Exploding Garrmondo Weiner Interactive Swiss Army Penis

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-   -   [DnD] Let's Cast Magic Missile! (http://www.gamingforce.org/forums/showthread.php?t=32975)

Scent of a Grundle Feb 9, 2009 01:26 PM

Zombie Cap'n only gets to do one thing - standard, move, or minor action. Unfortunately for us, that one thing was knocking our short friend out.

knkwzrd Feb 9, 2009 01:39 PM

I'M NOT DEAD YET

SHIT

The unmovable stubborn Feb 9, 2009 01:46 PM

I'm sure Deni will just pour magical fluids into your mouth or give you a sensual massage or somethin', no worries

http://www.saxypunch.com/miscimg/bodymassage.jpg

Additional Spam:
Anyway since this battle is winding down and you'll be hitting 4th level soon afterward (or immediately afterward, in the event of a fatality): At 4th level you receive +1 to two ability scores of your choice, a feat, and the standard retraining option.

Since eligibility for many feats is dependent on your ability scores, please let me know in advance, if possible, which two scores you intend to increase so that I can provide each of you with a custom list of eligible feat choices rather than dumping a 324-item list of every single heroic-tier feat in front of you.

knkwzrd Feb 9, 2009 10:03 PM

Can I move into a full defense while prone, or do I have to stand up for that?

No. Hard Pass. Feb 9, 2009 10:14 PM

Quote:

Originally Posted by knkwzrd (Post 680111)
Can I move into a full defense while prone, or do I have to stand up for that?

http://gazuga.net/stuph/SwearengenMotivator.jpg

(this post means nothing beyond inferring you should run for your fucking life. :Swearengen:)

Bradylama Feb 9, 2009 10:19 PM

Full Defense only gives you +2 AC and being prone gives combat advantage so it'd be like spending a whole turn doing nothing while standing.

knkwzrd Feb 9, 2009 10:53 PM

Well yeah but I don't have an action point and I can only shift so far. I don't want to get saved from the brink of death, stand up, run away, and have an evil dog infect my ass to death as I stumble off.

Bradylama Feb 9, 2009 10:57 PM

Then hit something, ya dummy!

Fluffykitten McGrundlepuss Feb 10, 2009 04:00 AM

I'm planning on bumping up my constitution and either wisdom or intelligence, I forget which is an odd number currently and would increase a modifier. I'm also planning to retrain my diplomacy for perception training and taking that feat that gives you more hitpoints.

The unmovable stubborn Feb 10, 2009 12:14 PM

Unfortunately Perception isn't a wizard class skill so you'd have to pick up a training feat if you wanted to bump that up. You could swap out Diplomacy for Dungeoneering, Insight, or Nature though.

Anyway here's the level 4 feats for Bob, seems like you already decided to take Toughness but the list is provided just for the sake of completeness (and to provide me with a template for later).

http://www.ddwiki.saxypunch.com/wiki..._4_Feats_-_Bob

Also the rest of you please consult post 2028 again if you haven't, you may have missed it thanks to automerge

Fluffykitten McGrundlepuss Feb 10, 2009 12:56 PM

Really? I could have sworn perception was a wizard skill. Oh well, insight will do and is certainly more fitting to his character than diplomacy. The elf agility thing is tempting but Bob is just a touch too fragile at the moment. Also, you put that ranger skill on there that Bob's not strong enough to use. Other than that, nice wiki page.

No. Hard Pass. Feb 10, 2009 01:02 PM

Oi Pang.

Can I +2 a single stat instead?

The unmovable stubborn Feb 10, 2009 01:07 PM

No. :mad:

Quote:

Originally Posted by Shin (Post 680241)
Also, you put that ranger skill on there that Bob's not strong enough to use.

It's 13 STR or DEX, and Bob's got plenty of dexterity.

No. Hard Pass. Feb 10, 2009 01:08 PM

FINE. BE THAT WAY.

Wis and Str, then.

(at another level up we get to add more stats, right? If not, then wis and con)

The unmovable stubborn Feb 10, 2009 01:13 PM

Quote:

Originally Posted by Denicalis (Post 680247)
at another level up we get to add more stats, right?

Yeah, you get more stats at level 8, 11, 14, etc etc etc

No. Hard Pass. Feb 10, 2009 01:17 PM

Wis and Str then.

And retrain Paladin's Judgment to Radiant Delirium.

Sarag Feb 10, 2009 01:33 PM

Gimme Str and Wis.

No. Hard Pass. Feb 10, 2009 01:37 PM

Quote:

Originally Posted by a lurker (Post 680253)
Gimme Str and Wis.

http://www.earlhughes.com/Copy%20Cat%202.jpg

Sarag Feb 10, 2009 01:50 PM

The only other skill that's used heavily for clerics is charisma and I don't really need it since I don't like any of those skills so.........................

The unmovable stubborn Feb 10, 2009 02:00 PM

Gabriel's feat options: Level 4 Feats - Gabriel - GFF D&D Wiki

knkwzrd Feb 10, 2009 02:53 PM

Str and Int, I believe.

Scent of a Grundle Feb 10, 2009 04:06 PM

Is the zombie dead already? I kinda don't want to waste time attacking a dead(er) baddie.

The unmovable stubborn Feb 10, 2009 04:08 PM

The only way it'd be finished is if lurker got crits on both her attacks, so I think you're good to go.

Additional Spam:
Brigid's feat options: Level 4 Feats - Brigid - GFF D&D Wiki

and Soggy's: Level 4 Feats - Motsognir - GFF D&D Wiki

Bradylama Feb 10, 2009 08:00 PM

I can retrain a feat, right? Like switch from hammers focus to picks.

The unmovable stubborn Feb 10, 2009 08:03 PM

Ya ya, you get the retraining option every level on top of everything else, so you can retrain your focus to picks and still pick up a new feat


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