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-   -   [Wii] Resident Evil: The Umbrella Chronicles & Resident Evil 4 Wii edition (http://www.gamingforce.org/forums/showthread.php?t=21214)

Prime Blue May 9, 2007 02:35 PM

Resident Evil: The Umbrella Chronicles & Resident Evil 4 Wii edition
 
Press release

Resident Evil: The Umbrella Chronicles
Official site
Promotional video 1
Promotional video 2
Article from April 2007 issue of Famitsu:
http://img207.imageshack.us/img207/4...5054ne4.th.jpg http://img48.imageshack.us/img48/668...0761ck7.th.jpg http://img207.imageshack.us/img207/7...1877jl2.th.jpg

Genre: On-rails first person shooter
Release date: Autumn/winter 2007

Famitsu preview:
- The game will be divided into at least four stages (mansion, dormitory, laboratory, Raccoon City)
- All characters from Resident Evil, Resident Evil 2 and Resident Evil 3: Nemesis will appear, each being playable in their respective stages
- No free movement but the player is able to look around by using the analogue stick
- There will be branch parts just like in Resident Evil Survivor
- There will be quick time events like in Resident Evil 4
- The doors will be opened rather by shooting at them than by using keys
- Jill and Chris will explore the mansion together
- The story will be told from Umbrella's point of view, shedding more light on the company's activities and its downfall
- Mysteries from previous games will be explained by documents
- Albert Wesker will play a very important role
- the actual downfall of the Umbrella Corporation leading up to RE4 takes place in 2003

Man!ac preview:
- you'll meet single zombies only from time to time
- the trailer shown at Capcom Gamer's Day was one and a half minutes long
- producer Kawata says "For Umbrella Chronicles, we concentrated on the shooting in the 'Resident Evil'-series and tried to intensify that" + "The game was built from scratch for the Wii"
- aiming with Wii remote, shooting by pressing the B-button
- scenarios: Resident Evil Zero, Resident Evil, Resident Evil 2, Resident Evil 3 Nemesis, Umbrella's stronghold
- retelling of the previous games equals to 50% of the title, the other 50% is new material
- the article indicates that each of the scenarios will have the characters cooperating: Chris + Jill (RE) / Rebecca + Billy (RE0) / Jill + Carlos (RE3)
- the article doesn't say if we will be able to choose the playable character
- apart from the second character saying things like "Let's look for any survivors", he or she won't do anything; the article goes on and speculates about the possibility of a second player taking over the role of that character
- the CGD demo was 20 minutes long
- standard hangun will have infinite bullets
- reloading by moving down the remote for a brief moment
- number of bullets in the gun indicated by the Wii pointer on the screen
- confirmed weapons: handgun, shotgun, MG, rocket launcher, grenades
- a lot of things will be destroyable, the trash can even hinder the player from progressing, you can also shoot out the light which is of course a bad idea
- camera can be moved by using the nunchuk
- pick up items and choose at branching parts by pressing the A-button
- Nintendo is publisher
- uncomplicated controls
- gameplay very simple and not very varied at the moment
- there are little boxes for each character telling their stories ~ the boxes of Leon, Claire and Ada contain a little note "Character has yet to be confirmed for UC"


Q: Why did you choose the Wii as console?
A: Because of the possibilities the Wii provides with its fancy controls. The Wii is a wonderful console to develop games for and its perfect for "The Umbrella Chronicles".

Q: "The Umbrella Chronicles" contains only episodes from "Zero, 1, 2 and 3". Is there a reason why "CODE: Veronica" was left out?
A: We choose those four games because the Umbrella Corporation is present most prominently in these. We're going to tell the story of Umbrella and want to narrow the storyline down to the most important games.

Q: The gameplay of light-gun games in the RE-series is nothing special. Why do you try using the ego-perspective once more?
A: During development we tried many possibilities and eventually decided to use first-person-view. Because we want to concentrate less on the movement and more on the shooting, this camera-view seemed most reasonable.

Q: Will there ever be a an old-school RE?
A: We haven't decided yet. We think a lot about the future of the series and how to keep on telling the story of RE.


Resident Evil 4: Wii edition
Official site
Interview with developers - no gameplay footage (Password: BIO4WIIED)
Article from April 2007 issue of Famitsu:
http://img137.imageshack.us/img137/5...ihd4mk1.th.jpg http://img137.imageshack.us/img137/4...dwn9av8.th.jpg

Release: May 31st, 2007 (Japan)

- Will include Ada's PlayStation 2-exclusive scenario "separate ways"
- true widescreen support
- visuals from the GameCube version with some minor tweaks here and there
- The Wii Remote is used for aiming
- The laser pointer has been replaced by a cross-hair (green when aiming, red when pointing at something that can be shot)
- Knife fighting and quick time events are also performed by moving the Wii Remote

chaofan May 10, 2007 04:39 AM

Resident Evil 4 confirms the worst fears for many Nintendites: We'll be getting the short ends of the port stick (Okay, so I failed at punning this time boohoo).

Resident Evil UC on the other hand... I'm not too sure about it. We've got a new way to experience RE, but it reeks of Gun Survivor. Perhaps the promise of filling in the details about Umbrella's Downfall may just justify my purchasing of the game.

Infernal Monkey May 10, 2007 04:58 AM

http://i2.photobucket.com/albums/y13...klax/re4us.jpg http://i2.photobucket.com/albums/y13...klax/re4eu.jpg

$30 US / $60 US

You win this round, America!

FatsDomino May 10, 2007 04:59 AM

We aren't getting a PS2 port of RE4, chaofan. We aren't getting the short end of the port stick. RE4 for Wii is the Gamecube version with actual widescreen 480p AND the PS2 extras.

Kairi Li May 10, 2007 09:23 AM

... Am I the only one here who is going to eventually own ALL versions of RE4?

Max POWER May 10, 2007 10:05 AM

Quote:

Originally Posted by Infernal Monkey (Post 431174)

Maybe, but the PAL box art is soo much better.

This is good news for me, seeing as how I haven't purchased any RE4 version yet. The previews for Umbrella Chronicles look really promising, too. I'm fine with rail action. You have at least some control with the camera, but it won't be clunky and complicated like Red Steel.

Prime Blue May 10, 2007 11:19 AM

I think the PAL box art is absolute shit. I loved the original PAL GameCube one...
http://img63.imageshack.us/img63/531...0000ad3.th.jpg
...but I hated the PS2 one the moment I saw it. It just looks so cheap and crappy with this brigther red, like a five minute MSPaint work. Everyone could have done this.
I wouldn't have believed that you can even make that one look any worse by bleeching it and putting a Wii logo on it, but it works. Then again, I won't buy the game until the price comes down, anyway.

chaofan May 10, 2007 11:21 AM

Quote:

Originally Posted by AcerBandit (Post 431175)
We aren't getting a PS2 port of RE4, chaofan. We aren't getting the short end of the port stick. RE4 for Wii is the Gamecube version with actual widescreen 480p AND the PS2 extras.

Yeh true. But even with the extras, its just starting to feel like Wii will be the home of "rehashed and wiimoted" games, as well as "oh this Wii is less graphical than buggery. We'll make it Ugly Betty with wii controls".

But all of that concern for the Wii won't matter. I'll still be getting both RE games anyway -_-'.

Koff99 May 10, 2007 07:26 PM

I'm buying Resident Evil: The Umbrella Chronicles for sure , but I wonder about RE:4.... I love the game but.. The changes kinda does not worth it

MuppeTFuckeR May 13, 2007 05:55 PM

Here's 2 new movies for Resident Evil 4 Wii edition and weird trailer from the Japanese site.

http://www.nintendo-europe.com/NOE/en/GB/games/...

http://www.capcom.co.jp/wii_bio4/movie/index.html

Winter Storm May 13, 2007 09:17 PM

Q: "The Umbrella Chronicles" contains only episodes from "Zero, 1, 2 and 3". Is there a reason why "CODE: Veronica" was left out?
A: We choose those four games because the Umbrella Corporation is present most prominently in these. We're going to tell the story of Umbrella and want to narrow the storyline down to the most important games.

There, that was your bullshit answer. Nevermind that Code Veronica is the direct sequel to RE2 with WESKER in it kicking ass with his new virus/alien shit powers.

========================================

Fixed. :)

This must be a grand build up to RE 5.

Helloween May 14, 2007 11:15 PM

Man, i really like the PAL box art, but not for Resident Evil. That deffinetly makes me think of a stylized mindfuck horror game, akin to Killer7.

Man, it's gonna be a while before i actually get a Wii. I'm curious to play Ada's extended missions, but is it really worth buying a whole other copy of RE4? My gut reaction is no, but my brain says "hell yes, gotta see what else there is to the story". Has anybody played it? Is it any good?

As far as Umbrella Chronicles, man, i was so hoping that it wouldn't be just a huge shoot 'em, with absolutly no time to think about anything, other than who to shoot next. Also, the on-rails aspect kinda of makes me cringe, but i was pleasantly surprised with Killer7. We'll see how it goes.

WolfDemon May 15, 2007 01:56 AM

Quote:

Originally Posted by Helloween (Post 433732)
I'm curious to play Ada's extended missions, but is it really worth buying a whole other copy of RE4? My gut reaction is no, but my brain says "hell yes, gotta see what else there is to the story". Has anybody played it? Is it any good?

It's hard as hell, and really makes you plan shit out and ration your ammo, which is pretty cool. But other than that it just explains what she was doing around the island. Nothing too important to the story, and certainly not worth buying the same game twice, or even a third time.

Guru May 16, 2007 02:54 PM

Quote:

Originally Posted by Helloween (Post 433732)
Man, it's gonna be a while before i actually get a Wii. I'm curious to play Ada's extended missions, but is it really worth buying a whole other copy of RE4? My gut reaction is no, but my brain says "hell yes, gotta see what else there is to the story". Has anybody played it? Is it any good?

I think it really depends on how "playable" the game is using the Wii remote as the crosshair. If it's implemented the same way Red Steel was made, then it probably isn't going to be worth it. That game was sadly unplayable at times because of the jerky controls.

But if they do a better job with the aiming, then yeah, it's probably worth it. I mean, the game is only going to cost $30, which is a steal for a Wii game. All the better if you've never played RE4 before (wow you should be shot!)

Quote:

Originally Posted by Helloween (Post 433732)
As far as Umbrella Chronicles, man, i was so hoping that it wouldn't be just a huge shoot 'em, with absolutly no time to think about anything, other than who to shoot next. Also, the on-rails aspect kinda of makes me cringe, but i was pleasantly surprised with Killer7. We'll see how it goes.

I dunno, I'm pretty psyched. Umbrella Chronicles is totally channeling HOUSE OF THE DEAD. Nothing wrong with that!

Solis May 16, 2007 09:37 PM

I have to say the news about Umbrella Chronicles is extremely disappointing, especially considering that apparantly they changed the game from a Resident Evil 4 styled game to a rail shooter because they wanted the game to be more "accessable": http://kotaku.com/gaming/resident-wi...asy-256281.php

It's really sad that even though the game is basically a throwback to the classic Resident Evil games in story, the gameplay is going to be a shooterfest that looks to have little in the way of depth or strategy, or even survival or horror (what genre was the series supposed to belong to again?). I was hoping for a RE4/classic RE hybrid type gameplay like the earlier versions of RE4 were, where you get the shoulder-aiming for precision while still having stationary cameras and moody atmosphere, so their decision to make the game a shooter like this just seems so wrong for what the game is supposed to be about.

As for RE4 Wii (why is it called "Resident Evil 4: Wii Edition" anyway? Isn't it obvious it's on the Wii from that big banner at the top of the game box that says "Wii"?)...meh...after playing through 2 versions of the game already, I really don't feel like playing a third. It would be nice having the extras of the PS2 combined with the superior graphics and sound of the Gamecube version, but it just feels like too little, too late for me. If you're one of the 3 people that hasn't played RE4 before though, it might be worth a look since it will likely be the best version of the game (although I could see the PC version becoming better if they add full mouse aiming and have mods for it).


Quote:

Originally Posted by Guru (Post 434684)
I dunno, I'm pretty psyched. Umbrella Chronicles is totally channeling HOUSE OF THE DEAD. Nothing wrong with that!

You've never played the Survivor series, have you?

surasshu May 22, 2007 02:07 AM

Looks like Famitsu likes Resident Evil 4 Wii, at least. They do have a hard-on for Nintendo, but it's definitely an indication. I'm looking forward to it!

38/40 from Famitsu.

Prime Blue May 23, 2007 04:40 AM

Quote:

Originally Posted by surasshu (Post 437476)

I don't know how forgiving Famitsu is when it comes to ports but that rating seems to indicate some good controls. It will be my first Wii game so I hope it's not too hard to aim.
Getting this as soon as the price drops. 60$ is just way too much for a two year old game that has its PAL localization already done.

MuppeTFuckeR May 23, 2007 08:23 PM

Nintendo Power volume 217 scans
 
http://i83.photobucket.com/albums/j301/MTFR/Res4.jpg

http://i83.photobucket.com/albums/j301/MTFR/Res5.jpg

http://i83.photobucket.com/albums/j301/MTFR/Res8.jpg

FatsDomino May 23, 2007 09:54 PM

"Leon does his best Michael Jackson impersonation."

Guh, I see that those Nintendo Power closure and possible rebirth as a Virtual Console being not so far-fetched after all.

Solis Jun 2, 2007 02:26 PM

I'm not sure how I missed this, but IGN has a gameplay video and a newly released trailer for Umbrella Chronicles up, but...

http://uk.media.wii.ign.com/media/82...87/vids_1.html

I especially like the part where Chris slashes at a zombie with his gun when he has a KNIFE in his other hand. Ugh, does anyone else get major Gun Survivor vibes from this? Actually scratch that, at least the Survivor series gave you freedom of movement, this just looks like it tries too hard to be House of the Dead. After the excellent Gamecube remake of RE1, this isn't what I imagined a newer rendition of the game would be like...

Slayer X Jun 3, 2007 10:21 AM

WoW, I don't know who decision this was, but it doesn't really matter now that RE4 has totally been ruined and I no longer want to play or touch the Wii version.

http://www.gametrailers.com/player.p...20182&type=wmv

What's missing here? Oh... maybe the fact that THEIR HEADS DON'T BLOW OFF!!! What the hell is this? Leon goes to fucking Disney Land? What a pile of bull shit. The removal of the laser sights made sense, but the removal of the gore. What's going to be next? Are they going to start bleeding flowers and puking rainbows? Sorry but this should be a crime. I don't know for sure who's responsible for this but they should be tortued like Prometheus and then burned alive.

Chainsaw to the head, but still in one piece; http://www.gametrailers.com/player.p...20180&type=wmv

Infernal Monkey Jun 3, 2007 10:43 AM

They're showing the Japanese game, which is censored, just like the GC and PS2 versions. You'll still be able to make heads explode in the American release. =)

Hotobu Jun 3, 2007 10:53 AM

I wonder about that video. Could it be an early build, or perhaps a mode selected? Perhaps it was being demoed at a public place and the popping heads were taken out so as not to cause any problems with under-aged kids in the vicinity.

The reason I bring this up is because a big dimension of the game is when the Las Plagas pop out of the Ganado's heads. So they either take that out too (which completely blows the game), or have a glaring inconsistency.

Another point is Manhunt 2 which is supposed to be insanely gorey and violent. If Manhunt 2 is going to stay as it is there's no reason that Capcom should be taking the popping heads out of RE4.

Lastly with the game comming out in about 2 weeks why is this the first we're seeing about it? One would that someone somewhere would have brought this to light.

I'm not saying that this is complete bunk, but there's enough to make me want to reserve judgement on this.

(And because of split attention, I'm beat to the punch)

Helloween Jun 3, 2007 11:55 AM

No, Infernal's right. The Japanese versions of RE4 GC and PS2 were pretty tame compared to to the stateside release. Apperantly the Japanese have this thing about decapitation.

EDIT: for some reason i can't read things in brackets today

Slayer X Jun 3, 2007 12:03 PM

I've thought perhaps early build myself, but like you pointed out with 2 weeks to go it has to be a final build and have gone Gold for production to have begun.

My final theory was also public demo, hence the toning down. Therefore that and Infernal's theories are the only two that allows for the gore in the FINAL version. So, here's to hoping.

P.S.
I watched the japanese gameplay for RE4 -GC and it DOES have decapitation for headshots. I haven't found any footage of being chainsawed yet.

CONCLUSION:
Alright here we go. So the videos of the JAP WITH gore was a beta build for I saw that in order to use the knife it had to be equipped, which as we all know you don't have to do in the final version. So that's why it was differect from the final JAP version that does NOT have decapitation. The reason why JAP doesn't have it is because of their new rating board that wouldn't allow them to have that in the game.

So mystery solved. If you want more in-depth information on this and how I came to this conclusion simply go to;

http://en.wikipedia.org/wiki/Resident_evil_4

and click on section 5.1 Regional Differences.

speculative Jun 20, 2007 03:00 PM

Okay, so this game should be in stores today since the ship date was June 19th. Anyone pick this up? I'm thinking of trading in a few titles that I don't need anymore to get this.

Elegy Jun 23, 2007 03:39 AM

Quote:

Originally Posted by Max Biggs (Post 431305)
Maybe, but the PAL box art is soo much better.

This is good news for me, seeing as how I haven't purchased any RE4 version yet. The previews for Umbrella Chronicles look really promising, too. I'm fine with rail action. You have at least some control with the camera, but it won't be clunky and complicated like Red Steel.


I have to agree about the box art! Anyway, I already have RE4 on the GC and I wouldn't get it again even if I did have a Wii. However, The Umbrella Chronicles does seem promising. I'm glad they're revisiting the older games and the Umbrella corporation since I was rather disappointed with the plot in RE4. I know the RE series is just like a B-movie in the first place, but I liked the creepy factor in the older games, damnit.

Slayer X Jun 23, 2007 11:50 AM

The RE4 for the Wii makes all other versions obsolete.

*GC Graphics with higher AA
*TRUE widescreen
*ALL content from the GC and PS2 versions
*Can play with Wiimote
*Can play using the GC/Retro controller which also switches the game back to having the laser sight.

What's not to love? ^^

Final Fantasy Phoneteen Jun 23, 2007 12:02 PM

Okay, now I'm going to get if the game supports the original control scheme. I mean, it's not that I'd dislike the Wii controls, I'd just like backup in case I can't get used to it.

speculative Jun 23, 2007 05:51 PM

Quote:

Originally Posted by Slayer X (Post 457467)
*Can play using the GC/Retro controller which also switches the game back to having the laser sight.

Interesting that they'd do this; that's pretty cool.

Slayer X Jun 23, 2007 05:58 PM

Yeah. I like the Wiimote setup and gameplay a lot, but let's face it, it does make the game waaaaaaaay easier. Which is why kthe Content, widescreen, and alternate control combo sold me on this game. Oh, and the price didn't hurt either ;)

Solis Jun 23, 2007 10:31 PM

Quote:

Originally Posted by Slayer X (Post 457467)
The RE4 for the Wii makes all other versions obsolete.

*GC Graphics with higher AA
*TRUE widescreen

I doubt it actually uses AA (most often people confuse typical flicker filters with AA), and is the "true" widescreen support simply a vertically stretched letterboxed image like the PS2 version was, or is it a full resolution, natively rendered widescreen image?

Glad that it gives you the option of playing with a Gamecube/Classic controller though. It's pretty disappointing that other developers that port Gamecube games to the Wii can't do the same, especially when this is released as a budget game. Would've been nice if they could've included some extra content that we hadn't seen in the other versions of the game, but for the price it's excusable. Now if only I had a place to dump my now-worthless Collector's Edition of the Gamecube version...

Max POWER Jun 23, 2007 11:05 PM

Loving this game, but that's largely due to this being my first time playing through the game. The controls are super responsive and easy to get used to, completely unlike Red Steel. In fact, I traded Red Steel in and got more than enough store credit from that to buy this game.

By the way, there's a bonus trailer on this game for Umbrella Chronicles; not sure if it's the same as any of the other older ones, but the game looks really promising. The environments look largely interactive, even if you're stuck on a rail.

Slayer X Jun 23, 2007 11:06 PM

Wikipedia -> "...the Wii Edition supports true 480p widescreen, as opposed to the letterbox of the GCN version."

EDIT:
I love on rail shooters like Time Crisis and Virtua Cop. Was never much of a House of the Dead fan, mostly due to weak atmosphere.

Kairi Li Jul 5, 2007 09:21 AM

Co-Op for Umbrella Chornicles was confirmed by Famitsu, thanks to Kotaku.

http://kotaku.com/gaming/table-for-t...les-275083.php

http://www.1up.com/do/newsStory?cId=3160791

Slayer X Jul 5, 2007 10:41 AM

Yeah I just saw this myself. It was kind of a no-brainer for a "light shooter" to have co-op, however Capcom didn't know earlier whether the story would allow for Co-op or not.

This brings us to our next mystery, is it Co-op like House of the Dead? (one screen) Or like Time Crisis? (split screen)

Kairi Li Jul 5, 2007 10:02 PM

I for one, HATE split screen. I hope is the former. I really wanna see more games utilising one screen instead of spliting into 2-4, be it shooters or 3rd person camera action.

Prime Blue Jul 6, 2007 05:36 AM

Now with crappy voice actors!

Kairi Li Jul 6, 2007 07:35 AM

Doesn't sound that bad, its all the same voice actors... I think... (Is that Carlos in the RE3 segment? I dont think it was the same VA as the original)

Wesker sounded different... Whats with the accent?!

Prime Blue Jul 6, 2007 08:40 AM

Quote:

Originally Posted by Kairi Li (Post 466443)
its all the same voice actors... I think...

Huh?
These are all new voice actors. Only Jill sounded distinctly familiar.

Slayer X Jul 6, 2007 11:12 AM

Meh, name a light shooter with good voice acting... exactly. At least it's not making my ears bleed, however these cutscenes may be a one time thing for most people.

WolfDemon Jul 6, 2007 12:08 PM

Quote:

Originally Posted by Slayer X (Post 466529)
Meh, name a Resident Evil game with good voice acting...

Fixed.

I'm not liking this new Wesker at all though. Richard Waugh was a great Wesker. Loved all of his scenes in Code: Veronica X. Any word on a release date for this yet?

Slayer X Jul 6, 2007 12:41 PM

I think the target date is October '07

Also the actor's are probably away doing the script for RE5 because a good amount of the original VA team has already been casted for returning roles in it (i.e. Wesker)

VitaminZinc Jul 6, 2007 02:16 PM

Geeeez, I need to get a Wii soon. So many great games are coming out.

And yeah, the voice for Wesker just doesn't work... at all.

Krelian Jul 6, 2007 02:54 PM

A Resi game with good voice acting? RE4's VA was actually fairly good.

GCN Resi 1's voice acting was terrible to the point of awesomeness, though.

Prime Blue Jul 6, 2007 03:19 PM

Quote:

Originally Posted by Slayer X (Post 466556)
Also the actor's are probably away doing the script for RE5 because a good amount of the original VA team has already been casted for returning roles in it (i.e. Wesker)

Voice-overs are traditionally done at the very beginning of the game, even before graphics and the gameplay engine itself is finished. And it doesn't take very long, so it's not due to BIOHAZARD5.

Quote:

Originally Posted by Krelian (Post 466620)
A Resi game with good voice acting? RE4's VA was actually fairly good.

Yes. It was just the script that hurt the atmosphere a bit, the voice acting itself was pretty good.

Slayer X Jul 6, 2007 10:35 PM

It's hard for me to say for 100% but theres still things like if RE5 is done in the US and RE:UC in JApan, especially if RE:UC is going to be a budget game, they wouldn't bother flying the VAs over. There could be a good reason, it still sucks that it's not the same VAs.As long as it gets the story accross without being to annoying that's all I REALLY care about.

Solis Jul 7, 2007 12:33 AM

Is the game even going to have a story? It's a railshooter, and from the looks of it the game is simply a retelling of past RE games. I really don't see how it's going to play any bigger part in the RE storyline than the Survivor games did (In fact, probably even less so than them).

Infernal Monkey Jul 7, 2007 12:44 AM

I sure hope not. The last thing a light gun shooter needs is long, boring cutscenes to bog it down. :] Keep it House of Dead style, where say, Barry could punch down a wall and yell about zombies running for president, then jump kick out a window, never to be seen again.

RainMan Jul 7, 2007 01:47 AM

Ooh. It looks like the wii version of RE4 has upgraded screen resolution with more fluid animations. Very subtle differences but I still detect an upgrade from the PS2 version. (Not as much blasted fog for sure) I am curious as to whether or not the wii-mote gives an interesting performance during gameplay...

The railshooter Resident Evil for Wii doesn't seem like it would be as appealing. One of my greatest joys in RE 4 was having the ability to scour over the different environments.

Still, the impressive pricetag and the 'upgrades' for RE4 are making the WII look much more attractive.

Krelian Jul 8, 2007 06:28 AM

Quote:

Originally Posted by Solis (Post 466902)
Is the game even going to have a story? It's a railshooter, and from the looks of it the game is simply a retelling of past RE games. I really don't see how it's going to play any bigger part in the RE storyline than the Survivor games did (In fact, probably even less so than them).

The game has stages set around Resident Evil 0, 1, 2 and 3, as well as an entirely new chapter involving Wesker and Umbrella.

Kairi Li Jul 8, 2007 06:39 AM

I personally wanna know why RE2 isnt included in Umbrella Chronicles. Its probably one of the best games in the series, and Claire was awesome.

Or it IS included, they just haven't shown a single shot of it? They already have several trailers out including one with voice acting, you'd think there would be been at least 3 seconds of RE2. So far I only seen characters from RE1, 3, and 0. Claire and Leon are so far missing.

I wanna see Claire in current gen graphics... Her last appearance was in CV...

Prime Blue Jul 8, 2007 09:41 AM

Quote:

Originally Posted by RainMan (Post 466937)
Still, the impressive pricetag and the 'upgrades' for RE4 are making the WII look much more attractive.

Yep, but that is totally nullified for PAL countries. You'll have to pay well over €40 here to get the game. It's something like double the US price, not to mention ridiculous for a two year old game.

Slayer X Jul 8, 2007 09:53 AM

it's double the price, but is it double the value? (ie. exchange?) It's probably the only game ever to attempt to stay true to USD -> CAD exchange values. Instead of kicking the price well above exchange (usually $10 increase from the USD price) Resident Wiivil 4 was only a $5 increase.

Prime Blue Jul 8, 2007 12:19 PM

Quote:

Originally Posted by Slayer X (Post 467585)
it's double the price, but is it double the value? (ie. exchange?) It's probably the only game ever to attempt to stay true to USD -> CAD exchange values. Instead of kicking the price well above exchange (usually $10 increase from the USD price) Resident Wiivil 4 was only a $5 increase.

It's value, not price. $30 are approximately €22. Pity that the price is not due to exchange rates, development costs or taxes and tolls. It's just CAPCOM being greedy.

Kairi Li Jul 10, 2007 08:31 AM

Yeah, RE4 Wii still cost me 80 aussie bucks to get it. Its a rip off in terms of comparison with the US price, but the fun I got for it its almost worth it. Waving the wiimote to quick knife and actually aiming to shoot makes this game better than ever, and I've played RE4 100 times already.

Krelian Jul 10, 2007 08:34 AM

RE4 Wii cost me £30, which is $60 right now. Considering most new games retail for £40 here ($80), it's kind of a deal.

It'd be nice to have a £15 game though :( Fuck the USA.

Megalith Jul 10, 2007 04:02 PM

Seeing as how I have had my Wii for over half a year and have not seen one single game worth buying, I guess I'll pick up RE4 out of pity for the system.

I would have picked it up sooner if I knew that the graphics were better than the GCN version, with true widescreen support and GCN controller support.

eprox1 Jul 10, 2007 05:17 PM

TOTALLY OBSCURE & IRRELEVANT TO THE WII RE QUESTION:

Why isn't Code Veronica a numbered entry in the series, e.g. Resident Evil 4...

I have been wondering that for EONS.

Kuhazan Jul 11, 2007 01:21 AM

because as far as gameplay goes... Code Veronica didn't really add anything new... so thats probably why I guess.

But I purchased RE4 for Wii with no other shooter alternative... I've played through the PS2 ver one time. The Wii version is much better just because of the controls I've always wanted in a console shooter... now Capcom should release another RE using the same control setup... heck they can use the scrapped content from RE4 V3 and make an original game out of it :

http://www.youtube.com/watch?v=Yo_hMbJQeU4

Solis Jul 11, 2007 02:10 AM

Quote:

Originally Posted by Kuhazan (Post 469297)
because as far as gameplay goes... Code Veronica didn't really add anything new... so thats probably why I guess.

RE2 hardly added much "new" gameplay content. Aside from the whole "character flashing" and being able to increase your carry limit with a sidepack instead of having it limited to which character you chose, the basic gameplay was pretty much identical, just refined. The game didn't even have the auto-aim feature in the original retail release.

Code Veronica did add several things to the series, including the stationary aimed view when using the sniper rifle/linear launcher, which of course was carried into Resident Evil 4. And personally I thought it was the best game in the series when it was released.

As far as why it's being left out of Umbrella Chronicles...who knows. Maybe they just figured having two lightgun games based on the series would be too much to bear (after Resident Evil Survivor: Code Veronica of course).

Guru Jul 11, 2007 02:48 AM

Quote:

Originally Posted by Kairi Li (Post 468693)
Yeah, RE4 Wii still cost me 80 aussie bucks to get it. Its a rip off in terms of comparison with the US price, but the fun I got for it its almost worth it. Waving the wiimote to quick knife and actually aiming to shoot makes this game better than ever, and I've played RE4 100 times already.

You guys don't think there's anything that affects the prices? I mean, I doubt that game companies pick some arbitrary price point for games. I'd imagine that some of the costs of shipment and distribution are included, since I'd imagine that the majority of video games aren't made in Australia (or Europe), and if they are made in Japan or China -- these countries have great trade agreements with the United States which generally keep the costs down here for Americans. That has to have at least a little bit to do with the prices.

Hotobu Jul 11, 2007 03:37 AM

It's also got a place called Queensland and America hates the gays.

As for the scrapped RE4 footage that could have been an interesting game, or at least part of a game. It actually looked better than the RE 4 release we initially got graphically (why Leon's Jacket showed some fluidity then and not now is beyond me). I also liked seeing Leon holding a flashlight as opposed to his sunny aura lighting the way.

Maybe we'll see these things in RE5

Solis Jul 11, 2007 03:54 AM

Well, my hope was that they'd use the gameplay style from the scrapped version of RE4 for Umbrella Chronicles, since it seemed like the perfect way to "bridge the gap" between the classic RE style and the RE4 style with its hybrid form. It would've worked great for a game which is supposed to be final chapter in the classic RE storyline that deals with the fall of Umbrella

I'm sorry, but no matter how much I try I just can't be anything but disappointed by what's been shown for Umbrella Chronicles. A return to the classic RE games as lightgun shooters just seems like blasphemy. Odd and unlikely as it may sound, I kinda hope that a beta or something of the old hybrid version of RE4 is leaked so we could try it ourselves and see what the gameplay would've been like in an RE game handled like that. The videos look interesting enough, but it's hard to tell if something like that would be cumbersome.

I do agree that the graphics in that canceled version seem better than even the Wii edition of RE4, which is even more impressive given the fact that it was actually fullscreen (unlike widescreen RE4, which only uses about 2/3rds as many pixels as fullscreen). I guess the focus on smaller enclosed environments allowed them to pull off much more character detail and lighting effects.

Kairi Li Jul 12, 2007 11:06 AM

http://www.gametrailers.com/game/3393.html

Watched the Developer's walktrhough, so we actually see some solid gameplay along with the zapper, which I personally think its noth worth 20 bucks.

Nor is it a new way to play games. Its essentially a shooter, like house of the dead, on rails. Nothing new about it. Nintendo seems to be starting to talk crap for this year's E3, or maybe Nintendo America has hired idiots cause the Japanese do everything.

Kuhazan Jul 13, 2007 04:45 PM

I still think their idea behind changing the gameplay to on rails because "we want an RE that anyone can enjoy!" Do I need to remind them that this game will be rated M and only available to 17 and older gamers? We don't care for simplistic arcade shooters that only keep your interest in... well an arcade.

Well thats my stance on the current RE:UC

Prime Blue Jul 13, 2007 08:26 PM

Additionally, biohazard4 Wii edition sells like crazy.

Kairi Li Jul 13, 2007 09:16 PM

I think UC will be for the major RE fans who would wanna co op with a fellow RE fan, and to those who care about Wesker's story along with Umbrella's fall.

For me, I just wanna shoot zombies with my friends. So this game is ok for me. Not on a top ten most wanted, but I'll get it eventually.

RE4 Wii is fun. The Shooting gallery is actually workable now for me. Got all bottle caps.

The Plane Is A Tiger Jul 13, 2007 10:01 PM

I hated the controls for all the Resident Evil games before RE4 too much to really play much of any of them, so I'm glad they made this on rails. This way it's a fun lightgun game rather than just another rehash for me to avoid.

Kuhazan Jul 14, 2007 01:45 AM

originally RE:UC was going to be like RE4 so it wouldn't have reverted to the old system... thats what's annoying...

WolfDemon Jul 14, 2007 08:48 AM

Quote:

Originally Posted by Kuhazan (Post 471270)
originally RE:UC was going to be like RE4 so it wouldn't have reverted to the old system... thats what's annoying...

FUCK. I kept saying all through RE4 how awesome it would be if they remade RE2 with 4's engine.

Kairi Li Jul 14, 2007 10:58 AM

Quote:

Originally Posted by Kuhazan (Post 471270)
originally RE:UC was going to be like RE4 so it wouldn't have reverted to the old system... thats what's annoying...

..........

God DAMMIT!

Solis Jul 14, 2007 07:42 PM

Yeah, I had posted this interview earlier in the thread that explains why they changed Umbrella Chronicles to a lightgun shooter from the RE4 style:

http://kotaku.com/gaming/resident-wi...asy-256281.php

Originally the game was essentially going to be a more tension-filled version of RE4, with ammo being less prevalent and inventory management having a larger focus (so that you'd only be able to carry around 2 guns instead of nearly your entire arsenal like in RE4).

Kuhazan Jul 14, 2007 11:38 PM

oh thats a bad idea... the fact that you could do that in RE4 was what made it so great :P

xman25 Sep 20, 2007 05:07 PM

New trailer: http://www.gametrailers.com/player/25204.html

xman25

Megalith Sep 20, 2007 06:13 PM

Ok, is that Jill getting raped by a group of zombies in the middle of the trailer.

VitaminZinc Sep 21, 2007 08:16 AM

Quote:

Originally Posted by Megalith Prime (Post 506051)
Ok, is that Jill getting raped by a group of zombies in the middle of the trailer.

Special cut scene, I'd say.

Although I'm not quite sure I like the fact it's a railshooter that you can turn in (?), I think the game will be a fun time waster.

Also, are they saying that this is the last of Umbrella? That's the way it seemed in the trailer, and that would be a shame, because they'd have to come up with another corporation with an equally awesome logo to toss on my PC.

Prime Blue Oct 22, 2007 07:15 PM

I extracted the MP3 samples from the official websites and have to say: God! I hope a soundtrack gets released for The Umbrella Chronicles, the music is shaping up extremely well (not that they game wouldn't).

Get them here instantaneously!

Also, watch the new trailer at the official Japanese website (English version available at YouTube, but I suggest watching that higher quality trailer first).

chato Oct 22, 2007 09:18 PM

That's probably the best thing I've seen in a while. Good thing to see things from Wesker's perspective. I guess he's the one who kills that poor girl who got experiment by a bunch of shit and he's the man for the job(since chris and jill couldn't do shit >.>). Pure awesome!

chato Nov 13, 2007 06:24 AM

Today's the day for the game's release. Anyone grabbing this game along with SMG? I was thinking I'd get it anyway but the official wii zapper comes out the 19th.

xman25 Nov 13, 2007 05:12 PM

It'll be in stores tomorrow. That's when I'll pick it up.

xman25

Megalith Nov 13, 2007 05:55 PM

Oh man, did this come out.

Now I have a reason not to sell my Wii.

I'll trade in some games for it, since $50 for a Wii game is way too much.

xman25 Nov 13, 2007 06:08 PM

Yeah, it ships today and will be in stores tomorrow. There are already two reviews for the game, gametrailers: Gametrailers.com - Resident Evil: UC - Review

and gamepro: Review: Resident Evil: Umbrella Chronicles for Wii on GamePro.com.

xman25

Lukage Nov 13, 2007 11:25 PM

Picking this up tomorrow with Mario and Crysis. Reports still say in about a week the Blaster with Link's crossbow Training will be available.

chato Nov 14, 2007 05:46 PM

Grabbed it a few hours ago. It's a good game so far but the wiimotes don't really do the game any justice. So I'll probably take my time with this game til the wii zapper comes out.

Megalith Nov 14, 2007 06:09 PM

Wait, what would the difference even be if you used the zapper instead of the remote and joystick seperately.

I had the assumption that if you didn't use the zapper, you'd be forced to aim using an on-screen reticle, but after seeing the actual zapper, it doesn't even have a SIGHT. So what is the point. $20 for a piece of plastic housing is laughable.

chato Nov 14, 2007 06:34 PM

Don't get me wrong, its still fun with or without it. I'm only saying with the "piece of plastic housing", maybe we can get better aim or something. What you said is new to me so I guess I shouldn't buy 2 of them then O.o.

Infernal Monkey Nov 14, 2007 06:55 PM

Quote:

Originally Posted by Megalith Prime (Post 532834)
$20 for a piece of plastic housing is laughable.

Well it's more like $19 for Link's Super Off-Road Training and $1 for the Zapper. Apparently it actually makes Resident Evil Barry Chronicles harder to play. Which.. doesn't surprise me at all, really.

xman25 Nov 14, 2007 07:10 PM

Two more reviews.

IGN: IGN: Resident Evil: The Umbrella Chronicles Review

1UP: Resident Evil: Umbrella Chronicles Wii Review Index, Resident Evil: Umbrella Chronicles Reviews

xman25

Slayer X Nov 14, 2007 10:53 PM

I'd still want to use the Zapper. It may be harder to use, but that will just add to the curve and the overall length. (yes I'm optamistic)

Gonna pick the game up tomorrow with Assassin's Creed. ^^

Sexninja Nov 14, 2007 11:08 PM

I am really digging weskers scenario theme.(its the same track that plays in TGS trailer).
Chato or slayer can you rip the theme for me?

And any word on OST?


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