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-   -   [PSP] Dissidia: Final Fantasy Fanboy Fellating Fighting Frenzy! (http://www.gamingforce.org/forums/showthread.php?t=21177)

Inhert Sep 4, 2008 01:31 PM

Trailer #2 - Dissidia : Final Fantasy (PSP)

new trailer that showcase all characters known to this date.

Nintendonomicon Sep 4, 2008 01:54 PM

Hot damn. That was spectacular.
Kefka just adds a +30 awesomeness to everything.

^-^ Sep 7, 2008 08:20 PM

The Onion Knight fight video is pretty keen.

Man, I can't wait for this game, I'm kinda hyped.

Kairi Li Sep 9, 2008 07:56 AM

Tidus Vs Jecht fight

YouTube Video

Kairi Li Oct 9, 2008 01:31 PM

Terra is confirmed (Oh and Bartz too.)

http://www.forever-fantasy.net/image...er-artwork.jpg

Thank god, for a long while I really thought Square was gonna put Locke in the game instead.

I wonder if there would be a remix of Dancing Mad in the FF6 stage...

chato Oct 9, 2008 03:31 PM

Well. It aint all that surprising since Terra's the one with power. Good to see 'ol Bartz at least.

Inhert Oct 9, 2008 06:17 PM

damn they piked Cloud again... I kind of wished they would have put Zack instead :/

but I guess it will "appeal" to more fan with Cloud vs Sephiroth like we are use to...

Metal Sphere Oct 10, 2008 08:46 AM

Why would they put Zack in? I thought Dissidia's whole shtick was the protagonists and antagonists from the first ten games in the series?

Anyway, one thing I noticed is that the color in the character portrait backgrounds seems to match the logo of said game.


Rotorblade Oct 10, 2008 08:51 AM

Glad to know who the main character of Final Fantasy 6 is, at least. Time to laugh at Deni.

eprox1 Oct 10, 2008 05:24 PM

Was Jecht considered the main antagonist of 10? I thought it would be Seymour, or at least Yu Yevon...

Freelance Oct 10, 2008 05:43 PM

Most people consider Jecht to be the final boss, not Yu Yevon 'cause of the whole immortality thing and all. Although Seymour did some nasty stuff, I think he's more like Seifer in FFVIII despite the fact you fight him a lot more times.

I always figured Terra would be chosen since the entire plot revolved around her. Too bad two of my favourite FF characters aren't going to be in the game (Locke and Zack). All I can hope for now is to have Zack as an alternate costume for Cloud.

Dark Nation Oct 10, 2008 06:34 PM

Quote:

Originally Posted by eprox1 (Post 651198)
Was Jecht considered the main antagonist of 10? I thought it would be Seymour, or at least Yu Yevon...

Yu Yevon is a floating spider... thing. Jecht is the main character's rebellious father. No brainer to use Jecht in a fighting game.

Oh and Seymour? An insane priest with parental abandonment issues who wanted to become the next Sin so that he could kill everyone in the world.

The Plane Is A Tiger Oct 10, 2008 07:54 PM

Quote:

Originally Posted by Freelance Wolf
Most people consider Jecht to be the final boss, not Yu Yevon 'cause of the whole immortality thing and all.

That's just lying to yourselves. Jecht was no final boss, and Yu Yevon was a complete embarassment. I was still enjoying FFX despite its issues and downward spiralling plot until the final boss turned out to not only be an incredibly lame wood tick, but Square didn't trust us to survive against an almost powerless enemy.

kupomog Oct 10, 2008 08:41 PM

I think Square-Enix's reason for putting Jecht in was because "story-wise," he is Tidus's villain. They said if they put Seymour in, they would also have to put Yuna in.

Freelance Oct 10, 2008 08:52 PM

I don't know about you guys, but I would much rather have Jecht in the game than Seymour or Yu Yevon. I mean, he's just a tick and would therefore end up being a joke character than a serious one. It'd be cool if he [Jecht] could have a Sin transformation with new attacks.

WolfDemon Oct 10, 2008 08:56 PM

I think his Braska's Final Aeon transformation would be more likely. But he'll probably use the Jecht Shot, like Tidus does, only it'll be the original Jecht Shot, and be "awesome." Or something.

Kairi Li Oct 11, 2008 02:56 AM

Quote:

Originally Posted by Freelance Wolf (Post 651216)
I It'd be cool if he [Jecht] could have a Sin transformation with new attacks.

Quote:

Originally Posted by WolfDemon (Post 651217)
I think his Braska's Final Aeon transformation would be more likely.

You are both correct. :)

http://img.photobucket.com/albums/v3...524_13_big.jpg

As to why Jecht was chosen

http://en.wikipedia.org/wiki/Dissidia:_Final_Fantasy

Quote:

Jecht was chosen instead of Seymour to be the villain of FFX because developers stated that the characters needed to have a storyline relation, and putting Seymour in it would make the FFX character Yuna necessary also.
So kupomog was right on that.

Freelance Oct 11, 2008 08:20 AM

Ah yeah, when I meant Sin I actually meant Braska's Final Aeon. I don't think Sin even had any attacks. I'm pretty sure all it did was er, smash into things.

P.S. I've actually seen that screenshot before, but apparently forgot all about it, haha.

OmagnusPrime Oct 12, 2008 10:26 AM

So Dissidia isn't being classified as a fighting game any more. From Edge Online:

Quote:



Square-Enix's continuing effort to make Big Money off the Final Fantasy franchise without doing anything precisely new has finally produced interesting results: an action game. I personally have had a fantasy since about the Dreamcast era that Square would hand the Final Fantasy characters to Namco's Soul Calibur team, though now that Soul Calibur has Darth Vader and Yoda, I guess that isn't going to happen. Dissidia, previously touted as a fighting game, was recently outed as having a story four times longer than Square-Enix's recent Crisis Core: Final Fantasy VII, which was an actual RPG. So now they've changed the "genre" tab of the info box to read "Dynamic Progressive Action". Whatever you guys say! The game is actually kind of fun, with a battle system that doesn't entirely feel up to luck, and with plenty (tons) of little numbers and gauges and baubles all over the place. The environments are huge, and the action is actually rather crisp. It is with a sigh that I decide I might actually buy it, because, hey, Final Fantasy characters. 


Emphasis is mine.

Freelance Oct 12, 2008 11:36 AM

Quote:

recently outed as having a story four times longer than Square-Enix's recent Crisis Core: Final Fantasy VII.
O...M...G.

Well I'm sure this would be good news to some people but you know, I just want to fight things so the sooner I unlock everyone the better.

Kairi Li Oct 12, 2008 08:36 PM

This was kinda old news, since Nomura said a while back the voice acting script was alot longer than Crisis Core a couple of pages back. My reaction remains the same : Why the fuck does a fighting game have a longer script than the prequel to their most popular RPG?

I mean what next? Action films are gonna have more plot and development than a drama film? RPGs are getting shorter latly because of the next gen graphics and longer development times, and now fighting games have longer stories?

Bigblah Oct 12, 2008 09:32 PM

Is there a noticeable trend or are you basing your rant off a single game?

Rotorblade Oct 12, 2008 09:47 PM

Street Fighter IV has a full length anime accompanying it.

map car man words telling me to do things Oct 13, 2008 03:32 AM

I guess it should be noted Crisis Core only has voice acting in select cutscenes and the rest is just text, so it's possible Dissidia uses more.

And the "voice acting script" probably counts in all the battle shouts and special attack "THIS IS THE ULTIMATE POWER" style quips as well, much like RPGs in general count sidequests and all around random grinding time into their "over 100+ hours of thrilling storyline and gameplay!".

Sarag Oct 13, 2008 08:00 AM

Quote:

Originally Posted by Kairi Li (Post 651574)
This was kinda old news, since Nomura said a while back the voice acting script was alot longer than Crisis Core a couple of pages back. My reaction remains the same : Why the fuck does a fighting game have a longer script than the prequel to their most popular RPG?

I mean what next? Action films are gonna have more plot and development than a drama film? RPGs are getting shorter latly because of the next gen graphics and longer development times, and now fighting games have longer stories?

So they're adding a dorky story to explain their crossover game, I can't find a smiley that properly conveys my surprise. I guess I just don't understand why you bitch about things you obviously highly anticipate.


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