Exploding Garrmondo Weiner Interactive Swiss Army Penis

Exploding Garrmondo Weiner Interactive Swiss Army Penis (http://www.gamingforce.org/forums/index.php)
-   Pang's Violence Basement (http://www.gamingforce.org/forums/forumdisplay.php?f=13)
-   -   [DnD] Let's Cast Magic Missile! (http://www.gamingforce.org/forums/showthread.php?t=32975)

Zergrinch Feb 13, 2009 11:58 AM

Why don't you lot just jump those catterwyrmlike thingies like the trigger-happy goons you are :3: Initiative and stuff, last like what you did to Pang's poor troll.

Scent of a Grundle Feb 13, 2009 12:12 PM

They look like malboros to me. Big ones. I wonder how many status tags one of those could hand out in one turn.

The unmovable stubborn Feb 13, 2009 12:17 PM

Quote:

Originally Posted by Shin (Post 680922)
Edit: I rolled a dice for my stealth check but obviously I have no idea what modifiers you might want to apply to that. Do you want us to press the roll button for deliberate skill checks or is that more of a behind-the-screen thing?

I add your Stealth skill bonus to it, and check the total against the monster's Perception. Just like any other roll it's up to you if you want to bother with doing it personally or not, though of course it saves me a little time if you do.

Quote:

For those of us who haven't memorised the rulebook, a phantom chasm is what exactly? The players handbook only lists phantom steeds.
It's a big illusion of a hole, what does it sound like?

Rules-ishly speaking it's a level 1 wizard spell that I've appropriated for my purposes.

Fluffykitten McGrundlepuss Feb 13, 2009 12:22 PM

Just checking it wasn't an illusory hole which is made of corrosive acid or anything. :)

knkwzrd Feb 13, 2009 12:34 PM

Can't we just throw Ewan down the hole to check for traps?

Or maybe if that's too cruel he can just wander down to see what we're up to and accidentally trip into the hole...

Scent of a Grundle Feb 13, 2009 12:47 PM

Why is everyone so determined to kill Ewan off? I tried so hard to keep him alive... :(

Fine. See if he ever gives you guys free drinks again.

knkwzrd Feb 13, 2009 12:48 PM

Well, I mean, if he's not going to be doing anything else we might as well make him useful.

The unmovable stubborn Feb 13, 2009 12:54 PM

I think the thing that makes him useful is he's the only one that knows where all the evacuees went, without which knowledge it's rather difficult to retrieve them after you solve the problem and thereby get the reward you were promised in return for solving said problem.

In short, Ewan has the keys to the strongbox.

Fluffykitten McGrundlepuss Feb 13, 2009 01:13 PM

There is that but if Ewan doesn't go and tell the villagers we cleared the village, they'll never come back and instead of a couple of acres of farmland we'll have a whole village worth.

I appreciate that the cleric and paladin might have some moral objections to this but Bob always wanted to be a robber baron.

Sarag Feb 13, 2009 04:14 PM

Brigid would feel lousy at first but reckons they have kin in other lands, like she does, and will fend for themselves well enough. Why, it weren't but four generations ago where her own great-great-grandaddy Conrad Conmara was sent out to fetch water, and in the forty years it took him to get back home he started three new villages, six hamlets, and two communities. Course you won't find them on a map, what with their being populated almost entirely by imaginary friends. He was a special boy, bless his heart...

Bradylama Feb 15, 2009 01:15 AM

Seriously? It explodes.

The unmovable stubborn Feb 15, 2009 01:17 AM

It does not so much explode as "collapse harmlessly as a method of preventing Brady from just poking at it indefinitely".

Because dang

wvlfpvp Feb 15, 2009 01:19 AM

Well, nobody ever said the boy had smarts.

Bradylama Feb 15, 2009 02:20 AM

I thought it was the actual trap mechanism. I thought I was being clever. :(

Sarag Feb 15, 2009 10:45 AM

Quote:

Originally Posted by Pangalin (Post 681342)
The DoomSayer 1000 collapses into 1000 itsy-bitsy pieces and all of the pieces have little sad faces on them :mad:


Spoiler:

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Fluffykitten McGrundlepuss Feb 15, 2009 05:00 PM

Man, Deni and lurker get 25 xp each for standing at the top of the hole pretending to look busy? :(

Little Brenty Brent Brent Feb 15, 2009 05:04 PM

To be fair, you keep getting xp for running away whilst everyone else is getting smacked around.

Fluffykitten McGrundlepuss Feb 15, 2009 05:11 PM

I'll have you know those were valid tactical flanking manouvers.

The unmovable stubborn Feb 15, 2009 05:39 PM

Yes, in precisely the same way that Gabe and Brigid are "covering the rear" in the event of sudden caterpillar attack.

No. Hard Pass. Feb 15, 2009 05:42 PM

Quote:

Originally Posted by Pangalin (Post 681510)
Yes, in precisely the same way that Gabe and Brigid are "covering the rear" in the event of sudden caterpillar attack.

I've seen too much sci-fi to trust giant worms of any kind.

Sarag Feb 15, 2009 06:06 PM

Think about it like this: no one likes it when someone dominates all the action. It's better to hang back sometimes!

Fluffykitten McGrundlepuss Feb 17, 2009 05:10 AM

There seem to be a lot of doors in this secret room. Maybe one of our religious personages would be the best to talk to the ghost? I assume you'll want to do some sort of laying the body to rest nonsense and it has been ages since anyone fell in a pit trap...

Sarag Feb 17, 2009 11:02 AM

Quote:

Originally Posted by Shin (Post 682005)
There seem to be a lot of doors in this secret room. Maybe one of our religious personages would be the best to talk to the ghost? I assume you'll want to do some sort of laying the body to rest nonsense and it has been ages since anyone fell in a pit trap...

YOU have the highest religion. Me and the paladin what likes to desecrate bodies and is going to multiclass as a warlock have shit for religion (6 and 5 respectively).

Fluffykitten McGrundlepuss Feb 17, 2009 11:07 AM

Do I? I never realised that.

Well I guess so long as we don't piss her off and have to fight her it doesn't really matter who talks to her. I'm guessing the secret door is just a shortcut, with the other door leading round and back into this room via some unspeakable horror en route. With a bit of coaxing we might find out a bit about what's in store for us further into the crypt.

Scent of a Grundle Feb 17, 2009 02:33 PM

I think you're after an insight check there, lurker. While trying to use your nature skill is an amusing play on words, unless this ghost has some potted plants in her place, you're not gonna get too much information out of it.


All times are GMT -5. The time now is 09:11 PM.

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