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Yeah, it costs nearly 700 GP, and I don't think the Horde has that much to spare offhand.
Also it requires the body which I have pointedly removed for reasons of let-somebody-else-play-it's-nothing-personal. :( |
That does bring up a good point. What is the policy on raising dead within this game? As at some point, it would become trivial for parties to go back and raise all of their members, which implies that unless there is a TPK, there will be no rotation. Which is fine, others should just plan on that if its the case.
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well if he's not going to let me be raised, then why should he let you?
And to be fair, it's certainly not like I was hogging my turn! I'm just pissed that I didn't realize how dire my straights were until it was too late. :( |
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Which is not to say that Raise Dead is entirely without function; it just won't work on adventurers. I did do what little I could to try to save Brigid (since having the newest player be the first to die is kind of lame and there would be ample opportunities for the spiders to murder someone else) but nobody had ever gone to such low HP before and it took me by surprise as much as anyone else. |
Yeah, it's better this way. If we were all together in some dank basement rolling d20s it might be a different story. I once had to drag a heavy ass dwarf who fell 200 feet to his death after a floating chicken brain ran into our lowering platform (failed his reflex check something fierce) after getting critical'd by a thri-kreen with shield-bashing. It cost some good money to get him fixed up proper.
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Not trying to imply that he would allow us to be raised, or that you were hogging your turn. On the first I just thought it would be useful to have it set out, as its a natural question. On the second, I've found reading the turns of people amusing, no matter who's playing, which is the real interest. So no-one can really hog a turn, as the point's just to have fun and the sharks enjoy being in the water as much as diving into the game.
Edit: Think my worst was being the plane shifting mage and being the one to die when the party was in the upper levels of the Abyss. Felt bad just seeing them all go, "aww hell, now what?" We're always light on clerics, because even though they were all kinds of awesome in 3.5, nobody still wanted to play one. |
Yeah, I figured you were surprised Pang with your post a page back. To be honest I thought you were talking about how, if knk healed me, I'd just keel back over into a KO again. :(
My next character is going to have beastly HP. |
biggest frowny face ever :(
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This has been like The Empire Strikes Back of campaigns. =o
Does this mean the next one has ewok party and Hayden Christensen? |
NOOOOOOOOOOO!!!!
Do we all get angered by her death to the extent we go super-saiyan and get huge combat bonuses now? Although given that he's still poisoned and prone next to a swarm of spiders, I think Bob's probably going to die without ever using his Gentle Repose or Wizard's Curtain rituals. He never got that face paint he so wanted either. :( Even though Brigid's body was collected by Valkyries, did her gear stay behind? That anti-venom potion need not go to waste... |
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Is drinking a potion you find on the floor a single minor action? I mean, can Bob drink Brigid's anti-venom potion and a do a second wind in one turn?
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Picking up and then drinking would be two minor actions, but you can do two minors and a standard (Second Wind) in one turn.
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Whoa. Just caught up with the adventure after not reading for a while. I can't believe Pang actually managed to kill someone.l
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Pang, how's the line of sight down that corridor? Can Bob get a fire blast down there from where he is or would he need to go further in to hit anything?
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You have line of sight on squares V30, W28, W29, X28
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If I use elven accuracy on a blast attack, do I re-roll all the hit rolls or just one?
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It says "reroll an attack roll" so if you make multiple rolls on an attack you'd pick only one of them to reroll.
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I'm waiting on Bob's damage report to act.
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He hasn't killed anything, if that's your concern.
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It was. I'm on it.
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Pang, I didn't realise Bob needed to save to shake off slowness, I thought it just stopped if we moved away from the spiders. As such, he wouldn't have been able to move so far away, do you want to move him one square south east?
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That was actually a glitch on my part, he wasn't slow. I glanced at the minimap and mistook the prone icon for slowed. Once I realized my mistake the dice app wouldn't let me hide the evidence.
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