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@Acer
This is true but look at Melee. Who the hell knew who Roy and Marth were back when that came out? No one. Hell the game they were in never even released in the US (at least to my knoweledge). So I wouldn't count a GS character as totally being out of the picture. Though perhaps unlikely. Especially now that they've opened the window to 3rd party characters. I do agree 100% that they need to release a new GS game. Like fuck man, c'mon. |
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TO THE GOOGLE MOBILE!!!! Actually, seems we haven't heard about about that PC game since last year so it may have been canceled. However you are correct in that they're making a golf game WITH CAPCOM. So yeah, the only good thing you'll probably see from Camelot is Waluigi and while I think he's hilarious a lot of people will argue that he's terrible so yeah some wonderful points for Camelot. Quote:
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Not to mention that very few second party developed Nintendo characters have even been included in Smash Bros. The ones that have also have been incredibly popular, see: Kirby and Pokemon. The one exception being Ness, but HAL Labs developed the game, so.
I don't really expect any Nintendo second party/unpopular series' characters to be appearing in Brawl. Edit: World Hobby Fair Nintendo-sponsored Super Smash Bros. Brawl tournament in Japan roster/info: Spoiler:
Info regarding Ike/King Dedede from 2ch, translated via GAF: Quote:
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For those interested, here's a listing of all cards in the Coro Coro magazine:
1. (mario) Mario FS: (mario fainaru) mario final Description: A fireball so huge that it swallows up the entire screen. Difficult to avoid. Point: It shoots from the left to the right side of the screen so it engulfs everyone. Neutral: (faia booru) fire ball Up: (suupaa jyanpu panchi) super jump punch Side: (suupaa manto) super cape Down: (ponpu) pump 2. (kaabi) Kirby FS: (cokku) cook Description: An attack that dumps all your opponents in a pressure cooker. When the stew is ready everyone comes flying out. Collect your KO’s. Point: Items also come flying out of the pot. Dig in! Neutral: (suikomu) inhale Up: (fainnaru katta) final cutter Side: (hanmaa) hammer Down: (sutoon) stone 3. (pikachuu) Pikachu FS: (borutekkaa) volt tackle Description: Pikachu becomes a large ball of light. Go crash in to your enemies. It is possible to freely control the movement of the ball for a limited time. Point: Be careful not to fall off the stage when then the effect wears off. Neutral: (dengeki) lightning attack Up: (denkou sekka) greased lightning Side: (roketto zutsuki) rocket charge Down: (kaminari) thunder 4. (donkii kongu) Donkey Kong FS: (taru kongo biito) barrel congo beat Description: The barrel congo’s destructive sound can deliver damage to all your opponents. Point: Match the button pushing to the music and the power goes up. Neutral: (jyaianto punchi) giant punch Up: (supiningu kongu) spinning kong Side: (donkii heddo batto) donkey head butt Down: (hando surappu) hand slap 5. (pitto) Pit FS: (parutena shineitai) palutena’s guard Description: The goddess Palutena sends in an Icarus army. They close in on opponents throughout the screen. Point: If you use it when everyone is weak you will rack up KOs. Neutral: (parutena aroo) palutena arrow Up: (ikarasu no tsubasa) icarus wing Side: (enjeru ringu) angel ring Down: (kagami no tate) mirror shield 6. (fokkusu) Fox FS: (randomastaa) landmaster Description: The landmaster, a flying tank, blows away your opponents! The main shot has the power to instantly KO opponents. Aim well and fire! Point: While hovering you can roll why pressing down on the control stick. Neutral: (burastaa) blaster Up: (faia fokkusu) fire fox Side: (fokkusu iryuujon) fox illusion Down: (rifurakuto) refract 7. (pokemon toreenaa) Pokemon Trainer FS: (sanmiittai) triple finish Description: Combine the abilities of all three pokemon and deliver a blow, an original ability. Point: The trainer gives out move commands, an important role. Neutral: (nashi) n/a Up: (nashi) n/a Side: (nashi) n/a Down: (pokemon chenji) pokemon change 8. (rizaadon) Charizard FS: (sanmiittai) triple finish Description: The “triple finish” flame specialist. It burns everything in a big way. Point: If an opponent is close they take severe damage. Neutral: (kaenhousha) flamethrower Up: (sora wo tobu) fly through the sky Side: ( iwa kudaki) rock smash Down: (pokemon chenji) pokemon change 9. (fushigisou) Ivysaur FS: (sanmiittai) triple finish Description: It doesnt matter which pokemon get’s the smash ball, you can soon use the ability. Point: While using the ability you are invincible. Watch your opponents fly through the air. Neutral: (tane mashin gan) seed machine gun Up: (tsuru no muchi) vine whip Side: (happa kattaa) leaf cutter Down: 10. (zenigame) Squirttle FS: (sanmiittai) triple finish Description: Squirrtle enters the final smash with a hydro pump. It sends your opponents flying. Point: Regardless of your opponents the caption reads (”souka wa batsugun da”) “outstanding”. Neutral: (mizu deppou) water gun Up: (taki nobori) waterfall climb Side: (kara ni komoru) withdrawl in to shell Down: (pokemon chenji) pokemon change 11. (aiku) Ike FS: (daitenkuu) great heaven Description: An invincible Ike slices up opponents with a flaming sword. After the last of the slices, Ike’s final blow sends opponents flying towards the ground. Point: The final blow can effectively hit several characters. Neutral: (funka) eruption Up: (tenkuu) heaven Side: (iaikiri) drawn cut Down: (kauntaa) counter 12. (samasu) Samus FS: (zero reezaa) zero lazer Description: A very thick lazer fires from Samus’ right arm. It extends across the screen. Point: After executing the move Samus changes in to Zero Suit Samus. Neutral: (chaaji shotto) charge shot Up: (sukryuu atakku) screw attack Side: (misairu) missle Down: (bomu) bomb 13. (kuppa) Bowser FS: (giga kuppa henshin) giga bowser transformation Description: Size, power, everything goes up. Giga Bowser sends opponents flying. Point: Giga Bowser is invincible. Rampage away to your heart’s content. Neutral: (kuppa buresu) bowser breath Up: (supiningu sheru) spinning shell Side: (daibingu puresu) diving press Down: (kuppa doroppu) bowser drop 14. (dedede) Dedede FS: (wadorudi gundan) waddle dee army Description: A ton of waddle dees attack your opponents. The waddle dee’s movement is faster than normal. Point: At times Gordo is also mixed in to the army. Neutral: (suikomu) inhale Up: (suupaa dedede jyanpu) super dedede jump Side: (wadorudi nage) waddle dee throw Down: (jetto hanmaa) jet hammer 15. (rinku) Link FS: (toraifoosu rasshu) triforce rush Description: It locks your opponent in to the triforce’s light where they can not escape. With amazing speed you cut away at your opponent repeatedly until the final blow sends them flying. Point: You can only hit one opponent. The damage taken in huge. Neutral: (yuusha no yumi) hero’s bow Up: (kaiten kiri) spinning cut Side: (shippu no buumeran) gale boomerang Down: (bakudan) bomb 16. (didii kongu) Diddy Kong FS: (bareru jetto panikku) barrel jet panick Description: While flying through the air you can shoot your peanut pop guns. When time runs out the barrels explode becoming one final attack. Point: Missed peanut shots can be eaten. You can recover life. Neutral: (piinattsu poppu gan) peanut pop gun Up: (bareru jetto) barrel jet Side: (monkii furippu) monkey flip Down: (banana no kawa) banana peel 17. (piichi) Peach FS: (piichi buraasamu) peach blossom Description: An ability that puts opponents to sleep with Peach’s flamboyant dancing. Point: The closer opponents are to Peach the longer they sleep. Neutral: (kinopi gaado) toad guard Up: (piichi parasoru) peach parasol Side: (piichi bonbaa) peach bomber Down: ( yasaihikko nuki) vegetable pluck 18. (aisu kuraimaa) Ice Climbers FS: (aisubaagu) iceberg Description: A huge iceberg appears on stage. Suddenly your footing becomes much smaller. Opponents are also frozen from the extreme cold. Its your chance to attack! Point: While the move is in effect, opponents automatically take damage from the cold. Neutral: (aisu shotto) ice shot Up: (gomu jyanpu) rubber jump Side: (toruneedo hanmaa) tornado hammer Down: (burizaado) blizzard 19. (meta naito) Metaknight FS: (garakushia daakunesu) galaxia darkness Description: Metaknight throws forth his cape and nearby opponents are taken in to darkness. He slices hard at opponents who did not escape. Point: All opponents caught in the cape are hit. Neutral: (mahha toruneido) mach tornado Up: (shattoru luupu) shuttle loop Side: (doriru rasshu) drill rush Down: (dimenshon manto) dimension cape 20. (ryuka) Lucas FS: (PK sutaa sutoomu) PK skar storm Description: Meteors come raining down. The smaller the stage the more it hits. Point: When the meteors start falling down the amount increases as more time passes. Neutral: (PK furiizu) PK freeze Up: (PK sandaa) PK thunder Side: (PK faiaa) PK fire Down: (sai magunetto) psi magnet 21. (yosshii) Yoshi FS: (suupaa doragon) super dragon Description: Yoshi grows wings and can even spit out flames. Chase your opponents from above! Point: Yoshi can breathe out flames or spit fire balls. Divy up their use. Neutral: (tamago umi) egg hatch Up: (tamago nage) egg throw Side: (goro goro tamago) rumbling egg Down: (hippu duroppu) hip drop 22. (wario) Wario FS: (wario man) wario man Description: Wario transforms! Push the buttons repeatedly so that he delivers multiple blows. His shoulder tackle can only be used after he transforms. Point: It is better that Wario does not ride his bike while transformed. Neutral: (wario kamitsuki) wario bite Up: (kookusukuryuu) corkscrew Side: (wario baiku) wario bike Down: (warioppe) wario fart 23. (zeruda) Zelda FS: (hikari no yumiya) light bow and arrow Description: Fired from a side stance it penetrates any opponent directly in its line of fire delivering high damage. Point: The penetrating force also has the ability to break through opponents’ shields. Neutral: (neeru no ai) Nayru’s love Up: (furoru no kaze) Farore’s wind Side: (dein no honoo) Din’s flame Down: **not listed** 24. (zero suutsu samasu) Zero Suit Samus FS: (pawaado suutsu souchaku) powered suit equip Description: Once again equip the removed power suit. It’s back to Samus. Point: To continue fighting as Zero Suit Samus be sure not to grab the smash ball. Neutral: (pararaizaa) paralyzer Up: (purazuma waia) plasma wire Side: (purazuma uippu) plasma whip Down: (furippu jyanpu) flip jump Additional Cards 25. Assist Trophy 26. Assist Trophy Catalog 27. Pokeball 28. Pokeball Catalog 29. Item Catalog 30. Wi-Fi Connection It seems that's the starting roster, meaning that Olimar is an unlockable, along with Sonic and Snake. |
Brawl's Update: Challenges
"Trophies, stickers, music... Super Smash Bros. Brawl certainly has its share of "rewards" for you to collect. Among them all are several for which I’ve set certain appearance conditions. So, to help you manage these performance-based rewards, I’ve created the Challenges mode. This mode gives you hints about what you need to do to unlock these items! http://www.smashbros.com/en_us/gamem..._080114a-l.jpg This is the Challenges screen. It’s totally empty. I’d say that if anyone saw this empty screen in-game, it would be an extremely rare occurrence. Each one of these windows has some condition or another that will unlock it. When you meet a set of conditions while playing through the game, that window will automatically break open. http://www.smashbros.com/en_us/gamem..._080114b-l.jpg KSSSSHHH! Then you get what’s inside! If there’s a CD inside, you can listen to that CD on the spot. http://www.smashbros.com/en_us/gamem..._080114c-l.jpg Hmmm... Nice. When a window breaks, you see a red silhouette of the windows on either side. When you align the cursor with these windows, you can see the conditions for breaking them open, too. http://www.smashbros.com/en_us/gamem..._080114d-l.jpg As you can see... Use this to take on challenge after challenge so you can earn more, more, MORE prizes! It’s much easier to get excited about it when you know what you have to do. By the way, you can use as many Golden Hammers as there are down below. http://www.smashbros.com/en_us/gamem..._080114e-l.jpg Even windows that aren’t open... http://www.smashbros.com/en_us/gamem..._080114f-l.jpg Can be broken open with a little force! But use the hammers at your own discretion. Once used, a hammer will never return. You’ll want to save them for challenges you just can’t seem to overcome. Oh, but you should also know that there are some windows even a trusty Golden Hammer won’t break. And be careful of friends who might egg you on. I mean, imagine you have a hammer, some pristine glass, and a friend who just keeps telling you to break the glass... It makes you want to break it, huh?" Pretty sweet update. xD |
Looks like Birdo is confirmed to be in. She'll most likely be an AT.
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you really should quit member moderating when you aren't so hot yourself:
Thanks for the pic. But can you put it in spoiler tags? Because it's kind of stretching the board. Quote:
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I just thought of the awesomest 3rd party chara
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Though, with today's updates. There's still been no official word on the delay. Which I'm hoping doesn't happen.
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I really like today's update. It kind of reminds me of the license board from FFXII... except its implementation here is much better.
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Whoops, sorry, I spoiler tagged the pic. I have a fairly large monitor, so it didn't appear to be stretching the board out from my end. My mistake.
This was a surprisingly neat update. I wonder if this will also reveal how to unlock hidden characters? |
That's a pretty sweet update! I'm wondering just hard these challenges are if they added those hammers in there and what the possible limit of hammers in the game is. There looks like there are a lot of challenges to keep us busy. Let the countdown to the release begin!!
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- I'll take Hidden Character for 2000 coin Alex. - Alex: It's a Daily Doubles! How much are you going to wager? - Er, let's make this a True Daily Doubles! - Alex: Okay. Answer: This character is the most wishful thinking among fans. - ... Yeah, it's a great update. It's for those who doesn't know / doesn't want to go to gamefaqs. :tpg: EDIT: Blah. I thought it include characters. But lolz nevertheless. |
http://www.smashbros.com/en_us/gamem..._080114c-l.jpg
Kirby Air Ride music confirmed. Awesome level increases. |
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So basically this is the Wii version of achievements.
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lol Indeed. Given that the Melee stages are starting to pop up like Wildfire. Though, they'll probably be in their Brawl arrangements. Along with the Hyrule Temple.
New Update - Distant Planet [Pikmin Stage] Pikmin’s protagonist, Captain Olimar, was forced to make an emergency landing on this unexplored planet. Let’s just call it the Distant Planet for now, shall we? http://www.smashbros.com/en_us/stage..._080115a-l.jpg The flooring in the middle of the stage is made of vines and is very bouncy. As you play, you’ll see numbered Pellets fall from the Pellet Posies around the stage. Grab one of these and throw it into a nearby Onion to get items. http://www.smashbros.com/en_us/stage..._080115b-l.jpg Here’s a Pellet and an Onion. Also, this planet experiences frequent torrential downpours. When things get wet, you’ll want to stay away from the hill on the left, as it gets pretty treacherous. http://www.smashbros.com/en_us/stage..._080115c-l.jpg Whoa, that’s some fierce rain right there! Oh yeah—there are some fierce creatures prowling the area, so watch your step. http://www.smashbros.com/en_us/stage..._080115d-l.jpg You sure it’s safe to stand there? ... ... What am I saying. Of course it’s not safe. Anyhow, take care that you don’t get gobbled up. http://www.smashbros.com/en_us/stage..._080115e-l.jpg Chomp! |
Beaten to it. xD
Looks very good, and the numbered pellets and onions sound great. |
Damn, that is quite possibly the coolest looking Super Smash Bros. stage ever created.
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ALERT! ALERT! WE HAVE A DELAY! March 9th!?!? NOOOOOOOOOOOOO!
The Japanese release is also delayed...although it's only until the end of the month (1/31). That's nothing compared to an extra month! |
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