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-   -   [General Discussion] Games that are supposed to be really good but you hate (http://www.gamingforce.org/forums/showthread.php?t=10250)

Eleo Aug 4, 2006 03:41 PM

Games that are supposed to be really good but you hate
 
So today I stopped by GameFAQs and recalled that they had some kind of "best series ever" contest. I remember voting once or twice when I happened to be at the site, and was amused by the progression of the contest.

I was quite surprised to see that Legend of Zelda won. Even though it was decided based on the mob rule of a bunch of silly kids, I thought to myself, man, Zelda games suck ass.

I don't like Zelda games, I find them to be silly and also boring and not very deep. I have tried out a few of them and never got in to them.

Another game series I dislike that is supposed to be excellent is Ace Combat. I have tried out both Ace Combat 4 and 5, and found myself bored out of my wits right from the very beginning. Of course, according to some people, Ace Combat is LEGENDARY and all that stuff. I just don't enjoy it. I'd rather play Rogue Squadron or something.

But these are the games that have a lot of fans and get good reviews, so maybe I'm just retarded. I don't know. But I'm sure some of you dislike some "good" games as well, so I'd like to know what they are.

Summonmaster Aug 4, 2006 03:52 PM

Well I just dislike the fps genre in particular so I don't know if it counts, but Halo and Halo 2 I totally dislike when my friends play it, or make me try to play it. I just can't seem to get into "banshees" or "stickers" or whatever and try to enjoy shooting others.

I also don't quite like the Dragon Quest/Dragon Warrior series for some reason. I think it's mostly the battle system that bugs me, but I either like my rpgs cookie cutter or really innovative. I think I just didn't like the battle systems in them for some reason (eg. "Slime A attacks!" "You take 20 damage!")

Render Aug 4, 2006 03:59 PM

I think I win with...

I have never played FFT, and I refuse to do so.

YoMan Aug 4, 2006 03:59 PM

I don't know why the fuck people bother with final fantasy. Especially VII and X. Everybody is saying that VII is one of the best rpgs ever, but i just don't see it. Maybe i am retarded aswell. And don't get me started on X. At some points it felt like torture.

Well, XII is out soon, maybe that will change the trend. I doubt it though. Hey Square here is an idea: Why not make the cool real skypirate the main character instead of the 16 year old wannabe skypirate. I don't know, maybe i am getting ahead of myself here, but we'll see.

Omnislash124 Aug 4, 2006 04:02 PM

I can't say that I hate a game that is very good, but I do believe there are some games that are just, straight up overrated. Halo 2 is overrated. Final Fantasy VII is overrated. Every Madden game that comes out is overrated. I personally think the DMC series is also overrated, as with the MGS series. While I do think there are some genuinely good moments in those games, I just think that it's getting much more attention than it deserves. I'm not saying these games aren't fun, they're just not that good.

TheKnightOfNee Aug 4, 2006 04:08 PM

The Kingdom Hearts games are absolutely god awful. Those were some of the most mind numbing games I've ever played. And while they certainly weren't the worst games I've played, they were close. Final Fantasy X was also ridiculously bad. I stopped playing before I finished, and so many people yelled at me that I was missing out on the greatest end of all time, a great wrap up to a great story, and beating a great game, that I went and finished the game. And you know what? The story wasn't great, the game wasn't great, and the ending wasn't great, and I hate that so many people actually find it to be so.

I've never been a big fan of Metal Gear or Resident Evil games either, but I don't have an intense dislike for those, I just don't enjoy playing them.

Syztem Aug 4, 2006 04:09 PM

Any of the Halo games but more specifically Halo 2 . I could play them for a bit with my friends but shortly thereafter got really, really, really bored with them because of the repetitiveness of the kills. And the fact that it's on Xbox bothers me alot.

EDIT:

Also all of the Final Fantasy games aside from Final Fantasy Tactics.

map car man words telling me to do things Aug 4, 2006 04:58 PM

I still don't understand what people see in MGS3. I still love MGS1, but 2 was a huge disappointment for me, and 3 didn't help at all. MGS is played for the plot and awesome atmosphere, both of which were missing from 3. Where MGS1 at least worked as a (somewhat silly) action thriller, MGS3 was merely a parody of James Bond and other agent films, being neither gripping nor thrilling. The environment was supposed to feel atmospheric, yet I felt nothing. All I saw were trenches which was supposed to look like a jungle, with bits of grass where you could hide. If you tried to hide anywhere else but grass (or a tree trunk), you'd get spotted the moment guards got close enough, no matter what camouflage you used (because outside grass you'd never get the % high enough since, well, you're not in grass).

The mediocre voice acting (decent choice of voices, bad actors) made sure none of the drama engaged any way, and pretty much all of the characters were left very uninteresting and you felt no empathy for them at all. The only characters who I actually liked were Major Zero (who actually had a good actor adding a lot to the character) and to a smaller extent Para-medic. All the other characters seemed either poorly written or poorly acted. Boss was naturally supposed to be the tragic character of the story, but because her voice actress delivered her lines with such lack of any kind of skill, you couldn't feel anything for her.

That's pretty much what bothered me through the whole game. While I disliked MGS2 mostly, it could still thrill and move me in many parts, even if the game let the player down completely towards the end. MGS3 on the other hand only thrilled me once. Everything else was just indifference. I didn't feel any kind of atmosphere in the "jungle", pretty much none of the character were empathic, I felt completely indifferent about every single plot twist that came along, bosses appeared out of nowhere and then blew up without any kind of relevance to the plot, hours of dialogue would pass by without me feeling anything but total indifference. I played through the game, but it was on complete autopilot, something that only happens to me at the very dullest moments in RPGs.

The one time MGS3 thrilled me, was the escape from base in the motorcycle. The music was finally excellent, the setpiece and execution phenomenal. None of the action scenes till then had had that kind of energy and grip, that scene alone managed to bring the same kind of rush as you got from the best moments in MGS1 and 2.

Ok, so the story and characters didn't engage me, there was no music to speak of because the jungle noises were supposed to be atmospheric, whenever there was music in boss battles or such, most of it was as poorly chosen as in Twin Snakes and worst of MGS2. What else people raved about was the gameplay. MGS3 was supposed to be just so amazingly fun to play 24/7 that no one cared how stupid the story was or how bad the voices were. You had so much fun doing this and that and replaying the game 60 times and this earned it all those 9.8 scores and game of the year awards.

But if you look at the gameplay, it's just awful =/ If Splinter Cell had been done with these kind of controls, publishers would have laughed it out of the conference room before the demo ended. There is a wide variety of gameplay choices to tackle levels, but only one or two of them were ever really useful and everything else was just too much work and effort for it to be worth it. You could spend two hours slowly sneaking through an area with three enemies patrolling, remaining unspotted, till at the very last moment, you got spotted because the shitty camera wouldn't let you look around well enough (and neither of the two radars proved useful at all). An alarm sounds, you hide in a tree trunk, or if it's an enclosed building, kill everyone. It was simply easier and less effort to simply shoot or put everyone to sleep than try any proper stealth because being aware of your surroundings was a chore at best and the controls were clumsy as hell at worst.
Subsistence tried to fix this with the rotatable camera, but in the end didn't really improve that much when hiding in grass or trying to sneak up to a guard (good luck with that).

The fact remains, with any lesser name game, the controls would have been deemed broken. Anyone will tell me I was simply crap at the game, and this could be true. I wasn't however crap at MGS1 or even 2, yet they had issues with control too. I can "learn" to play Tenchu: Fatal Shadows (which I enjoyad a lot) or Shinobido, but that doesn't make their controls any less broken. This is the same thing with MGS3. All it did was cause even the gameplay between the cutscenes to stop being any fun and staying an utter chore, outside that brilliant, brilliant motorcycle chase.

Spyer Aug 4, 2006 05:07 PM

Call of Duty series.


It takes like 15 shots in kill someone, you can't get a clean hit while running which is pretty stupid considering that if they did leave the retical when you did start to run, you would probably get the kill, and the Germans go absolutely beserk trying to kill you with their rifle as soon as you get close enough. WHY ARE THEY GOING SO FAST?!

WraithTwo Aug 4, 2006 05:45 PM

There's a couple: First of all, KotOR is a simply awful game. Bleh story, and extremely simplistic and dumbed down combat.

Also, even though I can't say they're horrible, I've never been able to play MGS or any 3D Zelda.

- WraithTwo -

Wojo Aug 4, 2006 06:14 PM

I'm going to agree with one of the above posters and say Final Fantasy. I really don't enjoy RPGs as it is but I never understood the gigantic circle jerk over these games. I played FF VII and wanted to hurl. I didn't even bother finishing it. I got to the gigantic enemy snake, quickly shut the power off, and never played again.

ORLY Aug 4, 2006 06:45 PM

I have always disliked both Halo 1 and 2. I've always hated the fact that you run and jump like if you were in a big tub of molasses, and that you can only hold two weapons at a time.

The single player mode also has some of the most boring FPS levels I have ever played. In most of the levels all of the rooms and corridors look so similar that I couldn't tell which way to go after I got into a fight, and I would just have to pick a arbitary direction to go, and turn around if I found any dead bodies or couldn't find any new enemies.

The Xbox versions are even worse because FPS simply do not work with controllers.

Yeldarb Aug 4, 2006 07:43 PM

I really can't stand many first person shooter games like Halo,Red Faction,etc., etc.

But games like Metriod Prime I can play and have fun.
And the only other games I don't like are the Zelda's on the gba. They are so hard to get into it isn't funny. Oh and the first Fullmetal Alchemist game also wasn't as good as the press made it seem.(man it was bad)

hawkomega Aug 4, 2006 07:53 PM

I totally don't like MSG series, maybe because I'm not born to play hide and seek games.

For FF, it's a pain in the ass if you're trying to play the 2nd round because you can't skip the story especially FF VII, u have to see cloud walking around and flying around in spirit mode, that really get me piss off.

Zip Aug 4, 2006 08:39 PM

FF7 for all the reasons above, imo it's so biggu because it was the first real 3d rpg to come over to the western world.

Another one are the mario games, they are fine and all, I just never found them fun. Ive always been more of a Sonic guy really (old games still rule any Mario game out there imo ^______^).

Syphex Aug 4, 2006 09:02 PM

So wait, basically this is an "overated games that you hate" thread? I'd have to say Perfect Dark Zero, but I dont think that has a large enough fanbase. Everyone knew it sucked.

Also Guilty Gear. It's okay. Mediocre. I find a lot of the gameplay concepts really hard to grasp, and even then the actual gameplay bores me. The atmosphere has a certain feel and style to it though, and the music is excellent. But, still not great. =/

Another one, especially on these boards. FFT. Why does everyone praise the story? The dialogue is terrible, disregarding the mistranslations. Chapter 1 was interesting simply because they brought in various political forces such as the class systems in society. Too bad it all went down the drain when you first fight that zodiac demon or whatever. It felt way too much like a fairytale near the end instead of a story that was meant to be dark. (And I like how there are some who praise the story mainly because the church is made into some filthy, devious "organization" hell bent on control or earth's destruction or whatever--it wasn't even done well, IMO.) And Ramza's terrible "noble and heroic" archetype just pissed me off in the darker parts of the game. Delita's rise to power was mildly interesting, but his corruption was easily foreseeable. Fuck, you want a real story, go play Tactics Ogre: Let us Cling Together. Most of the development team worked on both games, but TO actually kicks ass.

And don't even get me started on the gameplay. Terribly unbalanced. What, Math Skill CT5 Holy 2x and you've won the fucking boss battle. Or whore out Orlandu. What a joke.

Quote:

You had so much fun doing this and that and replaying the game 60 times and this earned it all those 9.8 scores and game of the year awards.
Didn't MGS3 actually have the worst overall sales of all three games? =/ (But yeah it did win quite a bit of awards)

Quote:

I was quite surprised to see that Legend of Zelda won. Even though it was decided based on the mob rule of a bunch of silly kids, I thought to myself, man, Zelda games suck ass.
Thank god i'm not alone on this one. I tried getting into the one on the SNES (or whatever console it was) and the GBA. The gameplay is repetitive and the story doesn't help. It baffles me, how exactly did this game gain the recognition that it did? was it because it was easy to get into or something?

Kesubei Aug 4, 2006 09:28 PM

No matter how I much I try, I can't bring myself to enjoy the Mario platformers. I know they're supposed to be great and all, but I can't stand them. They just aren't any fun. I love the Mario RPGs, however.

The Kingdom Hearts games are boring as well. I like both Square and Disney properties, but gameplay doesn't keep me entertained for long.

Free.User Aug 4, 2006 09:33 PM

Quote:

Originally Posted by Syphex
Thank god i'm not alone on this one. I tried getting into the one on the SNES (or whatever console it was) and the GBA. The gameplay is repetitive and the story doesn't help. It baffles me, how exactly did this game gain the recognition that it did? was it because it was easy to get into or something?

If you have never played Ocarina of Time, then go figure.

eks Aug 4, 2006 09:35 PM

Quote:

Originally Posted by NoWittyComment
No matter how I much I try, I can't bring myself to enjoy the Mario platformers. I know they're supposed to be great and all, but I can't stand them. They just aren't any fun. I love the Mario RPGs, however.

I'm curious - what games did you play at first, then? I know there are plenty of other old games and genres, but the Mario platformers tend to be the ones everyone plays and gets hooked on.

Quote:

Originally Posted by NoWittyComment
The Kingdom Hearts games are boring as well. I like both Square and Disney properties, but gameplay doesn't keep me entertained for long.

I almost completely agree. I don't really care for Disney games. I can't think of a single one I enjoyed. I'm not a huge fan of Square anymore, either. Heh.

Super Smash Brothers suuuuuuucks aaaaassss. The gameplay isn't my thing at all.

Kesubei Aug 4, 2006 09:46 PM

The SMB games were some of the first games I played, but I also played Shinobi and some other games on the Master System, which I thought were much more exciting.

Eiolon Aug 4, 2006 09:57 PM

Zelda: Majora's Mask - I think it was the worst in the Nintendo developed Zelda games.

Shenmue - I don't know what to say about it other than "yawn".

Xenosaga - first game I fell asleep playing... or watching... I can't remember.

Doom 3 and Kingdom Hearts get honorable mention.

daguuy Aug 4, 2006 11:53 PM

i've played shenmue a bit but it just gets boring and doesn't seem to go anywhere. the only zelda game i've really enjoyed was OOT, the others are just boring. and football games are extremely over-rated. the only sports games i like are some tennis games

Luckee Cookie Aug 4, 2006 11:58 PM

FFX - kept me going for a bit simply due to pretty graphics, but other than that? It was pretty... not so special I thought.

Spyro & Gecko (i think that's what it's called...) - something about those type of games just makes me so fustrated and hatefull against them despite the cute little creatures that reside quietly in the game :\

SonicPanda Aug 5, 2006 12:07 AM

Quote:

Originally Posted by Eiolon
Zelda: Majora's Mask - I think it was the worst in the Nintendo developed Zelda games.

Absolutely.

Most recent disappointment of the 'so this is supposed to be good?' variety was God of War. I wrote what I disliked about it elsewhere in these forums not too long ago. Long story short, Devil May Cry did it better, with a FAR more likable lead and without blatant pandering to self-absorbed adolescents who came merely for blood and boobs.

Happy Cow Aug 5, 2006 12:27 AM

I really found it hard to like any of Donkey Kong or Diddy Kong's Nintendo 64 ventures. Maybe it's just me? I did enjoy the SNES games, though.

Donkey Kong 64 just frustrated me. The controls were kind of annoying, and the characters never seemed to jump (or rather, do anything) properly. I found it to be a chore to play, but everyone else sure seems to like it.

Diddy Kong Racing seemed like fun at first, but I didn't really like any of the tracks, the characters are more or less hideous, and the gameplay was, well, not so great. I thought the idea of choosing between a cart, a plane, and a hovercraft was cool, but you were likely to lose if you didn't pick the cart.

Monkey King Aug 5, 2006 12:42 AM

I picked up Jak 2 on the cheap when I saw it as a Greatest Hits title. The game magazines and sites were gushing all over this game, showering it with praise (mainly because of the GTA3 elements), but it just wasn't fun. The pseudo-FPS nature of it was kind of offputting, and lack of checkpoints plus excessively large levels is just unforgivable.

I played Final Fantasy Tactics, wound up not being impressed. My efforts at pre-battle levelling up with random combat just wound up getting my whole army destroyed, and review of the strategy guide didn't make the later game sound even more interesting. The advanced classes seemed hyper-specialized and a pain to try and employ. After the fiasco that was the final boss of Saiyuki, I have a suspicion that I'd wind up frustrated at the end of FFT as well.

I understand Virtual-On has fans. I wonder what they're smoking. I outright apologized to my brother for passingly suggesting Virtual-On: Mars as something that might be good. Hideously bad controls and mind-numbing gameplay; it's nothing more than a 2-bit arcade game designed to swipe your quarters, nothing more.

orion_mk3 Aug 5, 2006 12:42 AM

I generally like most if not all of the games in many of the popular series that people have been singling out for criticism.

MGS3 - In addition to the excellent critiques put forth so far, the thing that ruined this for me was the interaction of story and gameplay. They pushed the gameplay to be so "realistic" that it isn't fun anymore, while the plot was pushed to insanely unrealistic heights. Snake has to heal his wounds limb by limb because it's realistic, but Sentient Bug Man and 105-Year-Old-Sniper get a pass?

The Metroid Series - While the action's fine, the lack of plot has always really bothered me. Would it be so hard to give the heroine a few lines, or to craft an expansive sci-fi plotline that exists outside of the manual and ending screen?

Grand Theft Auto Series- I know their gameplay defined an entire genre, but I just can't bring myself to have fun while slaughtering paramedics as they try to revive people that I ran over while distracted by a hooker in the car on my way to kill an innocent person in cold blood for money.

Katamari Damacy - Maybe if I smoked the same magic mushrooms the developers were on. Hate the music, want to kill the Tubeheads.

Golfdish from Hell Aug 5, 2006 01:13 AM

Final Fantasy 9 and Chrono Cross get the dubious honor of eliminating any interest I had in either series (I hated FF8 too, but my expectations were so low for it, it wound up exceeding them and I was able to play through it).

3D Zelda-Playing Ys VI reminded me of what next-gen Zelda should probably be like (since it resembles A Link to the Past). Might still give Twilight Princess a try though.

Mario Sunshine-Nowhere near as fun as ANY non-edutainment 2D Mario out there.

Kingdom Hearts-Looked okay from screenshots...Guess that's why they're screenshots. Flaky camera, congested areas and an all around annoyance factor.

Any driving sim.

Any "survival horror" game that relies on 3D control while you're actually looking at the character from an overhead (or similar) view.

MVP Baseball 2004-Bought it to cure the "baseball itch" one year...Gladly traded it in 3 days later for a cool $30 credit. Hitting was just a bitch in that game.

Any game that is pushed and pushed and pushed by game stores and magazines until the release date and then given every year-end award available to justify the ridiculous amount of time and energy spent gawking over them. I've been around enough to be able to tell the jump in quality from "the year's most overhyped/over-rewarded" games to most other good games isn't that great, if at all noticable. While I don't "hate" the actual game in the end (unless I play it and find out it really is garbage), I'm much less more likely to be tempted to play it and to dig around for others that are "somehow" missed.

devilmaycry Aug 5, 2006 03:47 AM

Any Mario game but expecially Mario 64: I've tryed to play these for longer than 3 hours but I just can't, my eyes simply refuse to watch it anymore, I reall hate them.

Any FPS: I has never able to control these games anyway, 1st person view isn't for me.

Jade Empire: Got 9.9 on IGN.............oh boy :biggest_roll_eyes_ever:

Ninja Gaiden: This one is just plain overrated.

Kolba Aug 5, 2006 07:25 AM

Quote:

Originally Posted by Eleo
I don't like Zelda games, I find them to be silly and also boring and not very deep. I have tried out a few of them and never got in to them.

Have you tried Majora's Mask? The gameplay is a lot more varied and in-depth than the other games. This is why Majora's Mask has its haters, because it dared to try something new and interesting, when all the fans just wanted a dumb plug and play extension to OoT.

Wall Feces Aug 5, 2006 11:42 AM

The big one for me is Halo 2, and in general, Halo 1 as well.

While I enjoyed Halo 1, I absolutely loathed Halo 2. What didn't help my enjoyment was how so many people praised the game for being the godsend of FPSes, which is so far from the truth it drives me crazy. These are the people that have such a narrow scope of the gaming world that they shouldn't even be allowed to form an opinion on what's good and what isn't.

Halo 2 is the biggest marketing scheme in all of the gaming world if you ask me. Hell, even I was convinced at one point that I should own it, but I broke through the mold and decided that I should probably download it for free before I give them more money. Sure enough, I'm glad I didn't buy it.

Everything about Halo 2's campaign mode is a step back from Halo 1's. And I mean EVERYTHING.

Weapons - Shittier in every way, including the 2 frames of animation they threw in for melee hits.
Vehicles - Here's a great idea! Let's take the thing that made Halo 1 fun (indestructable vehicles) and throw it out the window to make it MORE REALISTIC!
Music - Oh wait, it's the same, except they layered an ELECTRIC GUITAR OVER THE SONGS TO MAKE IT MORE XTREME!
Story - Who cares, really? Every single cutscene is as cliche as they come, with people finishing others' sentences like it's no tomorrow, edgy women who are tougher than the guys, and bad words to make it more gritty.
Production Values - I'd give this game high praise if the Covenant DIDN'T SPEAK ENGLISH.

The big thing that gets my Halo 2 goat is how everyone gets fucking bleeding erections over DUAL WIELDING. Wait, you mean the same feature that was handled better 9 years ago when Goldeneye 64 came out? SIGN ME UP!

Halo 2 is also the first game I've ever played that experiences slowdown during a cutscene. It's just a big pile of shit. The only thing they did was put the game on Xbox Live and give it more modes of play that have already been available in games that have been out for years and done things better. The fact that this game has such a huge following is a testament of the state of this once beloved industry. It's become infected with a sea of shitty ass new-school gamers who play nothing but Halo and Madden games.

/rant

zzeroparticle Aug 5, 2006 12:59 PM

Here's one game that people haven't mentioned that's topped out my list of pet peeves recently: Dragon Quest 8. I still haven't understood what it was about the game that got it so many rave reviews. Maybe old-school isn't my thing but my list of grievances include the following:

Battle system: They tell you that agility has something to do with turn order. In reality, everything appears to be completely randomized and in many cases, my lowest agility character ended up going first with the rest of the combatants (both allies and enemies) following in a completely unintuitive manner or one backed up by game stats. That pretty much took out all of the strategy from combat because you'd have no idea when an action you inputted would take place. Heck, give me ATB any day of the week despite its shortcomings. Furthermore, most battles were pretty boring, making you input in the same attack combinations each round of every combat ever. A drunken monkey could play this game and do just as well.

Random encounters: I usually don't have problems with random encounters, but the amount in DQ8's was just flat-out excessive. It really became quite a chore to just walk from location to location or navigate some cave complex in order to reach the boss in that location. It was even worse when you went back to the early parts in the game and be forced to face weak creatures you fought as a low-level character. For those of you telling me to use Holy Waters, realize that if they didn't want to make the game so burdensome, they should have removed those encounters after a certain point. Having you fight slimes at level 40+ was just a poor design decision and an insult to my intelligence.

Boss battles: Since they've removed the strategy element and made combats a dull, routine process, the only way they could make bosses interesting was to make them defeatable in a way that was dependent on levelling up to justify the random encounter system they had in place. Needless to say, most bosses went by with me having to use the Whistle command to snag random encounters for the purposes of levelling in order to defeat the upcoming boss. It was a chore and a really boring one at that.

Plot: It was so-so. I'd say that this is even mediocre compared to the games of the SNES era when you had storylines like FF4, FF6, and Ogre Battle running around. Everything is so cliche and predictable in DQ8 that poking fun of it is no longer fun and you can get sauced really fast if you turn it into a drinking game.

Everything except for the graphics and music just bugged me a lot about this game. I've also been told that the rest of the DQ series is like this and that's pretty much put me off the entire series forever.

Megavolt Aug 5, 2006 02:45 PM

I don't think I "hate" any game that is supposed to be really good, but I do find some of them to be overrated. I'll list some of those. Mind you, I still consider these games to be decent if pretty good. (in this order: SOTN > XG > FFIX) Just definitely not the best ever in their particular genres. My words will seem a bit harsh:

Xenogears - The end all and be all of RPGs, right? Maybe if plot is your only concern, and even then, the storytelling isn't that great. The dialog is stiff and condescending, the overall gameplay is tedious, the dungeons are horrid, and the second disc is just a rushed mess. Not to mention that the game could've used an extra layer of polish with the load times, graphics, and camera.

Castlevania Symphony of the Night - A hybrid game that fails to excel in all of those areas. The inverted castle is lazy and redundant game design, the transformations are mostly useless, and the gameplay comes up short compared to both Super Metroid (in terms of exploraton) and Castlevania 3 (in terms of action/platforming). Not forgetting the shallow RPG elements and amusingly bad voice acting.

Final Fantasy IX - This game has somehow become overhyped over the last few years. Battles are slow, the cast is weak, the soundtrack is loaded to the brim with filler, and the story doesn't take off until Disc 3. This combination of new and old finds itself lacking identity and failing to capture the progressive magic of the old school games. Instead it feels like a stale retread. Been there, done that better is the name of the game.

Quote:

Originally Posted by orion_mk3
The Metroid Series - While the action's fine, the lack of plot has always really bothered me. Would it be so hard to give the heroine a few lines, or to craft an expansive sci-fi plotline that exists outside of the manual and ending screen?

That would ruin the atmosphere of the games. The whole sense of loneliness. The alien mystique of everything. Metroid Prime 2 ended up with a freaking Halo-inspired plot, which to me is part of the reason that it isn't as good as Metroid Prime. If it could be better executed perhaps, but there's little chance of that. The last thing I want is a predictable Sci-Fi channel plot along with the same B-movie drama. The whole scanning business introduced in Prime was an interesting idea though. Sort of a less obvious way of adding depth while preserving the atmosphere of things.

electric_eye Aug 5, 2006 03:20 PM

Amongst wrestling game fans, WWF No Mercy for the N64 was meant to be one of the best wrestling games ever. I didn't like it like I thought WWF Smackdown! on the PS wasn't good. All my mates at school were saying that was better than Attitude, but not to me. WWF No Mercy was slower (than Smackdown!), lacked atmosphere due to absent commentary, moves were too easy to pull off, the story modes sucks big time, it was just devoid of any fun whatsoever to me.

Domino Aug 5, 2006 06:06 PM

I always disliked the Soul Calibur series, well any beat-em-up game, bar Street Fighter 2 (SNES).
I never got any enjoyment out of beat-em-up games, except for Street Fighter 2 (SNES), and to this day I have no idea why Street Fighter 2 is the only beat-em-up game that I have a slight liking to.
I also hated Medal of Honor Frontline (PS2) I could never get into it and thought that it was awful, since then I have avoided all FPS on consoles.

speculative Aug 5, 2006 06:06 PM

This one's easy: Gran Turismo. It is absolutely 0% fun. The most fun I had playing it was in the car selection screen where you could pick all the different makes/models and change what color they were. The series is supposed to be a "driving" sim but the handling in GT 3 & 4 just blows. Sorry, but it doesn't seem realistic at all the ways cars "stick" to the pavement so much that you absolutely cannot drift, yet the cars spin out completely at every possible turn? If my car handled like that I'd fix it, quick. :rolleyes:

R4 > any GT game ever made or will ever be made...

Newbie1234 Aug 5, 2006 06:22 PM

Counterstrike. Not that it's a bad game by any means, but it is just completely not for me.

I really hate waiting after a death and totally dislike how it seems like more than half the community are young kids who play the game 24/7. I'll walk into some LAN place and watch these 5-6 year olds getting headshots with an AWP like it was second nature. There's just something really disturbing about it all.

I also really hate MMORPGs... all of them from WoW to Everquest. I picture them as leeches that suck your soul, money, and you just can't get them off.

Kilroy Aug 6, 2006 12:39 PM

Super Smash Brothers: Not funny. Not the least bit funny. But it's just me.

Wario Ware: I haven't quite yet understood this. You play for 5 seconds and then? What exactly? This could be a flaw with me, as I like to have some sort of story behind my gaming.

Survivial Horror: This always feels more like work and less like fun to me. I'm aware that the vulnerability of the characters are part of the game, but I ablsolutely loath the whole jumble of keeping track of precious herbs and ammo. Sure, you do that in other games too, but in survivial horror the thing is waay to big.

Krelian Aug 6, 2006 12:58 PM

I passionately DESPISE Final Fantasy VII. I played 30 hours of this shit before I gave up - The characters were horrible, the premise was bland and clichéd beyond words, the world design was depressing and it was just such a letdown compared to VI. They changed a LOT of stuff when they were producing VI - Fantasy elements forgone in favour of steampunk, character classes toned down - I guess they just assumed it would be a good idea to change as much as possible this time 'round. WRONG. FFVII was the biggest pile of pseudo-intellectual sci-fi wank I have ever played - It's not FF. At all. God, even the FMV looked horrible.

acid Aug 6, 2006 02:39 PM

All RPG's. Like, every single one.

They're not exciting, they're not entertaining. They're not even engaging. Walk around and fuck with menus for 80 hours. Can't beat that guy, level up. Rinse repeat for a month. Final Fantasy is the worst thing to happen to gaming since ever.

The only RPG I've ever actually beaten was Pokemon when I was 12.

orion_mk3 Aug 6, 2006 03:04 PM

Quote:

Originally Posted by Megavolt
That would ruin the atmosphere of the games. The whole sense of loneliness. The alien mystique of everything. Metroid Prime 2 ended up with a freaking Halo-inspired plot, which to me is part of the reason that it isn't as good as Metroid Prime. If it could be better executed perhaps, but there's little chance of that. The last thing I want is a predictable Sci-Fi channel plot along with the same B-movie drama. The whole scanning business introduced in Prime was an interesting idea though. Sort of a less obvious way of adding depth while preserving the atmosphere of things.

Atmosphere counts for something, but too much lonliness and silence equals boredom, even if there are critters to shoot.

Don't get me started on Xenogears. It's like what would happen if you melded the beginning of Star Wars IV with Star Wars I with a script by first-year philosophy students.

Eleo Aug 6, 2006 07:44 PM

Quote:

Originally Posted by Kolba
Have you tried Majora's Mask? The gameplay is a lot more varied and in-depth than the other games. This is why Majora's Mask has its haters, because it dared to try something new and interesting, when all the fans just wanted a dumb plug and play extension to OoT.

No. There's a limit on how many times I want to try out a series before I give up.

Torte Aug 7, 2006 04:23 AM

To each his/her own.

Over the vast number of games I've played through, I've never really hated any of them. I guess I tend to pick out the best of the bunches based on my first impressions of visual styles along with previews from mags/online as such. But one game really got me, when it really shouldn't have. I loved The Matrix, so much that I kinda made myself like the 2nd one until the 3rd one came out and made me realise how the saga had gone down the drain to being purely a cyber-geek niche thing. But I digress..

The Matrix: Path of Neo got pretty good critiques from gaming mags, gaming sites, readers, gamers, friends, everyone. It was said to improve on Enter the Matrix (which was an OK game imo) by the bucket load. Well I played through it and during the first chapter there were some cool scenes and the action was fun at times, but then after about 1/3 of the way through, it became a load of nonsense. Level design declined, story declined (yeah I know, story!), action got boring, glitches aplenty, and I only forced myslef through it to witness the 'new' ending.. which was pure stupidity from the once respected director duo.

I can't think of why ppl say it's good, unless they haven't played many games of similar genre. But this doesn't seem to be the case so I'm left with a big wtf in my mind. This game is the worst 3d-gen game I've ever played.

But again, to each his/her own..

TheKnightOfNee Aug 7, 2006 04:39 AM

Quote:

Originally Posted by Torte
The Matrix: Path of Neo got pretty good critiques from gaming mags, gaming sites, readers, gamers, friends, everyone. It was said to improve on Enter the Matrix (which was an OK game imo) by the bucket load. Well I played through it and during the first chapter there were some cool scenes and the action was fun at times, but then after about 1/3 of the way through, it became a load of nonsense. Level design declined, story declined (yeah I know, story!), action got boring, glitches aplenty, and I only forced myslef through it to witness the 'new' ending.. which was pure stupidity from the once respected director duo.

I can't think of why ppl say it's good, unless they haven't played many games of similar genre. But this doesn't seem to be the case so I'm left with a big wtf in my mind. This game is the worst 3d-gen game I've ever played.

But again, to each his/her own..

Wait, wait, wait... people actually liked that game and gave it good reviews? Whaaat? That was a bad game. Finding a new glitch every day didn't help either.

Megavolt Aug 7, 2006 04:17 PM

Quote:

Originally Posted by orion_mk3
Atmosphere counts for something, but too much lonliness and silence equals boredom, even if there are critters to shoot.

Well, it's a tradeoff I suppose. I'm sure they could try to retain the atmosphere like say, Deus Ex does, but it must be handled most delicately.

I prefer Alien over Aliens, if that helps to explain my position. The Newt subplot in the second movie turns my stomach.

Quote:

Originally Posted by orion_mk3
Don't get me started on Xenogears. It's like what would happen if you melded the beginning of Star Wars IV with Star Wars I with a script by first-year philosophy students.

You should post that on IGN to start a riot. You can get ostracized for even daring to mention that Xenogears is less than what it should be. Someone there said that Xenogears was (and I kid you not) the greatest creation of the human mind. :eyebrow:

zzeroparticle Aug 7, 2006 08:15 PM

While we're still hating on Xenogears, I'd like to add that I would've played more than 10 hours of that game if the camera controls weren't so damn bad (trees and buildings kept blocking out my field of view so I couldn't see where I was going) and they stopped stupid miniquests like "play hide-and-go-seek with a stupid kid". That was the point where I just gave up on that game completely, so the battle system didn't even get a chance to show how degenerate it was.

NovaX Aug 7, 2006 10:32 PM

Guitar Hero is a piece of shit. I had it for a little over a day and in that time I had completed most songs in Extreme with a 5-star rating. It was easy, it was boring and overall one of the worst music games I have played.

Super Mario 64, I also didn't like. I found it terribly flat and lifeless, it didn't appeal to me at all.

JackyBoy Aug 7, 2006 10:48 PM

World of Warcraft. Here are some quick facts.


+ The game has over 6 million accounts. A third of those accounts are asians botting to sell items and gold on eBay.

+ It uses an outdated recycled warcraft 3 engine. The cartoon graphics look retarded and don't fit the genre.

+ The game has no balance. Classes really have nothing unique about them to distinguish themselves. Healer = DPS. Tank = DPS. DPS = well, slighty more DPS than the rest. Classes are also lampooned to spec a certain way or no one will want you in the raid.

+ Each new live update seems to break the game further or make very jarring changes to game. Such as combat changes and taking away the uniqueness of races.

+ If you read the official (hell any) forums you have 6 million people bitching and complaining about all same things people bitch about in other MMO.

+ The result is that we have a horrid game 6 million people around the world are compelled to play simply because it's made by Blizzard. These 6 million people are screaming for blood on the official forums and yet continue to pay their subscription because they don't have the guts or the sense to stand up and realise Blizzard lick balls.

Zorro Aug 9, 2006 08:12 PM

The announcement of Resident Evil 4 and the first trailer sealed the deal: I had to have a GameCube. The range of games for the GC was less than thrilling, so I went with the usual suspects: the REmake (simply gorgeous), RE 0 (meh... it started off great and went downhill from there) and MGS (because I'm an idiot and paid half the price to play it again). Eventually RE 4 was released - not that it had anything to do with what had been planned initially -, and everybody was gushing over its alleged ingenuity. Sorry, but if I just want to mindlessly shoot my way through a game without doing much else, I can pop PSX' Loaded into my PS2. Shoot, kick or suplex, duck, slash with the knife, lather, rinse, repeat ad nauseam. If this is survival horror, Castlevania LOI is too.

So yes, RE 4 has not only replaced RE CV as my least favorite RE, but has achieved something I've never thought the series capable of: It bored me to death.

Zorro

Rydia Aug 9, 2006 11:44 PM

Quote:

Originally Posted by zzeroparticle
While we're still hating on Xenogears, I'd like to add that I would've played more than 10 hours of that game if the camera controls weren't so damn bad (trees and buildings kept blocking out my field of view so I couldn't see where I was going) and they stopped stupid miniquests like "play hide-and-go-seek with a stupid kid". That was the point where I just gave up on that game completely, so the battle system didn't even get a chance to show how degenerate it was.

Yes, the camera angles were indeed irritating at times. I remember being stuck in a dungeon for a few hours because I didn't see the ledge I was supposed to jump on until much later.

Void Aug 10, 2006 01:18 AM

Chrono Cross got absolutely wonderful reviews on every game review resource.

I hated it. The battle system was confusing and the entire lack of leveling up and star system was unappealing.

I was a MAJOR Chrono Trigger fan, and Chrono Cross was just an overall disappointment. The colors and overall feel of the game made me sick. Though I LOVE Time's Scar.

Xenosaga was horrible. I have Xenogears, but am reluctant to start it because I'm really not into all of the mech stuff. I just know Xenosaga, I tried getting into it.. 10 hours I put into it, and it never got exciting or even borderline interesting. It lacked music to entertain you while you walked through generic rooms in the ships and it was just so bland it was painful to play.

Skexis Aug 10, 2006 01:38 AM

The only one that really comes to mind is Metroid Prime. I can't say I hate it, but god knows it has the shittiest controls I've ever seen for such a polished finished product. I was also disappointed with the lack of some kind of story-- even if it was one brought about with dream sequences or flashbacks, anything to escape the godawful tedium of running back and forth and killing the same enemies over and over.

What I would have liked to see was some kind of interaction with the ship's computers. Maybe a section or two where Samus has to go back and upload some corrupted data she got from various computers, which then lends insight into the Chozo people, their past, or the present problem that Samus faces.

Gran Turismo I can honestly say I hate, but I know exactly why, because it's such a technical mess of a game. Sim driving is not and will never be fun. You can give me any bullshit story you want, but the concept of racing, realistically, in a video game, is dull. Arcade racers are obviously a different story. It's like pitting a documentary about paint drying against Back to the Future.

Street Fighter III is no friend of mine. The changes made from Alpha 3 were almost all for the worse, but the absolute worst feature about this game is the infuriating blocking system. It causes a lot of standoffs, sniping, and turtling, encouraging players who never really take risks.

WraithTwo Aug 10, 2006 04:14 AM

Quote:

Originally Posted by Skexis
The only one that really comes to mind is Metroid Prime. I can't say I hate it, but god knows it has the shittiest controls I've ever seen for such a polished finished product. I was also disappointed with the lack of some kind of story-- even if it was one brought about with dream sequences or flashbacks, anything to escape the godawful tedium of running back and forth and killing the same enemies over and over.

What I would have liked to see was some kind of interaction with the ship's computers. Maybe a section or two where Samus has to go back and upload some corrupted data she got from various computers, which then lends insight into the Chozo people, their past, or the present problem that Samus faces.

Gran Turismo I can honestly say I hate, but I know exactly why, because it's such a technical mess of a game. Sim driving is not and will never be fun. You can give me any bullshit story you want, but the concept of racing, realistically, in a video game, is dull. Arcade racers are obviously a different story. It's like pitting a documentary about paint drying against Back to the Future.

Street Fighter III is no friend of mine. The changes made from Alpha 3 were almost all for the worse, but the absolute worst feature about this game is the infuriating blocking system. It causes a lot of standoffs, sniping, and turtling, encouraging players who never really take risks.

I don't understand why people diss on Metroid Prime's controls all the time, and yet you hear very little about Resident Evil 4's controls, even though they are the exact same thing, except that in MP you have to learn one extra button to auto-target (whoop dee doo).

Even though I found MP's controls to be intuitive actually, I DO understand how someone could hate them, but I just can never understand why controls are brought up a lot more on MP, even though it sold less copies than RE4, and is a less popular game overall, when they are practically the same damn thing.

- WraithTwo -

map car man words telling me to do things Aug 10, 2006 04:49 AM

I think the problem is still how (not necessarily in Skexis' case, but in general anyway) people treat Metroid Prime as an FPS because of the viewpoint, even though the controls are built for exploration. For me they work perfectly. Sometimes the auto-aim isn't the smartest around in a tight spot with multiple fast moving enemies, but you learn to adjust and the combat is far more satisfying than 90% of console shooters.

As for story, I'm not exactly sure how much you bothered to scan, but there was an amazing amount of backstory and depth to the events that occurred on Tallon IV, and I think the scan system revealed these events to you very subtly, allowing impatient players to skip them entirely.


I can't for the life of me get into GTA San Andreas. It's not even the gangsta environment that bothers me because Rockstar presents it all with wit and skill, the dialogue being most entertaining. It's really the muddle of controls and gameplay that drives me off. Everything feels so halfassed. You can finally climb fences and ledges, which is a welcome change, but the system is so inconsistent, you can't even climb a small shed near your house and there is nothing to indicate why. You apparently have a huge amount of wardobe and hairstyles to use, but only like two of them don't look completely awful.

The driving mechanics were fun in GTA3, but here the driving skills stats make sure you won't get any enjoyment from driving for the first twenty hours it takes to raise up the meter because when doing a 90 degree turn the camera refuses to follow and you're stuck driving blindly for a good 5 seconds which in a tight spot is pretty fatal.

The new targeting system seemed good originally, because I liked it in Manhunt, but in practise it's just as awful as before. You stop at a bridge and there's suddenly a gang member shooting at you outta nowhere. You try to lock on to him, but the targeting system picks up every single civilian around him instead and then you're already dead.
Drive by shootings are still as useless as they were in GTA3, since you can still only shoot directly to the side, leading to embarrassing passing bys where you slowly backup shooting till you finally hit your target.

I guess the game really picks up past the 25 hours mark or so when so much new stuff opens up to you, you no longer mind the broken controls, but if the 25 hours before that aren't enjoyable, I don't really want to play at all and would rather play a "short" 20 hour game that's enjoyable from the start.

Skexis Aug 10, 2006 01:02 PM

Any game that turns something as simple as looking into a button process is not user-friendly. And yes, it has auto targeting, but that's small comfort when you're trying to do platform jumping and shoot at the same time.

And yes, I scanned everything I saw. The vast majority of it was unimportant. The few things I remember being interested in were on the Space Station in the very first level. It epitomized the kind of mysterious environment that I would have liked to see in the rest of the game, and the dead soldiers and aliens lying strewn around did give some insight into what was going on, but as for story? No. It was all atmosphere, no substance.

For the record, I hated RE4's controls also. I didn't play it enough to be able to mention the game here.

Kaleb.G Aug 10, 2006 01:16 PM

Quote:

Originally Posted by Free.User
If you have never played Ocarina of Time, then go figure.

Actually, I love A Link to the Past, but I could not get into Ocarina of Time. Majora's mask was a bit better, until I got stuck.

WraithTwo Aug 10, 2006 01:27 PM

Quote:

Originally Posted by Skexis
Any game that turns something as simple as looking into a button process is not user-friendly. And yes, it has auto targeting, but that's small comfort when you're trying to do platform jumping and shoot at the same time.

And yes, I scanned everything I saw. The vast majority of it was unimportant. The few things I remember being interested in were on the Space Station in the very first level. It epitomized the kind of mysterious environment that I would have liked to see in the rest of the game, and the dead soldiers and aliens lying strewn around did give some insight into what was going on, but as for story? No. It was all atmosphere, no substance.

For the record, I hated RE4's controls also. I didn't play it enough to be able to mention the game here.

I just want to note that I wasn't blaming you for the same hypocrisy that is shown by others. Your post simply reminded me of a major issue for me.

- WraithTwo -

Elixir Aug 10, 2006 06:20 PM

METROID PRIME: HUNTERS

I said it. It took forever for it's release since the demo was launched with the phat DS, and I still wasn't impressed. The DS simply cannot handle 3D games very well. I still gave it a shot but I just can't enjoy it, even though the controls for aiming are probably better than an xbox or PS2 controller.

People don't seem to understand that in first person shooters, YOU CAN'T SEE YOUR MOTHERFUCKING FEET. Whoever invented the jumping games where you need to climb up some half broken spiral staircase in Metroid Hunters needs to be shot, and shot again.

I'm not even going to bother with wifi for this game, but once I eventually do get it, all the time will be spent on something I can actually improve on. Like Tetris.

devilmaycry Aug 10, 2006 06:48 PM

Panzer Dragoon Orta (and Panzer Dragoon 1)

Reviews everywhere praised this game but I really don't think it's that great, OK that best, it just proves my point that Sega Saturn is just mystique with no content what so ever.
It's laughable too that IGN (not sure but probably others too) review said that the scenarios are breathtaking.... WTF? The 2nd level is really good looking but asides that one most other levels just look like wastelands :-S

SouthJag Aug 10, 2006 06:49 PM

I hate Halo. Any previous and future iteration. Played the first one and instantly thought "Hey I've done this before. Next." Revolutionary FPS gameplay my friggin ass. Whatever, next.

I actually didn't like Metal Gear Solid 3 that much either. Its pace felt that much more sluggish than the previous games, although I am looking forward to MGS4. Although I really enjoyed MGS2. Thinkin' about replaying it, as a matter of fact.

Not a big fan of any of the Devil May Cry games either, but especially not 3. Since when are demon slayers trendy, Abercrombie & Fitch models? And what's with that stupid surfer attitude of his? Dante is way too obsessed with himself in DMC3, and I hated every minute of listening to his voice. I hope he impales himself on a blunt stick. Kratos could slaughter Dante, too.

I have never, ever been a fan of either Castlevania or Metroid. Megaman all the way, save for MM Zero or Battle Network, but not those former two. Castlevania is so damn boring and full of backtracking that I get sick of the game before I even get halfway through. The 3D games completely suck as well. The same thing can be said about Metroid -- the two series have their differences, sure, but their core gameplay is similar enough. Backtrack, get the new weapon, backtrack to get the item you need, kill something and get a new weapon/item, then backtrack some more. Fuuuuuuuuuck this.

Last but never, ever least are the Smash Bros. games. Goddamn I hate those games. I have never been so frustrated as an adult playing a video game as I get with SSBM. If I wanted to play "Hey, I can beat this guy because I've got skills at this ga...nope, I lose cuz he got the hammer" then I'd go play...no fuck that, I wouldn't play it because it's retarded. Thank you Nintendo for showing us that dumbshit methods of victory will denounce any and all acquired skill in a heartbeat. I'm fully aware that you can turn items off in the game, but then it becomes a mindless brawler, the likes of which have been done much, much better by other games. No thanks, SSBM.

Golfdish from Hell Aug 10, 2006 08:04 PM

I can ALMOST agree on the Metrovania games...For all of their praise, I lose interest in them too quickly because they lack the hardcore qualities of the older Castlevania games. SOTN was kinda fun, COTM has its' moments, the next three kind of blend together in my mind and I don't feel compelled to finish any of them. Yeah, the backtracking is a bitch, but now when I see something out of reach, I just think "Gee, if i play long enough, I'll find an item or something to let me get it...Yawn". I really wish they would at least divide the series between Igarashi and someone who actually liked the old-school Castlevanias (Igarashi hated them from what I've read). The 3D ones though are pretty much junk, but most reviews aren't too kind to them anyway, so they wouldn't qualify for this thread.

MTGNecro Aug 10, 2006 08:17 PM

World of Warcraft was just something I hate. I tried it at my friend's house and maybe is was my hate for P2P games(I play Guild Wars and a MUD regularly), but it just seemed like same old, same old, just more steamlined. I remember a few years ago when AO went free, and I tried that, and I enjoyed it, but after awhile it became the same thing over and over.

Halo, I would say why, but I am sure many other people beat me to it.

Castlevania...I just hate it...no comment...

Anything Final Fantasy aside from Tactics. Any RPG that does not bring something new to the table.

etc. etc.

ArchesFan Aug 10, 2006 08:18 PM

People rave about the Disgaea games and all the recent Atlus strategy RPGs and I just plain don't like them. I got Disgaea...it was amusing for awhile, but got boring and stupid for me. Got Phantom Brave and it was worse than Disgaea. Don't wanna get any hate, but I just didn't like these.

Shuriken Aug 11, 2006 01:17 AM

I despise first-person shooters. Whenever I hear someone screaming about the next "revolutionary FPS!1!," I cringe. IT'S THE EXACT SAME SHIT YOU'VE SEEN 10+ YEARS AGO IN DOOM,BUT WITH SHINIER GRAPHICS. The only games that did feature first-person perspective,but nontheless remained enjoyable,are Medal of Honor (the original for PSOne) and Metroid Prime,which is not even a "shooter" in the first place,but whatever.
And do not get me started on motherfucking Counterstrike... When internet cafes became all the rage where I used to live,this piece of shit devoured the brains of every single dumbass in the vicinity,turning them into a mindless zombie horde. If you talked to anyone about videogames,the first thing you'd hear would be "omg liek counterstrike is teh awesum lolol!1" Yes,it was that bad.

This is also one of the reasons I hate Diablo and the immense swarm of dumbass hack'n'slash clones it has successfully spawned. The other reason is that it's,well,fucking retarded. Whenever I see people discussing how much fun it is to run around in a bleak,so-generic-it's-nausea-inducing fantasy setting mouse-clicking monsters to death,I feel very homicidal. Also,the fact that Diablo and its clones single-handedly wrecked the virtually nonexistant genre of (good) PCRPGs is one of the single biggest crimes against humanity.

Zelda games. I don't hate them per se,but it just shocks me to see how immensely overrated they are. I honestly tried to get into the series,but it just couldn't hold my attention for more than 10 minutes (*cough*LinktothePast*cough*). I dunno,maybe I'm just a Sega whore,spoiled by Beyond Oasis and Landstalker,but trekking through the overworld blowing up/setting on fire/playing the Ocarina to every single object in the vicinity for the sole purpose of possibly discovering some inane secret is not exactly my idea of fun. -_- I do intend to give the series one more chance,though... I sincerely hope Windwaker will be able to change my opinion.

FF series. Especially FFVII. It's not that I hate the series itself,no;I played a couple of games in the series and actually enjoyed them,but jesus christ,the amount of fanboys the games have is absolutely ludicrous. O_o No game in the world is more overhyped than FFVII.

Mario spinoffs. The Big N is whoring out our fat plumber like no tomorrow. Mario Kart,Mario Soccer,Mario Party,Mario Golf,Mario Pinball... Mario Tennis!? Mario DDR? Are you fucking shitting me? What's next? Mario Accountancy? (c)

Soul Calibur series (oh boy,I'll get ravaged for this one). As far as fighting games go,there are two sides of the spectrum. On one end,you have Soul Calibur and,partially,Tekken. Very easy to pick up,very accessible to just about everyone. Why wouldn't it be,when absolutely any combination of buttons corresponds to a move,and combo potential is thus limitless. Just mash them buttons,and wowza - it's suddenly a clip from a Jackie Chan movie! And on the other end of the spectrum,you have hardcore stuff like Virtua Fighter 4,so-called real-time chess,where it takes at least a month to simply learn how to play properly. That's the game where a button-masher has no chance whatsover in a match against the AI,let alone an experienced experienced player,as opposed to Namco's fighters.
And,of course,all hail Eddie Gordo,the cheapest motherfucking character to ever grace the screen.

Wow,I actually feel much better now. ^_^ This thread rocks. Keep up the blasphemy,people!

RABicle Aug 11, 2006 04:27 AM

I gave everyone who said Gran Turismo was shit a 5/5 rating because they're correct. No room for opinions here, the fact is Gran Turismo is appalling.

Infernal Monkey Aug 11, 2006 04:49 AM

Gran Turismo's one of the finest novelty arcade racers ever made, though! Nothing more amusing than never needing to use the brakes because speeding into the sides of other cars or walls will just bounce you right back on track with virtually no loss of speed.

Gran Turismo 5 just needs lots of shortcuts and jumps and it'll be the next Cruis'n USA (I was gonna say Rush, but you explode if you hit walls in that game). :dopey_love:

Lukage Aug 11, 2006 08:40 AM

This post is made of win. At least Warcraft 3 had some originality, and thus I play it still...or maybe it's because all the retards left it for WoW. Please, no Starcraft 2; the masses will ruin that as well. I ditched WoW for Maple Story. :D

Halo: I dislike it because of the control center controller it uses just after the hype factor that it has: It's nothing new, really.

FF (Sony Fanboy era): I'm talking about those who played 7, 10, etc. before (or just those, period) the first ones. Tactics is the only exception.

GTA: To say I'm not mature enough to play is wrong. Maybe I'm not IMMATURE enough to play. It's a game worth renting or just playing at a friend's house...running around being silly for a bit. Then you sit down and say "Well, that was interesting." Every repeat sequel is no exception.

I'm sure it's just early for me and I'm forgetting a few...but I'll try to save the FPSes (Half Life) by stating that the gravity gun alone completely changes the game (physics!).

Dan Aug 11, 2006 11:03 AM

Resident Evil: I’ve only played 2 and don’t intend to play any more of the series. Now I like some games in the survival horror genre Silent Hill, Fatal Frame, etc. so you would think I like the game that started it all but no horrible controls, the boo moment were not scary, bad cheesy poorly translated lines.

The GTA series: Rented one (mainly to see what about the game is so horrible that every politicians suddenly wants to rewrite the first amendment because of it) of the games in the series didn’t remember which and I found myself incredible bored with it. As if I didn’t hate Rock star enough due to the massive wave of wasted time and money the hot coffee incident is causing the game isn’t even fun. All I saw was hype and controversy.

The Sims: Don’t get what the big deal is, it is fun for a few minutes but after that I’d rather go mange my own life then that of little computer figures.

Skexis Aug 11, 2006 12:58 PM

Quote:

Originally Posted by SouthJag
Last but never, ever least are the Smash Bros. games. Goddamn I hate those games. I have never been so frustrated as an adult playing a video game as I get with SSBM. If I wanted to play "Hey, I can beat this guy because I've got skills at this ga...nope, I lose cuz he got the hammer" then I'd go play...no fuck that, I wouldn't play it because it's retarded. Thank you Nintendo for showing us that dumbshit methods of victory will denounce any and all acquired skill in a heartbeat. I'm fully aware that you can turn items off in the game, but then it becomes a mindless brawler, the likes of which have been done much, much better by other games. No thanks, SSBM.

There's an element of chance with the items, and some of them are broken, but not all of them. A lot of the game is learning how to avoid getting backed into a corner because the other person has a temporary advantage.

What's good about the game is that you can also choose how it's going to work. If you feel like stock is too harrowing, time can be a better way of scoring.

Picking a character that you're willing to learn the whole movelist for is kind of a prerequisite of any fighting game, but just because nintendo's simplified the process doesn't make it mindless.

Megavolt Aug 11, 2006 02:45 PM

Quote:

Originally Posted by Skexis
Picking a character that you're willing to learn the whole movelist for is kind of a prerequisite of any fighting game, but just because nintendo's simplified the process doesn't make it mindless.

I agree. Items add a sense of randomness, but that's why you can turn them off or choose which ones to allow, which doesn't turn the game into a mindless brawler at all. A novice has virtually no chance against an expert in this game, the same for any competent fighting game. It doesn't involve the memorization of complex preset combos like in some other fighters, but there's still enough depth in the area of reflex and timing to make SSB one of those games that is easy to learn but difficult to master. Plus the whole setup of SSB with building up damage and knocking enemies off of the platform makes it unique. So the entire package of ground combat, air combat, and trying to make it back to the platform makes for a fairly satisfying and enjoyable experience, whether you're playing it competitively or not. It's not a mindless button masher/party game unless you want it to be. At the tournament play level, there's a tier list for characters and everything, the same as for any other fighter that is played at that level.

Cellius Aug 11, 2006 04:19 PM

Final Fantasy IV. :(:(
I tried so hard to like this game, especially since it's nearly universally loved (on GFF as well, so far as I know... well, among those that like Final Fantasy; this thread alone contains obvious proponents of the opposite). I love all the other Final Fantasys, but everything in IV just seemed so... rushed and superficial. Although I'm pretty certain that if I had any nostalgia for this title I would probably feel a little different.

Megavolt Aug 11, 2006 06:20 PM

Don't feel bad. You're not the first to have found FFIV a bit shallow. Even though I surely like the game more than you do, I'm not terribly fond of the obvious "let's commit suicide" drama either.

SouthJag Aug 11, 2006 09:48 PM

Quote:

Originally Posted by Skexis
There's an element of chance with the items, and some of them are broken, but not all of them. A lot of the game is learning how to avoid getting backed into a corner because the other person has a temporary advantage.

What's good about the game is that you can also choose how it's going to work. If you feel like stock is too harrowing, time can be a better way of scoring.

Picking a character that you're willing to learn the whole movelist for is kind of a prerequisite of any fighting game, but just because nintendo's simplified the process doesn't make it mindless.

You reserve your right to defend, as do you Megavolt, but I still disagree. Hence why I posted in this thread. I didn't post in here to have all of its finer points argued back to me though. We can agree to disagree, but I still hated the ever-living fuck out of this game.

SOJC Aug 11, 2006 10:17 PM

Halo 1+2, Half Life 1+2 and Far Cry series, in fact, the majority of all FPS games...it might have something to do with my skill in them...but I can't be bothered to improve my skills in them...they're all the same and, for me, lack any great storylines that I can lose myself in...it's just shoot this, and shoot this some more and it's very repetitive and boring...
Grand Theft Auto series...sure it's fun going on a killing spree and getting a tank but other than that, I just can't bring myself to be interested in the storyline, the missions...an exceeding overrated game series...
Dragon Quest VIII, I'm only part way through and I shall finish it but, it's nothing out of the ordinary and the Hero's silence is annoying, but not half as bad as Yangus' Cockney accent...the music's boring too...

I'm sure there are more...

EDIT: How could I forget Resident Evil...the best thing about it is the voice acting...I find it very boring...

Sharaz Jek Aug 19, 2006 08:33 PM

Shadow of the Collosus- Pretentious and dull, style-over-substance, with dreary music and simplistic puzzle mini-games for 'bosses.'

Resident Evil 4- Don't hate it, but felt it lacks imagination. Capcom has no sense of subtlety, so its attempts at 'horror' fail.

Metal Gear Solid 3- Actually like this one, but felt it was a major let-down after 2, which kept me engaged and immersed throughout. Naked Snake is a dull, overrated character, the cast was forgetable, and having to heal wounds slowed down the gameplay, which before was elegant simplicity. And no comment about most of the music or the James Bond theme...

Katamari Darmancy- Just not my sort of game.

Grand Theft Auto- I hate this series more for the blight-on-humanity people it attracts.

Xenosaga Ep.1- Dull, lifeless game. I far prefer part 2, no matter what its fanbase says. And Shion has to be one of the worst leads ever.

God of War- Wasn't impressed at all. Shame, it had potential.

Legend of Zelda- Never cared at all for this series. Generic high fantasy trash.

Malin Aug 20, 2006 03:10 PM

Resident Evil 4 - Sure, a good action game, but I'm really attached to the old Resi games, and 4 was such disappointment storywise, plus I was expecting at least a little more survival and little less running around, shooting and throwing around lousy one liners

Starwars Aug 22, 2006 03:20 PM

Can't say I hate any game, but I severly dislike Killer 7. Sure it had a cool style, but goddamn the gameplay was freaking atrocious. I can usually live through games that have bad gameplay, but really exciting (or unusual)visuals, but I just couldn't play this game through. I found it to be absolutely terrible.

Any FPS that takes place in historic wars. I'm so damn tired of games that claims to be realistic WW2 simulators. Snore.

Some of the earlier Final Fantasies (like, before V). I just can't see what people see in them nowadays except nostalgia. I'm nostalgic too, but I just can't see what people find so amazing about these games.
I do like the Final Fantasies after that a lot, but I also wonder sometimes about the huge hysteria surrounding them.
The ones I really like seem to be the ones where I find the world itself really interesting. This includes 6, 7, 9 and 11.

The Halo games are OK, but I find the visual design dreadful.

Can't think of anymore right now.

devilmaycry Aug 22, 2006 05:41 PM

Einhänder (PSX): Recently looking for a PSX shmup to download and play on ePSXe I was led to belive by many that this was the best shooter in this platform... well I should've known that this would be no good since it was a Square game but I got it anyway. Guess what? It's Square alright, I've wasted 450 Mb of bandwidth on pure rubbish.

surasshu Aug 22, 2006 06:13 PM

I'm guessing it's been mentioned before, but Metroid Prime stands as one of the most disappointing games I have ever played. It certainly could've been worse, but it is called Metroid and it should be better.

I also never liked Super Smash Bros. much. I play it when I'm at my friends' place, and I'm not really bad, but I just never enjoy myself while playing it.

I mostly like what Nintendo brings out, but these games are just not my cup of tea to say the least.

avanent Aug 22, 2006 10:28 PM

GTA is really the only game I despise thats enjoyed by masses.

Halo is vastly over-rated, but I don't have a particular disliking for it. I just think its dumb that such a mediocre game is what got the Xbox most of its original sells.

Donkey Kong Country gets an honorable mention as well. I don't dislike them, but they seemed really popular at the time... although, extremely stupid imo.

RE4 gets a mention, not because of the game itself, but because of Capcom's shitty politics. Release a version for the PS2 with extra features, but reduce the quality, lighting quality, special effects, and object on screen due to releasing it on a less powerful system? Rerelease it on GC, or port it over to a system that can handle the original graphics and objects on screen (Xbox). Stupid Capcom.

Edit:
How could I forget WoW. A game that looked great during early developement. Now, I see it as nothing more than blizzard slowly destroying a unvierse theyve spent 3 games and 2 expansions creating. Oh, and the graphics and polygons are ugly as shit. Plenty of MMORPGS released around that time, and some even earlier, are much more attractive. Stupid World of Warcraft. Hopefully, the future of Blizzard games will not follow this shitty trend.

Rakka Aug 22, 2006 10:37 PM

I'm not a big fan of the newer Gran Turismo games...I just find them to be really dreary and boring. I guess that the developers focused too much on realism and stripped the fun out of the game...that it takes so long to get to the good races and cars makes it even more annoying, and the license tests are just obnoxious. The lack of any sort of driver AI for the other cars and collision physics make it even more boring and predictable.

The funny thing is, I remember liking Gran Turismo 2 a LOT when it came out, but I absolutely hated Gran Turismo 3 for some reason, and Gran Turismo 4 seemed like the same game as GT2, except prettier. I'm not positive, but I remember Gran Turismo 2 as having easier license tests than the other games in the series, and I think that it gave access to some pretty good cars right from the start, which is probably why I like it a lot more than the other games in the series.

xsabin Aug 25, 2006 10:26 AM

all snk fighting games(except garou)and ALL nintendo games,the nintendo games are all boring and dont bring any fun to me,sega is much better

avanent Aug 25, 2006 05:21 PM

Quote:

Originally Posted by xsabin
all snk fighting games(except garou)and ALL nintendo games,the nintendo games are all boring and dont bring any fun to me,sega is much better

Your telling me that youve played every nintendo game, and that you hated all of them? For some reason... I find that a tad difficult to believe.

MTGNecro Aug 25, 2006 07:23 PM

Ratchet and Clank: The entire series just seemed like the same thing over and over to me. Not my kind of thing, as fun as others say it is.

Jak and Daxter: Bleh. I dunno why, but I have come to hate cartoony platform games.

Doom 3: Got it. Was scared through the first level. Learned it to always have shotgun in hand for the rest of the levels. Played it, beat it. Played it on nightmare, beat it.

No. Hard Pass. Aug 25, 2006 07:30 PM

Quote:

Originally Posted by devilmaycry
Einhänder (PSX): Recently looking for a PSX shmup to download and play on ePSXe I was led to belive by many that this was the best shooter in this platform... well I should've known that this would be no good since it was a Square game but I got it anyway. Guess what? It's Square alright, I've wasted 450 Mb of bandwidth on pure rubbish.

Mate, Einhander was never good. It's a terribly reviewed game that everybody hates.

Rock Aug 25, 2006 07:45 PM

Quote:

Originally Posted by avanent
RE4 gets a mention, not because of the game itself, but because of Capcom's shitty politics. Release a version for the PS2 with extra features, but reduce the quality, lighting quality, special effects, and object on screen due to releasing it on a less powerful system? Rerelease it on GC, or port it over to a system that can handle the original graphics and objects on screen (Xbox). Stupid Capcom.

Don't blame Capcom, dude. Blame free market economy.

Quote:

Originally Posted by Denicalis
It's a terribly reviewed game that everybody hates.

A quick glance through some of the major review sites tells me you're dead wrong.

No. Hard Pass. Aug 25, 2006 07:48 PM

Quote:

Originally Posted by Rock
A quick glance through all the major review sites tells me you're wrong.

My bad, I was thinking of Ehrgeiz, apparently. Never played the other one.

avanent Aug 25, 2006 08:07 PM

Quote:

Originally Posted by Rock
Don't blame Capcom, dude. Blame free market economy.

It was Capcom and its shareholders. With the announcement of the port, they also pissed off a bunch of their staff and the games' creator, causing some of them to opt to work on no further RE titles. Its also a slap in the face to Capcom's exclusivity clause on the game. In addition, it irritated Nintendo supporters, RE fans who followed the politics, and leaves future customers to choose between a better product with less content, or lower quality for more content. Major fuckup by capcom, and they didn't seem to give a damn.

devilmaycry Aug 26, 2006 02:34 PM

Quote:

Originally Posted by xsabin
nintendo games,the nintendo games are all boring and dont bring any fun to me,sega is much better

I second this dude's opinion, Nintendo is just ... argh!
The SNES emulator just sits on my harddrive doing nothing at all since every other SNES game just freaks me out with exception to Chrono Trigger (a Square game anyway, the only Square game worth playing too).
Same for the Nintendo 64 emulator, every game I've played just plain bored me, exception to Conker BFD (a Rare game anyway)
Finally Gamecube, I got this one for 50€... that money would've been way better wasted on ice cream!

------------------

Quote:

Originally Posted by Rock
Quote:

Originally Posted by Denicalis
Mate, Einhander was never good. It's a terribly reviewed game that everybody hates.

A quick glance through some of the major review sites tells me you're dead wrong.

A quick glace through my common sense tells me this is yet another Square game, hyped up graphics (zOMG! a shmup with 3D graphics!), music (zOMG! stylish electronica music!), and some pre-rendered FMV showing intense battle.
Yet when you go play it guess what? It play like crap, that checkpoint system is just plain stupid, the weapons upgrades are a snore and the controls are just downright confusing. But forget about this all, it has pretty graphics and Square brand stamped on the face.

avanent Aug 26, 2006 03:00 PM

Quote:

Originally Posted by devilmaycry
I second this dude's opinion, Nintendo is just ... argh!
The SNES emulator just sits on my harddrive doing nothing at all since every other SNES game just freaks me out with exception to Chrono Trigger (a Square game anyway, the only Square game worth playing too).
Same for the Nintendo 64 emulator, every game I've played just plain bored me, exception to Conker BFD (a Rare game anyway)
Finally Gamecube, I got this one for 50€... that money would've been way better wasted on ice cream!

Everygame on the Super freaks you out? I'm sorry, but I don't understand. How do they freak you out?

Many people still believe the Super to be the best system so far. In America, games were released from 1991 up til 1999; and in Japan it was from 1990 up til 2000. This system lasted significantly longer than any other.

So, your saying theres not one good game for the super nintendo? How many games have you actually tried on the super nintendo? Which games? What made them so unlikeable? What games do you _like_ if theres not even one on the super nintendo. Your only exception was chrono trigger; why do you hate all the other massive ammount of rpgs on snes except chrono trigger? Stateside, the Super had over 600 games released (cant find the numbers for Japan). So, you telling me all but one of those sucked?

Different people have different opinions on different games, and thats fine. However, what your saying is poorly founded. I like resident evil, metroid, zelda, silent hill, and many of the other games mentioned in this thread. But to say you hate, or even just dislike, all of over 600 titles... That is something I can't believe.

Personally, I dislike the Xbox, but there are still games on it I find fun and entertaining, despite my dislike of the system. Saying I dislike the system, and that I dislike ALL of its games are two very different things. There are also a fair ammount of games for it I haven't even tried, and thus saying that would also be an ignorant statement based on a limited number of expierances.

devilmaycry Aug 26, 2006 03:49 PM

I dislike the Nintendo styled games and most Nintendo licenced games, there may be exceptions but I don't feel like going through a bunch of games that I don't like just to find a handfull of good games, if there's any good games to be found.

Besides if you haven't noticed this is a thread to rant against games that everyone considers good, but apparently the Nintendo nuttys simply can't stand anyone bad mouthing their holy company, so no Nintendo evangelists here please, thanks, bye.

avanent Aug 26, 2006 04:14 PM

What exactly is nintendos style of game? Metroid, Zelda, Donkey Kong, Mario, Tetris, Kirby, F-Zero, Star Fox... Which one of these is nintendo's style? They dont all nicely fit into the same style. And to judge a systems entire library just by its 1st party games is an invalid and non-representing sample. Majority of games on a system are not made by the systems creating company. Certainly, the SNES version of doom was not made by nintendo. No, it was made by ID software. But it was on the SNES. Non-nintendo games are part of a system's library, as well as, are are the vast moajority of software titles for a system.

If you don't like the games nintendo makes, say that. Don't say you dont like any games for the whole system. That just sounds ignorant.

deadally Aug 26, 2006 04:14 PM

Quote:

I dislike the Nintendo styled games and most Nintendo licenced games, there may be exceptions but I don't feel like going through a bunch of games that I don't like just to find a handfull of good games, if there's any good games to be found.

Besides if you haven't noticed this is a thread to rant against games that everyone considers good, but apparently the Nintendo nuttys simply can't stand anyone bad mouthing their holy company, so no Nintendo evangelists here please, thanks, bye.
But you didn't mention any games. You just "I hate all Nintendo games but some" and walked away. You haven't really contributed here. That's where our quandry comes in!

I have to add my vote in for Halo. I used to dig it, even though I sucked, but when I got into PC FPS's, Halo just feels all wrong. The controls are awkward, the physics are WEIRD (I jump so high and so long!), and the visuals get old (as in any game, I suppose)

And Halo 2 is a joke to play because I'm so bad at it; therefore, I can't say much more than the little experience I have has been unenjoyable :(

I don't think I can genuinely say I HATE many games, but there are some I find a bit overrated...

Final Fantasy 5- One would think this game was the holy grail of the holy trinity of 4,5, and 6 on the SNES. It was definitely good, but everything pretty much felt like a step back from 4 to me once I finally played it. Don't get me wrong, though...I did play the shit out of 5 (mastering all jobs with everybody takes some time), but I was kinda surprised after playing it that it came after 4. I suppose it was the aesthetics that pulled me the most; the music and visuals and story weren't as good.

Grand Theft Auto 3 and beyond- Aside from the half hour sessions of mayhem (in which I follow a cycle, 1) Steal a vehicle (preferably a motorcycle if available), 2) Drive around 3) Crash it in as funny a manner as possible, usually taking massive damage, repeat ad nauseum until I actually start getting dizzy from the blurriness...), I can't extract too much enjoyment from this!

Phoque le PQ Aug 28, 2006 08:44 AM

Quote:

Originally Posted by GoldfishX
Final Fantasy 9 and Chrono Cross get the dubious honor of eliminating any interest I had in either series (I hated FF8 too, but my expectations were so low for it, it wound up exceeding them and I was able to play through it).
.

agreed twice (for ff9 and CC). The only thing that kept me playing through ff9 was the chocobo sidequest (and its excellent music :D)

Although CC was and OK game by itself, it totally blew as a sequel to chrono trigger, my favorite SNES game. Too many characters, too little combos, plus schala just looks terrible:boxing:

Infernal Monkey Aug 28, 2006 09:38 AM

Quote:

Originally Posted by devilmaycry
Blah blah bla-BLATANT TROLLING OVER AND OVER WITH A TOUCH OF THREAD DERAILING STIR STIR ABOUT HATRED OF AN ENTIRE COMPANY INSTEAD OF LISTING GAMES. HERE HAVE SOME GAMEFAQS GAMEFAQS GAF-h blah blah

I said 'wow'. I don't think I've ever encountered a fanboy so fucked up that they even go as far as hating every single THIRD PARTY game just because of the system they're on. Get outta mah office. :boxing:

Elixir Aug 29, 2006 05:49 AM

Quote:

Originally Posted by Kolba
Have you tried Majora's Mask? The gameplay is a lot more varied and in-depth than the other games. This is why Majora's Mask has its haters, because it dared to try something new and interesting, when all the fans just wanted a dumb plug and play extension to OoT.

Agreed. I never completed Majora's Mask, but I'm personally seeking the game out (probably the collector's version for gamecube) to do so. Ocarina of Time was great fun, that had atmosphere and a pretty solid feel, but people just don't like to see their favorite game have a sequel because their standards are so fucking high, they won't approve of it regardless if it's a good game.

Quote:

Originally Posted by Skexis
Street Fighter III is no friend of mine. The changes made from Alpha 3 were almost all for the worse, but the absolute worst feature about this game is the infuriating blocking system. It causes a lot of standoffs, sniping, and turtling, encouraging players who never really take risks.

Wait, does this guy actually think Capcom based SFIII off Alpha 3? The Alpha series are an entirely different take on Street Fighter. They're not supposed to be alike at all. Street Fighter III is actually quite in depth, with the parry system and characters like Remy, who feel like Guile with his moves. Or Necro feeling like Dhalsim. Or Hugo feeling like Zangief. I think this was done deliberate so people could relate with what their previously played characters in II were.

Quote:

Originally Posted by devilmaycry
Einhänder (PSX): Recently looking for a PSX shmup to download and play on ePSXe I was led to belive by many that this was the best shooter in this platform... well I should've known that this would be no good since it was a Square game but I got it anyway. Guess what? It's Square alright, I've wasted 450 Mb of bandwidth on pure rubbish.

Quote:

Originally Posted by devilmaycry
Panzer Dragoon Orta (and Panzer Dragoon 1)

Quote:

Originally Posted by devilmaycry
Quote:

Originally Posted by xsabin
nintendo games,the nintendo games are all boring and dont bring any fun to me,sega is much better

I second this dude's opinion, Nintendo is just ... argh!

Boy you sure do have extremely bad taste.

Quote:

Originally Posted by devilmaycry
A quick glace through my common sense tells me this is yet another Square game, hyped up graphics (zOMG! a shmup with 3D graphics!), music (zOMG! stylish electronica music!), and some pre-rendered FMV showing intense battle.
Yet when you go play it guess what? It play like crap, that checkpoint system is just plain stupid, the weapons upgrades are a snore and the controls are just downright confusing. But forget about this all, it has pretty graphics and Square brand stamped on the face.

Oh shit son, Square made a game that isn't an RPG. It must fail miserably and be glared apon because of this very reason.

First of all, Einhander certainly isn't the only shmup with 3D graphics. Most games don't even need 3D graphics to be good, but Einhander wouldn't feel the same. Secondly, the music was very fitting to the game. Unless you played this game back in the age of the PS1, it really isn't going to have the same feeling as it is today. The game didn't age well like other titles (like the original Soul Calibur, for example) but it was definitely one of those games that went under the radar during it's time.

Considering you downloaded it, I'll just assume you didn't play it during it's time.

I haven't played through Einhander to the finish, nor do I intend to, but it isn't a bad game. If you're going to judge a game based on the company it's made by, that's just retarded. Shut up and stop complaining about your 450mb CD-R.

Manny Biggz Aug 29, 2006 06:34 PM

HALO 1 & 2 - Pretty much the same reasons that others stated

Any Capcom fighting game that is not Rival Schools, Project Justice, or Power Stone 1 - The CVS games blow too. Seriously, I hate pokefests...

Guilty Gear - I may catch a lot of flak for this, but I don't see the magic that everyone else seems to see. It's more like a overly complicated 2D fighter to me...

Dead or Alive (the whole series) - Shame on anyone who conciders this game tournament worthy. SHAME ON YOU!!!

FF 7, AND..... FF 6 (runs away) - That's right! I think FF6 blows freakin chunks! The one, and only thing that moderatly interested me was the fact that Kefka wins halfway through the game. It's too bad that he was a annoying character. I didn't hate him because he was evil, I hated him because he looked/acted stupid as hell! And yeah, I think FF7 sucks too!!

BIGWORM Aug 29, 2006 06:45 PM

I, for one, can't stand the Guilty Gear series. It's like every one they released, it's just a new character or 2. Same stages...same music (from what I can tell, though the music is pretty good). They're all basically the same, with the exception of Isuka, which is basically the same thing with a little of SSB thrown in it with the use of a "turn" button.

Celes Chere Aug 29, 2006 07:16 PM

Someone's going to kill me for saying this, I know it. XD

I didn't enjoy Fire Emblem (the first GBA one released in the USA). In high school I borrowed a friend's GBA games a lot since I didn't have many of my own and she said it was pretty good so I really tried to like it, but I dunno. Sure, most of the characters are developed well and are enjoyable, but I didn't like the gameplay.. probably because I always got my ass kicked, but whatever.

It just seems to be an extremely loved series and I feel like if every game in it plays the same, then I don't want to give it another chance. I much prefer FF-type RPG games. :/

Infernal Monkey Aug 29, 2006 10:05 PM

Oh whoops, I forgot to mention devilmaywhinge is banned from the thread, so yeah don't bother quoting or whatever. http://img105.exs.cx/img105/9195/j5bmutantbaby.gif

avanent Aug 29, 2006 11:25 PM

Quote:

Dead or Alive (the whole series) - Shame on anyone who conciders this game tournament worthy. SHAME ON YOU!!!
Don't know if it's suposed to be good or not. But its not at all popular here... except for the beach volleyball game. I don't know anyone who has any of the games, or who has tried any except the volleyball game. It never looked that good to me... but appearances can be misleading.

Quote:

Originally Posted by Infernal Monkey
Oh whoops, I forgot to mention devilmaywhinge is banned from the thread, so yeah don't bother quoting or whatever. http://img105.exs.cx/img105/9195/j5bmutantbaby.gif

I gathered as much, from the "get outta mah office" thingy.

That smiley looks very sickly :eyebrow:

:cow: for great justice

guyinrubbersuit Aug 30, 2006 12:27 AM

Gran Turismo. I used to have the first three but got rid of them. I enjoyed them for a bit but they became way to sim for my tastes. I much rather prefer the Need for Speed series, not the Most Wanted or any of the ones with the tuned cars, the ones with exotic cars in it.

I like racing games, just want a bit more fun injected into mine. I know some gear heads enjoy them. I certainly don't.

DIMKYA Aug 30, 2006 02:38 AM

I hated Final Fantasy 7. There. I said it. Crucify me. The gameplay and materia system were pretty good, but the story and characters were just grade A flaming logs of crap. Speaking of flaming, Cloud and Sephiroth were crotch buddies. There is no denying it. Whenever they were both on screen at the same time, one of them was not wearing a shirt. Then, Cloud was "drawn" to Sephiroth at one point (I think it was the begining of the second disc, and thinking about it, Cloud was actually drawn to Sephiroth's body. That speaks for it's self). Then, Cloud forgot who he was, and for all intents and purposes, lied about his past to everyone, and the only person who knew the truth had to go through Cloud's soul before she realized it. (or something like that, it was pretty stupid.) Then there is Baret. The big black guy who yells and curses all the time, and beats on his chest like a monkey when he's angry. And he's got a gat. How racist is that? And can someone please show me any kind of evidence that Cloud even cared about Aeris (and yes, it is AERIS, with an S, they don't even say the th in Aerith in Japanese,so why do we do it in English?)? After she died, Cloud just dumped her body in a pool, and just kind of went on that whole "I need Sephiroth's body" rampage. Finally, there is Vincent. Vincent suffers the syndrome of alot of characters in FFVII. He looks 20x cooler than he actually is. He is a crappy character in battle, his limit breaks are crappy and uncontrolable, and he got his own crappy game. At least did some cool stuff in Advent Children (which wasn't a bad movie if all you want to see is pretty men do pretty sword fighting.). Thats all I can really say about FFVII right now, but I just want to point out one last thing. Lance Bass did the voice for Sephiroth.

BlueNocturne Aug 30, 2006 10:38 AM

Devil May Cry 3. I don't understand why people thought this game was so hard. It was quite boring for me, having to literally beat every single enemy to a bloody pulp became old quickly. I actually enjoyed the first two games, but the campy style just got stale. Especially since they felt the need to have a slow motion "vwooosh" every 2 minutes during a cutscene.

Ronz Aug 30, 2006 10:51 AM

Quote:

Originally Posted by DIMKYA
I hated Final Fantasy 7. There. I said it. Crucify me. The gameplay and materia system were pretty good, but the story and characters were just grade A flaming logs of crap. Speaking of flaming, Cloud and Sephiroth were crotch buddies. There is no denying it. Whenever they were both on screen at the same time, one of them was not wearing a shirt. Then, Cloud was "drawn" to Sephiroth at one point (I think it was the begining of the second disc, and thinking about it, Cloud was actually drawn to Sephiroth's body. That speaks for it's self). Then, Cloud forgot who he was, and for all intents and purposes, lied about his past to everyone, and the only person who knew the truth had to go through Cloud's soul before she realized it. (or something like that, it was pretty stupid.) Then there is Baret. The big black guy who yells and curses all the time, and beats on his chest like a monkey when he's angry. And he's got a gat. How racist is that? And can someone please show me any kind of evidence that Cloud even cared about Aeris (and yes, it is AERIS, with an S, they don't even say the th in Aerith in Japanese,so why do we do it in English?)? After she died, Cloud just dumped her body in a pool, and just kind of went on that whole "I need Sephiroth's body" rampage. Finally, there is Vincent. Vincent suffers the syndrome of alot of characters in FFVII. He looks 20x cooler than he actually is. He is a crappy character in battle, his limit breaks are crappy and uncontrolable, and he got his own crappy game. At least did some cool stuff in Advent Children (which wasn't a bad movie if all you want to see is pretty men do pretty sword fighting.). Thats all I can really say about FFVII right now, but I just want to point out one last thing. Lance Bass did the voice for Sephiroth.

I'd just like to nominate this for most hilarious FF7 criticism ever. Preach on my friend. People who call her Aerith need to tone down the wapism just a bit. :edgarrock:

My entry to this thread would be pretty much any game Nippon Ichi makes. Disgaea being my first exposure to them, I found the game to be overly repetitive and pretty boring. The animu style did nothing to help me get into the game either. Granted, i'm not a huge fan of Strategy RPGs to begin with, but I do enjoy Final Fantasy Tactics and Front Mission so I don't hate ALL of them by any means.

I know i'm in the minority with this one. But I have these copies of Disgaea and La Pucelle and Phantom Brave on the shelf at home collecting dust because I just loathed them from the word go.

JackyBoy Aug 30, 2006 11:04 AM

Quote:

Originally Posted by DIMKYA
... they don't even say the th in Aerith in Japanese,so why do we do it in English?

Were you not awake during high school English lectures? I think you'll find most 'th' words are pronounced as such. Hence in English, Aerith would be, Aerith. Go butcher another language and stop watching so much god damn anime.

I already mentioned WOW but I'll add Diablo II. This is because it was such a let down from the original Diablo which was actually fun. Sure, Diablo II had more content but leave it to Blizzard to botch it up. What made Diablo so great was the fact that it was a pure dungeon crawler. Starting off beneath the church and going further down until you reach hell was sweet unlike walking across deserts and rain forrests. And the portal to hell thing has been done to death. Diablo II was just very uninteresting - story and locations. The big complaint is sound. Whereas in Diablo everything had a very sastifying crunch Diablo II felt weak. The soundtrack for Diablo II was decent but not as good as the original. The graphics of Diablo were really great for it's time but when Diablo II was released I was expecting to see an overhaul and instead the game looked very rough. Blizzard somehow got very lucky with Diablo since the rest of their games are, well... crap.

Quote:

Originally Posted by Ronz
I'd just like to nominate this for most hilarious FF7 criticism ever.

No it's not. It stopped being cool to hate on FFVII years ago. Final Fantasy VII is crap. A priori. So it's a foregone conclusion nobody actually likes it. And people who still claim it to be the "best RPG ever" are retarded.

cubed Aug 30, 2006 11:39 AM

Free speech is retarded? What a good open mind you got.

Ronz Aug 30, 2006 12:40 PM

Quote:

Originally Posted by JackyBoy
No it's not. It stopped being cool to hate on FFVII years ago. Final Fantasy VII is crap. A priori. So it's a foregone conclusion nobody actually likes it. And people who still claim it to be the "best RPG ever" are retarded.

I just thought it was funny. It may not be cool to hate on FF7 anymore but that doesn't stop half the internet. Who even cares about what is cool on the internet anyway?

It made me chuckle. Simple as that.

Celes Chere Aug 30, 2006 12:54 PM

Quote:

Originally Posted by DIMKYA
I hated Final Fantasy 7. There. I said it. Crucify me. The gameplay and materia system were pretty good, but the story and characters were just grade A flaming logs of crap. Speaking of flaming, Cloud and Sephiroth were crotch buddies. There is no denying it. Whenever they were both on screen at the same time, one of them was not wearing a shirt. Then, Cloud was "drawn" to Sephiroth at one point (I think it was the begining of the second disc, and thinking about it, Cloud was actually drawn to Sephiroth's body. That speaks for it's self). Then, Cloud forgot who he was, and for all intents and purposes, lied about his past to everyone, and the only person who knew the truth had to go through Cloud's soul before she realized it. (or something like that, it was pretty stupid.) Then there is Baret. The big black guy who yells and curses all the time, and beats on his chest like a monkey when he's angry. And he's got a gat. How racist is that? And can someone please show me any kind of evidence that Cloud even cared about Aeris (and yes, it is AERIS, with an S, they don't even say the th in Aerith in Japanese,so why do we do it in English?)? After she died, Cloud just dumped her body in a pool, and just kind of went on that whole "I need Sephiroth's body" rampage. Finally, there is Vincent. Vincent suffers the syndrome of alot of characters in FFVII. He looks 20x cooler than he actually is. He is a crappy character in battle, his limit breaks are crappy and uncontrolable, and he got his own crappy game. At least did some cool stuff in Advent Children (which wasn't a bad movie if all you want to see is pretty men do pretty sword fighting.). Thats all I can really say about FFVII right now, but I just want to point out one last thing. Lance Bass did the voice for Sephiroth.

Hahaha, I liked this. I like FF7 too. I guess I just have a sense of humor. Also, I hate the whole 'th' vs. 's' thing. I prefer Aeris because Aerith makes me think anyone saying it has a lisp or something. Even though it's technically right or whatever, she'll always be Aeris to me.

Quote:

Originally Posted by Ronz
I just thought it was funny. It may not be cool to hate on FF7 anymore but that doesn't stop half the internet. Who even cares about what is cool on the internet anyway?

It made me chuckle. Simple as that.

I thought it was funny too. And I like FF7. :juggler:

DIMKYA Aug 30, 2006 01:11 PM

Quote:

Originally Posted by JackyBoy
Were you not awake during high school English lectures? I think you'll find most 'th' words are pronounced as such. Hence in English, Aerith would be, Aerith. Go butcher another language and stop watching so much god damn anime.

For this, I will quote Wikipedia

Quote:

"Aerith"—and, consequently, "Aeris"—is a Japanese transliteration of the English word "Earth" (confirmed by the Final Fantasy VII: Kaitai Shinsho guide[10]). In katakana (the Japanese syllabary used for words that are not of Japanese origin), the name is written as "Earisu". Syllables in the Japanese language are normally open, that is, they normally end in a vowel ("n" being the only consonant allowed in syllable codas; thus, the "i" after "r") and the Japanese language has no "th" sound, instead using "su". It became "Aeris" as a result of writing it in romaji (Latin characters representing Japanese sounds) to represent how it sounds when spoken in Japanese ("Air-rees").
This is why it is Aeris, not Aerith. Aerith just doesn't sound very good when spoken. Sometimes names need to be changed in translation so that they make sense in other languages. For example, there are alot of cities in the world that have different names when translated into English (easist one I can think of right now is Turin, aka in Italian, Torino).

Quote:

No it's not. It stopped being cool to hate on FFVII years ago. Final Fantasy VII is crap. A priori. So it's a foregone conclusion nobody actually likes it. And people who still claim it to be the "best RPG ever" are retarded.
Actually, with the whole Compilation of Final Fantasy VII, and the whole fanboy clamor for a remake, I feel that FFVII hate is more relevant now than ever. Especially since Lance Bass came out of the closet.

avanent Aug 30, 2006 02:03 PM

Quote:

I already mentioned WOW but I'll add Diablo II. This is because it was such a let down from the original Diablo which was actually fun. Sure, Diablo II had more content but leave it to Blizzard to botch it up. What made Diablo so great was the fact that it was a pure dungeon crawler. Starting off beneath the church and going further down until you reach hell was sweet unlike walking across deserts and rain forrests. And the portal to hell thing has been done to death. Diablo II was just very uninteresting - story and locations. The big complaint is sound. Whereas in Diablo everything had a very sastifying crunch Diablo II felt weak. The soundtrack for Diablo II was decent but not as good as the original. The graphics of Diablo were really great for it's time but when Diablo II was released I was expecting to see an overhaul and instead the game looked very rough. Blizzard somehow got very lucky with Diablo since the rest of their games are, well... crap.
I didn't hate Diablo II. However, I kind of have to agree with every comment made. The soundtrack was good, but lacked diversity and soemwhat all run together. My biggest tiff with it was acutally the loss of the random quest system. I still ahve a bit of curioisty for a couple quests in the original Diablo, since I never actually got those during the game. My other tiff was that uniques and rares and such were too good. There was no longer any use to use just magical items. The modifiers in uniques in the original were several levels below their maximum possible on magical items, and as such, sometimes a magical item might be better than a unique. Diablo 2 did away with this though. Shame.

Quote:

Originally Posted by Ronz
I know i'm in the minority with this one. But I have these copies of Disgaea and La Pucelle and Phantom Brave on the shelf at home collecting dust because I just loathed them from the word go.

Oh? I've been intending to try all three of those actually :P

If you need shelf space, let me know XD

Nick Aug 30, 2006 02:10 PM

Quote:

Originally Posted by Render
I think I win with...

I have never played FFT, and I refuse to do so.

May I ask why? I mean, I can see how you could find fault with the game, but you say you haven't even played it. Don't you think that's unfair?

Quote:

This is why it is Aeris, not Aerith. Aerith just doesn't sound very good when spoken. Sometimes names need to be changed in translation so that they make sense in other languages. For example, there are alot of cities in the world that have different names when translated into English (easist one I can think of right now is Turin, aka in Italian, Torino).
I don't see why Aeris is any better of a translation than Aerith, when they wanted to name her "Earth." As for the whole Aerith "not sounding good", well, that's just a matter of taste. It doesn't matter to me either way, but I hardly think your opinion of how "Aerith" sounds matters at all in how people should refer to her.

And Turin makes has no more meaning to me as a word than Torino, honestly, and Torino would be pronounced in English roughly the same as you'd pronounce it in Italian I'm assuming (Perhaps with some difference in stressing syllables). I'm sure there are reasons it was changed, but it certainly doesn't make much more "sense" compared to Torino, at least to me. Maybe someone can explain this.

JackyBoy Aug 30, 2006 02:47 PM

This is what I've gathered so far. You believe FFVII to contain a deeply homosexual plot between Cloud and Sephiroth. This is only strengthened by the fact Sephiroth was at some point voiced by a homosexual man, Lance Bass. You seem to dislike homosexuals, so therefore you disliked FFVII. Regardless if it was intentional others have pointed out this to be humourous.

You also provide Wikiproof that Aerith pronounced Aeris in Japanese is a literal translation of the english word 'earth' and so because of this the original name Aerith was changed to Aeris for the North American release so that it would make sense even though it's likely a large percentage of people would have never made the Aeris-earth connection without prior knowledge of the japanese translation except unless it was specifically made mention during the game which I don't recall. However, orginally you stated Aerith should be pronounced Aeris since that's how the Japanese would say it so why on earth (excuse the pun) should Aerith be pronounced Aerith in English.

Quote:

Originally Posted by Celes
I prefer Aeris because Aerith makes me think anyone saying it has a lisp or something

Now we've opened the floodgate. The entire english language needs to be re-written. All 'sh' 'th' 'ion' words need to have their pronounciation changed so we don't all go around with a lisp and sound like we have down syndrom.

Also your comment about Baret, I am no so sure if that is racist. Would you call the guys at Valve racist when they created the G Man. A white antangonist man in a suit and tie with a briefcase. You know the whole white collar-blue collar crime thing.

map car man words telling me to do things Aug 30, 2006 05:16 PM

This is actually far more amusing than dimkya's attempt at biting-humor-angry-review. I'll allow it, but don't continue this, ok?

That means stop.

DIMKYA Aug 30, 2006 11:30 PM

Quote:

Originally Posted by Qwarky
This is actually far more amusing than dimkya's attempt at biting-humor-angry-review. I'll allow it, but don't continue this, ok?

That means stop.

Can you define what "this" is? And I won't talk about FFVII anymore. But I will talk about KOTOR.

I hate Star Wars: Knights of the Old Republic. Love the sequel, but I hate the original. Gameplay was pretty good, but gameplay is only 1/3 of the pie. What about the characters and storyline? What happened? What happened was that Bioware decided to tell the same story of the Star Wars movies 1000 years in the past, to give it that new spin (as a side note, why is it that when sci-fi series do prequels, everything always looks better and more technologically advanced than the stuff that is supposed to be in the future?)
All they did was split Darth Vader into Revan and Malik, and make Ed Asner the Emperor. Well, not so much with the Asner, but Yoda was in it (did he die at the end? Not really sure, and he/it didn't show up in the sequel, at least not to my knowledge). You also had Samuel L. Jakson, aka Mace Windu, aka Jolee Bindo, which just goes to show that all bald black guys are uberly rugged, just add a 'stache and some purple for a mighty porntastical adventure. There was also the four year old school girl in a thirty year old man's body, aka, Carth, the "man" who would rather pansy it up, and run away from the ultimate evil thus stranding him on an unknown planet, than at least try to fight (this is assuming you went all dark side). Then there was Juhani. I don't know about all that lesbian stuff, because I never did that in the game (and from what I saw on xplay, she seemed more confused than gay), but I will say this. What the f*** was up with head? Was she some kind of cat person? Why did she suck in battle? Anyway, the whole twist in the middle of the game was a little stupid, and the final boss battle was just unspectacular. You fight through that entire last dungeon, fighting through hoards of evil Jedi, (but they aren't sith due to some wierd Star Wars logic), and you get to Malik, and its like fighting the other 30 evil jedi's, only its a one on one fight, which just makes it easier. At least the Star Forge looked better than the Death Star.

HostileCreation Aug 31, 2006 03:23 PM

I hate Halo. It's the most poorly designed game I've ever played. I haven't played Halo 2 for that very reason.

Grand Theft Auto. GTA2 was fun for like, half an hour. Otherwise, the entire series is the epitome of mediocrity. The graphics, controls, gameplay, everything is shit. The fact that it's so popular baffles me.

Donkey Kong 64. And basically every 3D platformer ever made by Rare.

Resident Evil 4. I really enjoyed the game, but I was ready for it to end by the time I finished the first disc. Too repetitive.

Geist. Waste of my money. A pity, too, because the concept had such vast potential.

RPGs in general. There are a few exceptions (mostly games that don't take themselves too seriously), but generally speaking, they're dull. It's the ultimate cop-out for a game developer. Final Fantasy, Xenogears, whatever else. I don't know, they're too boring to play. Simply shitty game design.
RPGs I like: Mario RPGs are generally fun, and enjoy Fire Emblem. But I can't play too many of them without any more active games in between. I get bogged down with it.
I tried Earthbound, and loved the style, but the battle system was so goddamn terrible that I couldn't finish it.

A Link to the Past is my least favorite Zelda game. It's a good game, but I don't like it near as much as the other Zelda games.

Fighting games. I'll play them, but I won't buy them. The gaming mechanism there is broken, and always has been. The complex button sequence method of gameplay is terrible, and I'll never really enjoy a traditional fighting game until they're fully immersive.
Cuz fighting is fun. Pushing buttons sporadically is not.

I never played Katamari Damacy, and while it looked interesting, it seemed like I'd get bored really quickly.

Kingdom Hearts has the worst hack and slash gameplay. I get a nervous twitch when people mention this game.

I could name more, but that's a good helping. Really, I try not to be negative about stuff. I like talking about the games I enjoy a whole lot rather than dwelling on the ones I don't.
And I can even derive some satisfaction from playing these games, even if they're not my favorites.

Phoque le PQ Aug 31, 2006 10:06 PM

Quote:

Originally Posted by HostileCreation
I Kingdom Hearts has the worst hack and slash gameplay. I get a nervous twitch when people mention this game.
.

although I don't get a nervous twitch, I more than partly agree. Notwithstanding the (excellent) soundtrack, the gameplay was jsut terrible. I can't remember how many curses I uttered while fighting a boss of the final vilain for the first time in the game (ALONE' GODAMIT)

surasshu Sep 1, 2006 06:47 AM

Quote:

Originally Posted by HostileCreation
I never played Katamari Damacy, and while it looked interesting, it seemed like I'd get bored really quickly.

Maybe you should go review unreleased movies and games at Amazon if you are so fond of reviewing stuff that you never touched. :boxing:

On the other hand, I totally second Kingdom Hearts as a game I just never "got". I like the setting, but that's about all. Dragon Quest VIII is another one I just didn't like. So generic, I just couldn't fathom why everybody was hailing it as a return to form for RPGs.

Ronz Sep 1, 2006 09:24 AM

Quote:

Originally Posted by surasshu
On the other hand, I totally second Kingdom Hearts as a game I just never "got". I like the setting, but that's about all. Dragon Quest VIII is another one I just didn't like. So generic, I just couldn't fathom why everybody was hailing it as a return to form for RPGs.

I have to agree with your Dragon Quest VIII assessment, but not so much for the generic feel of the game that you mentioned. My problem with Dragon Quest is that in order to really get through the game without incredible amounts of difficulty, you have to spend so much time leveling up that it just ruins the game for me. I really liked the atmosphere and the art style and the story of Dragon Quest VIII, but all the time I spent leveling up just ruined the game for me.

I realize that in essence, that IS the Dragon Quest style and I should have expected it before I even bought the game. I was just hoping that it wouldn't be as "overkillish" if that is even a word as previous DQ games have been.

surasshu Sep 1, 2006 03:48 PM

Quote:

Originally Posted by Ronz
I have to agree with your Dragon Quest VIII assessment, but not so much for the generic feel of the game that you mentioned. My problem with Dragon Quest is that in order to really get through the game without incredible amounts of difficulty, you have to spend so much time leveling up that it just ruins the game for me. I really liked the atmosphere and the art style and the story of Dragon Quest VIII, but all the time I spent leveling up just ruined the game for me.

I realize that in essence, that IS the Dragon Quest style and I should have expected it before I even bought the game. I was just hoping that it wouldn't be as "overkillish" if that is even a word as previous DQ games have been.

I guess you have a point in that if the execution was better gameplay-wise, I would've liked the presentation. I just felt that overall, it didn't have anything to set itself apart and was just really bland (including the grinding).

guyinrubbersuit Sep 2, 2006 01:19 AM

While I never played Dragon Warrior VIII, I do have Dragon Warrior VII and have played about an hour of it. I heard it was supposed to be good. In Japan it's popularity surprasses Final Fantasy. I like Final Fantasy so I figured I'd give Dragon Warrior VII a try. I got it and it was very typical and archaic. I realize it was for the PSX, however there are many RPGs for the system that have an interesting storyline better battle system or some unique gameplay element. Dragon Warrior VII had none of these.

The storyline was a cliche from 20 years ago with graphics that could be on par for a late generation 3DO game. Sure it was supposed to be a call back to the roots of RPGs, but quite frankly, it's better if they left those roots and sort of innovated along the way. A game that I truly dislike and find no redeeming qualities about it.

Torte Sep 2, 2006 09:35 PM

I quite liked DMC3, but only after watching a vid where a Chinese player was owning the enemies on DMD mode. After that I thought "wow, you really are capable of intense mayhem!" and so I picked it up. The cutscenes were ridiculous, but a great watch although it did get too outrageous towards the end (falling of the tower was like been there done that somehow). The game progression was actually quite bland I found, not as good as the first, but the combat really was pure genius. It's just a shame you have to do lots of levelling to obtain all the moves so that kind off puts off the casual gamer I guess. It wasn't as hard as people made it out to be; I think cerberus at the start gave most false impressions.

It seems I've gone off topic here so um,

Another game I thought wasn't as good as ppl made it out to be was Fire Emblem too. I liked Advance Wars a lot, and whilst gameplay is similar, the setting just doesn't have that same impact for me. Add to that I'm disappointed that there isn't an option to have battle scenes play but allowing for manual skips, as I'm forced to play with them totally off (since I don't like it slowing me down). (Understand properly here.) The story may be interesting, but the dialogue is boring; no charm no wit it just didn't captivate me and felt tacked on. Interesting concepts with the whole item management and team co-op powerups, but tilt brings it down for me.

Sorry for the incoherentness. Just had too much chocolate lol!

tifashot123 Sep 5, 2006 02:12 PM

lord of the rings: the fellowship of the ring ps2 i though it personnaly sucked not enough action too much "collect the mushrooms" or "escape the ringwraiths" also the fact it was not based on the film but the book :S

egokun Sep 5, 2006 04:08 PM

Games that are supposed to be really good but I hate, eh? Let's see...

The Grand Theft Auto series: I have only played GTAIII, being drawn to buy it by the innumerable rave reviews from anywhere in the world. I have never been so bored playing a game before, or ever since. I never knew where I was in the city, I found the control system and the cars' physics to be intolerable, and the few missions I undertook weren't interesting or fun at all. I never even bothered with Vice City or San Andreas, even if they got even bigger praise.

FFX: it's a head-to-head fight between this and GTAIII for the most boring "game" I've ever played in my life. I found FFX to be slow as hell, the battle system and the power-up mechanics are obscenely letargic and overly sophisticated. And the story just sucks... I hate the character design, I hate the voice acting (except Auron), and I hate Blitzball more than anything in the whole videogaming world. I never got to the end of this game.

Gran Turismo: I just don't like realistic driving games. I like F-Zero, Mario Kart, Wipeout, but just not Gran Turismo. I did play it for a couple of weeks before realizing that I wan't having fun playing it.

Axel Sep 5, 2006 09:44 PM

Kingdom Hearts 1 and 2. I don't hate the series, in fact I kind of enjoy it. BUT, there are serious flaws to it that just annoy me to no end. In my opinion, the Disney worlds are to Kingdom Hearts as the flashbacks are to Lost. A clever gimmick at first, but the series began relying on them too heavily because they didn't have any other ideas. Therefore they became overdone and just downright annoying. And I hate Disney. So yeah. There are, however, a lot of things about KH that I enjoy that sort of helps me put up with the things I hate.

Zip Sep 6, 2006 04:39 PM

Quote:

Originally Posted by tifashot123
lord of the rings: the fellowship of the ring ps2 i though it personnaly sucked not enough action too much "collect the mushrooms" or "escape the ringwraiths" also the fact it was not based on the film but the book :S


uh do people actully like this game >_>?

Dizzy Sep 6, 2006 06:10 PM

God of War didn't work for me. I still don't get why is so popular. Nothing i haven't seen in the recent Prince of Persia games.

FFX: I don't know. I've been willing to play this game for like 5 years. I finished it just recently. The game is too damn linear, doesn't have map freedom and the love story is not as good as FFVIII IMO.

p997tt Sep 8, 2006 04:32 AM

The MGS series and Kingdom Hearts. I don't know why I just couldn't get into them. My friends told me the MGS games are some of the best games ever but I lost interest after 30mins. It's all personal preference. For games that I could play for hours, my friends will have lost interest in a few minutes.

Sparkster Sep 9, 2006 09:17 AM

Soldier of Fortune 2.

I loved the first because it was almost "arcade". anything was fun in it.

SoF2 tried too hard. I don't hate it, heck, I even sometime play it, but this is the first FPS game that bored me this fast. in fact, I was so bored I un-installed it and re-installed the original SoF.

Final Fantasy. I just don't like those games! the only RPG games I enjoyed were the Phantasy Star games for the Sega Genesis/Mega Drive.

Need for speed Underground 1 and 2, Need for speed Most Wanted.

do I need to say more? NFSU was more or less okay, but I call NFSU2 and NFSMW mere GTA copycats. okay, they're racing games, but do people really need to turn around for 2 hours in, say, East section, just to find out you were supposed to be at west sector? I enjoyed older NFS games and I still enjoy them today because they're fun to play! okay, I can't choose the color of my neons, or what I want to be writen on my windows, but I don't care!

Such games are fun because they are arcade! Doom is still enjoyable even though I finished it almost 30 times, though I play Call of Duty 2 once and wonder if I really want to play again...

Darkcomet72 Sep 9, 2006 01:15 PM

Psychonauts.

Now I don't hate the game at all, but it never peaked my interest like it did so many others. The concept was amazing, and some of the humor was gold, but I felt underwhelmed by it all, especially the gameplay. The attacking system for me felt a bit cumbersome, especially the air-to-ground attack, which goes straight down and somehow slows down gameplay. The blueprint tank was by far the best boss, and at the same time, the only boss I thought was fun to fight. I usually get tired of bosses where trying to find out the weakness and exploting it is the only challenge (I'm looking at you, recent Zelda games). Level design was unique and surreal in concept, but not too fun to play through. Overall, it was nice for a rental, but I don't think I'll be playing it again anytime soon.

Hmm... It seems quite unfair to have this be the only game I can really think of that I don't like, so I'll say:

Halo 2 because it's mainstream lololololol

Highlander_77 Sep 20, 2006 01:19 PM

The Grand Theft Auto series. No appeal to me, whatsoever. I just don't get it when I hear people raving about them...the idea of playing a thug never appealed to me, and I always just found the look and atmosphere of the games to be very bland and dull. While some of the conepts employed in the GTA series are neat, it was never enough to actually make me have any desire to play them at all...

Skexis Sep 20, 2006 01:34 PM

Quote:

Originally Posted by Elixir
Wait, does this guy actually think Capcom based SFIII off Alpha 3? The Alpha series are an entirely different take on Street Fighter. They're not supposed to be alike at all. Street Fighter III is actually quite in depth, with the parry system and characters like Remy, who feel like Guile with his moves. Or Necro feeling like Dhalsim. Or Hugo feeling like Zangief. I think this was done deliberate so people could relate with what their previously played characters in II were.

Never said they did, chief. It could be the most in-depth system in the world and still have the cheapest fucking AI ever bestowed upon a video game.

I wondered why they'd rather restrict the player's options by making special moves practically obsolete and super moves so predictable. 3 bar super with multiple options > single super that the other fighter can predict when he sees bar get full.

Recently bought Dark Cloud 1 & 2 this summer, played 10 minutes of the first one, and almost punched myself in the head for wasting my money on such annoying gameplay.

I'll go ahead and say it. Shin Megami Tensei: Nocturne. Ridiculous amount of exposition needed to get into the meat of the game, and by then you don't really care because you're either balking at the constant weirdness or saying OMG Japan loll.

SouthJag Sep 20, 2006 09:35 PM

Please don't let your opinion on the first one deter you from the second -- the second is infinitely better in every single way. Dark Cloud 1 and 2, that is.

mallocks Sep 28, 2006 07:33 AM

Halo on the PC, I'm sure it's great on the Xbox but on the PC (particularly single player) I just couldn't play it. Boring enemies, dreadful environments, sub-standard weapons, generally awful.

eq2d Oct 3, 2006 04:56 AM

Quote:

Originally Posted by xsabin
all snk fighting games(except garou)and ALL nintendo games,the nintendo games are all boring and dont bring any fun to me,sega is much better

You say like a typical american boy. All SNK fighting games? BUAHAHA! Because are not simple ? ....
I hate...hmm...i dont feel emotion for games but i realy dont like 3D games (exept Shenmue and few others). Because that games don't have the spirits...like 2D games.

Nick Oct 6, 2006 02:31 PM

Quote:

Originally Posted by Skexis
Never said they did, chief. It could be the most in-depth system in the world and still have the cheapest fucking AI ever bestowed upon a video game.

I wondered why they'd rather restrict the player's options by making special moves practically obsolete and super moves so predictable. 3 bar super with multiple options > single super that the other fighter can predict when he sees bar get full.

Alpha 3 came out after New Generation, so there were no "changes made from Alpha 3" in terms of what's encouraged.

What exactly are you referring to with your second point though? This applies to both games.

Golfdish from Hell Oct 6, 2006 03:59 PM

The above is true...I've never liked the -ISM idea from Alpha 3. Having access to full movelists and both CC's and Supers is the main reason I think Alpha 2 is still the best traditional fighter Capcom has made. I liked Alpha 3 when it came out, but my enthusiasm went away extremely fast.

xMxEdGaRx Oct 10, 2006 12:07 PM

Wave Race Blue Storm (Game Cube)

IGN gave it a 9 but I hated it! I would give a 6, 7 at best....

Vemp Oct 10, 2006 11:28 PM

There's something about the "Grandia" and "Tales" series that I don't get. Might be the battle systems, but I'm not sure.

Ashtaroth Oct 12, 2006 11:06 AM

I think I would have to say the Kingdom Hearts series and Halo series are some of my most despised games of all time. I (very seldom, mind you) play Halo when more than 2 friends are over, but that's over a span of months not even looking at it.

it might just be because of the emo-popularity it has.
all these little fuckin emo kids who are just so psycho about Halo can burn in hell.

map car man words telling me to do things Oct 12, 2006 11:51 AM

Quote:

Originally Posted by vemp
There's something about the "Grandia" and "Tales" series that I don't get. Might be the battle systems, but I'm not sure.

Are you talking about 2 and 3 or the whole series?

Cause I can't imagine why someone wouldn't like Grandia 1 ;____;

PiccoloNamek Oct 12, 2006 12:03 PM

I got into one battle in Grandia one and promptly turned off the system.

FallDragon Oct 31, 2006 07:01 PM

The most recent one in memory is TES:Oblivion. I tried to play it, just like I tried to play Morrowind, but the mythos and storylines of those games bore the fuck out of me. Plus the magic system always seemed like the retarded stepchild compared to just running around swinging a sword. And thief class? Why don't I just run around naked with a fork? Oh wait.

The graphics were pretty, though ; ;

Big J Nov 1, 2006 12:02 PM

I REALLY dont see whats the big deal about

-MGS4
-gears of war
-the Final Fantasy series (with the exception of 7)
-Devil May Cry series

MGS4 meh the graphics are incredible but.... umm. meh
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gears of war, what the hell is gears of war!?:eyebrow:
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final fantasy 10 11 12 blah blah blah
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I like the game... but I thought the first level in most games are supposed to be easy? as soon as you walk out of Dantes shop in pt 3, youre barraged with enemies and a boss that dissapears and reappears to kick your ass out of nowhere:boxing: and mind you, thats right after the first battle
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Throwdown Nov 1, 2006 05:35 PM

Grand Turismo (however you spell it) it blows. I mean a game where you have to change you oil to win but the car doesn't crash it just gets dirty, think about it people.


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