes, the battle system takes a little bit getting used to, but its pretty fun. I say getting used to, because the first time I tried it out in the battle simulator, they killed me ;_; However after some more practice I got the hang of things and now I don't mind running into things. The combat is a lot like Star Ocean 3, with Battle Trophies returning. The music is nothing to sneeze at, with a few really nice tracks already heard.

One thing that stood out for me was that, in the opening cutscene, the characters looked realistic, but once you started the game, well it was all "Anime generic-o character face". Also like Star Ocean 3, SAVE points and HEAL points in the field return.

Finally in this post: For those curious (And slightly spoilerish): Welsh somehow returns, and she's got a new design. That also means Item Creation is back as well, although it works a little differently then SO3.

Shonos Feb 27, 2009 01:59 AM

Alright, I just started playing and right in the beginning you're introduced to a character named Stephen D. Kenny. I had to do a double take at his last name. Could this be Ronyx's grand dad or something? The game is supposed to be a few centuries before SO1..

Looks like being at the top in the federation runs through the family blood..

Not sure if this needs spoiler tags or not, since it's right there when you start the game..

Also, the mouths not matching the voices IS annoying. :(

Another thing I am finding annoying is the fact that 5.1 surround sound on this game keeps reseting itself. I have to keep exiting the game, re-click dolby digital in system settings on my 360, and then restart the game to get 5.1 going again. It makes no sense because when the game reverts to stereo my receiver still shows "Dolby Digital" on its display.

Single Elbow Feb 27, 2009 03:06 AM

While I have to admire the whole graphically beautiful thing the game has going on, I must admit the movement in the overworld feels a bit.. "clunky". The IU engine is reminiscent and such (thus the clunkiness).

I did Battle Simulator thrice (2 in menu 1 in actual game) and fuck damn, the camera. THE CAMERA. Fuck it, the camera is a mess, holy shit. I'll probably stick to the angle lock camera because this free view setting is driving me insane. Will be hard seeing enemies, pulling off blindside attacks and whatnot.

Since it follows IU in a way, gotta also lower the glare in it. It's too bright by default (Personal issue).

Otherwise the game so far is a-ok. I just hoped the experience was a bit more fluid, from combat to overworld exploration, is all.

EDIT: Yeah, Welch. I get the feeling that yet again, she will grate my nerves. But I can't pass judgement yet on that. Her design, like DN said, took a 180 turn.. now she looks like a 13 year old boy.

value tart Mar 1, 2009 03:46 AM

I've been impressed with the depth of the gameplay in SO4 so far, but the storytelling has been lacking immensely. The plot itself seems kind of interesting, but it's told in a rather ham-handed fashion, and the pacing starts out really funky. Graphically, though, the game looks pretty good except for the awkward movements people have mentioned. Not quite as bad as Eternal Sonata's, but close.

I have a question about the Battle Trophies, actually. They're tied to individual characters this time around, and I'm curious, is there a way to tell which, if any, trophies you need to earn while controlling the character? I'm having trouble figuring out if I'll need to control everybody to get the trophies or if I can pick some of the accumulative ones (Do x hits total) while not controlling those characters.

The number of trophies is absolutely retarded, but at least the actual difficulty of them doesn't appear to approach the levels of SO3.

value tart Mar 7, 2009 03:43 AM

Let me just say, after playing for 20-some hours now, that this game had better thank its lucky stars that its core gameplay is as fun as it is, because jesus CHRIST the story is just awful. The dialogue is badly written, melodramatic to a fault, and makes characters stand around repeating the same plot points 5 times once they figure them out 15 minutes after the player did. The actual animation quality is god-awful. The environments all look great but the actual characters are animated in Barbievision. It's horrendous!

The plot itself at first appeared to be a change from the norm of "Here is the bad guy, 5 minutes in. You will see him 50 hours from now!" by basically not telling you who the bad guy was. That strategy kinda worked in SO3 but where I'm at in SO4 it's clear that the story is not written forward-thinking at all. Or if it is, it's being incredibly obtuse about it. You jump from planet to planet, solving cliched plots like "There is a sickness, please find the cure" and shit, and once you leave the planet you go back to the stars, and... nothing happens in the main plot. If there is one. So far it's felt like little snatches of bad plots strung together by a spaceship.

The voice acting doesn't help things. The budget has to have been about $5 for all the voice acting, because everyone mangles lines, reads things with the wrong emotion, and in general sounds like they read the lines completely out of order, in a complete vacuum from context.

And yet... I'm still playing the game. The battle trophies are quite addictive now that they don't go to nearly the retarded lengths that SO3's did, and the core fighting mechanics are solid and fun to play. The dungeons are enormous, and sadly, even though that's great because you get large pockets of gameplay, it's also another issue I've got with the story because the pacing is so god-awful. It's literally 30 minutes of cutscenes, 3 or 4 HOURS of dungeon, 20 minutes of cutscenes, 2 hours of dungeon, wash, rinse, repeat. I never realized just how good the pacing in other RPGs like Vesperia or Blue Dragon was until I saw the pacing in this game.

At least when you skip cutscenes you get a textual summary of what happened. I've already skipped one incredibly maddening plot development that way, I'm glad I didn't have to FFFFFFFFF through 5 minutes of whining at what EDGE MAVERICK did at one point.

If the best scenes in the game are the ones with Welch in them, who is by far one of the most gratingly chipper characters I have ever encountered in an RPG, you know you've got issues. Holy shit.

Fun game is fun, but atrocious story is atrocious.

Miles Mar 15, 2009 01:02 PM

Funny how I was talking to skills on the phone while playing this game and I was talking about how the game loves locking up on me. And then sure enough after a battle the music stops and the game freezes ONCE again. This honestly makes the game unplayable for me. Does anyone else have constant crashing issues? I installed the game to my harddrive which has made it lock up less frequently but it still occurs. Maybe disc 2 will be better?

value tart Mar 15, 2009 01:28 PM

I haven't had CONSTANT issues, but every time I go for 2 hours without hitting a save point I seem to hit a freeze. Stupid game. :(

OmagnusPrime Mar 16, 2009 07:31 AM

I was having some issues with Resident Evil 5 freezing on me during loading screens (and it'd happened with SFIV too), but on a recommendation I did the whole cache clearning thing, and since then it seems to have been alright. Could well be the game though, who knows.

Single Elbow Mar 22, 2009 11:46 PM

The whole "game is freezing up" I heard (from a friend) depends on the console. Mine is obviously older so prone to freezing. This plus the lack of a lot of save points always equal to a massive headache, especially when your characters are 5 levels ahead or the save point is like 10 areas away.

Anyway, I finished the game last night.

Spoiler:
I like how Faize turns out to be the final enemy and that his death (the second time. The first was when you thought he was dead when a Phantom ship scores a direct hit on his craft) is what drove Edge to convince the Kenny hero captain to make the Underdeveloped Planet Preservation Pact. So far, I got 6 endings (Reimi, Bacchus, Meracle, Sarah, Myuria and Lymle) and the bonus one for Crowe I will get soon since the only thing missing for me to do is put funeral Morphus flowers on the wreckage of his craft (yeah, he dies too).

Now dabbling in the Cave of Seven Stars and goddamn, I will finish Gabriel Celeste here before I hit level 150 or close to 150 anyway. Game is beginning to get fun past this point. Bacchus' Black Hole Sphere -> Irradiation combo is a killer; his rush gauge reaches 100 in 5 seconds. Preferred BEAT mode for him is Burst. Arumat has now the Dragon Roar ability which is fucking broken. BROKEN. Imagine him with Berserk + ATK boost at level 10 both and holy shit, he becomes a murderer. Just link Diabolic Edge -> Aerial Gallows -> Earth Glaive -> Dragon Roar for massive amounts of fun.

Ryuu Sep 17, 2009 01:43 AM

So... Star Ocean: The Last Hope - International Version for the PS3.

http://cache.gawker.com/assets/image...ernational.jpg


Apparently a worldwide release on 02/09/10.


New features of course, since it's an Xbox 360 RPG being ported to the PS3 (see: Eternal Sonata and Tales of Vesperia).

Quote:

English, French, Italian, German, Spanish and Japanese language options, reworked menus, improvements of the battle system's targeting, and "amazing graphics through Blu-ray Disc"
Whatever that last part means.

Final Fantasy Phoneteen Sep 17, 2009 01:48 AM

Now we wait for the original haters to come back, saying "Oh man, this game is going to be living up to its full potential now that it's on the PS3."

Enjoy your mediocre RPG with your new shitty party members.

Jurassic Park Chocolate Raptor Sep 17, 2009 01:49 AM

I'm willing to bet it means fuck all.

But anything that removes th

PLEASE CHANGE DISCS TO CONCLUDE THIS POST

ough that Bob really likes waffles

SouthJag Sep 17, 2009 02:01 AM

Personally, still waiting for a PS3 Tales of Vesperia announcement regarding a US release. Played both games on the 360, but I liked Tales a little more.

Inhert Sep 17, 2009 02:37 AM

yeah same as SJ, I'm really more interested in the Tales of Vesperia port but at least I'll be able to try this SO4. I like that they will include both the Japanese and English voice over. Wish more game would have that option.

Single Elbow Sep 17, 2009 04:34 AM

Quote:

Originally Posted by Inhert (Post 725455)
I like that they will include both the Japanese and English voice over. Wish more game would have that option.

Dual language doesn't mean anything if the story is shit from the get-go. Expect generic voices.

Still laughing at the PS3 release though. Betting on extra content being wholly irrelevant.

Krelian Sep 17, 2009 04:54 AM

Quote:

Originally Posted by SouthJag (Post 725452)
Personally, still waiting for a PS3 Tales of Vesperia announcement regarding a US release. Played both games on the 360, but I liked Tales a little more.

Apparently one of the voice actors blogged about going back to record extra lines. It's probably going to get localised after all.

SouthJag Sep 17, 2009 08:17 AM

Good news, then. Hope to hear an official announcement soon.

khan0plinger Feb 6, 2010 04:39 PM

I got my hands on a copy of Star Ocean 4: International for PS3 last night. There are slightly improvements...visuals look better, the anime look to the character instead of the sci-fi-ish seems to work much better then the x360 version.

If you are one of the douchebags who thought this game was terrible because the story wasn't complex and engaging, you still probably won't enjoy this. However if you don't mind the laughable plot (which is nothing new to any Star Ocean game as they have all been ridiculous) and are in the market for something to keep you busy for hours on end...this is worth it.

Doesn't seem to be any new content for the game...just the multi-language and new interface options. Somewhat disappointing but it does make sense..."International" could be meant towards multi language...nowhere does it imply its an extended cut or anything.

Dobby Feb 17, 2010 07:16 PM

Just got Last Hope International. It's same ol star ocean for me, and I'm enjoying it just as much. (BUT WITH JAPANESE VOICES BONUS GET)

At least the battle trophies aren't redonk. I must also say it's actually really weird (but totally enjoyable) to not have to run in a straight line for hours on end compared to another game thats coming out soon which will remain nameless.

Jurassic Park Chocolate Raptor Feb 17, 2010 07:29 PM

Quote:

Originally Posted by Dobby (Post 744748)
At least the battle trophies aren't redonk.

You'll retract this statement before too long.

Dobby Feb 18, 2010 01:55 PM

Quote:

Originally Posted by Cadillacs (Post 744750)
You'll retract this statement before too long.

Oh god... as long as it's not as murderous as TTEOT... Oh god...

Final Fantasy Phoneteen Feb 19, 2010 11:06 AM

Don't worry, tri-Ace found new and exciting ways to fuck up your chances of completing their games with everything at 100%.

Dobby Feb 21, 2010 04:56 PM

I hereby retract my statement regarding battle trophies. I am filled with thoughts of rage.


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