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-   -   [Multiplatform] Mortal Kombat Armageddon, for all five MK fans (http://www.gamingforce.org/forums/showthread.php?t=1249)

Lost_solitude Mar 7, 2006 10:09 PM

Mortal Kombat Armageddon, for all five MK fans
 
I am a big fan of the MK series (except for a small few you all know what I mean) and I am so siked over the new titles coming out soon.
Mortal Kombat: armageddon is said to come out for the PS2 and X-box. It is supposed to be the last chapter for the old MK tournament, so they can start fresh and new for the next generation consoles. Any way all characters are having a comback as playable characters except for Khameleon and Motaro.More info is on IGN or gamespot or what have you.

Also they are coming out with an MK title on the PSP it's supposed to have all the characters from MKDA and MKD. I know for most fans this is old news, but for those who don't know...well now ya do. I'm going to tell you right now I can't wait to get MKA myself. What are you guys's thoughts on this upcoming game.

NovaX Mar 7, 2006 10:34 PM

MK stands for Mario Kart, not Mortal Kombat.

galen Mar 7, 2006 10:36 PM

Is this even serious.

Who has even played a Mortal Kombat game since Mortal Kombat 3.

SuperSonic Mar 7, 2006 10:44 PM

I have, and this still saddens me. I won't get to play as

Johnny Cage anymore after this game. :(

YO PITTSBURGH MIKE HERE Mar 7, 2006 10:58 PM

Way to get my hopes up for a new Mario Kart.

Eleo Mar 7, 2006 10:59 PM

Quote:

Originally Posted by NovaX
MK stands for Mario Kart, not Mortal Kombat.

I've got to challenge this.

The MK acronym was used for years to stand for Mortal Kombat; I'd never heard it used for Mario Kart until internet.

I'm not really a fan of either series but come on dudicus.

NovaX Mar 7, 2006 11:56 PM

Quote:

Originally Posted by Legato
I've got to challenge this.

The MK acronym was used for years to stand for Mortal Kombat; I'd never heard it used for Mario Kart until internet.

I'm not really a fan of either series but come on dudicus.

This is the internet, is it not? Also, Mortal Kombat hasn't been relevent in almost ten years. Mario Kart is more well known and I would think more relevant to this Multiplayer Area board.

Megalith Mar 8, 2006 02:11 AM

Man that's bullshit, how can they cut out Motaro.

Slash Mar 8, 2006 02:35 AM

I hope they give Smoke a more independent role instead of being Noob-Smoke

Infernal Monkey Mar 8, 2006 02:38 AM

Moved to General Pepper's Gas Chamber. And renamed slightly. Unless this comes with a bonus DVD filled with Cooking with Scorpion episodes, it'll fail. Like Tasmania!

Magic Mar 8, 2006 03:44 AM

I read an article somewhere (1up I think) that mentioned a character creator for this game. So does this mean I can have a ninja of every color in the rainbow?

evilboris Mar 8, 2006 08:26 AM

Quote:

Originally Posted by Magic
I read an article somewhere (1up I think) that mentioned a character creator for this game. So does this mean I can have a ninja of every color in the rainbow?

Perhaps, but wouldn't it be better to combine all the colors into one character? Unlike the Chameleon or Khameleon or whatever, the colors wouldn't flash around but you would have a ninja with a green mask, pink pants, orange top and light blue gloves, who would also leave smoke trails, have a skull for a head and could spit acid while summoning lightnings.

Oh and he would have an air throw, a teleport move, and a generic fireball attack. You can't have a Mortal Kombat Ninja without those.

plutoknight Mar 8, 2006 08:40 AM

I'm looking forward to Armageddon actually.

I love MKDA and Deception (though they could have been better), and the promise of seeing every single character I've grown to know and love in one game just...shocks me.

Plus they said they are brining MK: Chess and MK: Puzzle fighter to Armageddon, along with a couple other "distraction games". MK: Centipede, anyone?

Monkey King Mar 8, 2006 09:56 AM

Hey, Mortal Kombat: Shaolin Monks was a good game. Completely unrelated to the actual fighting games, but it was fun in and of itself.

Lost_solitude Mar 8, 2006 12:40 PM

MK stands for both duh!!!
Mortal Kombat
Mario Kart

Anyway thats not the descusion it is supposed to be about What FANS anticipate toward the new titles. Thanks to those who kept the coments on subject. They understand what it is to be a die hard fan right?

Double Post:
Quote:

Originally Posted by Magic
I read an article somewhere (1up I think) that mentioned a character creator for this game. So does this mean I can have a ninja of every color in the rainbow?

Yes there will be a character creation, now if you can make a full spectrum ninja I wouldn't know we'll just have to see. It will be like the wrestling games. You make your character and then make their fighting style by picking the attacks you want them to do. You can also pic what weapon you want them to use and so on. So not only do they have 60+ characters you now can make your own kombatant and even play it all online.

Also there is a complete new combo system that of shaolin munks, now everyone can do cool air combos. The Fatality system is also being redone and now you don't just push some buttons and say "look at them go". Now you get to controle what they do during a fatality. So if you want them to tear an arm of and smack you with it, you controle it. Thing is the more you do in the fatality the harder it gets to pull it off.

Zero Mar 8, 2006 01:00 PM

I'm a HUGE MK fan since MKII. I can't wait for Armegeddon to come out. It's going to be the ultimate MK experience. All the characters are playable, even Motaro, and they actually used the Shaolin Monks engine for the Konquest mode, so it's gonna be better than in Deception. The create a character seems interesting and the FMV intro look amazing. Can't wait to play as Rain, Reiko, Sheeva and Stryker again!

http://www.geocities.com/viewtiful_j...ction_cast.jpg

Lost_solitude Mar 8, 2006 01:08 PM

Quote:

Originally Posted by Zero
I'm a HUGE MK fan since MKII. I can't wait for Armegeddon to come out. It's going to be the ultimate MK experience. All the characters are playable, even Motaro, and they actually used the Shaolin Monks engine for the Konquest mode, so it's gonna be better than in Deception. The create a character seems interesting and the FMV intro look amazing. Can't wait to play as Rain, Reiko, Sheeva and Stryker again!

http://www.geocities.com/viewtiful_j...ction_cast.jpg

Are you sure about Motaro? I have read articles in game informer and IGN and they both say although he makes an appearance he isn't playable. I agree I can't wait to try out the old characters. I want to see how Rain, stryker, Fugin, Sheeva, and sector play. That pic their is shady. What I mean is the characters in the finished project may look completely different then what they do their. I mean according to the MKD story Liu Kang isn't a zombie anymore he is alive and kicking.

Slash Mar 8, 2006 01:21 PM

Quote:

Originally Posted by Lost_solitude
Are you sure about Motaro? I have read articles in game informer and IGN and they both say although he makes an appearance he isn't playable. I agree I can't wait to try out the old characters. I want to see how Rain, stryker, Fugin, Sheeva, and sector play. That pic their is shady. What I mean is the characters in the finished project may look completely different then what they do their. I mean according to the MKD story Liu Kang isn't a zombie anymore he is alive and kicking.

If you've played Deception, Kang is unlockable and the following happens
Spoiler:

After he defeats Onaga, he has to face himself (in a story) and then Liu Kangs Spirit and his Zombie Body merge together and he becomes whole again


And they probably aren't going to put Motaro in because well, he was an overpowering bitch in MK3.

Zero Mar 8, 2006 01:55 PM

Quote:

Originally Posted by Lost_solitude
Are you sure about Motaro? I have read articles in game informer and IGN and they both say although he makes an appearance he isn't playable.

Well, I remember watching an interview on Gamespot or IGN where Ed Boon said that Motaro was included in the rooster. They also said that they were balancing all the boss characters.

Ramenbetsu Mar 8, 2006 02:07 PM

Quote:

Originally Posted by Slash
If you've played Deception, Kang is unlockable and the following happens
Spoiler:

After he defeats Onaga, he has to face himself (in a story) and then Liu Kangs Spirit and his Zombie Body merge together and he becomes whole again


And they probably aren't going to put Motaro in because well, he was an overpowering bitch in MK3.


Hasnt every boss in MK history though? I love MK but the bosses have always given me a run for my money (cough cough the end guy in Deadly Alliance...Onga wasn't too tough IMO). I can already feel frustration coming on if you have to fight Motaro, Shao Kahn, Onaga and the Deadly Alliance guy as bosses =(

Slash Mar 8, 2006 03:02 PM

They better put the weapons in Armageddon and also the ability to impale with the swords and daggers.

Lost_solitude Mar 8, 2006 03:14 PM

Weapons are making a come back but impaling I don't know...That would be great though LOL good times.

Double Post:
Quote:

Originally Posted by Slash
If you've played Deception, Kang is unlockable and the following happens
Spoiler:

After he defeats Onaga, he has to face himself (in a story) and then Liu Kangs Spirit and his Zombie Body merge together and he becomes whole again


And they probably aren't going to put Motaro in because well, he was an overpowering bitch in MK3.

yes that's what I was saying

Zero Mar 8, 2006 05:43 PM

I heard that this time, some characters will have 2 weapons or no weapons but 2 style of combat. Since there's more characters, not all of them can have 2 style and one weapon. I don't really see Goro yielding a sword.

Megalith Mar 8, 2006 07:08 PM

Wait, where can I see the opening intro.

Eleo Mar 8, 2006 07:12 PM

Quote:

Originally Posted by NovaX
This is the internet, is it not? Also, Mortal Kombat hasn't been relevent in almost ten years. Mario Kart is more well known and I would think more relevant to this Multiplayer Area board.

That's a matter of opinion dude. Mortal Kombat hasn't been irrelevant for ten years, there's been a pretty consistent line of decent games.

I think the problem is you've chosen to ignore them and instead sit on the cocks of Mario Kart rehash games.

Dalkaen Mar 8, 2006 07:29 PM

Am I the only one that has made the connection that both MKs should really be MCs? Cart, Combat...

I haven't really played any of the Mortal Kombats but II and III. And they were sort of mediocre. But then again, what fighting game isn't? (SSBM, that's what.)

Zero Mar 8, 2006 08:05 PM

Quote:

Originally Posted by Megalith
Wait, where can I see the opening intro.

On gametrailers.com, they have bits of it with some in game footage.

Summonmaster Mar 8, 2006 09:03 PM

I've been looking forward to this since I saw it on Fighter's Generation! I like the overwhelming character roster and the truthness of Sheeva!

They better be keeping puzzle combat since that was a lot of fun and didn't just require random dropping. If they manage to SD ALL the characters for a puzzle fighting complete with fatalities that could warrant another game itself (oops, dont wan't to give them silly ideas to grab more money from me)

If you get to control what they do in the fatality I hope each character still has a unique killing move. I will be very disappointed if every character just has a standard "rip off the body parts of your choice" move instead of keeping funny stuff like Sindel's Scream and Mileena's Nail Spit/Devour.

Lost_solitude Mar 10, 2006 09:52 PM

well from what I heard, Armageddon is not having the minigames but the Mortal kombat deception unchained for the psp (also coming soon) will. I don't know for shure, right now those are just rumors. I agree with you to the point where I belive thats almost a givin. Ofcourse they would have to have their own special finishers. Although you get to control them.

Ramenbetsu Mar 10, 2006 10:31 PM

With all the crap their putting in this game? is it gonna come on 2 discs or something? I cant wait to see the pre-order extras too (I got the Sub Zero limited Edition of Deception with arcade perfect MK1...love it =O)

Slash Mar 10, 2006 11:20 PM

I'm really skeptical about how they're going to go about all this. 60+ fighters possibly with their own stories...It seems like a hit for PS3 but thats just me.

evilboris Mar 11, 2006 04:30 PM

Quote:

Originally Posted by Slash
I'm really skeptical about how they're going to go about all this. 60+ fighters possibly with their own stories...It seems like a hit for PS3 but thats just me.

I'll probably play like MUGEN.

Elixir Mar 11, 2006 07:42 PM

Quote:

Originally Posted by Zero
Can't wait to play as Rain, Reiko, Sheeva and Stryker again!

WHY? Sheeva was so cheap in Trilogy and 3, and I'd be willing to bet that she's even cheaper in this upcoming game.

You would of thought that Ed Boon would of realized that everybody just plays as Sub-Zero and nothing else. I think it's characters like Sheeva, Kabal and Kano that really dampen the MK experience.

That and the fact that the artificial intelligence basically knew your every move.

I never used "MK" for Mario Kart, either. If anything, Mortal Kombat is more known for it with the use of it in 2. Whenever I see MKDS, instantly Mortal Kombat comes to mind.

Slash Mar 11, 2006 07:46 PM

I actually liked Kabal whether it be the Hookswords or what but he was always fun to play as.

Lost_solitude Mar 11, 2006 08:44 PM

because kabal was awesome and will be even more in the next game I can't wait.

Double Post:
Quote:

Originally Posted by Slash
I'm really skeptical about how they're going to go about all this. 60+ fighters possibly with their own stories...It seems like a hit for PS3 but thats just me.

we'll the reason it iss't coming out for the ps3 or xbox 360 is because this will be the very last MK game for the older consoles. Also in the theme of "next generation" hey want to end the old tounament and all thet went with it so they can start clean on a clean slate.

Zero Mar 11, 2006 10:19 PM

I fear for MK's future after this chapter though. Some of the new characters in the recent games failed to impress me (Li Mei, Drahmin, Darrius, Dairou etc) If they want to start anew with MK for the next-gen, they better start learning how to do good character design since we pretty much won't have the characters we are used to anymore. Hsu Hao was the worst thing MK ever had.

Meth Mar 12, 2006 02:35 AM

I 2nd the above post. Strange that the coolest MK characters are still Sub Zero, Scorpion, and Raiden, yet they've been around the longest.

MKDA and MKD are the only 3d figters that I actually took the time to learn to play. I was never into tekken or any of that crap. they just felt so unbalanced in comparison... and plus they had no projectiles. The MK series have been the only fighters that I've kept up with.

Aside from the cheese-ball story, MKSM was a pretty awesome game. The ko-op mode was awesome fun. I hope they make another game in that vein with a better story.

I'd love to work for Ed Boon someday. He's such a badass.

Nintendonomicon Mar 12, 2006 04:14 PM

I've said this before and I'll say it again: get rid of the guys that did the 3D models for the characters on MKDA and MKD. The characters look great on sketch but horrible on the game. Why does Scorpion look like a Transformer when he's supposed to be a ninja? Sheesh.

Anyway, I'm also a big MK fan, and I'm really anticipating Armageddon since it's like the next iteration of Mortal Kombat Trilogy (I am also curious as to how are they going to fit 60+ characters into the damn disc), I'm also greatly interested in how the game after that is going to be, but to build anticipation, they should remake the 1st game with higher res sprites and flashier visual effects.

Slash Mar 12, 2006 04:25 PM

Quote:

Originally Posted by Nintendonomicon
I've said this before and I'll say it again: get rid of the guys that did the 3D models for the characters on MKDA and MKD. The characters look great on sketch but horrible on the game. Why does Scorpion look like a Transformer when he's supposed to be a ninja? Sheesh.

Anyway, I'm also a big MK fan, and I'm really anticipating Armageddon since it's like the next iteration of Mortal Kombat Trilogy (I am also curious as to how are they going to fit 60+ characters into the damn disc), I'm also greatly interested in how the game after that is going to be, but to build anticipation, they should remake the 1st game with higher res sprites and flashier visual effects.

Um...remind me how Scorpion looks like a transformer. I had a really hard time finiding the tires and the car parts. You FAIL.

I like how the 3D animators gave each ninja their own sort of design. Instead of having Sub-Zero look like Scorpion, who looked like Ermac, while he looked the Reptile who looked like Rain who in turned looked like Smoke and who also looked like Noob-Saibot..well..you get the picture.

Instead they "de-evolved" Reptile, Gave Sub-Zero his own type of Mask thing, they let Scorpion stay with his usual costume with some new refinements. Ermac has more of a bandage type mask and they made Noob Saibot with a more Modern costume. I haven't gotten to see smoke really but he looks like he is more old school (when not in the robot suit).

Ramenbetsu Mar 12, 2006 08:44 PM

The only reason the ninjas looked the same in the old games is because when they started out, they didnt have enough memory on the cartridges so they made 1 character and just swapped the color palette on each for ever ninja.

Megalith Mar 12, 2006 09:07 PM

It'd be kind of cool to play as 2D versions of all the new characters in a "Classic Mortal Kombat" mode or something. It wouldn't be feasible for the developers to go around and find actors and actresses to digitize like in the old days, though.

I do hope that the Krypt isn't any bigger than the first two, because I've had the game for years and still haven't unlocked everything.

Elixir Mar 12, 2006 09:34 PM

I was playing Mortal Kombat 2 and 3 last night. Man, I don't know why I liked these games in the first place.

First, you need to use a button JUST TO BLOCK. Second, fatalities need to be done in an insanely short period of time, and thirdly the difficulty that they've put into the games is just not fair. I'm sure if you've played through any of the 2D Mortal Kombat's you'll notice that the enemies know your every move. It's true. Whenever you attempt to uppercut, they'll throw you. Every time.

They never bothered to fix the rugged difficulty level for some reason. :(

Monkey King Mar 13, 2006 09:56 AM

Quote:

Posted by Tokubetsu
The only reason the ninjas looked the same in the old games is because when they started out, they didnt have enough memory on the cartridges so they made 1 character and just swapped the color palette on each for ever ninja.
You mean on the arcade boards? Because you do know the Mortal Kombat games were arcade games at first, right?

I think it's more likely that they simply didn't want to have to hire any additional actors or design more costumes than they had to. So, they just had the one guy in the ninja costume do the poses for four characters at once, then used whatever stood in for Photoshop back in the day to adjust the palette. One actor becomes four! After all, you can't tell it's the same guy when he has a mask on, right?

Ramenbetsu Mar 13, 2006 07:43 PM

Quote:

Originally Posted by Monkey King
You mean on the arcade boards? Because you do know the Mortal Kombat games were arcade games at first, right?

I think it's more likely that they simply didn't want to have to hire any additional actors or design more costumes than they had to. So, they just had the one guy in the ninja costume do the poses for four characters at once, then used whatever stood in for Photoshop back in the day to adjust the palette. One actor becomes four! After all, you can't tell it's the same guy when he has a mask on, right?

No, if i remember correctly it was on the Deadly Alliance dvd (the history of mortal kombat thing) and i remember them distinctly saying in MK1, they didnt have enough memory to work with so they just swapped colors for the ninja.

Elixir Mar 13, 2006 07:56 PM

That would make sense.

Megadrive had Kano, Mastersystem didn't. Kano is cheap but whatever.

Scottie Wolfe Mar 15, 2006 02:05 AM

Oh man, another Mortal Kombat. I personally think the series went downhill after 3.

Then again, the ability to play as every single character does sound appealing.

Elixir Mar 15, 2006 02:23 AM

Yeah, it's just like Trilogy all over again.

Except it's in 3D. :(

Lost_solitude Mar 21, 2006 08:25 PM

Quote:

Originally Posted by Tokubetsu
No, if i remember correctly it was on the Deadly Alliance dvd (the history of mortal kombat thing) and i remember them distinctly saying in MK1, they didnt have enough memory to work with so they just swapped colors for the ninja.

Actualy thats not true there were two guys who played the ninjas one for subzero and one for scorpion and then between those guys the palette thingy happend. But yeah for those who are hard core fans like yours truly, It is about time we had another MK trilogy.

TornadoOfSouls Mar 22, 2006 10:45 PM

This game is going to own, I can tell you that right now. Each character will have fighting styles, one weapon (as usual). Multiple fatalities, air kombat/juggles/throws, EVERY character in the MK storyline (Motaro is pending at the moment), and classic arenas from all through Mortal Kombat's legacy. Plus, it will have online play which will make it so much more fun. October 2006, everyone.

And make that six MK fans, I've been obsessed beyond belief since 93'. I'm even going so far to say that I'm the biggest MK fan this board has seen...

KCJ506 Mar 24, 2006 01:56 AM

I cannot wait for this game. I just hope they don't kill off my boy Johnny Cage.(For good this time)

Here's a list of all the confirmed characters.


1. Liu Kang
2. Johnny Cage
3. Kano
4. Sonya
5. Rayden
6. Sub-Zero
7. Scorpion
8. Kung Lao
9. Reptile
10. Shang Tsung
11. Kitana
12. Jax
13. Mileena
14. Baraka
15. Cyrax
16. Kabal
17. Nightwolf
18. Sektor
19. Sheeva
20. Sindel
21. Stryker
22. Smoke
23. Jade
24. Noob Saibot
25. Ermac
26. Rain
27. Fujin
28. Quan Chi
29. Shinnok
30. Jarek
31. Tanya
32. Kai
33. Reiko
34. Bo Rai Cho
35. Kenshi
36. Li Mei
37. Mavado
38. Frost
39. Drahmin
40. Nitara
41. Hsu Hao
42. Shujinko
43. Hotaru
44. Ashrah
45. Kobra
46. Dairou
47. Kira
48. Darrius
49. Havik
50. Sareena
51. Mokap
52. Blaze
53. Goro
54. Kintaro
55. Motaro
56. Moloch
57. Shao Kahn
58. Onaga
59. The Konquest mode character

That's 59. There's gonna be at least 60. Who could the other character/s be?

Possible characters:

Kia
Jataaka
No-Face
Tremor
Tasia

AND FOR THE LOVE OF GOD PUT KHAMELEON IN THIS GAME!

WolfDemon Mar 24, 2006 06:26 PM

It's very obviously Meat.

http://upload.wikimedia.org/wikipedi.../47/MeatMK.jpg

Slash Mar 24, 2006 09:13 PM

Actually, I remember seeing in their Promo video that there is going to be character creation.

Winter Storm Mar 25, 2006 08:54 AM

This will be interesting...if it's setup the way I've always hoped for(emulating UMK:3)this could get me back into the franchise. MKT wasn't bad, but UMK3 owned it on all levels.

Lost_solitude Mar 29, 2006 05:31 AM

http://www.gametrailers.com/gamepage.php?id=2464 for those who are still not clear on how a game like this could be, the team brakes it down for ya.


Quote:

Originally Posted by TornadoOfSouls
This game is going to own, I can tell you that right now. Each character will have fighting styles, one weapon (as usual). Multiple fatalities, air kombat/juggles/throws, EVERY character in the MK storyline (Motaro is pending at the moment), and classic arenas from all through Mortal Kombat's legacy. Plus, it will have online play which will make it so much more fun. October 2006, everyone.

And make that six MK fans, I've been obsessed beyond belief since 93'. I'm even going so far to say that I'm the biggest MK fan this board has seen...

hehe I would like to challenge that clame there tornado I am a huge fan and know almost everything about the mk legacy.


Quote:

Originally Posted by KCJ506

AND FOR THE LOVE OF GOD PUT KHAMELEON IN THIS GAME!

YES!!!! I thought I was the only one who thought that very same thing Khamelion may not have been a big character but she actualy had her part in the mk story so I think she should count as an actual mk character.

Megalith Mar 29, 2006 06:00 PM

Holy crap, you can name your own moves.

Fatality 1: Ain't no thang

Lost_solitude Mar 30, 2006 02:14 AM

Quote:

Originally Posted by Megalith
Holy crap, you can name your own moves.

Fatality 1: Ain't no thang

and you can bring your character online so everyone can see each others moves and names...that will be fun I can all ready emagin some potential name ideas lol.

DBCE Slayer Mar 30, 2006 03:34 AM

Quote:

Originally Posted by Slash
They better put the weapons in Armageddon and also the ability to impale with the swords and daggers.

I agree. They should bring back the impale. As it would help the characters who normal combos suck ass give them an upper hand in the fight.

Slash Mar 30, 2006 11:15 AM

Yeah..it made me sad when Sub Zero forgot how to impale. Now I can understand not letting Baraka..since the blades are well...in his arms,.

solid_snake Apr 6, 2006 01:46 PM

the features are all awesome and also the gameplay mechanics are good cuz theres midair fighting and u can perform about like 10 hit combos in midair!
its worth checkin out.

Lost_solitude Apr 7, 2006 02:35 PM

OK maybe it's me but didn't someone post that already?

Ken Hikari Apr 8, 2006 03:52 PM

Ya, strangely I've been getting really excited about this game. From all the Mortal Kombat characters ever made, to the great MK like death-trap arenas, to the cool new Konquest Mode, and even the create-a-kombatant mode.

I loved Deception, and this one seems to be THE MK game to own if you don't have any.

And like Megalith said, you can name your own moves, and take your character online, how cool is that?

I really can't wait to hear more about this game. :edgarrock:

Lost_solitude Aug 21, 2006 12:38 AM

well it's announced that chameleon(male) meat and motarow will be in the line up so good luck trying to live in this new mk game. Remember what motarow was like in mk trilogy? or better yet 3?

WolfDemon Aug 21, 2006 12:41 AM

I wonder how Meat is gonna play, since he was basically just whatever character you picked with a bloody skeleton and muscles plastered over the skin.

KCJ506 Aug 24, 2006 01:28 AM

Motaro pic

http://upload.wikimedia.org/wikipedi...MotaroMKA1.jpg

I'd be lying if I said I was overly pleased with this 2 legged Motaro.

WolfDemon Aug 25, 2006 02:55 AM

What the fuck is that. That's not Motaro. Motaro is a huge, imposing centaur with FOUR legs and a long, scary ass tail that he uses to whip the hell out of you from half a screen's distance. That creature is a LIE.

KCJ506 Aug 25, 2006 03:34 AM

I'm afraid that's how he's gonna look. They probably would've had to create an entire new fatality set just so you can rip Motaro appart. Or maybe the reason is even more simple than that, they are just unable to animate a four legged character.

Maybe him with two legs will be part of his storyline. They could say that he and Sheeva fought and she ripped off two of his legs, or maybe that can say a sorcerer did this to all the centaurs to reduce their threat, or that the centaurs did it to Motaro as punishment/embarassment of some kind.

WolfDemon Aug 25, 2006 01:24 PM

Maybe Motaro and Sindel had an affair behind Shao Khan's back and this beast is actually their lovechild, Motaro Jr. =O

Lost_solitude Aug 27, 2006 08:16 PM

Quote:

Originally Posted by KCJ506
Motaro pic

http://upload.wikimedia.org/wikipedi...MotaroMKA1.jpg

I'd be lying if I said I was overly pleased with this 2 legged Motaro.

That is from wikipedia which means that could have came from anybody. I highly doubt they would go so far as to do a great job with everyone and then just give up and half ass do motarow. For the true fans out their I highly doubt the mk team would actualy do that. If i am right in what I believe and if they give motarow all the moves he had in mk3 and mkt then we are looking at the hardest monster in Mortal Kombat.

Now one thing that was confermed was the newminie game motor kombat.

Mortuary Aug 27, 2006 09:14 PM

No this is the real looking Motaro. I'm on the Midway MK boards and I can confirm it because one of the administrator posted it.

Lost_solitude Aug 28, 2006 04:52 PM

Oh well I will give them that one. He will probably be faster and harder to beat (if he has all the moves he did back in the older games.) Either way with a game this awesome I think it's ok to take some creative liberties, I mean atleast they have motaro cause he almost didn't make it. Half is better then none i guess hehe. On that note I preordered the special edition thin that MKA has come out with. It cost the same but this one only goes to preorders. It comes with a hard metal case, a fully playable arcade version of MK3U, and extra vids and stuff. Perfact collecters item for a true fan like myself.

Mortuary Aug 28, 2006 07:31 PM

Yes the collector's edition sounds like treat if you ask me.

I heard that there was going to be a history of all the fatalities in MK as a part of the bonus disc. This should be awesome seriously.

Nick Aug 30, 2006 02:21 PM

I don't really have any taste for Mortal Kombat anymore, even if it has supposedly improved over IV (Which isn't saying much at all). I even have a hard time going back to MK II. But to tell you the truth, I will still likely play this game just to see all the characters in one place. The novelty of it, you know. :P

Sharaz Jek Sep 2, 2006 03:53 AM

I've liked the 3D Mortal Kombat games despite their flaws, but this one in particular looks like it has real potential. The real question is if it will have balance, or if bugs and glitches will bring the series down as usual.

Lost_solitude Sep 3, 2006 05:34 PM

I don't know so far with the videos out there the gameplay looks pretty fluid. Deception did ok and shaolin monks did fine there just putting those two games together with some more stuff packed into. No biggie.

evilboris Sep 3, 2006 07:59 PM

Quote:

Originally Posted by Tokubetsu
No, if i remember correctly it was on the Deadly Alliance dvd (the history of mortal kombat thing) and i remember them distinctly saying in MK1, they didnt have enough memory to work with so they just swapped colors for the ninja.

Daniel Pesina played Scorpion, Subzero and Johnny Cage in MK1 and MK2, while in MK2/UMK3/MKT it was John Turk who played every ninja (too many to list) and Shang Tsung. Nightwolf and the cyberninjas were played by Sal Divita.

I doubt they had too many memory limitation problems because the ninjas actually had different stances in the games. Especially in MK2, where all 3 ninjas moved differently.

Lost_solitude Sep 4, 2006 11:22 AM

Quote:

Originally Posted by evilboris
Daniel Pesina played Scorpion, Subzero and Johnny Cage in MK1 and MK2, while in MK2/UMK3/MKT it was John Turk who played every ninja (too many to list) and Shang Tsung. Nightwolf and the cyberninjas were played by Sal Divita.

I doubt they had too many memory limitation problems because the ninjas actually had different stances in the games. Especially in MK2, where all 3 ninjas moved differently.

Actualy if you play mk deception the guy who played both subzeros was different from the guy who played scorpion from mk3+

evilboris Sep 4, 2006 02:43 PM

I was talking about the 2d MK games from where the palette swap = memory limitation thing came in.

Of course its possible that they DID use a palette swap, even with the different stances and character specific poses you can do 8 characters from the space of two.

Lost_solitude Sep 5, 2006 10:56 AM

Quote:

Originally Posted by evilboris
I was talking about the 2d MK games from where the palette swap = memory limitation thing came in.

Of course its possible that they DID use a palette swap, even with the different stances and character specific poses you can do 8 characters from the space of two.

and 8 from 2 is exactly what they did. It wasn't one guy who did all the ninjas it was 2 guys. When i mentioned deception I ment the videos that talked about the history of the characters. Just so we don't get confused.


scratch that your right sal devita played scorpion in mythologies subzero and some other unoficial stuff and motion capture. So yeah thats what confused me.

This also confuses me. Liu kangs story in mka http://www.youtube.com/watch?v=iq36GDgl9JU apposed to his story on mkd
Quote:

"The fight raged with neither kombatant able to best the other, when a jolt of energy crackled through them both. Liu Kang's nerves blazed like fire, and he felt a rush of air fill his lungs for the first time since his death. He was Liu Kang once more: Protector of Earthrealm, Champion of Mortal Kombat."
I don't get how he could be a zombie still fighting his soul if in mkd it all ended with him completely coming back to life thanks to raiden.

Nintendonomicon Sep 7, 2006 10:58 PM

That's because in Mortal Kombat games, not all endings are canonical.
For example, if you beat MK 2 with Baraka, you learn that he becomes king of Outworld, but we all know that has never truly happened.

Lost_solitude Sep 8, 2006 07:40 PM

Quote:

Originally Posted by Nintendonomicon
That's because in Mortal Kombat games, not all endings are canonical.
For example, if you beat MK 2 with Baraka, you learn that he becomes king of Outworld, but we all know that has never truly happened.

That part makes sense. Alot of endings only tell what happens if they won, some still ends up part of the story. Luikang not only has this as his ending but as an unlockable costume and that confused me. I am one easily confused individual I know.

Nintendonomicon Sep 8, 2006 09:43 PM

Well, Motaro's appearance is indeed the two-legged one previosly posted here. Khameleon is also in!

Can't wait to see how the storyline is gonna be wrapped up. Just don't fucking kill Shao Kahn off for good! I was pissed when that happened in Deadly Alliance, and Onaga has no personality!

Sparkster Sep 11, 2006 03:19 AM

Khameleon... I would really like to see how she looks like...

imagine, a female Reptile... *shivers*

Nintendonomicon Sep 11, 2006 10:34 PM

Upon closer inspection, it is not Khameleon who is in, but rather Chameleon. Sorry about that.
Sareena, from MK Mythologies, also appears in Armageddon.

Lost_solitude Sep 12, 2006 08:10 PM

Quote:

Originally Posted by Sparkster
Khameleon... I would really like to see how she looks like...

imagine, a female Reptile... *shivers*

nope i wish but it's the male chameleon and he is a clear character with a color changing costume. Although the way character creation looks you might beable to create your own khameleon.


Quote:

Originally Posted by Nintendonomicon
Upon closer inspection, it is not Khameleon who is in, but rather Chameleon. Sorry about that.
Sareena, from MK Mythologies, also appears in Armageddon.

the reason why she is in is because she showed up in MKDA:TE for GBA.

Nintendonomicon Sep 12, 2006 11:33 PM

Ed Boon talks about next gen kombat.
Quote:

"On the next game, we're going to start new, with a bunch of brand new characters, a whole new fighting system, a new presentation with the new graphics for the new consoles, as well as a new control scheme to take advantage of some of the new technology available. We thought it was a good time to close this chapter and open a new one with every single aspect of Mortal Kombat -- It's going to be brand new."
Obviously talking about Wii in that one sentence.

Lost_solitude Sep 17, 2006 10:21 AM

yeah thats been the huge talk. All the clean slate brand newness thats going to come with the next gens.

evilboris Sep 17, 2006 02:46 PM

No, he is talking about a block button, or the lack of it. He must be.

KCJ506 Sep 18, 2006 11:18 AM

Okay I'm starting to get a little worried now. It looks like every character has the exact same fatality. I've seen several characters punch and kick their oppenent and then rip their heart out or rip their head off. I'm hoping all of them have at least one character specific fatality or at least have something only a certain character can do in the KAF. Such as Sub-Zero freezing someone or Scorpion using his spear or flaming someone etc. If not then it's gonna get old quick seeing everyone do the same thing over and over again. Midway I hope you didn't screw this one up.

evilboris Sep 20, 2006 05:30 PM

It's still in developement, so the same fatalities for everyone may just be placeholders.

Of course the MK team is not exactly known for not fucking up things.

KCJ506 Sep 22, 2006 11:48 AM

IGN has posted the opening intro movie.

http://media.ps2.ign.com/media/794/794354/vids_1.html

Mortuary Sep 23, 2006 09:59 PM

Every character will use the KAF system as their fatality. Some characters will have character specific enders to their fatality and that's it. Long story short, the fatalities are pretty generic and will get boring in no time. ;_;

evilboris Sep 24, 2006 03:42 PM

Thats gay. In fact, the game just stopped being interesting. One of the main points in MKT was to watch every animation once (some of the finishers were downright absurd). To me anyway.

Mortuary Sep 24, 2006 03:45 PM

Totally agree here. One of the sole reasons I played Mortal Kombat was to execute and watch my fatalities over and over again since, at least, back then, they were all original.

Boon really took a step down with KAF.

tenzor Sep 24, 2006 05:02 PM

I hope they make the xbox verison of this game work with XBOX360, otherwise I have to pick it up on PS2.

Newbie1234 Sep 25, 2006 04:40 PM

Quote:

Originally Posted by evilboris
Thats gay. In fact, the game just stopped being interesting. One of the main points in MKT was to watch every animation once (some of the finishers were downright absurd). To me anyway.

We're all disappointed, but it was likely either something new, or just re-using the same fatalities from MKDA and Deception. I think we can all agree that creating new unique fatalities for every single character just doesn't make sense considering how many there are. I'm also still willing to give this new system a chance before declaring it junk.

Though, I personally am much more interested in all the stories and the fate of all my favorite fighters.


Quote:

Originally Posted by tenzor
I hope they make the xbox verison of this game work with XBOX360, otherwise I have to pick it up on PS2.

Same. It's really unfortunate that it likely won't be backwards compatible out of the box. Hopefully in a future update eventually.

Lost_solitude Sep 26, 2006 08:33 PM

Quote:

Originally Posted by evilboris
It's still in developement, so the same fatalities for everyone may just be placeholders.

Of course the MK team is not exactly known for not fucking up things.

I agree with this one. It is bad enough that they screwed up motarow i doubt they would make the fatalitlies stay the way we all saw them. Although they promise many different moves you can do during a fatality. Either way you do the fatality the way you want so there are many different combos to it. It would be better for each character to have there own little signature moves for the fatalities you do. I am getting scared to but i am keeping faith as a mortal kombat fan and i will see what happens.

WolfDemon Oct 12, 2006 11:20 PM

Anyone pick this up yet? I've been trying to rent it, but the Blockbusters here haven't gotten them yet. I'm sure I'll like it, but I'd like a few opinions of it before I buy it.

Manny Biggz Oct 13, 2006 12:04 AM

The KAF is defenitly gonna be a dissapointment to you guys. I personally don't mind it TOO much. I haven't played too much yet, but I had fun with the Kreate a Fighter. Not too many options for appearances, but custom movelists = win. This is defenitly not a good game for serious competition though... Oh, and Mortaro SUCKS in this game! Shao Khan is fun though...

Slash Oct 13, 2006 12:50 AM

KAF can be a disappointment but can sometimes be pretty funny. Konquest is more bizzare than ever but still really fun. Kreate a Fighter is cool too once you get some moolah and the krypt is pretty weak this time.

WolfDemon Oct 13, 2006 02:27 AM

So, still no real strategy for winning aside from projectiles and button mashing? How's the online play?

Manny Biggz Oct 13, 2006 03:18 AM

Haven't played online yet, but Shao Khan's Shoulder Tackle = teh br0k3n!

Lost_solitude Oct 13, 2006 03:18 PM

i feel as low as possible to even call myself a fan...i havent gotten it yet...man im broke!

Slash Oct 13, 2006 07:16 PM

I actually think a big highlight for this game is the Konquest mode...now if only they put that much dedication into the game itself...like you know, an actual ending

Knight_Rider Oct 13, 2006 08:57 PM

I stopped playing MK when they went 3D. Call me old fashioned but 2D>3D. Now MK is more like a cheap cartoon. When it was 2D, it was more detailed and the characters looked realistic.

Manny Biggz Oct 13, 2006 09:18 PM

Quote:

Originally Posted by Knight_Rider
Call me old fashioned but 2D>3D.

When it comes to fighting games, I agree completely.

NES Oldskooler Oct 14, 2006 01:25 AM

I just played this game at a friend's place, and it is actually surprisingly fun.

I haven't played much of the other games, Decepetion and Deadly Alliance, but this game was really fun. It actually did bring back some fun memories of the older games. Any character you remember from before is back, and everything is still really cheesy and fairly light hearted.

The gameplay mechanics aren't amazing, but you can do some neat tricks like parrying moves and interrupting combos, which are fun to play around with. I also really enjoy the new "create your own" fatality system. It's up to you whether you want to rip their arms, decapitate them, or just kick them in the coinpurse. Other fun goodies like interactive environments just add to the overall hilarity.

I don't know if I'd buy the game, but as a sort of party game, it's really fun. Characters are easy to pick up, and the game has tons of entertainment value.

BIGWORM Oct 14, 2006 01:53 AM

I'm willing to play online (PS2). The name's tzbgwrm. Hope to see some people online.

DBCE Slayer Oct 14, 2006 07:41 AM

I've practically messed around with all the characters who were in Deadly Alliance, & Deception because I wanted to do a comparison to see if they handled the transition from 2 fight styles & a weapon style to just one fighting style and the weapon style and I have to say a majority of them handled it well. Some retain their power & dominance they had in the previous games and some go beyond and improved from what they were previously. Shujinko, and a majority of the Deception characters handled it well, and some of the characters who are making their 'debut' on the current engine who never appeared in Deception or Deadly Alliance, really handled the transition better than I expected. Bottom line, this game has the characters handling the changes in a really good way.

The new specials for all the characters are awesome. Sub-Zero's new special (the one where he has a rising pillar of cold coming out of the ground) is awesome and useful for air combat if you can get to your opponent in time and execute an air combo. Scorpion's new throw is just awesome. It's his best throw he's had in my opinon. I personally believe that Scorpion's more versatile this time around.

Some of the new characters that are being introduced to the series (there's only 3 anyway) and out of all of them, I find Meat to be the humorous one out there. His teleport special is just plain funny. It's something to laugh at.:biggrin:

BIGWORM Oct 14, 2006 02:17 PM

I think I just realized they're missing a character--Li Mu Bai, the armored chick that can chain crazy comboes with her front flip kicks.

Slash Oct 14, 2006 02:56 PM

I've played alot of Mortal Kombat and I do NOT remember any special guest appearances by Chow Yun-Fat or anyone from Crouching Tiger, Hidden Dragon

BIGWORM Oct 14, 2006 04:16 PM

Whoops, got it mixed up for some reason. I was talking about Li Mei: I don't remember seeing her in the roster

MK: D roster

Slash Oct 14, 2006 05:24 PM

Shes there, shes the pirate looking chick

Lost_solitude Oct 16, 2006 03:36 PM

you guys here about rockstar getting permission for sonia and one more mk character to cameo in the next GTA? Also im a post my created character soon. It is my version of the female khameleon who should have shown up if meat did. Hell she should have shown up over meat since she was actualy a character and meat was...something else.

Double Post:
Quote:

Originally Posted by Elixir
WHY? Sheeva was so cheap in Trilogy and 3, and I'd be willing to bet that she's even cheaper in this upcoming game.

You would of thought that Ed Boon would of realized that everybody just plays as Sub-Zero and nothing else. I think it's characters like Sheeva, Kabal and Kano that really dampen the MK experience.

That and the fact that the artificial intelligence basically knew your every move.

I never used "MK" for Mario Kart, either. If anything, Mortal Kombat is more known for it with the use of it in 2. Whenever I see MKDS, instantly Mortal Kombat comes to mind.

i was just readin through the thread (dont really know why.) and i found someone dissing Kabal. I will have to say that you are obviously not an mk fan with that ignorant subzero claim and kabal diss. Kabal kicks ass, i mean you could have taken a shot at nightwolf or the most unpopular character stryker, but you know you just have to hit kabal. he's cool man leave him be.

Slash Oct 16, 2006 04:36 PM

Kabal is the only character to literally rip his face off as a fatality...how can you be any cooler?

DBCE Slayer Oct 16, 2006 05:44 PM

Quote:

Originally Posted by Slash
Kabal is the only character to literally rip his face off as a fatality...how can you be any cooler?

I thought Havik did that in Deception for his Hara Kiri?:eyebrow:

Slash Oct 16, 2006 06:00 PM

Hara Kiri, to me, isn't a fatality...but havik ripped his head off if i remember right

Lost_solitude Oct 16, 2006 09:55 PM

Quote:

Originally Posted by Slash
Hara Kiri, to me, isn't a fatality...but havik ripped his head off if i remember right

harakiri isnt a fatality if you wanna get technical. A fatality is when you kill someone else and a harakiri is when you kill yourself before they kill you. Syndels was friggin LMAO HAHAAAA
hopefully oneday they bring them back. I think it would also be cool to bring back animality!
I think what slash was refering to was the mk3 fatality. He didn't ripp his face of exactly. he took his mask off and scared you with his face under the mask to where your very soul ran away from your body lol good times.

Slash Oct 16, 2006 11:32 PM

Could you really consider that thing a face?

Elessar Oct 17, 2006 12:07 PM

I am waiting for MK:A like..like..well, I am waiting, anyway :D for myself, MK4 was a major letdown but otherwise, the MK series rocks (meaning Mortal Kombat, not that there's something bad about Mario Kart ;) ). what is it now, 2 weeks till release out here..?

KCJ506 Oct 17, 2006 01:13 PM

About the KAK my only bad bit is the fact that you can only create one and that all weapons are not available. (Like Cyrax's and Sektor's Pulse Blades). I wanted to create Darth Vader!

Also I've unlocked just about all of the arenas, but they keep making me play the same levels over and over again. The Sky Temple often shows up, but the Nethership and Hell's Foundry only showed up once or twice. So far I haven't even played in the Falling Cliffs arena. Is this happening to anyone else? I'm really getting tired of playing the same levels.

BIGWORM Oct 17, 2006 09:26 PM

I heard you were able to unlock 3 KAK slots once you complete Konquest Mode.

DarkMageOzzie Oct 17, 2006 09:45 PM

You can have more then 1 KAK. You just have to make more profiles, you get 1 per profile.

KCJ506 Oct 20, 2006 02:33 AM

Okay now this really bothers me. The lineup of opponents in Arcade mode is not random. Its the same exact characters, in the same exact arenas, in the same exact order ALMOST EVERY SINGLE TIME!!! If I have to fight Jarek in the Bell Tower, followed by Rain in Kahn's Arena, followed by Reiko on the Falling Cliffs, followed by Kintaro in the Tekunin Prison one more time - I'm gonna go nuts. With so many characters and arenas to choose from, why are they restricting us to this same damn lineup nearly every time we play the game?

Slash Oct 20, 2006 11:05 AM

I'm not getting that line up. I have yet to fight kintaro or Jarek for that matter

Lost_solitude Oct 20, 2006 03:05 PM

Quote:

Originally Posted by KCJ506
Okay now this really bothers me. The lineup of opponents in Arcade mode is not random. Its the same exact characters, in the same exact arenas, in the same exact order ALMOST EVERY SINGLE TIME!!! If I have to fight Jarek in the Bell Tower, followed by Rain in Kahn's Arena, followed by Reiko on the Falling Cliffs, followed by Kintaro in the Tekunin Prison one more time - I'm gonna go nuts. With so many characters and arenas to choose from, why are they restricting us to this same damn lineup nearly every time we play the game?

i dont know what mortal kombat your playing but mine goes random. Also i was playing online and saw a black mj kreated character lol.

KCJ506 Oct 20, 2006 03:18 PM

Okay here's what I've gotten so far. There are probably more but this what I can remember right now

Goro's Lair:

Raiden
Scorpion
Reptile
Sektor
Ermac
Tanya
Mavado
Kira

Wastelands:

Sub-Zero
Jade
Frost
Shujinko
Kira
Havik
Taven
Moloch

Armory:

Liu Kang
Baraka
Sektor
Stryker
Jade
Dairou
Chameleon
Goro

Kahn's Arena:

Scorpion
Mileena
Kabal
Rain
Fujin(Before Hell's Foundry is unlocked)
Quan Chi
Kobra
Motaro

Subway:

Johnny Cage
Shang Tsung
Smoke
Shinnok
Ashrah
Mokap
Moloch

Bell Tower:

Kano
Sheeva
Jarek
Li Mei
Drahmin
Hotaru
Sareena

Soul Chamber:

Scorpion
Sheeva
Fujin
Dairou
Chameleon

Reptile's Lair:

Johnny Cage
Noob Saibot
Kenshi
Nitara
Hotaru
Darrius
Onaga

Sky Temple:

Sindel
Kai
Reiko
Kenshi
Havik
Sareena
Meat

Falling Cliffs:

Nightwolf
Tanya
Reiko
Nitara
Daegon

Hell's Foundry:

Sub-Zero
Mileena
Fujin
Meat
Motaro
Shao Kahn

Nethership Interoir:

Sonya
Baraka
Sareena
Shao Kahn
Onaga

Lumber Mill:

Ashrah
Dairou
Goro
Moloch
Shao Kahn
Onaga

Tenkunin Ship:

Raiden
Sub-Zero
Kung Lao
Jax
Cyrax
Frost
Hsu Hao
Kintaro

Hell:

Kitana
Sheeva
Sindel
Rain
Bo Rai Cho
Kobra


Also have arenas such as Meteor Storm, Evil Tower, Fire Well, and Outworld Spire shown up for anyone in Arcade mode?

Slash Oct 20, 2006 04:20 PM

If I know my stages right, meteor storm would be the one with the catapult stage fatality so thats a yes. And I bleieve I have gotten Fire Well as well

KCJ506 Oct 20, 2006 04:39 PM

Actually the one with the catapults is the Wastelands. Meteor Storm is a area in the mountains that has meteors falling down. It has two tiers and no deathtrap.

Summonmaster Oct 21, 2006 01:14 PM

I was going to get this until I did some further research and read up on this Create Your Own Fatality thing which sounded cool, but now I'm iffy about whether this will become boring fast. I mean can you really rip off someone's arm/leg so many times? Plus, no more funky style change strings (which were the only combos I bothered to memorize in DA and Deception anyways).
Basically these cons are turning me off still.

Lost_solitude Oct 24, 2006 08:21 PM

Quote:

Originally Posted by Summonmaster
I was going to get this until I did some further research and read up on this Create Your Own Fatality thing which sounded cool, but now I'm iffy about whether this will become boring fast. I mean can you really rip off someone's arm/leg so many times? Plus, no more funky style change strings (which were the only combos I bothered to memorize in DA and Deception anyways).
Basically these cons are turning me off still.

look at it this way it's all experimentation. I dont blame them for trying something different. If it doesnt work out then hey i am sure they will go back. I didnt like the mulitple fighting styles so i liked the fact that they tried to make this one feel as old school as possable while still making it brand new. I love armageddn, hell it's 10 times better then deadly aliance.

Slash Oct 25, 2006 02:22 AM

I like how they gave a reason for motaro being on 2 legs (aside from the "We don't wanna program anymore than we have to" reason)

Lost_solitude Oct 25, 2006 12:10 PM

Quote:

Originally Posted by Slash
I like how they gave a reason for motaro being on 2 legs (aside from the "We don't wanna program anymore than we have to" reason)

yes i agree. The fact that they took his legs off was disapointing and the story behind it was too easy but hey it's better then nothing.
motarows story for those who dont know
Motarow ending:
Flames lashed at Motaro's body as Blaze released his energy.
The searing pain consumed Motaro as he staggered about the top of the pyramid.
When at last the fire dissipated, Motaro felt the familiar sensation of walking on four legs!
He had undone the curse that had transformed his Centaur race into Minotaurs.
With renewed purpose, Motaro vowed that the MK Team Shokan would pay dearly for their treachery.

Ken Hikari Oct 25, 2006 12:20 PM

MK: Armageddon is a decent game to say the least. I enjoy the massive amount of characters and the ability to create my own, but that's about it.

I really don't like the create a fatality, but I guess beggers can't be choosers. I still like the goofy MK feel that it has, and the stage fatalities are always fun to laugh at.

Overall though, the game is fun to play when you have some buddies over and just want to have a good time.

RABicle Oct 25, 2006 01:17 PM

Quote:

Originally Posted by Lost_solitude
i was just readin through the thread (dont really know why.) and i found someone dissing Kabal. I will have to say that you are obviously not an mk fan with that ignorant subzero claim and kabal diss. Kabal kicks ass, i mean you could have taken a shot at nightwolf or the most unpopular character stryker, but you know you just have to hit kabal. he's cool man leave him be.

While I agree that Elixir is a retard. WHATS THIS ABOUT STRYKER YOU SAY?
Man when my mate James brought MK Armageddon into the village EVERYONE WAS FIGHITNG OVER WHO GOT TO BE STRYKER! First thing we did was play as Stryker. He's the king of cool, motherfucking last Californian alive.

Slash Oct 25, 2006 01:58 PM

Stryker looks...uhm...retarded in Armageddon. Seriously, the least they could have done was pull his old costume out for the alternate.

Lost_solitude Oct 26, 2006 09:34 AM

Quote:

Originally Posted by Slash
Stryker looks...uhm...retarded in Armageddon. Seriously, the least they could have done was pull his old costume out for the alternate.

I know thats exactly what they should have done. they did updates for alot of the other characters old costumes. strykers costumes were stupid. They completely changed him. Hes not as cool anymore.


Quote:

Originally Posted by Ken Hikari
MK: Armageddon is a decent game to say the least. I enjoy the massive amount of characters and the ability to create my own, but that's about it.

I really don't like the create a fatality, but I guess beggers can't be choosers. I still like the goofy MK feel that it has, and the stage fatalities are always fun to laugh at.

Overall though, the game is fun to play when you have some buddies over and just want to have a good time.

Yes i agree completely but if you really get down to it. Isn't that what mortal kombat always was. I enjoyed every mortal kombat (fighting game except for deadly alliance) but it was fun when played with friends. other then that it was another fighting game. Im just a huge fan so i love MK nomatter what.

Double Post:
Quote:

Originally Posted by Slash
I actually think a big highlight for this game is the Konquest mode...now if only they put that much dedication into the game itself...like you know, an actual ending

see this was one of my biggest let downs. Mortal kombat 4 and gold, for me, did the best when it came to character endings. I loved the bios in deception, and we didn't need that mk racing game. They could have completely taken that out and put in character ending movies and gave a cool bio of everyone. I would have loved mk for that. Alas all they did was show the character pracctacing byhimself while it told you what happened. WHY?

Makaar Oct 29, 2006 01:31 PM

MKA is a fine enough game, but it needs an expansion to address issues everyone has with it. Khameleon is the least of my worries, but it would be nice to have (for those who haven't heard a million times) endings, personalized fatalities, and maybe some extra KAK options.

Lost_solitude Oct 29, 2006 10:24 PM

hope you guys who really want Khameleon back sign the patiton. I really hope she makes it on the Wii version. She was on the n64 version of MKT so it will make perfact sense.

Sarmoti Oct 30, 2006 11:15 AM

Quote:

Originally Posted by Slash
Stryker looks...uhm...retarded in Armageddon. Seriously, the least they could have done was pull his old costume out for the alternate.

He for some reason reminds me of Feedback, the winner of Who Wants to be a Superhero.

Lost_solitude Nov 1, 2006 05:39 PM

So what do you guys think about Mortal kombat devistation? subzeroes supposed to be the hero and it's supposed to be based on the mortal kombat deadly alliance story.

Lost_solitude Nov 20, 2006 07:28 PM

well it's sad to see this one come to a close as you can see there is nothing else to talk about...alright mods come and close it if you want.

Lost_solitude Mar 10, 2007 07:34 PM

I highly apologize for bumping this thread like this but I did it for a reason. AN update on this game that, well everyone probably knows about by now but for those who don't here it is. Mortal Kombat Armageddon is coming out for the Wii and they finally decided to add Khameleon. The game play looks fun but easy so the fun might teater out quick...or not. All I know is it looked pretty fun and it has Khameleon so I know I am going to check it out.


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