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-   -   [360] Xbox 360 Discussion. Thermal paste, the delicious and nutricious snack of the future. (http://www.gamingforce.org/forums/showthread.php?t=32709)

BlueNocturne Aug 30, 2006 07:36 PM

I wonder what is up with so many Xbox 360s breaking down. I bought mine in April, so I really hope I don't get the red ring. If I do, and MS doesnt fix it for free, then I won't be buying another.

T1249NTSCJ Aug 30, 2006 08:03 PM

I've gone through three 360 consoles and I was not pleased receiving a refurbished system. Took me less than a week to get my system back, in all honesty I don't even think they check the systems being sent in to Texas. Got a box, slapped on the sticker and console on the box, drove to my local UPS and got it back the following week. Just be sure to get the extended warranty, it's not much to pay for considering the likelihood that these systems will die within a years' time. 2 year warranty can be purchased for $59 if I remember correctly, a few brave gamers decided to pass on purchasing the extended warranty and once their 360 flatlined, they had to pay $129.99 for the repair. So remember that the warranty lasts for 6 months only. If you really want to put your 360 to the test, pop in Dead Rising and see if plays all the way through without error.

JazzFlight Sep 1, 2006 07:17 PM

Well, this is weird, but it kinda makes sense.

I mentioned the freezing problems that this 360 has been having, but I thought back to when my computer would freeze during graphically-intensive games. I solved that previous problem by cleaning out the dust-filled exhaust fans. It must have been an overheating issue.

So, I went to EB, bought the Nyko intercooler, hooked it up.

IT WORKS. No more freezing. The 360 would normally freeze during even a few laps on PGR3, but I was able to get through 2 full races without any freezing. Feeling the back of the intercooler, I can feel the warm air flying straight out of the console instead of staying there.

I'm quite happy now, but I'll be sure to order the extended warranty ASAP.

YO PITTSBURGH MIKE HERE Sep 1, 2006 11:31 PM

It's happened to me many times because of a loose cord. I always get really worried, but then I just plug them back in and everything is fine again.

Loofy Sep 2, 2006 10:34 AM

My Xbox 360 Got Robbed. ;[

Kilroy Sep 2, 2006 11:20 AM

That'll teach your Xbox to stop walk around with money on the streets >=[

Regarding a cool Xbox 360, I haven't got any such problems (almost). I have taken precautions though. The power thingy has an entire shelf for itself, while the console itself got plenty of space. It did display a red ring, but I guess it was because my USB keyboard blocked some vents or something.

T1249NTSCJ Sep 12, 2006 12:33 AM

You know for just no reason at all I decided to go through the COD2 booklet and actually look through it and to my surprise I noticed a few images in the book display more than what appears on my set. Now the 360 supports 16X9 so one automatically assumes that there is no problem if there is a HDTV but as it turns out my set has some serious overscan issues. I had a CD lying around which hadn't been finalized so I added two images there. 720 & 1080 image files to see where my 360 stands.

http://members.chello.se/zacabeb/rep..._chart_720.jpg

http://members.chello.se/zacabeb/rep...chart_1080.jpg

Here are my results...

http://img84.imageshack.us/img84/754...hart720xf3.jpg

Now I don't know exactly if this is a problem with the 360 alone but when viewing DVDs even after I calibrated the darn thing it didn't display any overscan at all. HDMI inputs on my set are perfect same with the 2 component streams when using my upscaling DVD player. I recommend many of you to run these tests to see if they pass, otherwise I demand a fix from MSFT. :boxing:

value tart Sep 12, 2006 02:34 AM

Uh, to my knowledge MSoft doesn't make an HDMI cable... could that be the issue?

T1249NTSCJ Sep 12, 2006 03:16 PM

I was mentioning that video signals coming through HDMI were fine as well when viewing through component video (DVD player) which means it's a problem with the 360 and not my set. I'm using the packaged cables with the premium 360 setup. Looks like I'll have to locate an ISF calibrator in NYC, $200-$400. :doh:

Update:
Ringed up MSFT to see if there was anything that could be done about this and the rep suggested the cables going bad and I mentioned using both the premium cables packaged with the 360 and my buddies monster 360 cables. Using either displayed the same error so then he said it was a graphical error with the 360 and they'll exchange it. So once again, back to Texas. Hopefully it's the console alone. It would just seem weird as to why this happens only with games and not the HD-trailers posted on the XBL marketplace.

navyseals Sep 17, 2006 06:56 AM

Quote:

Originally Posted by Shin
I just saw the television ad for Saint's Row and it looks fucking terrible. From what they showed on the tv ad, it's a cheap San Andreas knock off only with ridiculous 50 Cent style characters, worse graphics and a god-awful soundtrack. The ad was even shot to look like the rather awesome San Andreas ads from back in the day.

If anyone buys this game, it'll only be because they don't own a PS2 or because their parents wouldn't buy 'em GTA. Laughably shoddy advert for what looks like an awful game.

could you be any more wrong? how about you actually play the game before you make up your mind about it.

saints row is alot better than GTA. there are some major improvements like being able to aim properly. also, multiplayer.
pity theres a few things missing (e.g. motorbikes). and the story was pretty cheesy.
the next GTA will probably be way better but that still a year away.

Kilroy Sep 17, 2006 09:26 AM

Actually, the only thing in Saints Row that's better than GTA is the aiming. Nothing else. Multiplayer is bland, the story terrible. Where GTA had some funny twists, interesting characters and so on, SR only got crude penis jokes.
So while Shin may or may not have tried the game, his view of the game is pretty damn spot on.

Slayer X Sep 17, 2006 10:35 AM

It's all in what you're looking for. I like the characters and the use of an actual physics engine in SR as well as the aiming and the larger variety of cars, though it is missing helicopters and motorbikes. San Andreas was just far too big for my liking, I found CJ to be a pussy, and the characters were just steriotypical and bland. (Not that SR was a world better in that department though either) In the end though I think that SR is perfectly capable of entertaining me until GTA4 comes out, and if they screw GTA4 past the things that they screwed up in GTA:SA I'll probably be going back to SR... but that's just my opinion.

*This post has not been spell checked*

Kilroy Sep 18, 2006 04:23 AM

I agree with you regarding San Andreas. By far the weakest chapter in my opinion. Compared to Vice City, however, Saints Row is almost embarrasing.
Though I must admit I enjoy Saints Row. Just don't see it as more than it is.

Kesubei Sep 20, 2006 04:34 AM

It seems that Blue Dragon's release date for Japan is on December 7th of this year. I honestly didn't expect it to be released anywhere until Spring of next year, as I haven't heard much about since it was first announced. Nothing was announced for the US yet, though.

Wall Feces Sep 20, 2006 08:42 AM

We got 1080p

Quote:

A press release from start of TGS states that a software update this year will enable 1080p output on your Xbox 360!

You will finally be able to experience all 60 frames per second of visuals that your 1080p HDTV can provide. Unfortunately there has been no HDMI cable yet announced so this is only over component and VGA. Even better, users can expect 1080p upscaling immediately on current games and DVDs while native 1080p on compatible HD DVD titles.

We were under the impression that HD-DVD had a 1080i limit on it's out put, but I guess we will have to wait while more information unfolds. Microsoft has yet to announce if any new game titles will be produced in 1080p natively, but we thinks that is inevitable. Too bad I just bought a new HDTV with 1080i.

The real questions is, what edge does Sony now have since MS can also produce 1080p? Kinda takes away their thunder yet again. Poor Sony.
That should help narrow the playing field for any visual purists who want the PS3 just for the 1080p capabilities.

Slayer X Sep 20, 2006 10:09 AM

Actually it won't. They are updating the system to output 1080p, but the games still won't be a native 1080p so while you'll be able to output it, it will look better when set on 720p. The PS3 on the other hand will be a native 1080p, so when you hook up your 1080p component, or HDMI it is a TRUE 1080p, not a converted 720p to 1080p.

P.S.
If they do make the future games to run in a native 1080p, the performance of the games will take a hit, unlike the PS3 that is designed to run in 1080p and therefore it will run in the resolution without having to devert power from other resources just to output 1080p like the 360 will be doing.

Kesubei Sep 20, 2006 02:17 PM

The next Ninja Gaiden is going to be on the PS3? I remeber hearing the rumors last year, but I didn't think Team Ninja would really do it.

T1249NTSCJ Sep 20, 2006 07:25 PM

Quote:

Originally Posted by Slayer X
Actually it won't. They are updating the system to output 1080p, but the games still won't be a native 1080p so while you'll be able to output it, it will look better when set on 720p. The PS3 on the other hand will be a native 1080p, so when you hook up your 1080p component, or HDMI it is a TRUE 1080p, not a converted 720p to 1080p.

P.S.
If they do make the future games to run in a native 1080p, the performance of the games will take a hit, unlike the PS3 that is designed to run in 1080p and therefore it will run in the resolution without having to devert power from other resources just to output 1080p like the 360 will be doing.

As far as I know, there is only one native 1080p game on the PS3 and that is GT. The games at launch will be 720p as well so is there necessarily a difference? I doubt MGS4 will be 1080p, the PS3 does has it's limits so only time will tell. Games I expect to run in full 1080p would be titles like Tetris & Uno within the first year or so. :lolsign:

Solis Sep 20, 2006 10:51 PM

Quote:

Originally Posted by Slayer X
Actually it won't. They are updating the system to output 1080p, but the games still won't be a native 1080p so while you'll be able to output it, it will look better when set on 720p. The PS3 on the other hand will be a native 1080p, so when you hook up your 1080p component, or HDMI it is a TRUE 1080p, not a converted 720p to 1080p.

P.S.
If they do make the future games to run in a native 1080p, the performance of the games will take a hit, unlike the PS3 that is designed to run in 1080p and therefore it will run in the resolution without having to devert power from other resources just to output 1080p like the 360 will be doing.

Uhh, no, the PS3 takes a HUGE performance hit from 1080p, just like the Xbox 360 does/would. The PS3 is not "designed" to run at 1080p at all, it's simply an option for lesser graphically demanding games. That's why virtually all major PS3 games are 720p, with only a few like GT4 HD and Virtua Tennis able to run at 1080p. The system is most certainly not 1080p "native", and that's not something it will be able to accomplish very often in games.

If future Xbox 360 games get the option to output at 1080p, it will be in the same boat as the PS3. Especially since few games on either platform could run at that resolution.

Slayer X Sep 21, 2006 11:40 AM

Either way though, if you put the same game on both the 360 and the PS3 running at 1080p, and make it something graphic intensive... let's say Ninja Gaiden 2. The 360 would have a much larger likelyness of having performance glitches then the PS3, that's all I'm trying to say. Obviously it takes more power to make anything a higher resolution, hence why the PS1 was in 640/320 and the PS2 was in like 1024/768 (or something)

Kesubei Sep 24, 2006 02:04 PM

X360 had a great showing at TGS this year, as far as Japanese games go. Trusty Bell, the Mistwalker RPGs, DOAX2, The Idolmaster (still no date, dammit), Culdecept Saga, Super Robot Wars XO. Nevermind that half of those games are ones that most US gamers don't give a shit about.

I was more impressed by Trusty Bell than the Mistwalker games though. Both Lost Odyssey and Blue Dragon look like alot of fun, but Trusty Bell seems a bit more interesting, especially to an anime fan like myself. Plus, I'm interested in seeing how Tri-Crescendo's first completely solo RPG will turn out (as Baiten Kaitos was done with Monolith Soft). Over time, my opinion might change of course.

Watching these games, and then watching the PS3's games, I couldn't help but wonder how long it will take developers to develop games requiring the HD-DVD drive. How long will the standard DVD cut it?

Slayer X Sep 24, 2006 02:16 PM

Unfortunatly M$ said that the HD-DVD drive will not and cannot be used for games, so get ready for future games to have disc swapping.

As for TGS, Trusty Bell looked good, but a bit generic to me. Also Namco arn't the best RPG developers around, Xenosaga was good, but it still had some mahor flaws. Blue Dragon looks awesome to me however. As soon as I saw White Knight Story for the PS3 though, I knew that THAT is a TRUE next-gen RPG.

Unfortunatly it's been hard for me to find coverage on many of the other 360 titles because it seems that Sony overtook this years TGS.

Kesubei Sep 24, 2006 02:28 PM

Indeed, Trusty Bell does look generic (espeically the art style, which I really like), but I guess I just want that sort of thing. I heard that there's was supposed to be some musical theme to the battle system to make it interesting, but I have yet to see it. Plus, I like the voice actress Hirano Aya, who's playing that Polka character.

White Knight Story is just too impressive! Makes me wish Level 5 were working on other consoles.

IGN had some good X360 coverage. For the rest of the games, I had to search for them on Google Japan using their Japanese titles.

Slayer X Sep 24, 2006 02:36 PM

You're a smart one arn't ya? ^^
Looking things up in Japanese and everything. As for IGN, I'll have to go there and check it out. (hoping for a new podcast soon on TGS)

As for Trusty Bell, if it has a music theme to it that hasn't been covered yet then perhaps I'll have to keep an eye on it yet. Last RPG with music based battle system was Rhapsody for the PS1... it wan't all that great ^^;


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