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Zombie Cap'n only gets to do one thing - standard, move, or minor action. Unfortunately for us, that one thing was knocking our short friend out.
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I'M NOT DEAD YET
SHIT |
I'm sure Deni will just pour magical fluids into your mouth or give you a sensual massage or somethin', no worries
http://www.saxypunch.com/miscimg/bodymassage.jpg Additional Spam: Anyway since this battle is winding down and you'll be hitting 4th level soon afterward (or immediately afterward, in the event of a fatality): At 4th level you receive +1 to two ability scores of your choice, a feat, and the standard retraining option. Since eligibility for many feats is dependent on your ability scores, please let me know in advance, if possible, which two scores you intend to increase so that I can provide each of you with a custom list of eligible feat choices rather than dumping a 324-item list of every single heroic-tier feat in front of you. |
Can I move into a full defense while prone, or do I have to stand up for that?
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(this post means nothing beyond inferring you should run for your fucking life. :Swearengen:) |
Full Defense only gives you +2 AC and being prone gives combat advantage so it'd be like spending a whole turn doing nothing while standing.
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Well yeah but I don't have an action point and I can only shift so far. I don't want to get saved from the brink of death, stand up, run away, and have an evil dog infect my ass to death as I stumble off.
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Then hit something, ya dummy!
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I'm planning on bumping up my constitution and either wisdom or intelligence, I forget which is an odd number currently and would increase a modifier. I'm also planning to retrain my diplomacy for perception training and taking that feat that gives you more hitpoints.
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Unfortunately Perception isn't a wizard class skill so you'd have to pick up a training feat if you wanted to bump that up. You could swap out Diplomacy for Dungeoneering, Insight, or Nature though.
Anyway here's the level 4 feats for Bob, seems like you already decided to take Toughness but the list is provided just for the sake of completeness (and to provide me with a template for later). http://www.ddwiki.saxypunch.com/wiki..._4_Feats_-_Bob Also the rest of you please consult post 2028 again if you haven't, you may have missed it thanks to automerge |
Really? I could have sworn perception was a wizard skill. Oh well, insight will do and is certainly more fitting to his character than diplomacy. The elf agility thing is tempting but Bob is just a touch too fragile at the moment. Also, you put that ranger skill on there that Bob's not strong enough to use. Other than that, nice wiki page.
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Oi Pang.
Can I +2 a single stat instead? |
No. :mad:
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FINE. BE THAT WAY.
Wis and Str, then. (at another level up we get to add more stats, right? If not, then wis and con) |
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Wis and Str then.
And retrain Paladin's Judgment to Radiant Delirium. |
Gimme Str and Wis.
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The only other skill that's used heavily for clerics is charisma and I don't really need it since I don't like any of those skills so.........................
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Gabriel's feat options: Level 4 Feats - Gabriel - GFF D&D Wiki
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Str and Int, I believe.
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Is the zombie dead already? I kinda don't want to waste time attacking a dead(er) baddie.
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The only way it'd be finished is if lurker got crits on both her attacks, so I think you're good to go.
Additional Spam: Brigid's feat options: Level 4 Feats - Brigid - GFF D&D Wiki and Soggy's: Level 4 Feats - Motsognir - GFF D&D Wiki |
I can retrain a feat, right? Like switch from hammers focus to picks.
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Ya ya, you get the retraining option every level on top of everything else, so you can retrain your focus to picks and still pick up a new feat
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